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kakeru012435

Black Goku (Leaked :D)

Aug 3rd, 2017
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  1.  
  2. local Player = game.Players.LocalPlayer
  3. local Character = game.Players.LocalPlayer.Character
  4. local Create = LoadLibrary("RbxUtility").Create
  5. CFuncs = {
  6.  
  7.  
  8.  
  9.  
  10. ["Weld"] = {
  11. Create = function(Parent, Part0, Part1, C0, C1)
  12. local Weld = Create("Weld"){
  13. Parent = Parent,
  14. Part0 = Part0,
  15. Part1 = Part1,
  16. C0 = C0,
  17. C1 = C1,
  18. }
  19. return Weld
  20. end;
  21. };
  22.  
  23. ["Sound"] = {
  24. Create = function(id, par, vol, pit)
  25. coroutine.resume(coroutine.create(function()
  26. local S = Create("Sound"){
  27. Volume = vol,
  28. Pitch = pit or 1,
  29. SoundId = id,
  30. Parent = par or workspace,
  31. }
  32. wait()
  33. S:play()
  34. game:GetService("Debris"):AddItem(S, 6)
  35. end))
  36. end;
  37. };
  38.  
  39. ["ParticleEmitter"] = {
  40. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  41. local fp = Create("ParticleEmitter"){
  42. Parent = Parent,
  43. Color = ColorSequence.new(Color1, Color2),
  44. LightEmission = LightEmission,
  45. Size = Size,
  46. Texture = Texture,
  47. Transparency = Transparency,
  48. ZOffset = ZOffset,
  49. Acceleration = Accel,
  50. Drag = Drag,
  51. LockedToPart = LockedToPart,
  52. VelocityInheritance = VelocityInheritance,
  53. EmissionDirection = EmissionDirection,
  54. Enabled = Enabled,
  55. Lifetime = LifeTime,
  56. Rate = Rate,
  57. Rotation = Rotation,
  58. RotSpeed = RotSpeed,
  59. Speed = Speed,
  60. VelocitySpread = VelocitySpread,
  61. }
  62. return fp
  63. end;
  64. };
  65.  
  66. CreateTemplate = {
  67.  
  68. };
  69. }
  70.  
  71.  
  72.  
  73. New = function(Object, Parent, Name, Data)
  74. local Object = Instance.new(Object)
  75. for Index, Value in pairs(Data or {}) do
  76. Object[Index] = Value
  77. end
  78. Object.Parent = Parent
  79. Object.Name = Name
  80. return Object
  81. end
  82.  
  83.  
  84. CV="Really black"
  85. ArtificialHB = Create("BindableEvent", script){
  86. Parent = script,
  87. Name = "Heartbeat",
  88. }
  89.  
  90. function swait(num)
  91. if num == 0 or num == nil then
  92. ArtificialHB.Event:wait()
  93. else
  94. for i = 0, num do
  95. ArtificialHB.Event:wait()
  96. end
  97. end
  98. end
  99.  
  100. function chatfunc(text)
  101. local chat = coroutine.wrap(function()
  102. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  103. Character:FindFirstChild("TalkingBillBoard"):destroy()
  104. end
  105. local naeeym2 = Instance.new("BillboardGui",Character)
  106. naeeym2.Size = UDim2.new(0,100,0,40)
  107. naeeym2.StudsOffset = Vector3.new(0,3,0)
  108. naeeym2.Adornee = Character.Head
  109. naeeym2.Name = "TalkingBillBoard"
  110. local tecks2 = Instance.new("TextLabel",naeeym2)
  111. tecks2.BackgroundTransparency = 1
  112. tecks2.BorderSizePixel = 0
  113. tecks2.Text = ""
  114. tecks2.Font = "Fantasy"
  115. tecks2.TextSize = 30
  116. tecks2.TextStrokeTransparency = 0
  117. tecks2.TextColor3 = Color3.new(0,0,0)
  118. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  119. tecks2.Size = UDim2.new(1,0,0.5,0)
  120. local tecks3 = Instance.new("TextLabel",naeeym2)
  121. tecks3.BackgroundTransparency = 1
  122. tecks3.BorderSizePixel = 0
  123. tecks3.Text = ""
  124. tecks3.Font = "Fantasy"
  125. tecks3.TextSize = 30
  126. tecks3.TextStrokeTransparency = 0
  127. tecks3.TextColor3 = Color3.new(0,0,0)
  128. tecks3.TextStrokeColor3 = Color3.new(255,255,255)
  129. tecks3.Size = UDim2.new(1,0,0.5,0)
  130. for i = 1,string.len(text),1 do
  131. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, 6, .8)
  132. tecks2.Text = string.sub(text,1,i)
  133. tecks3.Text = string.sub(text,1,i)
  134. wait(0.01)
  135. end
  136. wait(2)
  137. for i = 1, 50 do
  138. swait()
  139. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  140. tecks2.Rotation = tecks2.Rotation - .8
  141. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  142. tecks2.TextTransparency = tecks2.TextTransparency + .04
  143. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  144. tecks3.Rotation = tecks2.Rotation + .8
  145. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  146. tecks3.TextTransparency = tecks2.TextTransparency + .04
  147. end
  148. naeeym2:Destroy()
  149. end)
  150. chat()
  151.  
  152. end
  153. function onChatted(msg)
  154. chatfunc(msg)
  155.  
  156. end
  157. Player.Chatted:connect(onChatted)
  158.  
  159. abss = Instance.new("BillboardGui",Character)
  160. abss.Size = UDim2.new(10,0,10,0)
  161. abss.Enabled = false
  162. abss.Name = "ROCKYMOUNT"
  163. imgl = Instance.new("ImageLabel",abss)
  164. imgl.Position = UDim2.new(0,0,0,0)
  165. imgl.Size = UDim2.new(1,0,1,0)
  166. imgl.Image = "rbxassetid://711463989"
  167. imgl.BackgroundTransparency = 1
  168. imgl.ImageColor3 = Color3.new(0,255,255)
  169. img2 = Instance.new("ImageLabel",abss)
  170. img2.Position = UDim2.new(0,0,0,0)
  171. img2.Size = UDim2.new(1,0,1,0)
  172. img2.Image = "rbxassetid://711463989"
  173. img2.BackgroundTransparency = 1
  174. img2.ImageColor3 = Color3.new(0,255,255)
  175.  
  176.  
  177.  
  178.  
  179. local lolf = true
  180. local shake = false
  181. local go2 = false
  182. local up = 0
  183. local grab2 = false
  184. local pushed = false
  185. base = Instance.new("Part",workspace)
  186. base.Name = "Base"
  187. base.Transparency = 1
  188. z42d = Instance.new("Sound",game.Players.LocalPlayer.Character)
  189. z42d.Volume = 50
  190. z42d.Looped = true
  191. z42d.SoundId = "rbxassetid://470279287"
  192. z42d:Play()
  193. local jk = false
  194. local kiout = false
  195. local rl = true
  196. ll = 0
  197. local combodamage = 5
  198. local can = 5
  199. local lolwait = 3
  200. local auracan3 = true
  201. local auracan1 = true
  202. local darius1 = true
  203. local ki = true
  204. local darius = true
  205. local kamecolor = "Hot pink"
  206. z42 = Instance.new("Sound",game.Players.LocalPlayer.Character)
  207. z42.Volume = 20
  208. z42.Looped = false
  209. z42.SoundId = "rbxassetid://863808186"
  210. local clickon = false
  211. local beamknockback = 0
  212. local beamdamage = 0.001
  213. local hited1 = false
  214. local hited = false
  215. local kamesize = 1
  216. local kamehameha = false
  217. local walksound = "rbxassetid://908473722"
  218. local moving = false
  219. local poon = false
  220.  
  221. local v3 = Vector3.new
  222. divine = Instance.new("Part",game.Players.LocalPlayer.Character)
  223. divine.Size = Vector3.new(0.5,0.5,3)
  224. divine.Position = v3(5,50,5)
  225.  
  226. divine.BrickColor = BrickColor.new("Pink")
  227. divine.Transparency = 1
  228. divinemesh = Instance.new("SpecialMesh",divine)
  229. divinemesh.MeshType = "Sphere"
  230. divinemesh.Scale = v3(1,1,1)
  231.  
  232.  
  233.  
  234. ------------------------------------------------------------------
  235. divine2 = Instance.new("Part",game.Players.LocalPlayer.Character)
  236. divine2.Size = Vector3.new(0.5,0.5,3)
  237. divine2.Position = v3(5,5,5)
  238.  
  239. divine2.BrickColor = BrickColor.new("Pink")
  240. divine2.Transparency = 1
  241. divinemesh = Instance.new("SpecialMesh",divine2)
  242. divinemesh.MeshType = "Sphere"
  243. divinemesh.Scale = v3(1,1,1)
  244.  
  245.  
  246.  
  247. ------------------------------------------------------------------
  248. divine3 = Instance.new("Part",game.Players.LocalPlayer.Character)
  249. divine3.Size = Vector3.new(0.5,0.5,3)
  250. divine3.Position = v3(5,8,5)
  251.  
  252. divine3.BrickColor = BrickColor.new("Pink")
  253. divine3.Transparency = 1
  254. divinemesh = Instance.new("SpecialMesh",divine3)
  255. divinemesh.MeshType = "Sphere"
  256. divinemesh.Scale = v3(1,1,1)
  257.  
  258.  
  259.  
  260. ------------------------------------------------------------------
  261. divine4 = Instance.new("Part",game.Players.LocalPlayer.Character)
  262. divine4.Size = Vector3.new(0.5,0.5,3)
  263. divine4.Position = v3(5,3,5)
  264.  
  265. divine4.BrickColor = BrickColor.new("Pink")
  266. divine4.Transparency = 1
  267. divinemesh = Instance.new("SpecialMesh",divine4)
  268. divinemesh.MeshType = "Sphere"
  269. divinemesh.Scale = v3(1,1,1)
  270.  
  271.  
  272.  
  273. ------------------------------------------------------------------
  274. divine5 = Instance.new("Part",game.Players.LocalPlayer.Character)
  275. divine5.Size = Vector3.new(0.5,0.5,3)
  276. divine5.Position = v3(5,55,5)
  277.  
  278. divine5.BrickColor = BrickColor.new("Pink")
  279. divine5.Transparency = 1
  280. divinemesh = Instance.new("SpecialMesh",divine5)
  281. divinemesh.MeshType = "Sphere"
  282. divinemesh.Scale = v3(1,1,1)
  283.  
  284.  
  285.  
  286. ------------------------------------------------------------------
  287. divine6 = Instance.new("Part",game.Players.LocalPlayer.Character)
  288. divine6.Size = Vector3.new(0.5,0.5,3)
  289. divine6.Position = v3(5,5,5)
  290.  
  291. divine6.BrickColor = BrickColor.new("Pink")
  292. divine6.Transparency = 1
  293. divinemesh = Instance.new("SpecialMesh",divine6)
  294. divinemesh.MeshType = "Sphere"
  295. divinemesh.Scale = v3(1,1,1)
  296.  
