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SCR1PT_ED1T0R

FE F.L.U.D.D. (pretty much infinite water, this just annoys)

Sep 1st, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. plr = owner
  85. char = plr.Character
  86.  
  87.  
  88. print("By Theamazingnater")
  89. print("Wow, I can't believe nobody made a Mario Sunshine script. Nebula that's your cue.")
  90. print("Controls:")
  91. print("Click: Shoot water")
  92. print("E to refill water")
  93.  
  94.  
  95. local FLUDD = Instance.new("Part",char)
  96. FLUDD.CanCollide = false
  97. local mesh = Instance.new("FileMesh",FLUDD)
  98. mesh.MeshId = "rbxassetid://431033581"
  99. mesh.TextureId = "rbxassetid://431033588"
  100. mesh.Scale = Vector3.new(0.01, 0.01, 0.01)
  101. local weld = Instance.new("Weld",FLUDD)
  102. weld.Part0 = FLUDD
  103. weld.Part1 = char.Torso
  104. weld.C0 = CFrame.new(-0.0198745728, -1.29713154, 0.881149292, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  105. local nozzletip = Instance.new("Part",FLUDD)
  106. nozzletip.Size = Vector3.new(1.28, 1.26, 0.34)
  107. nozzletip.CanCollide = false
  108. nozzletip.Transparency = 1
  109. local weld = Instance.new("Weld",nozzletip)
  110. weld.Part0 = nozzletip
  111. weld.Part1 = FLUDD
  112. weld.C0 = CFrame.new(0.0432662964, -1.92287493, 0.714660645, -0.998149037, 0, -0.0608149767, 0, 1, 0, 0.0608149767, 0, -0.998149037)
  113. local particle = Instance.new("ParticleEmitter",nozzletip)
  114. particle.EmissionDirection = "Front"
  115. particle.Texture = "rbxasset://textures/ui/Smooth.png"
  116. particle.Transparency = NumberSequence.new(0.5)
  117. particle.Enabled = false
  118. particle.Lifetime = NumberRange.new(1.8)
  119. particle.Rate = 1000
  120. particle.Speed = NumberRange.new(5)
  121. particle.Acceleration = Vector3.new(0, -10, 0)
  122. particle.VelocityInheritance = 1
  123. particle.Size = NumberSequence.new{
  124. NumberSequenceKeypoint.new(0,0),
  125. NumberSequenceKeypoint.new(0.1, 0.1),
  126. NumberSequenceKeypoint.new(0.9, 0.1),
  127. NumberSequenceKeypoint.new(1, 0)}
  128. particle.Color = ColorSequence.new(Color3.fromRGB(35, 205, 255))
  129. local music = Instance.new("Sound",char)
  130. music.SoundId = "rbxassetid://237230814"
  131. music.Volume = 4
  132. music.Looped = true
  133. music:Play()
  134.  
  135.  
  136. local rhandweld = Instance.new("Weld",char)
  137. rhandweld.Part0 = char.Torso
  138. rhandweld.Part1 = char["Right Arm"]
  139. rhandweld.C0 = CFrame.new(1.5, 0.11954546, 0.119522095, 1, -8.40425491e-06, 2.19345093e-05, 0, 0.934387326, 0.356259078, -2.348423e-05, -0.356259137, 0.934387147)
  140. local lhandweld = Instance.new("Weld",char)
  141. lhandweld.Part0 = char.Torso
  142. lhandweld.Part1 = char["Left Arm"]
  143. lhandweld.C0 = CFrame.new(-1.49998474, 0.0580296516, 0.103591919, 1, -2.19196081e-05, 0.000150620937, -4.3e-05, 0.908508003, 0.41786769, -0.000145971775, -0.417867661, 0.908507943)
  144. holding = false
  145. water = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 -- Total water in tank
  146. PlrGui = plr.PlayerGui
  147. NewInstance = function(instance,parent,properties)
  148. local inst = Instance.new(instance)
  149. inst.Parent = parent
  150. if(properties)then
  151. for i,v in next, properties do
  152. pcall(function() inst[i] = v end)
  153. end
  154. end
  155. return inst;
  156. end
  157. local gui = NewInstance("ScreenGui",PlrGui,{})
  158. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=Color3.fromRGB(32, 205, 255),Font=Enum.Font.Arcade,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Water:',TextColor3=Color3.fromRGB(35, 205, 255),TextScaled=true,TextWrapped=true,})
  159. function spray()
  160. if holding == false then
  161. holding = true
  162. while holding and water > 0 do
  163. particle.Enabled = true
  164. particle.Speed = NumberRange.new(20)
  165. water = water - 1
  166. wait()
  167. end
  168. particle.Enabled = false
  169. particle.Speed = NumberRange.new(5)
  170. end
  171. end
  172. Mouse.Button1Down:connect(function()
  173. spray()
  174. end)
  175. Mouse.Button1Up:connect(function()
  176. holding = false
  177. end)
  178. Mouse.KeyDown:connect(function(k)
  179. if k == "e" then
  180. holding = true
  181. while holding and water ~= inf do
  182. water = water + 1
  183. wait()
  184. end
  185. end
  186. end)
  187. Mouse.KeyUp:connect(function(k)
  188. if k == "e" then
  189. holding = false
  190. end
  191. end)
  192. while true do
  193. wait()
  194. txt.Text = "Water: " .. water .. " gallons you need help desperate"
  195. end
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