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nazi cop

Mar 4th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. --NAZI COP--
  142.  
  143. -----------------------------------
  144. --WATCH OUT HERE COMES THE COPPAS--
  145. ----------------------------------------------------------------
  146. --By CKbackup (Sugarie Saffron) --
  147. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  148. --Discord: Sugarie Saffron#4705 --
  149. ----------------------------------------------------------------
  150.  
  151. print([[
  152. --Script Cop--
  153. By CKbackup (Sugarie Saffron)
  154. YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw
  155. Discord: Sugarie Saffron#4705
  156. --------------------------------
  157. As I've been demoted from my SB
  158. Mod rank in VSB, I don't see the
  159. need to hold this back any longer.
  160.  
  161. Also, if the anims look weird or
  162. the weapon looks out of place,
  163. it's because it's actually modeled
  164. off a scaled rig with a package.
  165. It looks better with the Boy
  166. package.
  167. --------------------------------
  168. (Keys)
  169. M - Mute/Play Music
  170.  
  171. Click - Baton Swing
  172. (Hold) Q - Run
  173. Z - Pistol
  174. X - Arrest
  175.  
  176. P - Move Jail(s)
  177. ]])
  178.  
  179. wait(1/60)
  180. Effects = { }
  181. local Player = game:service'Players'.localPlayer
  182. local chara = Player.Character
  183. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  184. local Mouse = Player:GetMouse()
  185. local LeftArm = chara["Left Arm"]
  186. local RightArm = chara["Right Arm"]
  187. local LeftLeg = chara["Left Leg"]
  188. local RightLeg = chara["Right Leg"]
  189. local Head = chara.Head
  190. local Torso = chara.Torso
  191. local RootPart = chara.HumanoidRootPart
  192. local RootJoint = RootPart.RootJoint
  193. local attack = false
  194. local Anim = 'Idle'
  195. local attacktype = 1
  196. local delays = false
  197. local play = true
  198. local targetted = nil
  199. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  200. local velocity = RootPart.Velocity.y
  201. local sine = 0
  202. local change = 1
  203. local doe = 0
  204. local Create = LoadLibrary("RbxUtility").Create
  205. Humanoid.WalkSpeed = 16
  206.  
  207.  
  208.  
  209. Humanoid.Animator.Parent = nil
  210. chara.Animate.Parent = nil
  211.  
  212. local pos = Vector3.new(0,0,-50)
  213.  
  214. local newMotor = function(part0, part1, c0, c1)
  215. local w = Create('Motor'){
  216. Parent = part0,
  217. Part0 = part0,
  218. Part1 = part1,
  219. C0 = c0,
  220. C1 = c1,
  221. }
  222. return w
  223. end
  224.  
  225. function clerp(a, b, t)
  226. return a:lerp(b, t)
  227. end
  228.  
  229. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  230. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  231.  
  232. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  233. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  234. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  235. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  236. RootJoint.C1 = CFrame.new(0, 0, 0)
  237. RootJoint.C0 = CFrame.new(0, 0, 0)
  238. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  239. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  240.  
  241.  
  242. local rarmc1 = RW.C1
  243. local larmc1 = LW.C1
  244. local rlegc1 = RH.C1
  245. local llegc1 = LH.C1
  246.  
  247. local resetc1 = false
  248.  
  249. function PlayAnimationFromTable(table, speed, bool)
  250. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  251. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  252. RW.C0 = clerp(RW.C0, table[3], speed)
  253. LW.C0 = clerp(LW.C0, table[4], speed)
  254. RH.C0 = clerp(RH.C0, table[5], speed)
  255. LH.C0 = clerp(LH.C0, table[6], speed)
  256. if bool == true then
  257. if resetc1 == false then
  258. resetc1 = true
  259. RootJoint.C1 = RootJoint.C1
  260. Torso.Neck.C1 = Torso.Neck.C1
  261. RW.C1 = rarmc1
  262. LW.C1 = larmc1
  263. RH.C1 = rlegc1
  264. LH.C1 = llegc1
  265. end
  266. end
  267. end
  268.  
  269.  
  270. ArtificialHB = Instance.new("BindableEvent", script)
  271. ArtificialHB.Name = "Heartbeat"
  272. script:WaitForChild("Heartbeat")
  273. frame = 0.03333333333333
  274. tf = 0
  275. allowframeloss = false
  276. tossremainder = false
  277. lastframe = tick()
  278. script.Heartbeat:Fire()
  279. game:GetService("RunService").Heartbeat:connect(function(s, p)
  280. tf = tf + s
  281. if tf >= frame then
  282. if allowframeloss then
  283. script.Heartbeat:Fire()
  284. lastframe = tick()
  285. else
  286. for i = 1, math.floor(tf / frame) do
  287. script.Heartbeat:Fire()
  288. end
  289. lastframe = tick()
  290. end
  291. if tossremainder then
  292. tf = 0
  293. else
  294. tf = tf - frame * math.floor(tf / frame)
  295. end
  296. end
  297. end)
  298. function swait(num)
  299. if num == 0 or num == nil then
  300. ArtificialHB.Event:wait()
  301. else
  302. for i = 0, num do
  303. ArtificialHB.Event:wait()
  304. end
  305. end
  306. end
  307.  
  308. function RemoveOutlines(part)
  309. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  310. end
  311.  
  312.  
  313. CFuncs = {
  314. ["Part"] = {
  315. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  316. local Part = Create("Part"){
  317. Parent = Parent,
  318. Reflectance = Reflectance,
  319. Transparency = Transparency,
  320. CanCollide = false,
  321. Locked = true,
  322. BrickColor = BrickColor.new(tostring(BColor)),
  323. Name = Name,
  324. Size = Size,
  325. Material = Material,
  326. }
  327. RemoveOutlines(Part)
  328. return Part
  329. end;
  330. };
  331.  
  332. ["Mesh"] = {
  333. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  334. local Msh = Create(Mesh){
  335. Parent = Part,
  336. Offset = OffSet,
  337. Scale = Scale,
  338. }
  339. if Mesh == "SpecialMesh" then
  340. Msh.MeshType = MeshType
  341. Msh.MeshId = MeshId
  342. end
  343. return Msh
  344. end;
  345. };
  346.  
  347. ["Mesh"] = {
  348. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  349. local Msh = Create(Mesh){
  350. Parent = Part,
  351. Offset = OffSet,
  352. Scale = Scale,
  353. }
  354. if Mesh == "SpecialMesh" then
  355. Msh.MeshType = MeshType
  356. Msh.MeshId = MeshId
  357. end
  358. return Msh
  359. end;
  360. };
  361.  
  362. ["Weld"] = {
  363. Create = function(Parent, Part0, Part1, C0, C1)
  364. local Weld = Create("Weld"){
  365. Parent = Parent,
  366. Part0 = Part0,
  367. Part1 = Part1,
  368. C0 = C0,
  369. C1 = C1,
  370. }
  371. return Weld
  372. end;
  373. };
  374.  
  375. ["ParticleEmitter"] = {
  376. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  377. local fp = Create("ParticleEmitter"){
  378. Parent = Parent,
  379. Color = ColorSequence.new(Color1, Color2),
  380. LightEmission = LightEmission,
  381. Size = Size,
  382. Texture = Texture,
  383. Transparency = Transparency,
  384. ZOffset = ZOffset,
  385. Acceleration = Accel,
  386. Drag = Drag,
  387. LockedToPart = LockedToPart,
  388. VelocityInheritance = VelocityInheritance,
  389. EmissionDirection = EmissionDirection,
  390. Enabled = Enabled,
  391. Lifetime = LifeTime,
  392. Rate = Rate,
  393. Rotation = Rotation,
  394. RotSpeed = RotSpeed,
  395. Speed = Speed,
  396. VelocitySpread = VelocitySpread,
  397. }
  398. return fp
  399. end;
  400. };
  401.  
  402. CreateTemplate = {
  403.  
  404. };
  405. }
  406.  
  407.  
  408. function so(id,par,pit,vol)
  409. local sou = Instance.new("Sound", par or workspace)
  410. if par == chara then
  411. sou.Parent = chara.Torso
  412. end
  413. sou.Volume = vol
  414. sou.Pitch = pit or 1
  415. sou.SoundId = "rbxassetid://" .. id
  416. sou.PlayOnRemove = true
  417. sou:Destroy()
  418. end
  419.  
  420. local mus = Instance.new("Sound",Head)
  421. mus.Name = "mus"
  422. mus.SoundId = "rbxassetid://179369091"
  423. mus.Looped = true
  424. mus.Volume = 1
  425. mus:Play()
  426.  
  427. New = function(Object, Parent, Name, Data)
  428. local Object = Instance.new(Object)
  429. for Index, Value in pairs(Data or {}) do
  430. Object[Index] = Value
  431. end
  432. Object.Parent = Parent
  433. Object.Name = Name
  434. return Object
  435. end
  436.  
  437. local PoliceHat = New("Part",chara,"PoliceHat",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  438. local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://1028788",TextureId = "rbxassetid://152240477",MeshType = Enum.MeshType.FileMesh,})
  439. local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  440. for i, v in pairs(chara:children()) do
  441. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then
  442. v:Destroy()
  443. elseif v.Name == "FakeHeadM" then
  444. v.Ahoge.Mesh.Scale = Vector3.new()
  445. elseif v.Name == "Chest" then
  446. for a, b in pairs(v:children()) do
  447. if b.Name ~= "Tail" then
  448. b.Transparency = 1
  449. end
  450. end
  451. end
  452. end
  453. local sh = Instance.new("Shirt",chara)
  454. local pn = Instance.new("Pants",chara)
  455. sh.ShirtTemplate = "rbxassetid://216674358"
  456. pn.PantsTemplate = "rbxassetid://216673391"
  457.  
  458.  
  459. bdefc0 = CFrame.new(.8,-1,0)*CFrame.Angles(math.rad(30),0,0)
  460. gdefc0 = CFrame.new(-.8,-1,0)*CFrame.Angles(math.rad(130),0,0)
  461.  
  462. local baton = Instance.new("Part",chara)
  463. baton.Name = "Baton"
  464. baton.Size = Vector3.new(.2,.2,3.2)
  465. baton.BrickColor = BrickColor.new("Really black")
  466. baton.CanCollide = false
  467. CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://11820238", Vector3.new(), Vector3.new(1.5,1.5,1.5))
  468.  
  469. local bweld = Instance.new("Weld",baton)
  470. bweld.Part0 = Torso
  471. bweld.Part1 = baton
  472. bweld.C0 = bdefc0
  473.  
  474. local att1 = Instance.new("Attachment",baton)
  475. att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2)
  476. local att2 = Instance.new("Attachment",baton)
  477. att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2)
  478. local tr1 = Instance.new("Trail",baton)
  479. tr1.Color = ColorSequence.new(Color3.new(1,1,1))
  480. tr1.Transparency = NumberSequence.new(0,1)
  481. tr1.Lifetime = .5
  482. tr1.Enabled = false
  483. tr1.LightEmission = 1
  484. tr1.Attachment0 = att1
  485. tr1.Attachment1 = att2
  486. local att3 = Instance.new("Attachment",RightLeg)
  487. att3.Position = Vector3.new(0,1,0)
  488. local att4 = Instance.new("Attachment",RightLeg)
  489. att4.Position = Vector3.new(0,-1,0)
  490. local tr2 = Instance.new("Trail",RightLeg)
  491. tr2.Color = ColorSequence.new(Color3.new(1,1,1))
  492. tr2.Transparency = NumberSequence.new(0,1)
  493. tr2.Lifetime = .5
  494. tr2.Enabled = false
  495. tr2.LightEmission = 1
  496. tr2.Attachment0 = att3
  497. tr2.Attachment1 = att4
  498.  
  499. local gun = Instance.new("Part",chara)
  500. gun.Name = "Gun"
  501. gun.Size = Vector3.new(.2,.2,.2)
  502. gun.BrickColor = BrickColor.new("Really black")
  503. gun.CanCollide = false
  504. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  505.  
  506. local gweld = Instance.new("Weld",gun)
  507. gweld.Part0 = Torso
  508. gweld.Part1 = gun
  509. gweld.C0 = gdefc0
  510.  
  511. function rayCast(Position, Direction, Range, Ignore)
  512. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  513. end
  514.  
  515. function mdmg(Part, Magnitude, HitType)
  516. for _, c in pairs(workspace:GetDescendants()) do
  517. local hum = c:FindFirstChildOfClass("Humanoid")
  518. if hum ~= nil then
  519. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  520. if head ~= nil then
  521. local targ = head.Position - Part.Position
  522. local mag = targ.magnitude
  523. if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  524. if c.Name ~= chara then
  525. if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then
  526. local val = Instance.new("BoolValue",c)
  527. val.Name = "MagDmgd"
  528. local asd = Instance.new("ParticleEmitter",head)
  529. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  530. asd.LightEmission = .1
  531. asd.Size = NumberSequence.new(0.2)
  532. asd.Texture = "rbxassetid://771221224"
  533. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  534. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  535. asd.Transparency = bbb
  536. asd.Size = aaa
  537. asd.ZOffset = .9
  538. asd.Acceleration = Vector3.new(0, -5, 0)
  539. asd.LockedToPart = false
  540. asd.EmissionDirection = "Back"
  541. asd.Lifetime = NumberRange.new(1, 2)
  542. asd.Rate = 1000
  543. asd.Rotation = NumberRange.new(-100, 100)
  544. asd.RotSpeed = NumberRange.new(-100, 100)
  545. asd.Speed = NumberRange.new(6)
  546. asd.VelocitySpread = 10000
  547. asd.Enabled = false
  548. asd:Emit(20)
  549. game:service'Debris':AddItem(asd,3)
  550. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  551. if HitType == "Blunt" then
  552. so(386946017,head,.95,3)
  553. game:service'Debris':AddItem(val,1)
  554. elseif HitType == "Shot" then
  555. so(144884872,head,.9,3)
  556. game:service'Debris':AddItem(val,.05)
  557. end
  558. local soaa = Instance.new("Sound",c.Head)
  559. soaa.Volume = .5
  560. local cho = math.random(1,5)
  561. if cho == 1 then
  562. soaa.SoundId = "rbxassetid://111896685"
  563. elseif cho == 2 then
  564. soaa.SoundId = "rbxassetid://535528169"
  565. elseif cho == 3 then
  566. soaa.SoundId = "rbxassetid://1080363252"
  567. elseif cho == 4 then
  568. soaa.SoundId = "rbxassetid://147758746"
  569. elseif cho == 5 then
  570. soaa.SoundId = "rbxassetid://626777433"
  571. soaa.Volume = .2
  572. soaa.TimePosition = 1
  573. end
  574. game:service'Debris':AddItem(soaa,6)
  575. soaa:Play()
  576. for i,v in pairs(c:children()) do
  577. if v:IsA("LocalScript") or v:IsA("Tool") then
  578. v:Destroy()
  579. end
  580. end
  581. hum.PlatformStand = true
  582. head.Velocity = RootPart.CFrame.lookVector*50
  583. head.RotVelocity = Vector3.new(10,0,0)
  584. chatfunc("Let that be a warning!")
  585. coroutine.wrap(function()
  586. swait(5)
  587. c:BreakJoints() end)()
  588. else
  589. end
  590. end
  591. end
  592. end
  593. end
  594. end
  595. end
  596.  
  597. --[[FindNearestTorso = function(pos)
  598. local list = (game.workspace:GetDescendants())
  599. local torso = nil
  600. local dist = 1000
  601. local temp, human, temp2 = nil, nil, nil
  602. for x = 1, #list do
  603. temp2 = list[x]
  604. if temp2.className == "Model" and temp2.Name ~= chara.Name then
  605. temp = temp2:findFirstChild("Torso")
  606. human = temp2:FindFirstChildOfClass("Humanoid")
  607. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  608. local dohit = true
  609. if dohit == true then
  610. torso = temp
  611. dist = (temp.Position - pos).magnitude
  612. end
  613. end
  614. end
  615. end
  616. return torso, dist
  617. end]]
  618.  
  619.  
  620. function FindNearestTorso(Position, Distance, SinglePlayer)
  621. if SinglePlayer then
  622. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  623. end
  624. local List = {}
  625. for i, v in pairs(workspace:GetDescendants()) do
  626. if v:IsA("Model") then
  627. if v:findFirstChild("Head") then
  628. if v ~= chara then
  629. if (v.Head.Position - Position).magnitude <= Distance then
  630. table.insert(List, v)
  631. end
  632. end
  633. end
  634. end
  635. end
  636. return List
  637. end
  638.  
  639.  
  640. --Chat Function--
  641. function chatfunc(text)
  642. coroutine.wrap(function()
  643. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  644. chara:FindFirstChild("TalkingBillBoard"):destroy()
  645. end
  646. local naeeym2 = Instance.new("BillboardGui",chara)
  647. naeeym2.Size = UDim2.new(0,100,0,40)
  648. naeeym2.StudsOffset = Vector3.new(0,3,0)
  649. naeeym2.Adornee = chara.Head
  650. naeeym2.Name = "TalkingBillBoard"
  651. local tecks2 = Instance.new("TextLabel",naeeym2)
  652. tecks2.BackgroundTransparency = 1
  653. tecks2.BorderSizePixel = 0
  654. tecks2.Text = ""
  655. tecks2.Font = "Fantasy"
  656. tecks2.FontSize = "Size24"
  657. tecks2.TextStrokeTransparency = 0
  658. tecks2.TextColor3 = Color3.new(1,1,1)
  659. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  660. tecks2.Size = UDim2.new(1,0,0.5,0)
  661. for i = 1,string.len(text),1 do
  662. tecks2.Text = string.sub(text,1,i)
  663. swait()
  664. end
  665. swait(30)
  666. for i = 1, 5 do
  667. swait()
  668. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  669. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  670. tecks2.TextTransparency = tecks2.TextTransparency + .2
  671. end
  672. naeeym2:Destroy()
  673. end)()
  674. end
  675.  
  676.  
  677.  
  678. EffectModel = Create("Model"){
  679. Parent = chara,
  680. Name = "Effects",
  681. }
  682.  
  683.  
  684. Effects = {
  685. Block = {
  686. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  687. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  688. prt.Anchored = true
  689. prt.CFrame = cframe
  690. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  691. game:GetService("Debris"):AddItem(prt, 10)
  692. if Type == 1 or Type == nil then
  693. table.insert(Effects, {
  694. prt,
  695. "Block1",
  696. delay,
  697. x3,
  698. y3,
  699. z3,
  700. msh
  701. })
  702. elseif Type == 2 then
  703. table.insert(Effects, {
  704. prt,
  705. "Block2",
  706. delay,
  707. x3,
  708. y3,
  709. z3,
  710. msh
  711. })
  712. end
  713. end;
  714. };
  715.  
  716. Cylinder = {
  717. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  718. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  719. prt.Anchored = true
  720. prt.CFrame = cframe
  721. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  722. game:GetService("Debris"):AddItem(prt, 10)
  723. table.insert(Effects, {
  724. prt,
  725. "Cylinder",
  726. delay,
  727. x3,
  728. y3,
  729. z3,
  730. msh
  731. })
  732. end;
  733. };
  734. Head = {
  735. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  736. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  737. prt.Anchored = true
  738. prt.CFrame = cframe
  739. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  740. game:GetService("Debris"):AddItem(prt, 10)
  741. table.insert(Effects, {
  742. prt,
  743. "Cylinder",
  744. delay,
  745. x3,
  746. y3,
  747. z3,
  748. msh
  749. })
  750. end;
  751. };
  752.  
  753. Sphere = {
  754. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  755. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  756. prt.Anchored = true
  757. prt.CFrame = cframe
  758. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  759. game:GetService("Debris"):AddItem(prt, 10)
  760. table.insert(Effects, {
  761. prt,
  762. "Cylinder",
  763. delay,
  764. x3,
  765. y3,
  766. z3,
  767. msh
  768. })
  769. end;
  770. };
  771.  
  772. Elect = {
  773. Create = function(cff, x, y, z)
  774. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  775. prt.Anchored = true
  776. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  777. prt.CFrame = CFrame.new(prt.Position)
  778. game:GetService("Debris"):AddItem(prt, 2)
  779. local xval = math.random() / 2
  780. local yval = math.random() / 2
  781. local zval = math.random() / 2
  782. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  783. table.insert(Effects, {
  784. prt,
  785. "Elec",
  786. 0.1,
  787. x,
  788. y,
  789. z,
  790. xval,
  791. yval,
  792. zval
  793. })
  794. end;
  795.  
  796. };
  797.  
  798. Ring = {
  799. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  800. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  801. prt.Anchored = true
  802. prt.CFrame = cframe
  803. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  804. game:GetService("Debris"):AddItem(prt, 10)
  805. table.insert(Effects, {
  806. prt,
  807. "Cylinder",
  808. delay,
  809. x3,
  810. y3,
  811. z3,
  812. msh
  813. })
  814. end;
  815. };
  816.  
  817.  
