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Dark_EccentricYT

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Sep 26th, 2020 (edited)
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  1. ArtificialHB = Instance.new("BindableEvent", script)
  2. ArtificialHB.Name = "Heartbeat"
  3. script:WaitForChild("Heartbeat")
  4.  
  5. Player = game:GetService("Players").LocalPlayer
  6. PlayerGui = Player.PlayerGui
  7. Cam = workspace.CurrentCamera
  8. Backpack = Player.Backpack
  9. Character = Player.Character
  10. Humanoid = Character.Humanoid
  11. Mouse = Player:GetMouse()
  12. RootPart = Character["HumanoidRootPart"]
  13. Torso = Character["Torso"]
  14. Head = Character["Head"]
  15. RightArm = Character["Right Arm"]
  16. LeftArm = Character["Left Arm"]
  17. RightLeg = Character["Right Leg"]
  18. LeftLeg = Character["Left Leg"]
  19. RootJoint = RootPart["RootJoint"]
  20. Neck = Torso["Neck"]
  21. RightShoulder = Torso["Right Shoulder"]
  22. LeftShoulder = Torso["Left Shoulder"]
  23. RightHip = Torso["Right Hip"]
  24. LeftHip = Torso["Left Hip"]
  25.  
  26. Character = Player.Character
  27. Humanoid = Character.Humanoid
  28.  
  29. local BODY = {}
  30. for _, c in pairs(Character:GetDescendants()) do
  31. if c:IsA("BasePart") and c.Name ~= "Handle" then
  32. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  33. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  34. end
  35. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  36. elseif c:IsA("JointInstance") then
  37. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  38. end
  39. end
  40.  
  41. function refit()
  42. Character.Parent = workspace
  43. for e = 1, #BODY do
  44. if BODY[e] ~= nil then
  45. local STUFF = BODY[e]
  46. local PART = STUFF[1]
  47. local PARENT = STUFF[2]
  48. local MATERIAL = STUFF[3]
  49. local COLOR = STUFF[4]
  50. local TRANSPARENCY = STUFF[5]
  51. --local SIZE = STUFF[6]
  52. local NAME = STUFF[7]
  53. if PART.ClassName == "Part" and PART ~= RootPart then
  54. PART.Material = MATERIAL
  55. PART.Transparency = TRANSPARENCY
  56. PART.Name = NAME
  57. end
  58. if PART.Parent ~= PARENT then
  59. Humanoid:remove()
  60. PART.Parent = PARENT
  61. Humanoid = IT("Humanoid",Character)
  62. end
  63. end
  64. end
  65. end
  66.  
  67. Humanoid.Died:connect(function()
  68. refit()
  69. end)
  70.  
  71. Player = game:GetService("Players").LocalPlayer
  72. PlayerGui = Player.PlayerGui
  73. Cam = workspace.CurrentCamera
  74. Backpack = Player.Backpack
  75. Character = Player.Character
  76. Humanoid = Character.Humanoid
  77. Mouse = Player:GetMouse()
  78. RootPart = Character["HumanoidRootPart"]
  79. Torso = Character["Torso"]
  80. Head = Character["Head"]
  81. RightArm = Character["Right Arm"]
  82. LeftArm = Character["Left Arm"]
  83. RightLeg = Character["Right Leg"]
  84. LeftLeg = Character["Left Leg"]
  85. RootJoint = RootPart["RootJoint"]
  86. Neck = Torso["Neck"]
  87. RightShoulder = Torso["Right Shoulder"]
  88. LeftShoulder = Torso["Left Shoulder"]
  89. RightHip = Torso["Right Hip"]
  90. LeftHip = Torso["Left Hip"]
  91. local sick = Instance.new("Sound",Torso)
  92.  
  93. IT = Instance.new
  94. CF = CFrame.new
  95. VT = Vector3.new
  96. RAD = math.rad
  97. C3 = Color3.new
  98. UD2 = UDim2.new
  99. BRICKC = BrickColor.new
  100. ANGLES = CFrame.Angles
  101. EULER = CFrame.fromEulerAnglesXYZ
  102. COS = math.cos
  103. ACOS = math.acos
  104. SIN = math.sin
  105. ASIN = math.asin
  106. ABS = math.abs
  107. MRANDOM = math.random
  108. FLOOR = math.floor
  109.  
  110. local Speed = 0.1
  111. AnimationSpeed=.8
  112. SmoothTime=2
  113.  
  114. function swait(num)
  115. if num==0 or num==nil then
  116. --if Stagger.Value==false or Stun.Value<=100 then
  117. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  118. script.Heartbeat.Event:wait()
  119. --end
  120. else
  121. for i=0,num do
  122. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  123. script.Heartbeat.Event:wait()
  124. --[[if Stagger.Value==true or Stun.Value>=StunT.Value then
  125. break
  126. end]]
  127. end
  128. end
  129. end
  130. script:WaitForChild("Heartbeat")
  131.  
  132. frame = 1/60
  133. tf = 0
  134. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater.
  135. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  136. lastframe = tick()
  137. script.Heartbeat:Fire() --ayy lmao
  138.  
  139. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  140. tf = tf + s
  141. if tf >= frame then
  142. if allowframeloss then
  143. script.Heartbeat:Fire()
  144. lastframe=tick()
  145. else
  146. ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame))))
  147. for i=1, math.floor(tf/frame) do
  148. script.Heartbeat:Fire()
  149. end
  150. lastframe=tick()
  151. end
  152. if tossremainder then
  153. tf = 0
  154. else
  155. tf = tf - frame * math.floor(tf/frame)
  156. end
  157. end
  158. end)
  159.  
  160. Anim = { Properties = {
  161. Looping = true,
  162. Priority = Enum.AnimationPriority.Action
  163. },
  164. Keyframes = {
  165. [0] = {
  166. ["HumanoidRootPart"] = {
  167. ["Torso"] = {
  168. CFrame = CFrame.Angles(math.rad(-10.657), 0, 0),
  169. ["Left Leg"] = {
  170. CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)),
  171. },
  172. ["Right Arm"] = {
  173. CFrame = CFrame.Angles(0, 0, math.rad(169.767)),
  174. },
  175. ["Left Arm"] = {
  176. CFrame = CFrame.Angles(0, 0, math.rad(-169.767)),
  177. },
  178. ["Right Leg"] = {
  179. CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)),
  180. },
  181. },
  182. },
  183. },
  184. [0.017] = {
  185. ["HumanoidRootPart"] = {
  186. ["Torso"] = {
  187. CFrame = CFrame.new(0, -0.001, -0.003) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.115)),
  188. ["Left Leg"] = {
  189. CFrame = CFrame.new(-0.003, 0.003, 0) * CFrame.Angles(math.rad(-5.271), math.rad(-0.745), math.rad(9.397)),
  190. },
  191. ["Right Arm"] = {
  192. CFrame = CFrame.new(-0.002, -0.001, -0.001) * CFrame.Angles(math.rad(0.63), math.rad(-0.458), math.rad(169.08)),
  193. },
  194. ["Left Arm"] = {
  195. CFrame = CFrame.new(0.003, -0.01, -0.001) * CFrame.Angles(math.rad(-0.573), math.rad(-0.516), math.rad(-169.137)),
  196. },
  197. ["Right Leg"] = {
  198. CFrame = CFrame.new(0.001, 0.003, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.516), math.rad(-9.454)),
  199. },
  200. },
  201. },
  202. },
  203. [0.033] = {
  204. ["HumanoidRootPart"] = {
  205. ["Torso"] = {
  206. CFrame = CFrame.new(0, -0.003, -0.014) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.516)),
  207. ["Left Leg"] = {
  208. CFrame = CFrame.new(-0.011, 0.012, 0.002) * CFrame.Angles(math.rad(-5.386), math.rad(-0.286), math.rad(9.339)),
  209. },
  210. ["Right Arm"] = {
  211. CFrame = CFrame.new(-0.008, -0.003, -0.004) * CFrame.Angles(math.rad(2.464), math.rad(-1.948), math.rad(167.132)),
  212. },
  213. ["Left Arm"] = {
  214. CFrame = CFrame.new(0.012, -0.039, -0.004) * CFrame.Angles(math.rad(-2.349), math.rad(-2.005), math.rad(-167.189)),
  215. },
  216. ["Right Leg"] = {
  217. CFrame = CFrame.new(0.004, 0.013, 0.003) * CFrame.Angles(math.rad(-4.641), math.rad(-0.229), math.rad(-9.454)),
  218. },
  219. },
  220. },
  221. },
  222. [0.05] = {
  223. ["HumanoidRootPart"] = {
  224. ["Torso"] = {
  225. CFrame = CFrame.new(0, -0.006, -0.031) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.089)),
  226. ["Left Leg"] = {
  227. CFrame = CFrame.new(-0.024, 0.027, 0.004) * CFrame.Angles(math.rad(-5.615), math.rad(0.458), math.rad(9.225)),
  228. },
  229. ["Right Arm"] = {
  230. CFrame = CFrame.new(-0.016, -0.005, -0.008) * CFrame.Angles(math.rad(5.386), math.rad(-4.469), math.rad(163.866)),
  231. },
  232. ["Left Arm"] = {
  233. CFrame = CFrame.new(0.026, -0.084, -0.006) * CFrame.Angles(math.rad(-5.214), math.rad(-4.641), math.rad(-164.095)),
  234. },
  235. ["Right Leg"] = {
  236. CFrame = CFrame.new(0.009, 0.028, 0.006) * CFrame.Angles(math.rad(-4.756), math.rad(-1.432), math.rad(-9.454)),
  237. },
  238. },
  239. },
  240. },
  241. [0.067] = {
  242. ["HumanoidRootPart"] = {
  243. ["Torso"] = {
  244. CFrame = CFrame.new(0, -0.011, -0.056) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.948)),
  245. ["Left Leg"] = {
  246. CFrame = CFrame.new(-0.043, 0.047, 0.007) * CFrame.Angles(math.rad(-5.959), math.rad(1.432), math.rad(9.11)),
  247. },
  248. ["Right Arm"] = {
  249. CFrame = CFrame.new(-0.021, -0.004, -0.011) * CFrame.Angles(math.rad(9.282), math.rad(-8.308), math.rad(159.569)),
  250. },
  251. ["Left Arm"] = {
  252. CFrame = CFrame.new(0.044, -0.139, -0.004) * CFrame.Angles(math.rad(-8.938), math.rad(-8.537), math.rad(-159.913)),
  253. },
  254. ["Right Leg"] = {
  255. CFrame = CFrame.new(0.016, 0.05, 0.01) * CFrame.Angles(math.rad(-4.927), math.rad(-3.094), math.rad(-9.511)),
  256. },
  257. },
  258. },
  259. },
  260. [0.083] = {
  261. ["HumanoidRootPart"] = {
  262. ["Torso"] = {
  263. CFrame = CFrame.new(0, -0.016, -0.087) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-3.094)),
  264. ["Left Leg"] = {
  265. CFrame = CFrame.new(-0.068, 0.074, 0.01) * CFrame.Angles(math.rad(-6.36), math.rad(2.75), math.rad(8.881)),
  266. },
  267. ["Right Arm"] = {
  268. CFrame = CFrame.new(-0.018, -0.001, -0.007) * CFrame.Angles(math.rad(13.923), math.rad(-13.694), math.rad(154.355)),
  269. },
  270. ["Left Arm"] = {
  271. CFrame = CFrame.new(0.065, -0.196, 0.005) * CFrame.Angles(math.rad(-13.35), math.rad(-13.98), math.rad(-154.928)),
  272. },
  273. ["Right Leg"] = {
  274. CFrame = CFrame.new(0.025, 0.078, 0.015) * CFrame.Angles(math.rad(-5.157), math.rad(-5.271), math.rad(-9.568)),
  275. },
  276. },
  277. },
  278. },
  279. [0.1] = {
  280. ["HumanoidRootPart"] = {
  281. ["Torso"] = {
  282. CFrame = CFrame.new(0, -0.024, -0.126) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-4.412)),
  283. ["Left Leg"] = {
  284. CFrame = CFrame.new(-0.098, 0.106, 0.014) * CFrame.Angles(math.rad(-6.875), math.rad(4.354), math.rad(8.709)),
  285. },
  286. ["Right Arm"] = {
  287. CFrame = CFrame.new(-0.001, 0.007, 0.007) * CFrame.Angles(math.rad(19.022), math.rad(-20.684), math.rad(148.396)),
  288. },
  289. ["Left Arm"] = {
  290. CFrame = CFrame.new(0.081, -0.245, 0.024) * CFrame.Angles(math.rad(-18.277), math.rad(-21.028), math.rad(-149.198)),
  291. },
  292. ["Right Leg"] = {
  293. CFrame = CFrame.new(0.035, 0.113, 0.019) * CFrame.Angles(math.rad(-5.443), math.rad(-7.964), math.rad(-9.626)),
  294. },
  295. },
  296. },
  297. },
  298. [0.117] = {
  299. ["HumanoidRootPart"] = {
  300. ["Torso"] = {
  301. CFrame = CFrame.new(0, -0.032, -0.171) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-6.016)),
  302. ["Left Leg"] = {
  303. CFrame = CFrame.new(-0.134, 0.144, 0.017) * CFrame.Angles(math.rad(-7.448), math.rad(6.188), math.rad(8.48)),
  304. },
  305. ["Right Arm"] = {
  306. CFrame = CFrame.new(0.038, 0.015, 0.042) * CFrame.Angles(math.rad(24.408), math.rad(-29.622), math.rad(141.864)),
  307. },
  308. ["Left Arm"] = {
  309. CFrame = CFrame.new(0.083, -0.274, 0.052) * CFrame.Angles(math.rad(-23.377), math.rad(-29.908), math.rad(-142.838)),
  310. },
  311. ["Right Leg"] = {
  312. CFrame = CFrame.new(0.048, 0.153, 0.024) * CFrame.Angles(math.rad(-5.787), math.rad(-11.115), math.rad(-9.74)),
  313. },
  314. },
  315. },
  316. },
  317. [0.133] = {
  318. ["HumanoidRootPart"] = {
  319. ["Torso"] = {
  320. CFrame = CFrame.new(0, -0.042, -0.224) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-7.907)),
  321. ["Left Leg"] = {
  322. CFrame = CFrame.new(-0.175, 0.187, 0.02) * CFrame.Angles(math.rad(-8.136), math.rad(8.365), math.rad(8.251)),
  323. },
  324. ["Right Arm"] = {
  325. CFrame = CFrame.new(0.105, 0.017, 0.108) * CFrame.Angles(math.rad(29.679), math.rad(-40.451), math.rad(134.702)),
  326. },
  327. ["Left Arm"] = {
  328. CFrame = CFrame.new(0.058, -0.272, 0.085) * CFrame.Angles(math.rad(-28.419), math.rad(-40.737), math.rad(-135.963)),
  329. },
  330. ["Right Leg"] = {
  331. CFrame = CFrame.new(0.063, 0.2, 0.027) * CFrame.Angles(math.rad(-6.188), math.rad(-14.725), math.rad(-9.912)),
  332. },
  333. },
  334. },
  335. },
  336. [0.15] = {
  337. ["HumanoidRootPart"] = {
  338. ["Torso"] = {
  339. CFrame = CFrame.new(0, -0.052, -0.276) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-9.74)),
  340. ["Left Leg"] = {
  341. CFrame = CFrame.new(-0.217, 0.23, 0.023) * CFrame.Angles(math.rad(-8.824), math.rad(10.542), math.rad(8.021)),
  342. },
  343. ["Right Arm"] = {
  344. CFrame = CFrame.new(0.189, 0.002, 0.201) * CFrame.Angles(math.rad(33.919), math.rad(-51.738), math.rad(127.598)),
  345. },
  346. ["Left Arm"] = {
  347. CFrame = CFrame.new(-0.002, -0.239, 0.108) * CFrame.Angles(math.rad(-32.429), math.rad(-51.967), math.rad(-129.03)),
  348. },
  349. ["Right Leg"] = {
  350. CFrame = CFrame.new(0.078, 0.246, 0.028) * CFrame.Angles(math.rad(-6.589), math.rad(-18.335), math.rad(-10.084)),
  351. },
  352. },
  353. },
  354. },
  355. [0.167] = {
  356. ["HumanoidRootPart"] = {
  357. ["Torso"] = {
  358. CFrame = CFrame.new(0, -0.061, -0.321) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-11.345)),
  359. ["Left Leg"] = {
  360. CFrame = CFrame.new(-0.254, 0.267, 0.024) * CFrame.Angles(math.rad(-9.397), math.rad(12.433), math.rad(7.85)),
  361. },
  362. ["Right Arm"] = {
  363. CFrame = CFrame.new(0.272, -0.028, 0.302) * CFrame.Angles(math.rad(36.383), math.rad(-61.765), math.rad(120.837)),
