Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- do
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Folder0 = Instance.new("Folder")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Model16 = Instance.new("Model")
- Model17 = Instance.new("Model")
- Part18 = Instance.new("Part")
- Model19 = Instance.new("Model")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Decal24 = Instance.new("Decal")
- Model25 = Instance.new("Model")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Model41 = Instance.new("Model")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Model50 = Instance.new("Model")
- Model51 = Instance.new("Model")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Model60 = Instance.new("Model")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Model85 = Instance.new("Model")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Model94 = Instance.new("Model")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- WedgePart111 = Instance.new("WedgePart")
- Model112 = Instance.new("Model")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Model119 = Instance.new("Model")
- Part120 = Instance.new("Part")
- CylinderMesh121 = Instance.new("CylinderMesh")
- PointLight122 = Instance.new("PointLight")
- Part123 = Instance.new("Part")
- CylinderMesh124 = Instance.new("CylinderMesh")
- WedgePart125 = Instance.new("WedgePart")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Model128 = Instance.new("Model")
- Model129 = Instance.new("Model")
- Part130 = Instance.new("Part")
- Model131 = Instance.new("Model")
- Part132 = Instance.new("Part")
- Model133 = Instance.new("Model")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Model142 = Instance.new("Model")
- Part143 = Instance.new("Part")
- Folder0.Name = "base"
- Folder0.Parent = mas
- Part1.Name = "entrance_button"
- Part1.Parent = Folder0
- Part1.CFrame = CFrame.new(9.55000019, 4.30000019, 240.399994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(9.550000190734863, 4.300000190734863, 240.39999389648438)
- Part1.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part1.Size = Vector3.new(2.0999999046325684, 2.4000000953674316, 0.20000004768371582)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Smoky grey")
- Part1.Material = Enum.Material.Limestone
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Smoky grey")
- Model2.Name = "bottom"
- Model2.Parent = Folder0
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(2.34922266, 0.449999809, 276.864014, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part3.Orientation = Vector3.new(0, 135, 0)
- Part3.Position = Vector3.new(2.3492226600646973, 0.4499998092651367, 276.864013671875)
- Part3.Rotation = Vector3.new(-180, 45, -180)
- Part3.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part4.Parent = Model2
- Part4.CFrame = CFrame.new(2.5, 0.449999809, 276.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(2.5, 0.4499998092651367, 276.5)
- Part4.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part5.Parent = Model2
- Part5.CFrame = CFrame.new(2.65075922, 0.449999809, 276.863953, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part5.Orientation = Vector3.new(0, -135, 0)
- Part5.Position = Vector3.new(2.650759220123291, 0.4499998092651367, 276.86395263671875)
- Part5.Rotation = Vector3.new(-180, -45, -180)
- Part5.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part6.Parent = Model2
- Part6.CFrame = CFrame.new(2.71319962, 0.449999809, 276.713196, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part6.Orientation = Vector3.new(0, -90, 0)
- Part6.Position = Vector3.new(2.7131996154785156, 0.4499998092651367, 276.71319580078125)
- Part6.Rotation = Vector3.new(0, -90, 0)
- Part6.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Model7.Name = "ring1"
- Model7.Parent = Folder0
- Part8.Parent = Model7
- Part8.CFrame = CFrame.new(-22.3994141, 0.5, 251.813766, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part8.Orientation = Vector3.new(0, 45, 0)
- Part8.Position = Vector3.new(-22.3994140625, 0.5, 251.8137664794922)
- Part8.Rotation = Vector3.new(0, 45, 0)
- Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part8.Size = Vector3.new(30, 1, 2)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Smoky grey")
- Part8.Material = Enum.Material.Limestone
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Smoky grey")
- Part9.Parent = Model7
- Part9.CFrame = CFrame.new(-32.7131195, 0.5, 276.713257, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part9.Orientation = Vector3.new(0, 90, 0)
- Part9.Position = Vector3.new(-32.71311950683594, 0.5, 276.7132568359375)
- Part9.Rotation = Vector3.new(0, 90, 0)
- Part9.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part9.Size = Vector3.new(30, 1, 2)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Smoky grey")
- Part9.Material = Enum.Material.Limestone
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Smoky grey")
- Part10.Parent = Model7
- Part10.CFrame = CFrame.new(2.50001526, 0.5, 311.926392, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part10.Orientation = Vector3.new(0, 180, 0)
- Part10.Position = Vector3.new(2.5000152587890625, 0.5, 311.9263916015625)
- Part10.Rotation = Vector3.new(-180, 0, -180)
- Part10.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part10.Size = Vector3.new(30, 1, 2)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Smoky grey")
- Part10.Material = Enum.Material.Limestone
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Smoky grey")
- Part11.Parent = Model7
- Part11.CFrame = CFrame.new(-22.3994446, 0.5, 301.612671, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part11.Orientation = Vector3.new(0, 135, 0)
- Part11.Position = Vector3.new(-22.399444580078125, 0.5, 301.6126708984375)
- Part11.Rotation = Vector3.new(-180, 45, -180)
- Part11.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part11.Size = Vector3.new(30, 1, 2)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Smoky grey")
- Part11.Material = Enum.Material.Limestone
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Smoky grey")
- Part12.Parent = Model7
- Part12.CFrame = CFrame.new(27.3994904, 0.5, 301.612671, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part12.Orientation = Vector3.new(0, -135, 0)
- Part12.Position = Vector3.new(27.399490356445312, 0.5, 301.6126708984375)
- Part12.Rotation = Vector3.new(-180, -45, -180)
- Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part12.Size = Vector3.new(30, 1, 2)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Smoky grey")
- Part12.Material = Enum.Material.Limestone
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Smoky grey")
- Part13.Parent = Model7
- Part13.CFrame = CFrame.new(27.3994904, 0.5, 251.813705, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part13.Orientation = Vector3.new(0, -45, 0)
- Part13.Position = Vector3.new(27.399490356445312, 0.5, 251.81370544433594)
- Part13.Rotation = Vector3.new(0, -45, 0)
- Part13.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part13.Size = Vector3.new(30, 1, 2)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Smoky grey")
- Part13.Material = Enum.Material.Limestone
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Smoky grey")
- Part14.Parent = Model7
- Part14.CFrame = CFrame.new(37.7131958, 0.5, 276.713196, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part14.Orientation = Vector3.new(0, -90, 0)
- Part14.Position = Vector3.new(37.71319580078125, 0.5, 276.71319580078125)
- Part14.Rotation = Vector3.new(0, -90, 0)
- Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part14.Size = Vector3.new(30, 1, 2)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Smoky grey")
- Part14.Material = Enum.Material.Limestone
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Smoky grey")
- Part15.Parent = Model7
- Part15.CFrame = CFrame.new(2.5, 0.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.Position = Vector3.new(2.5, 0.5, 241.5)
- Part15.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part15.Size = Vector3.new(30, 1, 2)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Smoky grey")
- Part15.Material = Enum.Material.Limestone
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Smoky grey")
- Model16.Name = "gun"
- Model16.Parent = Folder0
- Model16.PrimaryPart = Part49
- Model17.Name = "gun"
- Model17.Parent = Model16
- Part18.Name = "center"
- Part18.Parent = Model17
- Part18.CFrame = CFrame.new(-76.3535538, 13.6499996, 257.818024, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part18.Orientation = Vector3.new(0, 45, 0)
- Part18.Position = Vector3.new(-76.35355377197266, 13.649999618530273, 257.8180236816406)
- Part18.Rotation = Vector3.new(0, 45, 0)
- Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part18.Transparency = 1
- Part18.Size = Vector3.new(1, 1, 0.9999999403953552)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Smoky grey")
- Part18.Material = Enum.Material.DiamondPlate
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Smoky grey")
- Model19.Name = "torso"
- Model19.Parent = Model17
- Part20.Name = "glass"
- Part20.Parent = Model19
- Part20.CFrame = CFrame.new(-76.3889236, 14.7999992, 257.782654, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part20.Orientation = Vector3.new(0, 45, 0)
- Part20.Position = Vector3.new(-76.38892364501953, 14.799999237060547, 257.78265380859375)
- Part20.Rotation = Vector3.new(0, 45, 0)
- Part20.Color = Color3.new(0, 1, 1)
- Part20.Transparency = 0.5
- Part20.Size = Vector3.new(2, 1, 0.09999999403953552)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Toothpaste")