  297.  
  298. local new=Instance.new
  299. local rad=math.rad
  300. local cf=CFrame.new
  301. local v3=Vector3.new
  302. local ang=function(x,y,z)
  303. return CFrame.Angles(rad(x),rad(y),rad(z))
  304. end
  305. local player=game:service'Players'.LocalPlayer
  306. local char=player.Character
  307. local cam=workspace.Camera
  308. local mouse=player:GetMouse()
  309. local weld=function(a,b,c0,c1)
  310. m=Instance.new('Motor',a)
  311. m.Part0=a
  312. m.Part1=b
  313. m.C0=c0
  314. m.C1=c1
  315. return m
  316. end
  317.  
  318.  
  319. beamm=Instance.new('Model',workspace)
  320. beamm.Name='beam'
  321.  
  322. laser=false
  323.  
  324. rs=Instance.new('Part',char)
  325. rs.Transparency=1
  326. rs.CanCollide=false
  327. rs.TopSurface,rs.BottomSurface=0,0
  328. rs.FormFactor=3
  329. rs.Size=Vector3.new(.5,.5,.5)
  330.  
  331. ls=rs:Clone()
  332. ls.Parent=char
  333.  
  334.  
  335.  
  336. s1=Instance.new('Sound',char)
  337. s1.Volume=1
  338. s1.Pitch=1
  339. s1.Looped=true
  340.  
  341.  
  342. particles={}
  343.  
  344. local wep=new('Part',char)
  345.  
  346. wep.FormFactor=3
  347. wep.Transparency = 1
  348. wep.CanCollide=false
  349. wep.Size=v3(0.1,0.1,0.1)
  350. wep.TopSurface,wep.BottomSurface=0,0
  351. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  352.  
  353.  
  354. local beam1=wep:Clone()
  355. beam1:ClearAllChildren()
  356. beam1.Material='Neon'
  357. beam1.BrickColor=BrickColor.new(kamecolor)
  358. beam1.Color = Color3.fromRGB(35,0,53)
  359. beam1.Size=Vector3.new(1,1,1)
  360. beam1.Transparency=0
  361. beam1.Anchored=true
  362. local ms=Instance.new('BlockMesh',beam1)
  363. local inner1=beam1:Clone()
  364. inner1.Transparency=1
  365. inner1.Material='SmoothPlastic'
  366. inner1.BrickColor=BrickColor.new(kamecolor)
  367. inner1.Color = Color3.fromRGB(35,0,53)
  368. local ms2=inner1.Mesh
  369.  
  370. local expl1=inner1:Clone()
  371. expl1.Mesh:Destroy()
  372. expl1.Material='Neon'
  373. expl1.BrickColor=BrickColor.new(kamecolor)
  374. expl1.Color = Color3.fromRGB(35,0,53)
  375. expl1.Size=Vector3.new(1,1,1)
  376. expl1.Transparency=0
  377. pl=Instance.new('PointLight',expl1)
  378. pl.Color=expl1.BrickColor.Color
  379. pl.Range=pl.Range*2
  380. pl.Name='light'
  381. local br=pl.Range
  382.  
  383. local exa1=expl1:Clone()
  384. exa1.Size=Vector3.new(1,1,1)
  385. pl2=exa1.light
  386.  
  387. local part=exa1:Clone()
  388. part.Size=Vector3.new(1.5,1.5,1.5)
  389. pl3=part.light
  390. pms=Instance.new('BlockMesh',part)
  391.  
  392. char.Humanoid.Died:connect(function()
  393. laser=false
  394. beam1.Parent=nil
  395. inner1.Parent=nil
  396. expl1.Parent=nil
  397. exa1.Parent=nil
  398. s1:stop()
  399. end)
  400.  
  401.  
  402.  
  403. parti=0
  404. game:service'RunService'.Stepped:connect(function()
  405. parti=parti+1
  406. for i,v in pairs(particles) do
  407. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  408. v.Transparency=v.Transparency+.08
  409. if v.Transparency >= 1 then
  410. v:Destroy()
  411. table.remove(particles,i)
  412. else
  413. v.Parent=beamm
  414. end
  415. end
  416.  
  417. a=cam.CoordinateFrame.p
  418. b=mouse.Hit.p
  419. mhitr=Ray.new(a,(b-a).unit*999)
  420. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  421.  
  422.  
  423. if laser then
  424. beamm.Parent=workspace
  425. beam1.Parent=beamm
  426. inner1.Parent=beamm
  427. expl1.Parent=beamm
  428. exa1.Parent=beamm
  429. s1.Volume=s1.Volume-0.0034
  430.  
  431. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  432. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  433.  
  434. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) then
  435.  
  436. if hit.Parent:IsA("Model") and hit ~= workspace.Base then
  437. hit.Parent:BreakJoints()
  438.  
  439. wait()
  440. end
  441. if hit.Parent:IsA("Part") and hit ~= workspace.Base then
  442. hit.Anchored = false
  443. hit.Position = hit.Position + Vector3.new(0,1,0)
  444. block = Instance.new("BodyForce",hit)
  445. block.Force = beam1.CFrame.lookVector
  446. s1.Volume=s1.Volume+0.0034
  447.  
  448. hit.Position = hit.Position + Vector3.new(0,1,0)
  449. block = Instance.new("BodyForce",hit)
  450. block.Force = beam1.CFrame.lookVector
  451.  
  452. end
  453. end
  454.  
  455. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  456. e=Instance.new('Explosion',workspace)
  457. e.Position=pos
  458. e.BlastRadius=14
  459. e.BlastPressure=1e4
  460. end
  461. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  462. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  463. end
  464.  
  465. if parti==math.floor(parti) then
  466. par=part:Clone()
  467. table.insert(particles,par)
  468. par.Parent=beamm
  469. par.Transparency=1-s1.Volume
  470. par.light.Range=br*s1.Volume
  471. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  472. end
  473.  
  474. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  475. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  476. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  477. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  478. inner1.CFrame=beam1.CFrame
  479. pl.Range=br*s1.Volume
  480. pl2.Range=br*s1.Volume
  481.  
  482. expl1.Transparency=0
  483. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  484.  
  485. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  486.  
  487. end
  488. end)
  489.  
  490. local base = true
  491. local ssjr = false
  492. local down2 = false
  493. local ok = 0
  494. local lala = false
  495. local walkon = false
  496. local idle = true
  497. local idle1 = true
  498. local canattack = true
  499. local nohit = 0
  500. local p = game.Players.LocalPlayer
  501. local char = p.Character
  502. local mouse = p:GetMouse()
  503. local larm = char["Left Arm"]
  504. local rarm = char["Right Arm"]
  505. local lleg = char["Left Leg"]
  506. local rleg = char["Right Leg"]
  507. local hed = char.Head
  508. local torso = char.Torso
  509. zwc = Instance.new("Sound",torso)
  510. zwc.Volume = 1
  511. zwc.Looped = false
  512. zwc.SoundId = "rbxassetid://137579113"
  513. local hum = char.Humanoid
  514. hum.Name = "loldar"
  515. local cam = game.Workspace.CurrentCamera
  516. local root = char.HumanoidRootPart
  517. local deb = false
  518. local shot = 0
  519. local walk = true
  520. local debris=game:service"Debris"
  521. local l = game:GetService("Lighting")
  522. local rs = game:GetService("RunService").RenderStepped
  523. local canattack = true
  524. hed.face.Texture = "http://www.roblox.com/asset/?id=665350491"
  525. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  526. function lerp(a, b, t) -- Linear interpolation
  527. return a + (b - a)*t
  528. end
  529.  
  530. function slerp(a, b, t) --Spherical interpolation
  531. dot = a:Dot(b)
  532. if dot > 0.99999 or dot < -0.99999 then
  533. return t <= 0.5 and a or b
  534. else
  535. r = math.acos(dot)
  536. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  537. end
  538. end
  539. function matrixInterpolate(a, b, t)
  540. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  541. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  542. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  543. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  544. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  545. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  546. local t = v1:Dot(v2)
  547. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  548. return CFrame.new()
  549. end
  550. return CFrame.new(
  551. v0.x, v0.y, v0.z,
  552. v1.x, v1.y, v1.z,
  553. v2.x, v2.y, v2.z,
  554. v3.x, v3.y, v3.z)
  555. end
  556. ----------------------------------------------------
  557. function genWeld(a,b)
  558. local w = Instance.new("Weld",a)
  559. w.Part0 = a
  560. w.Part1 = b
  561. return w
  562. end
  563. function weld(a, b)
  564. local weld = Instance.new("Weld")
  565. weld.Name = "W"
  566. weld.Part0 = a
  567. weld.Part1 = b
  568. weld.C0 = a.CFrame:inverse() * b.CFrame
  569. weld.Parent = a
  570. return weld;
  571. end
  572. ----------------------------------------------------
  573. function Lerp(c1,c2,al)
  574. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  575. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  576. for i,v in pairs(com1) do
  577. com1[i] = v+(com2[i]-v)*al
  578. end
  579. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  580. end
  581. ----------------------------------------------------
  582. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  583. local wld = Instance.new("Weld", wp1)
  584. wld.Part0 = wp0
  585. wld.Part1 = wp1
  586. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  587. end
  588. hum.MaxHealth = math.huge
  589. wait()
  590. hum.Health = math.huge
  591. ----------------------------------------------------
  592. function weld5(part0, part1, c0, c1)
  593. weeld=Instance.new("Weld", part0)
  594. weeld.Part0=part0
  595. weeld.Part1=part1
  596. weeld.C0=c0
  597. weeld.C1=c1
  598. return weeld
  599. end
  600. ----------------------------------------------------
  601. function HasntTouched(plrname)
  602. local ret = true
  603. for _, v in pairs(Touche) do
  604. if v == plrname then
  605. ret = false
  606. end
  607. end
  608. return ret
  609. end
  610. newWeld(torso, larm, -1.5, 0.5, 0)
  611. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  612. newWeld(torso, rarm, 1.5, 0.5, 0)
  613. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  614. newWeld(torso, hed, 0, 1.5, 0)
  615. newWeld(torso, lleg, -0.5, -1, 0)
  616. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  617. newWeld(torso, rleg, 0.5, -1, 0)
  618. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  619. newWeld(root, torso, 0, -1, 0)
  620. torso.Weld.C1 = CFrame.new(0, -1, 0)
  621. GroundWave1 = function()
  622. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  623.  