  364. },
  365. ["Left Arm"] = {
  366. CFrame = CFrame.new(-0.086, -0.191, 0.115) * CFrame.Angles(math.rad(-34.721), math.rad(-61.937), math.rad(-122.441)),
  367. },
  368. ["Right Leg"] = {
  369. CFrame = CFrame.new(0.091, 0.287, 0.027) * CFrame.Angles(math.rad(-6.99), math.rad(-21.486), math.rad(-10.256)),
  370. },
  371. },
  372. },
  373. },
  374. [0.183] = {
  375. ["HumanoidRootPart"] = {
  376. ["Torso"] = {
  377. CFrame = CFrame.new(0, -0.068, -0.36) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-12.662)),
  378. ["Left Leg"] = {
  379. CFrame = CFrame.new(-0.285, 0.298, 0.024) * CFrame.Angles(math.rad(-9.855), math.rad(14.037), math.rad(7.735)),
  380. },
  381. ["Right Arm"] = {
  382. CFrame = CFrame.new(0.344, -0.071, 0.402) * CFrame.Angles(math.rad(36.612), math.rad(-70.359), math.rad(113.618)),
  383. },
  384. ["Left Arm"] = {
  385. CFrame = CFrame.new(-0.179, -0.141, 0.106) * CFrame.Angles(math.rad(-34.836), math.rad(-70.417), math.rad(-115.279)),
  386. },
  387. ["Right Leg"] = {
  388. CFrame = CFrame.new(0.103, 0.321, 0.025) * CFrame.Angles(math.rad(-7.334), math.rad(-24.122), math.rad(-10.485)),
  389. },
  390. },
  391. },
  392. },
  393. [0.2] = {
  394. ["HumanoidRootPart"] = {
  395. ["Torso"] = {
  396. CFrame = CFrame.new(0, -0.074, -0.391) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.808)),
  397. ["Left Leg"] = {
  398. CFrame = CFrame.new(-0.311, 0.324, 0.025) * CFrame.Angles(math.rad(-10.256), math.rad(15.355), math.rad(7.678)),
  399. },
  400. ["Right Arm"] = {
  401. CFrame = CFrame.new(0.403, -0.117, 0.492) * CFrame.Angles(math.rad(33.289), math.rad(-77.292), math.rad(104.278)),
  402. },
  403. ["Left Arm"] = {
  404. CFrame = CFrame.new(-0.27, -0.097, 0.086) * CFrame.Angles(math.rad(-31.398), math.rad(-77.292), math.rad(-106.112)),
  405. },
  406. ["Right Leg"] = {
  407. CFrame = CFrame.new(0.112, 0.348, 0.023) * CFrame.Angles(math.rad(-7.62), math.rad(-26.299), math.rad(-10.6)),
  408. },
  409. },
  410. },
  411. },
  412. [0.217] = {
  413. ["HumanoidRootPart"] = {
  414. ["Torso"] = {
  415. CFrame = CFrame.new(0, -0.078, -0.416) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.668)),
  416. ["Left Leg"] = {
  417. CFrame = CFrame.new(-0.331, 0.343, 0.024) * CFrame.Angles(math.rad(-10.6), math.rad(16.387), math.rad(7.563)),
  418. },
  419. ["Right Arm"] = {
  420. CFrame = CFrame.new(0.448, -0.162, 0.566) * CFrame.Angles(math.rad(22.746), math.rad(-82.449), math.rad(89.152)),
  421. },
  422. ["Left Arm"] = {
  423. CFrame = CFrame.new(-0.35, -0.064, 0.063) * CFrame.Angles(math.rad(-20.97), math.rad(-82.391), math.rad(-91.272)),
  424. },
  425. ["Right Leg"] = {
  426. CFrame = CFrame.new(0.12, 0.37, 0.021) * CFrame.Angles(math.rad(-7.85), math.rad(-28.018), math.rad(-10.772)),
  427. },
  428. },
  429. },
  430. },
  431. [0.233] = {
  432. ["HumanoidRootPart"] = {
  433. ["Torso"] = {
  434. CFrame = CFrame.new(0, -0.082, -0.433) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.298)),
  435. ["Left Leg"] = {
  436. CFrame = CFrame.new(-0.345, 0.357, 0.024) * CFrame.Angles(math.rad(-10.829), math.rad(17.131), math.rad(7.563)),
  437. },
  438. ["Right Arm"] = {
  439. CFrame = CFrame.new(0.479, -0.198, 0.621) * CFrame.Angles(math.rad(-1.833), math.rad(-85.428), math.rad(61.306)),
  440. },
  441. ["Left Arm"] = {
  442. CFrame = CFrame.new(-0.412, -0.04, 0.042) * CFrame.Angles(math.rad(2.922), math.rad(-85.371), math.rad(-64.229)),
  443. },
  444. ["Right Leg"] = {
  445. CFrame = CFrame.new(0.126, 0.385, 0.02) * CFrame.Angles(math.rad(-8.021), math.rad(-29.221), math.rad(-10.886)),
  446. },
  447. },
  448. },
  449. },
  450. [0.25] = {
  451. ["HumanoidRootPart"] = {
  452. ["Torso"] = {
  453. CFrame = CFrame.new(0, -0.084, -0.444) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.642)),
  454. ["Left Leg"] = {
  455. CFrame = CFrame.new(-0.354, 0.366, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.533), math.rad(7.506)),
  456. },
  457. ["Right Arm"] = {
  458. CFrame = CFrame.new(0.496, -0.221, 0.655) * CFrame.Angles(math.rad(-32.716), math.rad(-86.23), math.rad(28.476)),
  459. },
  460. ["Left Arm"] = {
  461. CFrame = CFrame.new(-0.451, -0.026, 0.027) * CFrame.Angles(math.rad(32.888), math.rad(-86.173), math.rad(-32.372)),
  462. },
  463. ["Right Leg"] = {
  464. CFrame = CFrame.new(0.129, 0.394, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.908), math.rad(-10.943)),
  465. },
  466. },
  467. },
  468. },
  469. [0.267] = {
  470. ["HumanoidRootPart"] = {
  471. ["Torso"] = {
  472. CFrame = CFrame.new(0, -0.084, -0.447) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.756)),
  473. ["Left Leg"] = {
  474. CFrame = CFrame.new(-0.357, 0.368, 0.024) * CFrame.Angles(math.rad(-11.001), math.rad(17.704), math.rad(7.506)),
  475. },
  476. ["Right Arm"] = {
  477. CFrame = CFrame.new(0.502, -0.229, 0.666) * CFrame.Angles(math.rad(-44.462), math.rad(-86.173), math.rad(16.1)),
  478. },
  479. ["Left Arm"] = {
  480. CFrame = CFrame.new(-0.464, -0.022, 0.022) * CFrame.Angles(math.rad(44.462), math.rad(-86.173), math.rad(-20.225)),
  481. },
  482. ["Right Leg"] = {
  483. CFrame = CFrame.new(0.13, 0.397, 0.018) * CFrame.Angles(math.rad(-8.193), math.rad(-30.138), math.rad(-10.943)),
  484. },
  485. },
  486. },
  487. },
  488. [0.283] = {
  489. ["HumanoidRootPart"] = {
  490. ["Torso"] = {
  491. CFrame = CFrame.new(0, -0.083, -0.443) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.584)),
  492. ["Left Leg"] = {
  493. CFrame = CFrame.new(-0.353, 0.365, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.475), math.rad(7.506)),
  494. },
  495. ["Right Arm"] = {
  496. CFrame = CFrame.new(0.495, -0.219, 0.651) * CFrame.Angles(math.rad(-29.164), math.rad(-86.173), math.rad(32.258)),
  497. },
  498. ["Left Arm"] = {
  499. CFrame = CFrame.new(-0.447, -0.028, 0.029) * CFrame.Angles(math.rad(29.335), math.rad(-86.173), math.rad(-36.096)),
  500. },
  501. ["Right Leg"] = {
  502. CFrame = CFrame.new(0.129, 0.393, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.851), math.rad(-10.943)),
  503. },
  504. },
  505. },
  506. },
  507. [0.3] = {
  508. ["HumanoidRootPart"] = {
  509. ["Torso"] = {
  510. CFrame = CFrame.new(0, -0.081, -0.429) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.126)),
  511. ["Left Leg"] = {
  512. CFrame = CFrame.new(-0.342, 0.354, 0.024) * CFrame.Angles(math.rad(-10.772), math.rad(16.902), math.rad(7.563)),
  513. },
  514. ["Right Arm"] = {
  515. CFrame = CFrame.new(0.471, -0.189, 0.608) * CFrame.Angles(math.rad(6.875), math.rad(-84.855), math.rad(70.818)),
  516. },
  517. ["Left Arm"] = {
  518. CFrame = CFrame.new(-0.397, -0.046, 0.048) * CFrame.Angles(math.rad(-5.5), math.rad(-84.74), math.rad(-73.396)),
  519. },
  520. ["Right Leg"] = {
  521. CFrame = CFrame.new(0.124, 0.381, 0.02) * CFrame.Angles(math.rad(-7.964), math.rad(-28.877), math.rad(-10.829)),
  522. },
  523. },
  524. },
  525. },
  526. [0.317] = {
  527. ["HumanoidRootPart"] = {
  528. ["Torso"] = {
  529. CFrame = CFrame.new(0, -0.076, -0.406) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.324)),
  530. ["Left Leg"] = {
  531. CFrame = CFrame.new(-0.323, 0.336, 0.024) * CFrame.Angles(math.rad(-10.485), math.rad(15.986), math.rad(7.62)),
  532. },
  533. ["Right Arm"] = {
  534. CFrame = CFrame.new(0.431, -0.143, 0.537) * CFrame.Angles(math.rad(28.533), math.rad(-80.501), math.rad(96.773)),
  535. },
  536. ["Left Arm"] = {
  537. CFrame = CFrame.new(-0.318, -0.077, 0.073) * CFrame.Angles(math.rad(-26.643), math.rad(-80.443), math.rad(-98.721)),
  538. },
  539. ["Right Leg"] = {
  540. CFrame = CFrame.new(0.117, 0.361, 0.022) * CFrame.Angles(math.rad(-7.735), math.rad(-27.33), math.rad(-10.714)),
  541. },
  542. },
  543. },
  544. },
  545. [0.333] = {
  546. ["HumanoidRootPart"] = {
  547. ["Torso"] = {
  548. CFrame = CFrame.new(0, -0.07, -0.374) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.178)),
  549. ["Left Leg"] = {
  550. CFrame = CFrame.new(-0.297, 0.31, 0.025) * CFrame.Angles(math.rad(-10.027), math.rad(14.668), math.rad(7.678)),
  551. },
  552. ["Right Arm"] = {
  553. CFrame = CFrame.new(0.371, -0.09, 0.443) * CFrame.Angles(math.rad(35.753), math.rad(-73.51), math.rad(110.008)),
  554. },
  555. ["Left Arm"] = {
  556. CFrame = CFrame.new(-0.219, -0.121, 0.098) * CFrame.Angles(math.rad(-33.919), math.rad(-73.568), math.rad(-111.784)),
  557. },
  558. ["Right Leg"] = {
  559. CFrame = CFrame.new(0.107, 0.333, 0.025) * CFrame.Angles(math.rad(-7.448), math.rad(-25.153), math.rad(-10.542)),
  560. },
  561. },
  562. },
  563. },
  564. [0.35] = {
  565. ["HumanoidRootPart"] = {
  566. ["Torso"] = {
  567. CFrame = CFrame.new(0, -0.063, -0.333) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-11.746)),
  568. ["Left Leg"] = {
  569. CFrame = CFrame.new(-0.263, 0.277, 0.024) * CFrame.Angles(math.rad(-9.511), math.rad(12.949), math.rad(7.85)),
  570. },
  571. ["Right Arm"] = {
  572. CFrame = CFrame.new(0.294, -0.039, 0.332) * CFrame.Angles(math.rad(36.669), math.rad(-64.4), math.rad(118.889)),
  573. },
  574. ["Left Arm"] = {
  575. CFrame = CFrame.new(-0.112, -0.176, 0.113) * CFrame.Angles(math.rad(-35.008), math.rad(-64.515), math.rad(-120.493)),
  576. },
  577. ["Right Leg"] = {
  578. CFrame = CFrame.new(0.095, 0.297, 0.027) * CFrame.Angles(math.rad(-7.105), math.rad(-22.288), math.rad(-10.313)),
  579. },
  580. },
  581. },
  582. },
  583. [0.367] = {
  584. ["HumanoidRootPart"] = {
  585. ["Torso"] = {
  586. CFrame = CFrame.new(0, -0.053, -0.283) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-9.969)),
  587. ["Left Leg"] = {
  588. CFrame = CFrame.new(-0.223, 0.236, 0.023) * CFrame.Angles(math.rad(-8.881), math.rad(10.829), math.rad(8.021)),
  589. },
  590. ["Right Arm"] = {
  591. CFrame = CFrame.new(0.201, -0.001, 0.215) * CFrame.Angles(math.rad(34.377), math.rad(-53.285), math.rad(126.624)),
  592. },
  593. ["Left Arm"] = {
  594. CFrame = CFrame.new(-0.013, -0.232, 0.11) * CFrame.Angles(math.rad(-32.888), math.rad(-53.514), math.rad(-128.056)),
  595. },
  596. ["Right Leg"] = {
  597. CFrame = CFrame.new(0.08, 0.253, 0.028) * CFrame.Angles(math.rad(-6.646), math.rad(-18.793), math.rad(-10.141)),
  598. },
  599. },
  600. },
  601. },
  602. [0.383] = {
  603. ["HumanoidRootPart"] = {
  604. ["Torso"] = {
  605. CFrame = CFrame.new(0, -0.042, -0.224) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-7.907)),
  606. ["Left Leg"] = {
  607. CFrame = CFrame.new(-0.175, 0.187, 0.02) * CFrame.Angles(math.rad(-8.136), math.rad(8.365), math.rad(8.251)),
  608. },
  609. ["Right Arm"] = {
  610. CFrame = CFrame.new(0.105, 0.017, 0.108) * CFrame.Angles(math.rad(29.679), math.rad(-40.451), math.rad(134.702)),
  611. },
  612. ["Left Arm"] = {
  613. CFrame = CFrame.new(0.058, -0.272, 0.085) * CFrame.Angles(math.rad(-28.419), math.rad(-40.737), math.rad(-135.963)),
  614. },
  615. ["Right Leg"] = {
  616. CFrame = CFrame.new(0.063, 0.2, 0.027) * CFrame.Angles(math.rad(-6.188), math.rad(-14.725), math.rad(-9.912)),
  617. },
  618. },
  619. },
  620. },
  621. [0.4] = {
  622. ["HumanoidRootPart"] = {
  623. ["Torso"] = {
  624. CFrame = CFrame.new(0, -0.031, -0.164) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-5.787)),
  625. ["Left Leg"] = {
  626. CFrame = CFrame.new(-0.128, 0.138, 0.017) * CFrame.Angles(math.rad(-7.391), math.rad(5.901), math.rad(8.537)),
  627. },
  628. ["Right Arm"] = {
  629. CFrame = CFrame.new(0.031, 0.014, 0.036) * CFrame.Angles(math.rad(23.606), math.rad(-28.19), math.rad(142.838)),
  630. },
  631. ["Left Arm"] = {
  632. CFrame = CFrame.new(0.084, -0.271, 0.048) * CFrame.Angles(math.rad(-22.632), math.rad(-28.533), math.rad(-143.812)),
  633. },
  634. ["Right Leg"] = {
  635. CFrame = CFrame.new(0.046, 0.147, 0.023) * CFrame.Angles(math.rad(-5.73), math.rad(-10.6), math.rad(-9.74)),
  636. },
  637. },
  638. },
  639. },
  640. [0.417] = {
  641. ["HumanoidRootPart"] = {
  642. ["Torso"] = {
  643. CFrame = CFrame.new(0, -0.021, -0.114) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-4.011)),
  644. ["Left Leg"] = {
  645. CFrame = CFrame.new(-0.089, 0.096, 0.013) * CFrame.Angles(math.rad(-6.704), math.rad(3.839), math.rad(8.766)),
  646. },
  647. ["Right Arm"] = {
  648. CFrame = CFrame.new(-0.008, 0.004, 0.001) * CFrame.Angles(math.rad(17.533), math.rad(-18.507), math.rad(150.172)),
  649. },
  650. ["Left Arm"] = {
  651. CFrame = CFrame.new(0.077, -0.232, 0.018) * CFrame.Angles(math.rad(-16.845), math.rad(-18.85), math.rad(-150.86)),
  652. },
  653. ["Right Leg"] = {
  654. CFrame = CFrame.new(0.032, 0.102, 0.018) * CFrame.Angles(math.rad(-5.329), math.rad(-7.162), math.rad(-9.626)),
  655. },
  656. },
  657. },
  658. },
  659. [0.433] = {
  660. ["HumanoidRootPart"] = {
  661. ["Torso"] = {
  662. CFrame = CFrame.new(0, -0.014, -0.073) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-2.578)),
  663. ["Left Leg"] = {
  664. CFrame = CFrame.new(-0.057, 0.062, 0.009) * CFrame.Angles(math.rad(-6.188), math.rad(2.177), math.rad(8.995)),
  665. },
  666. ["Right Arm"] = {
  667. CFrame = CFrame.new(-0.021, -0.003, -0.01) * CFrame.Angles(math.rad(11.86), math.rad(-11.173), math.rad(156.704)),
  668. },
  669. ["Left Arm"] = {
  670. CFrame = CFrame.new(0.056, -0.172, 0.001) * CFrame.Angles(math.rad(-11.402), math.rad(-11.459), math.rad(-157.162)),
  671. },
  672. ["Right Leg"] = {