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Toothpaste")
- Part21.Name = "body"
- Part21.Parent = Model19
- Part21.CFrame = CFrame.new(-75.2928925, 14, 258.878693, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part21.Orientation = Vector3.new(0, 45, 0)
- Part21.Position = Vector3.new(-75.29289245605469, 14, 258.8786926269531)
- Part21.Rotation = Vector3.new(0, 45, 0)
- Part21.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part21.Size = Vector3.new(3, 3, 3)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Smoky grey")
- Part21.Material = Enum.Material.DiamondPlate
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Smoky grey")
- Part22.Name = "glass"
- Part22.Parent = Model19
- Part22.CFrame = CFrame.new(-75.8939362, 15.2000008, 256.934082, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part22.Orientation = Vector3.new(0, 45, 0)
- Part22.Position = Vector3.new(-75.89393615722656, 15.200000762939453, 256.93408203125)
- Part22.Rotation = Vector3.new(0, 45, 0)
- Part22.Color = Color3.new(0, 1, 1)
- Part22.Transparency = 0.5
- Part22.Size = Vector3.new(0.10000000149011612, 0.20000000298023224, 0.6000000238418579)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Toothpaste")
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Toothpaste")
- Part23.Name = "glass"
- Part23.Parent = Model19
- Part23.CFrame = CFrame.new(-76.2474899, 15, 256.934113, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part23.Orientation = Vector3.new(0, 45, 0)
- Part23.Position = Vector3.new(-76.24748992919922, 15, 256.9341125488281)
- Part23.Rotation = Vector3.new(0, 45, 0)
- Part23.Color = Color3.new(0, 1, 1)
- Part23.Transparency = 0.5
- Part23.Size = Vector3.new(0.6000000238418579, 0.5999999642372131, 0.09999999403953552)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Toothpaste")
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Toothpaste")
- Decal24.Parent = Part23
- Decal24.Texture = "rbxassetid://4634877059"
- Model25.Name = "barrel"
- Model25.Parent = Model17
- Part26.Parent = Model25
- Part26.CFrame = CFrame.new(-79.3941269, 14.1000004, 254.777435, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part26.Orientation = Vector3.new(0, 45, 0)
- Part26.Position = Vector3.new(-79.39412689208984, 14.100000381469727, 254.77743530273438)
- Part26.Rotation = Vector3.new(0, 45, 0)
- Part26.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part26.Size = Vector3.new(0.800000011920929, 0.09999997913837433, 0.3999998867511749)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Smoky grey")
- Part26.Material = Enum.Material.DiamondPlate
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Smoky grey")
- Part27.Parent = Model25
- Part27.CFrame = CFrame.new(-80.0658646, 13.6499996, 254.742065, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part27.Orientation = Vector3.new(0, 45, 0)
- Part27.Position = Vector3.new(-80.06586456298828, 13.649999618530273, 254.7420654296875)
- Part27.Rotation = Vector3.new(0, 45, 0)
- Part27.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part27.Size = Vector3.new(0.10000002384185791, 0.7999999523162842, 0.19999989867210388)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Smoky grey")
- Part27.Material = Enum.Material.DiamondPlate
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Smoky grey")
- Part28.Parent = Model25
- Part28.CFrame = CFrame.new(-79.7476807, 14.0999985, 254.423904, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part28.Orientation = Vector3.new(0, 45, 0)
- Part28.Position = Vector3.new(-79.7476806640625, 14.099998474121094, 254.4239044189453)
- Part28.Rotation = Vector3.new(0, 45, 0)
- Part28.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part28.Size = Vector3.new(1, 0.10000002384185791, 0.19999989867210388)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Smoky grey")
- Part28.Material = Enum.Material.DiamondPlate
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Smoky grey")
- Part29.Parent = Model25
- Part29.CFrame = CFrame.new(-79.7476807, 13.1999989, 254.423904, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part29.Orientation = Vector3.new(0, 45, 0)
- Part29.Position = Vector3.new(-79.7476806640625, 13.19999885559082, 254.4239044189453)
- Part29.Rotation = Vector3.new(0, 45, 0)
- Part29.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part29.Size = Vector3.new(1, 0.10000002384185791, 0.19999989867210388)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Smoky grey")
- Part29.Material = Enum.Material.DiamondPlate
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Smoky grey")
- Part30.Parent = Model25
- Part30.CFrame = CFrame.new(-79.6769638, 14, 255.130997, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part30.Orientation = Vector3.new(0, 45, 0)
- Part30.Position = Vector3.new(-79.67696380615234, 14, 255.13099670410156)
- Part30.Rotation = Vector3.new(0, 45, 0)
- Part30.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part30.Size = Vector3.new(0.10000002384185791, 0.29999998211860657, 0.8999999165534973)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Smoky grey")
- Part30.Material = Enum.Material.DiamondPlate
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Smoky grey")
- Part31.Parent = Model25
- Part31.CFrame = CFrame.new(-79.4294739, 13.6499996, 254.105698, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part31.Orientation = Vector3.new(0, 45, 0)
- Part31.Position = Vector3.new(-79.42947387695312, 13.649999618530273, 254.10569763183594)
- Part31.Rotation = Vector3.new(0, 45, 0)
- Part31.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part31.Size = Vector3.new(0.10000002384185791, 0.7999999523162842, 0.19999989867210388)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Smoky grey")
- Part31.Material = Enum.Material.DiamondPlate
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Smoky grey")
- Part32.Parent = Model25
- Part32.CFrame = CFrame.new(-79.0405731, 13.2999992, 254.494598, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part32.Orientation = Vector3.new(0, 45, 0)
- Part32.Position = Vector3.new(-79.04057312011719, 13.299999237060547, 254.49459838867188)
- Part32.Rotation = Vector3.new(0, 45, 0)
- Part32.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part32.Size = Vector3.new(0.10000002384185791, 0.29999998211860657, 0.8999999165534973)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Smoky grey")
- Part32.Material = Enum.Material.DiamondPlate
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Smoky grey")
- Part33.Parent = Model25
- Part33.CFrame = CFrame.new(-79.0052032, 13.6499996, 255.166367, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part33.Orientation = Vector3.new(0, 45, 0)
- Part33.Position = Vector3.new(-79.00520324707031, 13.649999618530273, 255.16636657714844)
- Part33.Rotation = Vector3.new(0, 45, 0)
- Part33.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part33.Size = Vector3.new(1, 1, 0.09999989718198776)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Smoky grey")
- Part33.Material = Enum.Material.DiamondPlate
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Smoky grey")
- Part34.Parent = Model25
- Part34.CFrame = CFrame.new(-79.7123108, 13.6499996, 255.095627, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part34.Orientation = Vector3.new(0, 45, 0)
- Part34.Position = Vector3.new(-79.71231079101562, 13.649999618530273, 255.0956268310547)
- Part34.Rotation = Vector3.new(0, 45, 0)
- Part34.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part34.Size = Vector3.new(0.10000002384185791, 0.3999999761581421, 0.19999989867210388)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Smoky grey")
- Part34.Material = Enum.Material.DiamondPlate
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Smoky grey")
- Part35.Parent = Model25
- Part35.CFrame = CFrame.new(-79.6769638, 13.2999992, 255.130997, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part35.Orientation = Vector3.new(0, 45, 0)
- Part35.Position = Vector3.new(-79.67696380615234, 13.299999237060547, 255.13099670410156)
- Part35.Rotation = Vector3.new(0, 45, 0)
- Part35.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part35.Size = Vector3.new(0.10000002384185791, 0.29999998211860657, 0.8999999165534973)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Smoky grey")
- Part35.Material = Enum.Material.DiamondPlate
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Smoky grey")
- Part36.Parent = Model25
- Part36.CFrame = CFrame.new(-79.0405731, 14, 254.494598, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part36.Orientation = Vector3.new(0, 45, 0)
- Part36.Position = Vector3.new(-79.04057312011719, 14, 254.49459838867188)
- Part36.Rotation = Vector3.new(0, 45, 0)
- Part36.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part36.Size = Vector3.new(0.10000002384185791, 0.29999998211860657, 0.8999999165534973)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Smoky grey")
- Part36.Material = Enum.Material.DiamondPlate
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Smoky grey")
- Part37.Parent = Model25
- Part37.CFrame = CFrame.new(-79.3941269, 13.2000008, 254.777481, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part37.Orientation = Vector3.new(0, 45, 0)
- Part37.Position = Vector3.new(-79.39412689208984, 13.200000762939453, 254.77748107910156)
- Part37.Rotation = Vector3.new(0, 45, 0)
- Part37.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part37.Size = Vector3.new(0.800000011920929, 0.09999997913837433, 0.3999998867511749)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Smoky grey")
- Part37.Material = Enum.Material.DiamondPlate
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Smoky grey")
- Part38.Parent = Model25
- Part38.CFrame = CFrame.new(-79.0759201, 13.6499996, 254.459229, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part38.Orientation = Vector3.new(0, 45, 0)
- Part38.Position = Vector3.new(-79.07592010498047, 13.649999618530273, 254.459228515625)
- Part38.Rotation = Vector3.new(0, 45, 0)
- Part38.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part38.Size = Vector3.new(0.10000002384185791, 0.3999999761581421, 0.19999989867210388)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Smoky grey")
- Part38.Material = Enum.Material.DiamondPlate
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Smoky grey")
- Part39.Name = "shoot"
- Part39.Parent = Model25
- Part39.CFrame = CFrame.new(-79.4294739, 13.6499996, 254.742065, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part39.Orientation = Vector3.new(0, 45, 0)
- Part39.Position = Vector3.new(-79.42947387695312, 13.649999618530273, 254.7420654296875)
- Part39.Rotation = Vector3.new(0, 45, 0)
- Part39.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part39.Transparency = 1
- Part39.Size = Vector3.new(0.10000000149011612, 0.10000000149011612, 0.09999989718198776)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Smoky grey")
- Part39.CanCollide = false
- Part39.Material = Enum.Material.DiamondPlate
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Smoky grey")
- Part40.Name = "main"
- Part40.Parent = Model25
- Part40.CFrame = CFrame.new(-77.2020874, 13.6499996, 256.969513, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part40.Orientation = Vector3.new(0, 45, 0)
- Part40.Position = Vector3.new(-77.20208740234375, 13.649999618530273, 256.9695129394531)
- Part40.Rotation = Vector3.new(0, 45, 0)
- Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part40.Size = Vector3.new(1, 1, 5)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Smoky grey")
- Part40.Material = Enum.Material.DiamondPlate
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Smoky grey")
- Model41.Name = "mount"
- Model41.Parent = Model16
- Part42.Parent = Model41
- Part42.CFrame = CFrame.new(-75.2928925, 2.5, 258.878693, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part42.Orientation = Vector3.new(0, 45, 0)
- Part42.Position = Vector3.new(-75.29289245605469, 2.5, 258.8786926269531)
- Part42.Rotation = Vector3.new(0, 45, 0)
- Part42.Size = Vector3.new(5, 5, 5)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.Material = Enum.Material.Metal
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part43.Parent = Model41
- Part43.CFrame = CFrame.new(-75.2928925, 12.5, 258.878693, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part43.Orientation = Vector3.new(0, 45, 0)
- Part43.Position = Vector3.new(-75.29289245605469, 12.5, 258.8786926269531)
- Part43.Rotation = Vector3.new(0, 45, 0)
- Part43.Size = Vector3.new(1, 3, 1)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.Material = Enum.Material.Metal
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part44.Parent = Model41
- Part44.CFrame = CFrame.new(-75.2928925, 7.99999952, 258.878693, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part44.Orientation = Vector3.new(0, 45, 0)
- Part44.Position = Vector3.new(-75.29289245605469, 7.999999523162842, 258.8786926269531)
- Part44.Rotation = Vector3.new(0, 45, 0)
- Part44.Size = Vector3.new(2, 6, 2)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.Material = Enum.Material.Metal
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part45.Name = "wall"
- Part45.Parent = Model41
- Part45.CFrame = CFrame.new(-75.3636093, 13.6000004, 253.151123, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part45.Orientation = Vector3.new(0, 45, 0)
- Part45.Position = Vector3.new(-75.36360931396484, 13.600000381469727, 253.151123046875)
- Part45.Rotation = Vector3.new(0, 45, 0)
- Part45.Size = Vector3.new(2, 5, 2)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.Material = Enum.Material.Limestone
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part46.Name = "wall"
- Part46.Parent = Model41
- Part46.CFrame = CFrame.new(-78.1920319, 10.1000004, 255.979568, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part46.Orientation = Vector3.new(0, 45, 0)
- Part46.Position = Vector3.new(-78.19203186035156, 10.100000381469727, 255.9795684814453)
- Part46.Rotation = Vector3.new(0, 45, 0)
- Part46.Size = Vector3.new(10, 2, 2)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.Material = Enum.Material.Limestone
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part47.Name = "wall"
- Part47.Parent = Model41
- Part47.CFrame = CFrame.new(-81.020462, 13.6000004, 258.808014, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part47.Orientation = Vector3.new(0, 45, 0)
- Part47.Position = Vector3.new(-81.02046203613281, 13.600000381469727, 258.8080139160156)
- Part47.Rotation = Vector3.new(0, 45, 0)
- Part47.Size = Vector3.new(2, 5, 2)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.Material = Enum.Material.Limestone
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part48.Name = "wall"
- Part48.Parent = Model41
- Part48.CFrame = CFrame.new(-78.1920319, 17.1000004, 255.979568, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- Part48.Orientation = Vector3.new(0, 45, 0)
- Part48.Position = Vector3.new(-78.19203186035156, 17.100000381469727, 255.9795684814453)
- Part48.Rotation = Vector3.new(0, 45, 0)
- Part48.Size = Vector3.new(10, 2, 2)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.Material = Enum.Material.Limestone
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part49.Name = "wall"
- Part49.Parent = Model16
- Part49.CFrame = CFrame.new(-78.1920319, 13.6000004, 255.979568, 0.70710665, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.70710665)
- Part49.Orientation = Vector3.new(0, 45, 0)
- Part49.Position = Vector3.new(-78.19203186035156, 13.600000381469727, 255.9795684814453)
- Part49.Rotation = Vector3.new(0, 45, 0)
- Part49.Transparency = 1
- Part49.Size = Vector3.new(10, 9, 2)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.CanCollide = false
- Part49.Locked = true
- Part49.Material = Enum.Material.Limestone
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Model50.Name = "floor"
- Model50.Parent = Folder0
- Model51.Name = "ring2"
- Model51.Parent = Model50
- Part52.Parent = Model51
- Part52.CFrame = CFrame.new(2.50007629, 19.5, 241.500061, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- Part52.Position = Vector3.new(2.5000762939453125, 19.5, 241.50006103515625)
- Part52.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part52.Size = Vector3.new(30, 1, 2)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Smoky grey")
- Part52.Material = Enum.Material.Limestone
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Smoky grey")
- Part53.Parent = Model51
- Part53.CFrame = CFrame.new(2.50001526, 19.5, 311.926392, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part53.Orientation = Vector3.new(0, 180, 0)
- Part53.Position = Vector3.new(2.5000152587890625, 19.5, 311.9263916015625)
- Part53.Rotation = Vector3.new(-180, 0, -180)
- Part53.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part53.Size = Vector3.new(30, 1, 2)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Smoky grey")
- Part53.Material = Enum.Material.Limestone
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Smoky grey")
- Part54.Parent = Model51
- Part54.CFrame = CFrame.new(27.3994904, 19.5, 251.813705, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part54.Orientation = Vector3.new(0, -45, 0)
- Part54.Position = Vector3.new(27.399490356445312, 19.5, 251.81370544433594)
- Part54.Rotation = Vector3.new(0, -45, 0)
- Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part54.Size = Vector3.new(30, 1, 2)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Smoky grey")
- Part54.Material = Enum.Material.Limestone
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Smoky grey")
- Part55.Parent = Model51
- Part55.CFrame = CFrame.new(-32.7131195, 19.5, 276.713257, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part55.Orientation = Vector3.new(0, 90, 0)
- Part55.Position = Vector3.new(-32.71311950683594, 19.5, 276.7132568359375)
- Part55.Rotation = Vector3.new(0, 90, 0)
- Part55.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part55.Size = Vector3.new(30, 1, 2)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Smoky grey")
- Part55.Material = Enum.Material.Limestone
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Smoky grey")
- Part56.Parent = Model51
- Part56.CFrame = CFrame.new(27.3994904, 19.5, 301.612671, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part56.Orientation = Vector3.new(0, -135, 0)
- Part56.Position = Vector3.new(27.399490356445312, 19.5, 301.6126708984375)
- Part56.Rotation = Vector3.new(-180, -45, -180)
- Part56.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part56.Size = Vector3.new(30, 1, 2)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Smoky grey")
- Part56.Material = Enum.Material.Limestone
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Smoky grey")
- Part57.Parent = Model51
- Part57.CFrame = CFrame.new(37.7131958, 19.5, 276.713196, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part57.Orientation = Vector3.new(0, -90, 0)
- Part57.Position = Vector3.new(37.71319580078125, 19.5, 276.71319580078125)
- Part57.Rotation = Vector3.new(0, -90, 0)
- Part57.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part57.Size = Vector3.new(30, 1, 2)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Smoky grey")
