Advertisement
nuttanun734

TEST

Dec 11th, 2018
154
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 97.60 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -----------------------
  88. --Voodoo Child--
  89. -------------------------------------------------------
  90. --A script By makhail07
  91.  
  92. --Discord Creterisk#2958
  93. -------------------------------------------------------
  94.  
  95. local FavIDs = {
  96. 340106355, --Nefl Crystals
  97. 927529620, --Dimension
  98. 876981900, --Fantasy
  99. 398987889, --Ordinary Days
  100. 1117396305, --Oh wait, it's you.
  101. 885996042, --Action Winter Journey
  102. 919231299, --Sprawling Idiot Effigy
  103. 743466274, --Good Day Sunshine
  104. 727411183, --Knife Fight
  105. 1402748531, --The Earth Is Counting On You!
  106. 595230126 --Robot Language
  107. }
  108.  
  109.  
  110.  
  111. --The reality of my life isn't real but a Universe -makhail07
  112. wait()
  113. local plr = game:service'Players'.LocalPlayer
  114. print('Local User is '..plr.Name)
  115. local char = plr.Character
  116. local hum = char.Humanoid
  117. local ra = char["Right Arm"]
  118. local la= char["Left Arm"]
  119. local rl= char["Right Leg"]
  120. local ll = char["Left Leg"]
  121. local hed = char.Head
  122. local root = char.HumanoidRootPart
  123. local rootj = root.RootJoint
  124. local tors = char.Torso
  125. local mouse = plr:GetMouse()
  126. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  127. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  128. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  129.  
  130.  
  131. -------------------------------------------------------
  132. --Start Good Stuff--
  133. -------------------------------------------------------
  134. CF = CFrame.new
  135. angles = CFrame.Angles
  136. attack = false
  137. Euler = CFrame.fromEulerAnglesXYZ
  138. Rad = math.rad
  139. IT = Instance.new
  140. BrickC = BrickColor.new
  141. Cos = math.cos
  142. Acos = math.acos
  143. Sin = math.sin
  144. Asin = math.asin
  145. Abs = math.abs
  146. Mrandom = math.random
  147. Floor = math.floor
  148. -------------------------------------------------------
  149. --End Good Stuff--
  150. -------------------------------------------------------
  151. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  152. RSH, LSH = nil, nil
  153. RW = Instance.new("Weld")
  154. LW = Instance.new("Weld")
  155. RH = tors["Right Hip"]
  156. LH = tors["Left Hip"]
  157. RSH = tors["Right Shoulder"]
  158. LSH = tors["Left Shoulder"]
  159. RSH.Parent = nil
  160. LSH.Parent = nil
  161. RW.Name = "RW"
  162. RW.Part0 = tors
  163. RW.C0 = CF(1.5, 0.5, 0)
  164. RW.C1 = CF(0, 0.5, 0)
  165. RW.Part1 = ra
  166. RW.Parent = tors
  167. LW.Name = "LW"
  168. LW.Part0 = tors
  169. LW.C0 = CF(-1.5, 0.5, 0)
  170. LW.C1 = CF(0, 0.5, 0)
  171. LW.Part1 = la
  172. LW.Parent = tors
  173. Effects = {}
  174.  
  175. -------------------------------------------------------
  176. --Start HeartBeat--
  177. -------------------------------------------------------
  178. ArtificialHB = Instance.new("BindableEvent", script)
  179. ArtificialHB.Name = "Heartbeat"
  180. script:WaitForChild("Heartbeat")
  181.  
  182. frame = 1 / 60
  183. tf = 0
  184. allowframeloss = false
  185. tossremainder = false
  186.  
  187.  
  188. lastframe = tick()
  189. script.Heartbeat:Fire()
  190.  
  191.  
  192. game:GetService("RunService").Heartbeat:connect(function(s, p)
  193. tf = tf + s
  194. if tf >= frame then
  195. if allowframeloss then
  196. script.Heartbeat:Fire()
  197. lastframe = tick()
  198. else
  199. for i = 1, math.floor(tf / frame) do
  200. script.Heartbeat:Fire()
  201. end
  202. lastframe = tick()
  203. end
  204. if tossremainder then
  205. tf = 0
  206. else
  207. tf = tf - frame * math.floor(tf / frame)
  208. end
  209. end
  210. end)
  211. -------------------------------------------------------
  212. --End HeartBeat--
  213. -------------------------------------------------------
  214.  
  215. -------------------------------------------------------
  216. --Start Important Functions--
  217. -------------------------------------------------------
  218. function swait(num)
  219. if num == 0 or num == nil then
  220. game:service("RunService").Stepped:wait(0)
  221. else
  222. for i = 0, num do
  223. game:service("RunService").Stepped:wait(0)
  224. end
  225. end
  226. end
  227. function thread(f)
  228. coroutine.resume(coroutine.create(f))
  229. end
  230. function clerp(a, b, t)
  231. local qa = {
  232. QuaternionFromCFrame(a)
  233. }
  234. local qb = {
  235. QuaternionFromCFrame(b)
  236. }
  237. local ax, ay, az = a.x, a.y, a.z
  238. local bx, by, bz = b.x, b.y, b.z
  239. local _t = 1 - t
  240. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  241. end
  242. function QuaternionFromCFrame(cf)
  243. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  244. local trace = m00 + m11 + m22
  245. if trace > 0 then
  246. local s = math.sqrt(1 + trace)
  247. local recip = 0.5 / s
  248. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  249. else
  250. local i = 0
  251. if m00 < m11 then
  252. i = 1
  253. end
  254. if m22 > (i == 0 and m00 or m11) then
  255. i = 2
  256. end
  257. if i == 0 then
  258. local s = math.sqrt(m00 - m11 - m22 + 1)
  259. local recip = 0.5 / s
  260. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  261. elseif i == 1 then
  262. local s = math.sqrt(m11 - m22 - m00 + 1)
  263. local recip = 0.5 / s
  264. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  265. elseif i == 2 then
  266. local s = math.sqrt(m22 - m00 - m11 + 1)
  267. local recip = 0.5 / s
  268. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  269. end
  270. end
  271. end
  272. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  273. local xs, ys, zs = x + x, y + y, z + z
  274. local wx, wy, wz = w * xs, w * ys, w * zs
  275. local xx = x * xs
  276. local xy = x * ys
  277. local xz = x * zs
  278. local yy = y * ys
  279. local yz = y * zs
  280. local zz = z * zs
  281. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  282. end
  283. function QuaternionSlerp(a, b, t)
  284. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  285. local startInterp, finishInterp
  286. if cosTheta >= 1.0E-4 then
  287. if 1 - cosTheta > 1.0E-4 then
  288. local theta = math.acos(cosTheta)
  289. local invSinTheta = 1 / Sin(theta)
  290. startInterp = Sin((1 - t) * theta) * invSinTheta
  291. finishInterp = Sin(t * theta) * invSinTheta
  292. else
  293. startInterp = 1 - t
  294. finishInterp = t
  295. end
  296. elseif 1 + cosTheta > 1.0E-4 then
  297. local theta = math.acos(-cosTheta)
  298. local invSinTheta = 1 / Sin(theta)
  299. startInterp = Sin((t - 1) * theta) * invSinTheta
  300. finishInterp = Sin(t * theta) * invSinTheta
  301. else
  302. startInterp = t - 1
  303. finishInterp = t
  304. end
  305. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  306. end
  307. function rayCast(Position, Direction, Range, Ignore)
  308. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  309. end
  310. local RbxUtility = LoadLibrary("RbxUtility")
  311. local Create = RbxUtility.Create
  312.  
