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- game.Players:Chat(":f3x me")
- local args = {
- [1] = "CreatePart",
- [2] = "Normal",
- [3] = CFrame.new(-6, 24, 89) * CFrame.Angles(-0, 0, -0),
- [4] = workspace
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SetName",
- [2] = {
- [1] = workspace.Part
- },
- [3] = "AdminBlock"
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SyncMove",
- [2] = {
- [1] = {
- ["Part"] = workspace.AdminBlock,
- ["CFrame"] = CFrame.new(-6, 25, 105) * CFrame.Angles(-0, 0, -0)
- }
- }
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SyncResize",
- [2] = {
- [1] = {
- ["Part"] = workspace.AdminBlock,
- ["CFrame"] = CFrame.new(3, 24, 107) * CFrame.Angles(-0, 0, -0),
- ["Size"] = Vector3.new(50, 7, 8)
- }
- }
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SyncMaterial",
- [2] = {
- [1] = {
- ["Part"] = workspace.AdminBlock,
- ["Material"] = Enum.Material.Glass
- }
- }
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SyncMaterial",
- [2] = {
- [1] = {
- ["Part"] = workspace.AdminBlock,
- ["Transparency"] = 0.5
- }
- }
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SyncMaterial",
- [2] = {
- [1] = {
- ["Reflectance"] = 1,
- ["Part"] = workspace.AdminBlock
- }
- }
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
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