- Part57.Material = Enum.Material.Limestone
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Smoky grey")
- Part58.Parent = Model51
- Part58.CFrame = CFrame.new(-22.3994446, 19.5, 301.612671, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part58.Orientation = Vector3.new(0, 135, 0)
- Part58.Position = Vector3.new(-22.399444580078125, 19.5, 301.6126708984375)
- Part58.Rotation = Vector3.new(-180, 45, -180)
- Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part58.Size = Vector3.new(30, 1, 2)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Smoky grey")
- Part58.Material = Enum.Material.Limestone
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Smoky grey")
- Part59.Parent = Model51
- Part59.CFrame = CFrame.new(-22.3994141, 19.5, 251.813766, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part59.Orientation = Vector3.new(0, 45, 0)
- Part59.Position = Vector3.new(-22.3994140625, 19.5, 251.8137664794922)
- Part59.Rotation = Vector3.new(0, 45, 0)
- Part59.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part59.Size = Vector3.new(30, 1, 2)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Smoky grey")
- Part59.Material = Enum.Material.Limestone
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Smoky grey")
- Model60.Name = "walls"
- Model60.Parent = Model50
- Part61.Parent = Model60
- Part61.CFrame = CFrame.new(-29.4704666, 5.5, 294.541687, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part61.Orientation = Vector3.new(0, 135, 0)
- Part61.Position = Vector3.new(-29.47046661376953, 5.5, 294.54168701171875)
- Part61.Rotation = Vector3.new(-180, 45, -180)
- Part61.Size = Vector3.new(10, 9, 2)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.Material = Enum.Material.Limestone
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part62.Parent = Model60
- Part62.CFrame = CFrame.new(20.3284302, 5.5, 244.742645, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part62.Orientation = Vector3.new(0, -45, 0)
- Part62.Position = Vector3.new(20.32843017578125, 5.5, 244.74264526367188)
- Part62.Rotation = Vector3.new(0, -45, 0)
- Part62.Size = Vector3.new(10, 9, 2)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.Material = Enum.Material.Limestone
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part63.Name = "main_wall"
- Part63.Parent = Model60
- Part63.CFrame = CFrame.new(2.5, 5.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Position = Vector3.new(2.5, 5.5, 241.5)
- Part63.Size = Vector3.new(10, 9, 2)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.Material = Enum.Material.Limestone
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part64.Parent = Model60
- Part64.CFrame = CFrame.new(-32.713089, 5.5, 286.713287, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part64.Orientation = Vector3.new(0, 90, 0)
- Part64.Position = Vector3.new(-32.71308898925781, 5.5, 286.7132873535156)
- Part64.Rotation = Vector3.new(0, 90, 0)
- Part64.Size = Vector3.new(10, 9, 2)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.Material = Enum.Material.Limestone
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part65.Parent = Model60
- Part65.CFrame = CFrame.new(-29.4704819, 5.5, 258.884827, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part65.Orientation = Vector3.new(0, 45, 0)
- Part65.Position = Vector3.new(-29.470481872558594, 5.5, 258.88482666015625)
- Part65.Rotation = Vector3.new(0, 45, 0)
- Part65.Size = Vector3.new(10, 9, 2)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.Material = Enum.Material.Limestone
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part66.Parent = Model60
- Part66.CFrame = CFrame.new(-7.49996758, 5.5, 311.926453, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part66.Orientation = Vector3.new(0, 180, 0)
- Part66.Position = Vector3.new(-7.499967575073242, 5.5, 311.92645263671875)
- Part66.Rotation = Vector3.new(-180, 0, -180)
- Part66.Size = Vector3.new(10, 9, 2)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.Material = Enum.Material.Limestone
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part67.Parent = Model60
- Part67.CFrame = CFrame.new(12.5000153, 5.5, 311.926453, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part67.Orientation = Vector3.new(0, 180, 0)
- Part67.Position = Vector3.new(12.500015258789062, 5.5, 311.92645263671875)
- Part67.Rotation = Vector3.new(-180, 0, -180)
- Part67.Size = Vector3.new(10, 9, 2)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.Material = Enum.Material.Limestone
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part68.Parent = Model60
- Part68.CFrame = CFrame.new(12.5, 5.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part68.Position = Vector3.new(12.5, 5.5, 241.5)
- Part68.Size = Vector3.new(10, 9, 2)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.Material = Enum.Material.Limestone
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part69.Parent = Model60
- Part69.CFrame = CFrame.new(27.399498, 5.5, 251.813721, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part69.Orientation = Vector3.new(0, -45, 0)
- Part69.Position = Vector3.new(27.399497985839844, 5.5, 251.813720703125)
- Part69.Rotation = Vector3.new(0, -45, 0)
- Part69.Size = Vector3.new(10, 9, 2)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.Material = Enum.Material.Limestone
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part70.Parent = Model60
- Part70.CFrame = CFrame.new(-15.3283691, 5.5, 308.683777, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part70.Orientation = Vector3.new(0, 135, 0)
- Part70.Position = Vector3.new(-15.328369140625, 5.5, 308.68377685546875)
- Part70.Rotation = Vector3.new(-180, 45, -180)
- Part70.Size = Vector3.new(10, 9, 2)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.Material = Enum.Material.Limestone
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part71.Parent = Model60
- Part71.CFrame = CFrame.new(37.7132111, 5.5, 266.713226, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part71.Orientation = Vector3.new(0, -90, 0)
- Part71.Position = Vector3.new(37.71321105957031, 5.5, 266.7132263183594)
- Part71.Rotation = Vector3.new(0, -90, 0)
- Part71.Size = Vector3.new(10, 9, 2)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.Material = Enum.Material.Limestone
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part72.Parent = Model60
- Part72.CFrame = CFrame.new(2.50002384, 5.5, 311.926453, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part72.Orientation = Vector3.new(0, 180, 0)
- Part72.Position = Vector3.new(2.50002384185791, 5.5, 311.92645263671875)
- Part72.Rotation = Vector3.new(-180, 0, -180)
- Part72.Size = Vector3.new(10, 9, 2)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.Material = Enum.Material.Limestone
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part73.Parent = Model60
- Part73.CFrame = CFrame.new(-22.3994141, 5.5, 251.813751, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part73.Orientation = Vector3.new(0, 45, 0)
- Part73.Position = Vector3.new(-22.3994140625, 5.5, 251.81375122070312)
- Part73.Rotation = Vector3.new(0, 45, 0)
- Part73.Size = Vector3.new(10, 9, 2)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.Material = Enum.Material.Limestone
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part74.Parent = Model60
- Part74.CFrame = CFrame.new(34.4705658, 5.5, 294.541656, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part74.Orientation = Vector3.new(0, -135, 0)
- Part74.Position = Vector3.new(34.47056579589844, 5.5, 294.5416564941406)
- Part74.Rotation = Vector3.new(-180, -45, -180)
- Part74.Size = Vector3.new(10, 9, 2)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.Material = Enum.Material.Limestone
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part75.Parent = Model60
- Part75.CFrame = CFrame.new(-32.713089, 5.5, 266.713287, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part75.Orientation = Vector3.new(0, 90, 0)
- Part75.Position = Vector3.new(-32.71308898925781, 5.5, 266.7132873535156)
- Part75.Rotation = Vector3.new(0, 90, 0)
- Part75.Size = Vector3.new(10, 9, 2)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.Material = Enum.Material.Limestone
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part76.Parent = Model60
- Part76.CFrame = CFrame.new(-15.3283463, 5.5, 244.742676, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part76.Orientation = Vector3.new(0, 45, 0)
- Part76.Position = Vector3.new(-15.328346252441406, 5.5, 244.74267578125)
- Part76.Rotation = Vector3.new(0, 45, 0)
- Part76.Size = Vector3.new(10, 9, 2)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.Material = Enum.Material.Limestone
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part77.Parent = Model60
- Part77.CFrame = CFrame.new(20.328434, 5.5, 308.683807, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part77.Orientation = Vector3.new(0, -135, 0)
- Part77.Position = Vector3.new(20.328433990478516, 5.5, 308.6838073730469)
- Part77.Rotation = Vector3.new(-180, -45, -180)
- Part77.Size = Vector3.new(10, 9, 2)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.Material = Enum.Material.Limestone
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part78.Parent = Model60
- Part78.CFrame = CFrame.new(37.7132111, 5.5, 276.713226, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part78.Orientation = Vector3.new(0, -90, 0)
- Part78.Position = Vector3.new(37.71321105957031, 5.5, 276.7132263183594)
- Part78.Rotation = Vector3.new(0, -90, 0)
- Part78.Size = Vector3.new(10, 9, 2)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.Material = Enum.Material.Limestone
