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- using System;
- namespace CounterStrike
- {
- class MainClass
- {
- public static void Main()
- {
- int energy = int.Parse(Console.ReadLine());
- int countOfBattles = 0;
- string command = string.Empty;
- while((command=Console.ReadLine())!="End of battle")
- {
- int distanceEqualToEnergy = int.Parse(command);
- if (energy >= distanceEqualToEnergy)
- {
- energy -= distanceEqualToEnergy;
- countOfBattles++;
- }
- else if (energy < distanceEqualToEnergy)
- {
- Console.WriteLine($"Not enough energy! Game ends with {countOfBattles} won battles and {energy} energy");
- return;
- }
- if (countOfBattles % 3 == 0)
- {
- energy += countOfBattles;
- }
- }
- Console.WriteLine($"Won battles: {countOfBattles}. Energy left: {energy}");
- }
- }
- }
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