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- --[[
- Project: Cancer staff A
- by grgrgry21 A A
- hooh A C A
- xdxddddxdxxxd A A
- dun lek me or il sue u A
- ==UpdateLogs==
- ==Ver 0.02==
- Added "q" move
- changed weld char to model
- ==Ver 0.01==
- Added sound
- Added growing scale effect
- ====~~Press F to kill urself 8)~~====
- ]]
- plr = game.Players.LocalPlayer
- char = plr.Character
- Torso = char.Torso
- local msd = Instance.new('Model', char)
- msd.Name = "kys"
- mouse = plr:GetMouse()
- up = false
- armweld = Instance.new("Weld", char.Torso)
- armweld.C0 = CFrame.new(1.5, .5, 0)
- armweld.C1 = CFrame.new(0, .5, 0)
- armweld.Part0 = char.Torso
- armweld.Part1 = char["Right Arm"]
- Handle = Instance.new("Part",msd)
- Handle.Size=Vector3.new(1,6,1)
- Handle.Name = "Handle"
- Handle.Anchored = false
- Handle.CanCollide = false
- Handle.BrickColor = BrickColor.new("Really black")
- Handle:BreakJoints()
- Mesh = Instance.new("SpecialMesh",Handle)
- Mesh.MeshType=0
- Mesh.Scale=Vector3.new(0.2,0.7,0.2)
- Mesh.Offset=Vector3.new(0,-0.15,0)
- Weld = Instance.new("Weld",Handle)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = plr.Character["Right Arm"]
- Weld.C0 = CFrame.new(0,1,1)*CFrame.Angles(math.rad(90),0,0)
- Handle1 = Instance.new("Part",msd)
- Handle1.Size = Vector3.new(0.1,0.1,0.1)
- Handle1.Name = "Handle1"
- Handle1:BreakJoints()
- Handle1.Anchored = false
- Handle1.Transparency = 0
- Handle1.CanCollide = false
- Handle1.Shape = "Ball"
- Handle1.Material='Neon'
- Handle1.TopSurface = "SmoothNoOutlines"
- Handle1.BottomSurface = "SmoothNoOutlines"
- Handle1.BrickColor = BrickColor.new("Really red")
- Mesh = Instance.new("SpecialMesh",Handle1)
- Mesh.MeshType=0
- Mesh.Scale=Vector3.new(1.5,0.8,1.5)
- Mesh.Offset=Vector3.new(0,0,0)
- Weld = Instance.new("Weld",Handle1)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = plr.Character["Right Arm"]
- Weld.C0 = CFrame.new(0,3.2,1)*CFrame.Angles(math.rad(90),0,0)
- --efect
- local han = Instance.new("Part", msd)
- han.Anchored = false
- han.Size = Vector3.new(0.1,0.1,0.1)
- han.formFactor = "Custom"
- han.CanCollide = false
- han.Name="die"
- han.BrickColor = BrickColor.new("Really red")
- han.Material='Neon'
- han.Transparency =1
- --han.Position = Ball.Position
- local asd2 = Instance.new("SpecialMesh",han)
- asd2.MeshType="Sphere"
- asd2.Scale = Vector3.new(4.7,4.7,4.7)
- Weld = Instance.new("Weld",han)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
- --
- Ball = Instance.new("Part",msd)
- Ball.Size = Vector3.new(0.1,0.1,0.1)
- Ball.Name = "Ball"
- Ball:BreakJoints()
- Ball.Anchored = false
- Ball.Transparency = 0
- Ball.CanCollide = false
- Ball.Shape = "Ball"
- Ball.Material='Neon'
- Ball.TopSurface = "SmoothNoOutlines"
- Ball.BottomSurface = "SmoothNoOutlines"
- Ball.BrickColor = BrickColor.new("Really red")
- Mesh = Instance.new("SpecialMesh",Ball)
- Mesh.MeshType="Sphere"
- Mesh.Scale = Vector3.new(4.7,4.7,4.7)
- Weld = Instance.new("Weld",Ball)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
- Ball1 = Instance.new("Part",msd)
- Ball1.Size = Vector3.new(0.1,0.1,0.1)
- Ball1.Name = "Ball1"
- Ball1:BreakJoints()
- Ball1.Anchored = false
- Ball1.CanCollide = false
- Ball1.Shape = "Ball"
- Ball1.Material='Neon'
- Ball1.Transparency=0.7
- Ball1.TopSurface = "SmoothNoOutlines"
- Ball1.BottomSurface = "SmoothNoOutlines"
- Ball1.BrickColor = BrickColor.new("Really red")
- Mesh = Instance.new("SpecialMesh",Ball1)
- Mesh.MeshType="Sphere"
- Mesh.Scale = Vector3.new(6,6,6)
- Weld = Instance.new("Weld",Ball1)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
- Wing = Instance.new("Part",msd)
- Wing.Size = Vector3.new(0.1,0.1,0.1)
- Wing.Name = "Wing"
- Wing:BreakJoints()
- Wing.Anchored = false
- Wing.CanCollide = false
- Wing.Shape = "Ball"
- Wing.Material='SmoothPlastic'
- Wing.Transparency=0
- Wing.TopSurface = "SmoothNoOutlines"
- Wing.BottomSurface = "SmoothNoOutlines"
- Wing.BrickColor = BrickColor.new("Really red")
- Mesh = Instance.new("SpecialMesh",Wing)
- Mesh.Scale = Vector3.new(3,2,0.3)
- Mesh.MeshId = "rbxassetid://147982651"
- Weld = Instance.new("Weld",Wing)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C1 = CFrame.new(0,1,-1.5)*CFrame.Angles(math.rad(90),0,0)
- Weld.C0 = CFrame.new(0,0,-1.5)*CFrame.Angles(math.rad(90),0,0)
- Wing = Instance.new("Part",msd)
- Wing.Size = Vector3.new(0.1,0.1,0.1)
- Wing.Name = "Wing"
- Wing:BreakJoints()
- Wing.Anchored = false
- Wing.CanCollide = false
- Wing.Shape = "Ball"
- Wing.Material='SmoothPlastic'
- Wing.Transparency=0
- Wing.TopSurface = "SmoothNoOutlines"
- Wing.BottomSurface = "SmoothNoOutlines"
- Wing.BrickColor = BrickColor.new("Really black")
- Mesh = Instance.new("SpecialMesh",Wing)
- Mesh.Scale = Vector3.new(2.9, 2, 0.3)
- Mesh.MeshId = "rbxassetid://147982651"
- Weld = Instance.new("Weld",Wing)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C1 = CFrame.new(0,1,-1.5)*CFrame.Angles(math.rad(90),0,0)
- Weld.C0 = CFrame.new(0,0,-1.5)*CFrame.Angles(math.rad(90),0,0)
- Ring = Instance.new("Part",msd)
- Ring.Size = Vector3.new(0.1,0.1,0.1)
- Ring.Name = "Ring"
- Ring:BreakJoints()
- Ring.Anchored = false
- Ring.CanCollide = false
- Ring.Shape = "Ball"
- Ring.Material='SmoothPlastic'
- Ring.Transparency=0
- Ring.TopSurface = "SmoothNoOutlines"
- Ring.BottomSurface = "SmoothNoOutlines"
- Ring.BrickColor = BrickColor.new("Really black")
- Mesh = Instance.new("SpecialMesh",Ring)
- Mesh.Scale = Vector3.new(1.2, 1.3, 1.2)
- Mesh.MeshId = "rbxassetid://3270017"
- Weld = Instance.new("Weld",Ring)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C1 = CFrame.new(0,2.5,-2.5)*CFrame.Angles(math.rad(90),0,0)
- Weld.C0 = CFrame.new(0,0,-2.5)*CFrame.Angles(math.rad(90),0,0)
- --right v v v
- Wed = Instance.new("Part",msd)
- Wed.Size = Vector3.new(0.1,0.1,0.1)
- Wed.Name = "Wed"
- Wed:BreakJoints()
- Wed.Anchored = false
- Wed.CanCollide = false
- Wed.Shape = "Ball"
- Wed.Material='SmoothPlastic'
- Wed.TopSurface = "SmoothNoOutlines"
- Wed.BottomSurface = "SmoothNoOutlines"
- Wed.BrickColor = BrickColor.new("Really black")
- Mesh = Instance.new("SpecialMesh",Wed)
- Mesh.MeshType="Wedge"
- Mesh.Scale = Vector3.new(1, 1.2, 1.2)
- Weld = Instance.new("Weld",Wed)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C1 = CFrame.new(0,2.38,0)*CFrame.Angles(math.rad(90),math.rad(90),0)
- Weld.C0 = CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(90),0,math.rad(90))
- Wed = Instance.new("Part",msd)
- Wed.Size = Vector3.new(0.1,0.1,0.1)
- Wed.Name = "Wed"
- Wed:BreakJoints()
- Wed.Anchored = false
- Wed.CanCollide = false
- Wed.Shape = "Ball"
- Wed.Material='SmoothPlastic'
- Wed.TopSurface = "SmoothNoOutlines"
- Wed.BottomSurface = "SmoothNoOutlines"
- Wed.BrickColor = BrickColor.new("Really black")
- Mesh = Instance.new("SpecialMesh",Wed)
- Mesh.MeshType="Wedge"
- Mesh.Scale = Vector3.new(1, 1.2, 1.2)
- Weld = Instance.new("Weld",Wed)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C1 = CFrame.new(0,2.62,0)*CFrame.Angles(math.rad(90),math.rad(90),0)
- Weld.C0 = CFrame.new(0,0,-0.65)*CFrame.Angles(0,0,math.rad(90))
- --left v v v
- Wed = Instance.new("Part",msd)
- Wed.Size = Vector3.new(0.1,0.1,0.1)
- Wed.Name = "Wed"
- Wed:BreakJoints()
- Wed.Anchored = false
- Wed.CanCollide = false
- Wed.Shape = "Ball"
- Wed.Material='SmoothPlastic'
- Wed.TopSurface = "SmoothNoOutlines"
- Wed.BottomSurface = "SmoothNoOutlines"
- Wed.BrickColor = BrickColor.new("Really black")
- Mesh = Instance.new("SpecialMesh",Wed)
- Mesh.MeshType="Wedge"
- Mesh.Scale = Vector3.new(1, 1.2, 1.2)
- Weld = Instance.new("Weld",Wed)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C1 = CFrame.new(0,2.38,0)*CFrame.Angles(0,0,math.rad(90))
- Weld.C0 = CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
- Wed = Instance.new("Part",msd)
- Wed.Size = Vector3.new(0.1,0.1,0.1)
- Wed.Name = "Wed"
- Wed:BreakJoints()
- Wed.Anchored = false
- Wed.CanCollide = false
- Wed.Shape = "Ball"
- Wed.Material='SmoothPlastic'
- Wed.TopSurface = "SmoothNoOutlines"
- Wed.BottomSurface = "SmoothNoOutlines"
- Wed.BrickColor = BrickColor.new("Really black")
- Mesh = Instance.new("SpecialMesh",Wed)
- Mesh.MeshType="Wedge"
- Mesh.Scale = Vector3.new(1, 1.2, 1.2)
- Weld = Instance.new("Weld",Wed)
- Weld.Part0 = Weld.Parent
- Weld.Part1 = Handle
- Weld.C1 = CFrame.new(0,2.62,0)*CFrame.Angles(0,0,math.rad(90))
- Weld.C0 = CFrame.new(0,0,-0.65)*CFrame.Angles(math.rad(90),math.rad(90),0)
- function onKeyDown(key)
- if key == "e" then
- if up == false then
- for a = 0, 1, .05 do
- armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
- wait()
- end
- up = true
- else
- up = false
- for a = 1, 0, -.05 do
- armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
- wait()
- end
- end
- end
- if key == "q" then
- if up == true then
- for a = 0, 1, .05 do
- armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*2.5, 0, 0)
- wait()
- end
- han.Transparency = 0
- asd2.Scale = Vector3.new(4.7,4.7,4.7)
- local hai = Instance.new("Part", char)
- hai.Anchored = true
- hai.formFactor = "Custom"
- hai.CanCollide = false
- hai.Name="die"
- hai.BrickColor = BrickColor.new("Really red")
- hai.Material='Neon'
- hai.Transparency =0
- hai.Size = Vector3.new(1, 1, 1)
- hai.Position = mouse.hit.p
- local asd = Instance.new("SpecialMesh",hai)
- asd.MeshType="Sphere"
- asd.Scale = Vector3.new(10,10,10)
- local hai1 = Instance.new("Part", char)
- hai1.Anchored = true
- hai1.formFactor = "Custom"
- hai1.CanCollide = false
- hai1.Name="diea"
- hai1.BrickColor = BrickColor.new("Really red")
- hai1.Material='Neon'
- hai1.Transparency = 0
- hai1.Size = Vector3.new(1, 1, 1)
- hai1.Position = mouse.hit.p
- local asd1 = Instance.new("SpecialMesh",hai1)
- asd1.MeshType="Sphere"
- asd1.Scale = Vector3.new(10,10,10)
- CreateSound("http://roblox.com/asset/?id=199146035", hai, 2, 1)
- for i = 0 , 1.5 , 0.1 do
- asd1.Scale = asd1.Scale + Vector3.new(0.8,0.8,0.8)
- hai1.Transparency = hai1.Transparency + 0.08
- asd2.Scale = asd2.Scale + Vector3.new(0.7,0.7,0.7)
- han.Transparency = han.Transparency + 0.08
- wait()
- end
- for a = .5, 0, -.1 do
- armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*2.5, 0, 0)
- wait()
- end
- local Cancrbomb = Instance.new("Part", char)
- Cancrbomb.Anchored = true
- Cancrbomb.Size = Vector3.new(1,1,1)
- Cancrbomb.formFactor = "Custom"
- Cancrbomb.CanCollide = false
- Cancrbomb.Name="die"
- Cancrbomb.BrickColor = BrickColor.new("Really red")
- Cancrbomb.Material='Neon'
- Cancrbomb.Transparency =0
- Cancrbomb.Position = hai.Position
- local hoi = Instance.new("SpecialMesh",Cancrbomb)
- hoi.MeshType="Sphere"
- hoi.Scale = Vector3.new(10,10,10)
- local Cancrbomb1 = Instance.new("Part", char)
- Cancrbomb1.Anchored = true
- Cancrbomb1.Size = Vector3.new(1,1,1)
- Cancrbomb1.formFactor = "Custom"
- Cancrbomb1.CanCollide = false
- Cancrbomb1.Name="die"
- Cancrbomb1.BrickColor = BrickColor.new("Really red")
- Cancrbomb1.Material='Neon'
- Cancrbomb1.Transparency =0
- Cancrbomb1.Position = hai.Position
- local hoi1 = Instance.new("SpecialMesh",Cancrbomb1)
- hoi1.MeshType="Sphere"
- hoi1.Scale = Vector3.new(10,10,10)
- local Cancrbomb2 = Instance.new("Part", char)
- Cancrbomb2.Anchored = true
- Cancrbomb2.Size = Vector3.new(1,1,1)
- Cancrbomb2.formFactor = "Custom"
- Cancrbomb2.CanCollide = false
- Cancrbomb2.Name="die"
- Cancrbomb2.BrickColor = BrickColor.new("Really red")
- Cancrbomb2.Material='Neon'
- Cancrbomb2.Transparency =0
- Cancrbomb2.Position = hai.Position
- local hoi2 = Instance.new("SpecialMesh",Cancrbomb2)
- hoi2.MeshType="Sphere"
- hoi2.Scale = Vector3.new(10,10,10)
- --kys
- local kys = Instance.new("Part", char)
- kys.Anchored = true
- kys.Size = Vector3.new(38,8,1)
- kys.formFactor = "Custom"
- kys.CanCollide = false
- kys.Name="die"
- kys.BrickColor = BrickColor.new("Really red")
- kys.Material='Neon'
- kys.Transparency =1
- kys.Position = hai.Position
- local kys1 = Instance.new("Part", char)
- kys1.Anchored = true
- kys1.Size = Vector3.new(8,38,1)
- kys1.formFactor = "Custom"
- kys1.CanCollide = false
- kys1.Name="die"
- kys1.BrickColor = BrickColor.new("Really red")
- kys1.Material='Neon'
- kys1.Transparency =1
- kys1.Position = hai.Position
- local kys2 = Instance.new("Part", char)
- kys2.Anchored = true
- kys2.Size = Vector3.new(1,8,38)
- kys2.formFactor = "Custom"
- kys2.CanCollide = false
- kys2.Name="die"
- kys2.BrickColor = BrickColor.new("Really red")
- kys2.Material='Neon'
- kys2.Transparency =1
- kys2.Position = hai.Position
- CreateSound("http://roblox.com/asset/?id=206083232", Cancrbomb, 2, 1)
- kys.Touched:connect(function(hit)
- if hit.Parent:findFirstChild("Humanoid") then
- CreateSound("http://roblox.com/asset/?id=206082273", hit, 0.2, math.random(70, 120) / 100)
- CreateSound("http://roblox.com/asset/?id=206082327", hit, 0.2, math.random(70, 120) / 100)
- hit.Parent.Humanoid.MaxHealth = 100
- wait(0.00001)
- hit.Parent.Humanoid:TakeDamage(6900)
- --hit.Parent.Humanoid.Health = 0
- end
- end)
- kys1.Touched:connect(function(hit)
- if hit.Parent:findFirstChild("Humanoid") then
- CreateSound("http://roblox.com/asset/?id=206082273", hit, 0.2, math.random(70, 120) / 100)
- CreateSound("http://roblox.com/asset/?id=206082327", hit, 0.2, math.random(70, 120) / 100)
- hit.Parent.Humanoid.MaxHealth = 100
- wait(0.00001)
- hit.Parent.Humanoid:TakeDamage(6900)
- --hit.Parent.Humanoid.Health = 0
- end
- end)
- kys2.Touched:connect(function(hit)
- if hit.Parent:findFirstChild("Humanoid") then
- CreateSound("http://roblox.com/asset/?id=206082273", hit, 0.2, math.random(70, 120) / 100)
- CreateSound("http://roblox.com/asset/?id=206082327", hit, 0.2, math.random(70, 120) / 100)
- hit.Parent.Humanoid.MaxHealth = 100
- wait(0.00001)
- hit.Parent.Humanoid:TakeDamage(6900)
- --hit.Parent.Humanoid.Health = 0
- end
- end)
- wait(.01)
- hai:remove()
- hai1:remove()
- for i = 0 , 3 , 0.1 do
- hoi.Scale = hoi.Scale + Vector3.new(5,0,0)
- Cancrbomb.Transparency = Cancrbomb.Transparency + 0.05
- hoi1.Scale = hoi1.Scale + Vector3.new(0,5,0)
- Cancrbomb1.Transparency = Cancrbomb1.Transparency + 0.05
- hoi2.Scale = hoi2.Scale + Vector3.new(0,0,5)
- Cancrbomb2.Transparency = Cancrbomb2.Transparency + 0.05
- kys.CFrame =(Cancrbomb.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),0,0)
- kys1.CFrame =(Cancrbomb.CFrame*CFrame.new(0,0,0))*CFrame.Angles(0,math.random(-3,3),0)
- kys2.CFrame =(Cancrbomb.CFrame*CFrame.new(0,0,0))*CFrame.Angles(0,0,math.random(-3,3))
- wait()
- end
- kys:remove()
- kys1:remove()
- kys2:remove()
- wait(.6)
- Cancrbomb:remove()
- Cancrbomb1:remove()
- Cancrbomb2:remove()
- for a = 0, 1, .05 do
- armweld.C0 = CFrame.new(1.5, .5, 0) * CFrame.Angles(math.sin(a*math.pi/2)*math.pi/2, 0, 0)
- wait()
- end
- end
- end
- --nioce
- end
- mouse.KeyDown:connect(onKeyDown)
- mouse.Button1Down:connect(function()
- if up then
- local startpos = Ball.Position;
- local endpos = mouse.Hit.p;
- local length = 999;
- local ray = Ray.new(startpos, (endpos - startpos).unit*length)
- local hit, hitpos = workspace:FindPartOnRay( ray, char )
- local size = (startpos-hitpos).magnitude
- if hit then
- if hit.Parent:findFirstChild("Humanoid") then
- CreateSound("http://roblox.com/asset/?id=206082273", hit, 1, math.random(70, 120) / 100)
- CreateSound("http://roblox.com/asset/?id=206082327", hit, 1, math.random(70, 120) / 100)
- hit.Parent.Humanoid.MaxHealth = 1
- wait(0.01)
- hit.Parent.Humanoid:TakeDamage(6900000)
- --hit.Parent.Humanoid.Health = 0
- end
- end
- local part = Instance.new("Part", char)
- part.Anchored = true
- part.formFactor = "Custom"
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Really red")
- part.Material='Neon'
- part.Name="aa"
- part.Transparency =0
- part.Size = Vector3.new(.8, size, .8)
- part.CFrame = CFrame.new(startpos, hitpos) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, size/2, 0)
- local m = Instance.new("CylinderMesh", part)
- local part1 = Instance.new("Part", char)
- part1.Anchored = true
- part1.formFactor = "Custom"
- part1.CanCollide = false
- part1.BrickColor = BrickColor.new("Really red")
- part1.Material='Neon'
- part1.Name="aa"
- part1.Transparency =0.3
- part1.Size = Vector3.new(1.3, size, 1.3)
- part1.CFrame = CFrame.new(startpos, hitpos) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, size/2, 0)
- local m1 = Instance.new("CylinderMesh", part1)
- local ded = Instance.new("Part", char)
- ded.Anchored = true
- ded.formFactor = "Custom"
- ded.CanCollide = false
- ded.Name="aa"
- ded.BrickColor = BrickColor.new("Really red")
- ded.Material='Neon'
- ded.Transparency =0.3
- ded.Size = Vector3.new(1.3, 1.3, 1.3)
- ded.Position = mouse.hit.p
- local asd = Instance.new("SpecialMesh",ded)
- asd.MeshType="Sphere"
- asd.Scale = Vector3.new(0.2,0.2,0.2)
- local ded1 = Instance.new("Part", char)
- ded1.Anchored = true
- ded1.formFactor = "Custom"
- ded1.CanCollide = false
- ded1.Name="aa"
- ded1.BrickColor = BrickColor.new("Really red")
- ded1.Material='Neon'
- ded1.Transparency =0.3
- ded1.Size = Vector3.new(1.8, 1.8, 1.8)
- ded1.Position = mouse.hit.p
- local asd1 = Instance.new("SpecialMesh",ded1)
- asd1.MeshType="Sphere"
- asd1.Scale = Vector3.new(0.7,0.7,0.7)
- local endpos = Instance.new("Part", char)
- endpos.Anchored = true
- endpos.formFactor = "Custom"
- endpos.CanCollide = false
- endpos.Name="aa"
- endpos.BrickColor = BrickColor.new("Really red")
- endpos.Material='Neon'
- endpos.Transparency =0
- endpos.Size = Vector3.new(0.8, 0.8, 0.8)
- endpos.Position = mouse.hit.p
- local joj = Instance.new("SpecialMesh",endpos)
- joj.MeshType="Sphere"
- joj.Scale = Vector3.new(1,1,1)
- local endpos1 = Instance.new("Part", char)
- endpos1.Anchored = true
- endpos1.formFactor = "Custom"
- endpos1.CanCollide = false
- endpos1.Name="aa"
- endpos1.BrickColor = BrickColor.new("Really red")
- endpos1.Material='Neon'
- endpos1.Transparency =0.3
- endpos1.Size = Vector3.new(1.3, 1.3, 1.3)
- endpos1.Position = mouse.hit.p
- local joj1 = Instance.new("SpecialMesh",endpos1)
- joj1.MeshType="Sphere"
- joj1.Scale = Vector3.new(1,1,1)
- local kyspls = Instance.new("Part", char)
- kyspls.Anchored = true
- kyspls.Name="kys"
- kyspls.formFactor = "Custom"
- kyspls.CanCollide = false
- kyspls.BrickColor = BrickColor.new("Really red")
- kyspls.Material='Neon'
- kyspls.Transparency = 1
- kyspls.Size = Vector3.new(10, 1, 10)
- kyspls.Position = mouse.hit.p
- kyspls.CFrame =(endpos.CFrame*CFrame.new(0,0,-2))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
- wait(0.00000001)
- kyspls.Touched:connect(function(hit)
- if hit.Parent:findFirstChild("Humanoid") then
- CreateSound("http://roblox.com/asset/?id=206082273", hit, 0.15, math.random(70, 120) / 100)
- CreateSound("http://roblox.com/asset/?id=206082327", hit, 0.15, math.random(70, 120) / 100)
- hit.Parent.Humanoid.MaxHealth = 1
- wait(0.00001)
- hit.Parent.Humanoid:TakeDamage(6900000)
- --hit.Parent.Humanoid.Health = 0
- end
- end)
- --[[local e = Instance.new("Explosion")
- e.Position = mouse.hit.p
- e.Parent = game:GetService("Workspace")]]
- CreateSound("http://roblox.com/asset/?id=199144144", Torso, 1, 1)
- wait(0.0333333333333)
- for i = 0 , 1.5 , 0.1 do
- m.Scale = m.Scale + Vector3.new(0.02,0,0.02)
- part.Transparency = part.Transparency + 0.08
- m1.Scale = m1.Scale + Vector3.new(0.03,0,0.03)
- part1.Transparency = part1.Transparency + 0.08
- joj.Scale = joj.Scale + Vector3.new(0.02,0,0.02)
- endpos.Transparency = endpos.Transparency + 0.08
- joj1.Scale = joj1.Scale + Vector3.new(0.03,0,0.03)
- endpos1.Transparency = endpos1.Transparency + 0.08
- ded.Transparency = ded.Transparency + 0.08
- asd.Scale = asd.Scale + Vector3.new(2,2,2)
- ded1.Transparency = ded1.Transparency + 0.08
- asd1.Scale = asd1.Scale + Vector3.new(2.1,2.1,2.1)
- kyspls.CFrame =(endpos.CFrame*CFrame.new(0,0,-2))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
- wait(0.00000001)
- end
- part.Transparency = 1
- part.Parent = nil
- part1.Transparency = 1
- part1.Parent = nil
- endpos.Transparency = 1
- endpos.Parent = nil
- endpos1.Transparency = 1
- endpos1.Parent = nil
- ded.Transparency = 1
- ded.Parent = nil
- ded1.Transparency = 1
- ded1.Parent = nil
- kyspls:remove()
- end
- end)
- --
- wait(1)
- Ball.Touched:connect(function(hit)
- if up == false then
- if hit.Parent:findFirstChild("Humanoid") then
- hit.Parent.Humanoid.MaxHealth = 1
- wait(0.01)
- hit.Parent.Humanoid:TakeDamage(6900000)
- hit.Parent.Humanoid.Health = 0
- end
- end
- end)
- --[[nig = Instance.new("Sound",workspace)
- nig.Volume = 1
- nig.Pitch = 1
- nig.SoundId = "rbxassetid://206082273"
- nig:Stop()
- nig.Name = "ay"
- nig1 = Instance.new("Sound",workspace)
- nig1.Volume = 1
- nig1.Pitch = 1
- nig1.SoundId = "rbxassetid://206082327"
- nig1:Stop()
- nig1.Name = "ay1"
- --sh = Instance.new("Sound",workspace)
- sh.Volume = 1
- sh.Pitch = 1
- sh.SoundId = "rbxassetid://199144144"
- sh:Stop()
- sh.Name.Name = "ay2"]]
- function CreateSound(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound", par or workspace)
- sou.Volume = vol
- sou.Pitch = pit or 1
- sou.SoundId = id
- wait()
- sou:play()
- game:GetService("Debris"):AddItem(sou, 6)
- end))
- end
- local txt = Instance.new("BillboardGui", game.Players.LocalPlayer.Character)
- txt.Adornee = game.Players.LocalPlayer.Character.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "SciFi"
- text.TextStrokeColor3 = Color3.new(1,1,1)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent= game.Players.LocalPlayer.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(3,1.5,1)
- v.Transparency=1
- v.CFrame=game.Players.LocalPlayer.Character.Torso.CFrame
- v.BrickColor=BrickColor.new("Really red")
- v.Transparency=1
- text.TextColor3 = Color3.new(255, 0, 0)
- v.Shape="Block"
- text.Text = "Shady staff V0.02 by grgrgry21."
- wait(2)
- text.Text = "Dont dare u leak mah skrpt"
- wait(0.4)
- text.Parent = nil
- v.Parent = nil
- txt.Parent = nil
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