  818. Wave = {
  819. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  820. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  821. prt.Anchored = true
  822. prt.CFrame = cframe
  823. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  824. game:GetService("Debris"):AddItem(prt, 10)
  825. table.insert(Effects, {
  826. prt,
  827. "Cylinder",
  828. delay,
  829. x3,
  830. y3,
  831. z3,
  832. msh
  833. })
  834. end;
  835. };
  836.  
  837. Break = {
  838. Create = function(brickcolor, cframe, x1, y1, z1)
  839. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  840. prt.Anchored = true
  841. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  842. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  843. local num = math.random(10, 50) / 1000
  844. game:GetService("Debris"):AddItem(prt, 10)
  845. table.insert(Effects, {
  846. prt,
  847. "Shatter",
  848. num,
  849. prt.CFrame,
  850. math.random() - math.random(),
  851. 0,
  852. math.random(50, 100) / 100
  853. })
  854. end;
  855. };
  856.  
  857. Fire = {
  858. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  859. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  860. prt.Anchored = true
  861. prt.CFrame = cframe
  862. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  863. game:GetService("Debris"):AddItem(prt, 10)
  864. table.insert(Effects, {
  865. prt,
  866. "Fire",
  867. delay,
  868. 1,
  869. 1,
  870. 1,
  871. msh
  872. })
  873. end;
  874. };
  875.  
  876. FireWave = {
  877. Create = function(brickcolor, cframe, x1, y1, z1)
  878. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  879. prt.Anchored = true
  880. prt.CFrame = cframe
  881. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  882. local d = Create("Decal"){
  883. Parent = prt,
  884. Texture = "rbxassetid://26356434",
  885. Face = "Top",
  886. }
  887. local d = Create("Decal"){
  888. Parent = prt,
  889. Texture = "rbxassetid://26356434",
  890. Face = "Bottom",
  891. }
  892. game:GetService("Debris"):AddItem(prt, 10)
  893. table.insert(Effects, {
  894. prt,
  895. "FireWave",
  896. 1,
  897. 30,
  898. math.random(400, 600) / 100,
  899. msh
  900. })
  901. end;
  902. };
  903.  
  904. Lightning = {
  905. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  906. local magz = (p0 - p1).magnitude
  907. local curpos = p0
  908. local trz = {
  909. -ofs,
  910. ofs
  911. }
  912. for i = 1, tym do
  913. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  914. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  915. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  916. li.Material = "Neon"
  917. if tym == i then
  918. local magz2 = (curpos - p1).magnitude
  919. li.Size = Vector3.new(th, th, magz2)
  920. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  921. table.insert(Effects, {
  922. li,
  923. "Disappear",
  924. last
  925. })
  926. else
  927. do
  928. do
  929. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  930. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  931. game.Debris:AddItem(li, 10)
  932. table.insert(Effects, {
  933. li,
  934. "Disappear",
  935. last
  936. })
  937. end
  938. end
  939. end
  940. end
  941. end
  942. };
  943.  
  944. EffectTemplate = {
  945.  
  946. };
  947. }
  948.  
  949.  
  950. function smek()
  951. attack = true
  952. bweld.Part0 = RightArm
  953. bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180))
  954. Humanoid.WalkSpeed = 40
  955. for i=0,1,.2 do
  956. swait()
  957. PlayAnimationFromTable({
  958. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  959. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  960. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  961. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  962. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  963. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  964. }, .3, false)
  965. end
  966. Humanoid.WalkSpeed = 2
  967. tr1.Enabled = true
  968. so(536642316,baton,1,1)
  969. for i=0,1,.1 do
  970. swait()
  971. PlayAnimationFromTable({
  972. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  973. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  974. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  975. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  976. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  977. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  978. }, .3, false)
  979. mdmg(baton,3,"Blunt")
  980. end
  981. swait(5)
  982. bweld.Part0 = Torso
  983. bweld.C0 = bdefc0
  984. Humanoid.WalkSpeed = 16
  985. tr1.Enabled = false
  986. attack = false
  987. end
  988.  
  989. function asmek()
  990. attack = true
  991. --local par
  992. --coroutine.wrap(function()
  993. --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0
  994. --tr2.Enabled = false
  995. --attack = false
  996. --end)()
  997. --for i=0,1,.2 do
  998. --swait()
  999. --PlayAnimationFromTable({
  1000. --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1001. --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1002. --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012),
  1003. --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012),
  1004. --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1005. --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622),
  1006. --}, .3, false)
  1007. --end
  1008. tr2.Enabled = true
  1009. so(536642316,RightLeg,1,1)
  1010. for i=0,1.5,.1 do
  1011. swait()
  1012. PlayAnimationFromTable({
  1013. CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0),
  1014. CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  1015. CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012),
  1016. CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012),
  1017. CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736),
  1018. CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  1019. }, .3, false)
  1020. if i >= .4 then
  1021. mdmg(RightLeg,3.5,"Blunt")
  1022. end
  1023. end
  1024. tr2.Enabled = false
  1025. attack = false
  1026. end
  1027.  
