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jmgraven

Untitled

Apr 12th, 2019
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  1.  
  2.  
  3. wait(0.5)
  4.  
  5. warn([[SG AWAKEN Loaded.
  6. The super switcher.
  7. Velnorum is one of the first wielders.
  8.  
  9. Created, Reworked by NoobyGames12 and converted by Helkern
  10. ]])
  11.  
  12.  
  13. ------------- ORIGINAL WIELDER OC: Velnorum
  14. print([[Icons:
  15. ! = New
  16. ? = Spoilers
  17. * = Exclusivity
  18. C = Changes
  19.  
  20. ]])
  21. warn([[V 4.1 Update Log:
  22. !C? - Mostly about 7-9 main modes added.
  23. ! - Non-canon [N] modes are added from few modes:
  24. > Mayhem: NANO
  25. > Purity: BRIGHTNESS
  26. > Chaos: CRAZED
  27. > Divinity: FALLEN
  28. > Destiny: OMEGA
  29. ! - Added back CALAMITY and INFESTATION.
  30. C - Two main click attacks changed.
  31. !C - Moves are added back, with severe change and difference.
  32. C - Some modes got renamed because fat filter
  33. C - Toned down the effects to be compatible with fe without strong lag.]])
  34. --- its obs smooth af do not touch
  35. ---- Sources and functions might be taken from others
  36. if game.PlaceId == 843468296 then
  37. error("This script has been banned. You cannot use it here. Please use Place 2.")
  38. end
  39. plr = game:GetService('LocalPlayers').LocalPlayer
  40. char = plr.Character
  41. hum = char.Humanoid
  42. local Mouse = Player:GetMouse()
  43. local cam = game.Workspace.CurrentCamera
  44. Camera = cam
  45. local CamInterrupt = false
  46. local TwoD = false
  47. local TargetInfo = {nil, nil}
  48. cam.CameraType = "Custom"
  49. t = char.Torso
  50. h = char.Head
  51. ra = char["Right Arm"]
  52. la = char["Left Arm"]
  53. rl = char["Right Leg"]
  54. ll = char["Left Leg"]
  55. tors = char.Torso
  56. lleg = char["Left Leg"]
  57. root = char.HumanoidRootPart
  58. hed = char.Head
  59. rleg = char["Right Leg"]
  60. rarm = char["Right Arm"]
  61. larm = char["Left Arm"]
  62. radian = math.rad
  63. random = math.random
  64. Vec3 = Vector3.new
  65. Inst = Instance.new
  66. cFrame = CFrame.new
  67. Euler = CFrame.fromEulerAnglesXYZ
  68. vt = Vector3.new
  69. bc = BrickColor.new
  70. br = BrickColor.random
  71. it = Instance.new
  72. cf = CFrame.new
  73.  
  74. local Booleans = {
  75. CamFollow = true,
  76. GyroUse = true
  77. }
  78.  
  79. function lerp(object, newCFrame, alpha)
  80. return object:lerp(newCFrame, alpha)
  81. end
  82.  
  83. local Directer = Inst("BodyGyro", root)
  84. Directer.MaxTorque = Vec3(0, 0, 0)
  85. Directer.P = 600000
  86. local CPart = Inst("Part")
  87. CPart.Anchored = true
  88. CPart.CanCollide = false
  89. CPart.Locked = true
  90. CPart.Transparency = 1
  91.  
  92. local rainbowmode = false
  93. local chaosmode = false
  94.  
  95. local kan = Instance.new("Sound",char)
  96. kan.Volume = 1.25
  97. kan.TimePosition = 0
  98. kan.PlaybackSpeed = 1
  99. kan.Pitch = 1
  100. kan.SoundId = "rbxassetid://614032233"
  101. kan.Name = "wrecked"
  102. kan.Looped = true
  103. kan:Play()
  104.  
  105. local currentThemePlaying = kan.SoundId
  106. local currentPitch = kan.Pitch
  107. local currentVol = kan.Volume
  108. function newTheme(ID,timepos,pitch,vol)
  109. local kanz = kan
  110. --kanz:Stop()
  111. kanz.Volume = vol
  112. --kanz.TimePosition = timepos
  113. kanz.PlaybackSpeed = pitch
  114. kanz.Pitch = pitch
  115. kanz.SoundId = ID
  116. kanz.Name = "wrecked"
  117. kanz.Looped = true
  118. currentThemePlaying = kanz.SoundId
  119. currentVol = kanz.Volume
  120. currentPitch = kanz.Pitch
  121. --kanz:Play()
  122. --coroutine.resume(coroutine.create(function()
  123. --wait(0.05)
  124. --end))
  125. end
  126.  
  127.  
  128. function newThemeCust(ID,timepos,pitch,vol)
  129. local kanz = kan
  130. kanz:Stop()
  131. kanz.Volume = vol
  132. kanz.TimePosition = timepos
  133. kanz.PlaybackSpeed = pitch
  134. kanz.Pitch = pitch
  135. kanz.SoundId = ID
  136. kanz.Name = "wrecked"
  137. kanz.Looped = true
  138. currentThemePlaying = kanz.SoundId
  139. currentVol = kanz.Volume
  140. currentPitch = kanz.Pitch
  141. kanz:Play()
  142. coroutine.resume(coroutine.create(function()
  143. wait(0.05)
  144. end))
  145. end
  146.  
  147. local mutedtog = false
  148.  
  149. function CameraEnshaking(Length,Intensity)
  150. coroutine.resume(coroutine.create(function()
  151. local intensity = 1*Intensity
  152. local rotM = 0.01*Intensity
  153. for i = 0, Length, 0.1 do
  154. swait()
  155. intensity = intensity - 0.05*Intensity/Length
  156. rotM = rotM - 0.0005*Intensity/Length
  157. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  158. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  159. end
  160. Humanoid.CameraOffset = Vec3(0, 0, 0)
  161. end))
  162. end
  163. CamShake=function(Part,Distan,Power,Times)
  164. local de=Part.Position
  165. for i,v in pairs(workspace:children()) do
  166. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  167. for _,c in pairs(v:children()) do
  168. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  169. local Noob=v.Humanoid
  170. if Noob~=nil then
  171. coroutine.resume(coroutine.create(function()
  172. FV = Instance.new("BoolValue", Noob)
  173. FV.Name = "CameraShake"
  174. for ShakeNum=1,Times do
  175. swait()
  176. local ef=Power
  177. if ef>=1 then
  178. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  179. else
  180. ef=Power*10
  181. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  182. end
  183. end
  184. Humanoid.CameraOffset = Vector3.new(0,0,0)
  185. FV:Destroy()
  186. end))
  187. CameraShake(Times, Power, Noob)
  188. end
  189. end
  190. end
  191. end
  192. end
  193. end
  194.  
  195. local toggleTag = true
  196. local bilguit = Instance.new("BillboardGui", hed)
  197. bilguit.Adornee = nil
  198. bilguit.Name = "ModeName"
  199. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  200. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  201. local modet = Instance.new("TextLabel", bilguit)
  202. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  203. modet.FontSize = "Size8"
  204. modet.TextScaled = true
  205. modet.TextTransparency = 0
  206. modet.BackgroundTransparency = 1
  207. modet.TextTransparency = 0
  208. modet.TextStrokeTransparency = 0
  209. modet.Font = "Antique"
  210. modet.TextStrokeColor3 = Color3.new(1,0,0)
  211. modet.TextColor3 = Color3.new(0.25,0,0)
  212. modet.Text = "ALONE"
  213.  
  214.  
  215. function chatfunc(text,color,typet,font,timeex)
  216. local chat = coroutine.wrap(function()
  217. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  218. Character:FindFirstChild("TalkingBillBoard"):destroy()
  219. end
  220. local naeeym2 = Instance.new("BillboardGui",Character)
  221. naeeym2.Size = UDim2.new(0,100,0,40)
  222. naeeym2.StudsOffset = Vector3.new(0,3,0)
  223. naeeym2.Adornee = Character.Head
  224. naeeym2.Name = "TalkingBillBoard"
  225. local tecks2 = Instance.new("TextLabel",naeeym2)
  226. tecks2.BackgroundTransparency = 1
  227. tecks2.BorderSizePixel = 0
  228. tecks2.Text = "ALONE"
  229. tecks2.Font = font
  230. tecks2.TextSize = 30
  231. tecks2.TextStrokeTransparency = 0
  232. tecks2.TextColor3 = color
  233. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  234. tecks2.Size = UDim2.new(1,0,0.5,0)
  235. local tecks3 = Instance.new("TextLabel",naeeym2)
  236. tecks3.BackgroundTransparency = 1
  237. tecks3.BorderSizePixel = 0
  238. tecks3.Text = ""
  239. tecks3.Font = font
  240. tecks3.TextSize = 30
  241. tecks3.TextStrokeTransparency = 0
  242. if typet == "Inverted" then
  243. tecks3.TextColor3 = Color3.new(0,0,0)
  244. tecks3.TextStrokeColor3 = color
  245. elseif typet == "Normal" then
  246. tecks3.TextColor3 = color
  247. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  248. end
  249. tecks3.Size = UDim2.new(1,0,0.5,0)
  250. coroutine.resume(coroutine.create(function()
  251. while true do
  252. swait(1)
  253. if chaosmode == true then
  254. tecks2.TextColor3 = BrickColor.random().Color
  255. tecks3.TextStrokeColor3 = BrickColor.random().Color
  256. end
  257. end
  258. end))
  259. modet.TextTransparency = modet.TextTransparency + 1
  260. modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
  261. for i = 0, 74*timeex do
  262. swait()
  263. modet.TextTransparency = 1
  264. modet.TextStrokeTransparency = 1
  265. tecks2.Text = text
  266. tecks3.Text = text
  267. end
  268. local randomrot = math.random(1,2)
  269. if randomrot == 1 then
  270. for i = 1, 50 do
  271. swait()
  272. tecks2.Text = text
  273. tecks3.Text = text
  274. modet.TextTransparency = modet.TextTransparency - .02
  275. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  276. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  277. tecks2.TextTransparency = tecks2.TextTransparency + .04
  278. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  279. tecks3.TextTransparency = tecks2.TextTransparency + .04
  280. end
  281. elseif randomrot == 2 then
  282. for i = 1, 50 do
  283. swait()
  284. tecks2.Text = text
  285. tecks3.Text = text
  286. modet.TextTransparency = modet.TextTransparency - .02
  287. modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
  288. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  289. tecks2.TextTransparency = tecks2.TextTransparency + .04
  290. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  291. tecks3.TextTransparency = tecks2.TextTransparency + .04
  292. end
  293. end
  294. modet.TextTransparency = 0
  295. modet.TextStrokeTransparency = 0
  296. if toggleTag == false then
  297. modet.TextTransparency = 1
  298. modet.TextStrokeTransparency = 1
  299. end
  300. naeeym2:Destroy()
  301. end)
  302. chat()
  303. end
  304.  
  305. function bosschatfunc(text,color,watval)
  306. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  307. coroutine.resume(coroutine.create(function()
  308. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  309. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  310. end
  311. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  312. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  313. scrg.Name = "Dialog"
  314. local txtlb = Instance.new("TextLabel",scrg)
  315. txtlb.Text = ""
  316. txtlb.Font = "Bodoni"
  317. txtlb.TextColor3 = Color3.new(0,0,0)
  318. txtlb.TextStrokeTransparency = 0
  319. txtlb.BackgroundTransparency = 0.75
  320. txtlb.BackgroundColor3 = Color3.new(0,0,0)
  321. txtlb.TextStrokeColor3 = color
  322. txtlb.TextScaled = true
  323. txtlb.Size = UDim2.new(1,0,0.25,0)
  324. txtlb.TextXAlignment = "Left"
  325. txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
  326. local txtlb2 = Instance.new("TextLabel",scrg)
  327. txtlb2.Text = "?:"
  328. txtlb2.Font = "Arcade"
  329. txtlb2.TextColor3 = Color3.new(0,0,0)
  330. txtlb2.TextStrokeTransparency = 0
  331. txtlb2.BackgroundTransparency = 1
  332. txtlb2.TextStrokeColor3 = color
  333. txtlb2.TextSize = 40
  334. txtlb2.Size = UDim2.new(1,0,0.25,0)
  335. txtlb2.TextXAlignment = "Left"
  336. txtlb2.Position = UDim2.new(0,0,1,0)
  337. local fvalen = 0.55
  338. local fval = -0.49
  339. coroutine.resume(coroutine.create(function()
  340. while true do
  341. swait()
  342. if chaosmode == true then
  343. txtlb.Rotation = math.random(-1,1)
  344. txtlb2.Rotation = math.random(-1,1)
  345. txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  346. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  347. txtlb.TextStrokeColor3 = BrickColor.random().Color
  348. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  349. end
  350. end
  351. end))
  352. coroutine.resume(coroutine.create(function()
  353. while true do
  354. swait()
  355. if scrg.Parent ~= nil then
  356. fvalen = fvalen - 0.0001
  357. elseif scrg.Parent == nil then
  358. break
  359. end
  360. end
  361. end))
  362. local flol = 1.75
  363. local flil = 1.6
  364. coroutine.resume(coroutine.create(function()
  365. for i = 0, 9 do
  366. swait()
  367. fval = fval + 0.05
  368. flol = flol - 0.1
  369. flil = flil - 0.1
  370. txtlb.Text = ""
  371. txtlb.Position = UDim2.new(0,0,flol,0)
  372. txtlb2.Position = UDim2.new(0,0,flil,0)
  373. end
  374. txtlb.Text = text
  375. wait(watval)
  376. local valinc = 0
  377. for i = 0, 99 do
  378. swait()
  379. valinc = valinc + 0.0001
  380. flol = flol + valinc
  381. flil = flil + valinc
  382. txtlb.Rotation = txtlb.Rotation + valinc*20
  383. txtlb2.Rotation = txtlb2.Rotation - valinc*50
  384. txtlb.Position = UDim2.new(0,0,flol,0)
  385. txtlb2.Position = UDim2.new(0,0,flil,0)
  386. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  387. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  388. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  389. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  390. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  391. end
  392. scrg:Destroy()
  393. end))
  394. end))
  395. end
  396. end
  397.  
  398.  
  399. local Create = LoadLibrary("RbxUtility").Create
  400.  
  401. CFuncs = {
  402. ["Part"] = {
  403. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  404. local Part = Create("Part"){
  405. Parent = Parent,
  406. Reflectance = Reflectance,
  407. Transparency = Transparency,
  408. CanCollide = false,
  409. Locked = true,
  410. BrickColor = BrickColor.new(tostring(BColor)),
  411. Name = Name,
  412. Size = Size,
  413. Material = Material,
  414. }
  415. RemoveOutlines(Part)
  416. return Part
  417. end;
  418. };
  419.  
  420. ["Mesh"] = {
  421. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  422. local Msh = Create(Mesh){
  423. Parent = Part,
  424. Offset = OffSet,
  425. Scale = Scale,
  426. }
  427. if Mesh == "SpecialMesh" then
  428. Msh.MeshType = MeshType
  429. Msh.MeshId = MeshId
  430. end
  431. return Msh
  432. end;
  433. };
  434.  
  435. ["Mesh"] = {
  436. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  437. local Msh = Create(Mesh){
  438. Parent = Part,
  439. Offset = OffSet,
  440. Scale = Scale,
  441. }
  442. if Mesh == "SpecialMesh" then
  443. Msh.MeshType = MeshType
  444. Msh.MeshId = MeshId
  445. end
  446. return Msh
  447. end;
  448. };
  449.  
  450. ["Weld"] = {
  451. Create = function(Parent, Part0, Part1, C0, C1)
  452. local Weld = Create("Weld"){
  453. Parent = Parent,
  454. Part0 = Part0,
  455. Part1 = Part1,
  456. C0 = C0,
  457. C1 = C1,
  458. }
  459. return Weld
  460. end;
  461. };
  462.  
  463. ["Sound"] = {
  464. Create = function(id, par, vol, pit)
  465. coroutine.resume(coroutine.create(function()
  466. local S = Create("Sound"){
  467. Volume = vol,
  468. Name = "EffectSoundo",
  469. Pitch = pit or 1,
  470. SoundId = id,
  471. Parent = par or workspace,
  472. }
  473. wait()
  474. S:play()
  475. game:GetService("Debris"):AddItem(S, 10)
  476. end))
  477. end;
  478. };
  479.  
  480. ["TimeSound"] = {
  481. Create = function(id, par, vol, pit, timepos)
  482. coroutine.resume(coroutine.create(function()
  483. local S = Create("Sound"){
  484. Volume = vol,
  485. Name = "EffectSoundo",
  486. Pitch = pit or 1,
  487. SoundId = id,
  488. TimePosition = timepos,
  489. Parent = par or workspace,
  490. }
  491. wait()
  492. S:play()
  493. game:GetService("Debris"):AddItem(S, 10)
  494. end))
  495. end;
  496. };
  497. ["EchoSound"] = {
  498. Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
  499. coroutine.resume(coroutine.create(function()
  500. local Sas = Create("Sound"){
  501. Volume = vol,
  502. Name = "EffectSoundo",
  503. Pitch = pit or 1,
  504. SoundId = id,
  505. TimePosition = timepos,
  506. Parent = par or workspace,
  507. }
  508. local E = Create("EchoSoundEffect"){
  509. Delay = echodelay,
  510. Name = "Echo",
  511. Feedback = fedb,
  512. DryLevel = dryl,
  513. Parent = Sas,
  514. }
  515. wait()
  516. Sas:play()
  517. game:GetService("Debris"):AddItem(Sas, delays)
  518. end))
  519. end;
  520. };
  521.  
  522. ["LongSound"] = {
  523. Create = function(id, par, vol, pit)
  524. coroutine.resume(coroutine.create(function()
  525. local S = Create("Sound"){
  526. Volume = vol,
  527. Pitch = pit or 1,
  528. SoundId = id,
  529. Parent = par or workspace,
  530. }
  531. wait()
  532. S:play()
  533. game:GetService("Debris"):AddItem(S, 60)
  534. end))
  535. end;
  536. };
  537.  
  538. ["ParticleEmitter"] = {
  539. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  540. local fp = Create("ParticleEmitter"){
  541. Parent = Parent,
  542. Color = ColorSequence.new(Color1, Color2),
  543. LightEmission = LightEmission,
  544. Size = Size,
  545. Texture = Texture,
  546. Transparency = Transparency,
  547. ZOffset = ZOffset,
  548. Acceleration = Accel,
  549. Drag = Drag,
  550. LockedToPart = LockedToPart,
  551. VelocityInheritance = VelocityInheritance,
  552. EmissionDirection = EmissionDirection,
  553. Enabled = Enabled,
  554. Lifetime = LifeTime,
  555. Rate = Rate,
  556. Rotation = Rotation,
  557. RotSpeed = RotSpeed,
  558. Speed = Speed,
  559. VelocitySpread = VelocitySpread,
  560. }
  561. return fp
  562. end;
  563. };
  564.  
  565. CreateTemplate = {
  566.  
  567. };
  568. }
  569.  
  570.  
  571.  
  572. New = function(Object, Parent, Name, Data)
  573. local Object = Instance.new(Object)
  574. for Index, Value in pairs(Data or {}) do
  575. Object[Index] = Value
  576. end
  577. Object.Parent = Parent
  578. Object.Name = Name
  579. return Object
  580. end
  581. local halocolor = BrickColor.new("Pastel light blue")
  582. local halocolor2 = BrickColor.new("Cool yellow")
  583. local starcolor = BrickColor.new("Bright yellow")
  584. local lunacolor = BrickColor.new("Navy blue")
  585. local lunacolor2 = BrickColor.new("Bright blue")
  586. local wepcolor = BrickColor.new("Really black")
  587. local maincolor = BrickColor.new("Really black")
  588. local m = Instance.new("Model",char)
  589. local m2 = Instance.new("Model",char)
  590. local m3 = Instance.new("Model",char)
  591. local mw1 = Instance.new("Model",char)
  592. local mw2 = Instance.new("Model",char)
  593.  
  594.  
  595. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  596. local gui = it(GuiType)
  597. gui.Parent = parent
  598. gui.Text = text
  599. gui.BackgroundTransparency = backtrans
  600. gui.BackgroundColor3 = backcol
  601. gui.SizeConstraint = "RelativeXY"
  602. gui.TextXAlignment = "Center"
  603. gui.TextYAlignment = "Center"
  604. gui.Position = pos
  605. gui.Size = size
  606. gui.Font = "SourceSans"
  607. gui.FontSize = "Size14"
  608. gui.TextWrapped = false
  609. gui.TextStrokeTransparency = 0
  610. gui.TextColor = BrickColor.new("White")
  611. return gui
  612. end
  613. --------------------------- GUI STUFF
  614. local basgui = it("GuiMain")
  615. basgui.Parent = plr.PlayerGui
  616. basgui.Name = "VISgui"
  617. local fullscreenz = it("Frame")
  618. fullscreenz.Parent = basgui
  619. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  620. fullscreenz.BackgroundTransparency = 1
  621. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  622. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  623. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  624. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  625. imgl2.BackgroundTransparency = 1
  626. imgl2.BorderSizePixel = 0
  627. imgl2.ImageTransparency = 0.5
  628. imgl2.ImageColor3 = Color3.new(1,0,0)
  629. imgl2.Position = UDim2.new(0.75,-200,0.55,-200)
  630. imgl2.Size = UDim2.new(0,1000,0,1000)
  631. imgl2.Image = "rbxassetid://2325939897"
  632. local techc = imgl2:Clone()
  633. techc.Parent = fullscreenz
  634. techc.ImageTransparency = 0
  635. techc.Size = UDim2.new(0,900,0,900)
  636. techc.Position = UDim2.new(0.75,-150,0.55,-150)
  637. techc.ImageColor3 = Color3.new(1,0,0)
  638. techc.Image = "rbxassetid://2273224484"
  639. local circl = imgl2:Clone()
  640. circl.Parent = fullscreenz
  641. circl.ImageTransparency = 0
  642. circl.Size = UDim2.new(0,550,0,550)
  643. circl.Position = UDim2.new(0.75,25,0.55,25)
  644. circl.ImageColor3 = Color3.new(0,0,0)
  645. circl.Image = "rbxassetid://2312119891"
  646. local circl2 = imgl2:Clone()
  647. circl2.Parent = fullscreenz
  648. circl2.ImageTransparency = 0
  649. circl2.Size = UDim2.new(0,700,0,700)
  650. circl2.Position = UDim2.new(0.75,-50,0.55,-50)
  651. circl2.ImageColor3 = Color3.new(1,0,0)
  652. circl2.Image = "rbxassetid://2312119891"
  653. local imgl2b = imgl2:Clone()
  654. imgl2b.Parent = fullscreenz
  655. imgl2b.ImageTransparency = 0
  656. imgl2b.Size = UDim2.new(0,800,0,800)
  657. imgl2b.Position = UDim2.new(0.75,-100,0.55,-100)
  658. imgl2b.ImageColor3 = Color3.new(0,0,0)
  659. local ned = Instance.new("TextLabel",fullscreenz)
  660. ned.ZIndex = 2
  661. ned.Font = "Arcade"
  662. ned.BackgroundTransparency = 1
  663. ned.BorderSizePixel = 0.65
  664. ned.Size = UDim2.new(0.3,0,0.2,0)
  665. ned.Position = UDim2.new(0.7,0,0.8,0)
  666. ned.TextColor3 = BrickColor.new("Really red").Color
  667. ned.TextStrokeColor3 = BrickColor.new("Really black").Color
  668. ned.TextScaled = true
  669. ned.TextStrokeTransparency = 0
  670. ned.Text = "ALONE"
  671. ned.TextSize = 24
  672. ned.Rotation = 1
  673. ned.TextXAlignment = "Right"
  674. ned.TextYAlignment = "Bottom"
  675.  
  676. local extrawingmod1 = Instance.new("Model",char)
  677. local extrawingmod2 = Instance.new("Model",char)
  678.  
  679. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  680. local p = Instance.new("Part")
  681. p.TopSurface = 0
  682. p.BottomSurface = 0
  683. p.Parent = parent
  684. p.Size = Vector3.new(0.1,0.1,0.1)
  685. p.Transparency = transparency
  686. p.Reflectance = reflectance
  687. p.CanCollide = false
  688. p.Locked = true
  689. p.BrickColor = brickcolor
  690. p.Material = material
  691. return p
  692. end
  693.  
  694. function CreateMesh(parent,meshtype,x1,y1,z1)
  695. local mesh = Instance.new("SpecialMesh",parent)
  696. mesh.MeshType = meshtype
  697. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  698. return mesh
  699. end
  700.  
  701. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  702. local mesh = Instance.new("SpecialMesh",parent)
  703. mesh.MeshType = "FileMesh"
  704. mesh.MeshId = meshid
  705. mesh.Scale = Vector3.new(x1,y1,z1)
  706. return mesh
  707. end
  708.  
  709.  
  710. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  711. local mesh = Instance.new("SpecialMesh",parent)
  712. mesh.MeshType = "FileMesh"
  713. mesh.MeshId = meshid
  714. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  715. mesh.Scale = Vector3.new(x1,y1,z1)
  716. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  717. return mesh
  718. end
  719.  
  720. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  721. local weld = Instance.new("Weld")
  722. weld.Parent = parent
  723. weld.Part0 = part0
  724. weld.Part1 = part1
  725. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  726. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  727. return weld
  728. end
  729.  
  730.  
  731. --------------
  732. --------------
  733. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  734. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  735. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  736. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  737.  
  738. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  739. CreateMesh(handle,"Brick",0,0,0)
  740. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  741. local valuaring = 10
  742. for i = 0, 49 do
  743. valuaring = valuaring + 10
  744. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  745. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  746. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  747. end
  748.  
  749. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  750. CreateMesh(handle,"Brick",0,0,0)
  751. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  752. local valuaring = 10
  753. for i = 0, 49 do
  754. valuaring = valuaring + 10
  755. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  756. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  757. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  758. end
  759.  
  760.  
  761. local handle = CreateParta(m,1,1,"Neon",maincolor)
  762. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  763. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764.  
  765. --- Left wing.
  766.  
  767. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  768. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  769. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  770.  
  771. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  772. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  773. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  774. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  775. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  776. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  777. A0 = Instance.new('Attachment',wed)
  778. A0.Position = vt(0,0.25,0.25)
  779. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  780. CreateMesh(wed,"Wedge",0.05,0.5,3)
  781. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782. A1 = Instance.new('Attachment',wed)
  783. A1.Position = vt(0,-0.25,-2)
  784. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  785. CreateMesh(wed,"Wedge",0.05,3,0.5)
  786. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  787.  