  624. local wave = Instance.new("Part", torso)
  625. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  626. wave.Anchored = true
  627. wave.CanCollide = false
  628. wave.Locked = true
  629. wave.Size = Vector3.new(1, 1, 1)
  630. wave.TopSurface = "Smooth"
  631. wave.BottomSurface = "Smooth"
  632. wave.Transparency = 0.35
  633. wave.CFrame = HandCF
  634. wm = Instance.new("SpecialMesh", wave)
  635. wm.MeshId = "rbxassetid://3270017"
  636. coroutine.wrap(function()
  637. for i = 1, 30, 1 do
  638. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  639. wave.Size = wm.Scale
  640. wave.CFrame = HandCF
  641. wave.Transparency = i/30
  642. wait()
  643. end
  644. wait()
  645. wave:Destroy()
  646. end)()
  647. end
  648. function stance1()
  649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(0)), 0.1)--head
  650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(0)), 1)--torso
  651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(30)), 0.1)--arm
  652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(-30)), 0.1)--arm
  653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(15), math.rad(10)), 0.1)--leg
  654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-40), math.rad(-5)), 0.1)--leg
  655. end
  656. -------------------------------------------------------------
  657. function stance2()
  658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.1)--head
  659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.1)--torso
  660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.1)--rarm
  661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(0)), 0.1)--larm
  662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1)--lleg
  663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.1)--rleg
  664.  
  665. end
  666. ----------------------------------------------------------
  667. z41 = Instance.new("Sound",torso)
  668. z41.Volume = 20
  669. z41.Looped = false
  670. z41.SoundId = "rbxassetid://863807725"
  671. z412 = Instance.new("Sound",torso)
  672. z412.Volume = 20
  673. z412.Looped = false
  674. z412.SoundId = "rbxassetid://895090420"
  675. z4122 = Instance.new("Sound",torso)
  676. z4122.Volume = 20
  677. z4122.Looped = false
  678. z4122.SoundId = "rbxassetid://897147945"
  679. function swing1()
  680. for i = 1, 5 do
  681. wait()
  682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
  685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)--leg
  688. end
  689.  
  690. z41:Play()
  691. for i = 1, 5 do
  692. wait()
  693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(60)), 0.4)--arm
  696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
  699. end
  700. end
  701. function swing11()
  702. for i = 1, 5 do
  703. wait()
  704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
  707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)--leg
  710. end
  711.  
  712. z412:Play()
  713. for i = 1, 5 do
  714. wait()
  715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(60)), 0.4)--arm
  718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
  721. end
  722. end
  723. ------------------------------------------------------------------------------------------------
  724. function swing2()
  725. for i = 1, 5 do
  726. wait()
  727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)), 0.4)--torso
  729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-200),math.rad(0),math.rad(30)), 0.4)--arm
  730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
  733. end
  734.  
  735. z41:Play()
  736. for i = 1, 5 do
  737. wait()
  738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(0)), 0.4)--head
  739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4)--torso
  740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.3,-.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-50)), 0.4)--arm
  741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.4)--arm
  742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-10)), 0.4)--leg
  743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(12), math.rad(0), math.rad(0)), 0.4)--leg
  744. end
  745. end
  746. -----------------------------------------------------------------------------------------------
  747. function swing3()
  748.  
  749. z41:Play()
  750. for i = 1, 7 do
  751. wait()
  752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)), 0.4)--arm
  755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
  757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
  758. torso.CFrame = torso.CFrame * CFrame.Angles(0,-.928,0)+ Vector3.new(0,5,0)
  759.  
  760. end
  761.  
  762. end
  763. ------------------------------------------------------------------------------------------------
  764. function firstswing()
  765. for i = 1, 10 do
  766. wait()
  767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
  770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
  773. end
  774.  
  775. for i = 1, 10 do
  776. wait()
  777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.4)--arm
  780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  783. end
  784. end
  785. function flytowards()
  786. for i = 1, 5 do
  787. wait()
  788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4)--torso
  790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--arm
  791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--arm
  792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
  794. end
  795. end
  796. function swings()
  797. for i = 1, 5 do
  798. wait()
  799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.4)--head
  800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-70)), 0.4)--arm
  802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--arm
  803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
  805. end
  806.  
  807.  
  808. for i = 1, 5 do
  809. wait()
  810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(30)), 0.4)--arm
  813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  816. end
  817. z42:Play()
  818. end
  819. -----------------------------------------------
  820. function divineswinging()
  821. shot1 = true
  822. for i = 1, 4 do
  823. wait()
  824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
  827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
  829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
  830. end
  831. z42:Play()
  832. for i = 1, 4 do
  833. wait()
  834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(120)), 0.8)--arm
  837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.8)--leg
  839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(10)), 0.8)--leg
  840. end
  841. z42:Play()
  842. for i = 1, 4 do
  843. wait()
  844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(0)), 0.4)--head
  845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4)--torso
  846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.3,-.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-50)), 0.4)--arm
  847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.4)--arm
  848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-10)), 0.4)--leg
  849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(12), math.rad(0), math.rad(0)), 0.4)--leg
  850. end
  851. z42:Play()
  852. for i = 1, 4 do
  853. wait()
  854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
  857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
  859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
  860. end
  861. z42:Play()
  862. for i = 1, 4 do
  863. wait()
  864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(120)), 0.8)--arm
  867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.8)--leg
  869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(10)), 0.8)--leg
  870. end
  871. z42:Play()
  872. for i = 1, 4 do
  873. wait()
  874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
  877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
  879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
  880. end
  881. z42:Play()
  882. z4122:Play()
  883. for i = 1, 4 do
  884. wait()
  885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(30)), 0.4)--arm
  888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  891. end
  892.  
  893. end
  894. -----------------------------------------------------------------------------------------
  895. function divineend()
  896.  
  897. for i = 1, 7 do
  898. wait()
  899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
  904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
  905. torso.CFrame = torso.CFrame * CFrame.Angles(0,.88,0)
  906. end
  907. wait(0.5)
  908. for i = 1, 7 do
  909. wait()
  910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
  915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
  916. torso.CFrame = torso.CFrame * CFrame.Angles(0,.88,0)
  917. end
  918. kiweld7.C0 = CFrame.new(-1.7,-3,0) * CFrame.Angles(rad(180),rad(0),rad(40))
  919. for i = 1, 15 do
  920. wait()
  921.  
  922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.4)--head
  923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)--torso
  924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,1.5,-0.3)*CFrame.Angles(math.rad(190),math.rad(40),math.rad(-50)), 0.4)--arm
  925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-70)), 0.4)--arm
  926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  928. end
  929. end
  930. ---------------------------------------------------------
  931. local block = Instance.new("Part",torso)
  932. block.Size = Vector3.new(0.1,0.1,0.1)
  933. block.Position = block.Position + Vector3.new(2,2,2)
  934. block.Transparency = 1
  935. local weld = Instance.new("Weld",torso)
  936. weld.Part0 = torso
  937. weld.Part1 = block
  938. weld.C0 = CFrame.new(0,3,0)
  939. local block2 = Instance.new("Part",torso)
  940. block2.Size = Vector3.new(3,2,1)
  941. block2.CanCollide = false
  942. block2.Position = block.Position + Vector3.new(2,2,2)
  943. block2.Transparency = 1
  944. local weld2 = Instance.new("Weld",torso)
  945. weld2.Part0 = torso
  946. weld2.Part1 = block2
  947. weld2.C0 = CFrame.new(0,-1.5,0)
  948. local part2 = Instance.new("ParticleEmitter",block)
  949. part2.Lifetime = NumberRange.new(5)
  950. part2.Speed = NumberRange.new(0)
  951. part2.Color = ColorSequence.new(Color3.fromRGB(183,39,212))
  952. part2.Size = NumberSequence.new(7)
  953. part2.Transparency = NumberSequence.new(1)
  954. part2.LockedToPart = true
  955. part2.Rate = 3
  956. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  957. part2.ZOffset = -3
  958.  
  959. local part7 = Instance.new("ParticleEmitter",block)
  960. part7.Lifetime = NumberRange.new(5)
  961. part7.Speed = NumberRange.new(0)
  962.  
  963. part7.Size = NumberSequence.new(7)
  964. part7.Transparency = NumberSequence.new(1)
  965. part7.LockedToPart = true
  966. part7.Rate = 3
  967. part7.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  968. part7.Texture = "http://www.roblox.com/asset/?id=894173257"
  969. part7.ZOffset = -1
  970. local model = Instance.new("Model",torso)
  971. local part3 = Instance.new("ParticleEmitter",block2)
  972. part3.Lifetime = NumberRange.new(1)
  973. part3.Speed = NumberRange.new(5)
  974. part3.Color = ColorSequence.new(Color3.fromRGB(255,0,102))
  975. part3.Transparency = NumberSequence.new(1)
  976. part3.Size = NumberSequence.new(0.5)
  977. part3.LockedToPart = true
  978. part3.Rate = 10
  979. part3.Texture = "http://www.roblox.com/asset/?id=549349471"
  980. part3.ZOffset = -0.5
  981. part3.SpreadAngle = Vector2.new(50,0)
  982. aura1 = Instance.new("ParticleEmitter",torso)
  983. aura1.Transparency = NumberSequence.new(1)
  984. aura1.Size = NumberSequence.new(5)
  985. aura1.Speed = NumberRange.new(0)
  986. aura1.Lifetime = NumberRange.new(5)
  987. aura1.LockedToPart = true
  988. aura1.Rate = 3.5
  989. aura1.Color = ColorSequence.new(Color3.new(0,0,0))
  990.  
  991. aura1.ZOffset = 2
  992. aura1.Lifetime = NumberRange.new(3)
  993.  
  994.  
  995.  
  996. ypcall(function()
  997. shirt = Instance.new("Shirt", char)
  998. shirt.Name = "Shirt"
  999. pants = Instance.new("Pants", char)
  1000. pants.Name = "Pants"
  1001. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=432851554"
  1002. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=432851568"
  1003. end)
  1004. for i,v in pairs(char:children()) do
  1005. if v:IsA("Accessory") then
  1006. v:Destroy()
  1007. end
  1008. end
  1009. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  1010. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  1011. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  1012. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  1013. Hair99 = Instance.new("Part")
  1014.  
  1015. Hair99.Parent = p.Character
  1016. Hair99.Name = "Hair"
  1017. Hair99.formFactor = "Symmetric"
  1018. Hair99.Size = Vector3.new(1, 1, 1)
  1019. Hair99.CFrame = p.Character.Head.CFrame
  1020. Hair99:BreakJoints()
  1021. Hair99.CanCollide = false
  1022. Hair99.TopSurface = "Smooth"
  1023. Hair99.BottomSurface = "Smooth"
  1024. Hair99.BrickColor = BrickColor.new("New Yeller")
  1025. Hair99.Transparency = 1
  1026.  
  1027. Weld = Instance.new("Weld")
  1028. Weld.Part0 = p.Character.Head
  1029. Weld.Part1 = Hair99
  1030. Weld.Parent = p.Character.Head
  1031. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1032.  
  1033. Hair7 = Instance.new("Part")
  1034. Hair7.Parent = p.Character
  1035. Hair7.Name = "Hair"
  1036. Hair7.CanCollide = false
  1037. Hair7.Locked = true
  1038. Hair7.TopSurface = "Smooth"
  1039. Hair7.BottomSurface = "Smooth"
  1040. Hair7.formFactor = "Symmetric"
  1041. Hair7.Material = "Neon"
  1042. Hair7.BrickColor = BrickColor.new("Really black")
  1043. Hair7.CFrame = p.Character.Torso.CFrame
  1044. Hair7.Size = Vector3.new(1, 1, 1)
  1045. Hair7.Transparency = 0
  1046.  