  1028. local shots = 7
  1029. zhold = true
  1030. function shoot()
  1031. attack = true
  1032. so(169799883,gun,1,1)
  1033. for i=0,1,.1 do
  1034. swait()
  1035. PlayAnimationFromTable({
  1036. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1037. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1038. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1039. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1040. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1041. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1042. }, .3, false)
  1043. end
  1044. Humanoid.WalkSpeed = 2
  1045. local ref = Instance.new("Part",chara)
  1046. ref.Size = Vector3.new(0,0,0)
  1047. ref.Anchored = true
  1048. ref.CanCollide = false
  1049. ref.Transparency = 1
  1050. gweld.Part0 = RightArm
  1051. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  1052. for i=0,1,.1 do
  1053. swait()
  1054. PlayAnimationFromTable({
  1055. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1056. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1057. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1058. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1059. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1060. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1061. }, .3, false)
  1062. end
  1063. swait(5)
  1064. repeat
  1065. so(470245800,gun,1,1)
  1066. ref.CFrame = Mouse.Hit
  1067. mdmg(ref,3,"Shot")
  1068. local hitpt = Instance.new("Part",EffectModel)
  1069. hitpt.Size = Vector3.new(0,0,.3)
  1070. local bf = Instance.new("BodyVelocity",hitpt)
  1071. bf.P = 10000
  1072. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1073. game:service'Debris':AddItem(bf,.1)
  1074. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  1075. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  1076. local hitm = Instance.new("SpecialMesh",hitpt)
  1077. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  1078. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  1079. hitm.Scale = Vector3.new(3,3,3.5)
  1080. coroutine.wrap(function()
  1081. swait(120)
  1082. for i = 0,1.1 do
  1083. swait()
  1084. hitpt.Transparency = i
  1085. end
  1086. hitpt:Destroy()
  1087. end)()
  1088. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  1089. shots = shots - 1
  1090. for i=0,1,.2 do
  1091. swait()
  1092. PlayAnimationFromTable({
  1093. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1094. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1095. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1096. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1097. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1098. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1099. }, .3, false)
  1100. end
  1101. for i=0,1,.2 do
  1102. swait()
  1103. PlayAnimationFromTable({
  1104. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1105. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1106. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1107. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1108. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1109. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1110. }, .3, false)
  1111. end
  1112. if shots == 0 then
  1113. so(147323220,gun,1,1)
  1114. for i=0,1.3,.1 do
  1115. swait()
  1116. PlayAnimationFromTable({
  1117. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1118. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1119. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1120. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1121. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1122. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1123. }, .3, false)
  1124. end
  1125. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1126. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  1127. coroutine.wrap(function()
  1128. swait(5)
  1129. MagPartt.CanCollide = true
  1130. swait(120)
  1131. for i = 0,1.1 do
  1132. swait()
  1133. MagPartt.Transparency = i
  1134. end
  1135. MagPartt:Destroy()
  1136. end)()
  1137. swait(10)
  1138. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1139. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  1140. for i=0,1.4,.2 do
  1141. swait()
  1142. PlayAnimationFromTable({
  1143. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1144. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1145. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1146. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1147. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1148. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1149. }, .3, false)
  1150. end
  1151. MagPart:Destroy()
  1152. swait(5)
  1153. for i=0,1,.2 do
  1154. swait()
  1155. PlayAnimationFromTable({
  1156. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1157. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1158. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1159. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1160. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1161. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1162. }, .3, false)
  1163. end
  1164. so(506273075,gun,1,1)
  1165. for i=0,1,.2 do
  1166. swait()
  1167. PlayAnimationFromTable({
  1168. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1169. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1170. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1171. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1172. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1173. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1174. }, .3, false)
  1175. end
  1176. for i=0,1,.2 do
  1177. swait()
  1178. PlayAnimationFromTable({
  1179. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1180. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1181. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1182. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1183. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1184. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1185. }, .3, false)
  1186. end
  1187. shots = 7
  1188. swait(10)
  1189. for i=0,1,.2 do
  1190. swait()
  1191. PlayAnimationFromTable({
  1192. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1193. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1194. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1195. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1196. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1197. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1198. }, .3, false)
  1199. end
  1200. end
  1201. until zhold == false
  1202. swait(5)
  1203. ref:Destroy()
  1204. so(211134014,gun,1,1)
  1205. for i=0,1,.1 do
  1206. swait()
  1207. PlayAnimationFromTable({
  1208. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1209. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1210. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1211. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1212. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1213. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1214. }, .3, false)
  1215. end
  1216. gweld.Part0 = Torso
  1217. gweld.C0 = gdefc0
  1218. Humanoid.WalkSpeed = 16
  1219. attack = false
  1220. end
  1221.  
  1222. local Jails = Instance.new("Model",chara)
  1223. Jails.Name = "Jails"
  1224. function arrest()
  1225. attack = true
  1226. if Mouse.Target~= nil then
  1227. local dude = Mouse.Target.Parent
  1228. local ply = game:service'Players':GetPlayerFromCharacter(dude)
  1229. if dude:FindFirstChildOfClass("Humanoid") then
  1230. Humanoid.WalkSpeed = 0
  1231. for i,v in pairs(dude:children()) do
  1232. if v:IsA("LocalScript") or v:IsA("Tool") then
  1233. v:Destroy()
  1234. end
  1235. end
  1236. local haed = dude:FindFirstChild("Head")
  1237. local JailCell = New("Model",Jails,"JailCell",{})
  1238. local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1239. local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1240. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1241. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1242. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1243. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1244. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1245. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1246. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1247. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1248. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1249. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1250. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1251. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1252. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1253. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1254. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1255. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1256. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1257. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1258. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1259. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1260. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1261. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1262. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1263. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1264. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1265. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1266. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1267. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1268. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1269. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1270. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1271. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1272. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1273. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1274. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1275. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1276. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1277. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1278. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1279. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1280. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1281. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1282. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1283. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1284. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1285. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1286. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1287. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1288. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1289. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1290. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1291. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1292. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1293. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1294. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1295. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1296. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1297. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1298. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1299. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1300. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1301. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1302. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1303. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1304. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1305. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1306. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1307. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1308. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1309. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1310. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1311. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1312. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1313. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1314. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1315. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1316. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1317. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1318. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1319. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1320. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1321. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1322. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1323. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1324. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1325. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1326. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1327. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1328. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1329. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1330. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1331. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1332. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1333. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1334. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1335. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1336. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1337. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1338. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1339. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1340. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1341. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1342. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1343. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1344. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1345. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1346. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1347. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1348. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1349. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1350. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1351. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1352. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1353. JailCell:MoveTo(pos)
  1354. removescriptspart.Touched:connect(function(hit)
  1355. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then
  1356. for i,v in pairs(hit.Parent:children()) do
  1357. if v:IsA("LocalScript") or v:IsA("Tool") then
  1358. v:Destroy()
  1359. end
  1360. end
  1361. end
  1362. end)
  1363. for _, v in pairs(chara:children()) do
  1364. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1365. do
  1366. local p = v:clone()
  1367. p.Name = "trail"
  1368. p.Parent = workspace
  1369. p.Transparency = 0.5
  1370. p.Anchored = true
  1371. p.BrickColor = BrickColor.White()
  1372. p.Material = "Neon"
  1373. p:BreakJoints()
  1374. p.CanCollide = false
  1375. if v == chara.Head then
  1376. for a, b in pairs(p:children()) do
  1377. if b:IsA("Sound") then
  1378. b:Destroy()
  1379. end
  1380. end
  1381. end
  1382. coroutine.resume(coroutine.create(function()
  1383. for i = 1, 50 do
  1384. swait()
  1385. p.Transparency = i / 50
  1386. end
  1387. p:Destroy()
  1388. end))
  1389. end
  1390. end
  1391. if v.className == "Accessory" then
  1392. end
  1393. end
  1394. so(1055279036,Torso,1,3)
  1395. if haed~=nil then
  1396. haed.Anchored = true
  1397. Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0)
  1398. end
  1399. for i=0,1,.1 do
  1400. swait()
  1401. PlayAnimationFromTable({
  1402. CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1403. CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529),
  1404. CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0),
  1405. CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024),
  1406. CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676),
  1407. CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1408. }, .3, false)
  1409. end
  1410. chatfunc("You are under arrest! Now face your sentence!")
  1411. swait(50)
  1412. local soaa = Instance.new("Sound",haed)
  1413. soaa.Volume = 1
  1414. local cho = math.random(1,5)
  1415. if cho == 1 then
  1416. soaa.SoundId = "rbxassetid://111896685"
  1417. elseif cho == 2 then
  1418. soaa.SoundId = "rbxassetid://535528169"
  1419. elseif cho == 3 then
  1420. soaa.SoundId = "rbxassetid://1080363252"
  1421. elseif cho == 4 then
  1422. soaa.SoundId = "rbxassetid://147758746"
  1423. elseif cho == 5 then
  1424. soaa.SoundId = "rbxassetid://626777433"
  1425. soaa.Volume = .3
  1426. soaa.TimePosition = 1
  1427. end
  1428. game:service'Debris':AddItem(soaa,6)
  1429. soaa:Play()
  1430. if haed~=nil then
  1431. haed.Anchored = false
  1432. end
  1433. Humanoid.WalkSpeed = 16
  1434. local jc = JailCell
  1435. if ply~=nil then
  1436. local p = ply
  1437. coroutine.wrap(function()
  1438. while true do
  1439. swait()
  1440. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then
  1441. if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1442. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1443. end
  1444. elseif p==nil then
  1445. jc:Destroy()
  1446. break
  1447. elseif jc==nil then
  1448. break
  1449. end
  1450. end
  1451. end)()
  1452. coroutine.wrap(function()
  1453. while true do
  1454. swait()
  1455. if p~=nil and p.Character ~= nil then
  1456. for i,v in pairs(p.Character:children()) do
  1457. if v:IsA("LocalScript") or v:IsA("Tool") then
  1458. if v:IsA("LocalScript") then
  1459. v.Disabled = true
  1460. end
  1461. v:Destroy()
  1462. end
  1463. end
  1464. end
  1465. end
  1466. end)()
  1467. p.CharacterAdded:connect(function()
  1468. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then
  1469. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1470. end
  1471. end)
  1472. elseif ply == nil then
  1473. coroutine.wrap(function()
  1474. local ch = dude
  1475. while true do
  1476. swait()
  1477. if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then
  1478. if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1479. ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1480. end
  1481. elseif ch.Parent==nil then
  1482. jc:Destroy()
  1483. break
  1484. elseif jc.Parent==nil then
  1485. break
  1486. end
  1487. end
  1488. end)()
  1489. end
  1490. end
  1491. end
  1492. attack = false
  1493. end
  1494.  
  1495.  
  1496. qhold = false
  1497. justsprinted = false
  1498. function sprint()
  1499. attack = true
  1500. --print("supurinto?")
  1501. --justsprinted = true
  1502. --coroutine.wrap(function()
  1503. --swait(10)
  1504. --justsprinted = false
  1505. --end)()
  1506. repeat
  1507. swait()
  1508. PlayAnimationFromTable({
  1509. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1510. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1511. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1512. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1513. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1514. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1515. }, .3, false)
  1516. Humanoid.WalkSpeed = 40
  1517. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  1518. --print'sutoppu'
  1519. Humanoid.WalkSpeed = 16
  1520. attack = false
  1521. end
  1522.  
  1523.  
  1524. function movejails()
  1525. pos = Mouse.Hit.p
  1526. for i,v in pairs(Jails:children()) do
  1527. swait(5)
  1528. v:MoveTo(pos)
  1529. end
  1530. end
  1531.  
  1532. Mouse.Button1Down:connect(function()
  1533. if attack == false then
  1534. if Anim == "Jump" or Anim == "Fall" then
  1535. asmek()
  1536. else
  1537. smek()
  1538. end
  1539. end
  1540. end)
  1541.  
  1542. local sprintt = 0
  1543.  
  1544.  
  1545. Mouse.KeyDown:connect(function(k)
  1546. k = k:lower()
  1547. if k=='m' then
  1548. if mus.IsPlaying == true then
  1549. mus:Stop()
  1550. elseif mus.IsPaused == true then
  1551. mus:Play()
  1552. end
  1553. end
  1554. if attack == false then
  1555. if k == 'q' then
  1556. qhold = true
  1557. sprint()
  1558. elseif k == 'x' then
  1559. arrest()
  1560. elseif k == 'z' then
  1561. zhold = true
  1562. shoot()
  1563. elseif k == 'p' then
  1564. movejails()
  1565. end
  1566. end
  1567. end)
  1568.  
  1569.  
  1570. Mouse.KeyUp:connect(function(k)
  1571. k = k:lower()
  1572. if k == 'q' then
  1573. qhold = false
  1574. elseif k == 'z' then
  1575. zhold = false
  1576. end
  1577. end)
  1578.  
  1579.  
  1580. coroutine.wrap(function()
  1581. while 1 do
  1582. swait()
  1583. if doe <= 360 then
  1584. doe = doe + 2
  1585. else
  1586. doe = 0
  1587. end
  1588. end
  1589. end)()
  1590. while true do
  1591. swait()
  1592. for i, v in pairs(chara:GetChildren()) do
  1593. if v:IsA("Part") then
  1594. v.Material = "SmoothPlastic"
  1595. elseif v:IsA("Accessory") then
  1596. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1597. end
  1598. end
  1599. while true do
  1600. swait()
  1601. if sprintt >= 1 then
  1602. sprintt = sprintt - 1
  1603. end
  1604.  
  1605. if Head:FindFirstChild("mus")==nil then
  1606. mus = Instance.new("Sound",Head)
  1607. mus.Name = "mus"
  1608. mus.SoundId = "rbxassetid://345868687"
  1609. mus.Looped = true
  1610. mus.Volume = 1
  1611. mus:Play()
  1612. end
  1613. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1614. velocity = RootPart.Velocity.y
  1615. sine = sine + change
  1616. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1617. if RootPart.Velocity.y > 1 and hit == nil then
  1618. Anim = "Jump"
  1619. if attack == false then
  1620. PlayAnimationFromTable({
  1621. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1622. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1623. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1624. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1625. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1626. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1627. }, .3, false)
  1628. end
  1629. elseif RootPart.Velocity.y < -1 and hit == nil then
  1630. Anim = "Fall"
  1631. if attack == false then
  1632. PlayAnimationFromTable({
  1633. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1634. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1635. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1636. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1637. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1638. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1639. }, .3, false)
  1640. end
  1641. elseif Torsovelocity < 1 and hit ~= nil then
  1642. Anim = "Idle"
  1643. if attack == false then
  1644. change = 1
  1645. PlayAnimationFromTable({
  1646. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1647. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1648. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1649. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1650. CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1651. CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1652. }, .3, false)
  1653. end
  1654. elseif Torsovelocity > 2 and hit ~= nil then
  1655. Anim = "Walk"
  1656. if attack == false then
  1657. PlayAnimationFromTable({
  1658. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0),
  1659. CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491),
  1660. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1661. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1662. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1663. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1664. }, .3, false)
  1665. end
  1666. end
  1667. if 0 < #Effects then
  1668. for e = 1, #Effects do
  1669. if Effects[e] ~= nil then
  1670. local Thing = Effects[e]
  1671. if Thing ~= nil then
  1672. local Part = Thing[1]
  1673. local Mode = Thing[2]
  1674. local Delay = Thing[3]
  1675. local IncX = Thing[4]
  1676. local IncY = Thing[5]
  1677. local IncZ = Thing[6]
  1678. if Thing[2] == "Shoot" then
  1679. local Look = Thing[1]
  1680. local move = 30
  1681. if Thing[8] == 3 then
  1682. move = 10
  1683. end
  1684. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1685. if Thing[10] ~= nil then
  1686. da = pos
  1687. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1688. cfa = CFrame.new(Thing[4], pos)
  1689. tehCF = cfa:lerp(cf2, 0.2)
  1690. Thing[1] = tehCF.lookVector
  1691. end
  1692. local mag = (Thing[4] - pos).magnitude
  1693. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1694. if Thing[8] == 2 then
  1695. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1696. end
  1697. Thing[4] = Thing[4] + Look * move
  1698. Thing[3] = Thing[3] - 1
  1699. if 2 < Thing[5] then
  1700. Thing[5] = Thing[5] - 0.3
  1701. Thing[6] = Thing[6] - 0.3
  1702. end
  1703. if hit ~= nil then
  1704. Thing[3] = 0
  1705. if Thing[8] == 1 or Thing[8] == 3 then
  1706. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1707. else
  1708. if Thing[8] == 2 then
  1709. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1710. if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  1711. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1712. ref.Anchored = true
  1713. ref.CFrame = CFrame.new(pos)
  1714. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1715. game:GetService("Debris"):AddItem(ref, 0.2)
  1716. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1717. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1718. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1719. end
  1720. end
  1721. end
  1722. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1723. ref.Anchored = true
  1724. ref.CFrame = CFrame.new(pos)
  1725. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1726. game:GetService("Debris"):AddItem(ref, 1)
  1727. end
  1728. if Thing[3] <= 0 then
  1729. table.remove(Effects, e)
  1730. end
  1731. end
  1732. do
  1733. do
  1734. if Thing[2] == "FireWave" then
  1735. if Thing[3] <= Thing[4] then
  1736. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1737. Thing[3] = Thing[3] + 1
  1738. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1739. else
  1740. Part.Parent = nil
  1741. table.remove(Effects, e)
  1742. end
  1743. end
  1744. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1745. if Thing[1].Transparency <= 1 then
  1746. if Thing[2] == "Block1" then
  1747. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1748. Mesh = Thing[7]
  1749. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1750. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1751. else
  1752. if Thing[2] == "Block2" then
  1753. Thing[1].CFrame = Thing[1].CFrame
  1754. Mesh = Thing[7]
  1755. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1756. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1757. else
  1758. if Thing[2] == "Fire" then
  1759. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1760. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1761. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1762. else
  1763. if Thing[2] == "Cylinder" then
  1764. Mesh = Thing[7]
  1765. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1766. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1767. else
  1768. if Thing[2] == "Blood" then
  1769. Mesh = Thing[7]
  1770. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1771. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1772. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1773. else
  1774. if Thing[2] == "Elec" then
  1775. Mesh = Thing[10]
  1776. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1777. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1778. else
  1779. if Thing[2] == "Disappear" then
  1780. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1781. else
  1782. if Thing[2] == "Shatter" then
  1783. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1784. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1785. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1786. Thing[6] = Thing[6] + Thing[5]
  1787. end
  1788. end
  1789. end
  1790. end
  1791. end
  1792. end
  1793. end
  1794. end
  1795. else
  1796. Part.Parent = nil
  1797. table.remove(Effects, e)
  1798. end
  1799. end
  1800. end
  1801. end
  1802. end
  1803. end
  1804. end
  1805. end
  1806. end
  1807. end
  1808.  
  1809.  
  1810.  
  1811.  
  1812.  
  1813. guigroup=Instance.new("BillboardGui")
  1814. guigroup.Parent=game.Players.LocalPlayer.Character.Head
  1815. guigroup.Adornee=game.Players.LocalPlayer.Character.Head
  1816. guigroup.Size = UDim2.new(1,0,1,0)
  1817. guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
  1818. oooo1 = Instance.new("TextLabel")
  1819. Kills = Instance.new("IntValue")
  1820. Kills.Parent = game.Players.LocalPlayer.Character
  1821. Kills.Name = ""
  1822. oooo1.Text = ""
  1823. if
  1824. game.Players.LocalPlayer.Name == ""
  1825. then
  1826. oooo1.Text = ""
  1827. end
  1828. oooo1.Size = UDim2.new(0,200,0,200)
  1829. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  1830. oooo1.BackgroundTransparency = 1
  1831. oooo1.Parent = guigroup
  1832. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  1833. oooo1.Size = UDim2.new(3.5,0,3.5,0)
  1834. oooo1.TextScaled = true
  1835. ko1 = Instance.new("TextLabel")
  1836. ko1.Name = ""
  1837. ko1.Parent = guigroup
  1838. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  1839. ko1.BackgroundTransparency = 1
  1840. ko1.TextColor3 = Color3.new(1, 0, 0)
  1841. ko1.TextScaled = false
  1842. ko1.TextWrapped = false
  1843. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  1844. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  1845. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  1846. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1847. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1848. local runDummyScript = function(f,scri)
  1849. local oldenv = getfenv(f)
  1850. local newenv = setmetatable({}, {
  1851. __index = function(_, k)
  1852. if k:lower() == 'script' then
  1853. return scri
  1854. else
  1855. return oldenv[k]
  1856. end
  1857. end
  1858. })
  1859. setfenv(f, newenv)
  1860. ypcall(function() f() end)
  1861. end
  1862. cors = {}
  1863. mas = Instance.new("Model",game:GetService("Lighting"))
  1864. mas.Name = "CompiledModel"
  1865. o1 = Instance.new("Model")
  1866. o2 = Instance.new("Part")
  1867. o3 = Instance.new("BlockMesh")
  1868. o4 = Instance.new("Part")
  1869. o5 = Instance.new("BlockMesh")
  1870. o6 = Instance.new("CFrameValue")
  1871. o7 = Instance.new("Weld")
  1872. o8 = Instance.new("Part")
  1873. o9 = Instance.new("BlockMesh")
  1874. o10 = Instance.new("CFrameValue")
  1875. o11 = Instance.new("Weld")
  1876. o12 = Instance.new("Part")
  1877. o13 = Instance.new("BlockMesh")
  1878. o14 = Instance.new("CFrameValue")
  1879. o15 = Instance.new("Weld")
  1880. o16 = Instance.new("Part")
  1881. o17 = Instance.new("BlockMesh")
  1882. o18 = Instance.new("CFrameValue")
  1883. o19 = Instance.new("Weld")
  1884. o20 = Instance.new("Part")
  1885. o21 = Instance.new("BlockMesh")
  1886. o22 = Instance.new("CFrameValue")
  1887. o23 = Instance.new("Weld")
  1888. o24 = Instance.new("Part")
  1889. o25 = Instance.new("BlockMesh")
  1890. o26 = Instance.new("CFrameValue")
  1891. o27 = Instance.new("Weld")
  1892. o28 = Instance.new("Part")
  1893. o29 = Instance.new("CFrameValue")
  1894. o30 = Instance.new("Weld")
  1895. o31 = Instance.new("Part")
  1896. o32 = Instance.new("CFrameValue")
  1897. o33 = Instance.new("Weld")
  1898. o34 = Instance.new("Part")
  1899. o35 = Instance.new("SpecialMesh")
  1900. o36 = Instance.new("CFrameValue")
  1901. o37 = Instance.new("Weld")
  1902. weldtoarm = Instance.new("Weld")
  1903. o1.Name = "Armlet"
  1904. o1.Parent = mas
  1905. o2.Name = "svatic1"
  1906. o2.Parent = o1
  1907. o2.Material = Enum.Material.SmoothPlastic
  1908. o2.BrickColor = BrickColor.new("Really black")
  1909. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1910. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1911. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1912. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1913. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1920. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1921. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1922. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1923. o3.Parent = o2
  1924. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1925. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1926. o4.Name = "svatic2"
  1927. o4.Parent = o1
  1928. o4.Material = Enum.Material.SmoothPlastic
  1929. o4.BrickColor = BrickColor.new("Really black")
  1930. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1931. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1932. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1933. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1934. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1936. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1941. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1942. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1943. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1944. o5.Parent = o4
  1945. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1946. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1947. o6.Name = "qRelativeCFrameWeldValue"
  1948. o6.Parent = o4
  1949. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1950. o7.Name = "qCFrameWeldThingy"
  1951. o7.Parent = o4
  1952. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1953. o7.Part0 = o2
  1954. o7.Part1 = o4
  1955. o8.Name = "svatic3"
  1956. o8.Parent = o1
  1957. o8.Material = Enum.Material.SmoothPlastic
  1958. o8.BrickColor = BrickColor.new("Really black")
  1959. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1960. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1961. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1962. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1963. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1970. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1971. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1972. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1973. o9.Parent = o8
  1974. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1975. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1976. o10.Name = "qRelativeCFrameWeldValue"
  1977. o10.Parent = o8
  1978. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1979. o11.Name = "qCFrameWeldThingy"
  1980. o11.Parent = o8
  1981. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1982. o11.Part0 = o2
  1983. o11.Part1 = o8
  1984. o12.Name = "svatic4"
  1985. o12.Parent = o1
