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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- WedgePart2 = Instance.new("WedgePart")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Model5 = Instance.new("Model")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Script8 = Instance.new("Script")
- Part9 = Instance.new("Part")
- SpecialMesh10 = Instance.new("SpecialMesh")
- Script11 = Instance.new("Script")
- Part12 = Instance.new("Part")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Script14 = Instance.new("Script")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- SpecialMesh17 = Instance.new("SpecialMesh")
- Script18 = Instance.new("Script")
- Part19 = Instance.new("Part")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Script21 = Instance.new("Script")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Script24 = Instance.new("Script")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- Script27 = Instance.new("Script")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Script30 = Instance.new("Script")
- WedgePart31 = Instance.new("WedgePart")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Model34 = Instance.new("Model")
- Part35 = Instance.new("Part")
- SpecialMesh36 = Instance.new("SpecialMesh")
- Script37 = Instance.new("Script")
- Part38 = Instance.new("Part")
- SpecialMesh39 = Instance.new("SpecialMesh")
- Script40 = Instance.new("Script")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- SpecialMesh43 = Instance.new("SpecialMesh")
- Script44 = Instance.new("Script")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Script47 = Instance.new("Script")
- Part48 = Instance.new("Part")
- SpecialMesh49 = Instance.new("SpecialMesh")
- Script50 = Instance.new("Script")
- Part51 = Instance.new("Part")
- SpecialMesh52 = Instance.new("SpecialMesh")
- Script53 = Instance.new("Script")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Model56 = Instance.new("Model")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Script59 = Instance.new("Script")
- Part60 = Instance.new("Part")
- SpecialMesh61 = Instance.new("SpecialMesh")
- Script62 = Instance.new("Script")
- Part63 = Instance.new("Part")
- BodyAngularVelocity64 = Instance.new("BodyAngularVelocity")
- Part65 = Instance.new("Part")
- SpecialMesh66 = Instance.new("SpecialMesh")
- Script67 = Instance.new("Script")
- Part68 = Instance.new("Part")
- SpecialMesh69 = Instance.new("SpecialMesh")
- Script70 = Instance.new("Script")
- Part71 = Instance.new("Part")
- SpecialMesh72 = Instance.new("SpecialMesh")
- Script73 = Instance.new("Script")
- Part74 = Instance.new("Part")
- SpecialMesh75 = Instance.new("SpecialMesh")
- Script76 = Instance.new("Script")
- Part77 = Instance.new("Part")
- Model78 = Instance.new("Model")
- Part79 = Instance.new("Part")
- SpecialMesh80 = Instance.new("SpecialMesh")
- Script81 = Instance.new("Script")
- Part82 = Instance.new("Part")
- SpecialMesh83 = Instance.new("SpecialMesh")
- Script84 = Instance.new("Script")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Script87 = Instance.new("Script")
- Part88 = Instance.new("Part")
- BodyAngularVelocity89 = Instance.new("BodyAngularVelocity")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- Script92 = Instance.new("Script")
- Part93 = Instance.new("Part")
- SpecialMesh94 = Instance.new("SpecialMesh")
- Script95 = Instance.new("Script")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Script98 = Instance.new("Script")
- Part99 = Instance.new("Part")
- SpecialMesh100 = Instance.new("SpecialMesh")
- Script101 = Instance.new("Script")
- Part102 = Instance.new("Part")
- SpecialMesh103 = Instance.new("SpecialMesh")
- Script104 = Instance.new("Script")
- Model105 = Instance.new("Model")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Script108 = Instance.new("Script")
- Part109 = Instance.new("Part")
- SpecialMesh110 = Instance.new("SpecialMesh")
- Script111 = Instance.new("Script")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- SpecialMesh114 = Instance.new("SpecialMesh")
- Script115 = Instance.new("Script")
- Part116 = Instance.new("Part")
- SpecialMesh117 = Instance.new("SpecialMesh")
- Script118 = Instance.new("Script")
- Part119 = Instance.new("Part")
- SpecialMesh120 = Instance.new("SpecialMesh")
- Script121 = Instance.new("Script")
- Part122 = Instance.new("Part")
- SpecialMesh123 = Instance.new("SpecialMesh")
- Script124 = Instance.new("Script")
- Part125 = Instance.new("Part")
- Model126 = Instance.new("Model")
- Part127 = Instance.new("Part")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Script129 = Instance.new("Script")
- Part130 = Instance.new("Part")
- SpecialMesh131 = Instance.new("SpecialMesh")
- Script132 = Instance.new("Script")
- Part133 = Instance.new("Part")
- SpecialMesh134 = Instance.new("SpecialMesh")
- Script135 = Instance.new("Script")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- Script139 = Instance.new("Script")
- Part140 = Instance.new("Part")
- SpecialMesh141 = Instance.new("SpecialMesh")
- Script142 = Instance.new("Script")
- Part143 = Instance.new("Part")
- SpecialMesh144 = Instance.new("SpecialMesh")
- Script145 = Instance.new("Script")
- Part146 = Instance.new("Part")
- SpecialMesh147 = Instance.new("SpecialMesh")
- Script148 = Instance.new("Script")
- Part149 = Instance.new("Part")
- SpecialMesh150 = Instance.new("SpecialMesh")
- Script151 = Instance.new("Script")
- Model152 = Instance.new("Model")
- Part153 = Instance.new("Part")
- SpecialMesh154 = Instance.new("SpecialMesh")
- Script155 = Instance.new("Script")
- Part156 = Instance.new("Part")
- SpecialMesh157 = Instance.new("SpecialMesh")
- Script158 = Instance.new("Script")
- Part159 = Instance.new("Part")
- BodyAngularVelocity160 = Instance.new("BodyAngularVelocity")
- Part161 = Instance.new("Part")
- SpecialMesh162 = Instance.new("SpecialMesh")
- Script163 = Instance.new("Script")
- Part164 = Instance.new("Part")
- SpecialMesh165 = Instance.new("SpecialMesh")
- Script166 = Instance.new("Script")
- Part167 = Instance.new("Part")
- SpecialMesh168 = Instance.new("SpecialMesh")
- Script169 = Instance.new("Script")
- Part170 = Instance.new("Part")
- SpecialMesh171 = Instance.new("SpecialMesh")
- Script172 = Instance.new("Script")
- WedgePart173 = Instance.new("WedgePart")
- WedgePart174 = Instance.new("WedgePart")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- WedgePart177 = Instance.new("WedgePart")
- Part178 = Instance.new("Part")
- Model179 = Instance.new("Model")
- Part180 = Instance.new("Part")
- SpecialMesh181 = Instance.new("SpecialMesh")
- Script182 = Instance.new("Script")
- Part183 = Instance.new("Part")
- SpecialMesh184 = Instance.new("SpecialMesh")
- Script185 = Instance.new("Script")
- Part186 = Instance.new("Part")
- SpecialMesh187 = Instance.new("SpecialMesh")
- Script188 = Instance.new("Script")
- Part189 = Instance.new("Part")
- BodyAngularVelocity190 = Instance.new("BodyAngularVelocity")
- Part191 = Instance.new("Part")
- SpecialMesh192 = Instance.new("SpecialMesh")
- Script193 = Instance.new("Script")
- Part194 = Instance.new("Part")
- SpecialMesh195 = Instance.new("SpecialMesh")
- Script196 = Instance.new("Script")
- Part197 = Instance.new("Part")
- SpecialMesh198 = Instance.new("SpecialMesh")
- Script199 = Instance.new("Script")
- Part200 = Instance.new("Part")
- SpecialMesh201 = Instance.new("SpecialMesh")
- Script202 = Instance.new("Script")
- Part203 = Instance.new("Part")
- SpecialMesh204 = Instance.new("SpecialMesh")
- Script205 = Instance.new("Script")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- WedgePart211 = Instance.new("WedgePart")
- WedgePart212 = Instance.new("WedgePart")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Decal215 = Instance.new("Decal")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- WedgePart219 = Instance.new("WedgePart")
- Part220 = Instance.new("Part")
- WedgePart221 = Instance.new("WedgePart")
- WedgePart222 = Instance.new("WedgePart")
- WedgePart223 = Instance.new("WedgePart")
- WedgePart224 = Instance.new("WedgePart")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- WedgePart228 = Instance.new("WedgePart")
- WedgePart229 = Instance.new("WedgePart")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Name = "notme"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Rotation = Vector3.new(180, 0, -180)
- Part1.Anchored = true
- Part1.Size = Vector3.new(9, 103.200005, 10)
- Part1.CFrame = CFrame.new(-17.5, 52.5999794, 22.0001221, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Weld
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Position = Vector3.new(-17.5, 52.5999794, 22.0001221)
- Part1.Orientation = Vector3.new(0, -180, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart2.Parent = Model0
- WedgePart2.Rotation = Vector3.new(0, 90, 0)
- WedgePart2.Anchored = true
- WedgePart2.FormFactor = Enum.FormFactor.Symmetric
- WedgePart2.Friction = 0
- WedgePart2.Size = Vector3.new(91, 23, 30)
- WedgePart2.CFrame = CFrame.new(-28, 115.699837, 57.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart2.Position = Vector3.new(-28, 115.699837, 57.5)
- WedgePart2.Orientation = Vector3.new(0, 90, 0)
- Part3.Name = "notme"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Rotation = Vector3.new(0, -90, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(103, 80.4000015, 6)
- Part3.CFrame = CFrame.new(-10, 87.199913, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Weld
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Position = Vector3.new(-10, 87.199913, 57.5)
- Part3.Orientation = Vector3.new(0, -90, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Name = "notme"
- Part4.Parent = Model0
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Rotation = Vector3.new(180, 0, -180)
- Part4.Anchored = true
- Part4.Size = Vector3.new(8, 44.4000015, 31)
- Part4.CFrame = CFrame.new(-39, 59.1999741, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Weld
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Position = Vector3.new(-39, 59.1999741, 57.5)
- Part4.Orientation = Vector3.new(0, -180, 0)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model5.Parent = Model0
- Part6.Name = "notme"
- Part6.Parent = Model5
- Part6.Rotation = Vector3.new(147.529999, 0, 0)
- Part6.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part6.Velocity = Vector3.new(-0.0143768545, 11.3132448, -6.4217701)
- Part6.Size = Vector3.new(2, 2.4000001, 3)
- Part6.CFrame = CFrame.new(-56.0000496, 75.9190445, 69.5908127, 0.999996543, 5.97588468e-08, 2.73582756e-08, 6.510367e-08, -0.843621969, -0.536931515, -9.0063228e-09, 0.536931515, -0.843625903)
- Part6.BackSurface = Enum.SurfaceType.Weld
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Position = Vector3.new(-56.0000496, 75.9190445, 69.5908127)
- Part6.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh7.Parent = Part6
- SpecialMesh7.MeshType = Enum.MeshType.Wedge
- Script8.Name = "Script1"
- Script8.Parent = Part6
- table.insert(cors,sandbox(Script8,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part9.Name = "notme"
- Part9.Parent = Model5
- Part9.Rotation = Vector3.new(-122.479996, 0, 0)
- Part9.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part9.Velocity = Vector3.new(-0.0139936525, 7.13727856, 11.0797215)
- Part9.Size = Vector3.new(2, 2.4000001, 3)
- Part9.CFrame = CFrame.new(-56.0000496, 67.1141663, 67.4899139, 0.999996543, 2.73582756e-08, -5.97588468e-08, 6.510367e-08, -0.536931515, 0.843621969, -9.0063228e-09, -0.843625903, -0.536931515)
- Part9.BackSurface = Enum.SurfaceType.Weld
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Position = Vector3.new(-56.0000496, 67.1141663, 67.4899139)
