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- local plr = owner
- local c = owner.Character
- local head = c.Head
- local tool = Instance.new("Tool")
- tool.Name = "Head"
- local handle = Instance.new("Part",tool)
- handle.Size = Vector3.new(1,1,1)
- handle.Name = "Handle"
- handle.Transparency = 1
- local m = Instance.new("Model",handle)
- m.Name = owner.Name
- local fakehead = head:Clone()
- fakehead.Parent = m
- local w = Instance.new("Weld",tool)
- w.Part0 = handle
- w.Part1 = fakehead
- local hu = Instance.new("Humanoid",m)
- hu.Name = "head"
- hu.MaxHealth = 0
- for i,v in pairs(c:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- local copy = v.Handle.AccessoryWeld:Clone()
- copy.Part1 = nil
- copy.Part0 = v.Handle
- copy.Parent = v.Handle
- v.Parent = m
- wait(0.1)
- copy.Part1 = fakehead
- end
- end
- wait(0.1)
- tool.Parent = c
- c.Head.face.Transparency = 1
- c.Head.Transparency = 1
- local pe = Instance.new("ParticleEmitter", fakehead)
- pe.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0))
- pe.Size = NumberSequence.new(0.1)
- pe.EmissionDirection = "Bottom"
- pe.Lifetime = NumberRange.new(1)
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