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Axelpuff

Chara(ouch) FE

Aug 28th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171.  
  172. --//Paste script below this line.
  173.  
  174. player=game:GetService('Players').LocalPlayer
  175. c=player.Character
  176. local color="Really green"
  177. local transPoints = {
  178. NumberSequenceKeypoint.new(0,.819,.0375),
  179. NumberSequenceKeypoint.new(.207,.594,.0187),
  180. NumberSequenceKeypoint.new(.4,.55,.031),
  181. NumberSequenceKeypoint.new(.57,.619,.05),
  182. NumberSequenceKeypoint.new(.76,.8,.0375),
  183. NumberSequenceKeypoint.new(1,1,0),
  184. }
  185. local sizePoints = {
  186. NumberSequenceKeypoint.new(0,0.505,0),
  187. NumberSequenceKeypoint.new(1,0,0),
  188. }
  189. local Size = NumberSequence.new(sizePoints)
  190. local Transparency = NumberSequence.new(transPoints)
  191. efxBlock = Instance.new("Part",c)
  192. efxBlock.CanCollide=false
  193. efxBlock.BrickColor = BrickColor.new(color)
  194. efxBlock.Material = "Neon"
  195. efxBlock.FormFactor = "Custom"
  196. efxBlock.Transparency = .3
  197. efxBlock.Size = Vector3.new(.25,.25,.25)
  198. local mesh = Instance.new("SpecialMesh",efxBlock)
  199. mesh.MeshType = Enum.MeshType.Sphere
  200. mesh.Scale = Vector3.new(1,1,1)
  201. local particles = Instance.new("ParticleEmitter",efxBlock)
  202. particles.Color = ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  203. particles.LightEmission = .7
  204. particles.Size = Size
  205. particles.Name = "Fire"
  206. particles.Transparency = Transparency
  207. particles.LockedToPart = false
  208. particles.VelocityInheritance = .5
  209. particles.LockedToPart = false
  210. particles.Rate = 70
  211. particles.Texture = "rbxassetid://56562006"
  212. particles.Lifetime = NumberRange.new(2,2)
  213. particles.RotSpeed = NumberRange.new(100,100)
  214. particles.Speed = NumberRange.new(1,1)
  215. local offset = Vector3.new(-0.11, .23, -0.5)
  216. local weld = Instance.new("Weld",c.Head)
  217. weld.Part0 = c.Head
  218. weld.Part1 = efxBlock
  219. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(50),math.rad(40))
  220. efxBlock.Parent = c
  221. efxBlock2 = Instance.new("Part",c)
  222. efxBlock2.CanCollide=false
  223. efxBlock2.BrickColor = BrickColor.new(color)
  224. efxBlock2.Material = "Neon"
  225. efxBlock2.FormFactor = "Custom"
  226. efxBlock2.Transparency = .3
  227. efxBlock2.Size = Vector3.new(.25,.25,.25)
  228. local mesh2 = Instance.new("SpecialMesh",efxBlock2)
  229. mesh2.MeshType = Enum.MeshType.Sphere
  230. mesh2.Scale = Vector3.new(1,1,1)
  231. local particles2 = Instance.new("ParticleEmitter",efxBlock2)
  232. particles2.Color =ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  233. particles2.LightEmission = .2
  234. particles2.Size = Size
  235. particles2.Name = "Fire"
  236. particles2.Transparency = Transparency
  237. particles2.LockedToPart = false
  238. particles2.VelocityInheritance = .5
  239. particles2.LockedToPart = false
  240. particles2.Rate = 70
  241. particles2.Texture = "rbxassetid://56562006"
  242. particles2.Lifetime = NumberRange.new(2,2)
  243. particles2.RotSpeed = NumberRange.new(100,100)
  244. particles2.Speed = NumberRange.new(1,1)
  245. local offset = Vector3.new(0.11, .23, -0.5)
  246. local weld2 = Instance.new("Weld",c.Head)
  247. weld2.Part0 = c.Head
  248. weld2.Part1 = efxBlock2
  249. weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40),math.rad(50),math.rad(-40))
  250. efxBlock2.Parent = c
  251.  
  252.  
  253.  
  254.  
  255.  
  256.  
  257.  
  258.  
  259. --Converted with ttyyuu12345's model to script plugin v4
  260. function sandbox(var,func)
  261. local env = getfenv(func)
  262. local newenv = setmetatable({},{
  263. __index = function(self,k)
  264. if k=="script" then
  265. return var
  266. else
  267. return env[k]
  268. end
  269. end,
  270. })
  271. setfenv(func,newenv)
  272. return func
  273. end
  274. cors = {}
  275. mas = Instance.new("Model",game:GetService("Lighting"))
  276. Model0 = Instance.new("Model")
  277. Model1 = Instance.new("Model")
  278. WedgePart2 = Instance.new("WedgePart")
  279. WedgePart3 = Instance.new("WedgePart")
  280. Part4 = Instance.new("Part")
  281. Part5 = Instance.new("Part")
  282. Part6 = Instance.new("Part")
  283. Part7 = Instance.new("Part")
  284. Part8 = Instance.new("Part")
  285. Part9 = Instance.new("Part")
  286. Part10 = Instance.new("Part")
  287. Part11 = Instance.new("Part")
  288. Part12 = Instance.new("Part")
  289. Part13 = Instance.new("Part")
  290. Part14 = Instance.new("Part")
  291. Part15 = Instance.new("Part")
  292. SpecialMesh16 = Instance.new("SpecialMesh")
  293. Part17 = Instance.new("Part")
  294. SpecialMesh18 = Instance.new("SpecialMesh")
  295. Part19 = Instance.new("Part")
  296. SpecialMesh20 = Instance.new("SpecialMesh")
  297. Part21 = Instance.new("Part")
  298. SpecialMesh22 = Instance.new("SpecialMesh")
  299. Part23 = Instance.new("Part")
  300. SpecialMesh24 = Instance.new("SpecialMesh")
  301. Part25 = Instance.new("Part")
  302. SpecialMesh26 = Instance.new("SpecialMesh")
  303. Part27 = Instance.new("Part")
  304. SpecialMesh28 = Instance.new("SpecialMesh")
  305. Part29 = Instance.new("Part")
  306. SpecialMesh30 = Instance.new("SpecialMesh")
  307. Part31 = Instance.new("Part")
  308. Part32 = Instance.new("Part")
  309. Part33 = Instance.new("Part")
  310. Part34 = Instance.new("Part")
  311. Part35 = Instance.new("Part")
  312. Part36 = Instance.new("Part")
  313. Part37 = Instance.new("Part")
  314. ParticleEmitter38 = Instance.new("ParticleEmitter")
  315. Part39 = Instance.new("Part")
  316. Part40 = Instance.new("Part")
  317. Part41 = Instance.new("Part")
  318. Part42 = Instance.new("Part")
  319. Part43 = Instance.new("Part")
  320. Part44 = Instance.new("Part")
  321. Part45 = Instance.new("Part")
  322. Part46 = Instance.new("Part")
  323. Part47 = Instance.new("Part")
  324. Part48 = Instance.new("Part")
  325. Part49 = Instance.new("Part")
  326. Part50 = Instance.new("Part")
  327. Part51 = Instance.new("Part")
  328. Part52 = Instance.new("Part")
  329. Part53 = Instance.new("Part")
  330. Part54 = Instance.new("Part")
  331. Part55 = Instance.new("Part")
  332. Part56 = Instance.new("Part")
  333. Part57 = Instance.new("Part")
  334. Part58 = Instance.new("Part")
  335. Part59 = Instance.new("Part")
  336. Part60 = Instance.new("Part")
  337. Part61 = Instance.new("Part")
  338. Part62 = Instance.new("Part")
  339. Part63 = Instance.new("Part")
  340. Part64 = Instance.new("Part")
  341. Part65 = Instance.new("Part")
  342. Part66 = Instance.new("Part")
  343. Part67 = Instance.new("Part")
  344. Part68 = Instance.new("Part")
  345. Part69 = Instance.new("Part")
  346. Part70 = Instance.new("Part")
  347. Part71 = Instance.new("Part")
  348. Part72 = Instance.new("Part")
  349. Part73 = Instance.new("Part")
  350. Part74 = Instance.new("Part")
  351. Part75 = Instance.new("Part")
  352. Part76 = Instance.new("Part")
  353. Part77 = Instance.new("Part")
  354. Part78 = Instance.new("Part")
  355. Part79 = Instance.new("Part")
  356. Part80 = Instance.new("Part")
  357. Part81 = Instance.new("Part")
  358. Part82 = Instance.new("Part")
  359. Part83 = Instance.new("Part")
  360. Part84 = Instance.new("Part")
  361. Part85 = Instance.new("Part")
  362. Part86 = Instance.new("Part")
  363. Part87 = Instance.new("Part")
  364. Part88 = Instance.new("Part")
  365. Part89 = Instance.new("Part")
  366. Part90 = Instance.new("Part")
  367. Part91 = Instance.new("Part")
  368. Part92 = Instance.new("Part")
  369. Part93 = Instance.new("Part")
  370. Part94 = Instance.new("Part")
  371. Part95 = Instance.new("Part")
  372. Part96 = Instance.new("Part")
  373. Part97 = Instance.new("Part")
  374. Part98 = Instance.new("Part")
  375. Part99 = Instance.new("Part")
  376. Part100 = Instance.new("Part")
  377. Part101 = Instance.new("Part")
  378. Part102 = Instance.new("Part")
  379. Part103 = Instance.new("Part")
  380. Part104 = Instance.new("Part")
  381. Part105 = Instance.new("Part")
  382. Part106 = Instance.new("Part")
  383. Part107 = Instance.new("Part")
  384. Part108 = Instance.new("Part")
  385. Part109 = Instance.new("Part")
  386. Part110 = Instance.new("Part")
  387. Part111 = Instance.new("Part")
  388. Part112 = Instance.new("Part")
  389. Part113 = Instance.new("Part")
  390. Part114 = Instance.new("Part")
  391. Part115 = Instance.new("Part")
  392. Part116 = Instance.new("Part")
  393. Part117 = Instance.new("Part")
  394. Part118 = Instance.new("Part")
  395. Part119 = Instance.new("Part")
  396. Part120 = Instance.new("Part")
  397. Part121 = Instance.new("Part")
  398. Part122 = Instance.new("Part")
  399. Part123 = Instance.new("Part")
  400. Part124 = Instance.new("Part")
  401. Part125 = Instance.new("Part")
  402. Part126 = Instance.new("Part")
  403. Part127 = Instance.new("Part")
  404. Part128 = Instance.new("Part")
  405. Part129 = Instance.new("Part")
  406. Part130 = Instance.new("Part")
  407. Part131 = Instance.new("Part")
  408. Part132 = Instance.new("Part")
  409. Part133 = Instance.new("Part")
  410. Part134 = Instance.new("Part")
  411. Part135 = Instance.new("Part")
  412. Part136 = Instance.new("Part")
  413. Part137 = Instance.new("Part")
  414. Part138 = Instance.new("Part")
  415. Part139 = Instance.new("Part")
  416. Part140 = Instance.new("Part")
  417. Part141 = Instance.new("Part")
  418. Part142 = Instance.new("Part")
  419. Part143 = Instance.new("Part")
  420. Part144 = Instance.new("Part")
  421. Part145 = Instance.new("Part")
  422. Part146 = Instance.new("Part")
  423. Part147 = Instance.new("Part")
  424. Part148 = Instance.new("Part")
  425. Part149 = Instance.new("Part")
  426. Part150 = Instance.new("Part")
  427. Part151 = Instance.new("Part")
  428. Part152 = Instance.new("Part")
  429. Part153 = Instance.new("Part")
  430. Part154 = Instance.new("Part")
  431. Part155 = Instance.new("Part")
  432. Part156 = Instance.new("Part")
  433. Part157 = Instance.new("Part")
  434. Part158 = Instance.new("Part")
  435. Part159 = Instance.new("Part")
  436. Part160 = Instance.new("Part")
  437. Part161 = Instance.new("Part")
  438. Part162 = Instance.new("Part")
  439. Part163 = Instance.new("Part")
  440. Part164 = Instance.new("Part")
  441. Part165 = Instance.new("Part")
  442. Part166 = Instance.new("Part")
  443. Part167 = Instance.new("Part")
  444. Part168 = Instance.new("Part")
  445. Part169 = Instance.new("Part")
  446. Part170 = Instance.new("Part")
  447. WedgePart171 = Instance.new("WedgePart")
  448. WedgePart172 = Instance.new("WedgePart")
  449. WedgePart173 = Instance.new("WedgePart")
  450. WedgePart174 = Instance.new("WedgePart")
  451. WedgePart175 = Instance.new("WedgePart")
  452. WedgePart176 = Instance.new("WedgePart")
  453. WedgePart177 = Instance.new("WedgePart")
  454. WedgePart178 = Instance.new("WedgePart")
  455. WedgePart179 = Instance.new("WedgePart")
  456. WedgePart180 = Instance.new("WedgePart")
  457. WedgePart181 = Instance.new("WedgePart")
  458. WedgePart182 = Instance.new("WedgePart")
  459. WedgePart183 = Instance.new("WedgePart")
  460. WedgePart184 = Instance.new("WedgePart")
  461. WedgePart185 = Instance.new("WedgePart")
  462. WedgePart186 = Instance.new("WedgePart")
  463. WedgePart187 = Instance.new("WedgePart")
  464. WedgePart188 = Instance.new("WedgePart")
  465. WedgePart189 = Instance.new("WedgePart")
  466. WedgePart190 = Instance.new("WedgePart")
  467. WedgePart191 = Instance.new("WedgePart")
  468. WedgePart192 = Instance.new("WedgePart")
  469. WedgePart193 = Instance.new("WedgePart")
  470. WedgePart194 = Instance.new("WedgePart")
  471. WedgePart195 = Instance.new("WedgePart")
  472. WedgePart196 = Instance.new("WedgePart")
  473. WedgePart197 = Instance.new("WedgePart")
  474. WedgePart198 = Instance.new("WedgePart")
  475. WedgePart199 = Instance.new("WedgePart")
  476. WedgePart200 = Instance.new("WedgePart")
  477. WedgePart201 = Instance.new("WedgePart")
  478. WedgePart202 = Instance.new("WedgePart")
  479. Model203 = Instance.new("Model")
  480. Part204 = Instance.new("Part")
  481. Part205 = Instance.new("Part")
  482. ParticleEmitter206 = Instance.new("ParticleEmitter")
  483. Model207 = Instance.new("Model")
  484. WedgePart208 = Instance.new("WedgePart")
  485. Part209 = Instance.new("Part")
  486. Part210 = Instance.new("Part")
  487. Part211 = Instance.new("Part")
  488. Part212 = Instance.new("Part")
  489. Part213 = Instance.new("Part")
  490. Part214 = Instance.new("Part")
  491. Part215 = Instance.new("Part")
  492. Part216 = Instance.new("Part")
  493. Part217 = Instance.new("Part")
  494. Part218 = Instance.new("Part")
  495. Part219 = Instance.new("Part")
  496. Part220 = Instance.new("Part")
  497. Part221 = Instance.new("Part")
  498. Part222 = Instance.new("Part")
  499. Part223 = Instance.new("Part")
  500. Part224 = Instance.new("Part")
  501. Part225 = Instance.new("Part")
  502. Part226 = Instance.new("Part")
  503. Part227 = Instance.new("Part")
  504. Part228 = Instance.new("Part")
  505. Part229 = Instance.new("Part")
  506. Part230 = Instance.new("Part")
  507. Part231 = Instance.new("Part")
  508. Part232 = Instance.new("Part")
  509. Part233 = Instance.new("Part")
  510. Part234 = Instance.new("Part")
  511. Part235 = Instance.new("Part")
  512. Part236 = Instance.new("Part")
  513. Part237 = Instance.new("Part")
  514. Part238 = Instance.new("Part")
  515. Part239 = Instance.new("Part")
  516. Part240 = Instance.new("Part")
  517. Part241 = Instance.new("Part")
  518. Part242 = Instance.new("Part")
  519. Part243 = Instance.new("Part")
  520. Part244 = Instance.new("Part")
  521. Part245 = Instance.new("Part")
  522. Part246 = Instance.new("Part")
  523. Part247 = Instance.new("Part")
  524. Part248 = Instance.new("Part")
  525. Part249 = Instance.new("Part")
  526. Part250 = Instance.new("Part")
  527. ParticleEmitter251 = Instance.new("ParticleEmitter")
  528. Model252 = Instance.new("Model")
  529. Part253 = Instance.new("Part")
  530. Part254 = Instance.new("Part")
  531. ParticleEmitter255 = Instance.new("ParticleEmitter")
  532. Model256 = Instance.new("Model")
  533. Part257 = Instance.new("Part")
  534. WedgePart258 = Instance.new("WedgePart")
  535. Part259 = Instance.new("Part")
  536. Part260 = Instance.new("Part")
  537. Part261 = Instance.new("Part")
  538. Part262 = Instance.new("Part")
  539. Part263 = Instance.new("Part")
  540. Part264 = Instance.new("Part")
  541. Part265 = Instance.new("Part")
  542. Part266 = Instance.new("Part")
  543. Part267 = Instance.new("Part")
  544. Part268 = Instance.new("Part")
  545. Part269 = Instance.new("Part")
  546. Part270 = Instance.new("Part")
  547. Part271 = Instance.new("Part")
  548. Part272 = Instance.new("Part")
  549. Part273 = Instance.new("Part")
  550. Part274 = Instance.new("Part")
  551. Part275 = Instance.new("Part")
  552. Part276 = Instance.new("Part")
  553. Part277 = Instance.new("Part")
  554. Part278 = Instance.new("Part")
  555. Part279 = Instance.new("Part")
  556. Part280 = Instance.new("Part")
  557. Part281 = Instance.new("Part")
  558. Part282 = Instance.new("Part")
  559. Part283 = Instance.new("Part")
  560. Part284 = Instance.new("Part")
  561. Part285 = Instance.new("Part")
  562. Part286 = Instance.new("Part")
  563. Part287 = Instance.new("Part")
  564. Part288 = Instance.new("Part")
  565. Part289 = Instance.new("Part")
  566. Part290 = Instance.new("Part")
  567. Part291 = Instance.new("Part")
  568. Part292 = Instance.new("Part")
  569. Part293 = Instance.new("Part")
  570. Part294 = Instance.new("Part")
  571. Part295 = Instance.new("Part")
  572. Part296 = Instance.new("Part")
  573. Part297 = Instance.new("Part")
  574. Part298 = Instance.new("Part")
  575. Part299 = Instance.new("Part")
  576. ParticleEmitter300 = Instance.new("ParticleEmitter")
  577. Model301 = Instance.new("Model")
  578. Part302 = Instance.new("Part")
  579. SpecialMesh303 = Instance.new("SpecialMesh")
  580. Script304 = Instance.new("Script")
  581. Model0.Name = "Armor"
  582. Model0.Parent = mas
  583. Model1.Name = "Torso"
  584. Model1.Parent = Model0
  585. WedgePart2.Parent = Model1
  586. WedgePart2.Material = Enum.Material.SmoothPlastic
  587. WedgePart2.BrickColor = BrickColor.new("Really black")
  588. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  589. WedgePart2.Anchored = true
  590. WedgePart2.FormFactor = Enum.FormFactor.Custom
  591. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  592. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  593. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  594. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  595. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  596. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  597. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  598. WedgePart3.Parent = Model1
  599. WedgePart3.Material = Enum.Material.SmoothPlastic
  600. WedgePart3.BrickColor = BrickColor.new("Really black")
  601. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  602. WedgePart3.Anchored = true
  603. WedgePart3.FormFactor = Enum.FormFactor.Custom
  604. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  605. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  606. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  607. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  608. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  609. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  610. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  611. Part4.Name = "Torso1"
  612. Part4.Parent = Model1
  613. Part4.Material = Enum.Material.SmoothPlastic
  614. Part4.BrickColor = BrickColor.new("Pastel brown")
  615. Part4.Transparency = 1
  616. Part4.Rotation = Vector3.new(-180, 0, 0)
  617. Part4.Anchored = true
  618. Part4.CanCollide = false
  619. Part4.FormFactor = Enum.FormFactor.Plate
  620. Part4.Size = Vector3.new(2, 2, 1)
  621. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  622. Part4.TopSurface = Enum.SurfaceType.Smooth
  623. Part4.Color = Color3.new(1, 0.8, 0.6)
  624. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  625. Part4.Orientation = Vector3.new(0, 180, 180)
  626. Part4.Color = Color3.new(1, 0.8, 0.6)
  627. Part5.Parent = Model1
  628. Part5.Material = Enum.Material.Neon
  629. Part5.BrickColor = BrickColor.new("Really green")
  630. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  631. Part5.Anchored = true
  632. Part5.CanCollide = false
  633. Part5.FormFactor = Enum.FormFactor.Custom
  634. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  635. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  636. Part5.BottomSurface = Enum.SurfaceType.Smooth
  637. Part5.TopSurface = Enum.SurfaceType.Smooth
  638. Part5.Color = Color3.new(1, 0, 0)
  639. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  640. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  641. Part5.Color = Color3.new(1, 0, 0)
  642. Part6.Parent = Model1
  643. Part6.Material = Enum.Material.SmoothPlastic
  644. Part6.BrickColor = BrickColor.new("Really black")
  645. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  646. Part6.Anchored = true
  647. Part6.CanCollide = false
  648. Part6.FormFactor = Enum.FormFactor.Custom
  649. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  650. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  651. Part6.BottomSurface = Enum.SurfaceType.Smooth
  652. Part6.TopSurface = Enum.SurfaceType.Smooth
  653. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  654. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  655. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  656. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. Part7.Parent = Model1
  658. Part7.Material = Enum.Material.SmoothPlastic
  659. Part7.BrickColor = BrickColor.new("Really black")
  660. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  661. Part7.Anchored = true
  662. Part7.CanCollide = false
  663. Part7.FormFactor = Enum.FormFactor.Custom
  664. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  665. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  666. Part7.BottomSurface = Enum.SurfaceType.Smooth
  667. Part7.TopSurface = Enum.SurfaceType.Smooth
  668. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  669. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  670. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  671. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  672. Part8.Parent = Model1
  673. Part8.Material = Enum.Material.Neon
  674. Part8.BrickColor = BrickColor.new("Really green")
  675. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  676. Part8.Anchored = true
  677. Part8.CanCollide = false
  678. Part8.FormFactor = Enum.FormFactor.Custom
  679. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  680. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  681. Part8.BottomSurface = Enum.SurfaceType.Smooth
  682. Part8.TopSurface = Enum.SurfaceType.Smooth
  683. Part8.Color = Color3.new(1, 0, 0)
  684. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  685. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  686. Part8.Color = Color3.new(1, 0, 0)
  687. Part9.Parent = Model1
  688. Part9.Material = Enum.Material.Neon
  689. Part9.BrickColor = BrickColor.new("Really green")
  690. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  691. Part9.Anchored = true
  692. Part9.CanCollide = false
  693. Part9.FormFactor = Enum.FormFactor.Custom
  694. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  695. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  696. Part9.BottomSurface = Enum.SurfaceType.Smooth
  697. Part9.TopSurface = Enum.SurfaceType.Smooth
  698. Part9.Color = Color3.new(1, 0, 0)
  699. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  700. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  701. Part9.Color = Color3.new(1, 0, 0)
  702. Part10.Parent = Model1
  703. Part10.Material = Enum.Material.SmoothPlastic
  704. Part10.BrickColor = BrickColor.new("Really black")
  705. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  706. Part10.Anchored = true
  707. Part10.CanCollide = false
  708. Part10.FormFactor = Enum.FormFactor.Custom
  709. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  710. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  711. Part10.BottomSurface = Enum.SurfaceType.Smooth
  712. Part10.TopSurface = Enum.SurfaceType.Smooth
  713. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  714. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  715. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  716. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  717. Part11.Parent = Model1
  718. Part11.Material = Enum.Material.SmoothPlastic
  719. Part11.BrickColor = BrickColor.new("Really black")
  720. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  721. Part11.Anchored = true
  722. Part11.CanCollide = false
  723. Part11.FormFactor = Enum.FormFactor.Custom
  724. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  725. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  726. Part11.BottomSurface = Enum.SurfaceType.Smooth
  727. Part11.TopSurface = Enum.SurfaceType.Smooth
  728. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  729. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  730. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  731. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  732. Part12.Parent = Model1
  733. Part12.Material = Enum.Material.SmoothPlastic
  734. Part12.BrickColor = BrickColor.new("Really black")
  735. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  736. Part12.Anchored = true
  737. Part12.CanCollide = false
  738. Part12.FormFactor = Enum.FormFactor.Custom
  739. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  740. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  741. Part12.BottomSurface = Enum.SurfaceType.Smooth
  742. Part12.TopSurface = Enum.SurfaceType.Smooth
  743. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  744. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  745. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  746. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  747. Part13.Parent = Model1
  748. Part13.Material = Enum.Material.SmoothPlastic
  749. Part13.BrickColor = BrickColor.new("Really black")
  750. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  751. Part13.Anchored = true
  752. Part13.CanCollide = false
  753. Part13.FormFactor = Enum.FormFactor.Custom
  754. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  755. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  756. Part13.BottomSurface = Enum.SurfaceType.Smooth
  757. Part13.TopSurface = Enum.SurfaceType.Smooth
  758. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  759. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  760. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  761. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  762. Part14.Parent = Model1
  763. Part14.Material = Enum.Material.SmoothPlastic
  764. Part14.BrickColor = BrickColor.new("Really black")
  765. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  766. Part14.Anchored = true
  767. Part14.CanCollide = false
  768. Part14.FormFactor = Enum.FormFactor.Custom
  769. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  770. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  771. Part14.BottomSurface = Enum.SurfaceType.Smooth
  772. Part14.TopSurface = Enum.SurfaceType.Smooth
  773. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  774. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  775. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  776. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  777. Part15.Parent = Model1
  778. Part15.Material = Enum.Material.Ice
  779. Part15.BrickColor = BrickColor.new("Black")
  780. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  781. Part15.Anchored = true
  782. Part15.CanCollide = false
  783. Part15.FormFactor = Enum.FormFactor.Custom
  784. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  785. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  786. Part15.BottomSurface = Enum.SurfaceType.Smooth
  787. Part15.TopSurface = Enum.SurfaceType.Smooth
  788. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  789. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  790. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  791. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  792. SpecialMesh16.Parent = Part15
  793. SpecialMesh16.MeshId = "rbxassetid://437432504"
  794. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  795. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  796. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  797. Part17.Parent = Model1
  798. Part17.Material = Enum.Material.Ice
  799. Part17.BrickColor = BrickColor.new("Black")
  800. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  801. Part17.Anchored = true
  802. Part17.CanCollide = false
  803. Part17.FormFactor = Enum.FormFactor.Custom
  804. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  805. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  806. Part17.BottomSurface = Enum.SurfaceType.Smooth
  807. Part17.TopSurface = Enum.SurfaceType.Smooth
  808. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  809. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  810. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  811. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  812. SpecialMesh18.Parent = Part17
  813. SpecialMesh18.MeshId = "rbxassetid://437432504"
  814. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  815. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  816. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  817. Part19.Parent = Model1
  818. Part19.Material = Enum.Material.Ice
  819. Part19.BrickColor = BrickColor.new("Black")
  820. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  821. Part19.Anchored = true
  822. Part19.CanCollide = false
  823. Part19.FormFactor = Enum.FormFactor.Custom
  824. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  825. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  826. Part19.BottomSurface = Enum.SurfaceType.Smooth
  827. Part19.TopSurface = Enum.SurfaceType.Smooth
  828. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  829. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  830. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  831. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  832. SpecialMesh20.Parent = Part19
  833. SpecialMesh20.MeshId = "rbxassetid://437432504"
  834. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  835. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  836. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  837. Part21.Parent = Model1
  838. Part21.Material = Enum.Material.Ice
  839. Part21.BrickColor = BrickColor.new("Black")
  840. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  841. Part21.Anchored = true
  842. Part21.CanCollide = false
  843. Part21.FormFactor = Enum.FormFactor.Custom
  844. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  845. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  846. Part21.BottomSurface = Enum.SurfaceType.Smooth
  847. Part21.TopSurface = Enum.SurfaceType.Smooth
  848. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  849. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  850. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  851. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  852. SpecialMesh22.Parent = Part21
  853. SpecialMesh22.MeshId = "rbxassetid://437432504"
  854. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  855. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  856. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  857. Part23.Parent = Model1
  858. Part23.Material = Enum.Material.Ice
  859. Part23.BrickColor = BrickColor.new("Black")
  860. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  861. Part23.Anchored = true
  862. Part23.CanCollide = false
  863. Part23.FormFactor = Enum.FormFactor.Custom
  864. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  865. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  866. Part23.BottomSurface = Enum.SurfaceType.Smooth
  867. Part23.TopSurface = Enum.SurfaceType.Smooth
  868. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  869. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  870. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  871. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  872. SpecialMesh24.Parent = Part23
  873. SpecialMesh24.MeshId = "rbxassetid://437432504"
  874. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  875. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  876. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  877. Part25.Parent = Model1
  878. Part25.Material = Enum.Material.Ice
  879. Part25.BrickColor = BrickColor.new("Black")
  880. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  881. Part25.Anchored = true
  882. Part25.CanCollide = false
  883. Part25.FormFactor = Enum.FormFactor.Custom
  884. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  885. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  886. Part25.BottomSurface = Enum.SurfaceType.Smooth
  887. Part25.TopSurface = Enum.SurfaceType.Smooth
  888. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  889. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  890. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  891. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  892. SpecialMesh26.Parent = Part25
  893. SpecialMesh26.MeshId = "rbxassetid://437432504"
  894. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  895. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  896. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  897. Part27.Parent = Model1
  898. Part27.Material = Enum.Material.Ice
  899. Part27.BrickColor = BrickColor.new("Black")
  900. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  901. Part27.Anchored = true
  902. Part27.CanCollide = false
  903. Part27.FormFactor = Enum.FormFactor.Custom
  904. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  905. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  906. Part27.BottomSurface = Enum.SurfaceType.Smooth
  907. Part27.TopSurface = Enum.SurfaceType.Smooth
  908. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  909. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  910. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  911. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  912. SpecialMesh28.Parent = Part27
  913. SpecialMesh28.MeshId = "rbxassetid://437432504"
  914. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  915. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  916. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  917. Part29.Parent = Model1
  918. Part29.Material = Enum.Material.Ice
  919. Part29.BrickColor = BrickColor.new("Black")
  920. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  921. Part29.Anchored = true
  922. Part29.CanCollide = false
  923. Part29.FormFactor = Enum.FormFactor.Custom
  924. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  925. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  926. Part29.BottomSurface = Enum.SurfaceType.Smooth
  927. Part29.TopSurface = Enum.SurfaceType.Smooth
  928. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  929. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  930. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  931. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  932. SpecialMesh30.Parent = Part29
  933. SpecialMesh30.MeshId = "rbxassetid://437432504"
  934. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  935. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  936. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  937. Part31.Parent = Model1
  938. Part31.Material = Enum.Material.Neon
  939. Part31.BrickColor = BrickColor.new("Really green")
  940. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  941. Part31.Anchored = true
  942. Part31.CanCollide = false
  943. Part31.FormFactor = Enum.FormFactor.Custom
  944. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  945. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  946. Part31.BottomSurface = Enum.SurfaceType.Smooth
  947. Part31.TopSurface = Enum.SurfaceType.Smooth
  948. Part31.Color = Color3.new(1, 0, 0)
  949. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  950. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  951. Part31.Color = Color3.new(1, 0, 0)
  952. Part32.Parent = Model1
