Advertisement
Michael91

Test GOKU

Sep 9th, 2018
212
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 431.75 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. -- Credits by venturiansonic ( https://web.roblox.com/users/53282477/profile )
  7. -- And renzonic ( https://www.roblox.com/users/110484359/profile )
  8. -- This Link will Auto - Update
  9. -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
  10. -- Updated on 21.03.2018
  11. wait(0.3)
  12. Player = game.Players.LocalPlayer
  13. Mouse = Player:GetMouse()
  14. Character = Player.Character
  15. Humanoid = Character.Humanoid
  16. local Idle = false
  17. local rad = math.rad
  18. local attack = false
  19. local attacktype = 1
  20. local hitted = false
  21. Character:FindFirstChild("Animate"):Destroy()
  22. Humanoid.WalkSpeed = 5
  23. Humanoid.Animator.Parent = nil
  24. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  25. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  26. Character.Head.face.Texture = "rbxassetid://710492060"
  27. Humanoid.JumpPower = 120
  28. Humanoid.BodyDepthScale.Value = 1.1
  29. Humanoid.BodyHeightScale.Value = 1.18
  30. Humanoid.BodyWidthScale.Value = 1.06
  31. Humanoid.HeadScale.Value = 1
  32. Humanoid.MaxHealth = 5000
  33. wait(0.01)
  34. Humanoid.Health = 5000
  35. v3 = Vector3.new
  36. bc = BrickColor.new
  37. for i, v in pairs(Character:children()) do
  38. if v:IsA("Hat") then
  39. v:Destroy()
  40. end
  41. end
  42. for i, v in pairs(Character:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i, v in pairs(Character:children()) do
  48. if v:IsA("Hair") then
  49. v:Destroy()
  50. end
  51. end
  52. ArtificialHB = Instance.new("BindableEvent", script)
  53. ArtificialHB.Name = "Heartbeat"
  54. script:WaitForChild("Heartbeat")
  55. frame = 0.016666666666666666
  56. tf = 0
  57. allowframeloss = false
  58. tossremainder = false
  59. lastframe = tick()
  60. script.Heartbeat:Fire()
  61. game:GetService("RunService").Heartbeat:connect(function(s, p)
  62. tf = tf + s
  63. if tf >= frame then
  64. if allowframeloss then
  65. script.Heartbeat:Fire()
  66. lastframe = tick()
  67. else
  68. for i = 1, math.floor(tf / frame) do
  69. script.Heartbeat:Fire()
  70. end
  71. lastframe = tick()
  72. end
  73. if tossremainder then
  74. tf = 0
  75. else
  76. tf = tf - frame * math.floor(tf / frame)
  77. end
  78. end
  79. end)
  80. function swait(num)
  81. if num == 0 or num == nil then
  82. ArtificialHB.Event:wait()
  83. else
  84. for i = 0, num do
  85. ArtificialHB.Event:wait()
  86. end
  87. end
  88. end
  89. local LeftUpperArm = Character.LeftUpperArm
  90. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  91. local LeftLowerArm = Character.LeftLowerArm
  92. local LeftElbow = Character.LeftLowerArm.LeftElbow
  93. local LeftUpperLeg = Character.LeftUpperLeg
  94. local LeftHip = Character.LeftUpperLeg.LeftHip
  95. local LeftLowerLeg = Character.LeftLowerLeg
  96. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  97. local RightUpperArm = Character.RightUpperArm
  98. local RightShoulder = Character.RightUpperArm.RightShoulder
  99. local RightLowerArm = Character.RightLowerArm
  100. local RightElbow = Character.RightLowerArm.RightElbow
  101. local RightUpperLeg = Character.RightUpperLeg
  102. local RightHip = Character.RightUpperLeg.RightHip
  103. local RightLowerLeg = Character.RightLowerLeg
  104. local RightKnee = Character.RightLowerLeg.RightKnee
  105. local UpperTorso = Character.UpperTorso
  106. local LowerTorso = Character.LowerTorso
  107. local Root = Character.LowerTorso.Root
  108. local Head = Character.Head
  109. local Neck = Character.Head.Neck
  110. local RootPart = Character.HumanoidRootPart
  111. local LeftHand = Character.LeftHand
  112. local RightHand = Character.RightHand
  113. local LeftFoot = Character.LeftFoot
  114. local RightFoot = Character.RightFoot
  115. local Waist = Character.UpperTorso.Waist
  116. local canfly1 = false
  117. local canfly = true
  118. local flying1 = true
  119. local kicharging = false
  120. local ki = 100
  121. local kigo = 2.3
  122. local ColorsArray = {
  123. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  124. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  125. }
  126. function newRay(start, face, range, wat)
  127. local rey = Ray.new(start.p, (face.p - start.p).Unit * range)
  128. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  129. return rey, hit, pos
  130. end
  131. local Hair = Instance.new("Part", Character)
  132. Hair.Size = Vector3.new(1, 1, 1)
  133. Hair.Material = "SmoothPlastic"
  134. Hair.BrickColor = BrickColor.new("Really black")
  135. Hair.CanCollide = false
  136. local Hair2 = Instance.new("SpecialMesh", Hair)
  137. Hair2.MeshId = "rbxassetid://738716276"
  138. Hair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  139. local Hair3 = Instance.new("Weld", Hair)
  140. Hair3.Part0 = Character.Head
  141. Hair3.Part1 = Hair
  142. Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  143. local SS2Hair = Instance.new("Part", Character)
  144. SS2Hair.Size = Vector3.new(1, 1, 1)
  145. SS2Hair.Material = "SmoothPlastic"
  146. SS2Hair.BrickColor = BrickColor.new("Daisy orange")
  147. SS2Hair.CanCollide = false
  148. SS2Hair.Transparency = 1
  149. local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
  150. SS2Hair2.MeshId = "rbxassetid://1141408580"
  151. SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  152. local SS2Hair3 = Instance.new("Weld", SS2Hair)
  153. SS2Hair3.Part0 = Character.Head
  154. SS2Hair3.Part1 = SS2Hair
  155. SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35)
  156. local SSHair = Instance.new("Part", Character)
  157. SSHair.Size = Vector3.new(1, 1, 1)
  158. SSHair.Material = "SmoothPlastic"
  159. SSHair.BrickColor = BrickColor.new("Daisy orange")
  160. SSHair.CanCollide = false
  161. SSHair.Transparency = 1
  162. local SSHair2 = Instance.new("SpecialMesh", SSHair)
  163. SSHair2.MeshId = "rbxassetid://1141407897"
  164. SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  165. local SSHair3 = Instance.new("Weld", SSHair)
  166. SSHair3.Part0 = Character.Head
  167. SSHair3.Part1 = SSHair
  168. SSHair3.C0 = CFrame.new(0, 0.98, 0.35)
  169. local SS3Hair = Instance.new("Part", Character)
  170. SS3Hair.Size = Vector3.new(1, 1, 1)
  171. SS3Hair.Material = "SmoothPlastic"
  172. SS3Hair.BrickColor = BrickColor.new("Daisy orange")
  173. SS3Hair.CanCollide = false
  174. SS3Hair.Transparency = 1
  175. local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
  176. SS3Hair2.MeshId = "rbxassetid://1189305160"
  177. SS3Hair2.Scale = Vector3.new(1, 1, 1)
  178. local SS3Hair3 = Instance.new("Weld", SS3Hair)
  179. SS3Hair3.Part0 = Character.Head
  180. SS3Hair3.Part1 = SS3Hair
  181. SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98)
  182. local Four = Instance.new("Part", Character)
  183. Four.Size = Vector3.new(1, 1, 1)
  184. Four.Material = "SmoothPlastic"
  185. Four.BrickColor = BrickColor.new("Really black")
  186. Four.CanCollide = false
  187. Four.Transparency = 1
  188. local Four2 = Instance.new("SpecialMesh", Four)
  189. Four2.MeshId = "rbxassetid://1286381480"
  190. Four2.Scale = Vector3.new(1.2, 1.2, 1.2)
  191. local Blue3 = Instance.new("Weld", Four)
  192. Blue3.Part0 = Character.Head
  193. Blue3.Part1 = Four
  194. Blue3.C0 = CFrame.new(0, 0.1, 0.1)
  195. local Blue = Instance.new("Part", Character)
  196. Blue.Size = Vector3.new(1, 1, 1)
  197. Blue.Material = "SmoothPlastic"
  198. Blue.BrickColor = BrickColor.new("Cyan")
  199. Blue.CanCollide = false
  200. Blue.Transparency = 1
  201. local Blue2 = Instance.new("SpecialMesh", Blue)
  202. Blue2.MeshId = "rbxassetid://1141407897"
  203. Blue2.Scale = Vector3.new(0.05, 0.05, 0.05)
  204. local Blue3 = Instance.new("Weld", Blue)
  205. Blue3.Part0 = Character.Head
  206. Blue3.Part1 = Blue
  207. Blue3.C0 = CFrame.new(0, 0.98, 0.35)
  208. local HairG = Instance.new("Part", Character)
  209. HairG.Size = Vector3.new(1, 1, 1)
  210. HairG.Material = "SmoothPlastic"
  211. HairG.BrickColor = BrickColor.new("Persimmon")
  212. HairG.CanCollide = false
  213. HairG.Transparency = 1
  214. local HairG2 = Instance.new("SpecialMesh", HairG)
  215. HairG2.MeshId = "rbxassetid://738716276"
  216. HairG2.Scale = Vector3.new(0.5, 0.5, 0.5)
  217. local HairG3 = Instance.new("Weld", HairG)
  218. HairG3.Part0 = Character.Head
  219. HairG3.Part1 = HairG
  220. HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  221. local RbxUtility = LoadLibrary("RbxUtility")
  222. local Create = RbxUtility.Create
  223. function RemoveOutlines(part)
  224. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  225. end
  226. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  227. if hit.Parent == nil then
  228. return
  229. end
  230. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  231. for _, v in pairs(hit.Parent:children()) do
  232. if v:IsA("Humanoid") then
  233. h = v
  234. end
  235. end
  236. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  237. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  238. return
  239. end
  240. local c = Create("ObjectValue")({
  241. Name = "creator",
  242. Value = game:service("Players").LocalPlayer,
  243. Parent = h
  244. })
  245. game:GetService("Debris"):AddItem(c, 0.5)
  246. if HitSound ~= nil and HitPitch ~= nil then
  247. CreateSound(HitSound, hit, 1, HitPitch)
  248. end
  249. local Damage = math.random(minim, maxim)
  250. local blocked = false
  251. local block = hit.Parent:findFirstChild("Block")
  252. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  253. blocked = true
  254. block.Value = block.Value - 1
  255. print(block.Value)
  256. end
  257. if blocked == false then
  258. h.Health = h.Health - Damage
  259. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  260. else
  261. h.Health = h.Health - Damage / 2
  262. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  263. end
  264. if Type == "Knockdown" then
  265. local hum = hit.Parent.Humanoid
  266. hum.PlatformStand = true
  267. coroutine.resume(coroutine.create(function(HHumanoid)
  268. swait(1)
  269. HHumanoid.PlatformStand = false
  270. end), hum)
  271. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  272. local bodvol = Create("BodyVelocity")({
  273. velocity = angle * knockback,
  274. P = 5000,
  275. maxForce = Vector3.new(8000, 8000, 8000),
  276. Parent = hit
  277. })
  278. local rl = Create("BodyAngularVelocity")({
  279. P = 3000,
  280. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  281. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  282. Parent = hit
  283. })
  284. game:GetService("Debris"):AddItem(bodvol, 0.5)
  285. game:GetService("Debris"):AddItem(rl, 0.5)
  286. elseif Type == "Normal" then
  287. local vp = Create("BodyVelocity")({
  288. P = 500,
  289. maxForce = Vector3.new(math.huge, 0, math.huge),
  290. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  291. })
  292. if knockback > 0 then
  293. vp.Parent = hit.Parent.Torso
  294. end
  295. game:GetService("Debris"):AddItem(vp, 0.5)
  296. elseif Type == "Impale" then
  297. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  298. Spike.Anchored = true
  299. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  300. Spike.Position = hit.Parent.Torso.Position
  301. for i = 1, 5 do
  302. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  303. end
  304. Services.Debris:AddItem(Spike, 4)
  305. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  306. hit.Parent.Humanoid.PlatformStand = true
  307. swait(1)
  308. hit.Parent.Humanoid.PlatformStand = false
  309. elseif Type == "Up" then
  310. local bodyVelocity = Create("BodyVelocity")({
  311. velocity = Vector3.new(0, 20, 0),
  312. P = 5000,
  313. maxForce = Vector3.new(8000, 8000, 8000),
  314. Parent = hit
  315. })
  316. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  317. local bodyVelocity = Create("BodyVelocity")({
  318. velocity = Vector3.new(0, 20, 0),
  319. P = 5000,
  320. maxForce = Vector3.new(8000, 8000, 8000),
  321. Parent = hit
  322. })
  323. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  324. elseif Type == "Snare" then
  325. local bp = Create("BodyPosition")({
  326. P = 900,
  327. D = 1000,
  328. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  329. position = hit.Parent.Torso.Position,
  330. Parent = hit.Parent.Torso
  331. })
  332. game:GetService("Debris"):AddItem(bp, 1)
  333. elseif Type == "Slowness" then
  334. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  335. for i = 1, 25 do
  336. hit.Parent.Humanoid.WalkSpeed = 4
  337. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  338. end
  339. wait(4)
  340. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  341. elseif Type == "FireDmg" then
  342. for i = 1, math.random(60, 150) do
  343. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  344. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  345. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  346. wait(0.1)
  347. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  348. end
  349. elseif Type == "Freeze" then
  350. local bp = Create("BodyPosition")({
  351. P = 900,
  352. D = 1000,
  353. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  354. position = hit.Parent.Torso.Position,
  355. Parent = hit.Parent.Torso
  356. })
  357. game:GetService("Debris"):AddItem(bp, 4)
  358. for i = 1, 25 do
  359. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  360. end
  361. elseif Type == "Freeze2" then
  362. local BodPos = Create("BodyPosition")({
  363. P = 50000,
  364. D = 1000,
  365. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  366. position = hit.Parent.Torso.Position,
  367. Parent = hit.Parent.Torso
  368. })
  369. local BodGy = Create("BodyGyro")({
  370. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  371. P = 20000,
  372. Parent = hit.Parent.Torso,
  373. cframe = hit.Parent.Torso.CFrame
  374. })
  375. hit.Parent.Torso.Anchored = true
  376. coroutine.resume(coroutine.create(function(Part)
  377. swait(1.5)
  378. Part.Anchored = false
  379. end), hit.Parent.Torso)
  380. game:GetService("Debris"):AddItem(BodPos, 3)
  381. game:GetService("Debris"):AddItem(BodGy, 3)
  382. end
  383. local debounce = Create("BoolValue")({
  384. Name = "DebounceHit",
  385. Parent = hit.Parent,
  386. Value = true
  387. })
  388. game:GetService("Debris"):AddItem(debounce, Delay)
  389. c = Instance.new("ObjectValue")
  390. c.Name = "creator"
  391. c.Value = Player
  392. c.Parent = h
  393. game:GetService("Debris"):AddItem(c, 0.5)
  394. end
  395. end
  396. function ShowDamage(Pos, Text, Time, Color)
  397. local Rate = 0.033333333333333
  398. if not Pos then
  399. local Pos = Vector3.new(0, 0, 0)
  400. end
  401. local Text = Text or ""
  402. local Time = Time or 2
  403. if not Color then
  404. local Color = Color3.new(1, 0, 1)
  405. end
  406. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  407. EffectPart.Anchored = true
  408. local BillboardGui = Create("BillboardGui")({
  409. Size = UDim2.new(3, 0, 3, 0),
  410. Adornee = EffectPart,
  411. Parent = EffectPart
  412. })
  413. local TextLabel = Create("TextLabel")({
  414. BackgroundTransparency = 1,
  415. Size = UDim2.new(1, 0, 1, 0),
  416. Text = Text,
  417. TextColor3 = Color,
  418. TextScaled = true,
  419. Font = Enum.Font.ArialBold,
  420. Parent = BillboardGui
  421. })
  422. game.Debris:AddItem(EffectPart, Time + 0.1)
  423. EffectPart.Parent = game:GetService("Workspace")
  424. delay(0, function()
  425. local Frames = Time / Rate
  426. for Frame = 1, Frames do
  427. wait(Rate)
  428. local Percent = Frame / Frames
  429. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  430. TextLabel.TextTransparency = Percent
  431. end
  432. if EffectPart and EffectPart.Parent then
  433. EffectPart:Destroy()
  434. end
  435. end)
  436. end
  437. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  438. for _, c in pairs(workspace:children()) do
  439. local hum = c:findFirstChild("Humanoid")
  440. if hum ~= nil then
  441. local head = c:findFirstChild("Head")
  442. if head ~= nil then
  443. local targ = head.Position - Part.Position
  444. local mag = targ.magnitude
  445. if magni >= mag and c.Name ~= Player.Name then
  446. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  447. end
  448. end
  449. end
  450. end
  451. end
  452. function MagniKILL(Part, magni, knock, Type)
  453. for _, c in pairs(workspace:children()) do
  454. local hum = c:findFirstChild("Humanoid")
  455. if hum ~= nil then
  456. local head = c:findFirstChild("Head")
  457. if head ~= nil then
  458. local targ = head.Position - Part.Position
  459. local mag = targ.magnitude
  460. if magni >= mag and c.Name ~= Player.Name then
  461. hum.Health = 0
  462. end
  463. end
  464. end
  465. end
  466. end
  467. local angles = CFrame.Angles
  468. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  469. local Part = Create("Part")({
  470. formFactor = FormFactor,
  471. Parent = Parent,
  472. Reflectance = Reflectance,
  473. Transparency = Transparency,
  474. CanCollide = false,
  475. Locked = true,
  476. BrickColor = BrickColor.new(tostring(BColor)),
  477. Name = Name,
  478. Size = Size,
  479. Material = Material
  480. })
  481. RemoveOutlines(Part)
  482. return Part
  483. end
  484. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  485. local Msh = Create(Mesh)({
  486. Parent = Part,
  487. Offset = OffSet,
  488. Scale = Scale
  489. })
  490. if Mesh == "SpecialMesh" then
  491. Msh.MeshType = MeshType
  492. Msh.MeshId = MeshId
  493. end
  494. return Msh
  495. end
  496. function CreateWeld(Parent, Part0, Part1, C0, C1)
  497. local Weld = Create("Weld")({
  498. Parent = Parent,
  499. Part0 = Part0,
  500. Part1 = Part1,
  501. C0 = C0,
  502. C1 = C1
  503. })
  504. return Weld
  505. end
  506. EffectModel = Instance.new("Model", Character)
  507. EffectModel.Name = "Effects"
  508. Effects = {
  509. Block = {
  510. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  511. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  512. prt.Anchored = true
  513. prt.CFrame = cframe
  514. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  515. game:GetService("Debris"):AddItem(prt, 10)
  516. if Type == 1 or Type == nil then
  517. table.insert(Effects, {
  518. prt,
  519. "Block1",
  520. delay,
  521. x3,
  522. y3,
  523. z3,
  524. msh
  525. })
  526. elseif Type == 2 then
  527. table.insert(Effects, {
  528. prt,
  529. "Block2",
  530. delay,
  531. x3,
  532. y3,
  533. z3,
  534. msh
  535. })
  536. else
  537. table.insert(Effects, {
  538. prt,
  539. "Block3",
  540. delay,
  541. x3,
  542. y3,
  543. z3,
  544. msh
  545. })
  546. end
  547. end
  548. },
  549. Sphere = {
  550. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  551. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  552. prt.Anchored = true
  553. prt.CFrame = cframe
  554. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  555. game:GetService("Debris"):AddItem(prt, 10)
  556. table.insert(Effects, {
  557. prt,
  558. "Cylinder",
  559. delay,
  560. x3,
  561. y3,
  562. z3,
  563. msh
  564. })
  565. end
  566. },
  567. Cylinder = {
  568. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  569. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  570. prt.Anchored = true
  571. prt.CFrame = cframe
  572. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  573. game:GetService("Debris"):AddItem(prt, 10)
  574. table.insert(Effects, {
  575. prt,
  576. "Cylinder",
  577. delay,
  578. x3,
  579. y3,
  580. z3,
  581. msh
  582. })
  583. end
  584. },
  585. Wave = {
  586. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  587. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  588. prt.Anchored = true
  589. prt.CFrame = cframe
  590. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  591. game:GetService("Debris"):AddItem(prt, 10)
  592. table.insert(Effects, {
  593. prt,
  594. "Cylinder",
  595. delay,
  596. x3,
  597. y3,
  598. z3,
  599. msh
  600. })
  601. end
  602. },
  603. Ring = {
  604. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  605. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  606. prt.Anchored = true
  607. prt.CFrame = cframe
  608. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  609. game:GetService("Debris"):AddItem(prt, 10)
  610. table.insert(Effects, {
  611. prt,
  612. "Cylinder",
  613. delay,
  614. x3,
  615. y3,
  616. z3,
  617. msh
  618. })
  619. end
  620. },
  621. Break = {
  622. Create = function(brickcolor, cframe, x1, y1, z1)
  623. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  624. prt.Anchored = true
  625. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  626. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  627. local num = math.random(10, 50) / 1000
  628. game:GetService("Debris"):AddItem(prt, 10)
  629. table.insert(Effects, {
  630. prt,
  631. "Shatter",
  632. num,
  633. prt.CFrame,
  634. math.random() - math.random(),
  635. 0,
  636. math.random(50, 100) / 100
  637. })
  638. end
  639. }
  640. }
  641. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  642. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  643. prt.Anchored = true
  644. prt.CFrame = cframe
  645. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  646. game:GetService("Debris"):AddItem(prt, 10)
  647. if Type == 1 or Type == nil then
  648. table.insert(Effects, {
  649. prt,
  650. "Block1",
  651. delay,
  652. x3,
  653. y3,
  654. z3,
  655. msh
  656. })
  657. elseif Type == 2 then
  658. table.insert(Effects, {
  659. prt,
  660. "Block2",
  661. delay,
  662. x3,
  663. y3,
  664. z3,
  665. msh
  666. })
  667. elseif Type == 3 then
  668. table.insert(Effects, {
  669. prt,
  670. "Block3",
  671. delay,
  672. x3,
  673. y3,
  674. z3,
  675. msh
  676. })
  677. end
  678. end
  679. function CreateSound(id, par, vol, pit)
  680. coroutine.resume(coroutine.create(function()
  681. local sou = Instance.new("Sound", par or workspace)
  682. sou.Volume = vol
  683. sou.Pitch = pit or 1
  684. sou.SoundId = id
  685. swait()
  686. sou:play()
  687. game:GetService("Debris"):AddItem(sou, 6)
  688. end))
  689. end
  690. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  691. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  692. prt.Anchored = true
  693. prt.CFrame = cframe
  694. prt.Material = "Neon"
  695. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  696. game:GetService("Debris"):AddItem(prt, 10)
  697. coroutine.resume(coroutine.create(function(Part, Mesh)
  698. for i = 0, 6, delay do
  699. swait()
  700. Part.Transparency = i
  701. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  702. end
  703. Part.Parent = nil
  704. end), prt, msh)
  705. end
  706. function shoottraildd(mouse, partt, SpreadAmount, dmg)
  707. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  708. local MainPos = partt.Position
  709. local MainPos2 = mouse + SpreadVectors
  710. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  711. local speed = 1000
  712. local num = 1
  713. coroutine.resume(coroutine.create(function()
  714. repeat
  715. swait()
  716. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  717. local mag = (MainPos - pos).magnitude
  718. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  719. MainPos = MainPos + MouseLook.lookVector * speed
  720. num = num - 1
  721. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  722. if hit ~= nil then
  723. num = 0
  724. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  725. refpart.Anchored = true
  726. refpart.CFrame = CFrame.new(pos)
  727. game:GetService("Debris"):AddItem(refpart, 2)
  728. end
  729. if num <= 0 then
  730. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  731. refpart.Anchored = true
  732. refpart.CFrame = CFrame.new(pos)
  733. if hit ~= nil then
  734. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  735. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  736. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  737. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  738. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  739. end
  740. game:GetService("Debris"):AddItem(refpart, 0)
  741. end
  742. until num <= 0
  743. end))
  744. end
  745. function shoottraildd2(mouse, partt, SpreadAmount)
  746. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  747. local MainPos = partt.Position
  748. local MainPos2 = mouse + SpreadVectors
  749. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  750. local speed = 1000
  751. local num = 1
  752. coroutine.resume(coroutine.create(function()
  753. repeat
  754. swait()
  755. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  756. local mag = (MainPos - pos).magnitude
  757. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  758. MainPos = MainPos + MouseLook.lookVector * speed
  759. num = num - 1
  760. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  761. if hit ~= nil then
  762. num = 0
  763. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  764. refpart.Anchored = true
  765. refpart.CFrame = CFrame.new(pos)
  766. game:GetService("Debris"):AddItem(refpart, 2)
  767. end
  768. if num <= 0 then
  769. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  770. refpart.Anchored = true
  771. refpart.CFrame = CFrame.new(pos)
  772. if hit ~= nil then
  773. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  774. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  775. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  776. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  777. MagniKILL(refpart, 80, 0, "Normal")
  778. end
  779. game:GetService("Debris"):AddItem(refpart, 0)
  780. end
  781. until num <= 0
  782. end))
  783. end
  784. function shoottraildd22(mouse, partt, SpreadAmount)
  785. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  786. local MainPos = partt.Position
  787. local MainPos2 = mouse + SpreadVectors
  788. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  789. local speed = 900
  790. local num = 1
  791. coroutine.resume(coroutine.create(function()
  792. repeat
  793. swait()
  794. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  795. local mag = (MainPos - pos).magnitude
  796. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  797. MainPos = MainPos + MouseLook.lookVector * speed
  798. num = num - 1
  799. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  800. if hit ~= nil then
  801. num = 0
  802. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  803. refpart.Anchored = true
  804. refpart.CFrame = CFrame.new(pos)
  805. game:GetService("Debris"):AddItem(refpart, 2)
  806. end
  807. if num <= 0 then
  808. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  809. refpart.Anchored = true
  810. refpart.CFrame = CFrame.new(pos)
  811. if hit ~= nil then
  812. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  813. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  814. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  815. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  816. MagniKILL(refpart, 80, 0, "Normal")
  817. end
  818. game:GetService("Debris"):AddItem(refpart, 0)
  819. end
  820. until num <= 0
  821. end))
  822. end
  823. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  824. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  825. local MainPos = partt.Position
  826. local MainPos2 = mouse + SpreadVectors
  827. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  828. local speed = 200
  829. local num = 0
  830. coroutine.resume(coroutine.create(function()
  831. repeat
  832. swait()
  833. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  834. local mag = (MainPos - pos).magnitude
  835. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  836. MainPos = MainPos + MouseLook.lookVector * speed
  837. num = num - 1
  838. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  839. if hit ~= nil then
  840. num = 0
  841. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  842. refpart.Anchored = true
  843. refpart.CFrame = CFrame.new(pos)
  844. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  845. game:GetService("Debris"):AddItem(refpart, 2)
  846. end
  847. if num <= 0 then
  848. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  849. refpart.Anchored = true
  850. refpart.CFrame = CFrame.new(pos)
  851. if hit ~= nil then
  852. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  853. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  854. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  855. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  856. end
  857. game:GetService("Debris"):AddItem(refpart, 0)
  858. end
  859. until num <= 0
  860. end))
  861. end
  862. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  863. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  864. local MainPos = partt.Position
  865. local MainPos2 = mouse + SpreadVectors
  866. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  867. local speed = 500
  868. local num = 1
  869. coroutine.resume(coroutine.create(function()
  870. repeat
  871. swait()
  872. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  873. local mag = (MainPos - pos).magnitude
  874. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  875. MainPos = MainPos + MouseLook.lookVector * speed
  876. num = num - 1
  877. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  878. if hit ~= nil then
  879. num = 0
  880. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  881. refpart.Anchored = true
  882. refpart.CFrame = CFrame.new(pos)
  883. game:GetService("Debris"):AddItem(refpart, 2)
  884. end
  885. if num <= 0 then
  886. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  887. refpart.Anchored = true
  888. refpart.CFrame = CFrame.new(pos)
  889. if hit ~= nil then
  890. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  891. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  892. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  893. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  894. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  895. end
  896. game:GetService("Debris"):AddItem(refpart, 0)
  897. end
  898. until num <= 0
  899. end))
  900. end
  901. vt = Vector3.new
  902. bc = BrickColor.new
  903. br = BrickColor.random
  904. local cam = game.Workspace.CurrentCamera
  905. function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  906. if hit.Parent == nil then
  907. return
  908. end
  909. h = hit.Parent:FindFirstChildOfClass("Humanoid")
  910. for _, v in pairs(hit.Parent:children()) do
  911. if v:IsA("Humanoid") then
  912. h = v
  913. end
  914. end
  915. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  916. h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  917. end
  918. if hit.Parent.className == "Hat" then
  919. hit = hit.Parent.Parent:findFirstChild("Head")
  920. end
  921. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  922. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  923. return
  924. end
  925. c = Instance.new("ObjectValue")
  926. c.Name = "creator"
  927. c.Value = game:service("Players").LocalPlayer
  928. c.Parent = h
  929. game:GetService("Debris"):AddItem(c, 0.5)
  930. Damage = math.random(minim, maxim)
  931. blocked = false
  932. block = hit.Parent:findFirstChild("Block")
  933. if block ~= nil then
  934. print(block.className)
  935. if block.className == "NumberValue" and block.Value > 0 then
  936. blocked = true
  937. if decreaseblock == nil then
  938. block.Value = block.Value - 1
  939. end
  940. end
  941. if block.className == "IntValue" and block.Value > 0 then
  942. blocked = true
  943. if decreaseblock ~= nil then
  944. block.Value = block.Value - 1
  945. end
  946. end
  947. end
  948. if blocked == false then
  949. h.Health = h.Health - Damage
  950. showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
  951. else
  952. h.Health = h.Health - Damage / 2
  953. showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
  954. end
  955. if Type == "Knockdown" then
  956. Humanoid = hit.Parent.Humanoid
  957. Humanoid.PlatformStand = true
  958. coroutine.resume(coroutine.create(function(HHumanoid)
  959. swait(1)
  960. HHumanoid.PlatformStand = false
  961. end), Humanoid)
  962. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  963. hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0)
  964. local bodvol = Instance.new("BodyVelocity")
  965. bodvol.velocity = angle * knockback
  966. bodvol.P = 5000
  967. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  968. bodvol.Parent = hit
  969. rl = Instance.new("BodyAngularVelocity")
  970. rl.P = 3000
  971. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  972. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  973. rl.Parent = hit
  974. game:GetService("Debris"):AddItem(bodvol, 0.5)
  975. game:GetService("Debris"):AddItem(rl, 0.5)
  976. elseif Type == "Normal" then
  977. bp = Instance.new("BodyVelocity")
  978. bp.P = 100000
  979. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  980. if KnockbackType == 1 then
  981. bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  982. elseif KnockbackType == 2 then
  983. bp.velocity = Property.CFrame.lookVector * knockback
  984. end
  985. if knockback > 0 then
  986. bp.Parent = hit.Parent.Torso
  987. end
  988. game:GetService("Debris"):AddItem(bp, 0.5)
  989. elseif Type == "Up" then
  990. local bodyVelocity = Instance.new("BodyVelocity")
  991. bodyVelocity.velocity = vt(0, 60, 0)
  992. bodyVelocity.P = 5000
  993. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  994. bodyVelocity.Parent = hit
  995. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  996. rl = Instance.new("BodyAngularVelocity")
  997. rl.P = 3000
  998. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  999. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  1000. rl.Parent = hit
  1001. game:GetService("Debris"):AddItem(rl, 0.5)
  1002. elseif Type == "Snare" then
  1003. bp = Instance.new("BodyPosition")
  1004. bp.P = 2000
  1005. bp.D = 100
  1006. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1007. bp.position = hit.Parent.Torso.Position
  1008. bp.Parent = hit.Parent.Torso
  1009. game:GetService("Debris"):AddItem(bp, 1)
  1010. elseif Type == "Target" and Targetting == false then
  1011. ZTarget = hit.Parent.Torso
  1012. coroutine.resume(coroutine.create(function(Part)
  1013. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1014. swait(1)
  1015. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1016. end), ZTarget)
  1017. TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1018. targetgui = Instance.new("BillboardGui")
  1019. targetgui.Parent = ZTarget
  1020. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1021. targ = Instance.new("ImageLabel")
  1022. targ.Parent = targetgui
  1023. targ.BackgroundTransparency = 1
  1024. targ.Image = "rbxassetid://4834067"
  1025. targ.Size = UDim2.new(1, 0, 1, 0)
  1026. cam.CameraType = "Scriptable"
  1027. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1028. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1029. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1030. Targetting = true
  1031. RocketTarget = ZTarget
  1032. for i = 1, Property do
  1033. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  1034. swait()
  1035. end
  1036. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1037. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1038. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1039. end
  1040. Targetting = true
  1041. RocketTarget = true
  1042. targetgui.Parent = true
  1043. cam.CameraType = "Custom"
  1044. end
  1045. debounce = Instance.new("BoolValue")
  1046. debounce.Name = "DebounceHit"
  1047. debounce.Parent = hit.Parent
  1048. debounce.Value = true
  1049. game:GetService("Debris"):AddItem(debounce, Delay)
  1050. c = Instance.new("ObjectValue")
  1051. c.Name = "creator"
  1052. c.Value = Player
  1053. c.Parent = h
  1054. game:GetService("Debris"):AddItem(c, 0.5)
  1055. CRIT = true
  1056. hitDeb = true
  1057. AttackPos = 6
  1058. end
  1059. end
  1060. function showDamage(Char, Dealt, du, Color)
  1061. m = Instance.new("Model")
  1062. m.Name = tostring(Dealt)
  1063. h = Instance.new("Humanoid")
  1064. h.Health = 0
  1065. h.MaxHealth = 0
  1066. h.Parent = m
  1067. c = Instance.new("Part")
  1068. c.Transparency = 0
  1069. c.BrickColor = Color
  1070. c.Transparency = 1
  1071. c.Name = "Head"
  1072. c.TopSurface = 0
  1073. c.BottomSurface = 0
  1074. c.formFactor = "Plate"
  1075. c.Size = Vector3.new(1, 0.4, 1)
  1076. local txt = Instance.new("BillboardGui", c)
  1077. txt.Adornee = c
  1078. txt.Name = "_status"
  1079. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1080. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1081. local text = Instance.new("TextLabel", txt)
  1082. text.Size = UDim2.new(10, 0, 7, 0)
  1083. text.FontSize = "Size12"
  1084. text.TextScaled = true
  1085. text.TextTransparency = 0.5
  1086. text.BackgroundTransparency = 1
  1087. text.TextTransparency = 0.5
  1088. text.TextStrokeTransparency = 0.5
  1089. text.Font = "SciFi"
  1090. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  1091. v = Instance.new("Part")
  1092. v.Name = "ColorBrick"
  1093. v.Parent = c
  1094. v.FormFactor = "Symmetric"
  1095. v.Anchored = true
  1096. v.CanCollide = false
  1097. v.BottomSurface = "Smooth"
  1098. v.TopSurface = "Smooth"
  1099. v.Size = Vector3.new(10, 5, 3)
  1100. v.Transparency = 1
  1101. v.CFrame = c.CFrame
  1102. v.BrickColor = BrickColor.random()
  1103. v.Transparency = 1
  1104. text.TextColor3 = t.BrickColor.Color
  1105. v.Shape = "Block"
  1106. text.Text = tostring(Dealt)
  1107. ms = Instance.new("CylinderMesh")
  1108. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  1109. if CRIT == true then
  1110. ms.Scale = Vector3.new(1, 1.25, 1)
  1111. end
  1112. ms.Parent = c
  1113. c.Reflectance = 0
  1114. Instance.new("BodyGyro").Parent = c
  1115. c.Parent = m
  1116. if Char:findFirstChild("Head") ~= nil then
  1117. c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1118. elseif Char.Parent:findFirstChild("Head") ~= nil then
  1119. c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1120. end
  1121. f = Instance.new("BodyPosition")
  1122. f.P = 200000
  1123. f.D = 100
  1124. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1125. f.position = c.Position + Vector3.new(0, 3, 0)
  1126. f.Parent = c
  1127. game:GetService("Debris"):AddItem(m, 0.5 + du)
  1128. c.CanCollide = false
  1129. m.Parent = workspace
  1130. c.CanCollide = false
  1131. end
  1132. function rayCast(Pos, Dir, Max, Ignore)
  1133. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1134. end
  1135. function dmgstart(dmg, what)
  1136. hitcon = what.Touched:connect(function(hit)
  1137. local hum = hit.Parent:FindFirstChild("Humanoid")
  1138. if hum and not hum:IsDescendantOf(Character) then
  1139. hum:TakeDamage(dmg)
  1140. end
  1141. end)
  1142. end
  1143. function dmgstop()
  1144. hitcon:disconnect()
  1145. end
  1146. function hito(dm, X, c, dn, dp, dq)
  1147. for I, dr in pairs(workspace:GetChildren()) do
  1148. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1149. local ds = dr:FindFirstChild("Humanoid")
  1150. local dt = dr:FindFirstChild("HumanoidRootPart")
  1151. TakeDamage(ds, c)
  1152. ds.Parent:BreakJoints()
  1153. end
  1154. ds:SetStateEnabled(16, true)
  1155. delay(dn, function()
  1156. ds:SetStateEnabled(16, true)
  1157. end)
  1158. do
  1159. local du = Instance.new("StringValue")
  1160. du.Name = "alabo"
  1161. du.Parent = dt
  1162. game.Debris:AddItem(du, dn)
  1163. local dv = Instance.new("Part")
  1164. nooutline(dv)
  1165. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1166. dv.Transparency = 0.25
  1167. dv.Anchored = true
  1168. dv.CanCollide = false
  1169. dv.BrickColor = BrickColor.new("White")
  1170. dv.Material = "Neon"
  1171. dv.Locked = true
  1172. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1173. dv.Parent = modz
  1174. local dw = Instance.new("SpecialMesh")
  1175. dw.MeshType = "Sphere"
  1176. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1177. dw.Parent = dv
  1178. game.Debris:AddItem(dv, 1)
  1179. local dx = Instance.new("Model")
  1180. dx.Name = c
  1181. dx.Parent = workspace
  1182. game.Debris:AddItem(dx, 0.5 + c / 75)
  1183. local dy = Instance.new("Humanoid")
  1184. dy.MaxHealth = 0
  1185. dy.Parent = dx
  1186. local dz = Instance.new("Part")
  1187. dz.Name = "Head"
  1188. dz.Locked = true
  1189. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1190. dz.Position = dt.Position
  1191. dz.BrickColor = BrickColor.new("New Yeller")
  1192. dz.Material = "Neon"
  1193. dz.Transparency = 1
  1194. dz.CanCollide = false
  1195. dz.Parent = dx
  1196. local dA = Instance.new("BodyPosition")
  1197. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1198. dA.P = 20000
  1199. dA.D = 300
  1200. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1201. dA.Parent = dz
  1202. local dB = Instance.new("CylinderMesh")
  1203. dB.Parent = dz
  1204. coroutine.resume(coroutine.create(function()
  1205. while dB do
  1206. swait()
  1207. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1208. end
  1209. end))
  1210. if dp then
  1211. local dC = Instance.new("BodyVelocity")
  1212. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1213. dC.P = 9999999999
  1214. dC.Velocity = dp
  1215. dC.Parent = dt
  1216. game.Debris:AddItem(dC, dn)
  1217. end
  1218. if dq then
  1219. local dD = Instance.new("BodyAngularVelocity")
  1220. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1221. dD.P = math.huge
  1222. dD.AngularVelocity = dq
  1223. dD.Parent = dt
  1224. game.Debris:AddItem(dD, dn)
  1225. end
  1226. local dE = Instance.new("Sound")
  1227. dE.Pitch = rd2(10, 11) / 10
  1228. dE.Volume = rd2(10, 13) / 10
  1229. dE.EmitterSize = 10
  1230. dE.SoundId = "rbxassetid://"
  1231. dE.Parent = dv
  1232. dE:Play()
  1233. coroutine.resume(coroutine.create(function()
  1234. for I = 1, 5 do
  1235. swait()
  1236. dv.Transparency = dv.Transparency + 0.175
  1237. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1238. end
  1239. end))
  1240. end
  1241. end
  1242. end
  1243. function Del()
  1244. if not D then
  1245. D = true
  1246. Idle = true
  1247. for i = 0, 2, 0.1 do
  1248. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1249. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1250. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  1251. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1252. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1253. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1254. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1255. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1256. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1257. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1258. game:GetService("RunService").RenderStepped:wait()
  1259. end
  1260. local Sound = Instance.new("Sound", Character.UpperTorso)
  1261. Sound.SoundId = "rbxassetid://"
  1262. Sound.Volume = 10
  1263. Sound.Pitch = 1
  1264. Sound.Looped = false
  1265. Sound:Play()
  1266. wait(0.5)
  1267. local Bq = Instance.new("Part", UpperTorso)
  1268. Bq.Size = Vector3.new(1, 1, 1)
  1269. Bq.BrickColor = BrickColor.new("White")
  1270. Bq.Material = "Neon"
  1271. Bq.Anchored = false
  1272. Bq.CanCollide = false
  1273. Bq.Transparency = math.huge
  1274. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  1275. local Bq2 = Instance.new("SpecialMesh", Bq)
  1276. Bq2.MeshType = "Sphere"
  1277. Bq2.Scale = Vector3.new(1, 1, 1)
  1278. Bq.Touched:connect(function(hit)
  1279. if hitted == false then
  1280. hitted = true
  1281. for i = 1, 1000 do
  1282. game:GetService("RunService").RenderStepped:wait()
  1283. end
  1284. end
  1285. end)
  1286. local Fl = Instance.new("BodyVelocity", Bq)
  1287. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1288. Fl.velocity = Mouse.hit.lookVector * 120
  1289. for i = 0, 2, 0.1 do
  1290. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1291. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1292. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1293. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1294. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1295. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1296. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1297. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1298. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  1299. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1300. game:GetService("RunService").RenderStepped:wait()
  1301. end
  1302. longpunch()
  1303. wait(0)
  1304. Idle = false
  1305. hitted = false
  1306. wait(2)
  1307. D = false
  1308. end
  1309. end
  1310. function FindNearestTorso(Position, Distance, SinglePlayer)
  1311. if SinglePlayer then
  1312. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1313. end
  1314. local List = {}
  1315. for i, v in pairs(workspace:GetChildren()) do
  1316. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  1317. table.insert(List, v)
  1318. end
  1319. end
  1320. return List
  1321. end
  1322. function superpunch()
  1323. local Sound = Instance.new("Sound", Character.UpperTorso)
  1324. Sound.SoundId = "rbxassetid://157878578"
  1325. Sound.Pitch = 1
  1326. Sound.Looped = false
  1327. Sound.Volume = 10
  1328. Sound:play()
  1329. local rng = Instance.new("Part", Mouse)
  1330. rng.Anchored = true
  1331. rng.BrickColor = BrickColor.new("White")
  1332. rng.CanCollide = false
  1333. rng.FormFactor = 3
  1334. rng.Name = "Ring"
  1335. rng.Size = Vector3.new(1, 1, 1)
  1336. rng.Transparency = 0
  1337. rng.TopSurface = 0
  1338. rng.BottomSurface = 0
  1339. rng.CFrame = RootPart.CFrame
  1340. local rngm = Instance.new("SpecialMesh", rng)
  1341. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1342. local rng2 = rng:Clone()
  1343. rng2.Parent = Character
  1344. local rng2m = rng2.Mesh
  1345. local rng3 = rng:Clone()
  1346. rng3.Parent = Character
  1347. local rng3m = rng3.Mesh
  1348. local rng4 = rng:Clone()
  1349. rng4.Parent = Character
  1350. local rng4m = rng4.Mesh
  1351. local rng5 = rng:Clone()
  1352. rng5.Parent = Character
  1353. local rng5m = rng5.Mesh
  1354. local rng6 = rng:Clone()
  1355. rng6.Material = "Plastic"
  1356. rng6.Parent = Character
  1357. local rng6m = rng6.Mesh
  1358. rng6m.Scale = vt(2.5, 2.5, 2)
  1359. rng6m.MeshType = "FileMesh"
  1360. rng6m.MeshId = "rbxassetid://437347603"
  1361. local hita = rng6.Touched:connect(function(hit)
  1362. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1363. end)
  1364. rng2.CFrame = RootPart.CFrame
  1365. rng3.CFrame = RootPart.CFrame
  1366. rng4.CFrame = RootPart.CFrame
  1367. rng5.CFrame = RootPart.CFrame
  1368. rng6.CFrame = RootPart.CFrame
  1369. wait()
  1370. local Sound = Instance.new("Sound", rng6)
  1371. Sound.SoundId = "rbxassetid://136847657"
  1372. Sound.Pitch = 1
  1373. Sound.Looped = false
  1374. Sound.Volume = 10
  1375. Sound:play()
  1376. local scaler = 2
  1377. local scaler2 = 2
  1378. for i = 0, 10, 0.1 do
  1379. swait()
  1380. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1381. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1382. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1383. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1384. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1385. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1386. rng6.CFrame = rng3.CFrame
  1387. rng.Transparency = rng.Transparency + 0.1
  1388. rng2.Transparency = rng2.Transparency + 1.01
  1389. rng3.Transparency = rng3.Transparency + 0.01
  1390. rng4.Transparency = rng4.Transparency + 0.01
  1391. rng5.Transparency = rng5.Transparency + 0.01
  1392. rng6.Transparency = rng6.Transparency + 0.021
  1393. scaler = scaler - 0.025
  1394. scaler2 = scaler2 - 0.02
  1395. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1396. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1397. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1398. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1399. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1400. game:GetService("Debris"):AddItem(bv, 1)
  1401. end
  1402. hita:disconnect()
  1403. game:GetService("Debris"):AddItem(rng, 1)
  1404. game:GetService("Debris"):AddItem(rng2, 1)
  1405. game:GetService("Debris"):AddItem(rng3, 1)
  1406. game:GetService("Debris"):AddItem(rng4, 1)
  1407. game:GetService("Debris"):AddItem(rng5, 1)
  1408. attack = false
  1409. end
  1410. function wam()
  1411. local rng = Instance.new("Part", Mouse)
  1412. rng.Anchored = true
  1413. rng.BrickColor = BrickColor.new("White")
  1414. rng.CanCollide = false
  1415. rng.FormFactor = 3
  1416. rng.Name = "Ring"
  1417. rng.Size = Vector3.new(1, 1, 1)
  1418. rng.Transparency = 0
  1419. rng.TopSurface = 0
  1420. rng.BottomSurface = 0
  1421. rng.CFrame = RootPart.CFrame
  1422. local rngm = Instance.new("SpecialMesh", rng)
  1423. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1424. local rng2 = rng:Clone()
  1425. rng2.Parent = Character
  1426. local rng2m = rng2.Mesh
  1427. local rng3 = rng:Clone()
  1428. rng3.Parent = Character
  1429. local rng3m = rng3.Mesh
  1430. local rng4 = rng:Clone()
  1431. rng4.Parent = Character
  1432. local rng4m = rng4.Mesh
  1433. local rng5 = rng:Clone()
  1434. rng5.Parent = Character
  1435. local rng5m = rng5.Mesh
  1436. local rng6 = rng:Clone()
  1437. rng6.Material = "Plastic"
  1438. rng6.Parent = Character
  1439. local rng6m = rng6.Mesh
  1440. rng6m.Scale = vt(2.5, 2.5, 2)
  1441. rng6m.MeshType = "FileMesh"
  1442. rng6m.MeshId = "rbxassetid://0"
  1443. local hita = rng6.Touched:connect(function(hit)
  1444. Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1)
  1445. end)
  1446. rng2.CFrame = RootPart.CFrame
  1447. rng3.CFrame = RootPart.CFrame
  1448. rng4.CFrame = RootPart.CFrame
  1449. rng5.CFrame = RootPart.CFrame
  1450. rng6.CFrame = RootPart.CFrame
  1451. wait()
  1452. local Sound = Instance.new("Sound", rng6)
  1453. Sound.SoundId = "rbxassetid://"
  1454. Sound.Pitch = 1
  1455. Sound.Looped = false
  1456. Sound.Volume = 10
  1457. Sound:play()
  1458. local scaler = 2
  1459. local scaler2 = 2
  1460. for i = 0, 10, 0.1 do
  1461. swait()
  1462. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1463. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25
  1464. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2
  1465. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9
  1466. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1467. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1468. rng6.CFrame = rng3.CFrame
  1469. rng.Transparency = rng.Transparency + 0.1
  1470. rng2.Transparency = rng2.Transparency + 1.01
  1471. rng3.Transparency = rng3.Transparency + 0.01
  1472. rng4.Transparency = rng4.Transparency + 0.01
