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- cl_showloadout 1 // Don't hide loadout
- cl_radar_always_centered 0
- cl_radar_scale 0.3025
- // FastSwitch (ALT)
- alias +fastswitch slot3
- alias -fastswitch lastinv
- bind "alt" "+fastswitch"
- bind "home" "+fastswitch"
- // Switch Crosshair Color
- cl_crosshaircolor_r 255
- cl_crosshaircolor_g 0
- cl_crosshaircolor_b 0
- alias +colorattack "+attack; cl_crosshaircolor 5"
- alias -colorattack "-attack; cl_crosshaircolor 1"
- bind mouse1 "+colorattack"
- //
- bind "e" "+use; r_cleardecals; use weapon_healthshot"
- //
- bind "MWHEELDOWN" "invnextnongrenade" // Switch loadout (non grenade)
- bind "c" "use weapon_smokegrenade" // Smoke
- bind "x" "use weapon_incgrenade; use weapon_molotov;" // Fire
- bind "f" "use weapon_knife; use weapon_flashbang;" // Flash
- bind mouse5 "r_cleardecals; noclip" // Clear map decals and noclip
- // Colored damage text at top left (pink)
- developer "1"
- con_enable "1"
- con_filter_enable "2"
- con_filter_text "Damage Given"
- con_filter_text_out "Player:"
- log_color General FF25FFFF
- //
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.25"
- viewmodel_fov "68"
- viewmodel_offset_x "2.500000"
- viewmodel_offset_y "1.500000"
- viewmodel_offset_z "-2"
- viewmodel_presetpos "0"
- viewmodel_recoil "0"
- cl_bob_lower_amt "5"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- cl_bobcycle "0.98"
- exec cmd_cl.cfg
- ECHO == CFG Done ==
- //
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