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PersonsadminTeam

fire events in Lua C

Apr 1st, 2017
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Lua 0.26 KB | None | 0 0
  1.  
  2. getglobal game // game
  3. getfield -1 Workspace // game.Workspace
  4. getfield -1 GiveCash // game.Workspace.GiveCash
  5. getfield -1 FireServer // game.Workspace.GiveCash:FireServer
  6. pushvalue -2
  7. pushnumber 1000 // game.Workspace.GiveCash:FireServer(1000)
  8. pcall 2 0 0
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