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- wait()
- script.Parent.Transcparency = 0.1
- script.Parent.BrickColor = BrickColor.New("Bright Yellow")
- script.Parent.Burn = "Fire"
- script.Parent.Poisistion = Vector3.new(0,5,0,1,0,3)
- script.Parent.Size(413,413,413)
- game.Workspace.Part.Name = "Fire"
- end
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