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Sep 17th, 2024
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  1. --Hats you need:
  2. --https://www.roblox.com/catalog/4820152700/Shadow-Blademasters-Blade
  3. --https://www.roblox.com/catalog/4524991457/Blademasters-Blade
  4. --https://www.roblox.com/catalog/4794315940/Golden-Demonic-Greatsword
  5. --https://www.roblox.com/catalog/4506945409/Corrupt-Demonic-Greatsword
  6. --https://www.roblox.com/catalog/4458601937/Frozen-Demonic-Greatsword
  7. --https://www.roblox.com/catalog/4315489767/Demonic-Greatsword
  8. HumanDied = false
  9. local CountSCIFIMOVIELOL = 1
  10. function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  11. local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  12. AlignPos.ApplyAtCenterOfMass = true;
  13. AlignPos.MaxForce = 5772000--67752;
  14. AlignPos.MaxVelocity = math.huge/9e110;
  15. AlignPos.ReactionForceEnabled = false;
  16. AlignPos.Responsiveness = 200;
  17. AlignPos.RigidityEnabled = false;
  18. local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  19. AlignOri.MaxAngularVelocity = math.huge/9e110;
  20. AlignOri.MaxTorque = 5772000
  21. AlignOri.PrimaryAxisOnly = false;
  22. AlignOri.ReactionTorqueEnabled = false;
  23. AlignOri.Responsiveness = 200;
  24. AlignOri.RigidityEnabled = false;
  25. local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "Ath_"..CountSCIFIMOVIELOL
  26. local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "Ath_"..CountSCIFIMOVIELOL
  27. AttachmentA.Orientation = Angle or Vector3.new(0,0,0)
  28. AttachmentA.Position = Position or Vector3.new(0,0,0)
  29. AlignPos.Attachment1 = AttachmentA;
  30. AlignPos.Attachment0 = AttachmentB;
  31. AlignOri.Attachment1 = AttachmentA;
  32. AlignOri.Attachment0 = AttachmentB;
  33. CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  34. return {AlignPos,AlignOri,AttachmentA,AttachmentB}
  35. end
  36.  
  37. if _G.netted ~= true then
  38. _G.netted = true
  39. coroutine.wrap(function()
  40. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  41. settings().Physics.AllowSleep = false
  42. game:GetService("RunService").RenderStepped:Connect(function()
  43. game:FindFirstChildOfClass("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)
  44. sethiddenproperty(game:FindFirstChildOfClass("Players").LocalPlayer,"SimulationRadius",math.huge*math.huge)
  45. end)
  46. end)()
  47. end
  48.  
  49. game:FindFirstChildOfClass("Players").LocalPlayer["Character"].Archivable = true
  50. local hatnameclone = {}
  51. for _,v in next, game:FindFirstChildOfClass("Players").LocalPlayer["Character"]:GetChildren() do
  52. if v:IsA("Accessory") then
  53. if hatnameclone[v.Name] then
  54. if hatnameclone[v.Name] == "s" then
  55. hatnameclone[v.Name] = {}
  56. end
  57. table.insert(hatnameclone[v.Name],v)
  58. else
  59. hatnameclone[v.Name] = "s"
  60. end
  61. end
  62. end
  63. for _,v in pairs(hatnameclone) do
  64. if type(v) == "table" then
  65. local num = 1
  66. for _,w in pairs(v) do
  67. w.Name = w.Name..num
  68. num = num + 1
  69. end
  70. end
  71. end
  72. hatnameclone = nil
  73.  
  74. local DeadChar = game:FindFirstChildOfClass("Players").LocalPlayer.Character
  75.  
  76. local fldr = Instance.new("Folder",game:FindFirstChildOfClass("Players").LocalPlayer["Character"])
  77. fldr.Name = "DMYF"
  78. local CloneChar = DeadChar:Clone()
  79. local ANIMATIONHERE
  80. if CloneChar:FindFirstChild("Animate") then
  81. ANIMATIONHERE = CloneChar:FindFirstChild("Animate"):Clone()
  82. CloneChar:FindFirstChild("Animate"):Destroy()
  83. end
  84. if CloneChar:FindFirstChildOfClass("Folder") then CloneChar:FindFirstChildOfClass("Folder"):Destroy() end
  85. if CloneChar.Torso:FindFirstChild("Neck") then
  86. local Clonessss = CloneChar.Torso:FindFirstChild("Neck"):Clone()
  87. Clonessss.Part0 = nil
  88. Clonessss.Part1 = DeadChar.Head
  89. Clonessss.Parent = DeadChar.Torso
  90. end
  91. CloneChar.Parent = fldr
  92. CloneChar.HumanoidRootPart.CFrame = DeadChar.HumanoidRootPart.CFrame
  93. CloneChar.Humanoid.BreakJointsOnDeath = false
  94. CloneChar.Name = "non"
  95. CloneChar.Humanoid.DisplayDistanceType = "None"
  96.  
  97. for _,v in next, DeadChar:GetChildren() do
  98. if v:IsA("Accessory") then
  99. local topacc = false
  100. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  101. v.Handle.Massless = true
  102. v.Handle.CanCollide = false
  103. if v.Handle:FindFirstChildOfClass("Attachment") then
  104. local ath__ = v.Handle:FindFirstChildOfClass("Attachment")
  105. if ath__.Name == "HatAttachment" or ath__.Name == "HairAttachment" or ath__.Name == "FaceFrontAttachment" or ath__.Name == "FaceCenterAttachment" then
  106. topacc = ath__.Name
  107. end
  108. end
  109. local bv = Instance.new("BodyVelocity",v.Handle)
  110. bv.Velocity = Vector3.new(0,0,0)
  111. coroutine.wrap(function()
  112. if topacc then
  113. local allthings = SCIFIMOVIELOL(v.Handle,DeadChar.Torso,Vector3.new(0,1.5,0)+ (DeadChar.Head[topacc].Position + (v.Handle[topacc].Position*-1)),Vector3.new(0,0,0))
  114. local normaltop = allthings[1].Attachment1
  115. local alipos = allthings[1]
  116. local alirot = allthings[2]
  117. local p0 = v.Handle
  118. local p1 = DeadChar.Head
  119. alipos.Parent = CloneChar:FindFirstChild(v.Name).Handle
  120. alirot.Parent = CloneChar:FindFirstChild(v.Name).Handle
  121. while true do
  122. game:GetService("RunService").RenderStepped:wait()
  123. if HumanDied then break end
  124. coroutine.wrap(function()
  125. if alipos.Attachment1 == normaltop then
  126. p0.CFrame = p0.CFrame:lerp((((DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)) * p1[topacc].CFrame) * p0[topacc].CFrame:inverse()),1)
  127. else
  128. v.Handle.CFrame = v.Handle.CFrame:lerp(alipos.Attachment1.Parent.CFrame * CFrame.new(alipos.Attachment1.Position) * CFrame.Angles(math.rad(alipos.Attachment1.Rotation.X),math.rad(alipos.Attachment1.Rotation.Y),math.rad(alipos.Attachment1.Rotation.Z)),1)
  129. end
  130. end)()
  131. end
  132. else
  133. SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  134. end
  135. end)()
  136. end
  137. end
  138.  
  139. local a = DeadChar.Torso
  140. local b = DeadChar.HumanoidRootPart
  141. local c = DeadChar.Humanoid
  142. a.Parent = game:FindFirstChildOfClass("Workspace")
  143. c.Parent = game:FindFirstChildOfClass("Workspace")
  144. local told = a:Clone()
  145. local told1 = c:Clone()
  146. b["RootJoint"].Part0 = told
  147. b["RootJoint"].Part1 = DeadChar.Head
  148. a.Name = "torso"
  149. a.Neck:Destroy()
  150. c.Name = "Mizt Hub Best"
  151. told.Parent = DeadChar
  152. told1.Parent = DeadChar
  153. DeadChar.PrimaryPart = told
  154. told1.Health = 0
  155. b:Destroy()
  156. a.Parent = DeadChar
  157. c.Parent = DeadChar
  158. told:Destroy()
  159. told1:Destroy()
  160. a.Name = "Torso"
  161.  
  162. if CloneChar.Head:FindFirstChildOfClass("Decal") then CloneChar.Head:FindFirstChildOfClass("Decal").Transparency = 1 end
  163. if DeadChar:FindFirstChild("Animate") then DeadChar:FindFirstChild("Animate"):Destroy() end
  164.  
  165. local Collider
  166. function UnCollide()
  167. if HumanDied then Collider:Disconnect(); return end
  168. --[[for _,Parts in next, CloneChar:GetChildren() do
  169. if Parts:IsA("BasePart") then
  170. Parts.CanCollide = false
  171. end
  172. end]]
  173. for _,Parts in next, DeadChar:GetChildren() do
  174. if Parts:IsA("BasePart") then
  175. Parts.CanCollide = false
  176. end
  177. end
  178. end
  179. Collider = game:GetService("RunService").Stepped:Connect(UnCollide)
  180.  
  181. local resetBindable = Instance.new("BindableEvent")
  182. resetBindable.Event:connect(function()
  183. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  184. resetBindable:Destroy()
  185. HumanDied = true
  186. pcall(function()
  187. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  188. DeadChar.Head:Destroy()
  189. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  190. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  191. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  192. end)
  193. end)
  194. game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  195.  
  196. coroutine.wrap(function()
  197. while true do
  198. game:GetService("RunService").RenderStepped:wait()
  199. if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChildOfClass("Humanoid") or CloneChar:FindFirstChildOfClass("Humanoid").Health <= 0 and not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChildOfClass("Humanoid") or DeadChar:FindFirstChildOfClass("Humanoid").Health <= 0 then
  200. HumanDied = true
  201. pcall(function()
  202. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  203. DeadChar.Head:Destroy()
  204. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  205. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  206. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  207. end)
  208. if resetBindable then
  209. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  210. resetBindable:Destroy()
  211. end
  212. break
  213. end
  214. end
  215. end)()
  216.  
  217.  
  218. SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"])
  219. SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"])
  220. SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"])
  221. SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"])
  222. SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"])
  223. SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"])
  224.  
  225. for _,v in pairs(DeadChar:GetChildren()) do
  226. if v:IsA("BasePart") and v.Name ~= "Head" then
  227. --[[local bv = Instance.new("BodyVelocity",v)
  228. bv.Velocity = Vector3.new(0,0,0)
  229. coroutine.wrap(function()
  230. while true do
  231. game:GetService("RunService").RenderStepped:wait()
  232. if HumanDied then break end
  233. v.CFrame = CloneChar[v.Name].CFrame
  234. end
  235. end)()]]
  236. elseif v:IsA("BasePart") and v.Name == "Head" then
  237. local bv = Instance.new("BodyVelocity",v)
  238. bv.Velocity = Vector3.new(0,0,0)
  239. coroutine.wrap(function()
  240. while true do
  241. game:GetService("RunService").RenderStepped:wait()
  242. if HumanDied then break end
  243. v.CFrame = DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)
  244. end
  245. end)()
  246. end
  247. end
  248.  
  249. for _,BodyParts in next, CloneChar:GetDescendants() do
  250. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  251. BodyParts.Transparency = 1 end end
  252. game:GetService("RunService").RenderStepped:wait()
  253. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  254. game:FindFirstChildOfClass("Workspace"):FindFirstChildOfClass("Camera").CameraSubject = CloneChar.Humanoid
  255.  
  256. for _,v in next, DeadChar:GetChildren() do
  257. if v:IsA("Accessory") then
  258. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  259. end
  260. end
  261.  
  262. if ANIMATIONHERE then ANIMATIONHERE.Parent = CloneChar end
  263. --- DO NOT PUT NORMAL ANIMATION
  264. local data = {}
  265.  
