Void_scripter0

elio mafia

Mar 3rd, 2019
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  1. -----------//Elio Blasio\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, click to shoot, hold to spray
  4. T = Taunt
  5. ---------]]
  6. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  7. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  8. --Keeping this script small since big ones will cause major lag & exceed script limits--
  9. --Using a FE converter because i'm way too lazy to create remotes for it--
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13. script.Parent = owner.Character
  14. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15. local function NewFakeEvent()
  16. local Bind = Instance.new("BindableEvent")
  17. local Fake;Fake = {Connections = {},
  18. fakeEvent=true;
  19. Connect=function(self,Func)
  20. Bind.Event:connect(Func)
  21. self.Connections[Bind] = true
  22. return setmetatable({Connected = true},{
  23. __index = function (self,Index)
  24. if Index:lower() == "disconnect" then
  25. return function() Fake.Connections[Bind] = false;self.Connected = false end
  26. end
  27. return Fake[Index]
  28. end;
  29. __tostring = function() return "Connection" end;
  30. })
  31. end}
  32. Fake.connect = Fake.Connect;return Fake;
  33. end
  34. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39. local function TriggerEvent(self,Event,...)
  40. local Trigger = Mouse[Event]
  41. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43. end
  44. end
  45. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46. Event.OnServerEvent:Connect(function(FiredBy,Input)
  47. if FiredBy.Name ~= owner.Name then return end
  48. if Input.MouseEvent then
  49. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50. else
  51. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53. for _,Action in pairs(ContextActionService.Actions) do
  54. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55. end
  56. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58. end
  59. end)
  60. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61. Event.Parent = NLS([[
  62. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63. local Input = function(Input,gameProcessedEvent)
  64. if gameProcessedEvent then return end
  65. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66. end
  67. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68. local Hit,Target
  69. while wait(1/30) do
  70. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72. end
  73. end
  74. ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77. __index = function (self,Index)
  78. local Sandbox = function (Thing)
  79. if Thing:IsA("Player") then
  80. local RealPlayer = Thing
  81. return setmetatable({},{
  82. __index = function (self,Index)
  83. local Type = type(RealPlayer[Index])
  84. if Type == "function" then
  85. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86. return function (self)return InternalData["Mouse"] end
  87. end
  88. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89. end
  90. return RealPlayer[Index]
  91. end;
  92. __tostring = function(self) return RealPlayer.Name end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. local FakeServices = {
  102. ["players"] = function()
  103. return setmetatable({},{
  104. __index = function (self2,Index2)
  105. local RealService = RealGame:GetService(Service)
  106. local Type2 = type(Index2)
  107. if Type2 == "function" then
  108. return function (self,...) return RealService[Index2](RealService,...)end
  109. else
  110. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111. return RealService[Index2]
  112. end
  113. end;
  114. __tostring = function(self) return RealGame:GetService(Service).Name end
  115. })
  116. end;
  117. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119. ["runservice"] = function()
  120. return setmetatable({},{
  121. __index = function(self2,Index2)
  122. local RealService = RealGame:GetService(Service)
  123. local Type2 = type(Index2)
  124. if Type2 == "function" then
  125. return function (self,...) return RealService[Index2](RealService,...) end
  126. else
  127. local RunServices = {
  128. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129. ["renderstepped"] = function() return RealService["Stepped"] end
  130. }
  131. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132. return RealService[Index2]
  133. end
  134. end
  135. })
  136. end
  137. }
  138. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139. return RealGame:GetService(Service)
  140. end
  141. end
  142. return function (self,...) return RealGame[Index](RealGame,...) end
  143. else
  144. if game:GetService(Index) then return game:GetService(Index) end
  145. return RealGame[Index]
  146. end
  147. end
  148. return nil
  149. end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. Player=game.Players.LocalPlayer
  153. Character=Player.Character
  154. Character.Humanoid.Name = "noneofurbusiness"
  155. hum = Character.noneofurbusiness
  156. LeftArm=Character["Left Arm"]
  157. LeftLeg=Character["Left Leg"]
  158. RightArm=Character["Right Arm"]
  159. RightLeg=Character["Right Leg"]
  160. Root=Character["HumanoidRootPart"]
  161. Head=Character["Head"]
  162. Torso=Character["Torso"]
  163. Neck=Torso["Neck"]
  164. mouse = Player:GetMouse()
  165. walking = false
  166. jumping = false
  167. attacking = false
  168. firsttime = false
  169. tauntdebounce = false
  170. position = nil
  171. MseGuide = true
  172. running = false
  173. settime = 0
  174. sine = 0
  175. t = 0
  176. ws = 18
  177. change = 1
  178. combo1 = true
  179. equip = false
  180. dgs = 75
  181. combo2 = false
  182. switch1 = true
  183. switch2 = false
  184. firsttime2 = false
  185. combo3 = false
  186. gunallowance = false
  187. shooting = false
  188. RunSrv = game:GetService("RunService")
  189. RenderStepped = game:GetService("RunService").RenderStepped
  190. removeuseless = game:GetService("Debris")
  191.  
  192. screenGui = Instance.new("ScreenGui")
  193. screenGui.Parent = script.Parent
  194.  
  195. local HEADLERP = Instance.new("ManualWeld")
  196. HEADLERP.Parent = Head
  197. HEADLERP.Part0 = Head
  198. HEADLERP.Part1 = Head
  199. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  200.  
  201. local TORSOLERP = Instance.new("ManualWeld")
  202. TORSOLERP.Parent = Root
  203. TORSOLERP.Part0 = Torso
  204. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205.  
  206. local ROOTLERP = Instance.new("ManualWeld")
  207. ROOTLERP.Parent = Root
  208. ROOTLERP.Part0 = Root
  209. ROOTLERP.Part1 = Torso
  210. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local RIGHTARMLERP = Instance.new("ManualWeld")
  213. RIGHTARMLERP.Parent = RightArm
  214. RIGHTARMLERP.Part0 = RightArm
  215. RIGHTARMLERP.Part1 = Torso
  216. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local LEFTARMLERP = Instance.new("ManualWeld")
  219. LEFTARMLERP.Parent = LeftArm
  220. LEFTARMLERP.Part0 = LeftArm
  221. LEFTARMLERP.Part1 = Torso
  222. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local RIGHTLEGLERP = Instance.new("ManualWeld")
  225. RIGHTLEGLERP.Parent = RightLeg
  226. RIGHTLEGLERP.Part0 = RightLeg
  227. RIGHTLEGLERP.Part1 = Torso
  228. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local LEFTLEGLERP = Instance.new("ManualWeld")
  231. LEFTLEGLERP.Parent = LeftLeg
  232. LEFTLEGLERP.Part0 = LeftLeg
  233. LEFTLEGLERP.Part1 = Torso
  234. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local function weldBetween(a, b)
  237. local weld = Instance.new("ManualWeld", a)
  238. weld.Part0 = a
  239. weld.Part1 = b
  240. weld.C0 = a.CFrame:inverse() * b.CFrame
  241. return weld
  242. end
  243.  
  244. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  245. A = Instance.new("Attachment", PARENT)
  246. A.Position = POSITION1
  247. A.Name = "A"
  248. B = Instance.new("Attachment", PARENT)
  249. B.Position = POSITION2
  250. B.Name = "B"
  251. tr1 = Instance.new("Trail", PARENT)
  252. tr1.Attachment0 = A
  253. tr1.Attachment1 = B
  254. tr1.Enabled = true
  255. tr1.Lifetime = LIFETIME
  256. tr1.TextureMode = "Static"
  257. tr1.LightInfluence = 0
  258. tr1.Color = COLOR
  259. tr1.Transparency = NumberSequence.new(0, 1)
  260. end
  261.  
  262. shirt = Instance.new("Shirt", Character)
  263. shirt.Name = "Shirt"
  264. pants = Instance.new("Pants", Character)
  265. pants.Name = "Pants"
  266. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1123249914"
  267. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1839310233"
  268.  
  269. local PRT = CreatePart(3, Weapon, "Fabric", 0, 0, "Really black", "Hat")
  270. PRT.Color = C3(0,0,0)
  271. CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.72*SIZE,0.1) * ANGLES(RAD(15), RAD(0), RAD(0)), CF(0, 0, 0))
  272. CreateMesh("SpecialMesh", PRT, "FileMesh", "26768040", "", VT(1,1,1)*SIZE, VT(0,0,0))
  273. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Detail")
  274. tommygun = Instance.new("Part",Character)
  275. tommygun.Size = Vector3.new(2,2,2)
  276. tommygun.CFrame = RightArm.CFrame
  277. tommygun.CanCollide = false
  278. tommygunweld = Instance.new("Weld",tommygun)
  279. tommygunweld.Part0 = tommygun
  280. tommygunweld.Part1 = RightArm
  281. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  282. mtommygun = Instance.new("SpecialMesh", tommygun)
  283. mtommygun.MeshType = "FileMesh"
  284. mtommygun.Scale = Vector3.new(1, 1, 1)
  285. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  286. shootbox = Instance.new("Part",Character)
  287. shootbox.Size = Vector3.new(.2,.2,.2)
  288. shootbox.CanCollide = false
  289. shootbox.Transparency = 1
  290. shootbox.CFrame = tommygun.CFrame
  291. shootboxweld = weldBetween(shootbox,tommygun)
  292. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  293. light = Instance.new("PointLight", shootbox)
  294. light.Color = BrickColor.new("Bright yellow").Color
  295. light.Range = 5
  296. light.Brightness = 11
  297. light.Enabled = false
  298. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  299. particlemiter1.Enabled = false
  300. particlemiter1.Texture = "rbxassetid://461242617"
  301. particlemiter1.Lifetime = NumberRange.new(.1)
  302. particlemiter1.Size = NumberSequence.new(1,0)
  303. particlemiter1.Rate = 20
  304. particlemiter1.RotSpeed = NumberRange.new(0)
  305. particlemiter1.Speed = NumberRange.new(0)
  306. tommygunammo = Instance.new("Part",Character)
  307. tommygunammo.Size = Vector3.new(2,2,2)
  308. tommygunammo.CFrame = tommygun.CFrame
  309. tommygunammo.CanCollide = false
  310. tommygunammoweld = Instance.new("Weld",tommygunammo)
  311. tommygunammoweld.Part0 = tommygunammo
  312. tommygunammoweld.Part1 = tommygun
  313. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  314. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  315. mtommygunammo.MeshType = "FileMesh"
  316. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  317. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  318.  
  319.  
  320.  
  321.  
  322. coroutine.wrap(function()
  323. while wait() do
  324. hum.WalkSpeed = ws
  325. LeftArm.BrickColor = BrickColor.new("Really black")
  326. RightArm.BrickColor = BrickColor.new("Really black")
  327. Head.BrickColor = BrickColor.new("White")
  328. end
  329. end)()
  330. godmode = coroutine.wrap(function()
  331. for i,v in pairs(Character:GetChildren()) do
  332. if v:IsA("BasePart") and v ~= Root then
  333. v.Anchored = false
  334. end
  335. end
  336. while true do
  337. hum.MaxHealth = math.huge
  338. wait(0.0000001)
  339. hum.Health = math.huge
  340. wait()
  341. end
  342. end)
  343. godmode()
  344. ff = Instance.new("ForceField", Character)
  345. ff.Visible = false
  346.  
  347. coroutine.wrap(function()
  348. for i,v in pairs(Character:GetChildren()) do
  349. if v.Name == "Animate" then v:Remove()
  350. end
  351. end
  352. end)()
  353.  
  354. function damagealll(Radius,Position)
  355. local Returning = {}
  356. for _,v in pairs(workspace:GetChildren()) do
  357. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  358. if v:FindFirstChild("Torso") then
  359. local Mag = (v.Torso.Position - Position).magnitude
  360. if Mag < Radius then
  361. table.insert(Returning,v)
  362. end
  363. elseif v:FindFirstChild("UpperTorso") then
  364. local Mag = (v.UpperTorso.Position - Position).magnitude
  365. if Mag < Radius then
  366. table.insert(Returning,v)
  367. end
  368. end
  369. end
  370. end
  371. return Returning
  372. end
  373.  
  374. ArtificialHB = Instance.new("BindableEvent", script)
  375. ArtificialHB.Name = "Heartbeat"
  376. script:WaitForChild("Heartbeat")
  377.  
  378. frame = 1 / 60
  379. tf = 0
  380. allowframeloss = false
  381. tossremainder = false
  382.  
  383.  
  384. lastframe = tick()
  385. script.Heartbeat:Fire()
  386.  
  387.  
  388. game:GetService("RunService").Heartbeat:connect(function(s, p)
  389. tf = tf + s
  390. if tf >= frame then
  391. if allowframeloss then
  392. script.Heartbeat:Fire()
  393. lastframe = tick()
  394. else
  395. for i = 1, math.floor(tf / frame) do
  396. script.Heartbeat:Fire()
  397. end
  398. lastframe = tick()
  399. end
  400. if tossremainder then
  401. tf = 0
  402. else
  403. tf = tf - frame * math.floor(tf / frame)
  404. end
  405. end
  406. end)
  407.  
  408. function swait(num)
  409. if num == 0 or num == nil then
  410. game:service("RunService").Stepped:wait(0)
  411. else
  412. for i = 0, num do
  413. game:service("RunService").Stepped:wait(0)
  414. end
  415. end
  416. end
  417.  
  418. doomtheme = Instance.new("Sound", Torso)
  419. doomtheme.Volume = 1
  420. doomtheme.Name = "doomtheme"
  421. doomtheme.Looped = true
  422. doomtheme.SoundId = "rbxassetid://318812395"
  423. doomtheme:Play()
  424.  
  425. Torso.ChildRemoved:connect(function(removed)
  426. if removed.Name == "doomtheme" then
  427.  
  428. doomtheme = Instance.new("Sound", Torso)
  429. doomtheme.Volume = 1
  430. doomtheme.Name = "doomtheme"
  431. doomtheme.Looped = true
  432. doomtheme.SoundId = "rbxassetid://318812395"
  433. doomtheme:Play()
  434. end
  435. end)
  436.  
  437. for _,n in pairs(Character:GetChildren()) do
  438. if n:IsA("Accessory") then n:Remove() end
  439. end
  440. for _,x in pairs(Character:GetChildren()) do
  441. if x:IsA("Decal") then x:Remove() end
  442. end
  443.  
  444. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  445. so = Instance.new("Sound")
  446. so.Parent = PARENT
  447. so.SoundId = "rbxassetid://"..ID
  448. so.Volume = VOL
  449. so.Looped = LOOP
  450. so:Play()
  451. removeuseless:AddItem(so,REMOVE)
  452. end
  453.  
  454. mouse.KeyDown:connect(function(Press)
  455. Press=Press:lower()
  456. if Press=='e' then
  457. if tauntdebounce then return end
  458. tauntdebounce = true
  459. local b1 = Instance.new("BillboardGui",Head)
  460. b1.Size = UDim2.new(0,4,0,1.6)
  461. b1.StudsOffset = Vector3.new(0,0,0)
  462. b1.Name = "laff"
  463. b1.AlwaysOnTop = true
  464. b1.StudsOffset = Vector3.new(0,2,0)
  465. b1.Adornee = Head
  466. removeuseless:AddItem(b1,3)
  467. local b2 = Instance.new("TextLabel",b1)
  468. b2.BackgroundTransparency = 1
  469. b2.Text = "xD"
  470. b2.Font = "Garamond"
  471. b2.TextSize = 30
  472. b2.Name = "lafftext"
  473. b2.TextStrokeTransparency = 0
  474. b2.TextColor3 = BrickColor.new("Grey").Color
  475. b2.TextStrokeColor3 = Color3.new(0,0,0)
  476. b2.Size = UDim2.new(1,0,.5,0)
  477. laff = Instance.new("Sound",Head)
  478. laff.SoundId = "rbxassetid://2126502539"
  479. laff.Volume = 5
  480. laff:Play()
  481. wait(5)
  482. laff:Remove()
  483. tauntdebounce = false
  484. end
  485. end)
  486.  
  487. mouse.KeyDown:connect(function(Press)
  488. Press=Press:lower()
  489. if Press=='f' then
  490. if debounce then return end
  491. if equip then
  492. g1:Remove()
  493. light.Enabled = false
  494. pcall(function()
  495. temmy:Remove()
  496. end)
  497. for i,v in pairs(tommygun:GetDescendants()) do
  498. if v.Name == "temmy" then v:Remove()
  499. end
  500. end
  501. light.Enabled = false
  502. particlemiter1.Enabled = false
  503. hum.CameraOffset = Vector3.new(0,0,0)
  504. attacking = false
  505. equip = false
  506. shooting = false
  507. gunallowance = false
  508. ws = 18
  509. else
  510. g1 = Instance.new("BodyGyro", Root)
  511. g1.D = 175
  512. g1.P = 20000
  513. g1.MaxTorque = Vector3.new(0,9000,0)
  514. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  515. attacking = true
  516. debounce = true
  517. equip = true
  518. coroutine.wrap(function()
  519. while equip do
  520. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  521. ws = 10
  522. swait()
  523. if Root.Velocity.y > 1 then
  524. position = "Jump3"
  525. elseif Root.Velocity.y < -1 then
  526. position = "Falling3"
  527. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  528. position = "Walk3"
  529. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  530. position = "Idle4"
  531. end
  532. end
  533. end)()
  534. coroutine.wrap(function()
  535. while equip do
  536. swait()
  537. settime = 0.05
  538. sine = sine + change
  539. if position == "Jump3" and attacking and not running then
  540. change = .65
  541. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  542. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  543. elseif position == "Falling3" and attacking and not running then
  544. change = .65
  545. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  546. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  547. elseif position == "Walk3" and attacking == true and running == false then
  548. change = .65
  549. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  550. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  551. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  552. elseif position == "Idle4" and attacking == true and running == false then
  553. change = .65
  554. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  555. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  556. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  557. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  558. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  559. end
  560. end
  561. end)()
  562. SOUND(RightArm,898163129,6,false,2)
  563. for i = 1, 30 do
  564. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  565. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  566. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  567. swait()
  568. end
  569. gunallowance = true
  570. mouse.Button1Down:connect(function()
  571. if gunallowance then
  572. particlemiter1.Enabled = true
  573. temmy = Instance.new("Sound",tommygun)
  574. temmy.SoundId = "rbxassetid://2204318084"
  575. temmy.Volume = 6
  576. temmy.Name = "temmy"
  577. temmy.Looped = true
  578. temmy:Play()
  579. shooting = true
  580. end
  581. end)
  582. mouse.Button1Up:connect(function()
  583. if gunallowance then
  584. hum.CameraOffset = Vector3.new(0,0,0)
  585. light.Enabled = false
  586. particlemiter1.Enabled = false
  587. pcall(function()
  588. temmy:Remove()
  589. end)
  590. for i,v in pairs(tommygun:GetDescendants()) do
  591. if v.Name == "temmy" then v:Remove()
  592. end
  593. end
  594. shooting = false
  595. end
  596. end)
  597. coroutine.wrap(function()
  598. if firsttime2 then return end
  599. firsttime2 = true
  600. while true do
  601. swait(3)
  602. if shooting then
  603. if switch1 then
  604. switch1 = false
  605. switch2 = true
  606. light.Enabled = true
  607. elseif switch2 then
  608. switch1 = true
  609. switch2 = false
  610. light.Enabled = false
  611. end
  612. pcall(function()
  613. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  614. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  615. end
  616. end)
  617. end
  618. end
  619. end)()
  620. coroutine.wrap(function()
  621. if firsttime then return end
  622. firsttime = true
  623. while true do
  624. if shooting then
  625. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  626. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  627. pcall(function()
  628. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  629. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1)
  630. end
  631. end)
  632. elseif not shooting then
  633. end
  634. swait()
  635. end
  636. end)()
  637. debounce = false
  638. end
  639. end
  640. end)
  641.  
  642. mouse.KeyDown:connect(function(Press)
  643. Press=Press:lower()
  644. if Press=='z' then
  645. print("Music switched to 1")
  646. id = 2199374985
  647. doomtheme.SoundId = "rbxassetid://"..id
  648. doomtheme:Play()
  649. end
  650. end)
  651.  
  652. mouse.KeyDown:connect(function(Press)
  653. Press=Press:lower()
  654. if Press=='v' then
  655. print("Music switched to 4")
  656. id = 2111948183
  657. doomtheme.SoundId = "rbxassetid://"..id
  658. doomtheme:Play()
  659. end
  660. end)
  661.  
  662. mouse.KeyDown:connect(function(Press)
  663. Press=Press:lower()
  664. if Press=='x' then
  665. print("Music switched to 2")
  666. id = 318812395
  667. doomtheme.SoundId = "rbxassetid://"..id
  668. doomtheme:Play()
  669. end
  670. end)
  671.  
  672. mouse.KeyDown:connect(function(Press)
  673. Press=Press:lower()
  674. if Press=='c' then
  675. print("Music switched to 3")
  676. id = 180337897
  677. doomtheme.SoundId = "rbxassetid://"..id
  678. doomtheme:Play()
  679. end
  680. end)
  681.  
  682. mouse.KeyDown:connect(function(Press)
  683. Press=Press:lower()
  684. if Press=='b' then
  685. print("Music switched to 5")
  686. id = 649148458
  687. doomtheme.SoundId = "rbxassetid://"..id
  688. doomtheme:Play()
  689. end
  690. end)
  691.  
  692.  
  693. checks1 = coroutine.wrap(function() -------Checks
  694. while true do
  695. if Root.Velocity.y > 1 then
  696. position = "Jump"
  697. elseif Root.Velocity.y < -1 then
  698. position = "Falling"
  699. elseif Root.Velocity.Magnitude < 2 then
  700. position = "Idle"
  701. elseif Root.Velocity.Magnitude < 20 then
  702. position = "Walking"
  703. elseif Root.Velocity.Magnitude > 20 then
  704. position = "Running"
  705. else
  706. end
  707. wait()
  708. end
  709. end)
  710. checks1()
  711.  
  712. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  713. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  714. end
  715.  
  716. function ray2(StartPos, EndPos, Distance, Ignore)
  717. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  718. return ray(StartPos, DIRECTION, Distance, Ignore)
  719. end
  720.  
  721. OrgnC0 = Neck.C0
  722. local movelimbs = coroutine.wrap(function()
  723. while RunSrv.RenderStepped:wait() do
  724. TrsoLV = Torso.CFrame.lookVector
  725. Dist = nil
  726. Diff = nil
  727. if not MseGuide then
  728. print("Failed to recognize")
  729. else
  730. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  731. Dist = (Head.CFrame.p-Point).magnitude
  732. Diff = Head.CFrame.Y-Point.Y
  733. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  734. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  735. Diff2 = LeftArm.CFrame.Y-Point.Y
  736. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  737. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  738. end
  739. end
  740. end)
  741. movelimbs()
  742. immortal = {}
  743. for i,v in pairs(Character:GetDescendants()) do
  744. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  745. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  746. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  747. end
  748. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  749. elseif v:IsA("JointInstance") then
  750. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  751. end
  752. end
  753. for e = 1, #immortal do
  754. if immortal[e] ~= nil then
  755. local STUFF = immortal[e]
  756. local PART = STUFF[1]
  757. local PARENT = STUFF[2]
  758. local MATERIAL = STUFF[3]
  759. local COLOR = STUFF[4]
  760. local TRANSPARENCY = STUFF[5]
  761. if levitate then
  762. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  763. PART.Material = MATERIAL
  764. PART.Color = COLOR
  765. PART.Transparency = TRANSPARENCY
  766. end
  767. PART.AncestryChanged:connect(function()
  768. PART.Parent = PARENT
  769. end)
  770. else
  771. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  772. PART.Material = MATERIAL
  773. PART.Color = COLOR
  774. PART.Transparency = TRANSPARENCY
  775. end
  776. PART.AncestryChanged:connect(function()
  777. PART.Parent = PARENT
  778. end)
  779. end
  780. end
  781. end
  782. function immortality()
  783. for e = 1, #immortal do
  784. if immortal[e] ~= nil then
  785. local STUFF = immortal[e]
  786. local PART = STUFF[1]
  787. local PARENT = STUFF[2]
  788. local MATERIAL = STUFF[3]
  789. local COLOR = STUFF[4]
  790. local TRANSPARENCY = STUFF[5]
  791. if PART.ClassName == "Part" and PART == Root then
  792. PART.Material = MATERIAL
  793. PART.Color = COLOR
  794. PART.Transparency = TRANSPARENCY
  795. end
  796. if PART.Parent ~= PARENT then
  797. hum:Remove()
  798. PART.Parent = PARENT
  799. hum = Instance.new("Humanoid",Character)
  800. hum.Name = "noneofurbusiness"
  801. end
  802. end
  803. end
  804. end
  805. coroutine.wrap(function()
  806. while true do
  807. if hum.Health < .1 then
  808. deadsound = Instance.new("Sound", Torso)
  809. deadsound.Volume = 6
  810. deadsound.SoundId = "rbxassetid://1411352723"
  811. deadsound:Play()
  812. immortality()
  813. end
  814. wait()
  815. end
  816. end)()
  817.  
  818. local anims = coroutine.wrap(function()
  819. while true do
  820. settime = 0.05
  821. sine = sine + change
  822. if position == "Jump" and attacking == false then
  823. change = 1
  824. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  825. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  826. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  827. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  828. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  829. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  830. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  831. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  832. elseif position == "Jump2" and attacking == false then
  833. change = 1
  834. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  835. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  836. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  837. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  838. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  839. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  840. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  841. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  842. elseif position == "Falling" and attacking == false then
  843. change = 1
  844. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  845. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  846. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  847. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  848. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  849. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  850. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  851. elseif position == "Falling2" and attacking == false then
  852. change = 1
  853. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  854. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  855. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  856. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  857. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  858. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  859. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  860. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  861. elseif position == "Walking" and attacking == false and running == false then
  862. change = 1.2
  863. walking = true
  864. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  865. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  866. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  867. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  868. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  869. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  870. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  871. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  872. elseif position == "Idle" and attacking == false and running == false then
  873. change = .5
  874. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  875. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  876. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  877. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  878. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  879. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  880. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  881. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  882. elseif position == "Idle2" and attacking == false and running == false then
  883. change = .75
  884. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  885. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  886. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  887. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  888. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  889. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  890. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  891. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  892. elseif position == "Walking2" and attacking == false and running == false then
  893. ws = 50
  894. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  895. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  896. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  897. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  898. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  899. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  900. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  901. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  902. elseif position == "Running" and attacking == false then
  903. change = 1
  904. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  905. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  906. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  907. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  908. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  909. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  910. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  911. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  912. end
  913. swait()
  914. end
  915. end)
  916. anims()
  917. warn("Risen from hell, ready to prove his reputation. Made by Supr14")
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