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Nov 9th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end repeat wait()
  6.  
  7. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  8.  
  9.  
  10. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  11.  
  12. local num = 0
  13. local p = game.Players.LocalPlayer
  14. local char = p.Character
  15. local rad = math.rad
  16. local hum = char.Humanoid
  17.  
  18. local EM = Enum.Material
  19. local CF = CFrame
  20. local V3 = Vector3
  21. local Ins = Instance
  22. local Col = Color3
  23. local UD = UDim
  24. local UD2 = UDim2
  25. local mr = math.rad
  26. local mra = math.random
  27. local mh = math.huge
  28.  
  29. for _, p in pairs(char:GetChildren()) do
  30. if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  31. p:Destroy()
  32. end
  33. end
  34. local BC = char["Body Colors"]
  35. BC.HeadColor = BrickColor.new("Bright yellow")
  36. BC.RightArmColor = BrickColor.new("Bright yellow")
  37. BC.LeftArmColor = BrickColor.new("Bright yellow")
  38. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  39. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  40. BC.TorsoColor = BrickColor.new("Bright blue")
  41.  
  42. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  43.  
  44. human = char.Humanoid
  45. hrp = char.HumanoidRootPart
  46. anim = human.Animator
  47.  
  48.  
  49. -- HAIR
  50.  
  51.  
  52.  
  53.  
  54. local txt2 = Instance.new("BillboardGui", char)
  55. txt2.Adornee = char.Head
  56. txt2.Name = "_status2"
  57. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  58. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  59. local text2 = Instance.new("TextLabel", txt2)
  60. text2.Size = UDim2.new(15, 0,2, 0)
  61. text2.FontSize = "Size24"
  62. text2.TextScaled = true
  63. text2.TextTransparency = 0
  64. text2.BackgroundTransparency = 1
  65. text2.TextTransparency = 0
  66. text2.TextStrokeTransparency = 0
  67. text2.Font = Enum.Font.SciFi
  68. text2.TextStrokeColor3 = Color3.new(0,0,0)
  69. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  70. text2.Text = "Nooby "..p.Name
  71. v2=Instance.new("Part")
  72. v2.Name = "ColorBrick"
  73. v2.Parent= char
  74. v2.FormFactor="Symmetric"
  75. v2.Anchored=true
  76. v2.CanCollide=false
  77. v2.BottomSurface="Smooth"
  78. v2.TopSurface="Smooth"
  79. v2.Size=Vector3.new(10,5,3)
  80. v2.Transparency=1
  81. v2.CFrame=char.HumanoidRootPart.CFrame
  82. v2.BrickColor=BrickColor.new("Lime green")
  83. v2.Transparency=1
  84. v2.Shape="Block"
  85.  
  86.  
  87.  
  88. coroutine.resume(coroutine.create(function()
  89. while wait() do
  90. for i = 1,50 do
  91. wait()
  92. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  93. end
  94. for i = 1,50 do
  95. wait()
  96. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  97. end
  98. for i = 1,50 do
  99. wait()
  100. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  101. end
  102.  
  103. end
  104. end))
  105.  
  106.  
  107.  
  108.  
  109.  
  110. local Mode = "Noob"
  111.  
  112.  
  113.  
  114.  
  115. coroutine.resume(coroutine.create(function()
  116. while wait() do
  117. if char:FindFirstChild("Eye1") ~= nil then
  118. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  119. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  120.  
  121. for i = 1, 10 do
  122. wait()
  123. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  124. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  125. end
  126. for i = 1, 10 do
  127. wait()
  128. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  129. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  130. end
  131. wait(2)
  132. end
  133. end
  134. end))
  135.  
  136.  
  137.  
  138. local namee = "Nooby "..p.Name
  139. local chatDB = false
  140.  
  141. function chatfunc(msg)
  142. coroutine.resume(coroutine.create(function()
  143. if not chatDB then
  144. chatDB = true
  145. for i = 1,#msg do
  146. wait()
  147. text2.Text = string.sub(msg, 1, i)
  148. end
  149. wait(2)
  150. if Mode == "Guest" then
  151. namee = "Guesty "..p.Name
  152. elseif Mode == "Guest666" then
  153. namee = "The Awakened "..p.Name
  154. end
  155. for i = 1,#namee do
  156. wait()
  157. text2.Text = string.sub(namee, 1, i)
  158. end
  159. chatDB = false -- So you can use right after it is done.
  160. end
  161. end))
  162. end
  163.  
  164.  
  165.  
  166. local Theme = Instance.new("Sound", char)
  167. Theme.Looped = true
  168. Theme.SoundId = "rbxassetid://265241849"
  169. Theme:Play()
  170.  
  171. local clerp = function(a, b, t)
  172. return a:lerp(b, t)
  173. end
  174.  
  175. -------------------------------------
  176. local Head = char.Head
  177. local RArm = char["Right Arm"]
  178. local LArm = char["Left Arm"]
  179. local Torso = char.Torso
  180. local LLeg = char["Left Leg"]
  181. local RLeg = char["Right Leg"]
  182. -------------------------------------
  183.  
  184. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  185. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  186. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  187. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  188. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  189. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  190. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  191. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  192. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  193. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  194. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  195. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  196. RS = Torso:FindFirstChild("Right Shoulder")
  197. LS = Torso:FindFirstChild("Left Shoulder")
  198. RH = Torso:FindFirstChild("Right Hip")
  199. LH = Torso:FindFirstChild("Left Hip")
  200. RJ = hrp:FindFirstChild("RootJoint")
  201. NK = Torso:FindFirstChild("Neck")
  202. local RunS = game:GetService("RunService")
  203. local Mouse = p:GetMouse()
  204. local animen = true
  205. local Player = game.Players.localPlayer
  206. local Character = Player.Character
  207. local Humanoid = Character.Humanoid
  208. local LeftArm = Character["Left Arm"]
  209. local RightArm = Character["Right Arm"]
  210. local LeftLeg = Character["Left Leg"]
  211. local RightLeg = Character["Right Leg"]
  212. local Head = Character.Head
  213. local Torso = Character.Torso
  214. local Camera = game.Workspace.CurrentCamera
  215. local RootPart = Character.HumanoidRootPart
  216. local RootJoint = RootPart.RootJoint
  217. local Pause = false
  218. local attack = false
  219. local LOL = false
  220. local Anim = 'Idle'
  221. local attacktype = 1
  222. local delays = false
  223. local play = true
  224. local targetted = nil
  225. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  226. local velocity = RootPart.Velocity.y
  227. local sine = 0
  228. local change = 1
  229. local doe = 0
  230. local Create = LoadLibrary("RbxUtility").Create
  231. Humanoid.WalkSpeed = 80
  232.  
  233.  
  234.  
  235.  
  236.  
  237.  
  238. local TrailSoundStart = Instance.new("Sound", char)
  239. TrailSoundStart.Looped = false
  240. TrailSoundStart.Volume = 0.4
  241. TrailSoundStart.SoundId = "rbxassetid://905876599"
  242.  
  243. local TrailSound = Instance.new("Sound", char)
  244. TrailSound.Looped = true
  245. TrailSound.Volume = 0.4
  246. TrailSound.SoundId = "rbxassetid://379557765"
  247.  
  248. local StepSound = Instance.new("Sound", char)
  249. StepSound.Looped = false
  250. StepSound.Volume = 0.7
  251. StepSound.SoundId = "rbxassetid://289556450"
  252.  
  253. local TransformationSound = Instance.new("Sound", char)
  254. TransformationSound.Looped = false
  255. TransformationSound.Volume = 0.5
  256. TransformationSound.SoundId = "rbxassetid://165969964"
  257.  
  258. local ShadowTravel = Instance.new("Sound", char)
  259. ShadowTravel.Looped = true
  260. ShadowTravel.Volume = 1
  261. ShadowTravel.SoundId = "rbxassetid://362395087"
  262.  
  263. local NeckSnap = Instance.new("Sound", char)
  264. NeckSnap.Looped = false
  265. NeckSnap.Volume = 1
  266. NeckSnap.SoundId = "rbxassetid://198606040"
  267.  
  268.  
  269.  
  270.  
  271.  
  272. function findNearestTorso(pos)
  273. local list = game.Workspace:children()
  274. local torso = nil
  275. local dist = 150
  276. local temp = nil
  277. local human = nil
  278. local temp2 = nil
  279. for x = 1, #list do
  280. temp2 = list[x]
  281. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  282. temp = temp2:findFirstChild("HumanoidRootPart")
  283. human = temp2:findFirstChildOfClass("Humanoid")
  284. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  285. if (temp.Position - pos).magnitude < dist then
  286. torso = temp
  287. dist = (temp.Position - pos).magnitude
  288. end
  289. end
  290. end
  291. end
  292. return torso.Parent.Name
  293. end
  294.  
  295.  
  296.  
  297.  
  298. function findNearestTorso2(pos)
  299. local list = game.Workspace:children()
  300. local torso = nil
  301. local dist = 150
  302. local temp = nil
  303. local human = nil
  304. local temp2 = nil
  305. for x = 1, #list do
  306. temp2 = list[x]
  307. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  308. temp = temp2:findFirstChild("HumanoidRootPart")
  309. human = temp2:findFirstChildOfClass("Humanoid")
  310. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  311. if (temp.Position - pos).magnitude < dist then
  312. torso = temp
  313. dist = (temp.Position - pos).magnitude
  314. end
  315. end
  316. end
  317. end
  318. return torso
  319. end
  320.  
  321.  
  322. function NoobStep()
  323. StepSound:Play()
  324. if Mode == "Guest" then
  325. chatfunc("GUEST STEP!!11!1!")
  326. elseif Mode == "Noob" then
  327. chatfunc("NOOB STEP!!111!!")
  328. end
  329. local NeonTorsopls = Torso:Clone()
  330. local Arm1 = RightArm:Clone()
  331. local Arm2 = LeftArm:Clone()
  332. local Head1 = Head:Clone()
  333. local Leg1 = RightLeg:Clone()
  334. local Leg2 = LeftLeg:Clone()
  335.  
  336. Head1.Name = "Headdd"
  337. Arm1.Name = "Armmm1"
  338. Arm2.Name = "Armmm2"
  339. NeonTorsopls.Name = "Torsooo"
  340. Leg1.Name = "Leggg1"
  341. Leg2.Name = "Leggg2"
  342.  
  343. NeonTorsopls.Parent = char
  344. Arm1.Parent = char
  345. Arm2.Parent = char
  346. Head1.Parent = char
  347. Leg1.Parent = char
  348. Leg2.Parent = char
  349. Head1:ClearAllChildren()
  350. Arm1:ClearAllChildren()
  351. Leg1:ClearAllChildren()
  352. Leg2:ClearAllChildren()
  353. NeonTorsopls:ClearAllChildren()
  354. Arm2:ClearAllChildren()
  355.  
  356. NeonTorsopls.CFrame = Torso.CFrame
  357. Arm1.CFrame = RightArm.CFrame
  358. Arm2.CFrame = LeftArm.CFrame
  359. Head1.CFrame = Head.CFrame
  360. Leg1.CFrame = RightLeg.CFrame
  361. Leg2.CFrame = LeftLeg.CFrame
  362.  
  363. Leg1.Material = "Neon"
  364. Arm1.Material = "Neon"
  365. Arm2.Material = "Neon"
  366. Leg2.Material = "Neon"
  367. NeonTorsopls.Material = "Neon"
  368. Head1.Material = "Neon"
  369.  
  370. Head1.Anchored = true
  371. NeonTorsopls.Anchored = true
  372. Arm1.Anchored = true
  373. Arm2.Anchored = true
  374. Leg1.Anchored = true
  375. Leg2.Anchored = true
  376.  
  377. Leg2.CanCollide = false
  378. Leg1.CanCollide = false
  379. Head1.CanCollide = false
  380. NeonTorsopls.CanCollide = false
  381. Arm1.CanCollide = false
  382. Arm2.CanCollide = false
  383.  
  384.  
  385. coroutine.resume(coroutine.create(function()
  386. for i = 1,300 do
  387. game:GetService("RunService").RenderStepped:wait()
  388. Arm1.Transparency = Arm1.Transparency + 0.01
  389. Arm2.Transparency = Arm2.Transparency + 0.01
  390. Head1.Transparency = Head1.Transparency + 0.01
  391. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  392. Leg1.Transparency = Leg1.Transparency + 0.01
  393. Leg2.Transparency = Leg2.Transparency + 0.01
  394. if Head1.Transparency >= 1 then
  395. Leg1:Destroy()
  396. Leg2:Destroy()
  397. Head1:Destroy()
  398. Arm1:Destroy()
  399. Arm2:Destroy()
  400. NeonTorsopls:Destroy()
  401. end
  402. end
  403. end))
  404.  
  405. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  406. end
  407.  
  408.  
  409. local TrailEnabled = false
  410.  
  411. function EnableTrail()
  412. if Mode == "Noob" or Mode == "Guest" then
  413. TrailSoundStart:Play()
  414. chatfunc("Be Confuuse!!111!!")
  415. TrailSound:Play()
  416. while wait() and TrailEnabled == true do
  417. local NeonTorsopls = Torso:Clone()
  418. local Arm1 = RightArm:Clone()
  419. local Arm2 = LeftArm:Clone()
  420. local Head1 = Head:Clone()
  421. local Leg1 = RightLeg:Clone()
  422. local Leg2 = LeftLeg:Clone()
  423.  
  424. Head1.Name = "Headdd"
  425. Arm1.Name = "Armmm1"
  426. Arm2.Name = "Armmm2"
  427. NeonTorsopls.Name = "Torsooo"
  428. Leg1.Name = "Leggg1"
  429. Leg2.Name = "Leggg2"
  430.  
  431. NeonTorsopls.Parent = char
  432. Arm1.Parent = char
  433. Arm2.Parent = char
  434. Head1.Parent = char
  435. Leg1.Parent = char
  436. Leg2.Parent = char
  437. Head1:ClearAllChildren()
  438. Arm1:ClearAllChildren()
  439. Leg1:ClearAllChildren()
  440. Leg2:ClearAllChildren()
  441. NeonTorsopls:ClearAllChildren()
  442. Arm2:ClearAllChildren()
  443.  
  444. NeonTorsopls.CFrame = Torso.CFrame
  445. Arm1.CFrame = RightArm.CFrame
  446. Arm2.CFrame = LeftArm.CFrame
  447. Head1.CFrame = Head.CFrame
  448. Leg1.CFrame = RightLeg.CFrame
  449. Leg2.CFrame = LeftLeg.CFrame
  450.  
  451. Leg1.Material = "Neon"
  452. Arm1.Material = "Neon"
  453. Arm2.Material = "Neon"
  454. Leg2.Material = "Neon"
  455. NeonTorsopls.Material = "Neon"
  456. Head1.Material = "Neon"
  457.  
  458. Head1.Anchored = true
  459. NeonTorsopls.Anchored = true
  460. Arm1.Anchored = true
  461. Arm2.Anchored = true
  462. Leg1.Anchored = true
  463. Leg2.Anchored = true
  464.  
  465. Leg2.CanCollide = false
  466. Leg1.CanCollide = false
  467. Head1.CanCollide = false
  468. NeonTorsopls.CanCollide = false
  469. Arm1.CanCollide = false
  470. Arm2.CanCollide = false
  471.  
  472. coroutine.resume(coroutine.create(function()
  473. for i = 1,300 do
  474. game:GetService("RunService").RenderStepped:wait()
  475. Arm1.Transparency = Arm1.Transparency + 0.01
  476. Arm2.Transparency = Arm2.Transparency + 0.01
  477. Head1.Transparency = Head1.Transparency + 0.01
  478. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  479. Leg1.Transparency = Leg1.Transparency + 0.01
  480. Leg2.Transparency = Leg2.Transparency + 0.01
  481. if Head1.Transparency >= 1 then
  482. Leg1:Destroy()
  483. Leg2:Destroy()
  484. Head1:Destroy()
  485. Arm1:Destroy()
  486. Arm2:Destroy()
  487. NeonTorsopls:Destroy()
  488. end
  489. end
  490. end))
  491. end
  492.  
  493. elseif Mode == "Guest666" then
  494. chatfunc("Shadow Travel...")
  495. ShadowTravel:Play()
  496. while wait() and TrailEnabled == true do
  497. local NeonTorsopls = Torso:Clone()
  498. local Arm1 = RightArm:Clone()
  499. local Arm2 = LeftArm:Clone()
  500. local Head1 = Head:Clone()
  501. local Leg1 = RightLeg:Clone()
  502. local Leg2 = LeftLeg:Clone()
  503.  
  504. Head1.Name = "Headdd"
  505. Arm1.Name = "Armmm1"
  506. Arm2.Name = "Armmm2"
  507. NeonTorsopls.Name = "Torsooo"
  508. Leg1.Name = "Leggg1"
  509. Leg2.Name = "Leggg2"
  510.  
  511. NeonTorsopls.Parent = char
  512. Arm1.Parent = char
  513. Arm2.Parent = char
  514. Head1.Parent = char
  515. Leg1.Parent = char
  516. Leg2.Parent = char
  517. Head1:ClearAllChildren()
  518. Arm1:ClearAllChildren()
  519. Leg1:ClearAllChildren()
  520. Leg2:ClearAllChildren()
  521. NeonTorsopls:ClearAllChildren()
  522. Arm2:ClearAllChildren()
  523.  
  524. NeonTorsopls.CFrame = Torso.CFrame
  525. Arm1.CFrame = RightArm.CFrame
  526. Arm2.CFrame = LeftArm.CFrame
  527. Head1.CFrame = Head.CFrame
  528. Leg1.CFrame = RightLeg.CFrame
  529. Leg2.CFrame = LeftLeg.CFrame
  530.  
  531. Leg1.Material = "Neon"
  532. Arm1.Material = "Neon"
  533. Arm2.Material = "Neon"
  534. Leg2.Material = "Neon"
  535. NeonTorsopls.Material = "Neon"
  536. Head1.Material = "Neon"
  537.  
  538. Head1.Anchored = true
  539. NeonTorsopls.Anchored = true
  540. Arm1.Anchored = true
  541. Arm2.Anchored = true
  542. Leg1.Anchored = true
  543. Leg2.Anchored = true
  544.  
  545. Leg2.CanCollide = false
  546. Leg1.CanCollide = false
  547. Head1.CanCollide = false
  548. NeonTorsopls.CanCollide = false
  549. Arm1.CanCollide = false
  550. Arm2.CanCollide = false
  551.  
  552. coroutine.resume(coroutine.create(function()
  553. for i = 1,300 do
  554. game:GetService("RunService").RenderStepped:wait()
  555. Arm1.Transparency = Arm1.Transparency + 0.1
  556. Arm2.Transparency = Arm2.Transparency + 0.1
  557. Head1.Transparency = Head1.Transparency + 0.1
  558. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  559. Leg1.Transparency = Leg1.Transparency + 0.1
  560. Leg2.Transparency = Leg2.Transparency + 0.1
  561. if Head1.Transparency >= 1 then
  562. Leg1:Destroy()
  563. Leg2:Destroy()
  564. Head1:Destroy()
  565. Arm1:Destroy()
  566. Arm2:Destroy()
  567. NeonTorsopls:Destroy()
  568. end
  569. end
  570. end))
  571. end
  572.  
  573.  
  574.  
  575.  
  576. end
  577. end
  578.  
  579. AnimEnabled = true
  580.  
  581. Mouse.KeyDown:Connect(function(k)
  582. if k == "9" then
  583. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  584.  
  585. elseif k == "8" then
  586. chatfunc("PLS NO!11!!")
  587.  
  588. elseif k == "7" then
  589. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  590.  
  591. elseif k == "6" then
  592. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  593.  
  594. elseif k == "5" then
  595. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  596.  
  597. elseif k == "4" then
  598. chatfunc("I Will Straighten U Out!!111!1")
  599.  
  600. elseif k == "e" then
  601. NoobStep()
  602.  
  603. elseif k == "q" then
  604. if TrailEnabled == false then
  605. TrailEnabled = true
  606. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  607. EnableTrail()
  608.  
  609. elseif TrailEnabled == true then
  610. TrailSound:Stop()
  611. ShadowTravel:Stop()
  612. TrailEnabled = false
  613. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  614. end
  615.  
  616. end
  617. end)
  618.  
  619.  
  620.  
  621. Humanoid.Animator.Parent = nil
  622. Character.Animate.Parent = nil
  623.  
  624.  
  625.  
  626. local newMotor = function(part0, part1, c0, c1)
  627. local w = Create('Motor'){
  628. Parent = part0,
  629. Part0 = part0,
  630. Part1 = part1,
  631. C0 = c0,
  632. C1 = c1,
  633. }
  634. return w
  635. end
  636. function clerp(a, b, t)
  637. return a:lerp(b, t)
  638. end
  639.  
  640. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  641. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  642.  
  643. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  644. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  645. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  646. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  647. RootJoint.C1 = CFrame.new(0, 0, 0)
  648. RootJoint.C0 = CFrame.new(0, 0, 0)
  649. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  650. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  651.  
  652. local rarmc1 = RW.C1
  653. local larmc1 = LW.C1
  654. local rlegc1 = RH.C1
  655. local llegc1 = LH.C1
  656.  
  657. local resetc1 = false
  658.  
  659.  
  660.  
  661. function PlayAnimationFromTable(table, speed, bool)
  662. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  663. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  664. RW.C0 = clerp(RW.C0, table[3], speed)
  665. LW.C0 = clerp(LW.C0, table[4], speed)
  666. RH.C0 = clerp(RH.C0, table[5], speed)
  667. LH.C0 = clerp(LH.C0, table[6], speed)
  668. if bool == true then
  669. if resetc1 == false then
  670. resetc1 = true
  671. RootJoint.C1 = RootJoint.C1
  672. Torso.Neck.C1 = Torso.Neck.C1
  673. RW.C1 = rarmc1
  674. LW.C1 = larmc1
  675. RH.C1 = rlegc1
  676. LH.C1 = llegc1
  677. end
  678. end
  679. end
  680.  
  681.  
  682.  
  683. function NoobBullets()
  684. chatfunc("TAIST THEESE SUKKERS!!11!!")
  685. AnimEnabled = false
  686. char.Humanoid.WalkSpeed = 0
  687.  
  688. coroutine.resume(coroutine.create(function()
  689. for f = 1,150 do
  690.  
  691. PlayAnimationFromTable({
  692. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  693. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  694. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  695. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  696. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  697. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  698. }, .3, false)
  699.  
  700. game:GetService("RunService").RenderStepped:wait()
  701. local random = math.random(-50, 50)
  702. local random2 = math.random(-65, 65)
  703. local random3 = math.random(-45, 45)
  704.  
  705.  
  706. local Bullet = Instance.new("Part", char)
  707. Bullet.Shape = "Ball"
  708. Bullet.BrickColor = BrickColor.new("New Yeller")
  709. Bullet.Anchored = true
  710. Bullet.CanCollide = false
  711. Bullet.Material = "Neon"
  712. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  713. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  714.  
  715. coroutine.resume(coroutine.create(function()
  716. for o = 1,150 do
  717. game:GetService("RunService").RenderStepped:wait()
  718. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  719. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  720. end
  721. wait(1)
  722. Bullet.Anchored = false
  723. local bv = Instance.new("BodyVelocity")
  724. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  725. bv.velocity = Mouse.Hit.lookVector *100
  726. bv.Parent = Bullet
  727. local Fired = true
  728. Bullet.Touched:Connect(function(hit)
  729. if Fired == true then
  730.  
  731. if hit.Parent.Name == char.Name then return end
  732. Bullet.Anchored = true
  733. coroutine.wrap(function()
  734. for o = 1,150 do
  735. game:GetService("RunService").RenderStepped:wait()
  736. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  737. end
  738. end)
  739.  
  740. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  741. hit.Parent:BreakJoints()
  742.  
  743. for _, y in pairs(hit.Parent:GetChildren()) do
  744. if y:IsA("MeshPart") or y:IsA("Part") then
  745. y.Anchored = true
  746. y.Material = "Neon"
  747. y:ClearAllChildren()
  748. else
  749. y:Destroy()
  750. end
  751. end
  752. end
  753. Bullet:Destroy()
  754. AnimEnabled = true
  755. char.Humanoid.WalkSpeed = 80
  756. end
  757. end)
  758. end))
  759.  
  760.  
  761.  
  762.  
  763.  
  764. end
  765. end))
  766. end
  767.  
  768.  
  769. function Transform()
  770. if Mode == "Guest" then
  771. char.Humanoid.WalkSpeed = 0
  772. char.Humanoid.JumpPower = 0
  773.  
  774. local Part = Instance.new("Part", char)
  775. Part.Anchored = true
  776. Part.CanCollide = false
  777. Part.Position = Torso.Position
  778. Part.Size = Vector3.new(1,1,1)
  779. Part.Material = "Neon"
  780. local Mesh = Instance.new("SpecialMesh", Part)
  781. Mesh.MeshType = "Sphere"
  782.  
  783. coroutine.resume(coroutine.create(function()
  784. for i = 1,10 do
  785. game:GetService("RunService").RenderStepped:wait()
  786. for i = 1,30 do
  787. game:GetService("RunService").RenderStepped:wait(0.00000001)
  788. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  789. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  790. end
  791.  
  792. for i = 1,30 do
  793. game:GetService("RunService").RenderStepped:wait(0.00000001)
  794. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  795. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  796. end
  797. end
  798. Theme.SoundId = "rbxassetid://305952044"
  799. TransformationSound:Play()
  800. local shirt = Instance.new("Shirt", char)
  801. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  802. BC.HeadColor = BrickColor.new("Light stone grey")
  803. BC.RightArmColor = BrickColor.new("Really black")
  804. BC.LeftArmColor = BrickColor.new("Really black")
  805. BC.RightLegColor = BrickColor.new("Really black")
  806. BC.LeftLegColor = BrickColor.new("Really black")
  807. BC.TorsoColor = BrickColor.new("Really black")
  808. Mesh.MeshType = "Cylinder"
  809. Part.Position = Torso.Position
  810. Part.Orientation = Vector3.new(0,0,90)
  811. for i = 1,200 do
  812. game:GetService("RunService").RenderStepped:wait(0.00000001)
  813. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  814. Part.Transparency = Part.Transparency + 0.005
  815. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  816. end
  817. chatfunc("Im Even Stronger Now!11!!")
  818. char.Humanoid.WalkSpeed = 200
  819. char.Humanoid.JumpPower = 30
  820. end))
  821.  
  822.  
  823.  
  824.  
  825.  
  826. elseif Mode == "Guest666" then
  827. char.Humanoid.WalkSpeed = 0
  828. char.Humanoid.JumpPower = 0
  829.  
  830. local Part = Instance.new("Part", char)
  831. Part.Anchored = true
  832. Part.CanCollide = false
  833. Part.Position = Torso.Position
  834. Part.Size = Vector3.new(1,1,1)
  835. Part.Material = "Neon"
  836. local Mesh = Instance.new("SpecialMesh", Part)
  837. Mesh.MeshType = "Sphere"
  838.  
  839. coroutine.resume(coroutine.create(function()
  840. coroutine.resume(coroutine.create(function()
  841. for i = 1,10 do
  842. game:GetService("RunService").RenderStepped:wait()
  843. for i = 1,70 do
  844. game:GetService("RunService").RenderStepped:wait(0.00000001)
  845. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  846. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  847. end
  848.  
  849. for i = 1,70 do
  850. game:GetService("RunService").RenderStepped:wait(0.00000001)
  851. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  852. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  853. end
  854. end
  855. end))
  856. for i = 1,50 do
  857. wait(math.random(0.0001, 1))
  858. local random = math.random(-5, 5)
  859. local random2 = math.random(-5, 5)
  860. local random3 = math.random(-5, 5)
  861. local Part2 = Instance.new("Part", char)
  862. Part2.Anchored = true
  863. Part2.CanCollide = false
  864. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  865. Part2.Size = Vector3.new(1,1,1)
  866. Part2.BrickColor = BrickColor.new("Really red")
  867. Part2.Material = "Neon"
  868. Part2.Orientation = Vector3.new(0,0,90)
  869. local Mesh2 = Instance.new("SpecialMesh", Part2)
  870. Mesh2.MeshType = "Cylinder"
  871. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  872. coroutine.resume(coroutine.create(function()
  873. for i = 1,200 do
  874. game:GetService("RunService").RenderStepped:wait()
  875. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  876. Part2.Transparency = Part2.Transparency + 0.005
  877. if Part2.Transparency >= 1 then
  878. Part2:Destroy()
  879. end
  880. end
  881. end))
  882. end
  883. TransformationSound:Play()
  884.  
  885. Theme.SoundId = "rbxassetid://289016480"
  886.  
  887. local Part3 = Instance.new("Part", char)
  888. Part3.Anchored = false
  889. Part3.CanCollide = false
  890. Part3.Position = Torso.Position
  891. Part3.Size = Vector3.new(0.2,0.2,0.2)
  892. Part3.Material = "Neon"
  893. Part3.BrickColor = BrickColor.new("Really red")
  894. Part3.Name = "Eye1"
  895. local Mesh3 = Instance.new("SpecialMesh", Part3)
  896. Mesh3.MeshType = "Sphere"
  897. local EyeWeld1 = Instance.new("Weld", Part3)
  898. EyeWeld1.Part0 = char.Head
  899. EyeWeld1.Part1 = Part3
  900. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  901.  
  902. local Part4 = Instance.new("Part", char)
  903. Part4.Anchored = false
  904. Part4.CanCollide = false
  905. Part4.Position = Torso.Position
  906. Part4.Size = Vector3.new(0.2,0.2,0.2)
  907. Part4.Material = "Neon"
  908. Part4.BrickColor = BrickColor.new("Really red")
  909. Part4.Name = "Eye2"
  910. local Mesh4 = Instance.new("SpecialMesh", Part4)
  911. Mesh4.MeshType = "Sphere"
  912. local EyeWeld2 = Instance.new("Weld", Part4)
  913. EyeWeld2.Part0 = char.Head
  914. EyeWeld2.Part1 = Part4
  915. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  916.  
  917. char.Head.face:Destroy()
  918. local shirt = Instance.new("Shirt", char)
  919. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  920. BC.HeadColor = BrickColor.new("Really black")
  921. BC.RightArmColor = BrickColor.new("Really black")
  922. BC.LeftArmColor = BrickColor.new("Really black")
  923. BC.RightLegColor = BrickColor.new("Really black")
  924. BC.LeftLegColor = BrickColor.new("Really black")
  925. BC.TorsoColor = BrickColor.new("Really black")
  926. Mesh.MeshType = "Cylinder"
  927. Part.Position = Torso.Position
  928. Part.Orientation = Vector3.new(0,0,90)
  929.  
  930. for i = 1,250 do
  931. game:GetService("RunService").RenderStepped:wait(0.00000001)
  932. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  933. Part.Transparency = Part.Transparency + 0.005
  934. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  935. end
  936. chatfunc("I'm Gonna Kill You.")
  937. char.Humanoid.WalkSpeed = 3
  938. char.Humanoid.JumpPower = 30
  939. end))
  940. end
  941. end
  942.  
  943.  
  944.  
  945. function WipeOut()
  946. char.Humanoid.WalkSpeed = 0
  947. char.Humanoid.JumpPower = 0
  948.  
  949. local Torsoo = findNearestTorso2(char.Torso.Position)
  950. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  951. if o:IsA("Part") or o:IsA("MeshPart") then
  952. o.Anchored = true
  953. end
  954. end
  955. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  956. AnimEnabled = false
  957.  
  958. for i = 1,10 do
  959. wait()
  960. PlayAnimationFromTable({
  961. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  962. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  963.  
  964. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  965. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  966.  
  967. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  968. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  969. }, .3, false)
  970. end
  971. chatfunc("Shhh.... Don't Move.")
  972. wait(2)
  973. coroutine.resume(coroutine.create(function()
  974. for i = 1,10 do
  975. wait()
  976. PlayAnimationFromTable({
  977. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  978. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  979.  
  980. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  981. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  982.  
  983. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  984. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  985. }, .8, false)
  986. end
  987. end))
  988. NeckSnap:Play()
  989. for u = 1,10 do
  990. wait()
  991. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  992. end
  993. wait(2)
  994. chatfunc("Go To Sleep.")
  995. Torsoo.Parent.Head.Anchored = false
  996. AnimEnabled = true
  997. human.JumpPower = 30
  998. human.WalkSpeed = 3
  999. end
  1000.  
  1001.  
  1002.  
  1003. Mouse.KeyDown:Connect(function(kk)
  1004. if kk == "r" then
  1005. NoobBullets()
  1006. elseif kk == "x" then
  1007. if Mode == "Guest666" then
  1008. WipeOut()
  1009. end
  1010. elseif kk == "f" then
  1011. if Mode == "Noob" then
  1012. chatfunc("BEHOLD!1!")
  1013. wait(1)
  1014. Mode = "Guest"
  1015. Transform()
  1016. elseif Mode == "Guest" then
  1017. chatfunc("Now Im Angry...")
  1018. Mode = "Guest666"
  1019. Transform()
  1020. end
  1021. end
  1022. end)
  1023.  
  1024.  
  1025.  
  1026.  
  1027. ArtificialHB = Create("BindableEvent", script){
  1028. Parent = script,
  1029. Name = "Heartbeat",
  1030. }
  1031.  
  1032. script:WaitForChild("Heartbeat")
  1033.  
  1034. frame = 1 / 30
  1035. tf = 0
  1036. allowframeloss = false
  1037. tossremainder = false
  1038. lastframe = tick()
  1039. script.Heartbeat:Fire()
  1040.  
  1041. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1042. tf = tf + s
  1043. if tf >= frame then
  1044. if allowframeloss then
  1045. script.Heartbeat:Fire()
  1046. lastframe = tick()
  1047. else
  1048. for i = 1, math.floor(tf / frame) do
  1049. script.Heartbeat:Fire()
  1050. end
  1051. lastframe = tick()
  1052. end
  1053. if tossremainder then
  1054. tf = 0
  1055. else
  1056. tf = tf - frame * math.floor(tf / frame)
  1057. end
  1058. end
  1059. end)
  1060.  
  1061. function swait(num)
  1062. if num == 0 or num == nil then
  1063. ArtificialHB.Event:wait()
  1064. else
  1065. for i = 0, num do
  1066. ArtificialHB.Event:wait()
  1067. end
  1068. end
  1069. end
  1070.  
  1071.  
  1072.  
  1073.  
  1074.  
  1075. New = function(Object, Parent, Name, Data)
  1076. local Object = Instance.new(Object)
  1077. for Index, Value in pairs(Data or {}) do
  1078. Object[Index] = Value
  1079. end
  1080. Object.Parent = Parent
  1081. Object.Name = Name
  1082. return Object
  1083. end
  1084. function rayCast(Position, Direction, Range, Ignore)
  1085. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1086. end
  1087.  
  1088.  
  1089.  
  1090.  
  1091. coroutine.wrap(function()
  1092. while 1 do
  1093. swait()
  1094. if doe <= 360 then
  1095. doe = doe + 2
  1096. else
  1097. doe = 0
  1098. end
  1099. end
  1100. end)()
  1101. while true do
  1102. swait()
  1103.  
  1104. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1105. velocity = RootPart.Velocity.y
  1106. sine = sine + change
  1107. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1108. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1109. if Mode == "Guest666" then
  1110.  
  1111. Anim = "Jump"
  1112.  
  1113. PlayAnimationFromTable({
  1114. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1115. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1116. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  1117. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1118.  
  1119. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1120. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1121. }, .3, false)
  1122.  
  1123. elseif Mode == "Noob" or Mode == "Guest" then
  1124. Anim = "Jump"
  1125.  
  1126. PlayAnimationFromTable({
  1127. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1128. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1129. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  1130. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1131. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1132. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1133. }, .3, false)
  1134. end
  1135.  
  1136. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1137. if Mode == "Guest666" then
  1138.  
  1139. Anim = "Fall"
  1140. PlayAnimationFromTable({
  1141. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1142. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1143. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  1144. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1145. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1146. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1147. }, .3, false)
  1148.  
  1149. elseif Mode == "Guest" or Mode == "Noob" then
  1150.  
  1151. Anim = "Fall"
  1152.  
  1153. PlayAnimationFromTable({
  1154. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1155. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1156. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  1157. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1158. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1159. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1160. }, .3, false)
  1161. end
  1162.  
  1163. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1164. if Mode == "Guest666" then
  1165.  
  1166. Anim = "Idle"
  1167. change = 1
  1168. PlayAnimationFromTable({
  1169. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1170. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1171. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  1172. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1173. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1174. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1175. }, .3, false)
  1176.  
  1177.  
  1178. elseif Mode == "Guest" or Mode == "Noob" then
  1179.  
  1180.  
  1181. Anim = "Idle"
  1182. change = 1
  1183. PlayAnimationFromTable({
  1184. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1185. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1186. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  1187. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1188. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1189. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1190. }, .3, false)
  1191. end
  1192.  
  1193.  
  1194. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1195. if Mode == "Guest666" then
  1196.  
  1197. Anim = "Walk"
  1198. PlayAnimationFromTable({
  1199. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1200. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  1201.  
  1202. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1203. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1204.  
  1205. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1206. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1207. }, .3, false)
  1208.  
  1209.  
  1210. elseif Mode == "Noob" or Mode == "Guest" then
  1211.  
  1212. Anim = "Walk"
  1213. PlayAnimationFromTable({
  1214. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1215. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  1216.  
  1217. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1218. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1219.  
  1220. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1221. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1222. }, .3, false)
  1223. end
  1224. end
  1225.  
  1226. end
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