EmeraldIT

:ooo ssj kool

Jun 4th, 2018
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  1. --[[
  2. SSJ_ULT --Credits to TheDarkRevenant for the main script, and _RHas for editing it.
  3. ]]
  4.  
  5. --[[
  6. Hi has, I have some things here for ya
  7. -----SSJ 100----
  8. top: 365942224403445112
  9. bottom: 365942308
  10. face: 105702096
  11. music: 403443852
  12. hair: Really black
  13. colors: Earth green & Really black
  14. ------SSJ10----------
  15. Top:324383273
  16. Bottom: 324580114
  17. face: 439123648
  18. music: 407426418 pitch .55
  19. SKIN: Sand blue
  20. Hair: Dark stone grey
  21. Attack colors: Mid grey
  22. -------GDSSGJ-----
  23. Pants: 343069229
  24. Shirt: 363749654
  25. face: 471907208
  26. attack colors: Institutional white, Really black
  27. music: 245043810 pitch .77
  28.  
  29. i told you, i'd study up o.o
  30. I already made the music functions, ssj10, ssj100, GDSSGJ, you can check all that if you want.
  31. Was also hoping you could make a key to make it to back to the orig. If not, das oki. (just make it the last rotation if you can)
  32. For ssj10, I requested the body parts have a different color than the others, I dunno if that's possible or not.
  33. There's another thing I was hoping you could do for me
  34. so, yknow how genkadda has that little arm effect, the blocks. uh, this; https://gyazo.com/b489dac8f0da3ccf5b91ad249d01a8ab
  35. I was hoping you could use that as the leg effect, since that's what it's supposed to be, looking at TDR's updated ssj.
  36. Normie - DSSJ8 - SSJ15 - SSJ 100 - SSJ 10 - GDSSGJ
  37. ^thinking of a rotation thing for H, where it cycles through those like it went rotated between DSSJ8 and ssj15
  38.  
  39. giggles~
  40. Xe
  41. ]]
  42.  
  43.  
  44. wait(2)
  45. local p = game.Players.LocalPlayer
  46. --if p.Name~='UniversalDespair' and p.Name~='hasang1' then p.Character:Destroy() script:Destroy() return end
  47. local char = p.Character
  48. local mouse = p:GetMouse()
  49. local larm = char["Left Arm"]
  50. local rarm = char["Right Arm"]
  51. local lleg = char["Left Leg"]
  52. local rleg = char["Right Leg"]
  53. local hed = char.Head
  54. local torso = char.Torso
  55. local hum = char.Humanoid
  56. local cam = game.Workspace.CurrentCamera
  57. local root = char.HumanoidRootPart
  58. local deb = false
  59. local shot = 0
  60. local debris=game:service"Debris"
  61. local l = game:GetService("Lighting")
  62. local rs = game:GetService("RunService").RenderStepped
  63. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  64. math.randomseed(os.time())
  65. for i,v in pairs(char:children()) do
  66. if v:IsA("Hat") then
  67. v:Destroy()
  68. end
  69. end
  70. for i,v in pairs (hed:GetChildren()) do
  71. if v:IsA("Sound") then
  72. v:Destroy()
  73. end
  74. end
  75. ----------------------------------------------------
  76. local eColors={'New Yeller','Mulberry'}
  77. USSJG = Instance.new("Sound", char)
  78. USSJG.SoundId = "rbxassetid://146040281"
  79. USSJG.Looped = true
  80. USSJG.Pitch = 1
  81. USSJG.Volume = 1
  82. USSJG.Looped=true
  83. -------------------
  84. GDSSGJ = Instance.new("Sound", char)
  85. GDSSGJ.SoundId = "rbxassetid://466308245"
  86. GDSSGJ.Looped = true
  87. GDSSGJ.Pitch = .9
  88. GDSSGJ.Volume = 1
  89. GDSSGJ.Looped=true
  90. -------------------
  91. FSSJ = Instance.new("Sound", char)
  92. FSSJ.SoundId = "rbxassetid://248000653"
  93. FSSJ.Looped = true
  94. FSSJ.Pitch = .9
  95. FSSJ.Volume = 1
  96. FSSJ.Looped=true
  97. -----------
  98. LSSJ3 = Instance.new("Sound", char)
  99. LSSJ3.SoundId = "rbxassetid://386058260"
  100. LSSJ3.Looped = true
  101. LSSJ3.Pitch = 1
  102. LSSJ3.Volume = 1
  103. LSSJ3.Looped=true
  104. -----------
  105. SSJP = Instance.new("Sound", char)
  106. SSJP.SoundId = "rbxassetid://381770604"
  107. SSJP.Looped = true
  108. SSJP.Pitch = .9
  109. SSJP.Volume = 1
  110. SSJP.Looped=true
  111. -----------
  112. ssj100 = Instance.new("Sound", char)
  113. ssj100.SoundId = "rbxassetid://403445112"
  114. ssj100.Looped = true
  115. ssj100.Pitch = .9
  116. ssj100.Volume = 1
  117. ssj100.Looped=true
  118. -----------
  119. ssj15 = Instance.new("Sound", char)
  120. ssj15.SoundId = "rbxassetid://403419189"
  121. ssj15.Looped = true
  122. ssj15.Pitch = .9
  123. ssj15.Volume = 1 --155166013
  124. ssj15.Looped=true
  125. -------------------
  126. ssj10 = Instance.new("Sound", char)
  127. ssj10.SoundId = "rbxassetid://407426418"
  128. ssj10.Looped = true
  129. ssj10.Pitch = .55
  130. ssj10.Volume = 1
  131. ssj10.Looped=true
  132. -----------
  133. ssj8 = Instance.new("Sound", char)
  134. ssj8.SoundId = "rbxassetid://432534193"
  135. ssj8.Looped = true
  136. ssj8.Pitch = .9
  137. ssj8.Volume = 1
  138. ssj8.Looped=true
  139. -------------
  140. starter = Instance.new("Sound", char)
  141. starter.SoundId = "rbxassetid://474217262"
  142. starter.Looped = false
  143. starter.Pitch = 1
  144. starter.Volume = 1
  145. starter.Looped=true
  146. local forms={
  147. normie={
  148. Face=hed:FindFirstChild'face'.Texture,
  149. HairCol='Mulberry',
  150. AttacksCol={'New Yeller','Mulberry'},
  151. DamageMultiplier=.05
  152. },
  153. ssj={
  154. Shirt = "http://www.roblox.com/asset/?id=384893377",
  155. Pants = "http://www.roblox.com/asset/?id=385699645",
  156. Music = starter ,
  157. Face = "rbxassetid://105701482",
  158. HairCol = 'Gold',
  159. AttacksCol = {'Really blue','Really black'},
  160. DamageMultiplier=.5,
  161. skincol='Pastel brown'
  162. },
  163. ssj8={
  164. Shirt = "http://www.roblox.com/asset/?id=343093063",
  165. Pants = "http://www.roblox.com/asset/?id=343093096",
  166. Music = ssj8,
  167. Face = "rbxassetid://471767295",
  168. HairCol = 'Mid gray',
  169. AttacksCol = {'Really red','Really black'},
  170. DamageMultiplier=8,
  171. skincol='Pastel brown'
  172. },
  173. ssj10={
  174. Shirt = "http://www.roblox.com/asset/?id=324383273",
  175. Pants = "http://www.roblox.com/asset/?id=324580114",
  176. Music = ssj10,
  177. Face = "rbxassetid://439123648",
  178. HairCol = 'Dark stone gray',
  179. AttacksCol = {'Mid gray'},
  180. DamageMultiplier=10,
  181. skincol='Sand blue'
  182. },
  183. ssj15={
  184. Shirt = "http://www.roblox.com/asset/?id=321673204",
  185. Pants = "http://www.roblox.com/asset/?id=321975908",
  186. Music = ssj15,
  187. Face= 'rbxassetid://471767258',
  188. HairCol = 'Cyan',
  189. AttacksCol = {'Cyan'},
  190. skincol='Pastel brown',
  191. DamageMultiplier=25,
  192. skincol='Pastel brown'
  193. },
  194. ssj100={
  195. Shirt = "http://www.roblox.com/asset/?id=365942224",
  196. Pants = "http://www.roblox.com/asset/?id=365942308",
  197. Music = ssj100,
  198. Face= 'rbxassetid://105702096',
  199. HairCol = 'Really black',
  200. AttacksCol = {'Earth green','Black'},
  201. DamageMultiplier=100,
  202. skincol='Pastel brown'
  203. },
  204. ssjp={
  205. Shirt = "http://www.roblox.com/asset/?id=410058249",
  206. Pants = "http://www.roblox.com/asset/?id=410058287",
  207. Music = SSJP,
  208. Face= 'rbxassetid://105701707',
  209. HairCol = 'Hot pink',
  210. AttacksCol = {'Hot pink','Teal'},
  211. DamageMultiplier=125,
  212. skincol='Pastel brown'
  213. },
  214. lssj3={
  215. Shirt = "http://www.roblox.com/asset/?id=281168326",
  216. Pants = "http://www.roblox.com/asset/?id=281836003",
  217. Music = LSSJ3,
  218. Face= 'rbxassetid://365335647',
  219. HairCol = 'Lime green',
  220. AttacksCol = {'Lime green','Really black'},
  221. DamageMultiplier=125,
  222. skincol='Pastel yellow'
  223.  
  224. },
  225. fssj={
  226. Shirt = "http://www.roblox.com/asset/?id=446353886",
  227. Pants = "http://www.roblox.com/asset/?id=445832561",
  228. Music = FSSJ,
  229. Face= 'rbxassetid://105701828',
  230. HairCol = 'Maroon',
  231. AttacksCol = {'Buttermilk','Maroon'},
  232. DamageMultiplier=150,
  233. skincol='Pastel brown'
  234. },
  235.  
  236. gdssgj={
  237. Shirt = "http://www.roblox.com/asset/?id=309379549", --363749654
  238. Pants = "http://www.roblox.com/asset/?id=309379744", --343069229
  239. Music = GDSSGJ,
  240. Face= 'rbxassetid://471907208',
  241. HairCol = 'Pastel yellow',
  242. AttacksCol = {'Institutional white','Really black'},
  243. DamageMultiplier=200,
  244. skincol='Pastel brown'
  245. },
  246. ussjg={
  247. Shirt = "http://www.roblox.com/asset/?id=317264886", --363749654
  248. Pants = "http://www.roblox.com/asset/?id=317265125", --343069229
  249. Music = USSJG,
  250. Face= 'rbxassetid://434456664',
  251. HairCol = 'Bright violet',
  252. AttacksCol = {'Royal purple','Alder'},
  253. DamageMultiplier=math.huge,
  254. skincol='Light orange'
  255. },
  256. }
  257. mode='normie'
  258. local bc=char:WaitForChild'Body Colors'
  259. local morph=function(mo)
  260. local to=forms[mo]
  261. local shirt=char:FindFirstChild'Shirt'
  262. local pants=char:FindFirstChild'Pants'
  263. local face=hed:FindFirstChild'face'
  264. if not shirt then shirt=Instance.new('Shirt',char) end
  265. if not pants then pants=Instance.new('Pants',char) end
  266. if not face then face=Instance.new('Decal',hed) end
  267. if to.Shirt and to.Pants and to.Face then
  268. shirt.ShirtTemplate=to.Shirt
  269. pants.PantsTemplate=to.Pants
  270. face.Texture = to.Face
  271. end
  272. if to.skincol then
  273. bc.HeadColor = BrickColor.new(to.skincol)
  274. bc.TorsoColor = BrickColor.new(to.skincol)
  275. bc.LeftArmColor = BrickColor.new(to.skincol)
  276. bc.RightArmColor = BrickColor.new(to.skincol)
  277. bc.LeftLegColor = BrickColor.new(to.skincol)
  278. bc.RightLegColor = BrickColor.new(to.skincol)
  279. end
  280. if char:FindFirstChild'Hair' then
  281. if to.HairCol~='nil' then
  282. for _,v in pairs(char.Hair:GetChildren()) do
  283. if v:IsA'BasePart' and v.Name=='Part' then
  284. v.Transparency=0
  285. v.BrickColor=BrickColor.new(to.HairCol)
  286. end
  287. end
  288. else
  289. for _,v in pairs(char.Hair:GetChildren()) do
  290. if v:IsA'BasePart' and v.Name=='Part' then
  291. v.Transparency=1
  292. end
  293. end
  294. end
  295. end
  296. for _,v in pairs(char:GetChildren()) do
  297. if v:IsA'Sound' then
  298. v:Stop()
  299. end
  300. end
  301. if to.Music then
  302. to.Music:Play()
  303. end
  304. end
  305. spawn(function()
  306. while true do
  307. wait()
  308. eColors=forms[mode].AttacksCol
  309. end
  310. end)
  311. morph(mode)
  312. ----------------------------------------------------
  313. Debounces = {
  314. CanAttack = true;
  315. NoIdl = false;
  316. Slashing = false;
  317. Slashed = false;
  318. RPunch = false;
  319. RPunched = false;
  320. LPunch = false;
  321. LPunched = false;
  322. }
  323. local Touche = {char.Name, }
  324. ----------------------------------------------------
  325. char:WaitForChild'Body Colors'
  326. --hed.face.Texture = "rbxassetid://105701482"
  327. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  328. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  329. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  330. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  331. ----------------------------------------------------
  332. ----------------------------------------------------
  333. function NoOutline(Part)
  334. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  335. end
  336. function lerp(a, b, t) -- Linear interpolation
  337. return a + (b - a)*t
  338. end
  339.  
  340. function slerp(a, b, t) --Spherical interpolation
  341. dot = a:Dot(b)
  342. if dot > 0.99999 or dot < -0.99999 then
  343. return t <= 0.5 and a or b
  344. else
  345. r = math.acos(dot)
  346. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  347. end
  348. end
  349.  
  350. function matrixInterpolate(a, b, t)
  351. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  352. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  353. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  354. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  355. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  356. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  357. local t = v1:Dot(v2)
  358. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  359. return CFrame.new()
  360. end
  361. return CFrame.new(
  362. v0.x, v0.y, v0.z,
  363. v1.x, v1.y, v1.z,
  364. v2.x, v2.y, v2.z,
  365. v3.x, v3.y, v3.z)
  366. end
  367. ----------------------------------------------------
  368. function genWeld(a,b)
  369. local w = Instance.new("Weld",a)
  370. w.Part0 = a
  371. w.Part1 = b
  372. return w
  373. end
  374. function weld(a, b)
  375. local weld = Instance.new("Weld")
  376. weld.Name = "W"
  377. weld.Part0 = a
  378. weld.Part1 = b
  379. weld.C0 = a.CFrame:inverse() * b.CFrame
  380. weld.Parent = a
  381. return weld;
  382. end
  383. ----------------------------------------------------
  384. function Lerp(c1,c2,al)
  385. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  386. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  387. for i,v in pairs(com1) do
  388. com1[i] = v+(com2[i]-v)*al
  389. end
  390. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  391. end
  392. ----------------------------------------------------
  393. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  394. local wld = Instance.new("Weld", wp1)
  395. wld.Part0 = wp0
  396. wld.Part1 = wp1
  397. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  398. end
  399. ----------------------------------------------------
  400. function weld5(part0, part1, c0, c1)
  401. weeld=Instance.new("Weld", part0)
  402. weeld.Part0=part0
  403. weeld.Part1=part1
  404. weeld.C0=c0
  405. weeld.C1=c1
  406. return weeld
  407. end
  408. ----------------------------------------------------
  409. function HasntTouched(plrname)
  410. local ret = true
  411. for _, v in pairs(Touche) do
  412. if v == plrname then
  413. ret = false
  414. end
  415. end
  416. return ret
  417. end
  418. ----------------------------------------------------
  419. newWeld(torso, larm, -1.5, 0.5, 0)
  420. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  421. newWeld(torso, rarm, 1.5, 0.5, 0)
  422. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  423. newWeld(torso, hed, 0, 1.5, 0)
  424. newWeld(torso, lleg, -0.5, -1, 0)
  425. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  426. newWeld(torso, rleg, 0.5, -1, 0)
  427. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  428. newWeld(root, torso, 0, -1, 0)
  429. torso.Weld.C1 = CFrame.new(0, -1, 0)
  430. ----------------------------------------------------
  431. --------------------------------
  432. local Transforming = true
  433. hum.WalkSpeed = 0
  434. local fx = Instance.new("Part",torso)
  435. fx.Anchored = true
  436. fx.Material = "Neon"
  437. fx.CanCollide = false
  438. fx.Locked = true
  439. fx.Transparency = 1
  440. fx.Material = "SmoothPlastic"
  441. fx.Size = Vector3.new(1,1,1)
  442. fx.TopSurface = "SmoothNoOutlines"
  443. fx.BottomSurface = "SmoothNoOutlines"
  444. fx.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  445. fxm = Instance.new("SpecialMesh",fx)
  446. fxm.MeshType = "Sphere"
  447. fxm.Scale = Vector3.new(1,1,1)
  448. for i = 1, 20 do rs:wait()
  449. fx.Transparency = fx.Transparency - (1/20)
  450. fx.CFrame = torso.CFrame
  451. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  452. rs:wait()
  453. end
  454. ----------------------------------------------------
  455. local m = Instance.new("Model")
  456. m.Name = "Hair"
  457. p1 = Instance.new("Part", m)
  458. p1.BrickColor = BrickColor.new("Gold")
  459. p1.FormFactor = Enum.FormFactor.Symmetric
  460. p1.Size = Vector3.new(1, 1, 1)
  461. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  462. p1.CanCollide = false
  463. p1.Locked = true
  464. p1.BottomSurface = Enum.SurfaceType.Smooth
  465. p1.TopSurface = Enum.SurfaceType.Smooth
  466. b1 = Instance.new("SpecialMesh", p1)
  467. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  468. b1.TextureId = ""
  469. b1.MeshType = Enum.MeshType.FileMesh
  470. b1.Name = "Mesh"
  471. b1.VertexColor = Vector3.new(0, 0, 0)
  472. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  473. p2 = Instance.new("Part", m)
  474. p2.BrickColor = BrickColor.new("Gold")
  475. p2.Transparency = 1
  476. p2.Name = "Head"
  477. p2.FormFactor = Enum.FormFactor.Symmetric
  478. p2.Size = Vector3.new(2, 1, 1)
  479. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  480. p2.CanCollide = false
  481. p2.Locked = true
  482. p2.TopSurface = Enum.SurfaceType.Smooth
  483. b2 = Instance.new("SpecialMesh", p2)
  484. b2.MeshType = Enum.MeshType.Head
  485. b2.Name = "Mesh"
  486. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  487. p3 = Instance.new("Part", m)
  488. p3.BrickColor = BrickColor.new("Gold")
  489. p3.FormFactor = Enum.FormFactor.Symmetric
  490. p3.Size = Vector3.new(2, 2, 2)
  491. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  492. p3.CanCollide = false
  493. p3.Locked = true
  494. p3.BottomSurface = Enum.SurfaceType.Smooth
  495. p3.TopSurface = Enum.SurfaceType.Smooth
  496. b3 = Instance.new("SpecialMesh", p3)
  497. b3.MeshId = "http://www.roblox.com/asset/?id=rbxassetid://"
  498. b3.TextureId = ""
  499. b3.MeshType = Enum.MeshType.FileMesh
  500. b3.Name = "Mesh"
  501. b3.VertexColor = Vector3.new(0, 0, 0)
  502. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  503. p4 = Instance.new("Part", m)
  504. p4.BrickColor = BrickColor.new("Gold")
  505. p4.FormFactor = Enum.FormFactor.Symmetric
  506. p4.Size = Vector3.new(1, 1, 1)
  507. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  508. p4.CanCollide = false
  509. p4.Locked = true
  510. p4.BottomSurface = Enum.SurfaceType.Smooth
  511. p4.TopSurface = Enum.SurfaceType.Smooth
  512. b4 = Instance.new("SpecialMesh", p4)
  513. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  514. b4.TextureId = ""
  515. b4.MeshType = Enum.MeshType.FileMesh
  516. b4.Name = "Mesh"
  517. b4.VertexColor = Vector3.new(0, 0, 0)
  518. p5 = Instance.new("Part", m)
  519. p5.BrickColor = BrickColor.new("Gold")
  520. p5.FormFactor = Enum.FormFactor.Symmetric
  521. p5.Size = Vector3.new(1, 1, 1)
  522. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  523. p5.CanCollide = false
  524. p5.Locked = true
  525. p5.BottomSurface = Enum.SurfaceType.Smooth
  526. p5.TopSurface = Enum.SurfaceType.Smooth
  527. b5 = Instance.new("SpecialMesh", p5)
  528. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  529. b5.TextureId = ""
  530. b5.MeshType = Enum.MeshType.FileMesh
  531. b5.Name = "Mesh"
  532. b5.VertexColor = Vector3.new(0, 0, 0)
  533. b5.Scale = Vector3.new(1, 0.899999976, 1)
  534. p6 = Instance.new("Part", m)
  535. p6.BrickColor = BrickColor.new("Gold")
  536. p6.FormFactor = Enum.FormFactor.Symmetric
  537. p6.Size = Vector3.new(1, 1, 1)
  538. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  539. p6.CanCollide = false
  540. p6.Locked = true
  541. p6.BottomSurface = Enum.SurfaceType.Smooth
  542. p6.TopSurface = Enum.SurfaceType.Smooth
  543. b6 = Instance.new("SpecialMesh", p6)
  544. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  545. b6.TextureId = ""
  546. b6.MeshType = Enum.MeshType.FileMesh
  547. b6.Name = "Mesh"
  548. b6.VertexColor = Vector3.new(0, 0, 0)
  549. p7 = Instance.new("Part", m)
  550. p7.BrickColor = BrickColor.new("Gold")
  551. p7.FormFactor = Enum.FormFactor.Symmetric
  552. p7.Size = Vector3.new(1, 1, 1)
  553. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  554. p7.CanCollide = false
  555. p7.Locked = true
  556. p7.BottomSurface = Enum.SurfaceType.Smooth
  557. p7.TopSurface = Enum.SurfaceType.Smooth
  558. b7 = Instance.new("SpecialMesh", p7)
  559. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  560. b7.TextureId = ""
  561. b7.MeshType = Enum.MeshType.FileMesh
  562. b7.Name = "Mesh"
  563. b7.VertexColor = Vector3.new(0, 0, 0)
  564. p8 = Instance.new("Part", m)
  565. p8.BrickColor = BrickColor.new("Gold")
  566. p8.FormFactor = Enum.FormFactor.Symmetric
  567. p8.Size = Vector3.new(1, 1, 1)
  568. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  569. p8.CanCollide = false
  570. p8.Locked = true
  571. p8.BottomSurface = Enum.SurfaceType.Smooth
  572. p8.TopSurface = Enum.SurfaceType.Smooth
  573. b8 = Instance.new("SpecialMesh", p8)
  574. b8.MeshId = ""
  575. b8.TextureId = ""
  576. b8.MeshType = Enum.MeshType.FileMesh
  577. b8.Name = "Mesh"
  578. b8.VertexColor = Vector3.new(0, 0, 0)
  579. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  580. p9 = Instance.new("Part", m)
  581. p9.BrickColor = BrickColor.new("Gold")
  582. p9.FormFactor = Enum.FormFactor.Symmetric
  583. p9.Size = Vector3.new(2, 1, 2)
  584. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  585. p9.CanCollide = false
  586. p9.Locked = true
  587. p9.BottomSurface = Enum.SurfaceType.Smooth
  588. p9.TopSurface = Enum.SurfaceType.Smooth
  589. b9 = Instance.new("SpecialMesh", p9)
  590. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  591. b9.TextureId = ""
  592. b9.MeshType = Enum.MeshType.FileMesh
  593. b9.Name = "Mesh"
  594. b9.VertexColor = Vector3.new(0, 0, 0)
  595. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  596. p10 = Instance.new("Part", m)
  597. p10.BrickColor = BrickColor.new("Gold")
  598. p10.FormFactor = Enum.FormFactor.Symmetric
  599. p10.Size = Vector3.new(1, 1, 1)
  600. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  601. p10.CanCollide = false
  602. p10.Locked = true
  603. p10.BottomSurface = Enum.SurfaceType.Smooth
  604. p10.TopSurface = Enum.SurfaceType.Smooth
  605. b10 = Instance.new("SpecialMesh", p10)
  606. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  607. b10.TextureId = ""
  608. b10.MeshType = Enum.MeshType.FileMesh
  609. b10.Name = "Mesh"
  610. b10.VertexColor = Vector3.new(0, 0, 0)
  611. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  612. p11 = Instance.new("Part", m)
  613. p11.BrickColor = BrickColor.new("Gold")
  614. p11.FormFactor = Enum.FormFactor.Symmetric
  615. p11.Size = Vector3.new(1, 1, 1)
  616. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  617. p11.CanCollide = false
  618. p11.Locked = true
  619. p11.BottomSurface = Enum.SurfaceType.Smooth
  620. p11.TopSurface = Enum.SurfaceType.Smooth
  621. b11 = Instance.new("SpecialMesh", p11)
  622. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  623. b11.TextureId = ""
  624. b11.MeshType = Enum.MeshType.FileMesh
  625. b11.Name = "Mesh"
  626. b11.VertexColor = Vector3.new(0, 0, 0)
  627. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  628. p12 = Instance.new("Part", m)
  629. p12.BrickColor = BrickColor.new("Gold")
  630. p12.FormFactor = Enum.FormFactor.Custom
  631. p12.Size = Vector3.new(1, 3.5, 1)
  632. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  633. p12.CanCollide = false
  634. p12.Locked = true
  635. p12.BottomSurface = Enum.SurfaceType.Smooth
  636. p12.TopSurface = Enum.SurfaceType.Smooth
  637. b12 = Instance.new("SpecialMesh", p12)
  638. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  639. b12.TextureId = ""
  640. b12.MeshType = Enum.MeshType.FileMesh
  641. b12.Name = "Mesh"
  642. b12.VertexColor = Vector3.new(0, 0, 0)
  643. b12.Scale = Vector3.new(1, 3, 1.29999995)
  644. p13 = Instance.new("Part", m)
  645. p13.BrickColor = BrickColor.new("Gold")
  646. p13.FormFactor = Enum.FormFactor.Custom
  647. p13.Size = Vector3.new(1, 2, 1)
  648. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  649. p13.CanCollide = false
  650. p13.Locked = true
  651. p13.BottomSurface = Enum.SurfaceType.Smooth
  652. p13.TopSurface = Enum.SurfaceType.Smooth
  653. b13 = Instance.new("SpecialMesh", p13)
  654. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  655. b13.TextureId = ""
  656. b13.MeshType = Enum.MeshType.FileMesh
  657. b13.Name = "Mesh"
  658. b13.VertexColor = Vector3.new(0, 0, 0)
  659. b13.Scale = Vector3.new(1, 3, 1.29999995)
  660. p14 = Instance.new("Part", m)
  661. p14.BrickColor = BrickColor.new("Gold")
  662. p14.FormFactor = Enum.FormFactor.Custom
  663. p14.Size = Vector3.new(1, 2, 1)
  664. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  665. p14.CanCollide = false
  666. p14.Locked = true
  667. p14.BottomSurface = Enum.SurfaceType.Smooth
  668. p14.TopSurface = Enum.SurfaceType.Smooth
  669. b14 = Instance.new("SpecialMesh", p14)
  670. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  671. b14.TextureId = ""
  672. b14.MeshType = Enum.MeshType.FileMesh
  673. b14.Name = "Mesh"
  674. b14.VertexColor = Vector3.new(0, 0, 0)
  675. b14.Scale = Vector3.new(1, 3, 1.29999995)
  676. p15 = Instance.new("Part", m)
  677. p15.BrickColor = BrickColor.new("Gold")
  678. p15.FormFactor = Enum.FormFactor.Custom
  679. p15.Size = Vector3.new(1, 2.5, 1)
  680. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  681. p15.CanCollide = false
  682. p15.Locked = true
  683. p15.BottomSurface = Enum.SurfaceType.Smooth
  684. p15.TopSurface = Enum.SurfaceType.Smooth
  685. b15 = Instance.new("SpecialMesh", p15)
  686. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  687. b15.TextureId = ""
  688. b15.MeshType = Enum.MeshType.FileMesh
  689. b15.Name = "Mesh"
  690. b15.VertexColor = Vector3.new(0, 0, 0)
  691. b15.Scale = Vector3.new(1, 3, 1.29999995)
  692. p16 = Instance.new("Part", m)
  693. p16.BrickColor = BrickColor.new("Gold")
  694. p16.FormFactor = Enum.FormFactor.Custom
  695. p16.Size = Vector3.new(1, 2.5, 1)
  696. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  697. p16.CanCollide = false
  698. p16.Locked = true
  699. p16.BottomSurface = Enum.SurfaceType.Smooth
  700. p16.TopSurface = Enum.SurfaceType.Smooth
  701. b16 = Instance.new("SpecialMesh", p16)
  702. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  703. b16.TextureId = ""
  704. b16.MeshType = Enum.MeshType.FileMesh
  705. b16.Name = "Mesh"
  706. b16.VertexColor = Vector3.new(0, 0, 0)
  707. b16.Scale = Vector3.new(1, 3, 1.29999995)
  708. p17 = Instance.new("Part", m)
  709. p17.BrickColor = BrickColor.new("Gold")
  710. p17.FormFactor = Enum.FormFactor.Custom
  711. p17.Size = Vector3.new(1, 2.4000001, 1)
  712. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  713. p17.CanCollide = false
  714. p17.Locked = true
  715. p17.BottomSurface = Enum.SurfaceType.Smooth
  716. p17.TopSurface = Enum.SurfaceType.Smooth
  717. b17 = Instance.new("SpecialMesh", p17)
  718. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  719. b17.TextureId = ""
  720. b17.MeshType = Enum.MeshType.FileMesh
  721. b17.Name = "Mesh"
  722. b17.VertexColor = Vector3.new(0, 0, 0)
  723. b17.Scale = Vector3.new(1, 3, 1.29999995)
  724. p18 = Instance.new("Part", m)
  725. p18.BrickColor = BrickColor.new("Gold")
  726. p18.FormFactor = Enum.FormFactor.Custom
  727. p18.Size = Vector3.new(2, 2, 2)
  728. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  729. p18.CanCollide = false
  730. p18.Locked = true
  731. p18.BottomSurface = Enum.SurfaceType.Smooth
  732. p18.TopSurface = Enum.SurfaceType.Smooth
  733. b18 = Instance.new("SpecialMesh", p18)
  734. b18.MeshId = "http://www.roblox.com/asset/?id="
  735. b18.TextureId = ""
  736. b18.MeshType = Enum.MeshType.FileMesh
  737. b18.Name = "Mesh"
  738. b18.VertexColor = Vector3.new(0, 0, 0)
  739. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  740. w1 = Instance.new("Weld", p1)
  741. w1.Name = "Head_Weld"
  742. w1.Part0 = p1
  743. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  744. w1.Part1 = p2
  745. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  746. w2 = Instance.new("Weld", p2)
  747. w2.Name = "Part_Weld"
  748. w2.Part0 = p2
  749. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  750. w2.Part1 = p3
  751. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  752. w3 = Instance.new("Weld", p3)
  753. w3.Name = "Part_Weld"
  754. w3.Part0 = p3
  755. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  756. w3.Part1 = p4
