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Mar 22nd, 2017
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --pharowo
  154. local p = game.Players.LocalPlayer
  155. local char = p.Character
  156. local mouse = p:GetMouse()
  157. local larm = char["Left Arm"]
  158. local rarm = char["Right Arm"]
  159. local TitanBet = ";"
  160. local lleg = char["Left Leg"]
  161. local rleg = char["Right Leg"]
  162. local hed = char.Head
  163. local torso = char.Torso
  164. local hum = char.Humanoid
  165. local cam = game.Workspace.CurrentCamera
  166. local root = char.HumanoidRootPart
  167. local deb = false
  168. local shot = 0
  169. local l = game:GetService("Lighting")
  170. local rs = game:GetService("RunService").RenderStepped
  171. local stanceToggle = "Normal"
  172. local Mana = Instance.new("IntValue", char)
  173. Mana.Value = 5000
  174. Mana.Name = "Mana"
  175. math.randomseed(os.time())
  176. hum.WalkSpeed = 50
  177. char.Health:Destroy()
  178. hum.MaxHealth = math.huge
  179. wait(0.1)
  180. hum.Health = math.huge
  181. ----------------------------------------------------
  182. local G = Instance.new("ScreenGui")
  183. G.Parent = p.PlayerGui
  184. G.Name = "Mana"
  185. local T = Instance.new("TextLabel")
  186. T.Name = "Mana"
  187. T.Parent = G
  188. T.Text = "Mana: "..char.Mana.Value
  189. T.FontSize = "Size24"
  190. T.BackgroundTransparency = 1
  191. T.TextColor3 = Color3.new(255,255,255)
  192. T.TextStrokeTransparency = 0
  193. T.Position = UDim2.new(0,250,0,400)
  194. T.BorderSizePixel = 0
  195. --//
  196. for i = 1,30 do
  197. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  198. end
  199. --//
  200. Debounces = {
  201. on = false;
  202. ks = false;
  203. CanAttack = true;
  204. CanJoke = true;
  205. NoIdl = false;
  206. Slashing = false;
  207. Slashed = false;
  208. Grabbing = false;
  209. Grabbed = false;
  210. }
  211. local Touche = {char.Name, }
  212. ----------------------------------------------------
  213. function lerp(a, b, t) -- Linear interpolation
  214. return a + (b - a)*t
  215. end
  216.  
  217. function slerp(a, b, t) --Spherical interpolation
  218. dot = a:Dot(b)
  219. if dot > 0.99999 or dot < -0.99999 then
  220. return t <= 0.5 and a or b
  221. else
  222. r = math.acos(dot)
  223. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  224. end
  225. end
  226.  
  227. function matrixInterpolate(a, b, t)
  228. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  229. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  230. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  231. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  232. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  233. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  234. local t = v1:Dot(v2)
  235. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  236. return CFrame.new()
  237. end
  238. return CFrame.new(
  239. v0.x, v0.y, v0.z,
  240. v1.x, v1.y, v1.z,
  241. v2.x, v2.y, v2.z,
  242. v3.x, v3.y, v3.z)
  243. end
  244. ----------------------------------------------------//Mesh setting
  245. local cmeshes = {}
  246. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  247. ll.BodyPart = 'LeftLeg'
  248. rl.BodyPart = 'RightLeg'
  249. la.BodyPart = 'LeftArm'
  250. ra.BodyPart = 'RightArm'
  251. t.BodyPart = 'Torso'
  252. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  253. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  254. t.MeshId,t.OverlayTextureId=68241695,18051314
  255.  
  256. ----------------------------------------------------
  257. function genWeld(a,b)
  258. local w = Instance.new("Weld",a)
  259. w.Part0 = a
  260. w.Part1 = b
  261. return w
  262. end
  263. function weld(a, b)
  264. local weld = Instance.new("Weld")
  265. weld.Name = "W"
  266. weld.Part0 = a
  267. weld.Part1 = b
  268. weld.C0 = a.CFrame:inverse() * b.CFrame
  269. weld.Parent = a
  270. return weld;
  271. end
  272. ----------------------------------------------------
  273. function Lerp(c1,c2,al)
  274. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  275. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  276. for i,v in pairs(com1) do
  277. com1[i] = v+(com2[i]-v)*al
  278. end
  279. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  280. end
  281. ----------------------------------------------------
  282. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  283. local wld = Instance.new("Weld", wp1)
  284. wld.Part0 = wp0
  285. wld.Part1 = wp1
  286. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  287. end
  288. ----------------------------------------------------
  289. for i,v in pairs(char:children()) do
  290. if v:IsA("Hat") then
  291. v:Destroy()
  292. end
  293. end
  294. for i,v in pairs(hed:children()) do
  295. if v:IsA("Sound") then
  296. v:Destroy()
  297. end
  298. end
  299. ----------------------------------------------------
  300. function HasntTouched(plrname)
  301. local ret = true
  302. for _, v in pairs(Touche) do
  303. if v == plrname then
  304. ret = false
  305. end
  306. end
  307. return ret
  308. end
  309. ----------------------------------------------------
  310. larm.Size = larm.Size * 2
  311. rarm.Size = rarm.Size * 2
  312. lleg.Size = lleg.Size * 2
  313. rleg.Size = rleg.Size * 2
  314. torso.Size = torso.Size * 2
  315. hed.Size = hed.Size * 2
  316. root.Size = root.Size * 2
  317. ----------------------------------------------------
  318. newWeld(torso, larm, -1.5, 1, 0)
  319. larm.Weld.C1 = CFrame.new(0, 1, 0)
  320. newWeld(torso, rarm, 1.5, 1, 0)
  321. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  322. newWeld(torso, hed, 0, 3, 0)
  323. newWeld(torso, lleg, -1, -2, 0)
  324. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  325. newWeld(torso, rleg, 1, -2, 0)
  326. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  327. newWeld(root, torso, 0, -2, 0)
  328. torso.Weld.C1 = CFrame.new(0, -2, 0)
  329. ----------------------------------------------------
  330.  
  331. hed.face:Remove''
  332. hed.Transparency = 0
  333. local meshx9 = Instance.new('SpecialMesh',hed)
  334. meshx9.MeshType = 'FileMesh'
  335. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  336. meshx9.Scale = Vector3.new(2,2,2)
  337.  
  338.  
  339.  
  340. lite = Instance.new("PointLight", torso)
  341. lite.Brightness = 14
  342. lite.Range = 10
  343. lite.Color = Color3.new(1, 0, 0)
  344. local hed2 = hed:Clone()
  345. hed2.CanCollide = false
  346. hed2.Parent = char
  347. hed2:ClearAllChildren()
  348. hed2.Transparency = 1
  349. hed2.Name = "DARP"
  350. local w = Instance.new("Weld",hed2)
  351. w.Part0 = hed
  352. w.Part1 = hed2
  353. w.C0 = CFrame.new(0,0,-0.175)
  354. z=Instance.new("SurfaceGui",hed2)
  355. z.Enabled = true
  356. z.Face = "Front"
  357. z.Adornee = hed2
  358. z.CanvasSize = Vector2.new(100,100)
  359. local face = Instance.new("ImageLabel",z)
  360. face.Size = UDim2.new(1,-30,1,0)
  361. face.Position = UDim2.new(0,15,0,0)
  362. face.BackgroundTransparency = 1
  363. face.Image='rbxassetid://46282671'
  364. ----------------------------------------------------
  365. ----------------------------------------------------
  366. local HBill = Instance.new("BillboardGui", hed)
  367. local HMain = Instance.new("Frame", HBill)
  368. local HBar = Instance.new("Frame")
  369. local HBarBack = Instance.new("Frame")
  370. local HHealth = Instance.new("TextLabel", HBarBack)
  371. local HName = Instance.new("TextLabel", HBarBack)
  372.  
  373. HBill.Size = UDim2.new(15,0,2.2,0)
  374. HBill.Name = "Health Display"
  375. HBill.StudsOffset = Vector3.new(0,4,0)
  376. HBill.AlwaysOnTop = true
  377. HBill.Enabled = true
  378.  
  379. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  380. HMain.BackgroundTransparency = 1
  381. HMain.Size = UDim2.new(1,0,1,0)
  382.  
  383. HBarBack.Parent = HMain
  384. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  385. HBarBack.BorderColor3 = Color3.new(0,0,0)
  386. HBarBack.BorderSizePixel = 2
  387. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  388. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  389.  
  390. HBar.Parent = HBarBack
  391. HBar.BackgroundColor3 = Color3.new(0, 1, 0)
  392. HBar.BorderColor3 = Color3.new(0,0,0)
  393. HBar.Size = UDim2.new(.5,0,1,0)
  394.  
  395. HHealth.BackgroundTransparency = 1
  396. HHealth.Size = UDim2.new(1,0,1,0)
  397. HHealth.Font = "SourceSansItalic"
  398. HHealth.Text = "[10/10]"
  399. HHealth.TextScaled = true
  400. HHealth.TextColor3 = Color3.new(1,1,1)
  401. HHealth.TextStrokeColor3 = Color3.new(85/255, 0, 127/255)
  402. HHealth.TextStrokeTransparency = 0
  403.  
  404. HName.Parent = HMain
  405. HName.BackgroundTransparency = 1
  406. HName.Size = UDim2.new(1,0,.5,0)
  407. HName.Font = "SourceSansItalic"
  408. HName.Text = "Royal Titan"
  409. HName.TextScaled = true
  410. HName.TextColor3 = Color3.new(85/255, 0,127/255)
  411. HName.TextStrokeColor3 = Color3.new(0,0,0)
  412. HName.TextStrokeTransparency = 0
  413. HName.TextYAlignment = "Top"
  414.  
  415. local runServ = game:GetService("RunService").RenderStepped
  416. runServ:connect(function()
  417. HHealth.Text = "["..hum.Health.."]"
  418. HBar:TweenSize(UDim2.new((hum.Health/hum.MaxHealth),0,1,0), _, "Linear", .4)
  419. end)
  420. ----------------------------------------------------
  421. local m = Instance.new("Model")
  422. m.Name = "Absolution"
  423. p1 = Instance.new("Part", m)
  424. p1.BrickColor = BrickColor.new("Really black")
  425. p1.FormFactor = Enum.FormFactor.Custom
  426. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  427. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  428. p1.CanCollide = false
  429. p1.Locked = true
  430. p1.Elasticity = 0
  431. p1.BottomSurface = Enum.SurfaceType.Smooth
  432. p1.TopSurface = Enum.SurfaceType.Smooth
  433. b1 = Instance.new("SpecialMesh", p1)
  434. b1.MeshType = Enum.MeshType.Wedge
  435. b1.Name = "Mesh"
  436. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  437. p2 = Instance.new("Part", m)
  438. p2.BrickColor = BrickColor.new("Really black")
  439. p2.FormFactor = Enum.FormFactor.Custom
  440. p2.Size = Vector3.new(1, 2.9000001, 1)
  441. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  442. p2.CanCollide = false
  443. p2.Locked = true
  444. p2.Elasticity = 0
  445. p2.BottomSurface = Enum.SurfaceType.Smooth
  446. p2.TopSurface = Enum.SurfaceType.Smooth
  447. b2 = Instance.new("BlockMesh", p2)
  448. b2.Name = "Mesh"
  449. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  450. p3 = Instance.new("Part", m)
  451. p3.BrickColor = BrickColor.new("Really black")
  452. p3.FormFactor = Enum.FormFactor.Custom
  453. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  454. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  455. p3.CanCollide = false
  456. p3.Locked = true
  457. p3.Elasticity = 0
  458. p3.BottomSurface = Enum.SurfaceType.Smooth
  459. p3.TopSurface = Enum.SurfaceType.Smooth
  460. b3 = Instance.new("SpecialMesh", p3)
  461. b3.MeshType = Enum.MeshType.Wedge
  462. b3.Name = "Mesh"
  463. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  464. p4 = Instance.new("Part", m)
  465. p4.BrickColor = BrickColor.new("Really black")
  466. p4.FormFactor = Enum.FormFactor.Custom
  467. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  468. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  469. p4.CanCollide = false
  470. p4.Locked = true
  471. p4.Elasticity = 0
  472. p4.BottomSurface = Enum.SurfaceType.Smooth
  473. p4.TopSurface = Enum.SurfaceType.Smooth
  474. b4 = Instance.new("SpecialMesh", p4)
  475. b4.MeshType = Enum.MeshType.Wedge
  476. b4.Name = "Mesh"
  477. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  478. p5 = Instance.new("Part", m)
  479. p5.BrickColor = BrickColor.new("Really black")
  480. p5.FormFactor = Enum.FormFactor.Custom
  481. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  482. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  483. p5.CanCollide = false
  484. p5.Locked = true
  485. p5.Elasticity = 0
  486. p5.BottomSurface = Enum.SurfaceType.Smooth
  487. p5.TopSurface = Enum.SurfaceType.Smooth
  488. b5 = Instance.new("SpecialMesh", p5)
  489. b5.MeshType = Enum.MeshType.Wedge
  490. b5.Name = "Mesh"
  491. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  492. p6 = Instance.new("Part", m)
  493. p6.Name = "Handle"
  494. p6.BrickColor = BrickColor.new(192)
  495. p6.FormFactor = Enum.FormFactor.Custom
  496. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  497. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  498. p6.CanCollide = false
  499. p6.Locked = true
  500. p6.Elasticity = 0
  501. p6.BottomSurface = Enum.SurfaceType.Smooth
  502. p6.TopSurface = Enum.SurfaceType.Smooth
  503. b6 = Instance.new("BlockMesh", p6)
  504. b6.Name = "Mesh"
  505. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  506. p7 = Instance.new("Part", m)
  507. p7.BrickColor = BrickColor.new("Really black")
  508. p7.FormFactor = Enum.FormFactor.Custom
  509. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  510. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  511. p7.CanCollide = false
  512. p7.Locked = true
  513. p7.Elasticity = 0
  514. p7.BottomSurface = Enum.SurfaceType.Smooth
  515. p7.TopSurface = Enum.SurfaceType.Smooth
  516. b7 = Instance.new("SpecialMesh", p7)
  517. b7.MeshType = Enum.MeshType.Wedge
  518. b7.Name = "Mesh"
  519. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  520. p8 = Instance.new("Part", m)
  521. p8.BrickColor = BrickColor.new("Really black")
  522. p8.FormFactor = Enum.FormFactor.Custom
  523. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  524. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  525. p8.CanCollide = false
  526. p8.Locked = true
  527. p8.Elasticity = 0
  528. p8.BottomSurface = Enum.SurfaceType.Smooth
  529. p8.TopSurface = Enum.SurfaceType.Smooth
  530. b8 = Instance.new("SpecialMesh", p8)
  531. b8.MeshType = Enum.MeshType.Wedge
  532. b8.Name = "Mesh"
  533. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  534. p9 = Instance.new("Part", m)
  535. p9.BrickColor = BrickColor.new("Really black")
  536. p9.FormFactor = Enum.FormFactor.Custom
  537. p9.Size = Vector3.new(1, 1.07999957, 1)
  538. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  539. p9.CanCollide = false
  540. p9.Locked = true
  541. p9.Elasticity = 0
  542. p9.BottomSurface = Enum.SurfaceType.Smooth
  543. p9.TopSurface = Enum.SurfaceType.Smooth
  544. b9 = Instance.new("BlockMesh", p9)
  545. b9.Name = "Mesh"
  546. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  547. p10 = Instance.new("Part", m)
  548. p10.BrickColor = BrickColor.new("Really black")
  549. p10.FormFactor = Enum.FormFactor.Custom
  550. p10.Size = Vector3.new(1, 1.41999948, 1)
  551. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  552. p10.CanCollide = false
  553. p10.Locked = true
  554. p10.Elasticity = 0
  555. p10.BottomSurface = Enum.SurfaceType.Smooth
  556. p10.TopSurface = Enum.SurfaceType.Smooth
  557. b10 = Instance.new("BlockMesh", p10)
  558. b10.Name = "Mesh"
  559. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  560. p11 = Instance.new("Part", m)
  561. p11.BrickColor = BrickColor.new("Really black")
  562. p11.FormFactor = Enum.FormFactor.Custom
  563. p11.Size = Vector3.new(1, 1.50999951, 1)
  564. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  565. p11.CanCollide = false
  566. p11.Locked = true
  567. p11.Elasticity = 0
  568. p11.BottomSurface = Enum.SurfaceType.Smooth
  569. p11.TopSurface = Enum.SurfaceType.Smooth
  570. b11 = Instance.new("BlockMesh", p11)
  571. b11.Name = "Mesh"
  572. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  573. p12 = Instance.new("Part", m)
  574. p12.Name = "BladeCenter"
  575. p12.BrickColor = BrickColor.new("")
  576. p12.Material = Enum.Material.Neon
  577. p12.FormFactor = Enum.FormFactor.Symmetric
  578. p12.Size = Vector3.new(1, 2, 2)
  579. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  580. p12.CanCollide = false
  581. p12.Locked = true
  582. p12.BottomSurface = Enum.SurfaceType.Smooth
  583. p12.TopSurface = Enum.SurfaceType.Smooth
  584. b12 = Instance.new("SpecialMesh", p12)
  585. b12.MeshType = Enum.MeshType.Brick
  586. b12.Name = "Mesh"
  587. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  588. p13 = Instance.new("Part", m)
  589. p13.BrickColor = BrickColor.new("Really black")
  590. p13.FormFactor = Enum.FormFactor.Custom
  591. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  592. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  593. p13.CanCollide = false
  594. p13.Locked = true
  595. p13.Elasticity = 0
  596. p13.BottomSurface = Enum.SurfaceType.Smooth
  597. p13.TopSurface = Enum.SurfaceType.Smooth
  598. b13 = Instance.new("BlockMesh", p13)
  599. b13.Name = "Mesh"
  600. b13.Scale = Vector3.new(1, 1, 0.400000006)
  601. p14 = Instance.new("Part", m)
  602. p14.BrickColor = BrickColor.new("Really black")
  603. p14.FormFactor = Enum.FormFactor.Custom
  604. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  605. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  606. p14.CanCollide = false
  607. p14.Locked = true
  608. p14.Elasticity = 0
  609. p14.BottomSurface = Enum.SurfaceType.Smooth
  610. p14.TopSurface = Enum.SurfaceType.Smooth
  611. b14 = Instance.new("BlockMesh", p14)
  612. b14.Name = "Mesh"
  613. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  614. p15 = Instance.new("Part", m)
  615. p15.BrickColor = BrickColor.new("Really black")
  616. p15.FormFactor = Enum.FormFactor.Custom
  617. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  618. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  619. p15.CanCollide = false
  620. p15.Locked = true
  621. p15.Material = "Neon"
  622. p15.Elasticity = 0
  623. p15.BottomSurface = Enum.SurfaceType.Smooth
  624. p15.TopSurface = Enum.SurfaceType.Smooth
  625. b15 = Instance.new("BlockMesh", p15)
  626. b15.Name = "Mesh"
  627. b15.Scale = Vector3.new(1, 1, 0.400000006)
  628. p16 = Instance.new("Part", m)
  629. p16.BrickColor = BrickColor.new("Really black")
  630. p16.FormFactor = Enum.FormFactor.Custom
  631. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  632. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  633. p16.CanCollide = false
  634. p16.Locked = true
  635. p16.Material = "Neon"
  636. p16.Elasticity = 0
  637. p16.BottomSurface = Enum.SurfaceType.Smooth
  638. p16.TopSurface = Enum.SurfaceType.Smooth
  639. b16 = Instance.new("BlockMesh", p16)
  640. b16.Name = "Mesh"
  641. b16.Scale = Vector3.new(1, 1, 0.400000006)
  642. p17 = Instance.new("Part", m)
  643. p17.BrickColor = BrickColor.new("Really black")
  644. p17.FormFactor = Enum.FormFactor.Custom
  645. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  646. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  647. p17.CanCollide = false
  648. p17.Material = "Neon"
  649. p17.Locked = true
  650. p17.Elasticity = 0
  651. p17.BottomSurface = Enum.SurfaceType.Smooth
  652. p17.TopSurface = Enum.SurfaceType.Smooth
  653. b17 = Instance.new("BlockMesh", p17)
  654. b17.Name = "Mesh"
  655. b17.Scale = Vector3.new(1, 1, 0.400000006)
  656. p18 = Instance.new("WedgePart", m)
  657. p18.BrickColor = BrickColor.new("Black")
  658. p18.Material = "Neon"
  659. p18.Name = "BladePart1"
  660. p18.Material = Enum.Material.Neon
  661. p18.Name = "Wedge"
  662. p18.FormFactor = Enum.FormFactor.Symmetric
  663. p18.Size = Vector3.new(1, 4, 2)
  664. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  665. p18.CanCollide = false
  666. p18.Locked = true
  667. p18.BottomSurface = Enum.SurfaceType.Smooth
  668. p18.TopSurface = Enum.SurfaceType.Smooth
  669. b18 = Instance.new("SpecialMesh", p18)
  670. b18.MeshType = Enum.MeshType.Wedge
  671. b18.Name = "Mesh"
  672. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  673. p19 = Instance.new("WedgePart", m)
  674. p19.BrickColor = BrickColor.new("Institutional white")
  675. p19.Name = "BladePart2"
  676. p19.Material = "Neon"
  677. p19.Material = Enum.Material.Neon
  678. p19.Name = "Wedge"
  679. p19.FormFactor = Enum.FormFactor.Symmetric
  680. p19.Size = Vector3.new(1, 4, 2)
  681. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  682. p19.CanCollide = false
  683. p19.Locked = true
  684. p19.BottomSurface = Enum.SurfaceType.Smooth
  685. p19.TopSurface = Enum.SurfaceType.Smooth
  686. b19 = Instance.new("SpecialMesh", p19)
  687. b19.MeshType = Enum.MeshType.Wedge
  688. b19.Name = "Mesh"
  689. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  690. p20 = Instance.new("Part", m)
  691. p20.BrickColor = BrickColor.new("Really black")
