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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32.  
  33. game.Players.LocalPlayer.Character.ChildRemoved:connect(function(child)
  34. print(child.ClassName, 'removed from character')
  35. end)
  36.  
  37. game.Players.LocalPlayer:ClearCharacterAppearance()
  38.  
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. hed.face.Texture = "rbxassetid://"
  53. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  54. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  55. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  56. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  57. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  58. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  59. ----------------------------------------------------
  60. local function dropHats()
  61. local localPlayer = game:GetService("Players").LocalPlayer
  62. if localPlayer and localPlayer.Character then
  63. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  64. if obj:IsA("Accoutrement") then
  65. obj.Parent = game.Workspace
  66. end
  67. end
  68. end
  69. end
  70.  
  71. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  72. if not gameProcessedEvent then
  73. if inputObject.KeyCode == Enum.KeyCode.Equals then
  74. dropHats()
  75. end
  76. end
  77. end)
  78. ----------------------------------------------------
  79. ----------------------------------------------------
  80. function lerp(a, b, t) -- Linear interpolation
  81. return a + (b - a)*t
  82. end
  83.  
  84. function slerp(a, b, t) --Spherical interpolation
  85. dot = a:Dot(b)
  86. if dot > 0.99999 or dot < -0.99999 then
  87. return t <= 0.5 and a or b
  88. else
  89. r = math.acos(dot)
  90. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  91. end
  92. end
  93.  
  94. function matrixInterpolate(a, b, t)
  95. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  96. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  97. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  98. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  99. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  100. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  101. local t = v1:Dot(v2)
  102. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  103. return CFrame.new()
  104. end
  105. return CFrame.new(
  106. v0.x, v0.y, v0.z,
  107. v1.x, v1.y, v1.z,
  108. v2.x, v2.y, v2.z,
  109. v3.x, v3.y, v3.z)
  110. end
  111. ----------------------------------------------------
  112. function genWeld(a,b)
  113. local w = Instance.new("Weld",a)
  114. w.Part0 = a
  115. w.Part1 = b
  116. return w
  117. end
  118. function weld(a, b)
  119. local weld = Instance.new("Weld")
  120. weld.Name = "W"
  121. weld.Part0 = a
  122. weld.Part1 = b
  123. weld.C0 = a.CFrame:inverse() * b.CFrame
  124. weld.Parent = a
  125. return weld;
  126. end
  127. ----------------------------------------------------
  128. function Lerp(c1,c2,al)
  129. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  130. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  131. for i,v in pairs(com1) do
  132. com1[i] = v+(com2[i]-v)*al
  133. end
  134. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  135. end
  136. ----------------------------------------------------
  137. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  138. local wld = Instance.new("Weld", wp1)
  139. wld.Part0 = wp0
  140. wld.Part1 = wp1
  141. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  142. end
  143. ----------------------------------------------------
  144. function weld5(part0, part1, c0, c1)
  145. weeld=Instance.new("Weld", part0)
  146. weeld.Part0=part0
  147. weeld.Part1=part1
  148. weeld.C0=c0
  149. weeld.C1=c1
  150. return weeld
  151. end
  152. ----------------------------------------------------
  153. function HasntTouched(plrname)
  154. local ret = true
  155. for _, v in pairs(Touche) do
  156. if v == plrname then
  157. ret = false
  158. end
  159. end
  160. return ret
  161. end
  162. ----------------------------------------------------
  163. newWeld(torso, larm, -1.5, 0.5, 0)
  164. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  165. newWeld(torso, rarm, 1.5, 0.5, 0)
  166. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  167. newWeld(torso, hed, 0, 1.5, 0)
  168. newWeld(torso, lleg, -0.5, -1, 0)
  169. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  170. newWeld(torso, rleg, 0.5, -1, 0)
  171. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  172. newWeld(root, torso, 0, -1, 0)
  173. torso.Weld.C1 = CFrame.new(0, -1, 0)
  174. ----------------------------------------------------
  175. z = Instance.new("Sound", char)
  176. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  177. z.Looped = true
  178. z.Pitch = 1
  179. z.Volume = 1
  180. wait(.1)
  181. z:Play()
  182. ----------------------------------------------------
  183. local Transforming = true
  184. hum.WalkSpeed = 0
  185. local fx = Instance.new("Part",torso)
  186. fx.Anchored = true
  187. fx.Material = "Neon"
  188. fx.CanCollide = false
  189. fx.Locked = true
  190. fx.Transparency = 1
  191. fx.Material = "Brick"
  192. fx.Size = Vector3.new(1,1,1)
  193. fx.TopSurface = "SmoothNoOutlines"
  194. fx.BottomSurface = "SmoothNoOutlines"
  195. fx.BrickColor = BrickColor.new("Royal purple")
  196. fxm = Instance.new("SpecialMesh",fx)
  197. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  198. fxm.Scale = Vector3.new(1,1,1)
  199. for i = 1, 20 do rs:wait()
  200. fx.Transparency = fx.Transparency - (1/20)
  201. fx.CFrame = torso.CFrame
  202. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  203. rs:wait()
  204. end
  205. ------
  206. ----------------------------------------------------
  207. lleg.Transparency = 0.5
  208. rleg.Transparency = 0.5
  209. larm.Transparency = 0.5
  210. rarm.Transparency = 0.5
  211. torso.Transparency = 0.5
  212. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  213. larm1 = Instance.new("Part", char)
  214. larm1.Name = "Middle"
  215. larm1.BrickColor = BrickColor.new("Royal purple")
  216. larm1.Size = Vector3.new(1, 2, 1)
  217. larm1.CanCollide = false
  218. larm1.BottomSurface = "Smooth"
  219. larm1.TopSurface = "Smooth"
  220. larm1.Material = "Neon"
  221. Weld = Instance.new("Weld",larm)
  222. Weld.Part0 = larm
  223. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  224. Weld.Part1 = larm1
  225. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  226.  
  227. larm2 = Instance.new("Part", char)
  228. larm2.BrickColor = BrickColor.new("Dark indigo")
  229. larm2.Material = "Granite"
  230. larm2.Size = Vector3.new(1, 0.4, 1)
  231. larm2.CanCollide = false
  232. larm2.BottomSurface = "Smooth"
  233. larm2.TopSurface = "Smooth"
  234. Weld = Instance.new("Weld",larm)
  235. Weld.Part0 = larm
  236. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  237. Weld.Part1 = larm2
  238. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  239.  
  240. larm3 = Instance.new("Part", char)
  241. larm3.BrickColor = BrickColor.new("Dark indigo")
  242. larm3.Material = "Granite"
  243. larm3.Size = Vector3.new(1, 0.4, 1)
  244. larm3.CanCollide = false
  245. larm3.BottomSurface = "Smooth"
  246. larm3.TopSurface = "Smooth"
  247. Weld = Instance.new("Weld",larm)
  248. Weld.Part0 = larm
  249. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  250. Weld.Part1 = larm3
  251. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  252.  
  253. larm4 = Instance.new("Part", char)
  254. larm4.BrickColor = BrickColor.new("Dark indigo")
  255. larm4.Material = "Granite"
  256. larm4.Size = Vector3.new(1, 0.4, 1)
  257. larm4.CanCollide = false
  258. larm4.BottomSurface = "Smooth"
  259. larm4.TopSurface = "Smooth"
  260. Weld = Instance.new("Weld",larm)
  261. Weld.Part0 = larm
  262. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  263. Weld.Part1 = larm4
  264. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  265.  
  266. larm5 = Instance.new("Part", char)
  267. larm5.BrickColor = BrickColor.new("Dark indigo")
  268. larm5.Material = "Granite"
  269. larm5.Size = Vector3.new(1, 0.4, 1)
  270. larm5.CanCollide = false
  271. larm5.BottomSurface = "Smooth"
  272. larm5.TopSurface = "Smooth"
  273. Weld = Instance.new("Weld",larm)
  274. Weld.Part0 = larm
  275. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  276. Weld.Part1 = larm5
  277. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  278.  
  279. larm6 = Instance.new("Part", char)
  280. larm6.BrickColor = BrickColor.new("Dark indigo")
  281. larm6.Material = "Granite"
  282. larm6.Size = Vector3.new(1, 0.4, 1)
  283. larm6.CanCollide = false
  284. larm6.BottomSurface = "Smooth"
  285. larm6.TopSurface = "Smooth"
  286. Mesh = Instance.new("SpecialMesh", larm6)
  287. Mesh.MeshType = "Brick"
  288. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  289. Weld = Instance.new("Weld",larm)
  290. Weld.Part0 = larm
  291. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  292. Weld.Part1 = larm6
  293. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  294.  
  295. larm7 = Instance.new("Part", char)
  296. larm7.BrickColor = BrickColor.new("Royal purple")
  297. larm7.Size = Vector3.new(0.5, 0.3, 2)
  298. larm7.CanCollide = false
  299. larm7.BottomSurface = "Smooth"
  300. larm7.TopSurface = "Smooth"
  301. larm7.Material = "Neon"
  302. Weld = Instance.new("Weld",larm)
  303. Weld.Part0 = larm
  304. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  305. Weld.Part1 = larm7
  306. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  307.  
  308. larm8 = Instance.new("Part", char)
  309. larm8.BrickColor = BrickColor.new("Dark indigo")
  310. larm8.Material = "Granite"
  311. larm8.Size = Vector3.new(1, 0.4, 1)
  312. larm8.CanCollide = false
  313. larm8.BottomSurface = "Smooth"
  314. larm8.TopSurface = "Smooth"
  315. Weld = Instance.new("Weld",larm)
  316. Weld.Part0 = larm
  317. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  318. Weld.Part1 = larm8
  319. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  320. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  321. rarm1 = Instance.new("Part", char)
  322. rarm1.Name = "Middle"
  323. rarm1.BrickColor = BrickColor.new("Royal purple")
  324. rarm1.Size = Vector3.new(1, 2, 1)
  325. rarm1.CanCollide = false
  326. rarm1.BottomSurface = "Smooth"
  327. rarm1.TopSurface = "Smooth"
  328. rarm1.Material = "Neon"
  329. Weld = Instance.new("Weld",rarm)
  330. Weld.Part0 = rarm
  331. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  332. Weld.Part1 = rarm1
  333. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  334.  
  335. rarm2 = Instance.new("Part", char)
  336. rarm2.BrickColor = BrickColor.new("Dark indigo")
  337. rarm2.Material = "Granite"
  338. rarm2.Size = Vector3.new(1, 0.4, 1)
  339. rarm2.CanCollide = false
  340. rarm2.BottomSurface = "Smooth"
  341. rarm2.TopSurface = "Smooth"
  342. Weld = Instance.new("Weld",rarm)
  343. Weld.Part0 = rarm
  344. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  345. Weld.Part1 = rarm2
  346. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  347.  
  348. rarm3 = Instance.new("Part", char)
  349. rarm3.BrickColor = BrickColor.new("Dark indigo")
  350. rarm3.Material = "Granite"
  351. rarm3.Size = Vector3.new(1, 0.4, 1)
  352. rarm3.CanCollide = false
  353. rarm3.BottomSurface = "Smooth"
  354. rarm3.TopSurface = "Smooth"
  355. Weld = Instance.new("Weld",rarm)
  356. Weld.Part0 = rarm
  357. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  358. Weld.Part1 = rarm3
  359. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  360.  
  361. rarm4 = Instance.new("Part", char)
  362. rarm4.BrickColor = BrickColor.new("Dark indigo")
  363. rarm4.Material = "Granite"
  364. rarm4.Size = Vector3.new(1, 0.4, 1)
  365. rarm4.CanCollide = false
  366. rarm4.BottomSurface = "Smooth"
  367. rarm4.TopSurface = "Smooth"
  368. Weld = Instance.new("Weld",rarm)
  369. Weld.Part0 = rarm
  370. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  371. Weld.Part1 = rarm4
  372. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  373.  
  374. rarm5 = Instance.new("Part", char)
  375. rarm5.BrickColor = BrickColor.new("Dark indigo")
  376. rarm5.Material = "Granite"
  377. rarm5.Size = Vector3.new(1, 0.4, 1)
  378. rarm5.CanCollide = false
  379. rarm5.BottomSurface = "Smooth"
  380. rarm5.TopSurface = "Smooth"
  381. Mesh = Instance.new("SpecialMesh", rarm5)
  382. Mesh.MeshType = "Brick"
  383. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  384. Weld = Instance.new("Weld",rarm)
  385. Weld.Part0 = rarm
  386. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  387. Weld.Part1 = rarm5
  388. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  389.  
  390. rarm6 = Instance.new("Part", char)
  391. rarm6.BrickColor = BrickColor.new("Dark indigo")
  392. rarm6.Material = "Granite"
  393. rarm6.Size = Vector3.new(1, 0.4, 1)
  394. rarm6.CanCollide = false
  395. rarm6.BottomSurface = "Smooth"
  396. rarm6.TopSurface = "Smooth"
  397. Weld = Instance.new("Weld",rarm)
  398. Weld.Part0 = rarm
  399. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  400. Weld.Part1 = rarm6
  401. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  402.  
  403. rarm7 = Instance.new("Part", char)
  404. rarm7.BrickColor = BrickColor.new("Royal purple")
  405. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  406. rarm7.CanCollide = false
  407. rarm7.BottomSurface = "Smooth"
  408. rarm7.TopSurface = "Smooth"
  409. rarm7.Material = "Neon"
  410. Weld = Instance.new("Weld",rarm)
  411. Weld.Part0 = rarm
  412. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  413. Weld.Part1 = rarm7
  414. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  415.  
  416. rarm8 = Instance.new("Part", char)
  417. rarm8.BrickColor = BrickColor.new("Dark indigo")
  418. rarm8.Material = "Granite"
  419. rarm8.Size = Vector3.new(1, 0.4, 1)
  420. rarm8.CanCollide = false
  421. rarm8.BottomSurface = "Smooth"
  422. rarm8.TopSurface = "Smooth"
  423. Weld = Instance.new("Weld",rarm)
  424. Weld.Part0 = rarm
  425. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  426. Weld.Part1 = rarm8
  427. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  428. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  429. lleg1 = Instance.new("Part", char)
  430. lleg1.Name = "Middle"
  431. lleg1.BrickColor = BrickColor.new("Royal purple")
  432. lleg1.Size = Vector3.new(1, 2, 1)
  433. lleg1.CanCollide = false
  434. lleg1.BottomSurface = "Smooth"
  435. lleg1.TopSurface = "Smooth"
  436. lleg1.Material = "Neon"
  437. Weld = Instance.new("Weld",lleg)
  438. Weld.Part0 = lleg
  439. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  440. Weld.Part1 = lleg1
  441. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  442.  
  443. lleg2 = Instance.new("Part", char)
  444. lleg2.BrickColor = BrickColor.new("Dark indigo")
  445. lleg2.Material = "Granite"
  446. lleg2.Size = Vector3.new(1, 0.4, 1)
  447. lleg2.CanCollide = false
  448. lleg2.BottomSurface = "Smooth"
  449. lleg2.TopSurface = "Smooth"
  450. Weld = Instance.new("Weld",lleg)
  451. Weld.Part0 = lleg
  452. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  453. Weld.Part1 = lleg2
  454. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  455.  
  456. lleg3 = Instance.new("Part", char)
  457. lleg3.BrickColor = BrickColor.new("Dark indigo")
  458. lleg3.Material = "Granite"
  459. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  460. lleg3.CanCollide = false
  461. lleg3.BottomSurface = "Smooth"
  462. lleg3.TopSurface = "Smooth"
  463. Weld = Instance.new("Weld",lleg)
  464. Weld.Part0 = lleg
  465. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  466. Weld.Part1 = lleg3
  467. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  468.  