  757. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  758. w4 = Instance.new("Weld", p4)
  759. w4.Name = "Part_Weld"
  760. w4.Part0 = p4
  761. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  762. w4.Part1 = p5
  763. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  764. w5 = Instance.new("Weld", p5)
  765. w5.Name = "Part_Weld"
  766. w5.Part0 = p5
  767. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  768. w5.Part1 = p6
  769. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  770. w6 = Instance.new("Weld", p6)
  771. w6.Name = "Part_Weld"
  772. w6.Part0 = p6
  773. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  774. w6.Part1 = p7
  775. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  776. w7 = Instance.new("Weld", p7)
  777. w7.Name = "Part_Weld"
  778. w7.Part0 = p7
  779. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  780. w7.Part1 = p8
  781. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  782. w8 = Instance.new("Weld", p8)
  783. w8.Name = "Part_Weld"
  784. w8.Part0 = p8
  785. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  786. w8.Part1 = p9
  787. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  788. w9 = Instance.new("Weld", p9)
  789. w9.Name = "Part_Weld"
  790. w9.Part0 = p9
  791. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  792. w9.Part1 = p10
  793. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  794. w10 = Instance.new("Weld", p10)
  795. w10.Name = "Part_Weld"
  796. w10.Part0 = p10
  797. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  798. w10.Part1 = p11
  799. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  800. w11 = Instance.new("Weld", p11)
  801. w11.Name = "Part_Weld"
  802. w11.Part0 = p11
  803. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  804. w11.Part1 = p12
  805. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  806. w12 = Instance.new("Weld", p12)
  807. w12.Name = "Part_Weld"
  808. w12.Part0 = p12
  809. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  810. w12.Part1 = p13
  811. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  812. w13 = Instance.new("Weld", p13)
  813. w13.Name = "Part_Weld"
  814. w13.Part0 = p13
  815. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  816. w13.Part1 = p14
  817. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  818. w14 = Instance.new("Weld", p14)
  819. w14.Name = "Part_Weld"
  820. w14.Part0 = p14
  821. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  822. w14.Part1 = p15
  823. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  824. w15 = Instance.new("Weld", p15)
  825. w15.Name = "Part_Weld"
  826. w15.Part0 = p15
  827. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  828. w15.Part1 = p16
  829. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  830. w16 = Instance.new("Weld", p16)
  831. w16.Name = "Part_Weld"
  832. w16.Part0 = p16
  833. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  834. w16.Part1 = p17
  835. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  836. w17 = Instance.new("Weld", p17)
  837. w17.Name = "Part_Weld"
  838. w17.Part0 = p17
  839. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  840. w17.Part1 = p18
  841. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  842. m.Parent = char
  843. m:MakeJoints()
  844. for _,v in pairs(char.Hair:GetChildren()) do
  845. if v:IsA'BasePart' and v.Name=='Part' then v.BrickColor=BrickColor.new('Mulberry') end
  846. end
  847. ----------------------------------------------------
  848. local cor = Instance.new("Part", char.Hair)
  849. cor.Name = "Link"
  850. cor.Locked = true
  851. cor.BottomSurface = 0
  852. cor.CanCollide = false
  853. cor.Size = Vector3.new(1, 9, 1)
  854. cor.Transparency = 1
  855. cor.TopSurface = 0
  856. corw = Instance.new("Weld", cor)
  857. corw.Part0 = hed
  858. corw.Part1 = cor
  859. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  860. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  861. weld1 = Instance.new("Weld", char.Hair)
  862. weld1.Part0 = cor
  863. weld1.Part1 = char.Hair.Head
  864. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  865. ----------------------------------------------------
  866. GroundWave1 = function()
  867. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  868. local Colors = eColors
  869. local wave = Instance.new("Part", torso)
  870. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  871. wave.Anchored = true
  872. wave.CanCollide = false
  873. wave.Locked = true
  874. wave.Size = Vector3.new(1, 1, 1)
  875. wave.TopSurface = "Smooth"
  876. wave.BottomSurface = "Smooth"
  877. wave.Transparency = 0.35
  878. wave.CFrame = HandCF
  879. wm = Instance.new("SpecialMesh", wave)
  880. wm.MeshId = "rbxassetid://3270017"
  881. coroutine.wrap(function()
  882. for i = 1, 30, 1 do
  883. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  884. wave.Size = wm.Scale
  885. wave.CFrame = HandCF
  886. wave.Transparency = i/30
  887. wait()
  888. end
  889. wait()
  890. wave:Destroy()
  891. end)()
  892. end
  893. ----------------------------------------------------
  894. GroundWave = function()
  895. if Transforming == true then
  896. local wave = Instance.new("Part", torso)
  897. wave.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  898. wave.Anchored = true
  899. wave.CanCollide = false
  900. wave.Locked = true
  901. wave.Size = Vector3.new(1, 1, 1)
  902. wave.TopSurface = "Smooth"
  903. wave.BottomSurface = "Smooth"
  904. wave.Transparency = 0.35
  905. wave.CFrame = fx.CFrame
  906. wm = Instance.new("SpecialMesh", wave)
  907. wm.MeshType = "Sphere"
  908. wm.Scale = Vector3.new(1,1,1)
  909. coroutine.wrap(function()
  910. for i = 1, 18, 1 do
  911. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  912. --wave.Size = wm.Scale
  913. wave.CFrame = fx.CFrame
  914. wave.Transparency = i/14
  915. wait()
  916. end
  917. wait()
  918. wave:Destroy()
  919. end)()
  920. elseif Transforming == false then
  921. wait()
  922. end
  923. end
  924.  
  925. for i = 1, 100 do rs:wait()
  926. fx.CFrame = torso.CFrame
  927. end
  928.  
  929. Spawn(function()
  930. while wait(1) do
  931. GroundWave()
  932. end
  933. end)
  934.  
  935. wait(4)
  936.  
  937. Transforming = false
  938.  
  939. for i = 1, 20 do rs:wait()
  940. fx.Transparency = fx.Transparency + (1/20)
  941. fx.CFrame = torso.CFrame
  942. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  943. rs:wait()
  944. end
  945.  
  946. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  947. local wave = Instance.new("Part", torso)
  948. wave.BrickColor = BrickColor.new("Institutional white")
  949. wave.Anchored = true
  950. wave.CanCollide = false
  951. wave.Locked = true
  952. wave.Size = Vector3.new(1, 1, 1)
  953. wave.TopSurface = "Smooth"
  954. wave.BottomSurface = "Smooth"
  955. wave.Transparency = 0.35
  956. wave.CFrame = HandCF
  957. wm = Instance.new("SpecialMesh", wave)
  958. wm.MeshId = "rbxassetid://3270017"
  959. coroutine.wrap(function()
  960. for i = 1, 14, 1 do
  961. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  962. wave.Size = wm.Scale
  963. wave.CFrame = HandCF
  964. wave.Transparency = i/14
  965. wait()
  966. end
  967. wait()
  968. wave:Destroy()
  969. end)()
  970. hum.WalkSpeed = 16
  971. ----------------------------------------------------
  972. Blast = function()
  973. local Colors = eColors
  974. local wave = Instance.new("Part", torso)
  975. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  976. wave.Anchored = true
  977. wave.CanCollide = false
  978. wave.Locked = true
  979. wave.Size = Vector3.new(1, 1, 1)
  980. wave.TopSurface = "Smooth"
  981. wave.BottomSurface = "Smooth"
  982. wave.Transparency = 0.35
  983. wave.CFrame = rarm.CFrame
  984. wm = Instance.new("SpecialMesh", wave)
  985. wm.MeshType = "Sphere"
  986. wm.Scale = Vector3.new(1,1,1)
  987. z = Instance.new("Sound",wave)
  988. z.SoundId = "rbxassetid://237035051"
  989. z.Volume = 1
  990. z.Pitch = .9
  991. z:Play()
  992. coroutine.wrap(function()
  993. for i = 1, 30, 1 do
  994. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  995. --wave.Size = wm.Scale
  996. wave.CFrame = rarm.CFrame
  997. wave.Transparency = (1/14)
  998. rs:wait()
  999. end
  1000. rs:wait()
  1001. wave:Destroy()
  1002. z:Destroy()
  1003. end)()
  1004. end
  1005. ----------------------------------------------------
  1006. rarm.Touched:connect(function(ht)
  1007. hit = ht.Parent
  1008. if ht and hit:IsA("Model") then
  1009. if hit:FindFirstChild("Humanoid") then
  1010. if hit.Name ~= p.Name then
  1011. if Debounces.RPunch == true and Debounces.RPunched == false then
  1012. Debounces.RPunched = true
  1013. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)*forms[mode].DamageMultiplier)
  1014. if Debounces.ks==true then
  1015. z = Instance.new("Sound",hed)
  1016. z.SoundId = "rbxassetid://169380525"
  1017. z.Pitch = ptz[math.random(1,#ptz)]
  1018. z.Volume = 1
  1019. z:Play()
  1020. end
  1021. wait(.2)
  1022. Debounces.RPunched = false
  1023. end
  1024. end
  1025. end
  1026. elseif ht and hit:IsA("Hat") then
  1027. if hit.Parent.Name ~= p.Name then
  1028. if hit.Parent:FindFirstChild("Humanoid") then
  1029. if Debounces.RPunch == true and Debounces.RPunched == false then
  1030. Debounces.RPunched = true
  1031. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)*forms[mode].DamageMultiplier)
  1032. if Debounces.ks==true then
  1033. z = Instance.new("Sound",hed)
  1034. z.SoundId = "rbxassetid://169380525"
  1035. z.Pitch = ptz[math.random(1,#ptz)]
  1036. z.Volume = 1
  1037. z:Play()
  1038. end
  1039. wait(.2)
  1040. Debounces.RPunched = false
  1041. end
  1042. end
  1043. end
  1044. end
  1045. end)
  1046. larm.Touched:connect(function(ht)
  1047. hit = ht.Parent
  1048. if ht and hit:IsA("Model") then
  1049. if hit:FindFirstChild("Humanoid") then
  1050. if hit.Name ~= p.Name then
  1051. if Debounces.LPunch == true and Debounces.LPunched == false then
  1052. Debounces.LPunched = true
  1053. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)*forms[mode].DamageMultiplier)
  1054. if Debounces.ks2==true then
  1055. z = Instance.new("Sound",hed)
  1056. z.SoundId = "rbxassetid://169380525"
  1057. z.Pitch = ptz[math.random(1,#ptz)]
  1058. z.Volume = 1
  1059. z:Play()
  1060. end
  1061. wait(.2)
  1062. Debounces.LPunched = false
  1063. end
  1064. end
  1065. end
  1066. elseif ht and hit:IsA("Hat") then
  1067. if hit.Parent.Name ~= p.Name then
  1068. if hit.Parent:FindFirstChild("Humanoid") then
  1069. if Debounces.LPunch == true and Debounces.LPunched == false then
  1070. Debounces.LPunched = true
  1071. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)*forms[mode].DamageMultiplier)
  1072. if Debounces.ks2==true then
  1073. z = Instance.new("Sound",hed)
  1074. z.SoundId = "rbxassetid://169380525"
  1075. z.Pitch = ptz[math.random(1,#ptz)]
  1076. z.Volume = 1
  1077. z:Play()
  1078. end
  1079. wait(.2)
  1080. Debounces.LPunched = false
  1081. end
  1082. end
  1083. end
  1084. end
  1085. end)
  1086. ----------------------------------------------------
  1087. mod4 = Instance.new("Model",char)
  1088.  
  1089. ptez = {0.7, 0.8, 0.9, 1}
  1090.  
  1091. function FindNearestTorso(Position,Distance,SinglePlayer)
  1092. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1093. local List = {}
  1094. for i,v in pairs(workspace:GetChildren())do
  1095. if v:IsA("Model")then
  1096. if v:findFirstChild("Torso")then
  1097. if v ~= char then
  1098. if(v.Torso.Position -Position).magnitude <= Distance then
  1099. table.insert(List,v)
  1100. end
  1101. end
  1102. end
  1103. end
  1104. end
  1105. return List
  1106. end
  1107.  
  1108. function Punch()
  1109. part=Instance.new('Part',mod4)
  1110. part.Anchored=true
  1111. part.CanCollide=false
  1112. part.FormFactor='Custom'
  1113. part.Size=Vector3.new(.2,.2,.2)
  1114. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1115. part.Transparency=.7
  1116. part.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  1117. mesh=Instance.new('SpecialMesh',part)
  1118. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1119. mesh.Scale=Vector3.new(3,3,3)
  1120. part2=Instance.new('Part',mod4)
  1121. part2.Anchored=true
  1122. part2.CanCollide=false
  1123. part2.FormFactor='Custom'
  1124. part2.Size=Vector3.new(.2,.2,.2)
  1125. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1126. part2.Transparency=.7
  1127. part2.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  1128. mesh2=Instance.new('SpecialMesh',part2)
  1129. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1130. mesh2.Scale=Vector3.new(3,1.5,3)
  1131. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1132. if v:FindFirstChild('Humanoid') then
  1133. v.Humanoid:TakeDamage(math.random(2,6)*forms[mode].DamageMultiplier)
  1134. end
  1135. end
  1136. coroutine.resume(coroutine.create(function()
  1137. for i=0,0.62,0.4 do
  1138. wait()
  1139. part.CFrame=part.CFrame
  1140. part.Transparency=i
  1141. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1142. part2.CFrame=part2.CFrame
  1143. part2.Transparency=i
  1144. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1145. end
  1146. part.Parent=nil
  1147. part2.Parent=nil
  1148. end))
  1149. end
  1150. ----------------------------------------------------
  1151. rarm.Touched:connect(function(ht)
  1152. hit = ht.Parent
  1153. if ht and hit:IsA("Model") then
  1154. if hit:FindFirstChild("Humanoid") then
  1155. if hit.Name ~= p.Name then
  1156. if Debounces.RPunch == true and Debounces.RPunched == false then
  1157. Debounces.RPunched = true
  1158. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)*forms[mode].DamageMultiplier)
  1159. if Debounces.ks==true then
  1160. z = Instance.new("Sound",hed)
  1161. z.SoundId = "rbxassetid://169380525"
  1162. z.Pitch = ptz[math.random(1,#ptz)]
  1163. z.Volume = 1
  1164. z:Play()
  1165. end
  1166. wait(.2)
  1167. Debounces.RPunched = false
  1168. end
  1169. end
  1170. end
  1171. elseif ht and hit:IsA("Hat") then
  1172. if hit.Parent.Name ~= p.Name then
  1173. if hit.Parent:FindFirstChild("Humanoid") then
  1174. if Debounces.RPunch == true and Debounces.RPunched == false then
  1175. Debounces.RPunched = true
  1176. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)*forms[mode].DamageMultiplier)
  1177. if Debounces.ks==true then
  1178. z = Instance.new("Sound",hed)
  1179. z.SoundId = "rbxassetid://169380525"
  1180. z.Pitch = ptz[math.random(1,#ptz)]
  1181. z.Volume = 1
  1182. z:Play()
  1183. end
  1184. wait(.2)
  1185. Debounces.RPunched = false
  1186. end
  1187. end
  1188. end
  1189. end
  1190. end)
  1191. larm.Touched:connect(function(ht)
  1192. hit = ht.Parent
  1193. if ht and hit:IsA("Model") then
  1194. if hit:FindFirstChild("Humanoid") then
  1195. if hit.Name ~= p.Name then
  1196. if Debounces.LPunch == true and Debounces.LPunched == false then
  1197. Debounces.LPunched = true
  1198. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)*forms[mode].DamageMultiplier)
  1199. if Debounces.ks2==true then
  1200. z = Instance.new("Sound",hed)
  1201. z.SoundId = "rbxassetid://169380525"
  1202. z.Pitch = ptz[math.random(1,#ptz)]
  1203. z.Volume = 1
  1204. z:Play()
  1205. end
  1206. wait(.2)
  1207. Debounces.LPunched = false
  1208. end
  1209. end
  1210. end
  1211. elseif ht and hit:IsA("Hat") then
  1212. if hit.Parent.Name ~= p.Name then
  1213. if hit.Parent:FindFirstChild("Humanoid") then
  1214. if Debounces.LPunch == true and Debounces.LPunched == false then
  1215. Debounces.LPunched = true
  1216. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)*forms[mode].DamageMultiplier)
  1217. if Debounces.ks2==true then
  1218. z = Instance.new("Sound",hed)
  1219. z.SoundId = "rbxassetid://169380525"
  1220. z.Pitch = ptz[math.random(1,#ptz)]
  1221. z.Volume = 1
  1222. z:Play()
  1223. end
  1224. wait(.2)
  1225. Debounces.LPunched = false
  1226. end
  1227. end
  1228. end
  1229. end
  1230. end)
  1231. ----------------------------------------------------
  1232. local player = game.Players.LocalPlayer
  1233. local pchar = player.Character
  1234. local mouse = player:GetMouse()
  1235. local cam = workspace.CurrentCamera
  1236.  
  1237. local rad = math.rad
  1238.  
  1239. local keysDown = {}
  1240. local flySpeed = 0
  1241. local MAX_FLY_SPEED = 150
  1242.  
  1243. local canFly = false
  1244. local flyToggled = false
  1245.  
  1246. local forward, side = 0, 0
  1247. local lastForward, lastSide = 0, 0
  1248.  
  1249. local floatBP = Instance.new("BodyPosition")
  1250. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1251. local flyBV = Instance.new("BodyVelocity")
  1252. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1253. local turnBG = Instance.new("BodyGyro")
  1254. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1255.  
  1256. mouse.KeyDown:connect(function(key)
  1257. keysDown[key] = true
  1258.  
  1259. if key == "f" then
  1260. flyToggled = not flyToggled
  1261.  
  1262. if not flyToggled then
  1263. stanceToggle = "Normal"
  1264. floatBP.Parent = nil
  1265. flyBV.Parent = nil
  1266. turnBG.Parent = nil
  1267. root.Velocity = Vector3.new()
  1268. pchar.Humanoid.PlatformStand = false
  1269. end
  1270. end
  1271.  
  1272. end)
  1273. mouse.KeyUp:connect(function(key)
  1274. keysDown[key] = nil
  1275. end)
  1276.  
  1277. local function updateFly()
  1278.  
  1279. if not flyToggled then return end
  1280.  
  1281. lastForward = forward
  1282. lastSide = side
  1283.  
  1284. forward = 0
  1285. side = 0
  1286.  
  1287. if keysDown.w then
  1288. forward = forward + 1
  1289. end
  1290. if keysDown.s then
  1291. forward = forward - 1
  1292. end
  1293. if keysDown.a then
  1294. side = side - 1
  1295. end
  1296. if keysDown.d then
  1297. side = side + 1
  1298. end
  1299.  
  1300. canFly = (forward ~= 0 or side ~= 0)
  1301.  
  1302. if canFly then
  1303. stanceToggle = "Floating"
  1304. turnBG.Parent = root
  1305. floatBP.Parent = nil
  1306. flyBV.Parent = root
  1307.  
  1308. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1309. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1310. else
  1311. floatBP.position = root.Position
  1312. floatBP.Parent = root
  1313.  
  1314. flySpeed = flySpeed - 1
  1315. if flySpeed < 0 then flySpeed = 0 end
  1316. end
  1317.  
  1318. local camCF = cam.CoordinateFrame
  1319. local in_forward = canFly and forward or lastForward
  1320. local in_side = canFly and side or lastSide
  1321.  
  1322. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1323. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1324.  
  1325. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1326. 0)
  1327. end
  1328.  
  1329. game:service'RunService'.RenderStepped:connect(function()
  1330. if flyToggled then
  1331. pchar.Humanoid.PlatformStand = true
  1332. end
  1333. updateFly()
  1334. end)
  1335. ------------------------------------------------------------------------------------------
  1336. mouse.KeyDown:connect(function(key)
  1337. if key == "q" then
  1338. if Debounces.CanAttack == true then
  1339. Debounces.CanAttack = false
  1340. Debounces.NoIdl = true
  1341. Debounces.on = true
  1342. function FindNearestTorso(Position,Distance,SinglePlayer)
  1343. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1344. local List = {}
  1345. for i,v in pairs(workspace:GetChildren())do
  1346. if v:IsA("Model")then
  1347. if v:findFirstChild("Torso")then
  1348. if v ~= char then
  1349. if(v.Torso.Position -Position).magnitude <= Distance then
  1350. table.insert(List,v)
  1351. end
  1352. end
  1353. end
  1354. end
  1355. end
  1356. return List
  1357. end
  1358. z = Instance.new("Sound",hed)
  1359. z.SoundId = "rbxassetid://232213955"
  1360. z.Pitch = 1
  1361. z.Volume = 1
  1362. wait(0.2)
  1363. z:Play()
  1364. sp = Instance.new("Part",rarm)
  1365. sp.Anchored = true
  1366. sp.CanCollide = false
  1367. sp.Locked = true
  1368. sp.Transparency = 0
  1369. sp.Material = "Neon"
  1370. sp.Size = Vector3.new(1,1,1)
  1371. sp.TopSurface = "SmoothNoOutlines"
  1372. sp.BottomSurface = "SmoothNoOutlines"
  1373. sp.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  1374. spm = Instance.new("SpecialMesh",sp)
  1375. spm.MeshType = "Sphere"
  1376. spm.Scale = Vector3.new(21,21,21)
  1377. sp2 = Instance.new("Part", rarm)
  1378. sp2.Name = "Energy"
  1379. sp2.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  1380. sp2.Size = Vector3.new(1, 1, 1)
  1381. sp2.Shape = "Ball"
  1382. sp2.CanCollide = false
  1383. sp2.Anchored = true
  1384. sp2.Locked = true
  1385. sp2.TopSurface = 0
  1386. sp2.BottomSurface = 0
  1387. sp2.Transparency = 1
  1388. spm2 = Instance.new("SpecialMesh",sp2)
  1389. spm2.MeshId = "rbxassetid://9982590"
  1390. spm2.Scale = Vector3.new(2,2,2)
  1391. for i = 1, 20 do
  1392. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1393. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1400. if Debounces.on == false then break end
  1401. rs:wait()
  1402. end
  1403. for i = 1, 100, 20 do rs:wait()
  1404. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1405. end
  1406. for i = 1, 20 do
  1407. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1414. if Debounces.on == false then break end
  1415. rs:wait()
  1416. end
  1417. sp.Transparency = 1
  1418. for i = 1, 20 do
  1419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1425. if Debounces.on == false then break end
  1426. rs:wait()
  1427. end
  1428. wait(1)
  1429. sp.Transparency = 0
  1430. sp2.Transparency = 0.84
  1431. for i = 1, 20 do
  1432. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1433. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1434. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1441. if Debounces.on == false then break end
  1442. rs:wait()
  1443. end
  1444. for i = 1, 2880, 50 do
  1445. rs:wait()
  1446. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1447. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1448. rs:wait()
  1449. end
  1450. sp:Destroy()
  1451. sp2:Destroy()
  1452. local X = Instance.new("Part",char)
  1453. local O = Instance.new("ObjectValue",X)
  1454. O.Name = "creator"
  1455. X.Locked = true
  1456. X.Name = "Shell"
  1457. X.Anchored = false
  1458. X.CanCollide = false
  1459. X.Transparency = 0
  1460. X.Reflectance = 0
  1461. X.BottomSurface = 0
  1462. X.TopSurface = 0
  1463. X.Shape = 0
  1464. local V = Instance.new("ObjectValue",X)
  1465. V.Value = char
  1466. V.Name = "creator"
  1467. X.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  1468. X.Size = Vector3.new(2,2,2)
  1469. X.Material = "Neon"
  1470. local Z = Instance.new("SpecialMesh",X)
  1471. Z.MeshType = "Sphere"
  1472. Z.Scale = Vector3.new(0.5,0.5,1)
  1473. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1474. local bv = Instance.new("BodyVelocity",X)
  1475. bv.maxForce = Vector3.new(99999,99999,99999)
  1476. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1477. bv.velocity = X.CFrame.lookVector*65
  1478.  
  1479. Explode = X.Touched:connect(function(hit)
  1480. if hit ~= char and hit.Name ~= "Shell" then
  1481. local cf = X.CFrame
  1482. bv:Destroy()
  1483. X.Anchored = true
  1484. Z:Remove()
  1485. Explode:disconnect()
  1486. X.Size = Vector3.new(3,3,3)
  1487. X.Touched:connect(function(hit) end)
  1488. X.CanCollide = false
  1489. local part3 = Instance.new("Part", rarm)
  1490. part3.Anchored=true
  1491. part3.CanCollide=false
  1492. part3.Locked = true
  1493. part3.TopSurface = "SmoothNoOutlines"
  1494. part3.BottomSurface = "SmoothNoOutlines"
  1495. part3.FormFactor='Custom'
  1496. part3.Size=Vector3.new(1,1, 1)
  1497. part3.CFrame=X.CFrame
  1498. part3.Transparency=0
  1499. part3.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  1500. local mesh3 = Instance.new("SpecialMesh",part3)
  1501. mesh3.MeshType = "Sphere"
  1502. mesh3.Scale = Vector3.new(1,1,1)
  1503. --debris:AddItem(X,8)
  1504. local part4 = Instance.new("Part", rarm)
  1505. part4.Material = "Neon"
  1506. part4.Anchored=true
  1507. part4.CanCollide=false
  1508. part4.Locked = true
  1509. part4.TopSurface = "SmoothNoOutlines"
  1510. part4.BottomSurface = "SmoothNoOutlines"
  1511. part4.FormFactor='Custom'
  1512. part4.Size=Vector3.new(1,1, 1)
  1513. part4.CFrame=X.CFrame
  1514. part4.Transparency=0
  1515. part4.BrickColor=BrickColor.new("Dirt brown")
  1516. local mesh4 = Instance.new("SpecialMesh",part4)
  1517. mesh4.MeshType = "Sphere"
  1518. mesh4.Scale = Vector3.new(.5,.5,.5)
  1519. local part7 = Instance.new("Part", rarm)
  1520. part7.Material = "Neon"
  1521. part7.Anchored=true
  1522. part7.CanCollide=false
  1523. part7.Locked = true
  1524. part7.TopSurface = "SmoothNoOutlines"
  1525. part7.BottomSurface = "SmoothNoOutlines"
  1526. part7.FormFactor='Custom'
  1527. part7.Size=Vector3.new(1,1, 1)
  1528. part7.CFrame=X.CFrame
  1529. part7.Transparency=0
  1530. part7.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  1531. local mesh7 = Instance.new("SpecialMesh",part7)
  1532. mesh7.MeshType = "Sphere"
  1533. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1534. X.Touched:connect(function(ht)
  1535. hit = ht.Parent
  1536. if ht and hit:IsA("Model") then
  1537. if hit:FindFirstChild("Humanoid") then
  1538. if hit.Name ~= p.Name then
  1539. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)*forms[mode].DamageMultiplier)
  1540. wait(.3)
  1541. end
  1542. end
  1543. elseif ht and hit:IsA("Hat") then
  1544. if hit.Parent.Name ~= p.Name then
  1545. if hit.Parent:FindFirstChild("Humanoid") then
  1546. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)*forms[mode].DamageMultiplier)
  1547. wait(.3)
  1548. end
  1549. end
  1550. end
  1551. end)
  1552. part3.Touched:connect(function(ht)
  1553. hit = ht.Parent
  1554. if ht and hit:IsA("Model") then
  1555. if hit:FindFirstChild("Humanoid") then
  1556. if hit.Name ~= p.Name then
  1557. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)*forms[mode].DamageMultiplier)
  1558. wait(.3)
  1559. end
  1560. end
  1561. elseif ht and hit:IsA("Hat") then
  1562. if hit.Parent.Name ~= p.Name then
  1563. if hit.Parent:FindFirstChild("Humanoid") then
  1564. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)*forms[mode].DamageMultiplier)
  1565. wait(.3)
  1566. end
  1567. end
  1568. end
  1569. end)
  1570. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1571. if v:FindFirstChild('Humanoid') then
  1572. v.Humanoid:TakeDamage(math.random(60,90)*forms[mode].DamageMultiplier)
  1573. v.Humanoid.PlatformStand = true
  1574. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1575. end
  1576. end
  1577.  
  1578. local acos = math.acos
  1579. local sqrt = math.sqrt
  1580. local Vec3 = Vector3.new
  1581. local fromAxisAngle = CFrame.fromAxisAngle
  1582.  
  1583. local function toAxisAngle(CFr)
  1584. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1585. local Angle = math.acos((R00+R11+R22-1)/2)
  1586. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1587. A = A == 0 and 0.00001 or A
  1588. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1589. B = B == 0 and 0.00001 or B
  1590. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1591. C = C == 0 and 0.00001 or C
  1592. local x = (R21-R12)/sqrt(A)
  1593. local y = (R02-R20)/sqrt(B)
  1594. local z = (R10-R01)/sqrt(C)
  1595. return Vec3(x,y,z),Angle
  1596. end
  1597.  
  1598. function ApplyTrig(Num,Func)
  1599. local Min,Max = Func(0),Func(1)
  1600. local i = Func(Num)
  1601. return (i-Min)/(Max-Min)
  1602. end
  1603.  
  1604. function LerpCFrame(CFrame1,CFrame2,Num)
  1605. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1606. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1607. end
  1608.  
  1609. function Crater(Torso,Radius)
  1610. Spawn(function()
  1611. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1612. local Ignore = {}
  1613. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1614. if v.Character ~= nil then
  1615. Ignore[#Ignore+1] = v.Character
  1616. end
  1617. end
  1618. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1619. if Hit == nil then return end
  1620. local Parts = {}
  1621. for i = 1,360,10 do
  1622. local P = Instance.new("Part",Torso.Parent)
  1623. P.Anchored = true
  1624. P.FormFactor = "Custom"
  1625. P.BrickColor = Hit.BrickColor
  1626. P.Material = Hit.Material
  1627. P.TopSurface = "Smooth"
  1628. P.BottomSurface = "Smooth"
  1629. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1630. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1631. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1632. if math.random(0,5) == 0 then -- rubble
  1633. local P = Instance.new("Part",Torso.Parent)
  1634. P.Anchored = true
  1635. P.FormFactor = "Custom"
  1636. P.BrickColor = Hit.BrickColor
  1637. P.Material = Hit.Material
  1638. P.TopSurface = "Smooth"
  1639. P.BottomSurface = "Smooth"
  1640. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1641. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1642. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1643. end
  1644. end
  1645. for i = 0,1,0.05 do
  1646. for i2,v in pairs(Parts) do
  1647. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1648. end
  1649. wait(0.02)
  1650. end
  1651. for i,v in pairs(Parts) do
  1652. if v[1].Size.X > 2.1 then
  1653. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1654. end
  1655. v[1].Anchored = false
  1656. end
  1657. for i = 0,1,0.05 do
  1658. for i2,v in pairs(Parts) do
  1659. v[1].Transparency = i
  1660. if i == 1 then
  1661. v[1]:Destroy()
  1662. elseif i >= 0.25 then
  1663. v[1].CanCollide = false
  1664. end
  1665. end
  1666. wait(0.02)
  1667. end
  1668. Parts = nil
  1669. end)
  1670. end
  1671.  
  1672. ROW = function(out, trans, s, wt, t, ang, plus)
  1673. for i = 1, 360, 360/t do
  1674. local c = Instance.new("Part", game.Workspace)
  1675. c.FormFactor = 3
  1676. c.TopSurface = 0
  1677. c.BottomSurface = 0
  1678. c.Size = s
  1679. c.Anchored = true
  1680. c.CanCollide = wt
  1681. c.Material=workspace.Base.Material
  1682. c.Transparency = trans
  1683. c.BrickColor = workspace.Base.BrickColor
  1684. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1685. c.Locked=true
  1686. game.Debris:AddItem(c,15)
  1687. end
  1688. end
  1689.  
  1690. Part = function(x,y,z,color,tr,cc,an,parent)
  1691. local p = Instance.new('Part',parent or Weapon)
  1692. p.formFactor = 'Custom'
  1693. p.Size = Vector3.new(x,y,z)
  1694. p.BrickColor = BrickColor.new(color)
  1695. p.CanCollide = cc
  1696. p.Transparency = tr
  1697. p.Anchored = an
  1698. p.TopSurface,p.BottomSurface = 0,0
  1699. p.Locked=true
  1700. p:BreakJoints()
  1701. return p end
  1702.  
  1703. Mesh = function(par,num,x,y,z)
  1704. local msh = _
  1705. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1706. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1707. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1708. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1709. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1710. end msh.Scale = Vector3.new(x,y,z)
  1711. return msh end
  1712.  
  1713. function explosion(col1,col2,cfr,sz,rng,dmg)
  1714. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1715. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1716. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1717. v1,v2,v3=sz.x,sz.y,sz.z
  1718. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1719. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1720. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1721. a.CFrame=cfr
  1722. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1723. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1724.  
  1725. Spawn(function()
  1726. while wait() do
  1727. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1728. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1729. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1730. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1731. a.Transparency=a.Transparency+0.05
  1732. a2.Transparency=a2.Transparency+0.05
  1733. a3.Transparency=a3.Transparency+0.05
  1734. end
  1735. end)
  1736. end
  1737.  
  1738. Crater(X,20)
  1739. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1740. z = Instance.new("Sound",X)
  1741. z.SoundId = "rbxassetid://231917744"
  1742. z.Pitch = .5
  1743. z.Volume = 10
  1744. z1 = Instance.new("Sound",X)
  1745. z1.SoundId = "rbxassetid://231917744"
  1746. z1.Pitch = .5
  1747. z1.Volume = 10
  1748. z2 = Instance.new("Sound",X)
  1749. z2.SoundId = "rbxassetid://231917744"
  1750. z2.Pitch = .5
  1751. z2.Volume = 10
  1752. z3 = Instance.new("Sound",X)
  1753. z3.SoundId = "rbxassetid://245537790"
  1754. z3.Pitch = .7
  1755. z3.Volume = 1
  1756. z4 = Instance.new("Sound",X)
  1757. z4.SoundId = "rbxassetid://245537790"
  1758. z4.Pitch = .7
  1759. z4.Volume = 1
  1760. wait(0.1)
  1761. z:Play()
  1762. z1:Play()
  1763. z2:Play()
  1764. z3:Play()
  1765. z4:Play()
  1766.  
  1767. local part=Instance.new('Part',rarm)
  1768. part.Anchored=true
  1769. part.CanCollide=false
  1770. part.Locked = true
  1771. part.FormFactor='Custom'
  1772. part.Size=Vector3.new(1,1,1)
  1773. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1774. part.Transparency=0
  1775. part.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  1776. local mesh=Instance.new('SpecialMesh',part)
  1777. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1778. mesh.Scale=Vector3.new(2,2,2)
  1779. local part2=part:clone()
  1780. part2.Parent = rarm
  1781. part2.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  1782. local part5=part:clone()
  1783. part5.Parent = rarm
  1784. part5.BrickColor=BrickColor.new("Dark taupe")
  1785. local part6=part:clone()
  1786. part6.Parent = rarm
  1787. part6.BrickColor=BrickColor.new("Black")
  1788. local mesh2=mesh:clone()
  1789. mesh2.Parent=part2
  1790. mesh2.Scale=Vector3.new(3, 3, 3)
  1791. local mesh5=mesh:clone()
  1792. mesh5.Parent=part5
  1793. mesh5.Scale=Vector3.new(3, 3, 3)
  1794. local mesh6=mesh:clone()
  1795. mesh6.Parent=part6
  1796. mesh6.Scale=Vector3.new(3, 3, 3)
  1797. local blast = Instance.new("Part", rarm)
  1798. blast.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  1799. blast.Anchored = true
  1800. blast.CanCollide = false
  1801. blast.Locked = true
  1802. blast.Size = Vector3.new(1, 1, 1)
  1803. blast.TopSurface = "Smooth"
  1804. blast.BottomSurface = "Smooth"
  1805. blast.Transparency = 0
  1806. blast.CFrame = HandCF
  1807. local bm = Instance.new("SpecialMesh", blast)
  1808. bm.Scale = Vector3.new(5,1,5)
  1809. bm.MeshId = "rbxassetid://3270017"
  1810. local blast2 = Instance.new("Part", rarm)
  1811. blast2.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  1812. blast2.Anchored = true
  1813. blast2.CanCollide = false
  1814. blast2.Locked = true
  1815. blast2.Size = Vector3.new(1, 1, 1)
  1816. blast2.TopSurface = "Smooth"
  1817. blast2.BottomSurface = "Smooth"
  1818. blast2.Transparency = 0
  1819. blast2.CFrame = HandCF
  1820. local bm2 = Instance.new("SpecialMesh", blast2)
  1821. bm2.Scale = Vector3.new(3,1,3)
  1822. bm2.MeshId = "rbxassetid://3270017"
  1823. local blast3 = Instance.new("Part", rarm)
  1824. blast3.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  1825. blast3.Anchored = true
  1826. blast3.CanCollide = false
  1827. blast3.Locked = true
  1828. blast3.Size = Vector3.new(1, 1, 1)
  1829. blast3.TopSurface = "Smooth"
  1830. blast3.BottomSurface = "Smooth"
  1831. blast3.Transparency = 0
  1832. blast3.CFrame = HandCF
  1833. local bm3 = Instance.new("SpecialMesh", blast3)
  1834. bm3.Scale = Vector3.new(3,1,3)
  1835. bm3.MeshId = "rbxassetid://3270017"
  1836. for i = 1,120 do rs:wait()
  1837. X.Transparency = X.Transparency + (1/120)
  1838. part.Transparency = part.Transparency + (1/120)
  1839. part2.Transparency = part2.Transparency + (1/120)
  1840. part3.Transparency = part3.Transparency + (1/120)
  1841. part4.Transparency = part4.Transparency + (1/120)
  1842. part5.Transparency = part5.Transparency + (1/120)
  1843. part6.Transparency = part6.Transparency + (1/120)
  1844. part7.Transparency = part7.Transparency + (1/120)
  1845. blast.Transparency = blast.Transparency + (1/120)
  1846. blast2.Transparency = blast2.Transparency + (1/120)
  1847. blast3.Transparency = blast3.Transparency + (1/120)
  1848. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1849. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1850. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1851. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1852. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1853. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1854. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1855. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1856. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1857. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1858. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1859. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1860. X.CFrame = cf
  1861. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1862. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1863. part3.CFrame=X.CFrame
  1864. part4.CFrame=X.CFrame
  1865. part7.CFrame=X.CFrame
  1866. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1867. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1868. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1869. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1870. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1871. rs:wait()
  1872. end
  1873. X:Destroy()
  1874. part:Destroy()
  1875. part2:Destroy()
  1876. part3:Destroy()
  1877. part4:Destroy()
  1878. part5:Destroy()
  1879. part6:Destroy()
  1880. blast:Destroy()
  1881. blast2:Destroy()
  1882. blast3:Destroy()
  1883. z:Destroy()
  1884. z1:Destroy()
  1885. z2:Destroy()
  1886. z3:Destroy()
  1887. z4:Destroy()
  1888. end
  1889. end)
  1890. for i = 1, 20 do
  1891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1897. if Debounces.on == false then break end
  1898. rs:wait()
  1899. end
  1900. if Debounces.CanAttack == false then
  1901. Debounces.CanAttack = true
  1902. Debounces.NoIdl = false
  1903. Debounces.on = false
  1904. end
  1905. end
  1906. end
  1907. end)
  1908. ----------------------------------------------------
  1909. mouse.KeyDown:connect(function(key)
  1910. if key == "e" then
  1911. if Debounces.CanAttack == true then
  1912. Debounces.CanAttack = false
  1913. Debounces.on = true
  1914. Debounces.NoIdl = true
  1915. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1916. z = Instance.new("Sound", rarm)
  1917. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1918. z.Volume = .6
  1919. z.Pitch = pt[math.random(1,#pt)]
  1920. z.Looped = false
  1921. z:Play()
  1922. Debounces.RPunch = true
  1923. Debounces.LPunch = true
  1924. Debounces.ks = true
  1925. Debounces.ks2 = true
  1926. for i = 1, 3 do
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1933. if Debounces.on == false then break end
  1934. wait()
  1935. end
  1936. z2 = Instance.new("Sound", larm)
  1937. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1938. z2.Volume = .6
  1939. z2.Pitch = pt[math.random(1,#pt)]
  1940. z2.Looped = false
  1941. z2:Play()
  1942. for i = 1, 3 do
  1943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1949. if Debounces.on == false then break end
  1950. wait()
  1951. end
  1952. z3 = Instance.new("Sound", rarm)
  1953. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1954. z3.Volume = 0.6
  1955. z3.Pitch = pt[math.random(1,#pt)]
  1956. z3.Looped = false
  1957. z3:Play()
  1958. for i = 1, 3 do
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1965. if Debounces.on == false then break end
  1966. wait()
  1967. end
  1968. z4 = Instance.new("Sound", larm)
  1969. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1970. z4.Volume = .6
  1971. z4.Pitch = pt[math.random(1,#pt)]
  1972. z4.Looped = false
  1973. z4:Play()
  1974. for i = 1, 3 do
  1975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1981. if Debounces.on == false then break end
  1982. wait()
  1983. end
  1984. z5 = Instance.new("Sound", rarm)
  1985. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1986. z5.Volume = .6
  1987. z5.Pitch = pt[math.random(1,#pt)]
  1988. z5.Looped = false
  1989. z5:Play()
  1990. for i = 1, 3 do
  1991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1994. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1995. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1996. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1997. if Debounces.on == false then break end
  1998. wait()
  1999. end
  2000. z6 = Instance.new("Sound", larm)
  2001. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2002. z6.Volume = .6
  2003. z6.Pitch = pt[math.random(1,#pt)]
  2004. z6.Looped = false
  2005. z6:Play()
  2006. for i = 1, 3 do
  2007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2013. if Debounces.on == false then break end
  2014. wait()
  2015. end
  2016. z7 = Instance.new("Sound", rarm)
  2017. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2018. z7.Volume = .6
  2019. z7.Pitch = pt[math.random(1,#pt)]
  2020. z7.Looped = false
  2021. z7:Play()
  2022. for i = 1, 3 do
  2023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2024. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2027. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2028. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2029. if Debounces.on == false then break end
  2030. wait()
  2031. end
  2032. z8 = Instance.new("Sound", larm)
  2033. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2034. z8.Volume = .6
  2035. z8.Pitch = pt[math.random(1,#pt)]
  2036. z8.Looped = false
  2037. z8:Play()
  2038. for i = 1, 3 do
  2039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2040. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2041. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2045. if Debounces.on == false then break end
  2046. wait()
  2047. end
  2048. z9 = Instance.new("Sound", rarm)
  2049. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2050. z9.Volume = 0.6
  2051. z9.Pitch = pt[math.random(1,#pt)]
  2052. z9.Looped = false
  2053. z9:Play()
  2054. for i = 1, 3 do
  2055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2061. if Debounces.on == false then break end
  2062. wait()
  2063. end
  2064. z10 = Instance.new("Sound", larm)
  2065. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2066. z10.Volume = .6
  2067. z10.Pitch = pt[math.random(1,#pt)]
  2068. z10.Looped = false
  2069. z10:Play()
  2070. for i = 1, 3 do
  2071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2077. if Debounces.on == false then break end
  2078. wait()
  2079. end
  2080. z11 = Instance.new("Sound", rarm)
  2081. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2082. z11.Volume = .6
  2083. z11.Pitch = pt[math.random(1,#pt)]
  2084. z11.Looped = false
  2085. z11:Play()
  2086. for i = 1, 3 do
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2093. if Debounces.on == false then break end
  2094. wait()
  2095. end
  2096. z12 = Instance.new("Sound", larm)
  2097. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2098. z12.Volume = .6
  2099. z12.Pitch = pt[math.random(1,#pt)]
  2100. z12.Looped = false
  2101. z12:Play()
  2102. for i = 1, 3 do
  2103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2109. if Debounces.on == false then break end
  2110. wait()
  2111. end
  2112. z13 = Instance.new("Sound", rarm)
  2113. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2114. z13.Volume = 0.6
  2115. z13.Pitch = pt[math.random(1,#pt)]
  2116. z13.Looped = false
  2117. z13:Play()
  2118. for i = 1, 3 do
  2119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2125. if Debounces.on == false then break end
  2126. wait()
  2127. end
  2128. z14 = Instance.new("Sound", larm)
  2129. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2130. z14.Volume = .6
  2131. z14.Pitch = pt[math.random(1,#pt)]
  2132. z14.Looped = false
  2133. z14:Play()
  2134. for i = 1, 3 do
  2135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2141. if Debounces.on == false then break end
  2142. wait()
  2143. end
  2144. z15 = Instance.new("Sound", rarm)
  2145. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2146. z15.Volume = .6
  2147. z15.Pitch = pt[math.random(1,#pt)]
  2148. z15.Looped = false
  2149. z15:Play()
  2150. for i = 1, 3 do
  2151. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2152. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2153. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2154. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2157. if Debounces.on == false then break end
  2158. wait()
  2159. end
  2160. z16 = Instance.new("Sound", larm)
  2161. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2162. z16.Volume = .6
  2163. z16.Pitch = pt[math.random(1,#pt)]
  2164. z16.Looped = false
  2165. z16:Play()
  2166. for i = 1, 3 do
  2167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2170. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2171. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2173. if Debounces.on == false then break end
  2174. wait()
  2175. end
  2176. z17 = Instance.new("Sound", rarm)
  2177. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2178. z17.Volume = .6
  2179. z17.Pitch = pt[math.random(1,#pt)]
  2180. z17.Looped = false
  2181. z17:Play()
  2182. for i = 1, 3 do
  2183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2189. if Debounces.on == false then break end
  2190. wait()
  2191. end
  2192. z18 = Instance.new("Sound", larm)
  2193. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2194. z18.Volume = .6
  2195. z18.Pitch = pt[math.random(1,#pt)]
  2196. z18.Looped = false
  2197. z18:Play()
  2198. for i = 1, 3 do
  2199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2205. if Debounces.on == false then break end
  2206. wait()
  2207. end
  2208. z19 = Instance.new("Sound", rarm)
  2209. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2210. z19.Volume = 0.6
  2211. z19.Pitch = pt[math.random(1,#pt)]
  2212. z19.Looped = false
  2213. z19:Play()
  2214. for i = 1, 3 do
  2215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2221. if Debounces.on == false then break end
  2222. wait()
  2223. end
  2224. z20 = Instance.new("Sound", larm)
  2225. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2226. z20.Volume = .6
  2227. z20.Pitch = pt[math.random(1,#pt)]
  2228. z20.Looped = false
  2229. z20:Play()
  2230. for i = 1, 3 do
  2231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2237. if Debounces.on == false then break end
  2238. wait()
  2239. end
  2240. z:Destroy()
  2241. z2:Destroy()
  2242. z3:Destroy()
  2243. z4:Destroy()
  2244. z5:Destroy()
  2245. z6:Destroy()
  2246. z7:Destroy()
  2247. z8:Destroy()
  2248. z9:Destroy()
  2249. z10:Destroy()
  2250. z11:Destroy()
  2251. z12:Destroy()
  2252. z13:Destroy()
  2253. z14:Destroy()
  2254. z15:Destroy()
  2255. z16:Destroy()
  2256. z17:Destroy()
  2257. z18:Destroy()
  2258. z19:Destroy()
  2259. z20:Destroy()
  2260. Debounces.LPunch = false
  2261. Debounces.RPunch = false
  2262. Debounces.ks = false
  2263. Debounces.ks2 = false
  2264. if Debounces.CanAttack == false then
  2265. Debounces.CanAttack = true
  2266. Debounces.on = false
  2267. Debounces.NoIdl = false
  2268. end
  2269. end
  2270. end
  2271. end)
  2272. -------------------------------
  2273. mouse.KeyDown:connect(function(key)
  2274. if key == "t" then
  2275. if Debounces.CanAttack == true then
  2276. Debounces.CanAttack = false
  2277. Debounces.NoIdl = true
  2278. Debounces.on = true
  2279. Debounces.ks = true
  2280. kik = rleg.Touched:connect(function(ht)
  2281. hit = ht.Parent
  2282. if ht and hit:IsA("Model") then
  2283. if hit:FindFirstChild("Humanoid") then
  2284. if hit.Name ~= p.Name then
  2285. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2286. Debounces.Slashed = true]]--
  2287. if Debounces.ks==true then
  2288. z = Instance.new("Sound",hed)
  2289. z.SoundId = "rbxassetid://169380525"
  2290. z.Volume = 1
  2291. z:Play()
  2292. Debounces.ks=false
  2293. end
  2294. hit:FindFirstChild("Humanoid"):TakeDamage(2*forms[mode].DamageMultiplier)
  2295. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2296. --Debounces.Slashed = false
  2297. --end
  2298. end
  2299. end
  2300. elseif ht and hit:IsA("Hat") then
  2301. if hit.Parent.Name ~= p.Name then
  2302. if hit.Parent:FindFirstChild("Humanoid") then
  2303. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2304. Debounces.Slashed = true]]--
  2305. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2*forms[mode].DamageMultiplier)
  2306. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2307. --Debounces.Slashed = false
  2308. --end
  2309. end
  2310. end
  2311. end
  2312. end)
  2313. for i = 1,20 do
  2314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2320. if Debounces.on == false then break end
  2321. rs:wait()
  2322. end
  2323. kik:disconnect()
  2324. if Debounces.CanAttack == false then
  2325. Debounces.CanAttack = true
  2326. Debounces.NoIdl = false
  2327. Debounces.on = false
  2328. end
  2329. end
  2330. end
  2331. end)
  2332. ----------------------------------------------------
  2333. mouse.KeyDown:connect(function(key)
  2334. if key == "y" then
  2335. if Debounces.CanAttack == true then
  2336. Debounces.CanAttack = false
  2337. Debounces.on = true
  2338. Debounces.NoIdl = true
  2339. for i = 1, 15 do
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2346. if Debounces.on == false then break end
  2347. rs:wait(2.7)
  2348. end
  2349. x = Instance.new("Sound",char)
  2350. x.SoundId = "rbxassetid://98441158"
  2351. x.Pitch = 1
  2352. x.Volume = .8
  2353. wait(.1)
  2354. x:Play()
  2355. Debounces.on = false
  2356. Debounces.Here = false
  2357. shot = shot + 1
  2358. local rng = Instance.new("Part", larm)
  2359. rng.Anchored = true
  2360. rng.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2361. rng.CanCollide = false
  2362. rng.FormFactor = 3
  2363. rng.Name = "Ring"
  2364. rng.Size = Vector3.new(1, 1, 1)
  2365. rng.Transparency = 0.35
  2366. rng.TopSurface = 0
  2367. rng.BottomSurface = 0
  2368. rng2 = rng:clone()
  2369. rng3 = rng2:clone()
  2370. rng4 = rng2:clone()
  2371. local rngm = Instance.new("SpecialMesh", rng)
  2372. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2373. rngm.Scale = Vector3.new(10, 10, 1)
  2374. rngm2 = rngm:clone()
  2375. rngm2.Scale = Vector3.new(5, 5, 3)
  2376. rngm3=rngm2:clone()
  2377. rngm3.Parent = rng3
  2378. rngm3.Scale = Vector3.new(8, 8, 1)
  2379. rngm4 = rngm2:clone()
  2380. rngm4.Parent = rng4
  2381. rngm4.Scale = Vector3.new(6, 6, 1)
  2382. local bem = Instance.new("Part", larm)
  2383. bem.Anchored = true
  2384. bem.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2385. bem.CanCollide = false
  2386. bem.FormFactor = 3
  2387. bem.Name = "Beam" .. shot
  2388. bem.Size = Vector3.new(1, 1, 1)
  2389. bem.Transparency = 0.35
  2390. bem.TopSurface = 0
  2391. bem.BottomSurface = 0
  2392. local bemm = Instance.new("SpecialMesh", bem)
  2393. bemm.MeshType = 4
  2394. bemm.Scale = Vector3.new(1, 4, 4)
  2395. local out = Instance.new("Part", larm)
  2396. out.Anchored = true
  2397. out.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2398. out.CanCollide = false
  2399. out.FormFactor = 3
  2400. out.Name = "Out"
  2401. out.Size = Vector3.new(4, 4, 4)
  2402. out.Transparency = 0.35
  2403. out.TopSurface = 0
  2404. out.BottomSurface = 0
  2405. local outm = Instance.new("SpecialMesh", out)
  2406. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2407. outm.Scale = Vector3.new(6, 4, 6)
  2408. local bnd = Instance.new("Part", larm)
  2409. bnd.Anchored = true
  2410. bnd.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2411. bnd.CanCollide = false
  2412. bnd.FormFactor = 3
  2413. bnd.Name = "Bend"
  2414. bnd.Size = Vector3.new(1, 1, 1)
  2415. bnd.Transparency = 1
  2416. bnd.TopSurface = 0
  2417. bnd.BottomSurface = 0
  2418. local bndm = Instance.new("SpecialMesh", bnd)
  2419. bndm.MeshType = 3
  2420. bndm.Scale = Vector3.new(8, 8, 8)
  2421. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2422. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2423. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2424. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2425. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2426. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2427. Debounces.Shewt = true
  2428. coroutine.wrap(function()
  2429. for i = 1, 20, 0.2 do
  2430. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2431. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2432. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2433. rng.Transparency = i/20
  2434. rng3.Transparency = 1/24
  2435. rng4.Transparency = i/26
  2436. wait()
  2437. end
  2438. wait()
  2439. rng:Destroy()
  2440. end)()
  2441. if Debounces.Shewt == true then
  2442. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2443. hit = ht.Parent
  2444. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2445. if HasntTouched(hit.Name) == true and deb == false then
  2446. deb = true
  2447. coroutine.wrap(function()
  2448. hit:FindFirstChild("Humanoid").PlatformStand = true
  2449. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2450. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)*forms[mode].DamageMultiplier)
  2451. end)()
  2452. table.insert(Touche, hit.Name)
  2453. deb = false
  2454. end
  2455. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2456. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2457. deb = true
  2458. coroutine.wrap(function()
  2459. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2460. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2461. wait(1)
  2462. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2463. end)()
  2464. table.insert(Touche, hit.Parent.Name)
  2465. deb = false
  2466. for i, v in pairs(Touche) do
  2467. print(v)
  2468. end
  2469. end
  2470. end
  2471. end)
  2472. end
  2473. for i = 0, 260, 8 do
  2474. bem.Size = Vector3.new(i, 3, 3)
  2475. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2476. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2477. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2478. bnd.Size = Vector3.new(1,1,1)
  2479. bndm.Scale = Vector3.new(8,8,8)
  2480. if i % 10 == 0 then
  2481. local newRng = rng2:Clone()
  2482. newRng.Parent = larm
  2483. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2484. local newRngm = rngm2:clone()
  2485. newRngm.Parent=newRng
  2486. coroutine.wrap(function()
  2487. for i = 1, 10, 0.2 do
  2488. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2489. newRng.Transparency = i/10
  2490. wait()
  2491. end
  2492. wait()
  2493. newRng:Destroy()
  2494. end)()
  2495. end
  2496. wait()
  2497. end
  2498. wait()
  2499. Debounces.Shewt = false
  2500. bem:Destroy()
  2501. out:Destroy()
  2502. bnd:Destroy()
  2503. Debounces.Ready = false
  2504. for i, v in pairs(Touche) do
  2505. table.remove(Touche, i)
  2506. end
  2507. wait()
  2508. table.insert(Touche, char.Name)
  2509. Debounces.NoIdl = false
  2510. if Debounces.CanAttack == false then
  2511. Debounces.CanAttack = true
  2512. end
  2513. end
  2514. end
  2515. end)
  2516. ----------------------------------------------------
  2517. mouse.KeyDown:connect(function(key)
  2518. if key == "x" then
  2519. if Debounces.CanAttack == true then
  2520. Debounces.CanAttack = false
  2521. Debounces.NoIdl = true
  2522. Debounces.on = true
  2523. hed.Anchored=true
  2524. local shell = Instance.new("Part",Torso)
  2525. shell.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2526. shell.Anchored = false
  2527. shell.CanCollide = false
  2528. shell.Locked = true
  2529. shell.Material = "Neon"
  2530. shell.TopSurface = "SmoothNoOutlines"
  2531. shell.BottomSurface = "SmoothNoOutlines"
  2532. shell.Size = Vector3.new(1.2,1.2,1.2)
  2533. shell.FormFactor = 3
  2534. local shellm = Instance.new("SpecialMesh",shell)
  2535. shellm.MeshType = "Sphere"
  2536. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2537. local Omega = function()
  2538. local X = Instance.new("Part",char)
  2539. local O = Instance.new("ObjectValue",X)
  2540. O.Name = "creator"
  2541. X.Locked = true
  2542. X.Name = "Shell"
  2543. X.Anchored = false
  2544. X.CanCollide = false
  2545. X.Transparency = 0.5
  2546. X.Reflectance = 0
  2547. X.BottomSurface = 0
  2548. X.TopSurface = 0
  2549. X.Shape = 0
  2550. local V = Instance.new("ObjectValue",X)
  2551. V.Value = char
  2552. V.Name = "creator"
  2553. X.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2554. X.Size = Vector3.new(100,40,100)
  2555. X.CFrame=Torso.CFrame*CFrame.new(0,0,-40)
  2556. X.Material = "Neon"
  2557. b = Instance.new("Sound")
  2558. b.SoundId = "http://www.roblox.com/asset/?id=262498472"
  2559. b.Parent = char.Head
  2560. b.Looped = false
  2561. b.Pitch = 1
  2562. b.Volume = 1
  2563. wait(.1)
  2564. b:Play()
  2565. local Z = Instance.new("SpecialMesh",X)
  2566. Z.MeshType = "Sphere"
  2567. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2568. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2569. local bv = Instance.new("BodyVelocity",X)
  2570. bv.maxForce = Vector3.new(99999,99999,99999)
  2571. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2572. bv.velocity = root.CFrame.lookVector*10
  2573. --[[Explode = X.Touched:connect(function(hit)
  2574. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then
  2575. local cf = X.CFrame
  2576. bv:Destroy()
  2577. X.Anchored = true
  2578. Z:Remove()
  2579. Explode:disconnect()
  2580. X.Size = Vector3.new(3,3,3)
  2581. X.Touched:connect(function(hit) end)
  2582. X.CanCollide = false
  2583. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2584. if v:FindFirstChild('Humanoid') then
  2585. v.Humanoid:TakeDamage(math.random(80,120))
  2586. end
  2587. end
  2588. for i = 1, (40) do rs:wait()
  2589. X.Transparency = X.Transparency + (1/40)
  2590. X.Size = X.Size + Vector3.new(1,1,1)
  2591. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2592. end
  2593. --X:Destroy()
  2594. end
  2595. end)]]
  2596. end
  2597. --Omega()
  2598. local function wat()
  2599. local sweld=Instance.new('ManualWeld',shell)
  2600. sweld.Part0=shell
  2601. sweld.Part1=rarm
  2602. sweld.C0=CFrame.new(0,1,0)
  2603. return sweld
  2604. end
  2605. local watweld=wat()
  2606. for i = 1,200 do
  2607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2613. if Debounces.on == false then break end
  2614. rs:wait()
  2615. end
  2616. b = Instance.new("Sound")
  2617. b.SoundId = "http://www.roblox.com/asset/?id=245537790"
  2618. b.Parent = char.Head
  2619. b.Looped = false
  2620. b.Pitch = 1
  2621. b.Volume = 1
  2622. wait(.1)
  2623. b:Play()
  2624. watweld.Part1=torso
  2625. watweld.C0=CFrame.new(0,-4,0)
  2626. for i = 1,30 do
  2627. watweld.C0=watweld.C0*CFrame.new(0,-1,0)
  2628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2634. if Debounces.on == false then break end
  2635. rs:wait()
  2636. end
  2637. local shelbx=true
  2638. --Experimental Damagefunction
  2639. coroutine.resume(coroutine.create(function() while shelbx do wait()
  2640. for _,v in pairs(game.workspace:GetChildren()) do
  2641. if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then
  2642. local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude
  2643. if mag <= shell.Size.x then
  2644. v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7)*forms[mode].DamageMultiplier
  2645. end
  2646. end
  2647. end
  2648. end end))
  2649. for i = 1,40 do
  2650. --shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2651. shell.Size = shell.Size + Vector3.new(1,1,1)
  2652. local watweld=wat()
  2653. watweld.C0=CFrame.new(0,-14-i,0)
  2654. watweld.Part1=torso
  2655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2661. if Debounces.on == false then break end
  2662. rs:wait()
  2663. end
  2664. for i = 1,40 do
  2665. --shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2666. local watweld=wat()
  2667. watweld.Part1=torso
  2668. watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1)
  2669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2675. if Debounces.on == false then break end
  2676. rs:wait()
  2677. end
  2678. for i = 1,60 do
  2679. --shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2680. local watweld=wat()
  2681. watweld.Part1=torso
  2682. watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1)
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2689. if Debounces.on == false then break end
  2690. rs:wait()
  2691. end
  2692. for i = 1,60 do
  2693. --shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2694. --shell.Size = shell.Size + Vector3.new(1,1,1)
  2695. shell.Size=shell.Size+Vector3.new(1,1,1)
  2696. local watweld=wat()
  2697. watweld.Part1=torso
  2698. watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1)
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2705. if Debounces.on == false then break end
  2706. rs:wait()
  2707. end
  2708. coroutine.resume(coroutine.create(function()
  2709. for i=0,1,.1 do wait() shell.Transparency=i end
  2710. shell:Destroy()
  2711. shelbx=false
  2712. end))
  2713. hed.Anchored=false
  2714. if Debounces.CanAttack == false then
  2715. Debounces.CanAttack = true
  2716. Debounces.NoIdl = false
  2717. Debounces.on = false
  2718. b:Destroy()
  2719.  
  2720. end
  2721. end
  2722. end
  2723. end)
  2724. ----------------------------------------------------
  2725. Charging = false
  2726. mouse.KeyDown:connect(function(key)
  2727. if key == "r" then
  2728. if Charging == false then
  2729. Charging = true
  2730. if Debounces.CanAttack == true then
  2731. Debounces.CanAttack = false
  2732. Debounces.NoIdl = true
  2733. Debounces.on = true
  2734.  
  2735. for i = 1,20 do
  2736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2742. if Debounces.on == false then break end
  2743. rs:wait()
  2744. end
  2745. for i = 1,20 do
  2746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2752. if Debounces.on == false then break end
  2753. rs:wait()
  2754. end
  2755. pt=Instance.new('Part',torso)
  2756. pt.Anchored=true
  2757. pt.CanCollide=false
  2758. pt.Locked = true
  2759. pt.FormFactor='Custom'
  2760. pt.Size=Vector3.new(1,1,1)
  2761. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2762. pt.Transparency=.6
  2763. pt.BrickColor=BrickColor.new('Really black')
  2764. msh=Instance.new('SpecialMesh',pt)
  2765. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2766. msh.Scale=Vector3.new(8,4,8)
  2767. pt2=pt:clone()
  2768. pt2.Parent = torso
  2769. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2770. pt2.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  2771. msh2=msh:clone()
  2772. msh2.Parent=pt2
  2773. msh2.Scale=Vector3.new(10,5,10)
  2774.  
  2775. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2776.  
  2777. bl = Instance.new("Part", char)
  2778. bl.Locked = true
  2779. bl.Name = "Shell"
  2780. bl.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2781. bl.Anchored = true
  2782. bl.CanCollide = false
  2783. bl.Transparency = 0
  2784. bl.Reflectance = 0
  2785. bl.BottomSurface = 0
  2786. bl.TopSurface = 0
  2787. bl.Shape = 0
  2788. blm = Instance.new("SpecialMesh",bl)
  2789. blm.MeshType = "Sphere"
  2790. blm.Scale = Vector3.new(1,1,1)
  2791. blm.MeshId = "rbxassetid://9982590"
  2792. --hed.face.Texture = "rbxassetid://439123648"
  2793. b = Instance.new("Sound")
  2794. b.SoundId = "http://www.roblox.com/asset/?id=262498472"
  2795. b.Parent = char.Head
  2796. b.Looped = true
  2797. b.Pitch = 1
  2798. b.Volume = 1
  2799. wait(.1)
  2800. b:Play()
  2801. coroutine.resume(coroutine.create(function()
  2802. for i=1, math.huge, 4 do
  2803. if Charging == true then
  2804. rs:wait()
  2805. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2806. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2807. bl.Transparency = bl.Transparency + 0.005
  2808. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2809. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2810. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2811. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2812. elseif Charging == false then break
  2813. end
  2814. end
  2815. end))
  2816.  
  2817. repeat
  2818. local p = Instance.new('Part',torso)
  2819. p.formFactor = 'Custom'
  2820. p.Size = Vector3.new(1,1,1)
  2821. p.BrickColor = workspace.Base.BrickColor
  2822. p.CanCollide = false
  2823. p.Transparency = 0
  2824. p.Anchored = true
  2825. p.Locked=true
  2826. p.Material = workspace.Base.Material
  2827. s = math.random(1,40)/10
  2828. local m = Instance.new("BlockMesh",p)
  2829. m.Scale = Vector3.new(s,s,s)
  2830. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2831. --[[coroutine.wrap(function()
  2832. wait(2)
  2833. while Charging == true do
  2834. wait(2)
  2835. GroundWave1()
  2836. wait(2)
  2837. end
  2838. end)()]]--
  2839. Spawn(function()
  2840. while rs:wait() do
  2841. if Charging == true then
  2842. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2843. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2844. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2845. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2846. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2847. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2848. elseif Charging == false then break
  2849. end
  2850. end
  2851. end)
  2852. Spawn(function()
  2853. while rs:wait() do
  2854. if p.Transparency >= 1 then p:Destroy() break end
  2855. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2856. p.Transparency = p.Transparency+0.01
  2857. end
  2858. end)
  2859. wait(.3)
  2860. until Charging == false
  2861. end
  2862. end
  2863. end
  2864. end)
  2865. ----------------------------------------------------
  2866. mouse.KeyUp:connect(function(key)
  2867. if key == "r" then
  2868. if Charging == true then
  2869. Charging = false
  2870. pt:Destroy()
  2871. pt2:Destroy()
  2872. bl:Destroy()
  2873. if Debounces.CanAttack == false then
  2874. Debounces.CanAttack = true
  2875. Debounces.NoIdl = false
  2876. Debounces.on = false
  2877. end
  2878. end
  2879. --hed.face.Texture = "rbxassetid://439123785"
  2880. b:Stop()
  2881. end
  2882. end)
  2883. ----------------------------------------------------
  2884. mouse.KeyDown:connect(function(key)
  2885. if key == "g" then
  2886. if Debounces.CanAttack == true then
  2887. Debounces.CanAttack = false
  2888. Debounces.NoIdl = true
  2889. Debounces.on = true
  2890. local shell = Instance.new("Part",torso)
  2891. shell.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2892. shell.Anchored = true
  2893. shell.CanCollide = false
  2894. shell.Locked = true
  2895. shell.TopSurface = "SmoothNoOutlines"
  2896. shell.BottomSurface = "SmoothNoOutlines"
  2897. shell.Size = Vector3.new(1,1,1)
  2898. shellm = Instance.new("SpecialMesh",shell)
  2899. shellm.MeshType = "Sphere"
  2900. shellm.Scale = Vector3.new(1,1,1)
  2901. local shell2 = Instance.new("Part",torso)
  2902. shell2.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2903. shell2.Anchored = true
  2904. shell2.CanCollide = false
  2905. shell2.Locked = true
  2906. shell2.TopSurface = "SmoothNoOutlines"
  2907. shell2.BottomSurface = "SmoothNoOutlines"
  2908. shell2.Size = Vector3.new(1,1,1)
  2909. shellm2 = Instance.new("SpecialMesh",shell2)
  2910. shellm2.MeshType = "Sphere"
  2911. shellm2.Scale = Vector3.new(1,1,1)
  2912.  
  2913.  
  2914. function FindNearestTorso(Position,Distance,SinglePlayer)
  2915. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2916. local List = {}
  2917. for i,v in pairs(workspace:GetChildren())do
  2918. if v:IsA("Model")then
  2919. if v:findFirstChild("Torso")then
  2920. if v ~= char then
  2921. if(v.Torso.Position -Position).magnitude <= Distance then
  2922. table.insert(List,v)
  2923. end
  2924. end
  2925. end
  2926. end
  2927. end
  2928. return List
  2929. end
  2930.  
  2931. Shell = function()
  2932. local X = Instance.new("Part",char)
  2933. local O = Instance.new("ObjectValue",X)
  2934. O.Name = "creator"
  2935. X.Locked = true
  2936. X.Name = "Shell"
  2937. X.Anchored = false
  2938. X.CanCollide = false
  2939. X.Transparency = 0
  2940. X.Reflectance = 0
  2941. X.BottomSurface = 0
  2942. X.TopSurface = 0
  2943. X.Shape = 0
  2944. local V = Instance.new("ObjectValue",X)
  2945. V.Value = char
  2946. V.Name = "creator"
  2947. X.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)])
  2948. X.Size = Vector3.new(1,1,1)
  2949. X.Material = "Neon"
  2950. local Z = Instance.new("SpecialMesh",X)
  2951. Z.MeshType = "Sphere"
  2952. Z.Scale = Vector3.new(1,1,1)
  2953. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2954. local bv = Instance.new("BodyVelocity",X)
  2955. bv.maxForce = Vector3.new(99999,99999,99999)
  2956. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2957. bv.velocity = root.CFrame.lookVector*65
  2958. Explode = X.Touched:connect(function(hit)
  2959. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2960. local cf = X.CFrame
  2961. bv:Destroy()
  2962. X.Anchored = true
  2963. Z:Remove()
  2964. Explode:disconnect()
  2965. X.Size = Vector3.new(3,3,3)
  2966. X.Touched:connect(function(hit) end)
  2967. X.CanCollide = false
  2968. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2969. if v:FindFirstChild('Humanoid') then
  2970. v.Humanoid:TakeDamage(math.random(6,12)*forms[mode].DamageMultiplier)
  2971. end
  2972. end
  2973. for i = 1, (40) do rs:wait()
  2974. X.Transparency = X.Transparency + (1/40)
  2975. X.Size = X.Size + Vector3.new(1,1,1)
  2976. X.CFrame = cf
  2977. end
  2978. X:Destroy()
  2979. end
  2980. end)
  2981. end
  2982. Shell()
  2983. for i = 1, 10 do
  2984. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2985. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2992. if Debounces.on == false then break end
  2993. rs:wait()
  2994. end
  2995. Shell()
  2996. shell.Transparency = 1
  2997. for i = 1, 10 do
  2998. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2999. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3006. if Debounces.on == false then break end
  3007. rs:wait()
  3008. end
  3009. Shell()
  3010. shell.Transparency = 0
  3011. shell2.Transparency = 1
  3012. for i = 1, 10 do
  3013. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3014. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3021. if Debounces.on == false then break end
  3022. rs:wait()
  3023. end
  3024. Shell()
  3025. shell2.Transparency = 0
  3026. shell.Transparency = 1
  3027. for i = 1, 10 do
  3028. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3029. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3036. if Debounces.on == false then break end
  3037. rs:wait()
  3038. end
  3039. Shell()
  3040. shell.Transparency = 0
  3041. shell2.Transparency = 1
  3042. for i = 1, 10 do
  3043. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3044. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3051. if Debounces.on == false then break end
  3052. rs:wait()
  3053. end
  3054. Shell()
  3055. shell2.Transparency = 0
  3056. shell.Transparency = 1
  3057. for i = 1, 10 do
  3058. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3059. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3060. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3062. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3064. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3065. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3066. if Debounces.on == false then break end
  3067. rs:wait()
  3068. end
  3069. Shell()
  3070. shell.Transparency = 0
  3071. shell2.Transparency = 1
  3072. for i = 1, 10 do
  3073. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3074. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3076. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3081. if Debounces.on == false then break end
  3082. rs:wait()
  3083. end
  3084. Shell()
  3085. shell2.Transparency = 0
  3086. shell.Transparency = 1
  3087. for i = 1, 10 do
  3088. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3089. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3096. if Debounces.on == false then break end
  3097. rs:wait()
  3098. end
  3099. Shell()
  3100. shell.Transparency = 0
  3101. shell2.Transparency = 1
  3102. for i = 1, 10 do
  3103. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3104. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3111. if Debounces.on == false then break end
  3112. rs:wait()
  3113. end
  3114. Shell()
  3115. shell2.Transparency = 0
  3116. shell.Transparency = 1
  3117. for i = 1, 10 do
  3118. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3119. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3126. if Debounces.on == false then break end
  3127. rs:wait()
  3128. end
  3129. Shell()
  3130. shell.Transparency = 0
  3131. shell2.Transparency = 1
  3132. for i = 1, 10 do
  3133. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3134. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3141. if Debounces.on == false then break end
  3142. rs:wait()
  3143. end
  3144. Shell()
  3145. shell2.Transparency = 0
  3146. shell.Transparency = 1
  3147. for i = 1, 10 do
  3148. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3149. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3156. if Debounces.on == false then break end
  3157. rs:wait()
  3158. end
  3159. Shell()
  3160. shell.Transparency = 0
  3161. shell2.Transparency = 1
  3162. for i = 1, 10 do
  3163. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3164. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3171. if Debounces.on == false then break end
  3172. rs:wait()
  3173. end
  3174. shell.Transparency = 1
  3175. if Debounces.CanAttack == false then
  3176. Debounces.CanAttack = true
  3177. Debounces.NoIdl = false
  3178. Debounces.on = false
  3179. end
  3180. end
  3181. end
  3182. end)
  3183. ----------------------------------------------------
  3184. Grab = false
  3185. mouse.KeyDown:connect(function(key)
  3186. if key == "z" then
  3187. Debounces.on = true
  3188. Debounces.NoIdl = true
  3189. Debounces.ks = true
  3190. if Grab == false then
  3191. gp = nil
  3192. for i = 1, 20 do
  3193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3199. if Debounces.on == false then break end
  3200. rs:wait()
  3201. end
  3202. con1=larm.Touched:connect(function(hit) -- this is grab
  3203. ht = hit.Parent
  3204. hum1=ht:FindFirstChild('Humanoid')
  3205. if hum1 ~= nil then
  3206. if Debounces.ks==true then
  3207. z = Instance.new("Sound",hed)
  3208. z.SoundId = "rbxassetid://169380525"
  3209. z.Volume = 1
  3210. z:Play()
  3211. Debounces.ks=false
  3212. end
  3213. hum1.PlatformStand=true
  3214. gp = ht
  3215. Grab = true
  3216. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3217. asd.Parent = larm
  3218. asd.Name = "asd"
  3219. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3220. --[[elseif hum1 == nil then
  3221. con1:disconnect()
  3222. wait() return]]--
  3223. end
  3224. end)
  3225. for i = 1, 20 do
  3226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3232. if Debounces.on == false then break end
  3233. rs:wait()
  3234. end
  3235. if hum1 == nil then
  3236. Debounces.on = false
  3237. Debounces.NoIdl = false
  3238. end
  3239. con1:disconnect()
  3240. elseif Grab == true then
  3241. Grab = false
  3242. Punch()
  3243. z = Instance.new("Sound",hed)
  3244. z.SoundId = "rbxassetid://169380525"
  3245. z.Pitch = ptz[math.random(1,#ptz)]
  3246. z.Volume = 1
  3247. z:Play()
  3248. for i = 1, 10 do
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3255. if Debounces.on == false then break end
  3256. rs:wait()
  3257. end
  3258. Punch()
  3259. z = Instance.new("Sound",hed)
  3260. z.SoundId = "rbxassetid://169380525"
  3261. z.Pitch = ptz[math.random(1,#ptz)]
  3262. z.Volume = 1
  3263. z:Play()
  3264. for i = 1, 10 do
  3265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3271. if Debounces.on == false then break end
  3272. rs:wait()
  3273. end
  3274. Punch()
  3275. z = Instance.new("Sound",hed)
  3276. z.SoundId = "rbxassetid://169380525"
  3277. z.Pitch = ptz[math.random(1,#ptz)]
  3278. z.Volume = 1
  3279. z:Play()
  3280. for i = 1, 10 do
  3281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3287. if Debounces.on == false then break end
  3288. rs:wait()
  3289. end
  3290. Punch()
  3291. z = Instance.new("Sound",hed)
  3292. z.SoundId = "rbxassetid://169380525"
  3293. z.Pitch = ptz[math.random(1,#ptz)]
  3294. z.Volume = 1
  3295. z:Play()
  3296. for i = 1, 10 do
  3297. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3298. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3299. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3300. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3302. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3303. if Debounces.on == false then break end
  3304. rs:wait()
  3305. end
  3306. Punch()
  3307. z = Instance.new("Sound",hed)
  3308. z.SoundId = "rbxassetid://169380525"
  3309. z.Pitch = ptz[math.random(1,#ptz)]
  3310. z.Volume = 1
  3311. z:Play()
  3312. for i = 1, 10 do
  3313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3319. if Debounces.on == false then break end
  3320. rs:wait()
  3321. end
  3322. Punch()
  3323. z = Instance.new("Sound",hed)
  3324. z.SoundId = "rbxassetid://169380525"
  3325. z.Pitch = ptz[math.random(1,#ptz)]
  3326. z.Volume = 1
  3327. z:Play()
  3328. for i = 1, 10 do
  3329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3335. if Debounces.on == false then break end
  3336. rs:wait()
  3337. end
  3338. Punch()
  3339. z = Instance.new("Sound",hed)
  3340. z.SoundId = "rbxassetid://169380525"
  3341. z.Pitch = ptz[math.random(1,#ptz)]
  3342. z.Volume = 1
  3343. z:Play()
  3344. for i = 1, 10 do
  3345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3351. if Debounces.on == false then break end
  3352. rs:wait()
  3353. end
  3354. Punch()
  3355. z = Instance.new("Sound",hed)
  3356. z.SoundId = "rbxassetid://169380525"
  3357. z.Pitch = ptz[math.random(1,#ptz)]
  3358. z.Volume = 1
  3359. z:Play()
  3360. for i = 1, 10 do
  3361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3367. if Debounces.on == false then break end
  3368. rs:wait()
  3369. end
  3370. Punch()
  3371. z = Instance.new("Sound",hed)
  3372. z.SoundId = "rbxassetid://169380525"
  3373. z.Pitch = ptz[math.random(1,#ptz)]
  3374. z.Volume = 1
  3375. z:Play()
  3376. for i = 1, 10 do
  3377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3383. if Debounces.on == false then break end
  3384. rs:wait()
  3385. end
  3386. Punch()
  3387. z = Instance.new("Sound",hed)
  3388. z.SoundId = "rbxassetid://169380525"
  3389. z.Pitch = ptz[math.random(1,#ptz)]
  3390. z.Volume = 1
  3391. z:Play()
  3392. for i = 1, 10 do
  3393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3399. if Debounces.on == false then break end
  3400. rs:wait()
  3401. end
  3402. Punch()
  3403. z = Instance.new("Sound",hed)
  3404. z.SoundId = "rbxassetid://169380525"
  3405. z.Pitch = ptz[math.random(1,#ptz)]
  3406. z.Volume = 1
  3407. z:Play()
  3408. for i = 1, 10 do
  3409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3415. if Debounces.on == false then break end
  3416. rs:wait()
  3417. end
  3418. Punch()
  3419. z = Instance.new("Sound",hed)
  3420. z.SoundId = "rbxassetid://169380525"
  3421. z.Pitch = ptz[math.random(1,#ptz)]
  3422. z.Volume = 1
  3423. z:Play()
  3424. for i = 1, 10 do
  3425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3431. if Debounces.on == false then break end
  3432. rs:wait()
  3433. end
  3434. con1:disconnect()
  3435. Debounces.on = false
  3436. Debounces.NoIdl = false
  3437. if gp ~= nil then
  3438. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3439. for i,v in pairs(larm:GetChildren()) do
  3440. if v.Name == "asd" and v:IsA("Weld") then
  3441. v:Remove()
  3442. end
  3443. end
  3444. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3445. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3446. bv.P = 125000
  3447. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3448. hum1=nil
  3449. ht=nil
  3450. Debounces.on = false
  3451. Debounces.NoIdl = false
  3452. elseif ht == nil then wait()
  3453. Grab = false
  3454. Debounces.on = false
  3455. Debounces.NoIdl = false
  3456. end
  3457. end
  3458. end
  3459. end)
  3460. ----------------------------------------------------
  3461. Charging = false
  3462. chargewait = false
  3463. holy=false
  3464. so = function(id,par,vol,pit)
  3465. coroutine.resume(coroutine.create(function()
  3466. local sou = Instance.new("Sound",par or workspace)
  3467. sou.Volume=vol
  3468. sou.Pitch=pit or 1
  3469. sou.SoundId=id
  3470. sou:play()
  3471. game:GetService("Debris"):AddItem(sou,6)
  3472. end))
  3473. end
  3474. mouse.KeyDown:connect(function(key)--_RHas
  3475. if key == "h" or key == 'j' then
  3476. if Charging == false and chargewait == false then
  3477. Charging = true
  3478. chargewait = true
  3479. if Debounces.CanAttack == true then
  3480. Debounces.CanAttack = false
  3481. Debounces.NoIdl = true
  3482. Debounces.on = true
  3483. for i = 1,20 do
  3484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3490. if Debounces.on == false then break end
  3491. rs:wait()
  3492. end
  3493. mode=mode:lower()
  3494. if key=='h' then
  3495. if mode=='normie' then mode='ssj' elseif mode=='ssj' then mode='ssj8' elseif mode=='ssj8' then mode='ssj10' elseif mode=='ssj10' then mode='ssj15' elseif mode=='ssj15' then mode='ssj100' elseif mode=='ssj100' then mode='ssjp' elseif mode=='ssjp' then mode='lssj3' elseif mode=='lssj3' then mode='fssj' elseif mode=='fssj' then mode='gdssgj' elseif mode=='gdssgj' then mode='ussjg' end
  3496. elseif key=='j' then
  3497. if mode=='ussjg' then mode='gdssgj' elseif mode=="gdssgj" then mode='fssj' elseif mode=='fssj' then mode='lssj3' elseif mode=='lssj3' then mode='ssjp' elseif mode=='ssjp' then mode='ssj100' elseif mode=='ssj100' then mode='ssj15' elseif mode=='ssj15' then mode='ssj10' elseif mode=='ssj10' then mode='ssj8' elseif mode=='ssj8' then mode='ssj' elseif mode=='ssj' then mode='normie' end
  3498. end
  3499. print(mode)
  3500. morph(mode)
  3501. wait(0)
  3502. pt=Instance.new('Part',torso)
  3503. pt.Anchored=true
  3504. pt.CanCollide=false
  3505. pt.Locked = true
  3506. pt.Material = "Neon"
  3507. pt.FormFactor='Custom'
  3508. pt.Size=Vector3.new(1,1,1)
  3509. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3510. pt.Transparency=.6
  3511. pt.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  3512. msh=Instance.new('SpecialMesh',pt)
  3513. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3514. msh.Scale=Vector3.new(8,4,8)
  3515. pt2=pt:clone()
  3516. pt2.Parent = torso
  3517. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3518.  
  3519. pt2.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  3520.  
  3521.  
  3522. msh2=msh:clone()
  3523. msh2.Parent=pt2
  3524. msh2.Scale=Vector3.new(10,5,10)
  3525.  
  3526. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3527.  
  3528. bl = Instance.new("Part", char)
  3529. bl.Locked = true
  3530. bl.Name = "Shell"
  3531.  
  3532.  
  3533.  
  3534. bl.Anchored = true
  3535. bl.Material = "Neon"
  3536. bl.CanCollide = false
  3537. bl.Transparency = 0
  3538. bl.Reflectance = 0
  3539. bl.BottomSurface = 0
  3540. bl.TopSurface = 0
  3541. bl.Shape = 0
  3542. blm = Instance.new("SpecialMesh",bl)
  3543. blm.MeshType = "Sphere"
  3544. blm.Scale = Vector3.new(1,1,1)
  3545.  
  3546. so("http://www.roblox.com/asset/?id=340722848",hed,2,1.2)
  3547. so("http://www.roblox.com/asset/?id=340722848",torso,0.5,0.8)
  3548. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  3549.  
  3550.  
  3551.  
  3552. local shirt=char:FindFirstChild'Shirt'
  3553. local pants=char:FindFirstChild'Pants'
  3554. local face=hed:FindFirstChild'face'
  3555.  
  3556. coroutine.resume(coroutine.create(function()
  3557. for i=1, math.huge, 4 do
  3558. if Charging == true then
  3559. rs:wait()
  3560. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3561. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  3562. bl.Transparency = bl.Transparency + 0.05
  3563. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3564. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3565. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3566. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3567. elseif Charging == false then break
  3568. end
  3569. end
  3570. end))
  3571.  
  3572.  
  3573. repeat
  3574. local p = Instance.new('Part',torso)
  3575. p.formFactor = 'Custom'
  3576. p.Size = Vector3.new(1,1,1)
  3577.  
  3578. p.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)])
  3579.  
  3580. p.CanCollide = false
  3581. p.Transparency = 0
  3582. p.Anchored = true
  3583. p.Locked=true
  3584. p.Material = "Neon"
  3585. s = math.random(1,40)/10
  3586. local m = Instance.new("BlockMesh",p)
  3587. m.Scale = Vector3.new(s,s,s)
  3588. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3589. --[[coroutine.wrap(function()
  3590. wait(2)
  3591. while Charging == true do
  3592. wait(2)
  3593. GroundWave1()
  3594. wait(2)
  3595. end
  3596. end)()]]--
  3597. Spawn(function()
  3598. while rs:wait() do
  3599. if Charging == true then
  3600. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3601. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3602. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3603. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3604. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3605. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3606. elseif Charging == false then break
  3607. end
  3608. end
  3609. end)
  3610. Spawn(function()
  3611. while rs:wait() do
  3612. if p.Transparency >= 1 then p:Destroy() break end
  3613. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3614. p.Transparency = p.Transparency+0.01
  3615. end
  3616. end)
  3617. wait(.3)
  3618.  
  3619.  
  3620. until Charging == false
  3621. end
  3622. end
  3623. end
  3624. end)
  3625. ----------------------------------------------------
  3626. mouse.KeyDown:connect(function(key)
  3627. if string.byte(key) == 52 then
  3628. char.Humanoid.WalkSpeed = 60
  3629. end
  3630. end)
  3631. mouse.KeyUp:connect(function(key)
  3632. if string.byte(key) == 52 then
  3633. char.Humanoid.WalkSpeed = 8
  3634. elseif key:lower() == 'h' or key:lower() == 'j' then
  3635. if Charging == true and chargewait == true then
  3636. chargewait = false
  3637. wait(1)
  3638. Charging = false
  3639.  
  3640. --[[for i,v in pairs (torso:GetChildren()) do
  3641. if v:IsA("Sound") then
  3642. v:Destroy()
  3643. end
  3644. end]]
  3645.  
  3646.  
  3647. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  3648.  
  3649. pt:Destroy()
  3650. pt2:Destroy()
  3651. bl:Destroy()
  3652. if Debounces.CanAttack == false then
  3653. Debounces.CanAttack = true
  3654. Debounces.NoIdl = false
  3655. Debounces.on = false
  3656. Debounces.grab = false
  3657.  
  3658. end
  3659. end
  3660. end
  3661. end)
  3662. -------------------------------
  3663. local animpose = "Idle"
  3664. local lastanimpose = "Idle"
  3665. local sine = 0
  3666. local change = 1
  3667. local val = 0
  3668. local ffing = false
  3669. -------------------------------
  3670. game:GetService("RunService").RenderStepped:connect(function()
  3671. --[[if char.Humanoid.Jump == true then
  3672. jump = true
  3673. else
  3674. jump = false
  3675. end]]
  3676. char.Humanoid.FreeFalling:connect(function(f)
  3677. if f then
  3678. ffing = true
  3679. else
  3680. ffing = false
  3681. end
  3682. end)
  3683. sine = sine + change
  3684. if jumpn == true then
  3685. animpose = "Jumping"
  3686. elseif ffing == true then
  3687. animpose = "Freefalling"
  3688. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3689. animpose = "Idle"
  3690. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3691. animpose = "Walking"
  3692. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3693. animpose = "Running"
  3694. end
  3695. if animpose ~= lastanimpose then
  3696. sine = 0
  3697. if Debounces.NoIdl == false then
  3698. if animpose == "Idle" then
  3699. for i = 1, 2 do
  3700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3706. end
  3707. elseif animpose == "Walking" then
  3708. for i = 1, 2 do
  3709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3715. end
  3716. elseif animpose == "Running" then
  3717. for i = 1, 2 do
  3718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3724. wait()
  3725. end
  3726. end
  3727. else
  3728. end
  3729. end
  3730. lastanimpose = animpose
  3731. if Debounces.NoIdl == false then
  3732. if animpose == "Idle" then
  3733. change = 0.5
  3734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3740. elseif animpose == "Walking" then
  3741. change = 1
  3742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3748. elseif animpose == "Running" then
  3749. change = 1
  3750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3756. end
  3757. end
  3758. end)
  3759.  
  3760. hum.MaxHealth = 9001
  3761. wait(0)
  3762. hum.Health = 9001
  3763.  
  3764.  
  3765.  
  3766. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3767. --[[Part0 = Vector3 (Start pos)
  3768. Part1 = Vector3 (End pos)
  3769. Times = number (Amount of lightning parts)
  3770. Offset = number (Offset)
  3771. Color = color (brickcolor value)
  3772. Thickness = number (thickness)
  3773. Trans = number (transparency)
  3774. ]]--
  3775. local magz = (Part0 - Part1).magnitude
  3776. local curpos = Part0
  3777. local trz = {-Offset,Offset}
  3778. for i=1,Times do
  3779. local li = Instance.new("Part", torso)
  3780. li.Name = "Lightning"
  3781. li.TopSurface =0
  3782. li.Material = "Neon"
  3783. li.BottomSurface = 0
  3784. li.Anchored = true
  3785. li.Locked = true
  3786. li.Transparency = Trans or 0.4
  3787. li.BrickColor = BrickColor.new(Color)
  3788. li.formFactor = "Custom"
  3789. li.CanCollide = false
  3790. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3791. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3792. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3793. if Times == i then
  3794. local magz2 = (curpos - Part1).magnitude
  3795. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3796. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3797. else
  3798. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3799. end
  3800. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3801. game.Debris:AddItem(li,.1)
  3802. end
  3803. end
  3804.  
  3805. BodyParts = {} -- Parts to emit lightning effects from
  3806. for _, v in pairs(char:GetChildren()) do
  3807. if v:IsA("Part") then
  3808. table.insert(BodyParts, v)
  3809. end
  3810. end
  3811.  
  3812. Bounding = {} -- Calculate the bounding boxes
  3813. for _, v in pairs(BodyParts) do
  3814. local temp = {X=nil, Y=nil, Z=nil}
  3815. temp.X = v.Size.X/2 * 15
  3816. temp.Y = v.Size.Y/2 * 15
  3817. temp.Z = v.Size.Z/2 * 15
  3818. Bounding[v.Name] = temp
  3819. --table.insert(Bounding, v.Name, temp)
  3820. end
  3821. spawn(function()
  3822. while wait(0.0001) do if stanceToggle=="Normal" then -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3823. local Body1 = BodyParts[math.random(#BodyParts)]
  3824. local Body2 = BodyParts[math.random(#BodyParts)]
  3825. local Pos1 = Vector3.new(
  3826. --[[math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3827. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3828. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 ]]
  3829. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/1000,
  3830. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/1000,
  3831. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/1000
  3832. )
  3833. local Pos2 = Vector3.new(
  3834. --[[math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3835. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3836. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 ]]
  3837. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/1000,
  3838. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/1000,
  3839. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/1000
  3840. )
  3841. local SPos1 = Body1.Position --Body1.Position + Pos1
  3842. local SPos2 = Body2.Position --Body2.Position + Pos2
  3843. --Lightning(SPos1, SPos2, 1, .5, ArmColor, .3, .56)
  3844. Lightning(SPos1, SPos2, 1, .5, eColors[math.random(1,#eColors)], .3, .56)
  3845. --Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3846. end
  3847. end end)
  3848. spawn(function() --_RHas
  3849. local ef1=Instance.new('Part',lleg)
  3850. local am=Instance.new('BlockMesh',ef1)
  3851. ef1.Anchored,ef1.CanCollide=false,false
  3852. ef1.Transparency=.6
  3853. am.Scale=Vector3.new(7,7,7)
  3854. ef1.Size=Vector3.new(.2,.2,.2)
  3855. local ef2=ef1:Clone()
  3856. local ef3=ef2:Clone()
  3857. local ef4=ef3:Clone()
  3858. ef3.Parent,ef4.Parent=rleg,rleg
  3859. ef2.Parent=lleg
  3860. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  3861. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  3862. wa.Part0,wb.Part0=lleg,lleg
  3863. wa.Part1,wb.Part1=ef1,ef2
  3864. wc.Part0,wd.Part0=rleg,rleg
  3865. wc.Part1,wd.Part1=ef3,ef4
  3866. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  3867. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  3868. while wait(0) do
  3869. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  3870. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  3871. ef1.BrickColor,ef3.BrickColor=BrickColor.new(eColors[math.random(1,#eColors)]),BrickColor.new(eColors[math.random(1,#eColors)])
  3872. end
  3873. end)
  3874. script.Parent=char
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