  788. tl1 = Instance.new('Trail',wed)
  789. tl1.Attachment0 = A1
  790. tl1.Attachment1 = A0
  791. tl1.Texture = "rbxassetid://2108945559"
  792. tl1.LightEmission = 1
  793. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  794. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  795. tl1.Lifetime = 0.6
  796.  
  797.  
  798. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  799. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  800. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  801.  
  802. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  803. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  804. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  805. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  806. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  807. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  808. A0 = Instance.new('Attachment',wed)
  809. A0.Position = vt(0,0.25,0.25)
  810. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,3)
  812. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. A1 = Instance.new('Attachment',wed)
  814. A1.Position = vt(0,-0.25,-2)
  815. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  816. CreateMesh(wed,"Wedge",0.05,3,0.5)
  817. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818.  
  819. tl2 = Instance.new('Trail',wed)
  820. tl2.Attachment0 = A1
  821. tl2.Attachment1 = A0
  822. tl2.Texture = "rbxassetid://2108945559"
  823. tl2.LightEmission = 1
  824. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  825. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  826. tl2.Lifetime = 0.6
  827.  
  828. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  829. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  830. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  831.  
  832. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  833. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  834. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  835. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  836. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  837. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838. A0 = Instance.new('Attachment',wed)
  839. A0.Position = vt(0,0.25,0.25)
  840. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  841. CreateMesh(wed,"Wedge",0.05,0.5,3)
  842. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843. A1 = Instance.new('Attachment',wed)
  844. A1.Position = vt(0,-0.25,-2)
  845. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  846. CreateMesh(wed,"Wedge",0.05,3,0.5)
  847. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848.  
  849. tl3 = Instance.new('Trail',wed)
  850. tl3.Attachment0 = A1
  851. tl3.Attachment1 = A0
  852. tl3.Texture = "rbxassetid://2108945559"
  853. tl3.LightEmission = 1
  854. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  855. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  856. tl3.Lifetime = 0.6
  857.  
  858. tl1.Enabled = false
  859. tl2.Enabled = false
  860. tl3.Enabled = false
  861. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  862. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  863. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864.  
  865. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  866. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  867. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  868. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  869. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  870. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  872. CreateMesh(wed,"Wedge",0.05,0.5,3)
  873. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  875. CreateMesh(wed,"Wedge",0.05,3,0.5)
  876. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877.  
  878. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  879. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  880. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881.  
  882. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  883. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  884. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  885. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  886. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  887. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  889. CreateMesh(wed,"Wedge",0.05,0.5,3)
  890. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  892. CreateMesh(wed,"Wedge",0.05,3,0.5)
  893. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894.  
  895. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  896. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  897. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898.  
  899. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  900. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  901. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  902. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  903. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  904. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  905. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  906. CreateMesh(wed,"Wedge",0.05,0.5,3)
  907. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  908. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  909. CreateMesh(wed,"Wedge",0.05,3,0.5)
  910. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  911.  
  912. -- Right wing.
  913.  
  914. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  915. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  916. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  917.  
  918. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  919. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  920. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921. A0 = Instance.new('Attachment',wed)
  922. A0.Position = vt(0,0.25,0.25)
  923. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  924. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  925. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  926. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  927. CreateMesh(wed,"Wedge",0.05,0.5,3)
  928. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,3,0.5)
  931. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. A1 = Instance.new('Attachment',wed)
  933. A1.Position = vt(0,2,0.25)
  934.  
  935. tr1 = Instance.new('Trail',wed)
  936. tr1.Attachment0 = A1
  937. tr1.Attachment1 = A0
  938. tr1.Texture = "rbxassetid://2108945559"
  939. tr1.LightEmission = 1
  940. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  941. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  942. tr1.Lifetime = 0.6
  943.  
  944. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  945. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  946. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947.  
  948. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  949. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  950. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951. A0 = Instance.new('Attachment',wed)
  952. A0.Position = vt(0,0.25,0.25)
  953. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  954. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  955. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  956. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  957. CreateMesh(wed,"Wedge",0.05,0.5,3)
  958. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  959. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  960. CreateMesh(wed,"Wedge",0.05,3,0.5)
  961. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  962. A1 = Instance.new('Attachment',wed)
  963. A1.Position = vt(0,2,0.25)
  964.  
  965. tr2 = Instance.new('Trail',wed)
  966. tr2.Attachment0 = A1
  967. tr2.Attachment1 = A0
  968. tr2.Texture = "rbxassetid://2108945559"
  969. tr2.LightEmission = 1
  970. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  971. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  972. tr2.Lifetime = 0.6
  973.  
  974. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  975. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  976. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  977.  
  978. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  979. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  980. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981. A0 = Instance.new('Attachment',wed)
  982. A0.Position = vt(0,0.25,0.25)
  983. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  984. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  985. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  986. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  987. CreateMesh(wed,"Wedge",0.05,0.5,3)
  988. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  990. CreateMesh(wed,"Wedge",0.05,3,0.5)
  991. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  992. A1 = Instance.new('Attachment',wed)
  993. A1.Position = vt(0,2,0.25)
  994.  
  995. tr3 = Instance.new('Trail',wed)
  996. tr3.Attachment0 = A1
  997. tr3.Attachment1 = A0
  998. tr3.Texture = "rbxassetid://2108945559"
  999. tr3.LightEmission = 1
  1000. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1001. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1002. tr3.Lifetime = 0.6
  1003.  
  1004.  
  1005. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  1006. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1007. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1008.  
  1009. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1010. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1011. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1013. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1014. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1015. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1016. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1017. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1019. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1020. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021.  
  1022. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  1023. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1024. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025.  
  1026. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1027. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1028. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1029. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1030. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1031. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1032. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1033. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1034. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1035. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1036. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1037. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1038.  
  1039. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  1040. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  1041. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042.  
  1043. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1044. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1045. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1047. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  1048. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1049. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1050. CreateMesh(wed,"Wedge",0.05,0.5,3)
  1051. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  1053. CreateMesh(wed,"Wedge",0.05,3,0.5)
  1054. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1055.  
  1056. ---- HERES THE RING
  1057.  
  1058.  
  1059. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1060. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1061. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1063. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1064. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1065. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1066. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1067. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1068.  
  1069.  
  1070. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1071. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1072. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1073.  
  1074. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1075. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1076. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1077.  
  1078.  
  1079.  
  1080. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1081. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1082. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1083.  
  1084. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1085. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1086. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1087.  
  1088. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1089. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1090. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091.  
  1092. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1093. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1094. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1096. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1097. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1098.  
  1099. --- second ring
  1100.  
  1101. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1102. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1103. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1104. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1105. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1106. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1107. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1108. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1109. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1110.  
  1111. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1112. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1113. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1114.  
  1115. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1116. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1117. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118.  
  1119.  
  1120.  
  1121. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1122. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1123. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1124.  
  1125. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1126. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1127. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1128.  
  1129. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1130. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1131. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1132.  
  1133. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1134. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1135. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1136. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1137. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1138. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1139.  
  1140.  
  1141.  
  1142. for i, v in pairs(m:GetChildren()) do
  1143. if v:IsA("Part") then
  1144. v.BrickColor = BrickColor.new("Really black")
  1145. v.Material = "Glass"
  1146. end
  1147. end
  1148. for i, v in pairs(m2:GetChildren()) do
  1149. if v:IsA("Part") then
  1150. v.BrickColor = BrickColor.new("Crimson")
  1151. v.Material = "Granite"
  1152. end
  1153. end
  1154. for i, v in pairs(m3:GetChildren()) do
  1155. if v:IsA("Part") then
  1156. v.BrickColor = BrickColor.new("Really red")
  1157. v.Material = "Neon"
  1158. end
  1159. end
  1160. for i, v in pairs(mw2:GetChildren()) do
  1161. if v:IsA("Part") then
  1162. v.BrickColor = BrickColor.new("Really red")
  1163. v.Material = "Neon"
  1164. end
  1165. end
  1166. for i, v in pairs(mw1:GetChildren()) do
  1167. if v:IsA("Part") then
  1168. v.Transparency = 1
  1169. v.BrickColor = BrickColor.new("Really red")
  1170. v.Material = "Neon"
  1171. end
  1172. end
  1173. for i, v in pairs(extrawingmod1:GetChildren()) do
  1174. if v:IsA("Part") then
  1175. v.Transparency = 1
  1176. v.BrickColor = BrickColor.new("White")
  1177. v.Material = "Neon"
  1178. end
  1179. end
  1180. for i, v in pairs(extrawingmod2:GetChildren()) do
  1181. if v:IsA("Part") then
  1182. v.Transparency = 1
  1183. v.BrickColor = BrickColor.new("White")
  1184. v.Material = "Neon"
  1185. end
  1186. end
  1187. local MAINRUINCOLOR = BrickColor.new("Really red")
  1188. ------
  1189.  
  1190.  
  1191. function RemoveOutlines(part)
  1192. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1193. end
  1194. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1195. local Part = Create("Part")({
  1196. Parent = Parent,
  1197. Reflectance = Reflectance,
  1198. Transparency = Transparency,
  1199. CanCollide = false,
  1200. Locked = true,
  1201. BrickColor = BrickColor.new(tostring(BColor)),
  1202. Name = Name,
  1203. Size = Size,
  1204. Material = Material
  1205. })
  1206. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1207. RemoveOutlines(Part)
  1208. return Part
  1209. end
  1210. function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1211. local Msh = Create(Mesh)({
  1212. Parent = Part,
  1213. Offset = OffSet,
  1214. Scale = Scale
  1215. })
  1216. if Mesh == "SpecialMesh" then
  1217. Msh.MeshType = MeshType
  1218. Msh.MeshId = MeshId
  1219. end
  1220. return Msh
  1221. end
  1222. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1223. local Weld = Create("Weld")({
  1224. Parent = Parent,
  1225. Part0 = Part0,
  1226. Part1 = Part1,
  1227. C0 = C0,
  1228. C1 = C1
  1229. })
  1230. return Weld
  1231. end
  1232.  
  1233. Character=Player.Character
  1234. PlayerGui=Player.PlayerGui
  1235. Backpack=Player.Backpack
  1236. Torso=Character.Torso
  1237. Head=Character.Head
  1238. Humanoid=Character.Humanoid
  1239. m=Instance.new('Model',Character)
  1240. LeftArm=Character["Left Arm"]
  1241. LeftLeg=Character["Left Leg"]
  1242. RightArm=Character["Right Arm"]
  1243. RightLeg=Character["Right Leg"]
  1244. LS=Torso["Left Shoulder"]
  1245. LH=Torso["Left Hip"]
  1246. RS=Torso["Right Shoulder"]
  1247. RH=Torso["Right Hip"]
  1248. Face = Head.face
  1249. Neck=Torso.Neck
  1250. it=Instance.new
  1251. attacktype=1
  1252. vt=Vector3.new
  1253. cf=CFrame.new
  1254. euler=CFrame.fromEulerAnglesXYZ
  1255. angles=CFrame.Angles
  1256. cloaked=false
  1257. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1258. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1259. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1260. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1261. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1262. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1263. RootPart=Character.HumanoidRootPart
  1264. RootJoint=RootPart.RootJoint
  1265. RootCF=euler(-1.57,0,3.14)
  1266. attack = false
  1267. attackdebounce = false
  1268. deb=false
  1269. equipped=true
  1270. hand=false
  1271. combo=0
  1272. mana=0
  1273. trispeed=.2
  1274. attackmode='none'
  1275. local idle=0
  1276. local Anim="Idle"
  1277. local Effects={}
  1278. local gun=false
  1279. local shoot=false
  1280. local sine = 0
  1281. local change = 1
  1282.  
  1283. function RecolorTextAndRename(name,col1,col2,font)
  1284. modet.TextStrokeColor3 = col2
  1285. modet.TextColor3 = col1
  1286. modet.Font = font
  1287. modet.Text = name
  1288. techc.ImageColor3 = col2
  1289. circl.ImageColor3 = col2
  1290. circl2.ImageColor3 = col1
  1291. imgl2.ImageColor3 = col1
  1292. imgl2b.ImageColor3 = col2
  1293. ned.Text = name
  1294. ned.TextColor3 = col1
  1295. ned.TextStrokeColor3 = col2
  1296. end
  1297. --save shoulders
  1298. RSH, LSH=nil, nil
  1299. --welds
  1300. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1301. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1302. LH=Torso["Left Hip"]
  1303. RH=Torso["Right Hip"]
  1304. TorsoColor=Torso.BrickColor
  1305. function NoOutline(Part)
  1306. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1307. end
  1308. ch=Character
  1309. RSH=ch.Torso["Right Shoulder"]
  1310. LSH=ch.Torso["Left Shoulder"]
  1311. --
  1312. RSH.Parent=nil
  1313. LSH.Parent=nil
  1314. --
  1315. RW.Name="Right Shoulder"
  1316. RW.Part0=ch.Torso
  1317. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1318. RW.C1=cf(0, 0.5, 0)
  1319. RW.Part1=ch["Right Arm"]
  1320. RW.Parent=ch.Torso
  1321. --
  1322. LW.Name="Left Shoulder"
  1323. LW.Part0=ch.Torso
  1324. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1325. LW.C1=cf(0, 0.5, 0)
  1326. LW.Part1=ch["Left Arm"]
  1327. LW.Parent=ch.Torso
  1328.  
  1329. local Stats=Instance.new("BoolValue")
  1330. Stats.Name="Stats"
  1331. Stats.Parent=Character
  1332. local Atk=Instance.new("NumberValue")
  1333. Atk.Name="Damage"
  1334. Atk.Parent=Stats
  1335. Atk.Value=1
  1336. local Def=Instance.new("NumberValue")
  1337. Def.Name="Defense"
  1338. Def.Parent=Stats
  1339. Def.Value=1
  1340. local Speed=Instance.new("NumberValue")
  1341. Speed.Name="Speed"
  1342. Speed.Parent=Stats
  1343. Speed.Value=1
  1344. local Mvmt=Instance.new("NumberValue")
  1345. Mvmt.Name="Movement"
  1346. Mvmt.Parent=Stats
  1347. Mvmt.Value=1
  1348.  
  1349. local donum=0
  1350.  
  1351.  
  1352. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1353. local fp=it("Part")
  1354. fp.formFactor=formfactor
  1355. fp.Parent=parent
  1356. fp.Reflectance=reflectance
  1357. fp.Transparency=transparency
  1358. fp.CanCollide=false
  1359. fp.Locked=true
  1360. fp.BrickColor=brickcolor
  1361. fp.Name=name
  1362. fp.Size=size
  1363. fp.Position=Torso.Position
  1364. NoOutline(fp)
  1365. fp.Material="SmoothPlastic"
  1366. fp:BreakJoints()
  1367. return fp
  1368. end
  1369.  
  1370. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1371. local mesh=it(Mesh)
  1372. mesh.Parent=part
  1373. if Mesh=="SpecialMesh" then
  1374. mesh.MeshType=meshtype
  1375. if meshid~="nil" then
  1376. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1377. end
  1378. end
  1379. mesh.Offset=offset
  1380. mesh.Scale=scale
  1381. return mesh
  1382. end
  1383.  
  1384. function weld(parent,part0,part1,c0)
  1385. local weld=it("Weld")
  1386. weld.Parent=parent
  1387. weld.Part0=part0
  1388. weld.Part1=part1
  1389. weld.C0=c0
  1390. return weld
  1391. end
  1392.  
  1393. local Color1=Torso.BrickColor
  1394.  
  1395. local bodvel=Instance.new("BodyVelocity")
  1396. local bg=Instance.new("BodyGyro")
  1397.  
  1398. --------- SazEreno's Artificial HB --------------
  1399. ArtificialHB = Instance.new("BindableEvent", script)
  1400. ArtificialHB.Name = "ArtificialHB"
  1401.  
  1402. script:WaitForChild("ArtificialHB")
  1403. Frame_Speed = 1 / 60
  1404. frame = Frame_Speed
  1405. tf = 0
  1406. allowframeloss = false
  1407. tossremainder = false
  1408. lastframe = tick()
  1409. script.ArtificialHB:Fire()
  1410.  
  1411. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1412. tf = tf + s
  1413. if tf >= frame then
  1414. if allowframeloss then
  1415. script.ArtificialHB:Fire()
  1416. lastframe = tick()
  1417. else
  1418. for i = 1, math.floor(tf / frame) do
  1419. script.ArtificialHB:Fire()
  1420. end
  1421. lastframe = tick()
  1422. end
  1423. if tossremainder then
  1424. tf = 0
  1425. else
  1426. tf = tf - frame * math.floor(tf / frame)
  1427. end
  1428. end
  1429. end)
  1430.  
  1431. ------------------
  1432. function swait(num)
  1433. function swait(num)
  1434. if num==0 or num==nil then
  1435. game:service'RunService'.Stepped:wait(0)
  1436. else
  1437. for i=0,num do
  1438. game:service'RunService'.Stepped:wait(0)
  1439. end
  1440. end
  1441. end
  1442. end
  1443.  
  1444. -------- RAINBOW LEAVE IT TO ME
  1445. local r = 255
  1446. local g = 0
  1447. local b = 0
  1448. coroutine.resume(coroutine.create(function()
  1449. while wait() do
  1450. for i = 0, 254/5 do
  1451. swait()
  1452. g = g + 5
  1453. end
  1454. for i = 0, 254/5 do
  1455. swait()
  1456. r = r - 5
  1457. end
  1458. for i = 0, 254/5 do
  1459. swait()
  1460. b = b + 5
  1461. end
  1462. for i = 0, 254/5 do
  1463. swait()
  1464. g = g - 5
  1465. end
  1466. for i = 0, 254/5 do
  1467. swait()
  1468. r = r + 5
  1469. end
  1470. for i = 0, 254/5 do
  1471. swait()
  1472. b = b - 5
  1473. end
  1474. end
  1475. end))
  1476.  
  1477.  
  1478. so = function(id,par,vol,pit)
  1479. coroutine.resume(coroutine.create(function()
  1480. local sou = Instance.new("Sound",par or workspace)
  1481. sou.Volume=vol
  1482. sou.Pitch=pit or 1
  1483. sou.SoundId=id
  1484. swait()
  1485. sou:play()
  1486. game:GetService("Debris"):AddItem(sou,6)
  1487. end))
  1488. end
  1489.  
  1490. function clerp(a,b,t)
  1491. local qa = {QuaternionFromCFrame(a)}
  1492. local qb = {QuaternionFromCFrame(b)}
  1493. local ax, ay, az = a.x, a.y, a.z
  1494. local bx, by, bz = b.x, b.y, b.z
  1495. local _t = 1-t
  1496. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1497. end
  1498.  
  1499. function QuaternionFromCFrame(cf)
  1500. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1501. local trace = m00 + m11 + m22
  1502. if trace > 0 then
  1503. local s = math.sqrt(1 + trace)
  1504. local recip = 0.5/s
  1505. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1506. else
  1507. local i = 0
  1508. if m11 > m00 then
  1509. i = 1
  1510. end
  1511. if m22 > (i == 0 and m00 or m11) then
  1512. i = 2
  1513. end
  1514. if i == 0 then
  1515. local s = math.sqrt(m00-m11-m22+1)
  1516. local recip = 0.5/s
  1517. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1518. elseif i == 1 then
  1519. local s = math.sqrt(m11-m22-m00+1)
  1520. local recip = 0.5/s
  1521. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1522. elseif i == 2 then
  1523. local s = math.sqrt(m22-m00-m11+1)
  1524. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1525. end
  1526. end
  1527. end
  1528.  
  1529. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1530. local xs, ys, zs = x + x, y + y, z + z
  1531. local wx, wy, wz = w*xs, w*ys, w*zs
  1532. local xx = x*xs
  1533. local xy = x*ys
  1534. local xz = x*zs
  1535. local yy = y*ys
  1536. local yz = y*zs
  1537. local zz = z*zs
  1538. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1539. end
  1540.  
  1541. function QuaternionSlerp(a, b, t)
  1542. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1543. local startInterp, finishInterp;
  1544. if cosTheta >= 0.0001 then
  1545. if (1 - cosTheta) > 0.0001 then
  1546. local theta = math.acos(cosTheta)
  1547. local invSinTheta = 1/math.sin(theta)
  1548. startInterp = math.sin((1-t)*theta)*invSinTheta
  1549. finishInterp = math.sin(t*theta)*invSinTheta
  1550. else
  1551. startInterp = 1-t
  1552. finishInterp = t
  1553. end
  1554. else
  1555. if (1+cosTheta) > 0.0001 then
  1556. local theta = math.acos(-cosTheta)
  1557. local invSinTheta = 1/math.sin(theta)
  1558. startInterp = math.sin((t-1)*theta)*invSinTheta
  1559. finishInterp = math.sin(t*theta)*invSinTheta
  1560. else
  1561. startInterp = t-1
  1562. finishInterp = t
  1563. end
  1564. end
  1565. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1566. end
  1567.  
  1568. local function CFrameFromTopBack(at, top, back)
  1569. local right = top:Cross(back)
  1570. return CFrame.new(at.x, at.y, at.z,
  1571. right.x, top.x, back.x,
  1572. right.y, top.y, back.y,
  1573. right.z, top.z, back.z)
  1574. end
  1575.  
  1576. function Triangle(a, b, c)
  1577. local edg1 = (c-a):Dot((b-a).unit)
  1578. local edg2 = (a-b):Dot((c-b).unit)
  1579. local edg3 = (b-c):Dot((a-c).unit)
  1580. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1581. a, b, c = a, b, c
  1582. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1583. a, b, c = b, c, a
  1584. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1585. a, b, c = c, a, b
  1586. else
  1587. assert(false, "unreachable")
  1588. end
  1589.  
  1590. local len1 = (c-a):Dot((b-a).unit)
  1591. local len2 = (b-a).magnitude - len1
  1592. local width = (a + (b-a).unit*len1 - c).magnitude
  1593.  
  1594. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1595.  
  1596. local list = {}
  1597.  
  1598. if len1 > 0.01 then
  1599. local w1 = Instance.new('WedgePart', m)
  1600. game:GetService("Debris"):AddItem(w1,5)
  1601. w1.Material = "SmoothPlastic"
  1602. w1.FormFactor = 'Custom'
  1603. w1.BrickColor = BrickColor.new("Really red")
  1604. w1.Transparency = 0
  1605. w1.Reflectance = 0
  1606. w1.Material = "SmoothPlastic"
  1607. w1.CanCollide = false
  1608. local l1 = Instance.new("PointLight",w1)
  1609. l1.Color = Color3.new(170,0,0)
  1610. NoOutline(w1)
  1611. local sz = Vector3.new(0.2, width, len1)
  1612. w1.Size = sz
  1613. local sp = Instance.new("SpecialMesh",w1)
  1614. sp.MeshType = "Wedge"
  1615. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1616. w1:BreakJoints()
  1617. w1.Anchored = true
  1618. w1.Parent = workspace
  1619. w1.Transparency = 0.7
  1620. table.insert(Effects,{w1,"Disappear",.01})
  1621. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1622. table.insert(list,w1)
  1623. end
  1624.  
  1625. if len2 > 0.01 then
  1626. local w2 = Instance.new('WedgePart', m)
  1627. game:GetService("Debris"):AddItem(w2,5)
  1628. w2.Material = "SmoothPlastic"
  1629. w2.FormFactor = 'Custom'
  1630. w2.BrickColor = BrickColor.new("Really red")
  1631. w2.Transparency = 0
  1632. w2.Reflectance = 0
  1633. w2.Material = "SmoothPlastic"
  1634. w2.CanCollide = false
  1635. local l2 = Instance.new("PointLight",w2)
  1636. l2.Color = Color3.new(170,0,0)
  1637. NoOutline(w2)
  1638. local sz = Vector3.new(0.2, width, len2)
  1639. w2.Size = sz
  1640. local sp = Instance.new("SpecialMesh",w2)
  1641. sp.MeshType = "Wedge"
  1642. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1643. w2:BreakJoints()
  1644. w2.Anchored = true
  1645. w2.Parent = workspace
  1646. w2.Transparency = 0.7
  1647. table.insert(Effects,{w2,"Disappear",.01})
  1648. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1649. table.insert(list,w2)
  1650. end
  1651. return unpack(list)
  1652. end
  1653.  
  1654.  
