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- Blender to Unreal Engine
- Become a Dungeon Prop Artist
- 55 sections • 159 lectures • 29h 24m total length
- 2022-10 | e-Learning | English | MP4, ZIP | 27.97 GB
- Become a prop artist using Blender & Unreal Engine with this amazing step by step complete guide.
- DOWNLOAD:
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- What you'll learn
- • Enjoying the 3D prop and game asset modelling to game environment transition from Blender to Unreal Engine 5 - the only one out there like it for all fantasy
- • Creating over 50 stunning medieval dungeon assets and props enabling you to build an underground dungeon environment unique to every student
- • Using Blender 3 and understanding its new interface and shortcuts
- • A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs.
- • Maximising the potential of your references to develop strong game asset concepts using Pureref
- • Completing a comprehensive crash course in geometry nodes in Blender
- • Creating rope and chain geometry nodes with optional side bars for ease of use
- • Becoming a Blender node guru by adding nodes to your imported maps to completely change the way they look and feel
- • Understanding modifier stacking
- • Creating larger 3D props from smaller ones to populate an environment
- • Making a bucket water material using texture maps and opacity along with the gamma node in Blender
- • Bringing your 3D models and props to life with custom materials, adding decals like straw, blood, and stamps
- • Learning how to use HDRIs as 3D model backgrounds for your portfolio
- • Utilising rendering to improve the quality of presentation for your 3D environment by rendering out in both of Blender’s rendering engines - Eevee and Cycles
- • Choosing to continue your 3D modelling to game engine journey by completing the second (independent) part of the course in Unreal Engine 5
- • Optimising 3D game assets ready to export them into Unreal Engine 5
- • Preparing asset collections for UE5 integration and setting up material instances for them
- • Exploring different transparency materials that will help you set up cut-out decals, partially transparent decals with PBR values and two side-faced textures
- • Understanding how to set up built-in decal planes within your assets and how to create your decal projections that not only will be applied to an asset but wi
- • Master the use of the refraction values to help you set up a variety of gems and water materials in Unreal Engine 5
- • Learning how to set up and generate a variety of different collisions for your assets to help your playable character interact better with the world
- • Setting up an asset pack that can be easily imported onto any Unreal Engine 5 project
- • Maintaining and optimising medieval Europe aesthetics for a full medieval dungeon scene using an Unreal Engine 5 skybox
- • Presenting your medieval dungeon asset pack in Unreal Engine 5 and rendering out a turntable video
- • Complete the course which is going to be the first stepping stone to creating your 3D world and RPG game environment
- Requirements
- • To own a computer (Microsoft, Linux or Mac)
- • To have downloaded Blender (available for free) and Unreal Engine 5
- • A thirst to learn and excitement about 3D modelling, animation, and game engine integration
- • To download all course resources including 27 unique seamless materials, 1 atlas material for the books, 1 trim sheet for gold decorations, 7 ornaments set up with PBR materials, 3 unique blood PBR materials, 2 transparency detail textures (i.e., straw and helmet feather), and 1 UE5 animation texture for the Niagara fire particle system. You will be getting a total of 297 texture maps.
- Who this course is for:
- • Beginner 3D modellers eager to learn how to build medieval-themed AAA game-ready assets such as house banners, wall cages, stocks like in Game of Thrones (GoT), a stretching rack, a guillotine, traditional stocks, torches, and much more
- • Enthusiasts of Blender who want to fast-track their understanding of its new and exciting changes
- • Mid-Level 3D modellers who want to take their modelling to a new level and improve their workflow with tips and tricks
- • RPG fans and dungeons and dragons (DND) players who want to walk through and experience a medieval dungeon environment
- • Game designers who would like to design a set of over 50 3D game assets for an RPG medieval dungeon environment for games in Unreal Engine 5
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