  266. local script = game:GetObjects("rbxassetid://5446036971")[1]
  267.  
  268. script.WingPiece.qPerfectionWeld:Destroy()
  269.  
  270. do
  271. local NEVER_BREAK_JOINTS = false
  272.  
  273. local function CallOnChildren(Instance, FunctionToCall)
  274. FunctionToCall(Instance)
  275.  
  276. for _, Child in next, Instance:GetChildren() do
  277. CallOnChildren(Child, FunctionToCall)
  278. end
  279. end
  280.  
  281. local function GetBricks(StartInstance)
  282. local List = {}
  283. CallOnChildren(StartInstance, function(Item)
  284. if Item:IsA("BasePart") then
  285. List[#List+1] = Item;
  286. end
  287. end)
  288.  
  289. return List
  290. end
  291.  
  292. local function Modify(Instance, Values)
  293. assert(type(Values) == "table", "Values is not a table");
  294.  
  295. for Index, Value in next, Values do
  296. if type(Index) == "number" then
  297. Value.Parent = Instance
  298. else
  299. Instance[Index] = Value
  300. end
  301. end
  302. return Instance
  303. end
  304.  
  305. local function Make(ClassType, Properties)
  306. return Modify(Instance.new(ClassType), Properties)
  307. end
  308.  
  309. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  310. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  311.  
  312. local function HasWheelJoint(Part)
  313. for _, SurfaceName in pairs(Surfaces) do
  314. for _, HingSurfaceName in pairs(HingSurfaces) do
  315. if Part[SurfaceName].Name == HingSurfaceName then
  316. return true
  317. end
  318. end
  319. end
  320.  
  321. return false
  322. end
  323.  
  324. local function ShouldBreakJoints(Part)
  325. if NEVER_BREAK_JOINTS then
  326. return false
  327. end
  328.  
  329. if HasWheelJoint(Part) then
  330. return false
  331. end
  332.  
  333. local Connected = Part:GetConnectedParts()
  334.  
  335. if #Connected == 1 then
  336. return false
  337. end
  338.  
  339. for _, Item in pairs(Connected) do
  340. if HasWheelJoint(Item) then
  341. return false
  342. elseif not Item:IsDescendantOf(script.Parent) then
  343. return false
  344. end
  345. end
  346.  
  347. return true
  348. end
  349.  
  350. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  351.  
  352. JointType = JointType or "Weld"
  353. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  354.  
  355. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  356. Modify(NewWeld, {
  357. Name = "qCFrameWeldThingy";
  358. Part0 = Part0;
  359. Part1 = Part1;
  360. C0 = CFrame.new();--Part0.CFrame:inverse();
  361. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  362. Parent = Part1;
  363. })
  364.  
  365. if not RelativeValue then
  366. RelativeValue = Make("CFrameValue", {
  367. Parent = Part1;
  368. Name = "qRelativeCFrameWeldValue";
  369. Archivable = true;
  370. Value = NewWeld.C1;
  371. })
  372. end
  373.  
  374. return NewWeld
  375. end
  376.  
  377. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  378.  
  379. for _, Part in pairs(Parts) do
  380. if ShouldBreakJoints(Part) then
  381. Part:BreakJoints()
  382. end
  383. end
  384.  
  385. for _, Part in pairs(Parts) do
  386. if Part ~= MainPart then
  387. WeldTogether(MainPart, Part, JointType, MainPart)
  388. end
  389. end
  390.  
  391. if not DoNotUnanchor then
  392. for _, Part in pairs(Parts) do
  393. Part.Anchored = false
  394. end
  395. MainPart.Anchored = false
  396. end
  397. end
  398.  
  399. local function PerfectionWeld()
  400. local Parts = GetBricks(script.WingPiece)
  401. WeldParts(Parts, script.WingPiece.Main, "Weld", false)
  402. end
  403. PerfectionWeld()
  404. end
  405.  
  406. --// Shortcut Variables \\--
  407. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  408. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  409. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  410. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  411. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  412. local R3 = {N=Region3.new}
  413. local De = S.Debris
  414. local WS = workspace
  415. local Lght = S.Lighting
  416. local RepS = S.ReplicatedStorage
  417. local IN = Instance.new
  418. local Plrs = S.Players
  419. local UIS = S.UserInputService
  420.  
  421. local Player = game.Players.LocalPlayer
  422. data.User = Player
  423. data.Local = Player
  424. local Char = Player.Character
  425. local Mouse = Player:GetMouse()
  426. local Hum = Char:FindFirstChildOfClass'Humanoid'
  427. local Torso = Char.Torso
  428. local RArm = Char["Right Arm"]
  429. local LArm = Char["Left Arm"]
  430. local RLeg = Char["Right Leg"]
  431. local LLeg = Char["Left Leg"]
  432. local Root = Char:FindFirstChild'HumanoidRootPart'
  433. local Head = Char.Head
  434. local Sine = 0;
  435. local Change = 1
  436. local Attack=false
  437. local NeutralAnims=true
  438. local timePos=30;
  439. local walking=true;
  440. local legAnims=true;
  441. local movement = 8
  442. local footsound=0;
  443. local WalkSpeed=16;
  444. local Combo=0;
  445. local Mode='Achromatic'
  446. local vaporwaveMode=false;
  447. local WingAnim='NebG1'
  448. local music;
  449. local hue = 0;
  450. local WingSine=0;
  451. local MusicMode=1;
  452. local visSong = 1702473314;
  453. local EffectFolder = script:WaitForChild'FXFolder'
  454. local PrimaryColor = Color3.new(1,1,1)
  455. local ClickTimer = 0;
  456. local ClickAttack = 1;
  457. local camera = workspace.CurrentCamera
  458. local LastSphere = time();
  459. local Frame_Speed = 60
  460. local VaporwaveSongs={
  461. 2231500330;
  462. 654094806;
  463. 743334292;
  464. 334283059;
  465. 2082142910;
  466. }
  467.  
  468.  
  469. local WingPiece = script:WaitForChild'WingPiece'
  470. WingPiece.Parent=nil
  471. local WingAnims={}
  472. local Playlist={
  473. Default=1702473314;
  474. ScrapBoy=1215691669;
  475. Defeated=860594509;
  476. Annihilate=2116461106;
  477. DashAndDodge=2699922745;
  478. ZenWavy=2231500330;
  479. Beachwalk=334283059;
  480. Pyrowalk=2082142910;
  481. Vapor90s=654094806;
  482. }
  483.  
  484. --[[
  485. Achromatic - The Big Black - Lost Soul
  486. Iniquitous
  487. Mythical - Legendary
  488. Ruined - Th1rt3en
  489. Atramentous - Vanta Black
  490. Subzero - Frostbite
  491. Troubadour
  492. Infectious - Radioactive
  493. Love - Lust
  494. ]]
  495.  
  496. --2699922745
  497. local modeInfo={
  498. {Name="Achromatic",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=2533527428,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  499. {Name="Iniquitous",Walkspeed=16,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.2,.2,.2);Music=2656505560,LeftWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  500. {Name="Mythical",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(.6,.0,.9);Music=556122490,LeftWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};WingAnim='StarG'};
  501. {Name="Ruined",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(0,0,0);Music=2297862957,LeftWing={0,Color3.fromRGB(190,104,98),Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='Aprins'};
  502. {Name="Atramentous",Walkspeed=14,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.1,.1,.1);Music=924339757,LeftWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Really black'.Color,Enum.Material.Glass};WingAnim={'NebG3',2}};
  503. {Name="Subzero",Walkspeed=10,moveVal=6,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(0,190,190);Music=144121562,LeftWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};WingAnim='NebG1'};
  504. {Name="Troubadour",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=visSong,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='StarG'};
  505. {Name="Infectious",Walkspeed=16,moveVal=8,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(98,37,209);Music=603291385,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};RightWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};WingAnim='NebG1'};
  506. {Name="Love",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,152,220);Music=1030177093,LeftWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};WingAnim='StarG'};
  507. --MAJORS--
  508. {Name="The Big Black",Walkspeed=64,moveVal=20,Font=Enum.Font.Arcade,StrokeColor=C3.N(.2,.2,.2);Music=183142252,LeftWing={0,BrickColor.new'Really black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};WingAnim={'NebG3',10}};
  509. {Name="Legendary",Walkspeed=64,moveVal=20,Font=Enum.Font.Gotham,StrokeColor=C3.N(.4,.4,0);Music=468018712,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};WingAnim={'NebG2',10}};
  510. {Name="Lust",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(1,0,1);Music=391089144,LeftWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};WingAnim='LustFrench'};
  511.  
  512. }
  513.  
  514. NewInstance = function(instance,parent,properties)
  515. local inst = Instance.new(instance)
  516. inst.Parent = parent
  517. if(properties)then
  518. for i,v in next, properties do
  519. pcall(function() inst[i] = v end)
  520. end
  521. end
  522. return inst;
  523. end
  524.  
  525. function newMotor(P0,P1,C0,C1)
  526. return NewInstance('Motor',P0,{Part0=P0,Part1=P1,C0=C0,C1=C1})
  527. end
  528.  
  529. local welds = {}
  530. local WeldDefaults = {}
  531.  
  532. table.insert(welds,newMotor(Torso,Head,CF.N(0,1.5,0),CF.N()))
  533. table.insert(welds,newMotor(Root,Torso,CF.N(),CF.N()))
  534. table.insert(welds,newMotor(Torso,RLeg,CF.N(.5,-1,0),CF.N(0,1,0)))
  535. table.insert(welds,newMotor(Torso,RArm,CF.N(1.5,.5,0),CF.N(0,.5,0)))
  536. table.insert(welds,newMotor(Torso,LLeg,CF.N(-.5,-1,0),CF.N(0,1,0)))
  537. table.insert(welds,newMotor(Torso,LArm,CF.N(-1.5,.5,0),CF.N(0,.5,0)))
  538.  
  539. WeldDefaults={}
  540. for i = 1,#welds do
  541. local v=welds[i]
  542. WeldDefaults[i]=v.C0
  543. end
  544.  
  545. local NK,RJ,RH,RS,LH,LS=unpack(welds)
  546.  
  547. local NKC0,RJC0,RHC0,RSC0,LHC0,LSC0=unpack(WeldDefaults)
  548.  
  549. function makeMusic(id,pit,timePos)
  550. local sound = Torso:FindFirstChild(Player.Name.."song") or Char:FindFirstChild(Player.Name.."song")
  551. local parent = (MusicMode==2 and Char or Torso)
  552. if(not sound)then
  553. sound = NewInstance("Sound",parent,{Name=Player.Name.."song",Volume=(MusicMode==3 and 0 or 5),Pitch=(pit or 1),Looped=true})
  554. NewInstance("EqualizerSoundEffect",sound,{HighGain=0,MidGain=2,LowGain=10})
  555. end
  556. if(id=='stop')then
  557. if(sound)then
  558. sound:Stop()
  559. end
  560. else
  561. local timePos = typeof(timePos)=='number' and timePos or sound.TimePosition
  562. sound.Volume = (MusicMode==3 and 0 or 5)
  563. sound.Name = Player.Name.."song"
  564. sound.Looped=true
  565. sound.SoundId = "rbxassetid://"..id
  566. sound.Pitch=(pit or 1)
  567. sound:Play()
  568. sound.TimePosition = timePos
  569. end
  570. return sound;
  571. end
  572.  
  573. function playMusic(id,pitch,timePos)
  574. return makeMusic(id,pitch,timePos)
  575. end
  576.  
  577. for _,v in next, Hum:GetPlayingAnimationTracks() do
  578. v:Stop(0);
  579. end
  580.  
  581. -- SCRIPT STUFF --
  582.  
