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BobMe

SmallMep11

Apr 8th, 2018
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  1.  
  2. --[[dont u even dare take credit
  3. cus dis mai law ok and if u break my law i keel u in sb
  4.  
  5. btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself.
  6. + i did a small update so you still have your clothes on when small ok?
  7. + ok wtf you need to stop using this i have regrets upon using it because it was made in 2014 ok
  8. my anims have improved so much that you haven't seen my latest works
  9. ++ This is an edit of Memo1332, please, everything said above, please follow.
  10. +++ yes one other person of mine helped out with the camera, and no its not just a simple "id changing" i'm not at your level of
  11. skill.
  12. ++++ btw if someone else uses this in VoidSB ill be amazed; this is my favorite mini meep by far :p
  13. +++++ dam with each mep i love it even more and more. c;
  14. ~AmbientOcclusion (formerly madiik)
  15. ]]--
  16.  
  17. local ran,err = ypcall(function()
  18. plr = game:service'Players'.LocalPlayer
  19. char = plr.Character
  20. mouse = plr:GetMouse()
  21. humanoid = char:findFirstChild("Humanoid")
  22. torso = char:findFirstChild("Torso")
  23. head = char.Head
  24. ra = char:findFirstChild("Right Arm")
  25. la = char:findFirstChild("Left Arm")
  26. rl = char:findFirstChild("Right Leg")
  27. ll = char:findFirstChild("Left Leg")
  28. rs = torso:findFirstChild("Right Shoulder")
  29. ls = torso:findFirstChild("Left Shoulder")
  30. rh = torso:findFirstChild("Right Hip")
  31. lh = torso:findFirstChild("Left Hip")
  32. neck = torso:findFirstChild("Neck")
  33. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  34. anim = char:findFirstChild("Animate")
  35. rootpart = char:findFirstChild("HumanoidRootPart")
  36. camera = workspace.CurrentCamera
  37. do --Removing ROBLOX's new Looped bug >_>
  38. local function rec(x)
  39. for i,v in pairs(x:children()) do
  40. if v:IsA'Animation' then
  41. v.AnimationId = 'rbxassetid://28159255'
  42. end
  43. rec(v)
  44. end
  45. end
  46. rec(anim) --the Animate script
  47. end
  48.  
  49. humanoid.Jump = true
  50.  
  51. wait(.4)
  52.  
  53.  
  54. if anim then
  55. anim:Destroy()
  56. end
  57.  
  58.  
  59. rj.C0 = CFrame.new()
  60. rj.C1 = CFrame.new()
  61.  
  62.  
  63. super_annoying = Instance.new("Sound", head)
  64. super_annoying.SoundId = "http://www.roblox.com/asset/?id=818971480"
  65. super_annoying.Volume = 10
  66. super_annoying.Pitch = 1.15
  67. super_annoying.Looped = true
  68. barrel_roll = Instance.new("Sound", head)
  69. barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305"
  70. barrel_roll.Volume = 10
  71. barrel_roll.Looped = true
  72. dubstep_gun = Instance.new("Sound", head)
  73. dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=1247011377"
  74. dubstep_gun.Volume = 10
  75. dubstep_gun.Pitch = 1.10
  76. dubstep_gun.Looped = true
  77. you_are_pirate = Instance.new("Sound", head)
  78. you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007"
  79. you_are_pirate.Volume = 10
  80. you_are_pirate.Looped = true
  81. cant_touch = Instance.new("Sound", head)
  82. cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811"
  83. cant_touch.Volume = 10
  84. cant_touch.Pitch = 1.15
  85. cant_touch.Looped = true
  86. gangy_style = Instance.new("Sound", head)
  87. gangy_style.SoundId = "http://www.roblox.com/asset/?id=838491143"
  88. gangy_style.Volume = 10
  89. gangy_style.Looped = true
  90. gangy_style.Pitch = 1.15
  91. fox_say = Instance.new("Sound", head)
  92. fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025"
  93. fox_say.Volume = 10
  94. fox_say.Looped = true
  95. durk = Instance.new("Sound", head)
  96. durk.SoundId = "http://www.roblox.com/asset/?id=422902176"
  97. durk.Volume = 10
  98. durk.Pitch = 1.05
  99. durk.Looped = true
  100. sax_guy = Instance.new("Sound", head)
  101. sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550"
  102. sax_guy.Volume = 10
  103. sax_guy.Pitch = 1.15
  104. sax_guy.Looped = true
  105. heman = Instance.new("Sound", head)
  106. heman.SoundId = "http://www.roblox.com/asset/?id=427801633"
  107. heman.Volume = 10
  108. heman.Looped = true
  109. heman.Pitch = 1.1
  110. justin = Instance.new("Sound", head)
  111. justin.SoundId = "http://www.roblox.com/asset/?id=777393771"
  112. justin.Volume = 10
  113. justin.Pitch = 1.05
  114. justin.Looped = true
  115. brony_music = Instance.new("Sound", head)
  116. brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890"
  117. brony_music.Volume = 10
  118. brony_music.Pitch = 1.3
  119. brony_music.Looped = true
  120. spitfire = Instance.new("Sound", head)
  121. spitfire.SoundId = "http://www.roblox.com/asset/?id=882519869"
  122. spitfire.Volume = 10
  123. spitfire.Looped = true
  124. spitfire.Pitch = 1
  125. burn_dem = Instance.new("Sound", head)
  126. burn_dem.SoundId = "http://www.roblox.com/asset/?id=228951484"
  127. burn_dem.Volume = 10
  128. burn_dem.Pitch = 1
  129. burn_dem.Looped = true
  130. aj = Instance.new("Sound", head)
  131. aj.SoundId = "rbxassetid://596364831"
  132. aj.Volume = 10
  133. aj.Pitch = 1.15
  134. aj.Looped = true
  135.  
  136.  
  137.  
  138. Instance.new("HumanoidController", game:service'ControllerService')
  139. Instance.new("SkateboardController", game:service'ControllerService')
  140. Instance.new("VehicleController", game:service'ControllerService')
  141.  
  142.  
  143.  
  144.  
  145. --minimize
  146. rh.Parent = nil
  147. lh.Parent = nil
  148. rs.Parent = nil
  149. ls.Parent = nil
  150. neck.Parent = nil
  151. rj.Parent = nil
  152.  
  153.  
  154. rl.FormFactor = "Custom"
  155. ll.FormFactor = "Custom"
  156. ra.FormFactor = "Custom"
  157. la.FormFactor = "Custom"
  158. torso.FormFactor = "Custom"
  159. head.FormFactor = "Custom"
  160. rootpart.FormFactor = "Custom"
  161.  
  162.  
  163.  
  164.  
