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- return model =
- name: 'Ismar'
- next: [303,304]
- level: 2
- model: 2
- size: 2.2
- specs:
- shield:
- capacity: [140,165]
- reload: [3,5]
- generator:
- capacity: [50,80]
- reload: [14,20]
- ship:
- mass: 110
- speed: [80,95]
- rotation: [60,70]
- acceleration: [90,100]
- bodies:
- main:
- section_segments: 8
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-70,-20,-10,-10,40,70,90,75]
- z: [0,0,0,0,0,0,0,0]
- width: [0,22,16,12,14,22,16,8]
- height: [0,16,12,12,14,10,8,0]
- texture: [1,10,63,2,63,2,17]
- propeller: true
- cockpit:
- section_segments: 8
- offset:
- x: 0
- y: -40
- z: 0
- position:
- x: [0,0,0,0,0]
- y: [-20,-10,0,10,20]
- z: [0,4,6,10,14]
- width: [0,6,9,12,0]
- height: [0,4,5,4,0]
- texture: [9]
- propeller: false
- wc1:
- section_segments: 8
- offset:
- x: 22
- y: 20
- z: 0
- position:
- x: [0,0]
- y: [-20,23]
- z: [0,0]
- width: [3,3]
- height: [3,3]
- texture: [2]
- angle: 40
- propeller: false
- wc2:
- section_segments: 8
- offset:
- x: 22
- y: 0
- z: 0
- position:
- x: [0,0]
- y: [-20,40]
- z: [0,0]
- width: [3,3]
- height: [3,3]
- texture: [2]
- angle: 40
- propeller: false
- wp:
- section_segments: 13
- offset:
- x: 0
- y: 14
- z: 5
- position:
- x: [30,30,30,30]
- y: [-15,-10,10,15]
- z: [0,0,0,0]
- width: [5,15,15,5]
- height: [0,3,3,0]
- texture: [2,10,2]
- angle: 0
- propeller: false
- c:
- section_segments: 12
- offset:
- x: 0
- y: -45
- z: -6
- position:
- x: [-5,-5,-5,-5,-5,-5,-5]
- y: [-20,-25,-10,0,10,20,22]
- z: [0,0,0,-2,-4,0,0]
- width: [0,1,2,3,3,2,0]
- height: [0,1,2,4,4,2,0]
- angle: 0
- laser:
- damage: [2,3]
- rate: 4
- type: 1
- speed: [100,120]
- number: 1
- angle: 0
- error: 4
- propeller: false
- texture: [17,10,2,10,6,6]
- c2:
- section_segments: 12
- offset:
- x: 0
- y: 10
- z: 8
- position:
- x: [30,30,30,30,30,30,30]
- y: [-18,-22,-8,0,10,18,20]
- z: [0,0,0,0,0,0,0]
- width: [0,2,3,6,6,3,0]
- height: [0,2,3,4,4,2,0]
- angle: 0
- laser:
- damage: [12,15]
- rate: 2
- type: 1
- speed: [130,150]
- number: 1
- angle: 0
- error: 2
- propeller: false
- texture: [17,10,1,11,1,10]
- wings:
- main:
- offset:
- x: 8
- y: 60
- z: 0
- length: [60,10]
- width: [30,20,10]
- texture: [63,2]
- angle: [0,0]
- position: [0,-40,-60]
- doubleside: true
- bump:
- position: -10
- size: 10
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