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part79.Parent = Model60
- Part79.CFrame = CFrame.new(27.3994999, 5.5, 301.612732, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part79.Orientation = Vector3.new(0, -135, 0)
- Part79.Position = Vector3.new(27.399499893188477, 5.5, 301.61273193359375)
- Part79.Rotation = Vector3.new(-180, -45, -180)
- Part79.Size = Vector3.new(10, 9, 2)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.Material = Enum.Material.Limestone
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part80.Parent = Model60
- Part80.CFrame = CFrame.new(34.4705658, 5.5, 258.884796, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part80.Orientation = Vector3.new(0, -45, 0)
- Part80.Position = Vector3.new(34.47056579589844, 5.5, 258.8847961425781)
- Part80.Rotation = Vector3.new(0, -45, 0)
- Part80.Size = Vector3.new(10, 9, 2)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.Material = Enum.Material.Limestone
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part81.Parent = Model60
- Part81.CFrame = CFrame.new(37.7132111, 5.5, 286.713226, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part81.Orientation = Vector3.new(0, -90, 0)
- Part81.Position = Vector3.new(37.71321105957031, 5.5, 286.7132263183594)
- Part81.Rotation = Vector3.new(0, -90, 0)
- Part81.Size = Vector3.new(10, 9, 2)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.Material = Enum.Material.Limestone
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part82.Parent = Model60
- Part82.CFrame = CFrame.new(-22.3994179, 5.5, 301.612732, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part82.Orientation = Vector3.new(0, 135, 0)
- Part82.Position = Vector3.new(-22.399417877197266, 5.5, 301.61273193359375)
- Part82.Rotation = Vector3.new(-180, 45, -180)
- Part82.Size = Vector3.new(10, 9, 2)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.Material = Enum.Material.Limestone
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part83.Parent = Model60
- Part83.CFrame = CFrame.new(-32.713089, 5.5, 276.713287, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part83.Orientation = Vector3.new(0, 90, 0)
- Part83.Position = Vector3.new(-32.71308898925781, 5.5, 276.7132873535156)
- Part83.Rotation = Vector3.new(0, 90, 0)
- Part83.Size = Vector3.new(10, 9, 2)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.Material = Enum.Material.Limestone
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part84.Parent = Model60
- Part84.CFrame = CFrame.new(-7.5, 5.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.Position = Vector3.new(-7.5, 5.5, 241.5)
- Part84.Size = Vector3.new(10, 9, 2)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.Material = Enum.Material.Limestone
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Model85.Name = "non_mount"
- Model85.Parent = Model50
- Part86.Parent = Model85
- Part86.CFrame = CFrame.new(-32.713089, 14.5, 286.713287, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(-32.71308898925781, 14.5, 286.7132873535156)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Size = Vector3.new(10, 9, 2)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.Material = Enum.Material.Limestone
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part87.Parent = Model85
- Part87.CFrame = CFrame.new(20.3284302, 14.5, 244.742645, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part87.Orientation = Vector3.new(0, -45, 0)
- Part87.Position = Vector3.new(20.32843017578125, 14.5, 244.74264526367188)
- Part87.Rotation = Vector3.new(0, -45, 0)
- Part87.Size = Vector3.new(10, 9, 2)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.Material = Enum.Material.Limestone
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part88.Parent = Model85
- Part88.CFrame = CFrame.new(37.7132111, 14.5, 266.713226, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part88.Orientation = Vector3.new(0, -90, 0)
- Part88.Position = Vector3.new(37.71321105957031, 14.5, 266.7132263183594)
- Part88.Rotation = Vector3.new(0, -90, 0)
- Part88.Size = Vector3.new(10, 9, 2)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.Material = Enum.Material.Limestone
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part89.Parent = Model85
- Part89.CFrame = CFrame.new(-29.4704819, 14.5, 258.884827, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part89.Orientation = Vector3.new(0, 45, 0)
- Part89.Position = Vector3.new(-29.470481872558594, 14.5, 258.88482666015625)
- Part89.Rotation = Vector3.new(0, 45, 0)
- Part89.Size = Vector3.new(10, 9, 2)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.Material = Enum.Material.Limestone
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part90.Parent = Model85
- Part90.CFrame = CFrame.new(12.5000153, 14.5, 311.926453, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part90.Orientation = Vector3.new(0, 180, 0)
- Part90.Position = Vector3.new(12.500015258789062, 14.5, 311.92645263671875)
- Part90.Rotation = Vector3.new(-180, 0, -180)
- Part90.Size = Vector3.new(10, 9, 2)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.Material = Enum.Material.Limestone
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part91.Parent = Model85
- Part91.CFrame = CFrame.new(-15.3283691, 14.5, 308.683777, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part91.Orientation = Vector3.new(0, 135, 0)
- Part91.Position = Vector3.new(-15.328369140625, 14.5, 308.68377685546875)
- Part91.Rotation = Vector3.new(-180, 45, -180)
- Part91.Size = Vector3.new(10, 9, 2)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.Material = Enum.Material.Limestone
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part92.Parent = Model85
- Part92.CFrame = CFrame.new(34.4705658, 14.5, 294.541656, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part92.Orientation = Vector3.new(0, -135, 0)
- Part92.Position = Vector3.new(34.47056579589844, 14.5, 294.5416564941406)
- Part92.Rotation = Vector3.new(-180, -45, -180)
- Part92.Size = Vector3.new(10, 9, 2)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.Material = Enum.Material.Limestone
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part93.Parent = Model85
- Part93.CFrame = CFrame.new(-7.5, 14.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part93.Position = Vector3.new(-7.5, 14.5, 241.5)
- Part93.Size = Vector3.new(10, 9, 2)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.Material = Enum.Material.Limestone
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Model94.Name = "mounts"
- Model94.Parent = Model50
- Part95.Parent = Model94
- Part95.CFrame = CFrame.new(12.5, 14.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part95.Position = Vector3.new(12.5, 14.5, 241.5)
- Part95.Size = Vector3.new(10, 9, 2)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.Material = Enum.Material.Limestone
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part96.Parent = Model94
- Part96.CFrame = CFrame.new(34.4705658, 14.5, 258.884796, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part96.Orientation = Vector3.new(0, -45, 0)
- Part96.Position = Vector3.new(34.47056579589844, 14.5, 258.8847961425781)
- Part96.Rotation = Vector3.new(0, -45, 0)
- Part96.Size = Vector3.new(10, 9, 2)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.Material = Enum.Material.Limestone
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part97.Parent = Model94
- Part97.CFrame = CFrame.new(2.50002384, 14.5, 311.926453, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part97.Orientation = Vector3.new(0, 180, 0)
- Part97.Position = Vector3.new(2.50002384185791, 14.5, 311.92645263671875)
- Part97.Rotation = Vector3.new(-180, 0, -180)
- Part97.Size = Vector3.new(10, 9, 2)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.Material = Enum.Material.Limestone
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part98.Parent = Model94
- Part98.CFrame = CFrame.new(27.399498, 14.5, 251.813721, 0.707106769, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106769)
- Part98.Orientation = Vector3.new(0, -45, 0)
- Part98.Position = Vector3.new(27.399497985839844, 14.5, 251.813720703125)
- Part98.Rotation = Vector3.new(0, -45, 0)
- Part98.Size = Vector3.new(10, 9, 2)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.Material = Enum.Material.Limestone
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part99.Parent = Model94
- Part99.CFrame = CFrame.new(-22.3994141, 14.5, 251.813751, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part99.Orientation = Vector3.new(0, 45, 0)
- Part99.Position = Vector3.new(-22.3994140625, 14.5, 251.81375122070312)
- Part99.Rotation = Vector3.new(0, 45, 0)
- Part99.Size = Vector3.new(10, 9, 2)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.Material = Enum.Material.Limestone
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part100.Parent = Model94
- Part100.CFrame = CFrame.new(27.3994999, 14.5, 301.612732, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part100.Orientation = Vector3.new(0, -135, 0)
- Part100.Position = Vector3.new(27.399499893188477, 14.5, 301.61273193359375)
- Part100.Rotation = Vector3.new(-180, -45, -180)
- Part100.Size = Vector3.new(10, 9, 2)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.Material = Enum.Material.Limestone
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part101.Parent = Model94
- Part101.CFrame = CFrame.new(-32.713089, 14.5, 276.713287, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part101.Orientation = Vector3.new(0, 90, 0)
- Part101.Position = Vector3.new(-32.71308898925781, 14.5, 276.7132873535156)