  165. rootpart.Size = Vector3.new(.2, .2, .1)
  166. rl.Size = Vector3.new(.1, .2, .1)
  167. ll.Size = Vector3.new(.1, .2, .1)
  168. ra.Size = Vector3.new(.1, .2, .1)
  169. la.Size = Vector3.new(.1, .2, .1)
  170. torso.Size = Vector3.new(.2, .2, .1)
  171. head.Size = Vector3.new(.2, .1, .1)
  172.  
  173. rh.Parent = torso
  174. lh.Parent = torso
  175. rs.Parent = torso
  176. ls.Parent = torso
  177. neck.Parent = torso
  178. rj.Parent = rootpart
  179.  
  180. rootpart.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  181. torso.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  182. head.CustomPhysicalProperties = PhysicalProperties.new(100,0,100,0,0)
  183. rl.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  184. ll.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  185. ra.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  186. la.CustomPhysicalProperties = PhysicalProperties.new(100,00,100,0,0)
  187.  
  188.  
  189. if torso:findFirstChild("roblox") then
  190. local p = Instance.new("Part", char)
  191. p.FormFactor = "Custom"
  192. p.Size = torso.Size
  193. p.Transparency = 1
  194. p:BreakJoints()
  195. local w = Instance.new("Weld", char)
  196. w.Part0 = p
  197. w.Part1 = torso
  198. torso:findFirstChild("roblox").Parent = p
  199. end
  200.  
  201.  
  202. --[[mesh1 = Instance.new("SpecialMesh", torso)
  203. mesh1.Name = "Mesh"
  204. mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0)
  205. mesh1.MeshId = "rbxasset://fonts/torso.mesh"
  206. mesh2 = Instance.new("SpecialMesh", la)
  207. mesh2.Name = "Mesh"
  208. mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0)
  209. mesh2.MeshId = "rbxasset://fonts/leftarm.mesh"
  210. mesh3 = Instance.new("SpecialMesh", ra)
  211. mesh3.Name = "Mesh"
  212. mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0)
  213. mesh3.MeshId = "rbxasset://fonts/rightarm.mesh"
  214. mesh4 = Instance.new("SpecialMesh", ll)
  215. mesh4.Name = "Mesh"
  216. mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0)
  217. mesh4.MeshId = "rbxasset://fonts/leftleg.mesh"
  218. mesh5 = Instance.new("SpecialMesh", rl)
  219. mesh5.Name = "Mesh"
  220. mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0)
  221. mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]]
  222.  
  223.  
  224. --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1
  225.  
  226. ls.C0 = CFrame.new(-.15,.05,0)
  227. ls.C1 = CFrame.new(0,.05,0)
  228. rs.C0 = CFrame.new(.15,.05,0)
  229. rs.C1 = CFrame.new(0,.05,0)
  230. rh.C0 = CFrame.new(.05,-.1,0)
  231. rh.C1 = CFrame.new(0, .1, 0)
  232. lh.C0 = CFrame.new(-.05,-.1,0)
  233. lh.C1 = CFrame.new(0, .1, 0)
  234. neck.C0 = CFrame.new(0,.1,0)
  235. neck.C1 = CFrame.new(0,-.05,0)
  236.  
  237. bodyc = char:findFirstChild("Body Colors")
  238. if bodyc then
  239. bodyc:Destroy()
  240. end
  241.  
  242. wait(1)
  243.  
  244. local body = {}
  245. for i,v in pairs(char:children()) do
  246. if v:IsA'BasePart' then
  247. print(v.Name)
  248. body[v.Name] = {Color = v.BrickColor}
  249. end
  250. end
  251.  
  252. print(body.Torso)
  253. function restorecolors()
  254. for _,bp in pairs(char:children()) do
  255. if bp:IsA("BasePart") then
  256. bp.BrickColor = body[bp.Name].Color
  257. end
  258. end
  259. end
  260.  
  261.  
  262. local LightForTorso = Instance.new("PointLight", head)
  263. LightForTorso.Color = torso.BrickColor.Color
  264. LightForTorso.Range = 7
  265. LightForTorso.Brightness = 1.5
  266.  
  267.  
  268.  
  269.  
  270. local slidecount = 0
  271. local slidecountmax = 0
  272. local anim = ""
  273. local lastanim = anim
  274. local speed = 0
  275. local looking = false
  276. local dancing = false
  277. local superannoying = false
  278. local barrelroll = false
  279. local dubstepgun = false
  280. local foxie = false
  281. local durka = false
  282. local saxguy = false
  283. local heya = false
  284. local jb = false
  285. local bronymusic = false
  286. local sheddy = false
  287. local burndem = false
  288. local global_wait = 0
  289.  
  290. count = 0
  291. countspeed = 1
  292. sine = 0
  293. sinespeed = 1
  294.  
  295.  
  296.  
  297. humanoid.WalkSpeed = 3
  298.  
  299.  
  300. local controllerService = game:GetService("ControllerService")
  301. local controller = controllerService:GetChildren()[1]
  302.  
  303.  
  304. local colors = {"White", "Hot pink"}
  305.  
  306. humanoid.Died:connect(function()
  307. for cframe_parts = 0, 100 do
  308. local p = Instance.new("Part")
  309. p.FormFactor = "Custom"
  310. p.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  311. p.Size = Vector3.new(1, 1, 1)
  312. Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05)
  313. p.Locked = true
  314. p.CanCollide = false
  315. p.Anchored = true
  316. p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36))
  317. p.Parent = workspace
  318. game:service'Debris':AddItem(p, 5)
  319. coroutine.wrap(function()
  320. while wait() do
  321. if p ~= nil then
  322. p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0)
  323. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0)
  324. p.Transparency = p.Transparency + 0.015
  325. else
  326. break
  327. end
  328. end
  329. end)()
  330. end
  331. for _,v in pairs(char:children()) do
  332. if v:IsA("Part") then
  333. v:Destroy()
  334. end
  335. end
  336.  
  337. end)
  338.  
  339.  
  340. mouse.KeyDown:connect(function(k)
  341.  
  342. if string.byte(k) == 50 then
  343.  
  344. if dancing then return end
  345. sitting = not sitting
  346. if sitting then
  347. local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0))
  348. local hitz,enz = workspace:FindPartOnRay(ray, char)
  349.  
  350.  
  351. if hitz then
  352. controller.Parent = nil
  353. humanoid.WalkSpeed = 0
  354. coroutine.wrap(function()
  355. while wait() do
  356. humanoid.PlatformStand = true
  357. if sitting == false then humanoid.PlatformStand = false break end
  358. end
  359. end)()
  360. rj.C0 = CFrame.new(0, -0.175, 0) * CFrame.Angles(math.rad(10), 0, 0)
  361. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  362. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  363. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  364. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  365.  