  953. Part32.Material = Enum.Material.Neon
  954. Part32.BrickColor = BrickColor.new("Really green")
  955. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  956. Part32.Anchored = true
  957. Part32.CanCollide = false
  958. Part32.FormFactor = Enum.FormFactor.Custom
  959. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  960. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  961. Part32.BottomSurface = Enum.SurfaceType.Smooth
  962. Part32.TopSurface = Enum.SurfaceType.Smooth
  963. Part32.Color = Color3.new(1, 0, 0)
  964. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  965. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  966. Part32.Color = Color3.new(1, 0, 0)
  967. Part33.Parent = Model1
  968. Part33.Material = Enum.Material.Neon
  969. Part33.BrickColor = BrickColor.new("Really green")
  970. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  971. Part33.Anchored = true
  972. Part33.CanCollide = false
  973. Part33.FormFactor = Enum.FormFactor.Custom
  974. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  975. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  976. Part33.BottomSurface = Enum.SurfaceType.Smooth
  977. Part33.TopSurface = Enum.SurfaceType.Smooth
  978. Part33.Color = Color3.new(1, 0, 0)
  979. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  980. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  981. Part33.Color = Color3.new(1, 0, 0)
  982. Part34.Parent = Model1
  983. Part34.Material = Enum.Material.Neon
  984. Part34.BrickColor = BrickColor.new("Really green")
  985. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  986. Part34.Anchored = true
  987. Part34.CanCollide = false
  988. Part34.FormFactor = Enum.FormFactor.Custom
  989. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  990. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  991. Part34.BottomSurface = Enum.SurfaceType.Smooth
  992. Part34.TopSurface = Enum.SurfaceType.Smooth
  993. Part34.Color = Color3.new(1, 0, 0)
  994. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  995. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  996. Part34.Color = Color3.new(1, 0, 0)
  997. Part35.Parent = Model1
  998. Part35.Material = Enum.Material.Neon
  999. Part35.BrickColor = BrickColor.new("Really green")
  1000. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  1001. Part35.Anchored = true
  1002. Part35.CanCollide = false
  1003. Part35.FormFactor = Enum.FormFactor.Custom
  1004. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  1005. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  1006. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1007. Part35.TopSurface = Enum.SurfaceType.Smooth
  1008. Part35.Color = Color3.new(1, 0, 0)
  1009. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  1010. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  1011. Part35.Color = Color3.new(1, 0, 0)
  1012. Part36.Parent = Model1
  1013. Part36.Material = Enum.Material.Neon
  1014. Part36.BrickColor = BrickColor.new("Really green")
  1015. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  1016. Part36.Anchored = true
  1017. Part36.CanCollide = false
  1018. Part36.FormFactor = Enum.FormFactor.Custom
  1019. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  1020. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  1021. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1022. Part36.TopSurface = Enum.SurfaceType.Smooth
  1023. Part36.Color = Color3.new(1, 0, 0)
  1024. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  1025. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  1026. Part36.Color = Color3.new(1, 0, 0)
  1027. Part37.Parent = Model1
  1028. Part37.Material = Enum.Material.SmoothPlastic
  1029. Part37.Transparency = 1
  1030. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  1031. Part37.Anchored = true
  1032. Part37.FormFactor = Enum.FormFactor.Custom
  1033. Part37.Size = Vector3.new(1.9000001, 1, 2)
  1034. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  1035. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1036. Part37.TopSurface = Enum.SurfaceType.Smooth
  1037. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  1038. Part37.Orientation = Vector3.new(90, -180, 0)
  1039. ParticleEmitter38.Name = "Void"
  1040. ParticleEmitter38.Parent = Part37
  1041. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  1042. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  1043. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  1044. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  1045. ParticleEmitter38.Texture = "rbxassetid://341277531"
  1046. ParticleEmitter38.ZOffset = -1
  1047. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  1048. ParticleEmitter38.Rate = 1000
  1049. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  1050. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  1051. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  1052. Part39.Parent = Model1
  1053. Part39.Material = Enum.Material.Neon
  1054. Part39.BrickColor = BrickColor.new("Really green")
  1055. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  1056. Part39.Anchored = true
  1057. Part39.CanCollide = false
  1058. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1059. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  1060. Part39.Color = Color3.new(1, 0, 0)
  1061. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  1062. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  1063. Part39.Color = Color3.new(1, 0, 0)
  1064. Part40.Parent = Model1
  1065. Part40.Material = Enum.Material.Neon
  1066. Part40.BrickColor = BrickColor.new("Really green")
  1067. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  1068. Part40.Anchored = true
  1069. Part40.CanCollide = false
  1070. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1071. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  1072. Part40.Color = Color3.new(1, 0, 0)
  1073. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  1074. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  1075. Part40.Color = Color3.new(1, 0, 0)
  1076. Part41.Parent = Model1
  1077. Part41.Material = Enum.Material.Neon
  1078. Part41.BrickColor = BrickColor.new("Really green")
  1079. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  1080. Part41.Anchored = true
  1081. Part41.CanCollide = false
  1082. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1083. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  1084. Part41.Color = Color3.new(1, 0, 0)
  1085. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  1086. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  1087. Part41.Color = Color3.new(1, 0, 0)
  1088. Part42.Parent = Model1
  1089. Part42.Material = Enum.Material.Neon
  1090. Part42.BrickColor = BrickColor.new("Really green")
  1091. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  1092. Part42.Anchored = true
  1093. Part42.CanCollide = false
  1094. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1095. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  1096. Part42.Color = Color3.new(1, 0, 0)
  1097. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  1098. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  1099. Part42.Color = Color3.new(1, 0, 0)
  1100. Part43.Parent = Model1
  1101. Part43.Material = Enum.Material.Neon
  1102. Part43.BrickColor = BrickColor.new("Really green")
  1103. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  1104. Part43.Anchored = true
  1105. Part43.CanCollide = false
  1106. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1107. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  1108. Part43.Color = Color3.new(1, 0, 0)
  1109. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  1110. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  1111. Part43.Color = Color3.new(1, 0, 0)
  1112. Part44.Parent = Model1
  1113. Part44.Material = Enum.Material.Neon
  1114. Part44.BrickColor = BrickColor.new("Really green")
  1115. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  1116. Part44.Anchored = true
  1117. Part44.CanCollide = false
  1118. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1119. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  1120. Part44.Color = Color3.new(1, 0, 0)
  1121. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  1122. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  1123. Part44.Color = Color3.new(1, 0, 0)
  1124. Part45.Parent = Model1
  1125. Part45.Material = Enum.Material.Neon
  1126. Part45.BrickColor = BrickColor.new("Really green")
  1127. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  1128. Part45.Anchored = true
  1129. Part45.CanCollide = false
  1130. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1131. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  1132. Part45.Color = Color3.new(1, 0, 0)
  1133. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  1134. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  1135. Part45.Color = Color3.new(1, 0, 0)
  1136. Part46.Parent = Model1
  1137. Part46.Material = Enum.Material.Neon
  1138. Part46.BrickColor = BrickColor.new("Really green")
  1139. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  1140. Part46.Anchored = true
  1141. Part46.CanCollide = false
  1142. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1143. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  1144. Part46.Color = Color3.new(1, 0, 0)
  1145. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  1146. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  1147. Part46.Color = Color3.new(1, 0, 0)
  1148. Part47.Parent = Model1
  1149. Part47.Material = Enum.Material.Neon
  1150. Part47.BrickColor = BrickColor.new("Really green")
  1151. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  1152. Part47.Anchored = true
  1153. Part47.CanCollide = false
  1154. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1155. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  1156. Part47.Color = Color3.new(1, 0, 0)
  1157. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  1158. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  1159. Part47.Color = Color3.new(1, 0, 0)
  1160. Part48.Parent = Model1
  1161. Part48.Material = Enum.Material.Neon
  1162. Part48.BrickColor = BrickColor.new("Really green")
  1163. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  1164. Part48.Anchored = true
  1165. Part48.CanCollide = false
  1166. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1167. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  1168. Part48.Color = Color3.new(1, 0, 0)
  1169. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  1170. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  1171. Part48.Color = Color3.new(1, 0, 0)
  1172. Part49.Parent = Model1
  1173. Part49.Material = Enum.Material.Neon
  1174. Part49.BrickColor = BrickColor.new("Really green")
  1175. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  1176. Part49.Anchored = true
  1177. Part49.CanCollide = false
  1178. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1179. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  1180. Part49.Color = Color3.new(1, 0, 0)
  1181. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  1182. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  1183. Part49.Color = Color3.new(1, 0, 0)
  1184. Part50.Parent = Model1
  1185. Part50.Material = Enum.Material.Neon
  1186. Part50.BrickColor = BrickColor.new("Really green")
  1187. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  1188. Part50.Anchored = true
  1189. Part50.CanCollide = false
  1190. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1191. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  1192. Part50.Color = Color3.new(1, 0, 0)
  1193. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  1194. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  1195. Part50.Color = Color3.new(1, 0, 0)
  1196. Part51.Parent = Model1
  1197. Part51.Material = Enum.Material.Neon
  1198. Part51.BrickColor = BrickColor.new("Really green")
  1199. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  1200. Part51.Anchored = true
  1201. Part51.CanCollide = false
  1202. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1203. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  1204. Part51.Color = Color3.new(1, 0, 0)
  1205. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  1206. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  1207. Part51.Color = Color3.new(1, 0, 0)
  1208. Part52.Parent = Model1
  1209. Part52.Material = Enum.Material.Neon
  1210. Part52.BrickColor = BrickColor.new("Really green")
  1211. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  1212. Part52.Anchored = true
  1213. Part52.CanCollide = false
  1214. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1215. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  1216. Part52.Color = Color3.new(1, 0, 0)
  1217. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  1218. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  1219. Part52.Color = Color3.new(1, 0, 0)
  1220. Part53.Parent = Model1
  1221. Part53.Material = Enum.Material.Neon
  1222. Part53.BrickColor = BrickColor.new("Really green")
  1223. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  1224. Part53.Anchored = true
  1225. Part53.CanCollide = false
  1226. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1227. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  1228. Part53.Color = Color3.new(1, 0, 0)
  1229. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  1230. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  1231. Part53.Color = Color3.new(1, 0, 0)
  1232. Part54.Parent = Model1
  1233. Part54.Material = Enum.Material.Neon
  1234. Part54.BrickColor = BrickColor.new("Really green")
  1235. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1236. Part54.Anchored = true
  1237. Part54.CanCollide = false
  1238. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1239. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1240. Part54.Color = Color3.new(1, 0, 0)
  1241. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1242. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1243. Part54.Color = Color3.new(1, 0, 0)
  1244. Part55.Parent = Model1
  1245. Part55.Material = Enum.Material.Neon
  1246. Part55.BrickColor = BrickColor.new("Really green")
  1247. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1248. Part55.Anchored = true
  1249. Part55.CanCollide = false
  1250. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1251. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1252. Part55.Color = Color3.new(1, 0, 0)
  1253. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1254. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1255. Part55.Color = Color3.new(1, 0, 0)
  1256. Part56.Parent = Model1
  1257. Part56.Material = Enum.Material.Neon
  1258. Part56.BrickColor = BrickColor.new("Really green")
  1259. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1260. Part56.Anchored = true
  1261. Part56.CanCollide = false
  1262. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1263. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1264. Part56.Color = Color3.new(1, 0, 0)
  1265. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1266. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1267. Part56.Color = Color3.new(1, 0, 0)
  1268. Part57.Parent = Model1
  1269. Part57.Material = Enum.Material.Neon
  1270. Part57.BrickColor = BrickColor.new("Really green")
  1271. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1272. Part57.Anchored = true
  1273. Part57.CanCollide = false
  1274. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1275. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1276. Part57.Color = Color3.new(1, 0, 0)
  1277. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1278. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1279. Part57.Color = Color3.new(1, 0, 0)
  1280. Part58.Parent = Model1
  1281. Part58.Material = Enum.Material.Neon
  1282. Part58.BrickColor = BrickColor.new("Really green")
  1283. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1284. Part58.Anchored = true
  1285. Part58.CanCollide = false
  1286. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1287. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1288. Part58.Color = Color3.new(1, 0, 0)
  1289. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1290. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1291. Part58.Color = Color3.new(1, 0, 0)
  1292. Part59.Parent = Model1
  1293. Part59.Material = Enum.Material.Neon
  1294. Part59.BrickColor = BrickColor.new("Really green")
  1295. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1296. Part59.Anchored = true
  1297. Part59.CanCollide = false
  1298. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1299. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1300. Part59.Color = Color3.new(1, 0, 0)
  1301. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1302. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1303. Part59.Color = Color3.new(1, 0, 0)
  1304. Part60.Parent = Model1
  1305. Part60.Material = Enum.Material.Neon
  1306. Part60.BrickColor = BrickColor.new("Really green")
  1307. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1308. Part60.Anchored = true
  1309. Part60.CanCollide = false
  1310. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1311. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1312. Part60.Color = Color3.new(1, 0, 0)
  1313. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1314. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1315. Part60.Color = Color3.new(1, 0, 0)
  1316. Part61.Parent = Model1
  1317. Part61.Material = Enum.Material.Neon
  1318. Part61.BrickColor = BrickColor.new("Really green")
  1319. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1320. Part61.Anchored = true
  1321. Part61.CanCollide = false
  1322. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1323. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1324. Part61.Color = Color3.new(1, 0, 0)
  1325. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1326. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1327. Part61.Color = Color3.new(1, 0, 0)
  1328. Part62.Parent = Model1
  1329. Part62.Material = Enum.Material.Neon
  1330. Part62.BrickColor = BrickColor.new("Really green")
  1331. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1332. Part62.Anchored = true
  1333. Part62.CanCollide = false
  1334. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1335. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1336. Part62.Color = Color3.new(1, 0, 0)
  1337. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1338. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1339. Part62.Color = Color3.new(1, 0, 0)
  1340. Part63.Parent = Model1
  1341. Part63.Material = Enum.Material.Neon
  1342. Part63.BrickColor = BrickColor.new("Really green")
  1343. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1344. Part63.Anchored = true
  1345. Part63.CanCollide = false
  1346. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1347. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1348. Part63.Color = Color3.new(1, 0, 0)
  1349. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1350. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1351. Part63.Color = Color3.new(1, 0, 0)
  1352. Part64.Parent = Model1
  1353. Part64.Material = Enum.Material.Neon
  1354. Part64.BrickColor = BrickColor.new("Really green")
  1355. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1356. Part64.Anchored = true
  1357. Part64.CanCollide = false
  1358. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1359. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1360. Part64.Color = Color3.new(1, 0, 0)
  1361. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1362. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1363. Part64.Color = Color3.new(1, 0, 0)
  1364. Part65.Parent = Model1
  1365. Part65.Material = Enum.Material.Neon
  1366. Part65.BrickColor = BrickColor.new("Really green")
  1367. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1368. Part65.Anchored = true
  1369. Part65.CanCollide = false
  1370. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1371. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1372. Part65.Color = Color3.new(1, 0, 0)
  1373. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1374. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1375. Part65.Color = Color3.new(1, 0, 0)
  1376. Part66.Parent = Model1
  1377. Part66.Material = Enum.Material.Neon
  1378. Part66.BrickColor = BrickColor.new("Really green")
  1379. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1380. Part66.Anchored = true
  1381. Part66.CanCollide = false
  1382. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1383. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1384. Part66.Color = Color3.new(1, 0, 0)
  1385. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1386. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1387. Part66.Color = Color3.new(1, 0, 0)
  1388. Part67.Parent = Model1
  1389. Part67.Material = Enum.Material.Neon
  1390. Part67.BrickColor = BrickColor.new("Really green")
  1391. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1392. Part67.Anchored = true
  1393. Part67.CanCollide = false
  1394. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1395. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1396. Part67.Color = Color3.new(1, 0, 0)
  1397. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1398. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1399. Part67.Color = Color3.new(1, 0, 0)
  1400. Part68.Parent = Model1
  1401. Part68.Material = Enum.Material.Neon
  1402. Part68.BrickColor = BrickColor.new("Really green")
  1403. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1404. Part68.Anchored = true
  1405. Part68.CanCollide = false
  1406. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1407. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1408. Part68.Color = Color3.new(1, 0, 0)
  1409. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1410. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1411. Part68.Color = Color3.new(1, 0, 0)
  1412. Part69.Parent = Model1
  1413. Part69.Material = Enum.Material.Neon
  1414. Part69.BrickColor = BrickColor.new("Really green")
  1415. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1416. Part69.Anchored = true
  1417. Part69.CanCollide = false
  1418. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1419. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1420. Part69.Color = Color3.new(1, 0, 0)
  1421. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1422. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1423. Part69.Color = Color3.new(1, 0, 0)
  1424. Part70.Parent = Model1
  1425. Part70.Material = Enum.Material.Neon
  1426. Part70.BrickColor = BrickColor.new("Really green")
  1427. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1428. Part70.Anchored = true
  1429. Part70.CanCollide = false
  1430. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1431. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1432. Part70.Color = Color3.new(1, 0, 0)
  1433. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1434. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1435. Part70.Color = Color3.new(1, 0, 0)
  1436. Part71.Parent = Model1
  1437. Part71.Material = Enum.Material.Neon
  1438. Part71.BrickColor = BrickColor.new("Really green")
  1439. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1440. Part71.Anchored = true
  1441. Part71.CanCollide = false
  1442. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1443. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1444. Part71.Color = Color3.new(1, 0, 0)
  1445. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1446. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1447. Part71.Color = Color3.new(1, 0, 0)
  1448. Part72.Parent = Model1
  1449. Part72.Material = Enum.Material.Neon
  1450. Part72.BrickColor = BrickColor.new("Really green")
  1451. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1452. Part72.Anchored = true
  1453. Part72.CanCollide = false
  1454. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1455. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1456. Part72.Color = Color3.new(1, 0, 0)
  1457. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1458. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1459. Part72.Color = Color3.new(1, 0, 0)
  1460. Part73.Parent = Model1
  1461. Part73.Material = Enum.Material.Neon
  1462. Part73.BrickColor = BrickColor.new("Really green")
  1463. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1464. Part73.Anchored = true
  1465. Part73.CanCollide = false
  1466. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1467. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1468. Part73.Color = Color3.new(1, 0, 0)
  1469. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1470. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1471. Part73.Color = Color3.new(1, 0, 0)
  1472. Part74.Parent = Model1
  1473. Part74.Material = Enum.Material.Neon
  1474. Part74.BrickColor = BrickColor.new("Really green")
  1475. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1476. Part74.Anchored = true
  1477. Part74.CanCollide = false
  1478. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1479. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1480. Part74.Color = Color3.new(1, 0, 0)
  1481. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1482. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1483. Part74.Color = Color3.new(1, 0, 0)
  1484. Part75.Parent = Model1
  1485. Part75.Material = Enum.Material.Neon
  1486. Part75.BrickColor = BrickColor.new("Really green")
  1487. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1488. Part75.Anchored = true
  1489. Part75.CanCollide = false
  1490. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1491. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1492. Part75.Color = Color3.new(1, 0, 0)
  1493. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1494. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1495. Part75.Color = Color3.new(1, 0, 0)
  1496. Part76.Parent = Model1
  1497. Part76.Material = Enum.Material.Neon
  1498. Part76.BrickColor = BrickColor.new("Really green")
  1499. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1500. Part76.Anchored = true
  1501. Part76.CanCollide = false
  1502. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1503. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1504. Part76.Color = Color3.new(1, 0, 0)
  1505. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1506. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1507. Part76.Color = Color3.new(1, 0, 0)
  1508. Part77.Parent = Model1
  1509. Part77.Material = Enum.Material.Neon
  1510. Part77.BrickColor = BrickColor.new("Really green")
  1511. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1512. Part77.Anchored = true
  1513. Part77.CanCollide = false
  1514. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1515. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1516. Part77.Color = Color3.new(1, 0, 0)
  1517. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1518. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1519. Part77.Color = Color3.new(1, 0, 0)
  1520. Part78.Parent = Model1
  1521. Part78.Material = Enum.Material.Neon
  1522. Part78.BrickColor = BrickColor.new("Really green")
  1523. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1524. Part78.Anchored = true
  1525. Part78.CanCollide = false
  1526. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1527. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1528. Part78.Color = Color3.new(1, 0, 0)
  1529. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1530. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1531. Part78.Color = Color3.new(1, 0, 0)
  1532. Part79.Parent = Model1
  1533. Part79.Material = Enum.Material.Neon
  1534. Part79.BrickColor = BrickColor.new("Really green")
  1535. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1536. Part79.Anchored = true
  1537. Part79.CanCollide = false
  1538. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1539. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1540. Part79.Color = Color3.new(1, 0, 0)
  1541. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1542. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1543. Part79.Color = Color3.new(1, 0, 0)
  1544. Part80.Parent = Model1
  1545. Part80.Material = Enum.Material.Neon
  1546. Part80.BrickColor = BrickColor.new("Really green")
  1547. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1548. Part80.Anchored = true
  1549. Part80.CanCollide = false
  1550. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1551. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1552. Part80.Color = Color3.new(1, 0, 0)
  1553. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1554. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1555. Part80.Color = Color3.new(1, 0, 0)
  1556. Part81.Parent = Model1
  1557. Part81.Material = Enum.Material.Neon
  1558. Part81.BrickColor = BrickColor.new("Really green")
  1559. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1560. Part81.Anchored = true
  1561. Part81.CanCollide = false
  1562. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1563. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1564. Part81.Color = Color3.new(1, 0, 0)
  1565. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1566. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1567. Part81.Color = Color3.new(1, 0, 0)
  1568. Part82.Parent = Model1
  1569. Part82.Material = Enum.Material.Neon
  1570. Part82.BrickColor = BrickColor.new("Really green")
  1571. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1572. Part82.Anchored = true
  1573. Part82.CanCollide = false
  1574. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1575. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1576. Part82.Color = Color3.new(1, 0, 0)
  1577. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1578. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1579. Part82.Color = Color3.new(1, 0, 0)
  1580. Part83.Parent = Model1
  1581. Part83.Material = Enum.Material.Neon
  1582. Part83.BrickColor = BrickColor.new("Really green")
  1583. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1584. Part83.Anchored = true
  1585. Part83.CanCollide = false
  1586. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1587. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1588. Part83.Color = Color3.new(1, 0, 0)
  1589. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1590. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1591. Part83.Color = Color3.new(1, 0, 0)
  1592. Part84.Parent = Model1
  1593. Part84.Material = Enum.Material.Neon
  1594. Part84.BrickColor = BrickColor.new("Really green")
  1595. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1596. Part84.Anchored = true
  1597. Part84.CanCollide = false
  1598. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1599. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1600. Part84.Color = Color3.new(1, 0, 0)
  1601. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1602. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1603. Part84.Color = Color3.new(1, 0, 0)
  1604. Part85.Parent = Model1
  1605. Part85.Material = Enum.Material.Neon
  1606. Part85.BrickColor = BrickColor.new("Really green")
  1607. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1608. Part85.Anchored = true
  1609. Part85.CanCollide = false
  1610. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1611. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1612. Part85.Color = Color3.new(1, 0, 0)
  1613. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1614. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1615. Part85.Color = Color3.new(1, 0, 0)
  1616. Part86.Parent = Model1
  1617. Part86.Material = Enum.Material.Neon
  1618. Part86.BrickColor = BrickColor.new("Really green")
  1619. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1620. Part86.Anchored = true
  1621. Part86.CanCollide = false
  1622. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1623. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1624. Part86.Color = Color3.new(1, 0, 0)
  1625. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1626. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1627. Part86.Color = Color3.new(1, 0, 0)
  1628. Part87.Parent = Model1
  1629. Part87.Material = Enum.Material.Neon
  1630. Part87.BrickColor = BrickColor.new("Really green")
  1631. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1632. Part87.Anchored = true
  1633. Part87.CanCollide = false
  1634. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1635. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1636. Part87.Color = Color3.new(1, 0, 0)
  1637. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1638. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1639. Part87.Color = Color3.new(1, 0, 0)
  1640. Part88.Parent = Model1
  1641. Part88.Material = Enum.Material.Neon
  1642. Part88.BrickColor = BrickColor.new("Really green")
  1643. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1644. Part88.Anchored = true
  1645. Part88.CanCollide = false
  1646. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1647. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1648. Part88.Color = Color3.new(1, 0, 0)
  1649. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1650. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1651. Part88.Color = Color3.new(1, 0, 0)
  1652. Part89.Parent = Model1
  1653. Part89.Material = Enum.Material.Neon
  1654. Part89.BrickColor = BrickColor.new("Really green")
  1655. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1656. Part89.Anchored = true
  1657. Part89.CanCollide = false
  1658. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1659. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1660. Part89.Color = Color3.new(1, 0, 0)
  1661. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1662. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1663. Part89.Color = Color3.new(1, 0, 0)
  1664. Part90.Parent = Model1
  1665. Part90.Material = Enum.Material.Neon
  1666. Part90.BrickColor = BrickColor.new("Really green")
  1667. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1668. Part90.Anchored = true
  1669. Part90.CanCollide = false
  1670. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1671. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1672. Part90.Color = Color3.new(1, 0, 0)