  469. lleg4 = Instance.new("Part", char)
  470. lleg4.BrickColor = BrickColor.new("Dark indigo")
  471. lleg4.Material = "Granite"
  472. lleg4.Size = Vector3.new(1, 0.4, 1)
  473. lleg4.CanCollide = false
  474. lleg4.BottomSurface = "Smooth"
  475. lleg4.TopSurface = "Smooth"
  476. Weld = Instance.new("Weld",lleg)
  477. Weld.Part0 = lleg
  478. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  479. Weld.Part1 = lleg4
  480. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  481.  
  482. lleg5 = Instance.new("Part", char)
  483. lleg5.BrickColor = BrickColor.new("Dark indigo")
  484. lleg5.Material = "Granite"
  485. lleg5.Size = Vector3.new(1, 0.4, 1)
  486. lleg5.CanCollide = false
  487. lleg5.BottomSurface = "Smooth"
  488. lleg5.TopSurface = "Smooth"
  489. Weld = Instance.new("Weld",lleg)
  490. Weld.Part0 = lleg
  491. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  492. Weld.Part1 = lleg5
  493. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  494.  
  495. lleg6 = Instance.new("Part", char)
  496. lleg6.BrickColor = BrickColor.new("Dark indigo")
  497. lleg6.Material = "Granite"
  498. lleg6.Size = Vector3.new(1, 0.4, 1)
  499. lleg6.CanCollide = false
  500. lleg6.BottomSurface = "Smooth"
  501. lleg6.TopSurface = "Smooth"
  502. Weld = Instance.new("Weld",lleg)
  503. Weld.Part0 = lleg
  504. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  505. Weld.Part1 = lleg6
  506. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  507.  
  508. lleg7 = Instance.new("Part", char)
  509. lleg7.BrickColor = BrickColor.new("Dark indigo")
  510. lleg7.Material = "Granite"
  511. lleg7.Size = Vector3.new(1, 0.4, 1)
  512. lleg7.CanCollide = false
  513. lleg7.BottomSurface = "Smooth"
  514. lleg7.TopSurface = "Smooth"
  515. Weld = Instance.new("Weld",lleg)
  516. Weld.Part0 = lleg
  517. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  518. Weld.Part1 = lleg7
  519. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  520. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  521. rleg1 = Instance.new("Part", char)
  522. rleg1.Name = "Middle"
  523. rleg1.BrickColor = BrickColor.new("Royal purple")
  524. rleg1.Size = Vector3.new(1, 2, 1)
  525. rleg1.CanCollide = false
  526. rleg1.BottomSurface = "Smooth"
  527. rleg1.TopSurface = "Smooth"
  528. rleg1.Material = "Neon"
  529. Weld = Instance.new("Weld",rleg)
  530. Weld.Part0 = rleg
  531. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  532. Weld.Part1 = rleg1
  533. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  534.  
  535. rleg2 = Instance.new("Part", char)
  536. rleg2.BrickColor = BrickColor.new("Dark indigo")
  537. rleg2.Material = "Granite"
  538. rleg2.Size = Vector3.new(1, 0.4, 1)
  539. rleg2.CanCollide = false
  540. rleg2.BottomSurface = "Smooth"
  541. rleg2.TopSurface = "Smooth"
  542. Weld = Instance.new("Weld",rleg)
  543. Weld.Part0 = rleg
  544. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  545. Weld.Part1 = rleg2
  546. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  547.  
  548. rleg3 = Instance.new("Part", char)
  549. rleg3.BrickColor = BrickColor.new("Dark indigo")
  550. rleg3.Material = "Granite"
  551. rleg3.Size = Vector3.new(1, 0.4, 1)
  552. rleg3.CanCollide = false
  553. rleg3.BottomSurface = "Smooth"
  554. rleg3.TopSurface = "Smooth"
  555. Weld = Instance.new("Weld",rleg)
  556. Weld.Part0 = rleg
  557. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  558. Weld.Part1 = rleg3
  559. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  560.  
  561. rleg4 = Instance.new("Part", char)
  562. rleg4.BrickColor = BrickColor.new("Dark indigo")
  563. rleg4.Material = "Granite"
  564. rleg4.Size = Vector3.new(1, 0.4, 1)
  565. rleg4.CanCollide = false
  566. rleg4.BottomSurface = "Smooth"
  567. rleg4.TopSurface = "Smooth"
  568. Weld = Instance.new("Weld",rleg)
  569. Weld.Part0 = rleg
  570. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  571. Weld.Part1 = rleg4
  572. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  573.  
  574. rleg5 = Instance.new("Part", char)
  575. rleg5.BrickColor = BrickColor.new("Dark indigo")
  576. rleg5.Material = "Granite"
  577. rleg5.Size = Vector3.new(1, 0.4, 1)
  578. rleg5.CanCollide = false
  579. rleg5.BottomSurface = "Smooth"
  580. rleg5.TopSurface = "Smooth"
  581. Weld = Instance.new("Weld",rleg)
  582. Weld.Part0 = rleg
  583. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  584. Weld.Part1 = rleg5
  585. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  586.  
  587. rleg6 = Instance.new("Part", char)
  588. rleg6.BrickColor = BrickColor.new("Dark indigo")
  589. rleg6.Material = "Granite"
  590. rleg6.Size = Vector3.new(1, 0.4, 1)
  591. rleg6.CanCollide = false
  592. rleg6.BottomSurface = "Smooth"
  593. rleg6.TopSurface = "Smooth"
  594. Weld = Instance.new("Weld",rleg)
  595. Weld.Part0 = rleg
  596. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  597. Weld.Part1 = rleg6
  598. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  599.  
  600. rleg7 = Instance.new("Part", char)
  601. rleg7.BrickColor = BrickColor.new("Dark indigo")
  602. rleg7.Material = "Granite"
  603. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  604. rleg7.CanCollide = false
  605. rleg7.BottomSurface = "Smooth"
  606. rleg7.TopSurface = "Smooth"
  607. Weld = Instance.new("Weld",rleg)
  608. Weld.Part0 = rleg
  609. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  610. Weld.Part1 = rleg7
  611. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  612. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  613. Chest1 = Instance.new("Part", char)
  614. Chest1.Name = "Ball"
  615. Chest1.BrickColor = BrickColor.new("Royal purple")
  616. Chest1.Size = Vector3.new(1, 0.4, 1)
  617. Chest1.CanCollide = false
  618. Chest1.BottomSurface = "Smooth"
  619. Chest1.TopSurface = "Smooth"
  620. Chest1.Material = "Neon"
  621. Mesh = Instance.new("SpecialMesh", Chest1)
  622. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  623. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  624. Weld = Instance.new("Weld",torso)
  625. Weld.Part0 = torso
  626. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  627. Weld.Part1 = Chest1
  628. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  629.  
  630. Chest2 = Instance.new("Part", char)
  631. Chest2.BrickColor = BrickColor.new("Royal purple")
  632. Chest2.Name = "Middle"
  633. Chest2.Size = Vector3.new(2, 2, 1)
  634. Chest2.CanCollide = false
  635. Chest2.BottomSurface = "Smooth"
  636. Chest2.TopSurface = "Smooth"
  637. Chest2.Material = "Neon"
  638. Weld = Instance.new("Weld",torso)
  639. Weld.Part0 = torso
  640. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  641. Weld.Part1 = Chest2
  642. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  643.  
  644. Chest3 = Instance.new("Part", char)
  645. Chest3.BrickColor = BrickColor.new("Dark indigo")
  646. Chest3.Material = "Granite"
  647. Chest3.Size = Vector3.new(1, 0.4, 1)
  648. Chest3.CanCollide = false
  649. Chest3.BottomSurface = "Smooth"
  650. Chest3.TopSurface = "Smooth"
  651. Weld = Instance.new("Weld",torso)
  652. Weld.Part0 = torso
  653. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  654. Weld.Part1 = Chest3
  655. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  656.  
  657. Chest4 = Instance.new("Part", char)
  658. Chest4.BrickColor = BrickColor.new("Dark indigo")
  659. Chest4.Material = "Granite"
  660. Chest4.Size = Vector3.new(1, 0.4, 1)
  661. Chest4.CanCollide = false
  662. Chest4.BottomSurface = "Smooth"
  663. Chest4.TopSurface = "Smooth"
  664. Weld = Instance.new("Weld",torso)
  665. Weld.Part0 = torso
  666. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  667. Weld.Part1 = Chest4
  668. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  669.  
  670. Chest5 = Instance.new("Part", char)
  671. Chest5.BrickColor = BrickColor.new("Dark indigo")
  672. Chest5.Material = "Granite"
  673. Chest5.Size = Vector3.new(1, 0.4, 1)
  674. Chest5.CanCollide = false
  675. Chest5.BottomSurface = "Smooth"
  676. Chest5.TopSurface = "Smooth"
  677. Weld = Instance.new("Weld",torso)
  678. Weld.Part0 = torso
  679. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  680. Weld.Part1 = Chest5
  681. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  682.  
  683. Chest6 = Instance.new("Part", char)
  684. Chest6.BrickColor = BrickColor.new("Dark indigo")
  685. Chest6.Material = "Granite"
  686. Chest6.Size = Vector3.new(1, 0.4, 1)
  687. Chest6.CanCollide = false
  688. Chest6.BottomSurface = "Smooth"
  689. Chest6.TopSurface = "Smooth"
  690. Weld = Instance.new("Weld",torso)
  691. Weld.Part0 = torso
  692. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  693. Weld.Part1 = Chest6
  694. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  695.  
  696. Chest7 = Instance.new("Part", char)
  697. Chest7.BrickColor = BrickColor.new("Dark indigo")
  698. Chest7.Material = "Granite"
  699. Chest7.Size = Vector3.new(1, 0.4, 1)
  700. Chest7.CanCollide = false
  701. Chest7.BottomSurface = "Smooth"
  702. Chest7.TopSurface = "Smooth"
  703. Weld = Instance.new("Weld",torso)
  704. Weld.Part0 = torso
  705. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  706. Weld.Part1 = Chest7
  707. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  708.  
  709. Chest8 = Instance.new("Part", char)
  710. Chest8.BrickColor = BrickColor.new("Dark indigo")
  711. Chest8.Material = "Granite"
  712. Chest8.Size = Vector3.new(1, 0.4, 1)
  713. Chest8.CanCollide = false
  714. Chest8.BottomSurface = "Smooth"
  715. Chest8.TopSurface = "Smooth"
  716. Weld = Instance.new("Weld",torso)
  717. Weld.Part0 = torso
  718. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  719. Weld.Part1 = Chest8
  720. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  721.  
  722. Chest9 = Instance.new("Part", char)
  723. Chest9.BrickColor = BrickColor.new("Dark indigo")
  724. Chest9.Material = "Granite"
  725. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  726. Chest9.CanCollide = false
  727. Chest9.BottomSurface = "Smooth"
  728. Chest9.TopSurface = "Smooth"
  729. Weld = Instance.new("Weld",torso)
  730. Weld.Part0 = torso
  731. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  732. Weld.Part1 = Chest9
  733. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  734.  
  735. Chest10 = Instance.new("Part", char)
  736. Chest10.BrickColor = BrickColor.new("Dark indigo")
  737. Chest10.Material = "Granite"
  738. Chest10.Size = Vector3.new(1, 0.4, 1)
  739. Chest10.CanCollide = false
  740. Chest10.BottomSurface = "Smooth"
  741. Chest10.TopSurface = "Smooth"
  742. Mesh = Instance.new("SpecialMesh", Chest10)
  743. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  744. Weld = Instance.new("Weld",torso)
  745. Weld.Part0 = torso
  746. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  747. Weld.Part1 = Chest10
  748. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  749.  
  750. Chest11 = Instance.new("Part", char)
  751. Chest11.BrickColor = BrickColor.new("Dark indigo")
  752. Chest11.Material = "Granite"
  753. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  754. Chest11.CanCollide = false
  755. Chest11.BottomSurface = "Smooth"
  756. Chest11.TopSurface = "Smooth"
  757. Weld = Instance.new("Weld",torso)
  758. Weld.Part0 = torso
  759. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  760. Weld.Part1 = Chest11
  761. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  762.  
  763. Chest12 = Instance.new("Part", char)
  764. Chest12.BrickColor = BrickColor.new("Dark indigo")
  765. Chest12.Material = "Granite"
  766. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  767. Chest12.CanCollide = false
  768. Chest12.BottomSurface = "Smooth"
  769. Chest12.TopSurface = "Smooth"
  770. Weld = Instance.new("Weld",torso)
  771. Weld.Part0 = torso
  772. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  773. Weld.Part1 = Chest12
  774. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  775.  
  776. Chest13 = Instance.new("Part", char)
  777. Chest13.BrickColor = BrickColor.new("Dark indigo")
  778. Chest13.Material = "Granite"
  779. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  780. Chest13.CanCollide = false
  781. Chest13.BottomSurface = "Smooth"
  782. Chest13.TopSurface = "Smooth"
  783. Weld = Instance.new("Weld",torso)
  784. Weld.Part0 = torso
  785. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  786. Weld.Part1 = Chest13
  787. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  788.  
  789. Chest14 = Instance.new("Part", char)
  790. Chest14.BrickColor = BrickColor.new("Dark indigo")
  791. Chest14.Material = "Granite"
  792. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  793. Chest14.CanCollide = false
  794. Chest14.BottomSurface = "Smooth"
  795. Chest14.TopSurface = "Smooth"
  796. Weld = Instance.new("Weld",torso)
  797. Weld.Part0 = torso
  798. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  799. Weld.Part1 = Chest14
  800. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  801.  
  802. Chest15 = Instance.new("Part", char)
  803. Chest15.BrickColor = BrickColor.new("Dark indigo")
  804. Chest15.Material = "Granite"
  805. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  806. Chest15.CanCollide = false
  807. Chest15.BottomSurface = "Smooth"
  808. Chest15.TopSurface = "Smooth"
  809. Weld = Instance.new("Weld",torso)
  810. Weld.Part0 = torso
  811. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  812. Weld.Part1 = Chest15
  813. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  814.  
  815. Chest16 = Instance.new("Part", char)
  816. Chest16.BrickColor = BrickColor.new("Dark indigo")
  817. Chest16.Material = "Granite"
  818. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  819. Chest16.CanCollide = false
  820. Chest16.BottomSurface = "Smooth"
  821. Chest16.TopSurface = "Smooth"
  822. Weld = Instance.new("Weld",torso)
  823. Weld.Part0 = torso
  824. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  825. Weld.Part1 = Chest16
  826. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  827.  
  828. Chest17 = Instance.new("Part", char)
  829. Chest17.BrickColor = BrickColor.new("Dark indigo")
  830. Chest17.Material = "Granite"
  831. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  832. Chest17.CanCollide = false
  833. Chest17.BottomSurface = "Smooth"
  834. Chest17.TopSurface = "Smooth"
  835. Weld = Instance.new("Weld",torso)
  836. Weld.Part0 = torso
  837. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  838. Weld.Part1 = Chest17
  839. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  840.  
  841. Chest18 = Instance.new("Part", char)
  842. Chest18.BrickColor = BrickColor.new("Dark indigo")
  843. Chest18.Material = "Granite"
  844. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  845. Chest18.CanCollide = false
  846. Chest18.BottomSurface = "Smooth"
  847. Chest18.TopSurface = "Smooth"
  848. Weld = Instance.new("Weld",torso)
  849. Weld.Part0 = torso
  850. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  851. Weld.Part1 = Chest18
  852. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  853.  
  854. Chest19 = Instance.new("Part", char)
  855. Chest19.BrickColor = BrickColor.new("Dark indigo")
  856. Chest19.Material = "Granite"
  857. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  858. Chest19.CanCollide = false
  859. Chest19.BottomSurface = "Smooth"
  860. Chest19.TopSurface = "Smooth"
  861. Weld = Instance.new("Weld",torso)
  862. Weld.Part0 = torso
  863. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  864. Weld.Part1 = Chest19
  865. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  866.  