  366. miniweld = Instance.new("Weld", char)
  367. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  368. miniweld.Part0 = hitz
  369. miniweld.Part1 = rootpart
  370. else
  371. sitting = false
  372. return
  373. end
  374. else
  375. if miniweld then
  376. miniweld:Destroy()
  377. end
  378. controller.Parent = controllerService
  379. humanoid.PlatformStand = true
  380. humanoid.WalkSpeed = 6
  381. end
  382. end
  383.  
  384. plr = game.Players.LocalPlayer
  385. player = game.Players.LocalPlayer.Name
  386.  
  387. ---Global Functions---
  388.  
  389. function Chatted2(Speaker,Message)
  390. if Message:sub(1,6):lower():match('!play') then
  391. justin.SoundId='rbxassetid://'..Message:sub(6)
  392. elseif Message == ('!DanceC') then
  393. if not sitting and not dancing then
  394. dancing = true
  395. wait()
  396. dubstepgun = true
  397. wait()
  398. dubstep_gun:play()
  399. end
  400. elseif Message == ('!DanceZ') then
  401. if not sitting and not dancing then
  402. dancing = true
  403. wait()
  404. superannoying = true
  405. wait()
  406. super_annoying:play()
  407. end
  408. elseif Message == ('!DanceX') then
  409. if not sitting and not dancing then
  410. dancing = true
  411. barrelroll = true
  412. barrel_roll:play()
  413. hat = Instance.new("Part", char)
  414. hat.FormFactor = "Custom"
  415. hat.CanCollide = false
  416. hat.Size = torso.Size
  417. hat.Locked = true
  418. hat:breakJoints()
  419. local hatmesh = Instance.new("SpecialMesh", hat)
  420. hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
  421. hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
  422. hatmesh.Scale = Vector3.new(.11, .1, .11)
  423. local hatweld = Instance.new("Weld", hat)
  424. hatweld.Part0 = hat
  425. hatweld.Part1 = torso
  426. end
  427. elseif Message == ('!StopDa') then
  428. superannoying = false
  429. barrelroll = false
  430. heya = false
  431. dubstepgun = false
  432. youpirate = false
  433. canttouch = false
  434. gangnam = false
  435. sheddy = false
  436. durka = false
  437. saxguy = false
  438. foxie = false
  439. burndem = false
  440. bronymusic = false
  441. aj:stop()
  442. brony_music:stop()
  443. fox_say:stop()
  444. spitfire:stop()
  445. durk:Stop()
  446. heman:stop()
  447. justin:stop()
  448. jb = false
  449. restorecolors()
  450. burn_dem:stop()
  451. if hat then
  452. hat:Destroy()
  453. end
  454. sax_guy:stop()
  455. gangy_style:stop()
  456. cant_touch:stop()
  457. you_are_pirate:stop()
  458. dubstep_gun:stop()
  459. super_annoying:stop()
  460. barrel_roll:stop()
  461. dancing = false
  462. global_wait = 0
  463. LightForTorso.Color = torso.BrickColor.Color
  464. elseif Message == ('!DanceV') then
  465. if not sitting and not dancing then
  466. dancing = true
  467. youpirate = true
  468. you_are_pirate:play()
  469. hat = Instance.new("Part", char)
  470. hat.FormFactor = "Custom"
  471. hat.CanCollide = false
  472. hat.Size = head.Size
  473. hat.Locked = true
  474. hat:breakJoints()
  475. local hatmesh = Instance.new("SpecialMesh", hat)
  476. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
  477. hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
  478. hatmesh.Scale = Vector3.new(.1, .1, .1)
  479. local hatweld = Instance.new("Weld", hat)
  480. hatweld.Part0 = hat
  481. hatweld.Part1 = head
  482. hatweld.C0 = CFrame.new(0, -0.075, 0)
  483. end
  484. elseif Message == ('!DanceB') then
  485. if not sitting and not dancing then
  486. dancing = true
  487. bronymusic = true
  488. brony_music:play()
  489. for _,bp in pairs(char:children()) do
  490. if bp:IsA("BasePart") then
  491. bp.BrickColor = BrickColor.new("Pink")
  492. end
  493. end
  494. hat = Instance.new("Part", char)
  495. hat.FormFactor = "Custom"
  496. hat.CanCollide = false
  497. hat.Size = head.Size
  498. hat.Locked = true
  499. hat.BrickColor = BrickColor.new("Hot pink")
  500. hat:breakJoints()
  501. local hatmesh = Instance.new("SpecialMesh", hat)
  502. hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
  503. hatmesh.Scale = Vector3.new(.05, .1, .05)
  504. local hatweld = Instance.new("Weld", hat)
  505. hatweld.Part0 = hat
  506. hatweld.Part1 = head
  507. hatweld.C0 = CFrame.new(0, -0.05, 0.025)
  508. end
  509. elseif Message == ('!DanceN') then
  510. if not sitting and not dancing then
  511. dancing = true
  512. wait()
  513. gangnam = true
  514. gangy_style:play()
  515. end
  516. elseif Message == ('!DanceM') then
  517. if not sitting and not dancing then
  518. dancing = true
  519. wait()
  520. canttouch = true
  521. cant_touch:play()
  522. end
  523. elseif Message == ('!DanceL') then
  524. if not sitting and not dancing then
  525. dancing = true
  526. foxie = true
  527. fox_say:play()
  528. hat = Instance.new("Part", char)
  529. hat.FormFactor = "Custom"
  530. hat.CanCollide = false
  531. hat.Size = head.Size
  532. hat.Locked = true
  533. hat:breakJoints()
  534. local hatmesh = Instance.new("SpecialMesh", hat)
  535. hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
  536. hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
  537. hatmesh.Scale = Vector3.new(.1, .1, .1)
  538. local hatweld = Instance.new("Weld", hat)
  539. hatweld.Part0 = hat
  540. hatweld.Part1 = head
  541. hatweld.C0 = CFrame.new(0, -0.05, 0)
  542. end
  543. elseif Message == ('!DanceK') then
  544. if not sitting and not dancing then
  545. dancing = true
  546. wait()
  547. sheddy = true
  548. spitfire:play()
  549. end
  550. elseif Message == ('!DanceJ') then
  551. if not sitting and not dancing then
  552. dancing = true
  553. justin:play()
  554. jb = true
  555. hat = Instance.new("Part", char)
  556. hat.FormFactor = "Custom"
  557. hat.CanCollide = false
  558. hat.Size = head.Size
  559. hat.Locked = true
  560. hat.BrickColor = BrickColor.new("Hot pink")
  561. hat:breakJoints()
  562. local hatmesh = Instance.new("SpecialMesh", hat)
  563. hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424"
  564. hatmesh.VertexColor = Vector3.new(1,0,1)
  565. hatmesh.Scale = Vector3.new(.115, .115, .115)
  566. wait()
  567. local hatweld = Instance.new("Weld", hat)
  568. hatweld.Part0 = hat
  569. hatweld.Part1 = head
  570. hatweld.C0 = CFrame.new(0.0125, -0.025, 0)
  571. hat2 = Instance.new("Part", char)
  572. hat2.FormFactor = "Custom"
  573. hat2.CanCollide = false
  574. hat2.Size = head.Size
  575. hat2.Locked = true
  576. hat2.BrickColor = BrickColor.new("Carnation pink")
  577. hat2:breakJoints()
  578. local hatmesh2 = Instance.new("SpecialMesh", hat2)
  579. hatmesh2.MeshId = "rbxassetid://1003673450"
  580. hatmesh2.VertexColor = Vector3.new(1,0.4,1)
  581. hatmesh2.Scale = Vector3.new(.00075, .0015, .0015)
  582. local hatweld2 = Instance.new("Weld", hat2)
  583. hatweld2.Part0 = hat2
  584. hatweld2.Part1 = head
  585. hatweld2.C0 = CFrame.new(0, -0.075, 0)
  586. end
  587. elseif Message == ('!DanceH') then
  588. if not sitting and not dancing then
  589. dancing = true
  590. wait()
  591. heman:play()
  592. heya = true
  593. end
  594. elseif Message == ('!DanceG') then
  595. if not sitting and not dancing then
  596. dancing = true
  597. saxguy = true
  598. sax_guy:play()
  599. hat = Instance.new("Part", char)
  600. hat.FormFactor = "Custom"
  601. hat.CanCollide = false
  602. hat.Size = head.Size
  603. hat.Locked = true
  604. hat:breakJoints()
  605. local hatmesh = Instance.new("SpecialMesh", hat)
  606. hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
  607. hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
  608. hatmesh.Scale = Vector3.new(.125, .125, .125)
  609. local hatweld = Instance.new("Weld", hat)
  610. hatweld.Part0 = hat
  611. hatweld.Part1 = la
  612. hatweld.C0 = CFrame.new(-0.09, -0.025, .02) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
  613. end
  614. elseif Message == ('!DanceF') then
  615. if not sitting and not dancing then
  616. dancing = true
  617. wait()
  618. durka = true
  619. durk:Play()
  620. end
  621. elseif Message == ('!DanceR') then
  622. if not sitting and not dancing then
  623. dancing = true
  624. wait()
  625. burndem = true
  626. burn_dem:play()
  627. end
  628. elseif Message == ('!DanceT') then
  629. if not sitting and not dancing then
  630. dancing = true
  631. aj:play()
  632. end
  633. end
  634. end
  635. game.Players.PlayerAdded:connect(function(Plyr)
  636. if plr.Name == player then
  637. Plyr.Chatted:connect(function(Message) Chatted2(Plyr,Message) end)
  638. end
  639. end)
  640. for i,v in pairs(game.Players:GetPlayers()) do
  641. if plr.Name == player then
  642. v.Chatted:connect(function(Message) Chatted2(v,Message) end)
  643. end
  644. end
  645. ---Local Functions---
  646. plr = game.Players.LocalPlayer
  647. plr.Chatted:connect(function(message)
  648. if string.sub(message:lower(), 1, 6) == ";play " then
  649. justin.SoundId = "rbxassetid://".. message:sub(6) ..""
  650. end
  651. end)
  652. ---End Of Functions---
  653.  
  654.  
  655. if k == "y" then
  656. superannoying = false
  657. barrelroll = false
  658. heya = false
  659. dubstepgun = false
  660. youpirate = false
  661. canttouch = false
  662. gangnam = false
  663. sheddy = false
  664. durka = false
  665. saxguy = false
  666. foxie = false
  667. burndem = false
  668. bronymusic = false
  669. brony_music:stop()
  670. fox_say:stop()
  671. spitfire:stop()
  672. heman:stop()
  673. justin:stop()
  674. jb = false
  675. game.Players.LocalPlayer.Character.Part:Destroy()
  676. game.Players.LocalPlayer.Character.Part:Destroy()
  677. restorecolors()
  678. burn_dem:stop()
  679. durk:Stop()
  680. if hat then
  681. hat:Destroy()
  682. hat:Destroy()
  683. end
  684. sax_guy:stop()
  685. gangy_style:stop()
  686. cant_touch:stop()
  687. you_are_pirate:stop()
  688. dubstep_gun:stop()
  689. super_annoying:stop()
  690. barrel_roll:stop()
  691. dancing = false
  692. global_wait = 0
  693. LightForTorso.Color = torso.BrickColor.Color
  694. end
  695.  
  696. if k == "z" then
  697. if dancing then return end
  698. if not sitting then
  699. dancing = true
  700. superannoying = true
  701. super_annoying:play()
  702. end
  703. end
  704. if k == "k" then
  705. if dancing then return end
  706. if not sitting then
  707. dancing = true
  708. sheddy = true
  709. spitfire:play()
  710. end
  711. end
  712.  
  713. if k == "n" then
  714. if dancing then return end
  715. if not sitting then
  716. dancing = true
  717. gangnam = true
  718. gangy_style:play()
  719. end
  720. end
  721.  
  722. if k == "r" then
  723. if dancing then return end
  724. if not sitting then
  725. dancing = true
  726. burndem = true
  727. burn_dem:play()
  728. end
  729. end
  730.  
  731.  
  732. if k == "x" then
  733. if dancing then return end
  734. if not sitting then
  735. dancing = true
  736. barrelroll = true
  737. barrel_roll:play()
  738. hat = Instance.new("Part", char)
  739. hat.FormFactor = "Custom"
  740. hat.CanCollide = false
  741. hat.Size = torso.Size
  742. hat.Locked = true
  743. hat:breakJoints()
  744. local hatmesh = Instance.new("SpecialMesh", hat)
  745. hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142"
  746. hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063"
  747. hatmesh.Scale = Vector3.new(.11, .1, .11)
  748. local hatweld = Instance.new("Weld", hat)
  749. hatweld.Part0 = hat
  750. hatweld.Part1 = torso
  751. end
  752. end
  753. if k == "h" then
  754. if dancing then return end
  755. if not sitting then
  756. dancing = true
  757. heman:play()
  758. heya = true
  759. end
  760. end
  761. if k == "j" then
  762. if dancing then return end
  763. if not sitting then
  764. dancing = true
  765. justin:play()
  766. jb = true
  767. hat = Instance.new("Part", char)
  768. hat.FormFactor = "Custom"
  769. hat.CanCollide = false
  770. hat.Size = head.Size
  771. hat.Locked = true
  772. hat.BrickColor = BrickColor.new("Hot pink")
  773. hat:breakJoints()
  774. local hatmesh = Instance.new("SpecialMesh", hat)
  775. hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424"
  776. hatmesh.VertexColor = Vector3.new(1,0,1)
  777. hatmesh.Scale = Vector3.new(.115, .115, .115)
  778. wait()
  779. local hatweld = Instance.new("Weld", hat)
  780. hatweld.Part0 = hat
  781. hatweld.Part1 = head
  782. hatweld.C0 = CFrame.new(0.0125, -0.025, 0)
  783. hat2 = Instance.new("Part", char)
  784. hat2.FormFactor = "Custom"
  785. hat2.CanCollide = false
  786. hat2.Size = head.Size
  787. hat2.Locked = true
  788. hat2.BrickColor = BrickColor.new("Carnation pink")
  789. hat2:breakJoints()
  790. local hatmesh2 = Instance.new("SpecialMesh", hat2)
  791. hatmesh2.MeshId = "rbxassetid://1003673450"
  792. hatmesh2.VertexColor = Vector3.new(1,0.4,1)
  793. hatmesh2.Scale = Vector3.new(.00075, .0015, .0015)
  794. local hatweld2 = Instance.new("Weld", hat2)
  795. hatweld2.Part0 = hat2
  796. hatweld2.Part1 = head
  797. hatweld2.C0 = CFrame.new(0, -0.075, 0)
  798. end
  799. end
  800. if k == "c" then
  801. if dancing then return end
  802. if not sitting then
  803. dancing = true
  804. dubstepgun = true
  805. dubstep_gun:play()
  806. end
  807. end
  808. if k == "v" then
  809. if dancing then return end
  810. if not sitting then
  811. dancing = true
  812. youpirate = true
  813. you_are_pirate:play()
  814. hat = Instance.new("Part", char)
  815. hat.FormFactor = "Custom"
  816. hat.CanCollide = false
  817. hat.Size = head.Size
  818. hat.Locked = true
  819. hat:breakJoints()
  820. local hatmesh = Instance.new("SpecialMesh", hat)
  821. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848"
  822. hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847"
  823. hatmesh.Scale = Vector3.new(.1, .1, .1)
  824. local hatweld = Instance.new("Weld", hat)
  825. hatweld.Part0 = hat
  826. hatweld.Part1 = head
  827. hatweld.C0 = CFrame.new(0, -0.075, 0)
  828. end
  829. end
  830. if k == "m" then
  831. if dancing then return end
  832. if not sitting then
  833. dancing = true
  834. canttouch = true
  835. cant_touch:play()
  836. end
  837. end
  838. if k == "b" then
  839. if dancing then return end
  840. if not sitting then
  841. dancing = true
  842. bronymusic = true
  843. brony_music:play()
  844. for _,bp in pairs(char:children()) do
  845. if bp:IsA("BasePart") then
  846. bp.BrickColor = BrickColor.new("Pink")
  847. end
  848. end
  849. hat = Instance.new("Part", char)
  850. hat.FormFactor = "Custom"
  851. hat.CanCollide = false
  852. hat.Size = head.Size
  853. hat.Locked = true
  854. hat.BrickColor = BrickColor.new("Hot pink")
  855. hat:breakJoints()
  856. local hatmesh = Instance.new("SpecialMesh", hat)
  857. hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643"
  858. hatmesh.Scale = Vector3.new(.05, .1, .05)
  859. local hatweld = Instance.new("Weld", hat)
  860. hatweld.Part0 = hat
  861. hatweld.Part1 = head
  862. hatweld.C0 = CFrame.new(0, -0.05, 0.025)
  863. end
  864. end
  865.  
  866. if k == "l" then
  867. if dancing then return end
  868. if not sitting then
  869. dancing = true
  870. foxie = true
  871. fox_say:play()
  872. hat = Instance.new("Part", char)
  873. hat.FormFactor = "Custom"
  874. hat.CanCollide = false
  875. hat.Size = head.Size
  876. hat.Locked = true
  877. hat:breakJoints()
  878. local hatmesh = Instance.new("SpecialMesh", hat)
  879. hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225"
  880. hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210"
  881. hatmesh.Scale = Vector3.new(.1, .1, .1)
  882. local hatweld = Instance.new("Weld", hat)
  883. hatweld.Part0 = hat
  884. hatweld.Part1 = head
  885. hatweld.C0 = CFrame.new(0, -0.05, 0)
  886. end
  887.  
  888. end
  889. if k == "f" then
  890. if dancing then return end
  891. if not sitting then
  892. dancing = true
  893. durka = true
  894. durk:Play()
  895. end
  896. end
  897. if k == "-" then
  898. LightForTorso.Brightness = (LightForTorso.Brightness - 0.08)
  899. LightForTorso.Range = (LightForTorso.Range - 2)
  900. end
  901. if k == "=" then
  902. LightForTorso.Brightness = (LightForTorso.Brightness + 0.08)
  903. LightForTorso.Range = (LightForTorso.Range + 2)
  904. end
  905. if k == "g" then
  906. if dancing then return end
  907. if not sitting then
  908. dancing = true
  909. saxguy = true
  910. sax_guy:play()
  911. hat = Instance.new("Part", char)
  912. hat.FormFactor = "Custom"
  913. hat.CanCollide = false
  914. hat.Size = head.Size
  915. hat.Locked = true
  916. hat:breakJoints()
  917. local hatmesh = Instance.new("SpecialMesh", hat)
  918. hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178"
  919. hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320"
  920. hatmesh.Scale = Vector3.new(.125, .125, .125)
  921. local hatweld = Instance.new("Weld", hat)
  922. hatweld.Part0 = hat
  923. hatweld.Part1 = la
  924. hatweld.C0 = CFrame.new(-0.09, -0.025, .02) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4)
  925. end
  926. end
  927.  
  928.  
  929.  
  930.  
  931. if k == "q" then
  932. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  933. if sitting then return end
  934. looking = true
  935. rj.C0 = CFrame.new(-math.pi/12, 0,0) * CFrame.Angles(0, 0, math.pi/4)
  936. end
  937. if k == "e" then
  938. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end
  939. if sitting then return end
  940. looking = true
  941. rj.C0 = CFrame.new(math.pi/12, 0,0) * CFrame.Angles(0, 0, -math.pi/4)
  942. end
  943. if k == "t" then
  944. if dancing then return end
  945. if sitting then return end
  946. dancing = true
  947. aj:play()
  948. end
  949. if k == "p" then
  950. if plr.Character.Humanoid.JumpPower ~= 32 then
  951. plr.Character.Humanoid.JumpPower = 32
  952. warn("Jump Power is now 32; press U for normal jump power")
  953. end
  954. end
  955. if k == "u" then
  956. if plr.Character.Humanoid.JumpPower ~= 50 then
  957. plr.Character.Humanoid.JumpPower = 50
  958. print("Jump Power is now normal; 50")
  959. end
  960. end
  961. if string.byte(k) == 93 then
  962. if plr.Character.Humanoid.WalkSpeed ~= 1.5
  963. then
  964. plr.Character.Humanoid.WalkSpeed = 1.5
  965. warn("Walkspeed is now 1.5 press shift to return to normal")
  966. end
  967. end
  968. if string.byte(k) == 48 or string.byte(k) == 47 then
  969. if sitting then return end
  970. humanoid.WalkSpeed = 12
  971. end
  972. if string.byte(k) == 52 then
  973. if sitting then return end
  974. humanoid.WalkSpeed = 3
  975. end
  976. end)
  977.  
  978. mouse.KeyUp:connect(function(k)
  979. if string.byte(k) == 48 or string.byte(k) == 47 then
  980. if sitting then return end
  981. humanoid.WalkSpeed = 3
  982. end
  983. if k == "y" then
  984. superannoying = false
  985. barrelroll = false
  986. heya = false
  987. dubstepgun = false
  988. youpirate = false
  989. canttouch = false
  990. gangnam = false
  991. sheddy = false
  992. durka = false
  993. saxguy = false
  994. foxie = false
  995. burndem = false
  996. bronymusic = false
  997. aj:stop()
  998. brony_music:stop()
  999. fox_say:stop()
  1000. spitfire:stop()
  1001. durk:Stop()
  1002. heman:stop()
  1003. justin:stop()
  1004. jb = false
  1005. restorecolors()
  1006. burn_dem:stop()
  1007. if hat then
  1008. hat:Destroy()
  1009. end
  1010. sax_guy:stop()
  1011. gangy_style:stop()
  1012. cant_touch:stop()
  1013. you_are_pirate:stop()
  1014. dubstep_gun:stop()
  1015. super_annoying:stop()
  1016. barrel_roll:stop()
  1017. dancing = false
  1018. global_wait = 0
  1019. LightForTorso.Color = torso.BrickColor.Color
  1020. end
  1021.  
  1022.  
  1023. if k == "q" then
  1024. if looking then
  1025. if sitting then return end
  1026. rj.C0 = CFrame.new()
  1027. looking = false
  1028. end
  1029. end
  1030.  
  1031. if k == "e" then
  1032. if looking then
  1033. if sitting then return end
  1034. rj.C0 = CFrame.new()
  1035. looking = false
  1036. if k == "e" then
  1037. end
  1038. end
  1039. end
  1040. end)
  1041.  
  1042.  
  1043. game:service'RunService'.Stepped:connect(function()
  1044. count = (count % 100) + (countspeed/2)
  1045. angle = math.pi * math.sin(math.pi*2/100*count)
  1046.  
  1047. if slidecount < slidecountmax then
  1048. slidecount = slidecount + speed
  1049. end
  1050. if slidecount > slidecountmax then
  1051. slidecount = slidecount - speed
  1052. end
  1053. if global_wait == 380 then global_wait = 0 end
  1054.  
  1055. sine = sine + sinespeed
  1056. if not dancing then
  1057. if not sitting then
  1058. local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0))
  1059. local hitz, enz = workspace:FindPartOnRay(ray, char)
  1060. if not hitz then
  1061. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0)
  1062. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0)
  1063. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.28, 0, 0)
  1064. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.28, 0, 0)
  1065. if not looking then
  1066. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  1067. end
  1068. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1069. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 0.05 then
  1070.  
  1071. -- idle anim
  1072.  
  1073. anim = "Idle"
  1074. if anim ~= lastanim then
  1075. if lastanim == "Walking" then
  1076. speed = 0.5
  1077. slidecount = 1
  1078. slidecountmax = 0
  1079. elseif lastanim == "Running" then
  1080. speed = 2.5
  1081. slidecount = 5
  1082. slidecountmax = 0
  1083. else
  1084. slidecount = 0
  1085. slidecountmax = 0
  1086. end
  1087. end
  1088. countspeed = 1
  1089. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(angle*0.02, 0, 0)
  1090. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-angle*0.02, 0, 0)
  1091. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.01, 0, 0)
  1092. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.01, 0, 0)
  1093. if not looking then
  1094. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  1095. end
  1096. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1097. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 7 then
  1098. looking = false
  1099. -- walk anim
  1100. anim = "Walking"
  1101. if anim ~= lastanim then
  1102. speed = 0.2
  1103. slidecount = 0
  1104. slidecountmax = 1
  1105. if lastanim == "Running" then
  1106. slidecount = 5
  1107. end
  1108. end
  1109. countspeed = 6
  1110. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02))
  1111. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02))
  1112. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01))
  1113. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01))
  1114. rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0)
  1115. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1116. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 7 then
  1117. --run anim
  1118. anim = "Running"
  1119. if anim ~= lastanim then
  1120. speed = 1
  1121. slidecount = 0
  1122. slidecountmax = 5
  1123. if lastanim == "Walking" then
  1124. slidecount = 1
  1125. end
  1126. end
  1127.  
  1128. looking = false
  1129. countspeed = 9
  1130. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07))
  1131. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07))
  1132. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03))
  1133. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03))
  1134. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0)
  1135. rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0)
  1136. end
  1137.  
  1138. lastanim = anim
  1139. else
  1140. countspeed = 1
  1141. local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0))
  1142. local hitz, enz = workspace:FindPartOnRay(ray, char)
  1143. if not hitz then
  1144. rj.C0 = CFrame.new(0, -0.25, 0) * CFrame.Angles(-math.pi/2, 0, 0)
  1145. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16)
  1146. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(math.rad(30), 0, math.pi/16)
  1147. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10)
  1148. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10)
  1149. else
  1150. rj.C0 = CFrame.new(0, -0.175, 0) * CFrame.Angles(math.rad(10), 0, 0)
  1151. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16)
  1152. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16)
  1153. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10)
  1154. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10)
  1155. end
  1156.  