  1047. Mesh = Instance.new("SpecialMesh")
  1048. Mesh.Parent = Hair99
  1049. Mesh.MeshType = "Sphere"
  1050. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  1051. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  1052.  
  1053.  
  1054. Weld1 = Instance.new("Weld")
  1055. Weld1.Parent = p.Character.Head
  1056. Weld1.Part0 = p.Character.Head
  1057. Weld1.Part1 = Hair7
  1058. Weld1.C0 = CFrame.new(0, 1, 0)
  1059.  
  1060. Mesh = Instance.new("SpecialMesh")
  1061. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  1062. Mesh.Parent = Hair7
  1063. Mesh.Scale = Vector3.new(1, 1, 1)
  1064. Mesh.MeshType = "FileMesh"
  1065. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1066. Mesh.TextureId = ""
  1067.  
  1068. mouse.Button1Down:connect(function()
  1069. t = mouse.Target.Parent:FindFirstChild("Torso")
  1070. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  1071. if mouse.Target == nil then
  1072. clickon = false
  1073. end
  1074. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1075. clickon = true
  1076. poon = true
  1077. zwc1s2 = Instance.new("Sound",mouse.Target)
  1078. zwc1s2.Volume = 5
  1079. zwc1s2.Looped = false
  1080. zwc1s2.SoundId = "rbxassetid://915341277"
  1081. zwc1s2:Play()
  1082.  
  1083.  
  1084.  
  1085. else
  1086. clickon = false
  1087.  
  1088. end
  1089.  
  1090. end)
  1091. aurapart3 = Instance.new("Part",char)
  1092. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1093. aurapart3.Position = Vector3.new(0,2,0)
  1094. aurapart3.Transparency = 1
  1095. aurapart3.CanCollide = false
  1096. auraweld3 = Instance.new("Weld",char)
  1097. auraweld3.Part0 = aurapart3
  1098. auraweld3.Part1 = torso
  1099. auraweld3.C0 = CFrame.new(0,-3,0)
  1100. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1101. aura3.Transparency = NumberSequence.new(1)
  1102. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1103. aura3.Size = NumberSequence.new(8)
  1104. aura3.Speed = NumberRange.new(0)
  1105. aura3.LockedToPart = true
  1106. aura3.Rate = 5
  1107. aura3.Lifetime = NumberRange.new(5)
  1108. aura3.ZOffset = -5
  1109. z2 = Instance.new("Sound",torso)
  1110. z2.Volume = 3
  1111. z2.Looped = false
  1112. z2.SoundId = "rbxassetid://908489666"
  1113. z2d = Instance.new("Sound",torso)
  1114. z2d.Volume = 20
  1115. z2d.Looped = false
  1116. z2d.SoundId = "rbxassetid://663610350"
  1117. z4r = Instance.new("Sound",torso)
  1118. z4r.Volume = 5
  1119. z4r.Looped = false
  1120. z4r.SoundId = "rbxassetid://908474188"
  1121.  
  1122. mouse.KeyDown:connect(function(Key)
  1123. if Key == "r" then
  1124. if canattack == true then
  1125.  
  1126.  
  1127. kamehamehaon = true
  1128.  
  1129. idle = false
  1130.  
  1131. idle1 = false
  1132. canattack = false
  1133. hum.WalkSpeed = 0
  1134.  
  1135.  
  1136.  
  1137. for i = 1,25 do
  1138. wait()
  1139.  
  1140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 0.1)--head
  1141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.1)--torso
  1142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 0.1)--rarm
  1143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 0.1)--larm
  1144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--lleg
  1145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--rleg
  1146. end
  1147.  
  1148. if ssjr == true then
  1149. chatfunc("Kaaaaaaa")
  1150. z2d:Play()
  1151. wait(3)
  1152. chatfunc("Meeeeeeee")
  1153. else
  1154. z2:Play()
  1155. chatfunc("Kame")
  1156. end
  1157. partaura.Size = NumberSequence.new(0.1)
  1158.  
  1159. partaura.Transparency = NumberSequence.new(0)
  1160. partaura1.Transparency = NumberSequence.new(0)
  1161. kamehameha = true
  1162. if ssjr == true then
  1163.  
  1164. wait(2.5)
  1165. chatfunc("Haaaaaa")
  1166. wait(3.5)
  1167. chatfunc("Meeeeeee")
  1168. wait(2)
  1169. chatfunc("HA")
  1170. wait(0.5)
  1171. else
  1172.  
  1173. wait(2)
  1174. chatfunc("Hame")
  1175. wait(2)
  1176. end
  1177. if kamehamehaon == true then
  1178. kamehamehaon = false
  1179. hited = true
  1180. wait(0.1)
  1181. point = true
  1182. kamehamehaon = false
  1183. kamehameha = false
  1184.  
  1185.  
  1186.  
  1187. partaura.Transparency = NumberSequence.new(1)
  1188. partaura1.Transparency = NumberSequence.new(1)
  1189. if ssjr == false then
  1190. z2:Stop()
  1191. z4r:Play()
  1192. chatfunc("HAAAAAAAAAA")
  1193. end
  1194.  
  1195.  
  1196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1202.  
  1203.  
  1204.  
  1205.  
  1206.  
  1207. laser = true
  1208. s1.Volume=1
  1209. s1:play()
  1210. wait(5.4)
  1211. point = false
  1212. laser = false
  1213. beam1.Size = Vector3.new(1,1,1)
  1214. beam1.Parent=nil
  1215. inner1.Parent=nil
  1216. expl1.Parent=nil
  1217. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1218. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1219. end
  1220. hited1 = false
  1221. exa1.Parent=nil
  1222. s1:stop()
  1223.  
  1224. idle = true
  1225. canattack = true
  1226. idle1 = true
  1227. hum.WalkSpeed = 16
  1228.  
  1229. end
  1230. end
  1231. end
  1232. end)
  1233. partt = Instance.new("Part",char)
  1234. partt.Position = Vector3.new(999,999,999)
  1235. partt.Transparency = 1
  1236. partt.CanCollide = false
  1237. partt.Size = Vector3.new(0.1,0.1,0.1)
  1238. partweld = Instance.new("Weld",partt)
  1239. partweld.Part0 = torso
  1240. partweld.Part1 = partt
  1241. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  1242. partaura = Instance.new("ParticleEmitter",partt)
  1243. partaura.Size = NumberSequence.new(2)
  1244. partaura.LockedToPart = true
  1245.  
  1246. partaura.Transparency = NumberSequence.new(1)
  1247. partaura.Texture = "rbxassetid://547574922"
  1248. partaura.Speed = NumberRange.new(0)
  1249. partaura.Color = ColorSequence.new(Color3.fromRGB(35,0,53))
  1250. partaura.Rate = 2
  1251. partaura.ZOffset = 0
  1252. partaura1 = Instance.new("ParticleEmitter",partt)
  1253. partaura1.Size = NumberSequence.new(5)
  1254. partaura1.LockedToPart = true
  1255.  
  1256. partaura1.Transparency = NumberSequence.new(1)
  1257. partaura1.Texture = "http://www.roblox.com/asset/?id=243660364"
  1258. partaura1.Color = ColorSequence.new(Color3.fromRGB(35,0,53))
  1259. partaura1.Speed = NumberRange.new(0)
  1260. partaura1.Rate = 3
  1261. partaura1.ZOffset = -1
  1262.  
  1263. partaura1.RotSpeed = NumberRange.new(-10,10)
  1264. partaura1.SpreadAngle = Vector2.new(360,360)
  1265. partaura1.Rotation = NumberRange.new(0,360)
  1266. aj = 0
  1267.  
  1268. zh = Instance.new("Sound",torso)
  1269. zh.Volume = 1
  1270. zh.Looped = true
  1271. zh.SoundId = "rbxassetid://491515754"
  1272. mouse.KeyDown:connect(function(key)
  1273. if key == "b" then
  1274. if ssjr == false then
  1275. if canattack == true then
  1276. chatfunc("I Have Fully Controlled Goku's Body")
  1277. wait(4)
  1278. chatfunc("Time To Show You The True Power Of A God")
  1279. for i = 1,10 do
  1280. wait()
  1281. z42d.Volume = z42d.Volume - 5
  1282. end
  1283. idle = false
  1284. kiout = false
  1285. kiblade.Transparency = 1
  1286. trail.Enabled = false
  1287. base = false
  1288. hum.WalkSpeed = 0
  1289. lolwait = 6
  1290. local part9 = Instance.new("ParticleEmitter",block)
  1291. part9.Lifetime = NumberRange.new(100)
  1292. part9.Speed = NumberRange.new(50)
  1293. part9.Color = ColorSequence.new(Color3.fromRGB(246,111,255))
  1294. part9.Size = NumberSequence.new(15)
  1295. part9.Transparency = NumberSequence.new(1)
  1296. part9.LockedToPart = true
  1297. part9.Rate = 300
  1298. part9.Texture = "http://www.roblox.com/asset/?id=894173257"
  1299. part9.ZOffset = -3
  1300.  
  1301. idle1 = false
  1302. Colors = {"Really black", "Really black"}
  1303. canattack = false
  1304. wait(0.1)
  1305.  
  1306. for i = 1, 20 do
  1307. wait()
  1308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1314. end
  1315. shake = true
  1316. partt2 = Instance.new("Part",char)
  1317. partt2.Position = torso.Position - Vector3.new(0,2,0)
  1318. partt2.Transparency = 1
  1319. partt2.CanCollide = true
  1320. partt2.Size = Vector3.new(15,0.1,15)
  1321. partaura1 = Instance.new("ParticleEmitter",partt2)
  1322. partaura1.Size = NumberSequence.new(0.8)
  1323. partaura1.LockedToPart = true
  1324. partaura1.Lifetime = NumberRange.new(3)
  1325. partaura1.Transparency = NumberSequence.new(0)
  1326. partaura1.Texture = "http://www.roblox.com/asset/?id=570874272"
  1327.  
  1328. partaura1.Speed = NumberRange.new(5)
  1329. partaura1.Rate = 2
  1330.  
  1331. aura3.Transparency = NumberSequence.new(0)
  1332.  
  1333. z1 = Instance.new("Sound",torso)
  1334. z1.Volume = 100
  1335. z1.Looped = false
  1336. z1.SoundId = "rbxassetid://927472099"
  1337. z1:Play()
  1338. game.Lighting.TimeOfDay = 0
  1339. smoke.Enabled = true
  1340. light.Enabled = true
  1341. GroundWave1()
  1342. wait(0.3)
  1343.  
  1344. wait(0.3)
  1345. GroundWave1()
  1346. wait(0.3)
  1347.  