  867. Chest20 = Instance.new("Part", char)
  868. Chest20.BrickColor = BrickColor.new("Dark indigo")
  869. Chest20.Material = "Granite"
  870. Chest20.Size = Vector3.new(1, 0.4, 1)
  871. Chest20.CanCollide = false
  872. Chest20.BottomSurface = "Smooth"
  873. Chest20.TopSurface = "Smooth"
  874. Mesh = Instance.new("SpecialMesh",Chest20)
  875. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  876. Weld = Instance.new("Weld",torso)
  877. Weld.Part0 = torso
  878. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  879. Weld.Part1 = Chest20
  880. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  881.  
  882. Chest21 = Instance.new("Part", char)
  883. Chest21.BrickColor = BrickColor.new("Dark indigo")
  884. Chest21.Material = "Granite"
  885. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  886. Chest21.CanCollide = false
  887. Chest21.BottomSurface = "Smooth"
  888. Chest21.TopSurface = "Smooth"
  889. Weld = Instance.new("Weld",torso)
  890. Weld.Part0 = torso
  891. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  892. Weld.Part1 = Chest21
  893. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  894.  
  895. Chest22 = Instance.new("Part", char)
  896. Chest22.BrickColor = BrickColor.new("Dark indigo")
  897. Chest22.Material = "Granite"
  898. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  899. Chest22.CanCollide = false
  900. Chest22.BottomSurface = "Smooth"
  901. Chest22.TopSurface = "Smooth"
  902. Weld = Instance.new("Weld",torso)
  903. Weld.Part0 = torso
  904. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  905. Weld.Part1 = Chest22
  906. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  907.  
  908. Chest23 = Instance.new("Part", char)
  909. Chest23.BrickColor = BrickColor.new("Dark indigo")
  910. Chest23.Material = "Granite"
  911. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  912. Chest23.CanCollide = false
  913. Chest23.BottomSurface = "Smooth"
  914. Chest23.TopSurface = "Smooth"
  915. Weld = Instance.new("Weld",torso)
  916. Weld.Part0 = torso
  917. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  918. Weld.Part1 = Chest23
  919. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  920.  
  921. Chest24 = Instance.new("Part", char)
  922. Chest24.BrickColor = BrickColor.new("Dark indigo")
  923. Chest24.Material = "Granite"
  924. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  925. Chest24.CanCollide = false
  926. Chest24.BottomSurface = "Smooth"
  927. Chest24.TopSurface = "Smooth"
  928. Weld = Instance.new("Weld",torso)
  929. Weld.Part0 = torso
  930. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  931. Weld.Part1 = Chest24
  932. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  933.  
  934. p1 = Instance.new("Part",char)
  935. p1.BrickColor = BrickColor.new("Royal purple")
  936. p1.FormFactor = Enum.FormFactor.Custom
  937. p1.Size = Vector3.new(2, 2, 2)
  938. p1.CanCollide = false
  939. p1.Locked = true
  940. p1.BottomSurface = Enum.SurfaceType.Smooth
  941. p1.TopSurface = Enum.SurfaceType.Smooth
  942. SMesh = Instance.new("SpecialMesh", p1)
  943. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  944. SMesh.TextureId = ""
  945. SMesh.MeshType = Enum.MeshType.FileMesh
  946. SMesh.Name = "Mesh"
  947. SMesh.VertexColor = Vector3.new(0, 0, 0)
  948. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  949. w1 = Instance.new("Weld", hed)
  950. w1.Part0 = hed
  951. w1.C0 = CFrame.new(0,-1.5,0)
  952. w1.Part1 = p1
  953. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  954. p2 = Instance.new("Part",char)
  955. p2.BrickColor = BrickColor.new("Lime green")
  956. p2.FormFactor = Enum.FormFactor.Custom
  957. p2.Size = Vector3.new(1, 1, 1)
  958. p2.CanCollide = false
  959. p2.Locked = true
  960. p2.BottomSurface = Enum.SurfaceType.Smooth
  961. p2.TopSurface = Enum.SurfaceType.Smooth
  962. SMesh = Instance.new("SpecialMesh", p2)
  963. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  964. SMesh.TextureId = ""
  965. SMesh.MeshType = Enum.MeshType.FileMesh
  966. SMesh.Name = "Mesh"
  967. SMesh.VertexColor = Vector3.new(0, 0, 0)
  968. SMesh.Scale = Vector3.new(1, 0.9, 1)
  969. w1 = Instance.new("Weld", hed)
  970. w1.Part0 = hed
  971. w1.C0 = CFrame.new(0,-1.5,0)
  972. w1.Part1 = p2
  973. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  974. p3 = Instance.new("Part",char)
  975. p3.BrickColor = BrickColor.new("Royal purple")
  976. p3.FormFactor = Enum.FormFactor.Custom
  977. p3.Size = Vector3.new(1, 1, 1)
  978. p3.CanCollide = false
  979. p3.Locked = true
  980. p3.BottomSurface = Enum.SurfaceType.Smooth
  981. p3.TopSurface = Enum.SurfaceType.Smooth
  982. SMesh = Instance.new("SpecialMesh", p3)
  983. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  984. SMesh.TextureId = ""
  985. SMesh.MeshType = Enum.MeshType.FileMesh
  986. SMesh.Name = "Mesh"
  987. SMesh.VertexColor = Vector3.new(0, 0, 0)
  988. SMesh.Scale = Vector3.new(1, 1, 1)
  989. w1 = Instance.new("Weld", hed)
  990. w1.Part0 = hed
  991. w1.C0 = CFrame.new(0,-1.5,0)
  992. w1.Part1 = p3
  993. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  994. p4 = Instance.new("Part",char)
  995. p4.BrickColor = BrickColor.new("Lime green")
  996. p4.FormFactor = Enum.FormFactor.Custom
  997. p4.Size = Vector3.new(1, 1, 1)
  998. p4.CanCollide = false
  999. p4.Locked = true
  1000. p4.BottomSurface = Enum.SurfaceType.Smooth
  1001. p4.TopSurface = Enum.SurfaceType.Smooth
  1002. SMesh = Instance.new("SpecialMesh", p4)
  1003. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1004. SMesh.TextureId = ""
  1005. SMesh.MeshType = Enum.MeshType.FileMesh
  1006. SMesh.Name = "Mesh"
  1007. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1008. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1009. w1 = Instance.new("Weld", hed)
  1010. w1.Part0 = hed
  1011. w1.C0 = CFrame.new(0,-1.5,0)
  1012. w1.Part1 = p4
  1013. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1014. p5 = Instance.new("Part",char)
  1015. p5.BrickColor = BrickColor.new("Lime green")
  1016. p5.FormFactor = Enum.FormFactor.Custom
  1017. p5.Size = Vector3.new(1, 1, 1)
  1018. p5.CanCollide = false
  1019. p5.Locked = true
  1020. p5.BottomSurface = Enum.SurfaceType.Smooth
  1021. p5.TopSurface = Enum.SurfaceType.Smooth
  1022. SMesh = Instance.new("SpecialMesh", p5)
  1023. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1024. SMesh.TextureId = ""
  1025. SMesh.MeshType = Enum.MeshType.FileMesh
  1026. SMesh.Name = "Mesh"
  1027. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1028. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1029. w1 = Instance.new("Weld", hed)
  1030. w1.Part0 = hed
  1031. w1.C0 = CFrame.new(0,-1.5,0)
  1032. w1.Part1 = p5
  1033. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1034. p6 = Instance.new("Part",char)
  1035. p6.BrickColor = BrickColor.new("Lime green")
  1036. p6.FormFactor = Enum.FormFactor.Custom
  1037. p6.Size = Vector3.new(1, 1, 1)
  1038. p6.CanCollide = false
  1039. p6.Locked = true
  1040. p6.BottomSurface = Enum.SurfaceType.Smooth
  1041. p6.TopSurface = Enum.SurfaceType.Smooth
  1042. SMesh = Instance.new("SpecialMesh", p6)
  1043. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1044. SMesh.TextureId = ""
  1045. SMesh.MeshType = Enum.MeshType.FileMesh
  1046. SMesh.Name = "Mesh"
  1047. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1048. SMesh.Scale = Vector3.new(1, 1, 1)
  1049. w1 = Instance.new("Weld", hed)
  1050. w1.Part0 = hed
  1051. w1.C0 = CFrame.new(0,-1.5,0)
  1052. w1.Part1 = p6
  1053. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1054. p7 = Instance.new("Part",char)
  1055. p7.BrickColor = BrickColor.new("Lime green")
  1056. p7.FormFactor = Enum.FormFactor.Custom
  1057. p7.Size = Vector3.new(1, 1, 1)
  1058. p7.CanCollide = false
  1059. p7.Locked = true
  1060. p7.BottomSurface = Enum.SurfaceType.Smooth
  1061. p7.TopSurface = Enum.SurfaceType.Smooth
  1062. SMesh = Instance.new("SpecialMesh", p7)
  1063. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1064. SMesh.TextureId = ""
  1065. SMesh.MeshType = Enum.MeshType.FileMesh
  1066. SMesh.Name = "Mesh"
  1067. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1068. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1069. w1 = Instance.new("Weld", hed)
  1070. w1.Part0 = hed
  1071. w1.C0 = CFrame.new(0,-1.5,0)
  1072. w1.Part1 = p7
  1073. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1074. p8 = Instance.new("Part",char)
  1075. p8.BrickColor = BrickColor.new("Lime green")
  1076. p8.FormFactor = Enum.FormFactor.Custom
  1077. p8.Size = Vector3.new(1, 1, 1)
  1078. p8.CanCollide = false
  1079. p8.Locked = true
  1080. p8.BottomSurface = Enum.SurfaceType.Smooth
  1081. p8.TopSurface = Enum.SurfaceType.Smooth
  1082. SMesh = Instance.new("SpecialMesh", p8)
  1083. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1084. SMesh.TextureId = ""
  1085. SMesh.MeshType = Enum.MeshType.FileMesh
  1086. SMesh.Name = "Mesh"
  1087. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1088. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1089. w1 = Instance.new("Weld", hed)
  1090. w1.Part0 = hed
  1091. w1.C0 = CFrame.new(0,-1.5,0)
  1092. w1.Part1 = p8
  1093. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1094. p9 = Instance.new("Part",char)
  1095. p9.BrickColor = BrickColor.new("Lime green")
  1096. p9.FormFactor = Enum.FormFactor.Custom
  1097. p9.Size = Vector3.new(1, 1, 1)
  1098. p9.CanCollide = false
  1099. p9.Locked = true
  1100. p9.BottomSurface = Enum.SurfaceType.Smooth
  1101. p9.TopSurface = Enum.SurfaceType.Smooth
  1102. SMesh = Instance.new("SpecialMesh", p9)
  1103. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1104. SMesh.TextureId = ""
  1105. SMesh.MeshType = Enum.MeshType.FileMesh
  1106. SMesh.Name = "Mesh"
  1107. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1108. SMesh.Scale = Vector3.new(1, 1, 1)
  1109. w1 = Instance.new("Weld", hed)
  1110. w1.Part0 = hed
  1111. w1.C0 = CFrame.new(0,-1.5,0)
  1112. w1.Part1 = p9
  1113. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1114. p10 = Instance.new("Part",char)
  1115. p10.BrickColor = BrickColor.new("Lime green")
  1116. p10.FormFactor = Enum.FormFactor.Custom
  1117. p10.Size = Vector3.new(1, 1, 1)
  1118. p10.CanCollide = false
  1119. p10.Locked = true
  1120. p10.BottomSurface = Enum.SurfaceType.Smooth
  1121. p10.TopSurface = Enum.SurfaceType.Smooth
  1122. SMesh = Instance.new("SpecialMesh", p10)
  1123. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1124. SMesh.TextureId = ""
  1125. SMesh.MeshType = Enum.MeshType.FileMesh
  1126. SMesh.Name = "Mesh"
  1127. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1128. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1129. w1 = Instance.new("Weld", hed)
  1130. w1.Part0 = hed
  1131. w1.C0 = CFrame.new(0,-1.5,0)
  1132. w1.Part1 = p10
  1133. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1134. ----------------------------------------------------
  1135. GroundWave1 = function()
  1136. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1137. local Colors = {"Royal purple", "Royal purple"}
  1138. local wave = Instance.new("Part", torso)
  1139. wave.BrickColor = BrickColor.new('Royal purple')
  1140. wave.Anchored = true
  1141. wave.CanCollide = false
  1142. wave.Locked = true
  1143. wave.Size = Vector3.new(1, 1, 1)
  1144. wave.TopSurface = "Smooth"
  1145. wave.BottomSurface = "Smooth"
  1146. wave.Transparency = 0.35
  1147. wave.CFrame = HandCF
  1148. wm = Instance.new("SpecialMesh", wave)
  1149. wm.MeshId = "rbxassetid://3270017"
  1150. coroutine.wrap(function()
  1151. for i = 1, 30, 1 do
  1152. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1153. wave.Size = wm.Scale
  1154. wave.CFrame = HandCF
  1155. wave.Transparency = i/10
  1156. wait()
  1157. end
  1158. wait()
  1159. wave:Destroy()
  1160. end)()
  1161. end
  1162. ----------------------------------------------------
  1163. GroundWave = function()
  1164. if Transforming == true then
  1165. local wave = Instance.new("Part", torso)
  1166. wave.BrickColor = BrickColor.new("Royal purple")
  1167. wave.Anchored = true
  1168. wave.CanCollide = false
  1169. wave.Locked = true
  1170. wave.Size = Vector3.new(1, 1, 1)
  1171. wave.TopSurface = "Smooth"
  1172. wave.BottomSurface = "Smooth"
  1173. wave.Transparency = 0.35
  1174. wave.CFrame = fx.CFrame
  1175. wm = Instance.new("SpecialMesh", wave)
  1176. wm.MeshType = "Sphere"
  1177. wm.Scale = Vector3.new(1,1,1)
  1178. coroutine.wrap(function()
  1179. for i = 1, 18, 1 do
  1180. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1181. --wave.Size = wm.Scale
  1182. wave.CFrame = fx.CFrame
  1183. wave.Transparency = i/14
  1184. wait()
  1185. end
  1186. wait()
  1187. wave:Destroy()
  1188. end)()
  1189. elseif Transforming == false then
  1190. wait()
  1191. end
  1192. end
  1193.  
  1194. for i = 1, 100 do rs:wait()
  1195. fx.CFrame = torso.CFrame
  1196. end
  1197.  
  1198. spawn(function()
  1199. while wait(1) do
  1200. GroundWave()
  1201. end
  1202. end)
  1203.  
  1204. wait(4)
  1205.  
  1206. Transforming = false
  1207.  
  1208. for i = 1, 20 do rs:wait()
  1209. fx.Transparency = fx.Transparency + (1/20)
  1210. fx.CFrame = torso.CFrame
  1211. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1212. rs:wait()
  1213. end
  1214.  
