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- // plot particle
- particle()
- {
- llParticleSystem([
- PSYS_PART_FLAGS, PSYS_PART_EMISSIVE_MASK //PSYS_PART_TARGET_POS_MASK
- | PSYS_PART_INTERP_COLOR_MASK,
- PSYS_SRC_PATTERN,
- PSYS_SRC_PATTERN_DROP,
- PSYS_SRC_ANGLE_BEGIN, 0,
- PSYS_SRC_ANGLE_END, 0,
- PSYS_PART_START_SCALE, <1, 1, 0.5>,
- PSYS_PART_START_ALPHA, 1,
- PSYS_PART_END_ALPHA, 1,
- PSYS_PART_START_COLOR, <1.0, 1.0, 1.0>,
- PSYS_PART_END_COLOR, <0.0, 0.0, 1.0>,
- PSYS_PART_MAX_AGE, 30,
- PSYS_SRC_ACCEL, < 0.0, 0.0, 0.0>,
- PSYS_SRC_BURST_RATE, 0.2, // on some sim you MUST change this to 0.02 otherwirse too few particles are produced
- PSYS_SRC_BURST_PART_COUNT, 5, // on some sim you MUST change this to 20 to have enough particles generated
- PSYS_SRC_BURST_RADIUS, 0, // 1.075,
- PSYS_SRC_BURST_SPEED_MAX, 0,
- PSYS_SRC_BURST_SPEED_MIN, 0
- ]);
- }
- default
- {
- state_entry()
- {
- llParticleSystem([]);
- }
- link_message(integer source, integer channel,string str,key k)
- {
- if(str=="START")
- particle();
- else llParticleSystem([]);
- }
- }
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