  1673. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1674. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1675. Part90.Color = Color3.new(1, 0, 0)
  1676. Part91.Parent = Model1
  1677. Part91.Material = Enum.Material.Neon
  1678. Part91.BrickColor = BrickColor.new("Really green")
  1679. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1680. Part91.Anchored = true
  1681. Part91.CanCollide = false
  1682. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1683. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1684. Part91.Color = Color3.new(1, 0, 0)
  1685. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1686. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1687. Part91.Color = Color3.new(1, 0, 0)
  1688. Part92.Parent = Model1
  1689. Part92.Material = Enum.Material.Neon
  1690. Part92.BrickColor = BrickColor.new("Really green")
  1691. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1692. Part92.Anchored = true
  1693. Part92.CanCollide = false
  1694. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1695. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1696. Part92.Color = Color3.new(1, 0, 0)
  1697. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1698. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1699. Part92.Color = Color3.new(1, 0, 0)
  1700. Part93.Parent = Model1
  1701. Part93.Material = Enum.Material.Neon
  1702. Part93.BrickColor = BrickColor.new("Really green")
  1703. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1704. Part93.Anchored = true
  1705. Part93.CanCollide = false
  1706. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1707. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1708. Part93.Color = Color3.new(1, 0, 0)
  1709. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1710. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1711. Part93.Color = Color3.new(1, 0, 0)
  1712. Part94.Parent = Model1
  1713. Part94.Material = Enum.Material.Neon
  1714. Part94.BrickColor = BrickColor.new("Really green")
  1715. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1716. Part94.Anchored = true
  1717. Part94.CanCollide = false
  1718. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1719. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1720. Part94.Color = Color3.new(1, 0, 0)
  1721. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1722. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1723. Part94.Color = Color3.new(1, 0, 0)
  1724. Part95.Parent = Model1
  1725. Part95.Material = Enum.Material.Neon
  1726. Part95.BrickColor = BrickColor.new("Really green")
  1727. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1728. Part95.Anchored = true
  1729. Part95.CanCollide = false
  1730. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1731. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1732. Part95.Color = Color3.new(1, 0, 0)
  1733. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1734. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1735. Part95.Color = Color3.new(1, 0, 0)
  1736. Part96.Parent = Model1
  1737. Part96.Material = Enum.Material.Neon
  1738. Part96.BrickColor = BrickColor.new("Really green")
  1739. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1740. Part96.Anchored = true
  1741. Part96.CanCollide = false
  1742. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1743. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1744. Part96.Color = Color3.new(1, 0, 0)
  1745. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1746. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1747. Part96.Color = Color3.new(1, 0, 0)
  1748. Part97.Parent = Model1
  1749. Part97.Material = Enum.Material.Neon
  1750. Part97.BrickColor = BrickColor.new("Really green")
  1751. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1752. Part97.Anchored = true
  1753. Part97.CanCollide = false
  1754. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1755. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1756. Part97.Color = Color3.new(1, 0, 0)
  1757. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1758. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1759. Part97.Color = Color3.new(1, 0, 0)
  1760. Part98.Parent = Model1
  1761. Part98.Material = Enum.Material.Neon
  1762. Part98.BrickColor = BrickColor.new("Really green")
  1763. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1764. Part98.Anchored = true
  1765. Part98.CanCollide = false
  1766. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1767. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1768. Part98.Color = Color3.new(1, 0, 0)
  1769. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1770. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1771. Part98.Color = Color3.new(1, 0, 0)
  1772. Part99.Parent = Model1
  1773. Part99.Material = Enum.Material.Neon
  1774. Part99.BrickColor = BrickColor.new("Really green")
  1775. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1776. Part99.Anchored = true
  1777. Part99.CanCollide = false
  1778. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1779. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1780. Part99.Color = Color3.new(1, 0, 0)
  1781. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1782. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1783. Part99.Color = Color3.new(1, 0, 0)
  1784. Part100.Parent = Model1
  1785. Part100.Material = Enum.Material.Neon
  1786. Part100.BrickColor = BrickColor.new("Really green")
  1787. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1788. Part100.Anchored = true
  1789. Part100.CanCollide = false
  1790. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1791. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1792. Part100.Color = Color3.new(1, 0, 0)
  1793. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1794. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1795. Part100.Color = Color3.new(1, 0, 0)
  1796. Part101.Parent = Model1
  1797. Part101.Material = Enum.Material.Neon
  1798. Part101.BrickColor = BrickColor.new("Really green")
  1799. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1800. Part101.Anchored = true
  1801. Part101.CanCollide = false
  1802. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1803. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1804. Part101.Color = Color3.new(1, 0, 0)
  1805. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1806. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1807. Part101.Color = Color3.new(1, 0, 0)
  1808. Part102.Parent = Model1
  1809. Part102.Material = Enum.Material.Neon
  1810. Part102.BrickColor = BrickColor.new("Really green")
  1811. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1812. Part102.Anchored = true
  1813. Part102.CanCollide = false
  1814. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1815. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1816. Part102.Color = Color3.new(1, 0, 0)
  1817. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1818. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1819. Part102.Color = Color3.new(1, 0, 0)
  1820. Part103.Parent = Model1
  1821. Part103.Material = Enum.Material.Neon
  1822. Part103.BrickColor = BrickColor.new("Really green")
  1823. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1824. Part103.Anchored = true
  1825. Part103.CanCollide = false
  1826. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1827. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1828. Part103.Color = Color3.new(1, 0, 0)
  1829. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1830. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1831. Part103.Color = Color3.new(1, 0, 0)
  1832. Part104.Parent = Model1
  1833. Part104.Material = Enum.Material.Neon
  1834. Part104.BrickColor = BrickColor.new("Really green")
  1835. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1836. Part104.Anchored = true
  1837. Part104.CanCollide = false
  1838. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1839. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1840. Part104.Color = Color3.new(1, 0, 0)
  1841. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1842. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1843. Part104.Color = Color3.new(1, 0, 0)
  1844. Part105.Parent = Model1
  1845. Part105.Material = Enum.Material.Neon
  1846. Part105.BrickColor = BrickColor.new("Really green")
  1847. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1848. Part105.Anchored = true
  1849. Part105.CanCollide = false
  1850. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1851. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1852. Part105.Color = Color3.new(1, 0, 0)
  1853. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1854. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1855. Part105.Color = Color3.new(1, 0, 0)
  1856. Part106.Parent = Model1
  1857. Part106.Material = Enum.Material.Neon
  1858. Part106.BrickColor = BrickColor.new("Really green")
  1859. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1860. Part106.Anchored = true
  1861. Part106.CanCollide = false
  1862. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1863. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1864. Part106.Color = Color3.new(1, 0, 0)
  1865. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1866. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1867. Part106.Color = Color3.new(1, 0, 0)
  1868. Part107.Parent = Model1
  1869. Part107.Material = Enum.Material.Neon
  1870. Part107.BrickColor = BrickColor.new("Really green")
  1871. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1872. Part107.Anchored = true
  1873. Part107.CanCollide = false
  1874. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1875. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1876. Part107.Color = Color3.new(1, 0, 0)
  1877. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1878. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1879. Part107.Color = Color3.new(1, 0, 0)
  1880. Part108.Parent = Model1
  1881. Part108.Material = Enum.Material.Neon
  1882. Part108.BrickColor = BrickColor.new("Really green")
  1883. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1884. Part108.Anchored = true
  1885. Part108.CanCollide = false
  1886. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1887. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1888. Part108.Color = Color3.new(1, 0, 0)
  1889. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1890. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1891. Part108.Color = Color3.new(1, 0, 0)
  1892. Part109.Parent = Model1
  1893. Part109.Material = Enum.Material.Neon
  1894. Part109.BrickColor = BrickColor.new("Really green")
  1895. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1896. Part109.Anchored = true
  1897. Part109.CanCollide = false
  1898. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1899. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1900. Part109.Color = Color3.new(1, 0, 0)
  1901. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1902. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1903. Part109.Color = Color3.new(1, 0, 0)
  1904. Part110.Parent = Model1
  1905. Part110.Material = Enum.Material.Neon
  1906. Part110.BrickColor = BrickColor.new("Really green")
  1907. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1908. Part110.Anchored = true
  1909. Part110.CanCollide = false
  1910. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1911. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1912. Part110.Color = Color3.new(1, 0, 0)
  1913. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1914. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1915. Part110.Color = Color3.new(1, 0, 0)
  1916. Part111.Parent = Model1
  1917. Part111.Material = Enum.Material.Neon
  1918. Part111.BrickColor = BrickColor.new("Really green")
  1919. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1920. Part111.Anchored = true
  1921. Part111.CanCollide = false
  1922. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1923. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1924. Part111.Color = Color3.new(1, 0, 0)
  1925. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1926. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1927. Part111.Color = Color3.new(1, 0, 0)
  1928. Part112.Parent = Model1
  1929. Part112.Material = Enum.Material.Neon
  1930. Part112.BrickColor = BrickColor.new("Really green")
  1931. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1932. Part112.Anchored = true
  1933. Part112.CanCollide = false
  1934. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1935. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1936. Part112.Color = Color3.new(1, 0, 0)
  1937. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1938. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1939. Part112.Color = Color3.new(1, 0, 0)
  1940. Part113.Parent = Model1
  1941. Part113.Material = Enum.Material.Neon
  1942. Part113.BrickColor = BrickColor.new("Really green")
  1943. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1944. Part113.Anchored = true
  1945. Part113.CanCollide = false
  1946. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1947. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1948. Part113.Color = Color3.new(1, 0, 0)
  1949. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1950. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1951. Part113.Color = Color3.new(1, 0, 0)
  1952. Part114.Parent = Model1
  1953. Part114.Material = Enum.Material.Neon
  1954. Part114.BrickColor = BrickColor.new("Really green")
  1955. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1956. Part114.Anchored = true
  1957. Part114.CanCollide = false
  1958. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1959. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1960. Part114.Color = Color3.new(1, 0, 0)
  1961. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1962. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1963. Part114.Color = Color3.new(1, 0, 0)
  1964. Part115.Parent = Model1
  1965. Part115.Material = Enum.Material.Neon
  1966. Part115.BrickColor = BrickColor.new("Really green")
  1967. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1968. Part115.Anchored = true
  1969. Part115.CanCollide = false
  1970. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1971. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1972. Part115.Color = Color3.new(1, 0, 0)
  1973. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1974. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1975. Part115.Color = Color3.new(1, 0, 0)
  1976. Part116.Parent = Model1
  1977. Part116.Material = Enum.Material.Neon
  1978. Part116.BrickColor = BrickColor.new("Really green")
  1979. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1980. Part116.Anchored = true
  1981. Part116.CanCollide = false
  1982. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1983. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1984. Part116.Color = Color3.new(1, 0, 0)
  1985. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1986. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1987. Part116.Color = Color3.new(1, 0, 0)
  1988. Part117.Parent = Model1
  1989. Part117.Material = Enum.Material.Neon
  1990. Part117.BrickColor = BrickColor.new("Really green")
  1991. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1992. Part117.Anchored = true
  1993. Part117.CanCollide = false
  1994. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1995. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1996. Part117.Color = Color3.new(1, 0, 0)
  1997. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1998. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1999. Part117.Color = Color3.new(1, 0, 0)
  2000. Part118.Parent = Model1
  2001. Part118.Material = Enum.Material.Neon
  2002. Part118.BrickColor = BrickColor.new("Really green")
  2003. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  2004. Part118.Anchored = true
  2005. Part118.CanCollide = false
  2006. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2007. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  2008. Part118.Color = Color3.new(1, 0, 0)
  2009. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  2010. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  2011. Part118.Color = Color3.new(1, 0, 0)
  2012. Part119.Parent = Model1
  2013. Part119.Material = Enum.Material.Neon
  2014. Part119.BrickColor = BrickColor.new("Really green")
  2015. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  2016. Part119.Anchored = true
  2017. Part119.CanCollide = false
  2018. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2019. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  2020. Part119.Color = Color3.new(1, 0, 0)
  2021. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  2022. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  2023. Part119.Color = Color3.new(1, 0, 0)
  2024. Part120.Parent = Model1
  2025. Part120.Material = Enum.Material.Neon
  2026. Part120.BrickColor = BrickColor.new("Really green")
  2027. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  2028. Part120.Anchored = true
  2029. Part120.CanCollide = false
  2030. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2031. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  2032. Part120.Color = Color3.new(1, 0, 0)
  2033. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  2034. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  2035. Part120.Color = Color3.new(1, 0, 0)
  2036. Part121.Parent = Model1
  2037. Part121.Material = Enum.Material.Neon
  2038. Part121.BrickColor = BrickColor.new("Really green")
  2039. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  2040. Part121.Anchored = true
  2041. Part121.CanCollide = false
  2042. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2043. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  2044. Part121.Color = Color3.new(1, 0, 0)
  2045. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  2046. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  2047. Part121.Color = Color3.new(1, 0, 0)
  2048. Part122.Parent = Model1
  2049. Part122.Material = Enum.Material.Neon
  2050. Part122.BrickColor = BrickColor.new("Really green")
  2051. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  2052. Part122.Anchored = true
  2053. Part122.CanCollide = false
  2054. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2055. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  2056. Part122.Color = Color3.new(1, 0, 0)
  2057. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  2058. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  2059. Part122.Color = Color3.new(1, 0, 0)
  2060. Part123.Parent = Model1
  2061. Part123.Material = Enum.Material.Neon
  2062. Part123.BrickColor = BrickColor.new("Really green")
  2063. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  2064. Part123.Anchored = true
  2065. Part123.CanCollide = false
  2066. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2067. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  2068. Part123.Color = Color3.new(1, 0, 0)
  2069. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  2070. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  2071. Part123.Color = Color3.new(1, 0, 0)
  2072. Part124.Parent = Model1
  2073. Part124.Material = Enum.Material.Neon
  2074. Part124.BrickColor = BrickColor.new("Really green")
  2075. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  2076. Part124.Anchored = true
  2077. Part124.CanCollide = false
  2078. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2079. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  2080. Part124.Color = Color3.new(1, 0, 0)
  2081. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  2082. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  2083. Part124.Color = Color3.new(1, 0, 0)
  2084. Part125.Parent = Model1
  2085. Part125.Material = Enum.Material.Neon
  2086. Part125.BrickColor = BrickColor.new("Really green")
  2087. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  2088. Part125.Anchored = true
  2089. Part125.CanCollide = false
  2090. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2091. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  2092. Part125.Color = Color3.new(1, 0, 0)
  2093. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  2094. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  2095. Part125.Color = Color3.new(1, 0, 0)
  2096. Part126.Parent = Model1
  2097. Part126.Material = Enum.Material.Neon
  2098. Part126.BrickColor = BrickColor.new("Really green")
  2099. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  2100. Part126.Anchored = true
  2101. Part126.CanCollide = false
  2102. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  2103. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  2104. Part126.Color = Color3.new(1, 0, 0)
  2105. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  2106. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  2107. Part126.Color = Color3.new(1, 0, 0)
  2108. Part127.Parent = Model1
  2109. Part127.Material = Enum.Material.Neon
  2110. Part127.BrickColor = BrickColor.new("Really green")
  2111. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  2112. Part127.Anchored = true
  2113. Part127.CanCollide = false
  2114. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2115. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  2116. Part127.Color = Color3.new(1, 0, 0)
  2117. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  2118. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  2119. Part127.Color = Color3.new(1, 0, 0)
  2120. Part128.Parent = Model1
  2121. Part128.Material = Enum.Material.Neon
  2122. Part128.BrickColor = BrickColor.new("Really green")
  2123. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  2124. Part128.Anchored = true
  2125. Part128.CanCollide = false
  2126. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2127. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  2128. Part128.Color = Color3.new(1, 0, 0)
  2129. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  2130. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  2131. Part128.Color = Color3.new(1, 0, 0)
  2132. Part129.Parent = Model1
  2133. Part129.Material = Enum.Material.Neon
  2134. Part129.BrickColor = BrickColor.new("Really green")
  2135. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  2136. Part129.Anchored = true
  2137. Part129.CanCollide = false
  2138. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2139. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  2140. Part129.Color = Color3.new(1, 0, 0)
  2141. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  2142. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  2143. Part129.Color = Color3.new(1, 0, 0)
  2144. Part130.Parent = Model1
  2145. Part130.Material = Enum.Material.Neon
  2146. Part130.BrickColor = BrickColor.new("Really green")
  2147. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  2148. Part130.Anchored = true
  2149. Part130.CanCollide = false
  2150. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2151. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  2152. Part130.Color = Color3.new(1, 0, 0)
  2153. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  2154. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  2155. Part130.Color = Color3.new(1, 0, 0)
  2156. Part131.Parent = Model1
  2157. Part131.Material = Enum.Material.Neon
  2158. Part131.BrickColor = BrickColor.new("Really green")
  2159. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  2160. Part131.Anchored = true
  2161. Part131.CanCollide = false
  2162. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2163. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  2164. Part131.Color = Color3.new(1, 0, 0)
  2165. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  2166. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  2167. Part131.Color = Color3.new(1, 0, 0)
  2168. Part132.Parent = Model1
  2169. Part132.Material = Enum.Material.Neon
  2170. Part132.BrickColor = BrickColor.new("Really green")
  2171. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  2172. Part132.Anchored = true
  2173. Part132.CanCollide = false
  2174. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2175. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  2176. Part132.Color = Color3.new(1, 0, 0)
  2177. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  2178. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  2179. Part132.Color = Color3.new(1, 0, 0)
  2180. Part133.Parent = Model1
  2181. Part133.Material = Enum.Material.Neon
  2182. Part133.BrickColor = BrickColor.new("Really green")
  2183. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  2184. Part133.Anchored = true
  2185. Part133.CanCollide = false
  2186. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2187. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  2188. Part133.Color = Color3.new(1, 0, 0)
  2189. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  2190. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  2191. Part133.Color = Color3.new(1, 0, 0)
  2192. Part134.Parent = Model1
  2193. Part134.Material = Enum.Material.Neon
  2194. Part134.BrickColor = BrickColor.new("Really green")
  2195. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  2196. Part134.Anchored = true
  2197. Part134.CanCollide = false
  2198. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2199. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  2200. Part134.Color = Color3.new(1, 0, 0)
  2201. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  2202. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  2203. Part134.Color = Color3.new(1, 0, 0)
  2204. Part135.Parent = Model1
  2205. Part135.Material = Enum.Material.Neon
  2206. Part135.BrickColor = BrickColor.new("Really green")
  2207. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  2208. Part135.Anchored = true
  2209. Part135.CanCollide = false
  2210. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2211. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  2212. Part135.Color = Color3.new(1, 0, 0)
  2213. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  2214. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  2215. Part135.Color = Color3.new(1, 0, 0)
  2216. Part136.Parent = Model1
  2217. Part136.Material = Enum.Material.Neon
  2218. Part136.BrickColor = BrickColor.new("Really green")
  2219. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  2220. Part136.Anchored = true
  2221. Part136.CanCollide = false
  2222. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2223. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  2224. Part136.Color = Color3.new(1, 0, 0)
  2225. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  2226. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  2227. Part136.Color = Color3.new(1, 0, 0)
  2228. Part137.Parent = Model1
  2229. Part137.Material = Enum.Material.Neon
  2230. Part137.BrickColor = BrickColor.new("Really green")
  2231. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  2232. Part137.Anchored = true
  2233. Part137.CanCollide = false
  2234. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2235. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2236. Part137.Color = Color3.new(1, 0, 0)
  2237. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2238. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2239. Part137.Color = Color3.new(1, 0, 0)
  2240. Part138.Parent = Model1
  2241. Part138.Material = Enum.Material.Neon
  2242. Part138.BrickColor = BrickColor.new("Really green")
  2243. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2244. Part138.Anchored = true
  2245. Part138.CanCollide = false
  2246. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2247. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2248. Part138.Color = Color3.new(1, 0, 0)
  2249. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2250. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2251. Part138.Color = Color3.new(1, 0, 0)
  2252. Part139.Parent = Model1
  2253. Part139.Material = Enum.Material.Neon
  2254. Part139.BrickColor = BrickColor.new("Really green")
  2255. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2256. Part139.Anchored = true
  2257. Part139.CanCollide = false
  2258. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2259. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2260. Part139.Color = Color3.new(1, 0, 0)
  2261. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2262. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2263. Part139.Color = Color3.new(1, 0, 0)
  2264. Part140.Parent = Model1
  2265. Part140.Material = Enum.Material.Neon
  2266. Part140.BrickColor = BrickColor.new("Really green")
  2267. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2268. Part140.Anchored = true
  2269. Part140.CanCollide = false
  2270. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2271. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2272. Part140.Color = Color3.new(1, 0, 0)
  2273. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2274. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2275. Part140.Color = Color3.new(1, 0, 0)
  2276. Part141.Parent = Model1
  2277. Part141.Material = Enum.Material.Neon
  2278. Part141.BrickColor = BrickColor.new("Really green")
  2279. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2280. Part141.Anchored = true
  2281. Part141.CanCollide = false
  2282. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2283. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2284. Part141.Color = Color3.new(1, 0, 0)
  2285. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2286. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2287. Part141.Color = Color3.new(1, 0, 0)
  2288. Part142.Parent = Model1
  2289. Part142.Material = Enum.Material.Neon
  2290. Part142.BrickColor = BrickColor.new("Really green")
  2291. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2292. Part142.Anchored = true
  2293. Part142.CanCollide = false
  2294. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2295. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2296. Part142.Color = Color3.new(1, 0, 0)
  2297. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2298. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2299. Part142.Color = Color3.new(1, 0, 0)
  2300. Part143.Parent = Model1
  2301. Part143.Material = Enum.Material.Neon
  2302. Part143.BrickColor = BrickColor.new("Really green")
  2303. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2304. Part143.Anchored = true
  2305. Part143.CanCollide = false
  2306. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2307. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2308. Part143.Color = Color3.new(1, 0, 0)
  2309. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2310. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2311. Part143.Color = Color3.new(1, 0, 0)
  2312. Part144.Parent = Model1
  2313. Part144.Material = Enum.Material.Neon
  2314. Part144.BrickColor = BrickColor.new("Really green")
  2315. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2316. Part144.Anchored = true
  2317. Part144.CanCollide = false
  2318. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2319. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2320. Part144.Color = Color3.new(1, 0, 0)
  2321. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2322. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2323. Part144.Color = Color3.new(1, 0, 0)
  2324. Part145.Parent = Model1
  2325. Part145.Material = Enum.Material.Neon
  2326. Part145.BrickColor = BrickColor.new("Really green")
  2327. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2328. Part145.Anchored = true
  2329. Part145.CanCollide = false
  2330. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2331. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2332. Part145.Color = Color3.new(1, 0, 0)
  2333. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2334. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2335. Part145.Color = Color3.new(1, 0, 0)
  2336. Part146.Parent = Model1
  2337. Part146.Material = Enum.Material.Neon
  2338. Part146.BrickColor = BrickColor.new("Really green")
  2339. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2340. Part146.Anchored = true
  2341. Part146.CanCollide = false
  2342. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2343. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2344. Part146.Color = Color3.new(1, 0, 0)
  2345. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2346. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2347. Part146.Color = Color3.new(1, 0, 0)
  2348. Part147.Parent = Model1
  2349. Part147.Material = Enum.Material.Neon
  2350. Part147.BrickColor = BrickColor.new("Really green")
  2351. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2352. Part147.Anchored = true
  2353. Part147.CanCollide = false
  2354. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2355. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2356. Part147.Color = Color3.new(1, 0, 0)
  2357. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2358. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2359. Part147.Color = Color3.new(1, 0, 0)
  2360. Part148.Parent = Model1
  2361. Part148.Material = Enum.Material.Neon
  2362. Part148.BrickColor = BrickColor.new("Really green")
  2363. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2364. Part148.Anchored = true
  2365. Part148.CanCollide = false
  2366. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2367. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2368. Part148.Color = Color3.new(1, 0, 0)
  2369. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2370. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2371. Part148.Color = Color3.new(1, 0, 0)
  2372. Part149.Parent = Model1
  2373. Part149.Material = Enum.Material.Neon
  2374. Part149.BrickColor = BrickColor.new("Really green")
  2375. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2376. Part149.Anchored = true
  2377. Part149.CanCollide = false
  2378. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2379. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2380. Part149.Color = Color3.new(1, 0, 0)
  2381. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2382. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2383. Part149.Color = Color3.new(1, 0, 0)
  2384. Part150.Parent = Model1
  2385. Part150.Material = Enum.Material.Neon
  2386. Part150.BrickColor = BrickColor.new("Really green")
  2387. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2388. Part150.Anchored = true
  2389. Part150.CanCollide = false