  1473. rng5.Transparency = rng5.Transparency + 0.01
  1474. rng6.Transparency = rng6.Transparency + 0.021
  1475. scaler = scaler - 0.025
  1476. scaler2 = scaler2 - 0.02
  1477. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7)
  1478. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7)
  1479. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7)
  1480. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1481. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1482. game:GetService("Debris"):AddItem(bv, 1)
  1483. end
  1484. hita:disconnect()
  1485. game:GetService("Debris"):AddItem(rng, 1)
  1486. game:GetService("Debris"):AddItem(rng2, 1)
  1487. game:GetService("Debris"):AddItem(rng3, 1)
  1488. game:GetService("Debris"):AddItem(rng4, 1)
  1489. game:GetService("Debris"):AddItem(rng5, 1)
  1490. attack = false
  1491. end
  1492. function fcpunch()
  1493. local Sound = Instance.new("Sound", Character.UpperTorso)
  1494. Sound.SoundId = "rbxassetid://157878578"
  1495. Sound.Pitch = 1
  1496. Sound.Looped = false
  1497. Sound.Volume = 10
  1498. Sound:play()
  1499. local rng = Instance.new("Part", Mouse)
  1500. rng.Anchored = true
  1501. rng.BrickColor = BrickColor.new("White")
  1502. rng.CanCollide = false
  1503. rng.FormFactor = 3
  1504. rng.Name = "Ring"
  1505. rng.Size = Vector3.new(1, 1, 1)
  1506. rng.Transparency = 0
  1507. rng.TopSurface = 0
  1508. rng.BottomSurface = 0
  1509. rng.CFrame = RootPart.CFrame
  1510. local rngm = Instance.new("SpecialMesh", rng)
  1511. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1512. local rng2 = rng:Clone()
  1513. rng2.Parent = Character
  1514. local rng2m = rng2.Mesh
  1515. local rng3 = rng:Clone()
  1516. rng3.Parent = Character
  1517. local rng3m = rng3.Mesh
  1518. local rng4 = rng:Clone()
  1519. rng4.Parent = Character
  1520. local rng4m = rng4.Mesh
  1521. local rng5 = rng:Clone()
  1522. rng5.Parent = Character
  1523. local rng5m = rng5.Mesh
  1524. local rng6 = rng:Clone()
  1525. rng6.Material = "Plastic"
  1526. rng6.Parent = Character
  1527. local rng6m = rng6.Mesh
  1528. rng6m.Scale = vt(0, 0, 0)
  1529. rng6m.MeshType = "FileMesh"
  1530. rng6m.MeshId = "rbxassetid://0"
  1531. local hita = rng6.Touched:connect(function(hit)
  1532. Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1)
  1533. end)
  1534. rng2.CFrame = RootPart.CFrame
  1535. rng3.CFrame = RootPart.CFrame
  1536. rng4.CFrame = RootPart.CFrame
  1537. rng5.CFrame = RootPart.CFrame
  1538. rng6.CFrame = RootPart.CFrame
  1539. wait()
  1540. local FZZ = Instance.new("ParticleEmitter", rng6)
  1541. FZZ.Texture = "rbxassetid://0"
  1542. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1543. FZZ.EmissionDirection = "Top"
  1544. FZZ.Speed = NumberRange.new(0)
  1545. FZZ.Size = NumberSequence.new(14, 18)
  1546. FZZ.Drag = 2
  1547. FZZ.LockedToPart = true
  1548. FZZ.Lifetime = NumberRange.new(0.2)
  1549. FZZ.Rate = 1000
  1550. FZZ.LightEmission = 0.75
  1551. FZZ.Rotation = NumberRange.new(-100, 100)
  1552. FZZ.VelocitySpread = 70
  1553. local Sound = Instance.new("Sound", rng6)
  1554. Sound.SoundId = "rbxassetid://136847657"
  1555. Sound.Pitch = 1
  1556. Sound.Looped = false
  1557. Sound.Volume = 10
  1558. Sound:play()
  1559. local scaler = 2
  1560. local scaler2 = 2
  1561. for i = 0, 10, 0.1 do
  1562. swait()
  1563. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1564. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1565. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1566. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1567. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1568. rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9)
  1569. rng6.CFrame = rng3.CFrame
  1570. rng.Transparency = rng.Transparency + 0.1
  1571. rng2.Transparency = rng2.Transparency + 1.01
  1572. rng3.Transparency = rng3.Transparency + 0.01
  1573. rng4.Transparency = rng4.Transparency + 0.01
  1574. rng5.Transparency = rng5.Transparency + 0.01
  1575. rng6.Transparency = rng6.Transparency + 0.021
  1576. scaler = scaler - 0.025
  1577. scaler2 = scaler2 - 0.02
  1578. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1)
  1579. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1)
  1580. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1)
  1581. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1582. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1583. game:GetService("Debris"):AddItem(bv, 1)
  1584. end
  1585. hita:disconnect()
  1586. game:GetService("Debris"):AddItem(rng, 1)
  1587. game:GetService("Debris"):AddItem(rng2, 1)
  1588. game:GetService("Debris"):AddItem(rng3, 1)
  1589. game:GetService("Debris"):AddItem(rng4, 1)
  1590. game:GetService("Debris"):AddItem(rng5, 1)
  1591. attack = false
  1592. FZZ:Destroy()
  1593. end
  1594. function detroitsmash()
  1595. local rng = Instance.new("Part", Mouse)
  1596. rng.Anchored = true
  1597. rng.BrickColor = BrickColor.new("White")
  1598. rng.CanCollide = false
  1599. rng.FormFactor = 3
  1600. rng.Name = "Ring"
  1601. rng.Size = Vector3.new(1, 1, 1)
  1602. rng.Transparency = 0
  1603. rng.TopSurface = 0
  1604. rng.BottomSurface = 0
  1605. rng.CFrame = RootPart.CFrame
  1606. local rngm = Instance.new("SpecialMesh", rng)
  1607. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1608. local rng2 = rng:Clone()
  1609. rng2.Parent = Character
  1610. local rng2m = rng2.Mesh
  1611. local rng3 = rng:Clone()
  1612. rng3.Parent = Character
  1613. local rng3m = rng3.Mesh
  1614. local rng4 = rng:Clone()
  1615. rng4.Parent = Character
  1616. local rng4m = rng4.Mesh
  1617. local rng5 = rng:Clone()
  1618. rng5.Parent = Character
  1619. local rng5m = rng5.Mesh
  1620. local rng6 = rng:Clone()
  1621. rng6.Material = "Plastic"
  1622. rng6.Parent = Character
  1623. local rng6m = rng6.Mesh
  1624. rng6m.Scale = vt(2.5, 2.5, 2)
  1625. rng6m.MeshType = "FileMesh"
  1626. rng6m.MeshId = "rbxassetid://437347603"
  1627. local hita = rng6.Touched:connect(function(hit)
  1628. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1)
  1629. end)
  1630. rng2.CFrame = RightHand.CFrame
  1631. rng3.CFrame = RightHand.CFrame
  1632. rng4.CFrame = RightHand.CFrame
  1633. rng5.CFrame = RightHand.CFrame
  1634. rng6.CFrame = RightHand.CFrame
  1635. wait()
  1636. local scaler = 2
  1637. local scaler2 = 2
  1638. for i = 0, 10, 0.1 do
  1639. swait()
  1640. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1641. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4
  1642. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6
  1643. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2
  1644. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1645. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1646. rng6.CFrame = rng3.CFrame
  1647. rng.Transparency = rng.Transparency + 0.1
  1648. rng2.Transparency = rng2.Transparency + 1.01
  1649. rng3.Transparency = rng3.Transparency + 0.01
  1650. rng4.Transparency = rng4.Transparency + 0.01
  1651. rng5.Transparency = rng5.Transparency + 0.01
  1652. rng6.Transparency = rng6.Transparency + 0.021
  1653. scaler = scaler - 0.025
  1654. scaler2 = scaler2 - 0.02
  1655. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1656. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1657. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1658. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1659. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1660. game:GetService("Debris"):AddItem(bv, 1)
  1661. end
  1662. hita:disconnect()
  1663. game:GetService("Debris"):AddItem(rng, 1)
  1664. game:GetService("Debris"):AddItem(rng2, 1)
  1665. game:GetService("Debris"):AddItem(rng3, 1)
  1666. game:GetService("Debris"):AddItem(rng4, 1)
  1667. game:GetService("Debris"):AddItem(rng5, 1)
  1668. attack = false
  1669. end
  1670. function longpunch()
  1671. local Sound = Instance.new("Sound", Character.UpperTorso)
  1672. Sound.SoundId = "rbxassetid://157878578"
  1673. Sound.Pitch = 1
  1674. Sound.Looped = false
  1675. Sound.Volume = 10
  1676. Sound:play()
  1677. local rng = Instance.new("Part", Mouse)
  1678. rng.Anchored = true
  1679. rng.BrickColor = BrickColor.new("White")
  1680. rng.CanCollide = false
  1681. rng.FormFactor = 3
  1682. rng.Name = "Ring"
  1683. rng.Size = Vector3.new(1, 1, 1)
  1684. rng.Transparency = 0
  1685. rng.TopSurface = 0
  1686. rng.BottomSurface = 0
  1687. rng.CFrame = RootPart.CFrame
  1688. local rngm = Instance.new("SpecialMesh", rng)
  1689. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1690. local rng2 = rng:Clone()
  1691. rng2.Parent = Character
  1692. local rng2m = rng2.Mesh
  1693. local rng3 = rng:Clone()
  1694. rng3.Parent = Character
  1695. local rng3m = rng3.Mesh
  1696. local rng4 = rng:Clone()
  1697. rng4.Parent = Character
  1698. local rng4m = rng4.Mesh
  1699. local rng5 = rng:Clone()
  1700. rng5.Parent = Character
  1701. local rng5m = rng5.Mesh
  1702. local rng6 = rng:Clone()
  1703. rng6.Material = "Plastic"
  1704. rng6.Parent = Character
  1705. local rng6m = rng6.Mesh
  1706. rng6m.Scale = vt(3.5, 3.5, 3)
  1707. rng6m.MeshType = "FileMesh"
  1708. rng6m.MeshId = "rbxassetid://437347603"
  1709. local hita = rng6.Touched:connect(function(hit)
  1710. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1711. end)
  1712. rng2.CFrame = RootPart.CFrame
  1713. rng3.CFrame = RootPart.CFrame
  1714. rng4.CFrame = RootPart.CFrame
  1715. rng5.CFrame = RootPart.CFrame
  1716. rng6.CFrame = RootPart.CFrame
  1717. wait()
  1718. local Sound = Instance.new("Sound", rng6)
  1719. Sound.SoundId = "rbxassetid://136847657"
  1720. Sound.Pitch = 1.1
  1721. Sound.Looped = false
  1722. Sound.Volume = 10
  1723. Sound:play()
  1724. local scaler = 2
  1725. local scaler2 = 2
  1726. for i = 0, 10, 0.1 do
  1727. swait()
  1728. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1729. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15
  1730. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2
  1731. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25
  1732. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1733. rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3)
  1734. rng6.CFrame = rng3.CFrame
  1735. rng.Transparency = rng.Transparency + 0.1
  1736. rng2.Transparency = rng2.Transparency + 1.01
  1737. rng3.Transparency = rng3.Transparency + 0.01
  1738. rng4.Transparency = rng4.Transparency + 0.01
  1739. rng5.Transparency = rng5.Transparency + 0.01
  1740. rng6.Transparency = rng6.Transparency + 0.021
  1741. scaler = scaler - 0.025
  1742. scaler2 = scaler2 - 0.02
  1743. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1744. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1745. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1746. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1747. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1748. game:GetService("Debris"):AddItem(bv, 1)
  1749. end
  1750. hita:disconnect()
  1751. game:GetService("Debris"):AddItem(rng, 1)
  1752. game:GetService("Debris"):AddItem(rng2, 1)
  1753. game:GetService("Debris"):AddItem(rng3, 1)
  1754. game:GetService("Debris"):AddItem(rng4, 1)
  1755. game:GetService("Debris"):AddItem(rng5, 1)
  1756. attack = false
  1757. end
  1758. function Smash()
  1759. if not D then
  1760. D = false
  1761. Idle = true
  1762. for i = 0, 2, 0.1 do
  1763. swait()
  1764. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1765. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1766. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1767. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1768. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1769. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1770. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1771. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1772. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1773. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1774. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1775. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1776. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1777. end
  1778. wait(0.7)
  1779. coroutine.resume(coroutine.create(function()
  1780. for i = 1, 1000 do
  1781. game:GetService("RunService").RenderStepped:wait()
  1782. end
  1783. end))
  1784. for i = 0, 2, 0.1 do
  1785. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1786. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1787. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1788. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1789. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1790. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1791. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1792. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1793. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1794. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1795. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1796. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1797. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1798. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  1799. game:GetService("RunService").RenderStepped:wait()
  1800. end
  1801. superpunch()
  1802. Idle = false
  1803. wait(0.7)
  1804. D = false
  1805. end
  1806. end
  1807. function fade(obj, dest, grow)
  1808. spawn(function()
  1809. local oldcf = obj.CFrame
  1810. for i = 0, 10 do
  1811. if grow then
  1812. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  1813. obj.CFrame = oldcf
  1814. end
  1815. obj.Transparency = obj.Transparency + 0.1
  1816. swait()
  1817. end
  1818. if dest then
  1819. obj:Destroy()
  1820. end
  1821. end)
  1822. end
  1823. function FCSmash()
  1824. if not D then
  1825. D = false
  1826. Idle = true
  1827. for i = 0, 2, 0.1 do
  1828. swait()
  1829. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1830. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1831. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1832. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1833. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1834. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1835. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1836. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1837. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1838. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  1839. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1840. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1841. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1842. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1843. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1844. end
  1845. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  1846. FZcharge.Texture = "rbxassetid://31727915"
  1847. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1848. FZcharge.EmissionDirection = "Bottom"
  1849. FZcharge.Speed = NumberRange.new(5)
  1850. FZcharge.Size = NumberSequence.new(2, 1)
  1851. FZcharge.Drag = 2
  1852. FZcharge.LockedToPart = false
  1853. FZcharge.Lifetime = NumberRange.new(0.5)
  1854. FZcharge.Rate = 150
  1855. FZcharge.LightEmission = 0
  1856. FZcharge.Rotation = NumberRange.new(-100, 100)
  1857. FZcharge.VelocitySpread = 100
  1858. coroutine.resume(coroutine.create(function()
  1859. for i = 1, 15 do
  1860. do
  1861. local HQ = Instance.new("Part", Character)
  1862. HQ.Size = Vector3.new(1, 0, 1)
  1863. HQ.BrickColor = BrickColor.new("White")
  1864. HQ.Material = "Neon"
  1865. HQ.Anchored = true
  1866. HQ.CanCollide = false
  1867. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1868. local HQ2 = Instance.new("SpecialMesh", HQ)
  1869. HQ2.MeshId = "rbxassetid://20329976"
  1870. HQ2.Scale = Vector3.new(1, 1, 1)
  1871. coroutine.resume(coroutine.create(function()
  1872. for i = 1, 200 do
  1873. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  1874. HQ.Transparency = HQ.Transparency + 0.09
  1875. wait(1.0E-11)
  1876. end
  1877. end))
  1878. wait(0.3)
  1879. end
  1880. end
  1881. end))
  1882. coroutine.resume(coroutine.create(function()
  1883. for i = 1, 12 do
  1884. do
  1885. local HQ = Instance.new("Part", RightHand)
  1886. HQ.Size = Vector3.new(1, 1, 1)
  1887. HQ.BrickColor = BrickColor.new("White")
  1888. HQ.Material = "Neon"
  1889. HQ.Anchored = true
  1890. HQ.CanCollide = false
  1891. HQ.Transparency = 0.4
  1892. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1893. local HQ2 = Instance.new("SpecialMesh", HQ)
  1894. HQ2.MeshType = "Sphere"
  1895. HQ2.Scale = Vector3.new(1, 1, 1)
  1896. local ZQW = Instance.new("Part", RightHand)
  1897. ZQW.Size = Vector3.new(1, 1, 1)
  1898. ZQW.BrickColor = BrickColor.new("White")
  1899. ZQW.Material = "Neon"
  1900. ZQW.Transparency = 0.4
  1901. ZQW.Anchored = true
  1902. ZQW.CanCollide = false
  1903. ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1904. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  1905. ZQW2.MeshType = "Sphere"
  1906. ZQW2.Scale = Vector3.new(1, 1, 1)
  1907. local H = Instance.new("Part", RightHand)
  1908. H.Size = Vector3.new(1, 1, 1)
  1909. H.BrickColor = BrickColor.new("White")
  1910. H.CanCollide = false
  1911. H.Anchored = true
  1912. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1913. local H2 = Instance.new("SpecialMesh", H)
  1914. H2.MeshId = "rbxassetid://9982590"
  1915. coroutine.resume(coroutine.create(function()
  1916. for i = 1, 200 do
  1917. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1918. ZQW.Transparency = ZQW.Transparency + 0.1
  1919. HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1920. HQ.Transparency = HQ.Transparency + 0.1
  1921. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1922. H.Transparency = H.Transparency + 0.2
  1923. wait(1.0E-11)
  1924. end
  1925. HQ:Destroy()
  1926. H2:Destroy()
  1927. H:Destroy()
  1928. HQ2:Destroy()
  1929. ZQW:Destroy()
  1930. ZQW2:Destroy()
  1931. end))
  1932. wait(0.3)
  1933. end
  1934. end
  1935. end))
  1936. wait(0.5)
  1937. wait(4.5)
  1938. for i = 0, 1.5, 0.1 do
  1939. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  1940. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  1941. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1942. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  1943. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1944. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1945. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1946. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1947. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  1948. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  1949. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1950. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1951. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1952. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1953. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  1954. game:GetService("RunService").RenderStepped:wait()
  1955. end
  1956. coroutine.resume(coroutine.create(function()
  1957. for i = 1, 3 do
  1958. do
  1959. local HQ = Instance.new("Part", Character)
  1960. HQ.Size = Vector3.new(1, 1, 1)
  1961. HQ.BrickColor = BrickColor.new("White")
  1962. HQ.Material = "Neon"
  1963. HQ.Anchored = true
  1964. HQ.CanCollide = false
  1965. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  1966. local HQ2 = Instance.new("SpecialMesh", HQ)
  1967. HQ2.MeshId = "rbxassetid://20329976"
  1968. HQ2.Scale = Vector3.new(1, 1, 1)
  1969. coroutine.resume(coroutine.create(function()
  1970. for i = 1, 200 do
  1971. HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20)
  1972. HQ.Transparency = HQ.Transparency + 0.09
  1973. wait(1.0E-11)
  1974. end
  1975. end))
  1976. wait(0.3)
  1977. end
  1978. end
  1979. end))
  1980. coroutine.resume(coroutine.create(function()
  1981. for i = 3, 5 do
  1982. do
  1983. local HQ = Instance.new("Part", Character)
  1984. HQ.Size = Vector3.new(1, 0, 1)
  1985. HQ.BrickColor = BrickColor.new("White")
  1986. HQ.Material = "Neon"
  1987. HQ.Anchored = true
  1988. HQ.CanCollide = false
  1989. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1990. local HQ2 = Instance.new("SpecialMesh", HQ)
  1991. HQ2.MeshId = "rbxassetid://20329976"
  1992. HQ2.Scale = Vector3.new(1, 1, 1)
  1993. local HQR = Instance.new("Part", Character)
  1994. HQR.Size = Vector3.new(1, 0, 1)
  1995. HQR.BrickColor = BrickColor.new("White")
  1996. HQR.Material = "Neon"
  1997. HQR.Anchored = true
  1998. HQR.CanCollide = false
  1999. HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2000. local HQR2 = Instance.new("SpecialMesh", HQR)
  2001. HQR2.MeshId = "rbxassetid://3270017"
  2002. HQR2.Scale = Vector3.new(1, 1, 1)
  2003. coroutine.resume(coroutine.create(function()
  2004. for i = 1, 200 do
  2005. HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7)
  2006. HQ.Transparency = HQ.Transparency + 0.09
  2007. HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0)
  2008. HQR.Transparency = HQR.Transparency + 0.09
  2009. wait(1.0E-11)
  2010. end
  2011. HQ:Destroy()
  2012. HQ2:Destroy()
  2013. HQR:Destroy()
  2014. HQR2:Destroy()
  2015. end))
  2016. wait(0.3)
  2017. end
  2018. end
  2019. end))
  2020. FZcharge:Destroy()
  2021. killbrick2 = Instance.new("Part", Character)
  2022. killbrick2.Size = Vector3.new(80, 80, 9000)
  2023. killbrick2.Transparency = 1
  2024. killbrick2.CanCollide = true
  2025. wait(0.001)
  2026. killbrick2.CanCollide = false
  2027. killbrick2.Anchored = true
  2028. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005)
  2029. killbrick2.Touched:connect(function(h)
  2030. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2031. if x then
  2032. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2033. safe = true
  2034. else
  2035. safe = false
  2036. end
  2037. if x and safe == false then
  2038. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0
  2039. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2040. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2041. wait(0)
  2042. x.Parent:BreakJoints()
  2043. wait(1)
  2044. x.Parent:Destroy()
  2045. wait()
  2046. safe = true
  2047. end
  2048. end
  2049. end)
  2050. fcpunch()
  2051. wait(0.7)
  2052. Idle = false
  2053. killbrick2:Destroy()
  2054. wait(0.2)
  2055. D = false
  2056. end
  2057. end
  2058. function KickBoom()
  2059. local Sound = Instance.new("Sound", Character.UpperTorso)
  2060. Sound.SoundId = "rbxassetid://142070127"
  2061. Sound.Pitch = 1
  2062. Sound.Looped = false
  2063. Sound.Volume = 10
  2064. Sound:play()
  2065. local Sound = Instance.new("Sound", Character.UpperTorso)
  2066. Sound.SoundId = "rbxassetid://169628396"
  2067. Sound.Pitch = 1
  2068. Sound.Looped = false
  2069. Sound.Volume = 10
  2070. Sound:play()
  2071. local effspwn = Instance.new("Part")
  2072. local model = Instance.new("Model")
  2073. game.Debris:AddItem(model, 20)
  2074. model.Name = "smasheffects"
  2075. model.Parent = Character
  2076. effspwn.Name = "spwnr"
  2077. effspwn.Size = Vector3.new(1, 1, 1)
  2078. effspwn.Anchored = true
  2079. effspwn.CanCollide = false
  2080. effspwn.Transparency = 1
  2081. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2082. effspwn.Parent = model
  2083. for i = 1, 15 do
  2084. do
  2085. local gtrace = Instance.new("Part", game.Workspace)
  2086. gtrace.BrickColor = BrickColor.new("Grey")
  2087. gtrace.Material = "Slate"
  2088. gtrace.Size = Vector3.new(31, 31, 31)
  2089. gtrace.Anchored = true
  2090. gtrace.CanCollide = true
  2091. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2092. local gdisp = coroutine.wrap(function()
  2093. wait(12)
  2094. for i = 1, 9 do
  2095. wait(0.1)
  2096. gtrace.Transparency = gtrace.Transparency + 0.1
  2097. end
  2098. gtrace:Destroy()
  2099. end)
  2100. gdisp()
  2101. end
  2102. end
  2103. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2104. if v:FindFirstChild("Humanoid") then
  2105. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2106. v.Humanoid.PlatformStand = true
  2107. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2108. end
  2109. end
  2110. local H33 = Instance.new("Part", Character)
  2111. H33.Size = Vector3.new(1, 1, 1)
  2112. H33.BrickColor = BrickColor.new("White")
  2113. H33.CanCollide = false
  2114. H33.Anchored = true
  2115. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2116. local H233 = Instance.new("SpecialMesh", H33)
  2117. H233.MeshId = "rbxassetid://3270017"
  2118. local H333 = Instance.new("Part", Character)
  2119. H333.Size = Vector3.new(1, 1, 1)
  2120. H333.BrickColor = BrickColor.new("White")
  2121. H333.CanCollide = false
  2122. H333.Anchored = true
  2123. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2124. local H2333 = Instance.new("SpecialMesh", H333)
  2125. H2333.MeshId = "rbxassetid://3270017"
  2126. local H4 = Instance.new("Part", Character)
  2127. H4.Size = Vector3.new(1, 1, 1)
  2128. H4.BrickColor = BrickColor.new("White")
  2129. H4.CanCollide = false
  2130. H4.Anchored = true
  2131. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2132. local H24 = Instance.new("SpecialMesh", H4)
  2133. H24.MeshId = "rbxassetid://3270017"
  2134. coroutine.resume(coroutine.create(function()
  2135. for i = 1, 200 do
  2136. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2137. H33.Transparency = H33.Transparency + 0.02
  2138. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2139. H333.Transparency = H333.Transparency + 0.02
  2140. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2141. H4.Transparency = H4.Transparency + 0.02
  2142. wait(1.0E-11)
  2143. end
  2144. end))
  2145. coroutine.resume(coroutine.create(function()
  2146. local shok = Instance.new("Part")
  2147. shok.Name = "shock3"
  2148. shok.BrickColor = BrickColor.new("Institutional white")
  2149. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2150. shok.Size = Vector3.new(1, 1, 1)
  2151. shok.Anchored = true
  2152. shok.Material = "Neon"
  2153. shok.Transparency = 0.35
  2154. shok.CanCollide = false
  2155. shok.Parent = model
  2156. game.Debris:AddItem(shok, 12)
  2157. local mesh = Instance.new("SpecialMesh")
  2158. mesh.MeshType = "FileMesh"
  2159. mesh.MeshId = "rbxassetid://"
  2160. mesh.Scale = Vector3.new(1, 1, 1)
  2161. mesh.Parent = shok
  2162. for e = 1, 15 do
  2163. wait()
  2164. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2165. shok.Transparency = shok.Transparency + 0.004
  2166. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2167. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2168. end
  2169. for e = 1, 16 do
  2170. wait()
  2171. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2172. shok.Transparency = shok.Transparency + 0.004
  2173. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2174. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2175. end
  2176. for e = 1, 12 do
  2177. wait()
  2178. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2179. shok.Transparency = shok.Transparency + 0.06
  2180. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2181. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2182. end
  2183. end))
  2184. coroutine.resume(coroutine.create(function()
  2185. local shok = Instance.new("Part")
  2186. shok.Name = "shock3"
  2187. shok.BrickColor = BrickColor.new("Lily white")
  2188. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2189. shok.Size = Vector3.new(1, 1, 1)
  2190. shok.Anchored = true
  2191. shok.Material = "Neon"
  2192. shok.Transparency = 0.1
  2193. shok.CanCollide = false
  2194. shok.Parent = model
  2195. game.Debris:AddItem(shok, 12)
  2196. local mesh = Instance.new("SpecialMesh")
  2197. mesh.MeshType = "FileMesh"
  2198. mesh.MeshId = "rbxassetid://1095708"
  2199. mesh.Scale = Vector3.new(47, 47, 47)
  2200. mesh.Parent = shok
  2201. for e = 1, 15 do
  2202. wait()
  2203. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2204. shok.Transparency = shok.Transparency + 0.04
  2205. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2206. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2207. end
  2208. for e = 1, 16 do
  2209. wait()
  2210. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2211. shok.Transparency = shok.Transparency + 0.04
  2212. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2213. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2214. shok.BrickColor = BrickColor.new("Grey")
  2215. end
  2216. for e = 1, 12 do
  2217. wait()
  2218. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2219. shok.Transparency = shok.Transparency + 0.004
  2220. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2221. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2222. end
  2223. end))
  2224. coroutine.resume(coroutine.create(function()
  2225. local shok = Instance.new("Part")
  2226. shok.Name = "shock3"
  2227. shok.BrickColor = BrickColor.new("Institutional white")
  2228. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2229. shok.Size = Vector3.new(1, 1, 1)
  2230. shok.Anchored = true
  2231. shok.Material = "Neon"
  2232. shok.Transparency = 0.35
  2233. shok.CanCollide = false
  2234. shok.Parent = model
  2235. game.Debris:AddItem(shok, 12)
  2236. local mesh = Instance.new("SpecialMesh")
  2237. mesh.MeshType = "FileMesh"
  2238. mesh.MeshId = "rbxassetid://549734488"
  2239. mesh.Scale = Vector3.new(1, 1, 1)
  2240. mesh.Parent = shok
  2241. for e = 1, 15 do
  2242. wait()
  2243. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2244. shok.Transparency = shok.Transparency + 0.004
  2245. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2246. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2247. end
  2248. for e = 1, 16 do
  2249. wait()
  2250. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2251. shok.Transparency = shok.Transparency + 0.004
  2252. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2253. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2254. end
  2255. for e = 1, 12 do
  2256. wait()
  2257. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2258. shok.Transparency = shok.Transparency + 0.06
  2259. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2260. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2261. end
  2262. end))
  2263. end
  2264. function chow()
  2265. local Sound = Instance.new("Sound", hit)
  2266. Sound.SoundId = "rbxassetid://142070127"
  2267. Sound.Pitch = 1
  2268. Sound.Looped = false
  2269. Sound.Volume = 10
  2270. Sound:play()
  2271. local Sound = Instance.new("Sound", hit)
  2272. Sound.SoundId = "rbxassetid://169628396"
  2273. Sound.Pitch = 1
  2274. Sound.Looped = false
  2275. Sound.Volume = 10
  2276. Sound:play()
  2277. local effspwn = Instance.new("Part")
  2278. local model = Instance.new("Model")
  2279. game.Debris:AddItem(model, 20)
  2280. model.Name = "smasheffects"
  2281. model.Parent = Character
  2282. effspwn.Name = "spwnr"
  2283. effspwn.Size = Vector3.new(1, 1, 1)
  2284. effspwn.Anchored = true
  2285. effspwn.CanCollide = false
  2286. effspwn.Transparency = 1
  2287. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2288. effspwn.Parent = model
  2289. for i = 1, 15 do
  2290. do
  2291. local gtrace = Instance.new("Part", game.Workspace)
  2292. gtrace.BrickColor = BrickColor.new("Grey")
  2293. gtrace.Material = "Slate"
  2294. gtrace.Size = Vector3.new(31, 31, 31)
  2295. gtrace.Anchored = true
  2296. gtrace.CanCollide = true
  2297. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2298. local gdisp = coroutine.wrap(function()
  2299. wait(12)
  2300. for i = 1, 9 do
  2301. wait(0.1)
  2302. gtrace.Transparency = gtrace.Transparency + 0.1
  2303. end
  2304. gtrace:Destroy()
  2305. end)
  2306. gdisp()
  2307. end
  2308. end
  2309. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2310. if v:FindFirstChild("Humanoid") then
  2311. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2312. v.Humanoid.PlatformStand = true
  2313. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2314. end
  2315. end
  2316. local H33 = Instance.new("Part", Character)
  2317. H33.Size = Vector3.new(1, 1, 1)
  2318. H33.BrickColor = BrickColor.new("White")
  2319. H33.CanCollide = false
  2320. H33.Anchored = true
  2321. H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2322. local H233 = Instance.new("SpecialMesh", H33)
  2323. H233.MeshId = "rbxassetid://3270017"
  2324. local H333 = Instance.new("Part", Character)
  2325. H333.Size = Vector3.new(1, 1, 1)
  2326. H333.BrickColor = BrickColor.new("White")
  2327. H333.CanCollide = false
  2328. H333.Anchored = true
  2329. H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2330. local H2333 = Instance.new("SpecialMesh", H333)
  2331. H2333.MeshId = "rbxassetid://3270017"
  2332. local H4 = Instance.new("Part", Character)
  2333. H4.Size = Vector3.new(1, 1, 1)
  2334. H4.BrickColor = BrickColor.new("White")
  2335. H4.CanCollide = false
  2336. H4.Anchored = true
  2337. H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2338. local H24 = Instance.new("SpecialMesh", H4)
  2339. H24.MeshId = "rbxassetid://3270017"
  2340. coroutine.resume(coroutine.create(function()
  2341. for i = 1, 200 do
  2342. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2343. H33.Transparency = H33.Transparency + 0.02
  2344. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2345. H333.Transparency = H333.Transparency + 0.02
  2346. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2347. H4.Transparency = H4.Transparency + 0.02
  2348. wait(1.0E-11)
  2349. end
  2350. end))
  2351. coroutine.resume(coroutine.create(function()
  2352. local shok = Instance.new("Part")
  2353. shok.Name = "shock3"
  2354. shok.BrickColor = BrickColor.new("Institutional white")
  2355. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2356. shok.Size = Vector3.new(1, 1, 1)
  2357. shok.Anchored = true
  2358. shok.Material = "Neon"
  2359. shok.Transparency = 0.35
  2360. shok.CanCollide = false
  2361. shok.Parent = model
  2362. game.Debris:AddItem(shok, 12)
  2363. local mesh = Instance.new("SpecialMesh")
  2364. mesh.MeshType = "FileMesh"
  2365. mesh.MeshId = "rbxassetid://"
  2366. mesh.Scale = Vector3.new(1, 1, 1)
  2367. mesh.Parent = shok
  2368. for e = 1, 15 do
  2369. wait()
  2370. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2371. shok.Transparency = shok.Transparency + 0.004
  2372. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2373. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2374. end
  2375. for e = 1, 16 do
  2376. wait()
  2377. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2378. shok.Transparency = shok.Transparency + 0.004
  2379. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2380. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2381. end
  2382. for e = 1, 12 do
  2383. wait()
  2384. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2385. shok.Transparency = shok.Transparency + 0.06
  2386. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2387. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2388. end
  2389. end))
  2390. coroutine.resume(coroutine.create(function()
  2391. local shok = Instance.new("Part")
  2392. shok.Name = "shock3"
  2393. shok.BrickColor = BrickColor.new("Lily white")
  2394. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2395. shok.Size = Vector3.new(1, 1, 1)
  2396. shok.Anchored = true
  2397. shok.Material = "Neon"
  2398. shok.Transparency = 0.1
  2399. shok.CanCollide = false
  2400. shok.Parent = model
  2401. game.Debris:AddItem(shok, 12)
  2402. local mesh = Instance.new("SpecialMesh")
  2403. mesh.MeshType = "FileMesh"
  2404. mesh.MeshId = "rbxassetid://1095708"
  2405. mesh.Scale = Vector3.new(47, 47, 47)
  2406. mesh.Parent = shok
  2407. for e = 1, 15 do
  2408. wait()
  2409. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2410. shok.Transparency = shok.Transparency + 0.04
  2411. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2412. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2413. end
  2414. for e = 1, 16 do
  2415. wait()
  2416. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2417. shok.Transparency = shok.Transparency + 0.04
  2418. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2419. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2420. shok.BrickColor = BrickColor.new("Grey")
  2421. end
  2422. for e = 1, 12 do
  2423. wait()
  2424. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2425. shok.Transparency = shok.Transparency + 0.004
  2426. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2427. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2428. end
  2429. end))
  2430. coroutine.resume(coroutine.create(function()
  2431. local shok = Instance.new("Part")
  2432. shok.Name = "shock3"
  2433. shok.BrickColor = BrickColor.new("Institutional white")
  2434. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2435. shok.Size = Vector3.new(1, 1, 1)
  2436. shok.Anchored = true
  2437. shok.Material = "Neon"
  2438. shok.Transparency = 0.35
  2439. shok.CanCollide = false
  2440. shok.Parent = model
  2441. game.Debris:AddItem(shok, 12)
  2442. local mesh = Instance.new("SpecialMesh")
  2443. mesh.MeshType = "FileMesh"
  2444. mesh.MeshId = "rbxassetid://549734488"
  2445. mesh.Scale = Vector3.new(1, 1, 1)
  2446. mesh.Parent = shok
  2447. for e = 1, 15 do
  2448. wait()
  2449. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2450. shok.Transparency = shok.Transparency + 0.004
  2451. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2452. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2453. end
  2454. for e = 1, 16 do
  2455. wait()
  2456. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2457. shok.Transparency = shok.Transparency + 0.004
  2458. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2459. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2460. end
  2461. for e = 1, 12 do
  2462. wait()
  2463. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2464. shok.Transparency = shok.Transparency + 0.06
  2465. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2466. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2467. end
  2468. end))
  2469. end
  2470. Mouse.KeyDown:connect(function(k)
  2471. if k:byte() == 48 then
  2472. Humanoid.WalkSpeed = 200
  2473. end
  2474. end)
  2475. Mouse.KeyUp:connect(function(k)
  2476. if k:byte() == 48 then
  2477. Humanoid.WalkSpeed = 16
  2478. end
  2479. end)
  2480. function SeriousSlam()
  2481. local Sound = Instance.new("Sound", Character.UpperTorso)
  2482. Sound.SoundId = "rbxassetid://142070127"
  2483. Sound.Pitch = 1
  2484. Sound.Looped = false
  2485. Sound.Volume = 10
  2486. Sound:play()
  2487. local Sound = Instance.new("Sound", Character.UpperTorso)
  2488. Sound.SoundId = "rbxassetid://169628396"
  2489. Sound.Pitch = 1
  2490. Sound.Looped = false
  2491. Sound.Volume = 10
  2492. Sound:play()
  2493. local effspwn = Instance.new("Part")
  2494. local model = Instance.new("Model")
  2495. game.Debris:AddItem(model, 20)
  2496. model.Name = "smasheffects"
  2497. model.Parent = Character
  2498. effspwn.Name = "spwnr"
  2499. effspwn.Size = Vector3.new(1, 1, 1)
  2500. effspwn.Anchored = true
  2501. effspwn.CanCollide = false
  2502. effspwn.Transparency = 1
  2503. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2504. effspwn.Parent = model
  2505. for i = 1, 15 do
  2506. do
  2507. local gtrace = Instance.new("Part", game.Workspace)
  2508. gtrace.BrickColor = BrickColor.new("Grey")
  2509. gtrace.Material = "Slate"
  2510. gtrace.Size = Vector3.new(91, 91, 91)
  2511. gtrace.Anchored = true
  2512. gtrace.CanCollide = true
  2513. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360)))
  2514. local gdisp = coroutine.wrap(function()
  2515. wait(18)
  2516. for i = 1, 9 do
  2517. wait(0.1)
  2518. gtrace.Transparency = gtrace.Transparency + 0.1
  2519. end
  2520. gtrace:Destroy()
  2521. end)
  2522. gdisp()
  2523. end
  2524. end
  2525. local exp = Instance.new("Explosion", Character)
  2526. exp.BlastRadius = 147.5
  2527. exp.BlastPressure = 200
  2528. exp.Position = Character.HumanoidRootPart.Position
  2529. exp.Visible = false
  2530. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2531. if v:FindFirstChild("Humanoid") then
  2532. v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202))
  2533. v.Humanoid.PlatformStand = true
  2534. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2535. end
  2536. end
  2537. local H33 = Instance.new("Part", Character)
  2538. H33.Size = Vector3.new(1, 1, 1)
  2539. H33.BrickColor = BrickColor.new("White")
  2540. H33.CanCollide = false
  2541. H33.Anchored = true
  2542. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2543. local H233 = Instance.new("SpecialMesh", H33)
  2544. H233.MeshId = "rbxassetid://3270017"
  2545. local H333 = Instance.new("Part", Character)
  2546. H333.Size = Vector3.new(1, 1, 1)
  2547. H333.BrickColor = BrickColor.new("White")
  2548. H333.CanCollide = false
  2549. H333.Anchored = true
  2550. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2551. local H2333 = Instance.new("SpecialMesh", H333)
  2552. H2333.MeshId = "rbxassetid://3270017"
  2553. local H4 = Instance.new("Part", Character)
  2554. H4.Size = Vector3.new(1, 1, 1)
  2555. H4.BrickColor = BrickColor.new("White")
  2556. H4.CanCollide = false
  2557. H4.Anchored = true
  2558. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2559. local H24 = Instance.new("SpecialMesh", H4)
  2560. H24.MeshId = "rbxassetid://3270017"
  2561. coroutine.resume(coroutine.create(function()
  2562. for i = 1, 200 do
  2563. H233.Scale = H233.Scale + Vector3.new(36, 36, 36)
  2564. H33.Transparency = H33.Transparency + 0.02
  2565. H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37)
  2566. H333.Transparency = H333.Transparency + 0.02
  2567. H24.Scale = H24.Scale + Vector3.new(37, 37, 37)
  2568. H4.Transparency = H4.Transparency + 0.02
  2569. wait(1.0E-11)
  2570. end
  2571. end))
  2572. coroutine.resume(coroutine.create(function()
  2573. local shok = Instance.new("Part")
  2574. shok.Name = "shock3"
  2575. shok.BrickColor = BrickColor.new("Institutional white")
  2576. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2577. shok.Size = Vector3.new(1, 1, 1)
  2578. shok.Anchored = true
  2579. shok.Material = "Neon"
  2580. shok.Transparency = 0.35
  2581. shok.CanCollide = false
  2582. shok.Parent = model
  2583. game.Debris:AddItem(shok, 12)
  2584. local mesh = Instance.new("SpecialMesh")
  2585. mesh.MeshType = "FileMesh"
  2586. mesh.MeshId = "rbxassetid://"
  2587. mesh.Scale = Vector3.new(1, 1, 1)
  2588. mesh.Parent = shok
  2589. for e = 1, 15 do
  2590. wait()
  2591. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2592. shok.Transparency = shok.Transparency + 0.004
  2593. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2594. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2595. end
  2596. for e = 1, 16 do
  2597. wait()
  2598. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2599. shok.Transparency = shok.Transparency + 0.004
  2600. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2601. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2602. end
  2603. for e = 1, 12 do
  2604. wait()
  2605. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2606. shok.Transparency = shok.Transparency + 0.06
  2607. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2608. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2609. end
  2610. end))
  2611. coroutine.resume(coroutine.create(function()
  2612. local shok = Instance.new("Part")
  2613. shok.Name = "shock3"
  2614. shok.BrickColor = BrickColor.new("Lily white")
  2615. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2616. shok.Size = Vector3.new(1, 1, 1)
  2617. shok.Anchored = true
  2618. shok.Material = "Neon"
  2619. shok.Transparency = 0.1
  2620. shok.CanCollide = false
  2621. shok.Parent = model
  2622. game.Debris:AddItem(shok, 12)
  2623. local mesh = Instance.new("SpecialMesh")
  2624. mesh.MeshType = "FileMesh"
  2625. mesh.MeshId = "rbxassetid://1095708"
  2626. mesh.Scale = Vector3.new(67, 67, 47)
  2627. mesh.Parent = shok
  2628. for e = 1, 15 do
  2629. wait()
  2630. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2631. shok.Transparency = shok.Transparency + 0.04
  2632. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2633. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2634. end
  2635. for e = 1, 16 do
  2636. wait()
  2637. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2638. shok.Transparency = shok.Transparency + 0.04
  2639. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2640. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2641. shok.BrickColor = BrickColor.new("Grey")
  2642. end
  2643. for e = 1, 12 do
  2644. wait()
  2645. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2646. shok.Transparency = shok.Transparency + 0.004
  2647. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2648. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2649. end
  2650. end))
  2651. coroutine.resume(coroutine.create(function()
  2652. local shok = Instance.new("Part")
  2653. shok.Name = "shock3"
  2654. shok.BrickColor = BrickColor.new("Institutional white")
  2655. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2656. shok.Size = Vector3.new(1, 1, 1)
  2657. shok.Anchored = true
  2658. shok.Material = "Neon"
  2659. shok.Transparency = 0.35
  2660. shok.CanCollide = false
  2661. shok.Parent = model
  2662. game.Debris:AddItem(shok, 12)
  2663. local mesh = Instance.new("SpecialMesh")
  2664. mesh.MeshType = "FileMesh"
  2665. mesh.MeshId = "rbxassetid://549734488"
  2666. mesh.Scale = Vector3.new(1, 1, 1)
  2667. mesh.Parent = shok
  2668. for e = 1, 15 do
  2669. wait()
  2670. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2671. shok.Transparency = shok.Transparency + 0.004
  2672. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2673. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2674. end
  2675. for e = 1, 16 do
  2676. wait()
  2677. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2678. shok.Transparency = shok.Transparency + 0.004
  2679. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2680. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2681. end
  2682. for e = 1, 12 do
  2683. wait()
  2684. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2685. shok.Transparency = shok.Transparency + 0.06
  2686. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2687. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2688. end
  2689. end))
  2690. end
  2691. function Jump()
  2692. if not D then
  2693. D = true
  2694. Idle = true
  2695. for i = 0, 2, 0.1 do
  2696. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2697. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2698. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2699. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2700. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2701. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2702. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2703. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2704. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2705. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2706. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2707. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2708. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2709. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2710. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1)
  2711. game:GetService("RunService").RenderStepped:wait()
  2712. end
  2713. for i = 0, 2, 0.1 do
  2714. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2715. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2716. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2717. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2718. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2719. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2720. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2721. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2722. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2723. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  2724. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2725. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2726. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2727. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2728. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  2729. game:GetService("RunService").RenderStepped:wait()
  2730. end
  2731. do
  2732. local sbs = Instance.new("BodyPosition", RootPart)
  2733. sbs.P = 3000
  2734. sbs.D = 1000
  2735. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2736. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2737. local Sound = Instance.new("Sound", Character.UpperTorso)
  2738. Sound.SoundId = "rbxassetid://845572880"
  2739. Sound.Volume = 32
  2740. Sound.Pitch = 1
  2741. Sound.Looped = false
  2742. Sound:Play()
  2743. wait(0.5)
  2744. local Bq = Instance.new("Part", UpperTorso)
  2745. Bq.Size = Vector3.new(1, 1, 1)
  2746. Bq.BrickColor = BrickColor.new("White")
  2747. Bq.Material = "Neon"
  2748. Bq.Anchored = false
  2749. Bq.Transparency = math.huge
  2750. Bq.CanCollide = false
  2751. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2752. local Bq2 = Instance.new("SpecialMesh", Bq)
  2753. Bq2.MeshType = "Sphere"
  2754. Bq2.Scale = Vector3.new(1, 1, 1)
  2755. Bq.Touched:connect(function(hit)
  2756. if hitted == false then
  2757. hitted = true
  2758. Bq.Anchored = true
  2759. for i = 1, 1000 do
  2760. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2761. Bq.Transparency = Bq.Transparency + 0.003
  2762. game:GetService("RunService").RenderStepped:wait()
  2763. end
  2764. end
  2765. end)
  2766. for i = 1, 100 do
  2767. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2768. game:GetService("RunService").RenderStepped:wait()
  2769. end
  2770. Bq.Anchored = false
  2771. local Fl = Instance.new("BodyVelocity", Bq)
  2772. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2773. Fl.velocity = Mouse.hit.lookVector * 120
  2774. wait(0.4)
  2775. Idle = false
  2776. hitted = false
  2777. sbs:remove()
  2778. wait(0.3)
  2779. D = false
  2780. end
  2781. end
  2782. end
  2783. function Dash()
  2784. if not D then
  2785. D = true
  2786. Idle = true
  2787. for i = 0, 1, 0.1 do
  2788. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2789. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2790. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2791. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2792. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2793. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2794. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2795. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2796. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2797. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2798. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2799. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2800. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2801. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2802. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2803. game:GetService("RunService").RenderStepped:wait()