  583. function swait(num)
  584. if num == 0 or num == nil then
  585. game:GetService("RunService").RenderStepped:wait()
  586. else
  587. for i = 0, num do
  588. game:GetService("RunService").RenderStepped:wait()
  589. end
  590. end
  591. end
  592.  
  593. --// Effects \\--
  594.  
  595. function Tween(obj,props,time,easing,direction,repeats,backwards)
  596. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  597. local tween = S.TweenService:Create(obj, info, props)
  598.  
  599. tween:Play()
  600. end
  601.  
  602. function StartShake(Settings)
  603. return true
  604. end
  605.  
  606. function Camshake(shakedata)
  607. StartShake(shakedata)
  608. end
  609.  
  610. local Effects=NewInstance("Folder",Char)
  611. Effects.Name=Player.Name..'Effects'
  612.  
  613.  
  614. function ShowDamage(Pos, Text, Time, Color)
  615. local Pos = Pos or V3.N(0, 0, 0)
  616. local Text = tostring(Text or "")
  617. local Time = Time or 2
  618. local Color = Color or C3.N(1, 0, 1)
  619. local EffectPart = Part(Effects,Color,Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CFrame.new(Pos),true,false)
  620. EffectPart.Transparency=1
  621. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  622. Size = UDim2.new(3,0,3,0),
  623. Adornee = EffectPart,
  624. })
  625.  
  626. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  627. BackgroundTransparency = 1,
  628. Size = UDim2.new(1, 0, 1, 0),
  629. Text = Text,
  630. TextColor3 = Color,
  631. TextScaled = true,
  632. Font = Enum.Font.ArialBold,
  633. })
  634. S.Debris:AddItem(EffectPart, Time+.5)
  635. delay(0, function()
  636. local rot=math.random(-10,10)/15
  637. local raise=.2
  638. local Frames = Time/Frame_Speed
  639. for i=0,1.1,.02 do
  640. swait()
  641. TextLabel.Rotation=TextLabel.Rotation+rot
  642. raise=raise-.008
  643. EffectPart.Position = EffectPart.Position + Vector3.new(0, raise, 0)
  644. TextLabel.TextTransparency=i
  645. TextLabel.TextStrokeTransparency=i
  646. end
  647. if EffectPart and EffectPart.Parent then
  648. EffectPart:Destroy()
  649. end
  650. end)
  651. end
  652.  
  653.  
  654. local baseSound = IN("Sound")
  655.  
  656. function Soond(parent,id,pitch,volume,looped,effect,autoPlay)
  657. local Sound = baseSound:Clone()
  658. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  659. Sound.Pitch = pitch or 1
  660. Sound.Volume = volume or 1
  661. Sound.Looped = looped or false
  662. if(autoPlay)then
  663. coroutine.wrap(function()
  664. repeat wait() until Sound.IsLoaded
  665. Sound.Playing = autoPlay or false
  666. end)()
  667. end
  668. if(not looped and effect)then
  669. Sound.Stopped:connect(function()
  670. Sound.Volume = 0
  671. Sound:destroy()
  672. end)
  673. elseif(effect)then
  674. warn("Sound can't be looped and a sound effect!")
  675. end
  676. Sound.Parent =parent or Torso
  677. return Sound
  678. end
  679.  
  680. function SoondPart(id,pitch,volume,looped,effect,autoPlay,cf)
  681. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  682. local Sound = IN("Sound")
  683. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  684. Sound.Pitch = pitch or 1
  685. Sound.Volume = volume or 1
  686. Sound.Looped = looped or false
  687. if(autoPlay)then
  688. coroutine.wrap(function()
  689. repeat wait() until Sound.IsLoaded
  690. Sound.Playing = autoPlay or false
  691. end)()
  692. end
  693. if(not looped and effect)then
  694. Sound.Stopped:connect(function()
  695. Sound.Volume = 0
  696. soundPart:destroy()
  697. end)
  698. elseif(effect)then
  699. warn("Sound can't be looped and a sound effect!")
  700. end
  701. Sound.Parent = soundPart
  702. return Sound,soundPart
  703. end
  704.  
  705. function SoundPart(...)
  706. return SoondPart(...)
  707. end
  708.  
  709. function Sound(...)
  710. return Soond(...)
  711. end
  712.  
  713. function Part(parent,color,material,size,cframe,anchored,cancollide)
  714. local part = IN("Part")
  715. part.Parent = parent or Char
  716. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  717. part.Material = material or Enum.Material.SmoothPlastic
  718. part.TopSurface,part.BottomSurface=10,10
  719. part.Size = size or V3.N(1,1,1)
  720. part.CFrame = cframe or CF.N(0,0,0)
  721. part.CanCollide = cancollide or false
  722. part.Anchored = anchored or false
  723. return part
  724. end
  725.  
  726. function Weld(part0,part1,c0,c1)
  727. local weld = IN("Weld")
  728. weld.Parent = part0
  729. weld.Part0 = part0
  730. weld.Part1 = part1
  731. weld.C0 = c0 or CF.N()
  732. weld.C1 = c1 or CF.N()
  733. return weld
  734. end
  735.  
  736. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  737. local part = IN("SpecialMesh")
  738. part.MeshId = meshid or ""
  739. part.TextureId = textid or ""
  740. part.Scale = scale or V3.N(1,1,1)
  741. part.Offset = offset or V3.N(0,0,0)
  742. part.MeshType = meshtype or Enum.MeshType.Sphere
  743. part.Parent = parent
  744. return part
  745. end
  746.  
  747. function GotEffect(data)
  748. -- just for easy reference
  749. local color = data.Color or Color3.new(.7,.7,.7);
  750. local endcolor = data.EndColor or nil;
  751. local mat = data.Material or Enum.Material.SmoothPlastic;
  752. local cframe = data.CFrame or CFrame.new();
  753. local endpos = data.EndPos or nil;
  754. local meshdata = data.Mesh or {}
  755. local sounddata = data.Sound or {}
  756. local size = data.Size or Vector3.new(1,1,1)
  757. local endsize = data.EndSize or Vector3.new(6,6,6)
  758. local rotinc = data.RotInc or {0,0,0} -- ONLY FOR LEGACY SYSTEM
  759. local transparency = data.Transparency or NumberRange.new(0,1)
  760. local acceleration = data.Acceleration or nil; -- ONLY FOR LEGACY SYSTEM
  761. local endrot = data.EndRotation or {0,0,0} -- ONLY FOR EXPERIMENTAL SYSTEM
  762. local style = data.Style or false; -- ONLY FOR EXPERIMENTAL SYSTEM
  763. local lifetime = data.Lifetime or 1;
  764. local system = data.FXSystem;
  765. local setpart = typeof(data.Part)=='string' and EffectFolder:FindFirstChild(tostring(data.Part)):Clone() or typeof(data.Part)=='Instance' and data.Part or nil
  766.  
  767. local S,PM;
  768.  
  769. local P = setpart or Part(Effects,color,mat,Vector3.new(1,1,1),cframe,true,false)
  770.  
  771. if(not P:IsA'MeshPart' and not P:IsA'UnionOperation')then
  772. if(meshdata == "Blast")then
  773. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://20329976','',size,Vector3.new(0,0,-size.X/8))
  774. elseif(meshdata == 'Ring')then
  775. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://559831844','',size,Vector3.new(0,0,0))
  776. elseif(meshdata == 'Slash1')then
  777. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://662586858','',Vector3.new(size.X/10,.001,size.Z/10),Vector3.new(0,0,0))
  778. elseif(meshdata == 'Slash2')then
  779. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://448386996','',Vector3.new(size.X/1000,size.Y/100,size.Z/100),Vector3.new(0,0,0))
  780. elseif(meshdata == 'Tornado1')then
  781. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://443529437','',size/10,Vector3.new(0,0,0))
  782. elseif(meshdata == 'Tornado2')then
  783. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://168892432','',size/4,Vector3.new(0,0,0))
  784. elseif(meshdata == 'Skull')then
  785. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://4770583','',size*2,Vector3.new(0,0,0))
  786. elseif(meshdata == 'Crystal')then
  787. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://9756362','',size,Vector3.new(0,0,0))
  788. elseif(meshdata == 'Cloud')then
  789. PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://1095708','',size,Vector3.new(0,0,0))
  790. elseif(typeof(meshdata) == 'table')then
  791. local Type = meshdata.Type or Enum.MeshType.Brick
  792. local ID = meshdata.ID or '';
  793. local Tex = meshdata.Texture or '';
  794. local Offset = meshdata.Offset or Vector3.new(0,0,0)
  795. PM = Mesh(P,Type,ID,Tex,size,Offset)
  796. else
  797. PM = Mesh(P,Enum.MeshType.Brick,'','',size)
  798. end
  799. end
  800. local startTrans = typeof(transparency) == 'number' and transparency or typeof(transparency) == 'NumberRange' and transparency.Min or typeof(transparency) == 'table' and transparency[1] or 0
  801. local endTrans = typeof(transparency) == 'NumberRange' and transparency.Max or typeof(transparency) == 'table' and transparency[2] or 1
  802.  
  803. P.Material = mat
  804. P.CFrame = cframe
  805. P.Color = (typeof(color)=='BrickColor' and color.Color or color)
  806. P.Anchored = true
  807. P.CanCollide = false
  808. P.Transparency = startTrans
  809. P.Parent = Effects
  810. local random = Random.new();
  811. game:service'Debris':AddItem(P,lifetime+3)
  812.  
  813.  
  814. -- actual effect stuff
  815. local mult = 1;
  816. if(PM)then
  817. if(PM.MeshId == 'rbxassetid://20329976')then
  818. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  819. elseif(PM.MeshId == 'rbxassetid://4770583')then
  820. mult = 2
  821. elseif(PM.MeshId == 'rbxassetid://168892432')then
  822. mult = .25
  823. elseif(PM.MeshId == 'rbxassetid://443529437')then
  824. mult = .1
  825. elseif(PM.MeshId == 'rbxassetid://443529437')then
  826. mult = .1
  827. end
  828. end
  829. coroutine.wrap(function()
  830. if(system == 'Legacy' or system == 1 or system == nil)then
  831. local frames = (typeof(lifetime) == 'NumberRange' and random:NextNumber(lifetime.Min,lifetime.Max) or typeof(lifetime) == 'number' and lifetime or 1)*Frame_Speed
  832. for i = 0, frames do
  833. local div = (i/frames)
  834. P.Transparency=(startTrans+(endTrans-startTrans)*div)
  835.  
  836. if(PM)then PM.Scale = size:lerp(endsize*mult,div) else P.Size = size:lerp(endsize*mult,div) end
  837.  
  838. local RotCF=CFrame.Angles(0,0,0)
  839.  
  840. if(rotinc == 'random')then
  841. RotCF=CFrame.Angles(math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)))
  842. elseif(typeof(rotinc) == 'table')then
  843. RotCF=CFrame.Angles(unpack(rotinc))
  844. end
  845.  
  846. if(PM and PM.MeshId == 'rbxassetid://20329976')then
  847. PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  848. end
  849.  
  850. if(endpos and typeof(endpos) == 'CFrame')then
  851. P.CFrame=cframe:lerp(endpos,div)*RotCF
  852. elseif(acceleration and typeof(acceleration) == 'table' and acceleration.Force)then
  853. local force = acceleration.Force;
  854. if(typeof(force)=='CFrame')then
  855. force=force.p;
  856. end
  857. if(typeof(force)=='Vector3')then
  858. if(acceleration.LookAt)then
  859. P.CFrame=(CFrame.new(P.Position,force)+force)*RotCF
  860. else
  861. P.CFrame=(P.CFrame+force)*RotCF
  862. end
  863. end
  864. else
  865. P.CFrame=P.CFrame*RotCF
  866. end
  867.  
  868. if(endcolor and typeof(endcolor) == 'Color3')then
  869. P.Color = color:lerp(endcolor,div)
  870. end
  871. swait()
  872. end
  873. P:destroy()
  874. elseif(system == 'Experimental' or system == 2)then
  875. local info = TweenInfo.new(lifetime,style,Enum.EasingDirection.InOut,0,false,0)
  876. local info2 = TweenInfo.new(lifetime,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
  877. if(style == Enum.EasingStyle.Elastic)then
  878. info = TweenInfo.new(lifetime*2,style,Enum.EasingDirection.Out,0,false,0)
  879. elseif(style == Enum.EasingStyle.Bounce)then
  880. info = TweenInfo.new(lifetime,style,Enum.EasingDirection.Out,0,false,0)
  881. end
  882. local tweenPart = game:service'TweenService':Create(P,info2,{
  883. CFrame=(typeof(endpos) == 'CFrame' and endpos or P.CFrame)*CFrame.Angles(unpack(endrot)),
  884. Color=typeof(endcolor) == 'Color3' and endcolor or color,
  885. Transparency=endTrans,
  886. })
  887. local off = Vector3.new(0,0,0)
  888. if(PM.MeshId == 'rbxassetid://20329976')then off=Vector3.new(0,0,(endsize*mult).Z/8) end
  889.  
  890. local tweenMesh = game:service'TweenService':Create(PM,info,{
  891. Scale=endsize*mult,
  892. Offset=off,
  893. })
  894. tweenPart:Play()
  895. tweenMesh:Play()
  896. end
  897. end)()
  898. end
  899.  
  900. function Effect(edata)
  901. GotEffect(edata)
  902. end
  903.  
  904. function Trail(data)
  905. coroutine.wrap(function()
  906. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  907. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  908. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  909. data.EndPos=nil
  910. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  911. trailPart.Transparency=1
  912. local start = data.CFrame
  913. for i = 1, data.Frames do
  914. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  915. data.CFrame = trailPart.CFrame
  916. Effect(data)
  917. swait()
  918. end
  919. end)()
  920. end
  921.  
  922. function ClientTrail(data)
  923. coroutine.wrap(function()
  924. data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  925. data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  926. local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  927. data.EndPos=nil
  928. local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  929. trailPart.Transparency=1
  930. local start = data.CFrame
  931. for i = 1, data.Frames do
  932. trailPart.CFrame = start:lerp(ep,i/data.Frames)
  933. data.CFrame = trailPart.CFrame
  934. GotEffect(data)
  935. swait()
  936. end
  937. end)()
  938. end
  939.  
  940.  
  941. if(Char:FindFirstChild('NGRWings'..Player.Name))then
  942. Char['NGRWings'..Player.Name]:destroy()
  943. end
  944.  
  945. for _,v in next, Char:children() do
  946. if(v.Name:lower():find'wings')then
  947. v:destroy()
  948. end
  949. end
  950.  
  951. local wingModel = Instance.new("Model",Char)
  952. wingModel.Name="NGRWings"..Player.Name
  953. local rightWing = NewInstance("Model",wingModel,{Name='Right'})
  954. local leftWing = NewInstance("Model",wingModel,{Name='Left'})
  955.  
  956. local MPASword = {}
  957. for _,v in pairs(Char:GetChildren()) do
  958. if v:IsA("Accessory") and v.Name:find("MeshPartAccessory") and v.Handle.Size == Vector3.new(4,4,1) then
  959. table.insert(MPASword,v)
  960. end
  961. end
  962.  
  963. local LWP1 = WingPiece:Clone();
  964. if MPASword[1] then
  965. for _,v in pairs(LWP1:GetChildren()) do
  966. if v:IsA("BasePart") then
  967. v.Transparency = 1
  968. end
  969. end
  970. local athp = Instance.new("Attachment",LWP1.PrimaryPart)
  971. local atho = Instance.new("Attachment",LWP1.PrimaryPart)
  972.  
  973. local HatChoice = MPASword[1]
  974. print(MPASword[1].Handle.Name)
  975. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  976. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  977.  
  978. athp.Position = Vector3.new(0,-2,0)
  979. atho.Rotation = Vector3.new(0,0,45)
  980. table.remove(MPASword,1)
  981. end
  982. LWP1.Parent = leftWing
  983. local LWP2 = WingPiece:Clone();
  984. if MPASword[1] then
  985. for _,v in pairs(LWP2:GetChildren()) do
  986. if v:IsA("BasePart") then
  987. v.Transparency = 1
  988. end
  989. end
  990. local athp = Instance.new("Attachment",LWP2.PrimaryPart)
  991. local atho = Instance.new("Attachment",LWP2.PrimaryPart)
  992.  
  993. local HatChoice = MPASword[1]
  994. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  995. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  996.  
  997. athp.Position = Vector3.new(0,-2,0)
  998. atho.Rotation = Vector3.new(0,0,45)
  999. table.remove(MPASword,1)
  1000. end
  1001. LWP2.Parent = leftWing
  1002. local LWP3 = WingPiece:Clone();
  1003. if Char:FindFirstChild("BladeMasterAccessory") then
  1004. for _,v in pairs(LWP3:GetChildren()) do
  1005. if v:IsA("BasePart") then
  1006. v.Transparency = 1
  1007. end
  1008. end
  1009. local athp = Instance.new("Attachment",LWP3.PrimaryPart)
  1010. local atho = Instance.new("Attachment",LWP3.PrimaryPart)
  1011.  
  1012. local HatChoice = Char:FindFirstChild("BladeMasterAccessory")
  1013. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1014. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1015.  
  1016. athp.Position = Vector3.new(0,-1.75,0)
  1017. atho.Rotation = Vector3.new(0,0,48)
  1018. end
  1019. LWP3.Parent = leftWing
  1020. local RWP1 = WingPiece:Clone();
  1021. if MPASword[1] then
  1022. for _,v in pairs(RWP1:GetChildren()) do
  1023. if v:IsA("BasePart") then
  1024. v.Transparency = 1
  1025. end
  1026. end
  1027. local athp = Instance.new("Attachment",RWP1.PrimaryPart)
  1028. local atho = Instance.new("Attachment",RWP1.PrimaryPart)
  1029.  
  1030. local HatChoice = MPASword[1]
  1031. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1032. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1033.  
  1034. athp.Position = Vector3.new(0,-2,0)
  1035. atho.Rotation = Vector3.new(0,0,45)
  1036. table.remove(MPASword,1)
  1037. end
  1038. RWP1.Parent = rightWing
  1039. local RWP2 = WingPiece:Clone();
  1040. if MPASword[1] then
  1041. for _,v in pairs(RWP2:GetChildren()) do
  1042. if v:IsA("BasePart") then
  1043. v.Transparency = 1
  1044. end
  1045. end
  1046. local athp = Instance.new("Attachment",RWP2.PrimaryPart)
  1047. local atho = Instance.new("Attachment",RWP2.PrimaryPart)
  1048.  
  1049. local HatChoice = MPASword[1]
  1050. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1051. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1052.  
  1053. athp.Position = Vector3.new(0,-2,0)
  1054. atho.Rotation = Vector3.new(0,0,45)
  1055. table.remove(MPASword,1)
  1056. end
  1057. RWP2.Parent = rightWing
  1058. local RWP3 = WingPiece:Clone();
  1059. if Char:FindFirstChild("ShadowBladeMasterAccessory") then
  1060. for _,v in pairs(RWP3:GetChildren()) do
  1061. if v:IsA("BasePart") then
  1062. v.Transparency = 1
  1063. end
  1064. end
  1065. local athp = Instance.new("Attachment",RWP3.PrimaryPart)
  1066. local atho = Instance.new("Attachment",RWP3.PrimaryPart)
  1067.  
  1068. local HatChoice = Char:FindFirstChild("ShadowBladeMasterAccessory")
  1069. HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1070. HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1071.  
  1072. athp.Position = Vector3.new(0,-1.75,0)
  1073. atho.Rotation = Vector3.new(0,0,48)
  1074. end
  1075. RWP3.Parent = rightWing
  1076. local LWP1W=Weld(LWP1.PrimaryPart,Torso,CF.N(2,-2,-1)*CF.A(0,0,0))
  1077. local LWP2W=Weld(LWP2.PrimaryPart,Torso,CF.N(4.25,-1,-1)*CF.A(0,0,M.R(15)))
  1078. local LWP3W=Weld(LWP3.PrimaryPart,Torso,CF.N(6.5,.5,-1)*CF.A(0,0,M.R(30)))
  1079. local RWP1W=Weld(RWP1.PrimaryPart,Torso,CF.N(-2,-2,-1)*CF.A(0,0,0))
  1080. local RWP2W=Weld(RWP2.PrimaryPart,Torso,CF.N(-4.25,-1,-1)*CF.A(0,0,M.R(-15)))
  1081. local RWP3W=Weld(RWP3.PrimaryPart,Torso,CF.N(-6.5,.5,-1)*CF.A(0,0,M.R(-30)))
  1082.  
  1083. local bbg=Head:FindFirstChild'Nametag' or NewInstance("BillboardGui",Head,{
  1084. Adornee=Head;
  1085. Name='Nametag';
  1086. Size=UDim2.new(4,0,1.2,0);
  1087. StudsOffset=V3.N(-8,5.3,0);
  1088. })
  1089. local text=bbg:FindFirstChild'TextLabel' or NewInstance("TextLabel",bbg,{
  1090. Size=UDim2.new(5,0,3.5,0);
  1091. TextScaled=true;
  1092. BackgroundTransparency=1;
  1093. TextStrokeTransparency=0;
  1094. Font=Enum.Font.Arcade;
  1095. TextColor3=C3.N(1,1,1);
  1096. Text='Achromatic'
  1097. })
  1098.  
  1099. function getMode(modeName)
  1100. for i,v in next, modeInfo do
  1101. if(v.Name==modeName)then
  1102. return v
  1103. end
  1104. end
  1105. return modeInfo[1]
  1106. end
  1107.  
  1108. function IsVaporwave(song)
  1109. for i = 1,#VaporwaveSongs do
  1110. if(VaporwaveSongs[i]==song)then
  1111. return true
  1112. end
  1113. end
  1114. return false
  1115. end
  1116.  
  1117. local blush = NewInstance('Decal',Head,{Transparency=1,Texture='rbxassetid://0',Color3=(Player.UserId==5719877 and C3.N(.45,0,1) or C3.N(1,0,0))})
  1118.  
  1119. function changeMudo(modeName)
  1120. local info = getMode(modeName)
  1121. Mode=info.Name
  1122. WalkSpeed=info.Walkspeed
  1123. movement=info.moveVal
  1124. music=makeMusic(info.Music or 0,info.Pitch or 1,info.TimePos or music and music.TimePosition or 0)
  1125. WingAnim=info.WingAnim or 'NebG1'
  1126. text.Text = info.Name
  1127. text.TextColor3 = info.LeftWing[2]
  1128. text.TextStrokeColor3 = info.StrokeColor
  1129. text.Font=info.Font;
  1130. if(Mode=='Love' or Mode=='Lust')then
  1131. blush.Transparency=0
  1132. blush.Texture='rbxassetid://2664127437'
  1133. else
  1134. blush.Transparency=1
  1135. blush.Texture='rbxassetid://0'
  1136. end
  1137. for _,v in next,leftWing:GetDescendants() do
  1138. if(v:IsA'BasePart' and v.Name~='Main')then
  1139. --v.Transparency=info.LeftWing[1]
  1140. v.Color=info.LeftWing[2]
  1141. v.Material=info.LeftWing[3]
  1142. elseif(v:IsA'Trail')then
  1143. --v.Transparency=NumberSequence.new(info.LeftWing[1],1)
  1144. v.Color=ColorSequence.new(info.LeftWing[2])
  1145. end
  1146. end
  1147.  