  313. -------------------------------------------------------
  314. --Start Damage Function--
  315. -------------------------------------------------------
  316. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  317. if hit.Parent == nil then
  318. return
  319. end
  320. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  321. for _, v in pairs(hit.Parent:children()) do
  322. if v:IsA("Humanoid") then
  323. h = v
  324. end
  325. end
  326. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  327.  
  328. hit.Parent:FindFirstChild("Head"):BreakJoints()
  329. end
  330.  
  331. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  332. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  333. if hit.Parent.DebounceHit.Value == true then
  334. return
  335. end
  336. end
  337. if insta == true then
  338. hit.Parent:FindFirstChild("Head"):BreakJoints()
  339. end
  340. local c = Create("ObjectValue"){
  341. Name = "creator",
  342. Value = game:service("Players").LocalPlayer,
  343. Parent = h,
  344. }
  345. game:GetService("Debris"):AddItem(c, .5)
  346. if HitSound ~= nil and HitPitch ~= nil then
  347. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  348. end
  349. local Damage = math.random(minim, maxim)
  350. local blocked = false
  351. local block = hit.Parent:findFirstChild("Block")
  352. if block ~= nil then
  353. if block.className == "IntValue" then
  354. if block.Value > 0 then
  355. blocked = true
  356. block.Value = block.Value - 1
  357. print(block.Value)
  358. end
  359. end
  360. end
  361. if blocked == false then
  362. h.Health = h.Health - Damage
  363. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  364. else
  365. h.Health = h.Health - (Damage / 2)
  366. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  367. end
  368. if Type == "Knockdown" then
  369. local hum = hit.Parent.Humanoid
  370. hum.PlatformStand = true
  371. coroutine.resume(coroutine.create(function(HHumanoid)
  372. swait(1)
  373. HHumanoid.PlatformStand = false
  374. end), hum)
  375. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  376. local bodvol = Create("BodyVelocity"){
  377. velocity = angle * knockback,
  378. P = 5000,
  379. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  380. Parent = hit,
  381. }
  382. local rl = Create("BodyAngularVelocity"){
  383. P = 3000,
  384. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  385. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  386. Parent = hit,
  387. }
  388. game:GetService("Debris"):AddItem(bodvol, .5)
  389. game:GetService("Debris"):AddItem(rl, .5)
  390. elseif Type == "Normal" then
  391. local vp = Create("BodyVelocity"){
  392. P = 500,
  393. maxForce = Vector3.new(math.huge, 0, math.huge),
  394. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  395. }
  396. if knockback > 0 then
  397. vp.Parent = hit.Parent.Torso
  398. end
  399. game:GetService("Debris"):AddItem(vp, .5)
  400. elseif Type == "Up" then
  401. local bodyVelocity = Create("BodyVelocity"){
  402. velocity = Vector3.new(0, 20, 0),
  403. P = 5000,
  404. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  405. Parent = hit,
  406. }
  407. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  408. elseif Type == "DarkUp" then
  409. coroutine.resume(coroutine.create(function()
  410. for i = 0, 1, 0.1 do
  411. swait()
  412. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  413. end
  414. end))
  415. local bodyVelocity = Create("BodyVelocity"){
  416. velocity = Vector3.new(0, 20, 0),
  417. P = 5000,
  418. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  419. Parent = hit,
  420. }
  421. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  422. elseif Type == "Snare" then
  423. local bp = Create("BodyPosition"){
  424. P = 2000,
  425. D = 100,
  426. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  427. position = hit.Parent.Torso.Position,
  428. Parent = hit.Parent.Torso,
  429. }
  430. game:GetService("Debris"):AddItem(bp, 1)
  431. elseif Type == "Freeze" then
  432. local BodPos = Create("BodyPosition"){
  433. P = 50000,
  434. D = 1000,
  435. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  436. position = hit.Parent.Torso.Position,
  437. Parent = hit.Parent.Torso,
  438. }
  439. local BodGy = Create("BodyGyro") {
  440. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  441. P = 20e+003,
  442. Parent = hit.Parent.Torso,
  443. cframe = hit.Parent.Torso.CFrame,
  444. }
  445. hit.Parent.Torso.Anchored = true
  446. coroutine.resume(coroutine.create(function(Part)
  447. swait(1.5)
  448. Part.Anchored = false
  449. end), hit.Parent.Torso)
  450. game:GetService("Debris"):AddItem(BodPos, 3)
  451. game:GetService("Debris"):AddItem(BodGy, 3)
  452. end
  453. local debounce = Create("BoolValue"){
  454. Name = "DebounceHit",
  455. Parent = hit.Parent,
  456. Value = true,
  457. }
  458. game:GetService("Debris"):AddItem(debounce, Delay)
  459. c = Create("ObjectValue"){
  460. Name = "creator",
  461. Value = Player,
  462. Parent = h,
  463. }
  464. game:GetService("Debris"):AddItem(c, .5)
  465. end
  466. end
  467. -------------------------------------------------------
  468. --End Damage Function--
  469. -------------------------------------------------------
  470.  
  471. -------------------------------------------------------
  472. --Start Damage Function Customization--
  473. -------------------------------------------------------
  474. function ShowDamage(Pos, Text, Time, Color)
  475. local Rate = (1 / 30)
  476. local Pos = (Pos or Vector3.new(0, 0, 0))
  477. local Text = (Text or "")
  478. local Time = (Time or 2)
  479. local Color = (Color or Color3.new(1, 0, 1))
  480. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  481. EffectPart.Anchored = true
  482. local BillboardGui = Create("BillboardGui"){
  483. Size = UDim2.new(3, 0, 3, 0),
  484. Adornee = EffectPart,
  485. Parent = EffectPart,
  486. }
  487. local TextLabel = Create("TextLabel"){
  488. BackgroundTransparency = 1,
  489. Size = UDim2.new(1, 0, 1, 0),
  490. Text = Text,
  491. Font = "Bodoni",
  492. TextColor3 = Color,
  493. TextScaled = true,
  494. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  495. Parent = BillboardGui,
  496. }
  497. game.Debris:AddItem(EffectPart, (Time))
  498. EffectPart.Parent = game:GetService("Workspace")
  499. delay(0, function()
  500. local Frames = (Time / Rate)
  501. for Frame = 1, Frames do
  502. wait(Rate)
  503. local Percent = (Frame / Frames)
  504. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  505. TextLabel.TextTransparency = Percent
  506. end
  507. if EffectPart and EffectPart.Parent then
  508. EffectPart:Destroy()
  509. end
  510. end)
  511. end
  512. -------------------------------------------------------
  513. --End Damage Function Customization--
  514. -------------------------------------------------------
  515.  