- Part101.Rotation = Vector3.new(0, 90, 0)
- Part101.Size = Vector3.new(10, 9, 2)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.Material = Enum.Material.Limestone
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part102.Parent = Model94
- Part102.CFrame = CFrame.new(37.7132111, 14.5, 276.713226, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part102.Orientation = Vector3.new(0, -90, 0)
- Part102.Position = Vector3.new(37.71321105957031, 14.5, 276.7132263183594)
- Part102.Rotation = Vector3.new(0, -90, 0)
- Part102.Size = Vector3.new(10, 9, 2)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.Material = Enum.Material.Limestone
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part103.Parent = Model94
- Part103.CFrame = CFrame.new(-32.713089, 14.5, 266.713287, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part103.Orientation = Vector3.new(0, 90, 0)
- Part103.Position = Vector3.new(-32.71308898925781, 14.5, 266.7132873535156)
- Part103.Rotation = Vector3.new(0, 90, 0)
- Part103.Size = Vector3.new(10, 9, 2)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.Material = Enum.Material.Limestone
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part104.Parent = Model94
- Part104.CFrame = CFrame.new(-15.3283463, 14.5, 244.742676, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
- Part104.Orientation = Vector3.new(0, 45, 0)
- Part104.Position = Vector3.new(-15.328346252441406, 14.5, 244.74267578125)
- Part104.Rotation = Vector3.new(0, 45, 0)
- Part104.Size = Vector3.new(10, 9, 2)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.Material = Enum.Material.Limestone
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part105.Parent = Model94
- Part105.CFrame = CFrame.new(-22.3994179, 14.5, 301.612732, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part105.Orientation = Vector3.new(0, 135, 0)
- Part105.Position = Vector3.new(-22.399417877197266, 14.5, 301.61273193359375)
- Part105.Rotation = Vector3.new(-180, 45, -180)
- Part105.Size = Vector3.new(10, 9, 2)
- Part105.Anchored = true
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.Material = Enum.Material.Limestone
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part106.Parent = Model94
- Part106.CFrame = CFrame.new(37.7132111, 14.5, 286.713226, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part106.Orientation = Vector3.new(0, -90, 0)
- Part106.Position = Vector3.new(37.71321105957031, 14.5, 286.7132263183594)
- Part106.Rotation = Vector3.new(0, -90, 0)
- Part106.Size = Vector3.new(10, 9, 2)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.Material = Enum.Material.Limestone
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part107.Parent = Model94
- Part107.CFrame = CFrame.new(-7.49996758, 14.5, 311.926453, -0.999999106, 0, 0, 0, 1, 0, 0, 0, -0.999999106)
- Part107.Orientation = Vector3.new(0, 180, 0)
- Part107.Position = Vector3.new(-7.499967575073242, 14.5, 311.92645263671875)
- Part107.Rotation = Vector3.new(-180, 0, -180)
- Part107.Size = Vector3.new(10, 9, 2)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.Material = Enum.Material.Limestone
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part108.Parent = Model94
- Part108.CFrame = CFrame.new(20.328434, 14.5, 308.683807, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part108.Orientation = Vector3.new(0, -135, 0)
- Part108.Position = Vector3.new(20.328433990478516, 14.5, 308.6838073730469)
- Part108.Rotation = Vector3.new(-180, -45, -180)
- Part108.Size = Vector3.new(10, 9, 2)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.Material = Enum.Material.Limestone
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part109.Parent = Model94
- Part109.CFrame = CFrame.new(-29.4704666, 14.5, 294.541687, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part109.Orientation = Vector3.new(0, 135, 0)
- Part109.Position = Vector3.new(-29.47046661376953, 14.5, 294.54168701171875)
- Part109.Rotation = Vector3.new(-180, 45, -180)
- Part109.Size = Vector3.new(10, 9, 2)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.Material = Enum.Material.Limestone
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part110.Name = "main_mount"
- Part110.Parent = Model94
- Part110.CFrame = CFrame.new(2.5, 14.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part110.Position = Vector3.new(2.5, 14.5, 241.5)
- Part110.Size = Vector3.new(10, 9, 2)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.Material = Enum.Material.Limestone
- Part110.TopSurface = Enum.SurfaceType.Smooth
- WedgePart111.Name = "stairs1"
- WedgePart111.Parent = Model50
- WedgePart111.CFrame = CFrame.new(-13.5563374, 10.3999996, 276.806854, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart111.Position = Vector3.new(-13.556337356567383, 10.399999618530273, 276.8068542480469)
- WedgePart111.Size = Vector3.new(6, 19, 23)
- WedgePart111.Anchored = true
- WedgePart111.BottomSurface = Enum.SurfaceType.Smooth
- Model112.Name = "top"
- Model112.Parent = Model50
- Part113.Parent = Model112
- Part113.CFrame = CFrame.new(2.34922266, 19.4500008, 276.864014, -0.707104802, 0, 0.707104802, 0, 1, 0, -0.707104802, 0, -0.707104802)
- Part113.Orientation = Vector3.new(0, 135, 0)
- Part113.Position = Vector3.new(2.3492226600646973, 19.450000762939453, 276.864013671875)
- Part113.Rotation = Vector3.new(-180, 45, -180)
- Part113.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part114.Parent = Model112
- Part114.CFrame = CFrame.new(2.65075922, 19.4500008, 276.863953, -0.70710659, 0, -0.70710659, 0, 1, 0, 0.70710659, 0, -0.70710659)
- Part114.Orientation = Vector3.new(0, -135, 0)
- Part114.Position = Vector3.new(2.650759220123291, 19.450000762939453, 276.86395263671875)
- Part114.Rotation = Vector3.new(-180, -45, -180)
- Part114.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part115.Name = "hole1"
- Part115.Parent = Model112
- Part115.CFrame = CFrame.new(-13.5559998, 17.2000008, 282.157013, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
- Part115.Orientation = Vector3.new(0, -90, 0)
- Part115.Position = Vector3.new(-13.555999755859375, 17.200000762939453, 282.1570129394531)
- Part115.Rotation = Vector3.new(0, -90, 0)
- Part115.Color = Color3.new(1, 0, 0)
- Part115.Transparency = 0.5
- Part115.Size = Vector3.new(12.299999237060547, 10, 6)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Really red")
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Really red")
- Part116.Name = "hole2"
- Part116.Parent = Model112
- Part116.CFrame = CFrame.new(-19.4439621, 17.2000008, 271.26944, 5.96046448e-08, 0, 0.999999464, 0, 1, 0, -0.999999464, 0, 5.96046448e-08)
- Part116.Orientation = Vector3.new(0, 90, 0)
- Part116.Position = Vector3.new(-19.44396209716797, 17.200000762939453, 271.2694396972656)
- Part116.Rotation = Vector3.new(0, 89.94000244140625, 0)
- Part116.Color = Color3.new(1, 0, 0)
- Part116.Transparency = 0.5
- Part116.Size = Vector3.new(12.299999237060547, 10, 6)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Really red")
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Really red")
- Part117.Parent = Model112
- Part117.CFrame = CFrame.new(2.71319962, 19.4500008, 276.713196, 0, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 0)
- Part117.Orientation = Vector3.new(0, -90, 0)
- Part117.Position = Vector3.new(2.7131996154785156, 19.450000762939453, 276.71319580078125)
- Part117.Rotation = Vector3.new(0, -90, 0)
- Part117.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part118.Parent = Model112
- Part118.CFrame = CFrame.new(2.5, 19.4500008, 276.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part118.Position = Vector3.new(2.5, 19.450000762939453, 276.5)
- Part118.Size = Vector3.new(30, 0.8999999761581421, 70)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Model119.Name = "Light"
- Model119.Parent = Model50
- Part120.Name = "Light"
- Part120.Parent = Model119
- Part120.CFrame = CFrame.new(2.60400009, 18.8999996, 276.609985, 0.707106888, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.707106888)
- Part120.Orientation = Vector3.new(0, 45, 0)
- Part120.Position = Vector3.new(2.6040000915527344, 18.899999618530273, 276.6099853515625)
- Part120.Rotation = Vector3.new(0, 45, 0)
- Part120.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part120.Size = Vector3.new(2, 0.20000000298023224, 2)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Cool yellow")
- Part120.Material = Enum.Material.Neon
- Part120.Reflectance = 0.4000000059604645
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Cool yellow")
- Part120.FormFactor = Enum.FormFactor.Custom
- Part120.formFactor = Enum.FormFactor.Custom
- CylinderMesh121.Parent = Part120
- CylinderMesh121.Scale = Vector3.new(1, 1.0099999904632568, 1)
- PointLight122.Parent = Part120
- PointLight122.Range = 40
- Part123.Parent = Model119
- Part123.CFrame = CFrame.new(2.60400009, 18.8999996, 276.609985, 0.707106888, 0, 0.70710665, 0, 1, 0, -0.70710665, 0, 0.707106888)
- Part123.Orientation = Vector3.new(0, 45, 0)
- Part123.Position = Vector3.new(2.6040000915527344, 18.899999618530273, 276.6099853515625)
- Part123.Rotation = Vector3.new(0, 45, 0)
- Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part123.Size = Vector3.new(2.4000000953674316, 0.20000000298023224, 2.4000000953674316)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Dark stone grey")
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Dark stone grey")
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.formFactor = Enum.FormFactor.Custom
- CylinderMesh124.Parent = Part123
- WedgePart125.Name = "stairs2"
- WedgePart125.Parent = Model50
