DarkScriptZEditors

The News FE

Nov 21st, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137. --BY quuisiYT (aka. quu ;3)
  138. --RULES: DO NOT COPY OR REUPLOAD AND MODIFY!!!!!!
  139. wait(2)
  140.  
  141. local hl1id = "rbxassetid://687964979"
  142. local hl2id = "rbxassetid://658979528"
  143. local ger1 = "rbxassetid://1353780582"
  144. local jl2 = "rbxassetid://1087356234"
  145. local plr = game.Players.LocalPlayer
  146. repeat wait(.4) until plr.Character
  147. local char = plr.Character
  148. local uis = game:GetService("UserInputService")
  149. local runsrv = game:GetService("RunService")
  150. char.Animate:Destroy()
  151. local armright = char.Torso["Right Shoulder"]
  152. local armleft = char.Torso["Left Shoulder"]
  153. local legright = char.Torso["Right Hip"]
  154. local legleft = char.Torso["Left Hip"]
  155. local legrightold = legright.C0
  156. local legleftold = legleft.C0
  157. local armrightold = armright.C0
  158. local armleftold = armleft.C0
  159. local neckold = char.Torso.Neck.C0
  160. local roothipold = char.HumanoidRootPart["RootJoint"].C0
  161. local cantrigger = false
  162. local humanoid = char.Humanoid
  163. humanoid.Name = "Humen"
  164. local Runningy = false
  165. local FinishedRunning = false
  166. local cansay = false
  167. local mouse = plr:getMouse();
  168. local tokeel = nil
  169. local mode = 0
  170. local marcel = nil
  171. local hing = nil
  172. local scrin = nil
  173. if workspace:FindFirstChild("marcel") then else
  174. local marcel2 = Instance.new("Sound",workspace)
  175. marcel2.SoundId = "rbxassetid://1447435947"
  176. marcel2.Looped =true
  177. marcel = marcel2
  178. marcel.Volume = 10
  179. end
  180. marcel.Name = "marcel"
  181. marcel:Play()
  182. local backup = char.Humen:Clone()
  183. local backup2 = marcel:Clone()
  184. runsrv.RenderStepped:Connect(function()
  185. if marcel then
  186. backup2.TimePosition = marcel.TimePosition
  187. end
  188. if workspace:FindFirstChild("marcel") then else
  189. backup2.Parent = workspace
  190. marcel = backup2
  191. marcel:Play()
  192. backup2 = workspace.marcel:Clone()
  193.  
  194. end
  195.  
  196.  
  197. if char:FindFirstChild("Humen") then else
  198. backup.Parent = char
  199. humanoid = backup
  200. backup = char.Humen:Clone()
  201.  
  202. end
  203. for i,v in pairs(char.Humen:GetPlayingAnimationTracks()) do
  204. v:Stop()
  205. end
  206. char.Humen.MaxHealth = 1e35345354345
  207. char.Humen.Health = 1e35345354345
  208. if char:FindFirstChild("yes") then else
  209. local force = Instance.new("ForceField",char)
  210. force.Visible = false
  211. force.Name = "yes"
  212. end
  213. end)
  214.  
  215. char.Torso.Anchored = true
  216.  
  217. runsrv.RenderStepped:Connect(function()
  218. if workspace:FindFirstChild("Table"..plr.Name) then else
  219. local table = Instance.new("Model")
  220. local part = Instance.new("Part")
  221. local part_2 = Instance.new("Part")
  222. local part_3 = Instance.new("Part")
  223. local main = Instance.new("Part")
  224. local part_4 = Instance.new("Part")
  225. local part_5 = Instance.new("Part")
  226. local laptop = Instance.new("Model")
  227. local keyboard = Instance.new("Part")
  228. local decal = Instance.new("Decal")
  229. local hinge = Instance.new("Part")
  230. local decal_2 = Instance.new("Decal")
  231. local part_6 = Instance.new("Part")
  232. local decal_3 = Instance.new("Decal")
  233. local decal_4 = Instance.new("Decal")
  234. local screen = Instance.new("Part")
  235. local decal_5 = Instance.new("Decal")
  236. local floor = Instance.new("Part")
  237. local mesh = Instance.new("BlockMesh")
  238.  