  673. CFrame = CFrame.new(0.021, 0.066, 0.013) * CFrame.Angles(math.rad(-5.042), math.rad(-4.297), math.rad(-9.511)),
  674. },
  675. },
  676. },
  677. },
  678. [0.45] = {
  679. ["HumanoidRootPart"] = {
  680. ["Torso"] = {
  681. CFrame = CFrame.new(0, -0.008, -0.041) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.432)),
  682. ["Left Leg"] = {
  683. CFrame = CFrame.new(-0.032, 0.035, 0.005) * CFrame.Angles(math.rad(-5.73), math.rad(0.802), math.rad(9.167)),
  684. },
  685. ["Right Arm"] = {
  686. CFrame = CFrame.new(-0.019, -0.005, -0.01) * CFrame.Angles(math.rad(6.933), math.rad(-5.959), math.rad(162.147)),
  687. },
  688. ["Left Arm"] = {
  689. CFrame = CFrame.new(0.033, -0.106, -0.005) * CFrame.Angles(math.rad(-6.704), math.rad(-6.131), math.rad(-162.434)),
  690. },
  691. ["Right Leg"] = {
  692. CFrame = CFrame.new(0.012, 0.037, 0.008) * CFrame.Angles(math.rad(-4.813), math.rad(-2.063), math.rad(-9.511)),
  693. },
  694. },
  695. },
  696. },
  697. [0.467] = {
  698. ["HumanoidRootPart"] = {
  699. ["Torso"] = {
  700. CFrame = CFrame.new(0, -0.003, -0.018) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.63)),
  701. ["Left Leg"] = {
  702. CFrame = CFrame.new(-0.014, 0.016, 0.002) * CFrame.Angles(math.rad(-5.443), math.rad(-0.115), math.rad(9.339)),
  703. },
  704. ["Right Arm"] = {
  705. CFrame = CFrame.new(-0.01, -0.003, -0.005) * CFrame.Angles(math.rad(3.209), math.rad(-2.521), math.rad(166.33)),
  706. },
  707. ["Left Arm"] = {
  708. CFrame = CFrame.new(0.015, -0.05, -0.004) * CFrame.Angles(math.rad(-3.094), math.rad(-2.636), math.rad(-166.444)),
  709. },
  710. ["Right Leg"] = {
  711. CFrame = CFrame.new(0.005, 0.016, 0.004) * CFrame.Angles(math.rad(-4.641), math.rad(-0.516), math.rad(-9.454)),
  712. },
  713. },
  714. },
  715. },
  716. [0.483] = {
  717. ["HumanoidRootPart"] = {
  718. ["Torso"] = {
  719. CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.172)),
  720. ["Left Leg"] = {
  721. CFrame = CFrame.new(-0.004, 0.004, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.688), math.rad(9.397)),
  722. },
  723. ["Right Arm"] = {
  724. CFrame = CFrame.new(-0.003, -0.001, -0.002) * CFrame.Angles(math.rad(0.802), math.rad(-0.63), math.rad(168.908)),
  725. },
  726. ["Left Arm"] = {
  727. CFrame = CFrame.new(0.004, -0.013, -0.001) * CFrame.Angles(math.rad(-0.802), math.rad(-0.63), math.rad(-168.908)),
  728. },
  729. ["Right Leg"] = {
  730. CFrame = CFrame.new(0.001, 0.004, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.458), math.rad(-9.454)),
  731. },
  732. },
  733. },
  734. },
  735. [0.5] = {
  736. ["HumanoidRootPart"] = {
  737. ["Torso"] = {
  738. CFrame = CFrame.Angles(math.rad(-10.657), 0, 0),
  739. ["Left Leg"] = {
  740. CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)),
  741. },
  742. ["Right Arm"] = {
  743. CFrame = CFrame.Angles(0, 0, math.rad(169.767)),
  744. },
  745. ["Left Arm"] = {
  746. CFrame = CFrame.Angles(0, 0, math.rad(-169.767)),
  747. },
  748. ["Right Leg"] = {
  749. CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)),
  750. },
  751. },
  752. },
  753. },
  754. [0.517] = {
  755. ["HumanoidRootPart"] = {
  756. ["Torso"] = {
  757. CFrame = CFrame.new(0, -0.001, -0.004) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)),
  758. ["Left Leg"] = {
  759. CFrame = CFrame.new(-0.003, 0.004, 0.001) * CFrame.Angles(math.rad(-5.214), math.rad(-0.63), math.rad(9.397)),
  760. },
  761. ["Right Arm"] = {
  762. CFrame = CFrame.new(-0.004, -0.01, -0.002) * CFrame.Angles(math.rad(-0.573), math.rad(0.573), math.rad(169.137)),
  763. },
  764. ["Left Arm"] = {
  765. CFrame = CFrame.new(0.003, -0.001, -0.001) * CFrame.Angles(math.rad(0.63), math.rad(0.516), math.rad(-169.08)),
  766. },
  767. ["Right Leg"] = {
  768. CFrame = CFrame.new(0.001, 0.004, 0) * CFrame.Angles(math.rad(-4.584), math.rad(0.63), math.rad(-9.397)),
  769. },
  770. },
  771. },
  772. },
  773. [0.533] = {
  774. ["HumanoidRootPart"] = {
  775. ["Torso"] = {
  776. CFrame = CFrame.new(0, -0.003, -0.017) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.401)),
  777. ["Left Leg"] = {
  778. CFrame = CFrame.new(-0.011, 0.017, 0.004) * CFrame.Angles(math.rad(-5.329), math.rad(-0.057), math.rad(9.397)),
  779. },
  780. ["Right Arm"] = {
  781. CFrame = CFrame.new(-0.015, -0.04, -0.005) * CFrame.Angles(math.rad(-2.235), math.rad(2.235), math.rad(167.189)),
  782. },
  783. ["Left Arm"] = {
  784. CFrame = CFrame.new(0.01, -0.004, -0.005) * CFrame.Angles(math.rad(2.406), math.rad(2.12), math.rad(-167.017)),
  785. },
  786. ["Right Leg"] = {
  787. CFrame = CFrame.new(0.006, 0.017, 0) * CFrame.Angles(math.rad(-4.87), math.rad(0.172), math.rad(-9.397)),
  788. },
  789. },
  790. },
  791. },
  792. [0.55] = {
  793. ["HumanoidRootPart"] = {
  794. ["Torso"] = {
  795. CFrame = CFrame.new(0, -0.007, -0.037) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.917)),
  796. ["Left Leg"] = {
  797. CFrame = CFrame.new(-0.024, 0.039, 0.009) * CFrame.Angles(math.rad(-5.5), math.rad(1.031), math.rad(9.454)),
  798. },
  799. ["Right Arm"] = {
  800. CFrame = CFrame.new(-0.034, -0.086, -0.009) * CFrame.Angles(math.rad(-4.927), math.rad(5.157), math.rad(164.095)),
  801. },
  802. ["Left Arm"] = {
  803. CFrame = CFrame.new(0.018, -0.008, -0.01) * CFrame.Angles(math.rad(5.271), math.rad(4.927), math.rad(-163.751)),
  804. },
  805. ["Right Leg"] = {
  806. CFrame = CFrame.new(0.014, 0.038, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.573), math.rad(-9.282)),
  807. },
  808. },
  809. },
  810. },
  811. [0.567] = {
  812. ["HumanoidRootPart"] = {
  813. ["Torso"] = {
  814. CFrame = CFrame.new(0, -0.012, -0.066) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.604)),
  815. ["Left Leg"] = {
  816. CFrame = CFrame.new(-0.042, 0.069, 0.015) * CFrame.Angles(math.rad(-5.73), math.rad(2.464), math.rad(9.454)),
  817. },
  818. ["Right Arm"] = {
  819. CFrame = CFrame.new(-0.058, -0.142, -0.01) * CFrame.Angles(math.rad(-8.422), math.rad(9.454), math.rad(159.913)),
  820. },
  821. ["Left Arm"] = {
  822. CFrame = CFrame.new(0.025, -0.011, -0.014) * CFrame.Angles(math.rad(9.053), math.rad(9.11), math.rad(-159.34)),
  823. },
  824. ["Right Leg"] = {
  825. CFrame = CFrame.new(0.024, 0.068, 0.001) * CFrame.Angles(math.rad(-5.901), math.rad(-1.662), math.rad(-9.225)),
  826. },
  827. },
  828. },
  829. },
  830. [0.583] = {
  831. ["HumanoidRootPart"] = {
  832. ["Torso"] = {
  833. CFrame = CFrame.new(0, -0.02, -0.104) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.521)),
  834. ["Left Leg"] = {
  835. CFrame = CFrame.new(-0.066, 0.108, 0.023) * CFrame.Angles(math.rad(-6.073), math.rad(4.354), math.rad(9.454)),
  836. },
  837. ["Right Arm"] = {
  838. CFrame = CFrame.new(-0.085, -0.201, -0.003) * CFrame.Angles(math.rad(-12.548), math.rad(15.298), math.rad(154.87)),
  839. },
  840. ["Left Arm"] = {
  841. CFrame = CFrame.new(0.024, -0.012, -0.013) * CFrame.Angles(math.rad(13.465), math.rad(14.897), math.rad(-154.011)),
  842. },
  843. ["Right Leg"] = {
  844. CFrame = CFrame.new(0.038, 0.106, 0.001) * CFrame.Angles(math.rad(-6.646), math.rad(-3.037), math.rad(-9.11)),
  845. },
  846. },
  847. },
  848. },
  849. [0.6] = {
  850. ["HumanoidRootPart"] = {
  851. ["Torso"] = {
  852. CFrame = CFrame.new(0, -0.028, -0.149) * CFrame.Angles(math.rad(-10.657), 0, math.rad(3.61)),
  853. ["Left Leg"] = {
  854. CFrame = CFrame.new(-0.095, 0.155, 0.032) * CFrame.Angles(math.rad(-6.474), math.rad(6.646), math.rad(9.511)),
  855. },
  856. ["Right Arm"] = {
  857. CFrame = CFrame.new(-0.107, -0.252, 0.014) * CFrame.Angles(math.rad(-16.96), math.rad(22.918), math.rad(149.084)),
  858. },
  859. ["Left Arm"] = {
  860. CFrame = CFrame.new(0.009, -0.011, 0) * CFrame.Angles(math.rad(18.335), math.rad(22.46), math.rad(-147.88)),
  861. },
  862. ["Right Leg"] = {
  863. CFrame = CFrame.new(0.055, 0.152, 0.001) * CFrame.Angles(math.rad(-7.62), math.rad(-4.641), math.rad(-8.995)),
  864. },
  865. },
  866. },
  867. },
  868. [0.617] = {
  869. ["HumanoidRootPart"] = {
  870. ["Torso"] = {
  871. CFrame = CFrame.new(0, -0.038, -0.203) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.927)),
  872. ["Left Leg"] = {
  873. CFrame = CFrame.new(-0.13, 0.211, 0.041) * CFrame.Angles(math.rad(-6.933), math.rad(9.397), math.rad(9.568)),
  874. },
  875. ["Right Arm"] = {
  876. CFrame = CFrame.new(-0.115, -0.284, 0.041) * CFrame.Angles(math.rad(-21.429), math.rad(32.372), math.rad(142.609)),
  877. },
  878. ["Left Arm"] = {
  879. CFrame = CFrame.new(-0.028, -0.011, 0.033) * CFrame.Angles(math.rad(23.205), math.rad(31.914), math.rad(-141.12)),
  880. },
  881. ["Right Leg"] = {
  882. CFrame = CFrame.new(0.076, 0.206, 0) * CFrame.Angles(math.rad(-8.709), math.rad(-6.646), math.rad(-8.881)),
  883. },
  884. },
  885. },
  886. },
  887. [0.633] = {
  888. ["HumanoidRootPart"] = {
  889. ["Torso"] = {
  890. CFrame = CFrame.new(0, -0.05, -0.265) * CFrame.Angles(math.rad(-10.657), 0, math.rad(6.474)),
  891. ["Left Leg"] = {
  892. CFrame = CFrame.new(-0.17, 0.276, 0.05) * CFrame.Angles(math.rad(-7.448), math.rad(12.49), math.rad(9.683)),
  893. },
  894. ["Right Arm"] = {
  895. CFrame = CFrame.new(-0.093, -0.285, 0.073) * CFrame.Angles(math.rad(-25.554), math.rad(43.774), math.rad(135.218)),
  896. },
  897. ["Left Arm"] = {
  898. CFrame = CFrame.new(-0.092, -0.021, 0.096) * CFrame.Angles(math.rad(27.788), math.rad(43.43), math.rad(-133.442)),
  899. },
  900. ["Right Leg"] = {
  901. CFrame = CFrame.new(0.101, 0.268, -0.003) * CFrame.Angles(math.rad(-10.027), math.rad(-8.881), math.rad(-8.824)),
  902. },
  903. },
  904. },
  905. },
  906. [0.65] = {
  907. ["HumanoidRootPart"] = {
  908. ["Torso"] = {
  909. CFrame = CFrame.new(0, -0.062, -0.328) * CFrame.Angles(math.rad(-10.657), 0, math.rad(7.964)),
  910. ["Left Leg"] = {
  911. CFrame = CFrame.new(-0.21, 0.34, 0.058) * CFrame.Angles(math.rad(-8.021), math.rad(15.642), math.rad(9.798)),
  912. },
  913. ["Right Arm"] = {
  914. CFrame = CFrame.new(-0.032, -0.256, 0.097) * CFrame.Angles(math.rad(-28.132), math.rad(55.52), math.rad(127.311)),
  915. },
  916. ["Left Arm"] = {
  917. CFrame = CFrame.new(-0.173, -0.049, 0.188) * CFrame.Angles(math.rad(30.882), math.rad(55.29), math.rad(-125.363)),
  918. },
  919. ["Right Leg"] = {
  920. CFrame = CFrame.new(0.127, 0.329, -0.006) * CFrame.Angles(math.rad(-11.287), math.rad(-11.173), math.rad(-8.824)),
  921. },
  922. },
  923. },
  924. },
  925. [0.667] = {
  926. ["HumanoidRootPart"] = {
  927. ["Torso"] = {
  928. CFrame = CFrame.new(0, -0.072, -0.381) * CFrame.Angles(math.rad(-10.657), 0, math.rad(9.282)),
  929. ["Left Leg"] = {
  930. CFrame = CFrame.new(-0.246, 0.395, 0.064) * CFrame.Angles(math.rad(-8.48), math.rad(18.335), math.rad(9.912)),
  931. },
  932. ["Right Arm"] = {
  933. CFrame = CFrame.new(0.054, -0.213, 0.104) * CFrame.Angles(math.rad(-28.075), math.rad(65.776), math.rad(118.717)),
  934. },
  935. ["Left Arm"] = {
  936. CFrame = CFrame.new(-0.251, -0.092, 0.289) * CFrame.Angles(math.rad(31.341), math.rad(65.718), math.rad(-116.712)),
  937. },
  938. ["Right Leg"] = {
  939. CFrame = CFrame.new(0.15, 0.382, -0.01) * CFrame.Angles(math.rad(-12.433), math.rad(-13.121), math.rad(-8.881)),
  940. },
  941. },
  942. },
  943. },
  944. [0.683] = {
  945. ["HumanoidRootPart"] = {
  946. ["Torso"] = {
  947. CFrame = CFrame.new(0, -0.08, -0.427) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.371)),
  948. ["Left Leg"] = {
  949. CFrame = CFrame.new(-0.276, 0.442, 0.068) * CFrame.Angles(math.rad(-8.938), math.rad(20.626), math.rad(10.084)),
  950. },
  951. ["Right Arm"] = {
  952. CFrame = CFrame.new(0.152, -0.168, 0.094) * CFrame.Angles(math.rad(-23.606), math.rad(74.313), math.rad(107.258)),
  953. },
  954. ["Left Arm"] = {
  955. CFrame = CFrame.new(-0.318, -0.146, 0.388) * CFrame.Angles(math.rad(27.387), math.rad(74.427), math.rad(-105.31)),
  956. },
  957. ["Right Leg"] = {
  958. CFrame = CFrame.new(0.17, 0.426, -0.014) * CFrame.Angles(math.rad(-13.407), math.rad(-14.782), math.rad(-8.938)),
  959. },
  960. },
  961. },
  962. },
  963. [0.7] = {
  964. ["HumanoidRootPart"] = {
  965. ["Torso"] = {
  966. CFrame = CFrame.new(0, -0.087, -0.464) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.287)),
  967. ["Left Leg"] = {
  968. CFrame = CFrame.new(-0.301, 0.48, 0.071) * CFrame.Angles(math.rad(-9.282), math.rad(22.517), math.rad(10.199)),
  969. },
  970. ["Right Arm"] = {
  971. CFrame = CFrame.new(0.247, -0.13, 0.074) * CFrame.Angles(math.rad(-9.167), math.rad(80.787), math.rad(87.204)),
  972. },
  973. ["Left Arm"] = {
  974. CFrame = CFrame.new(-0.371, -0.202, 0.478) * CFrame.Angles(math.rad(13.235), math.rad(81.074), math.rad(-85.199)),
  975. },
  976. ["Right Leg"] = {
  977. CFrame = CFrame.new(0.186, 0.462, -0.017) * CFrame.Angles(math.rad(-14.209), math.rad(-16.157), math.rad(-8.995)),
  978. },
  979. },
  980. },
  981. },
  982. [0.717] = {
  983. ["HumanoidRootPart"] = {
  984. ["Torso"] = {
  985. CFrame = CFrame.new(0, -0.093, -0.493) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.975)),
  986. ["Left Leg"] = {
  987. CFrame = CFrame.new(-0.32, 0.51, 0.072) * CFrame.Angles(math.rad(-9.568), math.rad(24.007), math.rad(10.313)),
  988. },
  989. ["Right Arm"] = {
  990. CFrame = CFrame.new(0.331, -0.1, 0.05) * CFrame.Angles(math.rad(25.955), math.rad(84.053), math.rad(47.727)),
  991. },
  992. ["Left Arm"] = {
  993. CFrame = CFrame.new(-0.411, -0.254, 0.551) * CFrame.Angles(math.rad(-24.064), math.rad(84.397), math.rad(-43.316)),
  994. },
  995. ["Right Leg"] = {
  996. CFrame = CFrame.new(0.199, 0.489, -0.02) * CFrame.Angles(math.rad(-14.84), math.rad(-17.189), math.rad(-9.053)),
  997. },
  998. },
  999. },
  1000. },
  1001. [0.733] = {
  1002. ["HumanoidRootPart"] = {
  1003. ["Torso"] = {
  1004. CFrame = CFrame.new(0, -0.097, -0.514) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.49)),
  1005. ["Left Leg"] = {
  1006. CFrame = CFrame.new(-0.335, 0.531, 0.073) * CFrame.Angles(math.rad(-9.798), math.rad(25.038), math.rad(10.428)),
  1007. },
  1008. ["Right Arm"] = {
  1009. CFrame = CFrame.new(0.395, -0.08, 0.028) * CFrame.Angles(math.rad(63.312), math.rad(83.652), math.rad(7.277)),
  1010. },
  1011. ["Left Arm"] = {
  1012. CFrame = CFrame.new(-0.437, -0.296, 0.605) * CFrame.Angles(math.rad(-63.713), math.rad(83.824), math.rad(-0.401)),
  1013. },
  1014. ["Right Leg"] = {
  1015. CFrame = CFrame.new(0.209, 0.509, -0.022) * CFrame.Angles(math.rad(-15.241), math.rad(-17.934), math.rad(-9.11)),
  1016. },
  1017. },
  1018. },
  1019. },
  1020. [0.75] = {
  1021. ["HumanoidRootPart"] = {
  1022. ["Torso"] = {
  1023. CFrame = CFrame.new(0, -0.099, -0.527) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)),
  1024. ["Left Leg"] = {
  1025. CFrame = CFrame.new(-0.343, 0.544, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.669), math.rad(10.485)),
  1026. },
  1027. ["Right Arm"] = {
  1028. CFrame = CFrame.new(0.436, -0.069, 0.013) * CFrame.Angles(math.rad(79.24), math.rad(82.277), math.rad(-10.542)),
  1029. },
  1030. ["Left Arm"] = {
  1031. CFrame = CFrame.new(-0.452, -0.323, 0.638) * CFrame.Angles(math.rad(-79.469), math.rad(82.334), math.rad(17.303)),
  1032. },
  1033. ["Right Leg"] = {
  1034. CFrame = CFrame.new(0.214, 0.521, -0.024) * CFrame.Angles(math.rad(-15.527), math.rad(-18.392), math.rad(-9.167)),
  1035. },
  1036. },
  1037. },
  1038. },
  1039. [0.767] = {
  1040. ["HumanoidRootPart"] = {
  1041. ["Torso"] = {
  1042. CFrame = CFrame.new(0, -0.1, -0.531) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.892)),
  1043. ["Left Leg"] = {
  1044. CFrame = CFrame.new(-0.346, 0.548, 0.074) * CFrame.Angles(math.rad(-9.969), math.rad(25.84), math.rad(10.485)),
  1045. },
  1046. ["Right Arm"] = {
  1047. CFrame = CFrame.new(0.449, -0.065, 0.008) * CFrame.Angles(math.rad(83.193), math.rad(81.704), math.rad(-15.126)),
  1048. },
  1049. ["Left Arm"] = {
  1050. CFrame = CFrame.new(-0.457, -0.332, 0.649) * CFrame.Angles(math.rad(-83.193), math.rad(81.704), math.rad(21.772)),
  1051. },
  1052. ["Right Leg"] = {
  1053. CFrame = CFrame.new(0.216, 0.525, -0.024) * CFrame.Angles(math.rad(-15.642), math.rad(-18.564), math.rad(-9.167)),
  1054. },
  1055. },
  1056. },
  1057. },
  1058. [0.783] = {
  1059. ["HumanoidRootPart"] = {
  1060. ["Torso"] = {
  1061. CFrame = CFrame.new(0, -0.099, -0.525) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)),
  1062. ["Left Leg"] = {
  1063. CFrame = CFrame.new(-0.342, 0.542, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.554), math.rad(10.485)),
  1064. },
  1065. ["Right Arm"] = {
  1066. CFrame = CFrame.new(0.431, -0.07, 0.015) * CFrame.Angles(math.rad(77.922), math.rad(82.449), math.rad(-8.995)),
  1067. },
  1068. ["Left Arm"] = {
  1069. CFrame = CFrame.new(-0.451, -0.32, 0.635) * CFrame.Angles(math.rad(-78.151), math.rad(82.506), math.rad(15.814)),
  1070. },
  1071. ["Right Leg"] = {
  1072. CFrame = CFrame.new(0.214, 0.519, -0.023) * CFrame.Angles(math.rad(-15.527), math.rad(-18.335), math.rad(-9.167)),
  1073. },
  1074. },
  1075. },
  1076. },
  1077. [0.8] = {
  1078. ["HumanoidRootPart"] = {
  1079. ["Torso"] = {
  1080. CFrame = CFrame.new(0, -0.096, -0.509) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.376)),
  1081. ["Left Leg"] = {
  1082. CFrame = CFrame.new(-0.331, 0.526, 0.073) * CFrame.Angles(math.rad(-9.74), math.rad(24.752), math.rad(10.371)),
  1083. },
  1084. ["Right Arm"] = {
  1085. CFrame = CFrame.new(0.379, -0.085, 0.034) * CFrame.Angles(math.rad(54.889), math.rad(83.996), math.rad(16.444)),
  1086. },
  1087. ["Left Arm"] = {
  1088. CFrame = CFrame.new(-0.431, -0.285, 0.592) * CFrame.Angles(math.rad(-55.061), math.rad(84.225), math.rad(-9.798)),
  1089. },
  1090. ["Right Leg"] = {
  1091. CFrame = CFrame.new(0.206, 0.504, -0.022) * CFrame.Angles(math.rad(-15.126), math.rad(-17.762), math.rad(-9.11)),
  1092. },
  1093. },
  1094. },
  1095. },
  1096. [0.817] = {
  1097. ["HumanoidRootPart"] = {
  1098. ["Torso"] = {
  1099. CFrame = CFrame.new(0, -0.091, -0.482) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.746)),
  1100. ["Left Leg"] = {
  1101. CFrame = CFrame.new(-0.313, 0.498, 0.072) * CFrame.Angles(math.rad(-9.454), math.rad(23.377), math.rad(10.256)),
  1102. },
  1103. ["Right Arm"] = {
  1104. CFrame = CFrame.new(0.297, -0.112, 0.061) * CFrame.Angles(math.rad(8.079), math.rad(83.136), math.rad(67.323)),
  1105. },
  1106. ["Left Arm"] = {
  1107. CFrame = CFrame.new(-0.396, -0.233, 0.522) * CFrame.Angles(math.rad(-4.756), math.rad(83.48), math.rad(-64.4)),
  1108. },
  1109. ["Right Leg"] = {
  1110. CFrame = CFrame.new(0.194, 0.478, -0.019) * CFrame.Angles(math.rad(-14.553), math.rad(-16.788), math.rad(-9.053)),
  1111. },
  1112. },
  1113. },
  1114. },
  1115. [0.833] = {
  1116. ["HumanoidRootPart"] = {
  1117. ["Torso"] = {
  1118. CFrame = CFrame.new(0, -0.084, -0.444) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.772)),
  1119. ["Left Leg"] = {
  1120. CFrame = CFrame.new(-0.287, 0.459, 0.069) * CFrame.Angles(math.rad(-9.11), math.rad(21.486), math.rad(10.141)),
  1121. },
  1122. ["Right Arm"] = {
  1123. CFrame = CFrame.new(0.193, -0.151, 0.087) * CFrame.Angles(math.rad(-19.251), math.rad(77.407), math.rad(100.268)),
  1124. },
  1125. ["Left Arm"] = {
  1126. CFrame = CFrame.new(-0.343, -0.17, 0.428) * CFrame.Angles(math.rad(23.205), math.rad(77.578), math.rad(-98.434)),
  1127. },
  1128. ["Right Leg"] = {
  1129. CFrame = CFrame.new(0.177, 0.442, -0.015) * CFrame.Angles(math.rad(-13.751), math.rad(-15.413), math.rad(-8.938)),
  1130. },
  1131. },
  1132. },
  1133. },
  1134. [0.85] = {
  1135. ["HumanoidRootPart"] = {
  1136. ["Torso"] = {
  1137. CFrame = CFrame.new(0, -0.074, -0.395) * CFrame.Angles(math.rad(-10.657), 0, math.rad(9.626)),
  1138. ["Left Leg"] = {
  1139. CFrame = CFrame.new(-0.255, 0.41, 0.065) * CFrame.Angles(math.rad(-8.652), math.rad(19.022), math.rad(9.969)),
  1140. },
  1141. ["Right Arm"] = {
  1142. CFrame = CFrame.new(0.081, -0.2, 0.102) * CFrame.Angles(math.rad(-27.387), math.rad(68.411), math.rad(115.852)),
  1143. },
  1144. ["Left Arm"] = {
  1145. CFrame = CFrame.new(-0.271, -0.107, 0.318) * CFrame.Angles(math.rad(30.768), math.rad(68.411), math.rad(-113.847)),
  1146. },
  1147. ["Right Leg"] = {
  1148. CFrame = CFrame.new(0.156, 0.395, -0.011) * CFrame.Angles(math.rad(-12.72), math.rad(-13.636), math.rad(-8.881)),
  1149. },
  1150. },
  1151. },
  1152. },
  1153. [0.867] = {
  1154. ["HumanoidRootPart"] = {
  1155. ["Torso"] = {
  1156. CFrame = CFrame.new(0, -0.063, -0.336) * CFrame.Angles(math.rad(-10.657), 0, math.rad(8.136)),
  1157. ["Left Leg"] = {
  1158. CFrame = CFrame.new(-0.216, 0.348, 0.059) * CFrame.Angles(math.rad(-8.079), math.rad(16.043), math.rad(9.798)),
  1159. },
  1160. ["Right Arm"] = {
  1161. CFrame = CFrame.new(-0.021, -0.251, 0.099) * CFrame.Angles(math.rad(-28.304), math.rad(57.067), math.rad(126.165)),
  1162. },
  1163. ["Left Arm"] = {
  1164. CFrame = CFrame.new(-0.185, -0.054, 0.202) * CFrame.Angles(math.rad(31.112), math.rad(56.837), math.rad(-124.16)),
  1165. },
  1166. ["Right Leg"] = {
  1167. CFrame = CFrame.new(0.13, 0.337, -0.007) * CFrame.Angles(math.rad(-11.459), math.rad(-11.459), math.rad(-8.824)),
  1168. },
  1169. },
  1170. },
  1171. },
  1172. [0.883] = {
  1173. ["HumanoidRootPart"] = {
  1174. ["Torso"] = {
  1175. CFrame = CFrame.new(0, -0.05, -0.265) * CFrame.Angles(math.rad(-10.657), 0, math.rad(6.474)),
  1176. ["Left Leg"] = {
  1177. CFrame = CFrame.new(-0.17, 0.276, 0.05) * CFrame.Angles(math.rad(-7.448), math.rad(12.49), math.rad(9.683)),
  1178. },
  1179. ["Right Arm"] = {
  1180. CFrame = CFrame.new(-0.093, -0.285, 0.073) * CFrame.Angles(math.rad(-25.554), math.rad(43.774), math.rad(135.218)),
  1181. },
  1182. ["Left Arm"] = {
  1183. CFrame = CFrame.new(-0.092, -0.021, 0.096) * CFrame.Angles(math.rad(27.788), math.rad(43.43), math.rad(-133.442)),
  1184. },
  1185. ["Right Leg"] = {
  1186. CFrame = CFrame.new(0.101, 0.268, -0.003) * CFrame.Angles(math.rad(-10.027), math.rad(-8.881), math.rad(-8.824)),
  1187. },
  1188. },
  1189. },
  1190. },
  1191. [0.9] = {
  1192. ["HumanoidRootPart"] = {
  1193. ["Torso"] = {
  1194. CFrame = CFrame.new(0, -0.037, -0.195) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.756)),
  1195. ["Left Leg"] = {
  1196. CFrame = CFrame.new(-0.124, 0.203, 0.04) * CFrame.Angles(math.rad(-6.818), math.rad(8.938), math.rad(9.568)),
  1197. },
  1198. ["Right Arm"] = {
  1199. CFrame = CFrame.new(-0.116, -0.281, 0.036) * CFrame.Angles(math.rad(-20.798), math.rad(30.94), math.rad(143.526)),
  1200. },
  1201. ["Left Arm"] = {
  1202. CFrame = CFrame.new(-0.021, -0.011, 0.026) * CFrame.Angles(math.rad(22.517), math.rad(30.481), math.rad(-142.094)),
  1203. },
  1204. ["Right Leg"] = {
  1205. CFrame = CFrame.new(0.073, 0.198, 0) * CFrame.Angles(math.rad(-8.537), math.rad(-6.303), math.rad(-8.881)),
  1206. },
  1207. },
  1208. },
  1209. },
  1210. [0.917] = {
  1211. ["HumanoidRootPart"] = {
  1212. ["Torso"] = {
  1213. CFrame = CFrame.new(0, -0.026, -0.135) * CFrame.Angles(math.rad(-10.657), 0, math.rad(3.266)),
  1214. ["Left Leg"] = {
  1215. CFrame = CFrame.new(-0.086, 0.141, 0.029) * CFrame.Angles(math.rad(-6.36), math.rad(5.959), math.rad(9.454)),
  1216. },
  1217. ["Right Arm"] = {
  1218. CFrame = CFrame.new(-0.102, -0.239, 0.008) * CFrame.Angles(math.rad(-15.699), math.rad(20.569), math.rad(150.802)),
  1219. },
  1220. ["Left Arm"] = {
  1221. CFrame = CFrame.new(0.015, -0.012, -0.005) * CFrame.Angles(math.rad(16.902), math.rad(20.111), math.rad(-149.714)),
  1222. },
  1223. ["Right Leg"] = {
  1224. CFrame = CFrame.new(0.05, 0.138, 0.001) * CFrame.Angles(math.rad(-7.334), math.rad(-4.183), math.rad(-8.995)),
  1225. },
  1226. },
  1227. },
  1228. },
  1229. [0.933] = {
  1230. ["HumanoidRootPart"] = {
  1231. ["Torso"] = {
  1232. CFrame = CFrame.new(0, -0.016, -0.087) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.12)),
  1233. ["Left Leg"] = {
  1234. CFrame = CFrame.new(-0.055, 0.09, 0.02) * CFrame.Angles(math.rad(-5.901), math.rad(3.495), math.rad(9.454)),
  1235. },
  1236. ["Right Arm"] = {
  1237. CFrame = CFrame.new(-0.073, -0.176, -0.007) * CFrame.Angles(math.rad(-10.714), math.rad(12.605), math.rad(157.105)),
  1238. },
  1239. ["Left Arm"] = {
  1240. CFrame = CFrame.new(0.026, -0.012, -0.014) * CFrame.Angles(math.rad(11.516), math.rad(12.204), math.rad(-156.417)),
  1241. },
  1242. ["Right Leg"] = {
  1243. CFrame = CFrame.new(0.032, 0.089, 0.001) * CFrame.Angles(math.rad(-6.303), math.rad(-2.406), math.rad(-9.167)),
  1244. },
  1245. },
  1246. },
  1247. },
  1248. [0.95] = {
  1249. ["HumanoidRootPart"] = {
  1250. ["Torso"] = {
  1251. CFrame = CFrame.new(0, -0.009, -0.049) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.203)),
  1252. ["Left Leg"] = {
  1253. CFrame = CFrame.new(-0.031, 0.051, 0.011) * CFrame.Angles(math.rad(-5.615), math.rad(1.604), math.rad(9.454)),
  1254. },
  1255. ["Right Arm"] = {
  1256. CFrame = CFrame.new(-0.044, -0.109, -0.01) * CFrame.Angles(math.rad(-6.36), math.rad(6.818), math.rad(162.434)),
  1257. },
  1258. ["Left Arm"] = {
  1259. CFrame = CFrame.new(0.022, -0.01, -0.012) * CFrame.Angles(math.rad(6.818), math.rad(6.532), math.rad(-161.975)),
  1260. },
  1261. ["Right Leg"] = {
  1262. CFrame = CFrame.new(0.018, 0.05, 0.001) * CFrame.Angles(math.rad(-5.558), math.rad(-1.031), math.rad(-9.282)),
  1263. },
  1264. },
  1265. },
  1266. },
  1267. [0.967] = {
  1268. ["HumanoidRootPart"] = {
  1269. ["Torso"] = {
  1270. CFrame = CFrame.new(0, -0.004, -0.022) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.516)),
  1271. ["Left Leg"] = {
  1272. CFrame = CFrame.new(-0.014, 0.023, 0.005) * CFrame.Angles(math.rad(-5.386), math.rad(0.229), math.rad(9.397)),
  1273. },
  1274. ["Right Arm"] = {
  1275. CFrame = CFrame.new(-0.02, -0.052, -0.007) * CFrame.Angles(math.rad(-2.922), math.rad(2.922), math.rad(166.387)),
  1276. },
  1277. ["Left Arm"] = {
  1278. CFrame = CFrame.new(0.012, -0.006, -0.007) * CFrame.Angles(math.rad(3.151), math.rad(2.807), math.rad(-166.215)),
  1279. },
  1280. ["Right Leg"] = {
  1281. CFrame = CFrame.new(0.008, 0.022, 0.001) * CFrame.Angles(math.rad(-4.985), math.rad(-0.057), math.rad(-9.339)),
  1282. },
  1283. },
  1284. },
  1285. },
  1286. [0.983] = {
  1287. ["HumanoidRootPart"] = {
  1288. ["Torso"] = {
  1289. CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)),
  1290. ["Left Leg"] = {
  1291. CFrame = CFrame.new(-0.003, 0.006, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.573), math.rad(9.397)),
  1292. },
  1293. ["Right Arm"] = {
  1294. CFrame = CFrame.new(-0.005, -0.013, -0.002) * CFrame.Angles(math.rad(-0.745), math.rad(0.688), math.rad(168.908)),
  1295. },
  1296. ["Left Arm"] = {
  1297. CFrame = CFrame.new(0.003, -0.002, -0.002) * CFrame.Angles(math.rad(0.802), math.rad(0.688), math.rad(-168.851)),
  1298. },
