Dark_EccentricYT

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May 4th, 2018
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  1. wait()
  2. warn "slenercat5's Ethan Klein"
  3. warn'q is to toggle the computer'
  4. warn'e is to toggle Hila'
  5. warn'z is to change theme'
  6. warn'x is to vape'
  7. Player=game.Players.LocalPlayer
  8. Character=Player.Character
  9. RootPart = Character["HumanoidRootPart"]
  10. Torso = Character["Torso"]
  11. Head = Character["Head"]
  12. RightArm = Character["Right Arm"]
  13. LeftArm = Character["Left Arm"]
  14. RightLeg = Character["Right Leg"]
  15. LeftLeg = Character["Left Leg"]
  16. RootJoint = RootPart["RootJoint"]
  17. Player_Size = 1 --Size of the player.
  18. Animation_Speed = 1
  19. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  20.  
  21. IT = Instance.new
  22. CF = CFrame.new
  23. VT = Vector3.new
  24. RAD = math.rad
  25. C3 = Color3.new
  26. UD2 = UDim2.new
  27. BRICKC = BrickColor.new
  28. ANGLES = CFrame.Angles
  29. EULER = CFrame.fromEulerAnglesXYZ
  30. COS = math.cos
  31. ACOS = math.acos
  32. SIN = math.sin
  33. ASIN = math.asin
  34. ABS = math.abs
  35. MRANDOM = math.random
  36. FLOOR = math.floor
  37.  
  38. Neck = Torso["Neck"]
  39. RightShoulder = Torso["Right Shoulder"]
  40. LeftShoulder = Torso["Left Shoulder"]
  41. RightHip = Torso["Right Hip"]
  42. LeftHip = Torso["Left Hip"]
  43.  
  44. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  45. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  46. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  47. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  48. local CHANGEDEFENSE = 0
  49. local CHANGEDAMAGE = 0
  50. local CHANGEMOVEMENT = 0
  51. local ANIM = "Idle"
  52. local ATTACK = false
  53. local EQUIPPED = false
  54. local HOLD = false
  55. local COMBO = 1
  56. local Rooted = false
  57. local SINE = 0
  58. local KEYHOLD = false
  59. local CHANGE = 2 / Animation_Speed
  60. local WALKINGANIM = false
  61. local WALK = 0
  62. local VALUE1 = false
  63. local VALUE2 = false
  64. local ROBLOXIDLEANIMATION = IT("Animation")
  65. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  66. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  67. Humanoid=Character.Humanoid
  68. local ANIMATE = Character.Animate
  69.  
  70. --character customizing--
  71. for _,v in pairs(Character:GetChildren()) do
  72. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  73. v:remove()
  74. end
  75. end
  76. S=Instance.new('Shirt',Character)
  77. S.Name='Shirt'
  78. S.ShirtTemplate='rbxassetid://762503128'
  79. P=Instance.new('Pants',Character)
  80. P.Name='Pants'
  81. P.PantsTemplate='rbxassetid://1189213654'
  82. Beanie = Instance.new('Part',Character)
  83. Beanie.BrickColor=BrickColor.new('Bright red')
  84. M=Instance.new('FileMesh',Beanie)
  85. M.MeshId='rbxassetid://502825877'
  86. M.Scale=Vector3.new(2,2,2)
  87. w=Instance.new('Weld',Beanie)
  88. w.Part0=Beanie
  89. w.Part1=Character.Head
  90. w.C0=CFrame.new(0,-0.5,-0.1)
  91. Head.face.Texture='rbxassetid://171384556'
  92. --rbxassetid://171383813
  93. THEME=Instance.new('Sound',Torso)
  94. THEME.Volume=2
  95. THEME.Looped=true
  96. THEME.SoundId='rbxassetid://375875619'
  97. THEME:play()
  98.  
  99. ----end of Ethan ----
  100. --chat
  101. local SKILLTEXTCOLOR = C3(1,0,0)
  102. function chatfunc(text,waitt)
  103. local chat = coroutine.wrap(function()
  104. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  105. Character:FindFirstChild("TalkingBillBoard").Parent = nil
  106. end
  107. local naeeym2 = Instance.new("BillboardGui",Character)
  108. naeeym2.Size = UDim2.new(0,100,0,40)
  109. naeeym2.StudsOffset = Vector3.new(0,2,0)
  110. naeeym2.Adornee = Character.Head
  111. naeeym2.Name = "TalkingBillBoard"
  112. naeeym2.AlwaysOnTop = true
  113. local tecks2 = Instance.new("TextLabel",naeeym2)
  114. tecks2.BackgroundTransparency = 1
  115. tecks2.BorderSizePixel = 0
  116. tecks2.Text = ""
  117. tecks2.Font = "Antique"
  118. tecks2.TextSize = 30
  119. tecks2.TextStrokeTransparency = 1
  120. tecks2.TextColor3 = SKILLTEXTCOLOR
  121. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  122. tecks2.Size = UDim2.new(1,0,0.5,0)
  123. for i = 1,string.len(text),1 do
  124. if naeeym2.Parent ~= nil then
  125. end
  126. if Head.face.Texture~='rbxassetid://171382403' then
  127. Head.face.Texture='rbxassetid://171382403'--other face
  128. else Head.face.Texture='rbxassetid://171384556'
  129. end
  130. tecks2.Text = string.sub(text,1,i)
  131. Swait(3)
  132. end
  133. Head.face.Texture='rbxassetid://171384556'
  134. wait(waitt/10)
  135. coroutine.resume(coroutine.create(function()
  136. for i = 1, 10 do
  137. tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  138. Swait()
  139. end
  140. naeeym2:Destroy()
  141. end))
  142. end)
  143. chat()
  144. end
  145.  
  146. ArtificialHB = Instance.new("BindableEvent", script)
  147. ArtificialHB.Name = "ArtificialHB"
  148.  
  149. script:WaitForChild("ArtificialHB")
  150.  
  151. frame = Frame_Speed
  152. tf = 0
  153. allowframeloss = false
  154. tossremainder = false
  155. lastframe = tick()
  156. script.ArtificialHB:Fire()
  157.  
  158. game:GetService("RunService").Heartbeat:connect(function(s, p)
  159. tf = tf + s
  160. if tf >= frame then
  161. if allowframeloss then
  162. script.ArtificialHB:Fire()
  163. lastframe = tick()
  164. else
  165. for i = 1, math.floor(tf / frame) do
  166. script.ArtificialHB:Fire()
  167. end
  168. lastframe = tick()
  169. end
  170. if tossremainder then
  171. tf = 0
  172. else
  173. tf = tf - frame * math.floor(tf / frame)
  174. end
  175. end
  176. end)
  177.  
  178. function Swait(NUMBER)
  179. if NUMBER == 0 or NUMBER == nil then
  180. ArtificialHB.Event:wait()
  181. else
  182. for i = 1, NUMBER do
  183. ArtificialHB.Event:wait()
  184. end
  185. end
  186. end
  187. local TextService = game:GetService("TextService")
  188. local filteredText = ""
  189.  
  190. Player.Chatted:connect(function(msg)
  191.  
  192. filteredTextResult = TextService:FilterStringAsync(msg, Player.UserId)
  193. chatfunc(filteredTextResult:GetNonChatStringForBroadcastAsync(),10)
  194. end)
  195.  
  196. ---end of chat
  197. --[[
  198. -------------{{{{{{{{{{ Computer Generater}}}}}}}}}}} ----------
  199. --]]
  200.  
  201.  
  202. --Converted with ttyyuu12345's model to script plugin v4
  203. function sandbox(var,func)
  204. local env = getfenv(func)
  205. local newenv = setmetatable({},{
  206. __index = function(self,k)
  207. if k=="script" then
  208. return var
  209. else
  210. return env[k]
  211. end
  212. end,
  213. })
  214. setfenv(func,newenv)
  215. return func
  216. end
  217. cors = {}
  218. mas = Instance.new("Model",game:GetService("Lighting"))
  219. Model0 = Instance.new("Model")
  220. Part1 = Instance.new("Part")
  221. SpecialMesh2 = Instance.new("SpecialMesh")
  222. ManualWeld3 = Instance.new("ManualWeld")
  223. Part4 = Instance.new("Part")
  224. Decal5 = Instance.new("Decal")
  225. Part6 = Instance.new("Part")
  226. Part7 = Instance.new("Part")
  227. Part8 = Instance.new("Part")
  228. Part9 = Instance.new("Part")
  229. Part10 = Instance.new("Part")
  230. Part11 = Instance.new("Part")
  231. Part12 = Instance.new("Part")
  232. Part13 = Instance.new("Part")
  233. Part14 = Instance.new("Part")
  234. Part15 = Instance.new("Part")
  235. Part16 = Instance.new("Part")
  236. Part17 = Instance.new("Part")
  237. Part18 = Instance.new("Part")
  238. Part19 = Instance.new("Part")
  239. Part20 = Instance.new("Part")
  240. Part21 = Instance.new("Part")
  241. Part22 = Instance.new("Part")
  242. Part23 = Instance.new("Part")
  243. Part24 = Instance.new("Part")
  244. Part25 = Instance.new("Part")
  245. Part26 = Instance.new("Part")
  246. Part27 = Instance.new("Part")
  247. Part28 = Instance.new("Part")
  248. Part29 = Instance.new("Part")
  249. Part30 = Instance.new("Part")
  250. Part31 = Instance.new("Part")
  251. Part32 = Instance.new("Part")
  252. ClickDetector33 = Instance.new("ClickDetector")
  253. Part34 = Instance.new("Part")
  254. Part35 = Instance.new("Part")
  255. Part36 = Instance.new("Part")
  256. Part37 = Instance.new("Part")
  257. Part38 = Instance.new("Part")
  258. Part39 = Instance.new("Part")
  259. Part40 = Instance.new("Part")
  260. Part41 = Instance.new("Part")
  261. Part42 = Instance.new("Part")
  262. Part43 = Instance.new("Part")
  263. Part44 = Instance.new("Part")
  264. Part45 = Instance.new("Part")
  265. Part46 = Instance.new("Part")
  266. Part47 = Instance.new("Part")
  267. Part48 = Instance.new("Part")
  268. Part49 = Instance.new("Part")
  269. Part50 = Instance.new("Part")
  270. Part51 = Instance.new("Part")
  271. Part52 = Instance.new("Part")
  272. Part53 = Instance.new("Part")
  273. Part54 = Instance.new("Part")
  274. Part55 = Instance.new("Part")
  275. Part56 = Instance.new("Part")
  276. Part57 = Instance.new("Part")
  277. Part58 = Instance.new("Part")
  278. Part59 = Instance.new("Part")
  279. Part60 = Instance.new("Part")
  280. Part61 = Instance.new("Part")
  281. Part62 = Instance.new("Part")
  282. Part63 = Instance.new("Part")
  283. Part64 = Instance.new("Part")
  284. Part65 = Instance.new("Part")
  285. Part66 = Instance.new("Part")
  286. Part67 = Instance.new("Part")
  287. Part68 = Instance.new("Part")
  288. Part69 = Instance.new("Part")
  289. Part70 = Instance.new("Part")
  290. Part71 = Instance.new("Part")
  291. Part72 = Instance.new("Part")
  292. Part73 = Instance.new("Part")
  293. Part74 = Instance.new("Part")
  294. Part75 = Instance.new("Part")
  295. Part76 = Instance.new("Part")
  296. Part77 = Instance.new("Part")
  297. Part78 = Instance.new("Part")
  298. Part79 = Instance.new("Part")
  299. Part80 = Instance.new("Part")
  300. Part81 = Instance.new("Part")
  301. Part82 = Instance.new("Part")
  302. Part83 = Instance.new("Part")
  303. Part84 = Instance.new("Part")
  304. Part85 = Instance.new("Part")
  305. Part86 = Instance.new("Part")
  306. Script88 = Instance.new("Script")
  307. Script89 = Instance.new("Script")
  308. Part90 = Instance.new("Part")
  309. Decal91 = Instance.new("Decal")
  310. Part92 = Instance.new("Part")
  311. Decal93 = Instance.new("Decal")
  312. Part94 = Instance.new("Part")
  313. Part95 = Instance.new("Part")
  314. Decal96 = Instance.new("Decal")
  315. Part97 = Instance.new("Part")
  316. Part98 = Instance.new("Part")
  317. Part99 = Instance.new("Part")
  318. Model0.Name = "Computer"
  319. Model0.Parent = mas
  320. Part1.Name = "Handle"
  321. Part1.Parent = Model0
  322. Part1.Material = Enum.Material.Concrete
  323. Part1.BrickColor = BrickColor.new("Dark stone grey")
  324. Part1.Anchored = true
  325. Part1.FormFactor = Enum.FormFactor.Plate
  326. Part1.Size = Vector3.new(2.64918041, 4.03999996, 2.64918041)
  327. Part1.CFrame = CFrame.new(-116.27977, 1.7429074, 108.599892, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  328. Part1.BottomSurface = Enum.SurfaceType.Smooth
  329. Part1.TopSurface = Enum.SurfaceType.Smooth
  330. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  331. Part1.Position = Vector3.new(-116.27977, 1.7429074, 108.599892)
  332. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  333. SpecialMesh2.Parent = Part1
  334. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=96065544"
  335. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  336. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=96065600"
  337. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  338. SpecialMesh2.Scale = Vector3.new(1.65573812, 1.65573812, 1.65573812)
  339. ManualWeld3.Name = "Handle-to-Seat Strong Joint"
  340. ManualWeld3.Parent = Part1