  239. table.PrimaryPart = floor
  240. table.Name = "Table"..plr.Name
  241. table.Parent = workspace
  242. part.Anchored = true
  243. part.Size = Vector3.new(5.819, 0.692, 3.055)
  244. part.Orientation = Vector3.new(0, -34.32, 0)
  245. part.Material = Enum.Material.SmoothPlastic
  246. part.BottomSurface = Enum.SurfaceType.Smooth
  247. part.BrickColor = BrickColor.new("Br. yellowish orange")
  248. part.TopSurface = Enum.SurfaceType.Smooth
  249. part.Color = Color3.new(0.886275, 0.603922, 0.247059)
  250. part.Parent = table
  251. part.CFrame = CFrame.new(-4.982, 2.694, 16.191) * CFrame.Angles(0, -0.599, 0)
  252. part_2.Anchored = true
  253. part_2.Size = Vector3.new(5.551, 0.692, 3.278)
  254. part_2.Orientation = Vector3.new(0, 34.32, 0)
  255. part_2.Material = Enum.Material.SmoothPlastic
  256. part_2.BottomSurface = Enum.SurfaceType.Smooth
  257. part_2.BrickColor = BrickColor.new("Br. yellowish orange")
  258. part_2.TopSurface = Enum.SurfaceType.Smooth
  259. part_2.Color = Color3.new(0.886275, 0.603922, 0.247059)
  260. part_2.Parent = table
  261. part_2.CFrame = CFrame.new(8.587, 2.694, 16.174) * CFrame.Angles(0, 0.599, 0)
  262. part_3.Anchored = true
  263. part_3.Size = Vector3.new(5.322, 2.387, 2.57)
  264. part_3.BottomSurface = Enum.SurfaceType.Smooth
  265. part_3.Material = Enum.Material.SmoothPlastic
  266. part_3.TopSurface = Enum.SurfaceType.Smooth
  267. part_3.Orientation = Vector3.new(0, 34.32, 0)
  268. part_3.Parent = table
  269. part_3.CFrame = CFrame.new(8.512, 1.195, 16.046) * CFrame.Angles(0, 0.599, 0)
  270. main.Anchored = true
  271. main.Size = Vector3.new(10.357, 2.387, 2.57)
  272. main.BottomSurface = Enum.SurfaceType.Smooth
  273. main.Material = Enum.Material.SmoothPlastic
  274. main.TopSurface = Enum.SurfaceType.Smooth
  275. main.Name = "main"
  276. main.Parent = table
  277. main.CFrame = CFrame.new(1.86, 1.195, 17.322)
  278. part_4.Anchored = true
  279. part_4.Size = Vector3.new(5.322, 2.387, 2.57)
  280. part_4.BottomSurface = Enum.SurfaceType.Smooth
  281. part_4.Material = Enum.Material.SmoothPlastic
  282. part_4.TopSurface = Enum.SurfaceType.Smooth
  283. part_4.Orientation = Vector3.new(0, -34.32, 0)
  284. part_4.Parent = table
  285. part_4.CFrame = CFrame.new(-4.792, 1.195, 16.046) * CFrame.Angles(0, -0.599, 0)
  286. part_5.Anchored = true
  287. part_5.Size = Vector3.new(10.658, 0.692, 3.055)
  288. part_5.Material = Enum.Material.SmoothPlastic
  289. part_5.BrickColor = BrickColor.new("Br. yellowish orange")
  290. part_5.BottomSurface = Enum.SurfaceType.Smooth
  291. part_5.TopSurface = Enum.SurfaceType.Smooth
  292. part_5.Color = Color3.new(0.886275, 0.603922, 0.247059)
  293. part_5.Parent = table
  294. part_5.CFrame = CFrame.new(1.889, 2.694, 17.564)
  295. laptop.PrimaryPart = keyboard
  296. laptop.Name = "Laptop"
  297. laptop.Parent = table
  298. keyboard.Anchored = true
  299. keyboard.Size = Vector3.new(3.182, 0.143, 2.522)
  300. keyboard.BottomSurface = Enum.SurfaceType.Smooth
  301. keyboard.Material = Enum.Material.SmoothPlastic
  302. keyboard.Color = Color3.new(0.388235, 0.372549, 0.384314)
  303. keyboard.Name = "keyboard"
  304. keyboard.TopSurface = Enum.SurfaceType.Smooth
  305. keyboard.BrickColor = BrickColor.new("Dark stone grey")
  306. keyboard.Parent = laptop
  307. keyboard.CFrame = CFrame.new(2.524, 3.112, 17.226)
  308. decal.Texture = "http://www.roblox.com/asset/?id=22020376"
  309. decal.Face = Enum.NormalId.Top
  310. decal.Parent = keyboard
  311. hinge.Anchored = true
  312. hinge.Size = Vector3.new(3.182, 0.143, 0.175)
  313. hinge.BottomSurface = Enum.SurfaceType.Smooth
  314. hinge.Material = Enum.Material.SmoothPlastic
  315. hinge.Color = Color3.new(0.388235, 0.372549, 0.384314)
  316. hinge.Name = "Hinge"
  317. hinge.BrickColor = BrickColor.new("Dark stone grey")
  318. hinge.Transparency = 1
  319. hinge.TopSurface = Enum.SurfaceType.Smooth
  320. hinge.Parent = laptop
  321. hinge.CFrame = CFrame.new(2.524, 3.112, 18.535)
  322. decal_2.Texture = "http://www.roblox.com/asset/?id=22020376"
  323. decal_2.Face = Enum.NormalId.Top
  324. decal_2.Parent = hinge
  325. part_6.Anchored = true
  326. part_6.Size = Vector3.new(3.182, 1.925, 0.183)
  327. part_6.Orientation = Vector3.new(12.32, 0, 0)
  328. part_6.Material = Enum.Material.SmoothPlastic
  329. part_6.BottomSurface = Enum.SurfaceType.Smooth
  330. part_6.BrickColor = BrickColor.new("Dark stone grey")
  331. part_6.TopSurface = Enum.SurfaceType.Smooth
  332. part_6.Color = Color3.new(0.384314, 0.368627, 0.384314)
  333. part_6.Parent = laptop
  334. part_6.CFrame = CFrame.new(2.524, 4.003, 18.706) * CFrame.Angles(0.215, 0, 0)
  335. decal_3.Texture = "http://www.roblox.com/asset/?id=1010118400"
  336. decal_3.Parent = part_6
  337. decal_4.Texture = "http://www.roblox.com/asset/?id=936197282"
  338. decal_4.Face = Enum.NormalId.Back
  339. decal_4.Parent = part_6
  340. screen.Anchored = true
  341. screen.Size = Vector3.new(23.205, 11.679, 2.57)
  342. screen.BottomSurface = Enum.SurfaceType.Smooth
  343. screen.Material = Enum.Material.SmoothPlastic
  344. screen.TopSurface = Enum.SurfaceType.Smooth
  345. screen.Name = "Screen"
  346. screen.Parent = table
  347. screen.CFrame = CFrame.new(1.53, 5.841, 4.935)
  348. decal_5.Texture = "rbxassetid://1447523984"
  349. decal_5.Face = Enum.NormalId.Back
  350. decal_5.Parent = screen
  351. floor.Anchored = true
  352. floor.Size = Vector3.new(23.205, 0.067, 16.89)
  353. floor.BottomSurface = Enum.SurfaceType.Smooth
  354. floor.Material = Enum.Material.SmoothPlastic
  355. floor.TopSurface = Enum.SurfaceType.Smooth
  356. floor.Name = "floor"
  357. floor.Parent = table
  358. floor.CFrame = CFrame.new(1.53, 0.021, 12.095)
  359. mesh.Scale = Vector3.new(1, 0.591, 1)
  360. mesh.Parent = floor
  361. hing = hinge
  362. scrin = part_6
  363. workspace.CurrentCamera.CameraSubject = part_6
  364. table:SetPrimaryPartCFrame(char.Torso.CFrame * CFrame.new(0,-2.97,2))
  365. table:SetPrimaryPartCFrame(floor.CFrame * CFrame.Angles(0,3.6,0))
  366. end
  367. end)
  368. local root = char.HumanoidRootPart
  369. local oldroot = nil
  370.  
  371. for i = 1,15 do
  372. root.CFrame = root.CFrame * CFrame.new(-.1,.03,-.06)
  373. root.CFrame = root.CFrame * CFrame.Angles(0,.047,0)
  374. runsrv.RenderStepped:wait()
  375. end
  376.  
  377. oldroot = root.CFrame
  378.  
  379. wait(2.6) -- - b
  380.  
  381.  
  382. for i = 1,470 do
  383. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  384. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-.4)
  385. runsrv.RenderStepped:wait()
  386. end
  387.  
  388.  
  389. for i = 1,10 do
  390. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  391. runsrv.RenderStepped:Wait()
  392. end
  393.  
  394.  
  395. wait(3)
  396.  
  397.  
  398. for i = 1,10 do
  399. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  400. runsrv.RenderStepped:Wait()
  401. end
  402.  
  403. wait(.5)
  404.  
  405.  
  406. for i = 1,30 do
  407. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  408. runsrv.RenderStepped:Wait()
  409. end --a
  410. function laptopkapputt()
  411. armright.C0 = armrightold
  412. armleft.C0 = armleftold
  413. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  414. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  415. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  416. root.CFrame = oldroot
  417. local hingepos = hing.Position
  418.  
  419. for i = 1,13 do
  420. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  421.  
  422. runsrv.RenderStepped:wait()
  423. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  424. end
  425. for i = 1,13 do
  426. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,-.01,.09)
  427.  
  428. runsrv.RenderStepped:wait()
  429. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  430. end
  431. end
  432.  
  433.  
  434. function laptopkapputt2()
  435. armright.C0 = armrightold
  436. armleft.C0 = armleftold
  437. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  438. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  439. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  440. root.CFrame = oldroot
  441. local hingepos = hing.Position
  442.  
  443. for i = 1,4 do
  444. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i * 2 ),0,0) * CFrame.new(0,.01 * 2,-.09 * 2)
  445.  
  446. runsrv.RenderStepped:wait()
  447. armleft.C0 = armleft.C0 * CFrame.new(0,.1 * 2,0)
  448. end
  449. for i = 1,4 do
  450. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i * 2),0,0) * CFrame.new(0,-.01 * 2,.09 * 2)
  451.  
  452. runsrv.RenderStepped:wait()
  453. armleft.C0 = armleft.C0 * CFrame.new(0,-.1 * 2,0)
  454. end
  455. end
  456. wait(1)
  457. laptopkapputt()
  458. wait(.3)
  459. laptopkapputt2()
  460. wait(.3)
  461. laptopkapputt2()
  462. for i = 1,50 do
  463. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  464. runsrv.RenderStepped:Wait()
  465. end
  466. wait(1)
  467.  
  468. laptopkapputt2()
  469. wait(.3)
  470. laptopkapputt2()
  471. wait(5)
  472. laptopkapputt2()
  473. wait(.2)
  474. laptopkapputt2()
  475. wait(.2)
  476. laptopkapputt2()
  477. wait(.3)
  478. for i = 1,50 do
  479. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  480. runsrv.RenderStepped:Wait()
  481. end
  482. armright.C0 = armrightold
  483. armleft.C0 = armleftold
  484. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  485. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  486. root.CFrame = oldroot
  487.  
  488. local hingepos = hing.Position
  489.  
  490. for i = 1,13 do
  491. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  492.  
  493. runsrv.RenderStepped:wait()
  494. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  495. end
  496.  
  497. wait(.5)
  498.  
  499. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  500.  
  501. for i = 1,90 do
  502. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  503. runsrv.RenderStepped:Wait()
  504. end
  505.  
  506. armright.C0 = armrightold
  507. armleft.C0 = armleftold
  508. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  509. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  510. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  511. root.CFrame = oldroot
  512. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  513. wait(.7)
  514. for x=1,9 do
  515. for i = 1,14 do
  516. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  517. runsrv.RenderStepped:wait()
  518. end
  519. wait()
  520. for i = 1,14 do
  521. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  522. runsrv.RenderStepped:wait()
  523. end
  524. wait(.1)
  525. end
  526. for i = 1,10 do
  527. for i = 1,4 do
  528. armleft.C0 = armleft.C0 * CFrame.new(0,-.3,0)
  529. runsrv.RenderStepped:wait()
  530. end
  531. wait()
  532. for i = 1,4 do
  533. armleft.C0 = armleft.C0 * CFrame.new(0,.3,0)
  534. runsrv.RenderStepped:wait()
  535. end
  536. wait()
  537. end
  538. wait(.5)
  539. for i = 1,300 do
  540. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  541. runsrv.RenderStepped:Wait()
  542. end
  543. wait(1.4)
  544. for i = 1,70 do
  545. root.CFrame = root.CFrame * CFrame.Angles(3,7,6)
  546. runsrv.RenderStepped:Wait()
  547. end
  548. wait(.2)
  549. laptopkapputt2()
  550. wait()
  551. laptopkapputt2()
  552. wait()
  553. laptopkapputt2()
  554. wait()
  555. laptopkapputt2()
  556. wait()
  557. armright.C0 = armrightold
  558. armleft.C0 = armleftold
  559. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  560. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  561. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  562. root.CFrame = oldroot
  563. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  564. wait(1.7)
  565. for i = 1,500 do
  566. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  567. runsrv.RenderStepped:Wait()
  568. end
  569. local fish = Instance.new("Part")
  570. local mesh = Instance.new("SpecialMesh")
  571.  
  572. fish.Anchored = true
  573. fish.CanCollide = false
  574. fish.Name = "fish"
  575. fish.Transparency = 0
  576. fish.TopSurface = Enum.SurfaceType.Smooth
  577. fish.BottomSurface = Enum.SurfaceType.Smooth
  578. fish.Parent = workspace
  579. fish.CFrame = char.Torso.CFrame * CFrame.new(4,-2,0)
  580. mesh.MeshType = Enum.MeshType.FileMesh
  581. mesh.Scale = Vector3.new(0.03, 0.03, 0.03)
  582. mesh.MeshId = "rbxassetid://711628355"
  583. mesh.TextureId = "rbxassetid://711628404"
  584. mesh.Parent = fish
  585. for i = 1,15 do
  586. fish.CFrame = fish.CFrame * CFrame.new(0,.2,0)
  587. runsrv.RenderStepped:Wait()
  588. end
  589. wait(1)
  590. for i = 1,15 do
  591. fish.CFrame = fish.CFrame * CFrame.new(0,-.3,0)
  592. runsrv.RenderStepped:Wait()
  593. end
  594.  
  595. for i = 1,620 do
  596. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  597. runsrv.RenderStepped:Wait()
  598. end
  599. for i = 1,40 do
  600. root.CFrame = root.CFrame * CFrame.new(0,-.5,0)
  601. runsrv.RenderStepped:wait()
  602. end
  603. for i = 1,40 do
  604. root.CFrame = root.CFrame * CFrame.new(0,.5,0)
  605. runsrv.RenderStepped:wait()
  606. end
  607.  
  608. for i = 1,30 do
  609. root.CFrame = root.CFrame * CFrame.Angles(33,22,55)
  610. runsrv.RenderStepped:Wait()
  611. end
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