  516. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  517. for _, c in pairs(workspace:children()) do
  518. local hum = c:findFirstChild("Humanoid")
  519. if hum ~= nil then
  520. local head = c:findFirstChild("Head")
  521. if head ~= nil then
  522. local targ = head.Position - Part.Position
  523. local mag = targ.magnitude
  524. if magni >= mag and c.Name ~= plr.Name then
  525. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  526. end
  527. end
  528. end
  529. end
  530. end
  531.  
  532.  
  533. CFuncs = {
  534. Part = {
  535. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  536. local Part = Create("Part")({
  537. Parent = Parent,
  538. Reflectance = Reflectance,
  539. Transparency = Transparency,
  540. CanCollide = false,
  541. Locked = true,
  542. BrickColor = BrickColor.new(tostring(BColor)),
  543. Name = Name,
  544. Size = Size,
  545. Material = Material
  546. })
  547. RemoveOutlines(Part)
  548. return Part
  549. end
  550. },
  551. Mesh = {
  552. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  553. local Msh = Create(Mesh)({
  554. Parent = Part,
  555. Offset = OffSet,
  556. Scale = Scale
  557. })
  558. if Mesh == "SpecialMesh" then
  559. Msh.MeshType = MeshType
  560. Msh.MeshId = MeshId
  561. end
  562. return Msh
  563. end
  564. },
  565. Mesh = {
  566. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  567. local Msh = Create(Mesh)({
  568. Parent = Part,
  569. Offset = OffSet,
  570. Scale = Scale
  571. })
  572. if Mesh == "SpecialMesh" then
  573. Msh.MeshType = MeshType
  574. Msh.MeshId = MeshId
  575. end
  576. return Msh
  577. end
  578. },
  579. Weld = {
  580. Create = function(Parent, Part0, Part1, C0, C1)
  581. local Weld = Create("Weld")({
  582. Parent = Parent,
  583. Part0 = Part0,
  584. Part1 = Part1,
  585. C0 = C0,
  586. C1 = C1
  587. })
  588. return Weld
  589. end
  590. },
  591. Sound = {
  592. Create = function(id, par, vol, pit)
  593. coroutine.resume(coroutine.create(function()
  594. local S = Create("Sound")({
  595. Volume = vol,
  596. Pitch = pit or 1,
  597. SoundId = id,
  598. Parent = par or workspace
  599. })
  600. wait()
  601. S:play()
  602. game:GetService("Debris"):AddItem(S, 6)
  603. end))
  604. end
  605. },
  606. ParticleEmitter = {
  607. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  608. local fp = Create("ParticleEmitter")({
  609. Parent = Parent,
  610. Color = ColorSequence.new(Color1, Color2),
  611. LightEmission = LightEmission,
  612. Size = Size,
  613. Texture = Texture,
  614. Transparency = Transparency,
  615. ZOffset = ZOffset,
  616. Acceleration = Accel,
  617. Drag = Drag,
  618. LockedToPart = LockedToPart,
  619. VelocityInheritance = VelocityInheritance,
  620. EmissionDirection = EmissionDirection,
  621. Enabled = Enabled,
  622. Lifetime = LifeTime,
  623. Rate = Rate,
  624. Rotation = Rotation,
  625. RotSpeed = RotSpeed,
  626. Speed = Speed,
  627. VelocitySpread = VelocitySpread
  628. })
  629. return fp
  630. end
  631. }
  632. }
  633. function RemoveOutlines(part)
  634. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  635. end
  636. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  637. local Part = Create("Part")({
  638. formFactor = FormFactor,
  639. Parent = Parent,
  640. Reflectance = Reflectance,
  641. Transparency = Transparency,
  642. CanCollide = false,
  643. Locked = true,
  644. BrickColor = BrickColor.new(tostring(BColor)),
  645. Name = Name,
  646. Size = Size,
  647. Material = Material
  648. })
  649. RemoveOutlines(Part)
  650. return Part
  651. end
  652. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  653. local Msh = Create(Mesh)({
  654. Parent = Part,
  655. Offset = OffSet,
  656. Scale = Scale
  657. })
  658. if Mesh == "SpecialMesh" then
  659. Msh.MeshType = MeshType
  660. Msh.MeshId = MeshId
  661. end
  662. return Msh
  663. end
  664. function CreateWeld(Parent, Part0, Part1, C0, C1)
  665. local Weld = Create("Weld")({
  666. Parent = Parent,
  667. Part0 = Part0,
  668. Part1 = Part1,
  669. C0 = C0,
  670. C1 = C1
  671. })
  672. return Weld
  673. end
  674.  
  675.  