  1148. for _,v in next,rightWing:GetDescendants() do
  1149. if(v:IsA'BasePart' and v.Name~='Main')then
  1150. --v.Transparency=info.RightWing[1]
  1151. v.Color=info.RightWing[2]
  1152. v.Material=info.RightWing[3]
  1153. elseif(v:IsA'Trail')then
  1154. --v.Transparency=NumberSequence.new(info.RightWing[1],1)
  1155. v.Color=ColorSequence.new(info.RightWing[2])
  1156. end
  1157. end
  1158.  
  1159. PrimaryColor = info.PrimaryColor or info.LeftWing[2]
  1160. end
  1161.  
  1162. function changeMode(modeName)
  1163. changeMudo(modeName)
  1164. end
  1165.  
  1166. function syncStuff(data)
  1167. local neut,legwelds,c0s,c1s,sine,mov,walk,inc,musicmode,tpos,pit,wingsin,visSett,mode,newhue=unpack(data)
  1168. local head0,torso0,rleg0,rarm0,lleg0,larm0=unpack(c0s)
  1169. local head1,torso1,rleg1,rarm1,lleg1,larm1=unpack(c1s)
  1170. legAnims=legwelds
  1171. NeutralAnims=neut
  1172. if(not neut)then
  1173. NK.C0=head0
  1174. RJ.C0=torso0
  1175. RH.C0=rleg0
  1176. RS.C0=rarm0
  1177. LH.C0=lleg0
  1178. LS.C0=larm0
  1179.  
  1180. NK.C1=head1
  1181. RJ.C1=torso1
  1182. RH.C1=rleg1
  1183. RS.C1=rarm1
  1184. LH.C1=lleg1
  1185. LS.C1=larm1
  1186. end
  1187. if(Mode~=mode)then
  1188. changeMudo(mode)
  1189. end
  1190. movement=mov
  1191. walking=walk
  1192. Change=inc
  1193. print(MusicMode,musicmode)
  1194. if(musicmode~=MusicMode and music)then
  1195. MusicMode=musicmode
  1196. if(MusicMode==1)then
  1197. music:Pause()
  1198. music.Volume=5
  1199. music.Parent=Torso
  1200. music:Resume()
  1201. elseif(MusicMode==2)then
  1202. music:Pause()
  1203. music.Volume=5
  1204. music.Parent=Char
  1205. music:Resume()
  1206. elseif(MusicMode==3)then
  1207. music.Volume = 0
  1208. end
  1209. end
  1210. if(Sine-sine>.8 or Sine-sine<-.8)then
  1211. Sine=sine
  1212. end
  1213. if(hue-newhue>.8 or hue-newhue<-.8)then
  1214. hue=newhue
  1215. end
  1216. if(WingSine-wingsin>.8 or WingSine-wingsin<-.8)then
  1217. WingSine=wingsin
  1218. end
  1219. if(music and (music.TimePosition-tpos>.8 or music.TimePosition-tpos<-.8))then
  1220. music.TimePosition=tpos
  1221. end
  1222. if(music and pit)then
  1223. music.Pitch = pit
  1224. end
  1225. if(Mode=='Troubadour' and music.SoundId~='rbxassetid://'..visSett.Music)then
  1226. music.SoundId='rbxassetid://'..visSett.Music
  1227. end
  1228. getMode('Troubadour').Music = visSett.Music
  1229. getMode('Troubadour').Pitch = visSett.Pitch
  1230. end
  1231.  
  1232.  
  1233. local footstepSounds = {
  1234. [Enum.Material.Grass]=510933218;
  1235. [Enum.Material.Metal]=1263161138;
  1236. [Enum.Material.CorrodedMetal]=1263161138;
  1237. [Enum.Material.DiamondPlate]=1263161138;
  1238. [Enum.Material.Wood]=2452053757;
  1239. [Enum.Material.WoodPlanks]=2452053757;
  1240. [Enum.Material.Sand]=134456884;
  1241. [Enum.Material.Snow]=2452051182;
  1242. }
  1243.  
  1244.  
  1245. function Vaporwaveify(s)
  1246. local function wide(a)
  1247. if a<'!' or a>'~' then return a end
  1248. if a==' ' then return ' ' end
  1249. a = a:byte()+160
  1250. if a<256 then return string.char(239,188,a-64) end
  1251. return string.char(239,189,a-128)
  1252. end
  1253. return(s:gsub(".",wide))
  1254. end
  1255.  
  1256.  
  1257.  
  1258. function Choot(text)
  1259. --if(game.PlaceId ~= 843468296)then
  1260. coroutine.wrap(function()
  1261. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1262. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  1263. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=PrimaryColor,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1264. for i = 1, #text do
  1265. --Txt.Text = Vaporwaveify(text:sub(1,i))
  1266. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1267. if(vaporwaveMode and Mode=='Troubadour')then
  1268. Txt.Text = Vaporwaveify(text:sub(1,i))
  1269. else
  1270. Txt.Text = text:sub(1,i)
  1271. end
  1272. wait((vaporwaveMode) and .1 or .025)
  1273. end
  1274. for i = 0, 60 do
  1275. Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1276. swait()
  1277. end
  1278. for i = 0, 1, .025 do
  1279. Txt.TextTransparency=i
  1280. swait()
  1281. end
  1282. BBG:destroy()
  1283. end)()
  1284. --else
  1285. -- Chat2(text)
  1286. --end
  1287. end
  1288.  
  1289. function Chat(text)
  1290. Choot(text)
  1291. end
  1292.  
  1293. function DealDamage(...)
  1294. return true
  1295. end
  1296.  
  1297. function getRegion(point,range,ignore)
  1298. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1299. end
  1300. function AOEDamage(where,range,options)
  1301. local hit = {}
  1302. for _,v in next, getRegion(where,range,{Char}) do
  1303. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent:FindFirstChildOfClass'Humanoid'])then
  1304. local callTable = {Who=v.Parent}
  1305. hit[v.Parent:FindFirstChildOfClass'Humanoid'] = true
  1306. for _,v in next, options do callTable[_] = v end
  1307. DealDamage(callTable)
  1308. end
  1309. end
  1310. return hit
  1311. end
  1312.  
  1313.  
  1314. function Click1()
  1315. Attack=true
  1316. NeutralAnims=false
  1317. legAnims=false
  1318. local orig = WalkSpeed
  1319. WalkSpeed=4
  1320. for i = 0, 1, 0.1 do
  1321. swait()
  1322. local Alpha = .3
  1323. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(-44.6),M.R(0)),Alpha)
  1324. LH.C0 = LH.C0:lerp(CF.N(-0.8,-1,-0.3)*CF.A(M.R(-17.4),M.R(44.4),M.R(7.1)),Alpha)
  1325. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,0)*CF.A(M.R(1.6),M.R(-13.1),M.R(7)),Alpha)
  1326. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.3)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1327. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.1)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1328. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(44.6),M.R(0)),Alpha)
  1329. end
  1330. for i = 0, 1, 0.1 do
  1331. swait()
  1332. AOEDamage(RArm.CFrame.p,2,{
  1333. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1334. MinimumDamage=5;
  1335. MaximumDamage=15;
  1336. })
  1337. local Alpha = .3
  1338. RJ.C0 = RJ.C0:lerp(CF.N(0,0,-0.7)*CF.A(M.R(0),M.R(50.5),M.R(0)),Alpha)
  1339. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.6)*CF.A(M.R(-26),M.R(0),M.R(0)),Alpha)
  1340. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1,-0.1)*CF.A(M.R(20.2),M.R(-47.6),M.R(15.2)),Alpha)
  1341. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,0)*CF.A(M.R(0),M.R(0),M.R(-20.4)),Alpha)
  1342. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(50.5)),Alpha)
  1343. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-50.5),M.R(0)),Alpha)
  1344. end
  1345. WalkSpeed=orig
  1346. legAnims=true
  1347. Attack=false
  1348. NeutralAnims=true
  1349. end
  1350.  
  1351. function SwordSummon()
  1352. Attack = true
  1353. NeutralAnims = false
  1354. local orig=WalkSpeed
  1355. WalkSpeed=4
  1356. legAnims=false
  1357. for i = 0, 1, 0.1 do
  1358. swait()
  1359. local Alpha = .3
  1360. Effect{
  1361. Lifetime=.25;
  1362. Mesh={Type=Enum.MeshType.Sphere};
  1363. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1364. Color=PrimaryColor;
  1365. Transparency={.5,1};
  1366. Material=Enum.Material.Neon;
  1367. Size=Vector3.new(.6,1,.6);
  1368. EndSize=Vector3.new(.1,3,.1);
  1369. }
  1370. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,-0.1)*CF.A(M.R(-12.4),M.R(-15.7),M.R(0)),Alpha)
  1371. LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.5)*CF.A(M.R(16.2),M.R(15.2),M.R(-0.8)),Alpha)
  1372. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(-28.5),M.R(0),M.R(0)),Alpha)
  1373. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.5,0)*CF.A(M.R(27.2),M.R(-3.8),M.R(-5)),Alpha)
  1374. RS.C0 = RS.C0:lerp(CF.N(1.3,0.6,0)*CF.A(M.R(-33.8),M.R(-18.1),M.R(24.8)),Alpha)
  1375. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(13.4),M.R(15.3),M.R(-3.6)),Alpha)
  1376. end
  1377. for i = 0, 5 do
  1378. delay(.05*i,function()
  1379. local pos = Root.CFrame*CF.N(0,-2,-2-i*4)*CF.A(M.R(80),0,0)
  1380. local pos2 = Root.CFrame*CF.N(0,-3,-2-i*4)
  1381. Camshake({
  1382. Duration=.2;
  1383. FadeOut=.2;
  1384. Intensity=1.5;
  1385. Position=Vector3.new(.5,.5,.5);
  1386. Rotation=Vector3.new(.5,.5,3);
  1387. DropDist=15;
  1388. IneffectiveDist=40;
  1389. Origin=pos2;
  1390. })
  1391. AOEDamage(pos.p,5,{
  1392. DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1393. MinimumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/10 or 10);
  1394. MaximumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/8 or 35);
  1395. })
  1396. SoundPart(178452221,1,2,false,true,true,pos)
  1397. Effect{
  1398. Lifetime=.4;
  1399. Part='Sword',
  1400. --Mesh={Type=Enum.MeshType.Sphere};
  1401. CFrame=pos;
  1402. Color=PrimaryColor;
  1403. Transparency={0,1};
  1404. Material=Enum.Material.Neon;
  1405. Size=V3.N(0.8,2.5,6.8);
  1406. EndSize=V3.N(0.8,2.5,16);
  1407. }
  1408. Effect{
  1409. Lifetime=.4;
  1410. Mesh={Type=Enum.MeshType.Sphere};
  1411. CFrame=pos2;
  1412. Color=PrimaryColor;
  1413. Transparency={0,1};
  1414. Material=Enum.Material.Neon;
  1415. Size=V3.N(4,.1,4);
  1416. EndSize=V3.N(6,.1,6);
  1417. }
  1418. Effect{
  1419. Lifetime=.1;
  1420. Mesh={Type=Enum.MeshType.Sphere};
  1421. CFrame=pos;
  1422. Color=PrimaryColor;
  1423. Transparency={0,1};
  1424. Material=Enum.Material.Neon;
  1425. Size=V3.N(7,7,7);
  1426. EndSize=V3.N(12,12,12);
  1427. }
  1428. for i = 1, 5 do
  1429. Effect{
  1430. Lifetime=.5;
  1431. Mesh={Type=Enum.MeshType.Sphere};
  1432. CFrame=pos;
  1433. Color=PrimaryColor;
  1434. Transparency={0,1};
  1435. Material=Enum.Material.Neon;
  1436. Size=V3.N(1,1,1);
  1437. EndSize=V3.N(1,1,1);
  1438. Acceleration={Force=V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100)};
  1439. }
  1440. end
  1441. end)
  1442. end
  1443. for i = 0, 1, 0.1 do
  1444. swait()
  1445. local Alpha = .3
  1446. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(70.7),M.R(0)),Alpha)
  1447. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(-14.4)),Alpha)
  1448. RH.C0 = RH.C0:lerp(CF.N(0.6,-1,0)*CF.A(M.R(15.1),M.R(-63.2),M.R(13.5)),Alpha)
  1449. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.6,-0.1)*CF.A(M.R(0),M.R(15.9),M.R(-25.4)),Alpha)
  1450. RS.C0 = RS.C0:lerp(CF.N(1.4,0.3,-0.2)*CF.A(M.R(0),M.R(19.3),M.R(157.1)),Alpha)
  1451. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-70.7),M.R(0)),Alpha)
  1452. end
  1453. legAnims=true
  1454. WalkSpeed=orig
  1455. Attack = false
  1456. NeutralAnims = true
  1457. end
  1458.  
