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- {
- Tools = ordered() {
- Background_12 = Background {
- CtrlWZoom = false,
- NameSet = true,
- Inputs = {
- GlobalOut = Input { Value = 78, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Type = Input { Value = FuID { "Horizontal" }, },
- TopRightRed = Input { Value = 1, },
- TopRightGreen = Input { Value = 1, },
- TopRightBlue = Input { Value = 1, },
- BottomLeftRed = Input { Value = 1, },
- BottomLeftGreen = Input { Value = 0.5, },
- BottomRightGreen = Input { Value = 0.5, },
- BottomRightBlue = Input { Value = 1, },
- Start = Input { Value = { 0.5, 0 }, },
- End = Input { Value = { 0.5, 1 }, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 1, 1, 1, 1 },
- [1] = { 0, 0, 0, 1 }
- }
- },
- },
- },
- ViewInfo = OperatorInfo { Pos = { 1980, 808.5 } },
- },
- BitmapDarks = BitmapMask {
- NameSet = true,
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- MaskWidth = Input { Value = 1080, },
- MaskHeight = Input { Value = 1080, },
- PixelAspect = Input { Value = { 1, 1 }, },
- UseFrameFormatSettings = Input { Value = 1, },
- ClippingMode = Input { Value = FuID { "None" }, },
- Image = Input {
- SourceOp = "Background_12",
- Source = "Output",
- },
- Channel = Input { Value = FuID { "Luminance" }, },
- Low = Input { Value = 0.222, },
- High = Input { Value = 0.417, },
- },
- ViewInfo = OperatorInfo { Pos = { 1925, 907.5 } },
- },
- BitmapLights = BitmapMask {
- NameSet = true,
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- PaintMode = Input { Value = FuID { "Minimum" }, },
- Invert = Input { Value = 1, },
- MaskWidth = Input { Value = 1080, },
- MaskHeight = Input { Value = 1080, },
- PixelAspect = Input { Value = { 1, 1 }, },
- UseFrameFormatSettings = Input { Value = 1, },
- ClippingMode = Input { Value = FuID { "None" }, },
- Image = Input {
- SourceOp = "Background_12",
- Source = "Output",
- },
- Channel = Input { Value = FuID { "Luminance" }, },
- Low = Input { Value = 0.589, },
- High = Input { Value = 0.816, },
- EffectMask = Input {
- SourceOp = "BitmapDarks",
- Source = "Mask",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 2035, 907.5 } },
- },
- FastNoise1_3 = FastNoise {
- NameSet = true,
- CustomData = {
- Settings = {
- [2] = {
- Tools = ordered() {
- FastNoise1_1 = FastNoise {
- Inputs = {
- Offset = Input { Value = 0.5 },
- Type = Input { Value = 1 },
- Width = Input { Value = 1080 },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" } },
- NoiseBrightnessMap = Input {
- SourceOp = "Bitmap1_1",
- Source = "Mask"
- },
- Color1Alpha = Input { Value = 1 },
- GlobalOut = Input { Value = 124 },
- Brightness = Input { Value = 1 },
- Height = Input { Value = 1080 },
- Detail = Input { Value = 0 }
- },
- CtrlWZoom = false,
- NameSet = true,
- ViewInfo = OperatorInfo { Pos = { -1650, 445.5 } },
- CustomData = {
- }
- }
- }
- },
- }
- },
- Inputs = {
- GlobalOut = Input { Value = 78, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Color1Alpha = Input { Value = 1, },
- EffectMask = Input {
- SourceOp = "BitmapLights",
- Source = "Mask",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 1980, 1006.5 } },
- }
- }
- }
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