- Part9.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh10.Parent = Part9
- SpecialMesh10.MeshType = Enum.MeshType.Wedge
- Script11.Name = "Script1"
- Script11.Parent = Part9
- table.insert(cors,sandbox(Script11,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part12.Name = "notme"
- Part12.Parent = Model5
- Part12.Rotation = Vector3.new(147.529999, 0, 0)
- Part12.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part12.Velocity = Vector3.new(-0.0143768545, 11.3130751, -6.42179108)
- Part12.Size = Vector3.new(2, 2.4000001, 3)
- Part12.CFrame = CFrame.new(-60.0000343, 75.9190445, 69.5908127, 0.999996543, 5.97588468e-08, 2.73582756e-08, 6.510367e-08, -0.843621969, -0.536931515, -9.0063228e-09, 0.536931515, -0.843625903)
- Part12.BackSurface = Enum.SurfaceType.Weld
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Position = Vector3.new(-60.0000343, 75.9190445, 69.5908127)
- Part12.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh13.Parent = Part12
- SpecialMesh13.MeshType = Enum.MeshType.Wedge
- Script14.Name = "Script1"
- Script14.Parent = Part12
- table.insert(cors,sandbox(Script14,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part15.Name = "notme"
- Part15.Parent = Model5
- Part15.Rotation = Vector3.new(-32.4699974, 0, -180)
- Part15.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part15.Velocity = Vector3.new(-0.01420666, 0.200035691, 0.180049926)
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.Shape = Enum.PartType.Cylinder
- Part15.Size = Vector3.new(10, 10, 10)
- Part15.CFrame = CFrame.new(-58.000042, 72.5977097, 63.9998779, -0.999996781, 5.9758861e-08, -2.73582828e-08, -6.51036842e-08, -0.843622208, 0.536931574, 9.00632458e-09, 0.536931574, 0.843625844)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.LeftSurface = Enum.SurfaceType.Weld
- Part15.RightSurface = Enum.SurfaceType.Weld
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Position = Vector3.new(-58.000042, 72.5977097, 63.9998779)
- Part15.Orientation = Vector3.new(-32.4799995, 0, -180)
- Part16.Name = "notme"
- Part16.Parent = Model5
- Part16.Rotation = Vector3.new(-122.479996, 0, 0)
- Part16.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part16.Velocity = Vector3.new(-0.0139936525, 7.13712502, 11.0797157)
- Part16.Size = Vector3.new(2, 2.4000001, 3)
- Part16.CFrame = CFrame.new(-60.0000343, 67.1141586, 67.4899216, 0.999996305, 2.73582703e-08, -5.97588254e-08, 6.51036558e-08, -0.536931455, 0.843621731, -9.00631569e-09, -0.843625903, -0.536931455)
- Part16.BackSurface = Enum.SurfaceType.Weld
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Position = Vector3.new(-60.0000343, 67.1141586, 67.4899216)
- Part16.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh17.Parent = Part16
- SpecialMesh17.MeshType = Enum.MeshType.Wedge
- Script18.Name = "Script1"
- Script18.Parent = Part16
- table.insert(cors,sandbox(Script18,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part19.Name = "notme"
- Part19.Parent = Model5
- Part19.Rotation = Vector3.new(57.5200005, 0, 0)
- Part19.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part19.Velocity = Vector3.new(-0.0144196674, -6.73708439, -10.7196159)
- Part19.Size = Vector3.new(2, 2.4000001, 3)
- Part19.CFrame = CFrame.new(-56.0000534, 78.0812607, 60.509819, 0.999996305, -2.73582703e-08, 5.97588254e-08, 6.51036558e-08, 0.536931455, -0.843621731, -9.00631569e-09, 0.843625903, 0.536931455)
- Part19.BackSurface = Enum.SurfaceType.Weld
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Position = Vector3.new(-56.0000534, 78.0812607, 60.509819)
- Part19.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh20.Parent = Part19
- SpecialMesh20.MeshType = Enum.MeshType.Wedge
- Script21.Name = "Script1"
- Script21.Parent = Part19
- table.insert(cors,sandbox(Script21,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part22.Name = "notme"
- Part22.Parent = Model5
- Part22.Rotation = Vector3.new(57.5200005, 0, 0)
- Part22.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part22.Velocity = Vector3.new(-0.0144196674, -6.73725319, -10.7196369)
- Part22.Size = Vector3.new(2, 2.4000001, 3)
- Part22.CFrame = CFrame.new(-60.0000381, 78.0812607, 60.509819, 0.999996305, -2.73582703e-08, 5.97588254e-08, 6.51036558e-08, 0.536931455, -0.843621731, -9.00631569e-09, 0.843625903, 0.536931455)
- Part22.BackSurface = Enum.SurfaceType.Weld
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Position = Vector3.new(-60.0000381, 78.0812607, 60.509819)
- Part22.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh23.Parent = Part22
- SpecialMesh23.MeshType = Enum.MeshType.Wedge
- Script24.Name = "Script1"
- Script24.Parent = Part22
- table.insert(cors,sandbox(Script24,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part25.Name = "notme"
- Part25.Parent = Model5
- Part25.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part25.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part25.Velocity = Vector3.new(-0.0140299117, -10.6997557, 7.11724377)
- Part25.Size = Vector3.new(2, 2.4000001, 3)
- Part25.CFrame = CFrame.new(-60.0000381, 69.1076508, 58.5163116, 0.999996305, -5.97588254e-08, -2.73582703e-08, 6.51036558e-08, 0.843621731, 0.536931455, -9.00631569e-09, -0.536931455, 0.843625903)
- Part25.BackSurface = Enum.SurfaceType.Weld
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Position = Vector3.new(-60.0000381, 69.1076508, 58.5163116)
- Part25.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh26.Parent = Part25
- SpecialMesh26.MeshType = Enum.MeshType.Wedge
- Script27.Name = "Script1"
- Script27.Parent = Part25
- table.insert(cors,sandbox(Script27,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part28.Name = "notme"
- Part28.Parent = Model5
- Part28.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part28.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part28.Velocity = Vector3.new(-0.0140299117, -10.6995859, 7.11726475)
- Part28.Size = Vector3.new(2, 2.4000001, 3)
- Part28.CFrame = CFrame.new(-56.0000534, 69.1076508, 58.5163116, 0.999996305, -5.97588254e-08, -2.73582703e-08, 6.51036558e-08, 0.843621731, 0.536931455, -9.00631569e-09, -0.536931455, 0.843625903)
- Part28.BackSurface = Enum.SurfaceType.Weld
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Position = Vector3.new(-56.0000534, 69.1076508, 58.5163116)
- Part28.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh29.Parent = Part28
- SpecialMesh29.MeshType = Enum.MeshType.Wedge
- Script30.Name = "Script1"
- Script30.Parent = Part28
- table.insert(cors,sandbox(Script30,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- WedgePart31.Parent = Model0
- WedgePart31.Rotation = Vector3.new(180, 0, -180)
- WedgePart31.Anchored = true
- WedgePart31.FormFactor = Enum.FormFactor.Symmetric
- WedgePart31.Friction = 0
- WedgePart31.Size = Vector3.new(40, 23, 30)
- WedgePart31.CFrame = CFrame.new(-63, 92.89991, 27, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- WedgePart31.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart31.Position = Vector3.new(-63, 92.89991, 27)
- WedgePart31.Orientation = Vector3.new(0, -180, 0)
- Part32.Name = "notme"
- Part32.Parent = Model0
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Rotation = Vector3.new(180, 0, -180)
- Part32.Anchored = true
- Part32.Size = Vector3.new(100, 80.4000015, 6)
- Part32.CFrame = CFrame.new(-63, 87.199913, 9, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Weld
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Position = Vector3.new(-63, 87.199913, 9)
- Part32.Orientation = Vector3.new(0, -180, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Name = "notme"
- Part33.Parent = Model0
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Rotation = Vector3.new(180, 0, -180)
- Part33.Anchored = true
- Part33.Size = Vector3.new(56, 68.4000015, 8)
- Part33.CFrame = CFrame.new(-63, 47.2000084, 38.0001221, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Weld
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Position = Vector3.new(-63, 47.2000084, 38.0001221)
- Part33.Orientation = Vector3.new(0, -180, 0)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model34.Parent = Model0
- Part35.Name = "notme"
- Part35.Parent = Model34
- Part35.Rotation = Vector3.new(13.5299997, 0, -180)
- Part35.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part35.Velocity = Vector3.new(0.0165137742, 12.1821432, 2.83772373)
- Part35.Size = Vector3.new(2, 2.4000001, 3)
- Part35.CFrame = CFrame.new(-54.000061, 74.118187, 44.6796494, -1, 3.0145091e-07, 3.21125562e-08, -3.00598685e-07, -0.972249091, -0.233943954, -3.930095e-08, -0.233943954, 0.972249091)
- Part35.BackSurface = Enum.SurfaceType.Weld
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.LeftSurface = Enum.SurfaceType.Weld
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Position = Vector3.new(-54.000061, 74.118187, 44.6796494)
- Part35.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh36.Parent = Part35
- SpecialMesh36.MeshType = Enum.MeshType.Wedge
- Script37.Name = "Script1"
- Script37.Parent = Part35
- table.insert(cors,sandbox(Script37,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part38.Name = "notme"
- Part38.Parent = Model34
- Part38.Rotation = Vector3.new(-76.4700012, 0, -180)
- Part38.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part38.Velocity = Vector3.new(0.0149465753, 2.63811159, -12.7559624)
- Part38.Size = Vector3.new(2, 2.4000001, 3)
- Part38.CFrame = CFrame.new(-58.0000572, 66.2779312, 49.4786377, -1, 3.21125704e-08, -3.01450939e-07, -3.00598685e-07, -0.233943969, 0.97224915, -3.93009607e-08, 0.97224915, 0.233943969)
- Part38.BackSurface = Enum.SurfaceType.Weld
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Position = Vector3.new(-58.0000572, 66.2779312, 49.4786377)
- Part38.Orientation = Vector3.new(-76.4700012, 0, -180)
- SpecialMesh39.Parent = Part38
- SpecialMesh39.MeshType = Enum.MeshType.Wedge
- Script40.Name = "Script1"
- Script40.Parent = Part38
- table.insert(cors,sandbox(Script40,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part41.Name = "notme"
- Part41.Parent = Model34
- Part41.Rotation = Vector3.new(-76.4700012, 0, 0)
- Part41.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part41.Velocity = Vector3.new(0.0160827264, -0.386289805, -0.186787307)
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.Shape = Enum.PartType.Cylinder
- Part41.Size = Vector3.new(10, 10, 10)
- Part41.CFrame = CFrame.new(-58.000061, 72.5975494, 50.9992676, 1, -3.21125846e-08, -3.01450967e-07, 3.00598685e-07, 0.233943984, 0.97224921, 3.93009749e-08, -0.97224921, 0.233943984)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.LeftSurface = Enum.SurfaceType.Weld
- Part41.RightSurface = Enum.SurfaceType.Weld
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Position = Vector3.new(-58.000061, 72.5975494, 50.9992676)
- Part41.Orientation = Vector3.new(-76.4700012, 0, 0)
- Part42.Name = "notme"
- Part42.Parent = Model34
- Part42.Rotation = Vector3.new(13.5299997, 0, -180)
- Part42.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part42.Velocity = Vector3.new(0.0165137742, 12.1836271, 2.8375349)
- Part42.Size = Vector3.new(2, 2.4000001, 3)
- Part42.CFrame = CFrame.new(-62.000061, 74.118187, 44.6796494, -1, 3.01450939e-07, 3.21125597e-08, -3.00598714e-07, -0.972249091, -0.233943954, -3.93009536e-08, -0.233943954, 0.972249091)
- Part42.BackSurface = Enum.SurfaceType.Weld
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.RightSurface = Enum.SurfaceType.Weld
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Position = Vector3.new(-62.000061, 74.118187, 44.6796494)
- Part42.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh43.Parent = Part42
- SpecialMesh43.MeshType = Enum.MeshType.Wedge
- Script44.Name = "Script1"
- Script44.Parent = Part42
- table.insert(cors,sandbox(Script44,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part45.Name = "notme"
- Part45.Parent = Model34
- Part45.Rotation = Vector3.new(103.529999, 0, 180)
- Part45.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part45.Velocity = Vector3.new(0.0172321405, -3.02395391, 12.4754505)
- Part45.Size = Vector3.new(2, 2.4000001, 3)
- Part45.CFrame = CFrame.new(-58.000061, 78.9639587, 52.3254509, -1, -3.21125597e-08, 3.01450939e-07, -3.00598714e-07, 0.233943954, -0.972249091, -3.93009536e-08, -0.972249091, -0.233943954)
- Part45.BackSurface = Enum.SurfaceType.Weld
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Position = Vector3.new(-58.000061, 78.9639587, 52.3254509)
- Part45.Orientation = Vector3.new(76.4700012, 180, 0)
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshType = Enum.MeshType.Wedge
- Script47.Name = "Script1"
- Script47.Parent = Part45
- table.insert(cors,sandbox(Script47,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part48.Name = "notme"
- Part48.Parent = Model34
- Part48.Rotation = Vector3.new(-166.470001, 0, 180)
- Part48.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part48.Velocity = Vector3.new(0.0156516787, -12.9547071, -3.21129847)
- Part48.Size = Vector3.new(2, 2.4000001, 3)
- Part48.CFrame = CFrame.new(-62.000061, 71.0769119, 57.3188782, -1, -3.01450939e-07, -3.21125597e-08, -3.00598714e-07, 0.972249091, 0.233943954, -3.93009536e-08, 0.233943954, -0.972249091)
- Part48.BackSurface = Enum.SurfaceType.Weld
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.RightSurface = Enum.SurfaceType.Weld
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Position = Vector3.new(-62.000061, 71.0769119, 57.3188782)
- Part48.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh49.Parent = Part48
- SpecialMesh49.MeshType = Enum.MeshType.Wedge
- Script50.Name = "Script1"
- Script50.Parent = Part48
- table.insert(cors,sandbox(Script50,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part51.Name = "notme"
- Part51.Parent = Model34
- Part51.Rotation = Vector3.new(-166.470001, 0, 180)
- Part51.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part51.Velocity = Vector3.new(0.0156516805, -12.9561911, -3.21109438)
- Part51.Size = Vector3.new(2, 2.4000001, 3)
- Part51.CFrame = CFrame.new(-54.000061, 71.0769196, 57.3188782, -1, -3.01450939e-07, -3.21125597e-08, -3.00598714e-07, 0.972249091, 0.233943954, -3.93009536e-08, 0.233943954, -0.972249091)
- Part51.BackSurface = Enum.SurfaceType.Weld
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.LeftSurface = Enum.SurfaceType.Weld
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Position = Vector3.new(-54.000061, 71.0769196, 57.3188782)
- Part51.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh52.Parent = Part51
- SpecialMesh52.MeshType = Enum.MeshType.Wedge
- Script53.Name = "Script1"
- Script53.Parent = Part51
- table.insert(cors,sandbox(Script53,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part54.Name = "notme"
- Part54.Parent = Model0
- Part54.BrickColor = BrickColor.new("Dark stone grey")
- Part54.Rotation = Vector3.new(180, 0, -180)
- Part54.Anchored = true
- Part54.Size = Vector3.new(8, 22.8000011, 91)
- Part54.CFrame = CFrame.new(-39, 92.7999115, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Weld
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Position = Vector3.new(-39, 92.7999115, 57.5)
- Part54.Orientation = Vector3.new(0, -180, 0)
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part55.Name = "notme"
- Part55.Parent = Model0
- Part55.BrickColor = BrickColor.new("Dark stone grey")
- Part55.Rotation = Vector3.new(180, 0, -180)
- Part55.Anchored = true
- Part55.Size = Vector3.new(112, 6, 6)
- Part55.CFrame = CFrame.new(-63, 43.9999771, 14.0001259, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Weld
- Part55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part55.Position = Vector3.new(-63, 43.9999771, 14.0001259)
- Part55.Orientation = Vector3.new(0, -180, 0)
- Part55.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model56.Parent = Model0
- Part57.Name = "notme"
- Part57.Parent = Model56
- Part57.Rotation = Vector3.new(13.5299997, 0, -180)
- Part57.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part57.Velocity = Vector3.new(0.0165137742, 12.1802883, 2.83795953)
- Part57.Size = Vector3.new(2, 2.4000001, 3)
- Part57.CFrame = CFrame.new(-44.000061, 74.118187, 44.6796494, -1, 3.0145091e-07, 3.21125562e-08, -3.00598685e-07, -0.972249091, -0.233943954, -3.93009465e-08, -0.233943954, 0.972249091)
- Part57.BackSurface = Enum.SurfaceType.Weld
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Position = Vector3.new(-44.000061, 74.118187, 44.6796494)
- Part57.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh58.Parent = Part57
- SpecialMesh58.MeshType = Enum.MeshType.Wedge
- Script59.Name = "Script1"
- Script59.Parent = Part57
- table.insert(cors,sandbox(Script59,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part60.Name = "notme"
- Part60.Parent = Model56
- Part60.Rotation = Vector3.new(-76.4700012, 0, -180)
- Part60.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part60.Velocity = Vector3.new(0.0149465753, 2.63625717, -12.7557259)
- Part60.Size = Vector3.new(2, 2.4000001, 3)
- Part60.CFrame = CFrame.new(-48.0000572, 66.2779312, 49.4786377, -1, 3.21125562e-08, -3.0145091e-07, -3.00598685e-07, -0.233943954, 0.972249091, -3.93009465e-08, 0.972249091, 0.233943954)
- Part60.BackSurface = Enum.SurfaceType.Weld
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Position = Vector3.new(-48.0000572, 66.2779312, 49.4786377)
- Part60.Orientation = Vector3.new(-76.4700012, 0, -180)
- SpecialMesh61.Parent = Part60
- SpecialMesh61.MeshType = Enum.MeshType.Wedge
- Script62.Name = "Script1"
- Script62.Parent = Part60
- table.insert(cors,sandbox(Script62,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part63.Name = "notme"
- Part63.Parent = Model56
- Part63.Rotation = Vector3.new(-76.4700012, 0, 0)
- Part63.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part63.Velocity = Vector3.new(0.0160827264, -0.388144374, -0.186551481)
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.Shape = Enum.PartType.Cylinder
- Part63.Size = Vector3.new(10, 10, 10)
- Part63.CFrame = CFrame.new(-48.000061, 72.5975494, 50.9992676, 1, -3.21125704e-08, -3.01450939e-07, 3.00598685e-07, 0.233943969, 0.97224915, 3.93009607e-08, -0.97224915, 0.233943969)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.LeftSurface = Enum.SurfaceType.Weld
- Part63.RightSurface = Enum.SurfaceType.Hinge
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Position = Vector3.new(-48.000061, 72.5975494, 50.9992676)
- Part63.Orientation = Vector3.new(-76.4700012, 0, 0)
- BodyAngularVelocity64.Parent = Part63
- BodyAngularVelocity64.maxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity64.MaxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity64.AngularVelocity = Vector3.new(2, 0, 0)
- Part65.Name = "notme"
- Part65.Parent = Model56
- Part65.Rotation = Vector3.new(13.5299997, 0, -180)
- Part65.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part65.Velocity = Vector3.new(0.0165137723, 12.181757, 2.83775544)
- Part65.Size = Vector3.new(2, 2.4000001, 3)
- Part65.CFrame = CFrame.new(-52.000061, 74.1181793, 44.679657, -1, 3.01450797e-07, 3.21124958e-08, -3.00598657e-07, -0.972248852, -0.23394388, -3.93008932e-08, -0.23394388, 0.972248852)
- Part65.BackSurface = Enum.SurfaceType.Weld
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.RightSurface = Enum.SurfaceType.Weld
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Position = Vector3.new(-52.000061, 74.1181793, 44.679657)
- Part65.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh66.Parent = Part65
- SpecialMesh66.MeshType = Enum.MeshType.Wedge
- Script67.Name = "Script1"
- Script67.Parent = Part65
- table.insert(cors,sandbox(Script67,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part68.Name = "notme"
- Part68.Parent = Model56
- Part68.Rotation = Vector3.new(103.529999, 0, 180)
- Part68.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part68.Velocity = Vector3.new(0.0172321405, -3.02580833, 12.475687)
- Part68.Size = Vector3.new(2, 2.4000001, 3)
- Part68.CFrame = CFrame.new(-48.0000648, 78.9639587, 52.3254509, -1, -3.21125562e-08, 3.0145091e-07, -3.00598685e-07, 0.233943954, -0.972249091, -3.93009465e-08, -0.972249091, -0.233943954)
- Part68.BackSurface = Enum.SurfaceType.Weld
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Position = Vector3.new(-48.0000648, 78.9639587, 52.3254509)
- Part68.Orientation = Vector3.new(76.4700012, 180, 0)
- SpecialMesh69.Parent = Part68
- SpecialMesh69.MeshType = Enum.MeshType.Wedge
- Script70.Name = "Script1"
- Script70.Parent = Part68
- table.insert(cors,sandbox(Script70,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part71.Name = "notme"
- Part71.Parent = Model56
- Part71.Rotation = Vector3.new(-166.470001, 0, 180)
- Part71.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part71.Velocity = Vector3.new(0.0156516805, -12.9565468, -3.21104741)
- Part71.Size = Vector3.new(2, 2.4000001, 3)
- Part71.CFrame = CFrame.new(-52.000061, 71.0769196, 57.3188705, -1, -3.01450768e-07, -3.21124602e-08, -3.00598742e-07, 0.972248673, 0.233943865, -3.93008683e-08, 0.233943865, -0.972248673)
- Part71.BackSurface = Enum.SurfaceType.Weld
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.RightSurface = Enum.SurfaceType.Weld
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Position = Vector3.new(-52.000061, 71.0769196, 57.3188705)
- Part71.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh72.Parent = Part71
- SpecialMesh72.MeshType = Enum.MeshType.Wedge
- Script73.Name = "Script1"
- Script73.Parent = Part71
- table.insert(cors,sandbox(Script73,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part74.Name = "notme"
- Part74.Parent = Model56
- Part74.Rotation = Vector3.new(-166.470001, 0, 180)
- Part74.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part74.Velocity = Vector3.new(0.0156516805, -12.958046, -3.21085858)
- Part74.Size = Vector3.new(2, 2.4000001, 3)
- Part74.CFrame = CFrame.new(-44.000061, 71.0769196, 57.3188782, -1, -3.0145091e-07, -3.21125562e-08, -3.00598685e-07, 0.972249091, 0.233943954, -3.93009465e-08, 0.233943954, -0.972249091)
- Part74.BackSurface = Enum.SurfaceType.Weld
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Position = Vector3.new(-44.000061, 71.0769196, 57.3188782)
- Part74.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh75.Parent = Part74
- SpecialMesh75.MeshType = Enum.MeshType.Wedge
- Script76.Name = "Script1"
- Script76.Parent = Part74
- table.insert(cors,sandbox(Script76,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part77.Name = "notme"
- Part77.Parent = Model0
- Part77.BrickColor = BrickColor.new("Dark stone grey")
- Part77.Rotation = Vector3.new(180, 0, -180)
- Part77.Anchored = true
- Part77.Size = Vector3.new(6, 6, 31)
- Part77.CFrame = CFrame.new(-32, 39.9999771, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part77.Position = Vector3.new(-32, 39.9999771, 57.5)
- Part77.Orientation = Vector3.new(0, -180, 0)
- Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model78.Parent = Model0
- Part79.Name = "notme"
- Part79.Parent = Model78
- Part79.Rotation = Vector3.new(147.529999, 0, 0)