- WedgePart125.CFrame = CFrame.new(-19.443615, 10.3999996, 276.619598, -0.999999464, 0, 0, 0, 1, 0, 0, 0, -0.999999464)
- WedgePart125.Orientation = Vector3.new(0, 180, 0)
- WedgePart125.Position = Vector3.new(-19.443614959716797, 10.399999618530273, 276.6195983886719)
- WedgePart125.Rotation = Vector3.new(-180, 0, -180)
- WedgePart125.Size = Vector3.new(6, 19, 23)
- WedgePart125.Anchored = true
- WedgePart125.BottomSurface = Enum.SurfaceType.Smooth
- Part126.Name = "entrance_button"
- Part126.Parent = Folder0
- Part126.CFrame = CFrame.new(-4.64999962, 4.30000019, 242.599991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part126.Position = Vector3.new(-4.649999618530273, 4.300000190734863, 242.59999084472656)
- Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part126.Size = Vector3.new(2.0999999046325684, 2.4000000953674316, 0.20000004768371582)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Smoky grey")
- Part126.Material = Enum.Material.Limestone
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Smoky grey")
- Part127.Name = "safe"
- Part127.Parent = Folder0
- Part127.CFrame = CFrame.new(2.5, 14.4499998, 276.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part127.Position = Vector3.new(2.5, 14.449999809265137, 276.5)
- Part127.Transparency = 1
- Part127.Size = Vector3.new(74, 28.899999618530273, 74)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.CanCollide = false
- Part127.Locked = true
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Model128.Name = "base_gun"
- Model128.Parent = Folder0
- Model128.PrimaryPart = Part141
- Model129.Name = "gun"
- Model129.Parent = Model128
- Part130.Name = "center"
- Part130.Parent = Model129
- Part130.CFrame = CFrame.new(-46.5, 3.4000001, 239.949997, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part130.Orientation = Vector3.new(0, 0, 90)
- Part130.Position = Vector3.new(-46.5, 3.4000000953674316, 239.9499969482422)
- Part130.Rotation = Vector3.new(0, 0, 90)
- Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part130.Transparency = 1
- Part130.Size = Vector3.new(1, 1, 1)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Smoky grey")
- Part130.CanCollide = false
- Part130.Locked = true
- Part130.Material = Enum.Material.DiamondPlate
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Smoky grey")
- Model131.Name = "torso"
- Model131.Parent = Model129
- Part132.Name = "body"
- Part132.Parent = Model131
- Part132.CFrame = CFrame.new(-46.5, 3.4000001, 240.550003, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part132.Orientation = Vector3.new(0, 0, 90)
- Part132.Position = Vector3.new(-46.5, 3.4000000953674316, 240.5500030517578)
- Part132.Rotation = Vector3.new(0, 0, 90)
- Part132.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part132.Size = Vector3.new(1, 2.799999713897705, 3.8999996185302734)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Smoky grey")
- Part132.Material = Enum.Material.DiamondPlate
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Smoky grey")
- Part132.Shape = Enum.PartType.Cylinder
- Model133.Name = "barrel"
- Model133.Parent = Model129
- Part134.Name = "main"
- Part134.Parent = Model133
- Part134.CFrame = CFrame.new(-46.5, 3.4000001, 240.050003, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part134.Orientation = Vector3.new(0, 0, 90)
- Part134.Position = Vector3.new(-46.5, 3.4000000953674316, 240.0500030517578)
- Part134.Rotation = Vector3.new(0, 0, 90)
- Part134.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part134.Size = Vector3.new(0.6000000238418579, 2.3999996185302734, 3.499999523162842)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Smoky grey")
- Part134.Material = Enum.Material.Metal
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Smoky grey")
- Part134.Shape = Enum.PartType.Cylinder
- Part135.Parent = Model133
- Part135.CFrame = CFrame.new(-46.5, 3.4000001, 238.649994, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part135.Orientation = Vector3.new(0, 0, 90)
- Part135.Position = Vector3.new(-46.5, 3.4000000953674316, 238.64999389648438)
- Part135.Rotation = Vector3.new(0, 0, 90)
- Part135.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part135.Size = Vector3.new(0.5, 0.5, 1.4999992847442627)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Smoky grey")
- Part135.Material = Enum.Material.Metal
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Smoky grey")
- Part136.Parent = Model133
- Part136.CFrame = CFrame.new(-46.0999985, 3.5, 238.850006, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part136.Orientation = Vector3.new(0, 0, 90)
- Part136.Position = Vector3.new(-46.099998474121094, 3.5, 238.85000610351562)
- Part136.Rotation = Vector3.new(0, 0, 90)
- Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part136.Size = Vector3.new(0.10000000149011612, 0.10000000149011612, 1.0999993085861206)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Smoky grey")
- Part136.Material = Enum.Material.Metal
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Smoky grey")
- Part137.Parent = Model133
- Part137.CFrame = CFrame.new(-46.5, 3.20000005, 237.75, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part137.Orientation = Vector3.new(0, 0, 90)
- Part137.Position = Vector3.new(-46.5, 3.200000047683716, 237.75)
- Part137.Rotation = Vector3.new(0, 0, 90)
- Part137.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part137.Size = Vector3.new(0.09999999403953552, 0.5, 0.2999994456768036)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Smoky grey")
- Part137.Material = Enum.Material.Metal
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Smoky grey")
- Part138.Parent = Model133
- Part138.CFrame = CFrame.new(-46.5, 3.60000014, 237.75, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part138.Orientation = Vector3.new(0, 0, 90)
- Part138.Position = Vector3.new(-46.5, 3.6000001430511475, 237.75)
- Part138.Rotation = Vector3.new(0, 0, 90)
- Part138.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part138.Size = Vector3.new(0.09999999403953552, 0.5, 0.2999994456768036)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.BrickColor = BrickColor.new("Smoky grey")
- Part138.Material = Enum.Material.Metal
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Smoky grey")
- Part139.Parent = Model133
- Part139.CFrame = CFrame.new(-46.7000008, 3.4000001, 237.649994, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part139.Orientation = Vector3.new(0, 0, 90)
- Part139.Position = Vector3.new(-46.70000076293945, 3.4000000953674316, 237.64999389648438)
- Part139.Rotation = Vector3.new(0, 0, 90)
- Part139.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part139.Size = Vector3.new(0.30000001192092896, 0.09999999403953552, 0.09999944269657135)
- Part139.Anchored = true
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.BrickColor = BrickColor.new("Smoky grey")
- Part139.Material = Enum.Material.Metal
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Smoky grey")
- Part140.Parent = Model133
- Part140.CFrame = CFrame.new(-46.2999992, 3.4000001, 237.649994, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part140.Orientation = Vector3.new(0, 0, 90)
- Part140.Position = Vector3.new(-46.29999923706055, 3.4000000953674316, 237.64999389648438)
- Part140.Rotation = Vector3.new(0, 0, 90)
- Part140.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part140.Size = Vector3.new(0.30000001192092896, 0.09999999403953552, 0.09999944269657135)
- Part140.Anchored = true
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Smoky grey")
- Part140.Material = Enum.Material.Metal
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.brickColor = BrickColor.new("Smoky grey")
- Part141.Name = "wall"
- Part141.Parent = Model128
- Part141.CFrame = CFrame.new(-46.5, 5.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part141.Position = Vector3.new(-46.5, 5.5, 241.5)
- Part141.Transparency = 1
- Part141.Size = Vector3.new(10, 9, 2)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.CanCollide = false
- Part141.Locked = true
- Part141.Material = Enum.Material.Limestone
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Model142.Name = "mount"
- Model142.Parent = Model128
- Part143.Name = "wall"
- Part143.Parent = Model142
- Part143.CFrame = CFrame.new(-46.5, 5.5, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part143.Position = Vector3.new(-46.5, 5.5, 241.5)
- Part143.Size = Vector3.new(10, 9, 2)
- Part143.Anchored = true
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.Material = Enum.Material.Limestone
- Part143.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
- --
- local base = script:FindFirstChild('base')
- local template_floor = base:FindFirstChild('floor')
- local template_gun = base:FindFirstChild('gun')
- local template_base_gun = base:FindFirstChild('base_gun')
- local safe = base:FindFirstChild('safe')
- safe.Parent = nil
- template_gun.Parent = nil
- template_base_gun.Parent = nil
- local floor_height = 19
- local floors = 4
- function sleep(n)
- return task.wait(n or 0)
- end
- function wrap(f)
- return coroutine.wrap(f)()
- end
- local floors_folder = Instance.new("Folder")
- floors_folder.Name = 'floors'
- floors_folder.Parent = base
- local guns_folder = Instance.new("Folder")
- guns_folder.Name = 'guns'
- guns_folder.Parent = base
- local stair_id = 0
- local gun_rots = {}
- local gun_rots2 = {}
- local whitelisted = {}
- local roof = nil
- --
- function setup_gun(model)
- local wall = model.wall
- local gun = model.gun
- local barrel = gun.barrel
- local torso = gun.torso
- for i,v in ipairs(model.mount:GetChildren()) do
