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ArcDesLHK

Forsworn

Jul 4th, 2023
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  1. Forsworn Rebel
  2. Level 4 LIGHT Cyberse/Armor/Effect
  3. 1300/1300 (+300/+300)
  4. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  5. ----
  6. This Attack Position card cannot be destroyed by battle. You can only use each of the following effects of "Forsworn Rebel" once per turn. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Rebel"; attach 1 "Forsworn Rebel" from your Deck to it as an Armor.
  7.  
  8. Forsworn Beast
  9. Level 4 LIGHT Cyberse/Armor/Effect
  10. 1600/1900 (+300/+300)
  11. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  12. ----
  13. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If your opponent controls more monsters than you do: You can target 1 "Forsworn" monster in your GY, except "Forsworn Beast"; add it to your hand. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Beast"; attach 1 "Forsworn Beast" from your Deck to it as an Armor. You can only use each effect of "Forsworn Beast" once per turn.
  14.  
  15. Forsworn Viper
  16. Level 4 LIGHT Cyberse/Armor/Effect
  17. 1000/1200 (+300/+300)
  18. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  19. ----
  20. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If your opponent controls more monsters than you do: You can target 1 "Forsworn" monster in your GY, except "Forsworn Viper"; Special Summon that target. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Viper"; attach 1 "Forsworn Viper" from your Deck to it as an Armor. You can only use each effect of "Forsworn Viper" once per turn.
  21.  
  22. Forsworn Elder
  23. Level 4 LIGHT Cyberse/Armor/Effect
  24. 1000/1600 (+300/+300)
  25. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  26. ----
  27. If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed it. You can only use each of the following effects of "Forsworn Elder" once per turn. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Elder"; attach 1 "Forsworn Elder" from your Deck to it as an Armor.
  28.  
  29. Forsworn Knight
  30. Level 4 LIGHT Cyberse/Armor/Effect
  31. 1300/1600 (+300/+300)
  32. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  33. ----
  34. If this card on the field would be destroyed by battle or card effect, you can detach 1 Armor from this card instead. You can only use each of the following effects of "Forsworn Knight" once per turn. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Knight"; attach 1 "Forsworn Knight" from your Deck to it as an Armor.
  35.  
  36. Forsworn Veteran
  37. Level 4 LIGHT Cyberse/Armor/Effect
  38. 1600/1300 (+300/+300)
  39. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  40. ----
  41. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If this card is Normal or Special Summoned: You can add 1 "Forsworn" monster from your Deck to your hand, except "Forsworn Veteran". If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Veteran"; attach 1 "Forsworn Veteran" from your Deck to it as an Armor. You can only use each effect of "Forsworn Veteran" once per turn.
  42.  
  43. Forsworn Scientist
  44. Level 4 LIGHT Cyberse/Armor/Effect
  45. 0/1500 (+300/+300)
  46. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  47. ----
  48. When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. You can only use each of the following effects of "Forsworn Scientist" once per turn. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Scientist"; attach 1 "Forsworn Scientist" from your Deck to it as an Armor.
  49.  
  50. Forsworn Rampager
  51. Level 4 LIGHT Cyberse/Armor/Effect
  52. 900/1200 (+300/+300)
  53. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  54. ----
  55. This card can attack directly. You can only use each of the following effects of "Forsworn Rampager" once per turn. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Rampager"; attach 1 "Forsworn Rampager" from your Deck to it as an Armor.
  56.  
  57. Forsworn Agent
  58. Level 4 LIGHT Cyberse/Armor/Effect
  59. 800/1500 (+300/+300)
  60. At the start of the Damage Step, if this card battles a monster: You can detach 1 Armor from this card; return that monster to the hand.
  61. ----
  62. You take no battle damage from attacks involving this attacking card. You can only use each of the following effects of "Forsworn Agent" once per turn. You can reveal this card and 1 "Forsworn" Armor Monster in your hand; Special Summon 1 of them and attach the other to it as Armor. If this card is detached as an Armor and sent to the GY: You can target 1 "Forsworn" monster you control, except "Forsworn Agent"; attach 1 "Forsworn Agent" from your Deck to it as an Armor.
  63.  
  64. Forsworn Dreamagician
  65. Level 7 (+2 SR) LIGHT Cyberse/Exarmorizing/Armor/Effect
  66. 2500/2500 (+1000/-)
  67. This card can attack all monsters your opponent controls, once each.
  68. ----
  69. 2 Cyberse monsters with 1+ Armors
  70. Cannot be destroyed by your opponent's card effects, also your opponent cannot target this card with card effects. If this card in the Monster Zone is destroyed: You can attach this card to 1 monster you control as Armor. You can only use each of the following effects of "Forsworn Dreamagician" once per turn. If this card is Exarmorizing Summoned, or a monster(s) is Special Summoned from your opponent's Extra Deck: You can target 1 Spell/Trap your opponent controls; destroy it. You can banish 2 or more "Forsworn" monsters with the same name from your GY; this card gains 2000 ATK/DEF until the end of this turn.
  71.  
  72. Forsworn Nirvaknight
  73. Level 7 (+2 SR) LIGHT Cyberse/Exarmorizing/Armor/Effect
  74. 2400/2000 (+1000/-)
  75. If this card attacks a Defense Position monster, inflict piercing battle damage.
  76. ----
  77. 2 Cyberse monsters with 1+ Armors
  78. Cannot be destroyed by battle. If this card in the Monster Zone is destroyed: You can attach this card to 1 monster you control as Armor. You can only use each of the following effects of "Forsworn Nirvaknight" once per turn. If this card is Exarmorizing Summoned, or a monster(s) is Special Summoned from your opponent's Extra Deck: You can target 1 face-up monster on the field; change it to face-down Defense Postion. You can banish 2 or more "Forsworn" monsters with the same name from your GY; inflict 1200 damage to your opponent.
  79.  
  80. Forsworn Initialization
  81. Normal Spell
  82. Add 1 "Forsworn" monster from your Deck to your hand, then, if you control 2 or more "Forsworn" monsters with at least 1 Armor, you can draw 1 card. You can only activate 1 "Forsworn Initialization" per turn.
  83.  
  84. Shared Forsworn Powers
  85. Continuous Spell
  86. The first time each LIGHT Cyberse monster you control would be destroyed by card effect each turn, it is not destroyed. While you control a "Forsworn" Exarmorizing Monster, any card returned from the field to your opponent's hand is banished instead. You can target 3 "Forsworn" cards in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Shared Forsworn Powers" once per turn.
  87.  
  88. Forsworn Shield
  89. Equip Spell
  90. If this card is equipped to a "Forsworn" monster, it cannot be destroyed by battle, also if it is an Exarmorizing Monster, it gains 1000 ATK. If this card is equipped to a non-"Forsworn" monster, it cannot attack. If this card is sent to the GY because the equipped monster is used as Exarmorizing Material: You can target 1 "Forsworn" Exarmorizing Monster you control; equip this card to that target. You can only use this effect of "Forsworn Shield" once per turn.
  91.  
  92. Forsworn Veil
  93. Normal Trap
  94. If a face-up Armor Monster(s) you control is destroyed by battle or card effect: Special Summon 2 Level 4 or lower "Forsworn" monster with the same name as each other from your Deck, and if you do, they gain 500 ATK/DEF until the end of this turn. You can only activate 1 "Forsworn Veil" per turn.
  95.  
  96. Forsworn Mantle
  97. Continuous Trap
  98. If a face-up Exarmorizing Monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY; Special Summon 1 "Forsworn" monster from your Deck. You can only use each effect of "Forsworn Mantle" once per turn.
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