- Part79.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part79.Velocity = Vector3.new(-0.0143768545, 11.3136673, -6.42171669)
- Part79.Size = Vector3.new(2, 2.4000001, 3)
- Part79.CFrame = CFrame.new(-46.0000839, 75.9190445, 69.5908127, 0.999996305, 5.97588325e-08, 2.73582685e-08, 6.51036558e-08, -0.843621731, -0.536931455, -9.00632102e-09, 0.536931455, -0.843625963)
- Part79.BackSurface = Enum.SurfaceType.Weld
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Position = Vector3.new(-46.0000839, 75.9190445, 69.5908127)
- Part79.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh80.Parent = Part79
- SpecialMesh80.MeshType = Enum.MeshType.Wedge
- Script81.Name = "Script1"
- Script81.Parent = Part79
- table.insert(cors,sandbox(Script81,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part82.Name = "notme"
- Part82.Parent = Model78
- Part82.Rotation = Vector3.new(-122.479996, 0, 0)
- Part82.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part82.Velocity = Vector3.new(-0.0139936525, 7.13770103, 11.0797749)
- Part82.Size = Vector3.new(2, 2.4000001, 3)
- Part82.CFrame = CFrame.new(-46.0000839, 67.1141663, 67.4899139, 0.999996305, 2.73582685e-08, -5.97588325e-08, 6.51036558e-08, -0.536931455, 0.843621731, -9.00632102e-09, -0.843625963, -0.536931455)
- Part82.BackSurface = Enum.SurfaceType.Weld
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Position = Vector3.new(-46.0000839, 67.1141663, 67.4899139)
- Part82.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh83.Parent = Part82
- SpecialMesh83.MeshType = Enum.MeshType.Wedge
- Script84.Name = "Script1"
- Script84.Parent = Part82
- table.insert(cors,sandbox(Script84,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part85.Name = "notme"
- Part85.Parent = Model78
- Part85.Rotation = Vector3.new(147.529999, 0, 0)
- Part85.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part85.Velocity = Vector3.new(-0.0143768545, 11.3134975, -6.42173767)
- Part85.Size = Vector3.new(2, 2.4000001, 3)
- Part85.CFrame = CFrame.new(-50.0000687, 75.9190445, 69.5908127, 0.999996305, 5.97588325e-08, 2.73582685e-08, 6.51036558e-08, -0.843621731, -0.536931455, -9.00632102e-09, 0.536931455, -0.843625963)
- Part85.BackSurface = Enum.SurfaceType.Weld
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Position = Vector3.new(-50.0000687, 75.9190445, 69.5908127)
- Part85.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh86.Parent = Part85
- SpecialMesh86.MeshType = Enum.MeshType.Wedge
- Script87.Name = "Script1"
- Script87.Parent = Part85
- table.insert(cors,sandbox(Script87,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part88.Name = "notme"
- Part88.Parent = Model78
- Part88.Rotation = Vector3.new(-32.4699974, 0, -180)
- Part88.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part88.Velocity = Vector3.new(-0.01420666, 0.200458154, 0.180103377)
- Part88.FormFactor = Enum.FormFactor.Symmetric
- Part88.Shape = Enum.PartType.Cylinder
- Part88.Size = Vector3.new(10, 10, 10)
- Part88.CFrame = CFrame.new(-48.0000763, 72.5977097, 63.9998779, -0.999996543, 5.97588468e-08, -2.73582756e-08, -6.510367e-08, -0.843621969, 0.536931515, 9.0063228e-09, 0.536931515, 0.843625903)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.LeftSurface = Enum.SurfaceType.Hinge
- Part88.RightSurface = Enum.SurfaceType.Weld
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Position = Vector3.new(-48.0000763, 72.5977097, 63.9998779)
- Part88.Orientation = Vector3.new(-32.4699974, 0, -180)
- BodyAngularVelocity89.Parent = Part88
- BodyAngularVelocity89.maxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity89.MaxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity89.AngularVelocity = Vector3.new(-2, 0, 0)
- Part90.Name = "notme"
- Part90.Parent = Model78
- Part90.Rotation = Vector3.new(-122.479996, 0, 0)
- Part90.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part90.Velocity = Vector3.new(-0.0139936525, 7.13754749, 11.0797691)
- Part90.Size = Vector3.new(2, 2.4000001, 3)
- Part90.CFrame = CFrame.new(-50.0000687, 67.1141586, 67.4899216, 0.999996305, 2.73582685e-08, -5.97588325e-08, 6.51036558e-08, -0.536931455, 0.843621731, -9.00632102e-09, -0.843625963, -0.536931455)
- Part90.BackSurface = Enum.SurfaceType.Weld
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Position = Vector3.new(-50.0000687, 67.1141586, 67.4899216)
- Part90.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh91.Parent = Part90
- SpecialMesh91.MeshType = Enum.MeshType.Wedge
- Script92.Name = "Script1"
- Script92.Parent = Part90
- table.insert(cors,sandbox(Script92,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part93.Name = "notme"
- Part93.Parent = Model78
- Part93.Rotation = Vector3.new(57.5200005, 0, 0)
- Part93.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part93.Velocity = Vector3.new(-0.0144196674, -6.73666191, -10.7195625)
- Part93.Size = Vector3.new(2, 2.4000001, 3)
- Part93.CFrame = CFrame.new(-46.0000839, 78.0812607, 60.509819, 0.999996305, -2.73582685e-08, 5.97588325e-08, 6.51036558e-08, 0.536931455, -0.843621731, -9.00632102e-09, 0.843625963, 0.536931455)
- Part93.BackSurface = Enum.SurfaceType.Weld
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Position = Vector3.new(-46.0000839, 78.0812607, 60.509819)
- Part93.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh94.Parent = Part93
- SpecialMesh94.MeshType = Enum.MeshType.Wedge
- Script95.Name = "Script1"
- Script95.Parent = Part93
- table.insert(cors,sandbox(Script95,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part96.Name = "notme"
- Part96.Parent = Model78
- Part96.Rotation = Vector3.new(57.5200005, 0, 0)
- Part96.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part96.Velocity = Vector3.new(-0.0144196674, -6.73683071, -10.7195835)
- Part96.Size = Vector3.new(2, 2.4000001, 3)
- Part96.CFrame = CFrame.new(-50.0000687, 78.0812607, 60.509819, 0.999996305, -2.73582685e-08, 5.97588325e-08, 6.51036558e-08, 0.536931455, -0.843621731, -9.00632102e-09, 0.843625963, 0.536931455)
- Part96.BackSurface = Enum.SurfaceType.Weld
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Position = Vector3.new(-50.0000687, 78.0812607, 60.509819)
- Part96.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshType = Enum.MeshType.Wedge
- Script98.Name = "Script1"
- Script98.Parent = Part96
- table.insert(cors,sandbox(Script98,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part99.Name = "notme"
- Part99.Parent = Model78
- Part99.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part99.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part99.Velocity = Vector3.new(-0.0140299117, -10.6993332, 7.11728191)
- Part99.Size = Vector3.new(2, 2.4000001, 3)
- Part99.CFrame = CFrame.new(-50.0000687, 69.1076584, 58.5163116, 0.999996305, -5.97588325e-08, -2.73582685e-08, 6.51036558e-08, 0.843621731, 0.536931455, -9.00632102e-09, -0.536931455, 0.843625963)
- Part99.BackSurface = Enum.SurfaceType.Weld
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Position = Vector3.new(-50.0000687, 69.1076584, 58.5163116)
- Part99.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh100.Parent = Part99
- SpecialMesh100.MeshType = Enum.MeshType.Wedge
- Script101.Name = "Script1"
- Script101.Parent = Part99
- table.insert(cors,sandbox(Script101,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part102.Name = "notme"
- Part102.Parent = Model78
- Part102.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part102.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part102.Velocity = Vector3.new(-0.0140299117, -10.6991634, 7.11730289)
- Part102.Size = Vector3.new(2, 2.4000001, 3)
- Part102.CFrame = CFrame.new(-46.0000839, 69.1076584, 58.5163116, 0.999996305, -5.97588325e-08, -2.73582685e-08, 6.51036558e-08, 0.843621731, 0.536931455, -9.00632102e-09, -0.536931455, 0.843625963)
- Part102.BackSurface = Enum.SurfaceType.Weld
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Position = Vector3.new(-46.0000839, 69.1076584, 58.5163116)
- Part102.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh103.Parent = Part102
- SpecialMesh103.MeshType = Enum.MeshType.Wedge
- Script104.Name = "Script1"
- Script104.Parent = Part102
- table.insert(cors,sandbox(Script104,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Model105.Parent = Model0
- Part106.Name = "notme"
- Part106.Parent = Model105
- Part106.Rotation = Vector3.new(13.5299997, 0, -180)
- Part106.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part106.Velocity = Vector3.new(0.0165137742, 12.1839819, 2.83748794)
- Part106.Size = Vector3.new(2, 2.4000001, 3)
- Part106.CFrame = CFrame.new(-64.000061, 74.118187, 44.679657, -1, 3.01450768e-07, 3.21124567e-08, -3.00598771e-07, -0.972248614, -0.233943865, -3.93008825e-08, -0.233943865, 0.972248614)
- Part106.BackSurface = Enum.SurfaceType.Weld
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.LeftSurface = Enum.SurfaceType.Weld
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Position = Vector3.new(-64.000061, 74.118187, 44.679657)
- Part106.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh107.Parent = Part106
- SpecialMesh107.MeshType = Enum.MeshType.Wedge
- Script108.Name = "Script1"
- Script108.Parent = Part106
- table.insert(cors,sandbox(Script108,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part109.Name = "notme"
- Part109.Parent = Model105
- Part109.Rotation = Vector3.new(-76.4700012, 0, -180)
- Part109.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part109.Velocity = Vector3.new(0.0149465734, 2.63996625, -12.7562132)
- Part109.Size = Vector3.new(2, 2.4000001, 3)
- Part109.CFrame = CFrame.new(-68.000061, 66.2779236, 49.4786377, -1, 3.21125597e-08, -3.01450939e-07, -3.00598714e-07, -0.233943969, 0.972249091, -3.93009536e-08, 0.972249091, 0.233943969)
- Part109.BackSurface = Enum.SurfaceType.Weld
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Position = Vector3.new(-68.000061, 66.2779236, 49.4786377)
- Part109.Orientation = Vector3.new(-76.4700012, 0, -180)
- SpecialMesh110.Parent = Part109
- SpecialMesh110.MeshType = Enum.MeshType.Wedge
- Script111.Name = "Script1"
- Script111.Parent = Part109
- table.insert(cors,sandbox(Script111,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part112.Name = "notme"
- Part112.Parent = Model105
- Part112.Rotation = Vector3.new(-76.4700012, 0, 0)
- Part112.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part112.Velocity = Vector3.new(0.0160827264, -0.384435236, -0.187023133)
- Part112.FormFactor = Enum.FormFactor.Symmetric
- Part112.Shape = Enum.PartType.Cylinder
- Part112.Size = Vector3.new(10, 10, 10)
- Part112.CFrame = CFrame.new(-68.000061, 72.5975494, 50.9992676, 1, -3.2112613e-08, -3.01451024e-07, 3.00598685e-07, 0.233944014, 0.972249329, 3.93009998e-08, -0.972249329, 0.233944014)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.LeftSurface = Enum.SurfaceType.Weld
- Part112.RightSurface = Enum.SurfaceType.Weld
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Position = Vector3.new(-68.000061, 72.5975494, 50.9992676)
- Part112.Orientation = Vector3.new(-76.4700012, 0, 0)
- Part113.Name = "notme"
- Part113.Parent = Model105
- Part113.Rotation = Vector3.new(13.5299997, 0, -180)
- Part113.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part113.Velocity = Vector3.new(0.0165137742, 12.1854811, 2.83729911)
- Part113.Size = Vector3.new(2, 2.4000001, 3)
- Part113.CFrame = CFrame.new(-72.000061, 74.118187, 44.6796494, -1, 3.01450939e-07, 3.21125597e-08, -3.00598714e-07, -0.972249091, -0.233943969, -3.93009536e-08, -0.233943969, 0.972249091)
- Part113.BackSurface = Enum.SurfaceType.Weld
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.RightSurface = Enum.SurfaceType.Weld
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Position = Vector3.new(-72.000061, 74.118187, 44.6796494)
- Part113.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh114.Parent = Part113
- SpecialMesh114.MeshType = Enum.MeshType.Wedge
- Script115.Name = "Script1"
- Script115.Parent = Part113
- table.insert(cors,sandbox(Script115,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part116.Name = "notme"
- Part116.Parent = Model105
- Part116.Rotation = Vector3.new(103.529999, 0, 180)
- Part116.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part116.Velocity = Vector3.new(0.0172321405, -3.02209926, 12.475215)
- Part116.Size = Vector3.new(2, 2.4000001, 3)
- Part116.CFrame = CFrame.new(-68.000061, 78.9639587, 52.3254509, -1, -3.21125597e-08, 3.01450939e-07, -3.00598714e-07, 0.233943969, -0.972249091, -3.93009536e-08, -0.972249091, -0.233943969)
- Part116.BackSurface = Enum.SurfaceType.Weld
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.Position = Vector3.new(-68.000061, 78.9639587, 52.3254509)
- Part116.Orientation = Vector3.new(76.4700012, 180, 0)
- SpecialMesh117.Parent = Part116
- SpecialMesh117.MeshType = Enum.MeshType.Wedge
- Script118.Name = "Script1"
- Script118.Parent = Part116
- table.insert(cors,sandbox(Script118,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part119.Name = "notme"
- Part119.Parent = Model105
- Part119.Rotation = Vector3.new(-166.470001, 0, 180)
- Part119.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part119.Velocity = Vector3.new(0.0156516787, -12.9528608, -3.21153426)
- Part119.Size = Vector3.new(2, 2.4000001, 3)
- Part119.CFrame = CFrame.new(-72.000061, 71.0769119, 57.318882, -1, -3.01450939e-07, -3.21125597e-08, -3.00598714e-07, 0.972249091, 0.233943969, -3.93009536e-08, 0.233943969, -0.972249091)
- Part119.BackSurface = Enum.SurfaceType.Weld
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.RightSurface = Enum.SurfaceType.Weld
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Position = Vector3.new(-72.000061, 71.0769119, 57.318882)
- Part119.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh120.Parent = Part119
- SpecialMesh120.MeshType = Enum.MeshType.Wedge
- Script121.Name = "Script1"
- Script121.Parent = Part119
- table.insert(cors,sandbox(Script121,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part122.Name = "notme"
- Part122.Parent = Model105
- Part122.Rotation = Vector3.new(-166.470001, 0, 180)
- Part122.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part122.Velocity = Vector3.new(0.0156516805, -12.9543219, -3.21133018)
- Part122.Size = Vector3.new(2, 2.4000001, 3)
- Part122.CFrame = CFrame.new(-64.000061, 71.0769196, 57.3188705, -1, -3.01450768e-07, -3.21124567e-08, -3.00598771e-07, 0.972248614, 0.233943865, -3.93008825e-08, 0.233943865, -0.972248614)
- Part122.BackSurface = Enum.SurfaceType.Weld
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.LeftSurface = Enum.SurfaceType.Weld
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Position = Vector3.new(-64.000061, 71.0769196, 57.3188705)
- Part122.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh123.Parent = Part122
- SpecialMesh123.MeshType = Enum.MeshType.Wedge
- Script124.Name = "Script1"
- Script124.Parent = Part122
- table.insert(cors,sandbox(Script124,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part125.Name = "notme"
- Part125.Parent = Model0
- Part125.BrickColor = BrickColor.new("Dark stone grey")
- Part125.Rotation = Vector3.new(180, 0, -180)
- Part125.Anchored = true
- Part125.Size = Vector3.new(56, 68.4000015, 8)
- Part125.CFrame = CFrame.new(-63, 47.2000084, 77, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Weld
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part125.Position = Vector3.new(-63, 47.2000084, 77)
- Part125.Orientation = Vector3.new(0, -180, 0)
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model126.Parent = Model0
- Part127.Name = "notme"
- Part127.Parent = Model126
- Part127.Rotation = Vector3.new(147.529999, 0, 0)
- Part127.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part127.Velocity = Vector3.new(-0.0143768545, 11.3128519, -6.42183876)
- Part127.Size = Vector3.new(2, 2.4000001, 3)
- Part127.CFrame = CFrame.new(-66.0000229, 75.9190521, 69.5908279, 0.999996305, 5.97588325e-08, 2.73582703e-08, 6.51036629e-08, -0.84362179, -0.536931455, -9.00631747e-09, 0.536931455, -0.843625963)
- Part127.BackSurface = Enum.SurfaceType.Weld
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Position = Vector3.new(-66.0000229, 75.9190521, 69.5908279)
- Part127.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh128.Parent = Part127
- SpecialMesh128.MeshType = Enum.MeshType.Wedge
- Script129.Name = "Script1"
- Script129.Parent = Part127
- table.insert(cors,sandbox(Script129,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part130.Name = "notme"
- Part130.Parent = Model126
- Part130.Rotation = Vector3.new(-122.479996, 0, 0)
- Part130.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part130.Velocity = Vector3.new(-0.0139936525, 7.1368866, 11.079668)
- Part130.Size = Vector3.new(2, 2.4000001, 3)
- Part130.CFrame = CFrame.new(-66.0000229, 67.1141663, 67.4899292, 0.999996305, 2.73582703e-08, -5.97588325e-08, 6.51036629e-08, -0.536931455, 0.84362179, -9.00631747e-09, -0.843625963, -0.536931455)
- Part130.BackSurface = Enum.SurfaceType.Weld
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Position = Vector3.new(-66.0000229, 67.1141663, 67.4899292)
- Part130.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh131.Parent = Part130
- SpecialMesh131.MeshType = Enum.MeshType.Wedge
- Script132.Name = "Script1"
- Script132.Parent = Part130
- table.insert(cors,sandbox(Script132,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part133.Name = "notme"
- Part133.Parent = Model126
- Part133.Rotation = Vector3.new(147.529999, 0, 0)
- Part133.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part133.Velocity = Vector3.new(-0.0143768545, 11.3126822, -6.42185974)
- Part133.Size = Vector3.new(2, 2.4000001, 3)
- Part133.CFrame = CFrame.new(-70.0000153, 75.9190521, 69.5908279, 0.999996305, 5.97588325e-08, 2.73582703e-08, 6.51036629e-08, -0.84362179, -0.536931455, -9.00631747e-09, 0.536931455, -0.843625963)
- Part133.BackSurface = Enum.SurfaceType.Weld
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Position = Vector3.new(-70.0000153, 75.9190521, 69.5908279)
- Part133.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh134.Parent = Part133
- SpecialMesh134.MeshType = Enum.MeshType.Wedge
- Script135.Name = "Script1"
- Script135.Parent = Part133
- table.insert(cors,sandbox(Script135,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part136.Name = "notme"
- Part136.Parent = Model126
- Part136.Rotation = Vector3.new(-32.4799995, 0, -180)
- Part136.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part136.Velocity = Vector3.new(-0.01420666, 0.199613228, 0.179996476)
- Part136.FormFactor = Enum.FormFactor.Symmetric
- Part136.Shape = Enum.PartType.Cylinder
- Part136.Size = Vector3.new(10, 10, 10)
- Part136.CFrame = CFrame.new(-68.0000153, 72.5977097, 63.9998779, -0.999997258, 5.97588965e-08, -2.7358297e-08, -6.51037126e-08, -0.843622684, 0.536931694, 9.00633079e-09, 0.536931694, 0.843625784)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.LeftSurface = Enum.SurfaceType.Weld
- Part136.RightSurface = Enum.SurfaceType.Weld
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Position = Vector3.new(-68.0000153, 72.5977097, 63.9998779)
- Part136.Orientation = Vector3.new(-32.4799995, 0, -180)
- Part137.Name = "notme"
- Part137.Parent = Model126
- Part137.Rotation = Vector3.new(-122.479996, 0, 0)
- Part137.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part137.Velocity = Vector3.new(-0.0139936525, 7.13670254, 11.0796776)
- Part137.Size = Vector3.new(2, 2.4000001, 3)
- Part137.CFrame = CFrame.new(-70.0000076, 67.114151, 67.4899216, 0.999996305, 2.73582703e-08, -5.97588325e-08, 6.51036629e-08, -0.536931455, 0.84362179, -9.00631747e-09, -0.843625963, -0.536931455)
- Part137.BackSurface = Enum.SurfaceType.Weld
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Position = Vector3.new(-70.0000076, 67.114151, 67.4899216)
- Part137.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh138.Parent = Part137
- SpecialMesh138.MeshType = Enum.MeshType.Wedge
- Script139.Name = "Script1"
- Script139.Parent = Part137
- table.insert(cors,sandbox(Script139,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part140.Name = "notme"
- Part140.Parent = Model126
- Part140.Rotation = Vector3.new(57.5200005, 0, 0)
- Part140.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part140.Velocity = Vector3.new(-0.0144196674, -6.73750687, -10.7196693)
- Part140.Size = Vector3.new(2, 2.4000001, 3)
- Part140.CFrame = CFrame.new(-66.0000305, 78.0812607, 60.509819, 0.999996305, -2.73582703e-08, 5.97588325e-08, 6.51036629e-08, 0.536931455, -0.84362179, -9.00631747e-09, 0.843625963, 0.536931455)
- Part140.BackSurface = Enum.SurfaceType.Weld
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Position = Vector3.new(-66.0000305, 78.0812607, 60.509819)
- Part140.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh141.Parent = Part140
- SpecialMesh141.MeshType = Enum.MeshType.Wedge
- Script142.Name = "Script1"
- Script142.Parent = Part140
- table.insert(cors,sandbox(Script142,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part143.Name = "notme"
- Part143.Parent = Model126
- Part143.Rotation = Vector3.new(57.5200005, 0, 0)
- Part143.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part143.Velocity = Vector3.new(-0.0144196674, -6.73767567, -10.7196903)
- Part143.Size = Vector3.new(2, 2.4000001, 3)
- Part143.CFrame = CFrame.new(-70.0000076, 78.0812607, 60.509819, 0.999996305, -2.73582703e-08, 5.97588325e-08, 6.51036629e-08, 0.536931455, -0.84362179, -9.00631747e-09, 0.843625963, 0.536931455)
- Part143.BackSurface = Enum.SurfaceType.Weld
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Position = Vector3.new(-70.0000076, 78.0812607, 60.509819)
- Part143.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh144.Parent = Part143
- SpecialMesh144.MeshType = Enum.MeshType.Wedge
- Script145.Name = "Script1"
- Script145.Parent = Part143
- table.insert(cors,sandbox(Script145,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part146.Name = "notme"
- Part146.Parent = Model126
- Part146.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part146.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part146.Velocity = Vector3.new(-0.0140299117, -10.7001781, 7.11719036)
- Part146.Size = Vector3.new(2, 2.4000001, 3)
- Part146.CFrame = CFrame.new(-70.0000076, 69.1076508, 58.5163116, 0.999996305, -5.97588325e-08, -2.73582703e-08, 6.51036629e-08, 0.84362179, 0.536931455, -9.00631747e-09, -0.536931455, 0.843625963)
- Part146.BackSurface = Enum.SurfaceType.Weld
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Position = Vector3.new(-70.0000076, 69.1076508, 58.5163116)
- Part146.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh147.Parent = Part146
- SpecialMesh147.MeshType = Enum.MeshType.Wedge
- Script148.Name = "Script1"
- Script148.Parent = Part146
- table.insert(cors,sandbox(Script148,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part149.Name = "notme"
- Part149.Parent = Model126
- Part149.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part149.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part149.Velocity = Vector3.new(-0.0140299117, -10.7000084, 7.11721134)
- Part149.Size = Vector3.new(2, 2.4000001, 3)