  2390. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2391. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2392. Part150.Color = Color3.new(1, 0, 0)
  2393. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2394. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2395. Part150.Color = Color3.new(1, 0, 0)
  2396. Part151.Parent = Model1
  2397. Part151.Material = Enum.Material.Neon
  2398. Part151.BrickColor = BrickColor.new("Really green")
  2399. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2400. Part151.Anchored = true
  2401. Part151.CanCollide = false
  2402. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2403. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2404. Part151.Color = Color3.new(1, 0, 0)
  2405. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2406. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2407. Part151.Color = Color3.new(1, 0, 0)
  2408. Part152.Parent = Model1
  2409. Part152.Material = Enum.Material.Neon
  2410. Part152.BrickColor = BrickColor.new("Really green")
  2411. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2412. Part152.Anchored = true
  2413. Part152.CanCollide = false
  2414. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2415. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2416. Part152.Color = Color3.new(1, 0, 0)
  2417. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2418. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2419. Part152.Color = Color3.new(1, 0, 0)
  2420. Part153.Parent = Model1
  2421. Part153.Material = Enum.Material.Neon
  2422. Part153.BrickColor = BrickColor.new("Really green")
  2423. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2424. Part153.Anchored = true
  2425. Part153.CanCollide = false
  2426. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2427. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2428. Part153.Color = Color3.new(1, 0, 0)
  2429. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2430. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2431. Part153.Color = Color3.new(1, 0, 0)
  2432. Part154.Parent = Model1
  2433. Part154.Material = Enum.Material.Neon
  2434. Part154.BrickColor = BrickColor.new("Really green")
  2435. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2436. Part154.Anchored = true
  2437. Part154.CanCollide = false
  2438. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2439. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2440. Part154.Color = Color3.new(1, 0, 0)
  2441. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2442. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2443. Part154.Color = Color3.new(1, 0, 0)
  2444. Part155.Parent = Model1
  2445. Part155.Material = Enum.Material.Neon
  2446. Part155.BrickColor = BrickColor.new("Really green")
  2447. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2448. Part155.Anchored = true
  2449. Part155.CanCollide = false
  2450. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2451. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2452. Part155.Color = Color3.new(1, 0, 0)
  2453. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2454. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2455. Part155.Color = Color3.new(1, 0, 0)
  2456. Part156.Parent = Model1
  2457. Part156.Material = Enum.Material.Neon
  2458. Part156.BrickColor = BrickColor.new("Really green")
  2459. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2460. Part156.Anchored = true
  2461. Part156.CanCollide = false
  2462. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2463. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2464. Part156.Color = Color3.new(1, 0, 0)
  2465. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2466. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2467. Part156.Color = Color3.new(1, 0, 0)
  2468. Part157.Parent = Model1
  2469. Part157.Material = Enum.Material.Neon
  2470. Part157.BrickColor = BrickColor.new("Really green")
  2471. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2472. Part157.Anchored = true
  2473. Part157.CanCollide = false
  2474. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2475. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2476. Part157.Color = Color3.new(1, 0, 0)
  2477. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2478. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2479. Part157.Color = Color3.new(1, 0, 0)
  2480. Part158.Parent = Model1
  2481. Part158.Material = Enum.Material.Neon
  2482. Part158.BrickColor = BrickColor.new("Really green")
  2483. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2484. Part158.Anchored = true
  2485. Part158.CanCollide = false
  2486. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2487. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2488. Part158.Color = Color3.new(1, 0, 0)
  2489. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2490. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2491. Part158.Color = Color3.new(1, 0, 0)
  2492. Part159.Parent = Model1
  2493. Part159.Material = Enum.Material.Neon
  2494. Part159.BrickColor = BrickColor.new("Really green")
  2495. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2496. Part159.Anchored = true
  2497. Part159.CanCollide = false
  2498. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2499. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2500. Part159.Color = Color3.new(1, 0, 0)
  2501. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2502. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2503. Part159.Color = Color3.new(1, 0, 0)
  2504. Part160.Parent = Model1
  2505. Part160.Material = Enum.Material.Neon
  2506. Part160.BrickColor = BrickColor.new("Really green")
  2507. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2508. Part160.Anchored = true
  2509. Part160.CanCollide = false
  2510. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2511. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2512. Part160.Color = Color3.new(1, 0, 0)
  2513. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2514. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2515. Part160.Color = Color3.new(1, 0, 0)
  2516. Part161.Parent = Model1
  2517. Part161.Material = Enum.Material.Neon
  2518. Part161.BrickColor = BrickColor.new("Really green")
  2519. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2520. Part161.Anchored = true
  2521. Part161.CanCollide = false
  2522. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2523. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2524. Part161.Color = Color3.new(1, 0, 0)
  2525. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2526. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2527. Part161.Color = Color3.new(1, 0, 0)
  2528. Part162.Parent = Model1
  2529. Part162.Material = Enum.Material.Neon
  2530. Part162.BrickColor = BrickColor.new("Really green")
  2531. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2532. Part162.Anchored = true
  2533. Part162.CanCollide = false
  2534. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2535. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2536. Part162.Color = Color3.new(1, 0, 0)
  2537. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2538. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2539. Part162.Color = Color3.new(1, 0, 0)
  2540. Part163.Parent = Model1
  2541. Part163.Material = Enum.Material.Neon
  2542. Part163.BrickColor = BrickColor.new("Really green")
  2543. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2544. Part163.Anchored = true
  2545. Part163.CanCollide = false
  2546. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2547. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2548. Part163.Color = Color3.new(1, 0, 0)
  2549. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2550. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2551. Part163.Color = Color3.new(1, 0, 0)
  2552. Part164.Parent = Model1
  2553. Part164.Material = Enum.Material.Neon
  2554. Part164.BrickColor = BrickColor.new("Really green")
  2555. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2556. Part164.Anchored = true
  2557. Part164.CanCollide = false
  2558. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2559. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2560. Part164.Color = Color3.new(1, 0, 0)
  2561. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2562. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2563. Part164.Color = Color3.new(1, 0, 0)
  2564. Part165.Parent = Model1
  2565. Part165.Material = Enum.Material.Neon
  2566. Part165.BrickColor = BrickColor.new("Really green")
  2567. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2568. Part165.Anchored = true
  2569. Part165.CanCollide = false
  2570. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2571. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2572. Part165.Color = Color3.new(1, 0, 0)
  2573. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2574. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2575. Part165.Color = Color3.new(1, 0, 0)
  2576. Part166.Parent = Model1
  2577. Part166.Material = Enum.Material.Neon
  2578. Part166.BrickColor = BrickColor.new("Really green")
  2579. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2580. Part166.Anchored = true
  2581. Part166.CanCollide = false
  2582. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2583. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2584. Part166.Color = Color3.new(1, 0, 0)
  2585. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2586. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2587. Part166.Color = Color3.new(1, 0, 0)
  2588. Part167.Parent = Model1
  2589. Part167.Material = Enum.Material.Neon
  2590. Part167.BrickColor = BrickColor.new("Really green")
  2591. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2592. Part167.Anchored = true
  2593. Part167.CanCollide = false
  2594. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2595. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2596. Part167.Color = Color3.new(1, 0, 0)
  2597. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2598. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2599. Part167.Color = Color3.new(1, 0, 0)
  2600. Part168.Parent = Model1
  2601. Part168.Material = Enum.Material.Neon
  2602. Part168.BrickColor = BrickColor.new("Really green")
  2603. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2604. Part168.Anchored = true
  2605. Part168.CanCollide = false
  2606. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2607. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2608. Part168.Color = Color3.new(1, 0, 0)
  2609. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2610. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2611. Part168.Color = Color3.new(1, 0, 0)
  2612. Part169.Parent = Model1
  2613. Part169.Material = Enum.Material.Neon
  2614. Part169.BrickColor = BrickColor.new("Really green")
  2615. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2616. Part169.Anchored = true
  2617. Part169.CanCollide = false
  2618. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2619. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2620. Part169.Color = Color3.new(1, 0, 0)
  2621. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2622. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2623. Part169.Color = Color3.new(1, 0, 0)
  2624. Part170.Parent = Model1
  2625. Part170.Material = Enum.Material.Neon
  2626. Part170.BrickColor = BrickColor.new("Really green")
  2627. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2628. Part170.Anchored = true
  2629. Part170.CanCollide = false
  2630. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2631. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2632. Part170.Color = Color3.new(1, 0, 0)
  2633. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2634. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2635. Part170.Color = Color3.new(1, 0, 0)
  2636. WedgePart171.Parent = Model1
  2637. WedgePart171.Material = Enum.Material.Neon
  2638. WedgePart171.BrickColor = BrickColor.new("Really green")
  2639. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2640. WedgePart171.Anchored = true
  2641. WedgePart171.CanCollide = false
  2642. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2643. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2644. WedgePart171.Color = Color3.new(1, 0, 0)
  2645. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2646. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2647. WedgePart171.Color = Color3.new(1, 0, 0)
  2648. WedgePart172.Parent = Model1
  2649. WedgePart172.Material = Enum.Material.Neon
  2650. WedgePart172.BrickColor = BrickColor.new("Really green")
  2651. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2652. WedgePart172.Anchored = true
  2653. WedgePart172.CanCollide = false
  2654. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2655. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2656. WedgePart172.Color = Color3.new(1, 0, 0)
  2657. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2658. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2659. WedgePart172.Color = Color3.new(1, 0, 0)
  2660. WedgePart173.Parent = Model1
  2661. WedgePart173.Material = Enum.Material.Neon
  2662. WedgePart173.BrickColor = BrickColor.new("Really green")
  2663. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2664. WedgePart173.Anchored = true
  2665. WedgePart173.CanCollide = false
  2666. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2667. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2668. WedgePart173.Color = Color3.new(1, 0, 0)
  2669. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2670. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2671. WedgePart173.Color = Color3.new(1, 0, 0)
  2672. WedgePart174.Parent = Model1
  2673. WedgePart174.Material = Enum.Material.Neon
  2674. WedgePart174.BrickColor = BrickColor.new("Really green")
  2675. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2676. WedgePart174.Anchored = true
  2677. WedgePart174.CanCollide = false
  2678. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2679. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2680. WedgePart174.Color = Color3.new(1, 0, 0)
  2681. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2682. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2683. WedgePart174.Color = Color3.new(1, 0, 0)
  2684. WedgePart175.Parent = Model1
  2685. WedgePart175.Material = Enum.Material.Neon
  2686. WedgePart175.BrickColor = BrickColor.new("Really green")
  2687. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2688. WedgePart175.Anchored = true
  2689. WedgePart175.CanCollide = false
  2690. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2691. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2692. WedgePart175.Color = Color3.new(1, 0, 0)
  2693. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2694. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2695. WedgePart175.Color = Color3.new(1, 0, 0)
  2696. WedgePart176.Parent = Model1
  2697. WedgePart176.Material = Enum.Material.Neon
  2698. WedgePart176.BrickColor = BrickColor.new("Really green")
  2699. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2700. WedgePart176.Anchored = true
  2701. WedgePart176.CanCollide = false
  2702. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2703. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2704. WedgePart176.Color = Color3.new(1, 0, 0)
  2705. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2706. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2707. WedgePart176.Color = Color3.new(1, 0, 0)
  2708. WedgePart177.Parent = Model1
  2709. WedgePart177.Material = Enum.Material.Neon
  2710. WedgePart177.BrickColor = BrickColor.new("Really green")
  2711. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2712. WedgePart177.Anchored = true
  2713. WedgePart177.CanCollide = false
  2714. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2715. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2716. WedgePart177.Color = Color3.new(1, 0, 0)
  2717. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2718. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2719. WedgePart177.Color = Color3.new(1, 0, 0)
  2720. WedgePart178.Parent = Model1
  2721. WedgePart178.Material = Enum.Material.Neon
  2722. WedgePart178.BrickColor = BrickColor.new("Really green")
  2723. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2724. WedgePart178.Anchored = true
  2725. WedgePart178.CanCollide = false
  2726. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2727. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2728. WedgePart178.Color = Color3.new(1, 0, 0)
  2729. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2730. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2731. WedgePart178.Color = Color3.new(1, 0, 0)
  2732. WedgePart179.Parent = Model1
  2733. WedgePart179.Material = Enum.Material.Neon
  2734. WedgePart179.BrickColor = BrickColor.new("Really green")
  2735. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2736. WedgePart179.Anchored = true
  2737. WedgePart179.CanCollide = false
  2738. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2739. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2740. WedgePart179.Color = Color3.new(1, 0, 0)
  2741. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2742. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2743. WedgePart179.Color = Color3.new(1, 0, 0)
  2744. WedgePart180.Parent = Model1
  2745. WedgePart180.Material = Enum.Material.Neon
  2746. WedgePart180.BrickColor = BrickColor.new("Really green")
  2747. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2748. WedgePart180.Anchored = true
  2749. WedgePart180.CanCollide = false
  2750. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2751. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2752. WedgePart180.Color = Color3.new(1, 0, 0)
  2753. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2754. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2755. WedgePart180.Color = Color3.new(1, 0, 0)
  2756. WedgePart181.Parent = Model1
  2757. WedgePart181.Material = Enum.Material.Neon
  2758. WedgePart181.BrickColor = BrickColor.new("Really green")
  2759. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2760. WedgePart181.Anchored = true
  2761. WedgePart181.CanCollide = false
  2762. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2763. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2764. WedgePart181.Color = Color3.new(1, 0, 0)
  2765. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2766. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2767. WedgePart181.Color = Color3.new(1, 0, 0)
  2768. WedgePart182.Parent = Model1
  2769. WedgePart182.Material = Enum.Material.Neon
  2770. WedgePart182.BrickColor = BrickColor.new("Really green")
  2771. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2772. WedgePart182.Anchored = true
  2773. WedgePart182.CanCollide = false
  2774. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2775. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2776. WedgePart182.Color = Color3.new(1, 0, 0)
  2777. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2778. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2779. WedgePart182.Color = Color3.new(1, 0, 0)
  2780. WedgePart183.Parent = Model1
  2781. WedgePart183.Material = Enum.Material.Neon
  2782. WedgePart183.BrickColor = BrickColor.new("Really green")
  2783. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2784. WedgePart183.Anchored = true
  2785. WedgePart183.CanCollide = false
  2786. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2787. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2788. WedgePart183.Color = Color3.new(1, 0, 0)
  2789. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2790. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2791. WedgePart183.Color = Color3.new(1, 0, 0)
  2792. WedgePart184.Parent = Model1
  2793. WedgePart184.Material = Enum.Material.Neon
  2794. WedgePart184.BrickColor = BrickColor.new("Really green")
  2795. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2796. WedgePart184.Anchored = true
  2797. WedgePart184.CanCollide = false
  2798. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2799. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2800. WedgePart184.Color = Color3.new(1, 0, 0)
  2801. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2802. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2803. WedgePart184.Color = Color3.new(1, 0, 0)
  2804. WedgePart185.Parent = Model1
  2805. WedgePart185.Material = Enum.Material.Neon
  2806. WedgePart185.BrickColor = BrickColor.new("Really green")
  2807. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2808. WedgePart185.Anchored = true
  2809. WedgePart185.CanCollide = false
  2810. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2811. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2812. WedgePart185.Color = Color3.new(1, 0, 0)
  2813. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2814. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2815. WedgePart185.Color = Color3.new(1, 0, 0)
  2816. WedgePart186.Parent = Model1
  2817. WedgePart186.Material = Enum.Material.Neon
  2818. WedgePart186.BrickColor = BrickColor.new("Really green")
  2819. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2820. WedgePart186.Anchored = true
  2821. WedgePart186.CanCollide = false
  2822. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2823. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2824. WedgePart186.Color = Color3.new(1, 0, 0)
  2825. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2826. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2827. WedgePart186.Color = Color3.new(1, 0, 0)
  2828. WedgePart187.Parent = Model1
  2829. WedgePart187.Material = Enum.Material.Neon
  2830. WedgePart187.BrickColor = BrickColor.new("Really green")
  2831. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2832. WedgePart187.Anchored = true
  2833. WedgePart187.CanCollide = false
  2834. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2835. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2836. WedgePart187.Color = Color3.new(1, 0, 0)
  2837. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2838. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2839. WedgePart187.Color = Color3.new(1, 0, 0)
  2840. WedgePart188.Parent = Model1
  2841. WedgePart188.Material = Enum.Material.Neon
  2842. WedgePart188.BrickColor = BrickColor.new("Really green")
  2843. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2844. WedgePart188.Anchored = true
  2845. WedgePart188.CanCollide = false
  2846. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2847. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2848. WedgePart188.Color = Color3.new(1, 0, 0)
  2849. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2850. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2851. WedgePart188.Color = Color3.new(1, 0, 0)
  2852. WedgePart189.Parent = Model1
  2853. WedgePart189.Material = Enum.Material.Neon
  2854. WedgePart189.BrickColor = BrickColor.new("Really green")
  2855. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2856. WedgePart189.Anchored = true
  2857. WedgePart189.CanCollide = false
  2858. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2859. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2860. WedgePart189.Color = Color3.new(1, 0, 0)
  2861. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2862. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2863. WedgePart189.Color = Color3.new(1, 0, 0)
  2864. WedgePart190.Parent = Model1
  2865. WedgePart190.Material = Enum.Material.Neon
  2866. WedgePart190.BrickColor = BrickColor.new("Really green")
  2867. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2868. WedgePart190.Anchored = true
  2869. WedgePart190.CanCollide = false
  2870. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2871. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2872. WedgePart190.Color = Color3.new(1, 0, 0)
  2873. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2874. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2875. WedgePart190.Color = Color3.new(1, 0, 0)
  2876. WedgePart191.Parent = Model1
  2877. WedgePart191.Material = Enum.Material.Neon
  2878. WedgePart191.BrickColor = BrickColor.new("Really green")
  2879. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2880. WedgePart191.Anchored = true
  2881. WedgePart191.CanCollide = false
  2882. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2883. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2884. WedgePart191.Color = Color3.new(1, 0, 0)
  2885. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2886. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2887. WedgePart191.Color = Color3.new(1, 0, 0)
  2888. WedgePart192.Parent = Model1
  2889. WedgePart192.Material = Enum.Material.Neon
  2890. WedgePart192.BrickColor = BrickColor.new("Really green")
  2891. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2892. WedgePart192.Anchored = true
  2893. WedgePart192.CanCollide = false
  2894. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2895. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2896. WedgePart192.Color = Color3.new(1, 0, 0)
  2897. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2898. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2899. WedgePart192.Color = Color3.new(1, 0, 0)
  2900. WedgePart193.Parent = Model1
  2901. WedgePart193.Material = Enum.Material.Neon
  2902. WedgePart193.BrickColor = BrickColor.new("Really green")
  2903. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2904. WedgePart193.Anchored = true
  2905. WedgePart193.CanCollide = false
  2906. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2907. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2908. WedgePart193.Color = Color3.new(1, 0, 0)
  2909. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2910. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2911. WedgePart193.Color = Color3.new(1, 0, 0)
  2912. WedgePart194.Parent = Model1
  2913. WedgePart194.Material = Enum.Material.Neon
  2914. WedgePart194.BrickColor = BrickColor.new("Really green")
  2915. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2916. WedgePart194.Anchored = true
  2917. WedgePart194.CanCollide = false
  2918. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2919. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2920. WedgePart194.Color = Color3.new(1, 0, 0)
  2921. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2922. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2923. WedgePart194.Color = Color3.new(1, 0, 0)
  2924. WedgePart195.Parent = Model1
  2925. WedgePart195.Material = Enum.Material.Neon
  2926. WedgePart195.BrickColor = BrickColor.new("Really green")
  2927. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2928. WedgePart195.Anchored = true
  2929. WedgePart195.CanCollide = false
  2930. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2931. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2932. WedgePart195.Color = Color3.new(1, 0, 0)
  2933. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2934. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2935. WedgePart195.Color = Color3.new(1, 0, 0)
  2936. WedgePart196.Parent = Model1
  2937. WedgePart196.Material = Enum.Material.Neon
  2938. WedgePart196.BrickColor = BrickColor.new("Really green")
  2939. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2940. WedgePart196.Anchored = true
  2941. WedgePart196.CanCollide = false
  2942. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2943. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2944. WedgePart196.Color = Color3.new(1, 0, 0)
  2945. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2946. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2947. WedgePart196.Color = Color3.new(1, 0, 0)
  2948. WedgePart197.Parent = Model1
  2949. WedgePart197.Material = Enum.Material.Neon
  2950. WedgePart197.BrickColor = BrickColor.new("Really green")
  2951. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2952. WedgePart197.Anchored = true
  2953. WedgePart197.CanCollide = false
  2954. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2955. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2956. WedgePart197.Color = Color3.new(1, 0, 0)
  2957. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2958. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2959. WedgePart197.Color = Color3.new(1, 0, 0)
  2960. WedgePart198.Parent = Model1
  2961. WedgePart198.Material = Enum.Material.Neon
  2962. WedgePart198.BrickColor = BrickColor.new("Really green")
  2963. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2964. WedgePart198.Anchored = true
  2965. WedgePart198.CanCollide = false
  2966. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2967. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2968. WedgePart198.Color = Color3.new(1, 0, 0)
  2969. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2970. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2971. WedgePart198.Color = Color3.new(1, 0, 0)
  2972. WedgePart199.Parent = Model1
  2973. WedgePart199.Material = Enum.Material.Neon
  2974. WedgePart199.BrickColor = BrickColor.new("Really green")
  2975. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2976. WedgePart199.Anchored = true
  2977. WedgePart199.CanCollide = false
  2978. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2979. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2980. WedgePart199.Color = Color3.new(1, 0, 0)
  2981. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2982. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2983. WedgePart199.Color = Color3.new(1, 0, 0)
  2984. WedgePart200.Parent = Model1
  2985. WedgePart200.Material = Enum.Material.Neon
  2986. WedgePart200.BrickColor = BrickColor.new("Really green")
  2987. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2988. WedgePart200.Anchored = true
  2989. WedgePart200.CanCollide = false
  2990. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2991. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2992. WedgePart200.Color = Color3.new(1, 0, 0)
  2993. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2994. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2995. WedgePart200.Color = Color3.new(1, 0, 0)
  2996. WedgePart201.Parent = Model1
  2997. WedgePart201.Material = Enum.Material.Neon
  2998. WedgePart201.BrickColor = BrickColor.new("Really green")
  2999. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  3000. WedgePart201.Anchored = true
  3001. WedgePart201.CanCollide = false
  3002. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  3003. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  3004. WedgePart201.Color = Color3.new(1, 0, 0)
  3005. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  3006. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  3007. WedgePart201.Color = Color3.new(1, 0, 0)
  3008. WedgePart202.Parent = Model1
  3009. WedgePart202.Material = Enum.Material.Neon
  3010. WedgePart202.BrickColor = BrickColor.new("Really green")
  3011. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  3012. WedgePart202.Anchored = true
  3013. WedgePart202.CanCollide = false
  3014. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  3015. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  3016. WedgePart202.Color = Color3.new(1, 0, 0)
  3017. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  3018. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  3019. WedgePart202.Color = Color3.new(1, 0, 0)
  3020. Model203.Name = "RightLeg"
  3021. Model203.Parent = Model0
  3022. Part204.Name = "Right Leg1"
  3023. Part204.Parent = Model203
  3024. Part204.Material = Enum.Material.SmoothPlastic
  3025. Part204.BrickColor = BrickColor.new("Pastel brown")
  3026. Part204.Transparency = 1
  3027. Part204.Rotation = Vector3.new(-180, 0, 180)
  3028. Part204.Anchored = true
  3029. Part204.CanCollide = false
  3030. Part204.FormFactor = Enum.FormFactor.Plate
  3031. Part204.Size = Vector3.new(1, 2, 1)
  3032. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3033. Part204.Color = Color3.new(1, 0.8, 0.6)
  3034. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  3035. Part204.Orientation = Vector3.new(0, 180, 0)
  3036. Part204.Color = Color3.new(1, 0.8, 0.6)
  3037. Part205.Parent = Model203
  3038. Part205.Material = Enum.Material.SmoothPlastic
  3039. Part205.Transparency = 1
  3040. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  3041. Part205.Anchored = true
  3042. Part205.FormFactor = Enum.FormFactor.Custom
  3043. Part205.Size = Vector3.new(1.0999999, 1, 2)
  3044. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3045. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3046. Part205.TopSurface = Enum.SurfaceType.Smooth
  3047. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  3048. Part205.Orientation = Vector3.new(90, -180, 0)
  3049. ParticleEmitter206.Name = "Void"
  3050. ParticleEmitter206.Parent = Part205
  3051. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3052. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  3053. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3054. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3055. ParticleEmitter206.Texture = "rbxassetid://341277531"
  3056. ParticleEmitter206.ZOffset = -1
  3057. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  3058. ParticleEmitter206.Rate = 1000
  3059. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  3060. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  3061. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3062. Model207.Name = "RightArm"
  3063. Model207.Parent = Model0
  3064. WedgePart208.Parent = Model207
  3065. WedgePart208.Material = Enum.Material.SmoothPlastic
  3066. WedgePart208.BrickColor = BrickColor.new("Really black")
  3067. WedgePart208.Reflectance = 0.20000000298023
  3068. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  3069. WedgePart208.Anchored = true
  3070. WedgePart208.CanCollide = false
  3071. WedgePart208.FormFactor = Enum.FormFactor.Custom
  3072. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3073. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  3074. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  3075. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3076. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  3077. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  3078. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3079. Part209.Name = "Right Arm1"
  3080. Part209.Parent = Model207
  3081. Part209.Material = Enum.Material.SmoothPlastic
  3082. Part209.BrickColor = BrickColor.new("Pastel brown")
  3083. Part209.Transparency = 1
  3084. Part209.Rotation = Vector3.new(180, 0, 180)
  3085. Part209.Anchored = true
  3086. Part209.CanCollide = false
  3087. Part209.FormFactor = Enum.FormFactor.Plate
  3088. Part209.Size = Vector3.new(1, 2, 1)
  3089. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  3090. Part209.BottomSurface = Enum.SurfaceType.Smooth
  3091. Part209.TopSurface = Enum.SurfaceType.Smooth
  3092. Part209.Color = Color3.new(1, 0.8, 0.6)
  3093. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  3094. Part209.Orientation = Vector3.new(0, 180, 0)
  3095. Part209.Color = Color3.new(1, 0.8, 0.6)
  3096. Part210.Parent = Model207
  3097. Part210.Material = Enum.Material.SmoothPlastic
  3098. Part210.BrickColor = BrickColor.new("Really black")
  3099. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  3100. Part210.Anchored = true
  3101. Part210.CanCollide = false
  3102. Part210.FormFactor = Enum.FormFactor.Custom
  3103. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3104. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3105. Part210.BottomSurface = Enum.SurfaceType.Smooth
  3106. Part210.TopSurface = Enum.SurfaceType.Smooth
  3107. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3108. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  3109. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  3110. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3111. Part211.Parent = Model207
  3112. Part211.Material = Enum.Material.Neon
  3113. Part211.BrickColor = BrickColor.new("Really green")
  3114. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  3115. Part211.Anchored = true
  3116. Part211.CanCollide = false
  3117. Part211.FormFactor = Enum.FormFactor.Custom
  3118. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3119. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3120. Part211.BottomSurface = Enum.SurfaceType.Smooth
  3121. Part211.TopSurface = Enum.SurfaceType.Smooth
  3122. Part211.Color = Color3.new(1, 0, 0)
  3123. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  3124. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  3125. Part211.Color = Color3.new(1, 0, 0)
  3126. Part212.Parent = Model207
  3127. Part212.Material = Enum.Material.SmoothPlastic
  3128. Part212.BrickColor = BrickColor.new("Really black")
  3129. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  3130. Part212.Anchored = true
  3131. Part212.CanCollide = false
  3132. Part212.FormFactor = Enum.FormFactor.Custom
  3133. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3134. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3135. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3136. Part212.TopSurface = Enum.SurfaceType.Smooth
  3137. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3138. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  3139. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  3140. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3141. Part213.Parent = Model207
  3142. Part213.Material = Enum.Material.SmoothPlastic
  3143. Part213.BrickColor = BrickColor.new("Really black")
  3144. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  3145. Part213.Anchored = true
  3146. Part213.CanCollide = false
  3147. Part213.FormFactor = Enum.FormFactor.Custom
  3148. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3149. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3150. Part213.BottomSurface = Enum.SurfaceType.Smooth
  3151. Part213.TopSurface = Enum.SurfaceType.Smooth
  3152. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3153. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3154. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  3155. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3156. Part214.Parent = Model207
  3157. Part214.Material = Enum.Material.SmoothPlastic
  3158. Part214.BrickColor = BrickColor.new("Really black")
  3159. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  3160. Part214.Anchored = true
  3161. Part214.CanCollide = false
  3162. Part214.FormFactor = Enum.FormFactor.Custom
  3163. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3164. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3165. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3166. Part214.TopSurface = Enum.SurfaceType.Smooth
  3167. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3168. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  3169. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  3170. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3171. Part215.Parent = Model207
  3172. Part215.Material = Enum.Material.Neon
  3173. Part215.BrickColor = BrickColor.new("Really green")
  3174. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  3175. Part215.Anchored = true
  3176. Part215.CanCollide = false
  3177. Part215.FormFactor = Enum.FormFactor.Custom
  3178. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3179. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3180. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3181. Part215.TopSurface = Enum.SurfaceType.Smooth
  3182. Part215.Color = Color3.new(1, 0, 0)
  3183. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3184. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3185. Part215.Color = Color3.new(1, 0, 0)
  3186. Part216.Parent = Model207
  3187. Part216.Material = Enum.Material.SmoothPlastic
  3188. Part216.BrickColor = BrickColor.new("Really black")
  3189. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3190. Part216.Anchored = true
  3191. Part216.CanCollide = false
  3192. Part216.FormFactor = Enum.FormFactor.Custom
  3193. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3194. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3195. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3196. Part216.TopSurface = Enum.SurfaceType.Smooth
  3197. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3198. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3199. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3200. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3201. Part217.Parent = Model207
  3202. Part217.Material = Enum.Material.SmoothPlastic
  3203. Part217.BrickColor = BrickColor.new("Really black")
  3204. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3205. Part217.Anchored = true
  3206. Part217.CanCollide = false
  3207. Part217.FormFactor = Enum.FormFactor.Custom
  3208. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3209. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3210. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3211. Part217.TopSurface = Enum.SurfaceType.Smooth
  3212. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3213. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3214. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3215. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3216. Part218.Parent = Model207
  3217. Part218.Material = Enum.Material.SmoothPlastic
  3218. Part218.BrickColor = BrickColor.new("Really black")
  3219. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3220. Part218.Anchored = true
  3221. Part218.CanCollide = false
  3222. Part218.FormFactor = Enum.FormFactor.Custom
  3223. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3224. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3225. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3226. Part218.TopSurface = Enum.SurfaceType.Smooth
  3227. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3228. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3229. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3230. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3231. Part219.Parent = Model207
  3232. Part219.Material = Enum.Material.SmoothPlastic
  3233. Part219.BrickColor = BrickColor.new("Black")
  3234. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3235. Part219.Anchored = true
  3236. Part219.CanCollide = false
  3237. Part219.FormFactor = Enum.FormFactor.Custom
  3238. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3239. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3240. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3241. Part219.TopSurface = Enum.SurfaceType.Smooth
  3242. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3243. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3244. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3245. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3246. Part220.Parent = Model207
  3247. Part220.Material = Enum.Material.Neon
  3248. Part220.BrickColor = BrickColor.new("Really green")
  3249. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3250. Part220.Anchored = true
  3251. Part220.CanCollide = false
  3252. Part220.FormFactor = Enum.FormFactor.Custom
  3253. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3254. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3255. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3256. Part220.TopSurface = Enum.SurfaceType.Smooth
  3257. Part220.Color = Color3.new(1, 0, 0)
  3258. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3259. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3260. Part220.Color = Color3.new(1, 0, 0)
  3261. Part221.Parent = Model207
  3262. Part221.Material = Enum.Material.SmoothPlastic
  3263. Part221.BrickColor = BrickColor.new("Really black")
  3264. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3265. Part221.Anchored = true
  3266. Part221.CanCollide = false
  3267. Part221.FormFactor = Enum.FormFactor.Custom
  3268. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3269. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3270. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3271. Part221.TopSurface = Enum.SurfaceType.Smooth
  3272. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3273. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3274. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3275. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3276. Part222.Parent = Model207
  3277. Part222.Material = Enum.Material.SmoothPlastic
  3278. Part222.BrickColor = BrickColor.new("Really black")
  3279. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3280. Part222.Anchored = true
  3281. Part222.CanCollide = false
  3282. Part222.FormFactor = Enum.FormFactor.Custom
  3283. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3284. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3285. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3286. Part222.TopSurface = Enum.SurfaceType.Smooth
  3287. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3288. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3289. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3290. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3291. Part223.Parent = Model207
  3292. Part223.Material = Enum.Material.SmoothPlastic
  3293. Part223.BrickColor = BrickColor.new("Really black")
  3294. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3295. Part223.Anchored = true
  3296. Part223.CanCollide = false
  3297. Part223.FormFactor = Enum.FormFactor.Custom
  3298. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3299. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3300. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3301. Part223.TopSurface = Enum.SurfaceType.Smooth
  3302. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3303. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3304. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3305. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3306. Part224.Parent = Model207
  3307. Part224.Material = Enum.Material.SmoothPlastic
  3308. Part224.BrickColor = BrickColor.new("Really black")
  3309. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3310. Part224.Anchored = true
  3311. Part224.CanCollide = false
  3312. Part224.FormFactor = Enum.FormFactor.Custom
  3313. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3314. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3315. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3316. Part224.TopSurface = Enum.SurfaceType.Smooth
  3317. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3318. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3319. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3320. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3321. Part225.Parent = Model207
  3322. Part225.Material = Enum.Material.SmoothPlastic
  3323. Part225.BrickColor = BrickColor.new("Really black")
  3324. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3325. Part225.Anchored = true
  3326. Part225.CanCollide = false
  3327. Part225.FormFactor = Enum.FormFactor.Custom
  3328. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3329. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3330. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3331. Part225.TopSurface = Enum.SurfaceType.Smooth
  3332. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3333. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3334. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3335. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3336. Part226.Parent = Model207
  3337. Part226.Material = Enum.Material.SmoothPlastic
  3338. Part226.BrickColor = BrickColor.new("Really black")
  3339. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3340. Part226.Anchored = true
  3341. Part226.CanCollide = false
  3342. Part226.FormFactor = Enum.FormFactor.Custom
  3343. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3344. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3345. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3346. Part226.TopSurface = Enum.SurfaceType.Smooth
  3347. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3348. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3349. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3350. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3351. Part227.Parent = Model207
  3352. Part227.Material = Enum.Material.Neon
  3353. Part227.BrickColor = BrickColor.new("Really green")
  3354. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3355. Part227.Anchored = true
  3356. Part227.CanCollide = false
  3357. Part227.FormFactor = Enum.FormFactor.Custom
  3358. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3359. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3360. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3361. Part227.TopSurface = Enum.SurfaceType.Smooth
  3362. Part227.Color = Color3.new(1, 0, 0)
  3363. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3364. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3365. Part227.Color = Color3.new(1, 0, 0)
  3366. Part228.Parent = Model207
  3367. Part228.Material = Enum.Material.Neon
  3368. Part228.BrickColor = BrickColor.new("Really green")
  3369. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3370. Part228.Anchored = true
  3371. Part228.CanCollide = false
  3372. Part228.FormFactor = Enum.FormFactor.Custom
  3373. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3374. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3375. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3376. Part228.TopSurface = Enum.SurfaceType.Smooth
  3377. Part228.Color = Color3.new(1, 0, 0)
  3378. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3379. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3380. Part228.Color = Color3.new(1, 0, 0)
  3381. Part229.Parent = Model207
  3382. Part229.Material = Enum.Material.SmoothPlastic
  3383. Part229.BrickColor = BrickColor.new("Really black")
  3384. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3385. Part229.Anchored = true
  3386. Part229.CanCollide = false
  3387. Part229.FormFactor = Enum.FormFactor.Custom
  3388. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3389. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3390. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3391. Part229.TopSurface = Enum.SurfaceType.Smooth
  3392. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3393. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3394. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3395. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3396. Part230.Parent = Model207
  3397. Part230.Material = Enum.Material.Neon
  3398. Part230.BrickColor = BrickColor.new("Really green")
  3399. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3400. Part230.Anchored = true
  3401. Part230.CanCollide = false
  3402. Part230.FormFactor = Enum.FormFactor.Custom
  3403. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3404. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3405. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3406. Part230.TopSurface = Enum.SurfaceType.Smooth
  3407. Part230.Color = Color3.new(1, 0, 0)
  3408. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3409. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3410. Part230.Color = Color3.new(1, 0, 0)
  3411. Part231.Parent = Model207
  3412. Part231.Material = Enum.Material.Neon
  3413. Part231.BrickColor = BrickColor.new("Really green")
  3414. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3415. Part231.Anchored = true
  3416. Part231.CanCollide = false
  3417. Part231.FormFactor = Enum.FormFactor.Custom
  3418. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3419. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3420. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3421. Part231.TopSurface = Enum.SurfaceType.Smooth
  3422. Part231.Color = Color3.new(1, 0, 0)
  3423. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3424. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3425. Part231.Color = Color3.new(1, 0, 0)
  3426. Part232.Parent = Model207
  3427. Part232.Material = Enum.Material.SmoothPlastic
  3428. Part232.BrickColor = BrickColor.new("Really black")
  3429. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3430. Part232.Anchored = true
  3431. Part232.CanCollide = false
  3432. Part232.FormFactor = Enum.FormFactor.Custom
  3433. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3434. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3435. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3436. Part232.TopSurface = Enum.SurfaceType.Smooth
  3437. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3438. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3439. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3440. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3441. Part233.Parent = Model207
  3442. Part233.Material = Enum.Material.Neon
  3443. Part233.BrickColor = BrickColor.new("Really green")
  3444. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3445. Part233.Anchored = true
  3446. Part233.CanCollide = false
  3447. Part233.FormFactor = Enum.FormFactor.Custom
  3448. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3449. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3450. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3451. Part233.TopSurface = Enum.SurfaceType.Smooth
  3452. Part233.Color = Color3.new(1, 0, 0)
  3453. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3454. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3455. Part233.Color = Color3.new(1, 0, 0)
  3456. Part234.Parent = Model207
  3457. Part234.Material = Enum.Material.SmoothPlastic
  3458. Part234.BrickColor = BrickColor.new("Really black")
  3459. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3460. Part234.Anchored = true
  3461. Part234.CanCollide = false
  3462. Part234.FormFactor = Enum.FormFactor.Custom
  3463. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3464. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3465. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3466. Part234.TopSurface = Enum.SurfaceType.Smooth
  3467. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3468. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3469. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3470. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3471. Part235.Parent = Model207
  3472. Part235.Material = Enum.Material.SmoothPlastic
  3473. Part235.BrickColor = BrickColor.new("Really black")
  3474. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3475. Part235.Anchored = true
  3476. Part235.CanCollide = false
  3477. Part235.FormFactor = Enum.FormFactor.Custom
  3478. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3479. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3480. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3481. Part235.TopSurface = Enum.SurfaceType.Smooth
  3482. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3483. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3484. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3485. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3486. Part236.Parent = Model207
  3487. Part236.Material = Enum.Material.SmoothPlastic
  3488. Part236.BrickColor = BrickColor.new("Really black")
  3489. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3490. Part236.Anchored = true
  3491. Part236.CanCollide = false
  3492. Part236.FormFactor = Enum.FormFactor.Custom
  3493. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3494. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3495. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3496. Part236.TopSurface = Enum.SurfaceType.Smooth
  3497. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3498. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3499. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3500. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3501. Part237.Parent = Model207
  3502. Part237.Material = Enum.Material.Neon
  3503. Part237.BrickColor = BrickColor.new("Really green")
  3504. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3505. Part237.Anchored = true
  3506. Part237.CanCollide = false
  3507. Part237.FormFactor = Enum.FormFactor.Custom
  3508. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3509. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3510. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3511. Part237.TopSurface = Enum.SurfaceType.Smooth
  3512. Part237.Color = Color3.new(1, 0, 0)
  3513. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3514. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3515. Part237.Color = Color3.new(1, 0, 0)
  3516. Part238.Parent = Model207
  3517. Part238.Material = Enum.Material.Neon
  3518. Part238.BrickColor = BrickColor.new("Really green")
  3519. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3520. Part238.Anchored = true
  3521. Part238.CanCollide = false
  3522. Part238.FormFactor = Enum.FormFactor.Custom
  3523. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3524. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3525. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3526. Part238.TopSurface = Enum.SurfaceType.Smooth
  3527. Part238.Color = Color3.new(1, 0, 0)
  3528. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3529. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3530. Part238.Color = Color3.new(1, 0, 0)
  3531. Part239.Parent = Model207
  3532. Part239.Material = Enum.Material.Neon
  3533. Part239.BrickColor = BrickColor.new("Really green")
  3534. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3535. Part239.Anchored = true
  3536. Part239.CanCollide = false
  3537. Part239.FormFactor = Enum.FormFactor.Custom
  3538. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3539. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3540. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3541. Part239.TopSurface = Enum.SurfaceType.Smooth
  3542. Part239.Color = Color3.new(1, 0, 0)
  3543. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3544. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3545. Part239.Color = Color3.new(1, 0, 0)
  3546. Part240.Parent = Model207
  3547. Part240.Material = Enum.Material.Neon
  3548. Part240.BrickColor = BrickColor.new("Really green")
  3549. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3550. Part240.Anchored = true
  3551. Part240.CanCollide = false
  3552. Part240.FormFactor = Enum.FormFactor.Custom
  3553. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3554. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3555. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3556. Part240.TopSurface = Enum.SurfaceType.Smooth
  3557. Part240.Color = Color3.new(1, 0, 0)
  3558. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3559. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3560. Part240.Color = Color3.new(1, 0, 0)
  3561. Part241.Parent = Model207
  3562. Part241.Material = Enum.Material.Neon
  3563. Part241.BrickColor = BrickColor.new("Really green")
  3564. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3565. Part241.Anchored = true
  3566. Part241.CanCollide = false
  3567. Part241.FormFactor = Enum.FormFactor.Custom
  3568. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3569. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3570. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3571. Part241.TopSurface = Enum.SurfaceType.Smooth
  3572. Part241.Color = Color3.new(1, 0, 0)
  3573. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3574. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3575. Part241.Color = Color3.new(1, 0, 0)
  3576. Part242.Parent = Model207
  3577. Part242.Material = Enum.Material.SmoothPlastic
  3578. Part242.BrickColor = BrickColor.new("Really black")
  3579. Part242.Reflectance = 0.20000000298023
  3580. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3581. Part242.Anchored = true
  3582. Part242.CanCollide = false
  3583. Part242.FormFactor = Enum.FormFactor.Custom
  3584. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3585. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3586. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3587. Part242.TopSurface = Enum.SurfaceType.Smooth
  3588. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3589. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3590. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3591. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3592. Part243.Parent = Model207
  3593. Part243.Material = Enum.Material.SmoothPlastic
  3594. Part243.BrickColor = BrickColor.new("Really black")
  3595. Part243.Reflectance = 0.20000000298023
  3596. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3597. Part243.Anchored = true
  3598. Part243.CanCollide = false
  3599. Part243.FormFactor = Enum.FormFactor.Custom
  3600. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3601. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3602. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3603. Part243.TopSurface = Enum.SurfaceType.Smooth
  3604. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3605. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3606. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3607. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3608. Part244.Parent = Model207
  3609. Part244.Material = Enum.Material.SmoothPlastic
  3610. Part244.BrickColor = BrickColor.new("Really black")
  3611. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3612. Part244.Anchored = true
  3613. Part244.CanCollide = false
  3614. Part244.FormFactor = Enum.FormFactor.Custom
  3615. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3616. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3617. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3618. Part244.TopSurface = Enum.SurfaceType.Smooth
  3619. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3620. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3621. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3622. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3623. Part245.Parent = Model207
  3624. Part245.Material = Enum.Material.Neon
  3625. Part245.BrickColor = BrickColor.new("Really green")
  3626. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3627. Part245.Anchored = true
  3628. Part245.CanCollide = false
  3629. Part245.FormFactor = Enum.FormFactor.Custom
  3630. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3631. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3632. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3633. Part245.TopSurface = Enum.SurfaceType.Smooth
  3634. Part245.Color = Color3.new(1, 0, 0)
  3635. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3636. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3637. Part245.Color = Color3.new(1, 0, 0)
  3638. Part246.Parent = Model207
  3639. Part246.Material = Enum.Material.Neon
  3640. Part246.BrickColor = BrickColor.new("Really green")
  3641. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3642. Part246.Anchored = true
  3643. Part246.CanCollide = false
  3644. Part246.FormFactor = Enum.FormFactor.Custom
  3645. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3646. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3647. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3648. Part246.TopSurface = Enum.SurfaceType.Smooth
  3649. Part246.Color = Color3.new(1, 0, 0)
  3650. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3651. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3652. Part246.Color = Color3.new(1, 0, 0)
  3653. Part247.Parent = Model207
  3654. Part247.Material = Enum.Material.SmoothPlastic
  3655. Part247.BrickColor = BrickColor.new("Really black")
  3656. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3657. Part247.Anchored = true
  3658. Part247.CanCollide = false
  3659. Part247.FormFactor = Enum.FormFactor.Custom
  3660. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3661. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3662. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3663. Part247.TopSurface = Enum.SurfaceType.Smooth
  3664. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3665. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3666. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3667. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3668. Part248.Parent = Model207
  3669. Part248.Material = Enum.Material.Neon
  3670. Part248.BrickColor = BrickColor.new("Really green")
  3671. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3672. Part248.Anchored = true
  3673. Part248.CanCollide = false
  3674. Part248.FormFactor = Enum.FormFactor.Custom
  3675. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3676. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3677. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3678. Part248.TopSurface = Enum.SurfaceType.Smooth
  3679. Part248.Color = Color3.new(1, 0, 0)
  3680. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3681. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3682. Part248.Color = Color3.new(1, 0, 0)
  3683. Part249.Parent = Model207
  3684. Part249.Material = Enum.Material.Neon
  3685. Part249.BrickColor = BrickColor.new("Really green")
  3686. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3687. Part249.Anchored = true
  3688. Part249.CanCollide = false
  3689. Part249.FormFactor = Enum.FormFactor.Custom
  3690. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3691. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3692. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3693. Part249.TopSurface = Enum.SurfaceType.Smooth
  3694. Part249.Color = Color3.new(1, 0, 0)
  3695. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3696. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3697. Part249.Color = Color3.new(1, 0, 0)
  3698. Part250.Parent = Model207
  3699. Part250.Material = Enum.Material.SmoothPlastic
  3700. Part250.Transparency = 1
  3701. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3702. Part250.Anchored = true
  3703. Part250.FormFactor = Enum.FormFactor.Custom
  3704. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3705. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3706. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3707. Part250.TopSurface = Enum.SurfaceType.Smooth
  3708. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3709. Part250.Orientation = Vector3.new(90, -180, 0)
  3710. ParticleEmitter251.Name = "Void"
  3711. ParticleEmitter251.Parent = Part250
  3712. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3713. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3714. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3715. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3716. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3717. ParticleEmitter251.ZOffset = -1
  3718. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3719. ParticleEmitter251.Rate = 1000
  3720. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3721. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3722. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3723. Model252.Name = "LeftLeg"
  3724. Model252.Parent = Model0
  3725. Part253.Name = "Left Leg1"
  3726. Part253.Parent = Model252
  3727. Part253.Material = Enum.Material.SmoothPlastic
  3728. Part253.BrickColor = BrickColor.new("Pastel brown")
  3729. Part253.Transparency = 1
  3730. Part253.Rotation = Vector3.new(-180, 0, 180)
  3731. Part253.Anchored = true
  3732. Part253.CanCollide = false
  3733. Part253.FormFactor = Enum.FormFactor.Plate
  3734. Part253.Size = Vector3.new(1, 2, 1)
  3735. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3736. Part253.Color = Color3.new(1, 0.8, 0.6)
  3737. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3738. Part253.Orientation = Vector3.new(0, 180, 0)
  3739. Part253.Color = Color3.new(1, 0.8, 0.6)
  3740. Part254.Parent = Model252
  3741. Part254.Material = Enum.Material.SmoothPlastic
  3742. Part254.Transparency = 1
  3743. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3744. Part254.Anchored = true
  3745. Part254.FormFactor = Enum.FormFactor.Custom
  3746. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3747. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3748. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3749. Part254.TopSurface = Enum.SurfaceType.Smooth
  3750. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3751. Part254.Orientation = Vector3.new(90, -180, 0)
  3752. ParticleEmitter255.Name = "Void"
  3753. ParticleEmitter255.Parent = Part254
  3754. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3755. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3756. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3757. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3758. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3759. ParticleEmitter255.ZOffset = -1
  3760. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3761. ParticleEmitter255.Rate = 1000
  3762. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3763. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3764. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3765. Model256.Name = "LeftArm"
  3766. Model256.Parent = Model0
  3767. Part257.Name = "Left Arm1"
  3768. Part257.Parent = Model256
  3769. Part257.Material = Enum.Material.SmoothPlastic
  3770. Part257.BrickColor = BrickColor.new("Pastel brown")
  3771. Part257.Transparency = 1
  3772. Part257.Rotation = Vector3.new(-180, 0, 0)
  3773. Part257.Anchored = true
  3774. Part257.CanCollide = false
  3775. Part257.FormFactor = Enum.FormFactor.Plate
  3776. Part257.Size = Vector3.new(1, 2, 1)
  3777. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3778. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3779. Part257.TopSurface = Enum.SurfaceType.Smooth
  3780. Part257.Color = Color3.new(1, 0.8, 0.6)
  3781. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3782. Part257.Orientation = Vector3.new(0, 180, 180)
  3783. Part257.Color = Color3.new(1, 0.8, 0.6)
  3784. WedgePart258.Parent = Model256
  3785. WedgePart258.Material = Enum.Material.SmoothPlastic
  3786. WedgePart258.BrickColor = BrickColor.new("Really black")
  3787. WedgePart258.Reflectance = 0.20000000298023
  3788. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3789. WedgePart258.Anchored = true
  3790. WedgePart258.CanCollide = false
  3791. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3792. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3793. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3794. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3795. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3796. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3797. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3798. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3799. Part259.Parent = Model256
  3800. Part259.Material = Enum.Material.Neon
  3801. Part259.BrickColor = BrickColor.new("Really red")
  3802. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3803. Part259.Anchored = true
  3804. Part259.CanCollide = false
  3805. Part259.FormFactor = Enum.FormFactor.Custom
  3806. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3807. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3808. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3809. Part259.TopSurface = Enum.SurfaceType.Smooth
  3810. Part259.Color = Color3.new(1, 0, 0)
  3811. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3812. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3813. Part259.Color = Color3.new(1, 0, 0)
  3814. Part260.Parent = Model256
  3815. Part260.Material = Enum.Material.SmoothPlastic
  3816. Part260.BrickColor = BrickColor.new("Really black")
  3817. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3818. Part260.Anchored = true
  3819. Part260.CanCollide = false
  3820. Part260.FormFactor = Enum.FormFactor.Custom
  3821. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3822. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3823. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3824. Part260.TopSurface = Enum.SurfaceType.Smooth
  3825. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3826. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3827. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3828. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3829. Part261.Parent = Model256
  3830. Part261.Material = Enum.Material.SmoothPlastic
  3831. Part261.BrickColor = BrickColor.new("Really black")
  3832. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3833. Part261.Anchored = true
  3834. Part261.CanCollide = false
  3835. Part261.FormFactor = Enum.FormFactor.Custom
  3836. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3837. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3838. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3839. Part261.TopSurface = Enum.SurfaceType.Smooth
  3840. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3841. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3842. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3843. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3844. Part262.Parent = Model256
  3845. Part262.Material = Enum.Material.SmoothPlastic
  3846. Part262.BrickColor = BrickColor.new("Really black")
  3847. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3848. Part262.Anchored = true
  3849. Part262.CanCollide = false
  3850. Part262.FormFactor = Enum.FormFactor.Custom
  3851. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3852. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3853. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3854. Part262.TopSurface = Enum.SurfaceType.Smooth
  3855. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3856. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3857. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3858. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3859. Part263.Parent = Model256
  3860. Part263.Material = Enum.Material.SmoothPlastic
  3861. Part263.BrickColor = BrickColor.new("Really black")
  3862. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3863. Part263.Anchored = true
  3864. Part263.CanCollide = false
  3865. Part263.FormFactor = Enum.FormFactor.Custom
  3866. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3867. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3868. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3869. Part263.TopSurface = Enum.SurfaceType.Smooth
  3870. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3871. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3872. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3873. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3874. Part264.Parent = Model256
  3875. Part264.Material = Enum.Material.SmoothPlastic
  3876. Part264.BrickColor = BrickColor.new("Really black")
  3877. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3878. Part264.Anchored = true
  3879. Part264.CanCollide = false
  3880. Part264.FormFactor = Enum.FormFactor.Custom
  3881. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3882. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3883. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3884. Part264.TopSurface = Enum.SurfaceType.Smooth
  3885. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3886. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3887. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3888. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3889. Part265.Parent = Model256
  3890. Part265.Material = Enum.Material.SmoothPlastic
  3891. Part265.BrickColor = BrickColor.new("Really black")
  3892. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3893. Part265.Anchored = true
  3894. Part265.CanCollide = false
  3895. Part265.FormFactor = Enum.FormFactor.Custom
  3896. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3897. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3898. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3899. Part265.TopSurface = Enum.SurfaceType.Smooth
  3900. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3901. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3902. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3903. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3904. Part266.Parent = Model256
  3905. Part266.Material = Enum.Material.Neon
  3906. Part266.BrickColor = BrickColor.new("Really green")
  3907. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3908. Part266.Anchored = true
  3909. Part266.CanCollide = false
  3910. Part266.FormFactor = Enum.FormFactor.Custom
  3911. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3912. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3913. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3914. Part266.TopSurface = Enum.SurfaceType.Smooth
  3915. Part266.Color = Color3.new(1, 0, 0)
  3916. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3917. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3918. Part266.Color = Color3.new(1, 0, 0)
  3919. Part267.Parent = Model256
  3920. Part267.Material = Enum.Material.SmoothPlastic
  3921. Part267.BrickColor = BrickColor.new("Black")
  3922. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3923. Part267.Anchored = true
  3924. Part267.CanCollide = false
  3925. Part267.FormFactor = Enum.FormFactor.Custom
  3926. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3927. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3928. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3929. Part267.TopSurface = Enum.SurfaceType.Smooth
  3930. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3931. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3932. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3933. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3934. Part268.Parent = Model256
  3935. Part268.Material = Enum.Material.Neon
  3936. Part268.BrickColor = BrickColor.new("Really green")
  3937. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3938. Part268.Anchored = true
  3939. Part268.CanCollide = false
  3940. Part268.FormFactor = Enum.FormFactor.Custom
  3941. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3942. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3943. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3944. Part268.TopSurface = Enum.SurfaceType.Smooth
  3945. Part268.Color = Color3.new(1, 0, 0)
  3946. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3947. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3948. Part268.Color = Color3.new(1, 0, 0)
  3949. Part269.Parent = Model256
  3950. Part269.Material = Enum.Material.Neon
  3951. Part269.BrickColor = BrickColor.new("Really green")
  3952. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3953. Part269.Anchored = true
  3954. Part269.CanCollide = false
  3955. Part269.FormFactor = Enum.FormFactor.Custom
  3956. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3957. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3958. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3959. Part269.TopSurface = Enum.SurfaceType.Smooth
  3960. Part269.Color = Color3.new(1, 0, 0)
  3961. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3962. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3963. Part269.Color = Color3.new(1, 0, 0)
  3964. Part270.Parent = Model256
  3965. Part270.Material = Enum.Material.SmoothPlastic
  3966. Part270.BrickColor = BrickColor.new("Really black")
  3967. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3968. Part270.Anchored = true
  3969. Part270.CanCollide = false
  3970. Part270.FormFactor = Enum.FormFactor.Custom
  3971. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3972. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3973. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3974. Part270.TopSurface = Enum.SurfaceType.Smooth
  3975. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3976. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3977. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3978. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3979. Part271.Parent = Model256
  3980. Part271.Material = Enum.Material.Neon
  3981. Part271.BrickColor = BrickColor.new("Really green")
  3982. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3983. Part271.Anchored = true
  3984. Part271.CanCollide = false
  3985. Part271.FormFactor = Enum.FormFactor.Custom
  3986. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3987. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3988. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3989. Part271.TopSurface = Enum.SurfaceType.Smooth
  3990. Part271.Color = Color3.new(1, 0, 0)
  3991. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3992. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3993. Part271.Color = Color3.new(1, 0, 0)
  3994. Part272.Parent = Model256
  3995. Part272.Material = Enum.Material.Neon
  3996. Part272.BrickColor = BrickColor.new("Really green")
  3997. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3998. Part272.Anchored = true
  3999. Part272.CanCollide = false
  4000. Part272.FormFactor = Enum.FormFactor.Custom
  4001. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4002. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4003. Part272.BottomSurface = Enum.SurfaceType.Smooth
  4004. Part272.TopSurface = Enum.SurfaceType.Smooth
  4005. Part272.Color = Color3.new(1, 0, 0)
  4006. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  4007. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  4008. Part272.Color = Color3.new(1, 0, 0)
  4009. Part273.Parent = Model256
  4010. Part273.Material = Enum.Material.SmoothPlastic
  4011. Part273.BrickColor = BrickColor.new("Really black")
  4012. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  4013. Part273.Anchored = true
  4014. Part273.CanCollide = false
  4015. Part273.FormFactor = Enum.FormFactor.Custom
  4016. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  4017. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  4018. Part273.BottomSurface = Enum.SurfaceType.Smooth
  4019. Part273.TopSurface = Enum.SurfaceType.Smooth
  4020. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4021. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  4022. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  4023. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4024. Part274.Parent = Model256
  4025. Part274.Material = Enum.Material.Neon
  4026. Part274.BrickColor = BrickColor.new("Really green")
  4027. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4028. Part274.Anchored = true
  4029. Part274.CanCollide = false
  4030. Part274.FormFactor = Enum.FormFactor.Custom
  4031. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4032. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4033. Part274.BottomSurface = Enum.SurfaceType.Smooth
  4034. Part274.TopSurface = Enum.SurfaceType.Smooth
  4035. Part274.Color = Color3.new(1, 0, 0)
  4036. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  4037. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  4038. Part274.Color = Color3.new(1, 0, 0)
  4039. Part275.Parent = Model256
  4040. Part275.Material = Enum.Material.Neon
  4041. Part275.BrickColor = BrickColor.new("Really green")
  4042. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  4043. Part275.Anchored = true
  4044. Part275.CanCollide = false
  4045. Part275.FormFactor = Enum.FormFactor.Custom
  4046. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  4047. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  4048. Part275.BottomSurface = Enum.SurfaceType.Smooth
  4049. Part275.TopSurface = Enum.SurfaceType.Smooth
  4050. Part275.Color = Color3.new(1, 0, 0)
  4051. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  4052. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  4053. Part275.Color = Color3.new(1, 0, 0)
  4054. Part276.Parent = Model256
  4055. Part276.Material = Enum.Material.SmoothPlastic
  4056. Part276.BrickColor = BrickColor.new("Really black")
  4057. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4058. Part276.Anchored = true
  4059. Part276.CanCollide = false
  4060. Part276.FormFactor = Enum.FormFactor.Custom
  4061. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4062. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4063. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4064. Part276.TopSurface = Enum.SurfaceType.Smooth
  4065. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4066. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  4067. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  4068. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4069. Part277.Parent = Model256
  4070. Part277.Material = Enum.Material.Neon
  4071. Part277.BrickColor = BrickColor.new("Really green")
  4072. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4073. Part277.Anchored = true
  4074. Part277.CanCollide = false
  4075. Part277.FormFactor = Enum.FormFactor.Custom
  4076. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4077. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4078. Part277.BottomSurface = Enum.SurfaceType.Smooth
  4079. Part277.TopSurface = Enum.SurfaceType.Smooth
  4080. Part277.Color = Color3.new(1, 0, 0)
  4081. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  4082. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  4083. Part277.Color = Color3.new(1, 0, 0)
  4084. Part278.Parent = Model256
  4085. Part278.Material = Enum.Material.SmoothPlastic
  4086. Part278.BrickColor = BrickColor.new("Really black")
  4087. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4088. Part278.Anchored = true
  4089. Part278.CanCollide = false
  4090. Part278.FormFactor = Enum.FormFactor.Custom
  4091. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4092. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4093. Part278.BottomSurface = Enum.SurfaceType.Smooth
  4094. Part278.TopSurface = Enum.SurfaceType.Smooth
  4095. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4096. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  4097. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  4098. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4099. Part279.Parent = Model256
  4100. Part279.Material = Enum.Material.SmoothPlastic
  4101. Part279.BrickColor = BrickColor.new("Really black")
  4102. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4103. Part279.Anchored = true
  4104. Part279.CanCollide = false
  4105. Part279.FormFactor = Enum.FormFactor.Custom
  4106. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4107. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4108. Part279.BottomSurface = Enum.SurfaceType.Smooth
  4109. Part279.TopSurface = Enum.SurfaceType.Smooth
  4110. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4111. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  4112. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  4113. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4114. Part280.Parent = Model256
  4115. Part280.Material = Enum.Material.SmoothPlastic
  4116. Part280.BrickColor = BrickColor.new("Really black")
  4117. Part280.Reflectance = 0.20000000298023
  4118. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4119. Part280.Anchored = true
  4120. Part280.CanCollide = false
  4121. Part280.FormFactor = Enum.FormFactor.Custom
  4122. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  4123. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4124. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4125. Part280.TopSurface = Enum.SurfaceType.Smooth
  4126. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4127. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  4128. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  4129. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4130. Part281.Parent = Model256
  4131. Part281.Material = Enum.Material.Neon
  4132. Part281.BrickColor = BrickColor.new("Really green")
  4133. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4134. Part281.Anchored = true
  4135. Part281.CanCollide = false
  4136. Part281.FormFactor = Enum.FormFactor.Custom
  4137. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4138. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4139. Part281.BottomSurface = Enum.SurfaceType.Smooth
  4140. Part281.TopSurface = Enum.SurfaceType.Smooth
  4141. Part281.Color = Color3.new(1, 0, 0)
  4142. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  4143. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  4144. Part281.Color = Color3.new(1, 0, 0)
  4145. Part282.Parent = Model256
  4146. Part282.Material = Enum.Material.SmoothPlastic
  4147. Part282.BrickColor = BrickColor.new("Really black")
  4148. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4149. Part282.Anchored = true
  4150. Part282.CanCollide = false
  4151. Part282.FormFactor = Enum.FormFactor.Custom
  4152. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4153. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4154. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4155. Part282.TopSurface = Enum.SurfaceType.Smooth
  4156. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4157. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  4158. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  4159. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4160. Part283.Parent = Model256
  4161. Part283.Material = Enum.Material.Neon
  4162. Part283.BrickColor = BrickColor.new("Really green")
  4163. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4164. Part283.Anchored = true
  4165. Part283.CanCollide = false
  4166. Part283.FormFactor = Enum.FormFactor.Custom
  4167. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  4168. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4169. Part283.BottomSurface = Enum.SurfaceType.Smooth
  4170. Part283.TopSurface = Enum.SurfaceType.Smooth
  4171. Part283.Color = Color3.new(1, 0, 0)
  4172. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  4173. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  4174. Part283.Color = Color3.new(1, 0, 0)
  4175. Part284.Parent = Model256
  4176. Part284.Material = Enum.Material.Neon
  4177. Part284.BrickColor = BrickColor.new("Really green")
  4178. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4179. Part284.Anchored = true
  4180. Part284.CanCollide = false
  4181. Part284.FormFactor = Enum.FormFactor.Custom
  4182. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4183. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4184. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4185. Part284.TopSurface = Enum.SurfaceType.Smooth
  4186. Part284.Color = Color3.new(1, 0, 0)
  4187. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4188. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4189. Part284.Color = Color3.new(1, 0, 0)
  4190. Part285.Parent = Model256
  4191. Part285.Material = Enum.Material.Neon
  4192. Part285.BrickColor = BrickColor.new("Really green")
  4193. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4194. Part285.Anchored = true
  4195. Part285.CanCollide = false
  4196. Part285.FormFactor = Enum.FormFactor.Custom
  4197. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4198. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4199. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4200. Part285.TopSurface = Enum.SurfaceType.Smooth
  4201. Part285.Color = Color3.new(1, 0, 0)
  4202. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4203. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4204. Part285.Color = Color3.new(1, 0, 0)
  4205. Part286.Parent = Model256
  4206. Part286.Material = Enum.Material.SmoothPlastic
  4207. Part286.BrickColor = BrickColor.new("Really black")
  4208. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4209. Part286.Anchored = true
  4210. Part286.CanCollide = false
  4211. Part286.FormFactor = Enum.FormFactor.Custom
  4212. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4213. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4214. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4215. Part286.TopSurface = Enum.SurfaceType.Smooth
  4216. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4217. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4218. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4219. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4220. Part287.Parent = Model256
  4221. Part287.Material = Enum.Material.SmoothPlastic
  4222. Part287.BrickColor = BrickColor.new("Really black")
  4223. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4224. Part287.Anchored = true
  4225. Part287.CanCollide = false
  4226. Part287.FormFactor = Enum.FormFactor.Custom
  4227. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4228. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4229. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4230. Part287.TopSurface = Enum.SurfaceType.Smooth
  4231. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4232. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4233. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4234. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4235. Part288.Parent = Model256
  4236. Part288.Material = Enum.Material.SmoothPlastic
  4237. Part288.BrickColor = BrickColor.new("Really black")
  4238. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4239. Part288.Anchored = true
  4240. Part288.CanCollide = false
  4241. Part288.FormFactor = Enum.FormFactor.Custom
  4242. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4243. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4244. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4245. Part288.TopSurface = Enum.SurfaceType.Smooth
  4246. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4247. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4248. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4249. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4250. Part289.Parent = Model256
  4251. Part289.Material = Enum.Material.Neon
  4252. Part289.BrickColor = BrickColor.new("Really green")
  4253. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4254. Part289.Anchored = true
  4255. Part289.CanCollide = false
  4256. Part289.FormFactor = Enum.FormFactor.Custom
  4257. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4258. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4259. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4260. Part289.TopSurface = Enum.SurfaceType.Smooth
  4261. Part289.Color = Color3.new(1, 0, 0)
  4262. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4263. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4264. Part289.Color = Color3.new(1, 0, 0)
  4265. Part290.Parent = Model256
  4266. Part290.Material = Enum.Material.Neon
  4267. Part290.BrickColor = BrickColor.new("Really green")
  4268. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4269. Part290.Anchored = true
  4270. Part290.CanCollide = false
  4271. Part290.FormFactor = Enum.FormFactor.Custom
  4272. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4273. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4274. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4275. Part290.TopSurface = Enum.SurfaceType.Smooth
  4276. Part290.Color = Color3.new(1, 0, 0)
  4277. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4278. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4279. Part290.Color = Color3.new(1, 0, 0)
  4280. Part291.Parent = Model256
  4281. Part291.Material = Enum.Material.Neon
  4282. Part291.BrickColor = BrickColor.new("Really green")
  4283. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4284. Part291.Anchored = true
  4285. Part291.CanCollide = false
  4286. Part291.FormFactor = Enum.FormFactor.Custom
  4287. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4288. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4289. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4290. Part291.TopSurface = Enum.SurfaceType.Smooth
  4291. Part291.Color = Color3.new(1, 0, 0)
  4292. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4293. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4294. Part291.Color = Color3.new(1, 0, 0)
  4295. Part292.Parent = Model256
  4296. Part292.Material = Enum.Material.SmoothPlastic
  4297. Part292.BrickColor = BrickColor.new("Really black")
  4298. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4299. Part292.Anchored = true
  4300. Part292.CanCollide = false
  4301. Part292.FormFactor = Enum.FormFactor.Custom
  4302. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4303. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4304. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4305. Part292.TopSurface = Enum.SurfaceType.Smooth
  4306. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4307. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4308. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4309. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4310. Part293.Parent = Model256
  4311. Part293.Material = Enum.Material.SmoothPlastic
  4312. Part293.BrickColor = BrickColor.new("Really black")
  4313. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4314. Part293.Anchored = true
  4315. Part293.CanCollide = false
  4316. Part293.FormFactor = Enum.FormFactor.Custom
  4317. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4318. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4319. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4320. Part293.TopSurface = Enum.SurfaceType.Smooth
  4321. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4322. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4323. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4324. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4325. Part294.Parent = Model256
  4326. Part294.Material = Enum.Material.SmoothPlastic
  4327. Part294.BrickColor = BrickColor.new("Really black")
  4328. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4329. Part294.Anchored = true
  4330. Part294.CanCollide = false
  4331. Part294.FormFactor = Enum.FormFactor.Custom
  4332. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4333. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4334. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4335. Part294.TopSurface = Enum.SurfaceType.Smooth
  4336. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4337. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4338. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4339. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4340. Part295.Parent = Model256
  4341. Part295.Material = Enum.Material.SmoothPlastic
  4342. Part295.BrickColor = BrickColor.new("Really black")
  4343. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4344. Part295.Anchored = true
  4345. Part295.CanCollide = false
  4346. Part295.FormFactor = Enum.FormFactor.Custom
  4347. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4348. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4349. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4350. Part295.TopSurface = Enum.SurfaceType.Smooth
  4351. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4352. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4353. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4354. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4355. Part296.Parent = Model256
  4356. Part296.Material = Enum.Material.SmoothPlastic
  4357. Part296.BrickColor = BrickColor.new("Really black")
  4358. Part296.Reflectance = 0.20000000298023
  4359. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4360. Part296.Anchored = true
  4361. Part296.CanCollide = false
  4362. Part296.FormFactor = Enum.FormFactor.Custom
  4363. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4364. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4365. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4366. Part296.TopSurface = Enum.SurfaceType.Smooth
  4367. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4368. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4369. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4370. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4371. Part297.Parent = Model256
  4372. Part297.Material = Enum.Material.Neon
  4373. Part297.BrickColor = BrickColor.new("Really green")
  4374. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4375. Part297.Anchored = true
  4376. Part297.CanCollide = false
  4377. Part297.FormFactor = Enum.FormFactor.Custom
  4378. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4379. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4380. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4381. Part297.TopSurface = Enum.SurfaceType.Smooth
  4382. Part297.Color = Color3.new(1, 0, 0)
  4383. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4384. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4385. Part297.Color = Color3.new(1, 0, 0)
  4386. Part298.Parent = Model256
  4387. Part298.Material = Enum.Material.SmoothPlastic
  4388. Part298.BrickColor = BrickColor.new("Really black")
  4389. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4390. Part298.Anchored = true
  4391. Part298.CanCollide = false
  4392. Part298.FormFactor = Enum.FormFactor.Custom
  4393. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4394. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4395. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4396. Part298.TopSurface = Enum.SurfaceType.Smooth
  4397. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4398. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4399. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4400. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4401. Part299.Parent = Model256
  4402. Part299.Material = Enum.Material.SmoothPlastic
  4403. Part299.Transparency = 1
  4404. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4405. Part299.Anchored = true
  4406. Part299.FormFactor = Enum.FormFactor.Custom
  4407. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4408. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4409. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4410. Part299.TopSurface = Enum.SurfaceType.Smooth
  4411. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4412. Part299.Orientation = Vector3.new(90, -180, 0)
  4413. ParticleEmitter300.Name = "Void"
  4414. ParticleEmitter300.Parent = Part299
  4415. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4416. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4417. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4418. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4419. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4420. ParticleEmitter300.ZOffset = -1
  4421. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4422. ParticleEmitter300.Rate = 1000
  4423. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4424. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4425. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4426. Model301.Name = "Head"
  4427. Model301.Parent = Model0
  4428. Part302.Name = "Head1"
  4429. Part302.Parent = Model301
  4430. Part302.Material = Enum.Material.SmoothPlastic
  4431. Part302.BrickColor = BrickColor.new("Pastel brown")
  4432. Part302.Transparency = 1
  4433. Part302.Rotation = Vector3.new(-180, 0, 180)
  4434. Part302.Anchored = true
  4435. Part302.CanCollide = false
  4436. Part302.FormFactor = Enum.FormFactor.Symmetric
  4437. Part302.Size = Vector3.new(2, 1, 1)
  4438. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4439. Part302.TopSurface = Enum.SurfaceType.Smooth
  4440. Part302.Color = Color3.new(1, 0.8, 0.6)
  4441. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4442. Part302.Orientation = Vector3.new(0, 180, 0)
  4443. Part302.Color = Color3.new(1, 0.8, 0.6)
  4444. SpecialMesh303.Parent = Part302
  4445. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4446. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4447. Script304.Name = "Welds"
  4448. Script304.Parent = Model0
  4449. Script304.Disabled = true
  4450. table.insert(cors,sandbox(Script304,function()
  4451. --Saz
  4452.  
  4453. --A new system which is a combination of fast-welds and hard-welds.
  4454. --Should be far, far better.
  4455.  
  4456. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4457. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4458.  
  4459. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4460. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4461.  
  4462. wait(.33)
  4463.  
  4464. Tool=script.Parent
  4465. Nib=Tool.Parent
  4466.  
  4467.  
  4468. for _,v in pairs(Nib:children()) do
  4469. if v.className=="Hat" then
  4470. v:Remove()
  4471. end
  4472. end
  4473.  
  4474. wait(1)
  4475.  
  4476. weldparts=function()
  4477. print("Welding")
  4478. lel={}
  4479. function jarate(p)
  4480. for i=1, #p do
  4481. table.insert(lel,p[i])
  4482. k=p[i]:children()
  4483. if #k>0 then
  4484. jarate(k)
  4485. end
  4486. end
  4487. end
  4488. for _,v in pairs(script.Parent:children()) do
  4489. if v.Name~="Cloak" and v.className~="Script" then
  4490. v:BreakJoints()
  4491. jarate(v:children())
  4492. end
  4493. end
  4494. for _,v in pairs(lel) do
  4495. if v.className=="Weld" or v.className=="Motor6D" then
  4496. v:Remove()
  4497. end
  4498. end
  4499. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4500. if v.Name~="Right Leg1" then
  4501. w=Instance.new("Weld")
  4502. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4503. w.Part1=v
  4504. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4505. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4506. w.Parent=w.Part0
  4507. end
  4508. end
  4509. w=Instance.new("Weld")
  4510. w.Part0=Nib["Right Leg"]
  4511. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4512. w.Parent=w.Part0
  4513. w.C0=CFrame.new(0,-.1,0)
  4514. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4515. if v.Name~="Left Leg1" then
  4516. w=Instance.new("Weld")
  4517. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4518. w.Part1=v
  4519. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4520. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4521. w.Parent=w.Part0
  4522. end
  4523. end
  4524. w=Instance.new("Weld")
  4525. w.Part0=Nib["Left Leg"]
  4526. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4527. w.Parent=w.Part0
  4528. w.C0=CFrame.new(0,-.1,0)
  4529. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4530. if v.Name~="Right Arm1" then
  4531. w=Instance.new("Weld")
  4532. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4533. w.Part1=v
  4534. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4535. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4536. w.Parent=w.Part1
  4537. end
  4538. end
  4539. w=Instance.new("Weld")
  4540. w.Part0=Nib["Right Arm"]
  4541. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4542. w.Parent=w.Part0
  4543. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4544.  
  4545. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4546. if v.Name~="Left Arm1" then
  4547. w=Instance.new("Weld")
  4548. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4549. w.Part1=v
  4550. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4551. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4552. w.Parent=w.Part0
  4553. end
  4554. end
  4555. w=Instance.new("Weld")
  4556. w.Part0=Nib["Left Arm"]
  4557. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4558. w.Parent=w.Part0
  4559.  
  4560.  
  4561. for _,v in pairs(script.Parent["Head"]:children()) do
  4562. if v.Name~="Head1" then
  4563. w=Instance.new("Weld")
  4564. w.Part0=script.Parent["Head"]["Head1"]
  4565. w.Part1=v
  4566. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4567. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4568. w.Parent=w.Part0
  4569. end
  4570. end
  4571. w=Instance.new("Weld")
  4572. w.Part0=Nib["Head"]
  4573. w.Part1=script.Parent["Head"]["Head1"]
  4574. w.Parent=w.Part0
  4575.  
  4576. for _,v in pairs(script.Parent["Torso"]:children()) do
  4577. if v.Name~="Torso1" then
  4578. w=Instance.new("Weld")
  4579. w.Part0=script.Parent["Torso"]["Torso1"]
  4580. w.Part1=v
  4581. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4582. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4583. w.Parent=script.Parent["Torso"]["Torso1"]
  4584. end
  4585. end
  4586.  
  4587. w=Instance.new("Weld")
  4588. w.Part0=Nib["Torso"]
  4589. w.Part1=script.Parent["Torso"]["Torso1"]
  4590. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4591. w.Parent=w.Part0
  4592.  
  4593. for _,v in pairs(lel) do
  4594. if v:IsA("BasePart") then v.Anchored=false end
  4595. end
  4596.  
  4597.  
  4598.  
  4599. wait(1)
  4600.  
  4601. w=Instance.new("Weld")
  4602. w.Part0=Nib.Torso
  4603. w.Part1=Tool.Torso.Torso1
  4604. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4605. w.C1=CFrame.new(0,0,0)
  4606. w.Parent=w.Part1
  4607. w.Name="ClothingWeld"
  4608.  
  4609. wait(.06)
  4610.  
  4611. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4612. wait(.03)
  4613. w=Instance.new("Weld")
  4614. w.Part0=Nib.Torso
  4615. w.Part1=Tool.Torso.Torso1
  4616. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4617. w.C1=CFrame.new(0,0,0)
  4618. w.Parent=w.Part1
  4619. w.Name="ClothingWeld"
  4620. end
  4621.  
  4622. w=Instance.new("Weld")
  4623. w.Part0=Nib["Right Leg"]
  4624. w.Part1=Tool.RightLeg["Right Leg1"]
  4625. w.C0=CFrame.new(0,0,0)
  4626. w.C1=CFrame.new(0,0,0)
  4627. w.Parent=w.Part1
  4628. w.Name="ClothingWeld"
  4629.  
  4630. w=Instance.new("Weld")
  4631. w.Part0=Nib["Left Leg"]
  4632. w.Part1=Tool.LeftLeg["Left Leg1"]
  4633. w.C0=CFrame.new(0,0,0)
  4634. w.C1=CFrame.new(0,0,0)
  4635. w.Parent=w.Part1
  4636. w.Name="ClothingWeld"
  4637.  
  4638. w=Instance.new("Weld")
  4639. w.Part0=Nib["Right Arm"]
  4640. w.Part1=Tool.RightArm["Right Arm1"]
  4641. w.C0=CFrame.new(0,0,0)
  4642. w.C1=CFrame.new(0,0,0)
  4643. w.Parent=w.Part1
  4644. w.Name="ClothingWeld"
  4645.  
  4646. w=Instance.new("Weld")
  4647. w.Part0=Nib["Left Arm"]
  4648. w.Part1=Tool.LeftArm["Left Arm1"]
  4649. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4650. w.C1=CFrame.new(0,0,0)
  4651. w.Parent=w.Part1
  4652. w.Name="ClothingWeld"
  4653.  
  4654. wait()
  4655.  
  4656. end
  4657. weldparts()
  4658.  
  4659. end))
  4660. for i,v in pairs(mas:GetChildren()) do
  4661. v.Parent = game:GetService("Players").LocalPlayer.Character
  4662. pcall(function() v:MakeJoints() end)
  4663. end
  4664. mas:Destroy()
  4665. for i,v in pairs(cors) do
  4666. spawn(function()
  4667. pcall(v)
  4668. end)
  4669. end
  4670.  
  4671. -- Created by Nebula_Zorua --
  4672. -- My DeTERMINATION --
  4673. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  4674. -- Discord: Nebula the Zorua#6969
  4675. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  4676.  
  4677.  
  4678. --// Initializing \\--
  4679. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  4680. local Plrs = S.Players
  4681. local Plr = Plrs.LocalPlayer
  4682. local Char = Plr.Character
  4683. local Hum = Char:FindFirstChildOfClass'Humanoid'
  4684. local RArm = Char["Right Arm"]
  4685. local LArm = Char["Left Arm"]
  4686. local RLeg = Char["Right Leg"]
  4687. local LLeg = Char["Left Leg"]
  4688. local Root = Char:FindFirstChild'HumanoidRootPart'
  4689. local Torso = Char.Torso
  4690. local Head = Char.Head
  4691. local NeutralAnims = true
  4692. local Attack = false
  4693. local BloodPuddles = {}
  4694. local Effects = {}
  4695. local Debounces = {Debounces={}}
  4696. local Mouse = Plr:GetMouse()
  4697. local Hit = {}
  4698. local Sine = 0
  4699. local Change = 1
  4700. local Souls = 0
  4701. --// Debounce System \\--
  4702.  
  4703.  
  4704. function Debounces:New(name,cooldown)
  4705. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  4706. setmetatable(aaaaa,{__index = Debounces})
  4707. Debounces.Debounces[name] = aaaaa
  4708. return aaaaa
  4709. end
  4710.  
  4711. function Debounces:Use(overrideUsable)
  4712. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  4713. if(self.Usable or overrideUsable)then
  4714. self.Usable = false
  4715. self.CoolingDown = true
  4716. local LastUse = time()
  4717. self.LastUse = LastUse
  4718. delay(self.Cooldown or 2,function()
  4719. if(self.LastUse == LastUse)then
  4720. self.CoolingDown = false
  4721. self.Usable = true
  4722. end
  4723. end)
  4724. end
  4725. end
  4726.  
  4727. function Debounces:Get(name)
  4728. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  4729. for i,v in next, Debounces.Debounces do
  4730. if(i == name)then
  4731. return v;
  4732. end
  4733. end
  4734. end
  4735.  
  4736. function Debounces:GetProgressPercentage()
  4737. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  4738. if(self.CoolingDown and not self.Usable)then
  4739. return math.max(
  4740. math.floor(
  4741. (
  4742. (time()-self.LastUse)/self.Cooldown or 2
  4743. )*100
  4744. )
  4745. )
  4746. else
  4747. return 100
  4748. end
  4749. end
  4750.  
  4751. --// Shortcut Variables \\--
  4752. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  4753. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  4754. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  4755. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  4756. local R3 = {N=Region3.new}
  4757. local De = S.Debris
  4758. local WS = workspace
  4759. local Lght = S.Lighting
  4760. local RepS = S.ReplicatedStorage
  4761. local IN = Instance.new
  4762. local CSK = ColorSequenceKeypoint.new
  4763. local CS = ColorSequence.new
  4764. --// Instance Creation Functions \\--
  4765.  
  4766. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  4767. local Sound = IN("Sound")
  4768. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  4769. Sound.Pitch = pitch or 1
  4770. Sound.Volume = volume or 1
  4771. Sound.Looped = looped or false
  4772. if(autoPlay)then
  4773. coroutine.wrap(function()
  4774. repeat wait() until Sound.IsLoaded
  4775. Sound.Playing = autoPlay or false
  4776. end)()
  4777. end
  4778. if(not looped and effect)then
  4779. Sound.Stopped:connect(function()
  4780. Sound.Volume = 0
  4781. Sound:destroy()
  4782. end)
  4783. elseif(effect)then
  4784. warn("Sound can't be looped and a sound effect!")
  4785. end
  4786. Sound.Parent =parent or Torso
  4787. return Sound
  4788. end
  4789. function Part(parent,color,material,size,cframe,anchored,cancollide)
  4790. local part = IN("Part")
  4791. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  4792. part.Material = (material or Enum.Material.SmoothPlastic)
  4793. part.TopSurface,part.BottomSurface=10,10
  4794. part.Size = (size or V3.N(1,1,1))
  4795. part.CFrame = (cframe or CF.N(0,0,0))
  4796. part.Anchored = (anchored or false)
  4797. part.CanCollide = (cancollide or false)
  4798. part.Parent = (parent or Char)
  4799. return part
  4800. end
  4801. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  4802. local part = IN("SpecialMesh")
  4803. part.MeshId = meshid or ""
  4804. part.TextureId = textid or ""
  4805. part.Scale = scale or V3.N(1,1,1)
  4806. part.Offset = offset or V3.N(0,0,0)
  4807. part.MeshType = meshtype or Enum.MeshType.Sphere
  4808. part.Parent = parent
  4809. return part
  4810. end
  4811.  
  4812. NewInstance = function(instance,parent,properties)
  4813. local inst = Instance.new(instance,parent)
  4814. if(properties)then
  4815. for i,v in next, properties do
  4816. pcall(function() inst[i] = v end)
  4817. end
  4818. end
  4819. return inst;
  4820. end
  4821.  
  4822.  
  4823.  
  4824. --// Extended ROBLOX tables \\--
  4825. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  4826. --// Customization \\--
  4827.  
  4828. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  4829. local Remove_Hats = false
  4830. local Remove_Clothing = true
  4831. local PlayerSize = 1
  4832. local DamageColor = BrickColor.new'Really red'
  4833. local MusicID = 1411553759
  4834. local WalkSpeed = 8
  4835. local MaxSouls = 1000
  4836. local MaxHealth = 500
  4837.  
  4838.  
  4839. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  4840.  
  4841. --// Weapon and GUI creation, and Character Customization \\--
  4842.  
  4843. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  4844. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  4845. local Effects = IN("Folder",Char)
  4846. Effects.Name = "Effects"
  4847.  
  4848. Hum.MaxHealth = MaxHealth
  4849. Hum.Health = MaxHealth
  4850.  
  4851. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  4852. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  4853. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  4854. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  4855.  
  4856. local KTrail = NewInstance("Trail",Knife,{
  4857. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  4858. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  4859. Color=CS(C3.N(1,0,0)),
  4860. Enabled=false,
  4861. Transparency=NumberSequence.new(0,1),
  4862. Lifetime=1.25,
  4863. })
  4864. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  4865. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  4866.  
  4867. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  4868.  
  4869.  
  4870. Hum.DisplayDistanceType = 'None'
  4871.  
  4872. local naeeym2 = IN("BillboardGui",Char)
  4873. naeeym2.AlwaysOnTop = true
  4874. naeeym2.Size = UDim2.new(5,35,2,15)
  4875. naeeym2.StudsOffset = V3.N(0,2.5,0)
  4876. naeeym2.Adornee = Char.Head
  4877. naeeym2.Name = "Name"
  4878. local tecks2 = IN("TextLabel",naeeym2)
  4879. tecks2.BackgroundTransparency = 1
  4880. tecks2.TextScaled = true
  4881. tecks2.BorderSizePixel = 0
  4882. tecks2.Text = "Frisk [Chara]"
  4883. tecks2.Font = Enum.Font.Bodoni
  4884. tecks2.TextSize = 30
  4885. tecks2.TextStrokeTransparency = 0
  4886. tecks2.TextColor3 = C3.N(0,0,0)
  4887. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  4888. tecks2.Size = UDim2.new(1,0,0.5,0)
  4889. tecks2.Parent = naeeym2
  4890.  
  4891.  
  4892. IN("Shirt",Char)
  4893. IN("Pants",Char)
  4894.  
  4895. Hum.WalkSpeed = WalkSpeed
  4896. if(PlayerSize ~= 1)then
  4897. for _,v in next, Char:GetDescendats() do
  4898. if(v:IsA'BasePart')then
  4899. v.Size = v.Size * PlayerSize
  4900. end
  4901. end
  4902. end
  4903.  
  4904.  
  4905. for i = 1, 35 do
  4906. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  4907. FACE.Transparency = 0+(i-1)/35.2
  4908. FACE.Name = 'ShadowFace'
  4909. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  4910. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  4911. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  4912. end
  4913.  
  4914. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  4915. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  4916. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  4917.  
  4918. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  4919. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  4920. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  4921.  
  4922.  
  4923. pcall(function()
  4924. Char.LeftWing:destroy()
  4925. Char.ReaperShadowHead:destroy()
  4926. end)
  4927.  
  4928.  
  4929. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  4930. Music.Name = 'Music'
  4931.  
  4932. --// Stop animations \\--
  4933. for _,v in next, Hum:GetPlayingAnimationTracks() do
  4934. v:Stop();
  4935. end
  4936.  
  4937. pcall(game.Destroy,Char:FindFirstChild'Animate')
  4938. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  4939.  
  4940. --// Joints \\--
  4941.  
  4942. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  4943. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  4944. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  4945. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  4946. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  4947. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  4948. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  4949. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  4950.  
  4951. local LSC0 = LS.C0
  4952. local RSC0 = RS.C0
  4953. local NKC0 = NK.C0
  4954. local LHC0 = LH.C0
  4955. local RHC0 = RH.C0
  4956. local RJC0 = RJ.C0
  4957.  
  4958. --// Artificial HB \\--
  4959.  
  4960. local ArtificialHB = IN("BindableEvent", owner.Character)
  4961. ArtificialHB.Name = "Heartbeat"
  4962.  
  4963. owner.Character:WaitForChild("Heartbeat")
  4964.  
  4965. local tf = 0
  4966. local allowframeloss = false
  4967. local tossremainder = false
  4968. local lastframe = tick()
  4969. local frame = 1/Frame_Speed
  4970. ArtificialHB:Fire()
  4971.  
  4972. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4973. tf = tf + s
  4974. if tf >= frame then
  4975. if allowframeloss then
  4976. owner.Character.Heartbeat:Fire()
  4977. lastframe = tick()
  4978. else
  4979. for i = 1, math.floor(tf / frame) do
  4980. ArtificialHB:Fire()
  4981. end
  4982. lastframe = tick()
  4983. end
  4984. if tossremainder then
  4985. tf = 0
  4986. else
  4987. tf = tf - frame * math.floor(tf / frame)
  4988. end
  4989. end
  4990. end)
  4991.  
  4992. function swait(num)
  4993. if num == 0 or num == nil then
  4994. ArtificialHB.Event:wait()
  4995. else
  4996. for i = 0, num do
  4997. ArtificialHB.Event:wait()
  4998. end
  4999. end
  5000. end
  5001.  
  5002.  
  5003. --// Effect Function(s) \\--
  5004.  
  5005. function Bezier(startpos, pos2, pos3, endpos, t)
  5006. local A = startpos:lerp(pos2, t)
  5007. local B = pos2:lerp(pos3, t)
  5008. local C = pos3:lerp(endpos, t)
  5009. local lerp1 = A:lerp(B, t)
  5010. local lerp2 = B:lerp(C, t)
  5011. local cubic = lerp1:lerp(lerp2, t)
  5012. return cubic
  5013. end
  5014.  
  5015. function Tween(obj,props,time,easing,direction,repeats,backwards)
  5016. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  5017. local tween = S.TweenService:Create(obj, info, props)
  5018.  
  5019. tween:Play()
  5020. end
  5021.  
  5022. local FXTable = {}
  5023.  
  5024. coroutine.resume(coroutine.create(function()
  5025. while true do
  5026. for i = 1, #FXTable do
  5027. local data = FXTable[i]
  5028. if(data)then
  5029. local Frame = data.Frame
  5030. local FX = data.Effect or 'ResizeAndFade'
  5031. local Parent = data.Parent or Effects
  5032. local Color = data.Color or C3.N(0,0,0)
  5033. local Size = data.Size or V3.N(1,1,1)
  5034. local MoveDir = data.MoveDirection or nil
  5035. local MeshData = data.Mesh or nil
  5036. local SndData = data.Sound or nil
  5037. local Frames = data.Frames or 45
  5038. local CFra = data.CFrame or Torso.CFrame
  5039. local Settings = data.FXSettings or {}
  5040. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  5041. local grow = data.Grow
  5042.  
  5043. local MoveSpeed = nil;
  5044. if(MoveDir)then
  5045. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  5046. end
  5047. if(FX ~= 'Arc')then
  5048. Frame = Frame + 1
  5049. if(FX == "Fade")then
  5050. Prt.Transparency = (Frame/Frames)
  5051. elseif(FX == "Resize")then
  5052. if(not Settings.EndSize)then
  5053. Settings.EndSize = V3.N(0,0,0)
  5054. end
  5055. if(Settings.EndIsIncrement)then
  5056. if(Msh)then
  5057. Msh.Scale = Msh.Scale + Settings.EndSize
  5058. else
  5059. Prt.Size = Prt.Size + Settings.EndSize
  5060. end
  5061. else
  5062. if(Msh)then
  5063. Msh.Scale = Msh.Scale - grow/Frames
  5064. else
  5065. Prt.Size = Prt.Size - grow/Frames
  5066. end
  5067. end
  5068. elseif(FX == "ResizeAndFade")then
  5069. if(not Settings.EndSize)then
  5070. Settings.EndSize = V3.N(0,0,0)
  5071. end
  5072. if(Settings.EndIsIncrement)then
  5073. if(Msh)then
  5074. Msh.Scale = Msh.Scale + Settings.EndSize
  5075. else
  5076. Prt.Size = Prt.Size + Settings.EndSize
  5077. end
  5078. else
  5079. if(Msh)then
  5080. Msh.Scale = Msh.Scale - grow/Frames
  5081. else
  5082. Prt.Size = Prt.Size - grow/Frames
  5083. end
  5084. end
  5085. Prt.Transparency = (Frame/Frames)
  5086. end
  5087. if(Settings.RandomizeCFrame)then
  5088. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  5089. end
  5090. if(MoveDir and MoveSpeed)then
  5091. local Orientation = Prt.Orientation
  5092. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  5093. Prt.Orientation = Orientation
  5094. end
  5095. if(Prt.Transparency >= 1 or Frame >= Frames)then
  5096. Prt:destroy()
  5097. table.remove(FXTable,i)
  5098. else
  5099. data.Frame = Frame
  5100. end
  5101. else
  5102. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  5103. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  5104. if(start and endP)then
  5105. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5106. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5107. Frame = Frame + (Settings.Speed or 0.01)
  5108. if(Settings.Home)then
  5109. endP = Settings.Home.CFrame
  5110. end
  5111. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  5112. if(Prt.Transparency >= 1 or Frame >= Frames)then
  5113. if(Settings.RemoveOnGoal)then
  5114. Prt:destroy()
  5115. end
  5116. end
  5117. else
  5118. Prt:destroy()
  5119. end
  5120. end
  5121. end
  5122. end
  5123. swait()
  5124. end
  5125. end))
  5126.  
  5127. function Effect(data)
  5128. local FX = data.Effect or 'ResizeAndFade'
  5129. local Parent = data.Parent or Effects
  5130. local Color = data.Color or C3.N(0,0,0)
  5131. local Size = data.Size or V3.N(1,1,1)
  5132. local MoveDir = data.MoveDirection or nil
  5133. local MeshData = data.Mesh or nil
  5134. local SndData = data.Sound or nil
  5135. local Frames = data.Frames or 45
  5136. local Manual = data.Manual or nil
  5137. local Material = data.Material or nil
  5138. local CFra = data.CFrame or Torso.CFrame
  5139. local Settings = data.FXSettings or {}
  5140. local Shape = data.Shape or Enum.PartType.Block
  5141. local Snd,Prt,Msh;
  5142. coroutine.wrap(function()
  5143. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  5144. Prt = Manual
  5145. else
  5146. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  5147. Prt.Shape = Shape
  5148. end
  5149. if(typeof(MeshData) == 'table')then
  5150. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  5151. elseif(typeof(MeshData) == 'Instance')then
  5152. Msh = MeshData:Clone()
  5153. Msh.Parent = Prt
  5154. elseif(Shape == Enum.PartType.Block)then
  5155. Msh = Mesh(Prt,Enum.MeshType.Brick)
  5156. end
  5157. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  5158. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  5159. end
  5160. if(Snd)then
  5161. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  5162. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  5163. end
  5164. Size = (Msh and Msh.Scale or Size)
  5165. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  5166.  
  5167. local MoveSpeed = nil;
  5168. if(MoveDir)then
  5169. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  5170. end
  5171. if(FX ~= 'Arc')then
  5172. for Frame = 1, Frames do
  5173. if(FX == "Fade")then
  5174. Prt.Transparency = (Frame/Frames)
  5175. elseif(FX == "Resize")then
  5176. if(not Settings.EndSize)then
  5177. Settings.EndSize = V3.N(0,0,0)
  5178. end
  5179. if(Settings.EndIsIncrement)then
  5180. if(Msh)then
  5181. Msh.Scale = Msh.Scale + Settings.EndSize
  5182. else
  5183. Prt.Size = Prt.Size + Settings.EndSize
  5184. end
  5185. else
  5186. if(Msh)then
  5187. Msh.Scale = Msh.Scale - grow/Frames
  5188. else
  5189. Prt.Size = Prt.Size - grow/Frames
  5190. end
  5191. end
  5192. elseif(FX == "ResizeAndFade")then
  5193. if(not Settings.EndSize)then
  5194. Settings.EndSize = V3.N(0,0,0)
  5195. end
  5196. if(Settings.EndIsIncrement)then
  5197. if(Msh)then
  5198. Msh.Scale = Msh.Scale + Settings.EndSize
  5199. else
  5200. Prt.Size = Prt.Size + Settings.EndSize
  5201. end
  5202. else
  5203. if(Msh)then
  5204. Msh.Scale = Msh.Scale - grow/Frames
  5205. else
  5206. Prt.Size = Prt.Size - grow/Frames
  5207. end
  5208. end
  5209. Prt.Transparency = (Frame/Frames)
  5210. end
  5211. if(Settings.RandomizeCFrame)then
  5212. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  5213. end
  5214. if(MoveDir and MoveSpeed)then
  5215. local Orientation = Prt.Orientation
  5216. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  5217. Prt.Orientation = Orientation
  5218. end
  5219. swait()
  5220. end
  5221. Prt:destroy()
  5222. else
  5223. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  5224. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  5225. if(start and endP)then
  5226. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5227. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5228. for Frame = 0, 1, (Settings.Speed or 0.01) do
  5229. if(Settings.Home)then
  5230. endP = Settings.Home.CFrame
  5231. end
  5232. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  5233. end
  5234. if(Settings.RemoveOnGoal)then
  5235. Prt:destroy()
  5236. end
  5237. else
  5238. Prt:destroy()
  5239. assert(start,"You need a start position!")
  5240. assert(endP,"You need a start position!")
  5241. end
  5242. end
  5243. end)()
  5244. return Prt,Msh,Snd
  5245. end
  5246.  
  5247.  
  5248.  
  5249. function SoulSteal(whom,human)
  5250. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  5251. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  5252. if(torso and torso:IsA'BasePart' and alive == true)then
  5253. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  5254. whom:BreakJoints()
  5255. local Model = IN("Model",Effects)
  5256. warn('Soul stolen from '..whom.Name)
  5257. Model.Name = whom.Name.."'s Soul"
  5258. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  5259. Soul.CanCollide=false
  5260. Mesh(Soul,Enum.MeshType.Sphere)
  5261. Soul.Name = 'Head'
  5262. if(whom.Name == 'CKbackup')then
  5263. Soul.Color = C3.N(1,1,1)
  5264. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  5265. end
  5266. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  5267. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  5268. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  5269. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  5270. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  5271.  
  5272. local turdso = Soul:Clone()
  5273. turdso.Name = "Torso"
  5274. turdso.CanCollide = false
  5275. turdso.Anchored = true
  5276. turdso.CFrame = Soul.CFrame
  5277. turdso.Parent = Model
  5278. turdso.Size = V3.N()
  5279. turdso.Transparency=1
  5280. local Distance = math.huge
  5281. repeat
  5282. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  5283. turdso.CFrame = Soul.CFrame
  5284. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  5285. swait()
  5286. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  5287. if(Soul.Parent and Hoom.Health > 0)then
  5288. Model:destroy()
  5289. Effect{
  5290. Effect="ResizeAndFade",
  5291. Mesh={Enum.MeshType.Sphere},
  5292. Color = Soul.Color,
  5293. CFrame=Torso.CFrame,
  5294. Size=V3.N(3,3,3),
  5295. Material=Enum.Material.Neon,
  5296. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  5297. FXSettings={
  5298. EndSize=V3.N(6,6,6),
  5299. }
  5300. }
  5301. Souls = Souls + (human and 1 or .1)
  5302. warn("Souls: "..Souls)
  5303. MaxHealth = MaxHealth + Hoom.Health
  5304. Hum.Health = Hum.Health + Hoom.Health
  5305. for i = 1, 5 do
  5306. Effect{
  5307. Effect="Fade",
  5308. Color = Soul.Color,
  5309. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  5310. }
  5311. end
  5312. else
  5313.  
  5314. warn("Soul destroyed!")
  5315. for i = 1, 5 do
  5316. Effect{
  5317. Effect="Fade",
  5318. Color = Soul.Color,
  5319. CFrame=Soul.CFrame,
  5320. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  5321. }
  5322. end
  5323. Effect{
  5324. Effect="ResizeAndFade",
  5325. Mesh={Enum.MeshType.Sphere},
  5326. Sound={SoundId=444667859,Pitch=1,Volume=5},
  5327. Color = Soul.Color,
  5328. CFrame=Soul.CFrame,
  5329. Size=V3.N(3,3,3),
  5330. Material=Enum.Material.Neon,
  5331. FXSettings={
  5332. EndSize=V3.N(6,6,6),
  5333. }
  5334. }
  5335. Model:destroy()
  5336. end
  5337. end
  5338. end
  5339.  
  5340. --// Other Functions \\ --
  5341.  
  5342. function getRegion(point,range,ignore)
  5343. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  5344. end
  5345.  
  5346. function clerp(startCF,endCF,alpha)
  5347. return startCF:lerp(endCF, alpha)
  5348. end
  5349.  
  5350. function GetTorso(char)
  5351. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  5352. end
  5353.  
  5354. function ShowDamage(Pos, Text, Time, Color)
  5355. coroutine.wrap(function()
  5356. local Rate = (1 / Frame_Speed)
  5357. local Pos = (Pos or Vector3.new(0, 0, 0))
  5358. local Text = (Text or "")
  5359. local Time = (Time or 2)
  5360. local Color = (Color or Color3.new(1, 0, 1))
  5361. local EffectPart = NewInstance("Part",Effects,{
  5362. Material=Enum.Material.SmoothPlastic,
  5363. Reflectance = 0,
  5364. Transparency = 1,
  5365. BrickColor = BrickColor.new(Color),
  5366. Name = "Effect",
  5367. Size = Vector3.new(0,0,0),
  5368. Anchored = true,
  5369. CFrame = CF.N(Pos)
  5370. })
  5371. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  5372. Size = UDim2.new(1.25, 0, 1.25, 0),
  5373. Adornee = EffectPart,
  5374. })
  5375. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  5376. BackgroundTransparency = 1,
  5377. Size = UDim2.new(1, 0, 1, 0),
  5378. Text = Text,
  5379. Font = "Arcade",
  5380. TextColor3 = Color,
  5381. TextStrokeColor3 = Color3.new(0,0,0),
  5382. TextStrokeTransparency=0,
  5383. TextScaled = true,
  5384. })
  5385. S.Debris:AddItem(EffectPart, (Time))
  5386. EffectPart.Parent = workspace
  5387. delay(0, function()
  5388. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  5389. local Frames = (Time / Rate)
  5390. for Frame = 1, Frames do
  5391. swait()
  5392. local Percent = (Frame / Frames)
  5393. TextLabel.TextTransparency = Percent
  5394. TextLabel.TextStrokeTransparency = Percent
  5395. end
  5396. if EffectPart and EffectPart.Parent then
  5397. EffectPart:Destroy()
  5398. end
  5399. end) end)()
  5400. end
  5401.  
  5402. function Kill(whom)
  5403. if(whom.Name ~= 'Nebula_Zorua')then
  5404. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  5405. coroutine.wrap(SoulSteal)(whom,isPlr)
  5406. for _,v in next, whom:children() do
  5407. if(v:IsA'BasePart')then
  5408. v.Parent = Effects
  5409. v:ClearAllChildren()
  5410. v.Anchored = true
  5411. v.CanCollide = false
  5412. v.Transparency = 1
  5413. local dust = NewInstance("ParticleEmitter",v,{
  5414. Color = ColorSequence.new(C3.N(1,1,1)),
  5415. LightEmission=0,
  5416. LightInfluence=1,
  5417. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  5418. Texture="rbxassetid://284205403",
  5419. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  5420. Lifetime = NumberRange.new(1),
  5421. Rate=150,
  5422. Acceleration = V3.N(0,10,0),
  5423. Speed = NumberRange.new(5),
  5424. Enabled = true
  5425. })
  5426. delay(1, function()
  5427. dust.Enabled = false
  5428. S.Debris:AddItem(v,2)
  5429. end)
  5430. end
  5431. end
  5432. else
  5433. warn"nope. nawt happenin'"
  5434. end
  5435. end
  5436.  
  5437. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  5438. if(who)then
  5439. local hum = who:FindFirstChildOfClass'Humanoid'
  5440. local Damage = M.RNG(minDam,maxDam)
  5441. local canHit = true
  5442. if(hum)then
  5443. for _, p in pairs(Hit) do
  5444. if p[1] == hum then
  5445. if(time() - p[2] < 0.4) then
  5446. canHit = false
  5447. else
  5448. Hit[_] = nil
  5449. end
  5450. end
  5451. end
  5452. if(canHit)then
  5453. table.insert(Hit,{hum,time()})
  5454. if(GetTorso(who))then
  5455. Sound(GetTorso(who),406913243,1,10,false,true,true)
  5456. end
  5457. if(hum.Health >= math.huge)then
  5458. Kill(who)
  5459. if(who:FindFirstChild'Head' and hum.Health > 0)then
  5460. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  5461. end
  5462. else
  5463. local player = S.Players:GetPlayerFromCharacter(who)
  5464. if(Type == "Fire")then
  5465. --idk..
  5466. else
  5467. local c = Instance.new("ObjectValue",hum)
  5468. c.Name = "creator"
  5469. c.Value = Plr
  5470. game:service'Debris':AddItem(c,0.35)
  5471. local Crit = false
  5472. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  5473. Crit = true
  5474. Damage = Damage*(critMult or 2)
  5475. end
  5476. Damage = Damage*((Souls/5)+1)
  5477. if(who:FindFirstChild'Head' and hum.Health > 0)then
  5478. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  5479. end
  5480.  
  5481. if(hum.Health - Damage <= 0)then
  5482. Kill(who)
  5483. else
  5484. hum.Health = hum.Health - Damage
  5485. if(Type == 'Knockback' and GetTorso(who))then
  5486. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  5487. local body = NewInstance('BodyVelocity',GetTorso(who),{
  5488. P = 500,
  5489. maxForce = V3.N(math.huge,0,math.huge),
  5490. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  5491. })
  5492. game:service'Debris':AddItem(body,.5)
  5493. elseif(Type == "Electric")then
  5494. if(M.RNG(1,100) >= critChance)then
  5495. if(who:FindFirstChild'Head' and hum.Health > 0)then
  5496. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  5497. end
  5498. local asd = hum.WalkSpeed/2
  5499. hum.WalkSpeed = asd
  5500. local paralyzed = true
  5501. coroutine.wrap(function()
  5502. while paralyzed do
  5503. swait(25)
  5504. if(M.RNG(1,25) == 1)then
  5505. if(who:FindFirstChild'Head' and hum.Health > 0)then
  5506. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  5507. end
  5508. hum.PlatformStand = true
  5509. end
  5510. end
  5511. end)()
  5512. delay(4, function()
  5513. paralyzed = false
  5514. hum.WalkSpeed = hum.WalkSpeed + asd
  5515. end)
  5516. end
  5517.  
  5518. elseif(Type == 'Knockdown' and GetTorso(who))then
  5519. local rek = GetTorso(who)
  5520. hum.PlatformStand = true
  5521. delay(1,function()
  5522. hum.PlatformStand = false
  5523. end)
  5524. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  5525. local bodvol = NewInstance("BodyVelocity",rek,{
  5526. velocity = angle * Knock,
  5527. P = 5000,
  5528. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  5529. })
  5530. local rl = NewInstance("BodyAngularVelocity",rek,{
  5531. P = 3000,
  5532. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  5533. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  5534. })
  5535. game:GetService("Debris"):AddItem(bodvol, .5)
  5536. game:GetService("Debris"):AddItem(rl, .5)
  5537. end
  5538. end
  5539. end
  5540. end
  5541. end
  5542. end
  5543. end
  5544. end
  5545.  
  5546.  
  5547. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  5548. for _,v in next, getRegion(where,range,{Char}) do
  5549. if(v.Name ~= 'Nebula_Zorua')then
  5550. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  5551. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  5552. end
  5553. end
  5554. end
  5555. end
  5556.  
  5557. function AOEKill(where,range)
  5558. for _,v in next, getRegion(where,range,{Char,Effects}) do
  5559. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  5560. if(v.Name ~= 'Nebula_Zorua')then
  5561. if(v.Parent and alive == true)then
  5562. coroutine.wrap(Kill)(v.Parent)
  5563. end
  5564. end
  5565. end
  5566. end
  5567.  
  5568. function AOEHeal(where,range,amount)
  5569. local healed = {}
  5570. for _,v in next, getRegion(where,range,{Char}) do
  5571. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  5572. if(hum and not healed[hum])then
  5573. hum.Health = hum.Health + amount
  5574. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  5575. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  5576. end
  5577. end
  5578. end
  5579. end
  5580.  
  5581.  
  5582. --// Attack Functions \\--
  5583.  
  5584.  
  5585. function Slash()
  5586. Attack = true
  5587. NeutralAnims = false
  5588. local sound = Sound(Knife,437475935,1,5,false,true,false)
  5589. for i = 0, 2, 0.1 do
  5590. swait()
  5591. local Alpha = .2
  5592. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  5593. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  5594. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  5595. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  5596. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  5597. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  5598. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  5599. end
  5600. KTrail.Enabled = true
  5601. sound:Play()
  5602. for i = 0, 2.5, 0.1 do
  5603. swait()
  5604. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  5605. local Alpha = .25
  5606. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  5607. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  5608. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  5609. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  5610. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  5611. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  5612. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  5613. end
  5614. KTrail.Enabled = false
  5615. Attack = false
  5616. NeutralAnims = true
  5617. end
  5618.  
  5619. Mouse.Button1Down:connect(function()
  5620. if(Attack)then return end
  5621. Slash()
  5622. end)
  5623.  
  5624. Mouse.KeyDown:connect(function(k)
  5625. if(Attack)then return end
  5626. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  5627. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  5628. end)
  5629.  
  5630.  
  5631. function Refuse()
  5632. Attack = true
  5633. warn("B u t i t r e f u s e d.")
  5634. local oMH = MaxHealth
  5635. MaxHealth = "inf"
  5636. Hum.MaxHealth = "inf"
  5637. Hum.Health = "inf"
  5638. Char.Parent = nil
  5639. Hum:destroy()
  5640. if(not _G.RefusedAnimation)then
  5641. _G.RefusedAnimation = true
  5642.  
  5643.  
  5644. local Soul;
  5645. function Soul(where,decalId)
  5646. local destroy = false
  5647. local soul = NewInstance("Part",workspace)
  5648. soul.Name = "Soul"
  5649. soul.Transparency=1
  5650. soul.Size = V3.N(2,2,.05)
  5651. soul.Anchored=true
  5652. soul.CanCollide=false
  5653. soul.CFrame = where
  5654. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  5655. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  5656. return soul,heartF,heartB
  5657. end
  5658. local owo = Root.CFrame
  5659. local s,f,b = Soul(owo,1569347904)
  5660. swait(60)
  5661. local snd = Sound(s,862552636,1,5,false,false,false)
  5662. snd:Play()
  5663. f.Texture = "rbxassetid://1569348344"
  5664. b.Texture = "rbxassetid://1569348344"
  5665. swait(15)
  5666. snd:Stop()
  5667. swait(60)
  5668. print'lol'
  5669. for i = 0, 6, .1 do
  5670. swait()
  5671. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  5672. end
  5673. local snd = Sound(s,862552636,1,5,false,false,false)
  5674. snd:Play()
  5675. s.CFrame = owo
  5676. f.Texture = "rbxassetid://1569347904"
  5677. b.Texture = "rbxassetid://1569347904"
  5678. swait(15)
  5679. snd:Stop()
  5680. swait(60)
  5681.  
  5682. s:destroy()
  5683. end
  5684.  
  5685. RJ.Parent = Char
  5686. LS.Parent = Char
  5687. RS.Parent = Char
  5688. LH.Parent = Char
  5689. RH.Parent = Char
  5690. NK.Parent = Char
  5691.  
  5692. LArm.Parent = Char
  5693. RArm.Parent = Char
  5694. LLeg.Parent = Char
  5695. LArm.Parent = Char
  5696. Root.Parent = Char
  5697. Torso.Parent = Char
  5698. Head.Parent = Char
  5699.  
  5700. Knife.Parent = Char
  5701. Hair.Parent = Char
  5702.  
  5703. HW.Parent = Char
  5704. HW2.Parent = Char
  5705.  
  5706.  
  5707. REye:destroy()
  5708. LEye:destroy()
  5709.  
  5710. for _,v in next, Char:children() do
  5711. if(v.Name == 'ShadowFace')then v:destroy() end
  5712. end
  5713. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  5714. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  5715. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  5716.  
  5717. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  5718. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  5719. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  5720. for i = 1, 35 do
  5721. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  5722. FACE.Transparency = 0+(i-1)/35.2
  5723. FACE.Name = 'ShadowFace'
  5724. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  5725. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  5726. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  5727. end
  5728. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  5729. ConnectHum()
  5730. MaxHealth = oMH
  5731. Hum.MaxHealth = MaxHealth
  5732. Hum.Health = MaxHealth
  5733. swait(5)
  5734. Char.Parent = workspace
  5735.  
  5736. Attack = false
  5737. end
  5738.  
  5739. function ConnectHum()
  5740. Hum.Died:connect(Refuse)
  5741. end
  5742. ConnectHum()
  5743.  
  5744.  
  5745. --// Wrap it all up \\--
  5746. while true do
  5747. swait()
  5748. Sine = Sine + Change
  5749. if(not Music)then
  5750. Music = Sound(Torso,MusicID,1,3,true,false,true)
  5751. Music.Name = 'Music'
  5752. end
  5753. Music.Pitch = 1
  5754. Music.Volume = 5
  5755. Music.SoundId = "rbxassetid://"..MusicID
  5756. Music.Parent = Torso
  5757. Music:Resume()
  5758. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  5759. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  5760. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  5761. if(not Effects or not Effects.Parent)then
  5762. Effects = IN("Model",Char)
  5763. Effects.Name = "Effects"
  5764. end
  5765. Hum.WalkSpeed = WalkSpeed
  5766. if(State == 'Walk')then
  5767. if(Hum.WalkSpeed >= 24)then
  5768. local wsVal = 22 / (Hum.WalkSpeed/16)
  5769. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  5770. Change = 2
  5771. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  5772. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  5773. else
  5774. Change = .9
  5775. local wsVal = 8 / (Hum.WalkSpeed/8)
  5776. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  5777. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  5778. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  5779. end
  5780. else
  5781. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  5782. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  5783. end
  5784. for _,v in next, Char:children() do
  5785. if(v:IsA'Accessory')then
  5786. v:destroy()
  5787. elseif(v:IsA'Shirt')then
  5788. v.ShirtTemplate = "rbxassetid://1593515960"
  5789. elseif(v:IsA'Pants')then
  5790. v.PantsTemplate = "rbxassetid://1389080081"
  5791. elseif(v:IsA'CharacterMesh')then
  5792. v:destroy()
  5793. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  5794. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  5795. end
  5796. end
  5797. local face = Head:FindFirstChild'face'
  5798. if(not face)then
  5799. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://176217464"})
  5800. else
  5801. face.Texture = "rbxassetid://176217464"
  5802. end
  5803. RArm.BrickColor = BrickColor.new'Pastel brown'
  5804. LArm.BrickColor = BrickColor.new'Pastel brown'
  5805. RLeg.BrickColor = BrickColor.new'Pastel brown'
  5806. LLeg.BrickColor = BrickColor.new'Pastel brown'
  5807. Torso.BrickColor = BrickColor.new'Pastel brown'
  5808. Head.BrickColor = BrickColor.new'Pastel brown'
  5809. Hum.Name = 'Chara'
  5810. if(Hum.MaxHealth ~= MaxHealth)then
  5811. Hum.MaxHealth = MaxHealth
  5812. end
  5813. Hum.DisplayDistanceType='None'
  5814. if(NeutralAnims)then
  5815. if(State == 'Idle')then
  5816. Change = 1
  5817. local Alpha = .1
  5818. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  5819. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  5820. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  5821. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  5822. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  5823. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  5824. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  5825. -- idle
  5826. elseif(State == 'Walk')then
  5827. if(Hum.WalkSpeed >= 24)then
  5828. local wsVal = 22 / (Hum.WalkSpeed/16)
  5829. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  5830. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  5831. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  5832. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  5833. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  5834. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  5835. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  5836. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  5837. else
  5838. local wsVal = 8 / (Hum.WalkSpeed/8)
  5839. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  5840. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  5841. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  5842. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  5843. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  5844. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  5845. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  5846. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  5847. end
  5848. elseif(State == 'Jump' or State == 'Fall')then
  5849. if(Walking)then
  5850. local Alpha = .2
  5851. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  5852. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  5853. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  5854. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  5855. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  5856. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  5857. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  5858. else
  5859. local Alpha = .2
  5860. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  5861. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  5862. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  5863. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  5864. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  5865. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  5866. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  5867. end
  5868. elseif(State == 'Paralyzed')then
  5869. -- paralyzed
  5870. elseif(State == 'Sit')then
  5871. -- sit
  5872. end
  5873. end
  5874. end
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