  676. -------------------------------------------------------
  677. --Start Effect Function--
  678. -------------------------------------------------------
  679. EffectModel = Instance.new("Model", char)
  680. Effects = {
  681. Block = {
  682. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  683. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  684. prt.Anchored = true
  685. prt.CFrame = cframe
  686. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  687. game:GetService("Debris"):AddItem(prt, 10)
  688. if Type == 1 or Type == nil then
  689. table.insert(Effects, {
  690. prt,
  691. "Block1",
  692. delay,
  693. x3,
  694. y3,
  695. z3,
  696. msh
  697. })
  698. elseif Type == 2 then
  699. table.insert(Effects, {
  700. prt,
  701. "Block2",
  702. delay,
  703. x3,
  704. y3,
  705. z3,
  706. msh
  707. })
  708. else
  709. table.insert(Effects, {
  710. prt,
  711. "Block3",
  712. delay,
  713. x3,
  714. y3,
  715. z3,
  716. msh
  717. })
  718. end
  719. end
  720. },
  721. Sphere = {
  722. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  723. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  724. prt.Anchored = true
  725. prt.CFrame = cframe
  726. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  727. game:GetService("Debris"):AddItem(prt, 10)
  728. table.insert(Effects, {
  729. prt,
  730. "Cylinder",
  731. delay,
  732. x3,
  733. y3,
  734. z3,
  735. msh
  736. })
  737. end
  738. },
  739. Cylinder = {
  740. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  741. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  742. prt.Anchored = true
  743. prt.CFrame = cframe
  744. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  745. game:GetService("Debris"):AddItem(prt, 10)
  746. table.insert(Effects, {
  747. prt,
  748. "Cylinder",
  749. delay,
  750. x3,
  751. y3,
  752. z3,
  753. msh
  754. })
  755. end
  756. },
  757. Wave = {
  758. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  759. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  760. prt.Anchored = true
  761. prt.CFrame = cframe
  762. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  763. game:GetService("Debris"):AddItem(prt, 10)
  764. table.insert(Effects, {
  765. prt,
  766. "Cylinder",
  767. delay,
  768. x3 / 60,
  769. y3 / 60,
  770. z3 / 60,
  771. msh
  772. })
  773. end
  774. },
  775. Ring = {
  776. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  777. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  778. prt.Anchored = true
  779. prt.CFrame = cframe
  780. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  781. game:GetService("Debris"):AddItem(prt, 10)
  782. table.insert(Effects, {
  783. prt,
  784. "Cylinder",
  785. delay,
  786. x3,
  787. y3,
  788. z3,
  789. msh
  790. })
  791. end
  792. },
  793. Break = {
  794. Create = function(brickcolor, cframe, x1, y1, z1)
  795. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  796. prt.Anchored = true
  797. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  798. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  799. local num = math.random(10, 50) / 1000
  800. game:GetService("Debris"):AddItem(prt, 10)
  801. table.insert(Effects, {
  802. prt,
  803. "Shatter",
  804. num,
  805. prt.CFrame,
  806. math.random() - math.random(),
  807. 0,
  808. math.random(50, 100) / 100
  809. })
  810. end
  811. },
  812. Spiral = {
  813. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  814. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  815. prt.Anchored = true
  816. prt.CFrame = cframe
  817. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  818. game:GetService("Debris"):AddItem(prt, 10)
  819. table.insert(Effects, {
  820. prt,
  821. "Cylinder",
  822. delay,
  823. x3,
  824. y3,
  825. z3,
  826. msh
  827. })
  828. end
  829. },
  830. Push = {
  831. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  832. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  833. prt.Anchored = true
  834. prt.CFrame = cframe
  835. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  836. game:GetService("Debris"):AddItem(prt, 10)
  837. table.insert(Effects, {
  838. prt,
  839. "Cylinder",
  840. delay,
  841. x3,
  842. y3,
  843. z3,
  844. msh
  845. })
  846. end
  847. }
  848. }
  849. -------------------------------------------------------
  850. --End Effect Function--
  851. -------------------------------------------------------
  852.  
  853. function CreateSound(ID, PARENT, VOLUME, PITCH)
  854. local NSound = nil
  855. coroutine.resume(coroutine.create(function()
  856. NSound = Instance.new("Sound", PARENT)
  857. NSound.Volume = VOLUME
  858. NSound.Pitch = PITCH
  859. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  860. swait()
  861. NSound:play()
  862. game:GetService("Debris"):AddItem(NSound, 10)
  863. end))
  864. return NSound
  865. end
  866.  
  867. --Very lazi from here to below except the animations but who cares /shrug
  868. function chatfunc(text)
  869. local chat = coroutine.wrap(function()
  870. if char:FindFirstChild("TalkingBillBoard")~= nil then
  871. char:FindFirstChild("TalkingBillBoard"):destroy()
  872. end
  873. local naeeym2 = Instance.new("BillboardGui",char)
  874. naeeym2.Size = UDim2.new(0,100,0,40)
  875. naeeym2.StudsOffset = Vector3.new(0,3,0)
  876. naeeym2.Adornee = char.Head
  877. naeeym2.Name = "TalkingBillBoard"
  878. local tecks2 = Instance.new("TextLabel",naeeym2)
  879. tecks2.BackgroundTransparency = 1
  880. tecks2.BorderSizePixel = 0
  881. tecks2.Text = ""
  882. tecks2.Font = "Bodoni"
  883. tecks2.TextSize = 30
  884. tecks2.TextStrokeTransparency = 0
  885. tecks2.TextColor3 = Color3.new(255,0,0)
  886. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  887. tecks2.Size = UDim2.new(1,0,0.5,0)
  888. local tecks3 = Instance.new("TextLabel",naeeym2)
  889. tecks3.BackgroundTransparency = 1
  890. tecks3.BorderSizePixel = 0
  891. tecks3.Text = ""
  892. tecks3.Font = "Bodoni"
  893. tecks3.TextSize = 30
  894. tecks3.TextStrokeTransparency = 0
  895. tecks3.TextColor3 = Color3.new(255,0,0)
  896. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  897. tecks3.Size = UDim2.new(1,0,0.5,0)
  898. coroutine.resume(coroutine.create(function()
  899. while tecks3 ~= nil do
  900. swait()
  901. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  902. tecks3.Rotation = math.random(-3,3)
  903. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  904. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  905. end
  906. end))
  907. for i = 1,string.len(text),1 do
  908. tecks2.Text = string.sub(text,1,i)
  909. tecks3.Text = string.sub(text,1,i)
  910. wait(0.01)
  911. end
  912. wait(2)
  913. for i = 1, 50 do
  914. swait()
  915. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  916. tecks2.Rotation = tecks2.Rotation - .8
  917. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  918. tecks2.TextTransparency = tecks2.TextTransparency + .04
  919. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  920. tecks3.Rotation = tecks2.Rotation + .8
  921. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  922. tecks3.TextTransparency = tecks2.TextTransparency + .04
  923. end
  924. naeeym2:Destroy()
  925. end)
  926. chat()
  927. end
  928. function onChatted(msg)
  929. chatfunc(msg)
  930. end
  931. --plr.Chatted:connect(onChatted)
  932.  
  933. abss = Instance.new("BillboardGui",char)
  934. abss.Size = UDim2.new(10,0,10,0)
  935. abss.Enabled = false
  936. imgl = Instance.new("ImageLabel",abss)
  937. imgl.Position = UDim2.new(0,0,0,0)
  938. imgl.Size = UDim2.new(1,0,1,0)
  939. imgl.Image = "rbxassetid://153485522"
  940. imgl.BackgroundTransparency = 1
  941. imgl.ImageColor3 = Color3.new(.9,0,0)
  942. img2 = Instance.new("ImageLabel",abss)
  943. img2.Position = UDim2.new(0,0,0,0)
  944. img2.Size = UDim2.new(1,0,1,0)
  945. img2.Image = "rbxassetid://153485522"
  946. img2.BackgroundTransparency = 1
  947. img2.ImageColor3 = Color3.new(.9,0,0)
  948.  
  949. function TargetSelect(person)
  950. local dd=coroutine.wrap(function()
  951. if targetted ~= person then
  952. targetted = person
  953. img2.Size = UDim2.new(1,0,1,0)
  954. img2.ImageTransparency = 0
  955. img2.Position = UDim2.new(0,0,0,0)
  956. for i = 0, 2, 0.1 do
  957. swait()
  958. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  959. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  960. img2.ImageTransparency = img2.ImageTransparency + 0.05
  961. end
  962. end
  963. end)
  964. dd()
  965. end
  966.  
  967. function dmg(dude)
  968. if dude.Name ~= char then
  969. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  970. local bgf = Instance.new("BodyGyro",dude.Head)
  971. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  972. local val = Instance.new("BoolValue",dude)
  973. val.Name = "IsHit"
  974. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  975. local partasdeff = Instance.new("ParticleEmitter",torsy)
  976. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  977. partasdeff.LightEmission = .1
  978. partasdeff.Size = NumberSequence.new(0.2)
  979. partasdeff.Texture = "rbxassetid://771221224"
  980. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  981. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  982. partasdeff.Transparency = bbb
  983. partasdeff.Size = aaa
  984. partasdeff.ZOffset = .9
  985. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  986. partasdeff.LockedToPart = false
  987. partasdeff.EmissionDirection = "Back"
  988. partasdeff.Lifetime = NumberRange.new(1, 2)
  989. partasdeff.Rate = 1000
  990. partasdeff.Rotation = NumberRange.new(-100, 100)
  991. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  992. partasdeff.Speed = NumberRange.new(6)
  993. partasdeff.VelocitySpread = 10000
  994. partasdeff.Enabled=false
  995. partasdeff:Emit(30)
  996. coroutine.wrap(function()
  997. targetted = nil
  998. swait(30)
  999. dude:BreakJoints()
  1000. swait(5)
  1001. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  1002. for i=0,1,.05 do
  1003. for a,v in pairs(dude:GetChildren()) do
  1004. if v:IsA("BasePart") then
  1005. v.Transparency = i
  1006. end
  1007. end
  1008. swait()
  1009. end
  1010. for a,v in pairs(dude:GetChildren()) do
  1011. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1012. v.ParticleEmitter.Enabled = false
  1013. end
  1014. game:service'Debris':AddItem(v,2)
  1015. end
  1016. end)()
  1017. end
  1018. end
  1019.  
  1020. --lazi
  1021. function kdown(dd)
  1022. if dd.Name ~= char then
  1023. dd.Humanoid.PlatformStand = true
  1024. local bgf = Instance.new("BodyGyro",dd.Head)
  1025. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1026. local val = Instance.new("BoolValue",dd)
  1027. val.Name = "IsHit"
  1028. end
  1029. end
  1030.  
  1031. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1032. --local buddy
  1033. for _, c in pairs(workspace:children()) do
  1034. local hum = c:findFirstChild("Humanoid")
  1035. if hum ~= nil then
  1036. local head = c:findFirstChild("Torso")
  1037. if head ~= nil then
  1038. local targ = head.Position - Part.Position
  1039. local mag = targ.magnitude
  1040. if mag <= Magnitude and c.Name ~= plr.Name then
  1041. if c.Name ~= char then
  1042. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1043. local asd = Instance.new("ParticleEmitter",c.Torso)
  1044. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1045. asd.LightEmission = .1
  1046. asd.Size = NumberSequence.new(0.2)
  1047. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1048. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1049. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1050. asd.Transparency = bbb
  1051. asd.Size = aaa
  1052. asd.ZOffset = .9
  1053. asd.Acceleration = Vector3.new(0, -5, 0)
  1054. asd.LockedToPart = false
  1055. asd.EmissionDirection = "Back"
  1056. asd.Lifetime = NumberRange.new(1, 2)
  1057. asd.Rate = 1000
  1058. asd.Rotation = NumberRange.new(-100, 100)
  1059. asd.RotSpeed = NumberRange.new(-100, 100)
  1060. asd.Speed = NumberRange.new(6)
  1061. asd.VelocitySpread = 10000
  1062. asd.Enabled=true
  1063. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1064. dmg(c)
  1065. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1066. coroutine.wrap(function()
  1067. wait(.2)
  1068. asd.Enabled = false
  1069. wait(2)
  1070. asd:Remove()
  1071. end)()
  1072. else
  1073. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1074. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1075.  
  1076. end
  1077. end
  1078. end
  1079. end
  1080. end
  1081. end
  1082. end
  1083.  
  1084. -------------------------------------------------------
  1085. --End Important Functions--
  1086. -------------------------------------------------------
  1087.  
  1088. --[[
  1089. Thanks for using Build-To-Lua by jarredbcv.
  1090. ]]--
  1091.  
  1092. New = function(Object, Parent, Name, Data)
  1093. local Object = Instance.new(Object)
  1094. for Index, Value in pairs(Data or {}) do
  1095. Object[Index] = Value
  1096. end
  1097. Object.Parent = Parent
  1098. Object.Name = Name
  1099. return Object
  1100. end
  1101.  
  1102. Doll = New("Model",char,"Doll",{})
  1103. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1104. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1105. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1107. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1108. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1111. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1112. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1115. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1116. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1119. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1120. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1121. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1122. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1123. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1124. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1125. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1126. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1127. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1128. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1129. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1130. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1131. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1132. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1133. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1134. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1135. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1136. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1137. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1138. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1139. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1140. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1141. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1142. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1143. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1144. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1145. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1146. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1147. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1148. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1149. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1150. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1151. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1152. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1153. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1154. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1155. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1156. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1158. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1159. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1162. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1163. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1164. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1170. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1171. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1172. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1178. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1179. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1180. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1182. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1183. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1184. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1185. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1186. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1187. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1188. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1189. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1190. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1191. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1192. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1193. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1194. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1195. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1196. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1197. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1198. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1199. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1200. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1201. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1202.  
  1203. --lazi xd
  1204. Needle = New("Model",char,"Needle",{})
  1205. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1206. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1207.  
  1208.  
  1209. for _, v in pairs(Doll:GetChildren()) do
  1210. if v:IsA'BasePart' then
  1211. v.CanCollide = false
  1212. end
  1213. end
  1214.  
  1215. for _, v in pairs(Needle:GetChildren()) do
  1216. if v:IsA'BasePart' then
  1217. v.CanCollide = false
  1218. end
  1219. end
  1220.  
  1221.  
  1222. local NewInstance = function(instance,parent,properties)
  1223. local inst = Instance.new(instance,parent)
  1224. if(properties)then
  1225. for i,v in next, properties do
  1226. pcall(function() inst[i] = v end)
  1227. end
  1228. end
  1229. return inst;
  1230. end
  1231. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1232.  
  1233. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1234.  
  1235.  
  1236.  
  1237. -------------------------------------------------------
  1238. --Start Music Option--
  1239. -------------------------------------------------------
  1240. local Music = Instance.new("Sound",tors)
  1241. Music.Volume = 2.5
  1242. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1243. Music.Looped = true
  1244. Music.Pitch = .9 --Pitcher
  1245. Music:Play()
  1246. -------------------------------------------------------
  1247. --End Music Option--
  1248. -------------------------------------------------------
  1249.  
  1250.  