  692. p20.FormFactor = Enum.FormFactor.Custom
  693. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  694. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  695. p20.CanCollide = false
  696. p20.Material = "Neon"
  697. p20.Locked = true
  698. p20.Elasticity = 0
  699. p20.BottomSurface = Enum.SurfaceType.Smooth
  700. p20.TopSurface = Enum.SurfaceType.Smooth
  701. b20 = Instance.new("BlockMesh", p20)
  702. b20.Name = "Mesh"
  703. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  704. p21 = Instance.new("Part", m)
  705. p21.BrickColor = BrickColor.new("Really black")
  706. p21.FormFactor = Enum.FormFactor.Custom
  707. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  708. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  709. p21.CanCollide = false
  710. p21.Locked = true
  711. p21.Elasticity = 0
  712. p21.BottomSurface = Enum.SurfaceType.Smooth
  713. p21.TopSurface = Enum.SurfaceType.Smooth
  714. b21 = Instance.new("SpecialMesh", p21)
  715. b21.MeshType = Enum.MeshType.Wedge
  716. b21.Name = "Mesh"
  717. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  718. w1 = Instance.new("Weld", p1)
  719. w1.Name = "Part_Weld"
  720. w1.Part0 = p1
  721. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  722. w1.Part1 = p2
  723. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  724. w2 = Instance.new("Weld", p2)
  725. w2.Name = "Part_Weld"
  726. w2.Part0 = p2
  727. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  728. w2.Part1 = p3
  729. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  730. w3 = Instance.new("Weld", p3)
  731. w3.Name = "Part_Weld"
  732. w3.Part0 = p3
  733. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  734. w3.Part1 = p4
  735. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  736. w4 = Instance.new("Weld", p4)
  737. w4.Name = "Part_Weld"
  738. w4.Part0 = p4
  739. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  740. w4.Part1 = p5
  741. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  742. w5 = Instance.new("Weld", p5)
  743. w5.Name = "Part_Weld"
  744. w5.Part0 = p5
  745. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  746. w5.Part1 = p6
  747. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  748. w6 = Instance.new("Weld", p6)
  749. w6.Name = "Part_Weld"
  750. w6.Part0 = p6
  751. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  752. w6.Part1 = p7
  753. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  754. w7 = Instance.new("Weld", p7)
  755. w7.Name = "Part_Weld"
  756. w7.Part0 = p7
  757. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  758. w7.Part1 = p8
  759. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  760. w8 = Instance.new("Weld", p8)
  761. w8.Name = "Part_Weld"
  762. w8.Part0 = p8
  763. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  764. w8.Part1 = p9
  765. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  766. w9 = Instance.new("Weld", p9)
  767. w9.Name = "Part_Weld"
  768. w9.Part0 = p9
  769. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  770. w9.Part1 = p10
  771. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  772. w10 = Instance.new("Weld", p10)
  773. w10.Name = "Part_Weld"
  774. w10.Part0 = p10
  775. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  776. w10.Part1 = p11
  777. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  778. w11 = Instance.new("Weld", p11)
  779. w11.Name = "Part_Weld"
  780. w11.Part0 = p11
  781. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  782. w11.Part1 = p12
  783. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  784. w12 = Instance.new("Weld", p12)
  785. w12.Name = "Part_Weld"
  786. w12.Part0 = p12
  787. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  788. w12.Part1 = p13
  789. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  790. w13 = Instance.new("Weld", p13)
  791. w13.Name = "Part_Weld"
  792. w13.Part0 = p13
  793. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  794. w13.Part1 = p14
  795. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  796. w14 = Instance.new("Weld", p14)
  797. w14.Name = "Part_Weld"
  798. w14.Part0 = p14
  799. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  800. w14.Part1 = p15
  801. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  802. w15 = Instance.new("Weld", p15)
  803. w15.Name = "Part_Weld"
  804. w15.Part0 = p15
  805. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  806. w15.Part1 = p16
  807. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  808. w16 = Instance.new("Weld", p16)
  809. w16.Name = "Part_Weld"
  810. w16.Part0 = p16
  811. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  812. w16.Part1 = p17
  813. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  814. w17 = Instance.new("Weld", p17)
  815. w17.Name = "Wedge_Weld"
  816. w17.Part0 = p17
  817. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  818. w17.Part1 = p18
  819. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  820. w18 = Instance.new("Weld", p18)
  821. w18.Name = "Wedge_Weld"
  822. w18.Part0 = p18
  823. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  824. w18.Part1 = p19
  825. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  826. w19 = Instance.new("Weld", p19)
  827. w19.Name = "Part_Weld"
  828. w19.Part0 = p19
  829. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  830. w19.Part1 = p20
  831. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  832. w20 = Instance.new("Weld", p20)
  833. w20.Name = "Part_Weld"
  834. w20.Part0 = p20
  835. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  836. w20.Part1 = p21
  837. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  838. m.Parent = char
  839. m:MakeJoints()
  840. ----------------------------------------------------
  841. local cor = Instance.new("Part", char.Absolution)
  842. cor.Name = "Thingy"
  843. cor.Locked = true
  844. cor.BottomSurface = 0
  845. cor.CanCollide = false
  846. cor.Size = Vector3.new(1, 13, 1)
  847. cor.Transparency = 1
  848. cor.TopSurface = 0
  849. corw = Instance.new("Weld", cor)
  850. corw.Part0 = rarm
  851. corw.Part1 = cor
  852. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  853. corw.C1 = CFrame.new(0, 0, 0)
  854. weld1 = Instance.new("Weld", char.Absolution)
  855. weld1.Part0 = cor
  856. weld1.Part1 = p6
  857. weld1.C0 = CFrame.new(0, 0, 0)
  858. ----------------------------------------------------
  859. hitb = Instance.new("Part", char.Absolution)
  860. hitb.Name = "Thingy2"
  861. hitb.Locked = true
  862. hitb.BottomSurface = 0
  863. hitb.CanCollide = false
  864. hitb.Size = Vector3.new(0, 8, 6)
  865. hitb.Transparency = 1
  866. hitb.TopSurface = 0
  867. weld2 = Instance.new("Weld", char.Absolution)
  868. weld2.Part0 = hitb
  869. weld2.Part1 = p12
  870. weld2.C0 = CFrame.new(0, .6, 1)
  871.  
  872.  
  873. ----------------------------------------------------
  874. function weld5(part0, part1, c0, c1)
  875. weeld=Instance.new("Weld", part0)
  876. weeld.Part0=part0
  877. weeld.Part1=part1
  878. weeld.C0=c0
  879. weeld.C1=c1
  880. return weeld
  881. end
  882. ----------------------------------------------------
  883. function newRay(start,face,range,wat)
  884. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  885. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  886. return rey,hit,pos
  887. end
  888. ----------------------------------------------------
  889. mod5 = Instance.new("Model",char)
  890.  
  891. function FindNearestTorso(Position,Distance,SinglePlayer)
  892. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  893. local List = {}
  894. for i,v in pairs(workspace:GetChildren())do
  895. if v:IsA("Model")then
  896. if v:findFirstChild("Torso")then
  897. if v ~= char then
  898. if(v.Torso.Position -Position).magnitude <= Distance then
  899. table.insert(List,v)
  900. end
  901. end
  902. end
  903. end
  904. end
  905. return List
  906. end
  907.  
  908. function Landing()
  909. part=Instance.new('Part',mod5)
  910. part.Anchored=true
  911. part.CanCollide=false
  912. part.FormFactor='Custom'
  913. part.Size=Vector3.new(.2,.2,.2)
  914. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  915. part.Transparency=.7
  916. part.BrickColor=BrickColor.new('Really black')
  917. mesh=Instance.new('SpecialMesh',part)
  918. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  919. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  920. mesh.Scale=Vector3.new(10,5,10)
  921.  
  922. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  923. if v:FindFirstChild('Humanoid') then
  924. v.Humanoid:TakeDamage(math.random(20,30))
  925. v.Humanoid.PlatformStand = true
  926. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  927. end
  928. end
  929.  
  930. coroutine.resume(coroutine.create(function()
  931. for i=0,3.8,0.05 do
  932. wait()
  933. part.CFrame=part.CFrame
  934. part.Transparency=i
  935. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  936. end
  937. part.Parent = nil
  938. end))
  939. end
  940. ----------------------------------------------------
  941. mod4 = Instance.new("Model",char)
  942.  
  943. ptez = {0.7, 0.8, 0.9, 1}
  944.  
  945. function FindNearestTorso(Position,Distance,SinglePlayer)
  946. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  947. local List = {}
  948. for i,v in pairs(workspace:GetChildren())do
  949. if v:IsA("Model")then
  950. if v:findFirstChild("Torso")then
  951. if v ~= char then
  952. if(v.Torso.Position -Position).magnitude <= Distance then
  953. table.insert(List,v)
  954. end
  955. end
  956. end
  957. end
  958. end
  959. return List
  960. end
  961.  
  962. function GroundPound()
  963. part=Instance.new('Part',mod4)
  964. part.Anchored=true
  965. part.CanCollide=false
  966. part.FormFactor='Custom'
  967. part.Size=Vector3.new(.2,.2,.2)
  968. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  969. part.Transparency=.7
  970. part.BrickColor=BrickColor.new('Institutional white')
  971. mesh=Instance.new('SpecialMesh',part)
  972. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  973. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  974. mesh.Scale=Vector3.new(3,3,3)
  975. part2=Instance.new('Part',mod4)
  976. part2.Anchored=true
  977. part2.CanCollide=false
  978. part2.FormFactor='Custom'
  979. part2.Size=Vector3.new(.2,.2,.2)
  980. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  981. part2.Transparency=.7
  982. part2.BrickColor=BrickColor.new('Institutional white')
  983. mesh2=Instance.new('SpecialMesh',part2)
  984. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  985. mesh2.Scale=Vector3.new(3,1.5,3)
  986. x = Instance.new("Sound",char)
  987. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  988. x.Pitch = ptez[math.random(1,#ptez)]
  989. x.Volume = 1
  990. wait(.1)
  991. x:Play()
  992. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  993. if v:FindFirstChild('Humanoid') then
  994. v.Humanoid:TakeDamage(math.random(8,15))
  995. end
  996. end
  997. coroutine.resume(coroutine.create(function()
  998. for i=0,0.62,0.13 do
  999. wait()
  1000. part.CFrame=part.CFrame
  1001. part.Transparency=i
  1002. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1003. part2.CFrame=part2.CFrame
  1004. part2.Transparency=i
  1005. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1006. end
  1007. part.Parent=nil
  1008. part2.Parent=nil
  1009. x:Destroy()
  1010. end))
  1011. end
  1012. ----------------------------------------------------
  1013. mod=Instance.new('Model',char)
  1014.  