- Part149.CFrame = CFrame.new(-66.0000229, 69.1076508, 58.5163116, 0.999996305, -5.97588325e-08, -2.73582703e-08, 6.51036629e-08, 0.84362179, 0.536931455, -9.00631747e-09, -0.536931455, 0.843625963)
- Part149.BackSurface = Enum.SurfaceType.Weld
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Position = Vector3.new(-66.0000229, 69.1076508, 58.5163116)
- Part149.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh150.Parent = Part149
- SpecialMesh150.MeshType = Enum.MeshType.Wedge
- Script151.Name = "Script1"
- Script151.Parent = Part149
- table.insert(cors,sandbox(Script151,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Model152.Parent = Model0
- Part153.Name = "notme"
- Part153.Parent = Model152
- Part153.Rotation = Vector3.new(13.5299997, 0, -180)
- Part153.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part153.Velocity = Vector3.new(0.0165137779, 12.1858673, 2.83728242)
- Part153.Size = Vector3.new(2, 2.4000001, 3)
- Part153.CFrame = CFrame.new(-74.000061, 74.1182022, 44.6796417, -1, 3.01450626e-07, 3.21123395e-08, -3.00598799e-07, -0.972248197, -0.233943775, -3.93007902e-08, -0.233943775, 0.972248197)
- Part153.BackSurface = Enum.SurfaceType.Weld
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.LeftSurface = Enum.SurfaceType.Weld
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Position = Vector3.new(-74.000061, 74.1182022, 44.6796417)
- Part153.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh154.Parent = Part153
- SpecialMesh154.MeshType = Enum.MeshType.Wedge
- Script155.Name = "Script1"
- Script155.Parent = Part153
- table.insert(cors,sandbox(Script155,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part156.Name = "notme"
- Part156.Parent = Model152
- Part156.Rotation = Vector3.new(-76.4700012, 0, -180)
- Part156.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part156.Velocity = Vector3.new(0.0149465781, 2.6418283, -12.756403)
- Part156.Size = Vector3.new(2, 2.4000001, 3)
- Part156.CFrame = CFrame.new(-78.000061, 66.2779465, 49.4786339, -1, 3.21125562e-08, -3.01450967e-07, -3.00598714e-07, -0.233943984, 0.972249091, -3.93009572e-08, 0.972249091, 0.233943984)
- Part156.BackSurface = Enum.SurfaceType.Weld
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Position = Vector3.new(-78.000061, 66.2779465, 49.4786339)
- Part156.Orientation = Vector3.new(-76.4700012, 0, -180)
- SpecialMesh157.Parent = Part156
- SpecialMesh157.MeshType = Enum.MeshType.Wedge
- Script158.Name = "Script1"
- Script158.Parent = Part156
- table.insert(cors,sandbox(Script158,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part159.Name = "notme"
- Part159.Parent = Model152
- Part159.Rotation = Vector3.new(-76.4700012, 0, 0)
- Part159.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part159.Velocity = Vector3.new(0.0160827264, -0.382580668, -0.187258959)
- Part159.FormFactor = Enum.FormFactor.Symmetric
- Part159.Shape = Enum.PartType.Cylinder
- Part159.Size = Vector3.new(10, 10, 10)
- Part159.CFrame = CFrame.new(-78.000061, 72.5975494, 50.9992676, 1, -3.21126734e-08, -3.01451138e-07, 3.00598685e-07, 0.233944088, 0.972249568, 3.9301046e-08, -0.972249568, 0.233944088)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.LeftSurface = Enum.SurfaceType.Hinge
- Part159.RightSurface = Enum.SurfaceType.Weld
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Position = Vector3.new(-78.000061, 72.5975494, 50.9992676)
- Part159.Orientation = Vector3.new(-76.4700012, 0, 0)
- BodyAngularVelocity160.Parent = Part159
- BodyAngularVelocity160.maxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity160.MaxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity160.AngularVelocity = Vector3.new(2, 0, 0)
- Part161.Name = "notme"
- Part161.Parent = Model152
- Part161.Rotation = Vector3.new(13.5299997, 0, -180)
- Part161.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part161.Velocity = Vector3.new(0.0165137742, 12.1873589, 2.83706331)
- Part161.Size = Vector3.new(2, 2.4000001, 3)
- Part161.CFrame = CFrame.new(-82.000061, 74.118187, 44.6796379, -1, 3.01450967e-07, 3.21125562e-08, -3.00598714e-07, -0.972249091, -0.233943984, -3.93009572e-08, -0.233943984, 0.972249091)
- Part161.BackSurface = Enum.SurfaceType.Weld
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Position = Vector3.new(-82.000061, 74.118187, 44.6796379)
- Part161.Orientation = Vector3.new(13.5299997, 0, -180)
- SpecialMesh162.Parent = Part161
- SpecialMesh162.MeshType = Enum.MeshType.Wedge
- Script163.Name = "Script1"
- Script163.Parent = Part161
- table.insert(cors,sandbox(Script163,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part164.Name = "notme"
- Part164.Parent = Model152
- Part164.Rotation = Vector3.new(103.529999, 0, 180)
- Part164.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part164.Velocity = Vector3.new(0.0172321405, -3.02022958, 12.4749794)
- Part164.Size = Vector3.new(2, 2.4000001, 3)
- Part164.CFrame = CFrame.new(-78.000061, 78.9639587, 52.3254433, -1, -3.21125562e-08, 3.01450967e-07, -3.00598714e-07, 0.233943984, -0.972249091, -3.93009572e-08, -0.972249091, -0.233943984)
- Part164.BackSurface = Enum.SurfaceType.Weld
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Position = Vector3.new(-78.000061, 78.9639587, 52.3254433)
- Part164.Orientation = Vector3.new(76.4700012, 180, 0)
- SpecialMesh165.Parent = Part164
- SpecialMesh165.MeshType = Enum.MeshType.Wedge
- Script166.Name = "Script1"
- Script166.Parent = Part164
- table.insert(cors,sandbox(Script166,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part167.Name = "notme"
- Part167.Parent = Model152
- Part167.Rotation = Vector3.new(-166.470001, 0, 180)
- Part167.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part167.Velocity = Vector3.new(0.0156516787, -12.9510059, -3.21177006)
- Part167.Size = Vector3.new(2, 2.4000001, 3)
- Part167.CFrame = CFrame.new(-82.000061, 71.0769119, 57.318882, -1, -3.01450967e-07, -3.21125562e-08, -3.00598714e-07, 0.972249091, 0.233943984, -3.93009572e-08, 0.233943984, -0.972249091)
- Part167.BackSurface = Enum.SurfaceType.Weld
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Position = Vector3.new(-82.000061, 71.0769119, 57.318882)
- Part167.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh168.Parent = Part167
- SpecialMesh168.MeshType = Enum.MeshType.Wedge
- Script169.Name = "Script1"
- Script169.Parent = Part167
- table.insert(cors,sandbox(Script169,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part170.Name = "notme"
- Part170.Parent = Model152
- Part170.Rotation = Vector3.new(-166.470001, 0, 180)
- Part170.RotVelocity = Vector3.new(1.98891366, -2.35831103e-05, -0.0001854562)
- Part170.Velocity = Vector3.new(0.0156516768, -12.952467, -3.21159649)
- Part170.Size = Vector3.new(2, 2.4000001, 3)
- Part170.CFrame = CFrame.new(-74.000061, 71.0769043, 57.3188705, -1, -3.01450427e-07, -3.21122222e-08, -3.00598828e-07, 0.97224766, 0.233943626, -3.93006978e-08, 0.233943626, -0.97224766)
- Part170.BackSurface = Enum.SurfaceType.Weld
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.LeftSurface = Enum.SurfaceType.Weld
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Position = Vector3.new(-74.000061, 71.0769043, 57.3188705)
- Part170.Orientation = Vector3.new(-13.5299997, -180, 0)
- SpecialMesh171.Parent = Part170
- SpecialMesh171.MeshType = Enum.MeshType.Wedge
- Script172.Name = "Script1"
- Script172.Parent = Part170
- table.insert(cors,sandbox(Script172,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- WedgePart173.Parent = Model0
- WedgePart173.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart173.Rotation = Vector3.new(180, 0, 90)
- WedgePart173.Anchored = true
- WedgePart173.FormFactor = Enum.FormFactor.Symmetric
- WedgePart173.Friction = 0
- WedgePart173.Size = Vector3.new(24, 14, 8)
- WedgePart173.CFrame = CFrame.new(-36, 24.9999695, 46.0001221, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart173.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart173.Position = Vector3.new(-36, 24.9999695, 46.0001221)
- WedgePart173.Orientation = Vector3.new(0, -180, -90)
- WedgePart173.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart174.Parent = Model0
- WedgePart174.Anchored = true
- WedgePart174.FormFactor = Enum.FormFactor.Symmetric
- WedgePart174.Friction = 0
- WedgePart174.Size = Vector3.new(40, 23, 30)
- WedgePart174.CFrame = CFrame.new(-63, 92.89991, 87.9998779, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart174.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart174.Position = Vector3.new(-63, 92.89991, 87.9998779)
- Part175.Name = "notme"
- Part175.Parent = Model0
- Part175.BrickColor = BrickColor.new("Dark stone grey")
- Part175.Rotation = Vector3.new(180, 0, -180)
- Part175.Anchored = true
- Part175.Size = Vector3.new(6, 28.8000011, 3)
- Part175.CFrame = CFrame.new(-26, 14.3999557, 48.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part175.Position = Vector3.new(-26, 14.3999557, 48.5)
- Part175.Orientation = Vector3.new(0, -180, 0)
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part176.Name = "notme"
- Part176.Parent = Model0
- Part176.BrickColor = BrickColor.new("Dark stone grey")
- Part176.Rotation = Vector3.new(180, 0, -180)
- Part176.Anchored = true
- Part176.Size = Vector3.new(6, 8.40000057, 21)
- Part176.CFrame = CFrame.new(-26, 32.9999771, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part176.Position = Vector3.new(-26, 32.9999771, 57.5)
- Part176.Orientation = Vector3.new(0, -180, 0)
- Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart177.Parent = Model0
- WedgePart177.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart177.Rotation = Vector3.new(0, -90, 0)
- WedgePart177.Velocity = Vector3.new(5, 0, 0)
- WedgePart177.Anchored = true
- WedgePart177.FormFactor = Enum.FormFactor.Symmetric
- WedgePart177.Friction = 0
- WedgePart177.Size = Vector3.new(31, 27, 36)
- WedgePart177.CFrame = CFrame.new(-65, 26.4999695, 57.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart177.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart177.Position = Vector3.new(-65, 26.4999695, 57.5)
- WedgePart177.Orientation = Vector3.new(0, -90, 0)
- WedgePart177.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part178.Name = "notme"
- Part178.Parent = Model0
- Part178.BrickColor = BrickColor.new("Dark stone grey")
- Part178.Rotation = Vector3.new(180, 0, -180)
- Part178.Anchored = true
- Part178.Size = Vector3.new(8, 68.4000015, 31)
- Part178.CFrame = CFrame.new(-87, 47.1999741, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Weld
- Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part178.Position = Vector3.new(-87, 47.1999741, 57.5)
- Part178.Orientation = Vector3.new(0, -180, 0)
- Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model179.Parent = Model0
- Part180.Name = "notme"
- Part180.Parent = Model179
- Part180.Rotation = Vector3.new(147.529999, 0, 0)
- Part180.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part180.Velocity = Vector3.new(-0.0143768545, 11.3124294, -6.42187691)
- Part180.Size = Vector3.new(2, 2.4000001, 3)
- Part180.CFrame = CFrame.new(-76.0000153, 75.9190445, 69.5908279, 0.999996305, 5.97588254e-08, 2.73582703e-08, 6.510367e-08, -0.84362179, -0.536931455, -9.00631481e-09, 0.536931455, -0.843625903)
- Part180.BackSurface = Enum.SurfaceType.Weld
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Position = Vector3.new(-76.0000153, 75.9190445, 69.5908279)
- Part180.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh181.Parent = Part180
- SpecialMesh181.MeshType = Enum.MeshType.Wedge
- Script182.Name = "Script1"
- Script182.Parent = Part180
- table.insert(cors,sandbox(Script182,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part183.Name = "notme"