  1655. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1656. if hit.Parent == nil then
  1657. return
  1658. end
  1659. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1660. for _, v in pairs(hit.Parent:children()) do
  1661. if v:IsA("Humanoid") then
  1662. h = v
  1663. end
  1664. end
  1665. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1666. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1667. return
  1668. end
  1669. local c = Create("ObjectValue")({
  1670. Name = "creator",
  1671. Value = game:GetService("Players").LocalPlayer,
  1672. Parent = h
  1673. })
  1674. game:GetService("Debris"):AddItem(c, 0.5)
  1675. if HitSound ~= nil and HitPitch ~= nil then
  1676. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1677. end
  1678. local Damage = math.random(minim, maxim)
  1679. local blocked = false
  1680. local block = hit.Parent:findFirstChild("Block")
  1681. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1682. blocked = true
  1683. block.Value = block.Value - 1
  1684. print(block.Value)
  1685. end
  1686. if blocked == false then
  1687. HitHealth = h.Health
  1688. h.MaxHealth = 100
  1689. h.Health = h.Health - Damage
  1690. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1691. print("gained kill")
  1692. dmg(h.Parent)
  1693. end
  1694. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1695. else
  1696. h.Health = h.Health - Damage / 2
  1697. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1698. end
  1699. if Type == "Knockdown" then
  1700. local hum = hit.Parent.Humanoid
  1701. hum.PlatformStand = true
  1702. coroutine.resume(coroutine.create(function(HHumanoid)
  1703. swait(1)
  1704. HHumanoid.PlatformStand = false
  1705. end), hum)
  1706. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1707. local bodvol = Create("BodyVelocity")({
  1708. velocity = angle * knockback,
  1709. P = 5000,
  1710. maxForce = Vector3.new(8000, 8000, 8000),
  1711. Parent = hit
  1712. })
  1713. local rl = Create("BodyAngularVelocity")({
  1714. P = 3000,
  1715. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1716. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1717. Parent = hit
  1718. })
  1719. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1720. game:GetService("Debris"):AddItem(rl, 0.5)
  1721. elseif Type == "Normal" then
  1722. local vp = Create("BodyVelocity")({
  1723. P = 500,
  1724. maxForce = Vector3.new(math.huge, 0, math.huge),
  1725. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1726. })
  1727. if knockback > 0 then
  1728. vp.Parent = hit.Parent.Head
  1729. end
  1730. game:GetService("Debris"):AddItem(vp, 0.5)
  1731. elseif Type == "Up" then
  1732. local bodyVelocity = Create("BodyVelocity")({
  1733. velocity = Vector3.new(0, 20, 0),
  1734. P = 5000,
  1735. maxForce = Vector3.new(8000, 8000, 8000),
  1736. Parent = hit
  1737. })
  1738. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1739. local bodyVelocity = Create("BodyVelocity")({
  1740. velocity = Vector3.new(0, 20, 0),
  1741. P = 5000,
  1742. maxForce = Vector3.new(8000, 8000, 8000),
  1743. Parent = hit
  1744. })
  1745. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1746. elseif Type == "Leech" then
  1747. local hum = hit.Parent.Humanoid
  1748. if hum ~= nil then
  1749. for i = 0, 2 do
  1750. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1751. end
  1752. Humanoid.Health = Humanoid.Health + 10
  1753. end
  1754. elseif Type == "UpKnock" then
  1755. local hum = hit.Parent.Humanoid
  1756. hum.PlatformStand = true
  1757. if hum ~= nil then
  1758. hitr = true
  1759. end
  1760. coroutine.resume(coroutine.create(function(HHumanoid)
  1761. swait(5)
  1762. HHumanoid.PlatformStand = false
  1763. hitr = false
  1764. end), hum)
  1765. local bodyVelocity = Create("BodyVelocity")({
  1766. velocity = Vector3.new(0, 20, 0),
  1767. P = 5000,
  1768. maxForce = Vector3.new(8000, 8000, 8000),
  1769. Parent = hit
  1770. })
  1771. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1772. local bodyVelocity = Create("BodyVelocity")({
  1773. velocity = Vector3.new(0, 20, 0),
  1774. P = 5000,
  1775. maxForce = Vector3.new(8000, 8000, 8000),
  1776. Parent = hit
  1777. })
  1778. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1779. elseif Type == "Snare" then
  1780. local bp = Create("BodyPosition")({
  1781. P = 2000,
  1782. D = 100,
  1783. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1784. position = hit.Parent.Torso.Position,
  1785. Parent = hit.Parent.Torso
  1786. })
  1787. game:GetService("Debris"):AddItem(bp, 1)
  1788. elseif Type == "Slashnare" then
  1789. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1790. for i = 1, math.random(4, 5) do
  1791. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1792. end
  1793. local bp = Create("BodyPosition")({
  1794. P = 2000,
  1795. D = 100,
  1796. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1797. position = hit.Parent.Torso.Position,
  1798. Parent = hit.Parent.Torso
  1799. })
  1800. game:GetService("Debris"):AddItem(bp, 1)
  1801. elseif Type == "Spike" then
  1802. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1803. local bp = Create("BodyPosition")({
  1804. P = 2000,
  1805. D = 100,
  1806. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1807. position = hit.Parent.Torso.Position,
  1808. Parent = hit.Parent.Torso
  1809. })
  1810. game:GetService("Debris"):AddItem(bp, 1)
  1811. elseif Type == "Freeze" then
  1812. local BodPos = Create("BodyPosition")({
  1813. P = 50000,
  1814. D = 1000,
  1815. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1816. position = hit.Parent.Torso.Position,
  1817. Parent = hit.Parent.Torso
  1818. })
  1819. local BodGy = Create("BodyGyro")({
  1820. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1821. P = 20000,
  1822. Parent = hit.Parent.Torso,
  1823. cframe = hit.Parent.Torso.CFrame
  1824. })
  1825. hit.Parent.Torso.Anchored = true
  1826. coroutine.resume(coroutine.create(function(Part)
  1827. swait(1.5)
  1828. Part.Anchored = false
  1829. end), hit.Parent.Torso)
  1830. game:GetService("Debris"):AddItem(BodPos, 3)
  1831. game:GetService("Debris"):AddItem(BodGy, 3)
  1832. end
  1833. local debounce = Create("BoolValue")({
  1834. Name = "DebounceHit",
  1835. Parent = hit.Parent,
  1836. Value = true
  1837. })
  1838. game:GetService("Debris"):AddItem(debounce, Delay)
  1839. c = Instance.new("ObjectValue")
  1840. c.Name = "creator"
  1841. c.Value = Player
  1842. c.Parent = h
  1843. game:GetService("Debris"):AddItem(c, 0.5)
  1844. end
  1845. end
  1846. function ShowDamage(Pos, Text, Time, Color)
  1847. local Rate = 0.03333333333333333
  1848. local Pos = Pos or Vector3.new(0, 0, 0)
  1849. local Text = Text or ""
  1850. local Time = Time or 2
  1851. local Color = Color or Color3.new(1, 0, 1)
  1852. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1853. EffectPart.Anchored = true
  1854. local BillboardGui = Create("BillboardGui")({
  1855. Size = UDim2.new(3, 0, 3, 0),
  1856. Adornee = EffectPart,
  1857. Parent = EffectPart
  1858. })
  1859. local TextLabel = Create("TextLabel")({
  1860. BackgroundTransparency = 1,
  1861. Size = UDim2.new(1, 0, 1, 0),
  1862. Text = Text,
  1863. TextColor3 = Color,
  1864. TextScaled = true,
  1865. Font = Enum.Font.ArialBold,
  1866. Parent = BillboardGui
  1867. })
  1868. game.Debris:AddItem(EffectPart, Time + 0.1)
  1869. EffectPart.Parent = game:GetService("Workspace")
  1870. delay(0, function()
  1871. local Frames = Time / Rate
  1872. for Frame = 1, Frames do
  1873. wait(Rate)
  1874. local Percent = Frame / Frames
  1875. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1876. TextLabel.TextTransparency = Percent
  1877. end
  1878. if EffectPart and EffectPart.Parent then
  1879. EffectPart:Destroy()
  1880. end
  1881. end)
  1882. end
  1883. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1884. for _, c in pairs(workspace:children()) do
  1885. local hum = c:findFirstChildOfClass("Humanoid")
  1886. if hum ~= nil then
  1887. local head = c:findFirstChild("Head")
  1888. if head ~= nil then
  1889. local targ = head.Position - Part.Position
  1890. local mag = targ.magnitude
  1891. if magni >= mag and c.Name ~= Player.Name then
  1892. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1893. end
  1894. end
  1895. end
  1896. end
  1897. end
  1898.  
  1899. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1900. for _, c in pairs(workspace:children()) do
  1901. local hum = c:findFirstChild("Humanoid")
  1902. if hum ~= nil then
  1903. local head = c:findFirstChild("Torso")
  1904. if head ~= nil then
  1905. local targ = head.Position - Part.Position
  1906. local mag = targ.magnitude
  1907. if magni >= mag and c.Name ~= Player.Name then
  1908. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1909. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1910. end
  1911. end
  1912. end
  1913. end
  1914. end
  1915.  
  1916. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1917. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1918. end
  1919.  
  1920. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1921. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1922. prt.Anchored=true
  1923. prt.CFrame=cframe
  1924. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1925. --http://www.roblox.com/asset/?id=4770560
  1926. game:GetService("Debris"):AddItem(prt,2)
  1927. CF=prt.CFrame
  1928. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1929. for i=0,1,0.2 do
  1930. wait()
  1931. Part.CFrame=CF*cf(0,0,-0.4)
  1932. end
  1933. for i=0,1,delay do
  1934. wait()
  1935. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1936. Mesh.Scale=Mesh.Scale
  1937. end
  1938. for i=0,1,0.1 do
  1939. wait()
  1940. Part.Transparency=i
  1941. end
  1942. Part.Parent=nil
  1943. end),prt,msh,CF)
  1944. end
  1945.  
  1946. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1947. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1948. prt.Anchored=true
  1949. prt.Material = "Neon"
  1950. prt.CFrame=cframe
  1951. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1952. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1953. game:GetService("Debris"):AddItem(prt,5)
  1954. coroutine.resume(coroutine.create(function(Part,Mesh)
  1955. for i=0,1,delay do
  1956. swait()
  1957. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1958. Part.Transparency=i
  1959. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1960. end
  1961. Part.Parent=nil
  1962. end),prt,msh)
  1963. end
  1964.  
  1965. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1966. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1967. prt.Anchored=true
  1968. prt.Material = "Neon"
  1969. prt.CFrame=cframe
  1970. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1971. game:GetService("Debris"):AddItem(prt,5)
  1972. coroutine.resume(coroutine.create(function(Part,Mesh)
  1973. local rtype = rottype
  1974. for i=0,1,delay do
  1975. swait()
  1976. if rtype == 1 then
  1977. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1978. elseif rtype == 2 then
  1979. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1980. end
  1981. Part.Transparency=i
  1982. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1983. end
  1984. Part.Parent=nil
  1985. end),prt,msh)
  1986. end
  1987.  
  1988. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1989. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1990. prt.Anchored=true
  1991. prt.CFrame=cframe
  1992. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1993. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1994. game:GetService("Debris"):AddItem(prt,5)
  1995. coroutine.resume(coroutine.create(function(Part,Mesh)
  1996. for i=0,1,delay do
  1997. wait()
  1998. Part.Transparency=i
  1999. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2000. end
  2001. Part.Parent=nil
  2002. end),prt,msh)
  2003. end
  2004.  
  2005. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2006. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2007. prt.Anchored=true
  2008. prt.Material = "Neon"
  2009. prt.CFrame=cframe
  2010. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2011. game:GetService("Debris"):AddItem(prt,5)
  2012. coroutine.resume(coroutine.create(function(Part,Mesh)
  2013. local rtype = rottype
  2014. for i=0,1,delay do
  2015. swait()
  2016. if rtype == 1 then
  2017. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2018. elseif rtype == 2 then
  2019. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2020. end
  2021. Part.Transparency=i
  2022. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2023. end
  2024. Part.Parent=nil
  2025. end),prt,msh)
  2026. end
  2027.  
  2028. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2029. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2030. prt.Anchored=true
  2031. prt.Material = "Neon"
  2032. prt.CFrame=cframe
  2033. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2034. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2035. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2036. game:GetService("Debris"):AddItem(prt,5)
  2037. coroutine.resume(coroutine.create(function(Part,Mesh)
  2038. local rtype = rottype
  2039. for i=0,1,delay do
  2040. swait()
  2041. if rtype == 1 then
  2042. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2043. elseif rtype == 2 then
  2044. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2045. end
  2046. dec.Transparency=i
  2047. dec2.Transparency=i
  2048. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2049. end
  2050. Part.Parent=nil
  2051. end),prt,msh)
  2052. end
  2053.  
  2054. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2055. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2056. prt.Anchored=true
  2057. prt.Material = "Neon"
  2058. prt.CFrame=cframe
  2059. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2060. game:GetService("Debris"):AddItem(prt,5)
  2061. coroutine.resume(coroutine.create(function(Part,Mesh)
  2062. local rtype = rottype
  2063. for i=0,1,delay do
  2064. swait()
  2065. if rtype == 1 then
  2066. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2067. elseif rtype == 2 then
  2068. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2069. end
  2070. prt.Transparency=i
  2071. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2072. end
  2073. Part.Parent=nil
  2074. end),prt,msh)
  2075. end
  2076.  
  2077. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2078. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2079. prt.Anchored=true
  2080. prt.Material = "Neon"
  2081. prt.CFrame=cframe
  2082. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2083. game:GetService("Debris"):AddItem(prt,5)
  2084. coroutine.resume(coroutine.create(function(Part,Mesh)
  2085. local rtype = rottype
  2086. for i=0,1,delay do
  2087. swait()
  2088. if rtype == 1 then
  2089. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2090. elseif rtype == 2 then
  2091. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2092. end
  2093. prt.Transparency=i
  2094. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2095. end
  2096. Part.Parent=nil
  2097. end),prt,msh)
  2098. end
  2099.  
  2100. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2101. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2102. prt.Anchored=true
  2103. prt.Material = "Neon"
  2104. prt.CFrame=cframe
  2105. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2106. game:GetService("Debris"):AddItem(prt,5)
  2107. coroutine.resume(coroutine.create(function(Part,Mesh)
  2108. local rtype = rottype
  2109. for i=0,1,delay do
  2110. swait()
  2111. if rtype == 1 then
  2112. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2113. elseif rtype == 2 then
  2114. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2115. end
  2116. prt.Transparency=i
  2117. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2118. end
  2119. Part.Parent=nil
  2120. end),prt,msh)
  2121. end
  2122.  
  2123. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2124. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2125. prt.Anchored=true
  2126. prt.Material = "Neon"
  2127. prt.CFrame=cframe
  2128. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2129. game:GetService("Debris"):AddItem(prt,5)
  2130. coroutine.resume(coroutine.create(function(Part,Mesh)
  2131. local rtype = rottype
  2132. for i=0,1,delay do
  2133. swait()
  2134. if rtype == 1 then
  2135. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2136. elseif rtype == 2 then
  2137. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2138. end
  2139. prt.Transparency=i
  2140. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2141. end
  2142. Part.Parent=nil
  2143. end),prt,msh)
  2144. end
  2145.  
  2146. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2147. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2148. prt.Anchored=false
  2149. prt.CFrame=cframe
  2150. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2151. local wld=weld(prt,prt,Parent,cframe)
  2152. game:GetService("Debris"):AddItem(prt,5)
  2153. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2154. for i=0,1,delay do
  2155. wait()
  2156. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2157. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2158. Part.Transparency=i
  2159. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2160. end
  2161. Part.Parent=nil
  2162. end),prt,msh,wld)
  2163. end
  2164.  
  2165. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2166. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2167. prt.Anchored=false
  2168. prt.CFrame=cframe
  2169. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2170. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2171. game:GetService("Debris"):AddItem(prt,5)
  2172. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2173. for i=0,1,delay do
  2174. wait()
  2175. Weld.C0=euler(i*20,0,0)
  2176. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2177. Part.Transparency=i
  2178. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2179. end
  2180. Part.Parent=nil
  2181. end),prt,msh,wld)
  2182. end
  2183.  
  2184. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2185. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2186. prt.Anchored=true
  2187. prt.CFrame=cframe
  2188. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2189. game:GetService("Debris"):AddItem(prt,2)
  2190. coroutine.resume(coroutine.create(function(Part,Mesh)
  2191. for i=0,1,delay do
  2192. wait()
  2193. Part.CFrame=Part.CFrame
  2194. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2195. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2196. prt2.Anchored=true
  2197. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2198. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2199. game:GetService("Debris"):AddItem(prt2,2)
  2200. coroutine.resume(coroutine.create(function(Part,Mesh)
  2201. for i=0,1,0.1 do
  2202. wait()
  2203. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2204. end
  2205. Part.Parent=nil
  2206. end),prt2,msh2)
  2207. end
  2208. for i=0,1,delay*2 do
  2209. wait()
  2210. Part.CFrame=Part.CFrame
  2211. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2212. end
  2213. Part.Parent=nil
  2214. end),prt,msh)
  2215. end
  2216.  
  2217. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2218. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2219. prt.Anchored=true
  2220. prt.CFrame=cframe
  2221. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2222. game:GetService("Debris"):AddItem(prt,2)
  2223. coroutine.resume(coroutine.create(function(Part,Mesh)
  2224. for i=0,1,delay do
  2225. wait()
  2226. Part.CFrame=Part.CFrame
  2227. Part.Transparency=i
  2228. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2229. end
  2230. Part.Parent=nil
  2231. end),prt,msh)
  2232. end
  2233.  
  2234. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2235. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2236. prt.Anchored=true
  2237. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2238. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2239. game:GetService("Debris"):AddItem(prt,2)
  2240. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2241. CF=Part.CFrame
  2242. Numbb=0
  2243. randnumb=math.random()/10
  2244. rand1=math.random()/10
  2245. for i=0,1,rand1 do
  2246. wait()
  2247. CF=CF*cf(0,math.random()/2,0)
  2248. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2249. Part.CFrame=CF*euler(Numbb,0,0)
  2250. Part.Transparency=i
  2251. Numbb=Numbb+randnumb
  2252. end
  2253. Part.Parent=nil
  2254. end),prt,CF,Numbb,randnumb)
  2255. end
  2256.  
  2257. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2258. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2259. prt.Anchored=true
  2260. prt.CFrame=cframe
  2261. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2262. game:GetService("Debris"):AddItem(prt,5)
  2263. coroutine.resume(coroutine.create(function(Part,Mesh)
  2264. for i=0,1,delay do
  2265. wait()
  2266. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2267. Part.Transparency=i
  2268. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2269. end
  2270. Part.Parent=nil
  2271. end),prt,msh)
  2272. end
  2273.  
  2274. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2275. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2276. prt.Anchored=true
  2277. prt.CFrame=cframe
  2278. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2279. game:GetService("Debris"):AddItem(prt,2)
  2280. coroutine.resume(coroutine.create(function(Part,Mesh)
  2281. for i=0,1,delay do
  2282. wait()
  2283. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2284. Part.Transparency=i
  2285. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2286. end
  2287. Part.Parent=nil
  2288. end),prt,msh)
  2289. end
  2290.  
  2291. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2292. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2293. prt.Anchored=true
  2294. prt.CFrame=cframe*cf(x,y,z)
  2295. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2296. game:GetService("Debris"):AddItem(prt,5)
  2297. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2298. local num=math.random()
  2299. local num2=math.random(-3,2)+math.random()
  2300. local numm=0
  2301. for i=0,1,delay*2 do
  2302. swait()
  2303. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2304. Part.Transparency=i
  2305. numm=numm+0.01
  2306. end
  2307. Part.Parent=nil
  2308. Mesh.Parent=nil
  2309. end),prt,msh,x,y,z)
  2310. end
  2311.  
  2312. function dmgstart(dmg,what)
  2313. hitcon = what.Touched:connect(function(hit)
  2314. local hum = hit.Parent:FindFirstChild("Humanoid")
  2315. if hum and not hum:IsDescendantOf(Character) then
  2316. hum:TakeDamage(dmg)
  2317. end
  2318. end)
  2319. end
  2320.  
  2321. function dmgstop()
  2322. hitcon:disconnect()
  2323. end
  2324.  
  2325. function Cloak()
  2326. Face.Parent=nil
  2327. cloaked=true
  2328. for _,v in pairs(Torso.Parent:children()) do
  2329. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2330. coroutine.resume(coroutine.create(function()
  2331. for i=0,1,0.2 do
  2332. wait()
  2333. v.Transparency=i
  2334. end
  2335. v.Transparency=1
  2336. end))
  2337. end
  2338. if v.className=="Hat" then
  2339. hatp=v.Handle
  2340. coroutine.resume(coroutine.create(function(derp)
  2341. for i=0,1,0.2 do
  2342. wait()
  2343. derp.Transparency=i
  2344. end
  2345. derp.Transparency=1
  2346. end),hatp)
  2347. end
  2348. end
  2349. for _,v in pairs(m:children()) do
  2350. if v.className=="Part" then
  2351. coroutine.resume(coroutine.create(function()
  2352. for i=0,1,0.2 do
  2353. wait()
  2354. v.Transparency=i
  2355. end
  2356. v.Transparency=1
  2357. end))
  2358. end
  2359. end
  2360. end
  2361.  
  2362. function UnCloak()
  2363. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2364. Face.Parent=Head
  2365. cloaked=false
  2366. for _,v in pairs(Torso.Parent:children()) do
  2367. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2368. coroutine.resume(coroutine.create(function()
  2369. for i=0,1,0.1 do
  2370. wait()
  2371. v.Transparency=v.Transparency-0.1
  2372. end
  2373. v.Transparency=0
  2374. end))
  2375. end
  2376. if v.className=="Hat" then
  2377. hatp=v.Handle
  2378. coroutine.resume(coroutine.create(function(derp)
  2379. for i=0,1,0.1 do
  2380. wait()
  2381. derp.Transparency=derp.Transparency-0.1
  2382. end
  2383. derp.Transparency=0
  2384. end),hatp)
  2385. end
  2386. end
  2387. for _,v in pairs(m:children()) do
  2388. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2389. coroutine.resume(coroutine.create(function()
  2390. for i=0,1,0.1 do
  2391. wait()
  2392. v.Transparency=v.Transparency-0.1
  2393. end
  2394. v.Transparency=0
  2395. end))
  2396. v.Transparency=0
  2397. end
  2398. end
  2399. end
  2400.  
  2401. local origcolor = BrickColor.new("Pastel light blue")
  2402. ---- This section of explosions.
  2403.  
  2404. ----
  2405.  
  2406.  
  2407. function ring(type,pos,scale,value)
  2408. local type = type
  2409. local rng = Instance.new("Part", char)
  2410. rng.Anchored = true
  2411. rng.BrickColor = origcolor
  2412. rng.CanCollide = false
  2413. rng.FormFactor = 3
  2414. rng.Name = "Ring"
  2415. rng.Size = Vector3.new(1, 1, 1)
  2416. rng.Transparency = 0
  2417. rng.TopSurface = 0
  2418. rng.BottomSurface = 0
  2419. rng.CFrame = pos
  2420. local rngm = Instance.new("SpecialMesh", rng)
  2421. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2422. rngm.Scale = scale
  2423. local scaler2 = 1
  2424. if type == "Add" then
  2425. scaler2 = 1*value
  2426. elseif type == "Divide" then
  2427. scaler2 = 1/value
  2428. end
  2429. coroutine.resume(coroutine.create(function()
  2430. for i = 0,10,0.1 do
  2431. swait()
  2432. if type == "Add" then
  2433. scaler2 = scaler2 - 0.01*value
  2434. elseif type == "Divide" then
  2435. scaler2 = scaler2 - 0.01/value
  2436. end
  2437. rng.Transparency = rng.Transparency + 0.01
  2438. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2439. end
  2440. rng:Destroy()
  2441. end))
  2442. end
  2443.  
  2444.  
  2445. function wave(type,pos,scale,value)
  2446. local type = type
  2447. local rng = Instance.new("Part", char)
  2448. rng.Anchored = true
  2449. rng.BrickColor = origcolor
  2450. rng.CanCollide = false
  2451. rng.FormFactor = 3
  2452. rng.Name = "Ring"
  2453. rng.Size = Vector3.new(1, 1, 1)
  2454. rng.Transparency = 0
  2455. rng.TopSurface = 0
  2456. rng.BottomSurface = 0
  2457. rng.CFrame = pos
  2458. local rngm = Instance.new("SpecialMesh", rng)
  2459. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2460. rngm.Scale = scale
  2461. local scaler2 = 1
  2462. if type == "Add" then
  2463. scaler2 = 1*value
  2464. elseif type == "Divide" then
  2465. scaler2 = 1/value
  2466. end
  2467. coroutine.resume(coroutine.create(function()
  2468. for i = 0,10,0.1 do
  2469. swait()
  2470. if type == "Add" then
  2471. scaler2 = scaler2 - 0.01*value
  2472. elseif type == "Divide" then
  2473. scaler2 = scaler2 - 0.01/value
  2474. end
  2475. rng.Transparency = rng.Transparency + 0.01
  2476. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2477. end
  2478. rng:Destroy()
  2479. end))
  2480. end
  2481.  
  2482. function wind(type,pos,scale,value,speed)
  2483. local type = type
  2484. local rng = Instance.new("Part", char)
  2485. rng.Anchored = true
  2486. rng.BrickColor = origcolor
  2487. rng.CanCollide = false
  2488. rng.FormFactor = 3
  2489. rng.Name = "Ring"
  2490. rng.Size = Vector3.new(1, 1, 1)
  2491. rng.Transparency = 0
  2492. rng.TopSurface = 0
  2493. rng.BottomSurface = 0
  2494. rng.CFrame = pos
  2495. local rngm = Instance.new("SpecialMesh", rng)
  2496. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2497. rngm.Scale = scale
  2498. local scaler2 = 1
  2499. if type == "Add" then
  2500. scaler2 = 1*value
  2501. elseif type == "Divide" then
  2502. scaler2 = 1/value
  2503. end
  2504. coroutine.resume(coroutine.create(function()
  2505. for i = 0,10,0.1 do
  2506. swait()
  2507. if type == "Add" then
  2508. scaler2 = scaler2 - 0.01*value
  2509. elseif type == "Divide" then
  2510. scaler2 = scaler2 - 0.01/value
  2511. end
  2512. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2513. rng.Transparency = rng.Transparency + 0.01
  2514. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2515. end
  2516. rng:Destroy()
  2517. end))
  2518. end
  2519.  
  2520. function groundwind(type,pos,scale,value,speed)
  2521. local type = type
  2522. local rng = Instance.new("Part", char)
  2523. rng.Anchored = true
  2524. rng.BrickColor = origcolor
  2525. rng.CanCollide = false
  2526. rng.FormFactor = 3
  2527. rng.Name = "Ring"
  2528. rng.Size = Vector3.new(1, 1, 1)
  2529. rng.Transparency = 0
  2530. rng.TopSurface = 0
  2531. rng.BottomSurface = 0
  2532. rng.CFrame = pos
  2533. local rngm = Instance.new("SpecialMesh", rng)
  2534. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2535. rngm.Scale = scale
  2536. local scaler2 = 1
  2537. if type == "Add" then
  2538. scaler2 = 1*value
  2539. elseif type == "Divide" then
  2540. scaler2 = 1/value
  2541. end
  2542. coroutine.resume(coroutine.create(function()
  2543. for i = 0,10,0.1 do
  2544. swait()
  2545. if type == "Add" then
  2546. scaler2 = scaler2 - 0.01*value
  2547. elseif type == "Divide" then
  2548. scaler2 = scaler2 - 0.01/value
  2549. end
  2550. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2551. rng.Transparency = rng.Transparency + 0.01
  2552. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2553. end
  2554. rng:Destroy()
  2555. end))
  2556. end
  2557.  
  2558. function CameraManager()
  2559. if TwoD and not CamInterrupt then
  2560. if Humanoid.Health > 0 then
  2561. Camera.CameraSubject = Humanoid
  2562. Camera.CameraType = "Scriptable"
  2563. Humanoid.AutoRotate = false
  2564. if Booleans.GyroUse then
  2565. Directer.MaxTorque = Vec3(0, huge, 0)
  2566. else
  2567. Directer.MaxTorque = Vec3(0, 0, 0)
  2568. end
  2569. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2570. if Booleans.CamFollow then
  2571. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2572. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2573. else
  2574. CPart.Position = RootPart.Position
  2575. end
  2576. else
  2577. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2578. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2579. end
  2580. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2581. else
  2582. Camera.CameraSubject = Humanoid
  2583. Camera.CameraType = "Custom"
  2584. Controller.Disabled = false
  2585. end
  2586. end
  2587. end
  2588.  
