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Prokri43

Partmaker2test

Jul 11th, 2024 (edited)
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  1. game.Players:Chat(":f3x me")
  2. local args = {
  3. [1] = "CreatePart",
  4. [2] = "Normal",
  5. [3] = CFrame.new(-6, 24, 89) * CFrame.Angles(-0, 0, -0),
  6. [4] = workspace
  7. }
  8.  
  9. game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
  10. local args = {
  11. [1] = "SetName",
  12. [2] = {
  13. [1] = workspace.Part
  14. },
  15. [3] = "AdminBlock"
  16. }
  17.  
  18. game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
  19.  
  20.  
  21. local args = {
  22. [1] = "SyncMove",
  23. [2] = {
  24. [1] = {
  25. ["Part"] = workspace.AdminBlock,
  26. ["CFrame"] = CFrame.new(-6, 25, 105) * CFrame.Angles(-0, 0, -0)
  27. }
  28. }
  29. }
  30.  
  31. game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
  32.  
  33. local args = {
  34. [1] = "SyncResize",
  35. [2] = {
  36. [1] = {
  37. ["Part"] = workspace.AdminBlock,
  38. ["CFrame"] = CFrame.new(3, 24, 107) * CFrame.Angles(-0, 0, -0),
  39. ["Size"] = Vector3.new(50, 7, 8)
  40. }
  41. }
  42. }
  43.  
  44. game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
  45. local args = {
  46. [1] = "SyncMaterial",
  47. [2] = {
  48. [1] = {
  49. ["Part"] = workspace.AdminBlock,
  50. ["Material"] = Enum.Material.Glass
  51. }
  52. }
  53. }
  54.  
  55. game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
  56. local args = {
  57. [1] = "SyncMaterial",
  58. [2] = {
  59. [1] = {
  60. ["Part"] = workspace.AdminBlock,
  61. ["Transparency"] = 0.5
  62. }
  63. }
  64. }
  65.  
  66. game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
  67. local args = {
  68. [1] = "SyncMaterial",
  69. [2] = {
  70. [1] = {
  71. ["Reflectance"] = 1,
  72. ["Part"] = workspace.AdminBlock
  73. }
  74. }
  75. }
  76.  
  77. game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
  78.  
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