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- 검정색 음악커질땐 빨간색
- Color3.new(sick.PlaybackLoudness/500,0,0)
- 그냥 검정색
- Color3.fromRGB(0, 0, 0)
- 그냥 주황색
- Color3.fromRGB(255, 130, 5)
- 검정색 음악커질땐 하양색
- Color3.fromRGB(0+170*sick.PlaybackLoudness/1000,0,0+170*sick.PlaybackLoudness/1000)
- 검정색 음악커질땐 보라색
- Color3.fromRGB(0+170*sick.PlaybackLoudness/1000,0,0+170*sick.PlaybackLoudness/1000)
- 무작위 색깔
- BrickColor.Random().Color
- 검정색 음악커질땐 하늘색
- Color3.fromRGB(0,100*sick.PlaybackLoudness/50,100*sick.PlaybackLoudness/50)
- 검정색 음악커질땐 파란색
- Color3.fromRGB(0,0,0+178*sick.PlaybackLoudness/100)
- 무지개색
- local cR=255
- local cG=0
- local cB=0
- local flg5=1 local omgidk=1
- local add=15
- game:GetService("RunService").Stepped:connect(function()
- if omgidk>10000 then omgidk=0 end
- omgidk=omgidk+1
- if cR>=255 then flg5=1 end
- if cG>=255 then flg5=2 end
- if cB>=255 then flg5=3 end
- if flg5==1 then cR=cR-add cG=cG+add end
- if flg5==2 then cG=cG-add cB=cB+add end
- if flg5==3 then cB=cB-add cR=cR+add end
- color = Color3.fromRGB(cR,cG,cB)
- end)
- Color3.fromRGB(cR,cG,cB)
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