  1015. function charge()
  1016. hed.Velocity=hed.CFrame.lookVector*200
  1017. part=Instance.new('Part',mod)
  1018. part.Anchored=true
  1019. part.CanCollide=false
  1020. part.FormFactor='Custom'
  1021. part.Size=Vector3.new(.2,.2,.2)
  1022. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1023. part.Transparency=.7
  1024. part.Name = "Wow"
  1025. part.BrickColor=BrickColor.new('Black')
  1026. mesh=Instance.new('SpecialMesh',part)
  1027. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1028. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1029. mesh.Scale=Vector3.new(10,5,10)
  1030. part2=part:clone()
  1031. part2.Parent=mod
  1032. part2.BrickColor=BrickColor.new('Institutional white')
  1033. mesh2=mesh:clone()
  1034. mesh2.Parent=part2
  1035. mesh2.Scale=Vector3.new(20,10,20)
  1036. part3=part2:clone()
  1037. part3.Parent = mod
  1038. part3.BrickColor=BrickColor.new('Cyan')
  1039. mesh3=mesh2:clone()
  1040. mesh2.Parent=part3
  1041. mesh3.Scale=Vector3.new(30,15,30)
  1042. coroutine.resume(coroutine.create(function()
  1043. for i=0,1,0.1 do
  1044. wait()
  1045. part.CFrame=part.CFrame
  1046. part.Transparency=i
  1047. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1048. part2.CFrame=part2.CFrame
  1049. part2.Transparency=i
  1050. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1051. part3.CFrame=part3.CFrame
  1052. part3.Transparency=i
  1053. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1054. end
  1055. part.Parent=nil
  1056. part2.Parent=nil
  1057. part3.Parent = nil
  1058. part1:remove()
  1059. part:remove()
  1060. part2:remove()
  1061. part3:remove()
  1062. end))
  1063. end
  1064. ----------------------------------------------------
  1065. function FindNearestTorso(Position,Distance,SinglePlayer)
  1066. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1067. local List = {}
  1068. for i,v in pairs(workspace:GetChildren())do
  1069. if v:IsA("Model")then
  1070. if v:findFirstChild("Torso")then
  1071. if v ~= char then
  1072. if(v.Torso.Position -Position).magnitude <= Distance then
  1073. table.insert(List,v)
  1074. end
  1075. end
  1076. end
  1077. end
  1078. end
  1079. return List
  1080. end
  1081.  
  1082. mod3 = Instance.new("Model",rleg)
  1083.  
  1084. function Stomp()
  1085. part=Instance.new('Part',mod3)
  1086. part.Anchored=true
  1087. part.CanCollide=false
  1088. part.FormFactor='Custom'
  1089. part.Size=Vector3.new(.2,.2,.2)
  1090. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1091. part.Transparency=0.7
  1092. part.BrickColor=BrickColor.new('')
  1093. mesh=Instance.new('SpecialMesh',part)
  1094. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1095. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1096. mesh.Scale=Vector3.new(25,25,25)
  1097. part2=part:clone()
  1098. part2.Parent=mod3
  1099. part2.BrickColor=BrickColor.new('Deep orange')
  1100. mesh2=mesh:clone()
  1101. mesh2.Parent=part2
  1102. mesh2.Scale=Vector3.new(15,15,15)
  1103. part3=part:clone()
  1104. part3.Parent=mod3
  1105. part3.TopSurface=0
  1106. part3.BottomSurface=0
  1107. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1108. mesh3=Instance.new('SpecialMesh',part3)
  1109. mesh3.MeshType = 3
  1110. mesh3.Scale=Vector3.new(12,12,12)
  1111. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1112. if v:FindFirstChild('Humanoid') then
  1113. v.Humanoid:TakeDamage(math.random(20,60))
  1114. v.Humanoid.PlatformStand = true
  1115. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1116. end
  1117. end
  1118. coroutine.resume(coroutine.create(function()
  1119. for i=0,3.8,0.05 do
  1120. wait()
  1121. part.CFrame=part.CFrame
  1122. part.Transparency=i
  1123. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1124. part2.CFrame=part2.CFrame
  1125. part2.Transparency=i
  1126. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1127. part3.CFrame=part3.CFrame
  1128. part3.Transparency=i
  1129. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1130. end
  1131. end))
  1132. end
  1133. ----------------------------------------------------
  1134.  
  1135. local acos = math.acos
  1136. local sqrt = math.sqrt
  1137. local Vec3 = Vector3.new
  1138. local fromAxisAngle = CFrame.fromAxisAngle
  1139.  
  1140. local function toAxisAngle(CFr)
  1141. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1142. local Angle = math.acos((R00+R11+R22-1)/2)
  1143. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1144. A = A == 0 and 0.00001 or A
  1145. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1146. B = B == 0 and 0.00001 or B
  1147. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1148. C = C == 0 and 0.00001 or C
  1149. local x = (R21-R12)/sqrt(A)
  1150. local y = (R02-R20)/sqrt(B)
  1151. local z = (R10-R01)/sqrt(C)
  1152. return Vec3(x,y,z),Angle
  1153. end
  1154.  
  1155. function ApplyTrig(Num,Func)
  1156. local Min,Max = Func(0),Func(1)
  1157. local i = Func(Num)
  1158. return (i-Min)/(Max-Min)
  1159. end
  1160.  
  1161. function LerpCFrame(CFrame1,CFrame2,Num)
  1162. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1163. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1164. end
  1165.  
  1166. function Crater(Torso,Radius)
  1167. Spawn(function()
  1168. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1169. local Ignore = {}
  1170. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1171. if v.Character ~= nil then
  1172. Ignore[#Ignore+1] = v.Character
  1173. end
  1174. end
  1175. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1176. if Hit == nil then return end
  1177. local Parts = {}
  1178. for i = 1,360,10 do
  1179. local P = Instance.new("Part",Torso.Parent)
  1180. P.Anchored = true
  1181. P.FormFactor = "Custom"
  1182. P.BrickColor = Hit.BrickColor
  1183. P.Material = Hit.Material
  1184. P.TopSurface = "Smooth"
  1185. P.BottomSurface = "Smooth"
  1186. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1187. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1188. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1189. if math.random(0,5) == 0 then -- rubble
  1190. local P = Instance.new("Part",Torso.Parent)
  1191. P.Anchored = true
  1192. P.FormFactor = "Custom"
  1193. P.BrickColor = Hit.BrickColor
  1194. P.Material = Hit.Material
  1195. P.TopSurface = "Smooth"
  1196. P.BottomSurface = "Smooth"
  1197. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1198. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1199. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1200. end
  1201. end
  1202. for i = 0,1,0.05 do
  1203. for i2,v in pairs(Parts) do
  1204. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1205. end
  1206. wait(0.02)
  1207. end
  1208. for i,v in pairs(Parts) do
  1209. if v[1].Size.X > 2.1 then
  1210. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1211. end
  1212. v[1].Anchored = false
  1213. end
  1214. for i = 0,1,0.05 do
  1215. for i2,v in pairs(Parts) do
  1216. v[1].Transparency = i
  1217. if i == 1 then
  1218. v[1]:Destroy()
  1219. elseif i >= 0.25 then
  1220. v[1].CanCollide = false
  1221. end
  1222. end
  1223. wait(0.02)
  1224. end
  1225. Parts = nil
  1226. end)
  1227. end
  1228.  
  1229. ----------------------------------------------------
  1230. mouse.KeyDown:connect(function(key)
  1231. if key == "r" and char.Mana.Value>=50 then
  1232. char.Mana.Value = char.Mana.Value - 50
  1233. larm.BrickColor = BrickColor.new("Bright red")
  1234. rarm.BrickColor = BrickColor.new("Bright red")
  1235. if Debounces.CanAttack == true then
  1236. Debounces.CanAttack = false
  1237. Debounces.on = true
  1238. Debounces.NoIdl = true
  1239. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1240. hit = ht.Parent
  1241. if ht and hit:IsA("Model") then
  1242. if hit:FindFirstChild("Humanoid") then
  1243. if hit.Name ~= p.Name then
  1244. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1245. wait(1)
  1246. end
  1247. end
  1248. elseif ht and hit:IsA("Hat") then
  1249. if hit.Parent.Name ~= p.Name then
  1250. if hit.Parent:FindFirstChild("Humanoid") then
  1251.  
  1252. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1253. wait(1)
  1254. --Debounces.Slashed = false
  1255. end
  1256. end
  1257. end
  1258. end)
  1259. q = Instance.new("Sound",hed)
  1260. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1261. q.Pitch = 0.85
  1262. q.Looped = false
  1263. q1 = Instance.new("Sound",hed)
  1264. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1265. q1.Pitch = 0.85
  1266. q1.Looped = false
  1267. q:Play()
  1268. q1:Play()
  1269. for i = 1,20 do
  1270. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1275. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1276. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1277. if Debounces.on == false then break end
  1278. wait()
  1279. end
  1280. n = Instance.new("Sound",hed)
  1281. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1282. n.Pitch = 0.94
  1283. n.Looped = false
  1284. n1 = Instance.new("Sound",hed)
  1285. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1286. n1.Pitch = 0.94
  1287. n1.Looped = false
  1288. n:Play()
  1289. n1:Play()
  1290. b = Instance.new("Sound",hed)
  1291. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1292. b.Pitch = 0.94
  1293. b.Looped = false
  1294. b1 = Instance.new("Sound",hed)
  1295. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1296. b1.Pitch = 0.94
  1297. b1.Looped = false
  1298. b:Play()
  1299. b1:Play()
  1300. for i = 1,26 do
  1301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1307. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1308. if Debounces.on == false then break end
  1309. wait()
  1310. end
  1311. wait(.5)
  1312. to:disconnect()
  1313. q:Destroy()
  1314. q1:Destroy()
  1315. n:Destroy()
  1316. n1:Destroy()
  1317. larm.BrickColor = BrickColor.new("Really black")
  1318. rarm.BrickColor = BrickColor.new("Really black")
  1319. if Debounces.CanAttack == false then
  1320. Debounces.CanAttack = true
  1321. Debounces.on = false
  1322. Debounces.NoIdl = false
  1323. end
  1324. end
  1325. end
  1326. end)
  1327. ----------------------------------------------------
  1328. mouse.KeyDown:connect(function(key)
  1329. if key == "q" and char.Mana.Value>=50 then
  1330. char.Mana.Value = char.Mana.Value - 50
  1331. larm.BrickColor = BrickColor.new("Bright red")
  1332. rarm.BrickColor = BrickColor.new("Bright red")
  1333. if Debounces.CanAttack == true then
  1334. Debounces.CanAttack = false
  1335. Debounces.on = true
  1336. Debounces.NoIdl = true
  1337. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1338. hit = ht.Parent
  1339. if ht and hit:IsA("Model") then
  1340. if hit:FindFirstChild("Humanoid") then
  1341. if hit.Name ~= p.Name then
  1342. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1343. wait(1)
  1344. --Debounces.Slashed = false
  1345. --end
  1346. end
  1347. end
  1348. elseif ht and hit:IsA("Hat") then
  1349. if hit.Parent.Name ~= p.Name then
  1350. if hit.Parent:FindFirstChild("Humanoid") then
  1351. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1352. wait(1)
  1353. --Debounces.Slashed = false
  1354. end
  1355. end
  1356. end
  1357. end)
  1358. for i = 1, 20 do
  1359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1365. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1366. if Debounces.on == false then break end
  1367. wait()
  1368. end
  1369. z = Instance.new("Sound",hed)
  1370. z.SoundId = "rbxassetid://160069154"
  1371. z.Looped = false
  1372. z.Pitch = .9
  1373. z1 = Instance.new("Sound",hed)
  1374. z1.SoundId = "rbxassetid://160069154"
  1375. z1.Looped = false
  1376. z1.Pitch = .9
  1377. wait(0.01)
  1378. z:Play()
  1379. z1:Play()
  1380. for i = 1, 12 do
  1381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1387. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1388. if Debounces.on == false then break end
  1389. wait()
  1390. end
  1391. for i = 1, 12 do
  1392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1398. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1399. if Debounces.on == false then break end
  1400. wait()
  1401. end
  1402. z = Instance.new("Sound",hed)
  1403. z.SoundId = "rbxassetid://168586621"
  1404. z.Looped = false
  1405. z.Pitch = 1
  1406. z1 = Instance.new("Sound",hed)
  1407. z1.SoundId = "rbxassetid://168586621"
  1408. z1.Looped = false
  1409. z1.Pitch = 1
  1410. wait(0.01)
  1411. z:Play()
  1412. z1:Play()
  1413. for i = 1, 12 do
  1414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1420. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1421. if Debounces.on == false then break end
  1422. wait()
  1423. end
  1424. to:disconnect()
  1425. larm.BrickColor = BrickColor.new("Really black")
  1426. rarm.BrickColor = BrickColor.new("Really black")
  1427. if Debounces.CanAttack == false then
  1428. Debounces.CanAttack = true
  1429. Debounces.on = false
  1430. Debounces.NoIdl = false
  1431. end
  1432. end
  1433. end
  1434. end)
  1435. ----------------------------------------------------
  1436. Sit = false
  1437. mouse.KeyDown:connect(function(key)
  1438. if key == "v" then
  1439. if Sit == false then
  1440. Sit = true
  1441. hum.WalkSpeed = 20
  1442. stanceToggle = "Sitting"
  1443. elseif Sit == true then
  1444. Sit = false
  1445. hum.WalkSpeed = 50
  1446. stanceToggle = "Normal"
  1447. end
  1448. end
  1449. end)
  1450. ----------------------------------------------------
  1451. mouse.KeyDown:connect(function(key)
  1452. if key == "t" and char.Mana.Value>=50 then
  1453. char.Mana.Value = char.Mana.Value - 50
  1454. if Debounces.CanAttack == true then
  1455. Debounces.CanAttack = false
  1456. Debounces.on = true
  1457. Debounces.NoIdl = true
  1458. for i = 1, 25 do
  1459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1465. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1466. if Debounces.on == false then break end
  1467. wait()
  1468. end
  1469. Spawn(function()
  1470. local Parts = {}
  1471. for Y = -5,5 do
  1472. local P = Instance.new("Part",char)
  1473. P.Anchored = true
  1474. P.FormFactor = "Custom"
  1475. P.CanCollide = false
  1476. P.Size = Vector3.new(1,1,1)
  1477. P.TopSurface = "SmoothNoOutlines"
  1478. P.BottomSurface = "SmoothNoOutlines"
  1479. P.BrickColor = BrickColor.new("Really black")
  1480. P.Material = "Neon"
  1481. P.Name = tostring(Y)
  1482. local i = (Y+5)/(10)
  1483. i = 1-math.cos(math.pi*i-(math.pi/2))
  1484. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1485. P.Touched:connect(function(ht)
  1486. local hit = ht.Parent
  1487. if hit:FindFirstChild("Humanoid") then
  1488. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1489. end
  1490. end)
  1491. s = Instance.new("Sound",P)
  1492. s.SoundId = "rbxassetid://228343271"
  1493. s.Volume = .7
  1494. s.Pitch = 0.9
  1495. s:Play()
  1496. P.Touched:connect(function(ht)
  1497. hit = ht.Parent
  1498. if ht and hit:IsA("Model") then
  1499. if hit:FindFirstChild("Humanoid") then
  1500. if hit.Name ~= p.Name then
  1501.  