  1251. -------------------------------------------------------
  1252. --Start Attacks N Stuff--
  1253. -------------------------------------------------------
  1254. local sine=0
  1255. function LockOn()
  1256. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1257. TargetSelect(mouse.Target.Parent)
  1258. CreateSound("743521450", char, 1, .8)
  1259. end
  1260. end
  1261.  
  1262.  
  1263.  
  1264. function Stab_Them_For_FUN()
  1265. attack = true
  1266. hum.WalkSpeed = 0
  1267. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1268. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1269. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1270. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1271. partasdeff.LightEmission = .1
  1272. partasdeff.Size = NumberSequence.new(0.2)
  1273. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1274. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1275. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1276. partasdeff.Transparency = bbb
  1277. partasdeff.Size = aaa
  1278. partasdeff.ZOffset = .9
  1279. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1280. partasdeff.LockedToPart = false
  1281. partasdeff.EmissionDirection = "Back"
  1282. partasdeff.Lifetime = NumberRange.new(1, 2)
  1283. partasdeff.Rate = 1000
  1284. partasdeff.Rotation = NumberRange.new(-100, 100)
  1285. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1286. partasdeff.Speed = NumberRange.new(6)
  1287. partasdeff.VelocitySpread = 10000
  1288. partasdeff.Enabled=false
  1289. for i = 0, 1.4, 0.1 do
  1290. swait()
  1291. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1292. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1293. if Mrandom(1,15) == 1 then
  1294. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1295. end
  1296. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1297. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1298. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1299. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1300. end
  1301. dmg(targetted)
  1302. partasdeff.Enabled=true
  1303. CreateSound("429400881", torsy, 10, .8)
  1304. for i = 0, 1.4, 0.1 do
  1305. swait()
  1306. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1307. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1308. if Mrandom(1,15) == 1 then
  1309. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1310. end
  1311. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1312. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1313. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1314. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1315. end
  1316. partasdeff.Enabled=false
  1317. for i = 0, 1.4, 0.1 do
  1318. swait()
  1319. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1320. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1321. if Mrandom(1,15) == 1 then
  1322. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1323. end
  1324. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1325. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1326. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1327. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1328. end
  1329. attack = false
  1330. hum.WalkSpeed = 8
  1331. elseif targetted.Name == "makhail07" then
  1332. for i = 0, 2.4, 0.1 do
  1333. swait()
  1334. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1335. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1336. if Mrandom(1,15) == 1 then
  1337. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1338. end
  1339. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1340. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1341. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1342. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1343. end
  1344. for i = 0, 2.4, 0.1 do
  1345. swait()
  1346. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1347. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1348. if Mrandom(1,15) == 1 then
  1349. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1350. end
  1351. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1352. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1353. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1354. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1355. end
  1356. coroutine.wrap(function()
  1357. wait(2)
  1358. --partasdeff:Remove()
  1359. end)()
  1360. local sel = Mrandom(1,3)
  1361. if sel == 1 then
  1362. chatfunc("Hmhmhm, Why try?")
  1363. elseif sel == 2 then
  1364. chatfunc("Stop it that's my creator.")
  1365. elseif sel == 3 then
  1366. chatfunc("I can't do that...")
  1367. end
  1368. wait(2)
  1369. hum.WalkSpeed = 8
  1370. attack = false
  1371. elseif targetted.Name == "Salvo_Starly" then
  1372. for i = 0, 2.4, 0.1 do
  1373. swait()
  1374. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1375. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1376. if Mrandom(1,15) == 1 then
  1377. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1378. end
  1379. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1380. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1381. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1382. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1383. end
  1384. for i = 0, 2.4, 0.1 do
  1385. swait()
  1386. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1387. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1388. if Mrandom(1,15) == 1 then
  1389. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1390. end
  1391. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1392. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1393. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1394. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1395. end
  1396. coroutine.wrap(function()
  1397. wait(2)
  1398. --partasdeff:Remove()
  1399. end)()
  1400. local sel = Mrandom(1,3)
  1401. if sel == 1 then
  1402. chatfunc("Sorry about that.")
  1403. elseif sel == 2 then
  1404. chatfunc("H-Hello. I almost killed you.")
  1405. elseif sel == 3 then
  1406. chatfunc("OwO?")
  1407. end
  1408. wait(2)
  1409. hum.WalkSpeed = 8
  1410. attack = false
  1411. elseif targetted.Name == "Nebula_Zorua" then
  1412. for i = 0, 2.4, 0.1 do
  1413. swait()
  1414. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1415. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1416. if Mrandom(1,15) == 1 then
  1417. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1418. end
  1419. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1420. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1421. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1422. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1423. end
  1424. for i = 0, 2.4, 0.1 do
  1425. swait()
  1426. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1427. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1428. if Mrandom(1,15) == 1 then
  1429. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1430. end
  1431. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1432. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1433. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1434. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1435. end
  1436. coroutine.wrap(function()
  1437. wait(2)
  1438. --partasdeff:Remove()
  1439. end)()
  1440. local sel = Mrandom(1,3)
  1441. if sel == 1 then
  1442. chatfunc("Sorry, Nebula.")
  1443. elseif sel == 2 then
  1444. chatfunc("Theres no need to harm you. Yet...")
  1445. elseif sel == 3 then
  1446. chatfunc("My mistake.")
  1447. end
  1448. wait(2)
  1449. hum.WalkSpeed = 8
  1450. attack = false
  1451. elseif targetted.Name == "KillerDarkness0105" then
  1452. for i = 0, 2.4, 0.1 do
  1453. swait()
  1454. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1455. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1456. if Mrandom(1,15) == 1 then
  1457. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1458. end
  1459. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1460. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1461. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1462. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1463. end
  1464. for i = 0, 2.4, 0.1 do
  1465. swait()
  1466. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1467. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1468. if Mrandom(1,15) == 1 then
  1469. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1470. end
  1471. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1472. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1473. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1474. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1475. end
  1476. coroutine.wrap(function()
  1477. wait(2)
  1478. --partasdeff:Remove()
  1479. end)()
  1480. local sel = Mrandom(1,3)
  1481. if sel == 1 then
  1482. chatfunc("Hm, Killer it's been a while.")
  1483. elseif sel == 2 then
  1484. chatfunc("No need for this.")
  1485. elseif sel == 3 then
  1486. chatfunc("Hello, sorry.")
  1487. end
  1488. wait(2)
  1489. hum.WalkSpeed = 8
  1490. attack = false
  1491. end
  1492. end
  1493.  