  1299. ["Right Leg"] = {
  1300. CFrame = CFrame.new(0.002, 0.006, 0) * CFrame.Angles(math.rad(-4.641), math.rad(0.573), math.rad(-9.397)),
  1301. },
  1302. },
  1303. },
  1304. },
  1305. [1] = {
  1306. ["HumanoidRootPart"] = {
  1307. ["Torso"] = {
  1308. CFrame = CFrame.Angles(math.rad(-10.657), 0, 0),
  1309. ["Left Leg"] = {
  1310. CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)),
  1311. },
  1312. ["Right Arm"] = {
  1313. CFrame = CFrame.Angles(0, 0, math.rad(169.767)),
  1314. },
  1315. ["Left Arm"] = {
  1316. CFrame = CFrame.Angles(0, 0, math.rad(-169.767)),
  1317. },
  1318. ["Right Leg"] = {
  1319. CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)),
  1320. },
  1321. },
  1322. },
  1323. },
  1324. [1.017] = {
  1325. ["HumanoidRootPart"] = {
  1326. ["Torso"] = {
  1327. CFrame = CFrame.new(0, -0.001, -0.004) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.115)),
  1328. ["Left Leg"] = {
  1329. CFrame = CFrame.new(-0.003, 0.003, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.688), math.rad(9.397)),
  1330. },
  1331. ["Right Arm"] = {
  1332. CFrame = CFrame.new(-0.003, -0.001, -0.001) * CFrame.Angles(math.rad(0.688), math.rad(-0.516), math.rad(169.023)),
  1333. },
  1334. ["Left Arm"] = {
  1335. CFrame = CFrame.new(0.003, -0.011, -0.001) * CFrame.Angles(math.rad(-0.688), math.rad(-0.573), math.rad(-169.023)),
  1336. },
  1337. ["Right Leg"] = {
  1338. CFrame = CFrame.new(0.001, 0.004, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.458), math.rad(-9.454)),
  1339. },
  1340. },
  1341. },
  1342. },
  1343. [1.033] = {
  1344. ["HumanoidRootPart"] = {
  1345. ["Torso"] = {
  1346. CFrame = CFrame.new(0, -0.003, -0.016) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.573)),
  1347. ["Left Leg"] = {
  1348. CFrame = CFrame.new(-0.012, 0.014, 0.002) * CFrame.Angles(math.rad(-5.443), math.rad(-0.229), math.rad(9.339)),
  1349. },
  1350. ["Right Arm"] = {
  1351. CFrame = CFrame.new(-0.009, -0.003, -0.005) * CFrame.Angles(math.rad(2.807), math.rad(-2.177), math.rad(166.731)),
  1352. },
  1353. ["Left Arm"] = {
  1354. CFrame = CFrame.new(0.013, -0.044, -0.004) * CFrame.Angles(math.rad(-2.693), math.rad(-2.292), math.rad(-166.845)),
  1355. },
  1356. ["Right Leg"] = {
  1357. CFrame = CFrame.new(0.005, 0.014, 0.003) * CFrame.Angles(math.rad(-4.641), math.rad(-0.344), math.rad(-9.454)),
  1358. },
  1359. },
  1360. },
  1361. },
  1362. [1.05] = {
  1363. ["HumanoidRootPart"] = {
  1364. ["Torso"] = {
  1365. CFrame = CFrame.new(0, -0.007, -0.036) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.261)),
  1366. ["Left Leg"] = {
  1367. CFrame = CFrame.new(-0.028, 0.03, 0.004) * CFrame.Angles(math.rad(-5.672), math.rad(0.63), math.rad(9.225)),
  1368. },
  1369. ["Right Arm"] = {
  1370. CFrame = CFrame.new(-0.017, -0.005, -0.009) * CFrame.Angles(math.rad(6.131), math.rad(-5.157), math.rad(163.121)),
  1371. },
  1372. ["Left Arm"] = {
  1373. CFrame = CFrame.new(0.029, -0.094, -0.006) * CFrame.Angles(math.rad(-5.844), math.rad(-5.271), math.rad(-163.35)),
  1374. },
  1375. ["Right Leg"] = {
  1376. CFrame = CFrame.new(0.01, 0.032, 0.007) * CFrame.Angles(math.rad(-4.756), math.rad(-1.719), math.rad(-9.454)),
  1377. },
  1378. },
  1379. },
  1380. },
  1381. [1.067] = {
  1382. ["HumanoidRootPart"] = {
  1383. ["Torso"] = {
  1384. CFrame = CFrame.new(0, -0.012, -0.064) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-2.235)),
  1385. ["Left Leg"] = {
  1386. CFrame = CFrame.new(-0.049, 0.054, 0.008) * CFrame.Angles(math.rad(-6.073), math.rad(1.776), math.rad(9.053)),
  1387. },
  1388. ["Right Arm"] = {
  1389. CFrame = CFrame.new(-0.021, -0.004, -0.011) * CFrame.Angles(math.rad(10.485), math.rad(-9.626), math.rad(158.251)),
  1390. },
  1391. ["Left Arm"] = {
  1392. CFrame = CFrame.new(0.05, -0.154, -0.002) * CFrame.Angles(math.rad(-10.027), math.rad(-9.855), math.rad(-158.652)),
  1393. },
  1394. ["Right Leg"] = {
  1395. CFrame = CFrame.new(0.018, 0.057, 0.011) * CFrame.Angles(math.rad(-4.985), math.rad(-3.667), math.rad(-9.511)),
  1396. },
  1397. },
  1398. },
  1399. },
  1400. [1.083] = {
  1401. ["HumanoidRootPart"] = {
  1402. ["Torso"] = {
  1403. CFrame = CFrame.new(0, -0.019, -0.099) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-3.495)),
  1404. ["Left Leg"] = {
  1405. CFrame = CFrame.new(-0.077, 0.084, 0.011) * CFrame.Angles(math.rad(-6.532), math.rad(3.266), math.rad(8.824)),
  1406. },
  1407. ["Right Arm"] = {
  1408. CFrame = CFrame.new(-0.014, 0.001, -0.004) * CFrame.Angles(math.rad(15.584), math.rad(-15.814), math.rad(152.464)),
  1409. },
  1410. ["Left Arm"] = {
  1411. CFrame = CFrame.new(0.071, -0.213, 0.011) * CFrame.Angles(math.rad(-14.954), math.rad(-16.1), math.rad(-153.094)),
  1412. },
  1413. ["Right Leg"] = {
  1414. CFrame = CFrame.new(0.028, 0.089, 0.016) * CFrame.Angles(math.rad(-5.214), math.rad(-6.131), math.rad(-9.568)),
  1415. },
  1416. },
  1417. },
  1418. },
  1419. [1.1] = {
  1420. ["HumanoidRootPart"] = {
  1421. ["Torso"] = {
  1422. CFrame = CFrame.new(0, -0.027, -0.143) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-5.042)),
  1423. ["Left Leg"] = {
  1424. CFrame = CFrame.new(-0.112, 0.121, 0.015) * CFrame.Angles(math.rad(-7.105), math.rad(5.042), math.rad(8.594)),
  1425. },
  1426. ["Right Arm"] = {
  1427. CFrame = CFrame.new(0.012, 0.01, 0.018) * CFrame.Angles(math.rad(21.142), math.rad(-24.007), math.rad(145.875)),
  1428. },
  1429. ["Left Arm"] = {
  1430. CFrame = CFrame.new(0.084, -0.259, 0.034) * CFrame.Angles(math.rad(-20.283), math.rad(-24.351), math.rad(-146.734)),
  1431. },
  1432. ["Right Leg"] = {
  1433. CFrame = CFrame.new(0.04, 0.128, 0.021) * CFrame.Angles(math.rad(-5.558), math.rad(-9.167), math.rad(-9.683)),
  1434. },
  1435. },
  1436. },
  1437. },
  1438. [1.117] = {
  1439. ["HumanoidRootPart"] = {
  1440. ["Torso"] = {
  1441. CFrame = CFrame.new(0, -0.037, -0.195) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-6.875)),
  1442. ["Left Leg"] = {
  1443. CFrame = CFrame.new(-0.153, 0.164, 0.019) * CFrame.Angles(math.rad(-7.792), math.rad(7.219), math.rad(8.365)),
  1444. },
  1445. ["Right Arm"] = {
  1446. CFrame = CFrame.new(0.065, 0.017, 0.068) * CFrame.Angles(math.rad(26.872), math.rad(-34.435), math.rad(138.598)),
  1447. },
  1448. ["Left Arm"] = {
  1449. CFrame = CFrame.new(0.076, -0.277, 0.067) * CFrame.Angles(math.rad(-25.783), math.rad(-34.721), math.rad(-139.744)),
  1450. },
  1451. ["Right Leg"] = {
  1452. CFrame = CFrame.new(0.055, 0.174, 0.025) * CFrame.Angles(math.rad(-5.959), math.rad(-12.72), math.rad(-9.798)),
  1453. },
  1454. },
  1455. },
  1456. },
  1457. [1.133] = {
  1458. ["HumanoidRootPart"] = {
  1459. ["Torso"] = {
  1460. CFrame = CFrame.new(0, -0.048, -0.252) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-8.881)),
  1461. ["Left Leg"] = {
  1462. CFrame = CFrame.new(-0.198, 0.211, 0.022) * CFrame.Angles(math.rad(-8.48), math.rad(9.568), math.rad(8.136)),
  1463. },
  1464. ["Right Arm"] = {
  1465. CFrame = CFrame.new(0.149, 0.011, 0.155) * CFrame.Angles(math.rad(32.143), math.rad(-46.639), math.rad(130.806)),
  1466. },
  1467. ["Left Arm"] = {
  1468. CFrame = CFrame.new(0.03, -0.257, 0.099) * CFrame.Angles(math.rad(-30.768), math.rad(-46.868), math.rad(-132.181)),
  1469. },
  1470. ["Right Leg"] = {
  1471. CFrame = CFrame.new(0.071, 0.226, 0.027) * CFrame.Angles(math.rad(-6.417), math.rad(-16.73), math.rad(-10.027)),
  1472. },
  1473. },
  1474. },
  1475. },
  1476. [1.15] = {
  1477. ["HumanoidRootPart"] = {
  1478. ["Torso"] = {
  1479. CFrame = CFrame.new(0, -0.057, -0.304) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-10.714)),
  1480. ["Left Leg"] = {
  1481. CFrame = CFrame.new(-0.24, 0.253, 0.024) * CFrame.Angles(math.rad(-9.167), math.rad(11.746), math.rad(7.907)),
  1482. },
  1483. ["Right Arm"] = {
  1484. CFrame = CFrame.new(0.24, -0.014, 0.261) * CFrame.Angles(math.rad(35.581), math.rad(-57.926), math.rad(123.53)),
  1485. },
  1486. ["Left Arm"] = {
  1487. CFrame = CFrame.new(-0.05, -0.211, 0.114) * CFrame.Angles(math.rad(-34.034), math.rad(-58.098), math.rad(-125.077)),
  1488. },
  1489. ["Right Leg"] = {
  1490. CFrame = CFrame.new(0.086, 0.271, 0.027) * CFrame.Angles(math.rad(-6.818), math.rad(-20.283), math.rad(-10.199)),
  1491. },
  1492. },
  1493. },
  1494. },
  1495. [1.167] = {
  1496. ["HumanoidRootPart"] = {
  1497. ["Torso"] = {
  1498. CFrame = CFrame.new(0, -0.066, -0.348) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-12.261)),
  1499. ["Left Leg"] = {
  1500. CFrame = CFrame.new(-0.275, 0.289, 0.024) * CFrame.Angles(math.rad(-9.74), math.rad(13.579), math.rad(7.792)),
  1501. },
  1502. ["Right Arm"] = {
  1503. CFrame = CFrame.new(0.322, -0.056, 0.37) * CFrame.Angles(math.rad(36.841), math.rad(-67.666), math.rad(116.139)),
  1504. },
  1505. ["Left Arm"] = {
  1506. CFrame = CFrame.new(-0.147, -0.157, 0.11) * CFrame.Angles(math.rad(-35.065), math.rad(-67.781), math.rad(-117.8)),
  1507. },
  1508. ["Right Leg"] = {
  1509. CFrame = CFrame.new(0.099, 0.31, 0.026) * CFrame.Angles(math.rad(-7.219), math.rad(-23.319), math.rad(-10.428)),
  1510. },
  1511. },
  1512. },
  1513. },
  1514. [1.183] = {
  1515. ["HumanoidRootPart"] = {
  1516. ["Torso"] = {
  1517. CFrame = CFrame.new(0, -0.072, -0.384) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.522)),
  1518. ["Left Leg"] = {
  1519. CFrame = CFrame.new(-0.305, 0.318, 0.025) * CFrame.Angles(math.rad(-10.199), math.rad(15.011), math.rad(7.678)),
  1520. },
  1521. ["Right Arm"] = {
  1522. CFrame = CFrame.new(0.389, -0.105, 0.47) * CFrame.Angles(math.rad(34.664), math.rad(-75.63), math.rad(107.143)),
  1523. },
  1524. ["Left Arm"] = {
  1525. CFrame = CFrame.new(-0.247, -0.108, 0.092) * CFrame.Angles(math.rad(-32.773), math.rad(-75.63), math.rad(-108.919)),
  1526. },
  1527. ["Right Leg"] = {
  1528. CFrame = CFrame.new(0.11, 0.341, 0.024) * CFrame.Angles(math.rad(-7.563), math.rad(-25.783), math.rad(-10.6)),
  1529. },
  1530. },
  1531. },
  1532. },
  1533. [1.2] = {
  1534. ["HumanoidRootPart"] = {
  1535. ["Torso"] = {
  1536. CFrame = CFrame.new(0, -0.077, -0.411) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.496)),
  1537. ["Left Leg"] = {
  1538. CFrame = CFrame.new(-0.327, 0.34, 0.024) * CFrame.Angles(math.rad(-10.542), math.rad(16.215), math.rad(7.62)),
  1539. },
  1540. ["Right Arm"] = {
  1541. CFrame = CFrame.new(0.44, -0.153, 0.553) * CFrame.Angles(math.rad(25.726), math.rad(-81.589), math.rad(92.991)),
  1542. },
  1543. ["Left Arm"] = {
  1544. CFrame = CFrame.new(-0.336, -0.07, 0.068) * CFrame.Angles(math.rad(-23.892), math.rad(-81.532), math.rad(-94.996)),
  1545. },
  1546. ["Right Leg"] = {
  1547. CFrame = CFrame.new(0.119, 0.366, 0.022) * CFrame.Angles(math.rad(-7.792), math.rad(-27.674), math.rad(-10.714)),
  1548. },
  1549. },
  1550. },
  1551. },
  1552. [1.217] = {
  1553. ["HumanoidRootPart"] = {
  1554. ["Torso"] = {
  1555. CFrame = CFrame.new(0, -0.081, -0.431) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.183)),
  1556. ["Left Leg"] = {
  1557. CFrame = CFrame.new(-0.344, 0.356, 0.024) * CFrame.Angles(math.rad(-10.772), math.rad(17.017), math.rad(7.563)),
  1558. },
  1559. ["Right Arm"] = {
  1560. CFrame = CFrame.new(0.475, -0.194, 0.615) * CFrame.Angles(math.rad(2.349), math.rad(-85.199), math.rad(65.89)),
  1561. },
  1562. ["Left Arm"] = {
  1563. CFrame = CFrame.new(-0.405, -0.043, 0.045) * CFrame.Angles(math.rad(-1.146), math.rad(-85.142), math.rad(-68.64)),
  1564. },
  1565. ["Right Leg"] = {
  1566. CFrame = CFrame.new(0.125, 0.383, 0.02) * CFrame.Angles(math.rad(-8.021), math.rad(-29.049), math.rad(-10.829)),
  1567. },
  1568. },
  1569. },
  1570. },
  1571. [1.233] = {
  1572. ["HumanoidRootPart"] = {
  1573. ["Torso"] = {
  1574. CFrame = CFrame.new(0, -0.083, -0.443) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.642)),
  1575. ["Left Leg"] = {
  1576. CFrame = CFrame.new(-0.354, 0.365, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.533), math.rad(7.506)),
  1577. },
  1578. ["Right Arm"] = {
  1579. CFrame = CFrame.new(0.496, -0.22, 0.653) * CFrame.Angles(math.rad(-31.112), math.rad(-86.23), math.rad(30.195)),
  1580. },
  1581. ["Left Arm"] = {
  1582. CFrame = CFrame.new(-0.449, -0.027, 0.028) * CFrame.Angles(math.rad(31.283), math.rad(-86.173), math.rad(-34.091)),
  1583. },
  1584. ["Right Leg"] = {
  1585. CFrame = CFrame.new(0.129, 0.394, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.908), math.rad(-10.943)),
  1586. },
  1587. },
  1588. },
  1589. },
  1590. [1.25] = {
  1591. ["HumanoidRootPart"] = {
  1592. ["Torso"] = {
  1593. CFrame = CFrame.new(0, -0.084, -0.447) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.756)),
  1594. ["Left Leg"] = {
  1595. CFrame = CFrame.new(-0.357, 0.368, 0.024) * CFrame.Angles(math.rad(-11.001), math.rad(17.704), math.rad(7.506)),
  1596. },
  1597. ["Right Arm"] = {
  1598. CFrame = CFrame.new(0.502, -0.229, 0.666) * CFrame.Angles(math.rad(-44.462), math.rad(-86.173), math.rad(16.1)),
  1599. },
  1600. ["Left Arm"] = {
  1601. CFrame = CFrame.new(-0.464, -0.022, 0.022) * CFrame.Angles(math.rad(44.462), math.rad(-86.173), math.rad(-20.225)),
  1602. },
  1603. ["Right Leg"] = {
  1604. CFrame = CFrame.new(0.13, 0.397, 0.018) * CFrame.Angles(math.rad(-8.193), math.rad(-30.138), math.rad(-10.943)),
  1605. },
  1606. },
  1607. },
  1608. },
  1609. [1.267] = {
  1610. ["HumanoidRootPart"] = {
  1611. ["Torso"] = {
  1612. CFrame = CFrame.new(0, -0.083, -0.443) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.584)),
  1613. ["Left Leg"] = {
  1614. CFrame = CFrame.new(-0.353, 0.365, 0.024) * CFrame.Angles(math.rad(-10.943), math.rad(17.475), math.rad(7.506)),
  1615. },
  1616. ["Right Arm"] = {
  1617. CFrame = CFrame.new(0.495, -0.219, 0.651) * CFrame.Angles(math.rad(-29.164), math.rad(-86.173), math.rad(32.258)),
  1618. },
  1619. ["Left Arm"] = {
  1620. CFrame = CFrame.new(-0.447, -0.028, 0.029) * CFrame.Angles(math.rad(29.335), math.rad(-86.173), math.rad(-36.096)),
  1621. },
  1622. ["Right Leg"] = {
  1623. CFrame = CFrame.new(0.129, 0.393, 0.018) * CFrame.Angles(math.rad(-8.136), math.rad(-29.851), math.rad(-10.943)),
  1624. },
  1625. },
  1626. },
  1627. },
  1628. [1.283] = {
  1629. ["HumanoidRootPart"] = {
  1630. ["Torso"] = {
  1631. CFrame = CFrame.new(0, -0.081, -0.429) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-15.126)),
  1632. ["Left Leg"] = {
  1633. CFrame = CFrame.new(-0.342, 0.354, 0.024) * CFrame.Angles(math.rad(-10.772), math.rad(16.902), math.rad(7.563)),
  1634. },
  1635. ["Right Arm"] = {
  1636. CFrame = CFrame.new(0.471, -0.189, 0.608) * CFrame.Angles(math.rad(6.875), math.rad(-84.855), math.rad(70.818)),
  1637. },
  1638. ["Left Arm"] = {
  1639. CFrame = CFrame.new(-0.397, -0.046, 0.048) * CFrame.Angles(math.rad(-5.5), math.rad(-84.74), math.rad(-73.396)),
  1640. },
  1641. ["Right Leg"] = {
  1642. CFrame = CFrame.new(0.124, 0.381, 0.02) * CFrame.Angles(math.rad(-7.964), math.rad(-28.877), math.rad(-10.829)),
  1643. },
  1644. },
  1645. },
  1646. },
  1647. [1.3] = {
  1648. ["HumanoidRootPart"] = {
  1649. ["Torso"] = {
  1650. CFrame = CFrame.new(0, -0.076, -0.406) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-14.324)),
  1651. ["Left Leg"] = {
  1652. CFrame = CFrame.new(-0.323, 0.336, 0.024) * CFrame.Angles(math.rad(-10.485), math.rad(15.986), math.rad(7.62)),
  1653. },
  1654. ["Right Arm"] = {
  1655. CFrame = CFrame.new(0.431, -0.143, 0.537) * CFrame.Angles(math.rad(28.533), math.rad(-80.501), math.rad(96.773)),
  1656. },
  1657. ["Left Arm"] = {
  1658. CFrame = CFrame.new(-0.318, -0.077, 0.073) * CFrame.Angles(math.rad(-26.643), math.rad(-80.443), math.rad(-98.721)),
  1659. },
  1660. ["Right Leg"] = {
  1661. CFrame = CFrame.new(0.117, 0.361, 0.022) * CFrame.Angles(math.rad(-7.735), math.rad(-27.33), math.rad(-10.714)),
  1662. },
  1663. },
  1664. },
  1665. },
  1666. [1.317] = {
  1667. ["HumanoidRootPart"] = {
  1668. ["Torso"] = {
  1669. CFrame = CFrame.new(0, -0.07, -0.374) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-13.178)),
  1670. ["Left Leg"] = {
  1671. CFrame = CFrame.new(-0.297, 0.31, 0.025) * CFrame.Angles(math.rad(-10.027), math.rad(14.668), math.rad(7.678)),
  1672. },
  1673. ["Right Arm"] = {
  1674. CFrame = CFrame.new(0.371, -0.09, 0.443) * CFrame.Angles(math.rad(35.753), math.rad(-73.51), math.rad(110.008)),
  1675. },
  1676. ["Left Arm"] = {
  1677. CFrame = CFrame.new(-0.219, -0.121, 0.098) * CFrame.Angles(math.rad(-33.919), math.rad(-73.568), math.rad(-111.784)),
  1678. },
  1679. ["Right Leg"] = {
  1680. CFrame = CFrame.new(0.107, 0.333, 0.025) * CFrame.Angles(math.rad(-7.448), math.rad(-25.153), math.rad(-10.542)),
  1681. },
  1682. },
  1683. },
  1684. },
  1685. [1.333] = {
  1686. ["HumanoidRootPart"] = {
  1687. ["Torso"] = {
  1688. CFrame = CFrame.new(0, -0.063, -0.333) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-11.746)),
  1689. ["Left Leg"] = {
  1690. CFrame = CFrame.new(-0.263, 0.277, 0.024) * CFrame.Angles(math.rad(-9.511), math.rad(12.949), math.rad(7.85)),
  1691. },
  1692. ["Right Arm"] = {
  1693. CFrame = CFrame.new(0.294, -0.039, 0.332) * CFrame.Angles(math.rad(36.669), math.rad(-64.4), math.rad(118.889)),
  1694. },
  1695. ["Left Arm"] = {
  1696. CFrame = CFrame.new(-0.112, -0.176, 0.113) * CFrame.Angles(math.rad(-35.008), math.rad(-64.515), math.rad(-120.493)),
  1697. },
  1698. ["Right Leg"] = {
  1699. CFrame = CFrame.new(0.095, 0.297, 0.027) * CFrame.Angles(math.rad(-7.105), math.rad(-22.288), math.rad(-10.313)),
  1700. },
  1701. },
  1702. },
  1703. },
  1704. [1.35] = {
  1705. ["HumanoidRootPart"] = {
  1706. ["Torso"] = {
  1707. CFrame = CFrame.new(0, -0.053, -0.283) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-9.969)),
  1708. ["Left Leg"] = {
  1709. CFrame = CFrame.new(-0.223, 0.236, 0.023) * CFrame.Angles(math.rad(-8.881), math.rad(10.829), math.rad(8.021)),
  1710. },
  1711. ["Right Arm"] = {
  1712. CFrame = CFrame.new(0.201, -0.001, 0.215) * CFrame.Angles(math.rad(34.377), math.rad(-53.285), math.rad(126.624)),
  1713. },
  1714. ["Left Arm"] = {
  1715. CFrame = CFrame.new(-0.013, -0.232, 0.11) * CFrame.Angles(math.rad(-32.888), math.rad(-53.514), math.rad(-128.056)),
  1716. },
  1717. ["Right Leg"] = {
  1718. CFrame = CFrame.new(0.08, 0.253, 0.028) * CFrame.Angles(math.rad(-6.646), math.rad(-18.793), math.rad(-10.141)),
  1719. },
  1720. },
  1721. },
  1722. },
  1723. [1.367] = {
  1724. ["HumanoidRootPart"] = {
  1725. ["Torso"] = {
  1726. CFrame = CFrame.new(0, -0.042, -0.224) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-7.907)),
  1727. ["Left Leg"] = {
  1728. CFrame = CFrame.new(-0.175, 0.187, 0.02) * CFrame.Angles(math.rad(-8.136), math.rad(8.365), math.rad(8.251)),
  1729. },
  1730. ["Right Arm"] = {
  1731. CFrame = CFrame.new(0.105, 0.017, 0.108) * CFrame.Angles(math.rad(29.679), math.rad(-40.451), math.rad(134.702)),
  1732. },
  1733. ["Left Arm"] = {
  1734. CFrame = CFrame.new(0.058, -0.272, 0.085) * CFrame.Angles(math.rad(-28.419), math.rad(-40.737), math.rad(-135.963)),
  1735. },
  1736. ["Right Leg"] = {
  1737. CFrame = CFrame.new(0.063, 0.2, 0.027) * CFrame.Angles(math.rad(-6.188), math.rad(-14.725), math.rad(-9.912)),
  1738. },
  1739. },
  1740. },
  1741. },
  1742. [1.383] = {
  1743. ["HumanoidRootPart"] = {
  1744. ["Torso"] = {
  1745. CFrame = CFrame.new(0, -0.031, -0.164) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-5.787)),
  1746. ["Left Leg"] = {
  1747. CFrame = CFrame.new(-0.128, 0.138, 0.017) * CFrame.Angles(math.rad(-7.391), math.rad(5.901), math.rad(8.537)),
  1748. },
  1749. ["Right Arm"] = {
  1750. CFrame = CFrame.new(0.031, 0.014, 0.036) * CFrame.Angles(math.rad(23.606), math.rad(-28.19), math.rad(142.838)),
  1751. },
  1752. ["Left Arm"] = {
  1753. CFrame = CFrame.new(0.084, -0.271, 0.048) * CFrame.Angles(math.rad(-22.632), math.rad(-28.533), math.rad(-143.812)),
  1754. },
  1755. ["Right Leg"] = {
  1756. CFrame = CFrame.new(0.046, 0.147, 0.023) * CFrame.Angles(math.rad(-5.73), math.rad(-10.6), math.rad(-9.74)),
  1757. },
  1758. },
  1759. },
  1760. },
  1761. [1.4] = {
  1762. ["HumanoidRootPart"] = {
  1763. ["Torso"] = {
  1764. CFrame = CFrame.new(0, -0.021, -0.114) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-4.011)),
  1765. ["Left Leg"] = {
  1766. CFrame = CFrame.new(-0.089, 0.096, 0.013) * CFrame.Angles(math.rad(-6.704), math.rad(3.839), math.rad(8.766)),
  1767. },
  1768. ["Right Arm"] = {
  1769. CFrame = CFrame.new(-0.008, 0.004, 0.001) * CFrame.Angles(math.rad(17.533), math.rad(-18.507), math.rad(150.172)),
  1770. },
  1771. ["Left Arm"] = {
  1772. CFrame = CFrame.new(0.077, -0.232, 0.018) * CFrame.Angles(math.rad(-16.845), math.rad(-18.85), math.rad(-150.86)),
  1773. },
  1774. ["Right Leg"] = {
  1775. CFrame = CFrame.new(0.032, 0.102, 0.018) * CFrame.Angles(math.rad(-5.329), math.rad(-7.162), math.rad(-9.626)),
  1776. },
  1777. },
  1778. },
  1779. },
  1780. [1.417] = {
  1781. ["HumanoidRootPart"] = {
  1782. ["Torso"] = {
  1783. CFrame = CFrame.new(0, -0.014, -0.073) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-2.578)),
  1784. ["Left Leg"] = {
  1785. CFrame = CFrame.new(-0.057, 0.062, 0.009) * CFrame.Angles(math.rad(-6.188), math.rad(2.177), math.rad(8.995)),
  1786. },
  1787. ["Right Arm"] = {
  1788. CFrame = CFrame.new(-0.021, -0.003, -0.01) * CFrame.Angles(math.rad(11.86), math.rad(-11.173), math.rad(156.704)),
  1789. },
  1790. ["Left Arm"] = {
  1791. CFrame = CFrame.new(0.056, -0.172, 0.001) * CFrame.Angles(math.rad(-11.402), math.rad(-11.459), math.rad(-157.162)),
  1792. },
  1793. ["Right Leg"] = {
  1794. CFrame = CFrame.new(0.021, 0.066, 0.013) * CFrame.Angles(math.rad(-5.042), math.rad(-4.297), math.rad(-9.511)),
  1795. },
  1796. },
  1797. },
  1798. },
  1799. [1.433] = {
  1800. ["HumanoidRootPart"] = {
  1801. ["Torso"] = {
  1802. CFrame = CFrame.new(0, -0.008, -0.041) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-1.432)),
  1803. ["Left Leg"] = {
  1804. CFrame = CFrame.new(-0.032, 0.035, 0.005) * CFrame.Angles(math.rad(-5.73), math.rad(0.802), math.rad(9.167)),
  1805. },
  1806. ["Right Arm"] = {
  1807. CFrame = CFrame.new(-0.019, -0.005, -0.01) * CFrame.Angles(math.rad(6.933), math.rad(-5.959), math.rad(162.147)),
  1808. },
  1809. ["Left Arm"] = {
  1810. CFrame = CFrame.new(0.033, -0.106, -0.005) * CFrame.Angles(math.rad(-6.704), math.rad(-6.131), math.rad(-162.434)),
  1811. },
  1812. ["Right Leg"] = {
  1813. CFrame = CFrame.new(0.012, 0.037, 0.008) * CFrame.Angles(math.rad(-4.813), math.rad(-2.063), math.rad(-9.511)),
  1814. },
  1815. },
  1816. },
  1817. },
  1818. [1.45] = {
  1819. ["HumanoidRootPart"] = {
  1820. ["Torso"] = {
  1821. CFrame = CFrame.new(0, -0.003, -0.018) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.63)),
  1822. ["Left Leg"] = {
  1823. CFrame = CFrame.new(-0.014, 0.016, 0.002) * CFrame.Angles(math.rad(-5.443), math.rad(-0.115), math.rad(9.339)),
  1824. },
  1825. ["Right Arm"] = {
  1826. CFrame = CFrame.new(-0.01, -0.003, -0.005) * CFrame.Angles(math.rad(3.209), math.rad(-2.521), math.rad(166.33)),
  1827. },
  1828. ["Left Arm"] = {
  1829. CFrame = CFrame.new(0.015, -0.05, -0.004) * CFrame.Angles(math.rad(-3.094), math.rad(-2.636), math.rad(-166.444)),
  1830. },
  1831. ["Right Leg"] = {
  1832. CFrame = CFrame.new(0.005, 0.016, 0.004) * CFrame.Angles(math.rad(-4.641), math.rad(-0.516), math.rad(-9.454)),
  1833. },
  1834. },
  1835. },
  1836. },
  1837. [1.467] = {
  1838. ["HumanoidRootPart"] = {
  1839. ["Torso"] = {
  1840. CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(-0.172)),
  1841. ["Left Leg"] = {
  1842. CFrame = CFrame.new(-0.004, 0.004, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.688), math.rad(9.397)),
  1843. },
  1844. ["Right Arm"] = {
  1845. CFrame = CFrame.new(-0.003, -0.001, -0.002) * CFrame.Angles(math.rad(0.802), math.rad(-0.63), math.rad(168.908)),
  1846. },
  1847. ["Left Arm"] = {
  1848. CFrame = CFrame.new(0.004, -0.013, -0.001) * CFrame.Angles(math.rad(-0.802), math.rad(-0.63), math.rad(-168.908)),
  1849. },
  1850. ["Right Leg"] = {
  1851. CFrame = CFrame.new(0.001, 0.004, 0.001) * CFrame.Angles(math.rad(-4.526), math.rad(0.458), math.rad(-9.454)),
  1852. },
  1853. },
  1854. },
  1855. },
  1856. [1.483] = {
  1857. ["HumanoidRootPart"] = {
  1858. ["Torso"] = {
  1859. CFrame = CFrame.Angles(math.rad(-10.657), 0, 0),
  1860. ["Left Leg"] = {
  1861. CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)),
  1862. },
  1863. ["Right Arm"] = {
  1864. CFrame = CFrame.Angles(0, 0, math.rad(169.767)),
  1865. },
  1866. ["Left Arm"] = {
  1867. CFrame = CFrame.Angles(0, 0, math.rad(-169.767)),
  1868. },
  1869. ["Right Leg"] = {
  1870. CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)),
  1871. },
  1872. },
  1873. },
  1874. },
  1875. [1.5] = {
  1876. ["HumanoidRootPart"] = {
  1877. ["Torso"] = {
  1878. CFrame = CFrame.new(0, -0.001, -0.004) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)),
  1879. ["Left Leg"] = {
  1880. CFrame = CFrame.new(-0.003, 0.004, 0.001) * CFrame.Angles(math.rad(-5.214), math.rad(-0.63), math.rad(9.397)),
  1881. },
  1882. ["Right Arm"] = {
  1883. CFrame = CFrame.new(-0.004, -0.01, -0.002) * CFrame.Angles(math.rad(-0.573), math.rad(0.573), math.rad(169.137)),
  1884. },
  1885. ["Left Arm"] = {
  1886. CFrame = CFrame.new(0.003, -0.001, -0.001) * CFrame.Angles(math.rad(0.63), math.rad(0.516), math.rad(-169.08)),
  1887. },
  1888. ["Right Leg"] = {
  1889. CFrame = CFrame.new(0.001, 0.004, 0) * CFrame.Angles(math.rad(-4.584), math.rad(0.63), math.rad(-9.397)),
  1890. },
  1891. },
  1892. },
  1893. },
  1894. [1.517] = {
  1895. ["HumanoidRootPart"] = {
  1896. ["Torso"] = {
  1897. CFrame = CFrame.new(0, -0.003, -0.017) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.401)),
  1898. ["Left Leg"] = {
  1899. CFrame = CFrame.new(-0.011, 0.017, 0.004) * CFrame.Angles(math.rad(-5.329), math.rad(-0.057), math.rad(9.397)),
  1900. },
  1901. ["Right Arm"] = {
  1902. CFrame = CFrame.new(-0.015, -0.04, -0.005) * CFrame.Angles(math.rad(-2.235), math.rad(2.235), math.rad(167.189)),
  1903. },
  1904. ["Left Arm"] = {
  1905. CFrame = CFrame.new(0.01, -0.004, -0.005) * CFrame.Angles(math.rad(2.406), math.rad(2.12), math.rad(-167.017)),
  1906. },
  1907. ["Right Leg"] = {
  1908. CFrame = CFrame.new(0.006, 0.017, 0) * CFrame.Angles(math.rad(-4.87), math.rad(0.172), math.rad(-9.397)),
  1909. },
  1910. },
  1911. },
  1912. },
  1913. [1.533] = {
  1914. ["HumanoidRootPart"] = {
  1915. ["Torso"] = {
  1916. CFrame = CFrame.new(0, -0.007, -0.037) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.917)),
  1917. ["Left Leg"] = {
  1918. CFrame = CFrame.new(-0.024, 0.039, 0.009) * CFrame.Angles(math.rad(-5.5), math.rad(1.031), math.rad(9.454)),
  1919. },
  1920. ["Right Arm"] = {
  1921. CFrame = CFrame.new(-0.034, -0.086, -0.009) * CFrame.Angles(math.rad(-4.927), math.rad(5.157), math.rad(164.095)),
  1922. },
  1923. ["Left Arm"] = {
  1924. CFrame = CFrame.new(0.018, -0.008, -0.01) * CFrame.Angles(math.rad(5.271), math.rad(4.927), math.rad(-163.751)),
  1925. },
  1926. ["Right Leg"] = {
  1927. CFrame = CFrame.new(0.014, 0.038, 0.001) * CFrame.Angles(math.rad(-5.271), math.rad(-0.573), math.rad(-9.282)),
  1928. },
  1929. },
  1930. },
  1931. },
  1932. [1.55] = {
  1933. ["HumanoidRootPart"] = {
  1934. ["Torso"] = {
  1935. CFrame = CFrame.new(0, -0.012, -0.066) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.604)),
  1936. ["Left Leg"] = {
  1937. CFrame = CFrame.new(-0.042, 0.069, 0.015) * CFrame.Angles(math.rad(-5.73), math.rad(2.464), math.rad(9.454)),
  1938. },
  1939. ["Right Arm"] = {
  1940. CFrame = CFrame.new(-0.058, -0.142, -0.01) * CFrame.Angles(math.rad(-8.422), math.rad(9.454), math.rad(159.913)),
  1941. },
  1942. ["Left Arm"] = {
  1943. CFrame = CFrame.new(0.025, -0.011, -0.014) * CFrame.Angles(math.rad(9.053), math.rad(9.11), math.rad(-159.34)),
  1944. },
  1945. ["Right Leg"] = {
  1946. CFrame = CFrame.new(0.024, 0.068, 0.001) * CFrame.Angles(math.rad(-5.901), math.rad(-1.662), math.rad(-9.225)),
  1947. },
  1948. },
  1949. },
  1950. },
  1951. [1.567] = {
  1952. ["HumanoidRootPart"] = {
  1953. ["Torso"] = {
  1954. CFrame = CFrame.new(0, -0.02, -0.104) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.521)),
  1955. ["Left Leg"] = {
  1956. CFrame = CFrame.new(-0.066, 0.108, 0.023) * CFrame.Angles(math.rad(-6.073), math.rad(4.354), math.rad(9.454)),
  1957. },
  1958. ["Right Arm"] = {
  1959. CFrame = CFrame.new(-0.085, -0.201, -0.003) * CFrame.Angles(math.rad(-12.548), math.rad(15.298), math.rad(154.87)),
  1960. },
  1961. ["Left Arm"] = {
  1962. CFrame = CFrame.new(0.024, -0.012, -0.013) * CFrame.Angles(math.rad(13.465), math.rad(14.897), math.rad(-154.011)),
  1963. },
  1964. ["Right Leg"] = {
  1965. CFrame = CFrame.new(0.038, 0.106, 0.001) * CFrame.Angles(math.rad(-6.646), math.rad(-3.037), math.rad(-9.11)),
  1966. },
  1967. },
  1968. },
  1969. },
  1970. [1.583] = {
  1971. ["HumanoidRootPart"] = {
  1972. ["Torso"] = {
  1973. CFrame = CFrame.new(0, -0.028, -0.149) * CFrame.Angles(math.rad(-10.657), 0, math.rad(3.61)),
  1974. ["Left Leg"] = {
  1975. CFrame = CFrame.new(-0.095, 0.155, 0.032) * CFrame.Angles(math.rad(-6.474), math.rad(6.646), math.rad(9.511)),
  1976. },
  1977. ["Right Arm"] = {
  1978. CFrame = CFrame.new(-0.107, -0.252, 0.014) * CFrame.Angles(math.rad(-16.96), math.rad(22.918), math.rad(149.084)),
  1979. },
  1980. ["Left Arm"] = {
  1981. CFrame = CFrame.new(0.009, -0.011, 0) * CFrame.Angles(math.rad(18.335), math.rad(22.46), math.rad(-147.88)),
  1982. },
  1983. ["Right Leg"] = {
  1984. CFrame = CFrame.new(0.055, 0.152, 0.001) * CFrame.Angles(math.rad(-7.62), math.rad(-4.641), math.rad(-8.995)),
  1985. },
  1986. },
  1987. },
  1988. },
  1989. [1.6] = {
  1990. ["HumanoidRootPart"] = {
  1991. ["Torso"] = {
  1992. CFrame = CFrame.new(0, -0.038, -0.203) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.927)),
  1993. ["Left Leg"] = {
  1994. CFrame = CFrame.new(-0.13, 0.211, 0.041) * CFrame.Angles(math.rad(-6.933), math.rad(9.397), math.rad(9.568)),
  1995. },
  1996. ["Right Arm"] = {
  1997. CFrame = CFrame.new(-0.115, -0.284, 0.041) * CFrame.Angles(math.rad(-21.429), math.rad(32.372), math.rad(142.609)),
  1998. },
  1999. ["Left Arm"] = {
  2000. CFrame = CFrame.new(-0.028, -0.011, 0.033) * CFrame.Angles(math.rad(23.205), math.rad(31.914), math.rad(-141.12)),
  2001. },
  2002. ["Right Leg"] = {
  2003. CFrame = CFrame.new(0.076, 0.206, 0) * CFrame.Angles(math.rad(-8.709), math.rad(-6.646), math.rad(-8.881)),
  2004. },
  2005. },
  2006. },
  2007. },
  2008. [1.617] = {
  2009. ["HumanoidRootPart"] = {
  2010. ["Torso"] = {
  2011. CFrame = CFrame.new(0, -0.05, -0.265) * CFrame.Angles(math.rad(-10.657), 0, math.rad(6.474)),
  2012. ["Left Leg"] = {
  2013. CFrame = CFrame.new(-0.17, 0.276, 0.05) * CFrame.Angles(math.rad(-7.448), math.rad(12.49), math.rad(9.683)),
  2014. },
  2015. ["Right Arm"] = {
  2016. CFrame = CFrame.new(-0.093, -0.285, 0.073) * CFrame.Angles(math.rad(-25.554), math.rad(43.774), math.rad(135.218)),
  2017. },
  2018. ["Left Arm"] = {
  2019. CFrame = CFrame.new(-0.092, -0.021, 0.096) * CFrame.Angles(math.rad(27.788), math.rad(43.43), math.rad(-133.442)),
  2020. },
  2021. ["Right Leg"] = {
  2022. CFrame = CFrame.new(0.101, 0.268, -0.003) * CFrame.Angles(math.rad(-10.027), math.rad(-8.881), math.rad(-8.824)),
  2023. },
  2024. },
  2025. },
  2026. },
  2027. [1.633] = {
  2028. ["HumanoidRootPart"] = {
  2029. ["Torso"] = {
  2030. CFrame = CFrame.new(0, -0.062, -0.328) * CFrame.Angles(math.rad(-10.657), 0, math.rad(7.964)),
  2031. ["Left Leg"] = {
  2032. CFrame = CFrame.new(-0.21, 0.34, 0.058) * CFrame.Angles(math.rad(-8.021), math.rad(15.642), math.rad(9.798)),
  2033. },
  2034. ["Right Arm"] = {
  2035. CFrame = CFrame.new(-0.032, -0.256, 0.097) * CFrame.Angles(math.rad(-28.132), math.rad(55.52), math.rad(127.311)),
  2036. },
  2037. ["Left Arm"] = {
  2038. CFrame = CFrame.new(-0.173, -0.049, 0.188) * CFrame.Angles(math.rad(30.882), math.rad(55.29), math.rad(-125.363)),
  2039. },
  2040. ["Right Leg"] = {
  2041. CFrame = CFrame.new(0.127, 0.329, -0.006) * CFrame.Angles(math.rad(-11.287), math.rad(-11.173), math.rad(-8.824)),
  2042. },
  2043. },
  2044. },
  2045. },
  2046. [1.65] = {
  2047. ["HumanoidRootPart"] = {
  2048. ["Torso"] = {
  2049. CFrame = CFrame.new(0, -0.072, -0.381) * CFrame.Angles(math.rad(-10.657), 0, math.rad(9.282)),
  2050. ["Left Leg"] = {
  2051. CFrame = CFrame.new(-0.246, 0.395, 0.064) * CFrame.Angles(math.rad(-8.48), math.rad(18.335), math.rad(9.912)),
  2052. },
  2053. ["Right Arm"] = {
  2054. CFrame = CFrame.new(0.054, -0.213, 0.104) * CFrame.Angles(math.rad(-28.075), math.rad(65.776), math.rad(118.717)),
  2055. },
  2056. ["Left Arm"] = {
  2057. CFrame = CFrame.new(-0.251, -0.092, 0.289) * CFrame.Angles(math.rad(31.341), math.rad(65.718), math.rad(-116.712)),
  2058. },
  2059. ["Right Leg"] = {
  2060. CFrame = CFrame.new(0.15, 0.382, -0.01) * CFrame.Angles(math.rad(-12.433), math.rad(-13.121), math.rad(-8.881)),
  2061. },
  2062. },
  2063. },
  2064. },
  2065. [1.667] = {
  2066. ["HumanoidRootPart"] = {
  2067. ["Torso"] = {
  2068. CFrame = CFrame.new(0, -0.08, -0.427) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.371)),
  2069. ["Left Leg"] = {
  2070. CFrame = CFrame.new(-0.276, 0.442, 0.068) * CFrame.Angles(math.rad(-8.938), math.rad(20.626), math.rad(10.084)),
  2071. },
  2072. ["Right Arm"] = {
  2073. CFrame = CFrame.new(0.152, -0.168, 0.094) * CFrame.Angles(math.rad(-23.606), math.rad(74.313), math.rad(107.258)),
  2074. },
  2075. ["Left Arm"] = {
  2076. CFrame = CFrame.new(-0.318, -0.146, 0.388) * CFrame.Angles(math.rad(27.387), math.rad(74.427), math.rad(-105.31)),
  2077. },
  2078. ["Right Leg"] = {
  2079. CFrame = CFrame.new(0.17, 0.426, -0.014) * CFrame.Angles(math.rad(-13.407), math.rad(-14.782), math.rad(-8.938)),
  2080. },
  2081. },
  2082. },
  2083. },
  2084. [1.683] = {
  2085. ["HumanoidRootPart"] = {
  2086. ["Torso"] = {
  2087. CFrame = CFrame.new(0, -0.087, -0.464) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.287)),
  2088. ["Left Leg"] = {
  2089. CFrame = CFrame.new(-0.301, 0.48, 0.071) * CFrame.Angles(math.rad(-9.282), math.rad(22.517), math.rad(10.199)),
  2090. },
  2091. ["Right Arm"] = {
  2092. CFrame = CFrame.new(0.247, -0.13, 0.074) * CFrame.Angles(math.rad(-9.167), math.rad(80.787), math.rad(87.204)),
  2093. },
  2094. ["Left Arm"] = {
  2095. CFrame = CFrame.new(-0.371, -0.202, 0.478) * CFrame.Angles(math.rad(13.235), math.rad(81.074), math.rad(-85.199)),
  2096. },
  2097. ["Right Leg"] = {
  2098. CFrame = CFrame.new(0.186, 0.462, -0.017) * CFrame.Angles(math.rad(-14.209), math.rad(-16.157), math.rad(-8.995)),
  2099. },
  2100. },
  2101. },
  2102. },
  2103. [1.7] = {
  2104. ["HumanoidRootPart"] = {
  2105. ["Torso"] = {
  2106. CFrame = CFrame.new(0, -0.093, -0.493) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.975)),
  2107. ["Left Leg"] = {
  2108. CFrame = CFrame.new(-0.32, 0.51, 0.072) * CFrame.Angles(math.rad(-9.568), math.rad(24.007), math.rad(10.313)),
  2109. },
  2110. ["Right Arm"] = {
  2111. CFrame = CFrame.new(0.331, -0.1, 0.05) * CFrame.Angles(math.rad(25.955), math.rad(84.053), math.rad(47.727)),
  2112. },
  2113. ["Left Arm"] = {
  2114. CFrame = CFrame.new(-0.411, -0.254, 0.551) * CFrame.Angles(math.rad(-24.064), math.rad(84.397), math.rad(-43.316)),
  2115. },
  2116. ["Right Leg"] = {
  2117. CFrame = CFrame.new(0.199, 0.489, -0.02) * CFrame.Angles(math.rad(-14.84), math.rad(-17.189), math.rad(-9.053)),
  2118. },
  2119. },
  2120. },
  2121. },
  2122. [1.717] = {
  2123. ["HumanoidRootPart"] = {
  2124. ["Torso"] = {
  2125. CFrame = CFrame.new(0, -0.097, -0.514) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.49)),
  2126. ["Left Leg"] = {
  2127. CFrame = CFrame.new(-0.335, 0.531, 0.073) * CFrame.Angles(math.rad(-9.798), math.rad(25.038), math.rad(10.428)),
  2128. },
  2129. ["Right Arm"] = {
  2130. CFrame = CFrame.new(0.395, -0.08, 0.028) * CFrame.Angles(math.rad(63.312), math.rad(83.652), math.rad(7.277)),
  2131. },
  2132. ["Left Arm"] = {
  2133. CFrame = CFrame.new(-0.437, -0.296, 0.605) * CFrame.Angles(math.rad(-63.713), math.rad(83.824), math.rad(-0.401)),
  2134. },
  2135. ["Right Leg"] = {
  2136. CFrame = CFrame.new(0.209, 0.509, -0.022) * CFrame.Angles(math.rad(-15.241), math.rad(-17.934), math.rad(-9.11)),
  2137. },
  2138. },
  2139. },
  2140. },
  2141. [1.733] = {
  2142. ["HumanoidRootPart"] = {
  2143. ["Torso"] = {
  2144. CFrame = CFrame.new(0, -0.099, -0.527) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)),
  2145. ["Left Leg"] = {
  2146. CFrame = CFrame.new(-0.343, 0.544, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.669), math.rad(10.485)),
  2147. },
  2148. ["Right Arm"] = {
  2149. CFrame = CFrame.new(0.436, -0.069, 0.013) * CFrame.Angles(math.rad(79.24), math.rad(82.277), math.rad(-10.542)),
  2150. },
  2151. ["Left Arm"] = {
  2152. CFrame = CFrame.new(-0.452, -0.323, 0.638) * CFrame.Angles(math.rad(-79.469), math.rad(82.334), math.rad(17.303)),
  2153. },
  2154. ["Right Leg"] = {
  2155. CFrame = CFrame.new(0.214, 0.521, -0.024) * CFrame.Angles(math.rad(-15.527), math.rad(-18.392), math.rad(-9.167)),
  2156. },
  2157. },
  2158. },
  2159. },
  2160. [1.75] = {
  2161. ["HumanoidRootPart"] = {
  2162. ["Torso"] = {
  2163. CFrame = CFrame.new(0, -0.1, -0.531) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.892)),
  2164. ["Left Leg"] = {
  2165. CFrame = CFrame.new(-0.346, 0.548, 0.074) * CFrame.Angles(math.rad(-9.969), math.rad(25.84), math.rad(10.485)),
  2166. },
  2167. ["Right Arm"] = {
  2168. CFrame = CFrame.new(0.449, -0.065, 0.008) * CFrame.Angles(math.rad(83.193), math.rad(81.704), math.rad(-15.126)),
  2169. },
  2170. ["Left Arm"] = {
  2171. CFrame = CFrame.new(-0.457, -0.332, 0.649) * CFrame.Angles(math.rad(-83.193), math.rad(81.704), math.rad(21.772)),
  2172. },
  2173. ["Right Leg"] = {
  2174. CFrame = CFrame.new(0.216, 0.525, -0.024) * CFrame.Angles(math.rad(-15.642), math.rad(-18.564), math.rad(-9.167)),
  2175. },
  2176. },
  2177. },
  2178. },
  2179. [1.767] = {
  2180. ["HumanoidRootPart"] = {
  2181. ["Torso"] = {
  2182. CFrame = CFrame.new(0, -0.099, -0.526) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.777)),
  2183. ["Left Leg"] = {
  2184. CFrame = CFrame.new(-0.343, 0.543, 0.074) * CFrame.Angles(math.rad(-9.912), math.rad(25.611), math.rad(10.485)),
  2185. },
  2186. ["Right Arm"] = {
  2187. CFrame = CFrame.new(0.434, -0.069, 0.014) * CFrame.Angles(math.rad(78.667), math.rad(82.334), math.rad(-9.855)),
  2188. },
  2189. ["Left Arm"] = {
  2190. CFrame = CFrame.new(-0.452, -0.321, 0.637) * CFrame.Angles(math.rad(-78.896), math.rad(82.391), math.rad(16.673)),
  2191. },
  2192. ["Right Leg"] = {
  2193. CFrame = CFrame.new(0.214, 0.52, -0.024) * CFrame.Angles(math.rad(-15.527), math.rad(-18.392), math.rad(-9.167)),
  2194. },
  2195. },
  2196. },
  2197. },
  2198. [1.783] = {
  2199. ["HumanoidRootPart"] = {
  2200. ["Torso"] = {
  2201. CFrame = CFrame.new(0, -0.096, -0.512) * CFrame.Angles(math.rad(-10.657), 0, math.rad(12.433)),
  2202. ["Left Leg"] = {
  2203. CFrame = CFrame.new(-0.333, 0.529, 0.073) * CFrame.Angles(math.rad(-9.74), math.rad(24.924), math.rad(10.428)),
  2204. },
  2205. ["Right Arm"] = {
  2206. CFrame = CFrame.new(0.388, -0.082, 0.031) * CFrame.Angles(math.rad(59.645), math.rad(83.824), math.rad(11.287)),
  2207. },
  2208. ["Left Arm"] = {
  2209. CFrame = CFrame.new(-0.435, -0.291, 0.599) * CFrame.Angles(math.rad(-59.989), math.rad(84.053), math.rad(-4.469)),
  2210. },
  2211. ["Right Leg"] = {
  2212. CFrame = CFrame.new(0.208, 0.507, -0.022) * CFrame.Angles(math.rad(-15.241), math.rad(-17.876), math.rad(-9.11)),
  2213. },
  2214. },
  2215. },
  2216. },
  2217. [1.8] = {
  2218. ["HumanoidRootPart"] = {
  2219. ["Torso"] = {
  2220. CFrame = CFrame.new(0, -0.092, -0.488) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.86)),
  2221. ["Left Leg"] = {
  2222. CFrame = CFrame.new(-0.317, 0.505, 0.072) * CFrame.Angles(math.rad(-9.511), math.rad(23.72), math.rad(10.313)),
  2223. },
  2224. ["Right Arm"] = {
  2225. CFrame = CFrame.new(0.315, -0.105, 0.055) * CFrame.Angles(math.rad(17.246), math.rad(83.709), math.rad(57.181)),
  2226. },
  2227. ["Left Arm"] = {
  2228. CFrame = CFrame.new(-0.404, -0.245, 0.538) * CFrame.Angles(math.rad(-14.61), math.rad(84.11), math.rad(-53.572)),
  2229. },
  2230. ["Right Leg"] = {
  2231. CFrame = CFrame.new(0.197, 0.484, -0.02) * CFrame.Angles(math.rad(-14.725), math.rad(-17.017), math.rad(-9.053)),
  2232. },
  2233. },
  2234. },
  2235. },
  2236. [1.817] = {
  2237. ["HumanoidRootPart"] = {
  2238. ["Torso"] = {
  2239. CFrame = CFrame.new(0, -0.086, -0.455) * CFrame.Angles(math.rad(-10.657), 0, math.rad(11.058)),
  2240. ["Left Leg"] = {
  2241. CFrame = CFrame.new(-0.295, 0.471, 0.07) * CFrame.Angles(math.rad(-9.225), math.rad(22.059), math.rad(10.199)),
  2242. },
  2243. ["Right Arm"] = {
  2244. CFrame = CFrame.new(0.222, -0.139, 0.08) * CFrame.Angles(math.rad(-14.61), math.rad(79.297), math.rad(93.965)),
  2245. },
  2246. ["Left Arm"] = {
  2247. CFrame = CFrame.new(-0.359, -0.187, 0.455) * CFrame.Angles(math.rad(18.678), math.rad(79.527), math.rad(-92.074)),
  2248. },
  2249. ["Right Leg"] = {
  2250. CFrame = CFrame.new(0.182, 0.453, -0.016) * CFrame.Angles(math.rad(-13.98), math.rad(-15.814), math.rad(-8.995)),
  2251. },
  2252. },
  2253. },
  2254. },
  2255. [1.833] = {
  2256. ["HumanoidRootPart"] = {
  2257. ["Torso"] = {
  2258. CFrame = CFrame.new(0, -0.078, -0.413) * CFrame.Angles(math.rad(-10.657), 0, math.rad(10.027)),
  2259. ["Left Leg"] = {
  2260. CFrame = CFrame.new(-0.266, 0.427, 0.067) * CFrame.Angles(math.rad(-8.766), math.rad(19.939), math.rad(10.027)),
  2261. },
  2262. ["Right Arm"] = {
  2263. CFrame = CFrame.new(0.119, -0.183, 0.099) * CFrame.Angles(math.rad(-25.84), math.rad(71.677), math.rad(111.612)),
  2264. },
  2265. ["Left Arm"] = {
  2266. CFrame = CFrame.new(-0.297, -0.127, 0.356) * CFrame.Angles(math.rad(29.393), math.rad(71.734), math.rad(-109.664)),
  2267. },
  2268. ["Right Leg"] = {
  2269. CFrame = CFrame.new(0.163, 0.412, -0.013) * CFrame.Angles(math.rad(-13.121), math.rad(-14.267), math.rad(-8.938)),
  2270. },
  2271. },
  2272. },
  2273. },
  2274. [1.85] = {
  2275. ["HumanoidRootPart"] = {
  2276. ["Torso"] = {
  2277. CFrame = CFrame.new(0, -0.068, -0.361) * CFrame.Angles(math.rad(-10.657), 0, math.rad(8.766)),
  2278. ["Left Leg"] = {
  2279. CFrame = CFrame.new(-0.232, 0.374, 0.062) * CFrame.Angles(math.rad(-8.308), math.rad(17.303), math.rad(9.855)),
  2280. },
  2281. ["Right Arm"] = {
  2282. CFrame = CFrame.new(0.017, -0.231, 0.103) * CFrame.Angles(math.rad(-28.476), math.rad(61.879), math.rad(122.326)),
  2283. },
  2284. ["Left Arm"] = {
  2285. CFrame = CFrame.new(-0.221, -0.073, 0.248) * CFrame.Angles(math.rad(31.513), math.rad(61.708), math.rad(-120.321)),
  2286. },
  2287. ["Right Leg"] = {
  2288. CFrame = CFrame.new(0.141, 0.362, -0.009) * CFrame.Angles(math.rad(-11.975), math.rad(-12.376), math.rad(-8.824)),
  2289. },
  2290. },
  2291. },
  2292. },
  2293. [1.867] = {
  2294. ["HumanoidRootPart"] = {
  2295. ["Torso"] = {
  2296. CFrame = CFrame.new(0, -0.056, -0.3) * CFrame.Angles(math.rad(-10.657), 0, math.rad(7.277)),
  2297. ["Left Leg"] = {
  2298. CFrame = CFrame.new(-0.192, 0.311, 0.055) * CFrame.Angles(math.rad(-7.735), math.rad(14.209), math.rad(9.74)),
  2299. },
  2300. ["Right Arm"] = {
  2301. CFrame = CFrame.new(-0.065, -0.273, 0.088) * CFrame.Angles(math.rad(-27.215), math.rad(50.191), math.rad(130.978)),
  2302. },
  2303. ["Left Arm"] = {
  2304. CFrame = CFrame.new(-0.135, -0.034, 0.143) * CFrame.Angles(math.rad(29.679), math.rad(49.905), math.rad(-129.087)),
  2305. },
  2306. ["Right Leg"] = {
  2307. CFrame = CFrame.new(0.115, 0.302, -0.005) * CFrame.Angles(math.rad(-10.714), math.rad(-10.141), math.rad(-8.824)),
  2308. },
  2309. },
  2310. },
  2311. },
  2312. [1.883] = {
  2313. ["HumanoidRootPart"] = {
  2314. ["Torso"] = {
  2315. CFrame = CFrame.new(0, -0.044, -0.231) * CFrame.Angles(math.rad(-10.657), 0, math.rad(5.615)),
  2316. ["Left Leg"] = {
  2317. CFrame = CFrame.new(-0.148, 0.24, 0.046) * CFrame.Angles(math.rad(-7.162), math.rad(10.772), math.rad(9.568)),
  2318. },
  2319. ["Right Arm"] = {
  2320. CFrame = CFrame.new(-0.11, -0.289, 0.056) * CFrame.Angles(math.rad(-23.434), math.rad(37.471), math.rad(139.286)),
  2321. },
  2322. ["Left Arm"] = {
  2323. CFrame = CFrame.new(-0.055, -0.014, 0.058) * CFrame.Angles(math.rad(25.439), math.rad(37.07), math.rad(-137.682)),
  2324. },
  2325. ["Right Leg"] = {
  2326. CFrame = CFrame.new(0.088, 0.234, -0.001) * CFrame.Angles(math.rad(-9.282), math.rad(-7.678), math.rad(-8.881)),
  2327. },
  2328. },
  2329. },
  2330. },
  2331. [1.9] = {
  2332. ["HumanoidRootPart"] = {
  2333. ["Torso"] = {
  2334. CFrame = CFrame.new(0, -0.032, -0.17) * CFrame.Angles(math.rad(-10.657), 0, math.rad(4.125)),
  2335. ["Left Leg"] = {
  2336. CFrame = CFrame.new(-0.108, 0.177, 0.035) * CFrame.Angles(math.rad(-6.646), math.rad(7.678), math.rad(9.511)),
  2337. },
  2338. ["Right Arm"] = {
  2339. CFrame = CFrame.new(-0.113, -0.268, 0.024) * CFrame.Angles(math.rad(-18.793), math.rad(26.471), math.rad(146.563)),
  2340. },
  2341. ["Left Arm"] = {
  2342. CFrame = CFrame.new(-0.003, -0.011, 0.01) * CFrame.Angles(math.rad(20.283), math.rad(26.012), math.rad(-145.245)),
  2343. },
  2344. ["Right Leg"] = {
  2345. CFrame = CFrame.new(0.063, 0.173, 0) * CFrame.Angles(math.rad(-8.021), math.rad(-5.443), math.rad(-8.938)),
  2346. },
  2347. },
  2348. },
  2349. },
  2350. [1.917] = {
  2351. ["HumanoidRootPart"] = {
  2352. ["Torso"] = {
  2353. CFrame = CFrame.new(0, -0.022, -0.118) * CFrame.Angles(math.rad(-10.657), 0, math.rad(2.865)),
  2354. ["Left Leg"] = {
  2355. CFrame = CFrame.new(-0.075, 0.123, 0.026) * CFrame.Angles(math.rad(-6.188), math.rad(5.099), math.rad(9.454)),
  2356. },
  2357. ["Right Arm"] = {
  2358. CFrame = CFrame.new(-0.093, -0.22, 0.001) * CFrame.Angles(math.rad(-13.98), math.rad(17.647), math.rad(152.98)),
  2359. },
  2360. ["Left Arm"] = {
  2361. CFrame = CFrame.new(0.021, -0.012, -0.01) * CFrame.Angles(math.rad(15.069), math.rad(17.189), math.rad(-152.063)),
  2362. },
  2363. ["Right Leg"] = {
  2364. CFrame = CFrame.new(0.044, 0.12, 0.001) * CFrame.Angles(math.rad(-6.99), math.rad(-3.552), math.rad(-9.053)),
  2365. },
  2366. },
  2367. },
  2368. },
  2369. [1.933] = {
  2370. ["HumanoidRootPart"] = {
  2371. ["Torso"] = {
  2372. CFrame = CFrame.new(0, -0.014, -0.075) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.833)),
  2373. ["Left Leg"] = {
  2374. CFrame = CFrame.new(-0.048, 0.079, 0.017) * CFrame.Angles(math.rad(-5.844), math.rad(2.922), math.rad(9.454)),
  2375. },
  2376. ["Right Arm"] = {
  2377. CFrame = CFrame.new(-0.065, -0.158, -0.009) * CFrame.Angles(math.rad(-9.454), math.rad(10.829), math.rad(158.652)),
  2378. },
  2379. ["Left Arm"] = {
  2380. CFrame = CFrame.new(0.026, -0.012, -0.014) * CFrame.Angles(math.rad(10.199), math.rad(10.485), math.rad(-158.022)),
  2381. },
  2382. ["Right Leg"] = {
  2383. CFrame = CFrame.new(0.028, 0.077, 0.001) * CFrame.Angles(math.rad(-6.073), math.rad(-2.005), math.rad(-9.167)),
  2384. },
  2385. },
  2386. },
  2387. },
  2388. [1.95] = {
  2389. ["HumanoidRootPart"] = {
  2390. ["Torso"] = {
  2391. CFrame = CFrame.new(0, -0.008, -0.042) * CFrame.Angles(math.rad(-10.657), 0, math.rad(1.031)),
  2392. ["Left Leg"] = {
  2393. CFrame = CFrame.new(-0.027, 0.044, 0.01) * CFrame.Angles(math.rad(-5.558), math.rad(1.261), math.rad(9.454)),
  2394. },
  2395. ["Right Arm"] = {
  2396. CFrame = CFrame.new(-0.038, -0.097, -0.01) * CFrame.Angles(math.rad(-5.558), math.rad(5.901), math.rad(163.293)),
  2397. },
  2398. ["Left Arm"] = {
  2399. CFrame = CFrame.new(0.02, -0.009, -0.011) * CFrame.Angles(math.rad(5.959), math.rad(5.672), math.rad(-162.949)),
  2400. },
  2401. ["Right Leg"] = {
  2402. CFrame = CFrame.new(0.015, 0.044, 0.001) * CFrame.Angles(math.rad(-5.386), math.rad(-0.802), math.rad(-9.282)),
  2403. },
  2404. },
  2405. },
  2406. },
  2407. [1.967] = {
  2408. ["HumanoidRootPart"] = {
  2409. ["Torso"] = {
  2410. CFrame = CFrame.new(0, -0.004, -0.019) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.458)),
  2411. ["Left Leg"] = {
  2412. CFrame = CFrame.new(-0.012, 0.02, 0.005) * CFrame.Angles(math.rad(-5.386), math.rad(0.057), math.rad(9.397)),
  2413. },
  2414. ["Right Arm"] = {
  2415. CFrame = CFrame.new(-0.017, -0.045, -0.006) * CFrame.Angles(math.rad(-2.578), math.rad(2.521), math.rad(166.845)),
  2416. },
  2417. ["Left Arm"] = {
  2418. CFrame = CFrame.new(0.011, -0.005, -0.006) * CFrame.Angles(math.rad(2.75), math.rad(2.406), math.rad(-166.673)),
  2419. },
  2420. ["Right Leg"] = {
  2421. CFrame = CFrame.new(0.007, 0.019, 0) * CFrame.Angles(math.rad(-4.927), math.rad(0.057), math.rad(-9.339)),
  2422. },
  2423. },
  2424. },
  2425. },
  2426. [1.983] = {
  2427. ["HumanoidRootPart"] = {
  2428. ["Torso"] = {
  2429. CFrame = CFrame.new(0, -0.001, -0.005) * CFrame.Angles(math.rad(-10.657), 0, math.rad(0.115)),
  2430. ["Left Leg"] = {
  2431. CFrame = CFrame.new(-0.003, 0.005, 0.001) * CFrame.Angles(math.rad(-5.214), math.rad(-0.63), math.rad(9.397)),
  2432. },
  2433. ["Right Arm"] = {
  2434. CFrame = CFrame.new(-0.004, -0.012, -0.002) * CFrame.Angles(math.rad(-0.63), math.rad(0.63), math.rad(169.023)),
  2435. },
  2436. ["Left Arm"] = {
  2437. CFrame = CFrame.new(0.003, -0.001, -0.002) * CFrame.Angles(math.rad(0.688), math.rad(0.573), math.rad(-168.965)),
  2438. },
  2439. ["Right Leg"] = {
  2440. CFrame = CFrame.new(0.002, 0.005, 0) * CFrame.Angles(math.rad(-4.641), math.rad(0.573), math.rad(-9.397)),
  2441. },
  2442. },
  2443. },
  2444. },
  2445. [2] = {
  2446. ["HumanoidRootPart"] = {
  2447. ["Torso"] = {
  2448. CFrame = CFrame.Angles(math.rad(-10.657), 0, 0),
  2449. ["Left Leg"] = {
  2450. CFrame = CFrame.Angles(math.rad(-5.214), math.rad(-0.859), math.rad(9.397)),
  2451. },
  2452. ["Right Arm"] = {
  2453. CFrame = CFrame.Angles(0, 0, math.rad(169.767)),
  2454. },
  2455. ["Left Arm"] = {
  2456. CFrame = CFrame.Angles(0, 0, math.rad(-169.767)),
  2457. },
  2458. ["Right Leg"] = {
  2459. CFrame = CFrame.Angles(math.rad(-4.526), math.rad(0.745), math.rad(-9.454)),
  2460. },
  2461. },
  2462. },
  2463. },
  2464. }
  2465. }
  2466.  
  2467. local number=0
  2468.  
  2469. LastTimeSetTotal=0
  2470. local savec0 = {}
  2471.  
  2472.  
  2473. GetAnimCF = function(limb,Time)
  2474.  
  2475. local GA = nil
  2476. coroutine.resume(coroutine.create(function()
  2477.  
  2478. if limb == "Torso" then
  2479. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame
  2480. else
  2481. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame
  2482.  
  2483. end
  2484. end))
  2485. return GA
  2486. end
  2487.  
  2488.  
  2489.  
  2490. local model = nil
  2491. if owner ~= nil then
  2492. model = owner.Character
  2493. else
  2494. model = game:GetService("Players").localPlayer.Character
  2495. end
  2496. function GatherAllInstances(Parent)
  2497. local Instances = {}
  2498. local function GatherInstances(Parent)
  2499. for i, v in pairs(Parent:GetChildren()) do
  2500. GatherInstances(v)
  2501. table.insert(Instances, v)
  2502. end
  2503. end
  2504. GatherInstances(Parent)
  2505. return Instances
  2506. end
  2507.  
  2508.  
  2509.  
  2510.  
  2511. for i, v in pairs(GatherAllInstances(model)) do
  2512. if v:IsA("BasePart") then
  2513. for i, v2 in pairs(GatherAllInstances(model)) do
  2514. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  2515.  
  2516. local saveCF = v2.C0
  2517. table.insert(savec0,{v2.Name,saveCF})
  2518.  
  2519. end
  2520. end
  2521. end end
  2522.  
  2523.  
  2524.  
  2525.  
  2526. RunAnim = function(Time)
  2527.  
  2528.  
  2529.  
  2530.  
  2531.  
  2532.  
  2533. local speed = Time-LastTimeSetTotal
  2534.  
  2535. speed = speed*AnimationSpeed
  2536. LastTimeSetTotal = Time
  2537.  
  2538.  
  2539.  
  2540. local doing = true
  2541.  
  2542. coroutine.resume(coroutine.create(function()
  2543. for i, v in pairs(GatherAllInstances(model)) do
  2544. if v:IsA("BasePart") then
  2545. for i, v2 in pairs(GatherAllInstances(model)) do
  2546. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  2547.  
  2548. local GotAnim = GetAnimCF(v.Name,Time)
  2549. local saveCF = nil
  2550. for i,v3 in pairs(savec0) do
  2551. if v2.name == v3[1] then
  2552. saveCF = v3[2]
  2553. end
  2554. end
  2555.  
  2556.  
  2557. if GotAnim ~= nil and saveCF ~= nil then
  2558.  
  2559.  
  2560. coroutine.resume(coroutine.create(function()
  2561. while doing == true do
  2562. swait()
  2563. v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed)
  2564. end
  2565.  
  2566. end))
  2567.  
  2568.  
  2569. end
  2570.  
  2571. end
  2572.  
  2573. end
  2574. end end
  2575.  
  2576.  
  2577. end))
  2578. wait(speed)
  2579. doing = false
  2580. end
  2581. while true do
  2582. RunAnim(0)
  2583. RunAnim(0.1)
  2584. RunAnim(0.2)
  2585. RunAnim(0.3)
  2586. RunAnim(0.4)
  2587. RunAnim(0.5)
  2588. RunAnim(0.6)
  2589. RunAnim(0.7)
  2590. RunAnim(0.8)
  2591. RunAnim(0.9)
  2592. RunAnim(1)
  2593.  
  2594. LastTimeSetTotal = .1
  2595. Humanoid.MaxHealth = "inf"
  2596. Humanoid.Health = "inf"
  2597. sick.SoundId = "rbxassetid://"
  2598. sick.Looped = true
  2599. sick.Pitch = 1
  2600. sick.Volume = 10
  2601. sick:Resume()
  2602. sick.Parent = Torso
  2603. refit()
  2604. end
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