coinwalk

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Jun 16th, 2023
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  1. //variables;
  2. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  3. var belanceone = originalbalance;
  4. var basebet = (originalbalance/3200);
  5. var floatingbasebet = basebet;
  6. var target = 80000;
  7. var junky = parseFloat(document.getElementById('pct_balance').value);
  8. var belance = originalbalance;
  9. var tenbase = (basebet*10);
  10. var sevenbase = (basebet*6.9);
  11. var under = 12.9;
  12. var over = 6.9;
  13. var overbaltimes = 1;
  14. var bear = true;
  15. var suxk = 0;
  16. var dogggg = false;
  17. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  18. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  19. var kool = parseFloat(document.getElementById('pct_balance').value);
  20. var have = parseFloat(document.getElementById('pct_balance').value);
  21. var old = parseFloat(document.getElementById('pct_balance').value);
  22. var freak = have;
  23.  
  24. //variables end;
  25.  
  26.  
  27.  
  28. function bogus(){
  29. belance = document.getElementById('pct_balance').value;
  30. if (belance>(oldbalanceone+(floatingbasebet*over))){
  31. floatingbasebet = floatingbasebet*2;
  32. under = 4.9;
  33. over = 2.9;
  34. oldbalanceone = parseFloat(belance);
  35. }
  36. if (belance<(oldbalanceone-(floatingbasebet*under))){
  37. floatingbasebet = (have-belance);
  38. under = 4.9;
  39. over = 2.9;
  40. overbaltimes = 0;
  41. oldbalanceone = parseFloat(belance);
  42. }
  43. if ((belance>=(oldbalancetwo+(tenbase*overbaltimes)))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  44. floatingbasebet = basebet;
  45. overbaltimes = 1;
  46. under = 2.9;
  47. over = 6.9;
  48. have = parseFloat(belance);
  49. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  50. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  51. }
  52. if ((belance>=(oldbalancetwo+(tenbase*overbaltimes)))&&(belance>(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  53. floatingbasebet = basebet*2;
  54. overbaltimes = 1;
  55. under = 4.9;
  56. over = 2.9;
  57. have = parseFloat(belance);
  58. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  59. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  60. }
  61. if ((floatingbasebet*4)>=belance) {
  62. floatingbasebet = basebet;
  63. overbaltimes = 1;
  64. under = 2.9;
  65. over = 6.9;
  66. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  67. }
  68. if (belance>(old*10)){
  69. basebet = basebet*10
  70. floatingbasebet = basebet;
  71. overbaltimes = 1;
  72. under = 2.9;
  73. over = 6.9;
  74. have = parseFloat(belance);
  75. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  76. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  77. old = parseFloat(belance);
  78. }
  79. if (belance>=target) {
  80. return;
  81. }
  82. return floatingbasebet;
  83. }
  84.  
  85.  
  86. var mrpol = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText;
  87. function go() {
  88. var xol = document.getElementById('pct_balance').value;
  89. if ((xol==junky)&&(bear)){
  90. document.getElementById('pct_chance').value = 49.5;
  91. document.getElementById('pct_bet').value = ((bogus()*1).toFixed(8));
  92. mrpol = ((bogus()*1).toFixed(8));
  93. document.getElementById('a_lo').click();
  94. bear = false;
  95. }
  96. if ((xol!=junky)&&(!bear)){
  97. junky = parseFloat(xol);
  98. bear = true;
  99. }
  100. if (((xol!=junky)&&(!bear))&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) != mrpol)) {
  101. console.log("hacker attack");
  102. return;
  103. console.log("hacker attack");
  104. }
  105. if (xol>=target) {
  106. return;
  107. }
  108. setTimeout(() => go(), 1);
  109. }
  110. go();
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