  2589. function ring(type,pos,scale,value)
  2590. local type = type
  2591. local rng = Instance.new("Part", char)
  2592. rng.Anchored = true
  2593. rng.BrickColor = origcolor
  2594. rng.CanCollide = false
  2595. rng.FormFactor = 3
  2596. rng.Name = "Ring"
  2597. rng.Size = Vector3.new(1, 1, 1)
  2598. rng.Transparency = 0
  2599. rng.TopSurface = 0
  2600. rng.BottomSurface = 0
  2601. rng.CFrame = pos
  2602. local rngm = Instance.new("SpecialMesh", rng)
  2603. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2604. rngm.Scale = scale
  2605. local scaler2 = 1
  2606. if type == "Add" then
  2607. scaler2 = 1*value
  2608. elseif type == "Divide" then
  2609. scaler2 = 1/value
  2610. end
  2611. coroutine.resume(coroutine.create(function()
  2612. for i = 0,10,0.1 do
  2613. swait()
  2614. if type == "Add" then
  2615. scaler2 = scaler2 - 0.01*value
  2616. elseif type == "Divide" then
  2617. scaler2 = scaler2 - 0.01/value
  2618. end
  2619. rng.Transparency = rng.Transparency + 0.01
  2620. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2621. end
  2622. rng:Destroy()
  2623. end))
  2624. end
  2625.  
  2626.  
  2627. function wave(type,pos,scale,value)
  2628. local type = type
  2629. local rng = Instance.new("Part", char)
  2630. rng.Anchored = true
  2631. rng.BrickColor = origcolor
  2632. rng.CanCollide = false
  2633. rng.FormFactor = 3
  2634. rng.Name = "Ring"
  2635. rng.Size = Vector3.new(1, 1, 1)
  2636. rng.Transparency = 0
  2637. rng.TopSurface = 0
  2638. rng.BottomSurface = 0
  2639. rng.CFrame = pos
  2640. local rngm = Instance.new("SpecialMesh", rng)
  2641. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2642. rngm.Scale = scale
  2643. local scaler2 = 1
  2644. if type == "Add" then
  2645. scaler2 = 1*value
  2646. elseif type == "Divide" then
  2647. scaler2 = 1/value
  2648. end
  2649. coroutine.resume(coroutine.create(function()
  2650. for i = 0,10,0.1 do
  2651. swait()
  2652. if type == "Add" then
  2653. scaler2 = scaler2 - 0.01*value
  2654. elseif type == "Divide" then
  2655. scaler2 = scaler2 - 0.01/value
  2656. end
  2657. rng.Transparency = rng.Transparency + 0.01
  2658. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2659. end
  2660. rng:Destroy()
  2661. end))
  2662. end
  2663.  
  2664. function sphere(bonuspeed,type,pos,scale,value,color)
  2665. local type = type
  2666. local rng = Instance.new("Part", char)
  2667. rng.Anchored = true
  2668. if ModeOfGlitch ~= 9 then
  2669. rng.BrickColor = color
  2670. elseif ModeOfGlitch == 9 then
  2671. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2672. end
  2673. rng.CanCollide = false
  2674. rng.FormFactor = 3
  2675. rng.Name = "Ring"
  2676. rng.Material = "Neon"
  2677. rng.Size = Vector3.new(1, 1, 1)
  2678. rng.Transparency = 0
  2679. rng.TopSurface = 0
  2680. rng.BottomSurface = 0
  2681. rng.CFrame = pos
  2682. local rngm = Instance.new("SpecialMesh", rng)
  2683. rngm.MeshType = "Sphere"
  2684. rngm.Scale = scale
  2685. if rainbowmode == true then
  2686. rng.Color = Color3.new(r/255,g/255,b/255)
  2687. end
  2688. if ModeOfGlitch == 9 then
  2689. coroutine.resume(coroutine.create(function()
  2690. while true do
  2691. swait()
  2692. if rng.Parent ~= nil then
  2693. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2694. else
  2695. break
  2696. end
  2697. end
  2698. end))
  2699. end
  2700. local scaler2 = 1
  2701. if type == "Add" then
  2702. scaler2 = 1*value
  2703. elseif type == "Divide" then
  2704. scaler2 = 1/value
  2705. end
  2706. coroutine.resume(coroutine.create(function()
  2707. for i = 0,10/bonuspeed,0.1 do
  2708. swait()
  2709. if rainbowmode == true then
  2710. rng.Color = Color3.new(r/255,g/255,b/255)
  2711. end
  2712. if type == "Add" then
  2713. scaler2 = scaler2 - 0.01*value/bonuspeed
  2714. elseif type == "Divide" then
  2715. scaler2 = scaler2 - 0.01/value*bonuspeed
  2716. end
  2717. if chaosmode == true then
  2718. rng.BrickColor = BrickColor.random()
  2719. end
  2720. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2721. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2722. end
  2723. rng:Destroy()
  2724. end))
  2725. end
  2726.  
  2727. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
  2728. local type = type
  2729. local rng = Instance.new("Part", char)
  2730. rng.Anchored = true
  2731. if ModeOfGlitch ~= 9 then
  2732. rng.BrickColor = color
  2733. elseif ModeOfGlitch == 9 then
  2734. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2735. end
  2736. rng.CanCollide = false
  2737. rng.FormFactor = 3
  2738. rng.Name = "Ring"
  2739. rng.Material = "Neon"
  2740. rng.Size = Vector3.new(1, 1, 1)
  2741. rng.Transparency = 0
  2742. rng.TopSurface = 0
  2743. rng.BottomSurface = 0
  2744. rng.CFrame = pos
  2745. local rngm = Instance.new("SpecialMesh", rng)
  2746. rngm.MeshType = "Sphere"
  2747. rngm.Scale = scale
  2748. local scaler2 = 1
  2749. local scaler2b = 1
  2750. local scaler2c = 1
  2751. if type == "Add" then
  2752. scaler2 = 1*value
  2753. scaler2b = 1*value2
  2754. scaler2c = 1*value3
  2755. elseif type == "Divide" then
  2756. scaler2 = 1/value
  2757. scaler2b = 1/value2
  2758. scaler2c = 1/value3
  2759. end
  2760. if ModeOfGlitch == 9 then
  2761. coroutine.resume(coroutine.create(function()
  2762. while true do
  2763. swait()
  2764. if rng.Parent ~= nil then
  2765. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  2766. else
  2767. break
  2768. end
  2769. end
  2770. end))
  2771. end
  2772. coroutine.resume(coroutine.create(function()
  2773. for i = 0,10/bonuspeed,0.1 do
  2774. swait()
  2775. if type == "Add" then
  2776. scaler2 = scaler2 - 0.01*value/bonuspeed
  2777. scaler2b = scaler2b - 0.01*value/bonuspeed
  2778. scaler2c = scaler2c - 0.01*value/bonuspeed
  2779. elseif type == "Divide" then
  2780. scaler2 = scaler2 - 0.01/value*bonuspeed
  2781. scaler2b = scaler2b - 0.01/value*bonuspeed
  2782. scaler2c = scaler2c - 0.01/value*bonuspeed
  2783. end
  2784. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2785. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  2786. end
  2787. rng:Destroy()
  2788. end))
  2789. end
  2790.  
  2791. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  2792. local type = type
  2793. local rotenable = rotatingop
  2794. local rng = Instance.new("Part", char)
  2795. rng.Anchored = true
  2796. rng.BrickColor = color
  2797. rng.CanCollide = false
  2798. rng.FormFactor = 3
  2799. rng.Name = "Ring"
  2800. rng.Material = "Neon"
  2801. rng.Size = Vector3.new(1, 1, 1)
  2802. rng.Transparency = 0
  2803. if typeoftrans == "In" then
  2804. rng.Transparency = 1
  2805. end
  2806. rng.TopSurface = 0
  2807. rng.BottomSurface = 0
  2808. rng.CFrame = pos
  2809. local rngm = Instance.new("SpecialMesh", rng)
  2810. rngm.MeshType = "FileMesh"
  2811. if typeofshape == "Normal" then
  2812. rngm.MeshId = "rbxassetid://662586858"
  2813. elseif typeofshape == "Round" then
  2814. rngm.MeshId = "rbxassetid://662585058"
  2815. end
  2816. rngm.Scale = scale
  2817. local scaler2 = 1/10
  2818. if type == "Add" then
  2819. scaler2 = 1*value/10
  2820. elseif type == "Divide" then
  2821. scaler2 = 1/value/10
  2822. end
  2823. local randomrot = math.random(1,2)
  2824. coroutine.resume(coroutine.create(function()
  2825. for i = 0,10/bonuspeed,0.1 do
  2826. swait()
  2827. if type == "Add" then
  2828. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  2829. elseif type == "Divide" then
  2830. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  2831. end
  2832. if rotenable == true then
  2833. if randomrot == 1 then
  2834. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  2835. elseif randomrot == 2 then
  2836. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  2837. end
  2838. end
  2839. if typeoftrans == "Out" then
  2840. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2841. elseif typeoftrans == "In" then
  2842. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2843. end
  2844. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  2845. end
  2846. rng:Destroy()
  2847. end))
  2848. end
  2849.  
  2850. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2851. local type = type
  2852. local rng = Instance.new("Part", char)
  2853. rng.Anchored = true
  2854. rng.BrickColor = color
  2855. rng.CanCollide = false
  2856. rng.FormFactor = 3
  2857. rng.Name = "Ring"
  2858. rng.Material = "Neon"
  2859. rng.Size = Vector3.new(1, 1, 1)
  2860. rng.Transparency = 0
  2861. rng.TopSurface = 0
  2862. rng.BottomSurface = 0
  2863. rng.CFrame = pos
  2864. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2865. local rngm = Instance.new("SpecialMesh", rng)
  2866. rngm.MeshType = "Brick"
  2867. rngm.Scale = vt(x1,y1,z1)
  2868. if rainbowmode == true then
  2869. rng.Color = Color3.new(r/255,g/255,b/255)
  2870. end
  2871. local scaler2 = 1
  2872. local speeder = FastSpeed/10
  2873. if type == "Add" then
  2874. scaler2 = 1*value
  2875. elseif type == "Divide" then
  2876. scaler2 = 1/value
  2877. end
  2878. coroutine.resume(coroutine.create(function()
  2879. for i = 0,10/bonuspeed,0.1 do
  2880. swait()
  2881. if rainbowmode == true then
  2882. rng.Color = Color3.new(r/255,g/255,b/255)
  2883. end
  2884. if type == "Add" then
  2885. scaler2 = scaler2 - 0.01*value/bonuspeed
  2886. elseif type == "Divide" then
  2887. scaler2 = scaler2 - 0.01/value*bonuspeed
  2888. end
  2889. if chaosmode == true then
  2890. rng.BrickColor = BrickColor.random()
  2891. end
  2892. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2893. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2894. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2895. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2896. end
  2897. rng:Destroy()
  2898. end))
  2899. end
  2900.  
  2901. function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2902. local type = type
  2903. local rng = Instance.new("Part", char)
  2904. rng.Anchored = true
  2905. rng.BrickColor = color
  2906. rng.CanCollide = false
  2907. rng.FormFactor = 3
  2908. rng.Name = "Ring"
  2909. rng.Material = "Neon"
  2910. rng.Size = Vector3.new(1, 1, 1)
  2911. rng.Transparency = 0
  2912. rng.TopSurface = 0
  2913. rng.BottomSurface = 0
  2914. rng.CFrame = pos
  2915. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2916. local rngm = Instance.new("SpecialMesh", rng)
  2917. rngm.MeshType = "Brick"
  2918. rngm.Scale = vt(x1,y1,z1)
  2919. if rainbowmode == true then
  2920. rng.Color = Color3.new(r/255,g/255,b/255)
  2921. end
  2922. local scaler2 = 1
  2923. local speeder = FastSpeed/10
  2924. if type == "Add" then
  2925. scaler2 = 1*value
  2926. elseif type == "Divide" then
  2927. scaler2 = 1/value
  2928. end
  2929. coroutine.resume(coroutine.create(function()
  2930. for i = 0,10/bonuspeed,0.1 do
  2931. swait()
  2932. if rainbowmode == true then
  2933. rng.Color = Color3.new(r/255,g/255,b/255)
  2934. end
  2935. if type == "Add" then
  2936. scaler2 = scaler2 - 0.01*value/bonuspeed
  2937. elseif type == "Divide" then
  2938. scaler2 = scaler2 - 0.01/value*bonuspeed
  2939. end
  2940. if chaosmode == true then
  2941. rng.BrickColor = BrickColor.random()
  2942. end
  2943. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2944. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2945. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2946. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2947. end
  2948. rng:Destroy()
  2949. end))
  2950. end
  2951.  
  2952. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2953. local type = type
  2954. local rng = Instance.new("Part", char)
  2955. rng.Anchored = true
  2956. rng.BrickColor = color
  2957. rng.CanCollide = false
  2958. rng.FormFactor = 3
  2959. rng.Name = "Ring"
  2960. rng.Material = "Neon"
  2961. rng.Size = Vector3.new(1, 1, 1)
  2962. rng.Transparency = 0
  2963. rng.TopSurface = 0
  2964. rng.BottomSurface = 0
  2965. rng.CFrame = pos
  2966. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2967. local rngm = Instance.new("SpecialMesh", rng)
  2968. rngm.MeshType = "Brick"
  2969. rngm.Scale = vt(x1,y1,z1)
  2970. if rainbowmode == true then
  2971. rng.Color = Color3.new(r/255,g/255,b/255)
  2972. end
  2973. local scaler2 = 0
  2974. local speeder = FastSpeed/10
  2975. if type == "Add" then
  2976. scaler2 = 1*value
  2977. elseif type == "Divide" then
  2978. scaler2 = 1/value
  2979. end
  2980. coroutine.resume(coroutine.create(function()
  2981. for i = 0,10/bonuspeed,0.1 do
  2982. swait()
  2983. if rainbowmode == true then
  2984. rng.Color = Color3.new(r/255,g/255,b/255)
  2985. end
  2986. if type == "Add" then
  2987. scaler2 = scaler2 - 0.01*value/bonuspeed
  2988. elseif type == "Divide" then
  2989. scaler2 = scaler2 - 0.01/value*bonuspeed
  2990. end
  2991. if chaosmode == true then
  2992. rng.BrickColor = BrickColor.random()
  2993. end
  2994. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2995. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2996. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2997. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2998. end
  2999. rng:Destroy()
  3000. end))
  3001. end
  3002.  
  3003. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  3004. local type = type
  3005. local rng = Instance.new("Part", char)
  3006. rng.Anchored = true
  3007. rng.BrickColor = color
  3008. rng.Color = color3
  3009. rng.CanCollide = false
  3010. rng.FormFactor = 3
  3011. rng.Name = "Ring"
  3012. rng.Material = "Neon"
  3013. rng.Size = Vector3.new(1, 1, 1)
  3014. rng.Transparency = 0
  3015. rng.TopSurface = 0
  3016. rng.BottomSurface = 0
  3017. rng.CFrame = pos
  3018. local rngm = Instance.new("SpecialMesh", rng)
  3019. rngm.MeshType = "Brick"
  3020. rngm.Scale = scale
  3021. local scaler2 = 1
  3022. local scaler2b = 1
  3023. local scaler2c = 1
  3024. if type == "Add" then
  3025. scaler2 = 1*value
  3026. scaler2b = 1*value2
  3027. scaler2c = 1*value3
  3028. elseif type == "Divide" then
  3029. scaler2 = 1/value
  3030. scaler2b = 1/value2
  3031. scaler2c = 1/value3
  3032. end
  3033. coroutine.resume(coroutine.create(function()
  3034. for i = 0,10/bonuspeed,0.1 do
  3035. swait()
  3036. if type == "Add" then
  3037. scaler2 = scaler2 - 0.01*value/bonuspeed
  3038. scaler2b = scaler2b - 0.01*value/bonuspeed
  3039. scaler2c = scaler2c - 0.01*value/bonuspeed
  3040. elseif type == "Divide" then
  3041. scaler2 = scaler2 - 0.01/value*bonuspeed
  3042. scaler2b = scaler2b - 0.01/value*bonuspeed
  3043. scaler2c = scaler2c - 0.01/value*bonuspeed
  3044. end
  3045. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3046. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3047. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  3048. end
  3049. rng:Destroy()
  3050. end))
  3051. end
  3052.  
  3053. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3054. local type = type
  3055. local rng = Instance.new("Part", char)
  3056. rng.Anchored = true
  3057. if ModeOfGlitch ~= 9 then
  3058. rng.BrickColor = color
  3059. elseif ModeOfGlitch == 9 then
  3060. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3061. end
  3062. rng.CanCollide = false
  3063. rng.FormFactor = 3
  3064. rng.Name = "Ring"
  3065. rng.Material = "Neon"
  3066. rng.Size = Vector3.new(1, 1, 1)
  3067. rng.Transparency = 0
  3068. rng.TopSurface = 0
  3069. rng.BottomSurface = 0
  3070. rng.CFrame = pos
  3071. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3072. local rngm = Instance.new("SpecialMesh", rng)
  3073. rngm.MeshType = "Sphere"
  3074. rngm.Scale = vt(x1,y1,z1)
  3075. if rainbowmode == true then
  3076. rng.Color = Color3.new(r/255,g/255,b/255)
  3077. end
  3078. if ModeOfGlitch == 9 then
  3079. coroutine.resume(coroutine.create(function()
  3080. while true do
  3081. swait()
  3082. if rng.Parent ~= nil then
  3083. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3084. else
  3085. break
  3086. end
  3087. end
  3088. end))
  3089. end
  3090. local scaler2 = 1
  3091. local speeder = FastSpeed
  3092. if type == "Add" then
  3093. scaler2 = 1*value
  3094. elseif type == "Divide" then
  3095. scaler2 = 1/value
  3096. end
  3097. coroutine.resume(coroutine.create(function()
  3098. for i = 0,10/bonuspeed,0.1 do
  3099. swait()
  3100. if rainbowmode == true then
  3101. rng.Color = Color3.new(r/255,g/255,b/255)
  3102. end
  3103. if type == "Add" then
  3104. scaler2 = scaler2 - 0.01*value/bonuspeed
  3105. elseif type == "Divide" then
  3106. scaler2 = scaler2 - 0.01/value*bonuspeed
  3107. end
  3108. if chaosmode == true then
  3109. rng.BrickColor = BrickColor.random()
  3110. end
  3111. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3112. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3113. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3114. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3115. end
  3116. rng:Destroy()
  3117. end))
  3118. end
  3119.  
  3120.  
  3121. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3122. local type = type
  3123. local rng = Instance.new("Part", char)
  3124. rng.Anchored = true
  3125. if ModeOfGlitch ~= 9 then
  3126. rng.BrickColor = color
  3127. elseif ModeOfGlitch == 9 then
  3128. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3129. end
  3130. rng.CanCollide = false
  3131. rng.FormFactor = 3
  3132. rng.Name = "Ring"
  3133. rng.Material = "Neon"
  3134. rng.Size = Vector3.new(1, 1, 1)
  3135. rng.Transparency = 1
  3136. rng.TopSurface = 0
  3137. rng.BottomSurface = 0
  3138. rng.CFrame = pos
  3139. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3140. local rngm = Instance.new("SpecialMesh", rng)
  3141. rngm.MeshType = "Sphere"
  3142. rngm.Scale = vt(x1,y1,z1)
  3143. if rainbowmode == true then
  3144. rng.Color = Color3.new(r/255,g/255,b/255)
  3145. end
  3146. if ModeOfGlitch == 9 then
  3147. coroutine.resume(coroutine.create(function()
  3148. while true do
  3149. swait()
  3150. if rng.Parent ~= nil then
  3151. rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
  3152. else
  3153. break
  3154. end
  3155. end
  3156. end))
  3157. end
  3158. local scaler2 = 1
  3159. local speeder = FastSpeed
  3160. if type == "Add" then
  3161. scaler2 = 1*value
  3162. elseif type == "Divide" then
  3163. scaler2 = 1/value
  3164. end
  3165. coroutine.resume(coroutine.create(function()
  3166. for i = 0,10/bonuspeed,0.1 do
  3167. swait()
  3168. if rainbowmode == true then
  3169. rng.Color = Color3.new(r/255,g/255,b/255)
  3170. end
  3171. if type == "Add" then
  3172. scaler2 = scaler2 - 0.01*value/bonuspeed
  3173. elseif type == "Divide" then
  3174. scaler2 = scaler2 - 0.01/value*bonuspeed
  3175. end
  3176. if chaosmode == true then
  3177. rng.BrickColor = BrickColor.random()
  3178. end
  3179. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3180. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3181. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3182. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3183. end
  3184. rng:Destroy()
  3185. end))
  3186. end
  3187.  
  3188. function dmg(dude)
  3189. if dude.Name ~= Character then
  3190. local keptcolor = MAINRUINCOLOR
  3191. local bgf = Instance.new("BodyGyro",dude.Head)
  3192. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3193. --[[local val = Instance.new("BoolValue",dude)
  3194. val.Name = "IsHit"]]--
  3195. local ds = coroutine.wrap(function()
  3196. dude:WaitForChild("Head"):BreakJoints()
  3197. for i, v in pairs(dude:GetChildren()) do
  3198. if v:IsA("Part") or v:IsA("MeshPart") then
  3199. v.Name = "DEMINISHED"
  3200. end
  3201. end
  3202. wait(0.5)
  3203. targetted = nil
  3204. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
  3205. coroutine.resume(coroutine.create(function()
  3206. for i, v in pairs(dude:GetChildren()) do
  3207. if v:IsA("Accessory") then
  3208. v:Destroy()
  3209. end
  3210. if v:IsA("Humanoid") then
  3211. v:Destroy()
  3212. end
  3213. if v:IsA("CharacterMesh") then
  3214. v:Destroy()
  3215. end
  3216. if v:IsA("Model") then
  3217. v:Destroy()
  3218. end
  3219. if v:IsA("Part") or v:IsA("MeshPart") then
  3220. for x, o in pairs(v:GetChildren()) do
  3221. if o:IsA("Decal") then
  3222. o:Destroy()
  3223. end
  3224. end
  3225. coroutine.resume(coroutine.create(function()
  3226. v.Material = "Neon"
  3227. v.CanCollide = false
  3228. v.Anchored = false
  3229. local bld = Instance.new("ParticleEmitter",v)
  3230. bld.LightEmission = 0.75
  3231. bld.Texture = "rbxassetid://363275192" ---284205403
  3232. bld.Color = ColorSequence.new(keptcolor.Color)
  3233. bld.Rate = 500
  3234. bld.Lifetime = NumberRange.new(1)
  3235. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  3236. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  3237. bld.Speed = NumberRange.new(2,5)
  3238. bld.VelocitySpread = 50000
  3239. bld.Rotation = NumberRange.new(-500,500)
  3240. bld.RotSpeed = NumberRange.new(-500,500)
  3241. local sbs = Instance.new("BodyPosition", v)
  3242. sbs.P = 3000
  3243. sbs.D = 1000
  3244. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3245. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  3246. v.Color = keptcolor.Color
  3247. coroutine.resume(coroutine.create(function()
  3248. for i = 0, 49 do
  3249. swait(1)
  3250. v:BreakJoints()
  3251. v.Transparency = v.Transparency + 0.02
  3252. end
  3253. v:BreakJoints()
  3254. sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
  3255. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  3256. bld.Speed = NumberRange.new(10,25)
  3257. bld.Drag = 5
  3258. bld.Acceleration = vt(0,2,0)
  3259. wait(0.5)
  3260. bld.Enabled = false
  3261. wait(8)
  3262. v:Destroy()
  3263. dude:Destroy()
  3264. end))
  3265. end))
  3266. end
  3267. end
  3268. end))
  3269. end)
  3270. ds()
  3271. end
  3272. end
  3273.  
  3274.  
  3275. function FindNearestHead(Position, Distance, SinglePlayer)
  3276. if SinglePlayer then
  3277. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3278. end
  3279. local List = {}
  3280. for i, v in pairs(workspace:GetChildren()) do
  3281. if v:IsA("Model") then
  3282. if v:findFirstChild("Head") then
  3283. if v ~= Character then
  3284. if (v.Head.Position - Position).magnitude <= Distance then
  3285. table.insert(List, v)
  3286. end
  3287. end
  3288. end
  3289. end
  3290. end
  3291. return List
  3292. end
  3293.  
  3294. function FaceMouse()
  3295. Cam = workspace.CurrentCamera
  3296. return {
  3297. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3298. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3299. }
  3300. end
  3301.  
  3302. function FaceMouse2()
  3303. Cam = workspace.CurrentCamera
  3304. return {
  3305. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3306. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3307. }
  3308. end
  3309.  
  3310. local ModeOfGlitch = 1
  3311. -- Functions are ready.
  3312. local storehumanoidWS = 16
  3313.  
  3314. function CorruptBlink()
  3315. for i = 0, 14 do
  3316. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3317. end
  3318. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3319. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3320. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3321. CameraEnshaking(2,10)
  3322. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3323. if v:FindFirstChild('Head') then
  3324. dmg(v)
  3325. end
  3326. end
  3327. for i = 0, 14 do
  3328. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3329. end
  3330. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3331. end
  3332. function PureBomb()
  3333. attack = true
  3334. hum.WalkSpeed = 0
  3335. local orb = Instance.new("Part", char)
  3336. orb.Anchored = true
  3337. orb.BrickColor = BrickColor.new("Toothpaste")
  3338. orb.CanCollide = false
  3339. orb.FormFactor = 3
  3340. orb.Name = "Ring"
  3341. orb.Material = "Neon"
  3342. orb.Size = Vector3.new(1, 1, 1)
  3343. orb.Transparency = 0
  3344. orb.TopSurface = 0
  3345. orb.BottomSurface = 0
  3346. local orbm = Instance.new("SpecialMesh", orb)
  3347. orbm.MeshType = "Sphere"
  3348. orbm.Name = "SizeMesh"
  3349. orbm.Scale = vt(0,0,0)
  3350. local scaled = 0.1
  3351. local posid = 0
  3352. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3353. for i = 0, 5, 0.1 do
  3354. swait()
  3355. scaled = scaled - 0.001
  3356. posid = posid - scaled
  3357. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3358. local scaled = 0.1
  3359. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3360. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3361. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3362. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3363. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3364. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3365. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3366. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3367. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3368. end
  3369. for i = 0, 2, 0.1 do
  3370. swait()
  3371. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3372. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3373. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3374. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3375. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3376. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3377. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3378. end
  3379. coroutine.resume(coroutine.create(function()
  3380. orb.Anchored = false
  3381. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3382. local a = Instance.new("Part",workspace)
  3383. a.Name = "Direction"
  3384. a.Anchored = true
  3385. a.BrickColor = bc("Bright red")
  3386. a.Material = "Neon"
  3387. a.Transparency = 1
  3388. a.CanCollide = false
  3389. local ray = Ray.new(
  3390. orb.CFrame.p, -- origin
  3391. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3392. )
  3393. local ignore = orb
  3394. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3395. a.BottomSurface = 10
  3396. a.TopSurface = 10
  3397. local distance = (orb.CFrame.p - position).magnitude
  3398. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3399. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3400. orb.CFrame = a.CFrame
  3401. a:Destroy()
  3402. local bv = Instance.new("BodyVelocity")
  3403. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3404. bv.velocity = orb.CFrame.lookVector*125
  3405. bv.Parent = orb
  3406. local hitted = false
  3407. game:GetService("Debris"):AddItem(orb, 15)
  3408. wait()
  3409. local hit =orb.Touched:connect(function(hit)
  3410. if hitted == false then
  3411. hitted = true
  3412. CameraEnshaking(10,2.5)
  3413. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3414. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3415. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3416. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3417. for i = 0, 49 do
  3418. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3419. end
  3420. for i = 0, 9 do
  3421. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3422. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3423. end
  3424. orb.Anchored = true
  3425. orb.Transparency = 1
  3426. wait(8)
  3427. orb:Destroy()
  3428. end
  3429. end)
  3430. end))
  3431. for i = 0, 1, 0.1 do
  3432. swait()
  3433. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3434. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3435. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3436. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3437. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3438. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3439. end
  3440. hum.WalkSpeed = storehumanoidWS
  3441. attack = false
  3442. end
  3443.  
  3444. function BanishingOrb()
  3445. attack = true
  3446. hum.WalkSpeed = 0
  3447. local orb = Instance.new("Part", char)
  3448. orb.Anchored = true
  3449. orb.BrickColor = BrickColor.new("Black")
  3450. orb.CanCollide = false
  3451. orb.FormFactor = 3
  3452. orb.Name = "Ring"
  3453. orb.Material = "Neon"
  3454. orb.Size = Vector3.new(1, 1, 1)
  3455. orb.Transparency = 0
  3456. orb.TopSurface = 0
  3457. orb.BottomSurface = 0
  3458. local orbm = Instance.new("SpecialMesh", orb)
  3459. orbm.MeshType = "Sphere"
  3460. orbm.Name = "SizeMesh"
  3461. orbm.Scale = vt(0,0,0)
  3462. local scaled = 0.1
  3463. local posid = 0
  3464. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
  3465. for i = 0, 5, 0.1 do
  3466. swait()
  3467. scaled = scaled - 0.001
  3468. posid = posid - scaled
  3469. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3470. local scaled = 0.1
  3471. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3472. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
  3473. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3474. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3475. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3476. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3477. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3478. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3479. end
  3480. for i = 0, 2, 0.1 do
  3481. swait()
  3482. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3483. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3484. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3485. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3486. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3487. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3488. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3489. end
  3490. coroutine.resume(coroutine.create(function()
  3491. orb.Anchored = false
  3492. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
  3493. local a = Instance.new("Part",workspace)
  3494. a.Name = "Direction"
  3495. a.Anchored = true
  3496. a.BrickColor = bc("Bright red")
  3497. a.Material = "Neon"
  3498. a.Transparency = 1
  3499. a.CanCollide = false
  3500. local ray = Ray.new(
  3501. orb.CFrame.p, -- origin
  3502. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3503. )
  3504. local ignore = orb
  3505. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3506. a.BottomSurface = 10
  3507. a.TopSurface = 10
  3508. local distance = (orb.CFrame.p - position).magnitude
  3509. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3510. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3511. orb.CFrame = a.CFrame
  3512. a:Destroy()
  3513. local bv = Instance.new("BodyVelocity")
  3514. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3515. bv.velocity = orb.CFrame.lookVector*0
  3516. bv.Parent = orb
  3517. local hitted = false
  3518. local rate = 0
  3519. coroutine.resume(coroutine.create(function()
  3520. for i = 0, 24 do
  3521. wait(0.1)
  3522. rate = rate + 0.25
  3523. bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
  3524. for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
  3525. if v:FindFirstChild('Head') then
  3526. dmg(v)
  3527. end
  3528. end
  3529. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
  3530. sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3531. sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3532. end
  3533. orb.Anchored = true
  3534. orb.Transparency = 1
  3535. for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
  3536. if v:FindFirstChild('Head') then
  3537. dmg(v)
  3538. end
  3539. end
  3540. local eff = Instance.new("ParticleEmitter",orb)
  3541. eff.Texture = "rbxassetid://296874871"
  3542. eff.LightEmission = 0.95
  3543. eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  3544. eff.Rate = 1000000000
  3545. eff.Lifetime = NumberRange.new(3)
  3546. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
  3547. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3548. eff.Speed = NumberRange.new(30)
  3549. eff.Acceleration = vt(0,-15,0)
  3550. eff.Rotation = NumberRange.new(-500,500)
  3551. eff.VelocitySpread = 100000
  3552. eff.RotSpeed = NumberRange.new(-500,500)
  3553. coroutine.resume(coroutine.create(function()
  3554. wait(0.6)
  3555. eff.Enabled = false
  3556. end))
  3557. CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
  3558. CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
  3559. sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
  3560. sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3561. sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
  3562. game:GetService("Debris"):AddItem(orb, 15)
  3563. end))
  3564. end))
  3565. for i = 0, 1, 0.1 do
  3566. swait()
  3567. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3568. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3569. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3570. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3571. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3572. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3573. end
  3574. hum.WalkSpeed = storehumanoidWS
  3575. attack = false
  3576. end
  3577.  
  3578.  
  3579. function ChaosGroundStrike()
  3580. attack = true
  3581. for i = 0, 2, 0.1 do
  3582. swait()
  3583. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3584. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3585. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3586. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3587. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3588. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3589. end
  3590. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3591. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3592. CameraEnshaking(4,12)
  3593. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3594. if v:FindFirstChild('Head') then
  3595. dmg(v)
  3596. end
  3597. end
  3598. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3599. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3600. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3601. for i = 0, 2, 0.1 do
  3602. swait()
  3603. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3604. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3605. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3606. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3607. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3608. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3609. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3610. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3611. end
  3612. attack = false
  3613. end
  3614.  
  3615.  
  3616.  
  3617. function Starfall()
  3618. attack = true
  3619. hum.WalkSpeed = 0
  3620. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3621. for i = 0, 5, 0.1 do
  3622. swait()
  3623. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3624. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3625. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3626. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3627. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3628. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3629. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3630. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3631. end
  3632. local Overed = false
  3633. CameraEnshaking(2,20)
  3634. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3635. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3636. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3637. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3638. local orb = Instance.new("Part", char)
  3639. orb.Anchored = true
  3640. orb.BrickColor = BrickColor.new("Toothpaste")
  3641. orb.CanCollide = false
  3642. orb.FormFactor = 3
  3643. orb.Name = "Remenant"
  3644. orb.Material = "Neon"
  3645. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3646. orb.Size = Vector3.new(1, 1, 1)
  3647. orb.Transparency = 1
  3648. orb.TopSurface = 0
  3649. orb.BottomSurface = 0
  3650. hum.WalkSpeed = storehumanoidWS
  3651. coroutine.resume(coroutine.create(function()
  3652. for i = 0, 9 do
  3653. swait(10)
  3654. local lb = Instance.new("Part")
  3655. lb.Color = MAINRUINCOLOR.Color
  3656. lb.CanCollide = false
  3657. lb.Material = "Neon"
  3658. lb.Anchored = true
  3659. lb.TopSurface = 0
  3660. lb.BottomSurface = 0
  3661. lb.Transparency = 0
  3662. lb.Size = vt(1,1,1)
  3663. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3664. lb.Anchored = false
  3665. lb.Parent = char
  3666. local thingery = Instance.new("SpecialMesh",lb)
  3667. thingery.MeshType = "Sphere"
  3668. thingery.Scale = vt(20,20,20)
  3669. game:GetService("Debris"):AddItem(lb, 10)
  3670. local bv = Instance.new("BodyVelocity")
  3671. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3672. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3673. bv.Parent = lb
  3674. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3675. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3676. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3677. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3678. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3679. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3680. local hitted = false
  3681. coroutine.resume(coroutine.create(function()
  3682. while true do
  3683. swait(1)
  3684. if lb.Parent ~= nil and hitted == false then
  3685. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3686. elseif lb.Parent == nil then
  3687. break
  3688. end
  3689. end
  3690. end))
  3691.  
  3692. game:GetService("Debris"):AddItem(a, 0.1)
  3693.  
  3694. coroutine.resume(coroutine.create(function()
  3695. swait(1)
  3696. lb.Touched:connect(function(hit)
  3697. if hitted == false then
  3698. hitted = true
  3699. lb.Transparency = 1
  3700. lb.Anchored = true
  3701. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3702. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3703. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3704. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3705. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3706. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3707. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3708. CameraEnshaking(1,5)
  3709. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3710. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3711. for i = 0, 9 do
  3712. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3713. end
  3714. for i = 0, 49 do
  3715. swait()
  3716. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3717. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3718. end
  3719. end
  3720. end)
  3721. end))
  3722. end
  3723. Overed = true
  3724. orb:Destroy()
  3725. end))
  3726.  
  3727. attack = false
  3728. end
  3729.  
  3730. function StarfallEX()
  3731. attack = true
  3732. hum.WalkSpeed = 0
  3733. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
  3734. for i = 0, 10, 0.1 do
  3735. swait()
  3736. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3737. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3738. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3739. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3740. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3741. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3742. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3743. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3744. end
  3745. local Overed = false
  3746. CameraEnshaking(2,20)
  3747. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3748. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
  3749. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  3750. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
  3751. local orb = Instance.new("Part", char)
  3752. orb.Anchored = true
  3753. orb.BrickColor = BrickColor.new("Toothpaste")
  3754. orb.CanCollide = false
  3755. orb.FormFactor = 3
  3756. orb.Name = "Remenant"
  3757. orb.Material = "Neon"
  3758. orb.CFrame = root.CFrame*CFrame.new(0,250,0)
  3759. orb.Size = Vector3.new(1, 1, 1)
  3760. orb.Transparency = 1
  3761. orb.TopSurface = 0
  3762. orb.BottomSurface = 0
  3763. hum.WalkSpeed = storehumanoidWS
  3764. coroutine.resume(coroutine.create(function()
  3765. for i = 0, 4 do
  3766. swait(15)
  3767. local lb = Instance.new("Part")
  3768. lb.Color = MAINRUINCOLOR.Color
  3769. lb.CanCollide = false
  3770. lb.Material = "Neon"
  3771. lb.Anchored = true
  3772. lb.TopSurface = 0
  3773. lb.BottomSurface = 0
  3774. lb.Transparency = 0
  3775. lb.Size = vt(1,1,1)
  3776. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3777. lb.Anchored = false
  3778. lb.Parent = char
  3779. local thingery = Instance.new("SpecialMesh",lb)
  3780. thingery.MeshType = "Sphere"
  3781. thingery.Scale = vt(50,50,50)
  3782. game:GetService("Debris"):AddItem(lb, 10)
  3783. local bv = Instance.new("BodyVelocity")
  3784. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3785. bv.velocity = lb.CFrame.lookVector*math.random(50,420)
  3786. bv.Parent = lb
  3787. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3788. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3789. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
  3790. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
  3791. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
  3792. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
  3793. local hitted = false
  3794. coroutine.resume(coroutine.create(function()
  3795. while true do
  3796. swait(1)
  3797. if lb.Parent ~= nil and hitted == false then
  3798. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
  3799. elseif lb.Parent == nil then
  3800. break
  3801. end
  3802. end
  3803. end))
  3804.  
  3805. game:GetService("Debris"):AddItem(a, 0.1)
  3806.  
  3807. coroutine.resume(coroutine.create(function()
  3808. swait(1)
  3809. lb.Touched:connect(function(hit)
  3810. if hitted == false then
  3811. hitted = true
  3812. lb.Transparency = 1
  3813. lb.Anchored = true
  3814. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
  3815. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
  3816. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
  3817. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
  3818. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
  3819. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
  3820. MagniDamage(lb, 50, 60,99, 0, "Normal")
  3821. CameraEnshaking(1,5)
  3822. sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
  3823. sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
  3824. for i = 0, 9 do
  3825. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
  3826. end
  3827. for i = 0, 99 do
  3828. swait()
  3829. MagniDamage(lb, 30, 6,18, 0, "Normal")
  3830. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
  3831. end
  3832. end
  3833. end)
  3834. end))
  3835. end
  3836. Overed = true
  3837. orb:Destroy()
  3838. end))
  3839.  
  3840. attack = false
  3841. end
  3842.  
  3843. function DivineBlast()
  3844. attack = true
  3845. hum.WalkSpeed = 0
  3846. local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
  3847. elocacenter.Anchored = true
  3848. elocacenter.CFrame = sorb.CFrame
  3849. local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3850. eloca1.Anchored = true
  3851. eloca1.CFrame = elocacenter.CFrame
  3852. local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3853. eloca2.Anchored = true
  3854. eloca2.CFrame = elocacenter.CFrame
  3855. local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3856. eloca3.Anchored = true
  3857. eloca3.CFrame = elocacenter.CFrame
  3858. local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
  3859. eloca4.Anchored = true
  3860. eloca4.CFrame = elocacenter.CFrame
  3861. local lookavec = 0
  3862. local speeds = 0
  3863. CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
  3864. for i = 0, 3, 0.1 do
  3865. swait()
  3866. ---
  3867. lookavec = lookavec + 0.1
  3868. speeds = speeds + 10
  3869. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3870. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3871. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3872.  
  3873. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3874. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3875.  
  3876. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3877. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3878.  
  3879. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3880. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3881. ---
  3882. root.CFrame = FaceMouse()[1]
  3883. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3884. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3885. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3886. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  3887. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3888. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3889. end
  3890. for i = 0, 3, 0.1 do
  3891. swait()
  3892. ---
  3893. speeds = speeds + 10
  3894. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3895. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3896. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3897.  
  3898. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3899. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3900.  
  3901. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3902. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3903.  
  3904. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3905. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3906. ---
  3907. root.CFrame = FaceMouse()[1]
  3908. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3909. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3910. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3911. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  3912. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3913. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3914. end
  3915. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
  3916. for i = 0, 3, 0.1 do
  3917. swait()
  3918. ---
  3919. speeds = speeds + 10
  3920. elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3921. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3922. PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3923.  
  3924. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3925. PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3926.  
  3927. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3928. PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3929.  
  3930. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3931. PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
  3932. ---
  3933. root.CFrame = FaceMouse()[1]
  3934. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3935. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3936. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
  3937. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
  3938. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
  3939. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  3940. end
  3941. coroutine.resume(coroutine.create(function()
  3942. local a = Instance.new("Part",Character)
  3943. a.Name = "Direction"
  3944. a.Anchored = true
  3945. a.BrickColor = bc("White")
  3946. a.Material = "Neon"
  3947. a.Transparency = 0
  3948. a.Shape = "Cylinder"
  3949. a.CanCollide = false
  3950. local a2 = Instance.new("Part",Character)
  3951. a2.Name = "Direction"
  3952. a2.Anchored = true
  3953. a2.BrickColor = bc("Bright yellow")
  3954. a2.Material = "Neon"
  3955. a2.Transparency = 0
  3956. a2.Shape = "Cylinder"
  3957. a2.CanCollide = false
  3958. local b = Instance.new("Part",Character)
  3959. b.Name = "HitDirect"
  3960. b.Anchored = true
  3961. b.BrickColor = bc("Cool yellow")
  3962. b.Material = "Neon"
  3963. b.Transparency = 1
  3964. b.CanCollide = false
  3965. local ray = Ray.new(
  3966. elocacenter.CFrame.p, -- origin
  3967. (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
  3968. )
  3969. local ignore = Character
  3970. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3971. a.BottomSurface = 10
  3972. a.TopSurface = 10
  3973. a2.BottomSurface = 10
  3974. a2.TopSurface = 10
  3975. local distance = (elocacenter.CFrame.p - position).magnitude
  3976. a.Size = Vector3.new(distance, 1, 1)
  3977. a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3978. a2.Size = Vector3.new(distance, 1, 1)
  3979. a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3980. b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3981. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3982. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  3983. game:GetService("Debris"):AddItem(a, 10)
  3984. game:GetService("Debris"):AddItem(a2, 10)
  3985. game:GetService("Debris"):AddItem(b, 10)
  3986. local msh = Instance.new("SpecialMesh",a)
  3987. msh.MeshType = "Cylinder"
  3988. msh.Scale = vt(1,2,2)
  3989. local msh2 = Instance.new("SpecialMesh",a2)
  3990. msh2.MeshType = "Cylinder"
  3991. msh2.Scale = vt(1,2.5,2.5)
  3992. CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
  3993. coroutine.resume(coroutine.create(function()
  3994. for i = 0,10,0.1 do
  3995. swait()
  3996. msh.Scale = msh.Scale + vt(0,0.05,0.05)
  3997. a.Transparency = a.Transparency + 0.025
  3998. msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
  3999. a2.Transparency = a2.Transparency + 0.05
  4000. end
  4001. a:Destroy()
  4002. a2:Destroy()
  4003. end))
  4004. CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
  4005. CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
  4006. CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
  4007. CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
  4008. CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
  4009. CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
  4010. MagniDamage(b, 25, 40,65, 0, "Normal")
  4011. for i = 0, 49 do
  4012. PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
  4013. PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
  4014. end
  4015. sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
  4016. sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
  4017. sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4018. sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4019. sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4020. sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
  4021. end))
  4022. game:GetService("Debris"):AddItem(elocacenter, 5)
  4023. hum.WalkSpeed = storehumanoidWS
  4024. attack = false
  4025. end
  4026.  
  4027. function StarDivision()
  4028. attack = true
  4029. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  4030. for i = 0, 2, 0.1 do
  4031. swait()
  4032. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4033. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  4034. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4035. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  4036. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  4037. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  4038. end
  4039. local orb = Instance.new("Part", char)
  4040. orb.BrickColor = MAINRUINCOLOR
  4041. orb.CanCollide = false
  4042. orb.FormFactor = 3
  4043. orb.Name = "Ring"
  4044. orb.Material = "Neon"
  4045. orb.Size = Vector3.new(1, 1, 1)
  4046. orb.Transparency = 0
  4047. orb.TopSurface = 0
  4048. orb.BottomSurface = 0
  4049. local orbm = Instance.new("SpecialMesh", orb)
  4050. orbm.MeshType = "Sphere"
  4051. orbm.Name = "SizeMesh"
  4052. orbm.Scale = vt(2,2,2)
  4053. local a = Instance.new("Part",workspace)
  4054. a.Name = "Direction"
  4055. a.Anchored = true
  4056. a.BrickColor = bc("Bright red")
  4057. a.Material = "Neon"
  4058. a.Transparency = 1
  4059. a.CanCollide = false
  4060. local ray = Ray.new(
  4061. sorb.CFrame.p, -- origin
  4062. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  4063. )
  4064. local ignore = sorb
  4065. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4066. a.BottomSurface = 10
  4067. a.TopSurface = 10
  4068. local distance = (sorb.CFrame.p - position).magnitude
  4069. a.Size = Vector3.new(0.1, 0.1, 0.1)
  4070. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  4071. orb.CFrame = a.CFrame
  4072. a:Destroy()
  4073. local bv = Instance.new("BodyVelocity")
  4074. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4075. bv.velocity = orb.CFrame.lookVector*100
  4076. bv.Parent = orb
  4077. local hitted = false
  4078. game:GetService("Debris"):AddItem(orb, 10)
  4079. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  4080. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  4081. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  4082. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  4083. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  4084. coroutine.resume(coroutine.create(function()
  4085. while true do
  4086. swait(1)
  4087. if orb.Parent ~= nil and hitted == false then
  4088. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  4089. elseif orb.Parent == nil then
  4090. break
  4091. end
  4092. end
  4093. end))
  4094. coroutine.resume(coroutine.create(function()
  4095. swait(1)
  4096. orb.Touched:connect(function(hit)
  4097. if hitted == false then
  4098. hitted = true
  4099. game:GetService("Debris"):AddItem(orb, 5)
  4100. orb.Transparency = 1
  4101. orb.Anchored = true
  4102. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4103. elocacenter.Anchored = true
  4104. elocacenter.CFrame = orb.CFrame
  4105. elocacenter.Orientation = vt(0,0,0)
  4106. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4107. eloca1.Anchored = true
  4108. eloca1.CFrame = elocacenter.CFrame
  4109. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4110. eloca2.Anchored = true
  4111. eloca2.CFrame = elocacenter.CFrame
  4112. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4113. eloca3.Anchored = true
  4114. eloca3.CFrame = elocacenter.CFrame
  4115. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4116. eloca4.Anchored = true
  4117. eloca4.CFrame = elocacenter.CFrame
  4118. local lookavec = 0
  4119. local speeds = 0
  4120. CameraEnshaking(1,1)
  4121. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4122. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4123. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4124. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4125. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4126. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4127. for i = 0, 99 do
  4128. swait()
  4129. lookavec = lookavec + 1
  4130. speeds = speeds + 0.1
  4131. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4132. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4133. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4134.  
  4135. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4136. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4137.  
  4138. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4139. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4140.  
  4141. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4142. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4143. end
  4144.  
  4145. for i = 0, 149 do
  4146. swait()
  4147. speeds = speeds + 0.1
  4148. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4149. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4150. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4151.  
  4152. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4153. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4154.  
  4155. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4156. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4157.  
  4158. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4159. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4160. end
  4161. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4162. if v:FindFirstChild('Head') then
  4163. dmg(v)
  4164. end
  4165. end
  4166. CameraEnshaking(7,30)
  4167. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4168. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  4169. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  4170. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  4171. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4172. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4173. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4174. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4175. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4176. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4177. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4178. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4179. for i = 0, 24 do
  4180. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4181. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4182. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4183. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4184. end
  4185. coroutine.resume(coroutine.create(function()
  4186. for i = 0, 499 do
  4187. swait(1)
  4188. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4189. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4190. end
  4191. elocacenter:Destroy()
  4192. eloca1:Destroy()
  4193. eloca2:Destroy()
  4194. eloca3:Destroy()
  4195. eloca4:Destroy()
  4196. end))
  4197. end
  4198. end)
  4199. end))
  4200. attack = false
  4201. end
  4202.  
  4203.  
  4204. function THE_TRUE_POWER_OF_VIOLENCE()
  4205. attack = true
  4206. hum.WalkSpeed = 0
  4207. CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 2.5,0.7)
  4208. for i = 0, 10, 0.1 do
  4209. swait()
  4210. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4211. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4212. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.4)
  4213. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  4214. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  4215. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4216. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  4217. end
  4218. local orb = Instance.new("Part", char)
  4219. orb.BrickColor = MAINRUINCOLOR
  4220. orb.CanCollide = false
  4221. orb.FormFactor = 3
  4222. orb.Name = "Ring"
  4223. orb.Material = "Neon"
  4224. orb.Size = Vector3.new(1, 1, 1)
  4225. orb.Transparency = 0
  4226. orb.TopSurface = 0
  4227. orb.BottomSurface = 0
  4228. orb.CFrame = sorb.CFrame
  4229. local orbm = Instance.new("SpecialMesh", orb)
  4230. orbm.MeshType = "Sphere"
  4231. orbm.Name = "SizeMesh"
  4232. orbm.Scale = vt(0,0,0)
  4233. local sbs = Instance.new("BodyPosition", orb)
  4234. sbs.P = 3000
  4235. sbs.D = 1000
  4236. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4237. sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
  4238. CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
  4239. sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4240. sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4241. sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4242. sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4243. sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  4244. for i = 0, 10, 0.1 do
  4245. swait()
  4246. PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
  4247. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4248. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4249. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4250. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4251. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4252. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4253. end
  4254. orb.Anchored = true
  4255. local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4256. elocacenter.Anchored = true
  4257. elocacenter.CFrame = orb.CFrame
  4258. elocacenter.Orientation = vt(0,0,0)
  4259. local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4260. eloca1.Anchored = true
  4261. eloca1.CFrame = elocacenter.CFrame
  4262. local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4263. eloca2.Anchored = true
  4264. eloca2.CFrame = elocacenter.CFrame
  4265. local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4266. eloca3.Anchored = true
  4267. eloca3.CFrame = elocacenter.CFrame
  4268. local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
  4269. eloca4.Anchored = true
  4270. eloca4.CFrame = elocacenter.CFrame
  4271. local lookavec = 0
  4272. local speeds = 0
  4273. CameraEnshaking(1,1)
  4274. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
  4275. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
  4276. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
  4277. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
  4278. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4279. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4280. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4281. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4282. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4283. for i = 0, 99 do
  4284. swait()
  4285. lookavec = lookavec + 2.5
  4286. speeds = speeds + 0.25
  4287. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4288. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4289. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4290.  
  4291. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4292. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4293.  
  4294. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4295. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4296.  
  4297. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4298. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4299. end
  4300.  
  4301. for i = 0, 149 do
  4302. swait()
  4303. speeds = speeds + 0.25
  4304. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4305. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4306. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4307.  
  4308. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4309. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4310.  
  4311. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4312. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4313.  
  4314. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4315. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4316. end
  4317. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
  4318. for i = 0, 99 do
  4319. swait()
  4320. lookavec = lookavec - 2.5
  4321. speeds = speeds + 0.25
  4322. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4323. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4324. PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4325.  
  4326. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4327. PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4328.  
  4329. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4330. PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4331.  
  4332. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4333. PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4334. end
  4335. local scaled = 0.1*75
  4336. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
  4337. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
  4338. CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
  4339. CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
  4340. CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
  4341. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
  4342. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4343. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4344. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4345. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4346. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4347. for i = 0, 10, 0.1 do
  4348. swait()
  4349. scaled = scaled - 0.001*75
  4350. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4351. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4352. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4353. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4354. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
  4355. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
  4356. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
  4357. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4358. end
  4359. for x = 0, 4 do
  4360. for i = 0, 9 do
  4361. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4362. end
  4363. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
  4364. CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
  4365. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4366. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4367. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4368. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4369. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4370. for i = 0, 5, 0.1 do
  4371. swait()
  4372. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4373. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4374. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  4375. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  4376. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4377. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  4378. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
  4379. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
  4380. end
  4381. end
  4382. local speedearn = 0
  4383. CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
  4384. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
  4385. CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
  4386. for i = 0, 30, 0.1 do
  4387. swait()
  4388. scaled = scaled - 0.001*75/10
  4389. speedearn = speedearn + 0.5
  4390. for i = 0, 4 do
  4391. sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4392. end
  4393. PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
  4394. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  4395. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4396. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  4397. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4398. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4399. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  4400. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
  4401. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
  4402. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
  4403. end
  4404. orb.Transparency = 1
  4405. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
  4406. if v:FindFirstChild('Head') then
  4407. dmg(v)
  4408. end
  4409. end
  4410. CameraEnshaking(7,30)
  4411. MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
  4412. CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
  4413. CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
  4414. CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
  4415. CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
  4416. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4417. CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
  4418. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4419. CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
  4420. CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
  4421. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
  4422. CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
  4423. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
  4424. CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
  4425. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4426. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4427. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4428. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4429. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  4430. for i = 0, 99 do
  4431. PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4432. PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4433. end
  4434. for i = 0, 24 do
  4435. sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
  4436. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4437. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4438. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4439. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4440. end
  4441. game:GetService("Debris"):AddItem(orb, 10)
  4442. hum.WalkSpeed = storehumanoidWS
  4443. attack = false
  4444. end
  4445.  
  4446.  
  4447. function ViolentRing()
  4448. attack = true
  4449. CFuncs["Sound"].Create("rbxassetid://136007472", rarm, 1, 1)
  4450. for i = 0, 2, 0.1 do
  4451. swait()
  4452. local snap = math.random(1,10)
  4453. if snap == 1 then
  4454. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
  4455. end
  4456. PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4457. PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  4458. PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
  4459. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
  4460. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
  4461. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
  4462. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
  4463. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
  4464. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
  4465. RootPart.CFrame = FaceMouse()[1]
  4466. end
  4467. local orb = Instance.new("Part", char)
  4468. orb.BrickColor = MAINRUINCOLOR
  4469. orb.CanCollide = false
  4470. orb.FormFactor = 3
  4471. orb.Name = "Ring"
  4472. orb.Material = "Neon"
  4473. orb.Size = Vector3.new(1, 1, 1)
  4474. orb.Transparency = 0
  4475. orb.TopSurface = 0
  4476. orb.BottomSurface = 0
  4477. local orbm = Instance.new("SpecialMesh", orb)
  4478. orbm.MeshType = "Sphere"
  4479. orbm.Name = "SizeMesh"
  4480. orbm.Scale = vt(2,2,2)
  4481. orb.CFrame = mouse.Hit
  4482. local bv = Instance.new("BodyVelocity")
  4483. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4484. bv.velocity = orb.CFrame.lookVector*100
  4485. bv.Parent = orb
  4486. local hitted = false
  4487. coroutine.resume(coroutine.create(function()
  4488. game:GetService("Debris"):AddItem(orb, 5)
  4489. orb.Transparency = 1
  4490. orb.Anchored = true
  4491. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4492. elocacenter.Anchored = true
  4493. elocacenter.CFrame = orb.CFrame
  4494. elocacenter.Orientation = vt(0,0,0)
  4495. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4496. eloca1.Anchored = true
  4497. eloca1.CFrame = elocacenter.CFrame
  4498. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4499. eloca2.Anchored = true
  4500. eloca2.CFrame = elocacenter.CFrame
  4501. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4502. eloca3.Anchored = true
  4503. eloca3.CFrame = elocacenter.CFrame
  4504. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4505. eloca4.Anchored = true
  4506. eloca4.CFrame = elocacenter.CFrame
  4507. local lookavec = 0
  4508. local speeds = 0
  4509. CameraEnshaking(1,1)
  4510. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4511. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4512. sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4513. sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4514. sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4515. sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4516. for i = 0, 24 do
  4517. swait()
  4518. lookavec = lookavec + 3.5
  4519. speeds = speeds + 1
  4520. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4521. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4522. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4523.  
  4524. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4525. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4526.  
  4527. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4528. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4529.  
  4530. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4531. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4532. end
  4533.  
  4534. local risen = 0
  4535. for i = 0, 49 do
  4536. swait()
  4537. risen = risen + 0.05
  4538. speeds = speeds + 0.1
  4539. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4540. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4541. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4542.  
  4543. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4544. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4545.  
  4546. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4547. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4548.  
  4549. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4550. PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4551. end
  4552. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
  4553. if v:FindFirstChild('Head') then
  4554. dmg(v)
  4555. end
  4556. end
  4557. CameraEnshaking(4,10)
  4558. MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
  4559. CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
  4560. CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
  4561. CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
  4562. CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
  4563. CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
  4564. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
  4565. sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
  4566. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4567. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4568. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4569. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4570. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4571. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
  4572. for i = 0, 24 do
  4573. sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
  4574. sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4575. sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4576. sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4577. end
  4578. coroutine.resume(coroutine.create(function()
  4579. wait(10)
  4580. elocacenter:Destroy()
  4581. eloca1:Destroy()
  4582. eloca2:Destroy()
  4583. eloca3:Destroy()
  4584. eloca4:Destroy()
  4585. end))
  4586. end))
  4587. attack = false
  4588. end
  4589.  
  4590. function UniversalCollapse()
  4591. attack = true
  4592. local speedearn = 0
  4593. hum.WalkSpeed = 0
  4594. local sbs = Instance.new("BodyPosition", root)
  4595. sbs.P = 3000
  4596. sbs.D = 1000
  4597. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  4598. sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
  4599. CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
  4600. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4601. for i = 0, 110, 0.1 do
  4602. swait()
  4603. speedearn = speedearn + 0.1
  4604. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4605. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4606. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4607. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4608. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4609. sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
  4610. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4611. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4612. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4613. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4614. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4615. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4616. end
  4617. CameraEnshaking(5,50)
  4618. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4619. for i = 0, 2 do
  4620. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4621. CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
  4622. CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
  4623. CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
  4624. end
  4625. for i = 0, 49 do
  4626. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  4627. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  4628. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  4629. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  4630. end
  4631. sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4632. sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4633. sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4634. sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4635. sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4636. sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
  4637. sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4638. sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4639. sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4640. sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4641. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4642. sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4643. for i = 0, 99 do
  4644. PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
  4645. PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
  4646. end
  4647. for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
  4648. if v:FindFirstChild('Head') then
  4649. dmg(v)
  4650. end
  4651. end
  4652. MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
  4653. sbs:Destroy()
  4654. hum.WalkSpeed = storehumanoidWS
  4655. attack = false
  4656. end
  4657.  
  4658.  
  4659. function ChaosEND()
  4660. attack = true
  4661. local speedearn = 0
  4662. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
  4663. for i = 0, 15, 0.1 do
  4664. swait()
  4665. speedearn = speedearn + 0.25
  4666. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4667. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4668. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4669. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4670. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
  4671. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4672. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4673. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4674. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4675. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4676. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4677. end
  4678. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4679. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4680. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
  4681. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
  4682. CameraEnshaking(5,25)
  4683. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4684. if v:FindFirstChild('Head') then
  4685. dmg(v)
  4686. end
  4687. end
  4688. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4689. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4690. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4691. for i = 0, 3, 0.1 do
  4692. swait()
  4693. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4694. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4695. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4696. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
  4697. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4698. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4699. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4700. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4701. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4702. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4703. end
  4704. attack = false
  4705. end
  4706.  
  4707. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4708. local orb = Instance.new("Part", char)
  4709. orb.Anchored = true
  4710. orb.BrickColor = color
  4711. orb.CanCollide = false
  4712. orb.FormFactor = 3
  4713. orb.Name = "Ring"
  4714. orb.Material = "Neon"
  4715. orb.Size = Vector3.new(1, 1, 1)
  4716. orb.Transparency = 0
  4717. orb.TopSurface = 0
  4718. orb.BottomSurface = 0
  4719. local orbm = Instance.new("SpecialMesh", orb)
  4720. orbm.MeshType = "Sphere"
  4721. orb.CFrame = positted
  4722. orbm.Name = "SizeMesh"
  4723. orbm.Scale = vt(1,1,1)
  4724. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4725. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4726. --[[for i = 0, 2 do
  4727. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4728. end]]--
  4729. coroutine.resume(coroutine.create(function()
  4730. wait(timer)
  4731. CameraEnshaking(3,ShakePower)
  4732. orb.Transparency = 1
  4733. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4734. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4735. --[[for i = 0, 4 do
  4736. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4737. end]]--
  4738. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4739. wait(3)
  4740. orb:Destroy()
  4741. end))
  4742. end
  4743.  
  4744. function orb_spawn(positted,timer)
  4745. local randomcol = math.random(1,2)
  4746. local orb = Instance.new("Part", char)
  4747. orb.Anchored = true
  4748. if randomcol == 1 then
  4749. orb.BrickColor = BrickColor.new("White")
  4750. elseif randomcol == 2 then
  4751. orb.BrickColor = BrickColor.new("Really black")
  4752. end
  4753. orb.CanCollide = false
  4754. orb.FormFactor = 3
  4755. orb.Name = "Ring"
  4756. orb.Material = "Neon"
  4757. orb.Size = Vector3.new(1, 1, 1)
  4758. orb.Transparency = 0
  4759. orb.TopSurface = 0
  4760. orb.BottomSurface = 0
  4761. local orbm = Instance.new("SpecialMesh", orb)
  4762. orbm.MeshType = "Sphere"
  4763. orb.CFrame = positted
  4764. orbm.Name = "SizeMesh"
  4765. orbm.Scale = vt(1,1,1)
  4766. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4767. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4768. for i = 0, 2 do
  4769. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4770. end
  4771. coroutine.resume(coroutine.create(function()
  4772. wait(timer)
  4773. CameraEnshaking(3,2)
  4774. orb.Transparency = 1
  4775. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4776. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4777. for i = 0, 4 do
  4778. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4779. end
  4780. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4781. wait(3)
  4782. orb:Destroy()
  4783. end))
  4784. end
  4785.  
  4786. function scattercorrupt()
  4787. attack = true
  4788. local rot = 0
  4789. local randomrotations = math.random(1,2)
  4790. local lookv = 2.5
  4791. local power = 5
  4792. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4793. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4794. for i = 0, 9 do
  4795. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4796. end
  4797. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4798. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4799. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4800. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4801. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4802. local hite = Instance.new("Part", char)
  4803. hite.Anchored = true
  4804. hite.CanCollide = false
  4805. hite.FormFactor = 3
  4806. hite.Name = "Ring"
  4807. hite.Material = "Neon"
  4808. hite.Size = Vector3.new(1, 1, 1)
  4809. hite.Transparency = 1
  4810. hite.TopSurface = 0
  4811. hite.BottomSurface = 0
  4812. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4813. local rem = Instance.new("Part", char)
  4814. rem.Anchored = true
  4815. rem.CanCollide = false
  4816. rem.FormFactor = 3
  4817. rem.Name = "Ring"
  4818. rem.Material = "Neon"
  4819. rem.Size = Vector3.new(1, 1, 1)
  4820. rem.Transparency = 1
  4821. rem.TopSurface = 0
  4822. rem.BottomSurface = 0
  4823. rem.CFrame = hite.CFrame
  4824. local rem2 = rem:Clone()
  4825. rem2.Parent = char
  4826. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4827. local rem3 = rem:Clone()
  4828. rem3.Parent = char
  4829. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4830. local rem4 = rem:Clone()
  4831. rem4.Parent = char
  4832. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4833. hite:Destroy()
  4834. coroutine.resume(coroutine.create(function()
  4835. for i = 0, 24 do
  4836. swait(1)
  4837. if randomrotations == 1 then
  4838. rot = rot + 1
  4839. elseif randomrotations == 2 then
  4840. rot = rot - 1
  4841. end
  4842. power = power + 0.5
  4843. lookv = lookv + 7.5
  4844. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4845. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4846. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4847. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4848. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4849. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4850. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4851. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4852. end
  4853. end))
  4854. attack = false
  4855. end
  4856. function yinyangi()
  4857. attack = true
  4858. for i = 0, 2, 0.1 do
  4859. swait()
  4860. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4861. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4862. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4863. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4864. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4865. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4866. end
  4867. local bv = Instance.new("BodyVelocity")
  4868. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4869. bv.velocity = root.CFrame.lookVector*175
  4870. bv.Parent = root
  4871. for Rotations = 0, 9 do
  4872. for i = 0, 1, 0.5 do
  4873. swait()
  4874. bv.velocity = root.CFrame.lookVector*175
  4875. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4876. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4877. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4878. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4879. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4880. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4881. end
  4882. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4883. for i = 0, 1, 0.5 do
  4884. swait()
  4885. bv.velocity = root.CFrame.lookVector*175
  4886. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4887. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4888. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4889. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4890. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4891. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4892. end
  4893. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4894. for i = 0, 1, 0.5 do
  4895. swait()
  4896. bv.velocity = root.CFrame.lookVector*175
  4897. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4898. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4899. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4900. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4901. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4902. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4903. end
  4904. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4905. for i = 0, 1, 0.5 do
  4906. swait()
  4907. bv.velocity = root.CFrame.lookVector*175
  4908. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4909. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4910. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4911. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4912. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4913. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4914. end
  4915. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4916. end
  4917. bv:Destroy()
  4918. attack = false
  4919. end
  4920.  
  4921. function createBGCircle(size,parent,color)
  4922. local bgui = Instance.new("BillboardGui",parent)
  4923. bgui.Size = UDim2.new(size, 0, size, 0)
  4924. local imgc = Instance.new("ImageLabel",bgui)
  4925. imgc.BackgroundTransparency = 1
  4926. imgc.ImageTransparency = 0
  4927. imgc.Size = UDim2.new(1,0,1,0)
  4928. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  4929. imgc.ImageColor3 = color
  4930. return bgui,imgc
  4931. end
  4932.  
  4933. function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
  4934. local bgui,imgc = createBGCircle(size,guipar,color)
  4935. bgui.AlwaysOnTop = true
  4936. imgc.Image = "rbxassetid://" ..img
  4937. local rrot = math.random(1,2)
  4938. CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
  4939. coroutine.resume(coroutine.create(function()
  4940. for i = 0, 24*delay do
  4941. swait()
  4942. if rotationenabled == true then
  4943. if rrot == 1 then
  4944. imgc.Rotation = imgc.Rotation + rotsp
  4945. elseif rrot == 2 then
  4946. imgc.Rotation = imgc.Rotation - rotsp
  4947. end
  4948. end
  4949. bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
  4950. imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
  4951. end
  4952. bgui:Destroy()
  4953. end))
  4954. end
  4955. function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
  4956. for i, v in pairs(mw2:GetChildren()) do
  4957. if v:IsA("Part") then
  4958. v.BrickColor = one
  4959. v.Material = "Neon"
  4960. end
  4961. end
  4962. CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
  4963. symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
  4964. symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
  4965. tr1.Color = ColorSequence.new(one.Color)
  4966. tr2.Color = ColorSequence.new(one.Color)
  4967. tr3.Color = ColorSequence.new(one.Color)
  4968. for i, v in pairs(mw1:GetChildren()) do
  4969. if v:IsA("Part") then
  4970. if secondaryenabled == false then
  4971. v.Transparency = 1
  4972. elseif secondaryenabled == true then
  4973. v.Transparency = 0
  4974. end
  4975. v.BrickColor = two
  4976. v.Material = "Neon"
  4977. end
  4978. end
  4979. if secondaryenabled == false then
  4980. tl1.Enabled = false
  4981. tl2.Enabled = false
  4982. tl3.Enabled = false
  4983. elseif secondaryenabled == true then
  4984. tl1.Enabled = true
  4985. tl2.Enabled = true
  4986. tl3.Enabled = true
  4987. end
  4988. tl1.Color = ColorSequence.new(two.Color)
  4989. tl2.Color = ColorSequence.new(two.Color)
  4990. tl3.Color = ColorSequence.new(two.Color)
  4991. for i, v in pairs(m:GetChildren()) do
  4992. if v:IsA("Part") then
  4993. v.BrickColor = three
  4994. v.Material = "Ice"
  4995. end
  4996. end
  4997. for i, v in pairs(m2:GetChildren()) do
  4998. if v:IsA("Part") then
  4999. v.BrickColor = four
  5000. v.Material = "Ice"
  5001. end
  5002. end
  5003. for i, v in pairs(m3:GetChildren()) do
  5004. if v:IsA("Part") then
  5005. v.BrickColor = five
  5006. v.Material = "Neon"
  5007. end
  5008. end
  5009. for i, v in pairs(extrawingmod1:GetChildren()) do
  5010. if v:IsA("Part") then
  5011. v.Transparency = exonetran
  5012. v.BrickColor = exone
  5013. v.Material = "Neon"
  5014. end
  5015. end
  5016. for i, v in pairs(extrawingmod2:GetChildren()) do
  5017. if v:IsA("Part") then
  5018. v.Transparency = extwotran
  5019. v.BrickColor = extwo
  5020. v.Material = "Neon"
  5021. end
  5022. end
  5023. end
  5024.  
  5025.  
  5026. function normalmog()
  5027. attack = true
  5028. hum.WalkSpeed = 0
  5029. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
  5030. for i = 0,6,0.1 do
  5031. swait()
  5032. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5033. slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
  5034. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5035. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5037. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5038. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5039. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5040. end
  5041. CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
  5042. CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
  5043. CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
  5044. CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
  5045. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
  5046. CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
  5047. CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
  5048. rainbowmode = false
  5049. chaosmode = false
  5050. ModeOfGlitch = 1
  5051. storehumanoidWS = 16
  5052. newTheme("rbxassetid://536049623",48.6,1,1.25)
  5053. RecolorTextAndRename("ALONE",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  5054. CameraEnshaking(5,2.5)
  5055. MAINRUINCOLOR = BrickColor.new("Really red")
  5056. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5057. for i = 0, 49 do
  5058. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5059. end
  5060. for i = 0, 24 do
  5061. sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
  5062. slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
  5063. end
  5064. for i = 0,3,0.1 do
  5065. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5066. end
  5067. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  5068. for i = 0,2,0.1 do
  5069. swait()
  5070. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5071. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5074. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5075. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5076. end
  5077. hum.WalkSpeed = storehumanoidWS
  5078. attack = false
  5079. end
  5080.  
  5081. function attackone()
  5082. attack = true
  5083. local keptcolor = MAINRUINCOLOR
  5084. for i = 0,1,0.1 do
  5085. swait()
  5086. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
  5087. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
  5088. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
  5089. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5090. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  5091. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  5092. end
  5093. local distlook = 5
  5094. coroutine.resume(coroutine.create(function()
  5095. for i = 0, 4 do
  5096. swait(2)
  5097. CameraEnshaking(2,3)
  5098. local hite = Instance.new("Part", char)
  5099. hite.Anchored = true
  5100. hite.CanCollide = false
  5101. hite.FormFactor = 3
  5102. hite.Name = "Ring"
  5103. hite.Material = "Neon"
  5104. hite.Size = Vector3.new(1, 1, 1)
  5105. hite.Transparency = 1
  5106. hite.TopSurface = 0
  5107. hite.BottomSurface = 0
  5108. hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
  5109. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
  5110. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
  5111. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
  5112. sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
  5113. MagniDamage(hite, 9, 10,25, 0, "Normal")
  5114. for i = 0, 14 do
  5115. local rsiz = math.random(5,20)
  5116. sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
  5117. end
  5118. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
  5119. CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
  5120. game:GetService("Debris"):AddItem(hite, 5)
  5121. distlook = distlook + 10
  5122. end
  5123. end))
  5124. for i = 0,1,0.1 do
  5125. swait()
  5126. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
  5127. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
  5128. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
  5129. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
  5130. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
  5131. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
  5132. end
  5133. attack = false
  5134. end
  5135.  
  5136. function attacktwo()
  5137. attack = true
  5138. hum.WalkSpeed = 2
  5139. local keptcolor = MAINRUINCOLOR
  5140. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5141. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  5142. sphere2(5,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
  5143. for i = 0, 14 do
  5144. end
  5145. for i = 0,1,0.1 do
  5146. swait()
  5147. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5148. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5149. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5150. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  5151. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
  5152. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  5153. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5154. end
  5155. for i = 0, 1 do
  5156. CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
  5157. for i = 0,1,0.6 do
  5158. swait()
  5159. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5160. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5161. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5162. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5163. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5164. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5165. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5166. end
  5167. for i = 0,1,0.6 do
  5168. swait()
  5169. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5170. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5171. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5172. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
  5173. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5174. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5175. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5176. end
  5177. for i = 0,1,0.6 do
  5178. swait()
  5179. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5180. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5181. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5182. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
  5183. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5184. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5185. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5186. end
  5187. for i = 0,1,0.6 do
  5188. swait()
  5189. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5190. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5191. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5192. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
  5193. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
  5194. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
  5195. LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
  5196. end
  5197. local rot = 0
  5198. local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
  5199. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5200. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5201. CreateMesh(dis,"Sphere",10,1,10)
  5202. local at1 = Instance.new("Attachment",dis)
  5203. at1.Position = vt(-5,0,0)
  5204. local at2 = Instance.new("Attachment",dis)
  5205. at2.Position = vt(5,0,0)
  5206. local trl = Instance.new('Trail',wed)
  5207. trl.Attachment0 = at1
  5208. trl.Attachment1 = at2
  5209. trl.Texture = "rbxassetid://1049219073"
  5210. trl.LightEmission = 1
  5211. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5212. trl.Color = ColorSequence.new(dis.Color)
  5213. trl.Lifetime = 0.6
  5214. local a = Instance.new("Part",workspace)
  5215. a.Name = "Direction"
  5216. a.Anchored = true
  5217. a.BrickColor = bc("Bright red")
  5218. a.Material = "Neon"
  5219. a.Transparency = 1
  5220. a.CanCollide = false
  5221. local ray = Ray.new(
  5222. dis.CFrame.p, -- origin
  5223. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5224. )
  5225. local ignore = dis
  5226. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5227. a.BottomSurface = 10
  5228. a.TopSurface = 10
  5229. local distance = (dis.CFrame.p - position).magnitude
  5230. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5231. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5232. dis.CFrame = a.CFrame
  5233. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5234. a:Destroy()
  5235. local bv = Instance.new("BodyVelocity")
  5236. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5237. bv.velocity = dis.CFrame.lookVector*250
  5238. bv.Parent = dis
  5239. game:GetService("Debris"):AddItem(dis, 5)
  5240. local hitted = false
  5241. coroutine.resume(coroutine.create(function()
  5242. dis.Touched:connect(function(hit)
  5243. if hitted == false and hit.Parent ~= char then
  5244. hitted = true
  5245. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5246. MagniDamage(dis, 30, 33,56, 0, "Normal")
  5247. sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5248. sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5249. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5250. coroutine.resume(coroutine.create(function()
  5251. for i = 0, 9 do
  5252. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5253. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5254. local at1 = Instance.new("Attachment",disr)
  5255. at1.Position = vt(-5,0,0)
  5256. local at2 = Instance.new("Attachment",disr)
  5257. at2.Position = vt(5,0,0)
  5258. local trl = Instance.new('Trail',disr)
  5259. trl.Attachment0 = at1
  5260. trl.FaceCamera = true
  5261. trl.Attachment1 = at2
  5262. trl.Texture = "rbxassetid://2342682798"
  5263. trl.LightEmission = 1
  5264. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5265. trl.Color = ColorSequence.new(keptcolor.Color)
  5266. trl.Lifetime = 0.5
  5267. local bv = Instance.new("BodyVelocity")
  5268. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5269. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5270. bv.Parent = disr
  5271. local val = 0
  5272. coroutine.resume(coroutine.create(function()
  5273. swait(30)
  5274. for i = 0, 9 do
  5275. swait()
  5276. val = val + 0.1
  5277. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5278. end
  5279. game:GetService("Debris"):AddItem(disr, 3)
  5280. end))
  5281. end
  5282. local eff = Instance.new("ParticleEmitter",dis)
  5283. eff.Texture = "rbxassetid://2273224484"
  5284. eff.LightEmission = 1
  5285. eff.Color = ColorSequence.new(keptcolor.Color)
  5286. eff.Rate = 50
  5287. eff.Lifetime = NumberRange.new(0.5,2)
  5288. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5289. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5290. eff.Speed = NumberRange.new(20,250)
  5291. eff.Drag = 5
  5292. eff.Rotation = NumberRange.new(-500,500)
  5293. eff.VelocitySpread = 9000
  5294. eff.RotSpeed = NumberRange.new(-50,50)
  5295. wait(0.25)
  5296. eff.Enabled = false
  5297. end))
  5298. for i = 0, 9 do
  5299. end
  5300. for i = 0, 19 do
  5301. end
  5302. coroutine.resume(coroutine.create(function()
  5303. for i = 0, 19 do
  5304. swait()
  5305. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  5306. end
  5307. hum.CameraOffset = vt(0,0,0)
  5308. end))
  5309. dis.Anchored = true
  5310. dis.Transparency = 1
  5311. wait(8)
  5312. dis:Destroy()
  5313. end
  5314. end)
  5315. end))
  5316. rot = rot - 15
  5317. end
  5318. for i = 0,2,0.1 do
  5319. swait()
  5320. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  5321. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  5322. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5323. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  5324. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5325. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  5326. end
  5327. attack = false
  5328. hum.WalkSpeed = storehumanoidWS
  5329. end
  5330.  
  5331. function attackthree()
  5332. attack = true
  5333. local keptcolor = MAINRUINCOLOR
  5334. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  5335. for i = 0,2,0.1 do
  5336. swait()
  5337. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5338. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
  5339. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  5340. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
  5341. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
  5342. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
  5343. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
  5344. end
  5345. CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
  5346. CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
  5347. CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
  5348. CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
  5349. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  5350. sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,MAINRUINCOLOR)
  5351. for i = 0, 24 do
  5352. end
  5353. for i = 0,4,0.1 do
  5354. swait()
  5355. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  5356. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  5357. CreateMesh(dis,"Sphere",1,1,1)
  5358. dis.Anchored = true
  5359. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  5360. sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  5361. coroutine.resume(coroutine.create(function()
  5362. swait(30)
  5363. dis.Transparency = 1
  5364. coroutine.resume(coroutine.create(function()
  5365. for i = 0, 19 do
  5366. swait()
  5367. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  5368. end
  5369. hum.CameraOffset = vt(0,0,0)
  5370. end))
  5371. coroutine.resume(coroutine.create(function()
  5372. local eff = Instance.new("ParticleEmitter",dis)
  5373. eff.Texture = "rbxassetid://2273224484"
  5374. eff.LightEmission = 1
  5375. eff.Color = ColorSequence.new(dis.Color)
  5376. eff.Rate = 500000
  5377. eff.Lifetime = NumberRange.new(0.5,2)
  5378. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5379. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5380. eff.Speed = NumberRange.new(50,450)
  5381. eff.Drag = 5
  5382. eff.Rotation = NumberRange.new(-500,500)
  5383. eff.VelocitySpread = 9000
  5384. eff.RotSpeed = NumberRange.new(-50,50)
  5385. wait(0.125)
  5386. eff.Enabled = false
  5387. end))
  5388. MagniDamage(dis, 30, 45,50, 0, "Normal")
  5389. for i = 0, 2 do
  5390. --slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
  5391. end
  5392. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
  5393. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
  5394. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
  5395. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
  5396. end))
  5397. game:GetService("Debris"):AddItem(dis, 5)
  5398. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
  5399. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
  5400. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
  5401. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
  5402. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
  5403. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
  5404. end
  5405. attack = false
  5406. end
  5407. ----------------------------------- Abilities
  5408.  