  1215. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1216. local wave = Instance.new("Part", torso)
  1217. wave.BrickColor = BrickColor.new("Royal purple")
  1218. wave.Anchored = true
  1219. wave.CanCollide = false
  1220. wave.Locked = true
  1221. wave.Size = Vector3.new(1, 1, 1)
  1222. wave.TopSurface = "Smooth"
  1223. wave.BottomSurface = "Smooth"
  1224. wave.Transparency = 0.35
  1225. wave.CFrame = HandCF
  1226. wm = Instance.new("SpecialMesh", wave)
  1227. wm.MeshId = "rbxassetid://3270017"
  1228. coroutine.wrap(function()
  1229. for i = 1, 14, 1 do
  1230. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1231. wave.Size = wm.Scale
  1232. wave.CFrame = HandCF
  1233. wave.Transparency = i/14
  1234. wait()
  1235. end
  1236. wait()
  1237. wave:Destroy()
  1238. end)()
  1239. hum.WalkSpeed = 50
  1240. ----------------------------------------------------
  1241. Blast = function()
  1242. local Colors = {"Royal purple", "Royal purple"}
  1243. local wave = Instance.new("Part", torso)
  1244. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1245. wave.Anchored = true
  1246. wave.CanCollide = false
  1247. wave.Locked = true
  1248. wave.Size = Vector3.new(1, 1, 1)
  1249. wave.TopSurface = "Smooth"
  1250. wave.BottomSurface = "Smooth"
  1251. wave.Transparency = 0.35
  1252. wave.CFrame = rarm.CFrame
  1253. wm = Instance.new("SpecialMesh", wave)
  1254. wm.MeshType = "Sphere"
  1255. wm.Scale = Vector3.new(1,1,1)
  1256. z = Instance.new("Sound",wave)
  1257. z.SoundId = "rbxassetid://237035051"
  1258. z.Volume = 1
  1259. z.Pitch = .9
  1260. z:Play()
  1261. coroutine.wrap(function()
  1262. for i = 1, 30, 1 do
  1263. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1264. --wave.Size = wm.Scale
  1265. wave.CFrame = rarm.CFrame
  1266. wave.Transparency = (1/14)
  1267. rs:wait()
  1268. end
  1269. rs:wait()
  1270. wave:Destroy()
  1271. z:Destroy()
  1272. end)()
  1273. end
  1274. ----------------------------------------------------
  1275. rarm.Touched:connect(function(ht)
  1276. hit = ht.Parent
  1277. if ht and hit:IsA("Model") then
  1278. if hit:FindFirstChild("Humanoid") then
  1279. if hit.Name ~= p.Name then
  1280. if Debounces.RPunch == true and Debounces.RPunched == false then
  1281. Debounces.RPunched = true
  1282. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1283. if Debounces.ks==true then
  1284. z = Instance.new("Sound",hed)
  1285. z.SoundId = "rbxassetid://169380525"
  1286. z.Pitch = ptz[math.random(1,#ptz)]
  1287. z.Volume = 1
  1288. z:Play()
  1289. end
  1290. wait(.2)
  1291. Debounces.RPunched = false
  1292. end
  1293. end
  1294. end
  1295. elseif ht and hit:IsA("Hat") then
  1296. if hit.Parent.Name ~= p.Name then
  1297. if hit.Parent:FindFirstChild("Humanoid") then
  1298. if Debounces.RPunch == true and Debounces.RPunched == false then
  1299. Debounces.RPunched = true
  1300. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1301. if Debounces.ks==true then
  1302. z = Instance.new("Sound",hed)
  1303. z.SoundId = "rbxassetid://169380525"
  1304. z.Pitch = ptz[math.random(1,#ptz)]
  1305. z.Volume = 1
  1306. z:Play()
  1307. end
  1308. wait(.2)
  1309. Debounces.RPunched = false
  1310. end
  1311. end
  1312. end
  1313. end
  1314. end)
  1315. rarm.Touched:connect(function(ht)
  1316. hit = ht.Parent
  1317. if ht and hit:IsA("Model") then
  1318. if hit:FindFirstChild("Humanoid") then
  1319. if hit.Name ~= p.Name then
  1320. if Debounces.RPunch == true and Debounces.RPunched == false then
  1321. Debounces.RPunched = true
  1322. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1323. if Debounces.ks==true then
  1324. z = Instance.new("Sound",hed)
  1325. z.SoundId = "rbxassetid://169380525"
  1326. z.Pitch = ptz[math.random(1,#ptz)]
  1327. z.Volume = 1
  1328. z:Play()
  1329. end
  1330. wait(.2)
  1331. Debounces.RPunched = false
  1332. end
  1333. end
  1334. end
  1335. elseif ht and hit:IsA("Hat") then
  1336. if hit.Parent.Name ~= p.Name then
  1337. if hit.Parent:FindFirstChild("Humanoid") then
  1338. if Debounces.RPunch == true and Debounces.RPunched == false then
  1339. Debounces.RPunched = true
  1340. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1341. if Debounces.ks==true then
  1342. z = Instance.new("Sound",hed)
  1343. z.SoundId = "rbxassetid://169380525"
  1344. z.Pitch = ptz[math.random(1,#ptz)]
  1345. z.Volume = 1
  1346. z:Play()
  1347. end
  1348. wait(.2)
  1349. Debounces.RPunched = false
  1350. end
  1351. end
  1352. end
  1353. end
  1354. end)
  1355. larm.Touched:connect(function(ht)
  1356. hit = ht.Parent
  1357. if ht and hit:IsA("Model") then
  1358. if hit:FindFirstChild("Humanoid") then
  1359. if hit.Name ~= p.Name then
  1360. if Debounces.LPunch == true and Debounces.LPunched == false then
  1361. Debounces.LPunched = true
  1362. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1363. if Debounces.ks2==true then
  1364. z = Instance.new("Sound",hed)
  1365. z.SoundId = "rbxassetid://169380525"
  1366. z.Pitch = ptz[math.random(1,#ptz)]
  1367. z.Volume = 1
  1368. z:Play()
  1369. end
  1370. wait(.2)
  1371. Debounces.LPunched = false
  1372. end
  1373. end
  1374. end
  1375. elseif ht and hit:IsA("Hat") then
  1376. if hit.Parent.Name ~= p.Name then
  1377. if hit.Parent:FindFirstChild("Humanoid") then
  1378. if Debounces.LPunch == true and Debounces.LPunched == false then
  1379. Debounces.LPunched = true
  1380. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1381. if Debounces.ks2==true then
  1382. z = Instance.new("Sound",hed)
  1383. z.SoundId = "rbxassetid://169380525"
  1384. z.Pitch = ptz[math.random(1,#ptz)]
  1385. z.Volume = 1
  1386. z:Play()
  1387. end
  1388. wait(.2)
  1389. Debounces.LPunched = false
  1390. end
  1391. end
  1392. end
  1393. end
  1394. end)
  1395. larm.Touched:connect(function(ht)
  1396. hit = ht.Parent
  1397. if ht and hit:IsA("Model") then
  1398. if hit:FindFirstChild("Humanoid") then
  1399. if hit.Name ~= p.Name then
  1400. if Debounces.LPunch == true and Debounces.LPunched == false then
  1401. Debounces.LPunched = true
  1402. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1403. if Debounces.ks2==true then
  1404. z = Instance.new("Sound",hed)
  1405. z.SoundId = "rbxassetid://169380525"
  1406. z.Pitch = ptz[math.random(1,#ptz)]
  1407. z.Volume = 1
  1408. z:Play()
  1409. end
  1410. wait(.2)
  1411. Debounces.LPunched = false
  1412. end
  1413. end
  1414. end
  1415. elseif ht and hit:IsA("Hat") then
  1416. if hit.Parent.Name ~= p.Name then
  1417. if hit.Parent:FindFirstChild("Humanoid") then
  1418. if Debounces.LPunch == true and Debounces.LPunched == false then
  1419. Debounces.LPunched = true
  1420. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1421. if Debounces.ks2==true then
  1422. z = Instance.new("Sound",hed)
  1423. z.SoundId = "rbxassetid://169380525"
  1424. z.Pitch = ptz[math.random(1,#ptz)]
  1425. z.Volume = 1
  1426. z:Play()
  1427. end
  1428. wait(.2)
  1429. Debounces.LPunched = false
  1430. end
  1431. end
  1432. end
  1433. end
  1434. end)
  1435.  
  1436. ----------------------------------------------------
  1437. mod4 = Instance.new("Model",char)
  1438.  
  1439. ptez = {0.7, 0.8, 0.9, 1}
  1440.  
  1441. function FindNearestTorso(Position,Distance,SinglePlayer)
  1442. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1443. local List = {}
  1444. for i,v in pairs(workspace:GetChildren())do
  1445. if v:IsA("Model")then
  1446. if v:findFirstChild("Torso")then
  1447. if v ~= char then
  1448. if(v.Torso.Position -Position).magnitude <= Distance then
  1449. table.insert(List,v)
  1450. end
  1451. end
  1452. end
  1453. end
  1454. end
  1455. return List
  1456. end
  1457.  
  1458. function Punch()
  1459. part=Instance.new('Part',mod4)
  1460. part.Anchored=true
  1461. part.CanCollide=false
  1462. part.FormFactor='Custom'
  1463. part.Size=Vector3.new(.2,.2,.2)
  1464. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1465. part.Transparency=.7
  1466. part.BrickColor=BrickColor.new('Royal purple')
  1467. mesh=Instance.new('SpecialMesh',part)
  1468. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1469. mesh.Scale=Vector3.new(3,3,3)
  1470. part2=Instance.new('Part',mod4)
  1471. part2.Anchored=true
  1472. part2.CanCollide=false
  1473. part2.FormFactor='Custom'
  1474. part2.Size=Vector3.new(.2,.2,.2)
  1475. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1476. part2.Transparency=.7
  1477. part2.BrickColor=BrickColor.new('Royal purple')
  1478. mesh2=Instance.new('SpecialMesh',part2)
  1479. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1480. mesh2.Scale=Vector3.new(3,1.5,3)
  1481. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1482. if v:FindFirstChild('Humanoid') then
  1483. v.Humanoid:TakeDamage(math.huge)
  1484. end
  1485. end
  1486. coroutine.resume(coroutine.create(function()
  1487. for i=0,0.62,0.4 do
  1488. wait()
  1489. part.CFrame=part.CFrame
  1490. part.Transparency=i
  1491. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1492. part2.CFrame=part2.CFrame
  1493. part2.Transparency=i
  1494. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1495. end
  1496. part.Parent=nil
  1497. part2.Parent=nil
  1498. end))
  1499. end
  1500. ----------------------------------------------------
  1501. rarm.Touched:connect(function(ht)
  1502. hit = ht.Parent
  1503. if ht and hit:IsA("Model") then
  1504. if hit:FindFirstChild("Humanoid") then
  1505. if hit.Name ~= p.Name then
  1506. if Debounces.RPunch == true and Debounces.RPunched == false then
  1507. Debounces.RPunched = true
  1508. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1509. if Debounces.ks==true then
  1510. z = Instance.new("Sound",hed)
  1511. z.SoundId = "rbxassetid://169380525"
  1512. z.Pitch = ptz[math.random(1,#ptz)]
  1513. z.Volume = 1
  1514. z:Play()
  1515. end
  1516. wait(.2)
  1517. Debounces.RPunched = false
  1518. end
  1519. end
  1520. end
  1521. elseif ht and hit:IsA("Hat") then
  1522. if hit.Parent.Name ~= p.Name then
  1523. if hit.Parent:FindFirstChild("Humanoid") then
  1524. if Debounces.RPunch == true and Debounces.RPunched == false then
  1525. Debounces.RPunched = true
  1526. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1527. if Debounces.ks==true then
  1528. z = Instance.new("Sound",hed)
  1529. z.SoundId = "rbxassetid://169380525"
  1530. z.Pitch = ptz[math.random(1,#ptz)]
  1531. z.Volume = 1
  1532. z:Play()
  1533. end
  1534. wait(.2)
  1535. Debounces.RPunched = false
  1536. end
  1537. end
  1538. end
  1539. end
  1540. end)
  1541. larm.Touched:connect(function(ht)
  1542. hit = ht.Parent
  1543. if ht and hit:IsA("Model") then
  1544. if hit:FindFirstChild("Humanoid") then
  1545. if hit.Name ~= p.Name then
  1546. if Debounces.LPunch == true and Debounces.LPunched == false then
  1547. Debounces.LPunched = true
  1548. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1549. if Debounces.ks2==true then
  1550. z = Instance.new("Sound",hed)
  1551. z.SoundId = "rbxassetid://169380525"
  1552. z.Pitch = ptz[math.random(1,#ptz)]
  1553. z.Volume = 1
  1554. z:Play()
  1555. end
  1556. wait(.2)
  1557. Debounces.LPunched = false
  1558. end
  1559. end
  1560. end
  1561. elseif ht and hit:IsA("Hat") then
  1562. if hit.Parent.Name ~= p.Name then
  1563. if hit.Parent:FindFirstChild("Humanoid") then
  1564. if Debounces.LPunch == true and Debounces.LPunched == false then
  1565. Debounces.LPunched = true
  1566. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1567. if Debounces.ks2==true then
  1568. z = Instance.new("Sound",hed)
  1569. z.SoundId = "rbxassetid://169380525"
  1570. z.Pitch = ptz[math.random(1,#ptz)]
  1571. z.Volume = 1
  1572. z:Play()
  1573. end
  1574. wait(.2)
  1575. Debounces.LPunched = false
  1576. end
  1577. end
  1578. end
  1579. end
  1580. end)
  1581. ----------------------------------------------------
  1582. local player = game.Players.LocalPlayer
  1583. local pchar = player.Character
  1584. local mouse = player:GetMouse()
  1585. local cam = workspace.CurrentCamera
  1586.  
  1587. local rad = math.rad
  1588.  
  1589. local keysDown = {}
  1590. local flySpeed = 0
  1591. local MAX_FLY_SPEED = 200
  1592.  
  1593. local canFly = false
  1594. local flyToggled = false
  1595.  
  1596. local forward, side = 0, 0
  1597. local lastForward, lastSide = 0, 0
  1598.  
  1599. local floatBP = Instance.new("BodyPosition")
  1600. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1601. local flyBV = Instance.new("BodyVelocity")
  1602. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1603. local turnBG = Instance.new("BodyGyro")
  1604. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1605.  
  1606. mouse.KeyDown:connect(function(key)
  1607. keysDown[key] = true
  1608.  
  1609. if key == "f" then
  1610. flyToggled = not flyToggled
  1611.  
  1612. if not flyToggled then
  1613. stanceToggle = "Normal"
  1614. floatBP.Parent = nil
  1615. flyBV.Parent = nil
  1616. turnBG.Parent = nil
  1617. root.Velocity = Vector3.new()
  1618. pchar.Humanoid.PlatformStand = false
  1619. end
  1620. end
  1621.  
  1622. end)
  1623. mouse.KeyUp:connect(function(key)
  1624. keysDown[key] = nil
  1625. end)
  1626.  
  1627. local function updateFly()
  1628.  
  1629. if not flyToggled then return end
  1630.  
  1631. lastForward = forward
  1632. lastSide = side
  1633.  
  1634. forward = 0
  1635. side = 0
  1636.  
  1637. if keysDown.w then
  1638. forward = forward + 1
  1639. end
  1640. if keysDown.s then
  1641. forward = forward - 1
  1642. end
  1643. if keysDown.a then
  1644. side = side - 1
  1645. end
  1646. if keysDown.d then
  1647. side = side + 1
  1648. end
  1649.  
  1650. canFly = (forward ~= 0 or side ~= 0)
  1651.  
  1652. if canFly then
  1653. stanceToggle = "Floating"
  1654. turnBG.Parent = root
  1655. floatBP.Parent = nil
  1656. flyBV.Parent = root
  1657.  
  1658. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1659. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1660. else
  1661. floatBP.position = root.Position
  1662. floatBP.Parent = root
  1663.  
  1664. flySpeed = flySpeed - 1
  1665. if flySpeed < 0 then flySpeed = 0 end
  1666. end
  1667.  
  1668. local camCF = cam.CoordinateFrame
  1669. local in_forward = canFly and forward or lastForward
  1670. local in_side = canFly and side or lastSide
  1671.  
  1672. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1673. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1674.  
  1675. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1676. 0)
  1677. end
  1678.  
