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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- --Made by Hirari_Tear, credits to expro for the GUI--
- local Handle = Instance.new('Part')
- local Mesh = Instance.new('SpecialMesh')
- local Death = Instance.new('Tool')
- Death.Name = "Death Note"
- Handle.Name = "Handle"
- Death.Parent = game.Players.LocalPlayer.Backpack
- Death.GripForward = Vector3.new(0.331, -0.766, 0.551)
- Death.GripPos = Vector3.new(-0.8, 0, -0.8)
- Death.GripRight = Vector3.new(-0.943, -0.297, 0.152)
- Death.GripUp = Vector3.new(-0.048, 0.57, 0.82)
- Death.ToolTip = "Kill your rival"
- Handle.Parent = Death
- Mesh.Parent = Handle
- Mesh.MeshId = "http://www.roblox.com/asset/?id=1136139"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=18276952"
- Mesh.Scale = Vector3.new(0.55, 0.174, 0.6)
- Handle.Rotation = Vector3.new(0,-90,0)
- Death.Equipped:connect(function(mouse)
- local Bounce = Enum.EasingStyle.Bounce
- local Quad = Enum.EasingStyle.Quad
- local Normal = Enum.EasingStyle.Linear
- local ScreenGui = Instance.new("ScreenGui", game.Players["LocalPlayer"].PlayerGui)
- ScreenGui.Name = "Death Note"
- local open = Instance.new("ImageButton", ScreenGui)
- open.Position = UDim2.new(1, -110, 1, 500)
- open.Size = UDim2.new(0, 100,0, 150)
- open.Image = "rbxassetid://18536731"
- open:TweenPosition(UDim2.new(1, -110, 1, -150), "In", Bounce, 0.8, true)
- local Note = Instance.new("Frame", ScreenGui)
- Note.Active = true
- Note.Position = UDim2.new(1, -321, 1, 500)
- Note.Size = UDim2.new(0, 320,0, 250)
- Note.Visible = false
- Note.Draggable = true
- open.MouseButton1Down:connect(function()
- open:TweenPosition(UDim2.new(open.Position.X.Scale,open.Position.X.Offset, 1, 500), "Out", Normal, 0.8, true)
- wait(0.30)
- open.Visible = false
- Note.Visible = true
- Note.Position = UDim2.new(1, -321, 1, 500)
- Note:TweenPosition(UDim2.new(1, -321, 1, -251), "In", Normal, 0.5, true)
- end)
- local bg = Instance.new("Frame", Note)
- bg.BackgroundColor3 = Color3.fromRGB(31, 31, 31)
- bg.Size = UDim2.new(0, 160,0, 250)
- bg.ZIndex = 2
- -- Background
- local close = Instance.new("TextButton", bg)
- close.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- close.BackgroundTransparency = 1
- close.Position = UDim2.new(0, 8,0, 10)
- close.Size = UDim2.new(0, 10,0, 10)
- close.ZIndex = 4
- close.Font = "Cartoon"
- close.Text = "X"
- close.TextColor3 = Color3.fromRGB(255, 255, 255)
- close.TextSize = "17"
- close.MouseButton1Down:connect(function()
- Note:TweenPosition(UDim2.new(Note.Position.X.Scale,Note.Position.X.Offset,1, 500), "Out", Normal, 0.5, true)
- wait(0.30)
- Note.Visible = false
- open.Visible = true
- open:TweenPosition(UDim2.new(1, -110, 1, -150), "In", Normal, 0.8, true)
- end)
- local image1 = Instance.new("ImageLabel", bg)
- image1.BackgroundTransparency = 1
- image1.Size = UDim2.new(1, 0,1, 0)
- image1.ZIndex = 3
- image1.Image = "rbxassetid://18528551"
- local title = Instance.new("TextLabel", bg)
- title.BackgroundTransparency = 1
- title.Position = UDim2.new(0, 0,0, 30)
- title.Size = UDim2.new(1, 0,0, 30)
- title.ZIndex = 4
- title.Font = "Bodoni"
- title.Text = "DEATH NOTE"
- title.TextColor3 = Color3.fromRGB(255, 255, 255)
- title.TextSize = "18"
- local body = Instance.new("TextLabel", bg)
- body.BackgroundTransparency = 1
- body.Position = UDim2.new(0, 15,0, 65)
- body.Size = UDim2.new(0, 134,0, 40)
- body.ZIndex = 4
- body.Font = "Garamond"
- body.Text = "Type in somebody's name to kill them."
- body.TextColor3 = Color3.fromRGB(255, 255, 255)
- body.TextSize = "19"
- body.TextWrapped = true
- body.TextXAlignment = "Left"
- body.TextYAlignment = "Top"
- local line = Instance.new("TextLabel", body)
- line.BackgroundTransparency = 1
- line.Position = UDim2.new(0, 0,0, 50)
- line.Size = UDim2.new(0, 130,0, 40)
- line.ZIndex = 4
- line.Font = "Garamond"
- line.Text = "________________"
- line.TextColor3 = Color3.fromRGB(255, 255, 255)
- line.TextSize = "19"
- line.TextWrapped = true
- line.TextXAlignment = "Left"
- line.TextYAlignment = "Top"
- local text = Instance.new("TextLabel", body)
- text.BackgroundTransparency = 1
- text.Position = UDim2.new(0, 0,0, 100)
- text.Size = UDim2.new(0, 134,0, 40)
- text.ZIndex = 4
- text.Font = "Garamond"
- text.Text = "This was made by RcDZ."
- text.TextColor3 = Color3.fromRGB(255, 255, 255)
- text.TextSize = "19"
- text.TextWrapped = true
- text.TextXAlignment = "Left"
- text.TextYAlignment = "Top"
- -- Page
- local page = Instance.new("Frame", Note)
- page.BackgroundColor3 = Color3.fromRGB(236, 236, 236)
- page.Position = UDim2.new(0, 160,0, 0)
- page.Size = UDim2.new(0, 160,0, 250)
- page.ZIndex = 2
- local list = Instance.new("TextBox", page)
- list.BackgroundTransparency = 1
- list.Position = UDim2.new(0, 25,0, 20)
- list.Size = UDim2.new(0.8, 5,0, 230)
- list.ZIndex = 4
- list.Font = "Antique"
- list.Text = ""
- list.TextColor3 = Color3.fromRGB(0, 0, 0)
- list.TextSize = "23"
- list.TextWrapped = true
- list.TextXAlignment = "Left"
- list.TextYAlignment = "Top"
- local image2 = Instance.new("ImageLabel", page)
- image2.BackgroundTransparency = 1
- image2.Size = UDim2.new(1, 0,1, 0)
- image2.ZIndex = 3
- image2.Image = "rbxassetid://170279713"
- image2.Transparency = 0.2
- while true do
- repeat wait() until game.Workspace:FindFirstChild(list.Text)
- if game.Workspace[list.Text]:FindFirstChild("Humanoid") then
- game.Workspace[list.Text].Humanoid.PlatformStand = true
- game.Workspace[list.Text].Humanoid.Health = 0
- elseif game.Workspace[list.Text]:FindFirstChild("Zombie") then
- game.Workspace[list.Text].Zombie.PlatformStand = true
- game.Workspace[list.Text].Zombie.Health = 0
- end
- end
- end)
- Death.Unequipped:connect(function(mouse)
- game.Players.LocalPlayer.PlayerGui["Death Note"]:remove()
- end)
- --12333
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