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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace Task1
- {
- internal class Program
- {
- static void Main(string[] args)
- {
- float speedPlayer;
- float speedEnemy;
- float healthPlayer;
- float healthEnemy;
- float armorPlayer;
- float armorEnemy;
- int sizeInventory;
- int countDropItem;
- uint countGold;
- long idKeyPlayer;
- long worldSeed;
- bool takeDamage;
- bool isFalling;
- bool isPlayerDead;
- }
- }
- }
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