  1348. wait(0.3)
  1349. GroundWave1()
  1350. wait(0.3)
  1351.  
  1352. wait(0.3)
  1353. GroundWave1()
  1354. wait(0.3)
  1355.  
  1356. wait(0.3)
  1357. GroundWave1()
  1358. wait(0.3)
  1359.  
  1360. wait(0.3)
  1361. GroundWave1()
  1362. wait(0.3)
  1363.  
  1364. wait(0.3)
  1365. GroundWave1()
  1366. wait(0.3)
  1367.  
  1368. wait(0.3)
  1369. GroundWave1()
  1370. wait(0.3)
  1371. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1372. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1373. end
  1374. wait(0.3)
  1375. GroundWave1()
  1376. wait(0.3)
  1377.  
  1378. wait(0.3)
  1379. GroundWave1()
  1380. wait(0.3)
  1381.  
  1382. wait(0.3)
  1383. GroundWave1()
  1384. wait(0.3)
  1385.  
  1386. wait(0.3)
  1387. GroundWave1()
  1388. wait(0.3)
  1389.  
  1390. wait(0.3)
  1391. GroundWave1()
  1392. wait(0.3)
  1393.  
  1394. wait(0.3)
  1395. GroundWave1()
  1396. wait(0.3)
  1397.  
  1398. wait(0.3)
  1399. GroundWave1()
  1400. wait(0.3)
  1401.  
  1402. wait(0.3)
  1403. GroundWave1()
  1404. wait(0.3)
  1405.  
  1406. wait(0.3)
  1407. GroundWave1()
  1408. wait(0.3)
  1409.  
  1410. wait(0.3)
  1411. GroundWave1()
  1412. wait(0.3)
  1413.  
  1414. wait(0.3)
  1415. GroundWave1()
  1416. wait(0.3)
  1417.  
  1418. wait(0.3)
  1419. GroundWave1()
  1420. wait(0.3)
  1421.  
  1422. wait(0.3)
  1423. GroundWave1()
  1424. wait(0.3)
  1425.  
  1426. wait(0.3)
  1427. GroundWave1()
  1428. wait(0.3)
  1429.  
  1430. wait(0.3)
  1431. GroundWave1()
  1432. wait(0.3)
  1433.  
  1434. wait(0.3)
  1435. GroundWave1()
  1436. wait(0.3)
  1437.  
  1438. wait(0.3)
  1439. GroundWave1()
  1440. wait(0.3)
  1441.  
  1442. wait(0.3)
  1443. GroundWave1()
  1444. wait(0.3)
  1445.  
  1446. wait(0.3)
  1447. GroundWave1()
  1448. wait(0.3)
  1449.  
  1450. wait(0.3)
  1451. GroundWave1()
  1452. wait(0.3)
  1453.  
  1454. wait(0.3)
  1455. GroundWave1()
  1456. wait(0.3)
  1457.  
  1458. wait(0.3)
  1459. GroundWave1()
  1460. shake = false
  1461. hed.face.Texture = "http://www.roblox.com/asset/?id=601974383"
  1462. hum.CameraOffset = Vector3.new(0,0,0)
  1463. part9.Transparency = NumberSequence.new(0.4)
  1464. aura3.Transparency = NumberSequence.new(1)
  1465.  
  1466. aura1.Transparency = NumberSequence.new(1)
  1467. Mesh.MeshId = "rbxassetid://430344159"
  1468. Mesh.Scale = Vector3.new(6,6,6)
  1469. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1470. Hair7.BrickColor = BrickColor.new("Carnation pink")
  1471.  
  1472. for i = 1, 5 do
  1473. wait()
  1474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  1475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  1476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.8)--arm
  1477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.8)--arm
  1478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.8)--leg
  1479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.8)--leg
  1480. end
  1481. wait(3)
  1482. part9:Destroy()
  1483. smoke:Destroy()
  1484. zh:Play()
  1485. Colors = {"Hot pink", "Hot pink"}
  1486. GroundWave1()
  1487. wait(0.3)
  1488.  
  1489.  
  1490. GroundWave1()
  1491. wait(0.3)
  1492.  
  1493. GroundWave1()
  1494. wait(0.3)
  1495.  
  1496. GroundWave1()
  1497. wait(0.3)
  1498. GroundWave1()
  1499. part2.Transparency = NumberSequence.new(0)
  1500. part3.Transparency = NumberSequence.new(0)
  1501. part7.Transparency = NumberSequence.new(0)
  1502. hed.Anchored = false
  1503.  
  1504. ssjr = true
  1505. beam1.Color = Color3.fromRGB(203,16,97)
  1506. inner1.Color = Color3.fromRGB(203,16,97)
  1507. expl1.Color = Color3.fromRGB(203,16,97)
  1508. exa1.Color = Color3.fromRGB(203,16,97)
  1509. partaura.Color = ColorSequence.new(Color3.fromRGB(203,16,97))
  1510. partaura1.Color = ColorSequence.new(Color3.fromRGB(255,102,204))
  1511. wait(1)
  1512. for i = 1,20 do
  1513. wait()
  1514. z1.Volume = z1.Volume - 0.5
  1515. end
  1516. for i = 1,50 do
  1517. wait()
  1518. z42d.Volume = z42d.Volume + 1
  1519. end
  1520. idle = true
  1521. idle1 = true
  1522. canattack = true
  1523. chatfunc("Aint This A Beautiful Color?")
  1524. wait(4)
  1525. chatfunc("I Shall Call This")
  1526. wait(4)
  1527. chatfunc("Rosé")
  1528. wait(3)
  1529. chatfunc("Yes Super Sayian Rosé")
  1530. wait(3)
  1531. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1532. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1533. end
  1534. hum.WalkSpeed = 16
  1535.  
  1536. end
  1537. end
  1538. end
  1539. end)
  1540. local hit1 = true
  1541. local hit2 = false
  1542. local hit3 = false
  1543. local hit4 = false
  1544. zw = Instance.new("Sound",torso)
  1545. zw.Volume = 1
  1546. zw.Looped = false
  1547. zw.SoundId = "rbxassetid://896243541"
  1548.  
  1549. function leftkick()
  1550. for i = 1, 5 do
  1551. wait()
  1552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  1553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  1554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  1555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  1556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  1557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  1558. end
  1559. zw:Play()
  1560. end
  1561. function rightkick()
  1562. for i = 1, 5 do
  1563. wait()
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  1565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  1566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  1567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  1568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  1569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  1570. end
  1571. zw:Play()
  1572. end
  1573. function leftpunch()
  1574. for i = 1, can do
  1575. wait()
  1576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  1577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  1578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  1579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  1580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  1581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  1582. end
  1583. zw:Play()
  1584. end
  1585. function rightpunch()
  1586. for i = 1, can do
  1587. wait()
  1588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  1589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  1590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  1591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  1592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  1593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  1594. end
  1595. zw:Play()
  1596. end
  1597. mouse.KeyDown:connect(function(key)
  1598. if key == "e" then
  1599. if hit1 == true and canattack == true and kiout == false then
  1600. canattack = false
  1601. nohit = 0
  1602.  
  1603. hit1 = false
  1604. hit2 = true
  1605. hit3 = false
  1606. hit4 = false
  1607. hand1 = Instance.new("Part",rarm)
  1608. hand1.Size = Vector3.new(1.5,1.5,1.5)
  1609. hand1.CanCollide = false
  1610. hand1.Transparency = 1
  1611. hand1.Position = Vector3.new(999,999,999)
  1612. hand1weld = Instance.new("Weld",hand1)
  1613. hand1weld.Part0 = rarm
  1614. hand1weld.Part1 = hand1
  1615. hand1weld.C0 = CFrame.new(0,-1.2,0)
  1616. ----------------------------------------------------------------
  1617.  
  1618. function touch1(hit)
  1619. if not hit.Parent:findFirstChild("Humanoid") then return end
  1620. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1621. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  1622.  
  1623. zwc:Play()
  1624. end
  1625. end
  1626. hand1.Touched:connect(touch1)
  1627. rightpunch()
  1628.  
  1629. hand1:Destroy()
  1630. canattack = true
  1631. end
  1632.  
  1633.  
  1634.  
  1635.  
  1636. if hit1 == true and canattack == true and kiout == true then
  1637. nohit = 0
  1638. canattack = false
  1639. hit1 = false
  1640. kiblade5 = Instance.new("Part",char)
  1641. kiblade5.Name = "Blade"
  1642. kiblade5.Size = v3(1,5,1)
  1643. kiblade5.Transparency = 1
  1644. kiblade5.Color = Color3.fromRGB(170,0,127)
  1645. kiblade5.Position = v3(999,999,999)
  1646. kiblade5.CanCollide = false
  1647.  
  1648.  
  1649. kiweld5 = Instance.new("Weld",kiblade5)
  1650. kiweld5.Part0 = rarm
  1651. kiweld5.Part1 = kiblade5
  1652. kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1653. hit2 = true
  1654. hit3 = false
  1655. hit4 = false
  1656. function touch1(hit)
  1657. if not hit.Parent:findFirstChild("Humanoid") then return end
  1658. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1659. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
  1660.  
  1661. z42:Play()
  1662. end
  1663. end
  1664. kiblade5.Touched:connect(touch1)
  1665. hum.WalkSpeed = 0
  1666. swing1()
  1667. hum.WalkSpeed = 16
  1668.  
  1669. canattack = true
  1670. kiblade5:Destroy()
  1671. end
  1672. end
  1673.  
  1674.  
  1675.  
  1676.  
  1677.  
  1678.  
  1679. end)
  1680. mouse.KeyDown:connect(function(key)
  1681. if key == "e" then
  1682. if hit2 == true and canattack == true and kiout == false then
  1683. canattack = false
  1684. nohit = 0
  1685.  
  1686. hit1 = false
  1687. hit2 = false
  1688. hit3 = true
  1689. hit4 = false
  1690. hand2 = Instance.new("Part",rarm)
  1691. hand2.Size = Vector3.new(1.5,1.5,1.5)
  1692. hand1.CanCollide = false
  1693. hand2.Transparency = 1
  1694. hand2.Position = Vector3.new(999,999,999)
  1695. hand2weld = Instance.new("Weld",hand2)
  1696. hand2weld.Part0 = larm
  1697. hand2weld.Part1 = hand2
  1698. hand2weld.C0 = CFrame.new(0,-1.2,0)
  1699. ----------------------------------------------------------------
  1700.  
  1701. function touch1(hit)
  1702. if not hit.Parent:findFirstChild("Humanoid") then return end
  1703. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1704. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  1705.  
  1706. zwc:Play()
  1707. end
  1708. end
  1709. hand2.Touched:connect(touch1)
  1710. leftpunch()
  1711.  
  1712. canattack = true
  1713. hand2:Destroy()
  1714.  
  1715. end
  1716.  