  1679. game:service'RunService'.RenderStepped:connect(function()
  1680. if flyToggled then
  1681. pchar.Humanoid.PlatformStand = true
  1682. end
  1683. updateFly()
  1684. end)
  1685. -------------------------------
  1686. mouse.KeyDown:connect(function(key)
  1687. if key == "q" then
  1688. if Debounces.CanAttack == true then
  1689. Debounces.CanAttack = false
  1690. Debounces.NoIdl = true
  1691. Debounces.on = true
  1692. function FindNearestTorso(Position,Distance,SinglePlayer)
  1693. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1694. local List = {}
  1695. for i,v in pairs(workspace:GetChildren())do
  1696. if v:IsA("Model")then
  1697. if v:findFirstChild("Torso")then
  1698. if v ~= char then
  1699. if(v.Torso.Position -Position).magnitude <= Distance then
  1700. table.insert(List,v)
  1701. end
  1702. end
  1703. end
  1704. end
  1705. end
  1706. return List
  1707. end
  1708. z = Instance.new("Sound",hed)
  1709. z.SoundId = "rbxassetid://232213955"
  1710. z.Pitch = 1
  1711. z.Volume = 1
  1712. wait(0.2)
  1713. z:Play()
  1714. sp = Instance.new("Part",rarm)
  1715. sp.Anchored = true
  1716. sp.CanCollide = false
  1717. sp.Locked = true
  1718. sp.Transparency = 0
  1719. sp.Material = "Neon"
  1720. sp.Size = Vector3.new(1,1,1)
  1721. sp.TopSurface = "SmoothNoOutlines"
  1722. sp.BottomSurface = "SmoothNoOutlines"
  1723. sp.BrickColor = BrickColor.new("Dark indigo")
  1724. spm = Instance.new("SpecialMesh",sp)
  1725. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1726. spm.Scale = Vector3.new(21,21,21)
  1727. sp2 = Instance.new("Part", rarm)
  1728. sp2.Name = "Energy"
  1729. sp2.BrickColor = BrickColor.new("Dark indigo")
  1730. sp2.Size = Vector3.new(1, 1, 1)
  1731. sp2.Shape = "Ball"
  1732. sp2.CanCollide = false
  1733. sp2.Anchored = true
  1734. sp2.Locked = true
  1735. sp2.TopSurface = 0
  1736. sp2.BottomSurface = 0
  1737. sp2.Transparency = 1
  1738. spm2 = Instance.new("SpecialMesh",sp2)
  1739. spm2.MeshId = "rbxassetid://9982590"
  1740. spm2.Scale = Vector3.new(2,2,2)
  1741. for i = 1, 20 do
  1742. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1743. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1750. if Debounces.on == false then break end
  1751. rs:wait()
  1752. end
  1753. for i = 1, 100, 20 do rs:wait()
  1754. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1755. end
  1756. for i = 1, 20 do
  1757. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1764. if Debounces.on == false then break end
  1765. rs:wait()
  1766. end
  1767. sp.Transparency = 1
  1768. for i = 1, 20 do
  1769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1775. if Debounces.on == false then break end
  1776. rs:wait()
  1777. end
  1778. wait(1)
  1779. sp.Transparency = 0
  1780. sp2.Transparency = 0.84
  1781. for i = 1, 20 do
  1782. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1783. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1784. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1791. if Debounces.on == false then break end
  1792. rs:wait()
  1793. end
  1794. for i = 1, 2880, 50 do
  1795. rs:wait()
  1796. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1797. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1798. rs:wait()
  1799. end
  1800. sp:Destroy()
  1801. sp2:Destroy()
  1802. local X = Instance.new("Part",char)
  1803. local O = Instance.new("ObjectValue",X)
  1804. O.Name = "creator"
  1805. X.Locked = true
  1806. X.Name = "Shell"
  1807. X.Anchored = false
  1808. X.CanCollide = false
  1809. X.Transparency = 0
  1810. X.Reflectance = 0
  1811. X.BottomSurface = 0
  1812. X.TopSurface = 0
  1813. X.Shape = 0
  1814. local V = Instance.new("ObjectValue",X)
  1815. V.Value = char
  1816. V.Name = "creator"
  1817. X.BrickColor = BrickColor.new("Royal purple")
  1818. X.Size = Vector3.new(2,2,2)
  1819. X.Material = "Neon"
  1820. local Z = Instance.new("SpecialMesh",X)
  1821. Z.MeshType = "Sphere"
  1822. Z.Scale = Vector3.new(0.5,0.5,1)
  1823. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1824. local bv = Instance.new("BodyVelocity",X)
  1825. bv.maxForce = Vector3.new(99999,99999,99999)
  1826. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1827. bv.velocity = X.CFrame.lookVector*65
  1828.  
  1829. Explode = X.Touched:connect(function(hit)
  1830. if hit ~= char and hit.Name ~= "Shell" then
  1831. local cf = X.CFrame
  1832. bv:Destroy()
  1833. X.Anchored = true
  1834. Z:Remove()
  1835. Explode:disconnect()
  1836. X.Size = Vector3.new(3,3,3)
  1837. X.Touched:connect(function(hit) end)
  1838. X.CanCollide = false
  1839. local part3 = Instance.new("Part", rarm)
  1840. part3.Anchored=true
  1841. part3.CanCollide=false
  1842. part3.Locked = true
  1843. part3.TopSurface = "SmoothNoOutlines"
  1844. part3.BottomSurface = "SmoothNoOutlines"
  1845. part3.FormFactor='Custom'
  1846. part3.Size=Vector3.new(1,1, 1)
  1847. part3.CFrame=X.CFrame
  1848. part3.Transparency=0
  1849. part3.BrickColor=BrickColor.new("Dark indigo")
  1850. local mesh3 = Instance.new("SpecialMesh",part3)
  1851. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1852. mesh3.Scale = Vector3.new(1,1,1)
  1853. --debris:AddItem(X,8)
  1854. local part4 = Instance.new("Part", rarm)
  1855. part4.Material = "Neon"
  1856. part4.Anchored=true
  1857. part4.CanCollide=false
  1858. part4.Locked = true
  1859. part4.TopSurface = "SmoothNoOutlines"
  1860. part4.BottomSurface = "SmoothNoOutlines"
  1861. part4.FormFactor='Custom'
  1862. part4.Size=Vector3.new(1,1, 1)
  1863. part4.CFrame=X.CFrame
  1864. part4.Transparency=0
  1865. part4.BrickColor=BrickColor.new("Dark indigo")
  1866. local mesh4 = Instance.new("SpecialMesh",part4)
  1867. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1868. mesh4.Scale = Vector3.new(.5,.5,.5)
  1869. local part7 = Instance.new("Part", rarm)
  1870. part7.Material = "Neon"
  1871. part7.Anchored=true
  1872. part7.CanCollide=false
  1873. part7.Locked = true
  1874. part7.TopSurface = "SmoothNoOutlines"
  1875. part7.BottomSurface = "SmoothNoOutlines"
  1876. part7.FormFactor='Custom'
  1877. part7.Size=Vector3.new(1,1, 1)
  1878. part7.CFrame=X.CFrame
  1879. part7.Transparency=0
  1880. part7.BrickColor=BrickColor.new("Dark indigo")
  1881. local mesh7 = Instance.new("SpecialMesh",part7)
  1882. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1883. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1884. --[[X.Touched:connect(function(ht)
  1885. hit = ht.Parent
  1886. if ht and hit:IsA("Model") then
  1887. if hit:FindFirstChild("Humanoid") then
  1888. if hit.Name ~= p.Name then
  1889. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1890. wait(.3)
  1891. end
  1892. end
  1893. elseif ht and hit:IsA("Hat") then
  1894. if hit.Parent.Name ~= p.Name then
  1895. if hit.Parent:FindFirstChild("Humanoid") then
  1896. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1897. wait(.3)
  1898. end
  1899. end
  1900. end
  1901. end)
  1902. part3.Touched:connect(function(ht)
  1903. hit = ht.Parent
  1904. if ht and hit:IsA("Model") then
  1905. if hit:FindFirstChild("Humanoid") then
  1906. if hit.Name ~= p.Name then
  1907. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1908. wait(.3)
  1909. end
  1910. end
  1911. elseif ht and hit:IsA("Hat") then
  1912. if hit.Parent.Name ~= p.Name then
  1913. if hit.Parent:FindFirstChild("Humanoid") then
  1914. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1915. wait(.3)
  1916. end
  1917. end
  1918. end
  1919. end)]]--
  1920. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1921. if v:FindFirstChild('Humanoid') then
  1922. v.Humanoid:TakeDamage(math.huge)
  1923. v.Humanoid.PlatformStand = true
  1924. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1925. end
  1926. end
  1927.  
  1928. local acos = math.acos
  1929. local sqrt = math.sqrt
  1930. local Vec3 = Vector3.new
  1931. local fromAxisAngle = CFrame.fromAxisAngle
  1932.  
  1933. local function toAxisAngle(CFr)
  1934. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1935. local Angle = math.acos((R00+R11+R22-1)/2)
  1936. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1937. A = A == 0 and 0.00001 or A
  1938. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1939. B = B == 0 and 0.00001 or B
  1940. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1941. C = C == 0 and 0.00001 or C
  1942. local x = (R21-R12)/sqrt(A)
  1943. local y = (R02-R20)/sqrt(B)
  1944. local z = (R10-R01)/sqrt(C)
  1945. return Vec3(x,y,z),Angle
  1946. end
  1947.  
  1948. function ApplyTrig(Num,Func)
  1949. local Min,Max = Func(0),Func(1)
  1950. local i = Func(Num)
  1951. return (i-Min)/(Max-Min)
  1952. end
  1953.  
  1954. function LerpCFrame(CFrame1,CFrame2,Num)
  1955. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1956. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1957. end
  1958.  
  1959. function Crater(Torso,Radius)
  1960. Spawn(function()
  1961. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1962. local Ignore = {}
  1963. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1964. if v.Character ~= nil then
  1965. Ignore[#Ignore+1] = v.Character
  1966. end
  1967. end
  1968. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1969. if Hit == nil then return end
  1970. local Parts = {}
  1971. for i = 1,360,10 do
  1972. local P = Instance.new("Part",Torso.Parent)
  1973. P.Anchored = true
  1974. P.FormFactor = "Custom"
  1975. P.BrickColor = Hit.BrickColor
  1976. P.Material = Hit.Material
  1977. P.TopSurface = "Smooth"
  1978. P.BottomSurface = "Smooth"
  1979. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1980. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1981. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1982. if math.random(0,5) == 0 then -- rubble
  1983. local P = Instance.new("Part",Torso.Parent)
  1984. P.Anchored = true
  1985. P.FormFactor = "Custom"
  1986. P.BrickColor = Hit.BrickColor
  1987. P.Material = Hit.Material
  1988. P.TopSurface = "Smooth"
  1989. P.BottomSurface = "Smooth"
  1990. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1991. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1992. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1993. end
  1994. end
  1995. for i = 0,1,0.05 do
  1996. for i2,v in pairs(Parts) do
  1997. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1998. end
  1999. wait(0.02)
  2000. end
  2001. for i,v in pairs(Parts) do
  2002. if v[1].Size.X > 2.1 then
  2003. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2004. end
  2005. v[1].Anchored = false
  2006. end
  2007. for i = 0,1,0.05 do
  2008. for i2,v in pairs(Parts) do
  2009. v[1].Transparency = i
  2010. if i == 1 then
  2011. v[1]:Destroy()
  2012. elseif i >= 0.25 then
  2013. v[1].CanCollide = false
  2014. end
  2015. end
  2016. wait(0.02)
  2017. end
  2018. Parts = nil
  2019. end)
  2020. end
  2021.  
  2022. ROW = function(out, trans, s, wt, t, ang, plus)
  2023. for i = 1, 360, 360/t do
  2024. local c = Instance.new("Part", game.Workspace)
  2025. c.FormFactor = 3
  2026. c.TopSurface = 0
  2027. c.BottomSurface = 0
  2028. c.Size = s
  2029. c.Anchored = true
  2030. c.CanCollide = wt
  2031. c.Material=workspace.Base.Material
  2032. c.Transparency = trans
  2033. c.BrickColor = workspace.Base.BrickColor
  2034. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2035. c.Locked=true
  2036. game.Debris:AddItem(c,15)
  2037. end
  2038. end
  2039.  
  2040. Part = function(x,y,z,color,tr,cc,an,parent)
  2041. local p = Instance.new('Part',parent or Weapon)
  2042. p.formFactor = 'Custom'
  2043. p.Size = Vector3.new(x,y,z)
  2044. p.BrickColor = BrickColor.new(color)
  2045. p.CanCollide = cc
  2046. p.Transparency = tr
  2047. p.Anchored = an
  2048. p.TopSurface,p.BottomSurface = 0,0
  2049. p.Locked=true
  2050. p:BreakJoints()
  2051. return p end
  2052.  
  2053. Mesh = function(par,num,x,y,z)
  2054. local msh = _
  2055. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2056. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2057. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2058. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2059. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2060. end msh.Scale = Vector3.new(x,y,z)
  2061. return msh end
  2062.  
  2063. function explosion(col1,col2,cfr,sz,rng,dmg)
  2064. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2065. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2066. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2067. v1,v2,v3=sz.x,sz.y,sz.z
  2068. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2069. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2070. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2071. a.CFrame=cfr
  2072. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2073. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2074.  
  2075. Spawn(function()
  2076. while wait() do
  2077. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2078. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2079. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2080. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2081. a.Transparency=a.Transparency+0.05
  2082. a2.Transparency=a2.Transparency+0.05
  2083. a3.Transparency=a3.Transparency+0.05
  2084. end
  2085. end)
  2086. end
  2087.  
  2088. Crater(X,20)
  2089. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2090. z = Instance.new("Sound",X)
  2091. z.SoundId = "rbxassetid://231917744"
  2092. z.Pitch = .5
  2093. z.Volume = 10
  2094. z1 = Instance.new("Sound",X)
  2095. z1.SoundId = "rbxassetid://231917744"
  2096. z1.Pitch = .5
  2097. z1.Volume = 10
  2098. z2 = Instance.new("Sound",X)
  2099. z2.SoundId = "rbxassetid://231917744"
  2100. z2.Pitch = .5
  2101. z2.Volume = 10
  2102. z3 = Instance.new("Sound",X)
  2103. z3.SoundId = "rbxassetid://245537790"
  2104. z3.Pitch = .7
  2105. z3.Volume = 1
  2106. z4 = Instance.new("Sound",X)
  2107. z4.SoundId = "rbxassetid://245537790"
  2108. z4.Pitch = .7
  2109. z4.Volume = 1
  2110. wait(0.1)
  2111. z:Play()
  2112. z1:Play()
  2113. z2:Play()
  2114. z3:Play()
  2115. z4:Play()
  2116.  
  2117. local part=Instance.new('Part',rarm)
  2118. part.Anchored=true
  2119. part.CanCollide=false
  2120. part.Locked = true
  2121. part.FormFactor='Custom'
  2122. part.Size=Vector3.new(1,1,1)
  2123. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2124. part.Transparency=0
  2125. part.BrickColor=BrickColor.new('Dark indigo')
  2126. local mesh=Instance.new('SpecialMesh',part)
  2127. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2128. mesh.Scale=Vector3.new(2,2,2)
  2129. local part2=part:clone()
  2130. part2.Parent = rarm
  2131. part2.BrickColor=BrickColor.new("Dark indigo")
  2132. local part5=part:clone()
  2133. part5.Parent = rarm
  2134. part5.BrickColor=BrickColor.new("Dark indigo")
  2135. local part6=part:clone()
  2136. part6.Parent = rarm
  2137. part6.BrickColor=BrickColor.new("Dark indigo")
  2138. local mesh2=mesh:clone()
  2139. mesh2.Parent=part2
  2140. mesh2.Scale=Vector3.new(3, 3, 3)
  2141. local mesh5=mesh:clone()
  2142. mesh5.Parent=part5
  2143. mesh5.Scale=Vector3.new(3, 3, 3)
  2144. local mesh6=mesh:clone()
  2145. mesh6.Parent=part6
  2146. mesh6.Scale=Vector3.new(3, 3, 3)
  2147. local blast = Instance.new("Part", rarm)
  2148. blast.BrickColor = BrickColor.new("Dark indigo")
  2149. blast.Anchored = true
  2150. blast.CanCollide = false
  2151. blast.Locked = true
  2152. blast.Size = Vector3.new(1, 1, 1)
  2153. blast.TopSurface = "Smooth"
  2154. blast.BottomSurface = "Smooth"
  2155. blast.Transparency = 0
  2156. blast.CFrame = HandCF
  2157. local bm = Instance.new("SpecialMesh", blast)
  2158. bm.Scale = Vector3.new(5,1,5)
  2159. bm.MeshId = "rbxassetid://156292343"
  2160. local blast2 = Instance.new("Part", rarm)
  2161. blast2.BrickColor = BrickColor.new("Dark indigo")
  2162. blast2.Anchored = true
  2163. blast2.CanCollide = false
  2164. blast2.Locked = true
  2165. blast2.Size = Vector3.new(1, 1, 1)
  2166. blast2.TopSurface = "Smooth"
  2167. blast2.BottomSurface = "Smooth"
  2168. blast2.Transparency = 0
  2169. blast2.CFrame = HandCF
  2170. local bm2 = Instance.new("SpecialMesh", blast2)
  2171. bm2.Scale = Vector3.new(3,1,3)
  2172. bm2.MeshId = "rbxassetid://156292343"
  2173. local blast3 = Instance.new("Part", rarm)
  2174. blast3.BrickColor = BrickColor.new("Royal purple")
  2175. blast3.Anchored = true
  2176. blast3.CanCollide = false
  2177. blast3.Locked = true
  2178. blast3.Size = Vector3.new(1, 1, 1)
  2179. blast3.TopSurface = "Smooth"
  2180. blast3.BottomSurface = "Smooth"
  2181. blast3.Transparency = 0
  2182. blast3.CFrame = HandCF
  2183. local bm3 = Instance.new("SpecialMesh", blast3)
  2184. bm3.Scale = Vector3.new(3,1,3)
  2185. bm3.MeshId = "rbxassetid://3270017"
  2186. for i = 1,120 do rs:wait()
  2187. X.Transparency = X.Transparency + (1/120)
  2188. part.Transparency = part.Transparency + (1/120)
  2189. part2.Transparency = part2.Transparency + (1/120)
  2190. part3.Transparency = part3.Transparency + (1/120)
  2191. part4.Transparency = part4.Transparency + (1/120)
  2192. part5.Transparency = part5.Transparency + (1/120)
  2193. part6.Transparency = part6.Transparency + (1/120)
  2194. part7.Transparency = part7.Transparency + (1/120)
  2195. blast.Transparency = blast.Transparency + (1/120)
  2196. blast2.Transparency = blast2.Transparency + (1/120)
  2197. blast3.Transparency = blast3.Transparency + (1/120)
  2198. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2199. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2200. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2201. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2202. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2203. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2204. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2205. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2206. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2207. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2208. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2209. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2210. X.CFrame = cf
  2211. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2212. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2213. part3.CFrame=X.CFrame
  2214. part4.CFrame=X.CFrame
  2215. part7.CFrame=X.CFrame
  2216. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2217. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2218. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2219. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2220. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2221. rs:wait()
  2222. end
  2223. X:Destroy()
  2224. part:Destroy()
  2225. part2:Destroy()
  2226. part3:Destroy()
  2227. part4:Destroy()
  2228. part5:Destroy()
  2229. part6:Destroy()
  2230. blast:Destroy()
  2231. blast2:Destroy()
  2232. blast3:Destroy()
  2233. z:Destroy()
  2234. z1:Destroy()
  2235. z2:Destroy()
  2236. z3:Destroy()
  2237. z4:Destroy()
  2238. end
  2239. end)
  2240. for i = 1, 20 do
  2241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2247. if Debounces.on == false then break end
  2248. rs:wait()
  2249. end
  2250. if Debounces.CanAttack == false then
  2251. Debounces.CanAttack = true
  2252. Debounces.NoIdl = false
  2253. Debounces.on = false
  2254. end
  2255. end
  2256. end
  2257. end)
  2258. ----------------------------------------------------
  2259. mouse.KeyDown:connect(function(key)
  2260. if key == "e" then
  2261. if Debounces.CanAttack == true then
  2262. Debounces.CanAttack = false
  2263. Debounces.on = true
  2264. Debounces.NoIdl = true
  2265. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2266. z = Instance.new("Sound", rarm)
  2267. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2268. z.Volume = 5
  2269. z.Looped = false
  2270. z:Play()
  2271. Debounces.RPunch = true
  2272. Debounces.LPunch = true
  2273. Debounces.ks = true
  2274. Debounces.ks2 = true
  2275. for i = 1, 3 do
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2282. if Debounces.on == false then break end
  2283. wait()
  2284. end
  2285. z2 = Instance.new("Sound", larm)
  2286. z2.SoundId = "http://www.roblox.com/asset/?id="
  2287. z2.Volume = .6
  2288. z2.Pitch = pt[math.random(1,#pt)]
  2289. z2.Looped = false
  2290. z2:Play()
  2291. for i = 1, 3 do
  2292. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2298. if Debounces.on == false then break end
  2299. wait()
  2300. end
  2301. z3 = Instance.new("Sound", rarm)
  2302. z3.SoundId = "http://www.roblox.com/asset/?id="
  2303. z3.Volume = 0.6
  2304. z3.Pitch = pt[math.random(1,#pt)]
  2305. z3.Looped = false
  2306. z3:Play()
  2307. for i = 1, 3 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2314. if Debounces.on == false then break end
  2315. wait()
  2316. end
  2317. z4 = Instance.new("Sound", larm)
  2318. z4.SoundId = "http://www.roblox.com/asset/?id="
  2319. z4.Volume = .6
  2320. z4.Pitch = pt[math.random(1,#pt)]
  2321. z4.Looped = false
  2322. z4:Play()
  2323. for i = 1, 3 do
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2330. if Debounces.on == false then break end
  2331. wait()
  2332. end
  2333. z5 = Instance.new("Sound", rarm)
  2334. z5.SoundId = "http://www.roblox.com/asset/?id="
  2335. z5.Volume = .6
  2336. z5.Pitch = pt[math.random(1,#pt)]
  2337. z5.Looped = false
  2338. z5:Play()
  2339. for i = 1, 3 do
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2346. if Debounces.on == false then break end
  2347. wait()
  2348. end
  2349. z6 = Instance.new("Sound", larm)
  2350. z6.SoundId = "http://www.roblox.com/asset/?id="
  2351. z6.Volume = .6
  2352. z6.Pitch = pt[math.random(1,#pt)]
  2353. z6.Looped = false
  2354. z6:Play()
  2355. for i = 1, 3 do
  2356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2362. if Debounces.on == false then break end
  2363. wait()
  2364. end
  2365. z7 = Instance.new("Sound", rarm)
  2366. z7.SoundId = "http://www.roblox.com/asset/?id="
  2367. z7.Volume = .6
  2368. z7.Pitch = pt[math.random(1,#pt)]
  2369. z7.Looped = false
  2370. z7:Play()
  2371. for i = 1, 3 do
  2372. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2378. if Debounces.on == false then break end
  2379. wait()
  2380. end
  2381. z8 = Instance.new("Sound", larm)
  2382. z8.SoundId = "http://www.roblox.com/asset/?id="
  2383. z8.Volume = .6
  2384. z8.Pitch = pt[math.random(1,#pt)]
  2385. z8.Looped = false
  2386. z8:Play()
  2387. for i = 1, 3 do
  2388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2394. if Debounces.on == false then break end
  2395. wait()
  2396. end
  2397. z9 = Instance.new("Sound", rarm)
  2398. z9.SoundId = "http://www.roblox.com/asset/?id="
  2399. z9.Volume = 0.6
  2400. z9.Pitch = pt[math.random(1,#pt)]
  2401. z9.Looped = false
  2402. z9:Play()
  2403. for i = 1, 3 do
  2404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2410. if Debounces.on == false then break end
  2411. wait()
  2412. end
  2413. z10 = Instance.new("Sound", larm)
  2414. z10.SoundId = "http://www.roblox.com/asset/?id="
  2415. z10.Volume = .6
  2416. z10.Pitch = pt[math.random(1,#pt)]
  2417. z10.Looped = false
  2418. z10:Play()
  2419. for i = 1, 3 do
  2420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2426. if Debounces.on == false then break end
  2427. wait()
  2428. end
  2429. z11 = Instance.new("Sound", rarm)
  2430. z11.SoundId = "http://www.roblox.com/asset/?id="
  2431. z11.Volume = .6
  2432. z11.Pitch = pt[math.random(1,#pt)]
  2433. z11.Looped = false
  2434. z11:Play()
  2435. for i = 1, 3 do
  2436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2442. if Debounces.on == false then break end
  2443. wait()
  2444. end
  2445. z12 = Instance.new("Sound", larm)
  2446. z12.SoundId = "http://www.roblox.com/asset/?id="
  2447. z12.Volume = .6
  2448. z12.Pitch = pt[math.random(1,#pt)]
  2449. z12.Looped = false
  2450. z12:Play()
  2451. for i = 1, 3 do
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2458. if Debounces.on == false then break end
  2459. wait()
  2460. end
  2461. z13 = Instance.new("Sound", rarm)
  2462. z13.SoundId = "http://www.roblox.com/asset/?id="
  2463. z13.Volume = 0.6
  2464. z13.Pitch = pt[math.random(1,#pt)]
  2465. z13.Looped = false
  2466. z13:Play()
  2467. for i = 1, 3 do
  2468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2474. if Debounces.on == false then break end
  2475. wait()
  2476. end
  2477. z14 = Instance.new("Sound", larm)
  2478. z14.SoundId = "http://www.roblox.com/asset/?id="
  2479. z14.Volume = .6
  2480. z14.Pitch = pt[math.random(1,#pt)]
  2481. z14.Looped = false
  2482. z14:Play()
  2483. for i = 1, 3 do
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2490. if Debounces.on == false then break end
  2491. wait()
  2492. end
  2493. z15 = Instance.new("Sound", rarm)
  2494. z15.SoundId = "http://www.roblox.com/asset/?id="
  2495. z15.Volume = .6
  2496. z15.Pitch = pt[math.random(1,#pt)]
  2497. z15.Looped = false
  2498. z15:Play()
  2499. for i = 1, 3 do
  2500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2506. if Debounces.on == false then break end
  2507. wait()
  2508. end
  2509. z16 = Instance.new("Sound", larm)
  2510. z16.SoundId = "http://www.roblox.com/asset/?id="
  2511. z16.Volume = .6
  2512. z16.Pitch = pt[math.random(1,#pt)]
  2513. z16.Looped = false
  2514. z16:Play()
  2515. for i = 1, 3 do
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525. z17 = Instance.new("Sound", rarm)
  2526. z17.SoundId = "http://www.roblox.com/asset/?id="
  2527. z17.Volume = .6
  2528. z17.Pitch = pt[math.random(1,#pt)]
  2529. z17.Looped = false
  2530. z17:Play()
  2531. for i = 1, 3 do
  2532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2538. if Debounces.on == false then break end
  2539. wait()
  2540. end
  2541. z18 = Instance.new("Sound", larm)
  2542. z18.SoundId = "http://www.roblox.com/asset/?id="
  2543. z18.Volume = .6
  2544. z18.Pitch = pt[math.random(1,#pt)]
  2545. z18.Looped = false
  2546. z18:Play()
  2547. for i = 1, 3 do
  2548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2554. if Debounces.on == false then break end
  2555. wait()
  2556. end
  2557. z19 = Instance.new("Sound", rarm)
  2558. z19.SoundId = "http://www.roblox.com/asset/?id="
  2559. z19.Volume = 0.6
  2560. z19.Pitch = pt[math.random(1,#pt)]
  2561. z19.Looped = false
  2562. z19:Play()
  2563. for i = 1, 3 do
  2564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2570. if Debounces.on == false then break end
  2571. wait()
  2572. end
  2573. z20 = Instance.new("Sound", larm)
  2574. z20.SoundId = "http://www.roblox.com/asset/?id="
  2575. z20.Volume = .6
  2576. z20.Pitch = pt[math.random(1,#pt)]
  2577. z20.Looped = false
  2578. z20:Play()
  2579. for i = 1, 3 do
  2580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2586. if Debounces.on == false then break end
  2587. wait()
  2588. end
  2589. z20 = Instance.new("Sound", larm)
  2590. z20.SoundId = "http://www.roblox.com/asset/?id="
  2591. z20.Volume = .6
  2592. z20.Pitch = pt[math.random(1,#pt)]
  2593. z20.Looped = false
  2594. z20:Play()
  2595. for i = 1, 3 do
  2596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2602. if Debounces.on == false then break end
  2603. wait()
  2604. end
  2605. z20 = Instance.new("Sound", larm)
  2606. z20.SoundId = "http://www.roblox.com/asset/?id="
  2607. z20.Volume = .6
  2608. z20.Pitch = pt[math.random(1,#pt)]
  2609. z20.Looped = false
  2610. z20:Play()
  2611. for i = 1, 3 do
  2612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2618. if Debounces.on == false then break end
  2619. wait()
  2620. end
  2621. z20 = Instance.new("Sound", larm)
  2622. z20.SoundId = "http://www.roblox.com/asset/?id="
  2623. z20.Volume = .6
  2624. z20.Pitch = pt[math.random(1,#pt)]
  2625. z20.Looped = false
  2626. z20:Play()
  2627. for i = 1, 3 do
  2628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2634. if Debounces.on == false then break end
  2635. wait()
  2636. end
  2637. z20 = Instance.new("Sound", larm)
  2638. z20.SoundId = "http://www.roblox.com/asset/?id="
  2639. z20.Volume = .6
  2640. z20.Pitch = pt[math.random(1,#pt)]
  2641. z20.Looped = false
  2642. z20:Play()
  2643. for i = 1, 3 do
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2650. if Debounces.on == false then break end
  2651. wait()
  2652. end
  2653. z20 = Instance.new("Sound", larm)
  2654. z20.SoundId = "http://www.roblox.com/asset/?id="
  2655. z20.Volume = .6
  2656. z20.Pitch = pt[math.random(1,#pt)]
  2657. z20.Looped = false
  2658. z20:Play()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. z20 = Instance.new("Sound", larm)
  2670. z20.SoundId = "http://www.roblox.com/asset/?id="
  2671. z20.Volume = .6
  2672. z20.Pitch = pt[math.random(1,#pt)]
  2673. z20.Looped = false
  2674. z20:Play()
  2675. for i = 1, 3 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2682. if Debounces.on == false then break end
  2683. wait()
  2684. end
  2685. z20 = Instance.new("Sound", larm)
  2686. z20.SoundId = "http://www.roblox.com/asset/?id="
  2687. z20.Volume = .6
  2688. z20.Pitch = pt[math.random(1,#pt)]
  2689. z20.Looped = false