  5409. function ExtinctiveHeartbreak()
  5410. local targetted = nil
  5411. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  5412. targetted = mouse.Target.Parent
  5413. end
  5414. if targetted ~= nil then
  5415. attack = true
  5416. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5417. for i = 0, 9 do
  5418. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5419. end
  5420. for i = 0, 24 do
  5421. --
  5422. end
  5423. --sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5424. local originalpos = root.CFrame
  5425. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  5426. for i = 0, 9 do
  5427. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5428. end
  5429. for i = 0, 24 do
  5430. end
  5431. hum.WalkSpeed = 0
  5432. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5433. local radm = math.random(1,3)
  5434. if radm == 1 then
  5435. --bosschatfunc("YOU WON'T BE NECCESSARY.",MAINRUINCOLOR.Color,2)
  5436. elseif radm == 2 then
  5437. --bosschatfunc("YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,2)
  5438. elseif radm == 3 then
  5439. --bosschatfunc("DIE!",MAINRUINCOLOR.Color,2)
  5440. end
  5441. for i = 0,2,0.1 do
  5442. swait()
  5443. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
  5444. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  5445. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  5446. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5447. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  5448. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  5449. end
  5450. CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
  5451. CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
  5452. for i = 0,2,0.1 do
  5453. swait()
  5454. coroutine.resume(coroutine.create(function()
  5455. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5456. for i,v in pairs(targetted:GetChildren()) do
  5457. if v:IsA("Part") or v:IsA("MeshPart") then
  5458. v.Velocity = vt(0,0,0)
  5459. end
  5460. end
  5461. end))
  5462. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5463. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5464. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5465. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  5466. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  5467. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  5468. end
  5469. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
  5470. CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
  5471. for i = 0, 1 do
  5472. CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
  5473. end
  5474. CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
  5475. --chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
  5476. for i = 0,4,0.1 do
  5477. swait()
  5478. coroutine.resume(coroutine.create(function()
  5479. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5480. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5481. local at1 = Instance.new("Attachment",dis)
  5482. at1.Position = vt(-25000,0,0)
  5483. local at2 = Instance.new("Attachment",dis)
  5484. at2.Position = vt(25000,0,0)
  5485. local trl = Instance.new('Trail',dis)
  5486. trl.Attachment0 = at1
  5487. trl.FaceCamera = true
  5488. trl.Attachment1 = at2
  5489. trl.Texture = "rbxassetid://1049219073"
  5490. trl.LightEmission = 1
  5491. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5492. trl.Color = ColorSequence.new(Color3.new(1,0,0))
  5493. trl.Lifetime = 5
  5494. local bv = Instance.new("BodyVelocity")
  5495. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5496. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5497. bv.Parent = dis
  5498. game:GetService("Debris"):AddItem(dis, 5)
  5499. targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
  5500. CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
  5501. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
  5502. CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
  5503. CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
  5504. CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
  5505. sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
  5506. targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
  5507. for i = 0, 2 do
  5508. --slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
  5509. end
  5510. symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
  5511. for i,v in pairs(targetted:GetChildren()) do
  5512. if v:IsA("Part") or v:IsA("MeshPart") then
  5513. v.Velocity = vt(0,0,0)
  5514. end
  5515. end
  5516. end))
  5517. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  5518. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  5519. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
  5520. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  5521. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
  5522. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
  5523. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
  5524. end
  5525. hum.CameraOffset = vt(0,0,0)
  5526. for i = 0, 49 do
  5527. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  5528. dis.CFrame = targetted.Head.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5529. local at1 = Instance.new("Attachment",dis)
  5530. at1.Position = vt(-50000,0,0)
  5531. local at2 = Instance.new("Attachment",dis)
  5532. at2.Position = vt(50000,0,0)
  5533. local trl = Instance.new('Trail',dis)
  5534. trl.Attachment0 = at1
  5535. trl.FaceCamera = true
  5536. trl.Attachment1 = at2
  5537. trl.Texture = "rbxassetid://1049219073"
  5538. trl.LightEmission = 1
  5539. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5540. trl.Color = ColorSequence.new(Color3.new(1,0.1,0.1))
  5541. trl.Lifetime = 5
  5542. local bv = Instance.new("BodyVelocity")
  5543. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5544. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  5545. bv.Parent = dis
  5546. game:GetService("Debris"):AddItem(dis, 5)
  5547. end
  5548. for i = 0, 49 do
  5549. sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
  5550. --slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
  5551. end
  5552. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
  5553. for i = 0, 1 do
  5554. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
  5555. CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
  5556. end
  5557. for i = 0, 4 do
  5558. CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
  5559. end
  5560. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
  5561. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
  5562. symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
  5563. dmg(targetted)
  5564. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5565. for i = 0, 9 do
  5566. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5567. end
  5568. for i = 0, 24 do
  5569. end
  5570. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5571. root.CFrame = originalpos
  5572. for i = 0, 9 do
  5573. --sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  5574. end
  5575. for i = 0, 24 do
  5576. end
  5577. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  5578. attack = false
  5579. hum.WalkSpeed = storehumanoidWS
  5580. end
  5581. end
  5582.  
  5583. function EvilEvent()
  5584. attack = true
  5585. hum.WalkSpeed = 0
  5586. CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5587. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5588. local keptcolor = MAINRUINCOLOR
  5589. for i = 0,4,0.1 do
  5590. swait()
  5591. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5592. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5593. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  5594. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5595. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  5596. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  5597. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  5598. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5599. end
  5600. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5601. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
  5602. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
  5603. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5604. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5605. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5606. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
  5607. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
  5608. hum.CameraOffset = vt(0,0,0)
  5609. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5610. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5611. for i = 0, 24 do
  5612. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5613. end
  5614. local rrot = 0
  5615. coroutine.resume(coroutine.create(function()
  5616. for i = 0, 4 do
  5617. rrot = rrot + 45
  5618. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5619. xa.Anchored = true
  5620. local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5621. xb.Anchored = true
  5622. local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5623. xc.Anchored = true
  5624. local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  5625. xd.Anchored = true
  5626. CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
  5627. CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
  5628. CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
  5629. CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
  5630. CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
  5631. CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
  5632. CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
  5633. CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
  5634. CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
  5635. CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
  5636. CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
  5637. CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
  5638. xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
  5639. xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
  5640. xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
  5641. xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
  5642. MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5643. MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5644. MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5645. MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
  5646. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5647. block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5648. block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5649. block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5650. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5651. sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5652. sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5653. sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
  5654. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5655. sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5656. sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5657. sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
  5658. game:GetService("Debris"):AddItem(xa, 5)
  5659. game:GetService("Debris"):AddItem(xb, 5)
  5660. game:GetService("Debris"):AddItem(xc, 5)
  5661. game:GetService("Debris"):AddItem(xd, 5)
  5662. coroutine.resume(coroutine.create(function()
  5663. for i = 0, 19 do
  5664. swait()
  5665. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5666. end
  5667. hum.CameraOffset = vt(0,0,0)
  5668. end))
  5669. swait(9)
  5670. end
  5671. end))
  5672. for i = 0,2,0.1 do
  5673. swait()
  5674. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  5675. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  5676. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  5677. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  5678. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  5679. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5680. end
  5681. attack = false
  5682. hum.WalkSpeed = storehumanoidWS
  5683. end
  5684.  
  5685. function EndGROUND()
  5686. attack = true
  5687. hum.WalkSpeed = 0
  5688. bosschatfunc("THIS IS IT!",MAINRUINCOLOR.Color,1)
  5689. --CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
  5690. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  5691. CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
  5692. CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
  5693. local keptcolor = MAINRUINCOLOR
  5694. for i = 0,4,0.1 do
  5695. swait()
  5696. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5697. block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5698. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
  5699. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
  5700. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  5701. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
  5702. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
  5703. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
  5704. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  5705. end
  5706. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
  5707. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  5708. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  5709. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  5710. CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
  5711. CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
  5712. coroutine.resume(coroutine.create(function()
  5713. local shval = 10
  5714. for i = 0, 99 do
  5715. swait()
  5716. shval = shval - 0.1
  5717. hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
  5718. end
  5719. hum.CameraOffset = vt(0,0,0)
  5720. end))
  5721. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5722. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  5723. for i = 0, 24 do
  5724. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
  5725. end
  5726. local rrot = 0
  5727. local xam = 1
  5728. coroutine.resume(coroutine.create(function()
  5729. for i = 0, 14 do
  5730. --swait()
  5731. rrot = rrot + 40*xam
  5732. xam = xam + 0.25
  5733. local bonus = xam
  5734. local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
  5735. xa.Anchored = true
  5736. xa.Color = Color3.new(0,0,0)
  5737. xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
  5738. CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
  5739. local xc = 0
  5740. coroutine.resume(coroutine.create(function()
  5741. for i = 0, 99 do
  5742. swait()
  5743. xc = xc + 0.01
  5744. xa.Color = Color3.new(xc,0,0)
  5745. end
  5746. xa.Transparency = 1
  5747. CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
  5748. MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
  5749. for i = 0, 9 do
  5750. --slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
  5751. end
  5752. block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
  5753. sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
  5754. sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
  5755. game:GetService("Debris"):AddItem(xa, 5)
  5756. coroutine.resume(coroutine.create(function()
  5757. for i = 0, 19 do
  5758. swait()
  5759. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  5760. end
  5761. hum.CameraOffset = vt(0,0,0)
  5762. end))
  5763. end))
  5764. end
  5765. end))
  5766. for i = 0,2,0.1 do
  5767. swait()
  5768. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
  5769. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
  5770. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
  5771. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
  5772. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
  5773. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  5774. end
  5775. attack = false
  5776. hum.WalkSpeed = storehumanoidWS
  5777. end
  5778.  
  5779. function HeavenlyDisk()
  5780. attack = true
  5781. hum.WalkSpeed = 2
  5782. local keptcolor = MAINRUINCOLOR
  5783. local radm = math.random(1,3)
  5784. if radm == 1 then
  5785. --bosschatfunc("Don't make this too easy for you.",MAINRUINCOLOR.Color,1)
  5786. elseif radm == 2 then
  5787. --bosschatfunc("Heavenly Disks!",MAINRUINCOLOR.Color,1)
  5788. elseif radm == 3 then
  5789. --bosschatfunc("Take it!",MAINRUINCOLOR.Color,1)
  5790. end
  5791. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
  5792. CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
  5793. for i = 0, 14 do
  5794. --
  5795. end
  5796. for i = 0,2,0.1 do
  5797. swait()
  5798. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5799. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
  5800. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
  5801. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  5802. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
  5803. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  5804. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  5805. end
  5806. CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
  5807. for i = 0,1,0.6 do
  5808. swait()
  5809. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5810. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5811. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5812. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5813. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
  5814. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5815. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5816. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5817. end
  5818. for i = 0,1,0.6 do
  5819. swait()
  5820. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5821. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5822. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5823. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
  5825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5826. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5827. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5828. end
  5829. for i = 0,1,0.6 do
  5830. swait()
  5831. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5832. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5833. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5834. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5835. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
  5836. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5837. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5838. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5839. end
  5840. for i = 0,1,0.6 do
  5841. swait()
  5842. sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
  5843. --slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
  5844. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
  5845. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
  5846. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
  5847. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
  5848. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
  5849. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
  5850. end
  5851. local rot = 15
  5852. for i = 0, 2 do
  5853. local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
  5854. CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
  5855. dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
  5856. CreateMesh(dis,"Sphere",10,1,10)
  5857. local at1 = Instance.new("Attachment",dis)
  5858. at1.Position = vt(-5,0,0)
  5859. local at2 = Instance.new("Attachment",dis)
  5860. at2.Position = vt(5,0,0)
  5861. local trl = Instance.new('Trail',wed)
  5862. trl.Attachment0 = at1
  5863. trl.Attachment1 = at2
  5864. trl.Texture = "rbxassetid://1049219073"
  5865. trl.LightEmission = 1
  5866. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5867. trl.Color = ColorSequence.new(dis.Color)
  5868. trl.Lifetime = 0.6
  5869. local a = Instance.new("Part",workspace)
  5870. a.Name = "Direction"
  5871. a.Anchored = true
  5872. a.BrickColor = bc("Bright red")
  5873. a.Material = "Neon"
  5874. a.Transparency = 1
  5875. a.CanCollide = false
  5876. local ray = Ray.new(
  5877. dis.CFrame.p, -- origin
  5878. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  5879. )
  5880. local ignore = dis
  5881. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  5882. a.BottomSurface = 10
  5883. a.TopSurface = 10
  5884. local distance = (dis.CFrame.p - position).magnitude
  5885. a.Size = Vector3.new(0.1, 0.1, 0.1)
  5886. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  5887. dis.CFrame = a.CFrame
  5888. dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
  5889. a:Destroy()
  5890. local bv = Instance.new("BodyVelocity")
  5891. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5892. bv.velocity = dis.CFrame.lookVector*250
  5893. bv.Parent = dis
  5894. game:GetService("Debris"):AddItem(dis, 5)
  5895. local hitted = false
  5896. coroutine.resume(coroutine.create(function()
  5897. dis.Touched:connect(function(hit)
  5898. if hitted == false and hit.Parent ~= char then
  5899. hitted = true
  5900. CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
  5901. MagniDamage(dis, 30, 82,34575, 0, "Normal")
  5902. --sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
  5903. --sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
  5904. --sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
  5905. coroutine.resume(coroutine.create(function()
  5906. for i = 0, 9 do
  5907. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  5908. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5909. local at1 = Instance.new("Attachment",disr)
  5910. at1.Position = vt(-2,0,0)
  5911. local at2 = Instance.new("Attachment",disr)
  5912. at2.Position = vt(2,0,0)
  5913. local trl = Instance.new('Trail',disr)
  5914. trl.Attachment0 = at1
  5915. trl.FaceCamera = true
  5916. trl.Attachment1 = at2
  5917. trl.Texture = "rbxassetid://2342682798"
  5918. trl.LightEmission = 1
  5919. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5920. trl.Color = ColorSequence.new(Color3.new(0.3,1,1))
  5921. trl.Lifetime = 0.5
  5922. local bv = Instance.new("BodyVelocity")
  5923. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5924. bv.velocity = disr.CFrame.lookVector*math.random(50,200)
  5925. bv.Parent = disr
  5926. local val = 0
  5927. coroutine.resume(coroutine.create(function()
  5928. swait(30)
  5929. for i = 0, 9 do
  5930. swait()
  5931. val = val + 0.1
  5932. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  5933. end
  5934. game:GetService("Debris"):AddItem(disr, 3)
  5935. end))
  5936. end
  5937. local eff = Instance.new("ParticleEmitter",dis)
  5938. eff.Texture = "rbxassetid://2273224484"
  5939. eff.LightEmission = 1
  5940. eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
  5941. eff.Rate = 500000
  5942. eff.Lifetime = NumberRange.new(0.5,2)
  5943. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5944. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5945. eff.Speed = NumberRange.new(20,250)
  5946. eff.Drag = 5
  5947. eff.Rotation = NumberRange.new(-500,500)
  5948. eff.VelocitySpread = 9000
  5949. eff.RotSpeed = NumberRange.new(-50,50)
  5950. wait(0.25)
  5951. eff.Enabled = false
  5952. end))
  5953. for i = 0, 9 do
  5954. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  5955. end
  5956. for i = 0, 19 do
  5957. --
  5958. end
  5959. coroutine.resume(coroutine.create(function()
  5960. for i = 0, 19 do
  5961. swait()
  5962. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  5963. end
  5964. hum.CameraOffset = vt(0,0,0)
  5965. end))
  5966. dis.Anchored = true
  5967. dis.Transparency = 1
  5968. wait(8)
  5969. dis:Destroy()
  5970. end
  5971. end)
  5972. end))
  5973. rot = rot - 15
  5974. end
  5975. for i = 0,2,0.1 do
  5976. swait()
  5977. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
  5978. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
  5979. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  5980. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  5981. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
  5982. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  5983. end
  5984. attack = false
  5985. hum.WalkSpeed = storehumanoidWS
  5986. end
  5987.  
  5988. function RapidBurst()
  5989. attack = true
  5990. hum.WalkSpeed = 0
  5991. CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
  5992. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
  5993. CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
  5994. bosschatfunc("SHATTER!",MAINRUINCOLOR.Color,2)
  5995. local keptcolor = MAINRUINCOLOR
  5996. for i = 0,8,0.1 do
  5997. swait()
  5998. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  5999. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
  6000. block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
  6001. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
  6002. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
  6003. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6004. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6005. RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
  6006. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
  6007. end
  6008. for i = 0, 99 do
  6009. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6010. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6011. local at1 = Instance.new("Attachment",dis)
  6012. at1.Position = vt(-25000,0,0)
  6013. local at2 = Instance.new("Attachment",dis)
  6014. at2.Position = vt(25000,0,0)
  6015. local trl = Instance.new('Trail',dis)
  6016. trl.Attachment0 = at1
  6017. trl.FaceCamera = true
  6018. trl.Attachment1 = at2
  6019. trl.Texture = "rbxassetid://1049219073"
  6020. trl.LightEmission = 1
  6021. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6022. trl.Color = ColorSequence.new(BrickColor.random().Color)
  6023. trl.Lifetime = 5
  6024. local bv = Instance.new("BodyVelocity")
  6025. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6026. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6027. bv.Parent = dis
  6028. game:GetService("Debris"):AddItem(dis, 5)
  6029. end
  6030. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
  6031. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
  6032. symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
  6033. sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6034. sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6035. sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
  6036. sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
  6037. CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
  6038. CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
  6039. CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
  6040. hum.CameraOffset = vt(0,0,0)
  6041. for i = 0, 24 do
  6042. --slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
  6043. end
  6044. local distam = 0
  6045. coroutine.resume(coroutine.create(function()
  6046. for i = 0, 99 do
  6047. wait()
  6048. distam = distam + 1
  6049. local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
  6050. xa.Anchored = true
  6051. xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
  6052. game:GetService("Debris"):AddItem(xa, 5)
  6053. for i = 0, 4 do
  6054. --slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
  6055. end
  6056. coroutine.resume(coroutine.create(function()
  6057. local eff = Instance.new("ParticleEmitter",xa)
  6058. eff.Texture = "rbxassetid://2273224484"
  6059. eff.LightEmission = 1
  6060. eff.Color = ColorSequence.new(BrickColor.random().Color)
  6061. eff.Rate = 500000
  6062. eff.Lifetime = NumberRange.new(1,3)
  6063. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
  6064. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6065. eff.Speed = NumberRange.new(50,500)
  6066. eff.Drag = 5
  6067. eff.Rotation = NumberRange.new(-500,500)
  6068. eff.VelocitySpread = 9000
  6069. eff.RotSpeed = NumberRange.new(-50,50)
  6070. wait(0.25)
  6071. eff.Enabled = false
  6072. end))
  6073. coroutine.resume(coroutine.create(function()
  6074. for i = 0, 19 do
  6075. swait()
  6076. hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  6077. end
  6078. hum.CameraOffset = vt(0,0,0)
  6079. end))
  6080. CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
  6081. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
  6082. --sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
  6083. MagniDamage(xa, 60, 9999,99999, 0, "Normal")
  6084. end
  6085. end))
  6086. attack = false
  6087. hum.WalkSpeed = storehumanoidWS
  6088. end
  6089.  
  6090.  
  6091. function FallenOrbs()
  6092. attack = true
  6093. hum.WalkSpeed = 2
  6094. local keptcolor = MAINRUINCOLOR
  6095. CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
  6096. CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
  6097. local radm = math.random(1,3)
  6098. if radm == 1 then
  6099. bosschatfunc("This won't be easy for you.",MAINRUINCOLOR.Color,1)
  6100. elseif radm == 2 then
  6101. bosschatfunc("How about this?",MAINRUINCOLOR.Color,1)
  6102. elseif radm == 3 then
  6103. bosschatfunc("Swarm!",MAINRUINCOLOR.Color,1)
  6104. end
  6105. coroutine.resume(coroutine.create(function()
  6106. for i = 0, 29 do
  6107. swait(2)
  6108. local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
  6109. dis.Anchored = true
  6110. CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
  6111. dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
  6112. CreateMesh(dis,"Sphere",2,2,2)
  6113. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
  6114. --slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
  6115. coroutine.resume(coroutine.create(function()
  6116. wait(0.5)
  6117. dis.Anchored = false
  6118. CFuncs["EchoSound"].Create("rbxassetid://1602800656", dis, 5, 1,0,2,0.15,0.1,1)
  6119. local at1 = Instance.new("Attachment",dis)
  6120. at1.Position = vt(-1,0,0)
  6121. local at2 = Instance.new("Attachment",dis)
  6122. at2.Position = vt(1,0,0)
  6123. local trl = Instance.new('Trail',dis)
  6124. trl.Attachment0 = at1
  6125. trl.FaceCamera = true
  6126. trl.Attachment1 = at2
  6127. trl.Texture = "rbxassetid://1049219073"
  6128. trl.LightEmission = 1
  6129. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6130. trl.Color = ColorSequence.new(dis.Color)
  6131. trl.Lifetime = 0.6
  6132. local a = Instance.new("Part",workspace)
  6133. a.Name = "Direction"
  6134. a.Anchored = true
  6135. a.BrickColor = bc("Bright red")
  6136. a.Material = "Neon"
  6137. a.Transparency = 1
  6138. a.CanCollide = false
  6139. local ray = Ray.new(
  6140. dis.CFrame.p, -- origin
  6141. (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
  6142. )
  6143. local ignore = dis
  6144. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6145. a.BottomSurface = 10
  6146. a.TopSurface = 10
  6147. local distance = (dis.CFrame.p - position).magnitude
  6148. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6149. a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
  6150. dis.CFrame = a.CFrame
  6151. a:Destroy()
  6152. local bv = Instance.new("BodyVelocity")
  6153. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6154. bv.velocity = dis.CFrame.lookVector*500
  6155. bv.Parent = dis
  6156. game:GetService("Debris"):AddItem(dis, 5)
  6157. local hitted = false
  6158. coroutine.resume(coroutine.create(function()
  6159. dis.Touched:connect(function(hit)
  6160. if hitted == false and hit.Parent ~= char then
  6161. hitted = true
  6162. CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
  6163. MagniDamage(dis, 60, 25456,124672, 0, "Normal")
  6164. --sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
  6165. --sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
  6166. coroutine.resume(coroutine.create(function()
  6167. for i = 0, 4 do
  6168. local disr = CreateParta(char,1,1,"Neon",keptcolor)
  6169. disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6170. local at1 = Instance.new("Attachment",disr)
  6171. at1.Position = vt(-10,0,0)
  6172. local at2 = Instance.new("Attachment",disr)
  6173. at2.Position = vt(10,0,0)
  6174. local trl = Instance.new('Trail',disr)
  6175. trl.Attachment0 = at1
  6176. trl.FaceCamera = true
  6177. trl.Attachment1 = at2
  6178. trl.Texture = "rbxassetid://2342682798"
  6179. trl.LightEmission = 1
  6180. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6181. trl.Color = ColorSequence.new(disr.Color)
  6182. trl.Lifetime = 0.5
  6183. local bv = Instance.new("BodyVelocity")
  6184. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6185. bv.velocity = disr.CFrame.lookVector*math.random(125,250)
  6186. bv.Parent = disr
  6187. local val = 0
  6188. coroutine.resume(coroutine.create(function()
  6189. swait(30)
  6190. for i = 0, 9 do
  6191. swait()
  6192. val = val + 0.1
  6193. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
  6194. end
  6195. game:GetService("Debris"):AddItem(disr, 3)
  6196. end))
  6197. end
  6198. local eff = Instance.new("ParticleEmitter",dis)
  6199. eff.Texture = "rbxassetid://2273224484"
  6200. eff.LightEmission = 1
  6201. eff.Color = ColorSequence.new(dis.Color)
  6202. eff.Rate = 500000
  6203. eff.Lifetime = NumberRange.new(0.5,2)
  6204. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6205. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6206. eff.Speed = NumberRange.new(20,250)
  6207. eff.Drag = 5
  6208. eff.Rotation = NumberRange.new(-500,500)
  6209. eff.VelocitySpread = 9000
  6210. eff.RotSpeed = NumberRange.new(-50,50)
  6211. wait(0.5)
  6212. eff.Enabled = false
  6213. end))
  6214. for i = 0, 4 do
  6215. --slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
  6216. end
  6217. coroutine.resume(coroutine.create(function()
  6218. for i = 0, 19 do
  6219. swait()
  6220. hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
  6221. end
  6222. hum.CameraOffset = vt(0,0,0)
  6223. end))
  6224. dis.Anchored = true
  6225. dis.Transparency = 1
  6226. wait(8)
  6227. dis:Destroy()
  6228. end
  6229. end)
  6230. end))
  6231. end))
  6232. end
  6233. end))
  6234. for i = 0,9,0.1 do
  6235. swait()
  6236. sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
  6237. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
  6238. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
  6239. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
  6240. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
  6241. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
  6242. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
  6243. end
  6244. attack = false
  6245. hum.WalkSpeed = storehumanoidWS
  6246. end
  6247.  