  1459. function Bombs()
  1460. Attack=true
  1461. NeutralAnims=false
  1462. legAnims=false
  1463. local orig = WalkSpeed
  1464. WalkSpeed=0
  1465. for i = 0, 1, 0.1 do
  1466. swait()
  1467. local Alpha = .3
  1468. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1469. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1470. RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1471. LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(19.1)),Alpha)
  1472. RS.C0 = RS.C0:lerp(CF.N(1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(-21.3)),Alpha)
  1473. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1474. end
  1475. coroutine.wrap(function()
  1476. for i = 0, 2 do
  1477. Camshake({
  1478. Duration=.2;
  1479. FadeOut=.2;
  1480. Intensity=1.5;
  1481. Position=Vector3.new(.5,.5,.5);
  1482. Rotation=Vector3.new(.5,.5,3);
  1483. DropDist=15;
  1484. IneffectiveDist=40;
  1485. Origin=Root.CFrame*CF.N(0,0,-4-i*4);
  1486. })
  1487. SoundPart(206083252,.8,4,false,true,true,Root.CFrame*CF.N(0,0,-4-i*4))
  1488. AOEDamage(Root.CFrame*CF.N(0,0,-4-i*4).p,5,{
  1489. DamageColor=PrimaryColor;
  1490. MinimumDamage=25;
  1491. MaximumDamage=45;
  1492. })
  1493. Effect{
  1494. Lifetime=.4;
  1495. Mesh={Type=Enum.MeshType.Sphere};
  1496. Color=PrimaryColor;
  1497. Material=Enum.Material.Neon;
  1498. CFrame=Root.CFrame*CF.N(0,0,-4-i*4);
  1499. Size=V3.N(1,1,1);
  1500. EndSize=V3.N(10,10,10);
  1501. }
  1502. Effect{
  1503. Lifetime=.4;
  1504. Part='Ring';
  1505. Color=PrimaryColor;
  1506. Material=Enum.Material.Neon;
  1507. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1508. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1509. Size=V3.N(4,4,.2);
  1510. EndSize=V3.N(13,13,.2);
  1511. }
  1512. Effect{
  1513. Lifetime=.4;
  1514. Part='Ring';
  1515. Color=PrimaryColor;
  1516. Material=Enum.Material.Neon;
  1517. CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1518. RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1519. Size=V3.N(4,4,.2);
  1520. EndSize=V3.N(13,13,.2);
  1521. }
  1522. swait(4)
  1523. end
  1524. end)()
  1525. for i = 0, 1, 0.1 do
  1526. swait()
  1527. local Alpha = .3
  1528. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,0.7)*CF.A(M.R(18.2),M.R(0),M.R(0)),Alpha)
  1529. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1.1,-0.4)*CF.A(M.R(-33.4),M.R(0),M.R(0)),Alpha)
  1530. RH.C0 = RH.C0:lerp(CF.N(0.5,-0.9,-0.2)*CF.A(M.R(-6.7),M.R(0),M.R(0)),Alpha)
  1531. LS.C0 = LS.C0:lerp(CF.N(-1.4,0.4,0.1)*CF.A(M.R(90.7),M.R(-2.5),M.R(-50)),Alpha)
  1532. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,0.2)*CF.A(M.R(89.5),M.R(2.6),M.R(50)),Alpha)
  1533. NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1534. end
  1535. WalkSpeed=orig
  1536. legAnims=true
  1537. Attack=false
  1538. NeutralAnims=true
  1539. end
  1540.  
  1541.  
  1542. function ClickCombo()
  1543. ClickTimer=180
  1544. if(Combo==1)then
  1545. Click1()
  1546. Combo=2
  1547. elseif(Combo==2)then
  1548. SwordSummon()
  1549. Combo=3
  1550. elseif(Combo==3)then
  1551. Bombs()
  1552. Combo=1
  1553. end
  1554. end
  1555.  
  1556. function VaporTaunt()
  1557. Attack = true
  1558. NeutralAnims = false
  1559. local orig=WalkSpeed
  1560. WalkSpeed=0
  1561. legAnims=false
  1562. Chat"You need to chill out.."
  1563. for i = 0, 14, 0.1 do
  1564. swait()
  1565. local Alpha = .1
  1566. RJ.C0 = RJ.C0:lerp(CF.N(-0.1,-0.1-.1*M.S(Sine/36),0.6)*CF.A(M.R(55.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1567. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1.2,-0.1)*CF.A(M.R(56.3+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1568. RH.C0 = RH.C0:lerp(CF.N(0.9,-1.2,-0.2)*CF.A(M.R(25+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1569. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1570. RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.2)*CF.A(M.R(61-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1571. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-38.9-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1572. end
  1573. legAnims=true
  1574. WalkSpeed=orig
  1575. Attack = false
  1576. NeutralAnims = true
  1577. end
  1578.  
  1579.  
  1580.  
  1581. UIS.InputBegan:connect(function(io,gpe)
  1582. if(gpe or Attack or data.User~=data.Local)then return end
  1583. --MODES
  1584. if(io.KeyCode == Enum.KeyCode.One and Mode~='Achromatic')then
  1585. changeMode'Achromatic'
  1586. elseif(io.KeyCode == Enum.KeyCode.Two and Mode~='Iniquitous')then
  1587. changeMode'Iniquitous'
  1588. elseif(io.KeyCode == Enum.KeyCode.Three and Mode~='Mythical')then
  1589. changeMode'Mythical'
  1590. elseif(io.KeyCode == Enum.KeyCode.Four and Mode~='Ruined')then
  1591. changeMode'Ruined'
  1592. elseif(io.KeyCode == Enum.KeyCode.Five and Mode~='Atramentous')then
  1593. changeMode'Atramentous'
  1594. elseif(io.KeyCode == Enum.KeyCode.Six and Mode~='Subzero')then
  1595. changeMode'Subzero'
  1596. elseif(io.KeyCode == Enum.KeyCode.Seven and Mode~='Troubadour')then
  1597. changeMode'Troubadour'
  1598. elseif(io.KeyCode == Enum.KeyCode.Eight and Mode~='Infectious')then
  1599. changeMode'Infectious'
  1600. elseif(io.KeyCode == Enum.KeyCode.Nine and Mode~='Love')then
  1601. changeMode'Love'
  1602. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Achromatic')then
  1603. changeMode'The Big Black'
  1604. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Mythical')then
  1605. changeMode'Legendary'
  1606.  
  1607. elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Love')then
  1608. changeMode'Lust'
  1609. --TOGGLE MUSIC
  1610. elseif(io.KeyCode == Enum.KeyCode.M and getMode(Mode))then
  1611. MusicMode=MusicMode+1
  1612. if(MusicMode>3)then MusicMode=1 end
  1613. if(MusicMode==1)then
  1614. music:Pause()
  1615. music.Volume=5
  1616. music.Parent=Torso
  1617. music:Resume()
  1618. elseif(MusicMode==2)then
  1619. music:Pause()
  1620. music.Volume=5
  1621. music.Parent=Char
  1622. music:Resume()
  1623. elseif(MusicMode==3)then
  1624. music.Volume = 0
  1625. end
  1626. elseif(io.KeyCode==Enum.KeyCode.B)then
  1627. --TAUNTS
  1628. if(vaporwaveMode and Mode=='Troubadour')then
  1629. VaporTaunt()
  1630. end
  1631. end
  1632. if(vaporwaveMode)then return end
  1633. --ATTACKS
  1634. if(io.UserInputType==Enum.UserInputType.MouseButton1)then
  1635. ClickCombo()
  1636. end
  1637. end)
  1638.  
  1639. WingAnims.StarG=function()
  1640. LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1641. LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1642. LWP3W.C0 = LWP3W.C0:lerp(CF.N(6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1643.  
  1644. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1645. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1646. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1647. end
  1648.  
  1649. WingAnims.Cytus=function()
  1650. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15*M.C(WingSine/32),1.5+.35*M.S(WingSine/32),-1)*CF.A(0,0,M.R(60+5*M.C(WingSine/32))),.2)
  1651. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1*M.C(WingSine/32),1.5+.25*M.C(WingSine/32),-1)*CF.A(0,0,M.R(90+2.5*M.C(WingSine/32))),.2)
  1652. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25*M.C(WingSine/32),1.5-.05*M.S(WingSine/32),-1)*CF.A(0,0,M.R(120-5*M.C(WingSine/32))),.2)
  1653.  
  1654. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15*M.C(WingSine/32),1.5-.15*M.C(WingSine/32),-1)*CF.A(0,0,M.R(-60-5*M.C(WingSine/32))),.2)
  1655. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1*M.C(WingSine/32),1.5+.3*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-90-2.5*M.C(WingSine/32))),.2)
  1656. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25*M.C(WingSine/32),1.5+.15*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-120+5*M.C(WingSine/32))),.2)
  1657. end
  1658.  
  1659. WingAnims.Aprins=function()
  1660. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(60+5000*M.C(WingSine/400))),.2)
  1661. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(90+5000*M.C(WingSine/400))),.2)
  1662. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(120+5000*M.C(WingSine/400))),.2)
  1663.  
  1664. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(-60+5000*M.C(WingSine/400))),.2)
  1665. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(-90+5000*M.C(WingSine/400))),.2)
  1666. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+5000*M.C(WingSine/400))),.2)
  1667. end
  1668.  
  1669. WingAnims.NebG1=function()
  1670. LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(60)),.2)
  1671. LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(90)),.2)
  1672. LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(120)),.2)
  1673.  
  1674. RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(-60)),.2)
  1675. RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-90)),.2)
  1676. RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-120)),.2)
  1677. end
  1678.  
  1679. WingAnims.NebG2=function(div)
  1680. div=div or 25
  1681. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1682. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1683. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1684.  
  1685. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1686. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1687. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1688. end
  1689.  
  1690. WingAnims.NebG3=function(mult)
  1691. mult=mult or 1
  1692. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine*mult)),.2)
  1693. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine*mult)),.2)
  1694. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine*mult)),.2)
  1695.  
  1696. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine*mult)),.2)
  1697. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine*mult)),.2)
  1698. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine*mult)),.2)
  1699. end
  1700.  
  1701. WingAnims.LustFrench=function()
  1702. LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1703. LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1704. LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1705.  
  1706. RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1707. RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1708. RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1709. end
  1710.  