  1157. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(angle*0.055, 0, 0)
  1158. end
  1159. else
  1160. if superannoying then
  1161. countspeed = 5
  1162. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1163. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1164. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1165. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1166. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1167. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1168. elseif barrelroll then
  1169. countspeed = 5
  1170. sinespeed = 0.1
  1171. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07))
  1172. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07))
  1173. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03))
  1174. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(0, 0, math.abs(angle*0.03))
  1175. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1176. rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0)
  1177. elseif dubstepgun then
  1178. global_wait = (global_wait % 380) + 1
  1179. countspeed = 5
  1180. if global_wait < 249 - 40 then
  1181. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27))
  1182. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27))
  1183. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1184. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1185. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1186. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1187. elseif global_wait > 249 - 40 then
  1188. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11))
  1189. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  1190. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09))
  1191. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09))
  1192. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1193. rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0)
  1194. end
  1195. elseif youpirate then
  1196. global_wait = (global_wait % 380) + 1
  1197. countspeed = 5
  1198. if global_wait < 79 then
  1199. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  1200. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  1201. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1202. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1203. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1204. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1205. elseif global_wait < 299 then
  1206. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11))
  1207. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11))
  1208. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1))
  1209. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1))
  1210. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0)
  1211. rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1212. elseif global_wait > 299 then
  1213. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07))
  1214. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07))
  1215. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1216. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1217. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1218. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0)
  1219. end
  1220. elseif canttouch then
  1221. countspeed = 5
  1222. global_wait = (global_wait % 160) + 1
  1223. if global_wait == 160 then global_wait = 0 end
  1224. if global_wait < 39 then
  1225. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1226. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1227. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1228. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1229. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1230. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0)
  1231. elseif global_wait < 79 then
  1232. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07))
  1233. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07))
  1234. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03))
  1235. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03))
  1236. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1237. rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0)
  1238. elseif global_wait < 119 then
  1239. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(0.01, 0, 0.17)
  1240. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(0.01, 0, -0.17)
  1241. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  1242. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  1243. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1244. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  1245. torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0)
  1246. elseif global_wait > 119 then
  1247. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(0.01, 0, 0.17)
  1248. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(0.01, 0, -0.17)
  1249. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06))
  1250. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06))
  1251. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1252. rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0)
  1253. torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0)
  1254. end
  1255. elseif gangnam then
  1256. countspeed = 5
  1257. if global_wait == 180 then global_wait = 0 end
  1258. global_wait = (global_wait % 180) + 1
  1259. if global_wait < 89 then
  1260. ls.C0 = CFrame.new(-.1,.05,-.05) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  1261. rs.C0 = CFrame.new(.1,.05,-.05) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05))
  1262. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1263. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1264. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1265. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1266. elseif global_wait > 89 then
  1267. ls.C0 = CFrame.new(-.1,.05,-.05) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05))
  1268. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1))
  1269. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1270. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1271. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1272. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1273. end
  1274. elseif foxie then
  1275. countspeed = 5
  1276. global_wait = (global_wait % 380) + 2
  1277. if global_wait < 89 then
  1278. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2))
  1279. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2))
  1280. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1281. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1282. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1283. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0)
  1284. elseif global_wait > 89 then
  1285. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05))
  1286. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05))
  1287. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03))
  1288. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03))
  1289. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1))
  1290. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1291. end
  1292. elseif durka then
  1293. countspeed = 2
  1294. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07))
  1295. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07))
  1296. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03))
  1297. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03))
  1298. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1299. rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0)
  1300. elseif saxguy then
  1301. countspeed = 5
  1302. ls.C0 = CFrame.new(-.125,.05,-.05) * CFrame.Angles(math.pi/2.5, 0, math.pi/4)
  1303. rs.C0 = CFrame.new(.125,.05,-.05) * CFrame.Angles(math.rad(60), 0, -math.pi/4)
  1304. lh.C0 = CFrame.new(-.05,-.05,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06)
  1305. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06)
  1306. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(0, 0, 0)
  1307. rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0)
  1308. elseif heya then
  1309. countspeed = 5
  1310. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0)
  1311. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0)
  1312. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1313. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1314. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1315. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0)
  1316. elseif jb then
  1317. countspeed = 5
  1318. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0)
  1319. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0)
  1320. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1321. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1322. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1323. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1324. elseif bronymusic then
  1325. countspeed = 5
  1326. ls.C0 = CFrame.new(-.05,.05,-.075) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0)
  1327. rs.C0 = CFrame.new(.05,.05,-.075) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0)
  1328. lh.C0 = CFrame.new(-.05,-.125,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0)
  1329. rh.C0 = CFrame.new(.05,-.125,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0)
  1330. neck.C0 = CFrame.new(0,.125,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0)
  1331. rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0)
  1332. elseif sheddy then
  1333. countspeed = 7
  1334. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1335. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1336. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1337. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1338. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1339. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1340. elseif burndem then
  1341. countspeed = 4
  1342. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0)
  1343. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0)
  1344. lh.C0 = CFrame.new(-.05,-.1,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06)
  1345. rh.C0 = CFrame.new(.05,-.1,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06)
  1346. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1347. rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0)
  1348. elseif aj.IsPlaying then
  1349. countspeed = 5
  1350. ls.C0 = CFrame.new(-.15,.05,0) * CFrame.Angles(math.pi/4 + -(angle)*0.4, -angle*0.1, 0)
  1351. rs.C0 = CFrame.new(.15,.05,0) * CFrame.Angles(math.pi/4 + (angle)*0.4, -angle*0.1, 0)
  1352. lh.C0 = CFrame.new(-.05,-.1 - math.cos(count*.025)*.02,0) * CFrame.Angles(angle*0.05, 0, -0.06)
  1353. rh.C0 = CFrame.new(.05,-.1+math.cos(count*.025)*.02,0) * CFrame.Angles(-angle*0.05, 0, 0.06)
  1354. neck.C0 = CFrame.new(0,.1,0) * CFrame.Angles(math.abs(0.2), 0, 0)
  1355. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.cos(angle*0.1), 0)
  1356. end
  1357. end
  1358. end)
  1359.  
  1360.  
  1361. plr.Chatted:connect(function(msg)
  1362. game:service'Chat':Chat(head, msg, 1)
  1363. if msg == "die/" then
  1364. char:breakJoints()
  1365. end
  1366. end)
  1367.  
  1368. end)
  1369. if not ran and err then
  1370. print(err)
  1371. end
  1372.  
  1373. mouse.Button1Down:connect(function()
  1374. if plr.Character.Parent ~= workspace.Camera then
  1375. if mouse ~= nil then
  1376. if mouse.Target ~= nil then
  1377. part = mouse.Target
  1378. bp = Instance.new("BodyPosition",part)
  1379. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1380. bp.Position = part.Position
  1381. particles = Instance.new("ParticleEmitter",part)
  1382. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  1383. particles.Size = NumberSequence.new(1)
  1384. particles.Texture = "rbxassetid://292289455"
  1385. particles.VelocitySpread = 360
  1386. particles.Speed = NumberRange.new(0)
  1387. particles.RotSpeed = NumberRange.new(0)
  1388. particles.Rotation = NumberRange.new(0)
  1389. particles.Rate = 250
  1390. particles.Lifetime = NumberRange.new(.2,.4)
  1391. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  1392. dwn = true
  1393. end
  1394. end
  1395. while dwn == true do
  1396. wait()
  1397. bp.Position = mouse.hit.p
  1398. if part then
  1399. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1400. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1401. end
  1402. end
  1403. end
  1404. end
  1405. end)
  1406. mouse.Button1Up:connect(function()
  1407. dwn = false
  1408. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  1409. if bp then bp:Destroy() end
  1410. if particles then particles:Destroy() end
  1411. end)
  1412.  