  1502. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1503. hit:FindFirstChild("Humanoid").PlatformStand = true
  1504. wait(1)
  1505. --Debounces.Slashed = false
  1506. --end
  1507. end
  1508. end
  1509. elseif ht and hit:IsA("Hat") then
  1510. if hit.Parent.Name ~= p.Name then
  1511. if hit.Parent:FindFirstChild("Humanoid") then
  1512.  
  1513. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1514. hit:FindFirstChild("Humanoid").PlatformStand = true
  1515. wait(1)
  1516. --Debounces.Slashed = false
  1517. --end
  1518. end
  1519. end
  1520. end
  1521. end)
  1522. Parts[#Parts+1] = P
  1523. end
  1524. local BREAKIT = false
  1525. local CParts = {}
  1526. local Rocks = {}
  1527. local LastPos = nil
  1528. for i = 1,70 do
  1529. for i2,v in pairs(Parts) do
  1530. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1531. local cf = v.CFrame
  1532. v.Size = v.Size+Vector3.new(1,1,1)
  1533. v.CFrame = cf
  1534. v.Transparency = v.Transparency+0.02
  1535. if v.Transparency >= 0.975 then BREAKIT = true end
  1536. if v.Name == "0" then
  1537. local Ignore = {}
  1538. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1539. if v.Character ~= nil then
  1540. Ignore[#Ignore+1] = v.Character
  1541. end
  1542. end
  1543. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1544. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1545. if Hit ~= nil then
  1546. if #Rocks == 0 then
  1547. for i = 1,5 do
  1548. local P = Instance.new("Part",char)
  1549. Rocks[#Rocks+1] = P
  1550. P.Anchored = true
  1551. P.FormFactor = "Custom"
  1552. P.BrickColor = Hit.BrickColor
  1553. P.Material = Hit.Material
  1554. P.TopSurface = "Smooth"
  1555. P.BottomSurface = "Smooth"
  1556. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1557. end
  1558. end
  1559. for i,P in pairs(Rocks) do
  1560. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1561. end
  1562. local P = Instance.new("Part",char)
  1563. CParts[#CParts+1] = {P,tick()}
  1564. P.Anchored = true
  1565. P.FormFactor = "Custom"
  1566. P.BrickColor = Hit.BrickColor
  1567. P.Material = Hit.Material
  1568. P.TopSurface = "Smooth"
  1569. P.BottomSurface = "Smooth"
  1570. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1571. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1572. Pos = Pos.p
  1573. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1574. local P = P:Clone()
  1575. CParts[#CParts+1] = {P,tick()}
  1576. P.Parent = char
  1577. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1578. Pos = Pos.p
  1579. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1580. if LastPos ~= nil then
  1581. local P = P:Clone()
  1582. CParts[#CParts+1] = {P,tick()}
  1583. P.Parent = char
  1584. P.BrickColor = BrickColor.new("Really black")
  1585. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1586. Pos = Pos.p
  1587. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1588. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1589. --P.Velocity = Vector3.new(0,-1000,0)
  1590. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1591. end
  1592. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1593. end
  1594. end
  1595. end
  1596. if BREAKIT then break end
  1597. wait(0.002)
  1598. end
  1599. for i,v in pairs(Rocks) do
  1600. CParts[#CParts+1] = {v,tick()}
  1601. end
  1602. for i,v in pairs(Parts) do
  1603. v:Destroy()
  1604. end
  1605. Parts = nil
  1606. while true do
  1607. local t = tick()
  1608. local p = nil
  1609. for i,v in pairs(CParts) do
  1610. if t-v[2] > 4 then
  1611. v[1].Transparency = v[1].Transparency+0.05
  1612. if v[1].Transparency >= 1 then
  1613. v[1]:Destroy()
  1614. CParts[i] = nil
  1615. end
  1616. end
  1617. p = v
  1618. end
  1619. if p == nil then break end
  1620. wait(0.002)
  1621. end
  1622. for i,v in pairs(CParts) do
  1623. v:Destroy()
  1624. end
  1625. CParts = {}
  1626. end)
  1627. for i = 1, 20 do
  1628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1634. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1635. if Debounces.on == false then break end
  1636. wait()
  1637. end
  1638. if Debounces.CanAttack == false then
  1639. Debounces.CanAttack = true
  1640. Debounces.on = false
  1641. Debounces.NoIdl = false
  1642. end
  1643. end
  1644. end
  1645. end)
  1646. ----------------------------------------------------
  1647. mouse.KeyDown:connect(function(key)
  1648. if key == "e" and char.Mana.Value>=50 then
  1649. char.Mana.Value = char.Mana.Value - 50
  1650. larm.BrickColor = BrickColor.new("Bright red")
  1651. rarm.BrickColor = BrickColor.new("Bright red")
  1652. if Debounces.CanAttack == true then
  1653. Debounces.CanAttack = false
  1654. Debounces.on = true
  1655. Debounces.NoIdl = true
  1656. for i = 1, 18 do
  1657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1663. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1664. if Debounces.on == false then break end
  1665. wait()
  1666. end
  1667. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1668. local rng = Instance.new("Part", char.Absolution.Handle)
  1669. rng.Anchored = true
  1670. rng.BrickColor = BrickColor.new("Really black")
  1671. rng.CanCollide = true
  1672. rng.FormFactor = 3
  1673. rng.Name = "Ring"
  1674. rng.Size = Vector3.new(1, 1, 1)
  1675. rng.CanCollide = false
  1676. rng.Transparency = 0.35
  1677. rng.TopSurface = 0
  1678. rng.BottomSurface = 0
  1679. rng.CFrame = HandCF
  1680. local rngm = Instance.new("SpecialMesh", rng)
  1681. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1682. rngm.Scale = Vector3.new(1, 1, 2)
  1683. x = Instance.new("Sound", hed)
  1684. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1685. x.Looped = false
  1686. x.Pitch = .7
  1687. x.Volume = 1
  1688. x1 = Instance.new("Sound", hed)
  1689. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1690. x1.Looped = false
  1691. x1.Pitch = .7
  1692. x1.Volume = 1
  1693. x:Play()
  1694. x1:Play()
  1695. rngto = rng.Touched:connect(function(ht)
  1696. hit = ht.Parent
  1697. if ht and hit:IsA("Model") then
  1698. if hit:FindFirstChild("Humanoid") then
  1699. if hit.Name ~= p.Name then
  1700.  
  1701. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1702. hit:FindFirstChild("Humanoid").PlatformStand = true
  1703. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1704. --Debounces.Slashed = false
  1705. --end
  1706. end
  1707. end
  1708. elseif ht and hit:IsA("Hat") then
  1709. if hit.Parent.Name ~= p.Name then
  1710. if hit.Parent:FindFirstChild("Humanoid") then
  1711.  
  1712. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1713. hit:FindFirstChild("Humanoid").PlatformStand = true
  1714. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1715. --Debounces.Slashed = false
  1716. end
  1717. end
  1718. end
  1719. end)
  1720. coroutine.wrap(function()
  1721. for i = 1, 60, 2 do
  1722. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1723. rng.Size = rngm.Scale
  1724. rng.CFrame = HandCF
  1725. rng.Transparency = i/60
  1726. wait()
  1727. end
  1728. wait()
  1729. rng:Destroy()
  1730. end)()
  1731. for i = 1, 18 do
  1732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1738. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1739. if Debounces.on == false then break end
  1740. wait()
  1741. end
  1742. larm.BrickColor = BrickColor.new("Really black")
  1743. rarm.BrickColor = BrickColor.new("Really black")
  1744. x:Destroy()
  1745. x1:Destroy()
  1746. if Debounces.CanAttack == false then
  1747. Debounces.CanAttack = true
  1748. Debounces.on = false
  1749. Debounces.NoIdl = false
  1750. end
  1751. end
  1752. end
  1753. end)
  1754. ----------------------------------------------------
  1755. mouse.KeyDown:connect(function(key)
  1756. if key == "y" then
  1757. if Debounces.CanAttack == true then
  1758. Debounces.CanAttack = false
  1759. Debounces.on = true
  1760. Debounces.NoIdl = true
  1761. for i = 1, 15 do
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1768. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1769. if Debounces.on == false then break end
  1770. wait()
  1771. end
  1772. x = Instance.new("Sound",char)
  1773. x.SoundId = "rbxassetid://228343271"
  1774. x.Pitch = 1
  1775. x.Volume = .8
  1776. wait(.1)
  1777. x:Play()
  1778. Debounces.on = false
  1779. Debounces.Here = false
  1780. shot = shot + 1
  1781. local rng = Instance.new("Part", char)
  1782. rng.Anchored = true
  1783. rng.BrickColor = BrickColor.new("Really black")
  1784. rng.CanCollide = false
  1785. rng.FormFactor = 3
  1786. rng.Name = "Ring"
  1787. rng.Size = Vector3.new(1, 1, 1)
  1788. rng.Transparency = 0.35
  1789. rng.TopSurface = 0
  1790. rng.BottomSurface = 0
  1791. rng2 = rng:clone()
  1792. rng3 = rng2:clone()
  1793. rng4 = rng2:clone()
  1794. local rngm = Instance.new("SpecialMesh", rng)
  1795. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1796. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1797. rngm.Scale = Vector3.new(10, 10, 1)
  1798. rngm2 = rngm:clone()
  1799. rngm2.Scale = Vector3.new(5, 5, 1)
  1800. rngm3=rngm2:clone()
  1801. rngm3.Parent = rng3
  1802. rngm3.Scale = Vector3.new(8, 8, 1)
  1803. rngm4 = rngm2:clone()
  1804. rngm4.Parent = rng4
  1805. rngm4.Scale = Vector3.new(6, 6, 1)
  1806. local bem = Instance.new("Part", char)
  1807. bem.Anchored = true
  1808. bem.BrickColor = BrickColor.new("Really black")
  1809. bem.CanCollide = false
  1810. bem.FormFactor = 3
  1811. bem.Name = "Beam" .. shot
  1812. bem.Size = Vector3.new(1, 1, 1)
  1813. bem.Transparency = 0.35
  1814. bem.TopSurface = 0
  1815. bem.BottomSurface = 0
  1816. local bemm = Instance.new("SpecialMesh", bem)
  1817. bemm.MeshType = 4
  1818. bemm.Scale = Vector3.new(1, 4, 4)
  1819. local out = Instance.new("Part", char)
  1820. out.Anchored = true
  1821. out.BrickColor = BrickColor.new("Really black")
  1822. out.CanCollide = false
  1823. out.FormFactor = 3
  1824. out.Name = "Out"
  1825. out.Size = Vector3.new(4, 4, 4)
  1826. out.Transparency = 0.35
  1827. out.TopSurface = 0
  1828. out.BottomSurface = 0
  1829. local outm = Instance.new("SpecialMesh", out)
  1830. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1831. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1832. outm.Scale = Vector3.new(4, 4, 4)
  1833. local bnd = Instance.new("Part", char)
  1834. bnd.Anchored = true
  1835. bnd.BrickColor = BrickColor.new("Really black")
  1836. bnd.CanCollide = false
  1837. bnd.FormFactor = 3
  1838. bnd.Material = "Neon"
  1839. bnd.Name = "Bend"
  1840. bnd.Size = Vector3.new(1, 1, 1)
  1841. bnd.Transparency = 1
  1842. bnd.TopSurface = 0
  1843. bnd.BottomSurface = 0
  1844. local bndm = Instance.new("SpecialMesh", bnd)
  1845. bndm.MeshType = 3
  1846. bndm.Scale = Vector3.new(8, 8, 8)
  1847. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1848. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1849. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1850. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1851. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1852. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1853. Debounces.Shewt = true
  1854. coroutine.wrap(function()
  1855. for i = 1, 50, 0.2 do
  1856. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1857. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1858. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1859. rng.Transparency = i/20
  1860. rng3.Transparency = 1/16
  1861. rng4.Transparency = i/12
  1862. wait()
  1863. end
  1864. wait()
  1865. rng:Destroy()
  1866. end)()
  1867. if Debounces.Shewt == true then
  1868. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1869. hit = ht.Parent
  1870. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1871. if HasntTouched(hit.Name) == true and deb == false then
  1872. deb = true
  1873. coroutine.wrap(function()
  1874. hit:FindFirstChild("Humanoid").PlatformStand = true
  1875. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1876. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1877. end)()
  1878. table.insert(Touche, hit.Name)
  1879. deb = false
  1880. end
  1881. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1882. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1883. deb = true
  1884. coroutine.wrap(function()
  1885. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1886. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1887. wait(1)
  1888. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1889. end)()
  1890. table.insert(Touche, hit.Parent.Name)
  1891. deb = false
  1892. for i, v in pairs(Touche) do
  1893. print(v)
  1894. end
  1895. end
  1896. end
  1897. end)
  1898. end
  1899. for i = 0, 260, 8 do
  1900. bem.Size = Vector3.new(i, 2, 2)
  1901. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1902. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1903. bnd.Size = Vector3.new(1,1,1)
  1904. bndm.Scale = Vector3.new(8,8,8)
  1905. if i % 10 == 0 then
  1906. local newRng = rng2:Clone()
  1907. newRng.Parent = char
  1908. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1909. local newRngm = rngm2:clone()
  1910. newRngm.Parent=newRng
  1911. coroutine.wrap(function()
  1912. for i = 1, 10, 0.2 do
  1913. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1914. newRng.Transparency = i/10
  1915. wait()
  1916. end
  1917. wait()
  1918. newRng:Destroy()
  1919. end)()
  1920. end
  1921. wait()
  1922. end
  1923. wait()
  1924. Debounces.Shewt = false
  1925. bem:Destroy()
  1926. out:Destroy()
  1927. bnd:Destroy()
  1928. Debounces.Ready = false
  1929. for i, v in pairs(Touche) do
  1930. table.remove(Touche, i)
  1931. end
  1932. wait()
  1933. table.insert(Touche, char.Name)
  1934. Debounces.NoIdl = false
  1935. if Debounces.CanAttack == false then
  1936. Debounces.CanAttack = true
  1937. end
  1938. end
  1939. end
  1940. end)
  1941. ----------------------------------------------------
  1942. sidz = {"231917888", "231917845", "231917806"}
  1943. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1944. mouse.KeyDown:connect(function(key)
  1945. if key == "f" and char.Mana.Value>=50 then
  1946. char.Mana.Value = char.Mana.Value - 50
  1947. larm.BrickColor = BrickColor.new("Really black")
  1948. rarm.BrickColor = BrickColor.new("Camo")
  1949. if Debounces.CanAttack == true then
  1950. Debounces.CanAttack = false
  1951. Debounces.on = true
  1952. Debounces.NoIdl = true
  1953. for i = 1, 10 do
  1954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1958. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1959. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1960. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1961. if Debounces.on == false then break end
  1962. wait()
  1963. end
  1964. z = Instance.new("Sound",char)
  1965. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1966. z.Pitch = ptz[math.random(1,#ptz)]
  1967. z.Volume = 1
  1968. z1 = Instance.new("Sound",char)
  1969. z1.SoundId = z.SoundId
  1970. z1.Pitch = z.Pitch
  1971. z1.Volume = 1
  1972. wait(1)
  1973. z:Play()
  1974. z1:Play()
  1975. Stomp()
  1976. for i = 1, 20 do
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1983. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1984. if Debounces.on == false then break end
  1985. wait()
  1986. end
  1987. if Debounces.CanAttack == false then
  1988. Debounces.CanAttack = true
  1989. Debounces.on = false
  1990. Debounces.NoIdl = false
  1991. larm.BrickColor = BrickColor.new("Really black")
  1992. rarm.BrickColor = BrickColor.new("Really black")
  1993. end
  1994. end
  1995. end
  1996. end)
  1997. ----------------------------------------------------
  1998. mouse.KeyDown:connect(function(key)
  1999. if key == "g" and char.Mana.Value>5 then
  2000. char.Mana.Value = char.Mana.Value - 5
  2001. larm.BrickColor = BrickColor.new("Camo")
  2002. rarm.BrickColor = BrickColor.new("Really black")
  2003. if Debounces.CanAttack == true then
  2004. Debounces.CanAttack = false
  2005. Debounces.on = true
  2006. Debounces.NoIdl = true
  2007. chrg = lleg.Touched:connect(function(ht)
  2008. hit = ht.Parent
  2009. if ht and hit:IsA("Model") then
  2010. if hit:FindFirstChild("Humanoid") then
  2011. if hit.Name ~= p.Name then
  2012.  
  2013. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2014. hit:FindFirstChild("Humanoid").PlatformStand = true
  2015. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2016. --Debounces.Slashed = false
  2017. --end
  2018. end
  2019. end
  2020. elseif ht and hit:IsA("Hat") then
  2021. if hit.Parent.Name ~= p.Name then
  2022. if hit.Parent:FindFirstChild("Humanoid") then
  2023.  
  2024. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2025. hit:FindFirstChild("Humanoid").PlatformStand = true
  2026. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2027. --Debounces.Slashed = false
  2028. end
  2029. end
  2030. end
  2031. end)
  2032. for i = 1, 14 do
  2033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2039. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2040. if Debounces.on == false then break end
  2041. wait()
  2042. end
  2043. charge()
  2044. z = Instance.new("Sound",char)
  2045. z.SoundId = "rbxassetid://200632875"
  2046. z.Volume = 1
  2047. z.Pitch = .8
  2048. z1 = Instance.new("Sound",char)
  2049. z1.SoundId = "rbxassetid://200632875"
  2050. z1.Volume = 1
  2051. z1.Pitch = .9
  2052. z:Play()
  2053. z1:Play()
  2054. wait(1)
  2055. z:Destroy()
  2056. z1:Destroy()
  2057. chrg:disconnect()
  2058. if Debounces.CanAttack == false then
  2059. Debounces.CanAttack = true
  2060. Debounces.on = false
  2061. Debounces.NoIdl = false
  2062. larm.BrickColor = BrickColor.new("Really black")
  2063. rarm.BrickColor = BrickColor.new("Really black")
  2064. end
  2065. end
  2066. end
  2067. end)
  2068. ----------------------------------------------------
  2069. pt = {0.7, 0.8, 0.9}
  2070. mouse.KeyDown:connect(function(key)
  2071. if key == "h" and char.Mana.Value>50 then
  2072. char.Mana.Value = char.Mana.Value - 50
  2073. if Debounces.CanJoke == true then
  2074. Debounces.CanJoke = false
  2075. u = Instance.new("Sound")
  2076. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2077. u.Parent = char
  2078. u.Looped = false
  2079. u.Pitch = pt[math.random(1,#pt)]
  2080. u.Volume = 1
  2081. u2 = Instance.new("Sound")
  2082. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2083. u2.Parent = char
  2084. u2.Looped = false
  2085. u2.Pitch = u.Pitch
  2086. u2.Volume = 1
  2087. wait(.01)
  2088. u:Play()
  2089. u2:Play()
  2090. wait(6)
  2091. u:Destroy()
  2092. u2:Destroy()
  2093. if Debounces.CanJoke == false then
  2094. Debounces.CanJoke = true
  2095. end
  2096. end
  2097. end
  2098. end)
  2099. ----------------------------------------------------
  2100. mouse.KeyDown:connect(function(key)
  2101. if key == "j" and char.Mana.Value> 30 then
  2102. char.Mana.Value = char.Mana.Value-30
  2103. if Debounces.CanJoke == true then
  2104. Debounces.CanJoke = false
  2105. z = Instance.new("Sound",char)
  2106. z.SoundId = "rbxassetid://135017755"
  2107. z.Pitch = .76
  2108. z.Volume = 1
  2109. wait()
  2110. z:Play()
  2111. wait(6)
  2112. z:Destroy()
  2113. if Debounces.CanJoke == false then
  2114. Debounces.CanJoke = true
  2115. end
  2116. end
  2117. end
  2118. end)
  2119. ----------------------------------------------------
  2120. mouse.KeyDown:connect(function(key)
  2121. if key == "k" and char.Mana.Value> 10 then
  2122. char.Mana.Value = char.Mana.Value -10
  2123. if Debounces.CanJoke == true then
  2124. Debounces.CanJoke = false
  2125. z = Instance.new("Sound",char)
  2126. z.SoundId = "rbxassetid://135017578"
  2127. z.Pitch = .76
  2128. z.Volume = 1
  2129. wait()
  2130. z:Play()
  2131. wait(4)
  2132. z:Destroy()
  2133. if Debounces.CanJoke == false then
  2134. Debounces.CanJoke = true
  2135. end
  2136. end
  2137. end
  2138. end)
  2139. ----------------------------------------------------
  2140. mouse.KeyDown:connect(function(key)
  2141. if key == "u" and char.Mana.Value>200 then
  2142. wait(1)
  2143. char.Mana.Value = char.Mana.Value-200
  2144. charge()
  2145. wait(0.6)
  2146. charge()
  2147. wait(0.6)
  2148. charge()
  2149. wait(2)
  2150. end
  2151. end)
  2152. ----------------------------------------------------
  2153. mouse.KeyDown:connect(function(key)
  2154. if key == "x" and char.Mana.Value>50 then
  2155. char.Mana.Value = char.Mana.Value-50
  2156. if Debounces.CanAttack == true then
  2157. Debounces.CanAttack = false
  2158. Debounces.NoIdl = true
  2159. Debounces.on = true
  2160. Debounces.ks = true
  2161. for i = 1, 10 do
  2162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2168. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2169. if Debounces.on == false then break end
  2170. wait()
  2171. end
  2172. z = Instance.new("Sound",hed)
  2173. z.SoundId = "rbxassetid://169445092"
  2174. z.Volume = 1
  2175. wait(0.1)
  2176. z:Play()
  2177. kik = rleg.Touched:connect(function(ht)
  2178. hit = ht.Parent
  2179. if ht and hit:IsA("Model") then
  2180. if hit:FindFirstChild("Humanoid") then
  2181. if hit.Name ~= p.Name then
  2182.  
  2183. if Debounces.ks==true then
  2184. z = Instance.new("Sound",hed)
  2185. z.SoundId = "rbxassetid://169380525"
  2186. z.Volume = 1
  2187. z:Play()
  2188. Debounces.ks=false
  2189. end
  2190. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2191. hit:FindFirstChild("Humanoid").PlatformStand = true
  2192. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2193. --Debounces.Slashed = false
  2194. --end
  2195. end
  2196. end
  2197. elseif ht and hit:IsA("Hat") then
  2198. if hit.Parent.Name ~= p.Name then
  2199. if hit.Parent:FindFirstChild("Humanoid") then
  2200.  
  2201. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2202. hit:FindFirstChild("Humanoid").PlatformStand = true
  2203. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2204. --Debounces.Slashed = false
  2205. --end
  2206. end
  2207. end
  2208. end
  2209. end)
  2210. for i = 1, 8 do
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2217. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2218. if Debounces.on == false then break end
  2219. wait()
  2220. end
  2221. kik:disconnect()
  2222. if Debounces.CanAttack == false then
  2223. Debounces.CanAttack = true
  2224. Debounces.on = false
  2225. Debounces.NoIdl = false
  2226. end
  2227. end
  2228. end
  2229. end)
  2230. ----------------------------------------------------
  2231. mouse.KeyDown:connect(function(key)
  2232. if key == "c" and char.Mana.Value>80 then
  2233. char.Mana.Value = char.Mana.Value -80
  2234. if Debounces.CanAttack == true then
  2235. Debounces.CanAttack = false
  2236. Debounces.NoIdl = true
  2237. Debounces.on = true
  2238. SIDZ = {"231917744", "231917742"}
  2239. PTZ = {0.7, 0.8, 0.9, 1}
  2240. for i = 1, 20 do
  2241. wait()
  2242. for i,v in pairs(char.Absolution:children()) do
  2243. if v:IsA("Part") or v:IsA("WedgePart") then
  2244. v.Transparency = v.Transparency + 0.05
  2245. end
  2246. end
  2247. end
  2248. function FindNearestTorso(Position,Distance,SinglePlayer)
  2249. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2250. local List = {}
  2251. for i,v in pairs(workspace:GetChildren())do
  2252. if v:IsA("Model")then
  2253. if v:findFirstChild("Torso")then
  2254. if v ~= char then
  2255. if(v.Torso.Position -Position).magnitude <= Distance then
  2256. table.insert(List,v)
  2257. end
  2258. end
  2259. end
  2260. end
  2261. end
  2262. return List
  2263. end
  2264. GroundPound()
  2265. for i = 1, 5 do
  2266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2272. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2273. if Debounces.on == false then break end
  2274. wait()
  2275. end
  2276. GroundPound()
  2277. for i = 1, 5 do
  2278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2284. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2285. if Debounces.on == false then break end
  2286. wait()
  2287. end
  2288. GroundPound()
  2289. for i = 1, 5 do
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2296. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2297. if Debounces.on == false then break end
  2298. wait()
  2299. end
  2300. GroundPound()
  2301. for i = 1, 5 do
  2302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2308. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2309. if Debounces.on == false then break end
  2310. wait()
  2311. end
  2312. GroundPound()
  2313. for i = 1, 5 do
  2314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2320. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2321. if Debounces.on == false then break end
  2322. wait()
  2323. end
  2324. GroundPound()
  2325. for i = 1, 5 do
  2326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2332. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2333. if Debounces.on == false then break end
  2334. wait()
  2335. end
  2336. for i = 1, 18 do
  2337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2343. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2348. if v:FindFirstChild('Humanoid') then
  2349. v.Humanoid:TakeDamage(math.random(20,60))
  2350. v.Humanoid.PlatformStand = true
  2351. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2352. end
  2353. end
  2354. x = Instance.new("Sound",char)
  2355. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2356. x.Pitch = PTZ[math.random(1,#PTZ)]
  2357. x.Volume = 1
  2358. wait(0.1)
  2359. x:Play()
  2360. Crater(hed,20)
  2361. for i = 1, 14 do
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2368. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2369. if Debounces.on == false then break end
  2370. wait()
  2371. end
  2372. if Debounces.CanAttack == false then
  2373. Debounces.CanAttack = true
  2374. Debounces.on = false
  2375. Debounces.NoIdl = false
  2376. for i = 1, 20 do
  2377. wait()
  2378. for i,v in pairs(char.Absolution:children()) do
  2379. if v:IsA("Part") or v:IsA("WedgePart") then
  2380. v.Transparency = v.Transparency - 0.05
  2381. end
  2382. end
  2383. end
  2384. end
  2385. end
  2386. end
  2387. end)
  2388. ----------------------------------------------------176349813
  2389. mouse.KeyDown:connect(function(key)
  2390. if key == "b" and char.Mana.Value>80 then
  2391. char.Mana.Value = char.Mana.Value -80
  2392. hum.WalkSpeed = 20
  2393. if Debounces.CanAttack == true then
  2394. Debounces.CanAttack = false
  2395. Debounces.NoIdl = true
  2396. Debounces.on = true
  2397. for i = 1,20 do
  2398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2404. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2405. if Debounces.on == false then break end
  2406. wait()
  2407. end
  2408. wait(1)
  2409. v = Instance.new("Sound")
  2410. v.SoundId = "rbxassetid://181384451"
  2411. v.Parent = char
  2412. v.Looped = false
  2413. v.Pitch = 1.04
  2414. v.Volume = 1.5
  2415. wait(.01)
  2416. v:Play()
  2417.  
  2418. v = Instance.new("Sound")
  2419. v.SoundId = "rbxassetid://138252341"
  2420. v.Parent = char
  2421. v.Looped = false
  2422. v.Pitch = 1.04
  2423. v.Volume = 1.2
  2424. wait(.01)
  2425. v:Play()
  2426. if Daytime == true then
  2427. Daytime = false
  2428. l.TimeOfDay = 24
  2429. else
  2430. Daytime = true
  2431. l.TimeOfDay = 12
  2432. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2433. end
  2434.  
  2435. local Shockwave = function()
  2436. local rng1 = Instance.new("Part", char)
  2437. rng1.Anchored = true
  2438. rng1.BrickColor = BrickColor.new("Institutional white")
  2439. rng1.CanCollide = false
  2440. rng1.FormFactor = 3
  2441. rng1.Name = "Ring"
  2442. rng1.Material = "Neon"
  2443. rng1.Size = Vector3.new(1, 1, 1)
  2444. rng1.Transparency = 0.35
  2445. rng1.TopSurface = 0
  2446. rng1.BottomSurface = 0
  2447. local rngm1 = Instance.new("SpecialMesh", rng)
  2448. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2449. rngm1.Scale = Vector3.new(10, 10, 1)
  2450. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2451. local Wave = Instance.new("Part", game.Workspace)
  2452. Wave.Name = "Shockwave"
  2453. Wave.BrickColor = BrickColor.new("Really black")
  2454. Wave.Size = Vector3.new(1, 1, 1)
  2455. Wave.Shape = "Ball"
  2456. Wave.Name = "Wave"
  2457. Wave.Material = "Neon"
  2458. Wave.CanCollide = false
  2459. Wave.Anchored = true
  2460. Wave.TopSurface = 0
  2461. Wave.BottomSurface = 0
  2462. Wave.Touched:connect(function(hit)
  2463. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2464. local Occlude = true
  2465. local NotOccludes = {
  2466. char.Name;
  2467. "Wings";
  2468. "Scythe";
  2469. "Thingy";
  2470. "Thingy2"; -- put all of the names in a table pls
  2471. }
  2472. for i,v in pairs(NotOccludes) do
  2473. if hit.Parent.Name == v then
  2474. Occlude = false
  2475. end
  2476. end
  2477. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2478. if Occlude then
  2479. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2480. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2481. end
  2482. end
  2483. end)
  2484.  
  2485. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2486.  
  2487. coroutine.wrap(function()
  2488. for i = 1, 20, 0.2 do
  2489. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2490. rng1.Transparency = i/20
  2491. local Wav2 = game.Workspace.Wave:Clone()
  2492. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2493. wait()
  2494. end
  2495. wait()
  2496. rng1:Destroy()
  2497. end)()
  2498.  
  2499. Delay(0, function()
  2500.  
  2501. if Daytime == false then
  2502. for i = 1, 50, 1 do
  2503. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2504. Wave.CFrame = char.Torso.CFrame
  2505. local t = i / 50
  2506. Wave.Transparency = t
  2507. wait()
  2508. end
  2509. else
  2510. for i = 1, 50, 1 do
  2511. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2512. Wave.CFrame = char.Torso.CFrame
  2513. local t = i / 50
  2514. Wave.Transparency = t
  2515. wait()
  2516. end
  2517. end
  2518. Wave:Destroy()
  2519. end)
  2520. Delay(0, function()
  2521. while wait() do
  2522. if Wave ~= nil then
  2523. Wave.CFrame = char.Torso.CFrame
  2524. else
  2525. break
  2526. end
  2527. end
  2528. end)
  2529. end
  2530. Shockwave()
  2531. for i = 1, 15 do
  2532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2538. if Debounces.on == false then break end
  2539. wait()
  2540. end
  2541. for i = 1, 15 do
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2548. if Debounces.on == false then break end
  2549. wait()
  2550. end
  2551. for i = 1, 15 do
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. for i = 1, 15 do
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. for i = 1, 15 do
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2578. if Debounces.on == false then break end
  2579. wait()
  2580. end
  2581. for i = 1, 15 do
  2582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. wait(1.4)
  2592. Debounces.NoIdl = false
  2593. hum.WalkSpeed = 50
  2594. Debounces.on = false
  2595. wait()
  2596. if Debounces.CanAttack == false then
  2597. Debounces.CanAttack = true
  2598. v:Destroy()
  2599. end
  2600. char.Mana.Value = char.Mana.Value + 1000
  2601. wait(4)
  2602. end
  2603. end
  2604. end)
  2605. ----------------------------------------------------
  2606. mouse.KeyDown:connect(function(key)
  2607. if key == "m" and char.Mana.Value> 60 then
  2608. char.Mana.Value = char.Mana.Value-60
  2609. hum.WalkSpeed = 0
  2610. if Debounces.CanAttack == true then
  2611. Debounces.CanAttack = false
  2612. Debounces.on = true
  2613. Debounces.NoIdl = true
  2614. x = Instance.new("Sound",char)
  2615. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2616. x.Looped = false
  2617. x.Pitch = 1.1
  2618. x.Volume = 1
  2619. x:Play()
  2620. x2 = Instance.new("Sound",char)
  2621. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2622. x2.Looped = false
  2623. x2.Pitch = .7
  2624. x2.Volume = 1
  2625. wait(.1)
  2626. x:Play()
  2627. x2:Play()
  2628. for i = 1, 20 do
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2635. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2636. if Debounces.on == false then break end
  2637. wait()
  2638. x:Destroy()
  2639. x2:Destroy()
  2640. end
  2641. wait(1)
  2642. local rng = Instance.new("Part", char)
  2643. rng.Anchored = true
  2644. rng.BrickColor = BrickColor.new("Really black")
  2645. rng.CanCollide = false
  2646. rng.FormFactor = 3
  2647. rng.Name = "Ring"
  2648. rng.Size = Vector3.new(1, 1, 1)
  2649. rng.Transparency = 0.35
  2650. rng.TopSurface = 0
  2651. rng.BottomSurface = 0
  2652. rng.Position = torso.Position - Vector3.new(0,2,0)
  2653. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2654. local rngm = Instance.new("SpecialMesh", rng)
  2655. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2656. rngm.Scale = Vector3.new(1, 1, 2)
  2657. x = Instance.new("Sound",char)
  2658. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2659. x.Looped = false
  2660. x.Pitch = .7
  2661. x.Volume = 1
  2662. x:Play()
  2663. coroutine.wrap(function()
  2664. for i = 1, 60, 2 do
  2665. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2666. rng.Transparency = i/60
  2667. wait()
  2668. end
  2669. wait()
  2670. rng:Destroy()
  2671. end)()
  2672. hum.WalkSpeed = 50
  2673. BV = Instance.new("BodyVelocity", torso)
  2674. BV.maxForce = Vector3.new(0,200000,0)
  2675. BV.P = 100000
  2676. BV.velocity = Vector3.new(0,800,0)
  2677. for i = 1, 20 do
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2684. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2685. if Debounces.on == false then break end
  2686. wait()
  2687. end
  2688. x:Destroy()
  2689. BV:Destroy()
  2690. for i = 1, 30 do
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2697. if Debounces.on == false then break end
  2698. wait()
  2699. end
  2700. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2701. for i = 1, 30 do
  2702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2708. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2709. if Debounces.on == false then break end
  2710. wait()
  2711. end
  2712. end
  2713. Debounces.on = false
  2714. Debounces.NoIdl = false
  2715. local ry,ht,ps=nil,nil,nil
  2716. while ht==nil do
  2717. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2718. wait()
  2719. end
  2720. z = Instance.new("Sound",char)
  2721. z.SoundId = "rbxassetid://142070127"
  2722. z.Volume = 1
  2723. wait(.1)
  2724. z:Play()
  2725. Landing()
  2726. hum.WalkSpeed = 50
  2727. if Debounces.CanAttack == false then
  2728. Debounces.CanAttack = true
  2729. end
  2730. end
  2731. end
  2732. end)
  2733. ----------------------------------------------------
  2734. Grab = false
  2735. mouse.KeyDown:connect(function(key)
  2736. if key == "z" then
  2737. larm.BrickColor = BrickColor.new("Bright red")
  2738. rarm.BrickColor = BrickColor.new("Bright red")
  2739. Debounces.on = true
  2740. Debounces.NoIdl = true
  2741. if Grab == false then
  2742. gp = nil
  2743. con1=larm.Touched:connect(function(hit) -- this is grab
  2744. ht = hit.Parent
  2745. hum1=ht:FindFirstChild('Humanoid')
  2746. if hum1 ~= nil then
  2747. hum1.PlatformStand=true
  2748. gp = ht
  2749. Grab = true
  2750. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2751. asd.Parent = larm
  2752. asd.Name = "asd"
  2753. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2754. elseif hum1 == nil then
  2755. con1:disconnect()
  2756. wait() return
  2757. end
  2758. end)
  2759. for i = 1, 18 do
  2760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2766. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2767. if Debounces.on == false then break end
  2768. wait()
  2769. end
  2770. con1:disconnect()
  2771. Debounces.on = false
  2772. Debounces.NoIdl = false
  2773. elseif Grab == true then
  2774. Grab = false
  2775. for i = 1, 20 do
  2776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2778. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2779. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2781. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2782. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2783. if Debounces.on == false then end
  2784. wait()
  2785. end
  2786. if gp ~= nil then
  2787. for i,v in pairs(larm:GetChildren()) do
  2788. if v.Name == "asd" and v:IsA("Weld") then
  2789. v:Remove()
  2790. end
  2791. end
  2792. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2793. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2794. bv.P = 125000
  2795. bv.velocity = char.Head.CFrame.lookVector * 200
  2796. for i = 1, 12 do
  2797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2798. if Debounces.on == false then end
  2799. wait()
  2800. end
  2801. ht=nil
  2802. Spawn(function()
  2803. wait(0.5)
  2804. bv:Destroy()
  2805. end)
  2806. Debounces.on = false
  2807. Debounces.NoIdl = false
  2808. elseif ht == nil then wait()
  2809. Grab = false
  2810. Debounces.on = false
  2811. Debounces.NoIdl = false
  2812. end
  2813. end
  2814. end
  2815. end)
  2816. ----------------------------------------------------
  2817. mouse.KeyDown:connect(function(key)
  2818. if string.byte(key) == 52 then
  2819. char.Humanoid.WalkSpeed = 21
  2820. end
  2821. end)
  2822. mouse.KeyUp:connect(function(key)
  2823. if string.byte(key) == 52 then
  2824. char.Humanoid.WalkSpeed = 50
  2825. end
  2826. end)
  2827. ----------------------------------------------------
  2828. local animpose = "Idle"
  2829. local lastanimpose = "Idle"
  2830. local sine = 0
  2831. local change = 1
  2832. local val = 0
  2833. local ffing = false
  2834. ----------------------------------------------------
  2835. x = Instance.new("Sound", char)
  2836. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2837. x.Looped = true
  2838. x.Volume = 1
  2839. x.Pitch = 1
  2840. local footsteps = false
  2841. -------------------------------
  2842. game:GetService("RunService").RenderStepped:connect(function()
  2843. if char.Humanoid.Jump == true then
  2844. jump = true
  2845. else
  2846. jump = false
  2847. end
  2848. char.Humanoid.FreeFalling:connect(function(f)
  2849. if f then
  2850. ffing = true
  2851. else
  2852. ffing = false
  2853. end
  2854. end)
  2855. sine = sine + change
  2856. if jumpn == true then
  2857. animpose = "Jumping"
  2858. elseif ffing == true then
  2859. animpose = "Freefalling"
  2860. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2861. animpose = "Idle"
  2862. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2863. animpose = "Walking"
  2864. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2865. animpose = "Running"
  2866. end
  2867. if animpose ~= lastanimpose then
  2868. sine = 0
  2869. if Debounces.NoIdl == false then
  2870. if animpose == "Idle" then
  2871. for i = 1, 2 do
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2878. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2879. end
  2880. elseif animpose == "Walking" then
  2881. for i = 1, 2 do
  2882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2888. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2889. end
  2890. elseif animpose == "Running" then
  2891. for i = 1, 2 do
  2892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2898. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2899. end
  2900. wait()
  2901. end
  2902. else
  2903. end
  2904. end
  2905. lastanimpose = animpose
  2906. if Debounces.NoIdl == false then
  2907. if animpose == "Idle" then
  2908. if stanceToggle == "Normal" then
  2909. change = 0.5
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2916. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2917. elseif stanceToggle == "Sitting" then
  2918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2924. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2925. end
  2926. elseif animpose == "Walking" then
  2927. if stanceToggle == "Normal" then
  2928. change = 1
  2929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2935. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2936. end
  2937. elseif animpose == "Running" then
  2938. change = 1
  2939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2945. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2946. end
  2947. end
  2948. if animpose == "Walking" then
  2949. if footsteps == false then
  2950. x:Play()
  2951. footsteps = true
  2952. end
  2953. x.Pitch = 1.1
  2954. elseif animpose == "Idle" then
  2955. x:Stop()
  2956. footsteps = false
  2957. elseif animpose == "Running" then
  2958. x.Pitch = 1.2
  2959. if footsteps == false then
  2960. x:Play()
  2961. footsteps = true
  2962. end
  2963. end
  2964. end)
  2965. p.Chatted:connect(function(msg)
  2966. if msg == TitanBet.."loadsong" then
  2967. z = Instance.new("Sound", char)
  2968. z.SoundId = "rbxassetid://306826153"--242463565
  2969. z.Name = "Music"
  2970. z.Looped = true
  2971. z.Volume = 1
  2972. z.Pitch = 1
  2973. wait()
  2974. if p.Name == "kash5" or "nguyenjimbo" then
  2975. z:Play()
  2976. else
  2977. print("Not Point Coded = no music")
  2978. end
  2979. end
  2980.  
  2981. end)
  2982.  
  2983. p.Chatted:connect(function(msg)
  2984. if msg == TitanBet.."stopsong" then
  2985. char.Music:remove()
  2986. end
  2987.  
  2988. end)
  2989.  
  2990. while true do
  2991. local pe = char:GetChildren()
  2992. pe.Locked = true
  2993. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2994. if char.Mana.Value>4999 then
  2995. char.Mana.Value = 4999
  2996. end
  2997. char.Mana.Value = char.Mana.Value + 1
  2998. local pe = char:GetChildren()
  2999. hum.MaxHealth = 50000
  3000. hum.Health = 50000
  3001. pe.Locked = true
  3002. wait(0.000000000000000000000000001)
  3003. end
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