  1711. if(data.User==data.Local)then
  1712. Player.Chatted:connect(function(m)
  1713. if(m:sub(1,3) == "/e")then m=m:sub(4) end
  1714. if(m:sub(1,5) == "play/")then
  1715. getMode('Troubadour').Music=Playlist[m:sub(6)] or tonumber(m:sub(6)) or 0
  1716. music.SoundId="rbxassetid://"..getMode('Troubadour').Music;
  1717. elseif(m:sub(1,5) == "tpos/")then
  1718. music.TimePosition = tonumber(m:sub(6)) or 0
  1719. elseif(m:sub(1,6) == "pitch/")then
  1720. music.Pitch = tonumber(m:sub(7)) or 0
  1721. getMode('Troubadour').Pitch=music.Pitch
  1722. end
  1723. end)
  1724. end
  1725.  
  1726.  
  1727. while true do
  1728. swait()
  1729. ClickTimer=math.max(ClickTimer-1,0)
  1730. if(ClickTimer<=0 and Combo~=1)then
  1731. print('reset')
  1732. Combo=1
  1733. end
  1734. Sine=Sine+Change
  1735. hue=hue+1
  1736. if(hue>360)then hue=1 end
  1737. local hitfloor,posfloor = workspace:FindPartOnRayWithIgnoreList(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), {Effects,Char,workspace[Player.Name]})
  1738. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1739. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y < -1 and "Fall" or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1740. Hum.WalkSpeed = WalkSpeed
  1741. local sidevec = math.clamp((Torso.Velocity*Torso.CFrame.rightVector).X+(Torso.Velocity*Torso.CFrame.rightVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1742. local forwardvec = math.clamp((Torso.Velocity*Torso.CFrame.lookVector).X+(Torso.Velocity*Torso.CFrame.lookVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1743. local sidevelocity = sidevec/Hum.WalkSpeed
  1744. local forwardvelocity = forwardvec/Hum.WalkSpeed
  1745.  
  1746. local lhit,lpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1747. local rhit,rpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1748. if(Mode=='Troubadour' and IsVaporwave(getMode'Troubadour'.Music))then
  1749. vaporwaveMode=true
  1750. text.Text='Vaporwave'
  1751. WingAnim='NebG3'
  1752. else
  1753. if(Mode=='Troubadour')then
  1754. text.Text='Troubadour'
  1755. WingAnim=getMode'Troubadour'.WingAnim
  1756. end
  1757. vaporwaveMode=false
  1758. end
  1759.  
  1760. if(Mode~='Lust' and WingAnim and WingAnims[WingAnim])then
  1761. WingAnims[WingAnim]()
  1762. elseif(Mode=='Lust')then
  1763. if(State=='Idle')then
  1764. WingAnims.LustFrench()
  1765. else
  1766. WingAnims.NebG3(1)
  1767. end
  1768. elseif(WingAnim and typeof(WingAnim)=='table' and WingAnims[WingAnim[1]])then
  1769. local gay={unpack(WingAnim)};
  1770. table.remove(gay,1)
  1771. WingAnims[WingAnim[1]](unpack(gay))
  1772. else
  1773. WingAnims.NebG1()
  1774. end
  1775.  
  1776. if(Mode=='Troubadour' and NeutralAnims)then
  1777. WingSine=WingSine+(0.1+music.PlaybackLoudness/300)
  1778. else
  1779. WingSine=WingSine+1
  1780. end
  1781.  
  1782. if(music)then
  1783. if(Mode=='Troubadour')then
  1784. local clr = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1))
  1785. local clr2 = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/950,0,1))
  1786. text.TextColor3 = clr
  1787. PrimaryColor = clr2
  1788. for _,v in next, wingModel:GetDescendants() do
  1789. if(v:IsA'BasePart')then
  1790. v.Color = clr2
  1791. elseif(v:IsA'Trail')then
  1792. v.Color = ColorSequence.new(clr2)
  1793. end
  1794. end
  1795. end
  1796. end
  1797.  
  1798. if(Mode=='The Big Black')then
  1799. local pos = Head.Position
  1800. local dist = (camera.CFrame.p-pos).magnitude
  1801. local DropDist = 1
  1802. local IneffectiveDist = 15
  1803. local modifier = dist < DropDist and 1 or dist < IneffectiveDist and (0 - 1) / (IneffectiveDist - DropDist) * (dist - DropDist) + 1 or 0
  1804. end
  1805.  
  1806. if(Mode=='Troubadour' and data.User==data.Local)then
  1807. Tween(camera,{FieldOfView=70-(music.PlaybackLoudness/20)},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1808. else
  1809. Tween(camera,{FieldOfView=70},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1810. end
  1811.  
  1812. if(State == 'Idle')then
  1813. if(Mode=='Troubadour' and NeutralAnims and not vaporwaveMode)then Change = 0.1+music.PlaybackLoudness/200 else Change = 1 end
  1814. if(Mode=='Achromatic')then
  1815. local Alpha = .1
  1816. if(NeutralAnims)then
  1817. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(5),0),Alpha)
  1818. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1819. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1820. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1821. end
  1822. if(legAnims)then
  1823. if(NeutralAnims)then
  1824. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1825. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(-5),0),Alpha)
  1826. else
  1827. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1828. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1829. end
  1830. end
  1831. elseif(Mode=='Iniquitous')then
  1832. local Alpha = .1
  1833. if(NeutralAnims)then
  1834. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  1835. if(M.RNG(1,45)==1)then
  1836. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1837. else
  1838. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  1839. end
  1840. LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  1841. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1842. end
  1843. if(legAnims)then
  1844. if(NeutralAnims)then
  1845. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  1846. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  1847. else
  1848. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  1849. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  1850. end
  1851. end
  1852. elseif(Mode=='Mythical')then
  1853. local Alpha = .1
  1854. if(NeutralAnims)then
  1855. GotEffect{
  1856. Lifetime=.5;
  1857. Mesh={Type=Enum.MeshType.Sphere};
  1858. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1859. Color=BrickColor.new'Alder'.Color;
  1860. Transparency={.5,1};
  1861. Material=Enum.Material.Neon;
  1862. Size=Vector3.new(.3,2,.3);
  1863. EndSize=Vector3.new(.1,1,.1);
  1864. }
  1865. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  1866. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1867. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,0+.05*M.S(Sine/32),-.5)*CF.A(M.R(15+1.5*M.C(Sine/51)),M.R(5+5*M.C(Sine/57)),M.R(85-5*M.C(Sine/46))),Alpha)
  1868. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1869. end
  1870. if(legAnims)then
  1871. if(NeutralAnims)then
  1872. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  1873. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1874. else
  1875. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1876. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1877. end
  1878. end
  1879. elseif(Mode=='Ruined')then
  1880. local Alpha = .1
  1881. if(NeutralAnims)then
  1882. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-5+1*M.S(Sine/64)),M.R(-25),0),Alpha)
  1883. if(M.RNG(1,25)==1)then
  1884. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1885. else
  1886. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1887. end
  1888. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1889. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.1,0+.05*M.S(Sine/32),0)*CF.A(M.R(175),M.R(5-2.5*M.C(Sine/32)),M.R(-25-1.5*M.C(Sine/32))),Alpha)
  1890. end
  1891. if(legAnims)then
  1892. if(NeutralAnims)then
  1893. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(-10),M.R(25),0),Alpha)
  1894. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  1895. else
  1896. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1897. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1898. end
  1899. end
  1900. --[[elseif(Mode=='Atramentous')then
  1901. local Alpha = .1
  1902. if(NeutralAnims)then
  1903. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  1904. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1905. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(-15+5*M.S(Sine/32))),Alpha)
  1906. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(15-5*M.S(Sine/32))),Alpha)
  1907. end
  1908. if(legAnims)then
  1909. if(NeutralAnims)then
  1910. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.5,-.2)*CF.A(0,0,M.R(-5)),Alpha)
  1911. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(5)),Alpha)
  1912. else
  1913. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1914. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1915. end
  1916. end]]
  1917. elseif(Mode=='Atramentous')then
  1918. local Alpha = .1
  1919. if(NeutralAnims)then
  1920. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-25+1*M.S(Sine/64)),0,0),Alpha)
  1921. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1922. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1923. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1924. end
  1925. if(legAnims)then
  1926. if(NeutralAnims)then
  1927. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(-3)),Alpha)
  1928. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(3)),Alpha)
  1929. else
  1930. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1931. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1932. end
  1933. end
  1934. elseif(Mode=='Subzero')then
  1935. local Alpha = .1
  1936. if(NeutralAnims)then
  1937. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(0,M.R(28),0),Alpha)
  1938. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(-28),0),Alpha)
  1939. LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,-.1+.05*M.S(Sine/32),-.8)*CF.A(M.R(13),M.R(-12),M.R(104-2*M.S(Sine/36))),Alpha)
  1940. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.6)*CF.A(M.R(-17),M.R(-20),M.R(-79+1*M.S(Sine/36))),Alpha)
  1941. end
  1942. if(legAnims)then
  1943. if(NeutralAnims)then
  1944. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-1)),Alpha)
  1945. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(4),M.R(-28),M.R(8)),Alpha)
  1946. else
  1947. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1948. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1949. end
  1950. end
  1951. elseif(Mode=='Troubadour')then
  1952. if(vaporwaveMode)then
  1953. local Alpha = .1
  1954. if(NeutralAnims)then
  1955. RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2-.1*M.S(Sine/36),0.6)*CF.A(M.R(74.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1956. LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1957. RS.C0 = RS.C0:lerp(CF.N(1,0.9,-0.1)*CF.A(M.R(13.7-5*M.C(Sine/42)),M.R(7.7),M.R(-136.2)),Alpha)
  1958. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-16.6-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1959. if(legAnims)then
  1960. LH.C0 = LH.C0:lerp(CF.N(-0.7,-1,0)*CF.A(M.R(37.2+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1961. RH.C0 = RH.C0:lerp(CF.N(0.8,-1.1,-0.1)*CF.A(M.R(5.9+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1962. end
  1963. elseif(legAnims)then
  1964. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1965. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1966. end
  1967. else
  1968. local Alpha = .3
  1969. if(NeutralAnims)then
  1970. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/20)+(music.PlaybackLoudness/5000),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(35),0),Alpha)
  1971. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(0+1*M.S(Sine/24)),M.R(-35),0),Alpha)
  1972. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15+10*M.C(Sine/20))),Alpha)
  1973. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(75-(music.PlaybackLoudness/7.5)),M.R(5),M.R(35)),Alpha)
  1974. end
  1975. if(legAnims)then
  1976. if(NeutralAnims)then
  1977. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0)*CF.A(0,M.R(25),0),Alpha)