  1717. if hit2 == true and canattack == true and kiout == true then
  1718. canattack = false
  1719. nohit = 0
  1720. kiblade5 = Instance.new("Part",char)
  1721. kiblade5.Name = "Blade"
  1722. kiblade5.Size = v3(1,5,1)
  1723. kiblade5.Transparency = 1
  1724. kiblade5.Color = Color3.fromRGB(170,0,127)
  1725. kiblade5.Position = v3(999,999,999)
  1726. kiblade5.CanCollide = false
  1727.  
  1728.  
  1729. kiweld5 = Instance.new("Weld",kiblade5)
  1730. kiweld5.Part0 = rarm
  1731. kiweld5.Part1 = kiblade5
  1732. kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1733. hit1 = false
  1734. hit2 = false
  1735. hit3 = true
  1736. hit4 = false
  1737. function touch1(hit)
  1738. if not hit.Parent:findFirstChild("Humanoid") then return end
  1739. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1740. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
  1741.  
  1742. z42:Play()
  1743. end
  1744. end
  1745. kiblade5.Touched:connect(touch1)
  1746. hum.WalkSpeed = 0
  1747. swing2()
  1748. hum.WalkSpeed = 16
  1749.  
  1750. canattack = true
  1751. kiblade5:Destroy()
  1752. end
  1753.  
  1754. end
  1755. end)
  1756. mouse.KeyDown:connect(function(key)
  1757. if key == "e" then
  1758. if hit3 == true and canattack == true and kiout == false then
  1759. canattack = false
  1760. nohit = 0
  1761.  
  1762. hit1 = true
  1763. hit2 = false
  1764. hit3 = false
  1765. hit4 = false
  1766. hand3 = Instance.new("Part",lleg)
  1767. hand3.Size = Vector3.new(1.5,1.5,1.5)
  1768. hand3.CanCollide = false
  1769. hand3.Transparency = 1
  1770. hand3.Position = Vector3.new(999,999,999)
  1771. hand3weld = Instance.new("Weld",hand3)
  1772. hand3weld.Part0 = lleg
  1773. hand3weld.Part1 = hand3
  1774. hand3weld.C0 = CFrame.new(0,-1.2,0)
  1775. ----------------------------------------------------------------
  1776.  
  1777. function touch1(hit)
  1778. if not hit.Parent:findFirstChild("Humanoid") then return end
  1779. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1780. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  1781.  
  1782. zwc:Play()
  1783. end
  1784. end
  1785. hand3.Touched:connect(touch1)
  1786. rightkick()
  1787.  
  1788. canattack = true
  1789. hand3:Destroy()
  1790.  
  1791. end
  1792.  
  1793. if hit3 == true and canattack == true and kiout == true then
  1794. if clickon == true then
  1795. jk = true
  1796. clickon = false
  1797. end
  1798. canattack = false
  1799. kiblade5 = Instance.new("Part",char)
  1800. kiblade5.Name = "Blade"
  1801. kiblade5.Size = v3(1,5,1)
  1802. kiblade5.Transparency = 1
  1803. kiblade5.Color = Color3.fromRGB(170,0,127)
  1804. kiblade5.Position = v3(999,999,999)
  1805. kiblade5.CanCollide = false
  1806.  
  1807.  
  1808. kiweld5 = Instance.new("Weld",kiblade5)
  1809. kiweld5.Part0 = rarm
  1810. kiweld5.Part1 = kiblade5
  1811. kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1812. nohit = 0
  1813. hit1 = true
  1814. hit2 = false
  1815. hit3 = false
  1816. hit4 = false
  1817. function touch1(hit)
  1818. if not hit.Parent:findFirstChild("Humanoid") then return end
  1819. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1820. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
  1821. hit.Parent:findFirstChild("Torso").CFrame = hit.Parent:findFirstChild("Torso").CFrame + v3(0,5,0)
  1822.  
  1823. z42:Play()
  1824. end
  1825. end
  1826. kiblade5.Touched:connect(touch1)
  1827. hum.WalkSpeed = 0
  1828. swing3()
  1829. hum.WalkSpeed = 16
  1830.  
  1831. canattack = true
  1832.  
  1833. kiblade5:Destroy()
  1834. wait(0.4)
  1835. if jk == true then
  1836. jk = false
  1837. clickon = true
  1838. end
  1839. end
  1840.  
  1841.  
  1842.  
  1843.  
  1844.  
  1845.  
  1846. end
  1847. end)
  1848.  
  1849.  
  1850.  
  1851.  
  1852.  
  1853.  
  1854.  
  1855.  
  1856.  
  1857.  
  1858.  
  1859.  
  1860.  
  1861.  
  1862.  
  1863.  
  1864.  
  1865.  
  1866.  
  1867.  
  1868.  
  1869. kiblade = Instance.new("Part",char)
  1870. kiblade.Name = "Blade"
  1871. kiblade.Size = v3(1,5,1)
  1872. kiblade.Transparency = 1
  1873. kiblade.Color = Color3.fromRGB(170,0,127)
  1874. kiblade.Position = v3(999,999,999)
  1875. kiblade.CanCollide = false
  1876. kiblademesh = Instance.new("SpecialMesh",kiblade)
  1877. kiblademesh.MeshType = "FileMesh"
  1878. kiblademesh.MeshId = "rbxassetid://898849476"
  1879. kiblademesh.Scale = v3(0.01,0.008,0.01)
  1880. kiweld7 = Instance.new("Weld",kiblade)
  1881. kiweld7.Part0 = rarm
  1882. kiweld7.Part1 = kiblade
  1883. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1884. kiblade1 = Instance.new("Part",char)
  1885. kiblade1.Name = "Blade"
  1886. kiblade1.Transparency = 1
  1887. kiblade1.Size = v3(0.1,0.1,0.1)
  1888. kiblade1.Position = v3(999,999,999)
  1889. kiblade1.CanCollide = false
  1890. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  1891. kiblademesh.MeshType = "Sphere"
  1892. kiblademesh.Scale = v3(1,1,1)
  1893. kiweld = Instance.new("Weld",kiblade1)
  1894. kiweld.Part0 = rarm
  1895. kiweld.Part1 = kiblade1
  1896. kiweld.C0 = CFrame.new(0,-1,0)
  1897. kiblade2 = Instance.new("Part",char)
  1898. kiblade2.Name = "Blade"
  1899. kiblade2.Size = v3(0.1,0.1,0.1)
  1900. kiblade2.Transparency = 1
  1901. kiblade2.Position = v3(999,999,999)
  1902. kiblade2.CanCollide = false
  1903. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  1904. kiblademesh.MeshType = "Sphere"
  1905. kiblademesh.Scale = v3(1,1,1)
  1906. kiweld = Instance.new("Weld",kiblade2)
  1907. kiweld.Part0 = rarm
  1908. kiweld.Part1 = kiblade2
  1909. kiweld.C0 = CFrame.new(0,-4.5,0)
  1910. torso = game.Players.LocalPlayer.Character.Torso
  1911. head = game.Players.LocalPlayer.Character.Head
  1912. torso1 = Instance.new("Attachment",kiblade1)
  1913. head1 = Instance.new("Attachment",kiblade2)
  1914. trail = Instance.new("Trail",torso)
  1915. trail.Color = ColorSequence.new(Color3.fromRGB(170,0,127))
  1916. trail.Attachment0 = torso1
  1917. trail.Attachment1 = head1
  1918. trail.Lifetime = 0.5
  1919. trail.Enabled = false
  1920. light = Instance.new("PointLight",torso)
  1921. light.Enabled = false
  1922. light.Color = Color3.fromRGB(120,6,105)
  1923. light.Brightness = 999
  1924. light.Range = 50
  1925. smoke = Instance.new("Smoke",torso)
  1926. smoke.RiseVelocity = 5
  1927. smoke.Color = Color3.fromRGB(170,0,127)
  1928. smoke.Size = 20
  1929. smoke.Opacity = 0.5
  1930. smoke.Enabled = false
  1931.  
  1932. mouse.KeyDown:connect(function(key)
  1933. if key == "n" then
  1934. if kiout == false then
  1935. if canattack == true then
  1936. canattack = false
  1937. idle=false
  1938. idle1=false
  1939. wait(0.1)
  1940. kiout = true
  1941. swing11()
  1942. kiblade.Transparency = 0
  1943. trail.Enabled = true
  1944. wait(0.6)
  1945. canattack = true
  1946. idle=true
  1947. idle1=true
  1948. end
  1949. end
  1950.  
  1951.  
  1952. end
  1953. end)
  1954. function pushaway()
  1955. for i = 1, 10 do
  1956. wait()
  1957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  1958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  1961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  1962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  1963. end
  1964. for i = 1, 10 do
  1965. wait()
  1966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  1967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  1968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  1969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  1970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  1971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  1972. end
  1973. end
  1974. mouse.KeyDown:connect(function(key)
  1975. if key == "m" then
  1976. if kiout == true then
  1977.  
  1978.  
  1979. kiout = false
  1980. kiblade.Transparency = 1
  1981. trail.Enabled = false
  1982.  
  1983. end
  1984. end
  1985. end)
  1986.  
  1987.  
  1988.  
  1989. function grab5()
  1990. for i = 1, 10 do
  1991. wait()
  1992.  
  1993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  1994. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  1995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  1996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  1997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  1998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  1999. end
  2000. for i = 1, 10 do
  2001. wait()
  2002.  
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  2005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  2006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  2007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  2008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  2009. end
  2010. end
  2011.  
  2012. mouse.KeyDown:connect(function(key)
  2013. if key == "u" then
  2014. if canattack == true then
  2015.  
  2016. if kiout == false then
  2017. grab2 = false
  2018. grabhit3 = Instance.new("Part",char)
  2019. grabhit3.Size = Vector3.new(2,2,2)
  2020. grabhit3.Name = "LOL"
  2021. grabhit3.Position = Vector3.new(999,999,999)
  2022. grabhit3.Transparency = 1
  2023. grabhit3.CanCollide = false
  2024. grabweld3 = Instance.new("Weld",grabhit3)
  2025. grabweld3.Part0 = torso
  2026. grabweld3.Part1 = grabhit3
  2027. grabweld3.C0 = CFrame.new(0,0,-2)
  2028.  
  2029. grab8 = false
  2030. idle = false
  2031. idle1 = false
  2032. canattack = false
  2033. hum.HipHeight = 0
  2034.  
  2035. kiblade.Transparency = 0
  2036. trail.Enabled = true
  2037. swing11()
  2038. if clickon == true then
  2039. jk = true
  2040. clickon = false
  2041. end
  2042. wait(1.4)
  2043.  
  2044. go2 = true
  2045. flytowards()
  2046.  
  2047. function touch5(hit)
  2048. if not hit.Parent:findFirstChild("Humanoid") then return end
  2049. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2050. grabhit3.TouchInterest:Destroy()
  2051. go2 = false
  2052.  
  2053.  
  2054.  
  2055.  
  2056.  
  2057.  
  2058.  
  2059.  
  2060.  
  2061.  
  2062.  
  2063.  
  2064.  
  2065.  
  2066.  
  2067.  
  2068. grabhit = Instance.new("Part",char)
  2069. grabhit.Size = Vector3.new(5,5,5)
  2070. grabhit.Position = Vector3.new(999,999,999)
  2071. grabhit.Transparency = 1
  2072. grabhit.CanCollide = false
  2073. grabweld = Instance.new("Weld",grabhit)
  2074. grabweld.Part0 = torso
  2075. grabweld.Part1 = grabhit
  2076. grabweld.C0 = CFrame.new(0,0,-2)
  2077. ---------------------------------------------------------------
  2078. hand1 = Instance.new("Part",rarm)
  2079. hand1.Size = Vector3.new(0.1,0.1,0.1)
  2080. hand1.CanCollide = false
  2081. hand1.Transparency = 1
  2082. hand1.Position = Vector3.new(999,999,999)
  2083. hand2mesh = Instance.new("SpecialMesh",hand1)
  2084. hand2mesh.MeshType = "FileMesh"
  2085.  
  2086. hand2mesh.Scale = Vector3.new(1,1,1)
  2087. hand2aura = Instance.new("ParticleEmitter",hand1)
  2088. hand2aura.Size = NumberSequence.new(1)
  2089. hand2aura.Texture = "rbxassetid://715401010"
  2090. hand2aura.Speed = NumberRange.new(0)
  2091. hand2aura.LockedToPart = true
  2092. hand2aura.Transparency = NumberSequence.new(1)
  2093. hand2aura.RotSpeed = NumberRange.new(999)
  2094. hand1weld = Instance.new("Weld",hand1)
  2095. hand1weld.Part0 = rarm
  2096. hand1weld.Part1 = hand1
  2097. hand1weld.C0 = CFrame.new(0,-1.8,0)
  2098. ----------------------------------------------------------------
  2099. hand2 = Instance.new("Part",rarm)
  2100. hand2.Size = Vector3.new(1,1,1)
  2101. hand1.CanCollide = false
  2102. hand2.Transparency = 1
  2103. hand2.Position = Vector3.new(999,999,999)
  2104.  
  2105. hand2weld = Instance.new("Weld",hand2)
  2106. hand2weld.Part0 = larm
  2107. hand2weld.Part1 = hand2
  2108. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2109. function touch1(hit)
  2110. if not hit.Parent:findFirstChild("Humanoid") then return end
  2111. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2112. hu1 = hit.Parent:findFirstChild("Humanoid")
  2113.  
  2114. t.Anchored = false
  2115. if clickon == true then
  2116. jk = true
  2117. clickon = false
  2118. end
  2119. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  2120. if hu1.Health > 100 then
  2121. hu1.MaxHealth = 100
  2122. hu1.Health = 100
  2123. end
  2124.  
  2125. end
  2126. end
  2127. hand1.Touched:connect(touch1)
  2128. function touch2(hit)
  2129. if not hit.Parent:findFirstChild("Humanoid") then return end
  2130. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2131. hu1 = hit.Parent:findFirstChild("Humanoid")
  2132.  
  2133.  
  2134. if clickon == true then
  2135. jk = true
  2136. clickon = false
  2137. end
  2138. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  2139. if hu1.Health > 100 then
  2140. hu1.MaxHealth = 100
  2141. hu1.Health = 100
  2142. end
  2143. end
  2144. end
  2145. hand2.Touched:connect(touch2)
  2146. function touch(hit)
  2147. if not hit.Parent:findFirstChild("Humanoid") then return end
  2148. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2149. grabhit.TouchInterest:Destroy()
  2150. grab2 = true
  2151. t.Anchored = false
  2152. if clickon == true then
  2153. jk = true
  2154. clickon = false
  2155. end
  2156.  
  2157.  
  2158.  
  2159. hu12 = hit.Parent:findFirstChild("Humanoid")
  2160. to12 = hit.Parent:findFirstChild("Torso")
  2161. he12 = hit.Parent:findFirstChild("Head")
  2162. ra12 = hit.Parent:findFirstChild("Right Arm")
  2163. la12 = hit.Parent:findFirstChild("Left Arm")
  2164. rl12 = hit.Parent:findFirstChild("Right Leg")
  2165. ll12 = hit.Parent:findFirstChild("Left Leg")
  2166. hu12.WalkSpeed = 0
  2167. if hu12.Health > 100 then
  2168. hu12.MaxHealth = 100
  2169. hu12.Health = 100
  2170. end
  2171.  
  2172.  
  2173.  
  2174.  
  2175. end
  2176.  
  2177. if grab2 == true then
  2178.  
  2179. hu12.Health = hu12.Health - 10
  2180. firstswing()
  2181. hu12.Health = hu12.Health - 10
  2182. z42:Play()
  2183. pushed = true
  2184. go1 = true
  2185. flytowards()
  2186.  
  2187. he12.Anchored = true
  2188. pushed = false
  2189. -------------------------------------------------------------
  2190. grabhit1 = Instance.new("Part",char)
  2191. grabhit1.Size = Vector3.new(1,1,1)
  2192. grabhit1.Position = Vector3.new(999,999,999)
  2193. grabhit1.Transparency = 1
  2194. grabhit1.CanCollide = false
  2195. grabweld = Instance.new("Weld",grabhit1)
  2196. grabweld.Part0 = torso
  2197. grabweld.Part1 = grabhit1
  2198. grabweld.C0 = CFrame.new(0,0,-2)
  2199. function touch(hit)
  2200. if not hit.Parent:findFirstChild("Humanoid") then return end
  2201. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2202. grabhit1.TouchInterest:Destroy()
  2203. go1 = false
  2204.  
  2205. -------------------------------------------------------------------
  2206.  
  2207.  
  2208. swings()
  2209. hu12.Health = hu12.Health - 20
  2210. hu12.Health = hu12.Health - 10
  2211. he12.Anchored = false
  2212. pushed1 = true
  2213. divine.Transparency = .5
  2214. divine2.Transparency = .5
  2215. divine3.Transparency = .5
  2216. divine4.Transparency = .5
  2217. divine5.Transparency = .5
  2218. divine6.Transparency = .5
  2219.  
  2220. divineswinging()
  2221.  
  2222. hu12.Health = hu12.Health - 10
  2223. pushed1 = false
  2224. shot1 = false
  2225. divine.CFrame = to12.CFrame + hed.CFrame.lookVector
  2226. divine2.CFrame = ra12.CFrame + hed.CFrame.lookVector + v3(0,0,0)
  2227. divine3.CFrame = la12.CFrame + hed.CFrame.lookVector + v3(0,0,0)
  2228. divine4.CFrame = rl12.CFrame + hed.CFrame.lookVector + v3(2.1,1.3,0)
  2229. divine5.CFrame = ll12.CFrame + hed.CFrame.lookVector + v3(-1.7,1.6,0)
  2230. divine6.CFrame = he12.CFrame + hed.CFrame.lookVector + v3(1.9,-1,0)
  2231.  
  2232. divine.Anchored = true
  2233. divine2.Anchored = true
  2234. divine3.Anchored = true
  2235. divine4.Anchored = true
  2236. divine5.Anchored = true
  2237. divine6.Anchored = true
  2238. he12.Anchored = true
  2239. go1 = false
  2240. part6 = Instance.new("Part",to12)
  2241. part6.Size = Vector3.new(1,1,1)
  2242. part6.Transparency = 0
  2243. part6.Position = hit.Position
  2244. part6.BrickColor = BrickColor.new("Hot pink")
  2245. partmesh = Instance.new("SpecialMesh",part6)
  2246. partmesh.MeshType = "Sphere"
  2247. partmesh.Scale = Vector3.new(1,1,1)
  2248. partweld1 = Instance.new("Weld",to12)
  2249. partweld1.Part0 = to12
  2250. partweld1.Part1 = part6
  2251. partweld1.C0 = CFrame.new(0,0,0)
  2252.  
  2253. divineend()
  2254.  
  2255.  
  2256. wait(0.4)
  2257. hu12:Destroy()
  2258.  
  2259. for i = 1,50 do
  2260. wait()
  2261. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  2262. part6.Transparency = part6.Transparency + 0.02
  2263. end
  2264. hu12.WalkSpeed = 16
  2265.  
  2266.  
  2267. ------------------------------------------------------------
  2268. hand1:Destroy()
  2269. hand2:Destroy()
  2270. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2271. kiblade.Transparency = 1
  2272. trail.Enabled = false
  2273.  
  2274. for i,v in pairs(char:children()) do
  2275. if v:IsA("Accessory") then
  2276. v:Destroy()
  2277. end
  2278. end
  2279. for i,v in pairs(char:children()) do
  2280. if v:IsA("Hat") then
  2281. v:Destroy()
  2282. end
  2283. end
  2284. canattack = true
  2285. idle = true
  2286. grabhit:Destroy()
  2287. idle1 = true
  2288.  
  2289. if jk == true then
  2290. jk = false
  2291. clickon = true
  2292. end
  2293.  
  2294. grab8 = false
  2295. end
  2296. end
  2297. grabhit1.Touched:connect(touch)
  2298. end
  2299.  
  2300.  
  2301. end
  2302.  
  2303.  
  2304.  
  2305.  
  2306.  
  2307.  
  2308.  
  2309.  
  2310. grabhit.Touched:connect(touch)
  2311. end
  2312. end
  2313. grabhit3.Touched:connect(touch5)
  2314.  
  2315.  
  2316.  
  2317. wait(3)
  2318.  
  2319. if grab2 == false then
  2320. grabhit3:Destroy()
  2321. go2 = false
  2322. kiblade.Transparency = 1
  2323. trail.Enabled = false
  2324. canattack = true
  2325. idle = true
  2326. up = 0
  2327.  
  2328. idle1 = true
  2329. if jk == true then
  2330. jk = false
  2331. clickon = true
  2332. end
  2333.  
  2334.  
  2335.  
  2336. end
  2337. end
  2338. end
  2339.  
  2340.  
  2341. end
  2342. end)
  2343.  
  2344.  
  2345.  
  2346. ------------------------------------------------------------------
  2347. throw1 = 3
  2348. game:GetService("RunService").RenderStepped:connect(function()
  2349.  
  2350.  
  2351. if pushed == true then
  2352.  
  2353. to12.CFrame = to12.CFrame + hed.CFrame.lookVector * 3 + v3(0,0.51,0)
  2354. end
  2355. if pushed1 == true then
  2356.  
  2357. to12.CFrame = to12.CFrame + hed.CFrame.lookVector * 1.5 + v3(0,0,0)
  2358. end
  2359. if go1 == true then
  2360.  
  2361. torso.CFrame = CFrame.new(torso.CFrame.p,to12.CFrame.p + v3(0,0,2))
  2362. end
  2363. if go2 == true then
  2364. torso.CFrame = CFrame.new(torso.CFrame.p,t.CFrame.p + v3(0,0,2))
  2365.  
  2366. end
  2367. if shot1 == true then
  2368. throw1 = throw1 + 1.5
  2369. divine.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(0,0,0)
  2370. divine2.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(1,0,0)
  2371. divine3.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(-1,-1,0)
  2372. divine4.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(2,1,0)
  2373. divine5.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(-1,1,0)
  2374. divine6.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(2,-1,0)
  2375.  
  2376.  
  2377. end
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383.  
  2384.  
  2385.  
  2386.  
  2387.  
  2388.  
  2389.  
  2390.  
  2391.  
  2392.  
  2393. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2394.  
  2395. if walk == true then
  2396.  
  2397. if canattack == true then
  2398. walk = false
  2399. ok = 0
  2400. hum.HipHeight = 0
  2401. lala = false
  2402. down2 = false
  2403. walkon = true
  2404.  
  2405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  2406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  2409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  2410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  2411. wait(0.1)
  2412. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  2414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  2419. wait(0.1)
  2420. end
  2421. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  2428.  
  2429.  
  2430. wait(.1)
  2431. end
  2432. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  2436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  2439.  
  2440.  
  2441. wait(.1)
  2442. end
  2443. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2444.  
  2445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2451. wait(0.1)
  2452.  
  2453. end
  2454. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2455.  
  2456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2462. wait(0.1)
  2463.  
  2464. end
  2465. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2466.  
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  2473. wait(0.1)
  2474. end
  2475. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2476.  
  2477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  2480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  2483. wait(0.1)
  2484. end
  2485. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  2489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  2490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  2491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  2492. wait(0.1)
  2493.  
  2494. end
  2495. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  2500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  2501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  2502. wait(0.1)
  2503.  
  2504. end
  2505. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2512.  
  2513. wait(0.1)
  2514. end
  2515. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2522.  
  2523. wait(0.1)
  2524. end
  2525.  
  2526. walk = true
  2527. end
  2528. end
  2529. end
  2530. if hum.MoveDirection.x == 0 and nohit > 10 then
  2531. if idle1 == true then
  2532. if ssjr == true then
  2533. walkon = false
  2534. idle1 = false
  2535. idle = false
  2536. if canattack == true then
  2537. idle = true
  2538. idle1 = true
  2539. end
  2540.  
  2541. hum.HipHeight = ok
  2542. stance1()
  2543.  
  2544. end
  2545. end
  2546. end
  2547. if hum.MoveDirection.x == 0 and nohit > 10 then
  2548. if idle1 == true then
  2549. if base == true then
  2550. hum.HipHeight = 0
  2551. if canattack == true then
  2552. idle = true
  2553. idle1 = true
  2554. end
  2555. walkon = false
  2556. idle1 = false
  2557. idle = false
  2558. if canattack == true then
  2559. idle = true
  2560. idle1 = true
  2561. end
  2562.  
  2563. stance2()
  2564.  
  2565. end
  2566. end
  2567. end
  2568. if rl == true then
  2569. rl = false
  2570. nohit = nohit + 0.2
  2571. rl = true
  2572. end
  2573.  
  2574. if lala == false and walkon == false then
  2575.  
  2576. ok = ok + 0.05
  2577.  
  2578. end
  2579. if ok > 3.9999999 and walkon == false then
  2580. lala = true
  2581. down2 = true
  2582. ok = ok - 0.05
  2583.  
  2584. end
  2585. if ok < 0.1111111 and walkon == false then
  2586. down2 = false
  2587. lala = false
  2588. end
  2589. if down2 == true then
  2590. ok = ok - 0.05
  2591. end
  2592.  
  2593.  
  2594.  
  2595.  
  2596.  
  2597.  
  2598. if auracan3 == true then
  2599. auracan3 = false
  2600. aura3.Texture = "rbxassetid://901509906"
  2601. wait(0.07)
  2602. aura3.Texture = "rbxassetid://901510046"
  2603. wait(0.07)
  2604. aura3.Texture = "rbxassetid://901510125"
  2605. wait(0.07)
  2606. auracan3 = true
  2607. end
  2608.  
  2609.  
  2610.  
  2611.  
  2612.  
  2613. if kamehameha == true then
  2614. aj1 = aj1 + 0.005
  2615. partaura.Size = NumberSequence.new(aj1)
  2616. beam1.Size=beam1.Size + v3(0.01,0.01,0)
  2617. beamdamage = beamdamage + 0.001
  2618. expl1.Size=expl1.Size + v3(0.01,0.01,0.01)*s1.Volume
  2619. exa1.Size=exa1.Size + v3(0.01,0.01,0.01)*s1.Volume
  2620. else
  2621. aj1 = 0.1
  2622.  
  2623. end
  2624.  
  2625. if clickon == true then
  2626.  
  2627. torso.CFrame = CFrame.new(torso.CFrame.p,t.CFrame.p)
  2628. if hu.Health > 100 then
  2629. hu.MaxHealth = 100
  2630. hu.Health = 100
  2631. end
  2632. if hu.Health < 1 then
  2633. clickon = false
  2634.  
  2635. end
  2636.  
  2637. end
  2638.  
  2639. if darius == true then
  2640. darius = false
  2641. wait(0.1)
  2642. part2.Texture = "http://www.roblox.com/asset/?id=926975911"
  2643. wait(0.1)
  2644. part2.Texture = "http://www.roblox.com/asset/?id=926976058"
  2645. wait(0.1)
  2646. part2.Texture = "http://www.roblox.com/asset/?id=926976185"
  2647.  
  2648.  
  2649. darius = true
  2650. end
  2651. if darius1 == true then
  2652. darius1 = false
  2653. wait(0.1)
  2654. part7.Texture = "http://www.roblox.com/asset/?id=927229024"
  2655. wait(0.1)
  2656. part7.Texture = "http://www.roblox.com/asset/?id=927282857"
  2657. wait(0.1)
  2658. part7.Texture = "http://www.roblox.com/asset/?id=927283016"
  2659.  
  2660.  
  2661. darius1 = true
  2662. end
  2663.  
  2664.  
  2665. if auracan1 == true then
  2666. auracan1 = false
  2667. aura1.Texture = "rbxassetid://281983000"
  2668. wait(0.1)
  2669. aura1.Texture = "rbxassetid://281982895"
  2670. wait(0.1)
  2671. aura1.Texture = "rbxassetid://281983092"
  2672. wait(0.1)
  2673. aura1.Texture = "rbxassetid://281996097"
  2674. wait(0.1)
  2675. aura1.Texture = "rbxassetid://281983189"
  2676. wait(0.1)
  2677. aura1.Texture = "rbxassetid://281983242"
  2678. wait(0.1)
  2679. aura1.Texture = "rbxassetid://281983280"
  2680. wait(0.1)
  2681. aura1.Texture = "rbxassetid://281983337"
  2682. wait(0.1)
  2683.  
  2684. auracan1 = true
  2685. end
  2686.  
  2687.  
  2688.  
  2689.  
  2690.  
  2691.  
  2692.  
  2693.  
  2694.  
  2695.  
  2696.  
  2697. if shake == true then
  2698. if lolf == true then
  2699. lolf = false
  2700.  
  2701. hum.CameraOffset = Vector3.new(math.random(-0.7,0.7),math.random(-0.7,0.7),math.random(-0.7,0.7))
  2702.  
  2703.  
  2704.  
  2705.  
  2706. wait()
  2707. lolf = true
  2708. end
  2709. end
  2710.  
  2711. end)
  2712. zwc1 = Instance.new("Sound",torso)
  2713. zwc1.Volume = 5
  2714. zwc1.Looped = false
  2715. zwc1.SoundId = "rbxassetid://744770874"
  2716. mouse.KeyDown:connect(function(key)
  2717. if key == "z" then
  2718. if canattack == true then
  2719.  
  2720. canattack = false
  2721. idle = false
  2722. hum.WalkSpeed = 0
  2723. nohit = 0
  2724. idle1 = false
  2725. for i = 1, 10 do
  2726. wait()
  2727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  2730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2733. end
  2734.  
  2735. zwc1:Play()
  2736. if clickon == true then
  2737. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  2738. else
  2739. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 40
  2740. end
  2741. canattack = true
  2742. idle = true
  2743. hum.WalkSpeed = 10
  2744. idle1 = true
  2745. end
  2746.  
  2747.  
  2748. end
  2749. end)
  2750.  
  2751. ee = Instance.new("Part",char)
  2752. ee.Size = Vector3.new(0.2,0.2,0.2)
  2753. ee.Position = Vector3.new(9999999,9999999,9999999)
  2754. ee.Shape = "Ball"
  2755. ee.BrickColor = BrickColor.new("Lime green")
  2756. ee1 = Instance.new("Part",char)
  2757. ee1.Size = Vector3.new(0.18,0.18,0.18)
  2758. ee1.Position = Vector3.new(999999,999999,999999)
  2759. ee1.Shape = "Ball"
  2760. ee1.BrickColor = BrickColor.new("New Yeller")
  2761. ee2 = Instance.new("Part",char)
  2762. ee2.Size = Vector3.new(0.06,0.06,0.06)
  2763. ee2.Shape = "Ball"
  2764. ee2.BrickColor = BrickColor.new("New Yeller")
  2765. ee2.Position = Vector3.new(99999,99999,99999)
  2766. ee3 = Instance.new("Part",char)
  2767. ee3.Size = Vector3.new(0.06,0.06,0.06)
  2768. ee3.Shape = "Ball"
  2769. ee3.BrickColor = BrickColor.new("New Yeller")
  2770. ee3.Position = Vector3.new(9999,9999,9999)
  2771. ee4 = Instance.new("Part",char)
  2772. ee4.Size = Vector3.new(0.1,0.1,0.1)
  2773. ee4.Shape = "Ball"
  2774. ee4.BrickColor = BrickColor.new("New Yeller")
  2775. ee4.Position = Vector3.new(999,999,999)
  2776. eew = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2777. eew.Part0 = game.Players.LocalPlayer.Character.Head
  2778. eew.Part1 = ee
  2779. eew.C0 = CFrame.new(-0.68,-0.22,0)
  2780. eew1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2781. eew1.Part0 = ee
  2782. eew1.Part1 = ee1
  2783. eew1.C0 = CFrame.new(0,0.02,0)
  2784. eew2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2785. eew2.Part0 = game.Players.LocalPlayer.Character.Head
  2786. eew2.Part1 = ee2
  2787. eew2.C0 = CFrame.new(-0.67,-0.1,0)
  2788. eew3 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2789. eew3.Part0 = game.Players.LocalPlayer.Character.Head
  2790. eew3.Part1 = ee3
  2791. eew3.C0 = CFrame.new(-0.66,-0.05,0)
  2792. eew4 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2793. eew4.Part0 = game.Players.LocalPlayer.Character.Head
  2794. eew4.Part1 = ee4
  2795. eew4.C0 = CFrame.new(-0.64,-0.01,0)
  2796. chatfunc("So This Is Goku Body")
  2797. wait(4)
  2798. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  2799. Character:FindFirstChild("TalkingBillBoard"):destroy()
  2800. end
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