  2690. z20:Play()
  2691. for i = 1, 3 do
  2692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2698. if Debounces.on == false then break end
  2699. wait()
  2700. end
  2701. z:Destroy()
  2702. z2:Destroy()
  2703. z3:Destroy()
  2704. z4:Destroy()
  2705. z5:Destroy()
  2706. z6:Destroy()
  2707. z7:Destroy()
  2708. z8:Destroy()
  2709. z9:Destroy()
  2710. z10:Destroy()
  2711. z11:Destroy()
  2712. z12:Destroy()
  2713. z13:Destroy()
  2714. z14:Destroy()
  2715. z15:Destroy()
  2716. z16:Destroy()
  2717. z17:Destroy()
  2718. z18:Destroy()
  2719. z19:Destroy()
  2720. z20:Destroy()
  2721. Debounces.LPunch = false
  2722. Debounces.RPunch = false
  2723. Debounces.ks = false
  2724. Debounces.ks2 = false
  2725. if Debounces.CanAttack == false then
  2726. Debounces.CanAttack = true
  2727. Debounces.on = false
  2728. Debounces.NoIdl = false
  2729. end
  2730. end
  2731. end
  2732. end)
  2733. -------------------------------
  2734. mouse.KeyDown:connect(function(key)
  2735. if key == "t" then
  2736. if Debounces.CanAttack == true then
  2737. Debounces.CanAttack = false
  2738. Debounces.NoIdl = true
  2739. Debounces.on = true
  2740. Debounces.ks = true
  2741. kik = rleg.Touched:connect(function(ht)
  2742. hit = ht.Parent
  2743. if ht and hit:IsA("Model") then
  2744. if hit:FindFirstChild("Humanoid") then
  2745. if hit.Name ~= p.Name then
  2746. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2747. Debounces.Slashed = true]]--
  2748. if Debounces.ks==true then
  2749. z = Instance.new("Sound",hed)
  2750. z.SoundId = "rbxassetid://169380525"
  2751. z.Volume = 1
  2752. z:Play()
  2753. Debounces.ks=false
  2754. end
  2755. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2756. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2757. --Debounces.Slashed = false
  2758. --end
  2759. end
  2760. end
  2761. elseif ht and hit:IsA("Hat") then
  2762. if hit.Parent.Name ~= p.Name then
  2763. if hit.Parent:FindFirstChild("Humanoid") then
  2764. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2765. Debounces.Slashed = true]]--
  2766. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2767. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2768. --Debounces.Slashed = false
  2769. --end
  2770. end
  2771. end
  2772. end
  2773. end)
  2774. for i = 1,20 do
  2775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2781. if Debounces.on == false then break end
  2782. rs:wait()
  2783. end
  2784. kik:disconnect()
  2785. if Debounces.CanAttack == false then
  2786. Debounces.CanAttack = true
  2787. Debounces.NoIdl = false
  2788. Debounces.on = false
  2789. end
  2790. end
  2791. end
  2792. end)
  2793. ----------------------------------------------------
  2794. mouse.KeyDown:connect(function(key)
  2795. if key == "y" then
  2796. if Debounces.CanAttack == true then
  2797. Debounces.CanAttack = false
  2798. Debounces.on = true
  2799. Debounces.NoIdl = true
  2800. for i = 1, 15 do
  2801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2807. if Debounces.on == false then break end
  2808. rs:wait(2.7)
  2809. end
  2810. x = Instance.new("Sound",char)
  2811. x.SoundId = "rbxassetid://345052019"
  2812. x.Pitch = 0.8
  2813. x.Volume = 1
  2814. x:Play()
  2815. wait(1.5)
  2816. Debounces.on = false
  2817. Debounces.Here = false
  2818. shot = shot + 1
  2819. local rng = Instance.new("Part", larm)
  2820. rng.Anchored = true
  2821. rng.BrickColor = BrickColor.new("Royal purple")
  2822. rng.CanCollide = false
  2823. rng.FormFactor = 3
  2824. rng.Name = "Ring"
  2825. rng.Size = Vector3.new(1, 1, 1)
  2826. rng.Transparency = 0.35
  2827. rng.TopSurface = 0
  2828. rng.BottomSurface = 0
  2829. rng2 = rng:clone()
  2830. rng3 = rng2:clone()
  2831. rng4 = rng2:clone()
  2832. local rngm = Instance.new("SpecialMesh", rng)
  2833. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2834. rngm.Scale = Vector3.new(10, 10, 1)
  2835. rngm2 = rngm:clone()
  2836. rngm2.Scale = Vector3.new(6, 6, 4)
  2837. rngm3=rngm2:clone()
  2838. rngm3.Parent = rng3
  2839. rngm3.Scale = Vector3.new(9, 9, 2)
  2840. rngm4 = rngm2:clone()
  2841. rngm4.Parent = rng4
  2842. rngm4.Scale = Vector3.new(7, 7, 2)
  2843. local bem = Instance.new("Part", larm)
  2844. bem.Anchored = true
  2845. bem.BrickColor = BrickColor.new("Royal purple")
  2846. bem.CanCollide = false
  2847. bem.FormFactor = 3
  2848. bem.Name = "Beam" .. shot
  2849. bem.Size = Vector3.new(1, 1, 1)
  2850. bem.Transparency = 0.35
  2851. bem.TopSurface = 0
  2852. bem.BottomSurface = 0
  2853. local bemm = Instance.new("SpecialMesh", bem)
  2854. bemm.MeshType = 4
  2855. bemm.Scale = Vector3.new(1, 10, 10)
  2856. local out = Instance.new("Part", larm)
  2857. out.Anchored = true
  2858. out.BrickColor = BrickColor.new("Royal purple")
  2859. out.CanCollide = false
  2860. out.FormFactor = 3
  2861. out.Name = "Out"
  2862. out.Size = Vector3.new(4, 4, 4)
  2863. out.Transparency = 0.35
  2864. out.TopSurface = 0
  2865. out.BottomSurface = 0
  2866. local outm = Instance.new("SpecialMesh", out)
  2867. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2868. outm.Scale = Vector3.new(10, 10, 10)
  2869. local bnd = Instance.new("Part", larm)
  2870. bnd.Anchored = true
  2871. bnd.BrickColor = BrickColor.new("Royal purple")
  2872. bnd.CanCollide = false
  2873. bnd.FormFactor = 3
  2874. bnd.Name = "Bend"
  2875. bnd.Size = Vector3.new(1, 1, 1)
  2876. bnd.Transparency = 1
  2877. bnd.TopSurface = 0
  2878. bnd.BottomSurface = 0
  2879. local bndm = Instance.new("SpecialMesh", bnd)
  2880. bndm.MeshType = 3
  2881. bndm.Scale = Vector3.new(8, 8, 8)
  2882. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2883. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2884. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2885. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2886. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2887. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2888. Debounces.Shewt = true
  2889. coroutine.wrap(function()
  2890. for i = 1, 20, 0.2 do
  2891. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2892. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2893. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2894. rng.Transparency = i/30
  2895. rng3.Transparency = 1/34
  2896. rng4.Transparency = i/36
  2897. wait()
  2898. end
  2899. wait()
  2900. rng:Destroy()
  2901. end)()
  2902. if Debounces.Shewt == true then
  2903. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2904. hit = ht.Parent
  2905. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2906. if HasntTouched(hit.Name) == true and deb == false then
  2907. deb = true
  2908. coroutine.wrap(function()
  2909. hit:FindFirstChild("Humanoid").PlatformStand = true
  2910. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2911. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2912. end)()
  2913. table.insert(Touche, hit.Name)
  2914. deb = false
  2915. end
  2916. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2917. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2918. deb = true
  2919. coroutine.wrap(function()
  2920. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2921. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2922. wait(1)
  2923. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2924. end)()
  2925. table.insert(Touche, hit.Parent.Name)
  2926. deb = false
  2927. for i, v in pairs(Touche) do
  2928. print(v)
  2929. end
  2930. end
  2931. end
  2932. end)
  2933. end
  2934. for i = 0, 260, 8 do
  2935. bem.Size = Vector3.new(i, 10, 10)
  2936. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2937. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2938. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2939. bnd.Size = Vector3.new(1,1,1)
  2940. bndm.Scale = Vector3.new(8,8,8)
  2941. if i % 10 == 0 then
  2942. local newRng = rng2:Clone()
  2943. newRng.Parent = larm
  2944. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2945. local newRngm = rngm2:clone()
  2946. newRngm.Parent=newRng
  2947. coroutine.wrap(function()
  2948. for i = 1, 10, 0.2 do
  2949. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2950. newRng.Transparency = i/10
  2951. wait()
  2952. end
  2953. wait()
  2954. newRng:Destroy()
  2955. end)()
  2956. end
  2957. wait()
  2958. end
  2959. wait()
  2960. Debounces.Shewt = false
  2961. bem:Destroy()
  2962. out:Destroy()
  2963. bnd:Destroy()
  2964. Debounces.Ready = false
  2965. for i, v in pairs(Touche) do
  2966. table.remove(Touche, i)
  2967. end
  2968. wait()
  2969. table.insert(Touche, char.Name)
  2970. Debounces.NoIdl = false
  2971. if Debounces.CanAttack == false then
  2972. Debounces.CanAttack = true
  2973. end
  2974. end
  2975. end
  2976. end)
  2977. ----------------------------------------------------
  2978. Charging = false
  2979. mouse.KeyDown:connect(function(key)
  2980. if key == "r" then
  2981. if Charging == false then
  2982. Charging = true
  2983. if Debounces.CanAttack == true then
  2984. Debounces.CanAttack = false
  2985. Debounces.NoIdl = true
  2986. Debounces.on = true
  2987. for i = 1,20 do
  2988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2994. if Debounces.on == false then break end
  2995. rs:wait()
  2996. end
  2997. --[[for i = 1,20 do
  2998. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3003. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3004. if Debounces.on == false then break end
  3005. rs:wait()
  3006. end]]--
  3007. pt=Instance.new('Part',torso)
  3008. pt.Anchored=true
  3009. pt.CanCollide=false
  3010. pt.Locked = true
  3011. pt.FormFactor='Custom'
  3012. pt.Size=Vector3.new(1,1,1)
  3013. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3014. pt.Transparency=.6
  3015. pt.BrickColor=BrickColor.new('Dark indigo')
  3016. msh=Instance.new('SpecialMesh',pt)
  3017. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3018. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3019. pt2=pt:clone()
  3020. pt2.Parent = torso
  3021. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3022. pt2.BrickColor=BrickColor.new("Dark indigo")
  3023. msh2=msh:clone()
  3024. msh2.Parent=pt2
  3025. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3026.  
  3027. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3028.  
  3029. bl = Instance.new("Part", char)
  3030. bl.Locked = true
  3031. bl.Name = "Shell"
  3032. bl.BrickColor = BrickColor.new("Dark indigo")
  3033. bl.Anchored = true
  3034. bl.CanCollide = false
  3035. bl.Transparency = 0
  3036. bl.Reflectance = 0
  3037. bl.BottomSurface = 0
  3038. bl.TopSurface = 0
  3039. bl.Shape = 0
  3040. blm = Instance.new("SpecialMesh",bl)
  3041. blm.MeshType = "Sphere"
  3042. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3043. blm.MeshId = "rbxassetid://9982590"
  3044.  
  3045. coroutine.resume(coroutine.create(function()
  3046. for i=1, math.huge, 4 do
  3047. if Charging == true then
  3048. rs:wait()
  3049. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3050. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3051. bl.Transparency = bl.Transparency + 0.1
  3052. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3053. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3054. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3055. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3056. elseif Charging == false then break
  3057. end
  3058. end
  3059. end))
  3060.  
  3061. repeat
  3062. local p = Instance.new('Part',torso)
  3063. p.formFactor = 'Custom'
  3064. p.Size = Vector3.new(1,1,1)
  3065. p.BrickColor = BrickColor.new('Royal purple')
  3066. p.CanCollide = false
  3067. p.Transparency = 0
  3068. p.Anchored = true
  3069. p.Locked=true
  3070. s = math.random(1,40)/10
  3071. local m = Instance.new("BlockMesh",p)
  3072. m.Scale = Vector3.new(s,s,s)
  3073. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3074. --[[coroutine.wrap(function()
  3075. wait(2)
  3076. while Charging == true do
  3077. wait(2)
  3078. GroundWave1()
  3079. wait(2)
  3080. end
  3081. end)()]]--
  3082. Spawn(function()
  3083. while rs:wait() do
  3084. if Charging == true then
  3085. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3086. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3087. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3088. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3089. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3090. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3091. elseif Charging == false then break
  3092. end
  3093. end
  3094. end)
  3095. Spawn(function()
  3096. while rs:wait() do
  3097. if p.Transparency >= 1 then p:Destroy() break end
  3098. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3099. p.Transparency = p.Transparency+0.01
  3100. end
  3101. end)
  3102. wait(.3)
  3103. until Charging == false
  3104. end
  3105. end
  3106. end
  3107. end)
  3108. ----------------------------------------------------
  3109. mouse.KeyUp:connect(function(key)
  3110. if key == "r" then
  3111. if Charging == true then
  3112. Charging = false
  3113. pt:Destroy()
  3114. pt2:Destroy()
  3115. bl:Destroy()
  3116. if Debounces.CanAttack == false then
  3117. Debounces.CanAttack = true
  3118. Debounces.NoIdl = false
  3119. Debounces.on = false
  3120. end
  3121. end
  3122. end
  3123. end)
  3124. ----------------------------------------------------
  3125. mouse.KeyDown:connect(function(key)
  3126. if key == "g" then
  3127. if Debounces.CanAttack == true then
  3128. Debounces.CanAttack = false
  3129. Debounces.NoIdl = true
  3130. Debounces.on = true
  3131. local shell = Instance.new("Part",torso)
  3132. shell.BrickColor = BrickColor.new("Royal purple")
  3133. shell.Anchored = true
  3134. shell.CanCollide = false
  3135. shell.Locked = true
  3136. shell.TopSurface = "SmoothNoOutlines"
  3137. shell.BottomSurface = "SmoothNoOutlines"
  3138. shell.Size = Vector3.new(1,1,1)
  3139. shellm = Instance.new("SpecialMesh",shell)
  3140. shellm.MeshType = "Sphere"
  3141. shellm.Scale = Vector3.new(1,1,1)
  3142. local shell2 = Instance.new("Part",torso)
  3143. shell2.BrickColor = BrickColor.new("Royal purple")
  3144. shell2.Anchored = true
  3145. shell2.CanCollide = false
  3146. shell2.Locked = true
  3147. shell2.TopSurface = "SmoothNoOutlines"
  3148. shell2.BottomSurface = "SmoothNoOutlines"
  3149. shell2.Size = Vector3.new(1,1,1)
  3150. shellm2 = Instance.new("SpecialMesh",shell2)
  3151. shellm2.MeshType = "Sphere"
  3152. shellm2.Scale = Vector3.new(1,1,1)
  3153.  
  3154. function FindNearestTorso(Position,Distance,SinglePlayer)
  3155. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3156. local List = {}
  3157. for i,v in pairs(workspace:GetChildren())do
  3158. if v:IsA("Model")then
  3159. if v:findFirstChild("Torso")then
  3160. if v ~= char then
  3161. if(v.Torso.Position -Position).magnitude <= Distance then
  3162. table.insert(List,v)
  3163. end
  3164. end
  3165. end
  3166. end
  3167. end
  3168. return List
  3169. end
  3170.  
  3171. Shell = function()
  3172. local X = Instance.new("Part",char)
  3173. local O = Instance.new("ObjectValue",X)
  3174. O.Name = "creator"
  3175. X.Locked = true
  3176. X.Name = "Shell"
  3177. X.Anchored = false
  3178. X.CanCollide = false
  3179. X.Transparency = 0
  3180. X.Reflectance = 0
  3181. X.BottomSurface = 0
  3182. X.TopSurface = 0
  3183. X.Shape = 0
  3184. local V = Instance.new("ObjectValue",X)
  3185. V.Value = char
  3186. V.Name = "creator"
  3187. X.BrickColor = BrickColor.new("Royal purple")
  3188. X.Size = Vector3.new(1,1,1)
  3189. --X.Material = "Neon"
  3190. local Z = Instance.new("SpecialMesh",X)
  3191. Z.MeshType = "Sphere"
  3192. Z.Scale = Vector3.new(1,1,1)
  3193. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3194. local bv = Instance.new("BodyVelocity",X)
  3195. bv.maxForce = Vector3.new(99999,99999,99999)
  3196. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3197. bv.velocity = root.CFrame.lookVector*65
  3198. Explode = X.Touched:connect(function(hit)
  3199. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3200. local cf = X.CFrame
  3201. bv:Destroy()
  3202. X.Anchored = true
  3203. Z:Remove()
  3204. Explode:disconnect()
  3205. X.Size = Vector3.new(3,3,3)
  3206. X.Touched:connect(function(hit) end)
  3207. X.CanCollide = false
  3208. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3209. if v:FindFirstChild('Humanoid') then
  3210. v.Humanoid:TakeDamage(math.huge)
  3211. end
  3212. end
  3213. for i = 1, (40) do rs:wait()
  3214. X.Transparency = X.Transparency + (1/40)
  3215. X.Size = X.Size + Vector3.new(1,1,1)
  3216. X.CFrame = cf
  3217. end
  3218. X:Destroy()
  3219. end
  3220. end)
  3221. end
  3222. Shell()
  3223. for i = 1, 10 do
  3224. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3225. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3232. if Debounces.on == false then break end
  3233. rs:wait()
  3234. end
  3235. Shell()
  3236. shell.Transparency = 1
  3237. for i = 1, 10 do
  3238. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3239. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3241. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3245. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3246. if Debounces.on == false then break end
  3247. rs:wait()
  3248. end
  3249. Shell()
  3250. shell.Transparency = 0
  3251. shell2.Transparency = 1
  3252. for i = 1, 10 do
  3253. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3254. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3261. if Debounces.on == false then break end
  3262. rs:wait()
  3263. end
  3264. Shell()
  3265. shell2.Transparency = 0
  3266. shell.Transparency = 1
  3267. for i = 1, 10 do
  3268. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3269. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3270. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3275. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3276. if Debounces.on == false then break end
  3277. rs:wait()
  3278. end
  3279. Shell()
  3280. shell.Transparency = 0
  3281. shell2.Transparency = 1
  3282. for i = 1, 10 do
  3283. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3284. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3291. if Debounces.on == false then break end
  3292. rs:wait()
  3293. end
  3294. Shell()
  3295. shell2.Transparency = 0
  3296. shell.Transparency = 1
  3297. for i = 1, 10 do
  3298. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3299. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3306. if Debounces.on == false then break end
  3307. rs:wait()
  3308. end
  3309. Shell()
  3310. shell.Transparency = 0
  3311. shell2.Transparency = 1
  3312. for i = 1, 10 do
  3313. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3314. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3315. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3318. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3319. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3320. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3321. if Debounces.on == false then break end
  3322. rs:wait()
  3323. end
  3324. Shell()
  3325. shell2.Transparency = 0
  3326. shell.Transparency = 1
  3327. for i = 1, 10 do
  3328. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3329. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3336. if Debounces.on == false then break end
  3337. rs:wait()
  3338. end
  3339. Shell()
  3340. shell.Transparency = 0
  3341. shell2.Transparency = 1
  3342. for i = 1, 10 do
  3343. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3344. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3351. if Debounces.on == false then break end
  3352. rs:wait()
  3353. end
  3354. Shell()
  3355. shell2.Transparency = 0
  3356. shell.Transparency = 1
  3357. for i = 1, 10 do
  3358. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3359. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3366. if Debounces.on == false then break end
  3367. rs:wait()
  3368. end
  3369. Shell()
  3370. shell.Transparency = 0
  3371. shell2.Transparency = 1
  3372. for i = 1, 10 do
  3373. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3374. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3381. if Debounces.on == false then break end
  3382. rs:wait()
  3383. end
  3384. Shell()
  3385. shell2.Transparency = 0
  3386. shell.Transparency = 1
  3387. for i = 1, 10 do
  3388. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3389. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3396. if Debounces.on == false then break end
  3397. rs:wait()
  3398. end
  3399. Shell()
  3400. shell.Transparency = 0
  3401. shell2.Transparency = 1
  3402. for i = 1, 10 do
  3403. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3404. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3411. if Debounces.on == false then break end
  3412. rs:wait()
  3413. end
  3414. shell.Transparency = 1
  3415. if Debounces.CanAttack == false then
  3416. Debounces.CanAttack = true
  3417. Debounces.NoIdl = false
  3418. Debounces.on = false
  3419. end
  3420. end
  3421. end
  3422. end)
  3423. ----------------------------------------------------
  3424. Search = false
  3425. mouse.KeyDown:connect(function(key)
  3426. if key == "n" then
  3427. if Search == true then
  3428. Search = true
  3429. for i,v in pairs(game.Players:getPlayers()) do
  3430. if v.Name~=char.Name then
  3431. for j,k in pairs(v.Character:GetChildren()) do
  3432. if k:IsA("BasePart") and k.Transparency >= 1 then
  3433. bawx=Instance.new("SelectionBox",cam)
  3434. bawx.Color = BrickColor.new("Royal purple")
  3435. bawx.Transparency = .5
  3436. bawx.Adornee = k
  3437. end
  3438. end
  3439. end
  3440. end
  3441. elseif Search == true then
  3442. Search = false
  3443. for i, v in pairs(cam:GetChildren()) do
  3444. if v:IsA("SelectionBox") then
  3445. v:Destroy()
  3446. end
  3447. end
  3448. end
  3449. end
  3450. end)
  3451. ----------------------------------------------------
  3452. Grab = false
  3453. mouse.KeyDown:connect(function(key)
  3454. if key == "z" then
  3455. Debounces.on = true
  3456. Debounces.NoIdl = true
  3457. Debounces.ks = true
  3458. if Grab == false then
  3459. gp = nil
  3460. for i = 1, 20 do
  3461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3463. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3467. if Debounces.on == false then break end
  3468. rs:wait()
  3469. end
  3470. con1=larm.Touched:connect(function(hit) -- this is grab
  3471. ht = hit.Parent
  3472. hum1=ht:FindFirstChild('Humanoid')
  3473. if hum1 ~= nil then
  3474. if Debounces.ks==true then
  3475. z = Instance.new("Sound",hed)
  3476. z.SoundId = "rbxassetid://169380525"
  3477. z.Volume = 1
  3478. z:Play()
  3479. Debounces.ks=false
  3480. end
  3481. hum1.PlatformStand=true
  3482. gp = ht
  3483. Grab = true
  3484. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3485. asd.Parent = larm
  3486. asd.Name = "asd"
  3487. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3488. --[[elseif hum1 == nil then
  3489. con1:disconnect()
  3490. wait() return]]--
  3491. end
  3492. end)
  3493. for i = 1, 20 do
  3494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3500. if Debounces.on == false then break end
  3501. rs:wait()
  3502. end
  3503. if hum1 == nil then
  3504. Debounces.on = false
  3505. Debounces.NoIdl = false
  3506. end
  3507. con1:disconnect()
  3508. elseif Grab == true then
  3509. Grab = false
  3510. Punch()
  3511. z = Instance.new("Sound",hed)
  3512. z.SoundId = "rbxassetid://169380525"
  3513. z.Pitch = ptz[math.random(1,#ptz)]
  3514. z.Volume = 1
  3515. z:Play()
  3516. for i = 1, 10 do
  3517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3523. if Debounces.on == false then break end
  3524. rs:wait()
  3525. end
  3526. Punch()
  3527. z = Instance.new("Sound",hed)
  3528. z.SoundId = "rbxassetid://169380525"
  3529. z.Pitch = ptz[math.random(1,#ptz)]
  3530. z.Volume = 1
  3531. z:Play()
  3532. for i = 1, 10 do
  3533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3539. if Debounces.on == false then break end
  3540. rs:wait()
  3541. end
  3542. Punch()
  3543. z = Instance.new("Sound",hed)
  3544. z.SoundId = "rbxassetid://169380525"
  3545. z.Pitch = ptz[math.random(1,#ptz)]
  3546. z.Volume = 1
  3547. z:Play()
  3548. for i = 1, 10 do
  3549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3555. if Debounces.on == false then break end
  3556. rs:wait()
  3557. end
  3558. Punch()
  3559. z = Instance.new("Sound",hed)
  3560. z.SoundId = "rbxassetid://169380525"
  3561. z.Pitch = ptz[math.random(1,#ptz)]
  3562. z.Volume = 1
  3563. z:Play()
  3564. for i = 1, 10 do
  3565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3571. if Debounces.on == false then break end
  3572. rs:wait()
  3573. end
  3574. Punch()
  3575. z = Instance.new("Sound",hed)
  3576. z.SoundId = "rbxassetid://169380525"
  3577. z.Pitch = ptz[math.random(1,#ptz)]
  3578. z.Volume = 1
  3579. z:Play()
  3580. for i = 1, 10 do
  3581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3587. if Debounces.on == false then break end
  3588. rs:wait()
  3589. end
  3590. Punch()
  3591. z = Instance.new("Sound",hed)
  3592. z.SoundId = "rbxassetid://169380525"
  3593. z.Pitch = ptz[math.random(1,#ptz)]
  3594. z.Volume = 1
  3595. z:Play()
  3596. for i = 1, 10 do
  3597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3603. if Debounces.on == false then break end
  3604. rs:wait()
  3605. end
  3606. Punch()
  3607. z = Instance.new("Sound",hed)
  3608. z.SoundId = "rbxassetid://169380525"
  3609. z.Pitch = ptz[math.random(1,#ptz)]
  3610. z.Volume = 1
  3611. z:Play()
  3612. for i = 1, 10 do
  3613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3619. if Debounces.on == false then break end
  3620. rs:wait()
  3621. end
  3622. Punch()
  3623. z = Instance.new("Sound",hed)
  3624. z.SoundId = "rbxassetid://169380525"
  3625. z.Pitch = ptz[math.random(1,#ptz)]
  3626. z.Volume = 1
  3627. z:Play()
  3628. for i = 1, 10 do
  3629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3635. if Debounces.on == false then break end
  3636. rs:wait()
  3637. end
  3638. Punch()
  3639. z = Instance.new("Sound",hed)
  3640. z.SoundId = "rbxassetid://169380525"
  3641. z.Pitch = ptz[math.random(1,#ptz)]
  3642. z.Volume = 1
  3643. z:Play()
  3644. for i = 1, 10 do
  3645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3651. if Debounces.on == false then break end
  3652. rs:wait()
  3653. end
  3654. Punch()
  3655. z = Instance.new("Sound",hed)
  3656. z.SoundId = "rbxassetid://169380525"
  3657. z.Pitch = ptz[math.random(1,#ptz)]
  3658. z.Volume = 1
  3659. z:Play()
  3660. for i = 1, 10 do
  3661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3667. if Debounces.on == false then break end
  3668. rs:wait()
  3669. end
  3670. Punch()
  3671. z = Instance.new("Sound",hed)
  3672. z.SoundId = "rbxassetid://169380525"
  3673. z.Pitch = ptz[math.random(1,#ptz)]
  3674. z.Volume = 1
  3675. z:Play()
  3676. for i = 1, 10 do
  3677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3683. if Debounces.on == false then break end
  3684. rs:wait()
  3685. end
  3686. Punch()
  3687. z = Instance.new("Sound",hed)
  3688. z.SoundId = "rbxassetid://169380525"
  3689. z.Pitch = ptz[math.random(1,#ptz)]
  3690. z.Volume = 1
  3691. z:Play()
  3692. for i = 1, 10 do
  3693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3699. if Debounces.on == false then break end
  3700. rs:wait()
  3701. end
  3702. con1:disconnect()
  3703. Debounces.on = false
  3704. Debounces.NoIdl = false
  3705. if gp ~= nil then
  3706. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3707. for i,v in pairs(larm:GetChildren()) do
  3708. if v.Name == "asd" and v:IsA("Weld") then
  3709. v:Remove()
  3710. end
  3711. end
  3712. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3713. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3714. bv.P = 125000
  3715. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3716. hum1=nil
  3717. ht=nil
  3718. Debounces.on = false
  3719. Debounces.NoIdl = false
  3720. elseif ht == nil then wait()
  3721. Grab = false
  3722. Debounces.on = false
  3723. Debounces.NoIdl = false
  3724. end
  3725. end
  3726. end
  3727. end)
  3728. ----------------------------------------------------
  3729. mouse.KeyDown:connect(function(key)
  3730. if string.byte(key) == 52 then
  3731. char.Humanoid.WalkSpeed = 60
  3732. end
  3733. end)
  3734. mouse.KeyUp:connect(function(key)
  3735. if string.byte(key) == 52 then
  3736. char.Humanoid.WalkSpeed = 8
  3737. end
  3738. end)
  3739. -------------------------------
  3740. local animpose = "Idle"
  3741. local lastanimpose = "Idle"
  3742. local sine = 0
  3743. local change = 1
  3744. local val = 0
  3745. local ffing = false
  3746. -------------------------------
  3747. game:GetService("RunService").RenderStepped:connect(function()
  3748. --[[if char.Humanoid.Jump == true then
  3749. jump = true
  3750. else
  3751. jump = false
  3752. end]]
  3753. char.Humanoid.FreeFalling:connect(function(f)
  3754. if f then
  3755. ffing = true
  3756. else
  3757. ffing = false
  3758. end
  3759. end)
  3760. sine = sine + change
  3761. if jumpn == true then
  3762. animpose = "Jumping"
  3763. elseif ffing == true then
  3764. animpose = "Freefalling"
  3765. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3766. animpose = "Idle"
  3767. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3768. animpose = "Walking"
  3769. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3770. animpose = "Running"
  3771. end
  3772. if animpose ~= lastanimpose then
  3773. sine = 0
  3774. if Debounces.NoIdl == false then
  3775. if animpose == "Idle" then
  3776. for i = 1, 2 do
  3777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3783. end
  3784. elseif animpose == "Walking" then
  3785. for i = 1, 2 do
  3786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3792. end
  3793. elseif animpose == "Running" then
  3794. for i = 1, 2 do
  3795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3801. wait()
  3802. end
  3803. end
  3804. else
  3805. end
  3806. end
  3807. lastanimpose = animpose
  3808. if Debounces.NoIdl == false then
  3809. if animpose == "Idle" then
  3810. change = 0.5
  3811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3817. elseif animpose == "Walking" then
  3818. change = 1
  3819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3825. elseif animpose == "Running" then
  3826. change = 1
  3827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3833. elseif stanceToggle == "Floating" then
  3834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3836. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3840. end
  3841. end
  3842. end)
  3843. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3844. local a = Instance.new("ForceField")
  3845. a.Parent = workspace.Likebossfromdk
  3846. wait(0)
  3847. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3848. -----------------------------------------------------------------------------
  3849.  
  3850. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3851. --[[Part0 = Vector3 (Start pos)
  3852. Part1 = Vector3 (End pos)
  3853. Times = number (Amount of lightning parts)
  3854. Offset = number (Offset)
  3855. Color = color (brickcolor value)
  3856. Thickness = number (thickness)
  3857. Trans = number (transparency)
  3858. ]]--
  3859. local magz = (Part0 - Part1).magnitude
  3860. local curpos = Part0
  3861. local trz = {-Offset,Offset}
  3862. for i=1,Times do
  3863. local li = Instance.new("Part", torso)
  3864. li.Name = "Lightning"
  3865. li.TopSurface =0
  3866. li.Material = "Neon"
  3867. li.BottomSurface = 0
  3868. li.Anchored = true
  3869. li.Locked = true
  3870. li.Transparency = Trans or 0.4
  3871. li.BrickColor = BrickColor.new(Color)
  3872. li.formFactor = "Custom"
  3873. li.CanCollide = false
  3874. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3875. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3876. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3877. if Times == i then
  3878. local magz2 = (curpos - Part1).magnitude
  3879. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3880. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3881. else
  3882. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3883. end
  3884. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3885. game.Debris:AddItem(li,.1)
  3886. end
  3887. end
  3888.  
  3889. BodyParts = {} -- Parts to emit lightning effects from
  3890. for _, v in pairs(char:GetChildren()) do
  3891. if v:IsA("Part") then
  3892. table.insert(BodyParts, v)
  3893. end
  3894. end
  3895.  
  3896. Bounding = {} -- Calculate the bounding boxes
  3897. for _, v in pairs(BodyParts) do
  3898. local temp = {X=nil, Y=nil, Z=nil}
  3899. temp.X = v.Size.X/2 * 15
  3900. temp.Y = v.Size.Y/2 * 15
  3901. temp.Z = v.Size.Z/2 * 15
  3902. Bounding[v.Name] = temp
  3903. --table.insert(Bounding, v.Name, temp)
  3904. end
  3905.  
  3906. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3907. local Body1 = BodyParts[math.random(#BodyParts)]
  3908. local Body2 = BodyParts[math.random(#BodyParts)]
  3909. local Pos1 = Vector3.new(
  3910. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3911. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3912. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3913. )
  3914. local Pos2 = Vector3.new(
  3915. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3916. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3917. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3918. )
  3919. local SPos1 = Body1.Position + Pos1
  3920. local SPos2 = Body2.Position + Pos2
  3921. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3922. end
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