  1494. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1495. attack = true
  1496. hum.WalkSpeed = 0
  1497. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1498. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1499. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1500. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1501. partasdeff.LightEmission = .1
  1502. partasdeff.Size = NumberSequence.new(0.2)
  1503. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1504. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1505. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1506. partasdeff.Transparency = bbb
  1507. partasdeff.Size = aaa
  1508. partasdeff.ZOffset = .9
  1509. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1510. partasdeff.LockedToPart = false
  1511. partasdeff.EmissionDirection = "Back"
  1512. partasdeff.Lifetime = NumberRange.new(1, 2)
  1513. partasdeff.Rate = 1000
  1514. partasdeff.Rotation = NumberRange.new(-100, 100)
  1515. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1516. partasdeff.Speed = NumberRange.new(6)
  1517. partasdeff.VelocitySpread = 10000
  1518. partasdeff.Enabled=false
  1519. for i = 0, 1.2, 0.1 do
  1520. swait()
  1521. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1522. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1523. if Mrandom(1,15) == 1 then
  1524. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1525. end
  1526. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1527. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1528. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1529. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1530. end
  1531. HW.Part0 = root
  1532. for i = 0, 1.8, 0.1 do
  1533. swait()
  1534. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1535. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1536. if Mrandom(1,15) == 1 then
  1537. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1538. end
  1539. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1540. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1541. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1542. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1543. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1544. end
  1545. kdown(targetted)
  1546. for i = 0, 1.6, 0.1 do
  1547. swait()
  1548. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1549. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1550. if Mrandom(1,15) == 1 then
  1551. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1552. end
  1553. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1554. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1555. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1556. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1557. end
  1558. for i = 1,7 do
  1559. partasdeff.Enabled = false
  1560. for i = 0, 1.6, 0.1 do
  1561. swait()
  1562. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1563. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1564. if Mrandom(1,15) == 1 then
  1565. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1566. end
  1567. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1568. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1569. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1570. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1571. end
  1572. CreateSound("429400881", torsy, 10, 1)
  1573. partasdeff.Enabled = true
  1574. for i = 0, 1.6, 0.1 do
  1575. swait()
  1576. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1577. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1578. if Mrandom(1,15) == 1 then
  1579. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1580. end
  1581. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1582. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1583. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1584. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1585. end
  1586. end
  1587. partasdeff.Enabled = false
  1588. dmg(targetted)
  1589. attack = false
  1590. HW.Part0 = ra
  1591. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1592. hum.WalkSpeed = 8
  1593. elseif targetted.Name == "makhail07" then
  1594. for i = 0, 3.2, 0.1 do
  1595. swait()
  1596. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1597. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1598. if Mrandom(1,15) == 1 then
  1599. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1600. end
  1601. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1602. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1603. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1604. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1605. end
  1606. for i = 0, 1.8, 0.1 do
  1607. swait()
  1608. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1609. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1610. if Mrandom(1,15) == 1 then
  1611. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1612. end
  1613. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1614. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1615. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1616. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1617. end
  1618. coroutine.wrap(function()
  1619. wait(2)
  1620. --partasdeff:Remove()
  1621. end)()
  1622. local sel = Mrandom(1,3)
  1623. if sel == 1 then
  1624. chatfunc("Hah you tried.")
  1625. elseif sel == 2 then
  1626. chatfunc("No,no that's wrong.")
  1627. elseif sel == 3 then
  1628. chatfunc("Oops, I almost smashed myself to pieces.")
  1629. end
  1630. wait(2)
  1631. hum.WalkSpeed = 8
  1632. attack = false
  1633. elseif targetted.Name == "Salvo_Starly" then
  1634. for i = 0, 3.2, 0.1 do
  1635. swait()
  1636. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1637. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1638. if Mrandom(1,15) == 1 then
  1639. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1640. end
  1641. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1642. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1643. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1644. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1645. end
  1646. for i = 0, 1.8, 0.1 do
  1647. swait()
  1648. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1649. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1650. if Mrandom(1,15) == 1 then
  1651. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1652. end
  1653. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1654. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1655. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1656. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1657. end
  1658. coroutine.wrap(function()
  1659. wait(2)
  1660. --partasdeff:Remove()
  1661. end)()
  1662. local sel = Mrandom(1,3)
  1663. if sel == 1 then
  1664. chatfunc("Ooooopsy.")
  1665. elseif sel == 2 then
  1666. chatfunc("OOF I almost smashed you.")
  1667. elseif sel == 3 then
  1668. chatfunc("Give me, wait...Salvo?")
  1669. end
  1670. wait(2)
  1671. hum.WalkSpeed = 8
  1672. attack = false
  1673. elseif targetted.Name == "Nebula_Zorua" then
  1674. for i = 0, 3.2, 0.1 do
  1675. swait()
  1676. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1677. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1678. if Mrandom(1,15) == 1 then
  1679. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1680. end
  1681. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1682. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1683. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1684. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1685. end
  1686. for i = 0, 1.8, 0.1 do
  1687. swait()
  1688. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1689. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1690. if Mrandom(1,15) == 1 then
  1691. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1692. end
  1693. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1694. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1695. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1696. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1697. end
  1698. coroutine.wrap(function()
  1699. wait(2)
  1700. --partasdeff:Remove()
  1701. end)()
  1702. local sel = Mrandom(1,3)
  1703. if sel == 1 then
  1704. chatfunc("Lucky I know you...")
  1705. elseif sel == 2 then
  1706. chatfunc("Nebu?")
  1707. elseif sel == 3 then
  1708. chatfunc("VSB = Bad, GSB = Good")
  1709. end
  1710. wait(2)
  1711. hum.WalkSpeed = 8
  1712. attack = false
  1713. elseif targetted.Name == "KillerDarkness0105" then
  1714. for i = 0, 3.2, 0.1 do
  1715. swait()
  1716. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1717. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1718. if Mrandom(1,15) == 1 then
  1719. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1720. end
  1721. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1722. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1723. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1724. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1725. end
  1726. for i = 0, 1.8, 0.1 do
  1727. swait()
  1728. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1729. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1730. if Mrandom(1,15) == 1 then
  1731. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1732. end
  1733. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1734. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1735. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1736. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1737. end
  1738. coroutine.wrap(function()
  1739. wait(2)
  1740. --partasdeff:Remove()
  1741. end)()
  1742. local sel = Mrandom(1,3)
  1743. if sel == 1 then
  1744. chatfunc("AaaaAA Killer, what are you doing?")
  1745. elseif sel == 2 then
  1746. chatfunc("Are you finished with those touhou scripts?")
  1747. elseif sel == 3 then
  1748. chatfunc("Oh hi, sorry for that.")
  1749. end
  1750. wait(2)
  1751. hum.WalkSpeed = 8
  1752. attack = false
  1753. end
  1754. end
  1755.  