  1413. mouse.KeyDown:connect(function(key)
  1414. if key == "c" then
  1415. local clone = part:Clone()
  1416. clone.Parent = workspace
  1417. clone.Anchored = false
  1418. clone:ClearAllChildren()
  1419. clone.CanCollide = true
  1420. bp.Parent = clone
  1421. particles.Parent = clone
  1422. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1423. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1424. end
  1425. part:Destroy()
  1426. part = clone
  1427. end
  1428. end)
  1429.  
  1430. base = Instance.new("ScreenGui",plr.PlayerGui)
  1431. bbg = Instance.new("BillboardGui",plr.Character.Head)
  1432. bbg.Size = UDim2.new(0,200,0,50)
  1433. bbg.StudsOffset = Vector3.new(0,1.5,0)
  1434. bbgTl = Instance.new("TextLabel",bbg)
  1435. bbgTl.BackgroundTransparency = 1
  1436. bbgTl.Size = UDim2.new(10,0,1,0)
  1437. bbgTl.Position = UDim2.new(-4.5,-3,0,0)
  1438. bbgTl.Font = "SourceSansBold"
  1439. bbgTl.Text = " "
  1440. bbgTl.TextSize = 38
  1441. bbgTl.TextStrokeColor3 = Color3.new(0.3,0.3,0.3)
  1442. bbgTl.TextColor3 = Color3.new(0,0,0)
  1443. bbgTl.TextStrokeTransparency = 0
  1444. bbgTl.TextWrapped = true
  1445.  
  1446. local plr = game.Players.LocalPlayer
  1447. Instance.new("ForceField",plr.Character).Visible = false
  1448.  
  1449. local Loc = game.Players.LocalPlayer.Backpack
  1450. LocalPlayer = game.Players.LocalPlayer.Character
  1451. camera = game.Workspace.Camera
  1452. camera.CameraSubject = LocalPlayer.Head
  1453. game.Workspace.Camera.CameraType = 3
  1454. script.Parent = Loc
  1455.  
  1456. bbgTl.Text = "Mini Mini Meep Edit By Memo1332"
  1457. wait(6)
  1458. bbgTl.Text = " "
  1459.  
  1460. while true do
  1461. wait(0.1)
  1462. plr.Character.Humanoid.MaxHealth = math.huge
  1463. if plr.Character.Head:FindFirstChild("Sound")==nil then
  1464. super_annoying = Instance.new("Sound", head)
  1465. super_annoying.SoundId = "http://www.roblox.com/asset/?id=818971480"
  1466. super_annoying.Volume = 10
  1467. super_annoying.Pitch = 1.15
  1468. super_annoying.Looped = true
  1469. barrel_roll = Instance.new("Sound", head)
  1470. barrel_roll.SoundId = "http://www.roblox.com/asset/?id=185492305"
  1471. barrel_roll.Volume = 10
  1472. barrel_roll.Looped = true
  1473. dubstep_gun = Instance.new("Sound", head)
  1474. dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=1247011377"
  1475. dubstep_gun.Volume = 10
  1476. dubstep_gun.Pitch = 1.10
  1477. dubstep_gun.Looped = true
  1478. you_are_pirate = Instance.new("Sound", head)
  1479. you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=226273007"
  1480. you_are_pirate.Volume = 10
  1481. you_are_pirate.Looped = true
  1482. cant_touch = Instance.new("Sound", head)
  1483. cant_touch.SoundId = "http://www.roblox.com/asset/?id=525644811"
  1484. cant_touch.Volume = 10
  1485. cant_touch.Pitch = 1.15
  1486. cant_touch.Looped = true
  1487. gangy_style = Instance.new("Sound", head)
  1488. gangy_style.SoundId = "http://www.roblox.com/asset/?id=838491143"
  1489. gangy_style.Volume = 10
  1490. gangy_style.Looped = true
  1491. gangy_style.Pitch = 1.15
  1492. fox_say = Instance.new("Sound", head)
  1493. fox_say.SoundId = "http://www.roblox.com/asset/?id=665080025"
  1494. fox_say.Volume = 10
  1495. fox_say.Looped = true
  1496. durk = Instance.new("Sound", head)
  1497. durk.SoundId = "http://www.roblox.com/asset/?id=422902176"
  1498. durk.Volume = 10
  1499. durk.Pitch = 1.05
  1500. durk.Looped = true
  1501. sax_guy = Instance.new("Sound", head)
  1502. sax_guy.SoundId = "http://www.roblox.com/asset/?id=130929550"
  1503. sax_guy.Volume = 10
  1504. sax_guy.Pitch = 1.15
  1505. sax_guy.Looped = true
  1506. heman = Instance.new("Sound", head)
  1507. heman.SoundId = "http://www.roblox.com/asset/?id=427801633"
  1508. heman.Volume = 10
  1509. heman.Looped = true
  1510. heman.Pitch = 1.1
  1511. justin = Instance.new("Sound", head)
  1512. justin.SoundId = "http://www.roblox.com/asset/?id=777393771"
  1513. justin.Volume = 10
  1514. justin.Pitch = 1.05
  1515. justin.Looped = true
  1516. brony_music = Instance.new("Sound", head)
  1517. brony_music.SoundId = "http://www.roblox.com/asset/?id=1136035890"
  1518. brony_music.Volume = 10
  1519. brony_music.Pitch = 1.3
  1520. brony_music.Looped = true
  1521. spitfire = Instance.new("Sound", head)
  1522. spitfire.SoundId = "http://www.roblox.com/asset/?id=882519869"
  1523. spitfire.Volume = 10
  1524. spitfire.Looped = true
  1525. spitfire.Pitch = 1
  1526. burn_dem = Instance.new("Sound", head)
  1527. burn_dem.SoundId = "http://www.roblox.com/asset/?id=228951484"
  1528. burn_dem.Volume = 10
  1529. burn_dem.Pitch = 1
  1530. burn_dem.Looped = true
  1531. aj = Instance.new("Sound", head)
  1532. aj.SoundId = "rbxassetid://596364831"
  1533. aj.Volume = 10
  1534. aj.Pitch = 1.15
  1535. aj.Looped = true
  1536. end
  1537. end
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