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- Halo Online: Tactical & Support Packages Complete List
- Kills Alone
- tags.dat - starting at offset 1164058
- ACTIVE CAMO
- Refracts light around user to make them partially invisible for a limited period of time.
- POWER DRAIN
- Deploys EMP that disables energy shields and vehicles within its area of effect.
- RADAR JAMMER
- Scrambles enemy motion sensors by introducing false targets.
- FLARE
- Blinds enemies by overloading optics with a multi-spectral pulse.
- TRIP MINE
- Proximity mine commonly used to secure routes.
- FORCED RELOAD
- Instant reload at the cost of losing remaining rounds in magazine.
- TANK MODE
- Heightened resistance to incoming damage, at the expense of user's visual focus.
- BOMBING RUN
- Multiple grenades are thrown in a single volley.
- LIGHTNING STRIKE
- Adjustments to specific motor-governors to increase the speed of melee attacks.
- SCRAMBLER
- Activation inhibits the use of consumable battle enhancements by other operators.
- WEAPON JAMMER
- Releases signal that interferes with weapon control systems, preventing them from bring used.
- VEHICLE CAMO
- Activates refractive camouflage system, making the user's vehicle temporarily invisible.
- BUBBLE SHIELD
- Generates a spherical shield that is impervious to most weapon fire, though allows individuals to pass through.
- REGENERATION FIELD
- Accelerates shield regeneration within specific area of effect.
- AUTOSENTRY
- Automatic sentry turret which fires from a fixed position.
- DEPLOYABLE COVER
- Activates a small energy shield emplacement that blocks incoming weapon fire, but allows return fire.
- CONCUSSIVE BLAST
- Generates a local shockwave that forces enemies away.
- SHOCKWAVE
- Creates a shockwave that destroys projectiles, grenades and equipment.
- HOLOGRAPHIC DECOY
- Produces a holographic decoy to deceive enemies during combat.
- REFLECTIVE SHIELD
- Generates a shielding effect that counters melee attacks by redirecting the damage back at the enemy.
- ROAD BLOCK
- Creates a shield around the player that damages vehicles, but immobilizes player for a couple of seconds.
- ENERGY RESERVES
- Enhanced energy reserves allowing more frequent sprinting.
- AMMO PACK
- Player deploys a pack that refills ammunition.
- GRENADE PACK
- Allows for more grenades to be carried by way of additional attachment points.
- REVENGE SHIELD
- Max shields are increased when user dies without scoring.
- SIMULATION HACK
- User can respawn faster by exploiting a bug in the War Games simulation.
- THUS I REFUTE THEE
- Activates a Plasma Grenade upon death as a final act of revenge.
- VEHICLE SHIELD
- Increase shield and energy regeneration for user and passengers when inside of any vehicle.
- AWARENESS
- Smart-link upgrade that retains motion sensor display while zoomed in with a weapon.
- TACTICAL EFFICIENCY
- All of the user's tactical packages recharge faster.
- NEMESIS
- Enable Nemesis/Avenger mechanics.
- SPRINT RECOVERY
- User can shoot quickly aim after completing a sprint.
- EJECTOR SEAT
- User is automatically ejected from a vehicle before its destruction.
- V.I.S.R.
- Utilizing advanced Forerunner technology, the user can see through walls and other hard surfaces.
- GRENADE INDICATOR
- Passive sensors warn user of incoming grenades.
- VEHICLE GYOSCOPE
- Counterbalance system automatically restore vehicle to its proper orientation if overturned.
- STAMINA BOOST
- Increased stamina allows for longer sprints.
- REFLEX BOOSTER
- Increased aim recovery after sprint and faster reload speed.
- BATTERY CHARGER
- Spawn with an additional energy cell.
- ADVANCED MOTION TRACKER
- Increased radar range and sensitivity.
- BACKUP POWER CELL
- Adds an additional energy cell.
- ADVANCED POWERPLANT
- Increased energy regeneration rate.
- ADVANCED SENSORS
- Radar is displayed while zoomed-in and HUD displays nearby grenades.
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