  2804. end
  2805. do
  2806. local bv = Instance.new("BodyVelocity")
  2807. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  2808. bv.velocity = RootPart.CFrame.lookVector * 250
  2809. bv.Parent = RootPart
  2810. game:GetService("Debris"):AddItem(bv, 1)
  2811. local Sound = Instance.new("Sound", Character.UpperTorso)
  2812. Sound.SoundId = "rbxassetid://"
  2813. Sound.Volume = 32
  2814. Sound.Pitch = 1
  2815. Sound.Looped = false
  2816. Sound:Play()
  2817. wait(0.5)
  2818. local Bq = Instance.new("Part", UpperTorso)
  2819. Bq.Size = Vector3.new(1, 1, 1)
  2820. Bq.BrickColor = BrickColor.new("White")
  2821. Bq.Material = "Neon"
  2822. Bq.Anchored = false
  2823. Bq.Transparency = math.huge
  2824. Bq.CanCollide = false
  2825. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2826. local Bq2 = Instance.new("SpecialMesh", Bq)
  2827. Bq2.MeshType = "Sphere"
  2828. Bq2.Scale = Vector3.new(1, 1, 1)
  2829. Bq.Touched:connect(function(hit)
  2830. if hitted == false then
  2831. hitted = true
  2832. Bq.Anchored = true
  2833. for i = 1, 1000 do
  2834. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2835. Bq.Transparency = Bq.Transparency + 0.003
  2836. game:GetService("RunService").RenderStepped:wait()
  2837. end
  2838. end
  2839. end)
  2840. for i = 1, 100 do
  2841. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2842. game:GetService("RunService").RenderStepped:wait()
  2843. end
  2844. Bq.Anchored = false
  2845. local Fl = Instance.new("BodyVelocity", Bq)
  2846. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2847. Fl.velocity = Mouse.hit.lookVector * 150
  2848. wait(0.5)
  2849. Idle = false
  2850. hitted = false
  2851. wait(0.4)
  2852. D = false
  2853. end
  2854. end
  2855. end
  2856. function Detroit()
  2857. if not D then
  2858. D = false
  2859. Idle = true
  2860. for i = 0, 2, 0.1 do
  2861. swait()
  2862. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2863. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2864. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2865. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2866. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2867. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2868. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2869. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2870. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2871. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2872. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2873. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2874. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2875. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2876. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2877. end
  2878. local Sound = Instance.new("Sound", Character.UpperTorso)
  2879. Sound.SoundId = "rbxassetid://"
  2880. Sound.Pitch = 1
  2881. Sound.Looped = false
  2882. Sound.Volume = 5
  2883. Sound:play()
  2884. wait(0.5)
  2885. coroutine.resume(coroutine.create(function()
  2886. for i = 1, 1000 do
  2887. game:GetService("RunService").RenderStepped:wait()
  2888. end
  2889. end))
  2890. for i = 0, 1, 0.1 do
  2891. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2892. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2893. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2894. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2895. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2896. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2897. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2898. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2899. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2900. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2901. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2902. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2903. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2904. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2905. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2906. game:GetService("RunService").RenderStepped:wait()
  2907. end
  2908. KickBoom()
  2909. wait(0.7)
  2910. Idle = false
  2911. wait(0.2)
  2912. D = false
  2913. end
  2914. end
  2915. function SeriousWam()
  2916. if not D then
  2917. D = false
  2918. Idle = true
  2919. for i = 0, 2, 0.1 do
  2920. swait()
  2921. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2922. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2923. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2924. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2925. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2926. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2927. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2928. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2929. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2930. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2931. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2932. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2933. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2934. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2935. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2936. end
  2937. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  2938. FZcharge.Texture = "rbxassetid://31727915"
  2939. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2940. FZcharge.EmissionDirection = "Top"
  2941. FZcharge.Speed = NumberRange.new(4)
  2942. FZcharge.Size = NumberSequence.new(2, 1)
  2943. FZcharge.Drag = 2
  2944. FZcharge.LockedToPart = false
  2945. FZcharge.Lifetime = NumberRange.new(0.5)
  2946. FZcharge.Rate = 150
  2947. FZcharge.LightEmission = 0
  2948. FZcharge.Rotation = NumberRange.new(-100, 100)
  2949. FZcharge.VelocitySpread = 100
  2950. local Sound = Instance.new("Sound", Character.UpperTorso)
  2951. Sound.SoundId = "rbxassetid://"
  2952. Sound.Pitch = 1
  2953. Sound.Looped = false
  2954. Sound.Volume = 5
  2955. Sound:play()
  2956. wait(1.5)
  2957. coroutine.resume(coroutine.create(function()
  2958. for i = 1, 1000 do
  2959. game:GetService("RunService").RenderStepped:wait()
  2960. end
  2961. end))
  2962. for i = 0, 1, 0.1 do
  2963. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2964. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2965. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2966. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2967. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2968. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2969. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2970. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2971. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2972. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2973. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2974. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2975. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2976. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2977. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2978. game:GetService("RunService").RenderStepped:wait()
  2979. end
  2980. SeriousSlam()
  2981. wait(0.7)
  2982. Idle = false
  2983. wait(0.2)
  2984. FZcharge:Destroy()
  2985. D = false
  2986. end
  2987. end
  2988. function Push()
  2989. if not D then
  2990. D = true
  2991. Idle = true
  2992. do
  2993. local Grab = Instance.new("Part", LeftHand)
  2994. Grab.Size = Vector3.new(6.4, 6.4, 6.4)
  2995. Grab.CanCollide = false
  2996. Grab.BrickColor = BrickColor.new("Deep orange")
  2997. Grab.Transparency = math.huge
  2998. local Grabo = Instance.new("Weld", Grab)
  2999. Grabo.Part0 = LeftHand
  3000. Grabo.Part1 = Grab
  3001. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3002. local SFXZ = Instance.new("Sound", UpperTorso)
  3003. SFXZ.SoundId = "rbxassetid://169259383"
  3004. SFXZ.Volume = 1
  3005. SFXZ.Pitch = 1.5
  3006. SFXZ.Looped = false
  3007. wait(0.01)
  3008. SFXZ:Play()
  3009. Grab.Touched:connect(function(hit)
  3010. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3011. Grab:Destroy()
  3012. hit.Parent.Humanoid:TakeDamage(21)
  3013. local SFXZ = Instance.new("Sound", UpperTorso)
  3014. SFXZ.SoundId = "rbxassetid://1056634201"
  3015. SFXZ.Volume = 3
  3016. SFXZ.Pitch = 1
  3017. SFXZ.Looped = false
  3018. wait(0.01)
  3019. SFXZ:Play()
  3020. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3021. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3022. Fl.velocity = UpperTorso.CFrame.lookVector * 400
  3023. wait(0.05)
  3024. Fl:remove()
  3025. end
  3026. end)
  3027. for i = 0, 2, 0.1 do
  3028. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4)
  3029. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3030. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4)
  3031. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3032. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3033. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3034. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3035. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3036. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3037. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3038. game:GetService("RunService").RenderStepped:wait()
  3039. end
  3040. for i = 0, 2, 0.1 do
  3041. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3042. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3043. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3044. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3045. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3046. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3047. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3048. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3049. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3050. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3051. game:GetService("RunService").RenderStepped:wait()
  3052. end
  3053. coroutine.resume(coroutine.create(function()
  3054. wait(0.5)
  3055. Grab:remove()
  3056. end))
  3057. Idle = false
  3058. wait(0)
  3059. D = false
  3060. end
  3061. end
  3062. end
  3063. function Down()
  3064. if not D then
  3065. D = true
  3066. Idle = true
  3067. do
  3068. local Grab = Instance.new("Part", LeftHand)
  3069. Grab.Size = Vector3.new(6.6, 6.6, 6.6)
  3070. Grab.CanCollide = false
  3071. Grab.BrickColor = BrickColor.new("Deep orange")
  3072. Grab.Transparency = math.huge
  3073. local Grabo = Instance.new("Weld", Grab)
  3074. Grabo.Part0 = LeftHand
  3075. Grabo.Part1 = Grab
  3076. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3077. local SFXZ = Instance.new("Sound", UpperTorso)
  3078. SFXZ.SoundId = "rbxassetid://169259383"
  3079. SFXZ.Volume = 1
  3080. SFXZ.Pitch = 1.5
  3081. SFXZ.Looped = false
  3082. wait(0.01)
  3083. SFXZ:Play()
  3084. Grab.Touched:connect(function(hit)
  3085. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3086. Grab:Destroy()
  3087. hit.Parent.Humanoid:TakeDamage(70)
  3088. RootPart.Anchored = true
  3089. local SFXZ = Instance.new("Sound", UpperTorso)
  3090. SFXZ.SoundId = "rbxassetid://748050177"
  3091. SFXZ.Volume = 3
  3092. SFXZ.Pitch = 1
  3093. SFXZ.Looped = false
  3094. wait(0.01)
  3095. SFXZ:Play()
  3096. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3097. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3098. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3099. wait(0.05)
  3100. Fl:remove()
  3101. wait(0.5)
  3102. RootPart.Anchored = false
  3103. end
  3104. end)
  3105. for i = 0, 2, 0.1 do
  3106. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1)
  3107. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1)
  3108. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3109. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3110. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3111. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3112. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3113. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3114. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3115. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3116. game:GetService("RunService").RenderStepped:wait()
  3117. end
  3118. for i = 0, 2.2, 0.1 do
  3119. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1)
  3120. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1)
  3121. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1)
  3122. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3123. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3124. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3125. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3126. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3127. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1)
  3128. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3129. game:GetService("RunService").RenderStepped:wait()
  3130. end
  3131. coroutine.resume(coroutine.create(function()
  3132. wait(0.5)
  3133. Grab:remove()
  3134. end))
  3135. Idle = false
  3136. wait(0)
  3137. D = false
  3138. end
  3139. end
  3140. end
  3141. function Hit()
  3142. if not D then
  3143. D = true
  3144. Idle = true
  3145. do
  3146. local Grab = Instance.new("Part", LeftHand)
  3147. Grab.Size = Vector3.new(3, 3, 3)
  3148. Grab.CanCollide = false
  3149. Grab.BrickColor = BrickColor.new("Deep orange")
  3150. Grab.Transparency = math.huge
  3151. local Grabo = Instance.new("Weld", Grab)
  3152. Grabo.Part0 = LeftHand
  3153. Grabo.Part1 = Grab
  3154. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3155. local SFXZ = Instance.new("Sound", UpperTorso)
  3156. SFXZ.SoundId = "rbxassetid://169259383"
  3157. SFXZ.Volume = 1
  3158. SFXZ.Pitch = 1.5
  3159. SFXZ.Looped = false
  3160. wait(0.01)
  3161. SFXZ:Play()
  3162. Grab.Touched:connect(function(hit)
  3163. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3164. Grab:Destroy()
  3165. hit.Parent.Humanoid:TakeDamage(125)
  3166. local SFXZ = Instance.new("Sound", UpperTorso)
  3167. SFXZ.SoundId = "rbxassetid://1050733875"
  3168. SFXZ.Volume = 3
  3169. SFXZ.Pitch = 1
  3170. SFXZ.Looped = false
  3171. wait(0.01)
  3172. SFXZ:Play()
  3173. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3174. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3175. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3176. wait(0.05)
  3177. Fl:remove()
  3178. end
  3179. end)
  3180. for i = 0, 2, 0.1 do
  3181. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3182. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3183. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3184. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3185. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3186. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3187. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3188. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3189. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3190. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3191. game:GetService("RunService").RenderStepped:wait()
  3192. end
  3193. coroutine.resume(coroutine.create(function()
  3194. wait(0.5)
  3195. Grab:remove()
  3196. end))
  3197. Idle = false
  3198. Grab:Destroy()
  3199. wait(0)
  3200. D = false
  3201. end
  3202. end
  3203. end
  3204. function Strong()
  3205. if not D then
  3206. D = true
  3207. Idle = true
  3208. do
  3209. local Grab = Instance.new("Part", LeftHand)
  3210. Grab.Size = Vector3.new(3, 3, 3)
  3211. Grab.CanCollide = false
  3212. Grab.BrickColor = BrickColor.new("Deep orange")
  3213. Grab.Transparency = math.huge
  3214. local Grabo = Instance.new("Weld", Grab)
  3215. Grabo.Part0 = LeftHand
  3216. Grabo.Part1 = Grab
  3217. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3218. local SFXZ = Instance.new("Sound", UpperTorso)
  3219. SFXZ.SoundId = "rbxassetid://169259383"
  3220. SFXZ.Volume = 1
  3221. SFXZ.Pitch = 1.5
  3222. SFXZ.Looped = false
  3223. wait(0.01)
  3224. SFXZ:Play()
  3225. Grab.Touched:connect(function(hit)
  3226. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3227. Grab:Destroy()
  3228. hit.Parent.Humanoid:TakeDamage(3455)
  3229. local SFXZ = Instance.new("Sound", UpperTorso)
  3230. SFXZ.SoundId = "rbxassetid://1050733875"
  3231. SFXZ.Volume = 3
  3232. SFXZ.Pitch = 1
  3233. SFXZ.Looped = false
  3234. wait(0.01)
  3235. SFXZ:Play()
  3236. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3237. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3238. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3239. wait(0.05)
  3240. Fl:remove()
  3241. end
  3242. end)
  3243. for i = 0, 0.6, 0.1 do
  3244. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3245. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3246. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3247. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3248. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3249. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3250. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3251. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3252. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3253. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3254. game:GetService("RunService").RenderStepped:wait()
  3255. end
  3256. coroutine.resume(coroutine.create(function()
  3257. wait(0.5)
  3258. Grab:remove()
  3259. end))
  3260. Idle = false
  3261. Grab:Destroy()
  3262. wait(0)
  3263. D = false
  3264. end
  3265. end
  3266. end
  3267. function Desperate()
  3268. if not D then
  3269. D = true
  3270. Idle = true
  3271. do
  3272. local Grab = Instance.new("Part", LeftHand)
  3273. Grab.Size = Vector3.new(3, 3, 3)
  3274. Grab.CanCollide = false
  3275. Grab.BrickColor = BrickColor.new("Deep orange")
  3276. Grab.Transparency = math.huge
  3277. local Grabo = Instance.new("Weld", Grab)
  3278. Grabo.Part0 = LeftHand
  3279. Grabo.Part1 = Grab
  3280. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3281. local SFXZ = Instance.new("Sound", UpperTorso)
  3282. SFXZ.SoundId = "rbxassetid://169259383"
  3283. SFXZ.Volume = 1
  3284. SFXZ.Pitch = 1.5
  3285. SFXZ.Looped = false
  3286. wait(0.01)
  3287. SFXZ:Play()
  3288. Grab.Touched:connect(function(hit)
  3289. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3290. Grab:Destroy()
  3291. hit.Parent.Humanoid:TakeDamage(3555555)
  3292. local SFXZ = Instance.new("Sound", UpperTorso)
  3293. SFXZ.SoundId = "rbxassetid://1050733875"
  3294. SFXZ.Volume = 3
  3295. SFXZ.Pitch = 1
  3296. SFXZ.Looped = false
  3297. wait(0.01)
  3298. SFXZ:Play()
  3299. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3300. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3301. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  3302. wait(0.05)
  3303. Fl:remove()
  3304. end
  3305. end)
  3306. for i = 0, 0.2, 0.1 do
  3307. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3308. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3309. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3310. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3311. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3312. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3313. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3314. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3315. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3316. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3317. game:GetService("RunService").RenderStepped:wait()
  3318. end
  3319. coroutine.resume(coroutine.create(function()
  3320. wait(0.5)
  3321. Grab:remove()
  3322. end))
  3323. Idle = false
  3324. Grab:Destroy()
  3325. wait(0)
  3326. D = false
  3327. end
  3328. end
  3329. end
  3330. function Up()
  3331. if not D then
  3332. D = true
  3333. Idle = true
  3334. do
  3335. local Grab = Instance.new("Part", LeftHand)
  3336. Grab.Size = Vector3.new(5, 5, 5)
  3337. Grab.CanCollide = false
  3338. Grab.BrickColor = BrickColor.new("Deep orange")
  3339. Grab.Transparency = math.huge
  3340. local Grabo = Instance.new("Weld", Grab)
  3341. Grabo.Part0 = LeftHand
  3342. Grabo.Part1 = Grab
  3343. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3344. local SFXZ = Instance.new("Sound", UpperTorso)
  3345. SFXZ.SoundId = "rbxassetid://169259383"
  3346. SFXZ.Volume = 1
  3347. SFXZ.Pitch = 1.5
  3348. SFXZ.Looped = false
  3349. wait(0.01)
  3350. SFXZ:Play()
  3351. Grab.Touched:connect(function(hit)
  3352. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3353. Grab:Destroy()
  3354. hit.Parent.Humanoid:TakeDamage(15)
  3355. local SFXZ = Instance.new("Sound", UpperTorso)
  3356. SFXZ.SoundId = "rbxassetid://1050733875"
  3357. SFXZ.Volume = 3
  3358. SFXZ.Pitch = 1
  3359. SFXZ.Looped = false
  3360. wait(0.01)
  3361. SFXZ:Play()
  3362. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3363. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3364. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3365. wait(0.05)
  3366. Fl:remove()
  3367. end
  3368. end)
  3369. for i = 0, 2, 0.1 do
  3370. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1)
  3371. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3372. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3373. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3374. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3375. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3376. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3377. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  3378. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1)
  3379. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1)
  3380. game:GetService("RunService").RenderStepped:wait()
  3381. end
  3382. coroutine.resume(coroutine.create(function()
  3383. wait(0.5)
  3384. Grab:remove()
  3385. end))
  3386. Idle = false
  3387. wait(0)
  3388. D = false
  3389. end
  3390. end
  3391. end
  3392. function Fast()
  3393. if not D then
  3394. D = true
  3395. Idle = true
  3396. do
  3397. local Grab = Instance.new("Part", LeftHand)
  3398. Grab.Size = Vector3.new(5, 5, 5)
  3399. Grab.CanCollide = false
  3400. Grab.BrickColor = BrickColor.new("Deep orange")
  3401. Grab.Transparency = math.huge
  3402. local Grabo = Instance.new("Weld", Grab)
  3403. Grabo.Part0 = LeftHand
  3404. Grabo.Part1 = Grab
  3405. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3406. local SFXZ = Instance.new("Sound", UpperTorso)
  3407. SFXZ.SoundId = "rbxassetid://169259383"
  3408. SFXZ.Volume = 1
  3409. SFXZ.Pitch = 1.5
  3410. SFXZ.Looped = false
  3411. wait(0.01)
  3412. SFXZ:Play()
  3413. Grab.Touched:connect(function(hit)
  3414. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3415. Grab:Destroy()
  3416. hit.Parent.Humanoid:TakeDamage(85)
  3417. local SFXZ = Instance.new("Sound", UpperTorso)
  3418. SFXZ.SoundId = "rbxassetid://1050733875"
  3419. SFXZ.Volume = 3
  3420. SFXZ.Pitch = 1
  3421. SFXZ.Looped = false
  3422. wait(0.01)
  3423. SFXZ:Play()
  3424. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3425. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3426. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3427. wait(0.05)
  3428. Fl:remove()
  3429. end
  3430. end)
  3431. for i = 0, 0.2, 0.1 do
  3432. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3433. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4)
  3434. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3435. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3436. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3437. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3438. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3439. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3440. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3441. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3442. game:GetService("RunService").RenderStepped:wait()
  3443. for i = 0, 0.2, 0.1 do
  3444. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3445. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3446. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3447. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3448. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3449. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3450. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3451. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3452. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3453. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3454. game:GetService("RunService").RenderStepped:wait()
  3455. end
  3456. game:GetService("RunService").RenderStepped:wait()
  3457. end
  3458. coroutine.resume(coroutine.create(function()
  3459. wait(0.5)
  3460. Grab:remove()
  3461. end))
  3462. Idle = false
  3463. wait(0)
  3464. D = false
  3465. end
  3466. end
  3467. end
  3468. Debounces = {
  3469. CanAttack = true,
  3470. NoIdl = false,
  3471. Slashing = false,
  3472. Slashed = false,
  3473. RPunch = false,
  3474. RPunched = false,
  3475. LPunch = false,
  3476. LPunched = false
  3477. }
  3478. local Touche = {
  3479. Character.Name
  3480. }
  3481. function HasntTouched(plrname)
  3482. local ret = true
  3483. for _, v in pairs(Touche) do
  3484. if v == plrname then
  3485. ret = false
  3486. end
  3487. end
  3488. return ret
  3489. end
  3490. local deb = false
  3491. local shot = 0
  3492. local kamehameha1 = false
  3493. local kamehameha2 = false
  3494. local kamehameha3 = false
  3495. local kamehameha4 = false
  3496. local kamehameha5 = false
  3497. local kamehameha6 = false
  3498. if kamehameha1 == true then
  3499. Idle = true
  3500. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03)
  3501. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03)
  3502. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3503. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3504. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3505. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3506. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3507. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3508. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03)
  3509. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03)
  3510. end
  3511. if kamehameha6 == true then
  3512. Idle = true
  3513. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3514. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3515. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3516. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3517. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3518. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3519. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3520. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3521. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3522. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3523. end
  3524. if kamehameha5 == true then
  3525. Idle = true
  3526. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3527. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3528. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3529. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3530. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3531. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3532. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3533. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3534. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3535. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3536. end
  3537. if kamehameha2 == true then
  3538. Idle = true
  3539. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1)
  3540. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1)
  3541. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3542. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1)
  3543. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3544. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3545. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3546. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  3547. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3548. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3549. end
  3550. local auranum = 0
  3551. local auranum1 = 0
  3552. local auranum2 = 0
  3553. local auraon = true
  3554. local auracan3 = true
  3555. local onaura = false
  3556. local ssj = false
  3557. local ssj2 = false
  3558. local ssj3 = false
  3559. local ssj4 = false
  3560. local ssjg = false
  3561. local blue = false
  3562. local base = true
  3563. local kaio = true
  3564. local off = false
  3565. local instinct = false
  3566. newaurabase = Instance.new("BillboardGui", LowerTorso)
  3567. newaurabase.Size = UDim2.new(20, 0, 20, 0)
  3568. newaurabase.AlwaysOnTop = false
  3569. newaura = Instance.new("ImageLabel", newaurabase)
  3570. newaura.BackgroundTransparency = 1
  3571. newaurabase.ExtentsOffset = v3(0, 0, 3)
  3572. newaura.ImageTransparency = 1
  3573. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3574. newaura.Size = UDim2.new(2, 0, 1, 0)
  3575. newaura.Position = UDim2.new(-0.5, 0, -0.2, 0)
  3576. newaurabase2 = Instance.new("BillboardGui", LowerTorso)
  3577. newaurabase2.Size = UDim2.new(20, 0, 40, 0)
  3578. newaurabase2.ExtentsOffset = v3(0, 0, -3)
  3579. newaurabase2.AlwaysOnTop = false
  3580. newaura2 = Instance.new("ImageLabel", newaurabase2)
  3581. newaura2.BackgroundTransparency = 1
  3582. newaura2.ImageTransparency = 1
  3583. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3584. newaura2.Size = UDim2.new(2, 0, 1, 0)
  3585. newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0)
  3586. if onaura == true and ssj == true then
  3587. onaura = false
  3588. wait(0.1)
  3589. newaura.Image = "rbxassetid://639676034"
  3590. wait(0.1)
  3591. newaura.Image = "rbxassetid://639676268"
  3592. wait(0.1)
  3593. newaura.Image = "rbxassetid://639676527"
  3594. wait(0.1)
  3595. newaura.Image = "rbxassetid://639676855"
  3596. onaura = true
  3597. end
  3598. local multiplier = 0.5
  3599. local BaseHair = Instance.new("Part", Character)
  3600. BaseHair.Size = Vector3.new(1, 1, 1)
  3601. BaseHair.Material = "SmoothPlastic"
  3602. BaseHair.BrickColor = BrickColor.new("Really black")
  3603. BaseHair.CanCollide = false
  3604. BaseHair.Transparency = 1
  3605. local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
  3606. BaseHair2.MeshId = "rbxassetid://738716276"
  3607. BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  3608. local BaseHair3 = Instance.new("Weld", BaseHair)
  3609. BaseHair3.Part0 = Character.Head
  3610. BaseHair3.Part1 = BaseHair
  3611. BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  3612. auranum = math.random(35, 65)
  3613. auranum1 = math.random(-25, 0)
  3614. auranum2 = math.random(10, 25)
  3615. auranum3 = math.random(65, 75)
  3616. auranum4 = math.random(-25, -15)
  3617. Mouse.KeyDown:connect(function(key)
  3618. if key == "e" then
  3619. Push()
  3620. end
  3621. end)
  3622. Mouse.KeyDown:connect(function(key)
  3623. if key == "r" then
  3624. Down()
  3625. end
  3626. end)
  3627. Mouse.KeyDown:connect(function(key)
  3628. if key == "p" and off == true then
  3629. base = true
  3630. ssj = false
  3631. ssj2 = false
  3632. ssj3 = false
  3633. ssj4 = false
  3634. ssjg = false
  3635. blue = false
  3636. kaio = false
  3637. multiplier = 0.5
  3638. Mouse.KeyDown:connect(function(key)
  3639. if key == "]" then
  3640. end
  3641. if key == "]" then
  3642. end
  3643. if key == "]" then
  3644. end
  3645. if key == "]" then
  3646. end
  3647. if key == "]" then
  3648. end
  3649. end)
  3650. Mouse.Button1Down:connect(function()
  3651. if attack == false and attacktype == 1 then
  3652. Hit()
  3653. attacktype = 2
  3654. elseif attack == false and attacktype == 2 then
  3655. Hit2()
  3656. attacktype = 3
  3657. elseif attack == false and attacktype == 3 then
  3658. Hit3()
  3659. attacktype = 1
  3660. end
  3661. end)
  3662. Character.Head.face.Texture = "rbxassetid://710492060"
  3663. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  3664. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  3665. Humanoid.MaxHealth = 5000
  3666. wait(0.01)
  3667. Humanoid.Health = 5000
  3668. Humanoid.JumpPower = 120
  3669. for i, v in pairs(UpperTorso:GetChildren()) do
  3670. if v:IsA("ParticleEmitter") then
  3671. v:Remove()
  3672. end
  3673. end
  3674. for i, v in pairs(HairG:GetChildren()) do
  3675. if v:IsA("ParticleEmitter") then
  3676. v:Remove()
  3677. end
  3678. end
  3679. for i, v in pairs(LeftLowerArm:GetChildren()) do
  3680. if v:IsA("ParticleEmitter") then
  3681. v:Remove()
  3682. end
  3683. end
  3684. for i, v in pairs(RightLowerArm:GetChildren()) do
  3685. if v:IsA("ParticleEmitter") then
  3686. v:Remove()
  3687. end
  3688. end
  3689. for i, v in pairs(Head:GetChildren()) do
  3690. if v:IsA("ParticleEmitter") then
  3691. v:Remove()
  3692. end
  3693. end
  3694. for i, v in pairs(UpperTorso:GetChildren()) do
  3695. if v:IsA("Sound") then
  3696. v:Remove()
  3697. end
  3698. end
  3699. for i, v in pairs(LowerTorso:GetChildren()) do
  3700. if v:IsA("PointLight") then
  3701. v:Remove()
  3702. end
  3703. end
  3704. Blue.Transparency = 1
  3705. SS2Hair.Transparency = 1
  3706. SSHair.Transparency = 1
  3707. SS3Hair.Transparency = 1
  3708. HairG.Transparency = 1
  3709. Four.Transparency = 1
  3710. wait(1.0E-4)
  3711. BaseHair.Transparency = 0
  3712. BaseHair2.Transparency = 0
  3713. BaseHair3.Transparency = 0
  3714. Hair:Destroy()
  3715. Hair2:Destroy()
  3716. Hair3:Destroy()
  3717. end
  3718. end)
  3719. function fade(obj, dest, grow)
  3720. spawn(function()
  3721. local oldcf = obj.CFrame
  3722. for i = 0, 10 do
  3723. if grow then
  3724. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  3725. obj.CFrame = oldcf
  3726. end
  3727. obj.Transparency = obj.Transparency + 0.1
  3728. swait()
  3729. end
  3730. if dest then
  3731. obj:Destroy()
  3732. end
  3733. end)
  3734. end
  3735. spiritballenergy = false
  3736. local spirit1 = false
  3737. local spirit2 = false
  3738. local new = Instance.new
  3739. function RenderStepped3()
  3740. if spiritballenergy == true then
  3741. wait(math.random(0.1, 0.5))
  3742. ay = new("Part", Character)
  3743. ay.Name = "NewPart2"
  3744. ay.Size = v3(0.3, 0.3, 0.3)
  3745. ay.CanCollide = false
  3746. ay.Material = "Neon"
  3747. ay.BrickColor = bc("Cyan")
  3748. meshk = Instance.new("SpecialMesh", ay)
  3749. meshk.MeshType = "Sphere"
  3750. ay.Position = v3(999, 999, 999)
  3751. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15))
  3752. ys = Instance.new("BodyVelocity", ay)
  3753. ys.Name = "GO1"
  3754. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3755. ys.Velocity = v3(0, 6, 0)
  3756. game.Debris:AddItem(ay, 4)
  3757. end
  3758. end
  3759. function wip()
  3760. if not D then
  3761. D = true
  3762. Idle = true
  3763. for i = 0, 2, 0.1 do
  3764. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3765. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3766. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3767. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3768. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3769. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3770. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3771. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3772. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3773. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  3774. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3775. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3776. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3777. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3778. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  3779. game:GetService("RunService").RenderStepped:wait()
  3780. end
  3781. do
  3782. local sbs = Instance.new("BodyPosition", RootPart)
  3783. sbs.P = 3000
  3784. sbs.D = 1000
  3785. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3786. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3787. wait(0.5)
  3788. spiritballenergy = true
  3789. for i = 0, 2, 0.1 do
  3790. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3791. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3792. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  3793. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3794. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3795. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3796. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3797. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3798. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3799. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3800. game:GetService("RunService").RenderStepped:wait()
  3801. end
  3802. wait(3)
  3803. local Bq = Instance.new("Part", UpperTorso)
  3804. Bq.Size = Vector3.new(1, 1, 1)
  3805. Bq.BrickColor = BrickColor.new("Cyan")
  3806. Bq.Material = "Neon"
  3807. Bq.Anchored = true
  3808. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0)
  3809. local Bq2 = Instance.new("SpecialMesh", Bq)
  3810. Bq2.MeshType = "Sphere"
  3811. Bq2.Scale = Vector3.new(2, 2, 2)
  3812. Bq.Touched:connect(function(hit)
  3813. if hitted == false then
  3814. hitted = true
  3815. for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do
  3816. if v:FindFirstChild("Humanoid") then
  3817. v.Humanoid:TakeDamage(math.random(16000000, 170000000))
  3818. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3819. end
  3820. end
  3821. Bq.Anchored = true
  3822. local To = Instance.new("Part", Character)
  3823. To.Size = Vector3.new(1, 1, 1)
  3824. To.BrickColor = BrickColor.new("White")
  3825. To.CanCollide = false
  3826. To.Anchored = true
  3827. To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3828. local To2 = Instance.new("SpecialMesh", To)
  3829. To2.MeshId = "rbxassetid://1051557"
  3830. To2.Scale = Vector3.new(1, 1, 1)
  3831. local Grab = Instance.new("Part", Character)
  3832. Grab.Size = Vector3.new(1, 1, 1)
  3833. Grab.BrickColor = BrickColor.new("White")
  3834. Grab.CanCollide = false
  3835. Grab.Anchored = true
  3836. Grab.Material = "Neon"
  3837. Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3838. local Grab2 = Instance.new("SpecialMesh", Grab)
  3839. Grab2.MeshType = "Sphere"
  3840. Grab2.Scale = Vector3.new(70, 70, 70)
  3841. local Rin = Instance.new("Part", Character)
  3842. Rin.Size = Vector3.new(1, 1, 1)
  3843. Rin.BrickColor = BrickColor.new("White")
  3844. Rin.Anchored = true
  3845. Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  3846. local Rin2 = Instance.new("SpecialMesh", Rin)
  3847. Rin2.MeshId = "rbxassetid://3270017"
  3848. Rin2.Scale = Vector3.new(1, 1, 1)
  3849. for i = 1, 1000 do
  3850. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  3851. Rin.Transparency = Rin.Transparency + 0.003
  3852. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  3853. To.Transparency = To.Transparency + 0.003
  3854. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  3855. Bq.Transparency = Bq.Transparency + 0.003
  3856. Grab.Transparency = Grab.Transparency + 0.003
  3857. game:GetService("RunService").RenderStepped:wait()
  3858. end
  3859. end
  3860. end)
  3861. for i = 1, 200 do
  3862. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  3863. game:GetService("RunService").RenderStepped:wait()
  3864. end
  3865. Bq.Anchored = false
  3866. local Fl = Instance.new("BodyVelocity", Bq)
  3867. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3868. Fl.velocity = Mouse.hit.lookVector * 100
  3869. for i = 0, 2, 0.1 do
  3870. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3871. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3872. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3873. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3874. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3875. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3876. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3877. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3878. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3879. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3880. game:GetService("RunService").RenderStepped:wait()
  3881. end
  3882. wait(8)
  3883. Idle = false
  3884. hitted = false
  3885. sbs:remove()
  3886. wait(2)
  3887. D = false
  3888. end
  3889. end
  3890. end
  3891. local rock3 = false
  3892. local rock2 = false
  3893. local rock = false
  3894. function RenderStepped2()
  3895. if rock2 == true then
  3896. wait(0.1)
  3897. for i, v in pairs(Character:GetChildren()) do
  3898. if v:IsA("Part") and v.Name == "NewPart2" then
  3899. v.GO.Velocity = v3(0, -5, 0)
  3900. end
  3901. end
  3902. rock2 = false
  3903. end
  3904. if rock3 == true then
  3905. wait(0.1)
  3906. for i, v in pairs(Character:GetChildren()) do
  3907. if v:IsA("Part") and v.Name == "NewPart2" then
  3908. v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80))
  3909. end
  3910. end
  3911. rock3 = false
  3912. end
  3913. end
  3914. if rock == true then
  3915. wait(math.random(0.1, 0.5))
  3916. ay = new("Part", Character)
  3917. ay.Name = "NewPart2"
  3918. ay.Size = v3(3.3, 3.3, 3.3)
  3919. ay.CanCollide = false
  3920. for i, v in pairs(workspace:GetChildren()) do
  3921. if v:IsA("Part") and v.Size.x > 150 then
  3922. ay.BrickColor = v.BrickColor
  3923. ay.Material = v.Material
  3924. ay.Transparency = v.Transparency
  3925. end
  3926. end
  3927. ay.Position = v3(999, 999, 999)
  3928. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15))
  3929. ys = Instance.new("BodyVelocity", ay)
  3930. ys.Name = "GO"
  3931. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3932. ys.Velocity = v3(0, 6, 0)
  3933. game.Debris:AddItem(ay, math.random(3, 4))
  3934. end
  3935. function UI()
  3936. if not D then
  3937. D = true
  3938. Idle = true
  3939. local Music = Instance.new("Sound", UpperTorso)
  3940. Music.SoundId = "rbxassetid://1216343787"
  3941. Music.Pitch = 1
  3942. Music.Looped = false
  3943. Music.Volume = 6
  3944. wait(1.0E-4)
  3945. Music:Play()
  3946. local Aura = Instance.new("ParticleEmitter")
  3947. Aura.Name = "Aura"
  3948. Aura.Texture = "rbxassetid://1207853932"
  3949. Aura.Parent = LeftUpperArm
  3950. Aura.LightEmission = 1
  3951. Aura.Transparency = NumberSequence.new(0.5, 1)
  3952. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  3953. Aura.Size = NumberSequence.new(1)
  3954. Aura.LockedToPart = true
  3955. Aura.Lifetime = NumberRange.new(0.8)
  3956. Aura.Rate = 100
  3957. Aura.Speed = NumberRange.new(0.3)
  3958. Aura.EmissionDirection = "Top"
  3959. local AuraB = Instance.new("ParticleEmitter")
  3960. AuraB.Name = "Aura"
  3961. AuraB.Texture = "rbxassetid://242102147"
  3962. AuraB.Parent = LeftLowerArm
  3963. AuraB.LightEmission = 1
  3964. AuraB.Transparency = NumberSequence.new(0.8, 1)
  3965. AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3966. AuraB.Size = NumberSequence.new(1.6)
  3967. AuraB.LockedToPart = true
  3968. AuraB.Lifetime = NumberRange.new(3.4)
  3969. AuraB.Rate = 50
  3970. AuraB.Speed = NumberRange.new(0.8)
  3971. AuraB.EmissionDirection = "Top"
  3972. local AuraBB = Instance.new("ParticleEmitter")
  3973. AuraBB.Name = "Aura"
  3974. AuraBB.Texture = "rbxassetid://242102147"
  3975. AuraBB.Parent = RightLowerArm
  3976. AuraBB.LightEmission = 1
  3977. AuraBB.Transparency = NumberSequence.new(0.8, 1)
  3978. AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3979. AuraBB.Size = NumberSequence.new(1.6)
  3980. AuraBB.LockedToPart = true
  3981. AuraBB.Lifetime = NumberRange.new(3.4)
  3982. AuraBB.Rate = 50
  3983. AuraBB.Speed = NumberRange.new(0.8)
  3984. AuraBB.EmissionDirection = "Top"
  3985. local AuraBBB = Instance.new("ParticleEmitter")
  3986. AuraBBB.Name = "Aura"
  3987. AuraBBB.Texture = "rbxassetid://242102147"
  3988. AuraBBB.Parent = LeftLowerLeg
  3989. AuraBBB.LightEmission = 1
  3990. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  3991. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3992. AuraBBB.Size = NumberSequence.new(1.9)
  3993. AuraBBB.LockedToPart = true
  3994. AuraBBB.Lifetime = NumberRange.new(3.4)
  3995. AuraBBB.Rate = 50
  3996. AuraBBB.Speed = NumberRange.new(0.8)
  3997. AuraBBB.EmissionDirection = "Top"
  3998. local AuraBBB = Instance.new("ParticleEmitter")
  3999. AuraBBB.Name = "Aura"
  4000. AuraBBB.Texture = "rbxassetid://242102147"
  4001. AuraBBB.Parent = RightLowerLeg
  4002. AuraBBB.LightEmission = 1
  4003. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4004. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4005. AuraBBB.Size = NumberSequence.new(1.9)
  4006. AuraBBB.LockedToPart = true
  4007. AuraBBB.Lifetime = NumberRange.new(3.4)
  4008. AuraBBB.Rate = 50
  4009. AuraBBB.Speed = NumberRange.new(0.8)
  4010. AuraBBB.EmissionDirection = "Top"
  4011. local Aura11 = Instance.new("ParticleEmitter")
  4012. Aura11.Name = "Aura"
  4013. Aura11.Texture = "rbxassetid://1207853932"
  4014. Aura11.Parent = Head
  4015. Aura11.LightEmission = 1
  4016. Aura11.Transparency = NumberSequence.new(0.5, 1)
  4017. Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
  4018. Aura11.Size = NumberSequence.new(1)
  4019. Aura11.LockedToPart = true
  4020. Aura11.Lifetime = NumberRange.new(0.8)
  4021. Aura11.Rate = 100
  4022. Aura11.Speed = NumberRange.new(0.6)
  4023. Aura11.EmissionDirection = "Top"
  4024. local Aura22 = Instance.new("ParticleEmitter")
  4025. Aura22.Name = "Aura"
  4026. Aura22.Texture = "rbxassetid://1207853932"
  4027. Aura22.Parent = RightUpperArm
  4028. Aura22.LightEmission = 1
  4029. Aura22.Transparency = NumberSequence.new(0.5, 1)
  4030. Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
  4031. Aura22.Size = NumberSequence.new(1)
  4032. Aura22.LockedToPart = true
  4033. Aura22.Lifetime = NumberRange.new(0.8)
  4034. Aura22.Rate = 100
  4035. Aura22.Speed = NumberRange.new(0.3)
  4036. Aura22.EmissionDirection = "Top"
  4037. local Aura33 = Instance.new("ParticleEmitter")
  4038. Aura33.Name = "Aura"
  4039. Aura33.Texture = "rbxassetid://1207853932"
  4040. Aura33.Parent = RightLowerLeg
  4041. Aura33.LightEmission = 1
  4042. Aura33.Transparency = NumberSequence.new(0.5, 1)
  4043. Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
  4044. Aura33.Size = NumberSequence.new(1)
  4045. Aura33.LockedToPart = true
  4046. Aura33.Lifetime = NumberRange.new(0.8)
  4047. Aura33.Rate = 100
  4048. Aura33.Speed = NumberRange.new(0.3)
  4049. Aura33.EmissionDirection = "Top"
  4050. local Aura44 = Instance.new("ParticleEmitter")
  4051. Aura44.Name = "Aura"
  4052. Aura44.Texture = "rbxassetid://1207853932"
  4053. Aura44.Parent = RightUpperArm
  4054. Aura44.LightEmission = 1
  4055. Aura44.Transparency = NumberSequence.new(0.5, 1)
  4056. Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
  4057. Aura44.Size = NumberSequence.new(1)
  4058. Aura44.LockedToPart = true
  4059. Aura44.Lifetime = NumberRange.new(0.8)
  4060. Aura44.Rate = 100
  4061. Aura44.Speed = NumberRange.new(0.3)
  4062. Aura44.EmissionDirection = "Top"
  4063. local Aura111 = Instance.new("ParticleEmitter")
  4064. Aura111.Name = "Aura"
  4065. Aura111.Texture = "rbxassetid://1207853932"
  4066. Aura111.Parent = LeftLowerLeg
  4067. Aura111.LightEmission = 1
  4068. Aura111.Transparency = NumberSequence.new(0.5, 1)
  4069. Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
  4070. Aura111.Size = NumberSequence.new(1)
  4071. Aura111.LockedToPart = true
  4072. Aura111.Lifetime = NumberRange.new(0.8)
  4073. Aura111.Rate = 60
  4074. Aura111.Speed = NumberRange.new(0.3)
  4075. Aura111.EmissionDirection = "Top"
  4076. local Aura222 = Instance.new("ParticleEmitter")
  4077. Aura222.Name = "Aura"
  4078. Aura222.Texture = "rbxassetid://1207853932"
  4079. Aura222.Parent = RightLowerArm
  4080. Aura222.LightEmission = 1
  4081. Aura222.Transparency = NumberSequence.new(0.5, 1)
  4082. Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
  4083. Aura222.Size = NumberSequence.new(1)
  4084. Aura222.LockedToPart = true
  4085. Aura222.Lifetime = NumberRange.new(0.8)
  4086. Aura222.Rate = 60
  4087. Aura222.Speed = NumberRange.new(0.3)
  4088. Aura222.EmissionDirection = "Top"
  4089. local Aura333 = Instance.new("ParticleEmitter")
  4090. Aura333.Name = "Aura"
  4091. Aura333.Texture = "rbxassetid://1207853932"
  4092. Aura333.Parent = LeftLowerArm
  4093. Aura333.LightEmission = 1
  4094. Aura333.Transparency = NumberSequence.new(0.5, 1)
  4095. Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
  4096. Aura333.Size = NumberSequence.new(1)
  4097. Aura333.LockedToPart = true
  4098. Aura333.Lifetime = NumberRange.new(0.8)
  4099. Aura333.Rate = 60
  4100. Aura333.Speed = NumberRange.new(0.1)
  4101. Aura333.EmissionDirection = "Top"
  4102. local Aura444 = Instance.new("ParticleEmitter")
  4103. Aura444.Name = "Aura"
  4104. Aura444.Texture = "rbxassetid://1207853932"
  4105. Aura444.Parent = RightLowerLeg
  4106. Aura444.LightEmission = 1
  4107. Aura444.Transparency = NumberSequence.new(0.5, 1)
  4108. Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
  4109. Aura444.Size = NumberSequence.new(1)
  4110. Aura444.LockedToPart = true
  4111. Aura444.Lifetime = NumberRange.new(0.8)
  4112. Aura444.Rate = 60
  4113. Aura444.Speed = NumberRange.new(0.3)
  4114. Aura444.EmissionDirection = "Top"
  4115. local Aura555 = Instance.new("ParticleEmitter")
  4116. Aura555.Name = "Aura"
  4117. Aura555.Texture = "rbxassetid://1207853932"
  4118. Aura555.Parent = LeftLowerLeg
  4119. Aura555.LightEmission = 1
  4120. Aura555.Transparency = NumberSequence.new(0.5, 1)
  4121. Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
  4122. Aura555.Size = NumberSequence.new(1)
  4123. Aura555.LockedToPart = true
  4124. Aura555.Lifetime = NumberRange.new(0.8)
  4125. Aura555.Rate = 60
  4126. Aura555.Speed = NumberRange.new(0.3)
  4127. Aura555.EmissionDirection = "Top"
  4128. local Aura666 = Instance.new("ParticleEmitter")
  4129. Aura666.Name = "Aura"
  4130. Aura666.Texture = "rbxassetid://1207853932"
  4131. Aura666.Parent = LeftUpperArm
  4132. Aura666.LightEmission = 1
  4133. Aura666.Transparency = NumberSequence.new(0.5, 1)
  4134. Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
  4135. Aura666.Size = NumberSequence.new(1)
  4136. Aura666.LockedToPart = true
  4137. Aura666.Lifetime = NumberRange.new(0.8)
  4138. Aura666.Rate = 60
  4139. Aura666.Speed = NumberRange.new(0.3)
  4140. Aura666.EmissionDirection = "Top"
  4141. local Aura = Instance.new("ParticleEmitter")
  4142. Aura.Name = "Aura"
  4143. Aura.Texture = "rbxassetid://1207853932"
  4144. Aura.Parent = LeftLowerArm
  4145. Aura.LightEmission = 1
  4146. Aura.Transparency = NumberSequence.new(0.5, 1)
  4147. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4148. Aura.Size = NumberSequence.new(1)
  4149. Aura.LockedToPart = true
  4150. Aura.Lifetime = NumberRange.new(0.8)
  4151. Aura.Rate = 60
  4152. Aura.Speed = NumberRange.new(0.3)
  4153. Aura.EmissionDirection = "Top"
  4154. local Aura2 = Instance.new("ParticleEmitter")
  4155. Aura2.Name = "Aura"
  4156. Aura2.Texture = "rbxassetid://1207853932"
  4157. Aura2.Parent = RightLowerArm
  4158. Aura2.LightEmission = 1
  4159. Aura2.Transparency = NumberSequence.new(0.5, 1)
  4160. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4161. Aura2.Size = NumberSequence.new(1)
  4162. Aura2.LockedToPart = true
  4163. Aura2.Lifetime = NumberRange.new(0.8)
  4164. Aura2.Rate = 60
  4165. Aura2.Speed = NumberRange.new(0.3)
  4166. Aura2.EmissionDirection = "Top"
  4167. local Aura3 = Instance.new("ParticleEmitter")
  4168. Aura3.Name = "Aura"
  4169. Aura3.Texture = "rbxassetid://1207853932"
  4170. Aura3.Parent = LeftUpperArm
  4171. Aura3.LightEmission = 1
  4172. Aura3.Transparency = NumberSequence.new(0.5, 1)
  4173. Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
  4174. Aura3.Size = NumberSequence.new(1)
  4175. Aura3.LockedToPart = true
  4176. Aura3.Lifetime = NumberRange.new(0.8)
  4177. Aura3.Rate = 60
  4178. Aura3.Speed = NumberRange.new(0.3)
  4179. Aura3.EmissionDirection = "Top"
  4180. local Aura4 = Instance.new("ParticleEmitter")
  4181. Aura4.Name = "Aura"
  4182. Aura4.Texture = "rbxassetid://1207853932"
  4183. Aura4.Parent = RightUpperArm
  4184. Aura4.LightEmission = 1
  4185. Aura4.Transparency = NumberSequence.new(0.5, 1)
  4186. Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
  4187. Aura4.Size = NumberSequence.new(1)
  4188. Aura4.LockedToPart = true
  4189. Aura4.Lifetime = NumberRange.new(0.8)
  4190. Aura4.Rate = 60
  4191. Aura4.Speed = NumberRange.new(0.3)
  4192. Aura4.EmissionDirection = "Top"
  4193. local To = Instance.new("Part", Character)
  4194. To.Size = Vector3.new(1, 1, 1)
  4195. To.BrickColor = BrickColor.new("White")
  4196. To.CanCollide = false
  4197. To.Anchored = true
  4198. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4199. local To2 = Instance.new("SpecialMesh", To)
  4200. To2.MeshId = "rbxassetid://1051557"
  4201. To2.Scale = Vector3.new(1, 1, 1)
  4202. local Rin = Instance.new("Part", Character)
  4203. Rin.Size = Vector3.new(1, 1, 1)
  4204. Rin.BrickColor = BrickColor.new("Cyan")
  4205. Rin.Anchored = true
  4206. Rin.CanCollide = false
  4207. Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0)
  4208. local Rin2 = Instance.new("SpecialMesh", Rin)
  4209. Rin2.MeshId = "rbxassetid://3270017"
  4210. Rin2.Scale = Vector3.new(1, 1, 1)
  4211. local RinB = Instance.new("Part", Character)
  4212. RinB.Size = Vector3.new(1, 1, 1)
  4213. RinB.BrickColor = BrickColor.new("White")
  4214. RinB.Anchored = true
  4215. RinB.CanCollide = false
  4216. RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  4217. local RinB2 = Instance.new("SpecialMesh", RinB)
  4218. RinB2.MeshId = "rbxassetid://3270017"
  4219. RinB2.Scale = Vector3.new(1, 1, 1)
  4220. local Rin3 = Instance.new("Part", Character)
  4221. Rin3.Size = Vector3.new(1, 1, 1)
  4222. Rin3.BrickColor = BrickColor.new("Cyan")
  4223. Rin3.Anchored = true
  4224. Rin3.CanCollide = false
  4225. Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0)
  4226. local Rin4 = Instance.new("SpecialMesh", Rin3)
  4227. Rin4.MeshId = "rbxassetid://3270017"
  4228. Rin4.Scale = Vector3.new(1, 1, 1)
  4229. local Rin5 = Instance.new("Part", Character)
  4230. Rin5.Size = Vector3.new(1, 1, 1)
  4231. Rin5.BrickColor = BrickColor.new("Cyan")
  4232. Rin5.Anchored = true
  4233. Rin5.CanCollide = false
  4234. Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55)
  4235. local Rin6 = Instance.new("SpecialMesh", Rin5)
  4236. Rin6.MeshId = "rbxassetid://3270017"
  4237. Rin6.Scale = Vector3.new(1, 1, 1)
  4238. for i = 0, 7, 0.1 do
  4239. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4240. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4241. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4242. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4243. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4244. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4245. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4246. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4247. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4248. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4249. game:GetService("RunService").RenderStepped:wait()
  4250. end
  4251. wait(0.6)
  4252. for i = 0, 15, 0.4 do
  4253. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4254. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4255. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4256. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4257. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4258. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4259. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4260. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4261. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4262. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4263. game:GetService("RunService").RenderStepped:wait()
  4264. end
  4265. wait(0)
  4266. local Music2 = Instance.new("Sound", UpperTorso)
  4267. Music2.SoundId = "rbxassetid://1192683539"
  4268. Music2.Pitch = 1
  4269. Music2.Looped = false
  4270. Music2.Volume = 10
  4271. wait(1.0E-4)
  4272. Music2:Play()
  4273. wait(0.2)
  4274. Character.Shirt.ShirtTemplate = "rbxassetid://1195058983"
  4275. Character.Pants.PantsTemplate = "rbxassetid://1203202348"
  4276. Character.Head.face.Texture = "rbxassetid://1195162571"
  4277. Blue:Destroy()
  4278. Hair:Destroy()
  4279. HairG:Destroy()
  4280. BaseHair:Destroy()
  4281. for i, v in pairs(UpperTorso:GetChildren()) do
  4282. if v:IsA("ParticleEmitter") then
  4283. v:Remove()
  4284. end
  4285. end
  4286. for i, v in pairs(Head:GetChildren()) do
  4287. if v:IsA("ParticleEmitter") then
  4288. v:Remove()
  4289. end
  4290. end
  4291. for i, v in pairs(LowerTorso:GetChildren()) do
  4292. if v:IsA("PointLight") then
  4293. v:Remove()
  4294. end
  4295. end
  4296. local Atch1 = Instance.new("Attachment", UpperTorso)
  4297. Atch1.Position = Vector3.new(0, 2, 0)
  4298. local Atch2 = Instance.new("Attachment", UpperTorso)
  4299. Atch2.Position = Vector3.new(0, -2.5, 0)
  4300. local Trail = Instance.new("Trail", Character)
  4301. Trail.Attachment0 = Atch1
  4302. Trail.Attachment1 = Atch2
  4303. Trail.Texture = "rbxassetid://22636887"
  4304. Trail.Lifetime = 0.2
  4305. Trail.Transparency = NumberSequence.new({
  4306. NumberSequenceKeypoint.new(0, 0, 0),
  4307. NumberSequenceKeypoint.new(1, 1, 0)
  4308. })
  4309. Trail.Color = ColorSequence.new(ColorsArray)
  4310. Trail.LightEmission = 5
  4311. local Hair = Instance.new("Part", Character)
  4312. Hair.Size = Vector3.new(1, 1, 1)
  4313. Hair.Material = "SmoothPlastic"
  4314. Hair.BrickColor = BrickColor.new("Really black")
  4315. Hair.CanCollide = false
  4316. local Hair2 = Instance.new("SpecialMesh", Hair)
  4317. Hair2.MeshId = "rbxassetid://1125529443"
  4318. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4319. local Hair3 = Instance.new("Weld", Hair)
  4320. Hair3.Part0 = Character.Head
  4321. Hair3.Part1 = Hair
  4322. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4323. wait(0.001)
  4324. Humanoid.MaxHealth = 900000000
  4325. wait(0.01)
  4326. Humanoid.Health = 900000000
  4327. local whoh = Instance.new("Sound", UpperTorso)
  4328. whoh.SoundId = "rbxassetid://1179254378"
  4329. whoh.Pitch = 0.99
  4330. whoh.Volume = 0.6
  4331. whoh.Looped = true
  4332. wait(0)
  4333. whoh:Play()
  4334. local Grab = Instance.new("Part", Character)
  4335. Grab.Size = Vector3.new(1, 1, 1)
  4336. Grab.BrickColor = BrickColor.new("Cyan")
  4337. Grab.CanCollide = false
  4338. Grab.Anchored = true
  4339. Grab.Material = "Neon"
  4340. Grab.Transparency = 0.1
  4341. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4342. local Grab2 = Instance.new("SpecialMesh", Grab)
  4343. Grab2.MeshType = "Sphere"
  4344. Grab2.Scale = Vector3.new(2, 2, 2)
  4345. for i = 0, 12, 0.1 do
  4346. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4347. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4348. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4349. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4350. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4351. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4352. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4353. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4354. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4355. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4356. Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2)
  4357. RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2)
  4358. Rin.Transparency = Rin.Transparency + 0.01
  4359. RinB.Transparency = RinB.Transparency + 0.01
  4360. Rin5.Transparency = Rin5.Transparency + 0.01
  4361. Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4362. Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4363. Rin3.Transparency = Rin.Transparency + 0.01
  4364. To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9)
  4365. To.Transparency = To.Transparency + 0.01
  4366. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  4367. Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4)
  4368. Grab.Transparency = Grab.Transparency + 0.01
  4369. game:GetService("RunService").RenderStepped:wait()
  4370. end
  4371. multiplier = 15000
  4372. wait(0.01)
  4373. local tra = Instance.new("ParticleEmitter")
  4374. tra.Parent = Head
  4375. tra.LightEmission = 1
  4376. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4377. tra.Rate = 15
  4378. tra.Rotation = NumberRange.new(-5, 5)
  4379. tra.Lifetime = NumberRange.new(1.5, 2)
  4380. tra.Size = NumberSequence.new(0.098, 0)
  4381. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4382. tra.Speed = NumberRange.new(0.5)
  4383. tra.VelocitySpread = 360
  4384. tra.VelocityInheritance = 0.5
  4385. tra.ZOffset = 2
  4386. local tra = Instance.new("ParticleEmitter")
  4387. tra.Parent = Head
  4388. tra.LightEmission = 1
  4389. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4390. tra.Rate = 15
  4391. tra.Rotation = NumberRange.new(-5, 5)
  4392. tra.Lifetime = NumberRange.new(1.5, 2)
  4393. tra.Size = NumberSequence.new(0.098, 0)
  4394. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4395. tra.Speed = NumberRange.new(0.5)
  4396. tra.VelocitySpread = 360
  4397. tra.VelocityInheritance = 0.5
  4398. tra.ZOffset = 2
  4399. local tra = Instance.new("ParticleEmitter")
  4400. tra.Parent = UpperTorso
  4401. tra.LightEmission = 1
  4402. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4403. tra.Rate = 15
  4404. tra.Rotation = NumberRange.new(-5, 5)
  4405. tra.Lifetime = NumberRange.new(1.5, 2)
  4406. tra.Size = NumberSequence.new(0.098, 0)
  4407. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4408. tra.Speed = NumberRange.new(0.5)
  4409. tra.VelocitySpread = 360
  4410. tra.VelocityInheritance = 0.5
  4411. tra.ZOffset = 2
  4412. local tra = Instance.new("ParticleEmitter")
  4413. tra.Parent = RightLowerArm
  4414. tra.LightEmission = 1
  4415. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4416. tra.Rate = 15
  4417. tra.Rotation = NumberRange.new(-5, 5)
  4418. tra.Lifetime = NumberRange.new(1.5, 2)
  4419. tra.Size = NumberSequence.new(0.098, 0)
  4420. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4421. tra.Speed = NumberRange.new(0.5)
  4422. tra.VelocitySpread = 360
  4423. tra.VelocityInheritance = 0.5
  4424. tra.ZOffset = 2
  4425. local tra = Instance.new("ParticleEmitter")
  4426. tra.Parent = LeftLowerArm
  4427. tra.LightEmission = 1
  4428. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4429. tra.Rate = 15
  4430. tra.Rotation = NumberRange.new(-5, 5)
  4431. tra.Lifetime = NumberRange.new(1.5, 2)
  4432. tra.Size = NumberSequence.new(0.098, 0)
  4433. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4434. tra.Speed = NumberRange.new(0.5)
  4435. tra.VelocitySpread = 360
  4436. tra.VelocityInheritance = 0.5
  4437. tra.ZOffset = 2
  4438. wait(3)
  4439. Idle = false
  4440. hitted = false
  4441. instinct = true
  4442. wait(2)
  4443. D = false
  4444. end
  4445. end
  4446. function MasteredUI()
  4447. if not D then
  4448. D = true
  4449. Idle = true
  4450. local Music = Instance.new("Sound", UpperTorso)
  4451. Music.SoundId = "rbxassetid://1216343787"
  4452. Music.Pitch = 1
  4453. Music.Looped = false
  4454. Music.Volume = 6
  4455. wait(1.0E-4)
  4456. Music:Play()
  4457. local Aura2 = Instance.new("ParticleEmitter")
  4458. Aura2.Name = "Aura"
  4459. Aura2.Texture = "rbxassetid://134531489"
  4460. Aura2.Parent = UpperTorso
  4461. Aura2.LightEmission = 1
  4462. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4463. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4464. Aura2.Size = NumberSequence.new(50, 60)
  4465. Aura2.LockedToPart = true
  4466. Aura2.Lifetime = NumberRange.new(1.5)
  4467. Aura2.Rate = 100
  4468. Aura2.Speed = NumberRange.new(0)
  4469. Aura2.EmissionDirection = "Top"
  4470. Aura2.Rotation = NumberRange.new(-360, 360)
  4471. Aura2.ZOffset = 2
  4472. local Aura = Instance.new("ParticleEmitter")
  4473. Aura.Name = "Aura"
  4474. Aura.Texture = "rbxassetid://1336283955"
  4475. Aura.Parent = UpperTorso
  4476. Aura.LightEmission = 1
  4477. Aura.Transparency = NumberSequence.new(0.2, 1)
  4478. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4479. Aura.Size = NumberSequence.new(5, 1)
  4480. Aura.LockedToPart = true
  4481. Aura.Lifetime = NumberRange.new(1.5)
  4482. Aura.Rate = 100
  4483. Aura.Speed = NumberRange.new(2)
  4484. Aura.EmissionDirection = "Top"
  4485. Aura.Rotation = NumberRange.new(-360, 360)
  4486. Aura.ZOffset = -0.4
  4487. for i = 0, 7, 0.1 do
  4488. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4489. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4490. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4491. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4492. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4493. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4494. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4495. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4496. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4497. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4498. game:GetService("RunService").RenderStepped:wait()
  4499. end
  4500. wait(0.6)
  4501. for i = 0, 15, 0.4 do
  4502. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4503. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4504. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4505. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4506. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4507. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4508. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4509. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4510. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4511. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4512. game:GetService("RunService").RenderStepped:wait()
  4513. end
  4514. wait(0)
  4515. local Music2 = Instance.new("Sound", UpperTorso)
  4516. Music2.SoundId = "rbxassetid://1192683539"
  4517. Music2.Pitch = 1
  4518. Music2.Looped = false
  4519. Music2.Volume = 10
  4520. wait(1.0E-4)
  4521. Music2:Play()
  4522. wait(0.2)
  4523. Character.Shirt.ShirtTemplate = "rbxassetid://1434196251"
  4524. Character.Pants.PantsTemplate = "rbxassetid://1113839469"
  4525. Character.Head.face.Texture = "rbxassetid://1010250288"
  4526. Blue:Destroy()
  4527. Hair:Destroy()
  4528. HairG:Destroy()
  4529. BaseHair:Destroy()
  4530. Aura2:Destroy()
  4531. for i, v in pairs(Head:GetChildren()) do
  4532. if v:IsA("ParticleEmitter") then
  4533. v:Remove()
  4534. end
  4535. end
  4536. for i, v in pairs(LowerTorso:GetChildren()) do
  4537. if v:IsA("PointLight") then
  4538. v:Remove()
  4539. end
  4540. end
  4541. local Atch1 = Instance.new("Attachment", UpperTorso)
  4542. Atch1.Position = Vector3.new(0, 2, 0)
  4543. local Atch2 = Instance.new("Attachment", UpperTorso)
  4544. Atch2.Position = Vector3.new(0, -2.5, 0)
  4545. local Trail = Instance.new("Trail", Character)
  4546. Trail.Attachment0 = Atch1
  4547. Trail.Attachment1 = Atch2
  4548. Trail.Texture = "rbxassetid://22636887"
  4549. Trail.Lifetime = 0.2
  4550. Trail.Transparency = NumberSequence.new({
  4551. NumberSequenceKeypoint.new(0, 0, 0),
  4552. NumberSequenceKeypoint.new(1, 1, 0)
  4553. })
  4554. Trail.Color = ColorSequence.new(ColorsArray)
  4555. Trail.LightEmission = 5
  4556. local Hair = Instance.new("Part", Character)
  4557. Hair.Size = Vector3.new(1, 1, 1)
  4558. Hair.Material = "Neon"
  4559. Hair.BrickColor = BrickColor.new("White")
  4560. Hair.CanCollide = false
  4561. local Hair2 = Instance.new("SpecialMesh", Hair)
  4562. Hair2.MeshId = "rbxassetid://1125529443"
  4563. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4564. local Hair3 = Instance.new("Weld", Hair)
  4565. Hair3.Part0 = Character.Head
  4566. Hair3.Part1 = Hair
  4567. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4568. wait(0.001)
  4569. Humanoid.MaxHealth = 900000000
  4570. wait(0.01)
  4571. Humanoid.Health = 900000000
  4572. local whoh = Instance.new("Sound", UpperTorso)
  4573. whoh.SoundId = "rbxassetid://1179254378"
  4574. whoh.Pitch = 0.99
  4575. whoh.Volume = 0.6
  4576. whoh.Looped = true
  4577. wait(0)
  4578. whoh:Play()
  4579. local Grab = Instance.new("Part", Character)
  4580. Grab.Size = Vector3.new(1, 1, 1)
  4581. Grab.BrickColor = BrickColor.new("White")
  4582. Grab.CanCollide = false
  4583. Grab.Anchored = true
  4584. Grab.Material = "Neon"
  4585. Grab.Transparency = 0.1
  4586. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4587. local Grab2 = Instance.new("SpecialMesh", Grab)
  4588. Grab2.MeshType = "Sphere"
  4589. Grab2.Scale = Vector3.new(17, 17, 17)
  4590. local Grab3 = Instance.new("Part", Character)
  4591. Grab3.Size = Vector3.new(1, 1, 1)
  4592. Grab3.BrickColor = BrickColor.new("White")
  4593. Grab3.CanCollide = false
  4594. Grab3.Anchored = true
  4595. Grab3.Material = "Neon"
  4596. Grab3.Transparency = 0.1
  4597. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4598. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4599. Grab4.MeshType = "Sphere"
  4600. Grab4.Scale = Vector3.new(27, 27, 27)
  4601. for i = 0, 22, 0.1 do
  4602. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4603. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4604. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4605. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4606. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4607. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4608. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4609. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4610. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4611. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4612. Grab.Transparency = Grab.Transparency + 0.009
  4613. Grab3.Transparency = Grab3.Transparency + 0.005
  4614. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4615. Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4616. game:GetService("RunService").RenderStepped:wait()
  4617. end
  4618. Grab:Destroy()
  4619. Grab3:Destroy()
  4620. multiplier = 150000000000000
  4621. wait(0.01)
  4622. local tra = Instance.new("ParticleEmitter")
  4623. tra.Parent = Head
  4624. tra.LightEmission = 1
  4625. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4626. tra.Rate = 15
  4627. tra.Rotation = NumberRange.new(-5, 5)
  4628. tra.Lifetime = NumberRange.new(1.5, 2)
  4629. tra.Size = NumberSequence.new(0.098, 0)
  4630. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4631. tra.Speed = NumberRange.new(0.5)
  4632. tra.VelocitySpread = 360
  4633. tra.VelocityInheritance = 0.5
  4634. tra.ZOffset = 2
  4635. local tra = Instance.new("ParticleEmitter")
  4636. tra.Parent = Head
  4637. tra.LightEmission = 1
  4638. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4639. tra.Rate = 15
  4640. tra.Rotation = NumberRange.new(-5, 5)
  4641. tra.Lifetime = NumberRange.new(1.5, 2)
  4642. tra.Size = NumberSequence.new(0.098, 0)
  4643. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4644. tra.Speed = NumberRange.new(0.5)
  4645. tra.VelocitySpread = 360
  4646. tra.VelocityInheritance = 0.5
  4647. tra.ZOffset = 2
  4648. local tra = Instance.new("ParticleEmitter")
  4649. tra.Parent = UpperTorso
  4650. tra.LightEmission = 1
  4651. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4652. tra.Rate = 15
  4653. tra.Rotation = NumberRange.new(-5, 5)
  4654. tra.Lifetime = NumberRange.new(1.5, 2)
  4655. tra.Size = NumberSequence.new(0.098, 0)
  4656. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4657. tra.Speed = NumberRange.new(0.5)
  4658. tra.VelocitySpread = 360
  4659. tra.VelocityInheritance = 0.5
  4660. tra.ZOffset = 2
  4661. local tra = Instance.new("ParticleEmitter")
  4662. tra.Parent = RightLowerArm
  4663. tra.LightEmission = 1
  4664. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4665. tra.Rate = 15
  4666. tra.Rotation = NumberRange.new(-5, 5)
  4667. tra.Lifetime = NumberRange.new(1.5, 2)
  4668. tra.Size = NumberSequence.new(0.098, 0)
  4669. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4670. tra.Speed = NumberRange.new(0.5)
  4671. tra.VelocitySpread = 360
  4672. tra.VelocityInheritance = 0.5
  4673. tra.ZOffset = 2
  4674. local tra = Instance.new("ParticleEmitter")
  4675. tra.Parent = LeftLowerArm
  4676. tra.LightEmission = 1
  4677. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4678. tra.Rate = 15
  4679. tra.Rotation = NumberRange.new(-5, 5)
  4680. tra.Lifetime = NumberRange.new(1.5, 2)
  4681. tra.Size = NumberSequence.new(0.098, 0)
  4682. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4683. tra.Speed = NumberRange.new(0.5)
  4684. tra.VelocitySpread = 360
  4685. tra.VelocityInheritance = 0.5
  4686. tra.ZOffset = 2
  4687. wait(3)
  4688. Idle = false
  4689. hitted = false
  4690. instinct = true
  4691. wait(2)
  4692. D = false
  4693. end
  4694. end
  4695. local SSJB3 = false
  4696. function SSJB3()
  4697. if not D then
  4698. D = true
  4699. Idle = true
  4700. SSJB3 = true
  4701. local Music = Instance.new("Sound", UpperTorso)
  4702. Music.SoundId = "rbxassetid://1216343787"
  4703. Music.Pitch = 1
  4704. Music.Looped = false
  4705. Music.Volume = 6
  4706. wait(1.0E-4)
  4707. Music:Play()
  4708. local Aura2 = Instance.new("ParticleEmitter")
  4709. Aura2.Name = "Aura"
  4710. Aura2.Texture = "rbxassetid://134531489"
  4711. Aura2.Parent = UpperTorso
  4712. Aura2.LightEmission = 1
  4713. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4714. Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4715. Aura2.Size = NumberSequence.new(60, 90)
  4716. Aura2.LockedToPart = true
  4717. Aura2.Lifetime = NumberRange.new(1.5)
  4718. Aura2.Rate = 100
  4719. Aura2.Speed = NumberRange.new(0)
  4720. Aura2.EmissionDirection = "Top"
  4721. Aura2.Rotation = NumberRange.new(-360, 360)
  4722. Aura2.ZOffset = 2
  4723. local Aura = Instance.new("ParticleEmitter")
  4724. Aura.Name = "Aura"
  4725. Aura.Texture = "rbxassetid://1336283955"
  4726. Aura.Parent = UpperTorso
  4727. Aura.LightEmission = 1
  4728. Aura.Transparency = NumberSequence.new(0.2, 1)
  4729. Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
  4730. Aura.Size = NumberSequence.new(90, 100)
  4731. Aura.LockedToPart = true
  4732. Aura.Lifetime = NumberRange.new(1.5)
  4733. Aura.Rate = 100
  4734. Aura.Speed = NumberRange.new(2)
  4735. Aura.EmissionDirection = "Top"
  4736. Aura.Rotation = NumberRange.new(-360, 360)
  4737. Aura.ZOffset = -0.4
  4738. local What = Instance.new("ParticleEmitter")
  4739. What.Name = "Aura"
  4740. What.Texture = "rbxassetid://917186750"
  4741. What.Parent = UpperTorso
  4742. What.LightEmission = 0.4
  4743. What.Transparency = NumberSequence.new(0.2, 1)
  4744. What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4745. What.Size = NumberSequence.new(270, 280)
  4746. What.LockedToPart = true
  4747. What.Lifetime = NumberRange.new(1.5)
  4748. What.Rate = 50
  4749. What.Speed = NumberRange.new(2)
  4750. What.EmissionDirection = "Top"
  4751. What.Rotation = NumberRange.new(-360, 360)
  4752. What.ZOffset = -2
  4753. for i = 0, 23, 0.1 do
  4754. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4755. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4756. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4757. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4758. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4759. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4760. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4761. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4762. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4763. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4764. game:GetService("RunService").RenderStepped:wait()
  4765. end
  4766. wait(0.6)
  4767. for i = 0, 15, 0.4 do
  4768. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4769. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4770. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4771. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4772. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4773. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4774. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4775. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4776. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4777. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4778. game:GetService("RunService").RenderStepped:wait()
  4779. end
  4780. wait(0)
  4781. local Music2 = Instance.new("Sound", UpperTorso)
  4782. Music2.SoundId = "rbxassetid://1192683539"
  4783. Music2.Pitch = 1
  4784. Music2.Looped = false
  4785. Music2.Volume = 10
  4786. wait(1.0E-4)
  4787. Music2:Play()
  4788. wait(0.2)
  4789. Aura:Destroy()
  4790. Character.Shirt.ShirtTemplate = "rbxassetid://1215575774"
  4791. Character.Pants.PantsTemplate = "rbxassetid://1203223046"
  4792. Character.Head.face.Texture = "rbxassetid://155508768"
  4793. SS3Hair.Transparency = 0
  4794. SS3Hair.BrickColor = BrickColor.new("Cyan")
  4795. BaseHair:Destroy()
  4796. Hair:Destroy()
  4797. Aura2:Destroy()
  4798. What:Destroy()
  4799. for i, v in pairs(Head:GetChildren()) do
  4800. if v:IsA("ParticleEmitter") then
  4801. v:Remove()
  4802. end
  4803. end
  4804. for i, v in pairs(LowerTorso:GetChildren()) do
  4805. if v:IsA("PointLight") then
  4806. v:Remove()
  4807. end
  4808. end
  4809. local Aura = Instance.new("ParticleEmitter")
  4810. Aura.Name = "Aura"
  4811. Aura.Texture = "rbxassetid://411939841"
  4812. Aura.Parent = LowerTorso
  4813. Aura.LightEmission = 0
  4814. Aura.Transparency = NumberSequence.new(0.2, 1)
  4815. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4816. Aura.Size = NumberSequence.new(0.2, 13)
  4817. Aura.LockedToPart = true
  4818. Aura.Lifetime = NumberRange.new(1.5)
  4819. Aura.Rate = 200
  4820. Aura.Speed = NumberRange.new(4.3)
  4821. Aura.EmissionDirection = "Top"
  4822. Aura.Rotation = NumberRange.new(-8, 8)
  4823. Aura.ZOffset = -0.5
  4824. local Kaio = Instance.new("ParticleEmitter")
  4825. Kaio.Name = "Aura"
  4826. Kaio.Texture = "rbxassetid://411939841"
  4827. Kaio.Parent = Head
  4828. Kaio.LightEmission = 1
  4829. Kaio.Transparency = NumberSequence.new(0.2, 1)
  4830. Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  4831. Kaio.Size = NumberSequence.new(0.2, 28)
  4832. Kaio.LockedToPart = true
  4833. Kaio.Lifetime = NumberRange.new(0.6)
  4834. Kaio.Rate = 200
  4835. Kaio.Speed = NumberRange.new(6.3)
  4836. Kaio.EmissionDirection = "Top"
  4837. Kaio.Rotation = NumberRange.new(-8, 8)
  4838. Kaio.ZOffset = -2
  4839. local Aura2 = Instance.new("ParticleEmitter")
  4840. Aura2.Name = "Aura"
  4841. Aura2.Texture = "rbxassetid://411939841"
  4842. Aura2.Parent = LowerTorso
  4843. Aura2.LightEmission = 1
  4844. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4845. Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4846. Aura2.Size = NumberSequence.new(0.2, 15)
  4847. Aura2.LockedToPart = true
  4848. Aura2.Lifetime = NumberRange.new(1.5)
  4849. Aura2.Rate = 200
  4850. Aura2.Speed = NumberRange.new(4.3)
  4851. Aura2.EmissionDirection = "Top"
  4852. Aura2.Rotation = NumberRange.new(-8, 8)
  4853. Aura2.ZOffset = -0.8
  4854. local Light = Instance.new("ParticleEmitter")
  4855. Light.Name = "Aura"
  4856. Light.Texture = "rbxassetid://749313320"
  4857. Light.Parent = UpperTorso
  4858. Light.LightEmission = 1
  4859. Light.Transparency = NumberSequence.new(0.2, 1)
  4860. Light.Color = ColorSequence.new(BrickColor.new("White").Color)
  4861. Light.Size = NumberSequence.new(4)
  4862. Light.LockedToPart = true
  4863. Light.Lifetime = NumberRange.new(0.1)
  4864. Light.Rate = 20
  4865. Light.Speed = NumberRange.new(0)
  4866. Light.EmissionDirection = "Top"
  4867. Light.Rotation = NumberRange.new(-360, 360)
  4868. local Atch1 = Instance.new("Attachment", UpperTorso)
  4869. Atch1.Position = Vector3.new(0, 2, 0)
  4870. local Atch2 = Instance.new("Attachment", UpperTorso)
  4871. Atch2.Position = Vector3.new(0, -2.5, 0)
  4872. local Trail = Instance.new("Trail", Character)
  4873. Trail.Attachment0 = Atch1
  4874. Trail.Attachment1 = Atch2
  4875. Trail.Texture = "rbxassetid://22636887"
  4876. Trail.Lifetime = 0.2
  4877. Trail.Transparency = NumberSequence.new({
  4878. NumberSequenceKeypoint.new(0, 0, 0),
  4879. NumberSequenceKeypoint.new(1, 1, 0)
  4880. })
  4881. Trail.Color = ColorSequence.new(ColorsArray)
  4882. Trail.LightEmission = 5
  4883. local Hair = Instance.new("Part", Character)
  4884. Hair.Size = Vector3.new(1, 1, 1)
  4885. Hair.Material = "Neon"
  4886. Hair.BrickColor = BrickColor.new("Cyan")
  4887. Hair.CanCollide = false
  4888. local Hair2 = Instance.new("SpecialMesh", Hair)
  4889. Hair2.MeshId = "rbxassetid://1125529443"
  4890. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4891. local Hair3 = Instance.new("Weld", Hair)
  4892. Hair3.Part0 = Character.Head
  4893. Hair3.Part1 = Hair
  4894. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4895. wait(0.001)
  4896. Humanoid.MaxHealth = 900000000
  4897. wait(0.01)
  4898. Humanoid.Health = 900000000
  4899. local whoh = Instance.new("Sound", UpperTorso)
  4900. whoh.SoundId = "rbxassetid://1179254378"
  4901. whoh.Pitch = 0.99
  4902. whoh.Volume = 0.6
  4903. whoh.Looped = true
  4904. wait(0)
  4905. whoh:Play()
  4906. local Grab = Instance.new("Part", Character)
  4907. Grab.Size = Vector3.new(1, 1, 1)
  4908. Grab.BrickColor = BrickColor.new("Cyan")
  4909. Grab.CanCollide = false
  4910. Grab.Anchored = true
  4911. Grab.Material = "Neon"
  4912. Grab.Transparency = 0.1
  4913. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4914. local Grab2 = Instance.new("SpecialMesh", Grab)
  4915. Grab2.MeshType = "Sphere"
  4916. Grab2.Scale = Vector3.new(47, 47, 47)
  4917. local Grab3 = Instance.new("Part", Character)
  4918. Grab3.Size = Vector3.new(1, 1, 1)
  4919. Grab3.BrickColor = BrickColor.new("Cyan")
  4920. Grab3.CanCollide = false
  4921. Grab3.Anchored = true
  4922. Grab3.Material = "Neon"
  4923. Grab3.Transparency = 0.1
  4924. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4925. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4926. Grab4.MeshType = "Sphere"
  4927. Grab4.Scale = Vector3.new(207, 207, 207)
  4928. for i = 0, 22, 0.1 do
  4929. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4930. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4931. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4932. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4933. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4934. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4935. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4936. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4937. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4938. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4939. Grab.Transparency = Grab.Transparency + 0.009
  4940. Grab3.Transparency = Grab3.Transparency + 0.005
  4941. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4942. Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1)
  4943. game:GetService("RunService").RenderStepped:wait()
  4944. end
  4945. Grab:Destroy()
  4946. Grab3:Destroy()
  4947. multiplier = 1.5E120
  4948. wait(0.01)
  4949. local tra = Instance.new("ParticleEmitter")
  4950. tra.Parent = Head
  4951. tra.LightEmission = 1
  4952. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4953. tra.Rate = 15
  4954. tra.Rotation = NumberRange.new(-5, 5)
  4955. tra.Lifetime = NumberRange.new(1.5, 2)
  4956. tra.Size = NumberSequence.new(0.098, 0)
  4957. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4958. tra.Speed = NumberRange.new(0.5)
  4959. tra.VelocitySpread = 360
  4960. tra.VelocityInheritance = 0.5
  4961. tra.ZOffset = 2
  4962. local tra = Instance.new("ParticleEmitter")
  4963. tra.Parent = Head
  4964. tra.LightEmission = 1
  4965. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4966. tra.Rate = 15
  4967. tra.Rotation = NumberRange.new(-5, 5)
  4968. tra.Lifetime = NumberRange.new(1.5, 2)
  4969. tra.Size = NumberSequence.new(1.3)
  4970. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4971. tra.Speed = NumberRange.new(0.5)
  4972. tra.VelocitySpread = 360
  4973. tra.VelocityInheritance = 0.5
  4974. tra.ZOffset = 2
  4975. local tra = Instance.new("ParticleEmitter")
  4976. tra.Parent = UpperTorso
  4977. tra.LightEmission = 1
  4978. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4979. tra.Rate = 15
  4980. tra.Rotation = NumberRange.new(-5, 5)
  4981. tra.Lifetime = NumberRange.new(1.5, 2)
  4982. tra.Size = NumberSequence.new(1.3)
  4983. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4984. tra.Speed = NumberRange.new(0.5)
  4985. tra.VelocitySpread = 360
  4986. tra.VelocityInheritance = 0.5
  4987. tra.ZOffset = 2
  4988. local tra = Instance.new("ParticleEmitter")
  4989. tra.Parent = RightLowerArm
  4990. tra.LightEmission = 1
  4991. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4992. tra.Rate = 15
  4993. tra.Rotation = NumberRange.new(-5, 5)
  4994. tra.Lifetime = NumberRange.new(1.5, 2)
  4995. tra.Size = NumberSequence.new(1.3)
  4996. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4997. tra.Speed = NumberRange.new(0.5)
  4998. tra.VelocitySpread = 360
  4999. tra.VelocityInheritance = 0.5
  5000. tra.ZOffset = 2
  5001. local tra = Instance.new("ParticleEmitter")
  5002. tra.Parent = LeftLowerArm
  5003. tra.LightEmission = 1
  5004. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  5005. tra.Rate = 15
  5006. tra.Rotation = NumberRange.new(-5, 5)
  5007. tra.Lifetime = NumberRange.new(1.5, 2)
  5008. tra.Size = NumberSequence.new(0.098, 0)
  5009. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5010. tra.Speed = NumberRange.new(0.5)
  5011. tra.VelocitySpread = 360
  5012. tra.VelocityInheritance = 0.5
  5013. tra.ZOffset = 2
  5014. wait(3)
  5015. Idle = false
  5016. hitted = false
  5017. instinct = true
  5018. wait(2)
  5019. D = false
  5020. end
  5021. end
  5022. Mouse.KeyDown:connect(function(key)
  5023. if key == "z" and SSJB3 == true then
  5024. Idle = true
  5025. if Debounces.CanAttack == true then
  5026. Debounces.CanAttack = false
  5027. Debounces.on = true
  5028. Debounces.NoIdl = true
  5029. do
  5030. local Music2 = Instance.new("Sound", UpperTorso)
  5031. Music2.SoundId = "rbxassetid://1112364900"
  5032. Music2.Pitch = 1
  5033. Music2.Looped = false
  5034. Music2.Volume = 3.2
  5035. wait(1.0E-4)
  5036. Music2:Play()
  5037. local sbs = Instance.new("BodyPosition", RootPart)
  5038. sbs.P = 3000
  5039. sbs.D = 1000
  5040. sbs.maxForce = Vector3.new(0, 0, 0)
  5041. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  5042. local Music3 = Instance.new("Sound", UpperTorso)
  5043. Music3.SoundId = "rbxassetid://551399476"
  5044. Music3.Pitch = 1
  5045. Music3.Looped = false
  5046. Music3.Volume = 3.2
  5047. wait(1.0E-4)
  5048. Music3:Play()
  5049. wait(0.5)
  5050. local Bq = Instance.new("Part", Character)
  5051. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  5052. Bq.BrickColor = BrickColor.new("Cyan")
  5053. Bq.Material = "Neon"
  5054. Bq.Anchored = true
  5055. Bq.CanCollide = false
  5056. Bq.Transparency = 0.1
  5057. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5058. local Bq2 = Instance.new("SpecialMesh", Bq)
  5059. Bq2.MeshType = "Sphere"
  5060. Bq2.Scale = Vector3.new(5.8, 5.8, 5.8)
  5061. local HQ = Instance.new("Part", Bq)
  5062. HQ.Size = Vector3.new(1, 1, 1)
  5063. HQ.BrickColor = BrickColor.new("Cyan")
  5064. HQ.Material = "Neon"
  5065. HQ.Anchored = true
  5066. HQ.CanCollide = false
  5067. HQ.Transparency = 0.4
  5068. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5069. local HQ2 = Instance.new("SpecialMesh", HQ)
  5070. HQ2.MeshType = "Cylinder"
  5071. HQ2.Scale = Vector3.new(500, 1.2, 1.2)
  5072. local HQ23 = Instance.new("Part", Bq)
  5073. HQ23.Size = Vector3.new(1, 1, 1)
  5074. HQ23.BrickColor = BrickColor.new("Cyan")
  5075. HQ23.Material = "Neon"
  5076. HQ23.Anchored = true
  5077. HQ23.CanCollide = false
  5078. HQ23.Transparency = 0.4
  5079. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5080. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5081. HQ22.MeshType = "Cylinder"
  5082. HQ22.Scale = Vector3.new(500, 1.2, 1.2)
  5083. local ZO = Instance.new("Part", Bq)
  5084. ZO.Size = Vector3.new(1, 1, 1)
  5085. ZO.BrickColor = BrickColor.new("Cyan")
  5086. ZO.Material = "Neon"
  5087. ZO.Anchored = true
  5088. ZO.CanCollide = false
  5089. ZO.Transparency = 0.4
  5090. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5091. local ZO2 = Instance.new("SpecialMesh", ZO)
  5092. ZO2.MeshType = "Cylinder"
  5093. ZO2.Scale = Vector3.new(500, 1.2, 1.2)
  5094. local BO = Instance.new("Part", Bq)
  5095. BO.Size = Vector3.new(1, 1, 1)
  5096. BO.BrickColor = BrickColor.new("Cyan")
  5097. BO.Material = "Neon"
  5098. BO.Anchored = true
  5099. BO.CanCollide = false
  5100. BO.Transparency = 0.4
  5101. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5102. local BO2 = Instance.new("SpecialMesh", BO)
  5103. BO2.MeshType = "Cylinder"
  5104. BO2.Scale = Vector3.new(500, 1.2, 1.2)
  5105. local Grab = Instance.new("Part", RootPart)
  5106. Grab.Size = Vector3.new(5, 5, 5)
  5107. Grab.CanCollide = false
  5108. Grab.Anchored = true
  5109. Grab.BrickColor = BrickColor.new("Deep orange")
  5110. Grab.Transparency = math.huge
  5111. local Grabo = Instance.new("Weld", Grab)
  5112. Grabo.Part0 = RootPart
  5113. Grabo.Part1 = Grab
  5114. Grabo.C0 = CFrame.new(0, -1.1, 0)
  5115. Grab.Touched:connect(function(hit)
  5116. if hit.Name ~= "Grab" then
  5117. kamessj4hurt(hit, 10)
  5118. end
  5119. end)
  5120. RootPart.Anchored = true
  5121. for i = 0, 20, 0.1 do
  5122. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5123. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  5124. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  5125. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  5126. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  5127. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5128. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5129. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  5130. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5131. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  5132. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  5133. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5134. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5135. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5136. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5137. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5138. Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2)
  5139. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5140. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5141. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5142. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5143. game:GetService("RunService").RenderStepped:wait()
  5144. end
  5145. wait(0)
  5146. Bq:Destroy()
  5147. Music2:Destroy()
  5148. local Music3 = Instance.new("Sound", UpperTorso)
  5149. Music3.SoundId = "rbxassetid://551399627"
  5150. Music3.Pitch = 1
  5151. Music3.Looped = false
  5152. Music3.Volume = 3.2
  5153. wait(1.0E-4)
  5154. Music3:Play()
  5155. Debounces.on = false
  5156. Debounces.Here = false
  5157. shot = shot + 1
  5158. local rng = Instance.new("Part", RootPart)
  5159. rng.Anchored = true
  5160. rng.BrickColor = BrickColor.new("Dark blue")
  5161. rng.CanCollide = false
  5162. rng.FormFactor = 3
  5163. rng.Name = "Ring"
  5164. rng.Size = Vector3.new(8, 8, 8)
  5165. rng.Transparency = 0.35
  5166. rng.TopSurface = 0
  5167. rng.BottomSurface = 0
  5168. rng2 = rng:clone()
  5169. rng3 = rng2:clone()
  5170. rng4 = rng2:clone()
  5171. local rngm = Instance.new("SpecialMesh", rng)
  5172. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5173. rngm.Scale = Vector3.new(1, 1, 1)
  5174. rngm2 = rngm:clone()
  5175. rngm2.Scale = Vector3.new(1, 1, 1)
  5176. rngm3 = rngm2:clone()
  5177. rngm3.Parent = rng3
  5178. rngm3.Scale = Vector3.new(1, 1, 1)
  5179. rngm4 = rngm2:clone()
  5180. rngm4.Parent = rng4
  5181. rngm4.Scale = Vector3.new(1, 1, 1)
  5182. local bem = Instance.new("Part", RootPart)
  5183. bem.Anchored = true
  5184. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  5185. bem.BrickColor = BrickColor.new("Dark blue")
  5186. bem.CanCollide = false
  5187. bem.Material = "Neon"
  5188. local bem2 = Instance.new("Part", RootPart)
  5189. bem2.Anchored = true
  5190. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  5191. bem2.BrickColor = BrickColor.new("Cyan")
  5192. bem2.CanCollide = false
  5193. bem2.Material = "Neon"
  5194. local aura = Instance.new("ParticleEmitter", bem)
  5195. aura.Size = NumberSequence.new(11)
  5196. aura.Lifetime = NumberRange.new(0.5)
  5197. aura.LightEmission = 1
  5198. aura.Texture = "http://www.roblox.com/asset/?id="
  5199. aura.Speed = NumberRange.new(0)
  5200. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  5201. aura.Rate = 400
  5202. bem.FormFactor = 3
  5203. bem.Name = "Beam" .. shot
  5204. bem.Size = Vector3.new(13, 13, 13)
  5205. bem.Transparency = 0.35
  5206. bem.TopSurface = 0
  5207. bem.BottomSurface = 0
  5208. local bemm2 = Instance.new("SpecialMesh", bem2)
  5209. bemm2.MeshType = 4
  5210. bemm2.Scale = Vector3.new(1, 1, 1)
  5211. bem2.FormFactor = 3
  5212. bem2.Name = "Beam" .. shot
  5213. bem2.Size = Vector3.new(11, 11, 11)
  5214. bem2.Transparency = 0.35
  5215. bem2.TopSurface = 0
  5216. bem2.BottomSurface = 0
  5217. local bemm = Instance.new("SpecialMesh", bem)
  5218. bemm.MeshType = 4
  5219. bemm.Scale = Vector3.new(1, 1, 1)
  5220. local out = Instance.new("Part", Character)
  5221. out.Anchored = true
  5222. out.BrickColor = BrickColor.new("Dark blue")
  5223. out.CanCollide = false
  5224. out.FormFactor = 3
  5225. out.Name = "Out"
  5226. out.Material = "Neon"
  5227. out.Size = Vector3.new(126, 126, 126)
  5228. out.Transparency = 0.35
  5229. out.TopSurface = 0
  5230. out.BottomSurface = 0
  5231. local outm = Instance.new("SpecialMesh", out)
  5232. outm.MeshType = 3
  5233. outm.Scale = Vector3.new(1, 1, 1)
  5234. local out2 = Instance.new("Part", Character)
  5235. out2.Anchored = true
  5236. out2.BrickColor = BrickColor.new("Cyan")
  5237. out2.CanCollide = false
  5238. out2.FormFactor = 3
  5239. out2.Name = "Out"
  5240. out2.Material = "Neon"
  5241. out2.Size = Vector3.new(120, 120, 120)
  5242. out2.Transparency = 0.35
  5243. out2.TopSurface = 0
  5244. out2.BottomSurface = 0
  5245. local outm2 = Instance.new("SpecialMesh", out2)
  5246. outm2.MeshType = 3
  5247. outm2.Scale = Vector3.new(1, 1, 1)
  5248. local outl = Instance.new("Part", Character)
  5249. outl.Anchored = true
  5250. outl.BrickColor = BrickColor.new("Dark blue")
  5251. outl.CanCollide = false
  5252. outl.FormFactor = 3
  5253. outl.Name = "Out"
  5254. outl.Material = "Neon"
  5255. outl.Size = Vector3.new(197, 197, 197)
  5256. outl.Transparency = 0.35
  5257. outl.TopSurface = 0
  5258. outl.BottomSurface = 0
  5259. local outml = Instance.new("SpecialMesh", outl)
  5260. outml.MeshType = 3
  5261. outml.Scale = Vector3.new(1, 1, 1)
  5262. local out2l = Instance.new("Part", Character)
  5263. out2l.Anchored = true
  5264. out2l.BrickColor = BrickColor.new("Cyan")
  5265. out2l.CanCollide = false
  5266. out2l.FormFactor = 3
  5267. out2l.Name = "Out"
  5268. out2l.Material = "Neon"
  5269. out2l.Size = Vector3.new(199, 199, 199)
  5270. out2l.Transparency = 0.35
  5271. out2l.TopSurface = 0
  5272. out2l.BottomSurface = 0
  5273. local outm2l = Instance.new("SpecialMesh", out2l)
  5274. outm2l.MeshType = 3
  5275. outm2l.Scale = Vector3.new(1, 1, 1)
  5276. local outau = Instance.new("Part", Character)
  5277. outau.Anchored = true
  5278. outau.BrickColor = BrickColor.new("Cyan")
  5279. outau.CanCollide = false
  5280. outau.FormFactor = 3
  5281. outau.Name = "Out"
  5282. outau.Material = "Neon"
  5283. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  5284. outau.Transparency = 0.35
  5285. outau.TopSurface = 0
  5286. outau.BottomSurface = 0
  5287. local outm2au = Instance.new("SpecialMesh", outau)
  5288. outm2au.MeshType = 3
  5289. outm2au.Scale = Vector3.new(1, 1, 1)
  5290. local outau2 = Instance.new("Part", Character)
  5291. outau2.Anchored = true
  5292. outau2.BrickColor = BrickColor.new("Cyan")
  5293. outau2.CanCollide = false
  5294. outau2.FormFactor = 3
  5295. outau2.Name = "Out"
  5296. outau2.Material = "Neon"
  5297. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  5298. outau2.Transparency = 0.35
  5299. outau2.TopSurface = 0
  5300. outau2.BottomSurface = 0
  5301. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5302. outm2au2.MeshType = 3
  5303. outm2au2.Scale = Vector3.new(1, 1, 1)
  5304. local bnd = Instance.new("Part", RootPart)
  5305. bnd.Anchored = true
  5306. bnd.BrickColor = BrickColor.new("Cyan")
  5307. bnd.CanCollide = false
  5308. bnd.Material = "Neon"
  5309. bnd.FormFactor = 3
  5310. bnd.Name = "Bend"
  5311. bnd.Size = Vector3.new(10, 10, 10)
  5312. bnd.Transparency = 1
  5313. bnd.TopSurface = 0
  5314. bnd.BottomSurface = 0
  5315. local bndm = Instance.new("SpecialMesh", bnd)
  5316. bndm.MeshType = 3
  5317. bndm.Scale = Vector3.new(1, 1, 1)
  5318. local Chow = Instance.new("ParticleEmitter")
  5319. Chow.Name = "Aura"
  5320. Chow.Texture = "rbxassetid://779576004"
  5321. Chow.Parent = outau
  5322. Chow.LightEmission = 1
  5323. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  5324. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5325. Chow.Size = NumberSequence.new(40)
  5326. Chow.LockedToPart = true
  5327. Chow.Lifetime = NumberRange.new(0.2)
  5328. Chow.Rate = 100
  5329. Chow.Rotation = NumberRange.new(-360, 360)
  5330. Chow.Speed = NumberRange.new(0.3)
  5331. Chow.EmissionDirection = "Top"
  5332. local Chow2 = Instance.new("ParticleEmitter")
  5333. Chow2.Name = "Aura"
  5334. Chow2.Texture = "rbxassetid://779576004"
  5335. Chow2.Parent = outau2
  5336. Chow2.LightEmission = 1
  5337. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  5338. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5339. Chow2.Size = NumberSequence.new(60)
  5340. Chow2.LockedToPart = true
  5341. Chow2.Lifetime = NumberRange.new(0.2)
  5342. Chow2.Rate = 200
  5343. Chow2.Rotation = NumberRange.new(-360, 360)
  5344. Chow2.Speed = NumberRange.new(0.3)
  5345. Chow2.EmissionDirection = "Top"
  5346. local Atch1 = Instance.new("Attachment", out2l)
  5347. Atch1.Position = Vector3.new(0, 2, 0)
  5348. local Atch2 = Instance.new("Attachment", out2l)
  5349. Atch2.Position = Vector3.new(0, -2.5, 0)
  5350. local Trail = Instance.new("Trail", Character)
  5351. Trail.Attachment0 = Atch1
  5352. Trail.Attachment1 = Atch2
  5353. Trail.Texture = "rbxassetid://22636887"
  5354. Trail.Lifetime = 1.7
  5355. Trail.Transparency = NumberSequence.new({
  5356. NumberSequenceKeypoint.new(0, 0, 0),
  5357. NumberSequenceKeypoint.new(1, 1, 0)
  5358. })
  5359. Trail.Color = ColorSequence.new(ColorsArray)
  5360. Trail.LightEmission = 5
  5361. local To = Instance.new("Part", Character)
  5362. To.Size = Vector3.new(2, 1, 2)
  5363. To.BrickColor = BrickColor.new("Really red")
  5364. To.CanCollide = false
  5365. To.Anchored = true
  5366. To.Material = "Neon"
  5367. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5368. local To2 = Instance.new("SpecialMesh", To)
  5369. To2.MeshId = "rbxassetid://569384034"
  5370. To2.Scale = Vector3.new(10, 10, 10)
  5371. local Rin = Instance.new("Part", Character)
  5372. Rin.Size = Vector3.new(1, 1, 1)
  5373. Rin.BrickColor = BrickColor.new("White")
  5374. Rin.Anchored = true
  5375. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5376. local Rin2 = Instance.new("SpecialMesh", Rin)
  5377. Rin2.MeshId = "rbxassetid://3270017"
  5378. Rin2.Scale = Vector3.new(1, 1, 1)
  5379. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5380. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5381. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5382. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5383. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5384. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5385. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5386. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5387. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5388. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5389. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5390. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5391. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5392. Debounces.Shewt = true
  5393. local Music2 = Instance.new("Sound", UpperTorso)
  5394. Music2.SoundId = "rbxassetid://1117288204"
  5395. Music2.Pitch = 1
  5396. Music2.Looped = false
  5397. Music2.Volume = 7.2
  5398. wait(1.0E-4)
  5399. Music2:Play()
  5400. coroutine.wrap(function()
  5401. for i = 1, 20, 0.2 do
  5402. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  5403. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  5404. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  5405. rng.Transparency = i / 20
  5406. rng3.Transparency = 0.041666666666666664
  5407. rng4.Transparency = i / 26
  5408. wait()
  5409. end
  5410. wait(5)
  5411. rng:Destroy()
  5412. end)()
  5413. if Debounces.Shewt == true then
  5414. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5415. hit = ht.Parent
  5416. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5417. if HasntTouched(hit.Name) == true and deb == false then
  5418. deb = true
  5419. coroutine.wrap(function()
  5420. end)()
  5421. table.insert(Touche, hit.Name)
  5422. deb = false
  5423. end
  5424. coroutine.wrap(function()
  5425. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  5426. wait(0.4)
  5427. end)()
  5428. table.insert(Touche, hit.Parent.Name)
  5429. deb = false
  5430. for i, v in pairs(Touche) do
  5431. print(v)
  5432. end
  5433. end
  5434. end)
  5435. end
  5436. for i = 0, 1700, 23 do
  5437. bem.Size = Vector3.new(i, 107, 107)
  5438. bem2.Size = Vector3.new(i, 107, 107)
  5439. Grab.Size = Vector3.new(i, 107, 107)
  5440. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5441. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5442. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5443. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5444. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5445. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5446. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5447. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5448. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5449. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  5450. bnd.Size = Vector3.new(10, 10, 10)
  5451. bndm.Scale = Vector3.new(108, 108, 108)
  5452. To.Transparency = To.Transparency + 0.012
  5453. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  5454. if i % 10 == 0 then
  5455. do
  5456. local newRng = rng2:Clone()
  5457. newRng.Parent = RootPart
  5458. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5459. local newRngm = rngm2:clone()
  5460. newRngm.Parent = newRng
  5461. coroutine.wrap(function()
  5462. for i = 1, 10, 0.2 do
  5463. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  5464. newRng.Transparency = i / 10
  5465. wait()
  5466. end
  5467. wait(0)
  5468. newRng:Destroy()
  5469. end)()
  5470. end
  5471. end
  5472. wait()
  5473. end
  5474. wait(0)
  5475. Debounces.Shewt = false
  5476. out:Destroy()
  5477. out2:Destroy()
  5478. bnd:Destroy()
  5479. bem:Destroy()
  5480. bem2:Destroy()
  5481. To:Destroy()
  5482. To2:Destroy()
  5483. Music2:Destroy()
  5484. out2l:Destroy()
  5485. outl:Destroy()
  5486. outau:Destroy()
  5487. outau2:Destroy()
  5488. Trail:Destroy()
  5489. Atch1:Destroy()
  5490. Grab:Destroy()
  5491. Grabo:Destroy()
  5492. for i, v in pairs(RootPart:GetChildren()) do
  5493. if v:IsA("BodyPosition") then
  5494. v:Remove()
  5495. end
  5496. end
  5497. RootPart.Anchored = false
  5498. Debounces.Ready = false
  5499. for i, v in pairs(Touche) do
  5500. table.remove(Touche, i)
  5501. end
  5502. wait()
  5503. table.insert(Touche, Character.Name)
  5504. Debounces.NoIdl = false
  5505. if Debounces.CanAttack == false then
  5506. Debounces.CanAttack = true
  5507. end
  5508. end
  5509. end
  5510. end
  5511. Idle = false
  5512. Humanoid.WalkSpeed = 16
  5513. end)
  5514. RootPart.Touched:connect(function(hit)
  5515. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5516. if h ~= nil and Humanoid.Health > 0 and instinct == true then
  5517. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  5518. local ay = math.random(1, 2)
  5519. if ay == 1 then
  5520. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0)
  5521. else
  5522. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3)
  5523. end
  5524. end
  5525. end)
  5526. tp = true
  5527. Mouse.KeyDown:connect(function(k)
  5528. if k == "1" and tp == true then
  5529. tp = false
  5530. local Must = Instance.new("Sound", UpperTorso)
  5531. Must.SoundId = "rbxassetid://1055279036"
  5532. Must.Pitch = 0.99
  5533. Must.Volume = 1.2
  5534. Must.Looped = false
  5535. wait(0)
  5536. Must:Play()
  5537. Zanzoken = Instance.new("Part", Character)
  5538. Zanzoken.Anchored = true
  5539. Zanzoken.CanCollide = false
  5540. Zanzoken.Position = v3(999, 999, 999)
  5541. Zanzoken.CFrame = LowerTorso.CFrame
  5542. game.Debris:AddItem(Zanzoken, 0.5)
  5543. Zanzoken.Transparency = 1
  5544. wait()
  5545. idk = Instance.new("BillboardGui", Zanzoken)
  5546. idk.Size = UDim2.new(10, 0, 15, 0)
  5547. idk.AlwaysOnTop = false
  5548. idk1 = Instance.new("ImageLabel", idk)
  5549. idk1.BackgroundTransparency = 1
  5550. idk.ExtentsOffset = v3(0, 0, 0)
  5551. idk1.ImageTransparency = 0
  5552. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5553. idk1.Size = UDim2.new(2, 0, 1, 0)
  5554. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5555. idk1.Image = "rbxassetid://319554883"
  5556. wait(0)
  5557. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5558. wait(0)
  5559. Zanzoken = Instance.new("Part", Character)
  5560. Zanzoken.Anchored = true
  5561. Zanzoken.CanCollide = false
  5562. Zanzoken.Position = v3(999, 999, 999)
  5563. Zanzoken.CFrame = LowerTorso.CFrame
  5564. game.Debris:AddItem(Zanzoken, 0.5)
  5565. Zanzoken.Transparency = 1
  5566. wait()
  5567. idk = Instance.new("BillboardGui", Zanzoken)
  5568. idk.Size = UDim2.new(10, 0, 15, 0)
  5569. idk.AlwaysOnTop = false
  5570. idk1 = Instance.new("ImageLabel", idk)
  5571. idk1.BackgroundTransparency = 1
  5572. idk.ExtentsOffset = v3(0, 0, 0)
  5573. idk1.ImageTransparency = 0
  5574. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5575. idk1.Size = UDim2.new(2, 0, 1, 0)
  5576. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5577. idk1.Image = "rbxassetid://319554883"
  5578. wait(0.4)
  5579. tp = true
  5580. end
  5581. end)
  5582. Mouse.KeyDown:connect(function(k)
  5583. if k == "2" and tp == true and instinct == true then
  5584. tp = false
  5585. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5586. wait(1.0E-4)
  5587. tp = true
  5588. end
  5589. end)
  5590. Mouse.KeyDown:connect(function(key)
  5591. if key == "h" and base == true and instinct == false and ssj4 == false then
  5592. Idle = true
  5593. ssj = true
  5594. ssj2 = false
  5595. blue = false
  5596. base = false
  5597. multiplier = 3
  5598. local H = Instance.new("Part", UpperTorso)
  5599. H.Size = Vector3.new(1, 1, 1)
  5600. H.BrickColor = BrickColor.new("Cyan")
  5601. H.CanCollide = false
  5602. H.Material = "Neon"
  5603. H.Anchored = true
  5604. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5605. local H2 = Instance.new("SpecialMesh", H)
  5606. H2.MeshId = "rbxassetid://569384034"
  5607. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5608. RootPart.Anchored = true
  5609. local Music2 = Instance.new("Sound", UpperTorso)
  5610. Music2.SoundId = "rbxassetid://917377181"
  5611. Music2.Pitch = 1
  5612. Music2.Looped = false
  5613. Music2.Volume = 3.2
  5614. wait(1.0E-4)
  5615. Music2:Play()
  5616. local Music3 = Instance.new("Sound", UpperTorso)
  5617. Music3.SoundId = "rbxassetid://891397456"
  5618. Music3.Pitch = 1
  5619. Music3.Looped = false
  5620. Music3.Volume = 3.2
  5621. wait(1.0E-4)
  5622. Music3:Play()
  5623. coroutine.resume(coroutine.create(function()
  5624. for i = 1, 4 do
  5625. do
  5626. local HQ = Instance.new("Part", Character)
  5627. HQ.Size = Vector3.new(1, 0, 1)
  5628. HQ.BrickColor = BrickColor.new("Cyan")
  5629. HQ.Material = "Neon"
  5630. HQ.Anchored = true
  5631. HQ.CanCollide = false
  5632. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5633. local HQ2 = Instance.new("SpecialMesh", HQ)
  5634. HQ2.MeshId = "rbxassetid://20329976"
  5635. HQ2.Scale = Vector3.new(1, 1, 1)
  5636. local HQ5 = Instance.new("Part", Character)
  5637. HQ5.Size = Vector3.new(1, 0, 1)
  5638. HQ5.BrickColor = BrickColor.new("Cyan")
  5639. HQ5.Material = "Neon"
  5640. HQ5.Anchored = true
  5641. HQ5.CanCollide = false
  5642. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5643. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5644. HQ6.MeshId = "rbxassetid://20329976"
  5645. HQ6.Scale = Vector3.new(1, 1, 1)
  5646. coroutine.resume(coroutine.create(function()
  5647. for i = 0, 5, 0.1 do
  5648. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5649. HQ.Transparency = HQ.Transparency + 0.09
  5650. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5651. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5652. HQ5.Transparency = HQ5.Transparency + 0.09
  5653. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5654. wait(1.0E-11)
  5655. end
  5656. end))
  5657. wait(0.3)
  5658. end
  5659. end
  5660. end))
  5661. for i = 0, 10, 0.1 do
  5662. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5663. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5664. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5665. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5666. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5667. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5668. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5669. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5670. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5671. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5672. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5673. game:GetService("RunService").RenderStepped:wait()
  5674. end
  5675. H:Destroy()
  5676. wait(0)
  5677. local Music7 = Instance.new("Sound", UpperTorso)
  5678. Music7.SoundId = "rbxassetid://1035030726"
  5679. Music7.Pitch = 1
  5680. Music7.Looped = false
  5681. Music7.Volume = 5.2
  5682. wait(1.0E-4)
  5683. Music7:Play()
  5684. local SS = Instance.new("Part", UpperTorso)
  5685. SS.Size = Vector3.new(1, 1, 1)
  5686. SS.BrickColor = BrickColor.new("New Yeller")
  5687. SS.CanCollide = false
  5688. SS.Material = "Neon"
  5689. SS.Anchored = true
  5690. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5691. local SS2 = Instance.new("SpecialMesh", SS)
  5692. SS2.MeshId = "rbxassetid://569384034"
  5693. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5694. coroutine.resume(coroutine.create(function()
  5695. for i = 1, 5 do
  5696. do
  5697. local HQ = Instance.new("Part", Character)
  5698. HQ.Size = Vector3.new(1, 0, 1)
  5699. HQ.BrickColor = BrickColor.new("New Yeller")
  5700. HQ.Material = "Neon"
  5701. HQ.Anchored = true
  5702. HQ.CanCollide = false
  5703. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5704. local HQ2 = Instance.new("SpecialMesh", HQ)
  5705. HQ2.MeshId = "rbxassetid://20329976"
  5706. HQ2.Scale = Vector3.new(1, 1, 1)
  5707. local HQ5 = Instance.new("Part", Character)
  5708. HQ5.Size = Vector3.new(1, 0, 1)
  5709. HQ5.BrickColor = BrickColor.new("New Yeller")
  5710. HQ5.Material = "Neon"
  5711. HQ5.Anchored = true
  5712. HQ5.CanCollide = false
  5713. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5714. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5715. HQ6.MeshId = "rbxassetid://20329976"
  5716. HQ6.Scale = Vector3.new(1, 1, 1)
  5717. coroutine.resume(coroutine.create(function()
  5718. for i = 1, 200 do
  5719. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5720. HQ.Transparency = HQ.Transparency + 0.09
  5721. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5722. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5723. HQ5.Transparency = HQ5.Transparency + 0.09
  5724. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5725. wait(1.0E-11)
  5726. end
  5727. end))
  5728. wait(0.3)
  5729. end
  5730. end
  5731. end))
  5732. local HQ = Instance.new("Part", RootPart)
  5733. HQ.Size = Vector3.new(1, 1, 1)
  5734. HQ.BrickColor = BrickColor.new("New Yeller")
  5735. HQ.Material = "Neon"
  5736. HQ.Anchored = true
  5737. HQ.CanCollide = false
  5738. HQ.Transparency = 0.4
  5739. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5740. local HQ2 = Instance.new("SpecialMesh", HQ)
  5741. HQ2.MeshType = "Cylinder"
  5742. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5743. local HQ23 = Instance.new("Part", RootPart)
  5744. HQ23.Size = Vector3.new(1, 1, 1)
  5745. HQ23.BrickColor = BrickColor.new("New Yeller")
  5746. HQ23.Material = "Neon"
  5747. HQ23.Anchored = true
  5748. HQ23.CanCollide = false
  5749. HQ23.Transparency = 0.4
  5750. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5751. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5752. HQ22.MeshType = "Cylinder"
  5753. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5754. local ZO = Instance.new("Part", RootPart)
  5755. ZO.Size = Vector3.new(1, 1, 1)
  5756. ZO.BrickColor = BrickColor.new("New Yeller")
  5757. ZO.Material = "Neon"
  5758. ZO.Anchored = true
  5759. ZO.CanCollide = false
  5760. ZO.Transparency = 0.4
  5761. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5762. local ZO2 = Instance.new("SpecialMesh", ZO)
  5763. ZO2.MeshType = "Cylinder"
  5764. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  5765. local BO = Instance.new("Part", RootPart)
  5766. BO.Size = Vector3.new(1, 1, 1)
  5767. BO.BrickColor = BrickColor.new("New Yeller")
  5768. BO.Material = "Neon"
  5769. BO.Anchored = true
  5770. BO.CanCollide = false
  5771. BO.Transparency = 0.4
  5772. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5773. local BO2 = Instance.new("SpecialMesh", BO)
  5774. BO2.MeshType = "Cylinder"
  5775. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  5776. Hair:Destroy()
  5777. Hair2:Destroy()
  5778. Hair3:Destroy()
  5779. BaseHair.Transparency = 1
  5780. SSHair.Transparency = 0
  5781. wait(0.01)
  5782. Humanoid.MaxHealth = 50000
  5783. wait(0.01)
  5784. Humanoid.Health = 50000
  5785. Humanoid.JumpPower = 300
  5786. Character.Head.face.Texture = "rbxassetid://681217206"
  5787. newaura2.ImageTransparency = 0
  5788. lig = Instance.new("PointLight", LowerTorso)
  5789. lig.Color = Color3.new(255, 255, 0)
  5790. lig.Range = 12
  5791. local Aura = Instance.new("ParticleEmitter")
  5792. Aura.Name = "Aura"
  5793. Aura.Texture = "rbxassetid://411939841"
  5794. Aura.Parent = UpperTorso
  5795. Aura.LightEmission = 1
  5796. Aura.Transparency = NumberSequence.new(0.2, 1)
  5797. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  5798. Aura.Size = NumberSequence.new(0.2, 8)
  5799. Aura.LockedToPart = true
  5800. Aura.Lifetime = NumberRange.new(1.5)
  5801. Aura.Rate = 50
  5802. Aura.Speed = NumberRange.new(1.3)
  5803. Aura.EmissionDirection = "Top"
  5804. Aura.Rotation = NumberRange.new(-8, 8)
  5805. for i = 0, 18, 0.1 do
  5806. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5807. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5808. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5809. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5810. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5811. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5812. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5813. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5814. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5815. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5816. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  5817. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5818. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5819. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5820. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5821. game:GetService("RunService").RenderStepped:wait()
  5822. end
  5823. SS:Destroy()
  5824. Music3:Destroy()
  5825. Idle = false
  5826. BO:Destroy()
  5827. ZO:Destroy()
  5828. HQ23:Destroy()
  5829. HQ:Destroy()
  5830. local Music3 = Instance.new("Sound", UpperTorso)
  5831. Music3.SoundId = "rbxassetid://891397456"
  5832. Music3.Pitch = 1
  5833. Music3.Looped = true
  5834. Music3.Volume = 2.2
  5835. wait(1.0E-4)
  5836. Music3:Play()
  5837. RootPart.Anchored = false
  5838. off = true
  5839. end
  5840. end)
  5841. Mouse.KeyDown:connect(function(key)
  5842. if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then
  5843. Idle = true
  5844. ssj4 = true
  5845. ssj2 = false
  5846. blue = false
  5847. base = false
  5848. multiplier = 3
  5849. local H = Instance.new("Part", UpperTorso)
  5850. H.Size = Vector3.new(1, 1, 1)
  5851. H.BrickColor = BrickColor.new("Cyan")
  5852. H.CanCollide = false
  5853. H.Material = "Neon"
  5854. H.Anchored = true
  5855. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5856. local H2 = Instance.new("SpecialMesh", H)
  5857. H2.MeshId = "rbxassetid://569384034"
  5858. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5859. RootPart.Anchored = true
  5860. local Music2 = Instance.new("Sound", UpperTorso)
  5861. Music2.SoundId = "rbxassetid://917377181"
  5862. Music2.Pitch = 1
  5863. Music2.Looped = false
  5864. Music2.Volume = 3.2
  5865. wait(1.0E-4)
  5866. Music2:Play()
  5867. local Music3 = Instance.new("Sound", UpperTorso)
  5868. Music3.SoundId = "rbxassetid://891397456"
  5869. Music3.Pitch = 1
  5870. Music3.Looped = false
  5871. Music3.Volume = 3.2
  5872. wait(1.0E-4)
  5873. Music3:Play()
  5874. coroutine.resume(coroutine.create(function()
  5875. for i = 1, 4 do
  5876. do
  5877. local HQ = Instance.new("Part", Character)
  5878. HQ.Size = Vector3.new(1, 0, 1)
  5879. HQ.BrickColor = BrickColor.new("Cyan")
  5880. HQ.Material = "Neon"
  5881. HQ.Anchored = true
  5882. HQ.CanCollide = false
  5883. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5884. local HQ2 = Instance.new("SpecialMesh", HQ)
  5885. HQ2.MeshId = "rbxassetid://20329976"
  5886. HQ2.Scale = Vector3.new(1, 1, 1)
  5887. local HQ5 = Instance.new("Part", Character)
  5888. HQ5.Size = Vector3.new(1, 0, 1)
  5889. HQ5.BrickColor = BrickColor.new("Cyan")
  5890. HQ5.Material = "Neon"
  5891. HQ5.Anchored = true
  5892. HQ5.CanCollide = false
  5893. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5894. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5895. HQ6.MeshId = "rbxassetid://20329976"
  5896. HQ6.Scale = Vector3.new(1, 1, 1)
  5897. coroutine.resume(coroutine.create(function()
  5898. for i = 0, 5, 0.1 do
  5899. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5900. HQ.Transparency = HQ.Transparency + 0.09
  5901. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5902. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5903. HQ5.Transparency = HQ5.Transparency + 0.09
  5904. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5905. wait(1.0E-11)
  5906. end
  5907. end))
  5908. wait(0.3)
  5909. end
  5910. end
  5911. end))
  5912. for i = 0, 10, 0.1 do
  5913. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5914. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5915. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5916. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5917. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5918. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5919. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5920. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5921. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5922. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5923. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5924. game:GetService("RunService").RenderStepped:wait()
  5925. end
  5926. H:Destroy()
  5927. wait(0)
  5928. local Music7 = Instance.new("Sound", UpperTorso)
  5929. Music7.SoundId = "rbxassetid://1035030726"
  5930. Music7.Pitch = 1
  5931. Music7.Looped = false
  5932. Music7.Volume = 5.2
  5933. wait(1.0E-4)
  5934. Music7:Play()
  5935. local SS = Instance.new("Part", UpperTorso)
  5936. SS.Size = Vector3.new(1, 1, 1)
  5937. SS.BrickColor = BrickColor.new("Really red")
  5938. SS.CanCollide = false
  5939. SS.Material = "Neon"
  5940. SS.Anchored = true
  5941. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5942. local SS2 = Instance.new("SpecialMesh", SS)
  5943. SS2.MeshId = "rbxassetid://569384034"
  5944. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5945. coroutine.resume(coroutine.create(function()
  5946. for i = 1, 5 do
  5947. do
  5948. local HQ = Instance.new("Part", Character)
  5949. HQ.Size = Vector3.new(1, 0, 1)
  5950. HQ.BrickColor = BrickColor.new("Really red")
  5951. HQ.Material = "Neon"
  5952. HQ.Anchored = true
  5953. HQ.CanCollide = false
  5954. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5955. local HQ2 = Instance.new("SpecialMesh", HQ)
  5956. HQ2.MeshId = "rbxassetid://20329976"
  5957. HQ2.Scale = Vector3.new(1, 1, 1)
  5958. local HQ5 = Instance.new("Part", Character)
  5959. HQ5.Size = Vector3.new(1, 0, 1)
  5960. HQ5.BrickColor = BrickColor.new("Really red")
  5961. HQ5.Material = "Neon"
  5962. HQ5.Anchored = true
  5963. HQ5.CanCollide = false
  5964. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5965. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5966. HQ6.MeshId = "rbxassetid://20329976"
  5967. HQ6.Scale = Vector3.new(1, 1, 1)
  5968. coroutine.resume(coroutine.create(function()
  5969. for i = 1, 200 do
  5970. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5971. HQ.Transparency = HQ.Transparency + 0.09
  5972. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5973. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5974. HQ5.Transparency = HQ5.Transparency + 0.09
  5975. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5976. wait(1.0E-11)
  5977. end
  5978. end))
  5979. wait(0.3)
  5980. end
  5981. end
  5982. end))
  5983. local HQ = Instance.new("Part", RootPart)
  5984. HQ.Size = Vector3.new(1, 1, 1)
  5985. HQ.BrickColor = BrickColor.new("Really red")
  5986. HQ.Material = "Neon"
  5987. HQ.Anchored = true
  5988. HQ.CanCollide = false
  5989. HQ.Transparency = 0.4
  5990. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5991. local HQ2 = Instance.new("SpecialMesh", HQ)
  5992. HQ2.MeshType = "Cylinder"
  5993. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5994. local HQ23 = Instance.new("Part", RootPart)
  5995. HQ23.Size = Vector3.new(1, 1, 1)
  5996. HQ23.BrickColor = BrickColor.new("Really red")
  5997. HQ23.Material = "Neon"
  5998. HQ23.Anchored = true
  5999. HQ23.CanCollide = false
  6000. HQ23.Transparency = 0.4
  6001. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6002. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6003. HQ22.MeshType = "Cylinder"
  6004. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6005. local ZO = Instance.new("Part", RootPart)
  6006. ZO.Size = Vector3.new(1, 1, 1)
  6007. ZO.BrickColor = BrickColor.new("Really red")
  6008. ZO.Material = "Neon"
  6009. ZO.Anchored = true
  6010. ZO.CanCollide = false
  6011. ZO.Transparency = 0.4
  6012. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6013. local ZO2 = Instance.new("SpecialMesh", ZO)
  6014. ZO2.MeshType = "Cylinder"
  6015. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6016. local BO = Instance.new("Part", RootPart)
  6017. BO.Size = Vector3.new(1, 1, 1)
  6018. BO.BrickColor = BrickColor.new("Really red")
  6019. BO.Material = "Neon"
  6020. BO.Anchored = true
  6021. BO.CanCollide = false
  6022. BO.Transparency = 0.4
  6023. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6024. local BO2 = Instance.new("SpecialMesh", BO)
  6025. BO2.MeshType = "Cylinder"
  6026. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6027. Hair:Destroy()
  6028. Hair2:Destroy()
  6029. Hair3:Destroy()
  6030. BaseHair.Transparency = 1
  6031. Four.Transparency = 0
  6032. wait(0.01)
  6033. Humanoid.MaxHealth = 190000
  6034. wait(0.01)
  6035. Humanoid.Health = 190000
  6036. Character.Shirt.ShirtTemplate = "rbxassetid://156606637"
  6037. Character.Pants.PantsTemplate = "rbxassetid://157617546"
  6038. Humanoid.JumpPower = 300
  6039. Character.Head.face.Texture = "rbxassetid://231488578"
  6040. newaura2.ImageTransparency = 0
  6041. local Aura = Instance.new("ParticleEmitter")
  6042. Aura.Name = "Aura"
  6043. Aura.Texture = "rbxassetid://411939841"
  6044. Aura.Parent = UpperTorso
  6045. Aura.LightEmission = 1
  6046. Aura.Transparency = NumberSequence.new(0.2, 1)
  6047. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6048. Aura.Size = NumberSequence.new(0.2, 8)
  6049. Aura.LockedToPart = true
  6050. Aura.Lifetime = NumberRange.new(1.5)
  6051. Aura.Rate = 50
  6052. Aura.Speed = NumberRange.new(1.3)
  6053. Aura.EmissionDirection = "Top"
  6054. Aura.Rotation = NumberRange.new(-8, 8)
  6055. local Aura2 = Instance.new("ParticleEmitter")
  6056. Aura2.Name = "Aura"
  6057. Aura2.Texture = "rbxassetid://411939841"
  6058. Aura2.Parent = UpperTorso
  6059. Aura2.LightEmission = 1
  6060. Aura2.Transparency = NumberSequence.new(0.2, 1)
  6061. Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
  6062. Aura2.Size = NumberSequence.new(0.4, 8)
  6063. Aura2.LockedToPart = true
  6064. Aura2.Lifetime = NumberRange.new(1.5)
  6065. Aura2.Rate = 50
  6066. Aura2.Speed = NumberRange.new(1.3)
  6067. Aura2.EmissionDirection = "Top"
  6068. Aura2.Rotation = NumberRange.new(-8, 8)
  6069. Aura2.ZOffset = -1
  6070. for i = 0, 18, 0.1 do
  6071. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6072. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6073. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6074. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6075. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6076. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6077. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6078. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6079. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6080. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6081. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6082. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6083. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6084. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6085. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6086. game:GetService("RunService").RenderStepped:wait()
  6087. end
  6088. SS:Destroy()
  6089. Music3:Destroy()
  6090. Idle = false
  6091. BO:Destroy()
  6092. ZO:Destroy()
  6093. HQ23:Destroy()
  6094. HQ:Destroy()
  6095. local Music3 = Instance.new("Sound", UpperTorso)
  6096. Music3.SoundId = "rbxassetid://891397456"
  6097. Music3.Pitch = 1
  6098. Music3.Looped = true
  6099. Music3.Volume = 2.2
  6100. wait(1.0E-4)
  6101. Music3:Play()
  6102. RootPart.Anchored = false
  6103. off = true
  6104. end
  6105. end)
  6106. Mouse.KeyDown:connect(function(key)
  6107. if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then
  6108. Idle = true
  6109. ssj = false
  6110. ssj2 = false
  6111. blue = false
  6112. base = false
  6113. kaio = true
  6114. multiplier = 490000
  6115. local H = Instance.new("Part", UpperTorso)
  6116. H.Size = Vector3.new(1, 1, 1)
  6117. H.BrickColor = BrickColor.new("Cyan")
  6118. H.CanCollide = false
  6119. H.Material = "Neon"
  6120. H.Anchored = true
  6121. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6122. local H2 = Instance.new("SpecialMesh", H)
  6123. H2.MeshId = "rbxassetid://569384034"
  6124. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6125. RootPart.Anchored = true
  6126. local Music2 = Instance.new("Sound", UpperTorso)
  6127. Music2.SoundId = "rbxassetid://917377181"
  6128. Music2.Pitch = 1
  6129. Music2.Looped = false
  6130. Music2.Volume = 3.2
  6131. wait(1.0E-4)
  6132. Music2:Play()
  6133. local Music3 = Instance.new("Sound", UpperTorso)
  6134. Music3.SoundId = "rbxassetid://891397456"
  6135. Music3.Pitch = 1
  6136. Music3.Looped = false
  6137. Music3.Volume = 3.2
  6138. wait(1.0E-4)
  6139. Music3:Play()
  6140. coroutine.resume(coroutine.create(function()
  6141. for i = 1, 2 do
  6142. do
  6143. local HQ = Instance.new("Part", Character)
  6144. HQ.Size = Vector3.new(1, 0, 1)
  6145. HQ.BrickColor = BrickColor.new("Really red")
  6146. HQ.Material = "Neon"
  6147. HQ.Anchored = true
  6148. HQ.CanCollide = false
  6149. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6150. local HQ2 = Instance.new("SpecialMesh", HQ)
  6151. HQ2.MeshId = "rbxassetid://20329976"
  6152. HQ2.Scale = Vector3.new(1, 1, 1)
  6153. local HQ5 = Instance.new("Part", Character)
  6154. HQ5.Size = Vector3.new(1, 0, 1)
  6155. HQ5.BrickColor = BrickColor.new("Really red")
  6156. HQ5.Material = "Neon"
  6157. HQ5.Anchored = true
  6158. HQ5.CanCollide = false
  6159. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6160. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6161. HQ6.MeshId = "rbxassetid://20329976"
  6162. HQ6.Scale = Vector3.new(1, 1, 1)
  6163. coroutine.resume(coroutine.create(function()
  6164. for i = 0, 2, 0.1 do
  6165. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6166. HQ.Transparency = HQ.Transparency + 0.09
  6167. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6168. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6169. HQ5.Transparency = HQ5.Transparency + 0.09
  6170. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6171. wait(1.0E-11)
  6172. end
  6173. end))
  6174. wait(0.3)
  6175. end
  6176. end
  6177. end))
  6178. for i = 0, 6, 0.1 do
  6179. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1)
  6180. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1)
  6181. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6182. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6183. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1)
  6184. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1)
  6185. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6186. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6187. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1)
  6188. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6189. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6190. game:GetService("RunService").RenderStepped:wait()
  6191. end
  6192. H:Destroy()
  6193. wait(0)
  6194. local Music7 = Instance.new("Sound", UpperTorso)
  6195. Music7.SoundId = "rbxassetid://1035030726"
  6196. Music7.Pitch = 1
  6197. Music7.Looped = false
  6198. Music7.Volume = 5.2
  6199. wait(1.0E-4)
  6200. Music7:Play()
  6201. local SS = Instance.new("Part", UpperTorso)
  6202. SS.Size = Vector3.new(1, 1, 1)
  6203. SS.BrickColor = BrickColor.new("Really red")
  6204. SS.CanCollide = false
  6205. SS.Material = "Neon"
  6206. SS.Anchored = true
  6207. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6208. local SS2 = Instance.new("SpecialMesh", SS)
  6209. SS2.MeshId = "rbxassetid://569384034"
  6210. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6211. coroutine.resume(coroutine.create(function()
  6212. for i = 1, 10 do
  6213. do
  6214. local HQ = Instance.new("Part", Character)
  6215. HQ.Size = Vector3.new(1, 0, 1)
  6216. HQ.BrickColor = BrickColor.new("Really red")
  6217. HQ.Material = "Neon"
  6218. HQ.Anchored = true
  6219. HQ.CanCollide = false
  6220. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6221. local HQ2 = Instance.new("SpecialMesh", HQ)
  6222. HQ2.MeshId = "rbxassetid://20329976"
  6223. HQ2.Scale = Vector3.new(1, 1, 1)
  6224. local HQ5 = Instance.new("Part", Character)
  6225. HQ5.Size = Vector3.new(1, 0, 1)
  6226. HQ5.BrickColor = BrickColor.new("Really red")
  6227. HQ5.Material = "Neon"
  6228. HQ5.Anchored = true
  6229. HQ5.CanCollide = false
  6230. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6231. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6232. HQ6.MeshId = "rbxassetid://20329976"
  6233. HQ6.Scale = Vector3.new(1, 1, 1)
  6234. coroutine.resume(coroutine.create(function()
  6235. for i = 1, 200 do
  6236. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6237. HQ.Transparency = HQ.Transparency + 0.09
  6238. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6239. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6240. HQ5.Transparency = HQ5.Transparency + 0.09
  6241. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6242. wait(1.0E-11)
  6243. end
  6244. end))
  6245. wait(0.3)
  6246. end
  6247. end
  6248. end))
  6249. local HQ = Instance.new("Part", RootPart)
  6250. HQ.Size = Vector3.new(1, 1, 1)
  6251. HQ.BrickColor = BrickColor.new("Really red")
  6252. HQ.Material = "Neon"
  6253. HQ.Anchored = true
  6254. HQ.CanCollide = false
  6255. HQ.Transparency = 0.4
  6256. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6257. local HQ2 = Instance.new("SpecialMesh", HQ)
  6258. HQ2.MeshType = "Cylinder"
  6259. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6260. local HQ23 = Instance.new("Part", RootPart)
  6261. HQ23.Size = Vector3.new(1, 1, 1)
  6262. HQ23.BrickColor = BrickColor.new("Really red")
  6263. HQ23.Material = "Neon"
  6264. HQ23.Anchored = true
  6265. HQ23.CanCollide = false
  6266. HQ23.Transparency = 0.4
  6267. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6268. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6269. HQ22.MeshType = "Cylinder"
  6270. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6271. local ZO = Instance.new("Part", RootPart)
  6272. ZO.Size = Vector3.new(1, 1, 1)
  6273. ZO.BrickColor = BrickColor.new("Really red")
  6274. ZO.Material = "Neon"
  6275. ZO.Anchored = true
  6276. ZO.CanCollide = false
  6277. ZO.Transparency = 0.4
  6278. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6279. local ZO2 = Instance.new("SpecialMesh", ZO)
  6280. ZO2.MeshType = "Cylinder"
  6281. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6282. local BO = Instance.new("Part", RootPart)
  6283. BO.Size = Vector3.new(1, 1, 1)
  6284. BO.BrickColor = BrickColor.new("Really red")
  6285. BO.Material = "Neon"
  6286. BO.Anchored = true
  6287. BO.CanCollide = false
  6288. BO.Transparency = 0.4
  6289. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6290. local BO2 = Instance.new("SpecialMesh", BO)
  6291. BO2.MeshType = "Cylinder"
  6292. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6293. wait(0.01)
  6294. Humanoid.MaxHealth = 9950700
  6295. wait(0.01)
  6296. Humanoid.Health = 9950700
  6297. Humanoid.JumpPower = 200
  6298. newaura2.ImageTransparency = 0
  6299. lig = Instance.new("PointLight", LowerTorso)
  6300. lig.Color = Color3.new(255, 255, 0)
  6301. lig.Range = 12
  6302. local Aura = Instance.new("ParticleEmitter")
  6303. Aura.Name = "Aura"
  6304. Aura.Texture = "rbxassetid://411939841"
  6305. Aura.Parent = Head
  6306. Aura.LightEmission = 1
  6307. Aura.Transparency = NumberSequence.new(0.2, 1)
  6308. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6309. Aura.Size = NumberSequence.new(0.2, 20)
  6310. Aura.LockedToPart = true
  6311. Aura.Lifetime = NumberRange.new(1.5)
  6312. Aura.Rate = 50
  6313. Aura.Speed = NumberRange.new(4.3)
  6314. Aura.EmissionDirection = "Top"
  6315. Aura.Rotation = NumberRange.new(-8, 8)
  6316. local Music3 = Instance.new("Sound", UpperTorso)
  6317. Music3.SoundId = "rbxassetid://1195231856"
  6318. Music3.Pitch = 1
  6319. Music3.Looped = false
  6320. Music3.Volume = 3.2
  6321. wait(1.0E-4)
  6322. Music3:Play()
  6323. for i = 0, 18, 0.1 do
  6324. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6325. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6326. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6327. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6328. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6329. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6330. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6331. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6332. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6333. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6334. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6335. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6336. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6337. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6338. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6339. game:GetService("RunService").RenderStepped:wait()
  6340. end
  6341. SS:Destroy()
  6342. Music3:Destroy()
  6343. Idle = false
  6344. BO:Destroy()
  6345. ZO:Destroy()
  6346. HQ23:Destroy()
  6347. HQ:Destroy()
  6348. local Music3 = Instance.new("Sound", UpperTorso)
  6349. Music3.SoundId = "rbxassetid://891397456"
  6350. Music3.Pitch = 1
  6351. Music3.Looped = true
  6352. Music3.Volume = 2.2
  6353. wait(1.0E-4)
  6354. Music3:Play()
  6355. RootPart.Anchored = false
  6356. Mouse.KeyDown:connect(function(key)
  6357. if key == "]" then
  6358. end
  6359. if key == "]" then
  6360. end
  6361. if key == "]" then
  6362. end
  6363. if key == "]" then
  6364. end
  6365. if key == "]" then
  6366. end
  6367. end)
  6368. Mouse.Button1Down:connect(function()
  6369. if attack == false and attacktype == 1 then
  6370. Desperate()
  6371. attacktype = 2
  6372. elseif attack == false and attacktype == 2 then
  6373. Desperate2()
  6374. attacktype = 3
  6375. elseif attack == false and attacktype == 3 then
  6376. Desperate3()
  6377. attacktype = 1
  6378. end
  6379. end)
  6380. wait(2121)
  6381. DZ = false
  6382. end
  6383. end)
  6384. Mouse.KeyDown:connect(function(key)
  6385. if key == "m" and blue == true then
  6386. local Music5 = Instance.new("Sound", UpperTorso)
  6387. Music5.SoundId = "rbxassetid://874183151"
  6388. Music5.Pitch = 1
  6389. Music5.Looped = false
  6390. Music5.Volume = 3.6
  6391. wait(1.0E-4)
  6392. Music5:Play()
  6393. coroutine.resume(coroutine.create(function()
  6394. for i = 1, 1 do
  6395. do
  6396. local ZQW = Instance.new("Part", Character)
  6397. ZQW.Size = Vector3.new(1, 1, 1)
  6398. ZQW.BrickColor = BrickColor.new("Cyan")
  6399. ZQW.Material = "Neon"
  6400. ZQW.Anchored = true
  6401. ZQW.CanCollide = false
  6402. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6403. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6404. ZQW2.MeshType = "Sphere"
  6405. ZQW2.Scale = Vector3.new(1, 1, 1)
  6406. coroutine.resume(coroutine.create(function()
  6407. for i = 1, 200 do
  6408. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6409. ZQW.Transparency = ZQW.Transparency + 0.07
  6410. wait(1.0E-11)
  6411. end
  6412. end))
  6413. wait(0.3)
  6414. end
  6415. end
  6416. end))
  6417. local Music4 = Instance.new("Sound", UpperTorso)
  6418. Music4.SoundId = "rbxassetid://600060450"
  6419. Music4.Pitch = 1
  6420. Music4.Looped = true
  6421. Music4.Volume = 1.6
  6422. wait(1.0E-4)
  6423. Music4:Play()
  6424. local Aura = Instance.new("ParticleEmitter")
  6425. Aura.Name = "Aura"
  6426. Aura.Texture = "rbxassetid://1083580077"
  6427. Aura.Parent = UpperTorso
  6428. Aura.LightEmission = 0.7
  6429. Aura.Transparency = NumberSequence.new(0.2, 1)
  6430. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6431. Aura.Size = NumberSequence.new(0.2, 11)
  6432. Aura.LockedToPart = true
  6433. Aura.Lifetime = NumberRange.new(1.5)
  6434. Aura.Rate = 50
  6435. Aura.Speed = NumberRange.new(1.3)
  6436. Aura.EmissionDirection = "Top"
  6437. Aura.Rotation = NumberRange.new(-8, 8)
  6438. end
  6439. end)
  6440. Mouse.KeyDown:connect(function(key)
  6441. if key == "n" then
  6442. for i, v in pairs(UpperTorso:GetChildren()) do
  6443. if v:IsA("ParticleEmitter") then
  6444. v:Remove()
  6445. end
  6446. end
  6447. for i, v in pairs(Head:GetChildren()) do
  6448. if v:IsA("ParticleEmitter") then
  6449. v:Remove()
  6450. end
  6451. end
  6452. for i, v in pairs(LowerTorso:GetChildren()) do
  6453. if v:IsA("PointLight") then
  6454. v:Remove()
  6455. end
  6456. end
  6457. for i, v in pairs(UpperTorso:GetChildren()) do
  6458. if v:IsA("Sound") then
  6459. v:Remove()
  6460. end
  6461. end
  6462. end
  6463. end)
  6464. Mouse.KeyDown:connect(function(key)
  6465. if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then
  6466. Idle = true
  6467. ssj = false
  6468. ssj2 = false
  6469. blue = true
  6470. base = false
  6471. multiplier = 126000
  6472. local H = Instance.new("Part", UpperTorso)
  6473. H.Size = Vector3.new(1, 1, 1)
  6474. H.BrickColor = BrickColor.new("Cyan")
  6475. H.CanCollide = false
  6476. H.Material = "Neon"
  6477. H.Anchored = true
  6478. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6479. local H2 = Instance.new("SpecialMesh", H)
  6480. H2.MeshId = "rbxassetid://569384034"
  6481. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6482. RootPart.Anchored = true
  6483. local Music2 = Instance.new("Sound", UpperTorso)
  6484. Music2.SoundId = "rbxassetid://917377181"
  6485. Music2.Pitch = 1
  6486. Music2.Looped = false
  6487. Music2.Volume = 3.2
  6488. wait(1.0E-4)
  6489. Music2:Play()
  6490. local Music3 = Instance.new("Sound", UpperTorso)
  6491. Music3.SoundId = "rbxassetid://891397456"
  6492. Music3.Pitch = 1
  6493. Music3.Looped = false
  6494. Music3.Volume = 3.2
  6495. wait(1.0E-4)
  6496. Music3:Play()
  6497. coroutine.resume(coroutine.create(function()
  6498. for i = 1, 5 do
  6499. do
  6500. local HQ = Instance.new("Part", Character)
  6501. HQ.Size = Vector3.new(1, 0, 1)
  6502. HQ.BrickColor = BrickColor.new("Cyan")
  6503. HQ.Material = "Neon"
  6504. HQ.Anchored = true
  6505. HQ.CanCollide = false
  6506. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6507. local HQ2 = Instance.new("SpecialMesh", HQ)
  6508. HQ2.MeshId = "rbxassetid://20329976"
  6509. HQ2.Scale = Vector3.new(1, 1, 1)
  6510. local HQ5 = Instance.new("Part", Character)
  6511. HQ5.Size = Vector3.new(1, 0, 1)
  6512. HQ5.BrickColor = BrickColor.new("Cyan")
  6513. HQ5.Material = "Neon"
  6514. HQ5.Anchored = true
  6515. HQ5.CanCollide = false
  6516. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6517. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6518. HQ6.MeshId = "rbxassetid://20329976"
  6519. HQ6.Scale = Vector3.new(1, 1, 1)
  6520. coroutine.resume(coroutine.create(function()
  6521. for i = 0, 6, 0.1 do
  6522. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6523. HQ.Transparency = HQ.Transparency + 0.09
  6524. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6525. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6526. HQ5.Transparency = HQ5.Transparency + 0.09
  6527. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6528. wait(1.0E-11)
  6529. end
  6530. end))
  6531. wait(0.3)
  6532. end
  6533. end
  6534. end))
  6535. for i = 0, 16, 0.1 do
  6536. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6537. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6538. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6539. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6540. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6541. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6542. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6543. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6544. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6545. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6546. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6547. game:GetService("RunService").RenderStepped:wait()
  6548. end
  6549. H:Destroy()
  6550. wait(0)
  6551. local Music7 = Instance.new("Sound", UpperTorso)
  6552. Music7.SoundId = "rbxassetid://1019285316"
  6553. Music7.Pitch = 1
  6554. Music7.Looped = false
  6555. Music7.Volume = 5.2
  6556. wait(1.0E-4)
  6557. Music7:Play()
  6558. local SS = Instance.new("Part", UpperTorso)
  6559. SS.Size = Vector3.new(1, 1, 1)
  6560. SS.BrickColor = BrickColor.new("Toothpaste")
  6561. SS.CanCollide = false
  6562. SS.Material = "Neon"
  6563. SS.Anchored = true
  6564. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6565. local SS2 = Instance.new("SpecialMesh", SS)
  6566. SS2.MeshId = "rbxassetid://569384034"
  6567. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6568. coroutine.resume(coroutine.create(function()
  6569. for i = 1, 11 do
  6570. do
  6571. local HQ = Instance.new("Part", Character)
  6572. HQ.Size = Vector3.new(1, 0, 1)
  6573. HQ.BrickColor = BrickColor.new("Toothpaste")
  6574. HQ.Material = "Neon"
  6575. HQ.Anchored = true
  6576. HQ.CanCollide = false
  6577. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6578. local HQ2 = Instance.new("SpecialMesh", HQ)
  6579. HQ2.MeshId = "rbxassetid://20329976"
  6580. HQ2.Scale = Vector3.new(1, 1, 1)
  6581. local HQ5 = Instance.new("Part", Character)
  6582. HQ5.Size = Vector3.new(1, 0, 1)
  6583. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6584. HQ5.Material = "Neon"
  6585. HQ5.Anchored = true
  6586. HQ5.CanCollide = false
  6587. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6588. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6589. HQ6.MeshId = "rbxassetid://20329976"
  6590. HQ6.Scale = Vector3.new(1, 1, 1)
  6591. local ZQW = Instance.new("Part", Character)
  6592. ZQW.Size = Vector3.new(1, 1, 1)
  6593. ZQW.BrickColor = BrickColor.new("Cyan")
  6594. ZQW.Material = "Neon"
  6595. ZQW.Anchored = true
  6596. ZQW.CanCollide = false
  6597. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6598. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6599. ZQW2.MeshType = "Sphere"
  6600. ZQW2.Scale = Vector3.new(1, 1, 1)
  6601. coroutine.resume(coroutine.create(function()
  6602. for i = 1, 200 do
  6603. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6604. HQ.Transparency = HQ.Transparency + 0.09
  6605. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6606. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6607. HQ5.Transparency = HQ5.Transparency + 0.09
  6608. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6609. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6610. ZQW.Transparency = ZQW.Transparency + 0.07
  6611. wait(1.0E-11)
  6612. end
  6613. end))
  6614. wait(0.3)
  6615. end
  6616. end
  6617. end))
  6618. local HQ = Instance.new("Part", RootPart)
  6619. HQ.Size = Vector3.new(1, 1, 1)
  6620. HQ.BrickColor = BrickColor.new("Cyan")
  6621. HQ.Material = "Neon"
  6622. HQ.Anchored = true
  6623. HQ.CanCollide = false
  6624. HQ.Transparency = 0.4
  6625. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6626. local HQ2 = Instance.new("SpecialMesh", HQ)
  6627. HQ2.MeshType = "Cylinder"
  6628. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6629. local HQ23 = Instance.new("Part", RootPart)
  6630. HQ23.Size = Vector3.new(1, 1, 1)
  6631. HQ23.BrickColor = BrickColor.new("Cyan")
  6632. HQ23.Material = "Neon"
  6633. HQ23.Anchored = true
  6634. HQ23.CanCollide = false
  6635. HQ23.Transparency = 0.4
  6636. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6637. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6638. HQ22.MeshType = "Cylinder"
  6639. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6640. local ZO = Instance.new("Part", RootPart)
  6641. ZO.Size = Vector3.new(1, 1, 1)
  6642. ZO.BrickColor = BrickColor.new("Cyan")
  6643. ZO.Material = "Neon"
  6644. ZO.Anchored = true
  6645. ZO.CanCollide = false
  6646. ZO.Transparency = 0.4
  6647. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6648. local ZO2 = Instance.new("SpecialMesh", ZO)
  6649. ZO2.MeshType = "Cylinder"
  6650. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6651. local BO = Instance.new("Part", RootPart)
  6652. BO.Size = Vector3.new(1, 1, 1)
  6653. BO.BrickColor = BrickColor.new("Cyan")
  6654. BO.Material = "Neon"
  6655. BO.Anchored = true
  6656. BO.CanCollide = false
  6657. BO.Transparency = 0.4
  6658. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6659. local BO2 = Instance.new("SpecialMesh", BO)
  6660. BO2.MeshType = "Cylinder"
  6661. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6662. Hair:Destroy()
  6663. Hair2:Destroy()
  6664. Hair3:Destroy()
  6665. BaseHair.Transparency = 1
  6666. Blue.Transparency = 0
  6667. wait(0.01)
  6668. Humanoid.MaxHealth = 5300000000
  6669. wait(0.01)
  6670. Humanoid.Health = 5300000000
  6671. Humanoid.JumpPower = 300
  6672. Character.Head.face.Texture = "rbxassetid://681221011"
  6673. newaura2.ImageTransparency = 0
  6674. lig = Instance.new("PointLight", LowerTorso)
  6675. lig.Color = Color3.new(0, 255, 255)
  6676. lig.Range = 12
  6677. for i = 0, 18, 0.1 do
  6678. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6679. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6680. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6681. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6682. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6683. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6684. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6685. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6686. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6687. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6688. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6689. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6690. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6691. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6692. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6693. game:GetService("RunService").RenderStepped:wait()
  6694. end
  6695. SS:Destroy()
  6696. Music3:Destroy()
  6697. Idle = false
  6698. BO:Destroy()
  6699. ZO:Destroy()
  6700. HQ23:Destroy()
  6701. HQ:Destroy()
  6702. local Music2 = Instance.new("Sound", UpperTorso)
  6703. Music2.SoundId = "rbxassetid://907538836"
  6704. Music2.Pitch = 1
  6705. Music2.Looped = false
  6706. Music2.Volume = 4.2
  6707. wait(1.0E-4)
  6708. Music2:Play()
  6709. local Music3 = Instance.new("Sound", UpperTorso)
  6710. Music3.SoundId = "rbxassetid://908226507"
  6711. Music3.Pitch = 1
  6712. Music3.Looped = true
  6713. Music3.Volume = 0.1
  6714. wait(1.0E-4)
  6715. Music3:Play()
  6716. local Music4 = Instance.new("Sound", UpperTorso)
  6717. Music4.SoundId = "rbxassetid://600060450"
  6718. Music4.Pitch = 1
  6719. Music4.Looped = true
  6720. Music4.Volume = 1.6
  6721. wait(1.0E-4)
  6722. Music4:Play()
  6723. local Aura = Instance.new("ParticleEmitter")
  6724. Aura.Name = "Aura"
  6725. Aura.Texture = "rbxassetid://1083580077"
  6726. Aura.Parent = UpperTorso
  6727. Aura.LightEmission = 0.7
  6728. Aura.Transparency = NumberSequence.new(0.2, 1)
  6729. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6730. Aura.Size = NumberSequence.new(0.2, 11)
  6731. Aura.LockedToPart = true
  6732. Aura.Lifetime = NumberRange.new(1.5)
  6733. Aura.Rate = 50
  6734. Aura.Speed = NumberRange.new(1.3)
  6735. Aura.EmissionDirection = "Top"
  6736. Aura.Rotation = NumberRange.new(-8, 8)
  6737. RootPart.Anchored = false
  6738. Mouse.KeyDown:connect(function(key)
  6739. if key == "]" then
  6740. end
  6741. if key == "]" then
  6742. end
  6743. if key == "]" then
  6744. end
  6745. if key == "]" then
  6746. end
  6747. if key == "]" then
  6748. end
  6749. end)
  6750. Mouse.Button1Down:connect(function()
  6751. if attack == false and attacktype == 1 then
  6752. Strong()
  6753. attacktype = 2
  6754. elseif attack == false and attacktype == 2 then
  6755. Strong2()
  6756. attacktype = 3
  6757. elseif attack == false and attacktype == 3 then
  6758. Strong3()
  6759. attacktype = 1
  6760. end
  6761. end)
  6762. wait(2121)
  6763. DZ = false
  6764. off = true
  6765. end
  6766. end)
  6767. Mouse.KeyDown:connect(function(key)
  6768. if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then
  6769. Idle = true
  6770. ssj = false
  6771. ssj2 = false
  6772. ssjg = true
  6773. blue = false
  6774. base = false
  6775. multiplier = 12300
  6776. local H = Instance.new("Part", UpperTorso)
  6777. H.Size = Vector3.new(1, 1, 1)
  6778. H.BrickColor = BrickColor.new("Cyan")
  6779. H.CanCollide = false
  6780. H.Material = "Neon"
  6781. H.Anchored = true
  6782. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6783. local H2 = Instance.new("SpecialMesh", H)
  6784. H2.MeshId = "rbxassetid://569384034"
  6785. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6786. RootPart.Anchored = true
  6787. local Music2 = Instance.new("Sound", UpperTorso)
  6788. Music2.SoundId = "rbxassetid://917377181"
  6789. Music2.Pitch = 1
  6790. Music2.Looped = false
  6791. Music2.Volume = 3.2
  6792. wait(1.0E-4)
  6793. Music2:Play()
  6794. local Music3 = Instance.new("Sound", UpperTorso)
  6795. Music3.SoundId = "rbxassetid://891397456"
  6796. Music3.Pitch = 1
  6797. Music3.Looped = false
  6798. Music3.Volume = 3.2
  6799. wait(1.0E-4)
  6800. Music3:Play()
  6801. coroutine.resume(coroutine.create(function()
  6802. for i = 1, 5 do
  6803. do
  6804. local HQ = Instance.new("Part", Character)
  6805. HQ.Size = Vector3.new(1, 0, 1)
  6806. HQ.BrickColor = BrickColor.new("Cyan")
  6807. HQ.Material = "Neon"
  6808. HQ.Anchored = true
  6809. HQ.CanCollide = false
  6810. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6811. local HQ2 = Instance.new("SpecialMesh", HQ)
  6812. HQ2.MeshId = "rbxassetid://20329976"
  6813. HQ2.Scale = Vector3.new(1, 1, 1)
  6814. local HQ5 = Instance.new("Part", Character)
  6815. HQ5.Size = Vector3.new(1, 0, 1)
  6816. HQ5.BrickColor = BrickColor.new("Cyan")
  6817. HQ5.Material = "Neon"
  6818. HQ5.Anchored = true
  6819. HQ5.CanCollide = false
  6820. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6821. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6822. HQ6.MeshId = "rbxassetid://20329976"
  6823. HQ6.Scale = Vector3.new(1, 1, 1)
  6824. coroutine.resume(coroutine.create(function()
  6825. for i = 0, 6, 0.1 do
  6826. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6827. HQ.Transparency = HQ.Transparency + 0.09
  6828. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6829. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6830. HQ5.Transparency = HQ5.Transparency + 0.09
  6831. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6832. wait(1.0E-11)
  6833. end
  6834. end))
  6835. wait(0.3)
  6836. end
  6837. end
  6838. end))
  6839. for i = 0, 16, 0.1 do
  6840. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6841. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6842. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6843. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6844. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6845. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6846. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6847. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6848. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6849. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6850. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6851. game:GetService("RunService").RenderStepped:wait()
  6852. end
  6853. H:Destroy()
  6854. wait(0)
  6855. local Music7 = Instance.new("Sound", UpperTorso)
  6856. Music7.SoundId = "rbxassetid://1019285316"
  6857. Music7.Pitch = 1
  6858. Music7.Looped = false
  6859. Music7.Volume = 5.2
  6860. wait(1.0E-4)
  6861. Music7:Play()
  6862. local SS = Instance.new("Part", UpperTorso)
  6863. SS.Size = Vector3.new(1, 1, 1)
  6864. SS.BrickColor = BrickColor.new("Bright red")
  6865. SS.CanCollide = false
  6866. SS.Material = "Neon"
  6867. SS.Anchored = true
  6868. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6869. local SS2 = Instance.new("SpecialMesh", SS)
  6870. SS2.MeshId = "rbxassetid://569384034"
  6871. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6872. coroutine.resume(coroutine.create(function()
  6873. for i = 1, 11 do
  6874. do
  6875. local HQ = Instance.new("Part", Character)
  6876. HQ.Size = Vector3.new(1, 0, 1)
  6877. HQ.BrickColor = BrickColor.new("Toothpaste")
  6878. HQ.Material = "Neon"
  6879. HQ.Anchored = true
  6880. HQ.CanCollide = false
  6881. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6882. local HQ2 = Instance.new("SpecialMesh", HQ)
  6883. HQ2.MeshId = "rbxassetid://20329976"
  6884. HQ2.Scale = Vector3.new(1, 1, 1)
  6885. local HQ5 = Instance.new("Part", Character)
  6886. HQ5.Size = Vector3.new(1, 0, 1)
  6887. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6888. HQ5.Material = "Neon"
  6889. HQ5.Anchored = true
  6890. HQ5.CanCollide = false
  6891. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6892. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6893. HQ6.MeshId = "rbxassetid://20329976"
  6894. HQ6.Scale = Vector3.new(1, 1, 1)
  6895. local ZQW = Instance.new("Part", Character)
  6896. ZQW.Size = Vector3.new(1, 1, 1)
  6897. ZQW.BrickColor = BrickColor.new("Cyan")
  6898. ZQW.Material = "Neon"
  6899. ZQW.Anchored = true
  6900. ZQW.CanCollide = false
  6901. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6902. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6903. ZQW2.MeshType = "Sphere"
  6904. ZQW2.Scale = Vector3.new(1, 1, 1)
  6905. coroutine.resume(coroutine.create(function()
  6906. for i = 1, 200 do
  6907. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6908. HQ.Transparency = HQ.Transparency + 0.09
  6909. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6910. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6911. HQ5.Transparency = HQ5.Transparency + 0.09
  6912. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6913. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6914. ZQW.Transparency = ZQW.Transparency + 0.07
  6915. wait(1.0E-11)
  6916. end
  6917. end))
  6918. wait(0.3)
  6919. end
  6920. end
  6921. end))
  6922. local HQ = Instance.new("Part", RootPart)
  6923. HQ.Size = Vector3.new(1, 1, 1)
  6924. HQ.BrickColor = BrickColor.new("Bright red")
  6925. HQ.Material = "Neon"
  6926. HQ.Anchored = true
  6927. HQ.CanCollide = false
  6928. HQ.Transparency = 0.4
  6929. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6930. local HQ2 = Instance.new("SpecialMesh", HQ)
  6931. HQ2.MeshType = "Cylinder"
  6932. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6933. local HQ23 = Instance.new("Part", RootPart)
  6934. HQ23.Size = Vector3.new(1, 1, 1)
  6935. HQ23.BrickColor = BrickColor.new("Bright red")
  6936. HQ23.Material = "Neon"
  6937. HQ23.Anchored = true
  6938. HQ23.CanCollide = false
  6939. HQ23.Transparency = 0.4
  6940. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6941. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6942. HQ22.MeshType = "Cylinder"
  6943. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6944. local ZO = Instance.new("Part", RootPart)
  6945. ZO.Size = Vector3.new(1, 1, 1)
  6946. ZO.BrickColor = BrickColor.new("Bright red")
  6947. ZO.Material = "Neon"
  6948. ZO.Anchored = true
  6949. ZO.CanCollide = false
  6950. ZO.Transparency = 0.4
  6951. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6952. local ZO2 = Instance.new("SpecialMesh", ZO)
  6953. ZO2.MeshType = "Cylinder"
  6954. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6955. local BO = Instance.new("Part", RootPart)
  6956. BO.Size = Vector3.new(1, 1, 1)
  6957. BO.BrickColor = BrickColor.new("Bright red")
  6958. BO.Material = "Neon"
  6959. BO.Anchored = true
  6960. BO.CanCollide = false
  6961. BO.Transparency = 0.4
  6962. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6963. local BO2 = Instance.new("SpecialMesh", BO)
  6964. BO2.MeshType = "Cylinder"
  6965. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6966. Hair:Destroy()
  6967. Hair2:Destroy()
  6968. Hair3:Destroy()
  6969. HairG.Transparency = 0
  6970. wait(0.01)
  6971. Humanoid.MaxHealth = 500000000
  6972. wait(0.01)
  6973. Humanoid.Health = 500000000
  6974. Humanoid.JumpPower = 300
  6975. Character.Head.face.Texture = "rbxassetid://681220447"
  6976. newaura2.ImageTransparency = 0
  6977. lig = Instance.new("PointLight", LowerTorso)
  6978. lig.Color = Color3.new(255, 0, 0)
  6979. lig.Range = 12
  6980. for i = 0, 18, 0.1 do
  6981. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6982. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6983. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6984. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6985. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6986. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6987. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6988. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6989. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6990. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6991. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6992. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6993. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6994. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6995. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6996. game:GetService("RunService").RenderStepped:wait()
  6997. end
  6998. SS:Destroy()
  6999. Music3:Destroy()
  7000. Idle = false
  7001. BO:Destroy()
  7002. ZO:Destroy()
  7003. HQ23:Destroy()
  7004. HQ:Destroy()
  7005. local Music2 = Instance.new("Sound", UpperTorso)
  7006. Music2.SoundId = "rbxassetid://907538836"
  7007. Music2.Pitch = 1
  7008. Music2.Looped = false
  7009. Music2.Volume = 4.2
  7010. wait(1.0E-4)
  7011. Music2:Play()
  7012. local Music3 = Instance.new("Sound", UpperTorso)
  7013. Music3.SoundId = "rbxassetid://1019449582"
  7014. Music3.Pitch = 1
  7015. Music3.Looped = true
  7016. Music3.Volume = 0.9
  7017. wait(1.0E-4)
  7018. Music3:Play()
  7019. local Music4 = Instance.new("Sound", UpperTorso)
  7020. Music4.SoundId = "rbxassetid://590580266"
  7021. Music4.Pitch = 1
  7022. Music4.Looped = true
  7023. Music4.Volume = 3.4
  7024. wait(1.0E-4)
  7025. Music4:Play()
  7026. local Aura = Instance.new("ParticleEmitter")
  7027. Aura.Name = "Aura"
  7028. Aura.Texture = "rbxassetid://1035402677"
  7029. Aura.Parent = UpperTorso
  7030. Aura.LightEmission = 0.7
  7031. Aura.Transparency = NumberSequence.new(0.3, 1)
  7032. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  7033. Aura.Size = NumberSequence.new(0.7, 11)
  7034. Aura.LockedToPart = true
  7035. Aura.Lifetime = NumberRange.new(1.5)
  7036. Aura.Rate = 50
  7037. Aura.Speed = NumberRange.new(1.3)
  7038. Aura.EmissionDirection = "Top"
  7039. Aura.Rotation = NumberRange.new(-8, 8)
  7040. local Aura2 = Instance.new("ParticleEmitter")
  7041. Aura2.Name = "Aura"
  7042. Aura2.Texture = "rbxassetid://242102147"
  7043. Aura2.Parent = UpperTorso
  7044. Aura2.LightEmission = 0.7
  7045. Aura2.Transparency = NumberSequence.new(0.3, 1)
  7046. Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  7047. Aura2.Size = NumberSequence.new(2, 8)
  7048. Aura2.LockedToPart = true
  7049. Aura2.Lifetime = NumberRange.new(1.5)
  7050. Aura2.Rate = 50
  7051. Aura2.Speed = NumberRange.new(1.3)
  7052. Aura2.EmissionDirection = "Top"
  7053. Aura2.Rotation = NumberRange.new(-320, 320)
  7054. local tra = Instance.new("ParticleEmitter")
  7055. tra.Parent = Head
  7056. tra.LightEmission = 1
  7057. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7058. tra.Rate = 15
  7059. tra.Rotation = NumberRange.new(-5, 5)
  7060. tra.Lifetime = NumberRange.new(1.5, 2)
  7061. tra.Size = NumberSequence.new(0.098, 0)
  7062. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7063. tra.Speed = NumberRange.new(0.5)
  7064. tra.VelocitySpread = 360
  7065. tra.VelocityInheritance = 0.5
  7066. tra.ZOffset = 2
  7067. local tra = Instance.new("ParticleEmitter")
  7068. tra.Parent = HairG
  7069. tra.LightEmission = 1
  7070. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7071. tra.Rate = 15
  7072. tra.Rotation = NumberRange.new(-5, 5)
  7073. tra.Lifetime = NumberRange.new(1.5, 2)
  7074. tra.Size = NumberSequence.new(0.098, 0)
  7075. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7076. tra.Speed = NumberRange.new(0.5)
  7077. tra.VelocitySpread = 360
  7078. tra.VelocityInheritance = 0.5
  7079. tra.ZOffset = 2
  7080. local tra = Instance.new("ParticleEmitter")
  7081. tra.Parent = UpperTorso
  7082. tra.LightEmission = 1
  7083. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7084. tra.Rate = 15
  7085. tra.Rotation = NumberRange.new(-5, 5)
  7086. tra.Lifetime = NumberRange.new(1.5, 2)
  7087. tra.Size = NumberSequence.new(0.098, 0)
  7088. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7089. tra.Speed = NumberRange.new(0.5)
  7090. tra.VelocitySpread = 360
  7091. tra.VelocityInheritance = 0.5
  7092. tra.ZOffset = 2
  7093. local tra = Instance.new("ParticleEmitter")
  7094. tra.Parent = RightLowerArm
  7095. tra.LightEmission = 1
  7096. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7097. tra.Rate = 15
  7098. tra.Rotation = NumberRange.new(-5, 5)
  7099. tra.Lifetime = NumberRange.new(1.5, 2)
  7100. tra.Size = NumberSequence.new(0.098, 0)
  7101. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7102. tra.Speed = NumberRange.new(0.5)
  7103. tra.VelocitySpread = 360
  7104. tra.VelocityInheritance = 0.5
  7105. tra.ZOffset = 2
  7106. local tra = Instance.new("ParticleEmitter")
  7107. tra.Parent = LeftLowerArm
  7108. tra.LightEmission = 1
  7109. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7110. tra.Rate = 15
  7111. tra.Rotation = NumberRange.new(-5, 5)
  7112. tra.Lifetime = NumberRange.new(1.5, 2)
  7113. tra.Size = NumberSequence.new(0.098, 0)
  7114. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7115. tra.Speed = NumberRange.new(0.5)
  7116. tra.VelocitySpread = 360
  7117. tra.VelocityInheritance = 0.5
  7118. tra.ZOffset = 2
  7119. RootPart.Anchored = false
  7120. Mouse.KeyDown:connect(function(key)
  7121. if key == "]" then
  7122. end
  7123. if key == "]" then
  7124. end
  7125. if key == "]" then
  7126. end
  7127. if key == "]" then
  7128. end
  7129. if key == "]" then
  7130. end
  7131. end)
  7132. Mouse.Button1Down:connect(function()
  7133. if attack == false and attacktype == 1 then
  7134. Strong()
  7135. attacktype = 2
  7136. elseif attack == false and attacktype == 2 then
  7137. Strong2()
  7138. attacktype = 3
  7139. elseif attack == false and attacktype == 3 then
  7140. Strong3()
  7141. attacktype = 1
  7142. end
  7143. end)
  7144. wait(2121)
  7145. DZ = false
  7146. off = true
  7147. end
  7148. end)
  7149. Mouse.KeyDown:connect(function(key)
  7150. if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then
  7151. Idle = true
  7152. ssj = false
  7153. ssj2 = true
  7154. blue = false
  7155. base = false
  7156. multiplier = 4
  7157. off = false
  7158. local H = Instance.new("Part", UpperTorso)
  7159. H.Size = Vector3.new(1, 1, 1)
  7160. H.BrickColor = BrickColor.new("New Yeller")
  7161. H.CanCollide = false
  7162. H.Material = "Neon"
  7163. H.Anchored = true
  7164. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7165. local H2 = Instance.new("SpecialMesh", H)
  7166. H2.MeshId = "rbxassetid://569384034"
  7167. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7168. RootPart.Anchored = true
  7169. local Music2 = Instance.new("Sound", UpperTorso)
  7170. Music2.SoundId = "rbxassetid://917377181"
  7171. Music2.Pitch = 1
  7172. Music2.Looped = false
  7173. Music2.Volume = 3.2
  7174. wait(1.0E-4)
  7175. Music2:Play()
  7176. local Music3 = Instance.new("Sound", UpperTorso)
  7177. Music3.SoundId = "rbxassetid://891397456"
  7178. Music3.Pitch = 1
  7179. Music3.Looped = false
  7180. Music3.Volume = 3.2
  7181. wait(1.0E-4)
  7182. Music3:Play()
  7183. coroutine.resume(coroutine.create(function()
  7184. for i = 1, 7 do
  7185. do
  7186. local HQ = Instance.new("Part", Character)
  7187. HQ.Size = Vector3.new(1, 0, 1)
  7188. HQ.BrickColor = BrickColor.new("New Yeller")
  7189. HQ.Material = "Neon"
  7190. HQ.Anchored = true
  7191. HQ.CanCollide = false
  7192. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7193. local HQ2 = Instance.new("SpecialMesh", HQ)
  7194. HQ2.MeshId = "rbxassetid://20329976"
  7195. HQ2.Scale = Vector3.new(1, 1, 1)
  7196. local HQ5 = Instance.new("Part", Character)
  7197. HQ5.Size = Vector3.new(1, 0, 1)
  7198. HQ5.BrickColor = BrickColor.new("Gold")
  7199. HQ5.Material = "Neon"
  7200. HQ5.Anchored = true
  7201. HQ5.CanCollide = false
  7202. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7203. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7204. HQ6.MeshId = "rbxassetid://20329976"
  7205. HQ6.Scale = Vector3.new(1, 1, 1)
  7206. coroutine.resume(coroutine.create(function()
  7207. for i = 0, 7, 0.1 do
  7208. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7209. HQ.Transparency = HQ.Transparency + 0.09
  7210. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7211. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7212. HQ5.Transparency = HQ5.Transparency + 0.09
  7213. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7214. wait(1.0E-11)
  7215. end
  7216. end))
  7217. wait(0.3)
  7218. end
  7219. end
  7220. end))
  7221. for i = 0, 10, 0.1 do
  7222. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7223. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7224. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7225. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7226. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7227. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7228. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7229. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7230. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7231. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7232. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7233. game:GetService("RunService").RenderStepped:wait()
  7234. end
  7235. H:Destroy()
  7236. wait(0)
  7237. local Music7 = Instance.new("Sound", UpperTorso)
  7238. Music7.SoundId = "rbxassetid://1035030726"
  7239. Music7.Pitch = 1
  7240. Music7.Looped = false
  7241. Music7.Volume = 5.2
  7242. wait(1.0E-4)
  7243. Music7:Play()
  7244. local SS = Instance.new("Part", UpperTorso)
  7245. SS.Size = Vector3.new(1, 1, 1)
  7246. SS.BrickColor = BrickColor.new("New Yeller")
  7247. SS.CanCollide = false
  7248. SS.Material = "Neon"
  7249. SS.Anchored = true
  7250. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7251. local SS2 = Instance.new("SpecialMesh", SS)
  7252. SS2.MeshId = "rbxassetid://569384034"
  7253. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7254. coroutine.resume(coroutine.create(function()
  7255. for i = 1, 11 do
  7256. do
  7257. local HQ = Instance.new("Part", Character)
  7258. HQ.Size = Vector3.new(1, 0, 1)
  7259. HQ.BrickColor = BrickColor.new("New Yeller")
  7260. HQ.Material = "Neon"
  7261. HQ.Anchored = true
  7262. HQ.CanCollide = false
  7263. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7264. local HQ2 = Instance.new("SpecialMesh", HQ)
  7265. HQ2.MeshId = "rbxassetid://20329976"
  7266. HQ2.Scale = Vector3.new(1, 1, 1)
  7267. local HQ5 = Instance.new("Part", Character)
  7268. HQ5.Size = Vector3.new(1, 0, 1)
  7269. HQ5.BrickColor = BrickColor.new("New Yeller")
  7270. HQ5.Material = "Neon"
  7271. HQ5.Anchored = true
  7272. HQ5.CanCollide = false
  7273. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7274. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7275. HQ6.MeshId = "rbxassetid://20329976"
  7276. HQ6.Scale = Vector3.new(1, 1, 1)
  7277. coroutine.resume(coroutine.create(function()
  7278. for i = 1, 200 do
  7279. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7280. HQ.Transparency = HQ.Transparency + 0.09
  7281. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7282. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7283. HQ5.Transparency = HQ5.Transparency + 0.09
  7284. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7285. wait(1.0E-11)
  7286. end
  7287. end))
  7288. wait(0.3)
  7289. end
  7290. end
  7291. end))
  7292. local HQ = Instance.new("Part", RootPart)
  7293. HQ.Size = Vector3.new(1, 1, 1)
  7294. HQ.BrickColor = BrickColor.new("New Yeller")
  7295. HQ.Material = "Neon"
  7296. HQ.Anchored = true
  7297. HQ.CanCollide = false
  7298. HQ.Transparency = 0.4
  7299. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7300. local HQ2 = Instance.new("SpecialMesh", HQ)
  7301. HQ2.MeshType = "Cylinder"
  7302. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7303. local HQ23 = Instance.new("Part", RootPart)
  7304. HQ23.Size = Vector3.new(1, 1, 1)
  7305. HQ23.BrickColor = BrickColor.new("New Yeller")
  7306. HQ23.Material = "Neon"
  7307. HQ23.Anchored = true
  7308. HQ23.CanCollide = false
  7309. HQ23.Transparency = 0.4
  7310. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7311. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7312. HQ22.MeshType = "Cylinder"
  7313. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7314. local ZO = Instance.new("Part", RootPart)
  7315. ZO.Size = Vector3.new(1, 1, 1)
  7316. ZO.BrickColor = BrickColor.new("New Yeller")
  7317. ZO.Material = "Neon"
  7318. ZO.Anchored = true
  7319. ZO.CanCollide = false
  7320. ZO.Transparency = 0.4
  7321. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7322. local ZO2 = Instance.new("SpecialMesh", ZO)
  7323. ZO2.MeshType = "Cylinder"
  7324. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7325. local BO = Instance.new("Part", RootPart)
  7326. BO.Size = Vector3.new(1, 1, 1)
  7327. BO.BrickColor = BrickColor.new("New Yeller")
  7328. BO.Material = "Neon"
  7329. BO.Anchored = true
  7330. BO.CanCollide = false
  7331. BO.Transparency = 0.4
  7332. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7333. local BO2 = Instance.new("SpecialMesh", BO)
  7334. BO2.MeshType = "Cylinder"
  7335. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7336. SSHair.Transparency = 1
  7337. SS2Hair.Transparency = 0
  7338. BaseHair.Transparency = 1
  7339. Humanoid.MaxHealth = 100000
  7340. wait(0.01)
  7341. Humanoid.Health = 100000
  7342. Humanoid.JumpPower = 350
  7343. Character.Head.face.Texture = "rbxassetid://681219465"
  7344. newaura2.ImageTransparency = 0
  7345. lig = Instance.new("PointLight", LowerTorso)
  7346. lig.Color = Color3.new(255, 255, 0)
  7347. lig.Range = 12
  7348. for i, v in pairs(LowerTorso:GetChildren()) do
  7349. if v:IsA("ParticleEmitter") then
  7350. v:Remove()
  7351. end
  7352. end
  7353. local Aura = Instance.new("ParticleEmitter")
  7354. Aura.Name = "Aura"
  7355. Aura.Texture = "rbxassetid://411939841"
  7356. Aura.Parent = UpperTorso
  7357. Aura.LightEmission = 1
  7358. Aura.Transparency = NumberSequence.new(0.2, 1)
  7359. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7360. Aura.Size = NumberSequence.new(0.2, 8)
  7361. Aura.LockedToPart = true
  7362. Aura.Lifetime = NumberRange.new(1.5)
  7363. Aura.Rate = 50
  7364. Aura.Speed = NumberRange.new(1.3)
  7365. Aura.EmissionDirection = "Top"
  7366. Aura.Rotation = NumberRange.new(-8, 8)
  7367. local Aura2 = Instance.new("ParticleEmitter")
  7368. Aura2.Name = "Aura"
  7369. Aura2.Texture = "rbxassetid://749313320"
  7370. Aura2.Parent = UpperTorso
  7371. Aura2.LightEmission = 1
  7372. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7373. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7374. Aura2.Size = NumberSequence.new(4)
  7375. Aura2.LockedToPart = true
  7376. Aura2.Lifetime = NumberRange.new(0.1)
  7377. Aura2.Rate = 20
  7378. Aura2.Speed = NumberRange.new(0)
  7379. Aura2.EmissionDirection = "Top"
  7380. Aura2.Rotation = NumberRange.new(-360, 360)
  7381. for i = 0, 8, 0.1 do
  7382. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7383. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7384. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7385. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7386. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7387. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7388. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7389. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7390. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7391. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7392. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7393. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7394. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7395. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7396. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7397. game:GetService("RunService").RenderStepped:wait()
  7398. end
  7399. SS:Destroy()
  7400. Music3:Destroy()
  7401. Idle = false
  7402. BO:Destroy()
  7403. ZO:Destroy()
  7404. HQ23:Destroy()
  7405. HQ:Destroy()
  7406. local Music3 = Instance.new("Sound", UpperTorso)
  7407. Music3.SoundId = "rbxassetid://550623222"
  7408. Music3.Pitch = 1
  7409. Music3.Looped = true
  7410. Music3.Volume = 2.2
  7411. wait(1.0E-4)
  7412. Music3:Play()
  7413. RootPart.Anchored = false
  7414. off = true
  7415. end
  7416. end)
  7417. Mouse.KeyDown:connect(function(key)
  7418. if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then
  7419. Idle = true
  7420. ssj = false
  7421. ssj2 = false
  7422. ssj3 = true
  7423. blue = false
  7424. base = false
  7425. multiplier = 4
  7426. off = false
  7427. local H = Instance.new("Part", UpperTorso)
  7428. H.Size = Vector3.new(1, 1, 1)
  7429. H.BrickColor = BrickColor.new("New Yeller")
  7430. H.CanCollide = false
  7431. H.Material = "Neon"
  7432. H.Anchored = true
  7433. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7434. local H2 = Instance.new("SpecialMesh", H)
  7435. H2.MeshId = "rbxassetid://569384034"
  7436. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7437. RootPart.Anchored = true
  7438. local Music2 = Instance.new("Sound", UpperTorso)
  7439. Music2.SoundId = "rbxassetid://917377181"
  7440. Music2.Pitch = 1
  7441. Music2.Looped = false
  7442. Music2.Volume = 3.2
  7443. wait(1.0E-4)
  7444. Music2:Play()
  7445. local Music3 = Instance.new("Sound", UpperTorso)
  7446. Music3.SoundId = "rbxassetid://891397456"
  7447. Music3.Pitch = 1
  7448. Music3.Looped = false
  7449. Music3.Volume = 3.2
  7450. wait(1.0E-4)
  7451. Music3:Play()
  7452. local Music = Instance.new("Sound", UpperTorso)
  7453. Music.SoundId = "rbxassetid://380606301"
  7454. Music.Pitch = 1
  7455. Music.Looped = false
  7456. Music.Volume = 3.2
  7457. wait(1.0E-4)
  7458. Music:Play()
  7459. coroutine.resume(coroutine.create(function()
  7460. for i = 1, 7 do
  7461. do
  7462. local HQ = Instance.new("Part", Character)
  7463. HQ.Size = Vector3.new(1, 0, 1)
  7464. HQ.BrickColor = BrickColor.new("New Yeller")
  7465. HQ.Material = "Neon"
  7466. HQ.Anchored = true
  7467. HQ.CanCollide = false
  7468. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7469. local HQ2 = Instance.new("SpecialMesh", HQ)
  7470. HQ2.MeshId = "rbxassetid://20329976"
  7471. HQ2.Scale = Vector3.new(1, 1, 1)
  7472. local HQ5 = Instance.new("Part", Character)
  7473. HQ5.Size = Vector3.new(1, 0, 1)
  7474. HQ5.BrickColor = BrickColor.new("Gold")
  7475. HQ5.Material = "Neon"
  7476. HQ5.Anchored = true
  7477. HQ5.CanCollide = false
  7478. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7479. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7480. HQ6.MeshId = "rbxassetid://20329976"
  7481. HQ6.Scale = Vector3.new(1, 1, 1)
  7482. coroutine.resume(coroutine.create(function()
  7483. for i = 0, 7, 0.1 do
  7484. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7485. HQ.Transparency = HQ.Transparency + 0.09
  7486. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7487. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7488. HQ5.Transparency = HQ5.Transparency + 0.09
  7489. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7490. wait(1.0E-11)
  7491. end
  7492. end))
  7493. wait(0.3)
  7494. end
  7495. end
  7496. end))
  7497. for i = 0, 10, 0.1 do
  7498. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7499. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7500. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7501. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7502. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7503. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7504. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7505. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7506. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7507. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7508. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7509. game:GetService("RunService").RenderStepped:wait()
  7510. end
  7511. H:Destroy()
  7512. wait(0)
  7513. local Music7 = Instance.new("Sound", UpperTorso)
  7514. Music7.SoundId = "rbxassetid://1035030726"
  7515. Music7.Pitch = 1
  7516. Music7.Looped = false
  7517. Music7.Volume = 5.2
  7518. wait(1.0E-4)
  7519. Music7:Play()
  7520. local SS = Instance.new("Part", UpperTorso)
  7521. SS.Size = Vector3.new(1, 1, 1)
  7522. SS.BrickColor = BrickColor.new("New Yeller")
  7523. SS.CanCollide = false
  7524. SS.Material = "Neon"
  7525. SS.Anchored = true
  7526. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7527. local SS2 = Instance.new("SpecialMesh", SS)
  7528. SS2.MeshId = "rbxassetid://569384034"
  7529. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7530. coroutine.resume(coroutine.create(function()
  7531. for i = 1, 11 do
  7532. do
  7533. local HQ = Instance.new("Part", Character)
  7534. HQ.Size = Vector3.new(1, 0, 1)
  7535. HQ.BrickColor = BrickColor.new("New Yeller")
  7536. HQ.Material = "Neon"
  7537. HQ.Anchored = true
  7538. HQ.CanCollide = false
  7539. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7540. local HQ2 = Instance.new("SpecialMesh", HQ)
  7541. HQ2.MeshId = "rbxassetid://20329976"
  7542. HQ2.Scale = Vector3.new(1, 1, 1)
  7543. local HQ5 = Instance.new("Part", Character)
  7544. HQ5.Size = Vector3.new(1, 0, 1)
  7545. HQ5.BrickColor = BrickColor.new("New Yeller")
  7546. HQ5.Material = "Neon"
  7547. HQ5.Anchored = true
  7548. HQ5.CanCollide = false
  7549. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7550. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7551. HQ6.MeshId = "rbxassetid://20329976"
  7552. HQ6.Scale = Vector3.new(1, 1, 1)
  7553. coroutine.resume(coroutine.create(function()
  7554. for i = 1, 200 do
  7555. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7556. HQ.Transparency = HQ.Transparency + 0.09
  7557. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7558. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7559. HQ5.Transparency = HQ5.Transparency + 0.09
  7560. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7561. wait(1.0E-11)
  7562. end
  7563. end))
  7564. wait(0.3)
  7565. end
  7566. end
  7567. end))
  7568. local HQ = Instance.new("Part", RootPart)
  7569. HQ.Size = Vector3.new(1, 1, 1)
  7570. HQ.BrickColor = BrickColor.new("New Yeller")
  7571. HQ.Material = "Neon"
  7572. HQ.Anchored = true
  7573. HQ.CanCollide = false
  7574. HQ.Transparency = 0.4
  7575. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7576. local HQ2 = Instance.new("SpecialMesh", HQ)
  7577. HQ2.MeshType = "Cylinder"
  7578. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7579. local HQ23 = Instance.new("Part", RootPart)
  7580. HQ23.Size = Vector3.new(1, 1, 1)
  7581. HQ23.BrickColor = BrickColor.new("New Yeller")
  7582. HQ23.Material = "Neon"
  7583. HQ23.Anchored = true
  7584. HQ23.CanCollide = false
  7585. HQ23.Transparency = 0.4
  7586. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7587. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7588. HQ22.MeshType = "Cylinder"
  7589. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7590. local ZO = Instance.new("Part", RootPart)
  7591. ZO.Size = Vector3.new(1, 1, 1)
  7592. ZO.BrickColor = BrickColor.new("New Yeller")
  7593. ZO.Material = "Neon"
  7594. ZO.Anchored = true
  7595. ZO.CanCollide = false
  7596. ZO.Transparency = 0.4
  7597. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7598. local ZO2 = Instance.new("SpecialMesh", ZO)
  7599. ZO2.MeshType = "Cylinder"
  7600. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7601. local BO = Instance.new("Part", RootPart)
  7602. BO.Size = Vector3.new(1, 1, 1)
  7603. BO.BrickColor = BrickColor.new("New Yeller")
  7604. BO.Material = "Neon"
  7605. BO.Anchored = true
  7606. BO.CanCollide = false
  7607. BO.Transparency = 0.4
  7608. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7609. local BO2 = Instance.new("SpecialMesh", BO)
  7610. BO2.MeshType = "Cylinder"
  7611. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7612. SS2Hair.Transparency = 1
  7613. SS3Hair.Transparency = 0
  7614. BaseHair.Transparency = 1
  7615. Humanoid.MaxHealth = 900000
  7616. wait(0.01)
  7617. Humanoid.Health = 900000
  7618. Humanoid.JumpPower = 350
  7619. Character.Head.face.Texture = "rbxassetid://929418894"
  7620. newaura2.ImageTransparency = 0
  7621. lig = Instance.new("PointLight", LowerTorso)
  7622. lig.Color = Color3.new(255, 255, 0)
  7623. lig.Range = 12
  7624. for i, v in pairs(LowerTorso:GetChildren()) do
  7625. if v:IsA("ParticleEmitter") then
  7626. v:Remove()
  7627. end
  7628. end
  7629. local Aura2 = Instance.new("ParticleEmitter")
  7630. Aura2.Name = "Aura"
  7631. Aura2.Texture = "rbxassetid://749313320"
  7632. Aura2.Parent = UpperTorso
  7633. Aura2.LightEmission = 1
  7634. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7635. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7636. Aura2.Size = NumberSequence.new(4)
  7637. Aura2.LockedToPart = true
  7638. Aura2.Lifetime = NumberRange.new(0.1)
  7639. Aura2.Rate = 20
  7640. Aura2.Speed = NumberRange.new(0)
  7641. Aura2.EmissionDirection = "Top"
  7642. Aura2.Rotation = NumberRange.new(-360, 360)
  7643. for i = 0, 8, 0.1 do
  7644. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7645. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7646. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7647. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7648. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7649. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7650. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7651. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7652. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7653. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7654. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7655. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7656. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7657. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7658. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7659. game:GetService("RunService").RenderStepped:wait()
  7660. end
  7661. SS:Destroy()
  7662. Music3:Destroy()
  7663. Idle = false
  7664. BO:Destroy()
  7665. ZO:Destroy()
  7666. HQ23:Destroy()
  7667. HQ:Destroy()
  7668. local Music3 = Instance.new("Sound", UpperTorso)
  7669. Music3.SoundId = "rbxassetid://550623222"
  7670. Music3.Pitch = 1
  7671. Music3.Looped = true
  7672. Music3.Volume = 2.2
  7673. wait(1.0E-4)
  7674. Music3:Play()
  7675. local Music = Instance.new("Sound", UpperTorso)
  7676. Music.SoundId = "rbxassetid://884435553"
  7677. Music.Pitch = 1
  7678. Music.Looped = false
  7679. Music.Volume = 4.2
  7680. wait(1.0E-4)
  7681. Music:Play()
  7682. RootPart.Anchored = false
  7683. off = true
  7684. end
  7685. end)
  7686. SoundFolder = Instance.new("Folder", Character)
  7687. SoundFolder.Name = "SoundFolder"
  7688. punchsound1 = Instance.new("Sound", UpperTorso)
  7689. punchsound1.Volume = 1.2
  7690. punchsound1.Name = "punchsound1"
  7691. punchsound1.Looped = false
  7692. punchsound1.SoundId = "rbxassetid://137579113"
  7693. StrongPunch = Instance.new("Sound", UpperTorso)
  7694. StrongPunch.Volume = 1.6
  7695. StrongPunch.Name = "StrongPunch"
  7696. StrongPunch.Looped = false
  7697. StrongPunch.SoundId = "rbxassetid://441202925"
  7698. StrongPunch = Instance.new("Sound", UpperTorso)
  7699. StrongPunch.Volume = 1.6
  7700. StrongPunch.Name = "StrongPunch"
  7701. StrongPunch.Looped = false
  7702. StrongPunch.SoundId = "rbxassetid://441202925"
  7703. StrongPunch1 = Instance.new("Sound", UpperTorso)
  7704. StrongPunch1.Volume = 1.6
  7705. StrongPunch1.Name = "StrongPunch"
  7706. StrongPunch1.Looped = false
  7707. StrongPunch1.SoundId = "rbxassetid://441202925"
  7708. StrongPunch2 = Instance.new("Sound", UpperTorso)
  7709. StrongPunch2.Volume = 1.6
  7710. StrongPunch2.Name = "StrongPunch"
  7711. StrongPunch.Looped = false
  7712. StrongPunch2.SoundId = "rbxassetid://441202925"
  7713. Zano = Instance.new("Sound", UpperTorso)
  7714. Zano.Volume = 6
  7715. Zano.Name = "Zano"
  7716. Zano.Looped = false
  7717. Zano.SoundId = "rbxassetid://744770874"
  7718. GroundImpact = Instance.new("Sound", UpperTorso)
  7719. GroundImpact.Volume = 8
  7720. GroundImpact.Name = "GroundImpact"
  7721. GroundImpact.Looped = false
  7722. GroundImpact.SoundId = "rbxassetid://165970126"
  7723. Break = Instance.new("Sound", UpperTorso)
  7724. Break.Volume = 5
  7725. Break.Name = "Bonebreak"
  7726. Break.Looped = false
  7727. Break.SoundId = "rbxassetid://314390675"
  7728. local new = Instance.new
  7729. local flying1 = true
  7730. if flying1 == true and canfly == true and nill == true then
  7731. idle = false
  7732. walk = false
  7733. canjump = false
  7734. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7735. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7736. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7737. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7738. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  7739. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7740. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  7741. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7742. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7743. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7744. end
  7745. if flying1 == true and canfly == true and foward == true then
  7746. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05)
  7747. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05)
  7748. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7749. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7750. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7751. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7752. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7753. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7754. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7755. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01)
  7756. end
  7757. local ctrl = {
  7758. f = 0,
  7759. b = 0,
  7760. l = 0,
  7761. r = 0
  7762. }
  7763. local lastctrl = {
  7764. f = 0,
  7765. b = 0,
  7766. l = 0,
  7767. r = 0
  7768. }
  7769. local maxspeed = 120
  7770. local speed = 0
  7771. function Fly()
  7772. local Atch1 = Instance.new("Attachment", UpperTorso)
  7773. Atch1.Position = Vector3.new(0, 2, 0)
  7774. local Atch2 = Instance.new("Attachment", UpperTorso)
  7775. Atch2.Position = Vector3.new(0, -2.5, 0)
  7776. local Trail = Instance.new("Trail", Character)
  7777. Trail.Attachment0 = Atch1
  7778. Trail.Attachment1 = Atch2
  7779. Trail.Texture = "rbxassetid://22636887"
  7780. Trail.Lifetime = 0.9
  7781. Trail.Transparency = NumberSequence.new({
  7782. NumberSequenceKeypoint.new(0, 0, 0),
  7783. NumberSequenceKeypoint.new(1, 1, 0)
  7784. })
  7785. Trail.Color = ColorSequence.new(ColorsArray)
  7786. Trail.LightEmission = 5
  7787. local bg = Instance.new("BodyGyro", LowerTorso)
  7788. bg.P = 90000
  7789. bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
  7790. bg.cframe = LowerTorso.CFrame
  7791. local bv = Instance.new("BodyVelocity", LowerTorso)
  7792. bv.velocity = Vector3.new(0, 0.1, 0)
  7793. bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  7794. repeat
  7795. wait()
  7796. Humanoid.PlatformStand = true
  7797. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7798. speed = speed + 0.9 + speed / maxspeed
  7799. if speed > maxspeed then
  7800. speed = maxspeed
  7801. end
  7802. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7803. speed = speed - 1
  7804. if speed < 0 then
  7805. speed = 0
  7806. end
  7807. end
  7808. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7809. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7810. lastctrl = {
  7811. f = ctrl.f,
  7812. b = ctrl.b,
  7813. l = ctrl.l,
  7814. r = ctrl.r
  7815. }
  7816. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7817. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7818. else
  7819. bv.velocity = Vector3.new(0, 0.1, 0)
  7820. end
  7821. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0)
  7822. until not flying
  7823. ctrl = {
  7824. f = 0,
  7825. b = 0,
  7826. l = 0,
  7827. r = 0
  7828. }
  7829. lastctrl = {
  7830. f = 0,
  7831. b = 0,
  7832. l = 0,
  7833. r = 0
  7834. }
  7835. speed = 0
  7836. bg:Destroy()
  7837. bv:Destroy()
  7838. Trail:Destroy()
  7839. Atch1:Destroy()
  7840. Atch2:Destroy()
  7841. Humanoid.PlatformStand = false
  7842. end
  7843. Mouse.KeyDown:connect(function(key)
  7844. if key:lower() == "g" then
  7845. if flying then
  7846. flying = false
  7847. flying1 = false
  7848. Idle = true
  7849. walk = false
  7850. canjump = true
  7851. else
  7852. wait(0.1)
  7853. flying1 = true
  7854. flying = true
  7855. Fly()
  7856. end
  7857. elseif key:lower() == "w" then
  7858. ctrl.f = 1
  7859. nill = false
  7860. foward = true
  7861. elseif key:lower() == "s" then
  7862. ctrl.b = -1
  7863. elseif key:lower() == "a" then
  7864. ctrl.l = -1
  7865. elseif key:lower() == "d" then
  7866. ctrl.r = 1
  7867. end
  7868. end)
  7869. Mouse.KeyUp:connect(function(key)
  7870. if key:lower() == "w" then
  7871. ctrl.f = 0
  7872. nill = true
  7873. foward = false
  7874. elseif key:lower() == "s" then
  7875. ctrl.b = 0
  7876. elseif key:lower() == "a" then
  7877. ctrl.l = 0
  7878. elseif key:lower() == "d" then
  7879. ctrl.r = 0
  7880. end
  7881. end)
  7882. Fly()
  7883. local kiblastdone = true
  7884. local kiblast1 = false
  7885. local kiblast2 = false
  7886. local kiblast3 = false
  7887. local kiblast4 = false
  7888. local new = Instance.new
  7889. function hurt(hit, dmg)
  7890. if hit.Parent then
  7891. if hit.Parent.Name == "box" then
  7892. print("bocks!11")
  7893. hit.Parent:Destroy()
  7894. end
  7895. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7896. if hum and hum.Parent.Name ~= Player.Name then
  7897. if dmg == "Kill" or hum.Health > math.huge then
  7898. hit.Parent:BreakJoints()
  7899. return true
  7900. else
  7901. if math.random(0, 100) == 50 then
  7902. hum.Health = hum.Health - dmg * multiplier * 2
  7903. else
  7904. hum.Health = hum.Health - dmg * multiplier
  7905. end
  7906. return true
  7907. end
  7908. end
  7909. end
  7910. end
  7911. function punch(hit, dmg)
  7912. if hit.Parent then
  7913. if hit.Parent.Name == "box" then
  7914. print("bocks!11")
  7915. hit.Parent:Destroy()
  7916. end
  7917. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7918. if hum and hum.Parent.Name ~= Player.Name then
  7919. if dmg == "Kill" or hum.Health > 1.0E76 then
  7920. hit.Parent:BreakJoints()
  7921. return true
  7922. else
  7923. if math.random(0, 100) == 50 then
  7924. hum.Health = hum.Health - dmg * multiplier * 3.5
  7925. else
  7926. hum.Health = hum.Health - dmg * multiplier
  7927. end
  7928. return true
  7929. end
  7930. end
  7931. end
  7932. end
  7933. function smack(hit, dmg)
  7934. if hit.Parent then
  7935. if hit.Parent.Name == "box" then
  7936. print("bocks!11")
  7937. hit.Parent:Destroy()
  7938. end
  7939. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7940. if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7941. if dmg == "Kill" or hum.Health > 1.0E76 then
  7942. hit.Parent:BreakJoints()
  7943. return true
  7944. else
  7945. if math.random(0, 100) == 50 then
  7946. hum.Health = hum.Health - dmg * multiplier * 8
  7947. else
  7948. hum.Health = hum.Health - dmg * multiplier
  7949. end
  7950. return true
  7951. end
  7952. end
  7953. end
  7954. end
  7955. function kamehurt(hit, dmg)
  7956. if hit.Parent then
  7957. if hit.Parent.Name == "box" then
  7958. print("bocks!11")
  7959. hit.Parent:Destroy()
  7960. end
  7961. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7962. if hum and hum.Parent.Name ~= Player.Name then
  7963. if dmg == "Kill" or hum.Health > math.huge then
  7964. hit.Parent:BreakJoints()
  7965. return true
  7966. else
  7967. if math.random(0, 100) == 50 then
  7968. hum.Health = hum.Health - dmg * multiplier * 250
  7969. else
  7970. hum.Health = hum.Health - dmg * multiplier
  7971. end
  7972. return true
  7973. end
  7974. end
  7975. end
  7976. end
  7977. function kamessj4hurt(hit, dmg)
  7978. if hit.Parent then
  7979. if hit.Parent.Name == "box" then
  7980. print("bocks!11")
  7981. hit.Parent:Destroy()
  7982. end
  7983. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7984. if hum and hum.Parent.Name ~= Player.Name then
  7985. if dmg == "Kill" or hum.Health > math.huge then
  7986. hit.Parent:BreakJoints()
  7987. return true
  7988. else
  7989. if math.random(0, 100) == 50 then
  7990. hum.Health = hum.Health - dmg * multiplier * 450
  7991. else
  7992. hum.Health = hum.Health - dmg * multiplier
  7993. end
  7994. return true
  7995. end
  7996. end
  7997. end
  7998. end
  7999. function spirithurt(hit, dmg)
  8000. if hit.Parent then
  8001. if hit.Parent.Name == "box" then
  8002. print("bocks!11")
  8003. hit.Parent:Destroy()
  8004. end
  8005. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8006. if hum and hum.Parent.Name ~= Player.Name then
  8007. if dmg == "Kill" or hum.Health > 1.0E76 then
  8008. hit.Parent:BreakJoints()
  8009. return true
  8010. else
  8011. if math.random(0, 100) == 50 then
  8012. hum.Health = hum.Health - dmg * multiplier * 8000
  8013. else
  8014. hum.Health = hum.Health - dmg * multiplier
  8015. end
  8016. return true
  8017. end
  8018. end
  8019. end
  8020. end
  8021. Mouse.KeyDown:connect(function(key)
  8022. if key == "x" then
  8023. Up()
  8024. end
  8025. end)
  8026. Mouse.KeyDown:connect(function(key)
  8027. if key == "9" then
  8028. UI()
  8029. end
  8030. end)
  8031. Mouse.KeyDown:connect(function(key)
  8032. if key == "8" then
  8033. MasteredUI()
  8034. end
  8035. end)
  8036. local PreActivation = false
  8037. local PreActivation2 = false
  8038. local Ready = false
  8039. Mouse.KeyDown:connect(function(key)
  8040. if key == "[" then
  8041. PreActivation = true
  8042. end
  8043. end)
  8044. Mouse.KeyDown:connect(function(key)
  8045. if key == "]" and PreActivation == true then
  8046. PreActivation2 = true
  8047. end
  8048. end)
  8049. Mouse.KeyDown:connect(function(key)
  8050. if key == "'" and PreActivation2 == true then
  8051. Ready = true
  8052. end
  8053. end)
  8054. Mouse.KeyDown:connect(function(key)
  8055. if key == "6" and Ready == true then
  8056. SSJB3()
  8057. end
  8058. end)
  8059. Mouse.KeyDown:connect(function(key)
  8060. if key == "b" then
  8061. Idle = true
  8062. if Debounces.CanAttack == true then
  8063. Debounces.CanAttack = false
  8064. Debounces.on = true
  8065. Debounces.NoIdl = true
  8066. RootPart.Anchored = true
  8067. for i = 0, 4, 0.1 do
  8068. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8069. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8070. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8071. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  8072. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1)
  8073. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8074. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8075. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8076. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8077. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8078. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  8079. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8080. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8081. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8082. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8083. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8084. game:GetService("RunService").RenderStepped:wait()
  8085. end
  8086. do
  8087. local Grab = Instance.new("Part", RootPart)
  8088. Grab.Size = Vector3.new(5, 5, 5)
  8089. Grab.CanCollide = false
  8090. Grab.Anchored = true
  8091. Grab.BrickColor = BrickColor.new("Deep orange")
  8092. Grab.Transparency = math.huge
  8093. local Grabo = Instance.new("Weld", Grab)
  8094. Grabo.Part0 = RootPart
  8095. Grabo.Part1 = Grab
  8096. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8097. Grab.Touched:connect(function(hit)
  8098. if hit.Name ~= "Grab" then
  8099. hurt(hit, 5)
  8100. end
  8101. end)
  8102. coroutine.resume(coroutine.create(function()
  8103. for i = 1, 2 do
  8104. do
  8105. local HQ = Instance.new("Part", UpperTorso)
  8106. HQ.Size = Vector3.new(1, 1, 1)
  8107. HQ.BrickColor = BrickColor.new("Cyan")
  8108. HQ.Material = "Neon"
  8109. HQ.Anchored = true
  8110. HQ.CanCollide = false
  8111. HQ.Transparency = 0.4
  8112. HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8113. local HQ2 = Instance.new("SpecialMesh", HQ)
  8114. HQ2.MeshType = "Sphere"
  8115. HQ2.Scale = Vector3.new(1, 1, 1)
  8116. local ZQW = Instance.new("Part", UpperTorso)
  8117. ZQW.Size = Vector3.new(1, 1, 1)
  8118. ZQW.BrickColor = BrickColor.new("Cyan")
  8119. ZQW.Material = "Neon"
  8120. ZQW.Anchored = true
  8121. ZQW.CanCollide = false
  8122. ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0)
  8123. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  8124. ZQW2.MeshId = "rbxassetid://9982590"
  8125. ZQW2.Scale = Vector3.new(1, 1, 1)
  8126. local H = Instance.new("Part", UpperTorso)
  8127. H.Size = Vector3.new(1, 1, 1)
  8128. H.BrickColor = BrickColor.new("Cyan")
  8129. H.CanCollide = false
  8130. H.Anchored = true
  8131. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  8132. local H2 = Instance.new("SpecialMesh", H)
  8133. H2.MeshId = "rbxassetid://9982590"
  8134. coroutine.resume(coroutine.create(function()
  8135. for i = 1, 6 do
  8136. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8137. ZQW.Transparency = ZQW.Transparency + 0.1
  8138. HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3)
  8139. HQ.Transparency = HQ.Transparency + 1
  8140. H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8141. H.Transparency = H.Transparency + 0.1
  8142. wait(1.0E-11)
  8143. end
  8144. HQ:Destroy()
  8145. H2:Destroy()
  8146. H:Destroy()
  8147. HQ2:Destroy()
  8148. ZQW:Destroy()
  8149. ZQW2:Destroy()
  8150. end))
  8151. wait(0.3)
  8152. end
  8153. end
  8154. end))
  8155. wait(0.3)
  8156. Debounces.on = false
  8157. Debounces.Here = false
  8158. shot = shot + 1
  8159. ki = ki - 10
  8160. local rng = Instance.new("Part", RootPart)
  8161. rng.Anchored = true
  8162. rng.BrickColor = BrickColor.new("Cyan")
  8163. rng.CanCollide = false
  8164. rng.FormFactor = 3
  8165. rng.Name = "Ring"
  8166. rng.Size = Vector3.new(8, 8, 8)
  8167. rng.Transparency = 0.35
  8168. rng.TopSurface = 0
  8169. rng.BottomSurface = 0
  8170. rng2 = rng:clone()
  8171. rng3 = rng2:clone()
  8172. rng4 = rng2:clone()
  8173. local rngm = Instance.new("SpecialMesh", rng)
  8174. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8175. rngm.Scale = Vector3.new(1, 1, 1)
  8176. rngm2 = rngm:clone()
  8177. rngm2.Scale = Vector3.new(1, 1, 1)
  8178. rngm3 = rngm2:clone()
  8179. rngm3.Parent = rng3
  8180. rngm3.Scale = Vector3.new(1, 1, 1)
  8181. rngm4 = rngm2:clone()
  8182. rngm4.Parent = rng4
  8183. rngm4.Scale = Vector3.new(1, 1, 1)
  8184. local bem = Instance.new("Part", RootPart)
  8185. bem.Anchored = true
  8186. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8187. bem.BrickColor = BrickColor.new("Cyan")
  8188. bem.CanCollide = false
  8189. bem.Material = "Neon"
  8190. local bem2 = Instance.new("Part", RootPart)
  8191. bem2.Anchored = true
  8192. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8193. bem2.BrickColor = BrickColor.new("White")
  8194. bem2.CanCollide = false
  8195. bem2.Material = "Neon"
  8196. local aura = Instance.new("ParticleEmitter", bem)
  8197. aura.Size = NumberSequence.new(11)
  8198. aura.Lifetime = NumberRange.new(0.5)
  8199. aura.LightEmission = 1
  8200. aura.Texture = "http://www.roblox.com/asset/?id="
  8201. aura.Speed = NumberRange.new(0)
  8202. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8203. aura.Rate = 400
  8204. bem.FormFactor = 3
  8205. bem.Name = "Beam" .. shot
  8206. bem.Size = Vector3.new(13, 13, 13)
  8207. bem.Transparency = 0.35
  8208. bem.TopSurface = 0
  8209. bem.BottomSurface = 0
  8210. local bemm2 = Instance.new("SpecialMesh", bem2)
  8211. bemm2.MeshType = 4
  8212. bemm2.Scale = Vector3.new(1, 1, 1)
  8213. bem2.FormFactor = 3
  8214. bem2.Name = "Beam" .. shot
  8215. bem2.Size = Vector3.new(11, 11, 11)
  8216. bem2.Transparency = 0.35
  8217. bem2.TopSurface = 0
  8218. bem2.BottomSurface = 0
  8219. local bemm = Instance.new("SpecialMesh", bem)
  8220. bemm.MeshType = 4
  8221. bemm.Scale = Vector3.new(1, 1, 1)
  8222. local out = Instance.new("Part", Character)
  8223. out.Anchored = true
  8224. out.BrickColor = BrickColor.new("Cyan")
  8225. out.CanCollide = false
  8226. out.FormFactor = 3
  8227. out.Name = "Out"
  8228. out.Material = "Neon"
  8229. out.Size = Vector3.new(16, 16, 16)
  8230. out.Transparency = 0.35
  8231. out.TopSurface = 0
  8232. out.BottomSurface = 0
  8233. local outm = Instance.new("SpecialMesh", out)
  8234. outm.MeshType = 3
  8235. outm.Scale = Vector3.new(1, 1, 1)
  8236. local out2 = Instance.new("Part", Character)
  8237. out2.Anchored = true
  8238. out2.BrickColor = BrickColor.new("White")
  8239. out2.CanCollide = false
  8240. out2.FormFactor = 3
  8241. out2.Name = "Out"
  8242. out2.Material = "Neon"
  8243. out2.Size = Vector3.new(13, 13, 13)
  8244. out2.Transparency = 0.35
  8245. out2.TopSurface = 0
  8246. out2.BottomSurface = 0
  8247. local outm2 = Instance.new("SpecialMesh", out2)
  8248. outm2.MeshType = 3
  8249. outm2.Scale = Vector3.new(1, 1, 1)
  8250. local outau = Instance.new("Part", Character)
  8251. outau.Anchored = true
  8252. outau.BrickColor = BrickColor.new("White")
  8253. outau.CanCollide = false
  8254. outau.FormFactor = 3
  8255. outau.Name = "Out"
  8256. outau.Material = "Neon"
  8257. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8258. outau.Transparency = 0.35
  8259. outau.TopSurface = 0
  8260. outau.BottomSurface = 0
  8261. local outm2au = Instance.new("SpecialMesh", outau)
  8262. outm2au.MeshType = 3
  8263. outm2au.Scale = Vector3.new(1, 1, 1)
  8264. local outau2 = Instance.new("Part", Character)
  8265. outau2.Anchored = true
  8266. outau2.BrickColor = BrickColor.new("White")
  8267. outau2.CanCollide = false
  8268. outau2.FormFactor = 3
  8269. outau2.Name = "Out"
  8270. outau2.Material = "Neon"
  8271. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8272. outau2.Transparency = 0.35
  8273. outau2.TopSurface = 0
  8274. outau2.BottomSurface = 0
  8275. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8276. outm2au2.MeshType = 3
  8277. outm2au2.Scale = Vector3.new(1, 1, 1)
  8278. local outl = Instance.new("Part", Character)
  8279. outl.Anchored = true
  8280. outl.BrickColor = BrickColor.new("Cyan")
  8281. outl.CanCollide = false
  8282. outl.FormFactor = 3
  8283. outl.Name = "Out"
  8284. outl.Material = "Neon"
  8285. outl.Size = Vector3.new(26, 26, 26)
  8286. outl.Transparency = 0.35
  8287. outl.TopSurface = 0
  8288. outl.BottomSurface = 0
  8289. local outml = Instance.new("SpecialMesh", outl)
  8290. outml.MeshType = 3
  8291. outml.Scale = Vector3.new(1, 1, 1)
  8292. local out2l = Instance.new("Part", Character)
  8293. out2l.Anchored = true
  8294. out2l.BrickColor = BrickColor.new("White")
  8295. out2l.CanCollide = false
  8296. out2l.FormFactor = 3
  8297. out2l.Name = "Out"
  8298. out2l.Material = "Neon"
  8299. out2l.Size = Vector3.new(21, 21, 21)
  8300. out2l.Transparency = 0.35
  8301. out2l.TopSurface = 0
  8302. out2l.BottomSurface = 0
  8303. local outm2l = Instance.new("SpecialMesh", out2l)
  8304. outm2l.MeshType = 3
  8305. outm2l.Scale = Vector3.new(1, 1, 1)
  8306. local bnd = Instance.new("Part", RootPart)
  8307. bnd.Anchored = true
  8308. bnd.BrickColor = BrickColor.new("Cyan")
  8309. bnd.CanCollide = false
  8310. bnd.Material = "Neon"
  8311. bnd.FormFactor = 3
  8312. bnd.Name = "Bend"
  8313. bnd.Size = Vector3.new(10, 10, 10)
  8314. bnd.Transparency = 1
  8315. bnd.TopSurface = 0
  8316. bnd.BottomSurface = 0
  8317. local bndm = Instance.new("SpecialMesh", bnd)
  8318. bndm.MeshType = 3
  8319. bndm.Scale = Vector3.new(1, 1, 1)
  8320. local Chow = Instance.new("ParticleEmitter")
  8321. Chow.Name = "Aura"
  8322. Chow.Texture = "rbxassetid://779576004"
  8323. Chow.Parent = outau
  8324. Chow.LightEmission = 1
  8325. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8326. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8327. Chow.Size = NumberSequence.new(22)
  8328. Chow.LockedToPart = true
  8329. Chow.Lifetime = NumberRange.new(0.2)
  8330. Chow.Rate = 100
  8331. Chow.Rotation = NumberRange.new(-360, 360)
  8332. Chow.Speed = NumberRange.new(0.3)
  8333. Chow.EmissionDirection = "Top"
  8334. local Chow2 = Instance.new("ParticleEmitter")
  8335. Chow2.Name = "Aura"
  8336. Chow2.Texture = "rbxassetid://779576004"
  8337. Chow2.Parent = outau2
  8338. Chow2.LightEmission = 1
  8339. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8340. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8341. Chow2.Size = NumberSequence.new(40)
  8342. Chow2.LockedToPart = true
  8343. Chow2.Lifetime = NumberRange.new(0.2)
  8344. Chow2.Rate = 200
  8345. Chow2.Rotation = NumberRange.new(-360, 360)
  8346. Chow2.Speed = NumberRange.new(0.3)
  8347. Chow2.EmissionDirection = "Top"
  8348. local Atch1 = Instance.new("Attachment", out2l)
  8349. Atch1.Position = Vector3.new(0, 2, 0)
  8350. local Atch2 = Instance.new("Attachment", out2l)
  8351. Atch2.Position = Vector3.new(0, -2.5, 0)
  8352. local Trail = Instance.new("Trail", Character)
  8353. Trail.Attachment0 = Atch1
  8354. Trail.Attachment1 = Atch2
  8355. Trail.Texture = "rbxassetid://22636887"
  8356. Trail.Lifetime = 1.7
  8357. Trail.Transparency = NumberSequence.new({
  8358. NumberSequenceKeypoint.new(0, 0, 0),
  8359. NumberSequenceKeypoint.new(1, 1, 0)
  8360. })
  8361. Trail.Color = ColorSequence.new(ColorsArray)
  8362. Trail.LightEmission = 5
  8363. local To = Instance.new("Part", Character)
  8364. To.Size = Vector3.new(1, 1, 1)
  8365. To.BrickColor = BrickColor.new("White")
  8366. To.CanCollide = false
  8367. To.Anchored = true
  8368. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8369. local To2 = Instance.new("SpecialMesh", To)
  8370. To2.MeshId = "rbxassetid://1051557"
  8371. To2.Scale = Vector3.new(1, 1, 1)
  8372. local Rin = Instance.new("Part", Character)
  8373. Rin.Size = Vector3.new(1, 1, 1)
  8374. Rin.BrickColor = BrickColor.new("White")
  8375. Rin.Anchored = true
  8376. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8377. local Rin2 = Instance.new("SpecialMesh", Rin)
  8378. Rin2.MeshId = "rbxassetid://3270017"
  8379. Rin2.Scale = Vector3.new(1, 1, 1)
  8380. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8381. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8382. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8383. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8384. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8385. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8386. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8387. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8388. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8389. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8390. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8391. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8392. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8393. Debounces.Shewt = true
  8394. local Music2 = Instance.new("Sound", UpperTorso)
  8395. Music2.SoundId = "rbxassetid://977360812"
  8396. Music2.Pitch = 1
  8397. Music2.Looped = false
  8398. Music2.Volume = 3.2
  8399. wait(1.0E-4)
  8400. Music2:Play()
  8401. coroutine.wrap(function()
  8402. for i = 1, 20, 0.2 do
  8403. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8404. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8405. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8406. rng.Transparency = i / 20
  8407. rng3.Transparency = 0.041666666666666664
  8408. rng4.Transparency = i / 26
  8409. wait()
  8410. end
  8411. wait(5)
  8412. rng:Destroy()
  8413. end)()
  8414. if Debounces.Shewt == true then
  8415. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8416. hit = ht.Parent
  8417. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8418. if HasntTouched(hit.Name) == true and deb == false then
  8419. deb = true
  8420. coroutine.wrap(function()
  8421. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8422. hit.Parent:FindFirstChild("Humanoid")
  8423. end)()
  8424. table.insert(Touche, hit.Name)
  8425. deb = false
  8426. end
  8427. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  8428. deb = true
  8429. coroutine.wrap(function()
  8430. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8431. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8432. end)()
  8433. table.insert(Touche, hit.Parent.Name)
  8434. deb = false
  8435. for i, v in pairs(Touche) do
  8436. print(v)
  8437. end
  8438. end
  8439. end)
  8440. end
  8441. for i = 0, 1250, 10 do
  8442. bem.Size = Vector3.new(i, 14, 14)
  8443. bem2.Size = Vector3.new(i, 8, 8)
  8444. Grab.Size = Vector3.new(i, 14, 14)
  8445. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8446. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8447. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8448. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8449. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8450. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8451. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8452. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8453. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8454. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8455. bnd.Size = Vector3.new(10, 10, 10)
  8456. bndm.Scale = Vector3.new(10, 10, 10)
  8457. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  8458. Rin.Transparency = Rin.Transparency + 1
  8459. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  8460. To.Transparency = To.Transparency + 0.02
  8461. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8462. if i % 10 == 0 then
  8463. do
  8464. local newRng = rng2:Clone()
  8465. newRng.Parent = RootPart
  8466. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8467. local newRngm = rngm2:clone()
  8468. newRngm.Parent = newRng
  8469. coroutine.wrap(function()
  8470. for i = 1, 10, 0.2 do
  8471. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8472. newRng.Transparency = i / 10
  8473. wait()
  8474. end
  8475. wait(0)
  8476. newRng:Destroy()
  8477. end)()
  8478. end
  8479. end
  8480. wait()
  8481. end
  8482. wait(0)
  8483. Debounces.Shewt = false
  8484. out:Destroy()
  8485. out2:Destroy()
  8486. bnd:Destroy()
  8487. bem:Destroy()
  8488. bem2:Destroy()
  8489. To:Destroy()
  8490. To2:Destroy()
  8491. Music2:Destroy()
  8492. out2l:Destroy()
  8493. outl:Destroy()
  8494. outau:Destroy()
  8495. outau2:Destroy()
  8496. Trail:Destroy()
  8497. Atch1:Destroy()
  8498. Grab:Destroy()
  8499. Grabo:Destroy()
  8500. RootPart.Anchored = false
  8501. Debounces.Ready = false
  8502. for i, v in pairs(Touche) do
  8503. table.remove(Touche, i)
  8504. end
  8505. wait()
  8506. table.insert(Touche, Character.Name)
  8507. Debounces.NoIdl = false
  8508. if Debounces.CanAttack == false then
  8509. Debounces.CanAttack = true
  8510. end
  8511. end
  8512. end
  8513. end
  8514. Idle = false
  8515. Humanoid.WalkSpeed = 16
  8516. end)
  8517. Mouse.KeyDown:connect(function(key)
  8518. if key == "c" then
  8519. Idle = true
  8520. if Debounces.CanAttack == true then
  8521. Debounces.CanAttack = false
  8522. Debounces.on = true
  8523. Debounces.NoIdl = true
  8524. do
  8525. local Music2 = Instance.new("Sound", UpperTorso)
  8526. Music2.SoundId = "rbxassetid://1112364900"
  8527. Music2.Pitch = 1
  8528. Music2.Looped = false
  8529. Music2.Volume = 3.2
  8530. wait(1.0E-4)
  8531. Music2:Play()
  8532. local sbs = Instance.new("BodyPosition", RootPart)
  8533. sbs.P = 3000
  8534. sbs.D = 1000
  8535. sbs.maxForce = Vector3.new(0, 0, 0)
  8536. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  8537. local Music3 = Instance.new("Sound", UpperTorso)
  8538. Music3.SoundId = "rbxassetid://551399476"
  8539. Music3.Pitch = 1
  8540. Music3.Looped = false
  8541. Music3.Volume = 3.2
  8542. wait(1.0E-4)
  8543. Music3:Play()
  8544. wait(0.5)
  8545. local Bq = Instance.new("Part", Character)
  8546. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  8547. Bq.BrickColor = BrickColor.new("Cyan")
  8548. Bq.Material = "Neon"
  8549. Bq.Anchored = true
  8550. Bq.CanCollide = false
  8551. Bq.Transparency = 0.2
  8552. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8553. local Bq2 = Instance.new("SpecialMesh", Bq)
  8554. Bq2.MeshType = "Sphere"
  8555. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  8556. local HQ = Instance.new("Part", Bq)
  8557. HQ.Size = Vector3.new(1, 1, 1)
  8558. HQ.BrickColor = BrickColor.new("Cyan")
  8559. HQ.Material = "Neon"
  8560. HQ.Anchored = true
  8561. HQ.CanCollide = false
  8562. HQ.Transparency = 0.4
  8563. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8564. local HQ2 = Instance.new("SpecialMesh", HQ)
  8565. HQ2.MeshType = "Cylinder"
  8566. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  8567. local HQ23 = Instance.new("Part", Bq)
  8568. HQ23.Size = Vector3.new(1, 1, 1)
  8569. HQ23.BrickColor = BrickColor.new("Cyan")
  8570. HQ23.Material = "Neon"
  8571. HQ23.Anchored = true
  8572. HQ23.CanCollide = false
  8573. HQ23.Transparency = 0.4
  8574. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8575. local HQ22 = Instance.new("SpecialMesh", HQ23)
  8576. HQ22.MeshType = "Cylinder"
  8577. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  8578. local ZO = Instance.new("Part", Bq)
  8579. ZO.Size = Vector3.new(1, 1, 1)
  8580. ZO.BrickColor = BrickColor.new("Cyan")
  8581. ZO.Material = "Neon"
  8582. ZO.Anchored = true
  8583. ZO.CanCollide = false
  8584. ZO.Transparency = 0.4
  8585. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8586. local ZO2 = Instance.new("SpecialMesh", ZO)
  8587. ZO2.MeshType = "Cylinder"
  8588. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  8589. local BO = Instance.new("Part", Bq)
  8590. BO.Size = Vector3.new(1, 1, 1)
  8591. BO.BrickColor = BrickColor.new("Cyan")
  8592. BO.Material = "Neon"
  8593. BO.Anchored = true
  8594. BO.CanCollide = false
  8595. BO.Transparency = 0.4
  8596. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8597. local BO2 = Instance.new("SpecialMesh", BO)
  8598. BO2.MeshType = "Cylinder"
  8599. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  8600. local Grab = Instance.new("Part", RootPart)
  8601. Grab.Size = Vector3.new(5, 5, 5)
  8602. Grab.CanCollide = false
  8603. Grab.Anchored = true
  8604. Grab.BrickColor = BrickColor.new("Deep orange")
  8605. Grab.Transparency = math.huge
  8606. local Grabo = Instance.new("Weld", Grab)
  8607. Grabo.Part0 = RootPart
  8608. Grabo.Part1 = Grab
  8609. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8610. Grab.Touched:connect(function(hit)
  8611. if hit.Name ~= "Grab" then
  8612. kamehurt(hit, 10)
  8613. end
  8614. end)
  8615. RootPart.Anchored = true
  8616. for i = 0, 20, 0.1 do
  8617. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8618. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  8619. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  8620. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  8621. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  8622. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8623. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8624. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8625. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8626. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  8627. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  8628. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8629. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8630. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8631. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8632. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8633. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  8634. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  8635. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  8636. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  8637. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  8638. game:GetService("RunService").RenderStepped:wait()
  8639. end
  8640. wait(0)
  8641. Bq:Destroy()
  8642. Music2:Destroy()
  8643. local Music3 = Instance.new("Sound", UpperTorso)
  8644. Music3.SoundId = "rbxassetid://551399627"
  8645. Music3.Pitch = 1
  8646. Music3.Looped = false
  8647. Music3.Volume = 3.2
  8648. wait(1.0E-4)
  8649. Music3:Play()
  8650. Debounces.on = false
  8651. Debounces.Here = false
  8652. shot = shot + 1
  8653. local rng = Instance.new("Part", RootPart)
  8654. rng.Anchored = true
  8655. rng.BrickColor = BrickColor.new("Really blue")
  8656. rng.CanCollide = false
  8657. rng.FormFactor = 3
  8658. rng.Name = "Ring"
  8659. rng.Size = Vector3.new(8, 8, 8)
  8660. rng.Transparency = 0.35
  8661. rng.TopSurface = 0
  8662. rng.BottomSurface = 0
  8663. rng2 = rng:clone()
  8664. rng3 = rng2:clone()
  8665. rng4 = rng2:clone()
  8666. local rngm = Instance.new("SpecialMesh", rng)
  8667. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8668. rngm.Scale = Vector3.new(1, 1, 1)
  8669. rngm2 = rngm:clone()
  8670. rngm2.Scale = Vector3.new(1, 1, 1)
  8671. rngm3 = rngm2:clone()
  8672. rngm3.Parent = rng3
  8673. rngm3.Scale = Vector3.new(1, 1, 1)
  8674. rngm4 = rngm2:clone()
  8675. rngm4.Parent = rng4
  8676. rngm4.Scale = Vector3.new(1, 1, 1)
  8677. local bem = Instance.new("Part", RootPart)
  8678. bem.Anchored = true
  8679. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8680. bem.BrickColor = BrickColor.new("Cyan")
  8681. bem.CanCollide = false
  8682. bem.Material = "Neon"
  8683. local bem2 = Instance.new("Part", RootPart)
  8684. bem2.Anchored = true
  8685. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8686. bem2.BrickColor = BrickColor.new("White")
  8687. bem2.CanCollide = false
  8688. bem2.Material = "Neon"
  8689. local aura = Instance.new("ParticleEmitter", bem)
  8690. aura.Size = NumberSequence.new(11)
  8691. aura.Lifetime = NumberRange.new(0.5)
  8692. aura.LightEmission = 1
  8693. aura.Texture = "http://www.roblox.com/asset/?id="
  8694. aura.Speed = NumberRange.new(0)
  8695. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8696. aura.Rate = 400
  8697. bem.FormFactor = 3
  8698. bem.Name = "Beam" .. shot
  8699. bem.Size = Vector3.new(13, 13, 13)
  8700. bem.Transparency = 0.35
  8701. bem.TopSurface = 0
  8702. bem.BottomSurface = 0
  8703. local bemm2 = Instance.new("SpecialMesh", bem2)
  8704. bemm2.MeshType = 4
  8705. bemm2.Scale = Vector3.new(1, 1, 1)
  8706. bem2.FormFactor = 3
  8707. bem2.Name = "Beam" .. shot
  8708. bem2.Size = Vector3.new(11, 11, 11)
  8709. bem2.Transparency = 0.35
  8710. bem2.TopSurface = 0
  8711. bem2.BottomSurface = 0
  8712. local bemm = Instance.new("SpecialMesh", bem)
  8713. bemm.MeshType = 4
  8714. bemm.Scale = Vector3.new(1, 1, 1)
  8715. local out = Instance.new("Part", Character)
  8716. out.Anchored = true
  8717. out.BrickColor = BrickColor.new("Cyan")
  8718. out.CanCollide = false
  8719. out.FormFactor = 3
  8720. out.Name = "Out"
  8721. out.Material = "Neon"
  8722. out.Size = Vector3.new(46, 46, 46)
  8723. out.Transparency = 0.35
  8724. out.TopSurface = 0
  8725. out.BottomSurface = 0
  8726. local outm = Instance.new("SpecialMesh", out)
  8727. outm.MeshType = 3
  8728. outm.Scale = Vector3.new(1, 1, 1)
  8729. local out2 = Instance.new("Part", Character)
  8730. out2.Anchored = true
  8731. out2.BrickColor = BrickColor.new("White")
  8732. out2.CanCollide = false
  8733. out2.FormFactor = 3
  8734. out2.Name = "Out"
  8735. out2.Material = "Neon"
  8736. out2.Size = Vector3.new(40, 40, 40)
  8737. out2.Transparency = 0.35
  8738. out2.TopSurface = 0
  8739. out2.BottomSurface = 0
  8740. local outm2 = Instance.new("SpecialMesh", out2)
  8741. outm2.MeshType = 3
  8742. outm2.Scale = Vector3.new(1, 1, 1)
  8743. local outl = Instance.new("Part", Character)
  8744. outl.Anchored = true
  8745. outl.BrickColor = BrickColor.new("Cyan")
  8746. outl.CanCollide = false
  8747. outl.FormFactor = 3
  8748. outl.Name = "Out"
  8749. outl.Material = "Neon"
  8750. outl.Size = Vector3.new(57, 57, 57)
  8751. outl.Transparency = 0.35
  8752. outl.TopSurface = 0
  8753. outl.BottomSurface = 0
  8754. local outml = Instance.new("SpecialMesh", outl)
  8755. outml.MeshType = 3
  8756. outml.Scale = Vector3.new(1, 1, 1)
  8757. local out2l = Instance.new("Part", Character)
  8758. out2l.Anchored = true
  8759. out2l.BrickColor = BrickColor.new("White")
  8760. out2l.CanCollide = false
  8761. out2l.FormFactor = 3
  8762. out2l.Name = "Out"
  8763. out2l.Material = "Neon"
  8764. out2l.Size = Vector3.new(49, 49, 49)
  8765. out2l.Transparency = 0.35
  8766. out2l.TopSurface = 0
  8767. out2l.BottomSurface = 0
  8768. local outm2l = Instance.new("SpecialMesh", out2l)
  8769. outm2l.MeshType = 3
  8770. outm2l.Scale = Vector3.new(1, 1, 1)
  8771. local outau = Instance.new("Part", Character)
  8772. outau.Anchored = true
  8773. outau.BrickColor = BrickColor.new("White")
  8774. outau.CanCollide = false
  8775. outau.FormFactor = 3
  8776. outau.Name = "Out"
  8777. outau.Material = "Neon"
  8778. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8779. outau.Transparency = 0.35
  8780. outau.TopSurface = 0
  8781. outau.BottomSurface = 0
  8782. local outm2au = Instance.new("SpecialMesh", outau)
  8783. outm2au.MeshType = 3
  8784. outm2au.Scale = Vector3.new(1, 1, 1)
  8785. local outau2 = Instance.new("Part", Character)
  8786. outau2.Anchored = true
  8787. outau2.BrickColor = BrickColor.new("White")
  8788. outau2.CanCollide = false
  8789. outau2.FormFactor = 3
  8790. outau2.Name = "Out"
  8791. outau2.Material = "Neon"
  8792. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8793. outau2.Transparency = 0.35
  8794. outau2.TopSurface = 0
  8795. outau2.BottomSurface = 0
  8796. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8797. outm2au2.MeshType = 3
  8798. outm2au2.Scale = Vector3.new(1, 1, 1)
  8799. local bnd = Instance.new("Part", RootPart)
  8800. bnd.Anchored = true
  8801. bnd.BrickColor = BrickColor.new("Really blue")
  8802. bnd.CanCollide = false
  8803. bnd.Material = "Neon"
  8804. bnd.FormFactor = 3
  8805. bnd.Name = "Bend"
  8806. bnd.Size = Vector3.new(10, 10, 10)
  8807. bnd.Transparency = 1
  8808. bnd.TopSurface = 0
  8809. bnd.BottomSurface = 0
  8810. local bndm = Instance.new("SpecialMesh", bnd)
  8811. bndm.MeshType = 3
  8812. bndm.Scale = Vector3.new(1, 1, 1)
  8813. local Chow = Instance.new("ParticleEmitter")
  8814. Chow.Name = "Aura"
  8815. Chow.Texture = "rbxassetid://779576004"
  8816. Chow.Parent = outau
  8817. Chow.LightEmission = 1
  8818. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8819. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8820. Chow.Size = NumberSequence.new(40)
  8821. Chow.LockedToPart = true
  8822. Chow.Lifetime = NumberRange.new(0.2)
  8823. Chow.Rate = 100
  8824. Chow.Rotation = NumberRange.new(-360, 360)
  8825. Chow.Speed = NumberRange.new(0.3)
  8826. Chow.EmissionDirection = "Top"
  8827. local Chow2 = Instance.new("ParticleEmitter")
  8828. Chow2.Name = "Aura"
  8829. Chow2.Texture = "rbxassetid://779576004"
  8830. Chow2.Parent = outau2
  8831. Chow2.LightEmission = 1
  8832. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8833. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8834. Chow2.Size = NumberSequence.new(60)
  8835. Chow2.LockedToPart = true
  8836. Chow2.Lifetime = NumberRange.new(0.2)
  8837. Chow2.Rate = 200
  8838. Chow2.Rotation = NumberRange.new(-360, 360)
  8839. Chow2.Speed = NumberRange.new(0.3)
  8840. Chow2.EmissionDirection = "Top"
  8841. local Atch1 = Instance.new("Attachment", out2l)
  8842. Atch1.Position = Vector3.new(0, 2, 0)
  8843. local Atch2 = Instance.new("Attachment", out2l)
  8844. Atch2.Position = Vector3.new(0, -2.5, 0)
  8845. local Trail = Instance.new("Trail", Character)
  8846. Trail.Attachment0 = Atch1
  8847. Trail.Attachment1 = Atch2
  8848. Trail.Texture = "rbxassetid://22636887"
  8849. Trail.Lifetime = 1.7
  8850. Trail.Transparency = NumberSequence.new({
  8851. NumberSequenceKeypoint.new(0, 0, 0),
  8852. NumberSequenceKeypoint.new(1, 1, 0)
  8853. })
  8854. Trail.Color = ColorSequence.new(ColorsArray)
  8855. Trail.LightEmission = 5
  8856. local To = Instance.new("Part", Character)
  8857. To.Size = Vector3.new(2, 1, 2)
  8858. To.BrickColor = BrickColor.new("Toothpaste")
  8859. To.CanCollide = false
  8860. To.Anchored = true
  8861. To.Material = "Neon"
  8862. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8863. local To2 = Instance.new("SpecialMesh", To)
  8864. To2.MeshId = "rbxassetid://569384034"
  8865. To2.Scale = Vector3.new(10, 10, 10)
  8866. local Rin = Instance.new("Part", Character)
  8867. Rin.Size = Vector3.new(1, 1, 1)
  8868. Rin.BrickColor = BrickColor.new("White")
  8869. Rin.Anchored = true
  8870. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8871. local Rin2 = Instance.new("SpecialMesh", Rin)
  8872. Rin2.MeshId = "rbxassetid://3270017"
  8873. Rin2.Scale = Vector3.new(1, 1, 1)
  8874. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8875. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8876. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8877. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8878. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8879. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8880. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8881. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8882. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8883. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8884. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8885. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8886. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8887. Debounces.Shewt = true
  8888. local Music2 = Instance.new("Sound", UpperTorso)
  8889. Music2.SoundId = "rbxassetid://1117288204"
  8890. Music2.Pitch = 1
  8891. Music2.Looped = false
  8892. Music2.Volume = 7.2
  8893. wait(1.0E-4)
  8894. Music2:Play()
  8895. coroutine.wrap(function()
  8896. for i = 1, 20, 0.2 do
  8897. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8898. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8899. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8900. rng.Transparency = i / 20
  8901. rng3.Transparency = 0.041666666666666664
  8902. rng4.Transparency = i / 26
  8903. wait()
  8904. end
  8905. wait(5)
  8906. rng:Destroy()
  8907. end)()
  8908. if Debounces.Shewt == true then
  8909. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8910. hit = ht.Parent
  8911. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8912. if HasntTouched(hit.Name) == true and deb == false then
  8913. deb = true
  8914. coroutine.wrap(function()
  8915. end)()
  8916. table.insert(Touche, hit.Name)
  8917. deb = false
  8918. end
  8919. coroutine.wrap(function()
  8920. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8921. wait(0.4)
  8922. end)()
  8923. table.insert(Touche, hit.Parent.Name)
  8924. deb = false
  8925. for i, v in pairs(Touche) do
  8926. print(v)
  8927. end
  8928. end
  8929. end)
  8930. end
  8931. for i = 0, 1700, 23 do
  8932. bem.Size = Vector3.new(i, 37, 37)
  8933. bem2.Size = Vector3.new(i, 27, 27)
  8934. Grab.Size = Vector3.new(i, 37, 37)
  8935. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8936. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8937. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8938. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8939. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8940. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8941. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8942. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8943. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8944. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8945. bnd.Size = Vector3.new(10, 10, 10)
  8946. bndm.Scale = Vector3.new(10, 10, 10)
  8947. To.Transparency = To.Transparency + 0.012
  8948. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8949. if i % 10 == 0 then
  8950. do
  8951. local newRng = rng2:Clone()
  8952. newRng.Parent = RootPart
  8953. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8954. local newRngm = rngm2:clone()
  8955. newRngm.Parent = newRng
  8956. coroutine.wrap(function()
  8957. for i = 1, 10, 0.2 do
  8958. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8959. newRng.Transparency = i / 10
  8960. wait()
  8961. end
  8962. wait(0)
  8963. newRng:Destroy()
  8964. end)()
  8965. end
  8966. end
  8967. wait()
  8968. end
  8969. wait(0)
  8970. Debounces.Shewt = false
  8971. out:Destroy()
  8972. out2:Destroy()
  8973. bnd:Destroy()
  8974. bem:Destroy()
  8975. bem2:Destroy()
  8976. To:Destroy()
  8977. To2:Destroy()
  8978. Music2:Destroy()
  8979. out2l:Destroy()
  8980. outl:Destroy()
  8981. outau:Destroy()
  8982. outau2:Destroy()
  8983. Trail:Destroy()
  8984. Atch1:Destroy()
  8985. Grab:Destroy()
  8986. Grabo:Destroy()
  8987. for i, v in pairs(RootPart:GetChildren()) do
  8988. if v:IsA("BodyPosition") then
  8989. v:Remove()
  8990. end
  8991. end
  8992. RootPart.Anchored = false
  8993. Debounces.Ready = false
  8994. for i, v in pairs(Touche) do
  8995. table.remove(Touche, i)
  8996. end
  8997. wait()
  8998. table.insert(Touche, Character.Name)
  8999. Debounces.NoIdl = false
  9000. if Debounces.CanAttack == false then
  9001. Debounces.CanAttack = true
  9002. end
  9003. end
  9004. end
  9005. end
  9006. Idle = false
  9007. Humanoid.WalkSpeed = 16
  9008. end)
  9009. Mouse.KeyDown:connect(function(key)
  9010. if key == "z" and ssj4 == true then
  9011. Idle = true
  9012. if Debounces.CanAttack == true then
  9013. Debounces.CanAttack = false
  9014. Debounces.on = true
  9015. Debounces.NoIdl = true
  9016. do
  9017. local Music2 = Instance.new("Sound", UpperTorso)
  9018. Music2.SoundId = "rbxassetid://1112364900"
  9019. Music2.Pitch = 1
  9020. Music2.Looped = false
  9021. Music2.Volume = 3.2
  9022. wait(1.0E-4)
  9023. Music2:Play()
  9024. local sbs = Instance.new("BodyPosition", RootPart)
  9025. sbs.P = 3000
  9026. sbs.D = 1000
  9027. sbs.maxForce = Vector3.new(0, 0, 0)
  9028. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  9029. local Music3 = Instance.new("Sound", UpperTorso)
  9030. Music3.SoundId = "rbxassetid://551399476"
  9031. Music3.Pitch = 1
  9032. Music3.Looped = false
  9033. Music3.Volume = 3.2
  9034. wait(1.0E-4)
  9035. Music3:Play()
  9036. wait(0.5)
  9037. local Bq = Instance.new("Part", Character)
  9038. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  9039. Bq.BrickColor = BrickColor.new("Really red")
  9040. Bq.Material = "Neon"
  9041. Bq.Anchored = true
  9042. Bq.CanCollide = false
  9043. Bq.Transparency = 0.1
  9044. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9045. local Bq2 = Instance.new("SpecialMesh", Bq)
  9046. Bq2.MeshType = "Sphere"
  9047. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  9048. local HQ = Instance.new("Part", Bq)
  9049. HQ.Size = Vector3.new(1, 1, 1)
  9050. HQ.BrickColor = BrickColor.new("Really red")
  9051. HQ.Material = "Neon"
  9052. HQ.Anchored = true
  9053. HQ.CanCollide = false
  9054. HQ.Transparency = 0.4
  9055. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9056. local HQ2 = Instance.new("SpecialMesh", HQ)
  9057. HQ2.MeshType = "Cylinder"
  9058. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  9059. local HQ23 = Instance.new("Part", Bq)
  9060. HQ23.Size = Vector3.new(1, 1, 1)
  9061. HQ23.BrickColor = BrickColor.new("Really red")
  9062. HQ23.Material = "Neon"
  9063. HQ23.Anchored = true
  9064. HQ23.CanCollide = false
  9065. HQ23.Transparency = 0.4
  9066. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9067. local HQ22 = Instance.new("SpecialMesh", HQ23)
  9068. HQ22.MeshType = "Cylinder"
  9069. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  9070. local ZO = Instance.new("Part", Bq)
  9071. ZO.Size = Vector3.new(1, 1, 1)
  9072. ZO.BrickColor = BrickColor.new("Really red")
  9073. ZO.Material = "Neon"
  9074. ZO.Anchored = true
  9075. ZO.CanCollide = false
  9076. ZO.Transparency = 0.4
  9077. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9078. local ZO2 = Instance.new("SpecialMesh", ZO)
  9079. ZO2.MeshType = "Cylinder"
  9080. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  9081. local BO = Instance.new("Part", Bq)
  9082. BO.Size = Vector3.new(1, 1, 1)
  9083. BO.BrickColor = BrickColor.new("Really red")
  9084. BO.Material = "Neon"
  9085. BO.Anchored = true
  9086. BO.CanCollide = false
  9087. BO.Transparency = 0.4
  9088. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9089. local BO2 = Instance.new("SpecialMesh", BO)
  9090. BO2.MeshType = "Cylinder"
  9091. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  9092. local Grab = Instance.new("Part", RootPart)
  9093. Grab.Size = Vector3.new(5, 5, 5)
  9094. Grab.CanCollide = false
  9095. Grab.Anchored = true
  9096. Grab.BrickColor = BrickColor.new("Deep orange")
  9097. Grab.Transparency = math.huge
  9098. local Grabo = Instance.new("Weld", Grab)
  9099. Grabo.Part0 = RootPart
  9100. Grabo.Part1 = Grab
  9101. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9102. Grab.Touched:connect(function(hit)
  9103. if hit.Name ~= "Grab" then
  9104. kamessj4hurt(hit, 10)
  9105. end
  9106. end)
  9107. RootPart.Anchored = true
  9108. for i = 0, 20, 0.1 do
  9109. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  9110. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  9111. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  9112. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  9113. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  9114. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9115. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9116. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  9117. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9118. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  9119. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  9120. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9121. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9122. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9123. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9124. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9125. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  9126. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  9127. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  9128. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  9129. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  9130. game:GetService("RunService").RenderStepped:wait()
  9131. end
  9132. wait(0)
  9133. Bq:Destroy()
  9134. Music2:Destroy()
  9135. local Music3 = Instance.new("Sound", UpperTorso)
  9136. Music3.SoundId = "rbxassetid://551399627"
  9137. Music3.Pitch = 1
  9138. Music3.Looped = false
  9139. Music3.Volume = 3.2
  9140. wait(1.0E-4)
  9141. Music3:Play()
  9142. Debounces.on = false
  9143. Debounces.Here = false
  9144. shot = shot + 1
  9145. local rng = Instance.new("Part", RootPart)
  9146. rng.Anchored = true
  9147. rng.BrickColor = BrickColor.new("Really red")
  9148. rng.CanCollide = false
  9149. rng.FormFactor = 3
  9150. rng.Name = "Ring"
  9151. rng.Size = Vector3.new(8, 8, 8)
  9152. rng.Transparency = 0.35
  9153. rng.TopSurface = 0
  9154. rng.BottomSurface = 0
  9155. rng2 = rng:clone()
  9156. rng3 = rng2:clone()
  9157. rng4 = rng2:clone()
  9158. local rngm = Instance.new("SpecialMesh", rng)
  9159. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  9160. rngm.Scale = Vector3.new(1, 1, 1)
  9161. rngm2 = rngm:clone()
  9162. rngm2.Scale = Vector3.new(1, 1, 1)
  9163. rngm3 = rngm2:clone()
  9164. rngm3.Parent = rng3
  9165. rngm3.Scale = Vector3.new(1, 1, 1)
  9166. rngm4 = rngm2:clone()
  9167. rngm4.Parent = rng4
  9168. rngm4.Scale = Vector3.new(1, 1, 1)
  9169. local bem = Instance.new("Part", RootPart)
  9170. bem.Anchored = true
  9171. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  9172. bem.BrickColor = BrickColor.new("Really red")
  9173. bem.CanCollide = false
  9174. bem.Material = "Neon"
  9175. local bem2 = Instance.new("Part", RootPart)
  9176. bem2.Anchored = true
  9177. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  9178. bem2.BrickColor = BrickColor.new("CGA brown")
  9179. bem2.CanCollide = false
  9180. bem2.Material = "Neon"
  9181. local aura = Instance.new("ParticleEmitter", bem)
  9182. aura.Size = NumberSequence.new(11)
  9183. aura.Lifetime = NumberRange.new(0.5)
  9184. aura.LightEmission = 1
  9185. aura.Texture = "http://www.roblox.com/asset/?id="
  9186. aura.Speed = NumberRange.new(0)
  9187. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  9188. aura.Rate = 400
  9189. bem.FormFactor = 3
  9190. bem.Name = "Beam" .. shot
  9191. bem.Size = Vector3.new(13, 13, 13)
  9192. bem.Transparency = 0.35
  9193. bem.TopSurface = 0
  9194. bem.BottomSurface = 0
  9195. local bemm2 = Instance.new("SpecialMesh", bem2)
  9196. bemm2.MeshType = 4
  9197. bemm2.Scale = Vector3.new(1, 1, 1)
  9198. bem2.FormFactor = 3
  9199. bem2.Name = "Beam" .. shot
  9200. bem2.Size = Vector3.new(11, 11, 11)
  9201. bem2.Transparency = 0.35
  9202. bem2.TopSurface = 0
  9203. bem2.BottomSurface = 0
  9204. local bemm = Instance.new("SpecialMesh", bem)
  9205. bemm.MeshType = 4
  9206. bemm.Scale = Vector3.new(1, 1, 1)
  9207. local out = Instance.new("Part", Character)
  9208. out.Anchored = true
  9209. out.BrickColor = BrickColor.new("Really red")
  9210. out.CanCollide = false
  9211. out.FormFactor = 3
  9212. out.Name = "Out"
  9213. out.Material = "Neon"
  9214. out.Size = Vector3.new(46, 46, 46)
  9215. out.Transparency = 0.35
  9216. out.TopSurface = 0
  9217. out.BottomSurface = 0
  9218. local outm = Instance.new("SpecialMesh", out)
  9219. outm.MeshType = 3
  9220. outm.Scale = Vector3.new(1, 1, 1)
  9221. local out2 = Instance.new("Part", Character)
  9222. out2.Anchored = true
  9223. out2.BrickColor = BrickColor.new("CGA brown")
  9224. out2.CanCollide = false
  9225. out2.FormFactor = 3
  9226. out2.Name = "Out"
  9227. out2.Material = "Neon"
  9228. out2.Size = Vector3.new(40, 40, 40)
  9229. out2.Transparency = 0.35
  9230. out2.TopSurface = 0
  9231. out2.BottomSurface = 0
  9232. local outm2 = Instance.new("SpecialMesh", out2)
  9233. outm2.MeshType = 3
  9234. outm2.Scale = Vector3.new(1, 1, 1)
  9235. local outl = Instance.new("Part", Character)
  9236. outl.Anchored = true
  9237. outl.BrickColor = BrickColor.new("Really red")
  9238. outl.CanCollide = false
  9239. outl.FormFactor = 3
  9240. outl.Name = "Out"
  9241. outl.Material = "Neon"
  9242. outl.Size = Vector3.new(57, 57, 57)
  9243. outl.Transparency = 0.35
  9244. outl.TopSurface = 0
  9245. outl.BottomSurface = 0
  9246. local outml = Instance.new("SpecialMesh", outl)
  9247. outml.MeshType = 3
  9248. outml.Scale = Vector3.new(1, 1, 1)
  9249. local out2l = Instance.new("Part", Character)
  9250. out2l.Anchored = true
  9251. out2l.BrickColor = BrickColor.new("CGA brown")
  9252. out2l.CanCollide = false
  9253. out2l.FormFactor = 3
  9254. out2l.Name = "Out"
  9255. out2l.Material = "Neon"
  9256. out2l.Size = Vector3.new(49, 49, 49)
  9257. out2l.Transparency = 0.35
  9258. out2l.TopSurface = 0
  9259. out2l.BottomSurface = 0
  9260. local outm2l = Instance.new("SpecialMesh", out2l)
  9261. outm2l.MeshType = 3
  9262. outm2l.Scale = Vector3.new(1, 1, 1)
  9263. local outau = Instance.new("Part", Character)
  9264. outau.Anchored = true
  9265. outau.BrickColor = BrickColor.new("CGA brown")
  9266. outau.CanCollide = false
  9267. outau.FormFactor = 3
  9268. outau.Name = "Out"
  9269. outau.Material = "Neon"
  9270. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  9271. outau.Transparency = 0.35
  9272. outau.TopSurface = 0
  9273. outau.BottomSurface = 0
  9274. local outm2au = Instance.new("SpecialMesh", outau)
  9275. outm2au.MeshType = 3
  9276. outm2au.Scale = Vector3.new(1, 1, 1)
  9277. local outau2 = Instance.new("Part", Character)
  9278. outau2.Anchored = true
  9279. outau2.BrickColor = BrickColor.new("CGA brown")
  9280. outau2.CanCollide = false
  9281. outau2.FormFactor = 3
  9282. outau2.Name = "Out"
  9283. outau2.Material = "Neon"
  9284. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  9285. outau2.Transparency = 0.35
  9286. outau2.TopSurface = 0
  9287. outau2.BottomSurface = 0
  9288. local outm2au2 = Instance.new("SpecialMesh", outau2)
  9289. outm2au2.MeshType = 3
  9290. outm2au2.Scale = Vector3.new(1, 1, 1)
  9291. local bnd = Instance.new("Part", RootPart)
  9292. bnd.Anchored = true
  9293. bnd.BrickColor = BrickColor.new("Really red")
  9294. bnd.CanCollide = false
  9295. bnd.Material = "Neon"
  9296. bnd.FormFactor = 3
  9297. bnd.Name = "Bend"
  9298. bnd.Size = Vector3.new(10, 10, 10)
  9299. bnd.Transparency = 1
  9300. bnd.TopSurface = 0
  9301. bnd.BottomSurface = 0
  9302. local bndm = Instance.new("SpecialMesh", bnd)
  9303. bndm.MeshType = 3
  9304. bndm.Scale = Vector3.new(1, 1, 1)
  9305. local Chow = Instance.new("ParticleEmitter")
  9306. Chow.Name = "Aura"
  9307. Chow.Texture = "rbxassetid://779576004"
  9308. Chow.Parent = outau
  9309. Chow.LightEmission = 1
  9310. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  9311. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9312. Chow.Size = NumberSequence.new(40)
  9313. Chow.LockedToPart = true
  9314. Chow.Lifetime = NumberRange.new(0.2)
  9315. Chow.Rate = 100
  9316. Chow.Rotation = NumberRange.new(-360, 360)
  9317. Chow.Speed = NumberRange.new(0.3)
  9318. Chow.EmissionDirection = "Top"
  9319. local Chow2 = Instance.new("ParticleEmitter")
  9320. Chow2.Name = "Aura"
  9321. Chow2.Texture = "rbxassetid://779576004"
  9322. Chow2.Parent = outau2
  9323. Chow2.LightEmission = 1
  9324. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  9325. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9326. Chow2.Size = NumberSequence.new(60)
  9327. Chow2.LockedToPart = true
  9328. Chow2.Lifetime = NumberRange.new(0.2)
  9329. Chow2.Rate = 200
  9330. Chow2.Rotation = NumberRange.new(-360, 360)
  9331. Chow2.Speed = NumberRange.new(0.3)
  9332. Chow2.EmissionDirection = "Top"
  9333. local Atch1 = Instance.new("Attachment", out2l)
  9334. Atch1.Position = Vector3.new(0, 2, 0)
  9335. local Atch2 = Instance.new("Attachment", out2l)
  9336. Atch2.Position = Vector3.new(0, -2.5, 0)
  9337. local Trail = Instance.new("Trail", Character)
  9338. Trail.Attachment0 = Atch1
  9339. Trail.Attachment1 = Atch2
  9340. Trail.Texture = "rbxassetid://22636887"
  9341. Trail.Lifetime = 1.7
  9342. Trail.Transparency = NumberSequence.new({
  9343. NumberSequenceKeypoint.new(0, 0, 0),
  9344. NumberSequenceKeypoint.new(1, 1, 0)
  9345. })
  9346. Trail.Color = ColorSequence.new(ColorsArray)
  9347. Trail.LightEmission = 5
  9348. local To = Instance.new("Part", Character)
  9349. To.Size = Vector3.new(2, 1, 2)
  9350. To.BrickColor = BrickColor.new("Really red")
  9351. To.CanCollide = false
  9352. To.Anchored = true
  9353. To.Material = "Neon"
  9354. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9355. local To2 = Instance.new("SpecialMesh", To)
  9356. To2.MeshId = "rbxassetid://569384034"
  9357. To2.Scale = Vector3.new(10, 10, 10)
  9358. local Rin = Instance.new("Part", Character)
  9359. Rin.Size = Vector3.new(1, 1, 1)
  9360. Rin.BrickColor = BrickColor.new("White")
  9361. Rin.Anchored = true
  9362. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9363. local Rin2 = Instance.new("SpecialMesh", Rin)
  9364. Rin2.MeshId = "rbxassetid://3270017"
  9365. Rin2.Scale = Vector3.new(1, 1, 1)
  9366. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9367. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9368. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9369. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9370. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9371. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9372. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9373. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9374. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9375. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9376. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9377. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9378. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9379. Debounces.Shewt = true
  9380. local Music2 = Instance.new("Sound", UpperTorso)
  9381. Music2.SoundId = "rbxassetid://1117288204"
  9382. Music2.Pitch = 1
  9383. Music2.Looped = false
  9384. Music2.Volume = 7.2
  9385. wait(1.0E-4)
  9386. Music2:Play()
  9387. coroutine.wrap(function()
  9388. for i = 1, 20, 0.2 do
  9389. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9390. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9391. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9392. rng.Transparency = i / 20
  9393. rng3.Transparency = 0.041666666666666664
  9394. rng4.Transparency = i / 26
  9395. wait()
  9396. end
  9397. wait(5)
  9398. rng:Destroy()
  9399. end)()
  9400. if Debounces.Shewt == true then
  9401. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9402. hit = ht.Parent
  9403. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9404. if HasntTouched(hit.Name) == true and deb == false then
  9405. deb = true
  9406. coroutine.wrap(function()
  9407. end)()
  9408. table.insert(Touche, hit.Name)
  9409. deb = false
  9410. end
  9411. coroutine.wrap(function()
  9412. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9413. wait(0.4)
  9414. end)()
  9415. table.insert(Touche, hit.Parent.Name)
  9416. deb = false
  9417. for i, v in pairs(Touche) do
  9418. print(v)
  9419. end
  9420. end
  9421. end)
  9422. end
  9423. for i = 0, 1700, 23 do
  9424. bem.Size = Vector3.new(i, 37, 37)
  9425. bem2.Size = Vector3.new(i, 27, 27)
  9426. Grab.Size = Vector3.new(i, 37, 37)
  9427. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9428. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9429. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9430. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9431. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9432. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9433. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9434. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9435. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9436. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9437. bnd.Size = Vector3.new(10, 10, 10)
  9438. bndm.Scale = Vector3.new(10, 10, 10)
  9439. To.Transparency = To.Transparency + 0.012
  9440. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9441. if i % 10 == 0 then
  9442. do
  9443. local newRng = rng2:Clone()
  9444. newRng.Parent = RootPart
  9445. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9446. local newRngm = rngm2:clone()
  9447. newRngm.Parent = newRng
  9448. coroutine.wrap(function()
  9449. for i = 1, 10, 0.2 do
  9450. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9451. newRng.Transparency = i / 10
  9452. wait()
  9453. end
  9454. wait(0)
  9455. newRng:Destroy()
  9456. end)()
  9457. end
  9458. end
  9459. wait()
  9460. end
  9461. wait(0)
  9462. Debounces.Shewt = false
  9463. out:Destroy()
  9464. out2:Destroy()
  9465. bnd:Destroy()
  9466. bem:Destroy()
  9467. bem2:Destroy()
  9468. To:Destroy()
  9469. To2:Destroy()
  9470. Music2:Destroy()
  9471. out2l:Destroy()
  9472. outl:Destroy()
  9473. outau:Destroy()
  9474. outau2:Destroy()
  9475. Trail:Destroy()
  9476. Atch1:Destroy()
  9477. Grab:Destroy()
  9478. Grabo:Destroy()
  9479. for i, v in pairs(RootPart:GetChildren()) do
  9480. if v:IsA("BodyPosition") then
  9481. v:Remove()
  9482. end
  9483. end
  9484. RootPart.Anchored = false
  9485. Debounces.Ready = false
  9486. for i, v in pairs(Touche) do
  9487. table.remove(Touche, i)
  9488. end
  9489. wait()
  9490. table.insert(Touche, Character.Name)
  9491. Debounces.NoIdl = false
  9492. if Debounces.CanAttack == false then
  9493. Debounces.CanAttack = true
  9494. end
  9495. end
  9496. end
  9497. end
  9498. Idle = false
  9499. Humanoid.WalkSpeed = 16
  9500. end)
  9501. function unused()
  9502. if not D then
  9503. D = true
  9504. Idle = true
  9505. do
  9506. local Grab = Instance.new("Part", RightHand)
  9507. Grab.Size = Vector3.new(3, 3, 3)
  9508. Grab.CanCollide = false
  9509. Grab.BrickColor = BrickColor.new("Deep orange")
  9510. Grab.Transparency = math.huge
  9511. local Grabo = Instance.new("Weld", Grab)
  9512. Grabo.Part0 = RightHand
  9513. Grabo.Part1 = Grab
  9514. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9515. coroutine.resume(coroutine.create(function()
  9516. for i = 1, 3 do
  9517. do
  9518. local HQ = Instance.new("Part", RightHand)
  9519. HQ.Size = Vector3.new(1, 1, 1)
  9520. HQ.BrickColor = BrickColor.new("White")
  9521. HQ.Material = "Neon"
  9522. HQ.Anchored = true
  9523. HQ.CanCollide = false
  9524. HQ.Transparency = 0.4
  9525. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  9526. local HQ2 = Instance.new("SpecialMesh", HQ)
  9527. HQ2.MeshType = "Sphere"
  9528. HQ2.Scale = Vector3.new(1, 1, 1)
  9529. local ZQW = Instance.new("Part", RightHand)
  9530. ZQW.Size = Vector3.new(1, 1, 1)
  9531. ZQW.BrickColor = BrickColor.new("New Yeller")
  9532. ZQW.Material = "Neon"
  9533. ZQW.Transparency = 0.4
  9534. ZQW.Anchored = true
  9535. ZQW.CanCollide = false
  9536. ZQW.Position = v3(999, 999, 999)
  9537. ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0)
  9538. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  9539. ZQW2.MeshType = "Cylinder"
  9540. ZQW2.Scale = Vector3.new(1, 1, 1)
  9541. local H = Instance.new("Part", RightHand)
  9542. H.Size = Vector3.new(1, 1, 1)
  9543. H.BrickColor = BrickColor.new("White")
  9544. H.CanCollide = false
  9545. H.Anchored = true
  9546. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  9547. local H2 = Instance.new("SpecialMesh", H)
  9548. H2.MeshId = "rbxassetid://9982590"
  9549. coroutine.resume(coroutine.create(function()
  9550. for i = 1, 200 do
  9551. ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120)
  9552. ZQW.Transparency = ZQW.Transparency + 0.009
  9553. HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4)
  9554. HQ.Transparency = HQ.Transparency + 1
  9555. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  9556. H.Transparency = H.Transparency + 0.2
  9557. wait(1.0E-11)
  9558. end
  9559. HQ:Destroy()
  9560. H2:Destroy()
  9561. H:Destroy()
  9562. HQ2:Destroy()
  9563. ZQW:Destroy()
  9564. ZQW2:Destroy()
  9565. end))
  9566. wait(0.3)
  9567. end
  9568. end
  9569. end))
  9570. local SFXZ = Instance.new("Sound", UpperTorso)
  9571. SFXZ.SoundId = "rbxassetid://169259383"
  9572. SFXZ.Volume = 1
  9573. SFXZ.Pitch = 1.5
  9574. SFXZ.Looped = false
  9575. wait(0.01)
  9576. SFXZ:Play()
  9577. Grab.Touched:connect(function(hit)
  9578. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9579. Grab:Destroy()
  9580. hit.Parent.Humanoid:TakeDamage(30)
  9581. do
  9582. local SFXZZ = Instance.new("Sound", hit)
  9583. SFXZZ.SoundId = "rbxassetid://1056625824"
  9584. SFXZZ.Volume = 2.5
  9585. SFXZZ.Pitch = 1
  9586. SFXZZ.Looped = false
  9587. wait(0.01)
  9588. SFXZZ:Play()
  9589. local H = Instance.new("Part", Character)
  9590. H.Size = Vector3.new(1, 1, 1)
  9591. H.BrickColor = BrickColor.new("White")
  9592. H.CanCollide = false
  9593. H.Anchored = true
  9594. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9595. local H2 = Instance.new("SpecialMesh", H)
  9596. H2.MeshId = "rbxassetid://3270017"
  9597. local H3 = Instance.new("Part", Character)
  9598. H3.Size = Vector3.new(1, 1, 1)
  9599. H3.BrickColor = BrickColor.new("White")
  9600. H3.CanCollide = false
  9601. H3.Anchored = true
  9602. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9603. local H23 = Instance.new("SpecialMesh", H3)
  9604. H23.MeshId = "rbxassetid://3270017"
  9605. local H33 = Instance.new("Part", Character)
  9606. H33.Size = Vector3.new(1, 1, 1)
  9607. H33.BrickColor = BrickColor.new("White")
  9608. H33.CanCollide = false
  9609. H33.Anchored = true
  9610. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9611. local H233 = Instance.new("SpecialMesh", H33)
  9612. H233.MeshId = "rbxassetid://20329976"
  9613. local H2 = Instance.new("SpecialMesh", H)
  9614. H2.MeshId = "rbxassetid://3270017"
  9615. local H5 = Instance.new("Part", Character)
  9616. H5.Size = Vector3.new(1, 1, 1)
  9617. H5.BrickColor = BrickColor.new("White")
  9618. H5.CanCollide = false
  9619. H5.Anchored = true
  9620. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9621. local H25 = Instance.new("SpecialMesh", H5)
  9622. H25.MeshId = "rbxassetid://3270017"
  9623. local Hi = Instance.new("Part", hit)
  9624. Hi.Size = Vector3.new(1, 1, 1)
  9625. Hi.BrickColor = BrickColor.new("White")
  9626. Hi.CanCollide = false
  9627. Hi.Anchored = true
  9628. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9629. local Hi2 = Instance.new("SpecialMesh", Hi)
  9630. Hi2.MeshId = "rbxassetid://3270017"
  9631. coroutine.resume(coroutine.create(function()
  9632. for i = 1, 200 do
  9633. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  9634. H.Transparency = H.Transparency + 0.09
  9635. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  9636. H3.Transparency = H3.Transparency + 0.09
  9637. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  9638. H33.Transparency = H3.Transparency + 0.09
  9639. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  9640. H5.Transparency = H5.Transparency + 0.09
  9641. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9642. Hi.Transparency = Hi.Transparency + 0.09
  9643. wait(1.0E-11)
  9644. end
  9645. end))
  9646. local SFXZ = Instance.new("Sound", UpperTorso)
  9647. SFXZ.SoundId = "rbxassetid://447041606"
  9648. SFXZ.Volume = 6
  9649. SFXZ.Pitch = 1
  9650. SFXZ.Looped = false
  9651. wait(0.01)
  9652. SFXZ:Play()
  9653. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9654. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  9655. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  9656. wait(0.05)
  9657. Fl:remove()
  9658. local ry, ht, ps
  9659. while ht == nil do
  9660. ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
  9661. wait()
  9662. end
  9663. for i = 1, 15 do
  9664. do
  9665. local gtrace = Instance.new("Part", game.Workspace)
  9666. gtrace.BrickColor = BrickColor.new("Grey")
  9667. gtrace.Material = "Slate"
  9668. gtrace.Size = Vector3.new(31, 31, 31)
  9669. gtrace.Anchored = true
  9670. gtrace.CanCollide = true
  9671. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  9672. local gdisp = coroutine.wrap(function()
  9673. wait(12)
  9674. for i = 1, 9 do
  9675. wait(0.1)
  9676. gtrace.Transparency = gtrace.Transparency + 0.1
  9677. end
  9678. gtrace:Destroy()
  9679. end)
  9680. gdisp()
  9681. end
  9682. end
  9683. local SFXZ = Instance.new("Sound", hit)
  9684. SFXZ.SoundId = "rbxassetid://539294959"
  9685. SFXZ.Volume = 10
  9686. SFXZ.Pitch = 1
  9687. SFXZ.Looped = false
  9688. wait(0.01)
  9689. SFXZ:Play()
  9690. local SFXZ = Instance.new("Sound", hit)
  9691. SFXZ.SoundId = "rbxassetid://180120107"
  9692. SFXZ.Volume = 10
  9693. SFXZ.Pitch = 1
  9694. SFXZ.Looped = false
  9695. wait(0.01)
  9696. SFXZ:Play()
  9697. local SFXZ = Instance.new("Sound", hit)
  9698. SFXZ.SoundId = "rbxassetid://315775189"
  9699. SFXZ.Volume = 10
  9700. SFXZ.Pitch = 1
  9701. SFXZ.Looped = false
  9702. wait(0.01)
  9703. SFXZ:Play()
  9704. local SFXZ = Instance.new("Sound", hit)
  9705. SFXZ.SoundId = "rbxassetid://157878578"
  9706. SFXZ.Volume = 10
  9707. SFXZ.Pitch = 1
  9708. SFXZ.Looped = false
  9709. wait(0.01)
  9710. SFXZ:Play()
  9711. hit.Parent:BreakJoints()
  9712. local H = Instance.new("Part", Character)
  9713. H.Size = Vector3.new(1, 1, 1)
  9714. H.BrickColor = BrickColor.new("White")
  9715. H.CanCollide = false
  9716. H.Anchored = true
  9717. H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9718. local H2 = Instance.new("SpecialMesh", H)
  9719. H2.MeshId = "rbxassetid://3270017"
  9720. local H3 = Instance.new("Part", Character)
  9721. H3.Size = Vector3.new(1, 1, 1)
  9722. H3.BrickColor = BrickColor.new("White")
  9723. H3.CanCollide = false
  9724. H3.Anchored = true
  9725. H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9726. local H23 = Instance.new("SpecialMesh", H3)
  9727. H23.MeshId = "rbxassetid://3270017"
  9728. local H33 = Instance.new("Part", Character)
  9729. H33.Size = Vector3.new(1, 1, 1)
  9730. H33.BrickColor = BrickColor.new("White")
  9731. H33.CanCollide = false
  9732. H33.Anchored = true
  9733. H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9734. local H233 = Instance.new("SpecialMesh", H33)
  9735. H233.MeshId = "rbxassetid://20329976"
  9736. local H2 = Instance.new("SpecialMesh", H)
  9737. H2.MeshId = "rbxassetid://3270017"
  9738. local H5 = Instance.new("Part", Character)
  9739. H5.Size = Vector3.new(1, 1, 1)
  9740. H5.BrickColor = BrickColor.new("White")
  9741. H5.CanCollide = false
  9742. H5.Anchored = true
  9743. H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9744. local H25 = Instance.new("SpecialMesh", H5)
  9745. H25.MeshId = "rbxassetid://3270017"
  9746. local Hi = Instance.new("Part", hit)
  9747. Hi.Size = Vector3.new(1, 1, 1)
  9748. Hi.BrickColor = BrickColor.new("White")
  9749. Hi.CanCollide = false
  9750. Hi.Anchored = true
  9751. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9752. local Hi2 = Instance.new("SpecialMesh", Hi)
  9753. Hi2.MeshId = "rbxassetid://3270017"
  9754. coroutine.resume(coroutine.create(function()
  9755. for i = 1, 200 do
  9756. H2.Scale = H2.Scale + Vector3.new(14, 14, 14)
  9757. H.Transparency = H.Transparency + 0.03
  9758. H23.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9759. H3.Transparency = H3.Transparency + 0.03
  9760. H233.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9761. H33.Transparency = H3.Transparency + 0.03
  9762. H25.Scale = H25.Scale + Vector3.new(14, 14, 14)
  9763. H5.Transparency = H5.Transparency + 0.03
  9764. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9765. Hi.Transparency = Hi.Transparency + 0.03
  9766. wait(1.0E-11)
  9767. end
  9768. end))
  9769. end
  9770. end
  9771. end)
  9772. for i = 0, 2, 0.1 do
  9773. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9774. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1)
  9775. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9776. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  9777. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9778. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9779. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9780. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9781. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9782. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1)
  9783. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9784. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9785. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9786. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9787. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1)
  9788. game:GetService("RunService").RenderStepped:wait()
  9789. end
  9790. coroutine.resume(coroutine.create(function()
  9791. wait(0.5)
  9792. Grab:remove()
  9793. end))
  9794. Idle = false
  9795. wait(0.1)
  9796. D = false
  9797. end
  9798. end
  9799. end
  9800. function TargetSelect(person)
  9801. local dd = coroutine.wrap(function()
  9802. if targetted ~= person then
  9803. targetted = person
  9804. for i = 0, 2, 0.1 do
  9805. swait()
  9806. end
  9807. end
  9808. end)
  9809. dd()
  9810. end
  9811. Mouse.KeyDown:connect(function(key)
  9812. if key == "f" then
  9813. HomingAttack()
  9814. end
  9815. end)
  9816. Mouse.KeyDown:connect(function(key)
  9817. if key == "v" then
  9818. GodFist()
  9819. end
  9820. end)
  9821. Mouse.KeyDown:connect(function(key)
  9822. if key == "q" then
  9823. LockOn()
  9824. end
  9825. end)
  9826. function LockOn()
  9827. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  9828. TargetSelect(Mouse.Target.Parent)
  9829. end
  9830. end
  9831. function HomingAttack()
  9832. if targetted == nil then
  9833. end
  9834. local Music2 = Instance.new("Sound", UpperTorso)
  9835. Music2.SoundId = "rbxassetid://1055279036"
  9836. Music2.Pitch = 1
  9837. Music2.Looped = false
  9838. Music2.Volume = 3.2
  9839. wait(1.0E-4)
  9840. Music2:Play()
  9841. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9842. Zanzoken = Instance.new("Part", RootPart)
  9843. Zanzoken.Anchored = true
  9844. Zanzoken.CanCollide = false
  9845. Zanzoken.Position = v3(999, 999, 999)
  9846. Zanzoken.CFrame = RootPart.CFrame
  9847. game.Debris:AddItem(Zanzoken, 0.5)
  9848. Zanzoken.Transparency = 1
  9849. wait()
  9850. idk = Instance.new("BillboardGui", Zanzoken)
  9851. idk.Size = UDim2.new(10, 0, 15, 0)
  9852. idk.AlwaysOnTop = false
  9853. idk1 = Instance.new("ImageLabel", idk)
  9854. idk1.BackgroundTransparency = 1
  9855. idk.ExtentsOffset = v3(0, 0, 0)
  9856. idk1.ImageTransparency = 0
  9857. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9858. idk1.Size = UDim2.new(2, 0, 1, 0)
  9859. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9860. idk1.Image = "rbxassetid://319554883"
  9861. wait()
  9862. Zanzoken = Instance.new("Part", Character)
  9863. Zanzoken.Anchored = true
  9864. Zanzoken.CanCollide = false
  9865. Zanzoken.Position = v3(999, 999, 999)
  9866. Zanzoken.CFrame = RootPart.CFrame
  9867. game.Debris:AddItem(Zanzoken, 0.5)
  9868. Zanzoken.Transparency = 1
  9869. wait()
  9870. idk = Instance.new("BillboardGui", Zanzoken)
  9871. idk.Size = UDim2.new(20, 0, 20, 0)
  9872. idk.AlwaysOnTop = false
  9873. idk1 = Instance.new("ImageLabel", idk)
  9874. idk1.BackgroundTransparency = 1
  9875. idk.ExtentsOffset = v3(0, 0, 0)
  9876. idk1.ImageTransparency = 0
  9877. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9878. idk1.Size = UDim2.new(2, 0, 1, 0)
  9879. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9880. idk1.Image = "rbxassetid://319554883"
  9881. Humanoid.Health = Humanoid.Health + 300
  9882. end
  9883. function GodFist()
  9884. local FlyAt = Instance.new("Attachment", UpperTorso)
  9885. FlyAt.Position = Vector3.new(0, 2, 0)
  9886. local FlyAt2 = Instance.new("Attachment", UpperTorso)
  9887. FlyAt2.Position = Vector3.new(0, -2.5, 0)
  9888. local Speed = Instance.new("Trail", Character)
  9889. Speed.Attachment0 = FlyAt
  9890. Speed.Attachment1 = FlyAt2
  9891. Speed.Texture = "rbxassetid://22636887"
  9892. Speed.Lifetime = 0.9
  9893. Speed.Transparency = NumberSequence.new({
  9894. NumberSequenceKeypoint.new(0, 0, 0),
  9895. NumberSequenceKeypoint.new(1, 1, 0)
  9896. })
  9897. Speed.Color = ColorSequence.new(ColorsArray)
  9898. Speed.LightEmission = 5
  9899. local bv = Instance.new("BodyVelocity")
  9900. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  9901. bv.velocity = RootPart.CFrame.lookVector * 250
  9902. bv.Parent = RootPart
  9903. local Aura = Instance.new("ParticleEmitter")
  9904. Aura.Name = "Aura"
  9905. Aura.Texture = "rbxassetid://411939841"
  9906. Aura.Parent = UpperTorso
  9907. Aura.LightEmission = 1
  9908. Aura.Transparency = NumberSequence.new(0.2, 1)
  9909. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  9910. Aura.Size = NumberSequence.new(5, 9)
  9911. Aura.LockedToPart = true
  9912. Aura.Lifetime = NumberRange.new(0.3)
  9913. Aura.Rate = 150
  9914. Aura.Speed = NumberRange.new(2.3)
  9915. Aura.EmissionDirection = "Top"
  9916. Aura.Rotation = NumberRange.new(-80, 80)
  9917. local Grab = Instance.new("Part", RightHand)
  9918. Grab.Size = Vector3.new(4, 4, 4)
  9919. Grab.CanCollide = false
  9920. Grab.BrickColor = BrickColor.new("Deep orange")
  9921. Grab.Transparency = math.huge
  9922. local Grabo = Instance.new("Weld", Grab)
  9923. Grabo.Part0 = RightHand
  9924. Grabo.Part1 = Grab
  9925. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9926. local SFXZ = Instance.new("Sound", UpperTorso)
  9927. SFXZ.SoundId = "rbxassetid://1056625824"
  9928. SFXZ.Volume = 1
  9929. SFXZ.Pitch = 1
  9930. SFXZ.Looped = false
  9931. wait(0.01)
  9932. SFXZ:Play()
  9933. Grab.Touched:connect(function(hit)
  9934. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9935. Grab:Destroy()
  9936. RootPart.Anchored = true
  9937. hit.Parent.Humanoid:TakeDamage(75)
  9938. bv:Destroy()
  9939. local SFXZ = Instance.new("Sound", UpperTorso)
  9940. SFXZ.SoundId = "rbxassetid://748050516"
  9941. SFXZ.Volume = 3
  9942. SFXZ.Pitch = 1
  9943. SFXZ.Looped = false
  9944. wait(0.01)
  9945. SFXZ:Play()
  9946. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9947. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  9948. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  9949. wait(0.05)
  9950. Fl:remove()
  9951. end
  9952. end)
  9953. for i = 0, 4, 0.1 do
  9954. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  9955. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  9956. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9957. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  9958. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9959. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9960. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9961. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9962. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  9963. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  9964. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9965. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9966. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9967. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9968. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  9969. game:GetService("RunService").RenderStepped:wait()
  9970. end
  9971. bv:Destroy()
  9972. RootPart.Anchored = false
  9973. Aura.Enabled = false
  9974. Grab:Destroy()
  9975. FlyAt:Destroy()
  9976. end
  9977. function HomingAttackUI()
  9978. if targetted == nil then
  9979. end
  9980. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9981. Humanoid.Health = Humanoid.Health + 1000
  9982. end
  9983. function Away()
  9984. if not D then
  9985. D = true
  9986. Idle = true
  9987. do
  9988. local Grab = Instance.new("Part", LeftHand)
  9989. Grab.Size = Vector3.new(3, 3, 3)
  9990. Grab.CanCollide = false
  9991. Grab.BrickColor = BrickColor.new("Deep orange")
  9992. Grab.Transparency = math.huge
  9993. local Grabo = Instance.new("Weld", Grab)
  9994. Grabo.Part0 = LeftHand
  9995. Grabo.Part1 = Grab
  9996. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9997. local SFXZ = Instance.new("Sound", UpperTorso)
  9998. SFXZ.SoundId = "rbxassetid://169259383"
  9999. SFXZ.Volume = 1
  10000. SFXZ.Pitch = 1.5
  10001. SFXZ.Looped = false
  10002. wait(0.01)
  10003. SFXZ:Play()
  10004. Grab.Touched:connect(function(hit)
  10005. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10006. Grab:Destroy()
  10007. hit.Parent.Humanoid:TakeDamage(20)
  10008. do
  10009. local FZcharge = Instance.new("ParticleEmitter", hit)
  10010. FZcharge.Texture = "rbxassetid://31727915"
  10011. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10012. FZcharge.EmissionDirection = "Bottom"
  10013. FZcharge.Speed = NumberRange.new(5)
  10014. FZcharge.Size = NumberSequence.new(10, 0)
  10015. FZcharge.Drag = 2
  10016. FZcharge.LockedToPart = false
  10017. FZcharge.Lifetime = NumberRange.new(3)
  10018. FZcharge.Rate = 150
  10019. FZcharge.LightEmission = 0
  10020. FZcharge.Rotation = NumberRange.new(-100, 100)
  10021. FZcharge.VelocitySpread = 100
  10022. local SFXZZ = Instance.new("Sound", hit)
  10023. SFXZZ.SoundId = "rbxassetid://1056625824"
  10024. SFXZZ.Volume = 2.5
  10025. SFXZZ.Pitch = 1
  10026. SFXZZ.Looped = false
  10027. wait(0.01)
  10028. SFXZZ:Play()
  10029. local H = Instance.new("Part", Character)
  10030. H.Size = Vector3.new(1, 1, 1)
  10031. H.BrickColor = BrickColor.new("White")
  10032. H.CanCollide = false
  10033. H.Anchored = true
  10034. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10035. local H2 = Instance.new("SpecialMesh", H)
  10036. H2.MeshId = "rbxassetid://3270017"
  10037. local H3 = Instance.new("Part", Character)
  10038. H3.Size = Vector3.new(1, 1, 1)
  10039. H3.BrickColor = BrickColor.new("White")
  10040. H3.CanCollide = false
  10041. H3.Anchored = true
  10042. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10043. local H23 = Instance.new("SpecialMesh", H3)
  10044. H23.MeshId = "rbxassetid://3270017"
  10045. local H33 = Instance.new("Part", Character)
  10046. H33.Size = Vector3.new(1, 1, 1)
  10047. H33.BrickColor = BrickColor.new("White")
  10048. H33.CanCollide = false
  10049. H33.Anchored = true
  10050. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10051. local H233 = Instance.new("SpecialMesh", H33)
  10052. H233.MeshId = "rbxassetid://20329976"
  10053. local H2 = Instance.new("SpecialMesh", H)
  10054. H2.MeshId = "rbxassetid://3270017"
  10055. local H5 = Instance.new("Part", Character)
  10056. H5.Size = Vector3.new(1, 1, 1)
  10057. H5.BrickColor = BrickColor.new("White")
  10058. H5.CanCollide = false
  10059. H5.Anchored = true
  10060. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10061. local H25 = Instance.new("SpecialMesh", H5)
  10062. H25.MeshId = "rbxassetid://3270017"
  10063. local Hi = Instance.new("Part", hit)
  10064. Hi.Size = Vector3.new(1, 1, 1)
  10065. Hi.BrickColor = BrickColor.new("White")
  10066. Hi.CanCollide = false
  10067. Hi.Anchored = true
  10068. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10069. local Hi2 = Instance.new("SpecialMesh", Hi)
  10070. Hi2.MeshId = "rbxassetid://3270017"
  10071. coroutine.resume(coroutine.create(function()
  10072. for i = 1, 200 do
  10073. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  10074. H.Transparency = H.Transparency + 0.09
  10075. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10076. H3.Transparency = H3.Transparency + 0.09
  10077. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  10078. H33.Transparency = H3.Transparency + 0.09
  10079. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  10080. H5.Transparency = H5.Transparency + 0.09
  10081. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  10082. Hi.Transparency = Hi.Transparency + 0.09
  10083. wait(1.0E-11)
  10084. end
  10085. end))
  10086. local SFXZ = Instance.new("Sound", UpperTorso)
  10087. SFXZ.SoundId = "rbxassetid://447041606"
  10088. SFXZ.Volume = 6
  10089. SFXZ.Pitch = 1
  10090. SFXZ.Looped = false
  10091. wait(0.01)
  10092. SFXZ:Play()
  10093. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10094. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10095. Fl.velocity = UpperTorso.CFrame.lookVector * 680
  10096. wait(0.05)
  10097. Fl:remove()
  10098. wait(1.1)
  10099. FZcharge.Rate = 0
  10100. end
  10101. end
  10102. end)
  10103. for i = 0, 0.5, 0.3 do
  10104. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1)
  10105. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  10106. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  10107. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10108. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10109. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10110. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10111. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10112. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10113. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10114. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10115. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10116. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10117. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10118. game:GetService("RunService").RenderStepped:wait()
  10119. end
  10120. for i = 0, 0.5, 0.1 do
  10121. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10122. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10123. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10124. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10125. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10126. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10127. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10128. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10129. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10130. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10131. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10132. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10133. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10134. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10135. game:GetService("RunService").RenderStepped:wait()
  10136. end
  10137. coroutine.resume(coroutine.create(function()
  10138. wait(0.5)
  10139. Grab:remove()
  10140. end))
  10141. Idle = false
  10142. wait(0.1)
  10143. D = false
  10144. end
  10145. end
  10146. end
  10147. function Hit2()
  10148. if not D then
  10149. D = true
  10150. Idle = true
  10151. do
  10152. local Grab = Instance.new("Part", RightHand)
  10153. Grab.Size = Vector3.new(3, 3, 3)
  10154. Grab.CanCollide = false
  10155. Grab.BrickColor = BrickColor.new("Deep orange")
  10156. Grab.Transparency = math.huge
  10157. local Grabo = Instance.new("Weld", Grab)
  10158. Grabo.Part0 = RightHand
  10159. Grabo.Part1 = Grab
  10160. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10161. local SFXZ = Instance.new("Sound", UpperTorso)
  10162. SFXZ.SoundId = "rbxassetid://169259383"
  10163. SFXZ.Volume = 1
  10164. SFXZ.Pitch = 1.5
  10165. SFXZ.Looped = false
  10166. wait(0.01)
  10167. SFXZ:Play()
  10168. Grab.Touched:connect(function(hit)
  10169. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10170. Grab:Destroy()
  10171. hit.Parent.Humanoid:TakeDamage(125)
  10172. local SFXZ = Instance.new("Sound", UpperTorso)
  10173. SFXZ.SoundId = "rbxassetid://1050733875"
  10174. SFXZ.Volume = 3
  10175. SFXZ.Pitch = 1
  10176. SFXZ.Looped = false
  10177. wait(0.01)
  10178. SFXZ:Play()
  10179. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10180. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10181. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10182. wait(0.05)
  10183. Fl:remove()
  10184. end
  10185. end)
  10186. for i = 0, 2, 0.1 do
  10187. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10188. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10189. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10190. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10191. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10192. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10193. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10194. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10195. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10196. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10197. game:GetService("RunService").RenderStepped:wait()
  10198. end
  10199. coroutine.resume(coroutine.create(function()
  10200. wait(0.5)
  10201. Grab:remove()
  10202. end))
  10203. Idle = false
  10204. Grab:Destroy()
  10205. wait(0)
  10206. D = false
  10207. end
  10208. end
  10209. end
  10210. function Hit3()
  10211. if not D then
  10212. D = true
  10213. Idle = true
  10214. do
  10215. local Grab = Instance.new("Part", LeftFoot)
  10216. Grab.Size = Vector3.new(3, 3, 3)
  10217. Grab.CanCollide = false
  10218. Grab.BrickColor = BrickColor.new("Deep orange")
  10219. Grab.Transparency = math.huge
  10220. local Grabo = Instance.new("Weld", Grab)
  10221. Grabo.Part0 = LeftFoot
  10222. Grabo.Part1 = Grab
  10223. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10224. local SFXZ = Instance.new("Sound", UpperTorso)
  10225. SFXZ.SoundId = "rbxassetid://169259383"
  10226. SFXZ.Volume = 1
  10227. SFXZ.Pitch = 1.5
  10228. SFXZ.Looped = false
  10229. wait(0.01)
  10230. SFXZ:Play()
  10231. Grab.Touched:connect(function(hit)
  10232. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10233. Grab:Destroy()
  10234. hit.Parent.Humanoid:TakeDamage(125)
  10235. local SFXZ = Instance.new("Sound", UpperTorso)
  10236. SFXZ.SoundId = "rbxassetid://1050733875"
  10237. SFXZ.Volume = 3
  10238. SFXZ.Pitch = 1
  10239. SFXZ.Looped = false
  10240. wait(0.01)
  10241. SFXZ:Play()
  10242. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10243. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10244. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10245. wait(0.05)
  10246. Fl:remove()
  10247. end
  10248. end)
  10249. for i = 0, 2, 0.1 do
  10250. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10251. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10252. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10253. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10254. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10255. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10256. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10257. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10258. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10259. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10260. game:GetService("RunService").RenderStepped:wait()
  10261. end
  10262. coroutine.resume(coroutine.create(function()
  10263. wait(0.5)
  10264. Grab:remove()
  10265. end))
  10266. Idle = false
  10267. Grab:Destroy()
  10268. wait(0.1)
  10269. D = false
  10270. end
  10271. end
  10272. end
  10273. function Strong2()
  10274. if not D then
  10275. D = true
  10276. Idle = true
  10277. do
  10278. local Grab = Instance.new("Part", RightHand)
  10279. Grab.Size = Vector3.new(3, 3, 3)
  10280. Grab.CanCollide = false
  10281. Grab.BrickColor = BrickColor.new("Deep orange")
  10282. Grab.Transparency = math.huge
  10283. local Grabo = Instance.new("Weld", Grab)
  10284. Grabo.Part0 = RightHand
  10285. Grabo.Part1 = Grab
  10286. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10287. local SFXZ = Instance.new("Sound", UpperTorso)
  10288. SFXZ.SoundId = "rbxassetid://169259383"
  10289. SFXZ.Volume = 1
  10290. SFXZ.Pitch = 1.5
  10291. SFXZ.Looped = false
  10292. wait(0.01)
  10293. SFXZ:Play()
  10294. Grab.Touched:connect(function(hit)
  10295. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10296. Grab:Destroy()
  10297. hit.Parent.Humanoid:TakeDamage(3455)
  10298. local SFXZ = Instance.new("Sound", UpperTorso)
  10299. SFXZ.SoundId = "rbxassetid://1050733875"
  10300. SFXZ.Volume = 3
  10301. SFXZ.Pitch = 1
  10302. SFXZ.Looped = false
  10303. wait(0.01)
  10304. SFXZ:Play()
  10305. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10306. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10307. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10308. wait(0.05)
  10309. Fl:remove()
  10310. end
  10311. end)
  10312. for i = 0, 0.6, 0.1 do
  10313. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10314. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10315. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10316. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10317. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10318. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10319. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10320. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10321. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10322. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10323. game:GetService("RunService").RenderStepped:wait()
  10324. end
  10325. coroutine.resume(coroutine.create(function()
  10326. wait(0.5)
  10327. Grab:remove()
  10328. end))
  10329. Idle = false
  10330. Grab:Destroy()
  10331. wait(0)
  10332. D = false
  10333. end
  10334. end
  10335. end
  10336. function Strong3()
  10337. if not D then
  10338. D = true
  10339. Idle = true
  10340. do
  10341. local Grab = Instance.new("Part", LeftFoot)
  10342. Grab.Size = Vector3.new(3, 3, 3)
  10343. Grab.CanCollide = false
  10344. Grab.BrickColor = BrickColor.new("Deep orange")
  10345. Grab.Transparency = math.huge
  10346. local Grabo = Instance.new("Weld", Grab)
  10347. Grabo.Part0 = LeftFoot
  10348. Grabo.Part1 = Grab
  10349. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10350. local SFXZ = Instance.new("Sound", UpperTorso)
  10351. SFXZ.SoundId = "rbxassetid://169259383"
  10352. SFXZ.Volume = 1
  10353. SFXZ.Pitch = 1.5
  10354. SFXZ.Looped = false
  10355. wait(0.01)
  10356. SFXZ:Play()
  10357. Grab.Touched:connect(function(hit)
  10358. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10359. Grab:Destroy()
  10360. hit.Parent.Humanoid:TakeDamage(3455)
  10361. local SFXZ = Instance.new("Sound", UpperTorso)
  10362. SFXZ.SoundId = "rbxassetid://1050733875"
  10363. SFXZ.Volume = 3
  10364. SFXZ.Pitch = 1
  10365. SFXZ.Looped = false
  10366. wait(0.01)
  10367. SFXZ:Play()
  10368. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10369. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10370. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10371. wait(0.05)
  10372. Fl:remove()
  10373. end
  10374. end)
  10375. for i = 0, 0.6, 0.1 do
  10376. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10377. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10378. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10379. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10380. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10381. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10382. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10383. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10384. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10385. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10386. game:GetService("RunService").RenderStepped:wait()
  10387. end
  10388. coroutine.resume(coroutine.create(function()
  10389. wait(0.5)
  10390. Grab:remove()
  10391. end))
  10392. Idle = false
  10393. Grab:Destroy()
  10394. wait(0.1)
  10395. D = false
  10396. end
  10397. end
  10398. end
  10399. function Desperate2()
  10400. if not D then
  10401. D = true
  10402. Idle = true
  10403. do
  10404. local Grab = Instance.new("Part", RightHand)
  10405. Grab.Size = Vector3.new(3, 3, 3)
  10406. Grab.CanCollide = false
  10407. Grab.BrickColor = BrickColor.new("Deep orange")
  10408. Grab.Transparency = math.huge
  10409. local Grabo = Instance.new("Weld", Grab)
  10410. Grabo.Part0 = RightHand
  10411. Grabo.Part1 = Grab
  10412. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10413. local SFXZ = Instance.new("Sound", UpperTorso)
  10414. SFXZ.SoundId = "rbxassetid://169259383"
  10415. SFXZ.Volume = 1
  10416. SFXZ.Pitch = 1.5
  10417. SFXZ.Looped = false
  10418. wait(0.01)
  10419. SFXZ:Play()
  10420. Grab.Touched:connect(function(hit)
  10421. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10422. Grab:Destroy()
  10423. hit.Parent.Humanoid:TakeDamage(3555555)
  10424. local SFXZ = Instance.new("Sound", UpperTorso)
  10425. SFXZ.SoundId = "rbxassetid://1050733875"
  10426. SFXZ.Volume = 3
  10427. SFXZ.Pitch = 1
  10428. SFXZ.Looped = false
  10429. wait(0.01)
  10430. SFXZ:Play()
  10431. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10432. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10433. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10434. wait(0.05)
  10435. Fl:remove()
  10436. end
  10437. end)
  10438. for i = 0, 0.6, 0.1 do
  10439. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10440. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10441. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10442. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10443. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10444. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10445. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10446. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10447. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10448. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10449. game:GetService("RunService").RenderStepped:wait()
  10450. end
  10451. coroutine.resume(coroutine.create(function()
  10452. wait(0.5)
  10453. Grab:remove()
  10454. end))
  10455. Idle = false
  10456. Grab:Destroy()
  10457. wait(0)
  10458. D = false
  10459. end
  10460. end
  10461. end
  10462. function Desperate3()
  10463. if not D then
  10464. D = true
  10465. Idle = true
  10466. do
  10467. local Grab = Instance.new("Part", LeftFoot)
  10468. Grab.Size = Vector3.new(3, 3, 3)
  10469. Grab.CanCollide = false
  10470. Grab.BrickColor = BrickColor.new("Deep orange")
  10471. Grab.Transparency = math.huge
  10472. local Grabo = Instance.new("Weld", Grab)
  10473. Grabo.Part0 = LeftFoot
  10474. Grabo.Part1 = Grab
  10475. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10476. local SFXZ = Instance.new("Sound", UpperTorso)
  10477. SFXZ.SoundId = "rbxassetid://169259383"
  10478. SFXZ.Volume = 1
  10479. SFXZ.Pitch = 1.5
  10480. SFXZ.Looped = false
  10481. wait(0.01)
  10482. SFXZ:Play()
  10483. Grab.Touched:connect(function(hit)
  10484. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10485. Grab:Destroy()
  10486. hit.Parent.Humanoid:TakeDamage(3555555)
  10487. local SFXZ = Instance.new("Sound", UpperTorso)
  10488. SFXZ.SoundId = "rbxassetid://1050733875"
  10489. SFXZ.Volume = 3
  10490. SFXZ.Pitch = 1
  10491. SFXZ.Looped = false
  10492. wait(0.01)
  10493. SFXZ:Play()
  10494. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10495. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10496. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10497. wait(0.05)
  10498. Fl:remove()
  10499. end
  10500. end)
  10501. for i = 0, 0.6, 0.1 do
  10502. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10503. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10504. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10505. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10506. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10507. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10508. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10509. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10510. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10511. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10512. game:GetService("RunService").RenderStepped:wait()
  10513. end
  10514. coroutine.resume(coroutine.create(function()
  10515. wait(0.5)
  10516. Grab:remove()
  10517. end))
  10518. Idle = false
  10519. Grab:Destroy()
  10520. wait(0.1)
  10521. D = false
  10522. end
  10523. end
  10524. end
  10525. function HitS()
  10526. if not D then
  10527. D = true
  10528. Idle = true
  10529. do
  10530. local Grab = Instance.new("Part", LeftHand)
  10531. Grab.Size = Vector3.new(6, 6, 6)
  10532. Grab.CanCollide = false
  10533. Grab.BrickColor = BrickColor.new("Deep orange")
  10534. Grab.Transparency = math.huge
  10535. local Grabo = Instance.new("Weld", Grab)
  10536. Grabo.Part0 = LeftHand
  10537. Grabo.Part1 = Grab
  10538. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10539. local FZcharge = Instance.new("ParticleEmitter", LeftHand)
  10540. FZcharge.Texture = "rbxassetid://31727915"
  10541. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10542. FZcharge.EmissionDirection = "Bottom"
  10543. FZcharge.Speed = NumberRange.new(0)
  10544. FZcharge.Size = NumberSequence.new(1, 0)
  10545. FZcharge.Drag = 2
  10546. FZcharge.LockedToPart = false
  10547. FZcharge.Lifetime = NumberRange.new(1)
  10548. FZcharge.Rate = 150
  10549. FZcharge.LightEmission = 0.2
  10550. FZcharge.Rotation = NumberRange.new(-100, 100)
  10551. FZcharge.VelocitySpread = 100
  10552. local SFXZ = Instance.new("Sound", UpperTorso)
  10553. SFXZ.SoundId = "rbxassetid://169259383"
  10554. SFXZ.Volume = 1
  10555. SFXZ.Pitch = 1.5
  10556. SFXZ.Looped = false
  10557. wait(0.01)
  10558. SFXZ:Play()
  10559. Grab.Touched:connect(function(hit)
  10560. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10561. Grab:Destroy()
  10562. do
  10563. local H = Instance.new("Part", Character)
  10564. H.Size = Vector3.new(1, 1, 1)
  10565. H.BrickColor = BrickColor.new("White")
  10566. H.CanCollide = false
  10567. H.Anchored = true
  10568. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10569. local H2 = Instance.new("SpecialMesh", H)
  10570. H2.MeshId = "rbxassetid://3270017"
  10571. local H3 = Instance.new("Part", Character)
  10572. H3.Size = Vector3.new(1, 1, 1)
  10573. H3.BrickColor = BrickColor.new("White")
  10574. H3.CanCollide = false
  10575. H3.Anchored = true
  10576. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10577. local H23 = Instance.new("SpecialMesh", H3)
  10578. H23.MeshId = "rbxassetid://3270017"
  10579. local H33 = Instance.new("Part", Character)
  10580. H33.Size = Vector3.new(1, 1, 1)
  10581. H33.BrickColor = BrickColor.new("White")
  10582. H33.CanCollide = false
  10583. H33.Anchored = true
  10584. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10585. local H233 = Instance.new("SpecialMesh", H33)
  10586. H233.MeshId = "rbxassetid://20329976"
  10587. local H2 = Instance.new("SpecialMesh", H)
  10588. H2.MeshId = "rbxassetid://3270017"
  10589. local H5 = Instance.new("Part", Character)
  10590. H5.Size = Vector3.new(1, 1, 1)
  10591. H5.BrickColor = BrickColor.new("White")
  10592. H5.CanCollide = false
  10593. H5.Anchored = true
  10594. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10595. local H25 = Instance.new("SpecialMesh", H5)
  10596. H25.MeshId = "rbxassetid://3270017"
  10597. coroutine.resume(coroutine.create(function()
  10598. for i = 1, 200 do
  10599. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10600. H.Transparency = H.Transparency + 0.09
  10601. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10602. H3.Transparency = H3.Transparency + 0.09
  10603. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10604. H33.Transparency = H3.Transparency + 0.09
  10605. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10606. H5.Transparency = H5.Transparency + 0.09
  10607. wait(1.0E-11)
  10608. end
  10609. end))
  10610. local SFXZ = Instance.new("Sound", UpperTorso)
  10611. SFXZ.SoundId = "rbxassetid://447041606"
  10612. SFXZ.Volume = 1
  10613. SFXZ.Pitch = 1
  10614. SFXZ.Looped = false
  10615. wait(0.01)
  10616. SFXZ:Play()
  10617. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10618. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10619. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10620. local exp = Instance.new("Explosion", Character)
  10621. exp.BlastRadius = 13
  10622. exp.BlastPressure = 100
  10623. exp.Position = Character.HumanoidRootPart.Position
  10624. exp.Visible = false
  10625. hit.Parent:BreakJoints()
  10626. wait(1.3)
  10627. hit.Parent:Destroy()
  10628. wait(0.05)
  10629. Fl:remove()
  10630. end
  10631. end
  10632. end)
  10633. for i = 0, 2, 0.1 do
  10634. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10635. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10636. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10637. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10638. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10639. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10640. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10641. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10642. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10643. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10644. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10645. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10646. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10647. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10648. game:GetService("RunService").RenderStepped:wait()
  10649. end
  10650. coroutine.resume(coroutine.create(function()
  10651. wait(0.5)
  10652. Grab:remove()
  10653. end))
  10654. Idle = false
  10655. FZcharge:Destroy()
  10656. wait(0.1)
  10657. D = false
  10658. end
  10659. end
  10660. end
  10661. function Hit2S()
  10662. if not D then
  10663. D = true
  10664. Idle = true
  10665. do
  10666. local Grab = Instance.new("Part", RightHand)
  10667. Grab.Size = Vector3.new(6, 6, 6)
  10668. Grab.CanCollide = false
  10669. Grab.BrickColor = BrickColor.new("Deep orange")
  10670. Grab.Transparency = math.huge
  10671. local Grabo = Instance.new("Weld", Grab)
  10672. Grabo.Part0 = RightHand
  10673. Grabo.Part1 = Grab
  10674. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10675. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  10676. FZcharge.Texture = "rbxassetid://31727915"
  10677. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10678. FZcharge.EmissionDirection = "Bottom"
  10679. FZcharge.Speed = NumberRange.new(0)
  10680. FZcharge.Size = NumberSequence.new(1, 0)
  10681. FZcharge.Drag = 2
  10682. FZcharge.LockedToPart = false
  10683. FZcharge.Lifetime = NumberRange.new(1)
  10684. FZcharge.Rate = 150
  10685. FZcharge.LightEmission = 0.2
  10686. FZcharge.Rotation = NumberRange.new(-100, 100)
  10687. FZcharge.VelocitySpread = 100
  10688. local SFXZ = Instance.new("Sound", UpperTorso)
  10689. SFXZ.SoundId = "rbxassetid://169259383"
  10690. SFXZ.Volume = 1
  10691. SFXZ.Pitch = 1.5
  10692. SFXZ.Looped = false
  10693. wait(0.01)
  10694. SFXZ:Play()
  10695. Grab.Touched:connect(function(hit)
  10696. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10697. Grab:Destroy()
  10698. do
  10699. local H = Instance.new("Part", Character)
  10700. H.Size = Vector3.new(1, 1, 1)
  10701. H.BrickColor = BrickColor.new("White")
  10702. H.CanCollide = false
  10703. H.Anchored = true
  10704. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10705. local H2 = Instance.new("SpecialMesh", H)
  10706. H2.MeshId = "rbxassetid://3270017"
  10707. local H3 = Instance.new("Part", Character)
  10708. H3.Size = Vector3.new(1, 1, 1)
  10709. H3.BrickColor = BrickColor.new("White")
  10710. H3.CanCollide = false
  10711. H3.Anchored = true
  10712. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10713. local H23 = Instance.new("SpecialMesh", H3)
  10714. H23.MeshId = "rbxassetid://3270017"
  10715. local H33 = Instance.new("Part", Character)
  10716. H33.Size = Vector3.new(1, 1, 1)
  10717. H33.BrickColor = BrickColor.new("White")
  10718. H33.CanCollide = false
  10719. H33.Anchored = true
  10720. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10721. local H233 = Instance.new("SpecialMesh", H33)
  10722. H233.MeshId = "rbxassetid://20329976"
  10723. local H2 = Instance.new("SpecialMesh", H)
  10724. H2.MeshId = "rbxassetid://3270017"
  10725. local H5 = Instance.new("Part", Character)
  10726. H5.Size = Vector3.new(1, 1, 1)
  10727. H5.BrickColor = BrickColor.new("White")
  10728. H5.CanCollide = false
  10729. H5.Anchored = true
  10730. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10731. local H25 = Instance.new("SpecialMesh", H5)
  10732. H25.MeshId = "rbxassetid://3270017"
  10733. coroutine.resume(coroutine.create(function()
  10734. for i = 1, 200 do
  10735. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10736. H.Transparency = H.Transparency + 0.09
  10737. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10738. H3.Transparency = H3.Transparency + 0.09
  10739. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10740. H33.Transparency = H3.Transparency + 0.09
  10741. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10742. H5.Transparency = H5.Transparency + 0.09
  10743. wait(1.0E-11)
  10744. end
  10745. end))
  10746. local SFXZ = Instance.new("Sound", UpperTorso)
  10747. SFXZ.SoundId = "rbxassetid://447041606"
  10748. SFXZ.Volume = 1
  10749. SFXZ.Pitch = 1
  10750. SFXZ.Looped = false
  10751. wait(0.01)
  10752. SFXZ:Play()
  10753. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10754. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10755. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10756. local exp = Instance.new("Explosion", Character)
  10757. exp.BlastRadius = 13
  10758. exp.BlastPressure = 100
  10759. exp.Position = Character.HumanoidRootPart.Position
  10760. exp.Visible = false
  10761. hit.Parent:BreakJoints()
  10762. wait(1.3)
  10763. hit.Parent:Destroy()
  10764. wait(0.05)
  10765. Fl:remove()
  10766. end
  10767. end
  10768. end)
  10769. for i = 0, 2, 0.1 do
  10770. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10771. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  10772. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10773. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10774. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10775. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10776. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10777. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10778. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10779. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10780. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10781. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10782. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10783. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10784. game:GetService("RunService").RenderStepped:wait()
  10785. end
  10786. coroutine.resume(coroutine.create(function()
  10787. wait(0.5)
  10788. Grab:remove()
  10789. end))
  10790. Idle = false
  10791. FZcharge:Destroy()
  10792. wait(0.1)
  10793. D = false
  10794. end
  10795. end
  10796. end
  10797. Mouse.Button1Down:connect(function()
  10798. if attack == false and attacktype == 1 then
  10799. Hit()
  10800. attacktype = 2
  10801. elseif attack == false and attacktype == 2 then
  10802. Hit2()
  10803. attacktype = 3
  10804. elseif attack == false and attacktype == 3 then
  10805. Hit3()
  10806. attacktype = 1
  10807. end
  10808. end)
  10809. function rayCast(Pos, Dir, Max, Ignore)
  10810. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  10811. end
  10812. local sine = 0
  10813. local change = 1
  10814. local val = 0
  10815. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  10816. local velderp = RootPart.Velocity.y
  10817. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  10818. game:service("RunService").RenderStepped:connect(function()
  10819. if Humanoid.MoveDirection.x == 0 and Idle == false then
  10820. change = 1
  10821. for i = 1, 1 do
  10822. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  10823. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1)
  10824. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1)
  10825. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1)
  10826. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1)
  10827. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1)
  10828. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10829. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10830. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1)
  10831. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  10832. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10833. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10834. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10835. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10836. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1)
  10837. game:GetService("RunService").RenderStepped:wait()
  10838. end
  10839. for i = 1, 2050 do
  10840. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  10841. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10842. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10843. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10844. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10845. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1)
  10846. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1)
  10847. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10848. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10849. Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1)
  10850. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  10851. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10852. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10853. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10854. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10855. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10856. game:GetService("RunService").RenderStepped:wait()
  10857. end
  10858. end
  10859. end
  10860. end)
  10861.  
  10862. -- By renzonic
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement