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- ---Spooky Skeleton script by basstracker1970
- for i,v in next, game.Players.LocalPlayer.Character:GetChildren() do
- if v.Name == "CharacterMesh" then
- v:Remove()
- end
- end
- wait(2)
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- CharacterMesh0 = Instance.new("CharacterMesh")
- CharacterMesh1 = Instance.new("CharacterMesh")
- CharacterMesh2 = Instance.new("CharacterMesh")
- CharacterMesh3 = Instance.new("CharacterMesh")
- CharacterMesh4 = Instance.new("CharacterMesh")
- CharacterMesh0.Name = "Skeleton Left Arm"
- CharacterMesh0.Parent = mas
- CharacterMesh0.MeshId = 36780032
- CharacterMesh0.BodyPart = Enum.BodyPart.LeftArm
- CharacterMesh0.OverlayTextureId = 36780292
- CharacterMesh1.Name = "Skeleton Left Leg"
- CharacterMesh1.Parent = mas
- CharacterMesh1.MeshId = 36780079
- CharacterMesh1.BaseTextureId = 36780292
- CharacterMesh1.BodyPart = Enum.BodyPart.LeftLeg
- CharacterMesh1.OverlayTextureId = 36780292
- CharacterMesh2.Name = "Skeleton Right Arm"
- CharacterMesh2.Parent = mas
- CharacterMesh2.MeshId = 36780156
- CharacterMesh2.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh2.OverlayTextureId = 36780292
- CharacterMesh3.Name = "Skeleton Right Leg"
- CharacterMesh3.Parent = mas
- CharacterMesh3.MeshId = 36780195
- CharacterMesh3.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh3.OverlayTextureId = 36780292
- CharacterMesh4.Name = "Skeleton Torso"
- CharacterMesh4.Parent = mas
- CharacterMesh4.MeshId = 36780113
- CharacterMesh4.BodyPart = Enum.BodyPart.Torso
- CharacterMesh4.OverlayTextureId = 36780292
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Neck=Torso.Neck
- it=Instance.new
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- MMouse=nil
- combo=0
- local idle=0
- local Anim="Idle"
- local Effects={}
- local Weapon={}
- local Welds={}
- local decreaseatk=0
- local decreasedef=0
- local decreasemvmt=0
- local guard=false
- local blocknum=50
- local addhit=false
- print("Spooky Scary Skeleton")
- local nametag = Instance.new("BillboardGui",Character.Head)
- nametag.StudsOffset = Vector3.new(0,2,0)
- nametag.Adornee = Character.Head
- nametag.Size = UDim2.new(0,200,0,50)
- local text = Instance.new("TextLabel",nametag)
- text.Size = UDim2.new(0,200,0,50)
- text.BackgroundTransparency = 1
- text.Text = "Spooky Scary Skeleton"
- text.TextColor3 = Color3.new(180/255,0,0)
- text.TextStrokeColor3 = Color3.new(0,0,0)
- text.Font = Enum.Font.Fantasy
- text.TextScaled = true
- text.TextStrokeTransparency = 0
- function swait(num)
- if num==0 or num==nil then
- --if Stagger.Value==false or Stun.Value<=100 then
- game:GetService("RunService").Heartbeat:wait()
- --end
- else
- for i=0,num do
- game:GetService("RunService").Heartbeat:wait()
- --[[if Stagger.Value==true or Stun.Value>=StunT.Value then
- break
- end]]
- end
- end
- end
- song = Instance.new("Sound",Character)
- song.SoundId = "rbxassetid://177276825"
- song.Looped = true
- song:Play()
- while true do
- wait(0)
- swait()
- end
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