  1978. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0),Alpha)
  1979. else
  1980. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1981. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1982. end
  1983. end
  1984. end
  1985. elseif(Mode=='Infectious')then
  1986. local Alpha = .1
  1987. if(NeutralAnims)then
  1988. GotEffect{
  1989. Lifetime=.2;
  1990. Mesh={Type=Enum.MeshType.Sphere};
  1991. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1992. Color=BrickColor.new'Dark indigo'.Color;
  1993. Transparency={0,1};
  1994. Material=Enum.Material.Neon;
  1995. Size=Vector3.new(.5,1,.5);
  1996. EndSize=Vector3.new(.1,3,.1);
  1997. }
  1998. GotEffect{
  1999. Lifetime=.2;
  2000. Mesh={Type=Enum.MeshType.Sphere};
  2001. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2002. Color=BrickColor.new'Dark indigo'.Color;
  2003. Transparency={0,1};
  2004. Material=Enum.Material.Neon;
  2005. Size=Vector3.new(.5,1,.5);
  2006. EndSize=Vector3.new(.1,3,.1);
  2007. }
  2008. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  2009. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  2010. RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.4)*CF.A(M.R(25),M.R(5-2.5*M.C(Sine/32)),M.R(-65+1.5*M.C(Sine/32))),Alpha)
  2011. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  2012. end
  2013. if(legAnims)then
  2014. if(NeutralAnims)then
  2015. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  2016. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  2017. else
  2018. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2019. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2020. end
  2021. end
  2022. elseif(Mode=='Love')then
  2023. local Alpha = .1
  2024. if(NeutralAnims)then
  2025. RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(0,0,M.R(0+5*M.C(Sine/16))),Alpha)
  2026. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2027. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,-.15,0)*CF.A(M.R(15),0,M.R(20)),Alpha)
  2028. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  2029. end
  2030. if(legAnims)then
  2031. if(NeutralAnims)then
  2032. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16)))*CF.A(M.R(-15),M.R(25),0),Alpha)
  2033. RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2034. else
  2035. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2036. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2037. end
  2038. end
  2039. elseif(Mode=='The Big Black')then
  2040. local Alpha = .1
  2041. if(NeutralAnims)then
  2042. GotEffect{
  2043. Lifetime=.5;
  2044. Mesh={Type=Enum.MeshType.Sphere};
  2045. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  2046. Color=BrickColor.new'Black'.Color;
  2047. Transparency={0,1};
  2048. Material=Enum.Material.Neon;
  2049. Size=Vector3.new(.5,1,.5);
  2050. EndSize=Vector3.new(.1,3,.1);
  2051. }
  2052. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/32),0.2)*CF.A(M.R(15.5),M.R(20.8),M.R(0)),Alpha)
  2053. LS.C0 = LS.C0:lerp(CF.N(-0.9,0.4,-0.7)*CF.A(M.R(121.8),M.R(14.6),M.R(84.8))*CF.A(M.R(0+3*M.S(Sine/32)),0,0),Alpha)
  2054. RS.C0 = RS.C0:lerp(CF.N(1.3,0.3,-0.1)*CF.A(M.R(40+5*M.C(Sine/44)),M.R(-11.6),M.R(65.5+2.5*M.C(Sine/36))),Alpha)
  2055. if(M.RNG(1,45)==1)then
  2056. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  2057. else
  2058. NK.C0 = NK.C0:lerp(CF.N(0,1.5,-0.2)*CF.A(M.R(-15.6),M.R(-20.1),M.R(-5.5))*CF.A(M.R(0+1.5*M.S(Sine/32)),0,0),Alpha)
  2059. end
  2060. if(legAnims)then
  2061. LH.C0 = LH.C0:lerp(CF.N(-0.6,-1-.05*M.C(Sine/32),0.1)*CF.A(M.R(-27.6),M.R(0),M.R(13.8)),Alpha)
  2062. RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1-.05*M.C(Sine/32),-0.1)*CF.A(M.R(-16.5),M.R(-20),M.R(-5.8)),Alpha)
  2063. end
  2064. elseif(legAnims)then
  2065. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2066. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2067. end
  2068. elseif(Mode=='Legendary')then
  2069. local Alpha = .1
  2070. if(NeutralAnims)then
  2071. RJ.C0 = RJ.C0:lerp(CF.N(0,4.8+.2*M.C(Sine/24),0)*CF.A(M.R(30+5*M.S(Sine/24)),M.R(16.7),M.R(-9.4)),Alpha)
  2072. LS.C0 = LS.C0:lerp(CF.N(-1.1,1,0.2)*CF.A(M.R(173.3+1*M.S(Sine/28)),M.R(19.9+2*M.S(Sine/28)),M.R(38.7)),Alpha)
  2073. RS.C0 = RS.C0:lerp(CF.N(0.7,0.3,-0.6)*CF.A(M.R(46.8+1*M.S(Sine/28)),M.R(6.4+2*M.S(Sine/28)),M.R(-79.6)),Alpha)
  2074. NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.5)*CF.A(M.R(-40-5*M.S(Sine/24)),M.R(-18.7),M.R(-3.7)),Alpha)
  2075. if(legAnims)then
  2076. LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(1.9+7.5*M.S(Sine/24)),M.R(19.2),M.R(-5.7)),Alpha)
  2077. RH.C0 = RH.C0:lerp(CF.N(0.4,-1,-0.8)*CF.A(M.R(-63.8+7.5*M.S(Sine/24)),M.R(-15),M.R(8.3)),Alpha)
  2078. end
  2079. elseif(legAnims)then
  2080. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2081. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2082. end
  2083. elseif(Mode=='Lust')then
  2084. local Alpha = .1
  2085. if(NeutralAnims)then
  2086. RJ.C0 = RJ.C0:lerp(CF.N(0,0.7+.1*M.C(Sine/36),0)*CF.A(M.R(0),M.R(0),M.R(-90-2.5*M.S(Sine/36))),Alpha)
  2087. LS.C0 = LS.C0:lerp(CF.N(-1.2,0.1,0.1)*CF.A(M.R(23),M.R(16.5),M.R(20.6)),Alpha)
  2088. RS.C0 = RS.C0:lerp(CF.N(0.8,1,-0.4)*CF.A(M.R(-162),M.R(-11.2),M.R(-22.6)),Alpha)
  2089. NK.C0 = NK.C0:lerp(CF.N(-0.2,1.4,0)*CF.A(M.R(0),M.R(0),M.R(48.9)),Alpha)
  2090. if(legAnims)then
  2091. LH.C0 = LH.C0:lerp(CF.N(-0.9,-1.1,-0.2)*CF.A(M.R(-19.3),M.R(6.5),M.R(54.3-7.5*M.S(Sine/36))),Alpha)
  2092. RH.C0 = RH.C0:lerp(CF.N(0.4,-0.9,0)*CF.A(M.R(0),M.R(0),M.R(25.9-7.5*M.S(Sine/36))),Alpha)
  2093. end
  2094. elseif(legAnims)then
  2095. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2096. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2097. end
  2098. end
  2099. elseif(State == 'Walk')then
  2100. --[[if(Mode=='Atramentous')then
  2101. local Alpha = .1
  2102. if(NeutralAnims)then
  2103. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-85+5*M.S(Sine/58)),M.R(0+5*M.C(Sine/42)),0),Alpha)
  2104. LS.C0 = LS.C0:lerp(CFrame.new(-1.50198829, 0.580981374, 0.000380858371, 0.963434994, 0.267942399, 1.75953949e-06, -0.267942399, 0.963434994, 5.1856041e-06, -3.05473804e-07, -5.48362732e-06, 1)*CF.A(0,0,M.R(0+5*M.S(Sine/32))),Alpha)
  2105. RS.C0 = RS.C0:lerp(CFrame.new(1.54895508, 0.519735038, 0.000380946265, 0.98034811, -0.197275475, -1.24170782e-07, 0.19727549, 0.980348051, 9.53674316e-07, -5.96046448e-08, -9.23871994e-07, 1)*CF.A(0,0,M.R(0-5*M.S(Sine/32))),Alpha)
  2106. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(65-5*M.S(Sine/58)),0,0),Alpha)
  2107. end
  2108. if(legAnims)then
  2109. LH.C0 = LH.C0:lerp(CFrame.new(-0.49666214, -0.990924835, 0.00763010979, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  2110. RH.C0 = RH.C0:lerp(CFrame.new(0.498336792, -0.303280592, -0.883536756, 1, 0, 0, 0, 0.886996508, 0.461776346, 0, -0.461776316, 0.886996448),Alpha)
  2111. end
  2112. else]]
  2113.  
  2114. local wsVal = 4
  2115. local Alpha = .2
  2116. if(Mode=='Subzero')then Change=.3 elseif(Mode=='The Big Black' or Mode=='Legendary')then Change=1 else Change=.5 end
  2117. if(NeutralAnims)then
  2118. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.05+Change/4*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*forwardvelocity,M.R(0+5*M.C(Sine/wsVal)),M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*sidevelocity+M.R(0-1*M.C(Sine/wsVal))),Alpha)
  2119. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2120. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(0+55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2121. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(0-55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  2122. end
  2123. if(legAnims)then
  2124. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-movement/15*M.C(Sine/wsVal)/2,(-.1+movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2125. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+movement/15*M.C(Sine/wsVal)/2,(-.1-movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  2126. local footstepIds = {141491460,141491460}
  2127. if(lhit and lhit.CanCollide and footstepSounds[lhit.Material])then
  2128. if(lhit.Material==Enum.Material.Sand and lhit.Color.r*255>=160 and lhit.Color.g*255>=160 and lhit.Color.b*255>=160)then
  2129. footstepIds[1] = footstepSounds[Enum.Material.Snow]
  2130. else
  2131. footstepIds[1] = footstepSounds[lhit.Material]
  2132. end
  2133. end
  2134.  
  2135. if(rhit and rhit.CanCollide and footstepSounds[rhit.Material])then
  2136. if(rhit.Material==Enum.Material.Sand and rhit.Color.r*255>=160 and rhit.Color.g*255>=160 and rhit.Color.b*255>=160)then
  2137. footstepIds[2] = footstepSounds[Enum.Material.Snow]
  2138. else
  2139. footstepIds[2] = footstepSounds[rhit.Material]
  2140. end
  2141. end
  2142.  
  2143.  
  2144. if(M.C(Sine/wsVal)/2>=.2 and footsound==0 and lhit)then
  2145. local step = Part(Effects,lhit.Color,lhit.Material,V3.N(1,.1,1),CF.N(lpos),true,false)
  2146. step.Transparency=(footstepIds[1]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2147. local snd = Soond(step,footstepIds[1],M.RNG(80,100)/100,3,false,true,true)
  2148. footsound=1
  2149. S.Debris:AddItem(step,snd.TimeLength+2)
  2150. elseif(M.C(Sine/wsVal)/2<=-.2 and footsound==1 and rhit)then
  2151. local step = Part(Effects,rhit.Color,rhit.Material,V3.N(1,.1,1),CF.N(rpos),true,false)
  2152. step.Transparency=(footstepIds[2]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  2153. local snd = Soond(step,footstepIds[2],M.RNG(80,100)/100,3,false,true,true)
  2154. footsound=0
  2155. S.Debris:AddItem(step,snd.TimeLength+2)
  2156. end
  2157. end
  2158. --end
  2159. elseif(State == 'Jump')then
  2160. local Alpha = .1
  2161. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2162. if(NeutralAnims)then
  2163. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2164. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2165. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2166. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2167. end
  2168. if(legAnims)then
  2169. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2170. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2171. end
  2172. elseif(State == 'Fall')then
  2173. local Alpha = .1
  2174. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2175. if(NeutralAnims)then
  2176. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2177. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2178. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2179. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2180. end
  2181. if(legAnims)then
  2182. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2183. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2184. end
  2185. elseif(State == 'Paralyzed')then
  2186. local Alpha = .1
  2187. if(NeutralAnims)then
  2188. LS.C0 = LS.C0:lerp(LSC0,Alpha)
  2189. RS.C0 = RS.C0:lerp(RSC0,Alpha)
  2190. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2191. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2192. end
  2193. if(legAnims)then
  2194. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2195. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2196. end
  2197. elseif(State == 'Sit')then
  2198.  
  2199. end
  2200. if(data.User==data.Local)then
  2201. local syncStuff={
  2202. NeutralAnims;
  2203. legAnims;
  2204. {NK.C0,RJ.C0,RH.C0,RS.C0,LH.C0,LS.C0};
  2205. {NK.C1,RJ.C1,RH.C1,RS.C1,LH.C1,LS.C1};
  2206. Sine;
  2207. movement;
  2208. walking;
  2209. Change;
  2210. --// OPTIONAL SYNC \\--
  2211. MusicMode;
  2212. (music and music.TimePosition or 0);
  2213. (music and music.Pitch or 1);
  2214. WingSine;
  2215. getMode('Troubadour');
  2216. Mode;
  2217. hue;
  2218. }
  2219. end
  2220. end
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