- Part183.Parent = Model179
- Part183.Rotation = Vector3.new(-122.479996, 0, 0)
- Part183.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part183.Velocity = Vector3.new(-0.0139936525, 7.13646412, 11.0796146)
- Part183.Size = Vector3.new(2, 2.4000001, 3)
- Part183.CFrame = CFrame.new(-76.0000153, 67.1141663, 67.4899292, 0.999996305, 2.73582703e-08, -5.97588254e-08, 6.510367e-08, -0.536931455, 0.84362179, -9.00631481e-09, -0.843625903, -0.536931455)
- Part183.BackSurface = Enum.SurfaceType.Weld
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Position = Vector3.new(-76.0000153, 67.1141663, 67.4899292)
- Part183.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh184.Parent = Part183
- SpecialMesh184.MeshType = Enum.MeshType.Wedge
- Script185.Name = "Script1"
- Script185.Parent = Part183
- table.insert(cors,sandbox(Script185,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part186.Name = "notme"
- Part186.Parent = Model179
- Part186.Rotation = Vector3.new(147.529999, 0, 0)
- Part186.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part186.Velocity = Vector3.new(-0.0143768545, 11.3122597, -6.42189789)
- Part186.Size = Vector3.new(2, 2.4000001, 3)
- Part186.CFrame = CFrame.new(-80, 75.9190445, 69.5908279, 0.999996305, 5.97588254e-08, 2.73582703e-08, 6.510367e-08, -0.84362179, -0.536931455, -9.00631481e-09, 0.536931455, -0.843625903)
- Part186.BackSurface = Enum.SurfaceType.Weld
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Position = Vector3.new(-80, 75.9190445, 69.5908279)
- Part186.Orientation = Vector3.new(32.4699974, 180, 180)
- SpecialMesh187.Parent = Part186
- SpecialMesh187.MeshType = Enum.MeshType.Wedge
- Script188.Name = "Script1"
- Script188.Parent = Part186
- table.insert(cors,sandbox(Script188,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part189.Name = "notme"
- Part189.Parent = Model179
- Part189.Rotation = Vector3.new(-32.4799995, 0, -180)
- Part189.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part189.Velocity = Vector3.new(-0.01420666, 0.199190766, 0.179943025)
- Part189.FormFactor = Enum.FormFactor.Symmetric
- Part189.Shape = Enum.PartType.Cylinder
- Part189.Size = Vector3.new(10, 10, 10)
- Part189.CFrame = CFrame.new(-78, 72.5977097, 63.9998779, -0.999998212, 5.97589604e-08, -2.73583236e-08, -6.51037695e-08, -0.843623579, 0.536931932, 9.006345e-09, 0.536931932, 0.843625605)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.LeftSurface = Enum.SurfaceType.Weld
- Part189.RightSurface = Enum.SurfaceType.Hinge
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Position = Vector3.new(-78, 72.5977097, 63.9998779)
- Part189.Orientation = Vector3.new(-32.4799995, 0, -180)
- BodyAngularVelocity190.Parent = Part189
- BodyAngularVelocity190.maxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity190.MaxTorque = Vector3.new(400000000, 400000000, 400000000)
- BodyAngularVelocity190.AngularVelocity = Vector3.new(-2, 0, 0)
- Part191.Name = "notme"
- Part191.Parent = Model179
- Part191.Rotation = Vector3.new(-122.479996, 0, 0)
- Part191.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part191.Velocity = Vector3.new(-0.0139936516, 7.1362648, 11.0796547)
- Part191.Size = Vector3.new(2, 2.4000001, 3)
- Part191.CFrame = CFrame.new(-80, 67.1141357, 67.4899139, 0.999996305, 2.73582703e-08, -5.97588254e-08, 6.510367e-08, -0.536931455, 0.84362179, -9.00631481e-09, -0.843625903, -0.536931455)
- Part191.BackSurface = Enum.SurfaceType.Weld
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Position = Vector3.new(-80, 67.1141357, 67.4899139)
- Part191.Orientation = Vector3.new(-57.5200005, -180, 180)
- SpecialMesh192.Parent = Part191
- SpecialMesh192.MeshType = Enum.MeshType.Wedge
- Script193.Name = "Script1"
- Script193.Parent = Part191
- table.insert(cors,sandbox(Script193,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part194.Name = "notme"
- Part194.Parent = Model179
- Part194.Rotation = Vector3.new(57.5200005, 0, 0)
- Part194.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part194.Velocity = Vector3.new(-0.0144196684, -6.73791409, -10.7197685)
- Part194.Size = Vector3.new(2, 2.4000001, 3)
- Part194.CFrame = CFrame.new(-76.0000229, 78.0812836, 60.5098267, 0.999996305, -2.73582703e-08, 5.97588254e-08, 6.510367e-08, 0.536931455, -0.84362179, -9.00631481e-09, 0.843625903, 0.536931455)
- Part194.BackSurface = Enum.SurfaceType.Weld
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.Position = Vector3.new(-76.0000229, 78.0812836, 60.5098267)
- Part194.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh195.Parent = Part194
- SpecialMesh195.MeshType = Enum.MeshType.Wedge
- Script196.Name = "Script1"
- Script196.Parent = Part194
- table.insert(cors,sandbox(Script196,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part197.Name = "notme"
- Part197.Parent = Model179
- Part197.Rotation = Vector3.new(57.5200005, 0, 0)
- Part197.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part197.Velocity = Vector3.new(-0.0144196684, -6.73808289, -10.7197895)
- Part197.Size = Vector3.new(2, 2.4000001, 3)
- Part197.CFrame = CFrame.new(-80.0000076, 78.0812836, 60.5098267, 0.999996305, -2.73582703e-08, 5.97588254e-08, 6.510367e-08, 0.536931455, -0.84362179, -9.00631481e-09, 0.843625903, 0.536931455)
- Part197.BackSurface = Enum.SurfaceType.Weld
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Position = Vector3.new(-80.0000076, 78.0812836, 60.5098267)
- Part197.Orientation = Vector3.new(57.5200005, 0, 0)
- SpecialMesh198.Parent = Part197
- SpecialMesh198.MeshType = Enum.MeshType.Wedge
- Script199.Name = "Script1"
- Script199.Parent = Part197
- table.insert(cors,sandbox(Script199,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part200.Name = "notme"
- Part200.Parent = Model179
- Part200.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part200.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part200.Velocity = Vector3.new(-0.0140299117, -10.7006006, 7.11713696)
- Part200.Size = Vector3.new(2, 2.4000001, 3)
- Part200.CFrame = CFrame.new(-80, 69.1076508, 58.5163116, 0.999996305, -5.97588254e-08, -2.73582703e-08, 6.510367e-08, 0.84362179, 0.536931455, -9.00631481e-09, -0.536931455, 0.843625903)
- Part200.BackSurface = Enum.SurfaceType.Weld
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.Position = Vector3.new(-80, 69.1076508, 58.5163116)
- Part200.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh201.Parent = Part200
- SpecialMesh201.MeshType = Enum.MeshType.Wedge
- Script202.Name = "Script1"
- Script202.Parent = Part200
- table.insert(cors,sandbox(Script202,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part203.Name = "notme"
- Part203.Parent = Model179
- Part203.Rotation = Vector3.new(-32.4699974, 0, 0)
- Part203.RotVelocity = Vector3.new(-1.98770404, -5.34442097e-06, 4.22462908e-05)
- Part203.Velocity = Vector3.new(-0.0140299117, -10.7004309, 7.11715794)
- Part203.Size = Vector3.new(2, 2.4000001, 3)
- Part203.CFrame = CFrame.new(-76.0000229, 69.1076508, 58.5163116, 0.999996305, -5.97588254e-08, -2.73582703e-08, 6.510367e-08, 0.84362179, 0.536931455, -9.00631481e-09, -0.536931455, 0.843625903)
- Part203.BackSurface = Enum.SurfaceType.Weld
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Position = Vector3.new(-76.0000229, 69.1076508, 58.5163116)
- Part203.Orientation = Vector3.new(-32.4699974, 0, 0)
- SpecialMesh204.Parent = Part203
- SpecialMesh204.MeshType = Enum.MeshType.Wedge
- Script205.Name = "Script1"
- Script205.Parent = Part203
- table.insert(cors,sandbox(Script205,function()
- bin = script.Parent
- function onTouched(hit)
- if hit.Name ~= "notme" then
- hit:BreakJoints()
- script.Parent.Sound:Play()
- end
- if hit.formFactor ~= 2 and hit.Name ~= "notme" then
- hit.formFactor = 2
- hit.Size = Vector3.new(2,1,2)
- end
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Part206.Name = "notme"
- Part206.Parent = Model0
- Part206.BrickColor = BrickColor.new("Dark stone grey")
- Part206.Rotation = Vector3.new(180, 0, -180)
- Part206.Anchored = true
- Part206.Size = Vector3.new(8, 22.8000011, 91)
- Part206.CFrame = CFrame.new(-87, 92.7999115, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.TopSurface = Enum.SurfaceType.Weld
- Part206.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part206.Position = Vector3.new(-87, 92.7999115, 57.5)
- Part206.Orientation = Vector3.new(0, -180, 0)
- Part206.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part207.Name = "notme"
- Part207.Parent = Model0
- Part207.BrickColor = BrickColor.new("Dark stone grey")
- Part207.Rotation = Vector3.new(180, 0, -180)
- Part207.Anchored = true
- Part207.Size = Vector3.new(9, 103.200005, 10)
- Part207.CFrame = CFrame.new(-108.499939, 52.5999794, 22.0001221, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.TopSurface = Enum.SurfaceType.Weld
- Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part207.Position = Vector3.new(-108.499939, 52.5999794, 22.0001221)
- Part207.Orientation = Vector3.new(0, -180, 0)
- Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part208.Name = "notme"
- Part208.Parent = Model0
- Part208.BrickColor = BrickColor.new("Dark stone grey")
- Part208.Rotation = Vector3.new(180, 0, -180)
- Part208.Anchored = true
- Part208.Size = Vector3.new(100, 80.4000015, 6)
- Part208.CFrame = CFrame.new(-63, 87.199913, 106.000122, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.TopSurface = Enum.SurfaceType.Weld
- Part208.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part208.Position = Vector3.new(-63, 87.199913, 106.000122)
- Part208.Orientation = Vector3.new(0, -180, 0)
- Part208.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Name = "notme"
- Part209.Parent = Model0
- Part209.BrickColor = BrickColor.new("Dark stone grey")
- Part209.Rotation = Vector3.new(180, 0, -180)
- Part209.Velocity = Vector3.new(5, 0, 0)
- Part209.Anchored = true
- Part209.Size = Vector3.new(56, 12, 47)
- Part209.CFrame = CFrame.new(-63, 6.99995422, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Position = Vector3.new(-63, 6.99995422, 57.5)
- Part209.Orientation = Vector3.new(0, -180, 0)
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part210.Name = "notme"
- Part210.Parent = Model0
- Part210.BrickColor = BrickColor.new("Dark stone grey")
- Part210.Rotation = Vector3.new(180, 0, -180)
- Part210.Velocity = Vector3.new(5, 0, 0)
- Part210.Anchored = true
- Part210.Size = Vector3.new(6, 3.60000014, 31)
- Part210.CFrame = CFrame.new(-32, 11.1999512, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part210.Position = Vector3.new(-32, 11.1999512, 57.5)
- Part210.Orientation = Vector3.new(0, -180, 0)
- Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart211.Parent = Model0
- WedgePart211.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart211.Rotation = Vector3.new(0, 0, 90)
- WedgePart211.Anchored = true
- WedgePart211.FormFactor = Enum.FormFactor.Symmetric
- WedgePart211.Friction = 0
- WedgePart211.Size = Vector3.new(24, 14, 8)
- WedgePart211.CFrame = CFrame.new(-36, 24.9999695, 69, 0, -1, 0, 1, -0, 0, 0, -0, 1)
- WedgePart211.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart211.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart211.Position = Vector3.new(-36, 24.9999695, 69)
- WedgePart211.Orientation = Vector3.new(0, 0, 90)
- WedgePart211.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart212.Parent = Model0
- WedgePart212.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart212.Rotation = Vector3.new(0, -90, 0)
- WedgePart212.Anchored = true
- WedgePart212.FormFactor = Enum.FormFactor.Symmetric
- WedgePart212.Friction = 0
- WedgePart212.Size = Vector3.new(1, 30, 30)
- WedgePart212.CFrame = CFrame.new(-8, 14.9999542, 49.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- WedgePart212.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart212.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart212.Position = Vector3.new(-8, 14.9999542, 49.5)
- WedgePart212.Orientation = Vector3.new(0, -90, 0)
- WedgePart212.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part213.Name = "notme"
- Part213.Parent = Model0
- Part213.BrickColor = BrickColor.new("Dark stone grey")
- Part213.Rotation = Vector3.new(-180, 0, -135)
- Part213.Anchored = true
- Part213.Size = Vector3.new(20, 2.4000001, 15)
- Part213.CFrame = CFrame.new(-16.1514893, 21.4485168, 57.5, -0.707106709, 0.707106709, 0, 0.707106709, 0.707106709, 0, 0, 0, -1)
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part213.Position = Vector3.new(-16.1514893, 21.4485168, 57.5)
- Part213.Orientation = Vector3.new(0, 180, 45)
- Part213.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part214.Parent = Model0
- Part214.Transparency = 1
- Part214.Rotation = Vector3.new(0, -90, 0)
- Part214.Anchored = true
- Part214.FormFactor = Enum.FormFactor.Symmetric
- Part214.Size = Vector3.new(1, 18, 18)
- Part214.CFrame = CFrame.new(-36, 71.9999542, 109.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part214.BottomSurface = Enum.SurfaceType.Weld
- Part214.Position = Vector3.new(-36, 71.9999542, 109.5)
- Part214.Orientation = Vector3.new(0, -90, 0)
- Decal215.Parent = Part214
- Decal215.Texture = "http://www.roblox.com/asset/?id=19310694"
- Decal215.Face = Enum.NormalId.Right
- Part216.Name = "notme"
- Part216.Parent = Model0
- Part216.BrickColor = BrickColor.new("Dark stone grey")
- Part216.Rotation = Vector3.new(180, 0, -180)
- Part216.Anchored = true
- Part216.Size = Vector3.new(9, 103.200005, 10)
- Part216.CFrame = CFrame.new(-17.5, 51.5999794, 93, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.TopSurface = Enum.SurfaceType.Weld
- Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part216.Position = Vector3.new(-17.5, 51.5999794, 93)
- Part216.Orientation = Vector3.new(0, -180, 0)
- Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part217.Name = "notme"
- Part217.Parent = Model0
- Part217.BrickColor = BrickColor.new("Dark stone grey")
- Part217.Rotation = Vector3.new(180, 0, -180)
- Part217.Anchored = true
- Part217.Size = Vector3.new(112, 6, 6)
- Part217.CFrame = CFrame.new(-63, 43.9999771, 101, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.TopSurface = Enum.SurfaceType.Weld
- Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part217.Position = Vector3.new(-63, 43.9999771, 101)
- Part217.Orientation = Vector3.new(0, -180, 0)
- Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part218.Name = "notme"
- Part218.Parent = Model0
- Part218.BrickColor = BrickColor.new("Dark stone grey")
- Part218.Rotation = Vector3.new(-180, 0, 180)
- Part218.Anchored = true
- Part218.Size = Vector3.new(6, 28.8000011, 3)
- Part218.CFrame = CFrame.new(-26, 14.3999557, 66.5, -1, -5.96046448e-08, 0, -5.96046448e-08, 1, 0, 0, 0, -1)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part218.Position = Vector3.new(-26, 14.3999557, 66.5)
- Part218.Orientation = Vector3.new(0, 180, 0)
- Part218.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart219.Parent = Model0
- WedgePart219.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart219.Rotation = Vector3.new(90, 0, -90)
- WedgePart219.Velocity = Vector3.new(5, 0, 0)
- WedgePart219.Anchored = true
- WedgePart219.FormFactor = Enum.FormFactor.Symmetric
- WedgePart219.Friction = 0
- WedgePart219.Size = Vector3.new(15, 25, 9)
- WedgePart219.CFrame = CFrame.new(-16.5, 8.49994659, 57.5, -0, 1, -0, -0, 0, -1, -1, 0, -0)
- WedgePart219.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart219.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart219.Position = Vector3.new(-16.5, 8.49994659, 57.5)
- WedgePart219.Orientation = Vector3.new(90, 90, 0)
- WedgePart219.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part220.Name = "notme"
- Part220.Parent = Model0
- Part220.BrickColor = BrickColor.new("Dark stone grey")
- Part220.Rotation = Vector3.new(-180, 0, -180)
- Part220.Anchored = true
- Part220.Size = Vector3.new(49, 3.60000014, 1)
- Part220.CFrame = CFrame.new(23.5, 5.79994202, 50.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part220.Position = Vector3.new(23.5, 5.79994202, 50.5)
- Part220.Orientation = Vector3.new(0, 180, 0)
- Part220.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart221.Parent = Model0
- WedgePart221.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart221.Rotation = Vector3.new(0, -90, 0)
- WedgePart221.Anchored = true
- WedgePart221.FormFactor = Enum.FormFactor.Symmetric
- WedgePart221.Friction = 0
- WedgePart221.Size = Vector3.new(1, 30, 30)
- WedgePart221.CFrame = CFrame.new(-8, 14.9999542, 65.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- WedgePart221.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart221.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart221.Position = Vector3.new(-8, 14.9999542, 65.5)
- WedgePart221.Orientation = Vector3.new(0, -90, 0)
- WedgePart221.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart222.Parent = Model0
- WedgePart222.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart222.Rotation = Vector3.new(90, -89.9700012, 90)
- WedgePart222.Anchored = true
- WedgePart222.FormFactor = Enum.FormFactor.Plate
- WedgePart222.Friction = 0
- WedgePart222.Size = Vector3.new(1, 0.400000006, 1)
- WedgePart222.CFrame = CFrame.new(-0.5, 7.79994965, 50.5, 0, -2.98023224e-08, -0.999999881, 0, 0.999999881, -2.98023224e-08, 0.999999881, 0, 0)
- WedgePart222.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart222.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart222.Position = Vector3.new(-0.5, 7.79994965, 50.5)
- WedgePart222.Orientation = Vector3.new(0, -90, 0)
- WedgePart222.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart223.Parent = Model0
- WedgePart223.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart223.Rotation = Vector3.new(90, 90, 0)
- WedgePart223.Anchored = true
- WedgePart223.FormFactor = Enum.FormFactor.Symmetric
- WedgePart223.Friction = 0
- WedgePart223.Size = Vector3.new(4, 1, 1)
- WedgePart223.CFrame = CFrame.new(-1.5, 5.99994659, 50.5, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- WedgePart223.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart223.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart223.Position = Vector3.new(-1.5, 5.99994659, 50.5)
- WedgePart223.Orientation = Vector3.new(0, 90, 90)
- WedgePart223.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart224.Parent = Model0
- WedgePart224.Rotation = Vector3.new(0, -90, 0)
- WedgePart224.Anchored = true
- WedgePart224.FormFactor = Enum.FormFactor.Symmetric
- WedgePart224.Friction = 0
- WedgePart224.Size = Vector3.new(91, 23, 30)
- WedgePart224.CFrame = CFrame.new(-98, 115.699837, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- WedgePart224.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart224.Position = Vector3.new(-98, 115.699837, 57.5)
- WedgePart224.Orientation = Vector3.new(0, -90, 0)
- Part225.Name = "notme"
- Part225.Parent = Model0
- Part225.BrickColor = BrickColor.new("Dark stone grey")
- Part225.Rotation = Vector3.new(180, 0, -180)
- Part225.Velocity = Vector3.new(5, 0, 0)
- Part225.Anchored = true
- Part225.Size = Vector3.new(77, 3.60000014, 15)
- Part225.CFrame = CFrame.new(9.5, 2.19994354, 57.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part225.Position = Vector3.new(9.5, 2.19994354, 57.5)
- Part225.Orientation = Vector3.new(0, -180, 0)
- Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part226.Name = "notme"
- Part226.Parent = Model0
- Part226.BrickColor = BrickColor.new("Dark stone grey")
- Part226.Rotation = Vector3.new(-180, 0, -180)
- Part226.Anchored = true
- Part226.Size = Vector3.new(1, 3.60000014, 14)
- Part226.CFrame = CFrame.new(47.5, 5.79994202, 58.0001221, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part226.Position = Vector3.new(47.5, 5.79994202, 58.0001221)
- Part226.Orientation = Vector3.new(0, 180, 0)
- Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part227.Name = "notme"
- Part227.Parent = Model0
- Part227.BrickColor = BrickColor.new("Dark stone grey")
- Part227.Rotation = Vector3.new(-180, 0, -180)
- Part227.Anchored = true
- Part227.Size = Vector3.new(47, 3.60000014, 1)
- Part227.CFrame = CFrame.new(23.5, 5.79994202, 64.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part227.BottomSurface = Enum.SurfaceType.Smooth
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part227.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part227.Position = Vector3.new(23.5, 5.79994202, 64.5)
- Part227.Orientation = Vector3.new(0, 180, 0)
- Part227.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart228.Parent = Model0
- WedgePart228.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart228.Rotation = Vector3.new(0, -90, 0)
- WedgePart228.Anchored = true
- WedgePart228.FormFactor = Enum.FormFactor.Plate
- WedgePart228.Friction = 0
- WedgePart228.Size = Vector3.new(1, 0.400000006, 1)
- WedgePart228.CFrame = CFrame.new(0.5, 7.79994965, 64.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- WedgePart228.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart228.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart228.Position = Vector3.new(0.5, 7.79994965, 64.5)
- WedgePart228.Orientation = Vector3.new(0, -90, 0)
- WedgePart228.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart229.Parent = Model0
- WedgePart229.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart229.Rotation = Vector3.new(0, 0, 90)
- WedgePart229.Anchored = true
- WedgePart229.FormFactor = Enum.FormFactor.Symmetric
- WedgePart229.Friction = 0
- WedgePart229.Size = Vector3.new(4, 1, 1)
- WedgePart229.CFrame = CFrame.new(-0.5, 5.99994659, 64.5, 0, -0.999999881, 0, 0.999999881, 0, 0, 0, 0, 0.999999881)
- WedgePart229.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart229.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart229.Position = Vector3.new(-0.5, 5.99994659, 64.5)
- WedgePart229.Orientation = Vector3.new(0, 0, 90)
- WedgePart229.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part230.Name = "notme"
- Part230.Parent = Model0
- Part230.BrickColor = BrickColor.new("Dark stone grey")
- Part230.Rotation = Vector3.new(180, 0, -180)
- Part230.Anchored = true
- Part230.Size = Vector3.new(9, 103.200005, 10)
- Part230.CFrame = CFrame.new(-108.499939, 52.5999794, 93, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.TopSurface = Enum.SurfaceType.Weld
- Part230.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part230.Position = Vector3.new(-108.499939, 52.5999794, 93)
- Part230.Orientation = Vector3.new(0, -180, 0)
- Part230.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part231.Name = "notme"
- Part231.Parent = Model0
- Part231.BrickColor = BrickColor.new("Dark stone grey")
- Part231.Rotation = Vector3.new(0, -90, 0)
- Part231.Anchored = true
- Part231.Size = Vector3.new(103, 80.4000015, 6)
- Part231.CFrame = CFrame.new(-116, 87.199913, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.TopSurface = Enum.SurfaceType.Weld
- Part231.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part231.Position = Vector3.new(-116, 87.199913, 57.5)
- Part231.Orientation = Vector3.new(0, -90, 0)
- Part231.Color = Color3.new(0.388235, 0.372549, 0.384314)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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