  341. ManualWeld3.C0 = CFrame.new(-2.64918041, 2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  342. ManualWeld3.C1 = CFrame.new(-2.64918041, -2.64918041, 2.64918041, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  343. Part4.Parent = Model0
  344. Part4.Rotation = Vector3.new(-35.9300003, -26.6199989, -17.4799995)
  345. Part4.Anchored = true
  346. Part4.Size = Vector3.new(1.52096164, 1.95999956, 0.120000005)
  347. Part4.CFrame = CFrame.new(-113.300842, 3.88341689, 103.870407, 0.852746487, 0.268464237, -0.448051721, 0.00766799552, 0.851275861, 0.524662435, 0.522268713, -0.450839758, 0.7238639)
  348. Part4.BottomSurface = Enum.SurfaceType.Smooth
  349. Part4.TopSurface = Enum.SurfaceType.Smooth
  350. Part4.Position = Vector3.new(-113.300842, 3.88341689, 103.870407)
  351. Part4.Orientation = Vector3.new(-31.6499996, -31.7600002, 0.519999981)
  352. Decal5.Parent = Part4
  353. Decal5.Texture = "rbxgameasset://Images/h3h3-color"
  354. Decal5.Face = Enum.NormalId.Back
  355. Part6.Parent = Model0
  356. Part6.BrickColor = BrickColor.new("Black")
  357. Part6.Rotation = Vector3.new(18.8500004, -31.2600002, 7.87999964)
  358. Part6.Anchored = true
  359. Part6.Size = Vector3.new(0.97096175, 1.39999938, 0.109999999)
  360. Part6.CFrame = CFrame.new(-113.033897, 3.69555807, 103.452332, 0.846729875, -0.117234945, -0.518945634, -0.0362469964, 0.960440874, -0.276115, 0.530786932, 0.252604991, 0.808984578)
  361. Part6.BottomSurface = Enum.SurfaceType.Smooth
  362. Part6.TopSurface = Enum.SurfaceType.Smooth
  363. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  364. Part6.Position = Vector3.new(-113.033897, 3.69555807, 103.452332)
  365. Part6.Orientation = Vector3.new(16.0299988, -32.6800003, -2.15999985)
  366. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  367. Part7.Parent = Model0
  368. Part7.Rotation = Vector3.new(-90, 0, -180)
  369. Part7.Anchored = true
  370. Part7.Size = Vector3.new(3.09999943, 2.45000005, 0.920000196)
  371. Part7.CFrame = CFrame.new(-120.774986, 3.4506011, 104.764977, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  372. Part7.BottomSurface = Enum.SurfaceType.Smooth
  373. Part7.TopSurface = Enum.SurfaceType.Smooth
  374. Part7.Position = Vector3.new(-120.774986, 3.4506011, 104.764977)
  375. Part7.Orientation = Vector3.new(-90, -180, 0)
  376. Part8.Parent = Model0
  377. Part8.Material = Enum.Material.Sand
  378. Part8.BrickColor = BrickColor.new("Black")
  379. Part8.Rotation = Vector3.new(-90, 0, -180)
  380. Part8.Size = Vector3.new(2.04999995, 0.11999999, 0.149999991)
  381. Part8.CFrame = CFrame.new(-120.490013, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  382. Part8.BottomSurface = Enum.SurfaceType.Smooth
  383. Part8.TopSurface = Enum.SurfaceType.Smooth
  384. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  385. Part8.Position = Vector3.new(-120.490013, 3.4506011, 105.999992)
  386. Part8.Orientation = Vector3.new(-90, -180, 0)
  387. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  388. Part9.Parent = Model0
  389. Part9.Material = Enum.Material.Neon
  390. Part9.BrickColor = BrickColor.new("Mint")
  391. Part9.Rotation = Vector3.new(-90, 0, -180)
  392. Part9.Size = Vector3.new(0.359999985, 0.11999999, 0.420000255)
  393. Part9.CFrame = CFrame.new(-121.984985, 3.4506011, 105.999992, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  394. Part9.BottomSurface = Enum.SurfaceType.Smooth
  395. Part9.TopSurface = Enum.SurfaceType.Smooth
  396. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  397. Part9.Position = Vector3.new(-121.984985, 3.4506011, 105.999992)
  398. Part9.Orientation = Vector3.new(-90, -180, 0)
  399. Part9.Color = Color3.new(0.694118, 0.898039, 0.65098)
  400. Part10.Parent = Model0
  401. Part10.Material = Enum.Material.Metal
  402. Part10.BrickColor = BrickColor.new("Dark grey")
  403. Part10.Rotation = Vector3.new(5, 0, 0)
  404. Part10.Anchored = true
  405. Part10.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  406. Part10.CFrame = CFrame.new(-117.164932, 3.33460593, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  407. Part10.BottomSurface = Enum.SurfaceType.Smooth
  408. Part10.TopSurface = Enum.SurfaceType.Smooth
  409. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  410. Part10.Position = Vector3.new(-117.164932, 3.33460593, 104.586395)
  411. Part10.Orientation = Vector3.new(5, 0, 0)
  412. Part10.Color = Color3.new(0.454902, 0.45098, 0.458824)
  413. Part11.Parent = Model0
  414. Part11.Material = Enum.Material.Slate
  415. Part11.BrickColor = BrickColor.new("Black")
  416. Part11.Anchored = true
  417. Part11.Size = Vector3.new(0.640004516, 0.209999979, 1.18000019)
  418. Part11.CFrame = CFrame.new(-112.789993, 3.09531641, 105.36982, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  419. Part11.BottomSurface = Enum.SurfaceType.Smooth
  420. Part11.TopSurface = Enum.SurfaceType.Smooth
  421. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  422. Part11.Position = Vector3.new(-112.789993, 3.09531641, 105.36982)
  423. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  424. Part12.Parent = Model0
  425. Part12.Material = Enum.Material.Wood
  426. Part12.Anchored = true
  427. Part12.Locked = true
  428. Part12.Size = Vector3.new(0.19999671, 2.67999983, 4.00000048)
  429. Part12.CFrame = CFrame.new(-111.169991, 1.18035138, 104.549667, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  430. Part12.BottomSurface = Enum.SurfaceType.Smooth
  431. Part12.TopSurface = Enum.SurfaceType.Smooth
  432. Part12.Position = Vector3.new(-111.169991, 1.18035138, 104.549667)
  433. Part13.Parent = Model0
  434. Part13.Material = Enum.Material.Metal
  435. Part13.BrickColor = BrickColor.new("Mid gray")
  436. Part13.Anchored = true
  437. Part13.Size = Vector3.new(1.67000222, 0.0500000007, 1.17999971)
  438. Part13.CFrame = CFrame.new(-116.245003, 2.99128342, 103.294823, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  439. Part13.BottomSurface = Enum.SurfaceType.Smooth
  440. Part13.TopSurface = Enum.SurfaceType.Smooth
  441. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  442. Part13.Position = Vector3.new(-116.245003, 2.99128342, 103.294823)
  443. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  444. Part14.Parent = Model0
  445. Part14.Material = Enum.Material.Metal
  446. Part14.BrickColor = BrickColor.new("Quill grey")
  447. Part14.Rotation = Vector3.new(5, 0, 0)
  448. Part14.Anchored = true
  449. Part14.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  450. Part14.CFrame = CFrame.new(-116.244926, 3.22513533, 105.375496, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  451. Part14.BottomSurface = Enum.SurfaceType.Smooth
  452. Part14.TopSurface = Enum.SurfaceType.Smooth
  453. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  454. Part14.Position = Vector3.new(-116.244926, 3.22513533, 105.375496)
  455. Part14.Orientation = Vector3.new(5, 0, 0)
  456. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  457. Part15.Name = "Pad"
  458. Part15.Parent = Model0
  459. Part15.Material = Enum.Material.Concrete
  460. Part15.BrickColor = BrickColor.new("Quill grey")
  461. Part15.Anchored = true
  462. Part15.Size = Vector3.new(4.6000042, 0.0500000007, 2)
  463. Part15.CFrame = CFrame.new(-116.139977, 2.93535614, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  464. Part15.BottomSurface = Enum.SurfaceType.Smooth
  465. Part15.TopSurface = Enum.SurfaceType.Smooth
  466. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  467. Part15.Position = Vector3.new(-116.139977, 2.93535614, 105.369812)
  468. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  469. Part16.Parent = Model0
  470. Part16.Material = Enum.Material.Metal
  471. Part16.BrickColor = BrickColor.new("Dark grey")
  472. Part16.Rotation = Vector3.new(5, 0, 0)
  473. Part16.Anchored = true
  474. Part16.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  475. Part16.CFrame = CFrame.new(-115.41497, 3.33458447, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  476. Part16.BottomSurface = Enum.SurfaceType.Smooth
  477. Part16.TopSurface = Enum.SurfaceType.Smooth
  478. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  479. Part16.Position = Vector3.new(-115.41497, 3.33458447, 104.586395)
  480. Part16.Orientation = Vector3.new(5, 0, 0)
  481. Part16.Color = Color3.new(0.454902, 0.45098, 0.458824)
  482. Part17.Parent = Model0
  483. Part17.Material = Enum.Material.Metal
  484. Part17.BrickColor = BrickColor.new("Dark grey")
  485. Part17.Rotation = Vector3.new(5, 0, 0)
  486. Part17.Anchored = true
  487. Part17.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  488. Part17.CFrame = CFrame.new(-115.039978, 3.25616884, 105.610161, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  489. Part17.BottomSurface = Enum.SurfaceType.Smooth
  490. Part17.TopSurface = Enum.SurfaceType.Smooth
  491. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  492. Part17.Position = Vector3.new(-115.039978, 3.25616884, 105.610161)
  493. Part17.Orientation = Vector3.new(5, 0, 0)
  494. Part17.Color = Color3.new(0.454902, 0.45098, 0.458824)
  495. Part18.Parent = Model0
  496. Part18.Material = Enum.Material.Metal
  497. Part18.BrickColor = BrickColor.new("Crimson")
  498. Part18.Rotation = Vector3.new(5, 0, 0)
  499. Part18.Anchored = true
  500. Part18.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  501. Part18.CFrame = CFrame.new(-114.664932, 3.23010588, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  502. Part18.BottomSurface = Enum.SurfaceType.Smooth
  503. Part18.TopSurface = Enum.SurfaceType.Smooth
  504. Part18.Color = Color3.new(0.709804, 0, 0)
  505. Part18.Position = Vector3.new(-114.664932, 3.23010588, 105.93618)
  506. Part18.Orientation = Vector3.new(5, 0, 0)
  507. Part18.Color = Color3.new(0.709804, 0, 0)
  508. Part19.Parent = Model0
  509. Part19.Material = Enum.Material.Metal
  510. Part19.BrickColor = BrickColor.new("Crimson")
  511. Part19.Rotation = Vector3.new(5, 0, 0)
  512. Part19.Anchored = true
  513. Part19.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  514. Part19.CFrame = CFrame.new(-114.91494, 3.22574615, 105.985977, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  515. Part19.BottomSurface = Enum.SurfaceType.Smooth
  516. Part19.TopSurface = Enum.SurfaceType.Smooth
  517. Part19.Color = Color3.new(0.709804, 0, 0)
  518. Part19.Position = Vector3.new(-114.91494, 3.22574615, 105.985977)
  519. Part19.Orientation = Vector3.new(5, 0, 0)
  520. Part19.Color = Color3.new(0.709804, 0, 0)
  521. Part20.Parent = Model0
  522. Part20.Material = Enum.Material.Metal
  523. Part20.BrickColor = BrickColor.new("Crimson")
  524. Part20.Rotation = Vector3.new(5, 0, 0)
  525. Part20.Anchored = true
  526. Part20.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  527. Part20.CFrame = CFrame.new(-115.164917, 3.23011255, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  528. Part20.BottomSurface = Enum.SurfaceType.Smooth
  529. Part20.TopSurface = Enum.SurfaceType.Smooth
  530. Part20.Color = Color3.new(0.709804, 0, 0)
  531. Part20.Position = Vector3.new(-115.164917, 3.23011255, 105.936188)
  532. Part20.Orientation = Vector3.new(5, 0, 0)
  533. Part20.Color = Color3.new(0.709804, 0, 0)
  534. Part21.Parent = Model0
  535. Part21.Material = Enum.Material.Metal
  536. Part21.BrickColor = BrickColor.new("Dark grey")
  537. Part21.Rotation = Vector3.new(5, 0, 0)
  538. Part21.Anchored = true
  539. Part21.Size = Vector3.new(0.370000154, 0.0900000036, 0.500000179)
  540. Part21.CFrame = CFrame.new(-115.014954, 3.26708841, 105.185623, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  541. Part21.BottomSurface = Enum.SurfaceType.Smooth
  542. Part21.TopSurface = Enum.SurfaceType.Smooth
  543. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  544. Part21.Position = Vector3.new(-115.014954, 3.26708841, 105.185623)
  545. Part21.Orientation = Vector3.new(5, 0, 0)
  546. Part21.Color = Color3.new(0.454902, 0.45098, 0.458824)
  547. Part22.Parent = Model0
  548. Part22.Material = Enum.Material.Metal
  549. Part22.BrickColor = BrickColor.new("Dark grey")
  550. Part22.Rotation = Vector3.new(5, 0, 0)
  551. Part22.Anchored = true
  552. Part22.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  553. Part22.CFrame = CFrame.new(-115.064957, 3.33458018, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  554. Part22.BottomSurface = Enum.SurfaceType.Smooth
  555. Part22.TopSurface = Enum.SurfaceType.Smooth
  556. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  557. Part22.Position = Vector3.new(-115.064957, 3.33458018, 104.586388)
  558. Part22.Orientation = Vector3.new(5, 0, 0)
  559. Part22.Color = Color3.new(0.454902, 0.45098, 0.458824)
  560. Part23.Parent = Model0
  561. Part23.Material = Enum.Material.Metal
  562. Part23.BrickColor = BrickColor.new("Dark grey")
  563. Part23.Rotation = Vector3.new(5, 0, 0)
  564. Part23.Anchored = true
  565. Part23.Size = Vector3.new(0.420000166, 0.0900000036, 0.250000119)
  566. Part23.CFrame = CFrame.new(-115.139977, 3.2561903, 105.310165, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  567. Part23.BottomSurface = Enum.SurfaceType.Smooth
  568. Part23.TopSurface = Enum.SurfaceType.Smooth
  569. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  570. Part23.Position = Vector3.new(-115.139977, 3.2561903, 105.310165)
  571. Part23.Orientation = Vector3.new(5, 0, 0)
  572. Part23.Color = Color3.new(0.454902, 0.45098, 0.458824)
  573. Part24.Parent = Model0
  574. Part24.Material = Enum.Material.Metal
  575. Part24.BrickColor = BrickColor.new("Dark grey")
  576. Part24.Rotation = Vector3.new(5, 0, 0)
  577. Part24.Anchored = true
  578. Part24.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  579. Part24.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  580. Part24.BottomSurface = Enum.SurfaceType.Smooth
  581. Part24.TopSurface = Enum.SurfaceType.Smooth
  582. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  583. Part24.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  584. Part24.Orientation = Vector3.new(5, 0, 0)
  585. Part24.Color = Color3.new(0.454902, 0.45098, 0.458824)
  586. Part25.Parent = Model0
  587. Part25.Material = Enum.Material.Metal
  588. Part25.BrickColor = BrickColor.new("Dark grey")
  589. Part25.Rotation = Vector3.new(5, 0, 0)
  590. Part25.Anchored = true
  591. Part25.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  592. Part25.CFrame = CFrame.new(-115.914948, 3.23012114, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  593. Part25.BottomSurface = Enum.SurfaceType.Smooth
  594. Part25.TopSurface = Enum.SurfaceType.Smooth
  595. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  596. Part25.Position = Vector3.new(-115.914948, 3.23012114, 105.93618)
  597. Part25.Orientation = Vector3.new(5, 0, 0)
  598. Part25.Color = Color3.new(0.454902, 0.45098, 0.458824)
  599. Part26.Parent = Model0
  600. Part26.Material = Enum.Material.Metal
  601. Part26.BrickColor = BrickColor.new("Dark grey")
  602. Part26.Rotation = Vector3.new(5, 0, 0)
  603. Part26.Anchored = true
  604. Part26.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  605. Part26.CFrame = CFrame.new(-117.164925, 3.28015471, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  606. Part26.BottomSurface = Enum.SurfaceType.Smooth
  607. Part26.TopSurface = Enum.SurfaceType.Smooth
  608. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  609. Part26.Position = Vector3.new(-117.164925, 3.28015471, 105.636185)
  610. Part26.Orientation = Vector3.new(5, 0, 0)
  611. Part26.Color = Color3.new(0.454902, 0.45098, 0.458824)
  612. Part27.Parent = Model0
  613. Part27.Material = Enum.Material.Metal
  614. Part27.BrickColor = BrickColor.new("Dark grey")
  615. Part27.Rotation = Vector3.new(5, 0, 0)
  616. Part27.Anchored = true
  617. Part27.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  618. Part27.CFrame = CFrame.new(-116.914932, 3.28015232, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  619. Part27.BottomSurface = Enum.SurfaceType.Smooth
  620. Part27.TopSurface = Enum.SurfaceType.Smooth
  621. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  622. Part27.Position = Vector3.new(-116.914932, 3.28015232, 105.636185)
  623. Part27.Orientation = Vector3.new(5, 0, 0)
  624. Part27.Color = Color3.new(0.454902, 0.45098, 0.458824)
  625. Part28.Parent = Model0
  626. Part28.Material = Enum.Material.Metal
  627. Part28.BrickColor = BrickColor.new("Crimson")
  628. Part28.Rotation = Vector3.new(5, 0, 0)
  629. Part28.Anchored = true
  630. Part28.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  631. Part28.CFrame = CFrame.new(-117.264915, 3.28017712, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  632. Part28.BottomSurface = Enum.SurfaceType.Smooth
  633. Part28.TopSurface = Enum.SurfaceType.Smooth
  634. Part28.Color = Color3.new(0.709804, 0, 0)
  635. Part28.Position = Vector3.new(-117.264915, 3.28017712, 105.336189)
  636. Part28.Orientation = Vector3.new(5, 0, 0)
  637. Part28.Color = Color3.new(0.709804, 0, 0)
  638. Part29.Parent = Model0
  639. Part29.Material = Enum.Material.Metal
  640. Part29.BrickColor = BrickColor.new("Dark grey")
  641. Part29.Rotation = Vector3.new(5, 0, 0)
  642. Part29.Anchored = true
  643. Part29.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  644. Part29.CFrame = CFrame.new(-116.664932, 3.28014898, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  645. Part29.BottomSurface = Enum.SurfaceType.Smooth
  646. Part29.TopSurface = Enum.SurfaceType.Smooth
  647. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  648. Part29.Position = Vector3.new(-116.664932, 3.28014898, 105.636185)
  649. Part29.Orientation = Vector3.new(5, 0, 0)
  650. Part29.Color = Color3.new(0.454902, 0.45098, 0.458824)
  651. Part30.Parent = Model0
  652. Part30.Material = Enum.Material.Metal
  653. Part30.BrickColor = BrickColor.new("Dark grey")
  654. Part30.Rotation = Vector3.new(5, 0, 0)
  655. Part30.Anchored = true
  656. Part30.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  657. Part30.CFrame = CFrame.new(-116.414948, 3.28014612, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  658. Part30.BottomSurface = Enum.SurfaceType.Smooth
  659. Part30.TopSurface = Enum.SurfaceType.Smooth
  660. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  661. Part30.Position = Vector3.new(-116.414948, 3.28014612, 105.636185)
  662. Part30.Orientation = Vector3.new(5, 0, 0)
  663. Part30.Color = Color3.new(0.454902, 0.45098, 0.458824)
  664. Part31.Parent = Model0
  665. Part31.Material = Enum.Material.Metal
  666. Part31.BrickColor = BrickColor.new("Dark stone grey")
  667. Part31.Rotation = Vector3.new(5, 0, 0)
  668. Part31.Anchored = true
  669. Part31.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  670. Part31.CFrame = CFrame.new(-118.21492, 3.33023858, 104.636208, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  671. Part31.BottomSurface = Enum.SurfaceType.Smooth
  672. Part31.TopSurface = Enum.SurfaceType.Smooth
  673. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  674. Part31.Position = Vector3.new(-118.21492, 3.33023858, 104.636208)
  675. Part31.Orientation = Vector3.new(5, 0, 0)
  676. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  677. Part32.Parent = Model0
  678. Part32.Material = Enum.Material.Metal
  679. Part32.Anchored = true
  680. Part32.Size = Vector3.new(0.220001951, 0.0500000007, 0.0800000057)
  681. Part32.CFrame = CFrame.new(-114.249977, 3.81127119, 103.134895, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  682. Part32.BottomSurface = Enum.SurfaceType.Smooth
  683. Part32.TopSurface = Enum.SurfaceType.Smooth
  684. Part32.Position = Vector3.new(-114.249977, 3.81127119, 103.134895)
  685. ClickDetector33.Parent = Part32
  686. Part34.Parent = Model0
  687. Part34.Material = Enum.Material.Metal
  688. Part34.BrickColor = BrickColor.new("Quill grey")
  689. Part34.Rotation = Vector3.new(5, 0, 0)
  690. Part34.Anchored = true
  691. Part34.Size = Vector3.new(4.36999989, 0.0900000036, 2)
  692. Part34.CFrame = CFrame.new(-116.244904, 3.09560442, 105.364159, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  693. Part34.BottomSurface = Enum.SurfaceType.Smooth
  694. Part34.TopSurface = Enum.SurfaceType.Smooth
  695. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  696. Part34.Position = Vector3.new(-116.244904, 3.09560442, 105.364159)
  697. Part34.Orientation = Vector3.new(5, 0, 0)
  698. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  699. Part35.Parent = Model0
  700. Part35.Material = Enum.Material.Metal
  701. Part35.BrickColor = BrickColor.new("Dark grey")
  702. Part35.Rotation = Vector3.new(5, 0, 0)
  703. Part35.Anchored = true
  704. Part35.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  705. Part35.CFrame = CFrame.new(-117.014938, 3.28017378, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  706. Part35.BottomSurface = Enum.SurfaceType.Smooth
  707. Part35.TopSurface = Enum.SurfaceType.Smooth
  708. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  709. Part35.Position = Vector3.new(-117.014938, 3.28017378, 105.336189)
  710. Part35.Orientation = Vector3.new(5, 0, 0)
  711. Part35.Color = Color3.new(0.454902, 0.45098, 0.458824)
  712. Part36.Parent = Model0
  713. Part36.Material = Enum.Material.Metal
  714. Part36.BrickColor = BrickColor.new("Dark grey")
  715. Part36.Rotation = Vector3.new(5, 0, 0)
  716. Part36.Anchored = true
  717. Part36.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  718. Part36.CFrame = CFrame.new(-115.36496, 3.28017473, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  719. Part36.BottomSurface = Enum.SurfaceType.Smooth
  720. Part36.TopSurface = Enum.SurfaceType.Smooth
  721. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  722. Part36.Position = Vector3.new(-115.36496, 3.28017473, 105.036201)
  723. Part36.Orientation = Vector3.new(5, 0, 0)
  724. Part36.Color = Color3.new(0.454902, 0.45098, 0.458824)
  725. Part37.Parent = Model0
  726. Part37.Material = Enum.Material.Metal
  727. Part37.BrickColor = BrickColor.new("Dark grey")
  728. Part37.Rotation = Vector3.new(5, 0, 0)
  729. Part37.Anchored = true
  730. Part37.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  731. Part37.CFrame = CFrame.new(-116.514938, 3.28016806, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  732. Part37.BottomSurface = Enum.SurfaceType.Smooth
  733. Part37.TopSurface = Enum.SurfaceType.Smooth
  734. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  735. Part37.Position = Vector3.new(-116.514938, 3.28016806, 105.336197)
  736. Part37.Orientation = Vector3.new(5, 0, 0)
  737. Part37.Color = Color3.new(0.454902, 0.45098, 0.458824)
  738. Part38.Parent = Model0
  739. Part38.Material = Enum.Material.Metal
  740. Part38.BrickColor = BrickColor.new("Dark grey")
  741. Part38.Rotation = Vector3.new(5, 0, 0)
  742. Part38.Anchored = true
  743. Part38.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  744. Part38.CFrame = CFrame.new(-116.764931, 3.28017092, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  745. Part38.BottomSurface = Enum.SurfaceType.Smooth
  746. Part38.TopSurface = Enum.SurfaceType.Smooth
  747. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  748. Part38.Position = Vector3.new(-116.764931, 3.28017092, 105.336189)
  749. Part38.Orientation = Vector3.new(5, 0, 0)
  750. Part38.Color = Color3.new(0.454902, 0.45098, 0.458824)
  751. Part39.Parent = Model0
  752. Part39.Material = Enum.Material.Metal
  753. Part39.BrickColor = BrickColor.new("Dark grey")
  754. Part39.Rotation = Vector3.new(5, 0, 0)
  755. Part39.Anchored = true
  756. Part39.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  757. Part39.CFrame = CFrame.new(-115.514946, 3.28015566, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  758. Part39.BottomSurface = Enum.SurfaceType.Smooth
  759. Part39.TopSurface = Enum.SurfaceType.Smooth
  760. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  761. Part39.Position = Vector3.new(-115.514946, 3.28015566, 105.336189)
  762. Part39.Orientation = Vector3.new(5, 0, 0)
  763. Part39.Color = Color3.new(0.454902, 0.45098, 0.458824)
  764. Part40.Parent = Model0
  765. Part40.Material = Enum.Material.Metal
  766. Part40.BrickColor = BrickColor.new("Dark grey")
  767. Part40.Rotation = Vector3.new(5, 0, 0)
  768. Part40.Anchored = true
  769. Part40.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  770. Part40.CFrame = CFrame.new(-116.014954, 3.28016186, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  771. Part40.BottomSurface = Enum.SurfaceType.Smooth
  772. Part40.TopSurface = Enum.SurfaceType.Smooth
  773. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  774. Part40.Position = Vector3.new(-116.014954, 3.28016186, 105.336189)
  775. Part40.Orientation = Vector3.new(5, 0, 0)
  776. Part40.Color = Color3.new(0.454902, 0.45098, 0.458824)
  777. Part41.Parent = Model0
  778. Part41.Material = Enum.Material.Metal
  779. Part41.BrickColor = BrickColor.new("Dark grey")
  780. Part41.Rotation = Vector3.new(5, 0, 0)
  781. Part41.Anchored = true
  782. Part41.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  783. Part41.CFrame = CFrame.new(-115.764954, 3.28015852, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  784. Part41.BottomSurface = Enum.SurfaceType.Smooth
  785. Part41.TopSurface = Enum.SurfaceType.Smooth
  786. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  787. Part41.Position = Vector3.new(-115.764954, 3.28015852, 105.336197)
  788. Part41.Orientation = Vector3.new(5, 0, 0)
  789. Part41.Color = Color3.new(0.454902, 0.45098, 0.458824)
  790. Part42.Parent = Model0
  791. Part42.Material = Enum.Material.Metal
  792. Part42.BrickColor = BrickColor.new("Dark grey")
  793. Part42.Rotation = Vector3.new(5, 0, 0)
  794. Part42.Anchored = true
  795. Part42.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  796. Part42.CFrame = CFrame.new(-116.264946, 3.28016472, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  797. Part42.BottomSurface = Enum.SurfaceType.Smooth
  798. Part42.TopSurface = Enum.SurfaceType.Smooth
  799. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  800. Part42.Position = Vector3.new(-116.264946, 3.28016472, 105.336189)
  801. Part42.Orientation = Vector3.new(5, 0, 0)
  802. Part42.Color = Color3.new(0.454902, 0.45098, 0.458824)
  803. Part43.Parent = Model0
  804. Part43.Material = Enum.Material.Metal
  805. Part43.BrickColor = BrickColor.new("Dark grey")
  806. Part43.Rotation = Vector3.new(5, 0, 0)
  807. Part43.Anchored = true
  808. Part43.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  809. Part43.CFrame = CFrame.new(-115.664955, 3.23011827, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  810. Part43.BottomSurface = Enum.SurfaceType.Smooth
  811. Part43.TopSurface = Enum.SurfaceType.Smooth
  812. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  813. Part43.Position = Vector3.new(-115.664955, 3.23011827, 105.93618)
  814. Part43.Orientation = Vector3.new(5, 0, 0)
  815. Part43.Color = Color3.new(0.454902, 0.45098, 0.458824)
  816. Part44.Parent = Model0
  817. Part44.Material = Enum.Material.Metal
  818. Part44.BrickColor = BrickColor.new("Dark grey")
  819. Part44.Rotation = Vector3.new(5, 0, 0)
  820. Part44.Anchored = true
  821. Part44.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  822. Part44.CFrame = CFrame.new(-117.864922, 3.28020477, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  823. Part44.BottomSurface = Enum.SurfaceType.Smooth
  824. Part44.TopSurface = Enum.SurfaceType.Smooth
  825. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  826. Part44.Position = Vector3.new(-117.864922, 3.28020477, 105.036194)
  827. Part44.Orientation = Vector3.new(5, 0, 0)
  828. Part44.Color = Color3.new(0.454902, 0.45098, 0.458824)
  829. Part45.Parent = Model0
  830. Part45.Material = Enum.Material.Metal
  831. Part45.BrickColor = BrickColor.new("Crimson")
  832. Part45.Rotation = Vector3.new(5, 0, 0)
  833. Part45.Anchored = true
  834. Part45.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  835. Part45.CFrame = CFrame.new(-117.614929, 3.28020191, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  836. Part45.BottomSurface = Enum.SurfaceType.Smooth
  837. Part45.TopSurface = Enum.SurfaceType.Smooth
  838. Part45.Color = Color3.new(0.709804, 0, 0)
  839. Part45.Position = Vector3.new(-117.614929, 3.28020191, 105.036201)
  840. Part45.Orientation = Vector3.new(5, 0, 0)
  841. Part45.Color = Color3.new(0.709804, 0, 0)
  842. Part46.Parent = Model0
  843. Part46.Material = Enum.Material.Metal
  844. Part46.BrickColor = BrickColor.new("Dark grey")
  845. Part46.Rotation = Vector3.new(5, 0, 0)
  846. Part46.Anchored = true
  847. Part46.Size = Vector3.new(0.470000118, 0.0900000036, 0.200000107)
  848. Part46.CFrame = CFrame.new(-118.064926, 3.28016615, 105.636177, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  849. Part46.BottomSurface = Enum.SurfaceType.Smooth
  850. Part46.TopSurface = Enum.SurfaceType.Smooth
  851. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  852. Part46.Position = Vector3.new(-118.064926, 3.28016615, 105.636177)
  853. Part46.Orientation = Vector3.new(5, 0, 0)
  854. Part46.Color = Color3.new(0.454902, 0.45098, 0.458824)
  855. Part47.Parent = Model0
  856. Part47.Material = Enum.Material.Metal
  857. Part47.BrickColor = BrickColor.new("Dark grey")
  858. Part47.Rotation = Vector3.new(5, 0, 0)
  859. Part47.Anchored = true
  860. Part47.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  861. Part47.CFrame = CFrame.new(-117.664917, 3.2801609, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  862. Part47.BottomSurface = Enum.SurfaceType.Smooth
  863. Part47.TopSurface = Enum.SurfaceType.Smooth
  864. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  865. Part47.Position = Vector3.new(-117.664917, 3.2801609, 105.636185)
  866. Part47.Orientation = Vector3.new(5, 0, 0)
  867. Part47.Color = Color3.new(0.454902, 0.45098, 0.458824)
  868. Part48.Parent = Model0
  869. Part48.Material = Enum.Material.Metal
  870. Part48.BrickColor = BrickColor.new("Dark grey")
  871. Part48.Rotation = Vector3.new(5, 0, 0)
  872. Part48.Anchored = true
  873. Part48.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  874. Part48.CFrame = CFrame.new(-117.414932, 3.28015804, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  875. Part48.BottomSurface = Enum.SurfaceType.Smooth
  876. Part48.TopSurface = Enum.SurfaceType.Smooth
  877. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  878. Part48.Position = Vector3.new(-117.414932, 3.28015804, 105.636185)
  879. Part48.Orientation = Vector3.new(5, 0, 0)
  880. Part48.Color = Color3.new(0.454902, 0.45098, 0.458824)
  881. Part49.Parent = Model0
  882. Part49.Material = Enum.Material.Metal
  883. Part49.BrickColor = BrickColor.new("Dark grey")
  884. Part49.Rotation = Vector3.new(5, 0, 0)
  885. Part49.Anchored = true
  886. Part49.Size = Vector3.new(1.17000008, 0.0900000036, 0.200000107)
  887. Part49.CFrame = CFrame.new(-116.664909, 3.23013067, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  888. Part49.BottomSurface = Enum.SurfaceType.Smooth
  889. Part49.TopSurface = Enum.SurfaceType.Smooth
  890. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  891. Part49.Position = Vector3.new(-116.664909, 3.23013067, 105.936188)
  892. Part49.Orientation = Vector3.new(5, 0, 0)
  893. Part49.Color = Color3.new(0.454902, 0.45098, 0.458824)
  894. Part50.Parent = Model0
  895. Part50.Material = Enum.Material.Metal
  896. Part50.BrickColor = BrickColor.new("Dark grey")
  897. Part50.Rotation = Vector3.new(5, 0, 0)
  898. Part50.Anchored = true
  899. Part50.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  900. Part50.CFrame = CFrame.new(-117.714928, 3.23014307, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  901. Part50.BottomSurface = Enum.SurfaceType.Smooth
  902. Part50.TopSurface = Enum.SurfaceType.Smooth
  903. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  904. Part50.Position = Vector3.new(-117.714928, 3.23014307, 105.93618)
  905. Part50.Orientation = Vector3.new(5, 0, 0)
  906. Part50.Color = Color3.new(0.454902, 0.45098, 0.458824)
  907. Part51.Parent = Model0
  908. Part51.Material = Enum.Material.Metal
  909. Part51.BrickColor = BrickColor.new("Dark grey")
  910. Part51.Rotation = Vector3.new(5, 0, 0)
  911. Part51.Anchored = true
  912. Part51.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  913. Part51.CFrame = CFrame.new(-117.464928, 3.23014021, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  914. Part51.BottomSurface = Enum.SurfaceType.Smooth
  915. Part51.TopSurface = Enum.SurfaceType.Smooth
  916. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  917. Part51.Position = Vector3.new(-117.464928, 3.23014021, 105.93618)
  918. Part51.Orientation = Vector3.new(5, 0, 0)
  919. Part51.Color = Color3.new(0.454902, 0.45098, 0.458824)
  920. Part52.Parent = Model0
  921. Part52.Material = Enum.Material.Metal
  922. Part52.BrickColor = BrickColor.new("Dark grey")
  923. Part52.Rotation = Vector3.new(5, 0, 0)
  924. Part52.Anchored = true
  925. Part52.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  926. Part52.CFrame = CFrame.new(-115.414955, 3.23011541, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  927. Part52.BottomSurface = Enum.SurfaceType.Smooth
  928. Part52.TopSurface = Enum.SurfaceType.Smooth
  929. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  930. Part52.Position = Vector3.new(-115.414955, 3.23011541, 105.93618)
  931. Part52.Orientation = Vector3.new(5, 0, 0)
  932. Part52.Color = Color3.new(0.454902, 0.45098, 0.458824)
  933. Part53.Parent = Model0
  934. Part53.Material = Enum.Material.Metal
  935. Part53.BrickColor = BrickColor.new("Dark grey")
  936. Part53.Rotation = Vector3.new(5, 0, 0)
  937. Part53.Anchored = true
  938. Part53.Size = Vector3.new(0.370000124, 0.0900000036, 0.200000107)
  939. Part53.CFrame = CFrame.new(-118.114914, 3.28018761, 105.336197, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  940. Part53.BottomSurface = Enum.SurfaceType.Smooth
  941. Part53.TopSurface = Enum.SurfaceType.Smooth
  942. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  943. Part53.Position = Vector3.new(-118.114914, 3.28018761, 105.336197)
  944. Part53.Orientation = Vector3.new(5, 0, 0)
  945. Part53.Color = Color3.new(0.454902, 0.45098, 0.458824)
  946. Part54.Parent = Model0
  947. Part54.Material = Enum.Material.Metal
  948. Part54.BrickColor = BrickColor.new("Quill grey")
  949. Part54.Anchored = true
  950. Part54.Shape = Enum.PartType.Cylinder
  951. Part54.Size = Vector3.new(4.37999725, 0.599999905, 0.390000314)
  952. Part54.CFrame = CFrame.new(-116.249908, 3.17042589, 104.344833, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  953. Part54.BottomSurface = Enum.SurfaceType.Smooth
  954. Part54.TopSurface = Enum.SurfaceType.Smooth
  955. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  956. Part54.Position = Vector3.new(-116.249908, 3.17042589, 104.344833)
  957. Part54.Color = Color3.new(0.87451, 0.87451, 0.870588)
  958. Part55.Parent = Model0
  959. Part55.Material = Enum.Material.Metal
  960. Part55.BrickColor = BrickColor.new("Dark grey")
  961. Part55.Rotation = Vector3.new(5, 0, 0)
  962. Part55.Anchored = true
  963. Part55.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  964. Part55.CFrame = CFrame.new(-115.614952, 3.28017759, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  965. Part55.BottomSurface = Enum.SurfaceType.Smooth
  966. Part55.TopSurface = Enum.SurfaceType.Smooth
  967. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  968. Part55.Position = Vector3.new(-115.614952, 3.28017759, 105.036201)
  969. Part55.Orientation = Vector3.new(5, 0, 0)
  970. Part55.Color = Color3.new(0.454902, 0.45098, 0.458824)
  971. Part56.Parent = Model0
  972. Part56.Material = Enum.Material.Metal
  973. Part56.BrickColor = BrickColor.new("Dark grey")
  974. Part56.Rotation = Vector3.new(5, 0, 0)
  975. Part56.Anchored = true
  976. Part56.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  977. Part56.CFrame = CFrame.new(-115.864952, 3.28018045, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  978. Part56.BottomSurface = Enum.SurfaceType.Smooth
  979. Part56.TopSurface = Enum.SurfaceType.Smooth
  980. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  981. Part56.Position = Vector3.new(-115.864952, 3.28018045, 105.036194)
  982. Part56.Orientation = Vector3.new(5, 0, 0)
  983. Part56.Color = Color3.new(0.454902, 0.45098, 0.458824)
  984. Part57.Parent = Model0
  985. Part57.Material = Enum.Material.Metal
  986. Part57.BrickColor = BrickColor.new("Dark grey")
  987. Part57.Rotation = Vector3.new(5, 0, 0)
  988. Part57.Anchored = true
  989. Part57.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  990. Part57.CFrame = CFrame.new(-116.364944, 3.28018618, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  991. Part57.BottomSurface = Enum.SurfaceType.Smooth
  992. Part57.TopSurface = Enum.SurfaceType.Smooth
  993. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  994. Part57.Position = Vector3.new(-116.364944, 3.28018618, 105.036194)
  995. Part57.Orientation = Vector3.new(5, 0, 0)
  996. Part57.Color = Color3.new(0.454902, 0.45098, 0.458824)
  997. Part58.Parent = Model0
  998. Part58.Material = Enum.Material.Metal
  999. Part58.BrickColor = BrickColor.new("Dark grey")
  1000. Part58.Rotation = Vector3.new(5, 0, 0)
  1001. Part58.Anchored = true
  1002. Part58.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1003. Part58.CFrame = CFrame.new(-117.364922, 3.28019857, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1004. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1005. Part58.TopSurface = Enum.SurfaceType.Smooth
  1006. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1007. Part58.Position = Vector3.new(-117.364922, 3.28019857, 105.036201)
  1008. Part58.Orientation = Vector3.new(5, 0, 0)
  1009. Part58.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1010. Part59.Parent = Model0
  1011. Part59.Material = Enum.Material.Metal
  1012. Part59.BrickColor = BrickColor.new("Dark grey")
  1013. Part59.Rotation = Vector3.new(5, 0, 0)
  1014. Part59.Anchored = true
  1015. Part59.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1016. Part59.CFrame = CFrame.new(-116.114937, 3.28018332, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1017. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1018. Part59.TopSurface = Enum.SurfaceType.Smooth
  1019. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1020. Part59.Position = Vector3.new(-116.114937, 3.28018332, 105.036201)
  1021. Part59.Orientation = Vector3.new(5, 0, 0)
  1022. Part59.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1023. Part60.Parent = Model0
  1024. Part60.Material = Enum.Material.Metal
  1025. Part60.BrickColor = BrickColor.new("Dark grey")
  1026. Part60.Rotation = Vector3.new(5, 0, 0)
  1027. Part60.Anchored = true
  1028. Part60.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1029. Part60.CFrame = CFrame.new(-116.614944, 3.28018951, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1030. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1031. Part60.TopSurface = Enum.SurfaceType.Smooth
  1032. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1033. Part60.Position = Vector3.new(-116.614944, 3.28018951, 105.036194)
  1034. Part60.Orientation = Vector3.new(5, 0, 0)
  1035. Part60.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1036. Part61.Parent = Model0
  1037. Part61.Material = Enum.Material.Metal
  1038. Part61.BrickColor = BrickColor.new("Dark grey")
  1039. Part61.Rotation = Vector3.new(5, 0, 0)
  1040. Part61.Anchored = true
  1041. Part61.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1042. Part61.CFrame = CFrame.new(-116.864929, 3.28019285, 105.036201, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1043. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1044. Part61.TopSurface = Enum.SurfaceType.Smooth
  1045. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1046. Part61.Position = Vector3.new(-116.864929, 3.28019285, 105.036201)
  1047. Part61.Orientation = Vector3.new(5, 0, 0)
  1048. Part61.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1049. Part62.Parent = Model0
  1050. Part62.Material = Enum.Material.Metal
  1051. Part62.BrickColor = BrickColor.new("Dark grey")
  1052. Part62.Rotation = Vector3.new(5, 0, 0)
  1053. Part62.Anchored = true
  1054. Part62.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1055. Part62.CFrame = CFrame.new(-117.114929, 3.28019571, 105.036194, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1056. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1057. Part62.TopSurface = Enum.SurfaceType.Smooth
  1058. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1059. Part62.Position = Vector3.new(-117.114929, 3.28019571, 105.036194)
  1060. Part62.Orientation = Vector3.new(5, 0, 0)
  1061. Part62.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1062. Part63.Parent = Model0
  1063. Part63.Material = Enum.Material.Metal
  1064. Part63.BrickColor = BrickColor.new("Dark grey")
  1065. Part63.Rotation = Vector3.new(5, 0, 0)
  1066. Part63.Anchored = true
  1067. Part63.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1068. Part63.CFrame = CFrame.new(-116.164948, 3.33459401, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1069. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1070. Part63.TopSurface = Enum.SurfaceType.Smooth
  1071. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1072. Part63.Position = Vector3.new(-116.164948, 3.33459401, 104.586395)
  1073. Part63.Orientation = Vector3.new(5, 0, 0)
  1074. Part63.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1075. Part64.Parent = Model0
  1076. Part64.Material = Enum.Material.Metal
  1077. Part64.BrickColor = BrickColor.new("Dark grey")
  1078. Part64.Rotation = Vector3.new(5, 0, 0)
  1079. Part64.Anchored = true
  1080. Part64.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1081. Part64.CFrame = CFrame.new(-117.96492, 3.23014593, 105.936188, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1082. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1083. Part64.TopSurface = Enum.SurfaceType.Smooth
  1084. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1085. Part64.Position = Vector3.new(-117.96492, 3.23014593, 105.936188)
  1086. Part64.Orientation = Vector3.new(5, 0, 0)
  1087. Part64.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1088. Part65.Parent = Model0
  1089. Part65.Material = Enum.Material.Metal
  1090. Part65.BrickColor = BrickColor.new("Dark grey")
  1091. Part65.Rotation = Vector3.new(5, 0, 0)
  1092. Part65.Anchored = true
  1093. Part65.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1094. Part65.CFrame = CFrame.new(-118.21492, 3.23014927, 105.93618, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1095. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1096. Part65.TopSurface = Enum.SurfaceType.Smooth
  1097. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1098. Part65.Position = Vector3.new(-118.21492, 3.23014927, 105.93618)
  1099. Part65.Orientation = Vector3.new(5, 0, 0)
  1100. Part65.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1101. Part66.Parent = Model0
  1102. Part66.Material = Enum.Material.Metal
  1103. Part66.BrickColor = BrickColor.new("Dark grey")
  1104. Part66.Rotation = Vector3.new(5, 0, 0)
  1105. Part66.Anchored = true
  1106. Part66.Size = Vector3.new(0.27000013, 0.0900000036, 0.200000107)
  1107. Part66.CFrame = CFrame.new(-118.164917, 3.28020859, 105.036186, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1108. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1109. Part66.TopSurface = Enum.SurfaceType.Smooth
  1110. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1111. Part66.Position = Vector3.new(-118.164917, 3.28020859, 105.036186)
  1112. Part66.Orientation = Vector3.new(5, 0, 0)
  1113. Part66.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1114. Part67.Parent = Model0
  1115. Part67.Material = Enum.Material.Metal
  1116. Part67.BrickColor = BrickColor.new("Crimson")
  1117. Part67.Rotation = Vector3.new(5, 0, 0)
  1118. Part67.Anchored = true
  1119. Part67.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1120. Part67.CFrame = CFrame.new(-114.91494, 3.22575665, 105.835983, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1121. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1122. Part67.TopSurface = Enum.SurfaceType.Smooth
  1123. Part67.Color = Color3.new(0.709804, 0, 0)
  1124. Part67.Position = Vector3.new(-114.91494, 3.22575665, 105.835983)
  1125. Part67.Orientation = Vector3.new(5, 0, 0)
  1126. Part67.Color = Color3.new(0.709804, 0, 0)
  1127. Part68.Parent = Model0
  1128. Part68.Material = Enum.Material.Metal
  1129. Part68.BrickColor = BrickColor.new("Crimson")
  1130. Part68.Rotation = Vector3.new(5, 0, 0)
  1131. Part68.Anchored = true
  1132. Part68.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1133. Part68.CFrame = CFrame.new(-117.514923, 3.28018045, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1134. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1135. Part68.TopSurface = Enum.SurfaceType.Smooth
  1136. Part68.Color = Color3.new(0.709804, 0, 0)
  1137. Part68.Position = Vector3.new(-117.514923, 3.28018045, 105.336189)
  1138. Part68.Orientation = Vector3.new(5, 0, 0)
  1139. Part68.Color = Color3.new(0.709804, 0, 0)
  1140. Part69.Parent = Model0
  1141. Part69.Material = Enum.Material.Metal
  1142. Part69.BrickColor = BrickColor.new("Crimson")
  1143. Part69.Rotation = Vector3.new(5, 0, 0)
  1144. Part69.Anchored = true
  1145. Part69.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1146. Part69.CFrame = CFrame.new(-117.764923, 3.28018332, 105.336189, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1147. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1148. Part69.TopSurface = Enum.SurfaceType.Smooth
  1149. Part69.Color = Color3.new(0.709804, 0, 0)
  1150. Part69.Position = Vector3.new(-117.764923, 3.28018332, 105.336189)
  1151. Part69.Orientation = Vector3.new(5, 0, 0)
  1152. Part69.Color = Color3.new(0.709804, 0, 0)
  1153. Part70.Parent = Model0
  1154. Part70.Material = Enum.Material.Metal
  1155. Part70.BrickColor = BrickColor.new("Dark grey")
  1156. Part70.Rotation = Vector3.new(5, 0, 0)
  1157. Part70.Anchored = true
  1158. Part70.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1159. Part70.CFrame = CFrame.new(-115.414963, 3.28013372, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1160. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part70.TopSurface = Enum.SurfaceType.Smooth
  1162. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1163. Part70.Position = Vector3.new(-115.414963, 3.28013372, 105.636185)
  1164. Part70.Orientation = Vector3.new(5, 0, 0)
  1165. Part70.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1166. Part71.Parent = Model0
  1167. Part71.Material = Enum.Material.Metal
  1168. Part71.BrickColor = BrickColor.new("Dark grey")
  1169. Part71.Rotation = Vector3.new(5, 0, 0)
  1170. Part71.Anchored = true
  1171. Part71.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1172. Part71.CFrame = CFrame.new(-115.664955, 3.28013706, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1173. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1174. Part71.TopSurface = Enum.SurfaceType.Smooth
  1175. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1176. Part71.Position = Vector3.new(-115.664955, 3.28013706, 105.636185)
  1177. Part71.Orientation = Vector3.new(5, 0, 0)
  1178. Part71.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1179. Part72.Parent = Model0