  1986. o12.Material = Enum.Material.SmoothPlastic
  1987. o12.BrickColor = BrickColor.new("Really black")
  1988. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  1989. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1990. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1991. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1992. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1999. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  2000. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2001. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2002. o13.Parent = o12
  2003. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  2004. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  2005. o14.Name = "qRelativeCFrameWeldValue"
  2006. o14.Parent = o12
  2007. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2008. o15.Name = "qCFrameWeldThingy"
  2009. o15.Parent = o12
  2010. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2011. o15.Part0 = o2
  2012. o15.Part1 = o12
  2013. o16.Name = "svatic5"
  2014. o16.Parent = o1
  2015. o16.Material = Enum.Material.SmoothPlastic
  2016. o16.BrickColor = BrickColor.new("Really black")
  2017. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  2018. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2019. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2020. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2021. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2022. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2023. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2024. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2026. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2028. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  2029. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2030. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2031. o17.Parent = o16
  2032. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  2033. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  2034. o18.Name = "qRelativeCFrameWeldValue"
  2035. o18.Parent = o16
  2036. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2037. o19.Name = "qCFrameWeldThingy"
  2038. o19.Parent = o16
  2039. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2040. o19.Part0 = o2
  2041. o19.Part1 = o16
  2042. o20.Name = "svatic6"
  2043. o20.Parent = o1
  2044. o20.Material = Enum.Material.SmoothPlastic
  2045. o20.BrickColor = BrickColor.new("Really black")
  2046. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  2047. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2048. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2049. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2050. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2051. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2052. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2053. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2054. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2056. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2057. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  2058. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2059. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2060. o21.Parent = o20
  2061. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  2062. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  2063. o22.Name = "qRelativeCFrameWeldValue"
  2064. o22.Parent = o20
  2065. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2066. o23.Name = "qCFrameWeldThingy"
  2067. o23.Parent = o20
  2068. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2069. o23.Part0 = o2
  2070. o23.Part1 = o20
  2071. o24.Name = "svatic7"
  2072. o24.Parent = o1
  2073. o24.Material = Enum.Material.SmoothPlastic
  2074. o24.BrickColor = BrickColor.new("Really black")
  2075. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  2076. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  2077. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  2078. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  2079. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2083. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2085. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2086. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  2087. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  2088. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2089. o25.Parent = o24
  2090. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  2091. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  2092. o26.Name = "qRelativeCFrameWeldValue"
  2093. o26.Parent = o24
  2094. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2095. o27.Name = "qCFrameWeldThingy"
  2096. o27.Parent = o24
  2097. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2098. o27.Part0 = o2
  2099. o27.Part1 = o24
  2100. o28.Name = "Right Arm"
  2101. o28.Parent = o1
  2102. o28.Material = Enum.Material.SmoothPlastic
  2103. o28.BrickColor = BrickColor.new("Really black")
  2104. o28.Transparency = 1
  2105. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  2106. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  2107. o28.FormFactor = Enum.FormFactor.Symmetric
  2108. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  2109. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  2110. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2111. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2112. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2117. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  2118. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  2119. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2120. weldtoarm.Parent = o28
  2121. weldtoarm.Part0 = o28
  2122. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2123. weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  2124. o29.Name = "qRelativeCFrameWeldValue"
  2125. o29.Parent = o28
  2126. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  2127. o30.Name = "qCFrameWeldThingy"
  2128. o30.Parent = o28
  2129. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  2130. o30.Part0 = o2
  2131. o30.Part1 = o28
  2132. o31.Name = "Armlet1"
  2133. o31.Parent = o1
  2134. o31.Material = Enum.Material.SmoothPlastic
  2135. o31.BrickColor = BrickColor.new("Bright red")
  2136. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  2137. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  2138. o31.FormFactor = Enum.FormFactor.Symmetric
  2139. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  2140. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  2141. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2142. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2143. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2144. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2145. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2146. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2147. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2148. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  2149. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  2150. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2151. o32.Name = "qRelativeCFrameWeldValue"
  2152. o32.Parent = o31
  2153. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  2154. o33.Name = "qCFrameWeldThingy"
  2155. o33.Parent = o31
  2156. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  2157. o33.Part0 = o2
  2158. o33.Part1 = o31
  2159. o34.Name = "Armlet2"
  2160. o34.Parent = o1
  2161. o34.Material = Enum.Material.SmoothPlastic
  2162. o34.BrickColor = BrickColor.new("Institutional white")
  2163. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  2164. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  2165. o34.Shape = Enum.PartType.Cylinder
  2166. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  2167. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  2168. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2169. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2171. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2172. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2173. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2174. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2175. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  2176. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  2177. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2178. o35.Parent = o34
  2179. o35.Scale = Vector3.new(0.875851333, 1, 1)
  2180. o35.MeshType = Enum.MeshType.Cylinder
  2181. o35.Scale = Vector3.new(0.875851333, 1, 1)
  2182. o36.Name = "qRelativeCFrameWeldValue"
  2183. o36.Parent = o34
  2184. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  2185. o37.Name = "qCFrameWeldThingy"
  2186. o37.Parent = o34
  2187. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  2188. o37.Part0 = o2
  2189. o37.Part1 = o34
  2190. mas.Parent = workspace
  2191. mas:MakeJoints()
  2192. local mas1 = mas:GetChildren()
  2193. for i=1,#mas1 do
  2194. mas1[i].Parent = game.Players.LocalPlayer.Character
  2195. ypcall(function() mas1[i]:MakeJoints() end)
  2196. end
  2197. mas:Destroy()
  2198. for i=1,#cors do
  2199. coroutine.resume(cors[i])
  2200. end
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