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- plr = game:GetService('Players').LocalPlayer
- torso = plr.Character.UpperTorso
- hum = plr.Character.Humanoid
- mouse = plr:GetMouse()
- stopu = false
- keying = mouse.KeyDown:Connect(function(key)
- if key == 'x' then
- stopu = true
- end
- end)
- while stopu == false do -- stop when press x
- local bp = Instance.new('BodyPosition')
- bp.MaxForce = Vector3.new(999999,999999,999999)
- bp.Position = torso.Position
- bp.Parent = torso
- local bav = Instance.new('BodyAngularVelocity')
- bav.MaxTorque = Vector3.new(999999,999999,999999)
- bav.AngularVelocity = Vector3.new(200,200,200)
- bav.Parent = torso
- wait()
- end
- keyingBig:Disconnect()
- print'Stopped spinning'
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