  1756. function Get_Over_Here_And_PERISH()
  1757. attack = true
  1758. hum.WalkSpeed = 0
  1759. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1760. for i = 0, 2, 0.1 do
  1761. swait()
  1762. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1763. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1764. if Mrandom(1,15) == 1 then
  1765. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1766. end
  1767. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1768. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1769. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1770. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1771. end
  1772. coroutine.resume(coroutine.create(function()
  1773. for i = 1,10 do
  1774. swait()
  1775. local Pully = Create("BodyPosition")({
  1776. P = 9000,
  1777. D = 1000,
  1778. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1779. position = ra.Position - ra.CFrame.lookVector * 6,
  1780. Parent = torsy
  1781. })
  1782. game:GetService("Debris"):AddItem(Pully, 0.2)
  1783. wait()
  1784. end
  1785. end))
  1786. CreateSound("541909814", torsy, 10, 1)
  1787. CreateSound("131228548", hed, 10, 1)
  1788. for i = 0, 2.2, 0.1 do
  1789. swait()
  1790. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1791. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1792. if Mrandom(1,15) == 1 then
  1793. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1794. end
  1795. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1796. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1797. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1798. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1799. end
  1800. attack = false
  1801. hum.WalkSpeed = 8
  1802. end
  1803.  
  1804. function The_End_offfff()
  1805. attack = true
  1806. hum.WalkSpeed = 0
  1807. Music:Stop()
  1808. for _, v in pairs(Doll:GetChildren()) do
  1809. if v:IsA'BasePart' then
  1810. v:Remove()
  1811. end
  1812. end
  1813. for _, v in pairs(Needle:GetChildren()) do
  1814. if v:IsA'BasePart' then
  1815. v:Remove()
  1816. end
  1817. end
  1818. for i = 0,6,0.1 do
  1819. swait()
  1820. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1821. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1822. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1823. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1824. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1825. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1826. end
  1827. CreateSound("1093102664", hed, 10, 1)
  1828. for i = 0,4,0.1 do
  1829. swait()
  1830. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1831. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1832. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1833. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1834. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1835. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1836. end
  1837. for i = 0,6,0.1 do
  1838. swait()
  1839. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1840. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1841. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1842. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1843. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1844. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1845. end
  1846. wait(2)
  1847. dmg(char)
  1848. end
  1849.  
  1850. -------------------------------------------------------
  1851. --End Attacks N Stuff--
  1852. -------------------------------------------------------
  1853. mouse.Button1Down:connect(function()
  1854. if attack == false and targetted ~= nil then
  1855. Stab_Them_For_FUN()
  1856. end
  1857. end)
  1858.  
  1859.  
  1860. mouse.KeyDown:connect(function(key)
  1861. if attack == false then
  1862. if key == 'q' then
  1863. LockOn()
  1864. elseif key == 'f' then
  1865. chatfunc("Come on now child everythings okay...")
  1866. elseif key == 'e' and targetted ~= nil then
  1867. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1868. elseif key == 'x' and targetted ~= nil then
  1869. Get_Over_Here_And_PERISH()
  1870. elseif key == 'r' and targetted ~= nil then
  1871. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1872. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1873. elseif key == 'p' then
  1874. The_End_offfff()
  1875. end
  1876. end
  1877. end)
  1878.  
  1879.  
  1880.  
  1881.  
  1882.  
  1883.  
  1884. -------------------------------------------------------
  1885. --Start Animations--
  1886. -------------------------------------------------------
  1887. local equipped = false
  1888. hum.WalkSpeed = 8
  1889. hed.face.Texture = "rbxassetid://1471407701"
  1890. local idle = 0
  1891. local change = 1
  1892. local val = 0
  1893. local toim = 0
  1894. local idleanim = 0.4
  1895. hum.Animator.Parent = nil
  1896. while true do
  1897. swait()
  1898. game.Lighting.TimeOfDay = "00:00:00"
  1899. --game.Lighting.FogEnd = 50
  1900. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1901. Music.Parent = tors
  1902.  
  1903. imgl.Rotation = imgl.Rotation + 3
  1904. img2.Rotation = img2.Rotation + 3
  1905. if targetted ~= nil then
  1906. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1907. abss.Enabled = true
  1908. elseif targetted == nil then
  1909. abss.Adornee = nil
  1910. abss.Enabled = false
  1911. end
  1912.  
  1913. while true and imgl.Rotation >= 360 do
  1914. imgl.Rotation = 0
  1915. img2.Rotation = 0
  1916. end
  1917.  
  1918. sine = sine + change
  1919. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1920. local velderp = root.Velocity.y
  1921. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1922. if equipped == true or equipped == false then
  1923. if attack == false then
  1924. idle = idle + 1
  1925. else
  1926. idle = 0
  1927. end
  1928. if 1 < root.Velocity.y and hitfloor == nil then
  1929. Anim = "Jump"
  1930. if attack == false then
  1931. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1932. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1933. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1934. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1935. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1936. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1937. end
  1938. elseif -1 > root.Velocity.y and hitfloor == nil then
  1939. Anim = "Fall"
  1940. if attack == false then
  1941. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1942. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1943. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1944. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1945. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1946. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1947. end
  1948. elseif torvel < 1 and hitfloor ~= nil then
  1949. Anim = "Idle"
  1950. change = .6
  1951. if attack == false then
  1952. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1953. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1954. if Mrandom(1,15) == 1 then
  1955. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1956. end
  1957. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1958. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1959. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1960. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1961. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1962. end
  1963. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1964. Anim = "Walk"
  1965. change = .4
  1966. if attack == false then
  1967. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1968. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1969. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1970. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1971. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1972. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1973. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1974. end
  1975. end
  1976. end
  1977. if 0 < #Effects then
  1978. for e = 1, #Effects do
  1979. if Effects[e] ~= nil then
  1980. local Thing = Effects[e]
  1981. if Thing ~= nil then
  1982. local Part = Thing[1]
  1983. local Mode = Thing[2]
  1984. local Delay = Thing[3]
  1985. local IncX = Thing[4]
  1986. local IncY = Thing[5]
  1987. local IncZ = Thing[6]
  1988. if 1 >= Thing[1].Transparency then
  1989. if Thing[2] == "Block1" then
  1990. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1991. local Mesh = Thing[1].Mesh
  1992. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1993. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1994. elseif Thing[2] == "Block2" then
  1995. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1996. local Mesh = Thing[7]
  1997. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1998. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1999. elseif Thing[2] == "Block3" then
  2000. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2001. local Mesh = Thing[7]
  2002. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2003. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2004. elseif Thing[2] == "Cylinder" then
  2005. local Mesh = Thing[1].Mesh
  2006. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2007. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2008. elseif Thing[2] == "Blood" then
  2009. local Mesh = Thing[7]
  2010. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2011. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2012. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2013. elseif Thing[2] == "Elec" then
  2014. local Mesh = Thing[1].Mesh
  2015. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2016. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2017. elseif Thing[2] == "Disappear" then
  2018. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2019. elseif Thing[2] == "Shatter" then
  2020. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2021. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2022. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2023. Thing[6] = Thing[6] + Thing[5]
  2024. end
  2025. else
  2026. Part.Parent = nil
  2027. table.remove(Effects, e)
  2028. end
  2029. end
  2030. end
  2031. end
  2032. end
  2033. end
  2034. -------------------------------------------------------
  2035. --End Animations And Script--
  2036. -------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement