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- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("WedgePart")
- o3 = Instance.new("Part")
- o4 = Instance.new("Sound")
- o5 = Instance.new("Script")
- o6 = Instance.new("Part")
- o7 = Instance.new("Script")
- o8 = Instance.new("Part")
- o9 = Instance.new("Script")
- o10 = Instance.new("Part")
- o11 = Instance.new("Script")
- o12 = Instance.new("Part")
- o13 = Instance.new("Script")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("Part")
- o17 = Instance.new("Script")
- o18 = Instance.new("Part")
- o19 = Instance.new("Script")
- o20 = Instance.new("Part")
- o21 = Instance.new("Script")
- o22 = Instance.new("Part")
- o23 = Instance.new("Script")
- o24 = Instance.new("Part")
- o25 = Instance.new("Script")
- o26 = Instance.new("Part")
- o27 = Instance.new("Part")
- o28 = Instance.new("Part")
- o29 = Instance.new("Part")
- o30 = Instance.new("Part")
- o31 = Instance.new("Part")
- o32 = Instance.new("Part")
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(8.5, 1.50000095, -27.5)
- o2.Anchored = true
- o2.Size = Vector3.new(11, 3, 5)
- o2.CFrame = CFrame.new(8.5, 1.50000095, -27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(8.5, 1.50000095, -27.5)
- o3.Parent = o1
- o3.Material = Enum.Material.SmoothPlastic
- o3.BrickColor = BrickColor.new("Really black")
- o3.Position = Vector3.new(8.5, 4.5, -19)
- o3.Anchored = true
- o3.Size = Vector3.new(11, 3, 2)
- o3.CFrame = CFrame.new(8.5, 4.5, -19, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Position = Vector3.new(8.5, 4.5, -19)
- o4.Parent = o3
- o4.Volume = 3
- o5.Parent = o4
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- Songs = {331383417,292258559,199484525,665070145,551236870,586627635}
- while true do
- script.Parent.SoundId = "rbxassetid://" .. Songs[math.random(1,6)]
- script.Parent : play()
- wait(script.Parent.TimeLength)
- end
- end,o5)
- end))
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.Reflectance = 1
- o6.Position = Vector3.new(4.5, 0.100000001, -8)
- o6.Anchored = true
- o6.Size = Vector3.new(4, 0.200000003, 4)
- o6.CFrame = CFrame.new(4.5, 0.100000001, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Position = Vector3.new(4.5, 0.100000001, -8)
- o7.Parent = o6
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o7)
- end))
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.Reflectance = 1
- o8.Position = Vector3.new(8.5, 0.100000001, -8)
- o8.Anchored = true
- o8.Size = Vector3.new(4, 0.200000003, 4)
- o8.CFrame = CFrame.new(8.5, 0.100000001, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Position = Vector3.new(8.5, 0.100000001, -8)
- o9.Parent = o8
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o9)
- end))
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.Reflectance = 1
- o10.Position = Vector3.new(12.5, 0.100000001, -8)
- o10.Anchored = true
- o10.Size = Vector3.new(4, 0.200000003, 4)
- o10.CFrame = CFrame.new(12.5, 0.100000001, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Position = Vector3.new(12.5, 0.100000001, -8)
- o11.Parent = o10
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o11)
- end))
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.Reflectance = 1
- o12.Position = Vector3.new(8.5, 0.100000001, -16)
- o12.Anchored = true
- o12.Size = Vector3.new(4, 0.200000003, 4)
- o12.CFrame = CFrame.new(8.5, 0.100000001, -16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Position = Vector3.new(8.5, 0.100000001, -16)
- o13.Parent = o12
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o13)
- end))
- o14.Parent = o1
- o14.Material = Enum.Material.SmoothPlastic
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(13.5, 4.5, -22.5)
- o14.Anchored = true
- o14.Size = Vector3.new(1, 3, 5)
- o14.CFrame = CFrame.new(13.5, 4.5, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o14.Position = Vector3.new(13.5, 4.5, -22.5)
- o15.Parent = o1
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Really black")
- o15.Position = Vector3.new(3.5, 4.5, -22.5)
- o15.Anchored = true
- o15.Size = Vector3.new(1, 3, 5)
- o15.CFrame = CFrame.new(3.5, 4.5, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Position = Vector3.new(3.5, 4.5, -22.5)
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.Reflectance = 1
- o16.Position = Vector3.new(12.5, 0.100000001, -16)
- o16.Anchored = true
- o16.Size = Vector3.new(4, 0.200000003, 4)
- o16.CFrame = CFrame.new(12.5, 0.100000001, -16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Position = Vector3.new(12.5, 0.100000001, -16)
- o17.Parent = o16
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o17)
- end))
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.Reflectance = 1
- o18.Position = Vector3.new(8.5, 0.100000001, -12)
- o18.Anchored = true
- o18.Size = Vector3.new(4, 0.200000003, 4)
- o18.CFrame = CFrame.new(8.5, 0.100000001, -12, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Position = Vector3.new(8.5, 0.100000001, -12)
- o19.Parent = o18
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o19)
- end))
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.Reflectance = 1
- o20.Position = Vector3.new(4.5, 0.100000001, -12)
- o20.Anchored = true
- o20.Size = Vector3.new(4, 0.200000003, 4)
- o20.CFrame = CFrame.new(4.5, 0.100000001, -12, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Position = Vector3.new(4.5, 0.100000001, -12)
- o21.Parent = o20
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o21)
- end))
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.Reflectance = 1
- o22.Position = Vector3.new(12.5, 0.100000001, -12)
- o22.Anchored = true
- o22.Size = Vector3.new(4, 0.200000003, 4)
- o22.CFrame = CFrame.new(12.5, 0.100000001, -12, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Position = Vector3.new(12.5, 0.100000001, -12)
- o23.Parent = o22
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o23)
- end))
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.Reflectance = 1
- o24.Position = Vector3.new(4.5, 0.100000001, -16)
- o24.Anchored = true
- o24.Size = Vector3.new(4, 0.200000003, 4)
- o24.CFrame = CFrame.new(4.5, 0.100000001, -16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Position = Vector3.new(4.5, 0.100000001, -16)
- o25.Parent = o24
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.BrickColor = BrickColor.Random()
- wait(0.1)
- end
- end,o25)
- end))
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Flint")
- o26.Position = Vector3.new(10.9849987, 6.10000038, -19.3150005)
- o26.Rotation = Vector3.new(-90.0000381, 90, 0)
- o26.Anchored = true
- o26.Shape = Enum.PartType.Cylinder
- o26.Size = Vector3.new(0.769999981, 3, 1.30999994)
- o26.CFrame = CFrame.new(10.9849987, 6.10000038, -19.3150005, 0, 0, 1.00000215, -1.00000179, -5.96046448e-007, 0, -5.96046448e-007, -1.00000095, 0)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.411765, 0.4, 0.360784)
- o26.Position = Vector3.new(10.9849987, 6.10000038, -19.3150005)
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Flint")
- o27.Position = Vector3.new(3.9849987, 8.10000038, -18.3150005)
- o27.Rotation = Vector3.new(0, 90, 0)
- o27.Anchored = true
- o27.Shape = Enum.PartType.Cylinder
- o27.Size = Vector3.new(0.769999981, 3, 1.30999994)
- o27.CFrame = CFrame.new(3.9849987, 8.10000038, -18.3150005, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.411765, 0.4, 0.360784)
- o27.Position = Vector3.new(3.9849987, 8.10000038, -18.3150005)
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Position = Vector3.new(4, 7.5, -19)
- o28.Anchored = true
- o28.Size = Vector3.new(2, 3, 2)
- o28.CFrame = CFrame.new(4, 7.5, -19, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(4, 7.5, -19)
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Flint")
- o29.Position = Vector3.new(5.9849987, 6.10000038, -19.3150005)
- o29.Rotation = Vector3.new(-90.0000381, 90, 0)
- o29.Anchored = true
- o29.Shape = Enum.PartType.Cylinder
- o29.Size = Vector3.new(0.769999981, 3, 1.30999994)
- o29.CFrame = CFrame.new(5.9849987, 6.10000038, -19.3150005, 0, 0, 1.00000215, -1.00000179, -5.96046448e-007, 0, -5.96046448e-007, -1.00000095, 0)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.411765, 0.4, 0.360784)
- o29.Position = Vector3.new(5.9849987, 6.10000038, -19.3150005)
- o30.Parent = o1
- o30.Material = Enum.Material.SmoothPlastic
- o30.BrickColor = BrickColor.new("Really black")
- o30.Position = Vector3.new(8.5, 1.50000095, -21.5)
- o30.Anchored = true
- o30.Size = Vector3.new(11, 3, 7)
- o30.CFrame = CFrame.new(8.5, 1.50000095, -21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o30.Position = Vector3.new(8.5, 1.50000095, -21.5)
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Flint")
- o31.Position = Vector3.new(12.9849987, 8.10000038, -18.3150005)
- o31.Rotation = Vector3.new(0, 90, 0)
- o31.Anchored = true
- o31.Shape = Enum.PartType.Cylinder
- o31.Size = Vector3.new(0.769999981, 3, 1.30999994)
- o31.CFrame = CFrame.new(12.9849987, 8.10000038, -18.3150005, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.411765, 0.4, 0.360784)
- o31.Position = Vector3.new(12.9849987, 8.10000038, -18.3150005)
- o32.Parent = o1
- o32.Material = Enum.Material.SmoothPlastic
- o32.BrickColor = BrickColor.new("Really black")
- o32.Position = Vector3.new(13, 7.5, -19)
- o32.Anchored = true
- o32.Size = Vector3.new(2, 3, 2)
- o32.CFrame = CFrame.new(13, 7.5, -19, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o32.Position = Vector3.new(13, 7.5, -19)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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