  6248. function TrueMelloOrbs()
  6249. hum.WalkSpeed = 0
  6250. attack = true
  6251. for i = 0,1,0.1 do
  6252. swait()
  6253. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6254. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6255. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6256. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6257. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(5),math.rad(40)),.3)
  6258. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-40)),.3)
  6259. end
  6260. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,MAINRUINCOLOR)
  6261. --sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,MAINRUINCOLOR)
  6262. for i = 0, 24 do
  6263. --slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(100,400)/250,BrickColor.new("White"))
  6264. end
  6265. CFuncs["Sound"].Create("rbxassetid://763716870", root, 8,1)
  6266. CFuncs["Sound"].Create("rbxassetid://782353443", root, 10,0.8)
  6267. CFuncs["Sound"].Create("rbxassetid://782225570", root, 9,0.5)
  6268. CFuncs["Sound"].Create("rbxassetid://763717569", root, 8,0.9)
  6269. for i = 0,4,0.1 do
  6270. swait()
  6271. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  6272. local dis = CreateParta(char,0.25,1,"Neon",MAINRUINCOLOR)
  6273. CreateMesh(dis,"Sphere",1,1,1)
  6274. dis.Anchored = true
  6275. dis.CFrame = larm.CFrame*CFrame.new(0,-3,0)
  6276. local dis2 = CreateParta(char,0.25,1,"Neon",BrickColor.new("Really black"))
  6277. CreateMesh(dis2,"Sphere",1,1,1)
  6278. dis2.Anchored = true
  6279. dis2.CFrame = rarm.CFrame*CFrame.new(0,-3,0)
  6280. --sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
  6281. --sphere2(5,"Add",dis2.CFrame,vt(1,1,1),0.1,0.1,0.1,dis2.BrickColor,dis2.Color)
  6282. coroutine.resume(coroutine.create(function()
  6283. swait(60)
  6284. dis.Transparency = 1
  6285. dis2.Transparency = 1
  6286. coroutine.resume(coroutine.create(function()
  6287. for i = 0, 19 do
  6288. swait()
  6289. hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
  6290. end
  6291. hum.CameraOffset = vt(0,0,0)
  6292. end))
  6293. coroutine.resume(coroutine.create(function()
  6294. local eff = Instance.new("ParticleEmitter",dis)
  6295. eff.Texture = "rbxassetid://2273224484"
  6296. eff.LightEmission = 1
  6297. eff.Color = ColorSequence.new(dis.Color)
  6298. eff.Rate = 500000
  6299. eff.Lifetime = NumberRange.new(0.5,2)
  6300. eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
  6301. eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6302. eff.Speed = NumberRange.new(50,450)
  6303. eff.Drag = 5
  6304. eff.Rotation = NumberRange.new(-500,500)
  6305. eff.VelocitySpread = 9000
  6306. eff.RotSpeed = NumberRange.new(-50,50)
  6307. local eff2 = eff:Clone()
  6308. eff2.Parent = dis2
  6309. eff2.LightEmission = 0
  6310. eff2.Color = ColorSequence.new(dis2.Color)
  6311. wait(0.25)
  6312. eff.Enabled = false
  6313. eff2.Enabled = false
  6314. end))
  6315. MagniDamage(dis, 55, 89,219788936, 0, "Normal")
  6316. MagniDamage(dis2, 55, 89,219788936, 0, "Normal")
  6317. CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,0.75)
  6318. CFuncs["Sound"].Create("rbxassetid://782353117", dis2, 1,0.75)
  6319. CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.25)
  6320. CFuncs["Sound"].Create("rbxassetid://1666361078", dis2, 1,1.25)
  6321. CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.15)
  6322. CFuncs["Sound"].Create("rbxassetid://782353443", dis2, 2,1.15)
  6323. sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.8,0.8,0.8,dis.BrickColor,dis.Color)
  6324. sphere2(3,"Add",dis2.CFrame,vt(1,1,1),0.8,0.8,0.8,dis2.BrickColor,dis2.Color)
  6325. end))
  6326. game:GetService("Debris"):AddItem(dis, 5)
  6327. game:GetService("Debris"):AddItem(dis2, 5)
  6328. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20)),.2)
  6329. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20)),.2)
  6330. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  6331. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17),math.rad(0),math.rad(0)),.2)
  6332. RW.C0=clerp(RW.C0,cf(1.4,1.5,0)*angles(math.rad(0),math.rad(5),math.rad(210)),.1)
  6333. LW.C0=clerp(LW.C0,cf(-1.4,1.5,0)*angles(math.rad(0),math.rad(-5),math.rad(-210)),.1)
  6334. end
  6335. attack = false
  6336. hum.WalkSpeed = storehumanoidWS
  6337. end
  6338. function FallenDEMISE()
  6339. attack = true
  6340. hum.WalkSpeed = 0
  6341. local keptcolor = MAINRUINCOLOR
  6342. --bosschatfunc("ALL OF YOUR EXISTANCE WILL BE GONE.",MAINRUINCOLOR.Color,3)
  6343. CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,0.75)
  6344. CFuncs["Sound"].Create("rbxassetid://136007472", char, 2,0.5)
  6345. for i = 0, 15, 0.1 do
  6346. swait()
  6347. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6348. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6349. local at1 = Instance.new("Attachment",dis)
  6350. at1.Position = vt(-25000,0,0)
  6351. local at2 = Instance.new("Attachment",dis)
  6352. at2.Position = vt(25000,0,0)
  6353. local trl = Instance.new('Trail',dis)
  6354. trl.Attachment0 = at1
  6355. trl.FaceCamera = true
  6356. trl.Attachment1 = at2
  6357. trl.Texture = "rbxassetid://1049219073"
  6358. trl.LightEmission = 1
  6359. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6360. trl.Color = ColorSequence.new(dis.Color)
  6361. trl.Lifetime = 5
  6362. local bv = Instance.new("BodyVelocity")
  6363. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6364. bv.velocity = dis.CFrame.lookVector*math.random(500,2500)
  6365. bv.Parent = dis
  6366. game:GetService("Debris"):AddItem(dis, 1)
  6367. sphere2(15,"Add",root.CFrame,vt(8,8,8),2,2,2,MAINRUINCOLOR)
  6368. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Toothpaste"))
  6369. --slash(math.random(30,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(1,0.01,1),math.random(100,500)/250,BrickColor.new("Deep orange"))
  6370. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6371. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6372. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6373. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6374. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6375. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6376. end
  6377. CFuncs["Sound"].Create("rbxassetid://294188875", char, 10,1)
  6378. for i = 0, 30, 0.1 do
  6379. swait()
  6380. coroutine.resume(coroutine.create(function()
  6381. for i, v in pairs(FindNearestHead(root.CFrame.p, 10000000)) do
  6382. if v:FindFirstChild('Head') then
  6383. dmg(v)
  6384. end
  6385. end
  6386. end))
  6387. local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR)
  6388. dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6389. local at1 = Instance.new("Attachment",dis)
  6390. at1.Position = vt(-50000,0,0)
  6391. local at2 = Instance.new("Attachment",dis)
  6392. at2.Position = vt(50000,0,0)
  6393. local trl = Instance.new('Trail',dis)
  6394. trl.Attachment0 = at1
  6395. trl.FaceCamera = true
  6396. trl.Attachment1 = at2
  6397. trl.Texture = "rbxassetid://1049219073"
  6398. trl.LightEmission = 1
  6399. trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6400. trl.Color = ColorSequence.new(dis.Color)
  6401. trl.Lifetime = 10
  6402. local bv = Instance.new("BodyVelocity")
  6403. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6404. bv.velocity = dis.CFrame.lookVector*math.random(1500,10000)
  6405. bv.Parent = dis
  6406. game:GetService("Debris"):AddItem(dis, math.random(1,4))
  6407. --sphere2(15,"Add",root.CFrame,vt(8,80000,8),5,1,5,MAINRUINCOLOR)
  6408. --sphere2(15,"Add",root.CFrame,vt(8,8,8),8,8,8,MAINRUINCOLOR)
  6409. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Deep orange"))
  6410. --sphere2(2,"Add",root.CFrame*CFrame.new(math.random(-2000,2000),math.random(-2000,2000),math.random(-2000,2000)),vt(0,0,0),5,5,5,BrickColor.new("Toothpaste"))
  6411. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Deep orange"))
  6412. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,0.01,5),math.random(500,5000)/250,BrickColor.new("Toothpaste"))
  6413. for i = 0, 2 do
  6414. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,math.random(-3,1000),0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(2,0.01,2),math.random(250,750)/250,MAINRUINCOLOR)
  6415. end
  6416. RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-35)),.1)
  6417. LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(35)),.1)
  6418. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.1)
  6419. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6420. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(92),math.rad(0),math.rad(-67)),.1)
  6421. LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(68)),.1)
  6422. end
  6423. attack = false
  6424. hum.WalkSpeed = storehumanoidWS
  6425. end
  6426. -------------------------------------
  6427.  
  6428. Humanoid.Animator.Parent = nil
  6429.  
  6430. -------------------------------------
  6431.  
  6432. local attacktype = 1
  6433. mouse.Button1Down:connect(function()
  6434. if attack == false and attacktype == 1 then
  6435. attacktype = 2
  6436. attackone()
  6437. elseif attack == false and attacktype == 2 then
  6438. attacktype = 3
  6439. attacktwo()
  6440. elseif attack == false and attacktype == 3 then
  6441. attacktype = 1
  6442. attackthree()
  6443. elseif attack == false and attacktype == 4 then
  6444. attacktype = 1
  6445. --attackfour()
  6446. end
  6447. end)
  6448. mouse.KeyDown:connect(function(k)
  6449. if k == "q" and attack == false and ModeOfGlitch ~= 1 then
  6450. --normalmog() ---Disabled due to crashing... only in VSB
  6451. ModeOfGlitch = 1
  6452. storehumanoidWS = 16
  6453. hum.WalkSpeed = 16
  6454. rainbowmode = false
  6455. chaosmode = false
  6456. newTheme("rbxassetid://536049623",48.6,1,1.25)
  6457. RecolorTextAndRename("ALONE",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
  6458. MAINRUINCOLOR = BrickColor.new("Really red")
  6459. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
  6460. end
  6461. if k == "e" and attack == false and ModeOfGlitch ~= 2 then
  6462. ModeOfGlitch = 2
  6463. storehumanoidWS = 16
  6464. hum.WalkSpeed = 16
  6465. rainbowmode = false
  6466. chaosmode = false
  6467. RecolorTextAndRename("HAPPIER",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
  6468. newTheme("rbxassetid://2521392429",0,1,1.25)
  6469. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  6470. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6471. end
  6472. if k == "r" and attack == false and ModeOfGlitch ~= 3 then
  6473. ModeOfGlitch = 3
  6474. storehumanoidWS = 16
  6475. hum.WalkSpeed = 16
  6476. rainbowmode = false
  6477. chaosmode = false
  6478. RecolorTextAndRename("EVIL",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
  6479. newTheme("rbxassetid://1564523997",58.15,0.98,1.25)
  6480. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6481. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6482. end
  6483. if k == "t" and attack == false and ModeOfGlitch ~= 4 then
  6484. ModeOfGlitch = 4
  6485. storehumanoidWS = 16
  6486. hum.WalkSpeed = 16
  6487. rainbowmode = false
  6488. chaosmode = true
  6489. RecolorTextAndRename("ANGER",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
  6490. newTheme("rbxassetid://542308845",0,1.01,1.25)
  6491. MAINRUINCOLOR = BrickColor.new("Black")
  6492. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6493. end
  6494. if k == "y" and attack == false and ModeOfGlitch ~= 5 then
  6495. ModeOfGlitch = 5
  6496. storehumanoidWS = 16
  6497. hum.WalkSpeed = 16
  6498. rainbowmode = false
  6499. chaosmode = false
  6500. RecolorTextAndRename("FLY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
  6501. newTheme("rbxassetid://1495226161",0,1.02,1.25)
  6502. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6503. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6504. end
  6505. if k == "u" and attack == false and ModeOfGlitch ~= 6 then
  6506. ModeOfGlitch = 6
  6507. storehumanoidWS = 100
  6508. hum.WalkSpeed = 100
  6509. rainbowmode = false
  6510. chaosmode = false
  6511. RecolorTextAndRename("...",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
  6512. newTheme("rbxassetid://1567323605",0,1.01,1.25)
  6513. MAINRUINCOLOR = BrickColor.new("White")
  6514. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6515. end
  6516. if k == "f" and attack == false and ModeOfGlitch ~= 8 then
  6517. ModeOfGlitch = 8
  6518. storehumanoidWS = 140
  6519. hum.WalkSpeed = 140
  6520. rainbowmode = false
  6521. chaosmode = false
  6522. RecolorTextAndRename("NORMAL",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
  6523. newTheme("rbxassetid://2976072658",0,1.01,1.25)
  6524. MAINRUINCOLOR = BrickColor.new("Alder")
  6525. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6526. end
  6527. if k == "g" and attack == false and ModeOfGlitch ~= 9 then
  6528. ModeOfGlitch = 9
  6529. storehumanoidWS = 150
  6530. hum.WalkSpeed = 150
  6531. rainbowmode = false
  6532. chaosmode = false
  6533. RecolorTextAndRename("WANDERER",Color3.new(0,1,0),Color3.new(0.8,1,0.5),"Bodoni")
  6534. newTheme("rbxassetid://2814672601",0,1.01,1.25)
  6535. MAINRUINCOLOR = BrickColor.new("Br. yellowish green")
  6536. RecolorThing(MAINRUINCOLOR,BrickColor.new("Lime green"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6537. end
  6538. if k == "m" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 8889 then
  6539. ModeOfGlitch = 8889
  6540. storehumanoidWS = 180
  6541. hum.WalkSpeed = 180
  6542. rainbowmode = false
  6543. chaosmode = false
  6544. RecolorTextAndRename("LOST",BrickColor.new("Alder").Color,BrickColor.new("Lilac").Color,"Antique")
  6545. newTheme("rbxassetid://1940483953",0,1.01,1.25)
  6546. MAINRUINCOLOR = BrickColor.new("Lilac")
  6547. RecolorThing(MAINRUINCOLOR,BrickColor.new("Alder"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6548. end
  6549. if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
  6550. ModeOfGlitch = 55469696922
  6551. storehumanoidWS = 275
  6552. hum.WalkSpeed = 275
  6553. rainbowmode = false
  6554. chaosmode = false
  6555. RecolorTextAndRename("MISSING",Color3.new(0.25,0,0.1),BrickColor.new("Black").Color,"Antique")
  6556. newTheme("rbxassetid://416428377",0,1.005,1.25)
  6557. MAINRUINCOLOR = BrickColor.new("Black")
  6558. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6559. end
  6560. if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
  6561. ModeOfGlitch = 4367677813
  6562. storehumanoidWS = 225
  6563. hum.WalkSpeed = 225
  6564. rainbowmode = false
  6565. chaosmode = false
  6566. RecolorTextAndRename("SAD",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
  6567. newTheme("rbxassetid://186111999",0,1.01,1.25)
  6568. MAINRUINCOLOR = BrickColor.new("Baby blue")
  6569. RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6570. end
  6571. if k == "n" and attack == false and ModeOfGlitch == 8 and ModeOfGlitch ~= 9999999921111 then
  6572. ModeOfGlitch = 9999999921111
  6573. storehumanoidWS = 300
  6574. hum.WalkSpeed = 300
  6575. rainbowmode = false
  6576. chaosmode = false
  6577. RecolorTextAndRename("DARK",BrickColor.new("Really black").Color,BrickColor.new("Bright bluish green").Color,"SciFi")
  6578. newTheme("rbxassetid://934984777",0,1.01,1.25)
  6579. MAINRUINCOLOR = BrickColor.new("Bright bluish green")
  6580. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6581. end
  6582. if k == "n" and attack == false and ModeOfGlitch == 4 and ModeOfGlitch ~= 999999999556 then
  6583. ModeOfGlitch = 999999999556
  6584. storehumanoidWS = 500
  6585. hum.WalkSpeed = 500
  6586. rainbowmode = false
  6587. chaosmode = false
  6588. RecolorTextAndRename("ANGRY",BrickColor.new("Really black").Color,BrickColor.new("Navy blue").Color,"Code")
  6589. newTheme("rbxassetid://1539232545",0,1.02,1.25)
  6590. MAINRUINCOLOR = BrickColor.new("Navy blue")
  6591. RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6592. end
  6593. if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
  6594. ModeOfGlitch = 1264532489
  6595. storehumanoidWS = 250
  6596. hum.WalkSpeed = 250
  6597. rainbowmode = false
  6598. chaosmode = false
  6599. RecolorTextAndRename("...",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
  6600. newTheme("rbxassetid://1095998276",0,1.01,1.25)
  6601. MAINRUINCOLOR = BrickColor.new("Pastel green")
  6602. RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
  6603. end
  6604. if k == "l" and mutedtog == false then
  6605. mutedtog = true
  6606. kan.Volume = 0
  6607. elseif k == "l" and mutedtog == true then
  6608. mutedtog = false
  6609. kan.Volume = 1.25
  6610. end
  6611. if k == "p" and toggleTag == false then
  6612. toggleTag = true
  6613. modet.TextTransparency = 0
  6614. modet.TextStrokeTransparency = 0
  6615. elseif k == "p" and toggleTag == true then
  6616. toggleTag = false
  6617. modet.TextTransparency = 1
  6618. modet.TextStrokeTransparency = 1
  6619. end
  6620. if k == "z" and attack == false and ModeOfGlitch == 1 then
  6621. ExtinctiveHeartbreak()
  6622. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6623. HeavenlyDisk()
  6624. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6625. CorruptionEvent()
  6626. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6627. RapidBurst()
  6628. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6629. --DivineLights()
  6630. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6631. EquinoxOrbs()
  6632. elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
  6633. FallenOrbs()
  6634. end
  6635. if k == "v" and attack == false and ModeOfGlitch == 1264532489 then
  6636. FallenDEMISE()
  6637. end
  6638. if k == "x" and attack == false and ModeOfGlitch == 1 then
  6639. EndGROUND()
  6640. end
  6641. end)
  6642.  
  6643. --[[coroutine.resume(coroutine.create(function()
  6644. while true do
  6645. swait(2)
  6646. if chaosmode == true then
  6647. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6648. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6649. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6650. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
  6651. for i, v in pairs(mw1:GetChildren()) do
  6652. if v:IsA("Part") then
  6653. v.Transparency = 0.75
  6654. v.BrickColor = BrickColor.random()
  6655. v.Material = "Neon"
  6656. end
  6657. end
  6658. for i, v in pairs(m2:GetChildren()) do
  6659. if v:IsA("Part") then
  6660. v.BrickColor = BrickColor.random()
  6661. v.Material = "Neon"
  6662. end
  6663. end
  6664. end
  6665. end
  6666. end))]]--
  6667. Humanoid.Name = "STARGLITCHER"
  6668. Humanoid.MaxHealth = math.huge
  6669. Humanoid.Health = math.huge
  6670. Instance.new("ForceField",char).Visible = false
  6671.  
  6672. local bguis = Instance.new("BillboardGui",tors)
  6673. bguis.Size = UDim2.new(25, 0, 25, 0)
  6674. local imgca = Instance.new("ImageLabel",bguis)
  6675. imgca.BackgroundTransparency = 1
  6676. imgca.ImageTransparency = 1
  6677. imgca.Size = UDim2.new(1,0,1,0)
  6678. imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
  6679. imgca.ImageColor3 = Color3.new(0,0,0)
  6680.  
  6681. idleanim=.4
  6682. while true do
  6683. if mutedtog == false then
  6684. kan.Volume = currentVol
  6685. elseif mutedtog == true then
  6686. kan.Volume = 0
  6687. end
  6688. kan.PlaybackSpeed = currentPitch
  6689. kan.Pitch = currentPitch
  6690. kan.SoundId = currentThemePlaying
  6691. kan.Looped = true
  6692. kan.Parent = char
  6693. kan:Resume()
  6694. if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 then
  6695. imgca.ImageTransparency = 1
  6696. elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 then
  6697. imgca.ImageColor3 = MAINRUINCOLOR.Color
  6698. imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
  6699. end
  6700. imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
  6701. bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
  6702. coroutine.resume(coroutine.create(function()
  6703. if chaosmode == true then
  6704. for i, v in pairs(mw1:GetChildren()) do
  6705. if v:IsA("Part") then
  6706. v.Transparency = 0
  6707. v.BrickColor = BrickColor.random()
  6708. v.Material = "Neon"
  6709. end
  6710. end
  6711. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6712. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6713. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6714. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
  6715. end
  6716. end))
  6717. if chaosmode == false then
  6718. modet.Position = UDim2.new(0,0,0,0)
  6719. modet.Rotation = -5 * math.cos(sine / 32)
  6720. techc.Rotation = techc.Rotation + 1
  6721. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
  6722. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
  6723. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1
  6724. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1
  6725. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  6726. ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  6727. else
  6728. techc.Rotation = techc.Rotation + 1
  6729. circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
  6730. circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
  6731. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
  6732. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
  6733. ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
  6734. ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
  6735. modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  6736. modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
  6737. end
  6738. CameraManager()
  6739. swait()
  6740. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6741. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6742. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6743. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6744. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6745. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6746. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6747. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6748. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6749. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6750. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6751. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6752. sine = sine + change
  6753. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6754. local velderp=RootPart.Velocity.y
  6755. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6756. if equipped==true or equipped==false then
  6757. if attack==false then
  6758. idle=idle+1
  6759. else
  6760. idle=0
  6761. end
  6762. if idle>=500 then
  6763. if attack==false then
  6764. --Sheath()
  6765. end
  6766. end
  6767. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6768. Anim="Jump"
  6769. if attack==false then
  6770. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6771. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6772. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6773. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6774. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6775. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6776. end
  6777. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6778. Anim="Fall"
  6779. if attack==false then
  6780. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6781. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6782. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  6783. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  6784. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  6785. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  6786. end
  6787. elseif torvel<1 and hitfloor~=nil then
  6788. Anim="Idle"
  6789. if attack==false then
  6790. if ModeOfGlitch == 1 then
  6791. local snap = math.random(1,10)
  6792. if snap == 1 then
  6793. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
  6794. end
  6795. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
  6796. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6797. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
  6798. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
  6799. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
  6800. LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
  6801. elseif ModeOfGlitch == 2 then
  6802. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6803. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6804. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
  6805. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
  6806. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6807. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6808. elseif ModeOfGlitch == 3 then
  6809. local snap = math.random(1,32)
  6810. if snap == 1 then
  6811. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
  6812. end
  6813. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
  6814. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
  6815. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
  6816. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6817. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
  6818. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
  6819. elseif ModeOfGlitch == 4 then
  6820. local snap = math.random(1,5)
  6821. if snap == 1 then
  6822. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
  6823. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6824. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
  6825. end
  6826. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
  6827. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
  6828. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6829. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6830. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
  6831. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
  6832. elseif ModeOfGlitch == 5 then
  6833. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6834. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6835. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  6836. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
  6837. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
  6838. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6839. elseif ModeOfGlitch == 6 then
  6840. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1)
  6841. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1)
  6842. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6843. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6844. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
  6845. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
  6846. elseif ModeOfGlitch == 8 then
  6847. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
  6848. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
  6849. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
  6850. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
  6851. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6852. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6853. elseif ModeOfGlitch == 9 then
  6854. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
  6855. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
  6856. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
  6857. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6858. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
  6859. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
  6860. elseif ModeOfGlitch == 8889 then
  6861. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 5 * math.cos(sine / 51))),.1)
  6862. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 44))),.1)
  6863. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-36)),.1)
  6864. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(36 + 2 * math.cos(sine / 53))),.1)
  6865. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(3 + 7 * math.cos(sine / 79)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(33 + 10 * math.cos(sine / 73))),.1)
  6866. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(15 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-27 - 6 * math.cos(sine / 33))),.1)
  6867. elseif ModeOfGlitch == 1264532489 then
  6868. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-14 - 5 * math.cos(sine / 48))),.1)
  6869. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 7 * math.cos(sine / 51))),.1)
  6870. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6872. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
  6873. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6874. elseif ModeOfGlitch == 9999999921111 then
  6875. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(8 - 6 * math.cos(sine / 67)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-18 - 5 * math.cos(sine / 32))),.1)
  6876. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-15 - 8 * math.cos(sine / 74)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(31 + 8 * math.cos(sine / 38))),.1)
  6877. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-21 - 2 * math.cos(sine / 32)),math.rad(8),math.rad(0)),.1)
  6878. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 6 * math.cos(sine / 37)),math.rad(-14 + 5 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
  6879. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(-24 + 9 * math.cos(sine / 72)),math.rad(3 - 5 * math.cos(sine / 58)),math.rad(38 + 7 * math.cos(sine / 45))),.1)
  6880. LW.C0=clerp(LW.C0,cf(-0.8,0.35 + 0.025 * math.cos(sine / 45),-0.75)*angles(math.rad(160 - 2 * math.cos(sine / 66)),math.rad(5 - 8 * math.cos(sine / 59)),math.rad(87 - 3 * math.cos(sine / 45))),.1)
  6881. elseif ModeOfGlitch == 4367677813 then
  6882. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
  6883. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
  6884. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(10)),.1)
  6885. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  6886. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
  6887. LW.C0=clerp(LW.C0,cf(-1.25,0.5 + 0.025 * math.cos(sine / 45),-0.15)*angles(math.rad(10 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(13 - 4 * math.cos(sine / 45))),.1)
  6888. elseif ModeOfGlitch == 55469696922 then
  6889. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19 + 8 * math.cos(sine / 62)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 3 * math.cos(sine / 34))),.1)
  6890. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3 - 1 * math.cos(sine / 55)),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(26 + 5 * math.cos(sine / 41))),.1)
  6891. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
  6892. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 8 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
  6893. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 14 * math.cos(sine / 45))),.1)
  6894. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(35 - 8 * math.cos(sine / 51))),.1)
  6895. elseif ModeOfGlitch == 999999999556 then
  6896. RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 6 * math.cos(sine / 39))),.1)
  6897. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 45))),.1)
  6898. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(17)),.1)
  6899. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(29 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-17 + 2 * math.cos(sine / 53))),.1)
  6900. RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
  6901. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
  6902. end
  6903. end
  6904. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6905. Anim="Walk"
  6906. if attack==false then
  6907. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6908. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
  6909. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  6910. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  6911. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  6912. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  6913. end
  6914. elseif torvel>=22 and hitfloor~=nil then
  6915. Anim="Run"
  6916. if attack==false then
  6917. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 9999999921111 and ModeOfGlitch ~= 999999999556 and ModeOfGlitch ~= 8889 then
  6918. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6919. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6920. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1)
  6921. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1)
  6922. RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1)
  6923. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1)
  6924. if ModeOfGlitch == 9 then
  6925. --
  6926. end
  6927. elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 9999999921111 or ModeOfGlitch == 999999999556 or ModeOfGlitch == 8889 then
  6928. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
  6929. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
  6930. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
  6931. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
  6932. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
  6933. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
  6934. end
  6935. end
  6936. end
  6937. end
  6938. end
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