- if v ~= wall then
- local w = Instance.new("WeldConstraint")
- w.Part0 = wall
- w.Part1 = v
- w.Parent = v
- v.Anchored = false
- end
- end
- for i,v in ipairs(torso:GetChildren()) do
- if v ~= torso.body then
- local w = Instance.new("WeldConstraint")
- w.Part0 = torso.body
- w.Part1 = v
- w.Parent = v
- v.Anchored = false
- end
- end
- for i,v in ipairs(barrel:GetChildren()) do
- if v ~= barrel.main then
- local w = Instance.new("WeldConstraint")
- w.Part0 = barrel.main
- w.Part1 = v
- w.Parent = v
- v.Anchored = false
- end
- end
- do
- local w = Instance.new("WeldConstraint")
- w.Part0 = torso.body
- w.Part1 = barrel.main
- w.Parent = barrel.main
- barrel.main.Anchored = false
- end
- model.PrimaryPart = wall
- end
- setup_gun(template_gun)
- setup_gun(template_base_gun)
- do
- local t = {}
- local b = nil
- for i,v in pairs(template_floor.top:GetChildren()) do
- if string.sub(v.Name,1,4) ~= 'hole' then
- if not b then
- b = v
- else
- t[#t+1] = v
- end
- end
- end
- local c = b:UnionAsync(t)
- for i,v in pairs(t) do
- v:Destroy()
- end
- b:Destroy()
- c.Parent = template_floor.top
- end
- function setup_floor(model,i)
- model.Parent = floors_folder
- if not i then
- for i,v in ipairs(base:GetChildren()) do
- if v.Name == 'entrance_button' then
- local entrance = model.walls.main_wall
- --entrance.Color = v.Color
- local click = Instance.new("ClickDetector")
- click.MaxActivationDistance = 10
- click.Parent = v
- local open = false
- click.MouseClick:Connect(function(lplr)
- if open then
- return
- end
- if not whitelisted[lplr.Name] then
- return
- end
- open = true
- entrance.Transparency = 1
- entrance.CanCollide = false
- sleep(1)
- entrance.Transparency = 0
- entrance.CanCollide = true
- open = false
- end)
- end
- end
- end
- gun_rots[#gun_rots+1] = {}
- for _,v in ipairs(model.mounts:GetChildren()) do
- if v.Name == 'main_mount' and not i then
- continue
- end
- if i == floors then
- continue
- end
- local gun = template_gun:Clone()
- gun.DescendantRemoving:Connect(function(obj)
- if obj:IsA("Weld") then
- if obj.Part1 and obj.Part1.Parent == gun.mount and obj.Part1.Name == 'wall' then
- return
- end
- gun_rots[i][gun] = nil
- if gun then
- gun:BreakJoints()
- game:GetService("Debris"):AddItem(gun,10)
- end
- return
- end
- end)
- gun:PivotTo(v.CFrame)
- gun_rots[#gun_rots][gun] = gun.gun.torso.body.CFrame
- gun.wall.Size = Vector3.new(0,0,0)
- for _,vv in ipairs(gun.mount:GetChildren()) do
- if vv.Name == 'wall' then
- vv.Name = 'main_wall'
- vv.Parent = model.walls
- end
- end
- v.Transparency = 1
- v.Parent = gun.mount
- gun.Parent = guns_folder
- end
- if not i then
- for _,v in ipairs(model.walls:GetChildren()) do
- if v.Name == 'main_wall' then
- continue
- end
- local gun = template_base_gun:Clone()
- gun.DescendantRemoving:Connect(function(obj)
- if obj:IsA("Weld") then
- gun_rots2[gun] = nil
- if gun then
- gun:BreakJoints()
- game:GetService("Debris"):AddItem(gun,10)
- end
- return
- end
- end)
- gun:PivotTo(v.CFrame)
- gun_rots2[gun] = gun.gun.torso.body.CFrame
- v.Transparency = 1
- v.Parent = gun.mount
- gun.wall.Size = Vector3.new(0,0,0)
- gun.Parent = guns_folder
- end
- end
- if i == floors then
- for i,v in ipairs(model.walls:GetChildren()) do
- v.Color = Color3.new(255,255,255)
- v.Material = Enum.Material.Glass
- v.Transparency = 0.7
- end
- for i,v in ipairs(model.top:GetChildren()) do
- if string.sub(v.Name,1,4) == 'hole' then
- v:Destroy()
- end
- end
- for i,v in ipairs(model:GetChildren()) do
- if string.sub(v.Name,1,6) == 'stairs' then
- v:Destroy()
- end
- end
- local b = nil
- for i,v in pairs(model.top:GetChildren()) do
- if string.sub(v.Name,1,4) ~= 'hole' and not b then
- b = v
- end
- end
- if b then
- roof = b
- end
- else
- stair_id += 1
- if stair_id > 2 then
- stair_id = 1
- end
- local hole = model.top['hole' .. stair_id]
- local stairs = model['stairs' .. stair_id]
- local b = nil
- for i,v in ipairs(model.top:GetChildren()) do
- if string.sub(v.Name,1,4) ~= 'hole' and not b then
- b = v
- end
- if string.sub(v.Name,1,4) == 'hole' and v ~= hole then
- v:Destroy()
- end
- end
- for i,v in ipairs(model:GetChildren()) do
- if string.sub(v.Name,1,6) == 'stairs' and v ~= stairs then
- v:Destroy()
- end
- end
- local st
- hole.Color = b.Color
- local c = b:SubtractAsync({hole},Enum.CollisionFidelity.PreciseConvexDecomposition,Enum.RenderFidelity.Precise)
- hole:Destroy()
- b:Destroy()
- c.Parent = model.top
- end
- end
- template_floor.Parent = nil
- setup_floor(template_floor:Clone())
- for i = 1,floors do
- local floor = template_floor:Clone()
- floor:TranslateBy(Vector3.new(0,i*floor_height,0))
- safe.Size += Vector3.new(0,floor_height,0)
- safe.Position += Vector3.new(0,floor_height/2,0)
- setup_floor(floor,i)
- end
- --
- function in_safe(root)
- local reg = Region3.new(safe.Position-safe.Size/2,safe.Position+safe.Size/2)
- local result = workspace:FindPartsInRegion3WithWhiteList(reg,{root})
- for i,v in ipairs(result) do
- local dist = (safe.Position-Vector3.new(v.Position.X,safe.Position.Y,v.Position.Z)).Magnitude
- if v == root and 72/2 >= dist then
- return true
- end
- end
- end
- function check_safe()
- local reg = Region3.new(safe.Position-safe.Size/2,safe.Position+safe.Size/2)
- local result = workspace:FindPartsInRegion3WithIgnoreList(reg,{base})
- for i,v in ipairs(result) do
- local model = v:FindFirstAncestorOfClass("Model")
- if model then
- local h = model:FindFirstChildOfClass("Humanoid")
- if h then
- continue
- end
- end
- if v:IsA("BasePart") and not v.Anchored and 1 > v.Transparency and not model then
- v:Destroy()
- end
- end
- end
- function raycast(pos,dir,ignore)
- local params = RaycastParams.new()
- params.FilterType = Enum.RaycastFilterType.Blacklist
- params.FilterDescendantsInstances = ignore
- return workspace:FindPartOnRayWithIgnoreList(Ray.new(pos,dir),ignore)--workspace:Raycast(pos,dir,params)
- end
- function find_nearest(pos,gun,ground)
- local closest = nil
- local near = nil
- local hum = nil
- for i,v in ipairs(workspace:GetChildren()) do
- local h = v:FindFirstChildOfClass("Humanoid")
- if h and h.Health > 0 and not whitelisted[v.Name] then
- local root2 = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
- local root = v:FindFirstChild("Head") or root2
- if root then else continue end
- local dir = (root.Position-pos)
- local dir2 = (root2.Position-pos)
- local dist = dir.Magnitude
- if 100 >= dist then else continue end
- local hit = raycast(pos,dir,{gun,v}) --guns_folder
- local hit2 = raycast(pos,dir2,{gun,v}) --guns_folder
- if not hit or not hit2 then else continue end
- if not in_safe(root) then else continue end
- if not closest or closest > dist then
- closest = dist
- near = root
- hum = h
- end
- end
- end
- return near,hum
- end
- local found_near = {}
- function update_gun(gun,default,i,ground)
- local body = gun.gun.torso.body
- local near,hum = find_nearest(gun.gun.center.Position,gun,ground)
- if body and body.Anchored and body.CanCollide then else
- if ground then
- gun_rots2[gun] = nil
- else
- gun_rots[i][gun] = nil
- end
- if gun then
- gun:BreakJoints()
- game:GetService("Debris"):AddItem(gun,10)
- end
- return
- end
- if near then
- if not found_near[gun] then
- found_near[gun] = 1
- local s = body:FindFirstChild('alert') or Instance.new("Sound")
- s.SoundId = 'rbxassetid://7140291397'
- s.Name = 'alert'
- s.Volume = 0.7
- s.Parent = body
- s:Play()
- end
- local s = body:FindFirstChild('fire') or Instance.new("Sound")
- if ground then
- s.SoundId = 'rbxassetid://1153275576'
- hum:TakeDamage(2)
- else
- s.SoundId = 'rbxassetid://180955656' -- 7140289148
- hum:TakeDamage(5)
- end
- --s.PlaybackSpeed = math.random(95,105)/100
- s.Name = 'fire'
- s.Volume = 0.5
- s.Looped = true
- s.Parent = body
- s:Play()
- --body.CFrame = CFrame.lookAt(default.Position,near.Position)
- local tp = near.Position
- if ground then
- tp = Vector3.new(tp.X,default.Position.Y,tp.Z)
- end
- game:GetService("TweenService"):Create(body,TweenInfo.new(0.1),{
- CFrame = CFrame.lookAt(default.Position,tp)*CFrame.Angles(0,0,math.rad(90))
- }):Play()
- else
- found_near[gun] = nil
- --body.CFrame = default
- game:GetService("TweenService"):Create(body,TweenInfo.new(0.1),{
- CFrame = default
- }):Play()
- local s = body:FindFirstChild('fire')
- if s then
- s:Stop()
- end
- end
- end
- whitelisted[owner.Name] = 1
- owner.Chatted:Connect(function(msg)
- if string.sub(msg,1,3) == 'wl/' then
- local name = string.sub(msg,4)
- local plr = game:GetService("Players"):FindFirstChild(name)
- if plr then
- whitelisted[plr.Name] = 1
- end
- elseif string.sub(msg,1,6) == '/e wl/' then
- local name = string.sub(msg,7)
- local plr = game:GetService("Players"):FindFirstChild(name)
- if plr then
- whitelisted[plr.Name] = 1
- end
- elseif string.sub(msg,1,5) == 'unwl/' then
- local name = string.sub(msg,6)
- local plr = game:GetService("Players"):FindFirstChild(name)
- if plr then
- whitelisted[plr.Name] = nil
- end
- elseif string.sub(msg,1,8) == '/e unwl/' then
- local name = string.sub(msg,9)
- local plr = game:GetService("Players"):FindFirstChild(name)
- if plr then
- whitelisted[plr.Name] = nil
- end
- end
- end)
- warn([[
- wl/
- unwl/
- ]])
- while true do
- for i,guns in pairs(gun_rots) do
- for gun,default in pairs(guns) do
- update_gun(gun,default,i)
- end
- end
- for gun,default in pairs(gun_rots2) do
- update_gun(gun,default,nil,true)
- end
- roof.Velocity = roof.CFrame.LookVector*1000
- roof.RotVelocity = Vector3.new(0,500,0)
- wrap(function()
- check_safe()
- end)
- sleep(0.1)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement