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- local Players = game:GetService("Players")
- local player = Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoid = character:WaitForChild("Humanoid")
- local playerGui = player:WaitForChild("PlayerGui")
- local hotbar = playerGui:FindFirstChild("Hotbar")
- local backpack = hotbar:FindFirstChild("Backpack")
- local hotbarFrame = backpack:FindFirstChild("Hotbar")
- local buttonData = {
- {name = "1", text = "Dash Slash"},
- {name = "2", text = "Hunt"},
- {name = "3", text = "Spin Slash"},
- {name = "4", text = "Splatter"}, -- Basemovesets renamer
- }
- for _, data in pairs(buttonData) do
- local baseButton = hotbarFrame:FindFirstChild(data.name).Base
- local ToolName = baseButton.ToolName
- ToolName.Text = data.text
- end
- local function waitForGui()
- while true do
- local screenGui = playerGui:FindFirstChild("ScreenGui")
- if screenGui then
- local magicHealthFrame = screenGui:FindFirstChild("MagicHealth")
- if magicHealthFrame then
- local healthBar = magicHealthFrame:FindFirstChild("Health").Bar.Bar
- local textLabel = magicHealthFrame:FindFirstChild("TextLabel")
- if textLabel then
- healthBar.ImageColor3 = Color3.fromRGB(13, 255, 5)
- textLabel.Text = "『CLOCK STRINGS』" -- Ult Renamer
- return
- end
- end
- end
- wait(1)
- end
- end
- waitForGui()
- local replacementAnimations = {
- ["13376869471"] = {Id = "rbxassetid://13376869471", Speed = 1.0},
- ["13294790250"] = {Id = "rbxassetid://16002726844", Speed = 1.5},
- ["13362587853"] = {Id = "rbxassetid://14721837245", Speed = 1.3},
- ["13501296372"] = {Id = "rbxassetid://16597912086", Speed = 1.3},
- }
- local function onAnimationPlayed(animationTrack)
- if player.Character and humanoid then
- local animationId = animationTrack.Animation.AnimationId:match("%d+")
- local replacementData = replacementAnimations[animationId]
- if replacementData then
- animationTrack:Stop()
- local newAnimation = Instance.new("Animation")
- newAnimation.AnimationId = replacementData.Id
- local newTrack = humanoid:LoadAnimation(newAnimation)
- newTrack:Play()
- newTrack:AdjustSpeed(replacementData.Speed)
- end
- end
- end
- humanoid.AnimationPlayed:Connect(onAnimationPlayed)
- player.CharacterAdded:Connect(function(newCharacter)
- character = newCharacter
- humanoid = newCharacter:WaitForChild("Humanoid")
- humanoid.AnimationPlayed:Connect(onAnimationPlayed)
- end)
- local Players = game:GetService("Players")
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local player = Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoid = character:WaitForChild("Humanoid")
- local replacementAnimations = {
- ["13362587853"] = "rbxassetid://14721837245",
- ["13501296372"] = "rbxassetid://16597912086",
- }
- local function onAnimationPlayed(animationTrack)
- if player.Character and humanoid then
- local animationId = animationTrack.Animation.AnimationId:match("%d+")
- local replacementId = replacementAnimations[animationId]
- if replacementId then
- animationTrack:Stop()
- local newAnimation = Instance.new("Animation")
- newAnimation.AnimationId = replacementId
- local newTrack = humanoid:LoadAnimation(newAnimation)
- newTrack:Play()
- if replacementId == "rbxassetid://14721837245" then
- wait(0.5)
- local Test = game:GetService("ReplicatedStorage").Resources.BatBarrageEffects.Swing.Root.Center
- local test = Test:Clone()
- test.Parent = character.HumanoidRootPart
- for _, child in ipairs(test:GetChildren()) do
- if child:IsA("ParticleEmitter") then
- child.Color = ColorSequence.new(Color3.new(250, 150, 10))
- child:Emit(15)
- child.Enabled = true
- end
- end
- wait(1)
- test:Destroy()
- end
- if replacementId == "rbxassetid://16597912086" then
- wait(0.6)
- local Test = game:GetService("ReplicatedStorage").Resources.CrabBeam.Beamy.End.Attachment.Attachment
- local test = Test:Clone()
- test.Parent = character.HumanoidRootPart
- for _, child in ipairs(test:GetChildren()) do
- if child:IsA("ParticleEmitter") then
- child.Color = ColorSequence.new(Color3.new(0, 255, 0))
- child:Emit(15)
- child.Enabled = true
- end
- end
- wait(0.3)
- test:Destroy()
- end
- end
- end
- end
- humanoid.AnimationPlayed:Connect(onAnimationPlayed)
- player.CharacterAdded:Connect(function(newCharacter)
- character = newCharacter
- humanoid = newCharacter:WaitForChild("Humanoid")
- humanoid.AnimationPlayed:Connect(onAnimationPlayed)
- end)
- local character = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
- local rightArm = character:FindFirstChild("Right Arm")
- local RGA = rightArm.RightGripAttachment
- local RSA = rightArm.RightShoulderAttachment
- if rightArm then
- local T = Instance.new("Trail")
- T.Attachment0 = RGA
- T.Attachment1 = RSA
- T.Lifetime = 0.1
- T.Parent = character
- end
- local leftArm = character:FindFirstChild("Left Arm")
- local LGA = leftArm.LeftGripAttachment
- local LSA = leftArm.LeftShoulderAttachment
- if leftArm then
- local T2 = Instance.new("Trail")
- T2.Attachment0 = LGA
- T2.Attachment1 = LSA
- T2.Lifetime = 0.1
- T2.Parent = character
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Sonic to Invader",
- Text = "By Sundayo ",
- Button1 = "👍",
- Duration = 2
- })
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