  1180. Part72.Material = Enum.Material.Metal
  1181. Part72.BrickColor = BrickColor.new("Dark grey")
  1182. Part72.Rotation = Vector3.new(5, 0, 0)
  1183. Part72.Anchored = true
  1184. Part72.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1185. Part72.CFrame = CFrame.new(-116.164948, 3.28014326, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1186. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part72.TopSurface = Enum.SurfaceType.Smooth
  1188. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1189. Part72.Position = Vector3.new(-116.164948, 3.28014326, 105.636185)
  1190. Part72.Orientation = Vector3.new(5, 0, 0)
  1191. Part72.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1192. Part73.Parent = Model0
  1193. Part73.Material = Enum.Material.Metal
  1194. Part73.BrickColor = BrickColor.new("Dark grey")
  1195. Part73.Rotation = Vector3.new(5, 0, 0)
  1196. Part73.Anchored = true
  1197. Part73.Size = Vector3.new(0.170000136, 0.0900000036, 0.200000107)
  1198. Part73.CFrame = CFrame.new(-115.914948, 3.28013992, 105.636185, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1199. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1200. Part73.TopSurface = Enum.SurfaceType.Smooth
  1201. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1202. Part73.Position = Vector3.new(-115.914948, 3.28013992, 105.636185)
  1203. Part73.Orientation = Vector3.new(5, 0, 0)
  1204. Part73.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1205. Part74.Parent = Model0
  1206. Part74.Material = Enum.Material.Metal
  1207. Part74.BrickColor = BrickColor.new("Dark grey")
  1208. Part74.Rotation = Vector3.new(5, 0, 0)
  1209. Part74.Anchored = true
  1210. Part74.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1211. Part74.CFrame = CFrame.new(-115.914948, 3.33459067, 104.586388, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1212. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part74.TopSurface = Enum.SurfaceType.Smooth
  1214. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1215. Part74.Position = Vector3.new(-115.914948, 3.33459067, 104.586388)
  1216. Part74.Orientation = Vector3.new(5, 0, 0)
  1217. Part74.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1218. Part75.Parent = Model0
  1219. Part75.Material = Enum.Material.Metal
  1220. Part75.BrickColor = BrickColor.new("Dark grey")
  1221. Part75.Rotation = Vector3.new(5, 0, 0)
  1222. Part75.Anchored = true
  1223. Part75.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1224. Part75.CFrame = CFrame.new(-116.41494, 3.33459687, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1225. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part75.TopSurface = Enum.SurfaceType.Smooth
  1227. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1228. Part75.Position = Vector3.new(-116.41494, 3.33459687, 104.586395)
  1229. Part75.Orientation = Vector3.new(5, 0, 0)
  1230. Part75.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1231. Part76.Parent = Model0
  1232. Part76.Material = Enum.Material.Metal
  1233. Part76.BrickColor = BrickColor.new("Dark grey")
  1234. Part76.Rotation = Vector3.new(5, 0, 0)
  1235. Part76.Anchored = true
  1236. Part76.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1237. Part76.CFrame = CFrame.new(-117.914925, 3.33461452, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1238. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part76.TopSurface = Enum.SurfaceType.Smooth
  1240. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1241. Part76.Position = Vector3.new(-117.914925, 3.33461452, 104.586395)
  1242. Part76.Orientation = Vector3.new(5, 0, 0)
  1243. Part76.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1244. Part77.Parent = Model0
  1245. Part77.Material = Enum.Material.Metal
  1246. Part77.BrickColor = BrickColor.new("Dark grey")
  1247. Part77.Rotation = Vector3.new(5, 0, 0)
  1248. Part77.Anchored = true
  1249. Part77.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1250. Part77.CFrame = CFrame.new(-115.664948, 3.33458781, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1251. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1252. Part77.TopSurface = Enum.SurfaceType.Smooth
  1253. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1254. Part77.Position = Vector3.new(-115.664948, 3.33458781, 104.586395)
  1255. Part77.Orientation = Vector3.new(5, 0, 0)
  1256. Part77.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1257. Part78.Parent = Model0
  1258. Part78.Material = Enum.Material.Metal
  1259. Part78.BrickColor = BrickColor.new("Dark grey")
  1260. Part78.Rotation = Vector3.new(5, 0, 0)
  1261. Part78.Anchored = true
  1262. Part78.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1263. Part78.CFrame = CFrame.new(-116.914932, 3.33460307, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1264. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1265. Part78.TopSurface = Enum.SurfaceType.Smooth
  1266. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1267. Part78.Position = Vector3.new(-116.914932, 3.33460307, 104.586395)
  1268. Part78.Orientation = Vector3.new(5, 0, 0)
  1269. Part78.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1270. Part79.Parent = Model0
  1271. Part79.Material = Enum.Material.Metal
  1272. Part79.BrickColor = BrickColor.new("Dark grey")
  1273. Part79.Rotation = Vector3.new(5, 0, 0)
  1274. Part79.Anchored = true
  1275. Part79.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1276. Part79.CFrame = CFrame.new(-117.664909, 3.33461165, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1277. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1278. Part79.TopSurface = Enum.SurfaceType.Smooth
  1279. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1280. Part79.Position = Vector3.new(-117.664909, 3.33461165, 104.586395)
  1281. Part79.Orientation = Vector3.new(5, 0, 0)
  1282. Part79.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1283. Part80.Parent = Model0
  1284. Part80.Material = Enum.Material.Metal
  1285. Part80.BrickColor = BrickColor.new("Dark grey")
  1286. Part80.Rotation = Vector3.new(5, 0, 0)
  1287. Part80.Anchored = true
  1288. Part80.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1289. Part80.CFrame = CFrame.new(-116.66494, 3.33459973, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1290. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part80.TopSurface = Enum.SurfaceType.Smooth
  1292. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1293. Part80.Position = Vector3.new(-116.66494, 3.33459973, 104.586395)
  1294. Part80.Orientation = Vector3.new(5, 0, 0)
  1295. Part80.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1296. Part81.Parent = Model0
  1297. Part81.Material = Enum.Material.Metal
  1298. Part81.BrickColor = BrickColor.new("Dark grey")
  1299. Part81.Rotation = Vector3.new(5, 0, 0)
  1300. Part81.Anchored = true
  1301. Part81.Size = Vector3.new(0.170000136, 0.0900000036, 0.100000113)
  1302. Part81.CFrame = CFrame.new(-117.414932, 3.33460927, 104.586395, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1303. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part81.TopSurface = Enum.SurfaceType.Smooth
  1305. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1306. Part81.Position = Vector3.new(-117.414932, 3.33460927, 104.586395)
  1307. Part81.Orientation = Vector3.new(5, 0, 0)
  1308. Part81.Color = Color3.new(0.454902, 0.45098, 0.458824)
  1309. Part82.Parent = Model0
  1310. Part82.Material = Enum.Material.Metal
  1311. Part82.BrickColor = BrickColor.new("Mid gray")
  1312. Part82.Anchored = true
  1313. Part82.Size = Vector3.new(4.5700016, 2.85999894, 0.0500000007)
  1314. Part82.CFrame = CFrame.new(-116.384979, 5.1663022, 103.080002, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1315. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1316. Part82.TopSurface = Enum.SurfaceType.Smooth
  1317. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1318. Part82.Position = Vector3.new(-116.384979, 5.1663022, 103.080002)
  1319. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1320. Part83.Parent = Model0
  1321. Part83.Material = Enum.Material.Marble
  1322. Part83.BrickColor = BrickColor.new("Black")
  1323. Part83.Anchored = true
  1324. Part83.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1325. Part83.CFrame = CFrame.new(-112.790001, 2.98531628, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1326. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1327. Part83.TopSurface = Enum.SurfaceType.Smooth
  1328. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1329. Part83.Position = Vector3.new(-112.790001, 2.98531628, 105.369812)
  1330. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1331. Part84.Parent = Model0
  1332. Part84.Material = Enum.Material.Wood
  1333. Part84.BrickColor = BrickColor.new("Dark grey metallic")
  1334. Part84.Anchored = true
  1335. Part84.Locked = true
  1336. Part84.Size = Vector3.new(11.9999962, 0.600000024, 4.00000048)
  1337. Part84.CFrame = CFrame.new(-116.999939, 2.69042611, 104.549782, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1338. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1339. Part84.TopSurface = Enum.SurfaceType.Smooth
  1340. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1341. Part84.Position = Vector3.new(-116.999939, 2.69042611, 104.549782)
  1342. Part84.Color = Color3.new(0.356863, 0.321569, 0.321569)
  1343. Part85.Parent = Model0
  1344. Part85.Material = Enum.Material.Wood
  1345. Part85.Anchored = true
  1346. Part85.Locked = true
  1347. Part85.Size = Vector3.new(0.19999671, 2.22000003, 4.00000048)
  1348. Part85.CFrame = CFrame.new(-122.899971, 1.41049337, 104.549675, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1349. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1350. Part85.TopSurface = Enum.SurfaceType.Smooth
  1351. Part85.Position = Vector3.new(-122.899971, 1.41049337, 104.549675)
  1352. Part86.Parent = Model0
  1353. Part86.Material = Enum.Material.Neon
  1354. Part86.BrickColor = BrickColor.new("Lily white")
  1355. Part86.Anchored = true
  1356. Part86.Size = Vector3.new(11.7000017, 0.199999988, 0.0500000007)
  1357. Part86.CFrame = CFrame.new(-117.039978, 2.726372, 102.564796, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1358. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1359. Part86.TopSurface = Enum.SurfaceType.Smooth
  1360. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1361. Part86.Position = Vector3.new(-117.039978, 2.726372, 102.564796)
  1362. Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1363.  
  1364. table.insert(cors,sandbox(Script88,function()
  1365. -- Color Changing Script ~ Rainbow!
  1366. while true do
  1367. script.Parent.Color = Color3.fromRGB(255, 0, 0)
  1368. wait(1)
  1369. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1370. wait(1)
  1371. script.Parent.Color = Color3.fromRGB(255, 247, 0)
  1372. wait(1)
  1373. script.Parent.Color = Color3.fromRGB(4, 255, 0)
  1374. wait(1)
  1375. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1376. wait(1)
  1377. script.Parent.Color = Color3.fromRGB(8, 0, 255)
  1378. wait(1)
  1379. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1380. wait(1)
  1381. end
  1382.  
  1383. end))
  1384. Script89.Parent = Part86
  1385. table.insert(cors,sandbox(Script89,function()
  1386. -- Color Changing Script ~ Rainbow!
  1387. while true do
  1388. script.Parent.BrickColor = BrickColor.Red()
  1389. wait(1)
  1390. script.Parent.Color = Color3.fromRGB(255, 149, 0)
  1391. wait(1)
  1392. script.Parent.BrickColor = BrickColor.Yellow()
  1393. wait(1)
  1394. script.Parent.BrickColor = BrickColor.Green()
  1395. wait(1)
  1396. script.Parent.Color = Color3.fromRGB(0, 255, 255)
  1397. wait(1)
  1398. script.Parent.BrickColor = BrickColor.Blue()
  1399. wait(1)
  1400. script.Parent.Color = Color3.fromRGB(226, 0, 255)
  1401. wait(1)
  1402. end
  1403.  
  1404. end))
  1405. Part90.Parent = Model0
  1406. Part90.Material = Enum.Material.Metal
  1407. Part90.Transparency = 1
  1408. Part90.Rotation = Vector3.new(-180, 0, -180)
  1409. Part90.Anchored = true
  1410. Part90.Size = Vector3.new(0.220000014, 0.219999969, 0.0500000007)
  1411. Part90.CFrame = CFrame.new(-116.240005, 3.80629921, 103.129906, -1, 1.21147796e-05, -2.22559834e-07, 1.21147623e-05, 1, 7.90449194e-05, 2.23517446e-07, 7.90449121e-05, -1)
  1412. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1413. Part90.TopSurface = Enum.SurfaceType.Smooth
  1414. Part90.Position = Vector3.new(-116.240005, 3.80629921, 103.129906)
  1415. Part90.Orientation = Vector3.new(0, -180, 0)
  1416. Decal91.Parent = Part90
  1417. Decal91.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1418. Part92.Name = "Screen"
  1419. Part92.Parent = Model0
  1420. Part92.Material = Enum.Material.Glass
  1421. Part92.BrickColor = BrickColor.new("Really black")
  1422. Part92.Anchored = true
  1423. Part92.Size = Vector3.new(4.50000048, 2.64999986, 0.0500000007)
  1424. Part92.CFrame = CFrame.new(-116.349968, 5.22133493, 103.092758, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1425. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1426. Part92.TopSurface = Enum.SurfaceType.Smooth
  1427. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1428. Part92.Position = Vector3.new(-116.349968, 5.22133493, 103.092758)
  1429. Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1430. Decal93.Parent = Part92
  1431. Decal93.Texture = "rbxgameasset://Images/Patrice_Wilson"
  1432. Decal93.Face = Enum.NormalId.Back
  1433. Part94.Parent = Model0
  1434. Part94.Material = Enum.Material.Metal
  1435. Part94.Rotation = Vector3.new(10, 0, 0)
  1436. Part94.Anchored = true
  1437. Part94.Size = Vector3.new(0.500000656, 1.54999995, 0.0999998078)
  1438. Part94.CFrame = CFrame.new(-116.249985, 3.72131276, 102.917648, 0.99999994, 1.22208148e-05, -2.25007534e-06, -1.21147023e-05, 0.984798014, -0.173715964, -2.23517418e-07, 0.173725531, 0.984792531)
  1439. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1440. Part94.TopSurface = Enum.SurfaceType.Smooth
  1441. Part94.Position = Vector3.new(-116.249985, 3.72131276, 102.917648)
  1442. Part94.Orientation = Vector3.new(10, 0, 0)
  1443. Part95.Parent = Model0
  1444. Part95.Material = Enum.Material.Metal
  1445. Part95.Transparency = 1
  1446. Part95.Anchored = true
  1447. Part95.Size = Vector3.new(0.999999762, 1, 0.0500000007)
  1448. Part95.CFrame = CFrame.new(-116.249969, 5.39630842, 102.992775, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1449. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1450. Part95.TopSurface = Enum.SurfaceType.Smooth
  1451. Part95.Position = Vector3.new(-116.249969, 5.39630842, 102.992775)
  1452. Decal96.Parent = Part95
  1453. Decal96.Texture = "http://www.roblox.com/asset/?id=1250631389"
  1454. Part97.Parent = Model0
  1455. Part97.Material = Enum.Material.Metal
  1456. Part97.BrickColor = BrickColor.new("Mid gray")
  1457. Part97.Anchored = true
  1458. Part97.Size = Vector3.new(4.5700016, 0.150000051, 0.0500000007)
  1459. Part97.CFrame = CFrame.new(-116.384995, 3.81129789, 103.119904, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1460. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1461. Part97.TopSurface = Enum.SurfaceType.Smooth
  1462. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1463. Part97.Position = Vector3.new(-116.384995, 3.81129789, 103.119904)
  1464. Part97.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1465. Part98.Name = "Color Changing"
  1466. Part98.Parent = Model0
  1467. Part98.Material = Enum.Material.Neon
  1468. Part98.BrickColor = BrickColor.new("Institutional white")
  1469. Part98.Transparency = 0.5
  1470. Part98.Rotation = Vector3.new(5, 0, 0)
  1471. Part98.Anchored = true
  1472. Part98.Size = Vector3.new(4.36999989, 0.0900000036, 1.96000004)
  1473. Part98.CFrame = CFrame.new(-116.244904, 3.15711927, 105.349472, 0.99999994, 1.23688951e-05, -1.17719173e-06, -1.21147023e-05, 0.996190906, -0.0872245505, -2.23517418e-07, 0.0872345641, 0.996186078)
  1474. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1475. Part98.TopSurface = Enum.SurfaceType.Smooth
  1476. Part98.Color = Color3.new(1, 1, 1)
  1477. Part98.Position = Vector3.new(-116.244904, 3.15711927, 105.349472)
  1478. Part98.Orientation = Vector3.new(5, 0, 0)
  1479. Part98.Color = Color3.new(1, 1, 1)
  1480. Part99.Name = "Color Changing"
  1481. Part99.Parent = Model0
  1482. Part99.Material = Enum.Material.Neon
  1483. Part99.BrickColor = BrickColor.new("Black")
  1484. Part99.Anchored = true
  1485. Part99.Size = Vector3.new(1.70000434, 0.0500000007, 2)
  1486. Part99.CFrame = CFrame.new(-112.789993, 2.95409918, 105.369812, 1, 1.21147214e-05, 2.22559834e-07, -1.21147041e-05, 1, -7.90453705e-05, -2.23517446e-07, 7.90453705e-05, 1)
  1487. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1488. Part99.TopSurface = Enum.SurfaceType.Smooth
  1489. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1490. Part99.Position = Vector3.new(-112.789993, 2.95409918, 105.369812)
  1491. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1492. for i,v in pairs(mas:GetChildren()) do
  1493. v.Parent = game:GetService("Players").LocalPlayer.Character
  1494. pcall(function() v:MakeJoints() end)
  1495. end
  1496. mas:Destroy()
  1497. for i,v in pairs(cors) do
  1498. spawn(function()
  1499. pcall(v)
  1500. end)
  1501. end
  1502.  
  1503.  
  1504. for _,v in pairs(Model0:GetChildren()) do
  1505. if v:IsA('Part') and v.Name~='Handle' then
  1506. local W = Instance.new("Weld")
  1507. W.Part0 = v
  1508. v.CanCollide=false
  1509. W.Part1 = Model0.Handle
  1510. v.Anchored=false
  1511. local CJ = CFrame.new(v.Position)
  1512. local C0 = v.CFrame:inverse()*CJ
  1513. local C1 = Model0.Handle.CFrame:inverse()*CJ
  1514. W.C0 = C0
  1515. W.C1 = C1
  1516. W.Name='o0o'
  1517. W.Parent = v
  1518. end
  1519. end
  1520.  
  1521. Model0.Handle.CanCollide=false
  1522. Model0.Handle.Anchored=false
  1523. Model0.Handle.CFrame=RootPart.CFrame
  1524. w=Instance.new('Weld',Model0)
  1525. w.Part0=Model0.Handle
  1526. w.Part1=RootPart
  1527. w.C0=CFrame.new(0,1,0)
  1528. ----
  1529.  
  1530.  
  1531. function QuaternionFromCFrame(cf)
  1532. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1533. local trace = m00 + m11 + m22
  1534. if trace > 0 then
  1535. local s = math.sqrt(1 + trace)
  1536. local recip = 0.5 / s
  1537. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1538. else
  1539. local i = 0
  1540. if m11 > m00 then
  1541. i = 1
  1542. end
  1543. if m22 > (i == 0 and m00 or m11) then
  1544. i = 2
  1545. end
  1546. if i == 0 then
  1547. local s = math.sqrt(m00 - m11 - m22 + 1)
  1548. local recip = 0.5 / s
  1549. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1550. elseif i == 1 then
  1551. local s = math.sqrt(m11 - m22 - m00 + 1)
  1552. local recip = 0.5 / s
  1553. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1554. elseif i == 2 then
  1555. local s = math.sqrt(m22 - m00 - m11 + 1)
  1556. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1557. end
  1558. end
  1559. end
  1560. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1561. local xs, ys, zs = x + x, y + y, z + z
  1562. local wx, wy, wz = w * xs, w * ys, w * zs
  1563. local xx = x * xs
  1564. local xy = x * ys
  1565. local xz = x * zs
  1566. local yy = y * ys
  1567. local yz = y * zs
  1568. local zz = z * zs
  1569. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1570. end
  1571.  
  1572.  
  1573. function QuaternionSlerp(a, b, t)
  1574. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1575. local startInterp, finishInterp;
  1576. if cosTheta >= 0.0001 then
  1577. if (1 - cosTheta) > 0.0001 then
  1578. local theta = ACOS(cosTheta)
  1579. local invSinTheta = 1 / SIN(theta)
  1580. startInterp = SIN((1 - t) * theta) * invSinTheta
  1581. finishInterp = SIN(t * theta) * invSinTheta
  1582. else
  1583. startInterp = 1 - t
  1584. finishInterp = t
  1585. end
  1586. else
  1587. if (1 + cosTheta) > 0.0001 then
  1588. local theta = ACOS(-cosTheta)
  1589. local invSinTheta = 1 / SIN(theta)
  1590. startInterp = SIN((t - 1) * theta) * invSinTheta
  1591. finishInterp = SIN(t * theta) * invSinTheta
  1592. else
  1593. startInterp = t - 1
  1594. finishInterp = t
  1595. end
  1596. end
  1597. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1598. end
  1599.  
  1600.  
  1601.  
  1602. function Clerp(a, b, t)
  1603. local qa = {QuaternionFromCFrame(a)}
  1604. local qb = {QuaternionFromCFrame(b)}
  1605. local ax, ay, az = a.x, a.y, a.z
  1606. local bx, by, bz = b.x, b.y, b.z
  1607. local _t = 1 - t
  1608. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1609. end
  1610.  
  1611. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1612. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1613. end
  1614. Character.Archivable=true
  1615. ShadowClone=Character:Clone()
  1616. ShadowClone.Parent=Character
  1617. --[[BP=Instance.new('BodyPosition',ShadowClone.Torso)
  1618. ANG=Instance.new('BodyAngularVelocity',ShadowClone.Torso)
  1619. ANG.MaxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1620. ANG.AngularVelocity=Vector3.new(0,0,0)
  1621. BP.MaxForce=Vector3.new(math.huge,math.huge,math.huge)--]]
  1622. ms=Player:GetMouse()
  1623. de=false
  1624. ShadowClone.Name="Hila"
  1625. ShadowClone.Shirt.ShirtTemplate='rbxassetid://759642223'
  1626. ShadowClone.Pants.PantsTemplate='rbxassetid://129458425'
  1627. ShadowClone.Torso.Sound:remove()
  1628. ShadowClone.Computer:remove()
  1629. ShadowClone.Part.Mesh.MeshId='http://www.roblox.com/asset/?id=16190466'
  1630. ShadowClone.Part.Mesh.TextureId='http://www.roblox.com/asset/?id=68117073'
  1631. ShadowClone.Part.Mesh.Scale=Vector3.new(1,1,1)
  1632. ShadowClone.Part.Weld.C0=CFrame.new(0,-0.7,0)
  1633. Beanie2 = Instance.new('Part',ShadowClone)
  1634. Beanie2.BrickColor=BrickColor.new('Really black')
  1635. M=Instance.new('FileMesh',Beanie2)
  1636. M.MeshId='rbxassetid://13070796'
  1637. M.Scale=Vector3.new(1,1,1)
  1638. w=Instance.new('Weld',Beanie2)
  1639. w.Part0=Beanie2
  1640. w.Part1=ShadowClone.Head
  1641. w.C0=CFrame.new(0,0.3,-0)
  1642.  
  1643. lock=false
  1644. Decal5.Transparency=1
  1645. Decal91.Transparency=1
  1646. Decal93.Transparency=1
  1647. Decal96.Transparency=1
  1648. vape=false
  1649. de=true
  1650.  
  1651. Fop=Instance.new('Part',Character)
  1652. Fop.Transparency=1
  1653. Fop.CanCollide=false
  1654. W=Instance.new('Weld',Fop)
  1655. W.Part0=Fop
  1656. W.Part1=Character.HumanoidRootPart
  1657. W.C0=CFrame.new(2,0,-5)
  1658. ms.KeyDown:connect(function(k)
  1659. if k=='e' then
  1660. if de then
  1661. de=false
  1662. ShadowClone.Parent=workspace.CurrentCamera
  1663. ShadowClone.Head.face.Transparency=1
  1664. for _,v in pairs(ShadowClone:GetChildren())do
  1665. if v:IsA('Part') then
  1666. v.Transparency=1
  1667. v.Anchored=true
  1668. v.CanCollide=false
  1669. end
  1670. end
  1671. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1672. v.Transparency=1
  1673. end
  1674. else
  1675. de=true
  1676. ShadowClone.Parent=Character
  1677. ShadowClone.Head.face.Transparency=0
  1678. for _,v in pairs(ShadowClone:GetChildren())do
  1679. if v:IsA('Part') and v.Name~='HumanoidRootPart' then
  1680. v.Transparency=0
  1681. v.Anchored=false
  1682. v.CanCollide=true
  1683. end
  1684. ShadowClone.HumanoidRootPart.Anchored=false
  1685. for _,v in pairs(ShadowClone.Camera.Handle:GetChildren()) do
  1686. v.Transparency=0
  1687. end
  1688. end
  1689. end
  1690. elseif k=='z' then
  1691. if not vape then
  1692. if THEME.SoundId=='rbxassetid://478625281' then
  1693. THEME.SoundId='rbxassetid://375875619'
  1694. col.Saturation=0
  1695. else
  1696. THEME.SoundId='rbxassetid://478625281'
  1697. col.Saturation=2
  1698. end
  1699. end
  1700. elseif k=='x' then
  1701. if not vape then
  1702. vape=true
  1703. THEME:stop()
  1704. s=Instance.new('Sound',Head)
  1705. s.SoundId='rbxassetid://526723406'
  1706. s.Name='FOOF'
  1707. s:play()
  1708. Beanie.BrickColor=BrickColor.new('Lime green')
  1709. else
  1710. vape=false
  1711. for _,v in pairs(Head:GetChildren()) do
  1712. if v.Name=='FOOF' then
  1713. v:remove()
  1714. end
  1715. end
  1716. THEME:play()
  1717. Beanie.BrickColor=BrickColor.new('Bright red')
  1718. end
  1719.  
  1720. elseif k=='q' then
  1721. if ATTACK then
  1722. Decal5.Transparency=1
  1723. Decal91.Transparency=1
  1724. Decal93.Transparency=1
  1725. Decal96.Transparency=1
  1726. for _,v in pairs(Model0:GetChildren()) do
  1727. if v:IsA('Part') then
  1728. v.Transparency=1
  1729. end
  1730. end
  1731. ATTACK=false
  1732. else
  1733. Decal5.Transparency=0
  1734. Decal91.Transparency=0
  1735. Decal93.Transparency=0
  1736. Decal96.Transparency=0
  1737. for _,v in pairs(Model0:GetChildren()) do
  1738. if v:IsA('Part') then
  1739. v.Transparency=0
  1740. end
  1741. end
  1742. ATTACK=true
  1743. end
  1744. end
  1745. end)
  1746. for _,v in pairs(Model0:GetChildren()) do
  1747. if v:IsA('Part') then
  1748. v.Transparency=1
  1749. end
  1750. end
  1751. ShadowClone.Humanoid.WalkSpeed=16
  1752.  
  1753.  
  1754.  
  1755.  
  1756.  
  1757. --[[
  1758. ------------------{{{{{{{ Hila's Camera }}}}}}}}}-------------------
  1759.  
  1760. --]]
  1761.  
  1762. --Converted with ttyyuu12345's model to script plugin v4
  1763. function sandbox(var,func)
  1764. local env = getfenv(func)
  1765. local newenv = setmetatable({},{
  1766. __index = function(self,k)
  1767. if k=="script" then
  1768. return var
  1769. else
  1770. return env[k]
  1771. end
  1772. end,
  1773. })
  1774. setfenv(func,newenv)
  1775. return func
  1776. end
  1777. cors = {}
  1778. mas = Instance.new("Model",game:GetService("Lighting"))
  1779. Tool0 = Instance.new("Tool")
  1780. Part1 = Instance.new("Part")
  1781. Decal2 = Instance.new("Decal")
  1782. Decal3 = Instance.new("Decal")
  1783. Decal4 = Instance.new("Decal")
  1784. Decal8 = Instance.new("Decal")
  1785. Decal6 = Instance.new("Decal")
  1786. Decal7 = Instance.new("Decal")
  1787. LocalScript8 = Instance.new("LocalScript")
  1788. Script9 = Instance.new("Script")
  1789. Tool0.Name = "Camera"
  1790. Tool0.Parent = mas
  1791.  
  1792. col=Instance.new('ColorCorrectionEffect',workspace.CurrentCamera)
  1793.  
  1794. Part1.Name = "Handle"
  1795. Part1.Parent = Tool0
  1796. Part1.BrickColor = BrickColor.new("Bright blue")
  1797. Part1.Transparency = 1
  1798. Part1.Rotation = Vector3.new(-90.0099945, -0.0399999991, 75.75)
  1799. Part1.FormFactor = Enum.FormFactor.Plate
  1800. Part1.Size = Vector3.new(2, 0.400000006, 1)
  1801. Part1.CFrame = CFrame.new(-96.7886429, 6.29515409, 125.194427, 0.246152073, -0.96923095, -0.000771773921, 0, -0.000796274282, 0.999999702, -0.969231248, -0.246151999, -0.000196004563)
  1802. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1803. Part1.TopSurface = Enum.SurfaceType.Smooth
  1804. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1805. Part1.Position = Vector3.new(-96.7886429, 6.29515409, 125.194427)
  1806. Part1.Orientation = Vector3.new(-89.9599991, -104.25, 180)
  1807. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1808. Decal2.Parent = Part1
  1809. Decal2.Texture = "http://www.roblox.com/asset/?id=3075305"
  1810. Decal3.Parent = Part1
  1811. Decal3.Texture = "http://www.roblox.com/asset/?id=3075305"
  1812. Decal3.Face = Enum.NormalId.Right
  1813. Decal4.Parent = Part1
  1814. Decal4.Texture = "http://www.roblox.com/asset/?id=3075305"
  1815. Decal4.Face = Enum.NormalId.Left
  1816. Decal8.Parent = Part1
  1817. Decal8.Texture = "http://www.roblox.com/asset/?id=3075349"
  1818. Decal8.Face = Enum.NormalId.Top
  1819. Decal6.Parent = Part1
  1820. Decal6.Texture = "http://www.roblox.com/asset/?id=3075305"
  1821. Decal6.Face = Enum.NormalId.Back
  1822. Decal7.Name = "vid"
  1823. Decal7.Parent = Part1
  1824. Decal7.Texture = "http://www.roblox.com/asset/?id=3075556"
  1825. Decal7.Face = Enum.NormalId.Bottom
  1826. LocalScript8.Name = "Local Gui"
  1827. LocalScript8.Parent = Tool0
  1828. LocalScript8.Disabled = true
  1829.  
  1830. table.insert(cors,sandbox(LocalScript8,function()
  1831. local Tool = script.Parent;
  1832.  
  1833. a="http://www.roblox.com/asset/?id=3075556"
  1834. b="http://www.roblox.com/asset/?id=3075677"
  1835. c="http://www.roblox.com/asset/?id=3075683"
  1836. d="http://www.roblox.com/asset/?id=3075691"
  1837. e="http://www.roblox.com/asset/?id=3075699"
  1838.  
  1839. enabled = true
  1840. function onButton1Down(mouse)
  1841. if not enabled then
  1842. return
  1843. end
  1844.  
  1845. enabled = false
  1846. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  1847. game.Lighting.Brightness=9999
  1848. wait(1/28)
  1849. game.Lighting.Brightness=.8
  1850. wait(.5)
  1851. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1852. enabled = true
  1853.  
  1854. end
  1855.  
  1856. function onEquippedLocal(mouse)
  1857.  
  1858. if mouse == nil then
  1859. print("Mouse not found")
  1860. return
  1861. end
  1862.  
  1863. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1864. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1865. end
  1866.  
  1867.  
  1868. Tool.Equipped:connect(onEquippedLocal)
  1869.  
  1870. end))
  1871. Script9.Name = "Server Launcher"
  1872. Script9.Parent = Tool0
  1873. table.insert(cors,sandbox(Script9,function()
  1874. local Tool = script.Parent
  1875. local pic=Tool.Handle.vid
  1876. a="http://www.roblox.com/asset/?id=3075556"
  1877. b="http://www.roblox.com/asset/?id=3075677"
  1878. c="http://www.roblox.com/asset/?id=3075683"
  1879. d="http://www.roblox.com/asset/?id=3075691"
  1880. e="http://www.roblox.com/asset/?id=3075699"
  1881.  
  1882. Tool.Enabled = true
  1883. function onActivated()
  1884. if not Tool.Enabled then
  1885. return
  1886. end
  1887.  
  1888. Tool.Enabled = false
  1889.  
  1890. local character = Tool.Parent;
  1891. local humanoid = character.Humanoid
  1892. if humanoid == nil then
  1893. print("Humanoid not found")
  1894. return
  1895. end
  1896.  
  1897. game.Lighting.Brightness=9999
  1898. wait(1/28)
  1899. game.Lighting.Brightness=.8
  1900. wait(.2)
  1901. pic.Texture=b
  1902. wait(.2)
  1903. pic.Texture=c
  1904. wait(.2)
  1905. pic.Texture=d
  1906. wait(.2)
  1907. pic.Texture=e
  1908. wait(.2)
  1909. pic.Texture=b
  1910. wait(.2)
  1911. pic.Texture=c
  1912. wait(.2)
  1913. pic.Texture=d
  1914. wait(.2)
  1915. pic.Texture=e
  1916. wait(.2)
  1917. pic.Texture=b
  1918. wait(.2)
  1919. pic.Texture=c
  1920. wait(.2)
  1921. pic.Texture=d
  1922. wait(.2)
  1923. pic.Texture=e
  1924. wait(.2)
  1925. pic.Texture=a
  1926.  
  1927. Tool.Enabled = true
  1928. end
  1929.  
  1930. Tool0.GripForward = Vector3.new(-0, 1, -1)
  1931. Tool0.GripPos = Vector3.new(0.899999976, 0, -0.649999976)
  1932. Tool0.GripUp = Vector3.new(0, 0, 1)
  1933.  
  1934. script.Parent.Activated:connect(onActivated)
  1935.  
  1936.  
  1937. end))
  1938. wait()
  1939. for i,v in pairs(mas:GetChildren()) do
  1940. v.Parent = ShadowClone
  1941. pcall(function() v:MakeJoints() end)
  1942. end
  1943. mas:Destroy()
  1944. for i,v in pairs(cors) do
  1945. spawn(function()
  1946. pcall(v)
  1947. end)
  1948. end
  1949.  
  1950.  
  1951.  
  1952. --Converted with ttyyuu12345's model to script plugin v4
  1953.  
  1954. while 1 do
  1955. wait()
  1956. -- ShadowClone.Torso.Anchored=true
  1957. -- ShadowClone.Torso.CFrame=Clerp(ms.hit,ms.hit*CFrame.new(0,5,0),.5)
  1958.  
  1959. ShadowClone.Humanoid.WalkToPoint=Fop.Position
  1960. if RootPart.Position.Y>ShadowClone.HumanoidRootPart.Position.Y+2 then
  1961. ShadowClone.Humanoid.Jump=true
  1962. end
  1963. -- BP.Position=Vector3.new(ms.hit.p.X,ms.hit.p.Y+3,ms.hit.p.Z)
  1964. ANIMATE.Parent = nil
  1965. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1966. IDLEANIMATION:Play()
  1967. SINE = SINE + CHANGE
  1968. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1969. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1970. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1971. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1972. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  1973. --[[ if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1974. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1975. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1976. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1977. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1978. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1979. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1980. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1981. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1982. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1983. end--]]
  1984. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1985. ANIM = "Jump"
  1986. if ATTACK == false then
  1987. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1988. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1989. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1990. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1991.  
  1992. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1993. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1994. end
  1995. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1996. ANIM = "Fall"
  1997. if ATTACK == false then
  1998. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1999. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2000. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2001. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2002.  
  2003. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2004. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  2005. end
  2006. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  2007. ANIM = "Idle"
  2008. if ATTACK == false then
  2009. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2010. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2011. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2012. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.3, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2013. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2014. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2015. elseif ATTACK ==true then
  2016. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2017. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2018. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2019. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.2, 0.3, 0) * ANGLES(RAD(45), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2020. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(70)), 0.15 / Animation_Speed)
  2021. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-70)), 0.15 / Animation_Speed)
  2022. end
  2023. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  2024. ANIM = "Walk"
  2025. WALK = WALK + 1 / Animation_Speed
  2026. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  2027. WALK = 0
  2028. if WALKINGANIM == true then
  2029. WALKINGANIM = false
  2030. elseif WALKINGANIM == false then
  2031. WALKINGANIM = true
  2032. end
  2033.  
  2034. else
  2035. end
  2036. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2037. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2038. if ATTACK == false then
  2039. CHANGE=1
  2040. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 4)) * ANGLES(RAD(0+COS(SINE/4)/.01), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2041. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2042. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.4, 0) * ANGLES(RAD(-90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2043. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.4, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2044. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed)
  2045. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  2046.  
  2047. end
  2048. end
  2049. end
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