Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0" encoding="utf-8"?>
- <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
- <asset>
- <contributor>
- <author>Blender User</author>
- <authoring_tool>Blender 2.67.0 r57141</authoring_tool>
- </contributor>
- <created>2013-06-20T22:27:27</created>
- <modified>2013-06-20T22:27:27</modified>
- <unit name="meter" meter="1"/>
- <up_axis>Z_UP</up_axis>
- </asset>
- <library_images/>
- <library_effects>
- <effect id="mat1-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- <effect id="mat2-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- <effect id="mat3-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- <effect id="mat4-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- <effect id="mat5-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- <effect id="mat6-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- <effect id="mat7-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- <effect id="mat8-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.64 0.64 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0.5 0.5 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- <extra>
- <technique profile="GOOGLEEARTH">
- <double_sided>1</double_sided>
- </technique>
- </extra>
- </profile_COMMON>
- <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
- </effect>
- </library_effects>
- <library_materials>
- <material id="mat1-material" name="mat1">
- <instance_effect url="#mat1-effect"/>
- </material>
- <material id="mat2-material" name="mat2">
- <instance_effect url="#mat2-effect"/>
- </material>
- <material id="mat3-material" name="mat3">
- <instance_effect url="#mat3-effect"/>
- </material>
- <material id="mat4-material" name="mat4">
- <instance_effect url="#mat4-effect"/>
- </material>
- <material id="mat5-material" name="mat5">
- <instance_effect url="#mat5-effect"/>
- </material>
- <material id="mat6-material" name="mat6">
- <instance_effect url="#mat6-effect"/>
- </material>
- <material id="mat7-material" name="mat7">
- <instance_effect url="#mat7-effect"/>
- </material>
- <material id="mat8-material" name="mat8">
- <instance_effect url="#mat8-effect"/>
- </material>
- </library_materials>
- <library_geometries>
- <geometry id="Cylinder-mesh" name="Cylinder">
- <mesh>
- <source id="Cylinder-mesh-positions">
- <float_array id="Cylinder-mesh-positions-array" count="42">0 1 -0.665 0 1 0.665 0.7818315 0.6234898 -0.665 0.7818315 0.6234898 0.665 0.9749279 -0.2225209 -0.665 0.9749279 -0.2225209 0.665 0.4338836 -0.9009689 -0.665 0.4338836 -0.9009689 0.665 -0.4338837 -0.9009689 -0.665 -0.4338837 -0.9009689 0.665 -0.9749279 -0.222521 -0.665 -0.9749279 -0.222521 0.665 -0.7818316 0.6234897 -0.665 -0.7818316 0.6234897 0.665</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-positions-array" count="14" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-normals">
- <float_array id="Cylinder-mesh-normals-array" count="72">0.4338837 0.9009689 0 0.9749279 0.2225208 0 0.7818314 -0.6234899 0 0 -1 0 -0.7818315 -0.6234898 0 0 0 1 -0.4338838 0.9009688 0 -0.9749279 0.2225207 0 0 0 -1 0.4338837 0.9009689 0 0.9749279 0.2225208 0 0.7818314 -0.6234899 0 0 -1 0 -0.7818315 -0.6234898 0 0 0 1 0 0 1 0 0 1 0 0 1 -0.4338838 0.9009688 0 -0.9749279 0.2225207 0 0 0 -1 0 0 -1 0 0 -1 0 0 -1</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-normals-array" count="24" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-0">
- <float_array id="Cylinder-mesh-map-0-array" count="144">0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-0-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-1">
- <float_array id="Cylinder-mesh-map-1-array" count="144">0 0 0 0 0 0 1 0 0.9948504 1 0 1 0 0 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.002705037 1 0 0 1 0 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-1-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-2">
- <float_array id="Cylinder-mesh-map-2-array" count="144">0 0 0 1 1 1 0 0 0 0 0 0 0 0 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 1 1 0 0 0 0 0 0 0 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-2-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-3">
- <float_array id="Cylinder-mesh-map-3-array" count="144">0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-3-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-4">
- <float_array id="Cylinder-mesh-map-4-array" count="144">0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-4-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-5">
- <float_array id="Cylinder-mesh-map-5-array" count="144">0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 0 0 0 0 0 0 0 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-5-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-6">
- <float_array id="Cylinder-mesh-map-6-array" count="144">0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-6-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Cylinder-mesh-map-7">
- <float_array id="Cylinder-mesh-map-7-array" count="144">0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0.7169418 0.04951554 0.01253604 0.3887395 0.2830581 0.04951554 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0 0.8909158 -0.188255 0.987464 -0.6112605 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0.8909158 0.8117449 0.5 1 0.987464 0.3887395 0.5 1 0.1090841 0.8117448 0.987464 0.3887395 0.1090841 0.8117448 0.01253604 0.3887395 0.7169418 0.04951554 0.987464 0.3887395 0.1090841 0.8117448 0.7169418 0.04951554 0 0 0 0 0 0 0 0 0 0 0 0 0.1090841 -0.1882551 0.5 0 0.987464 -0.6112605 0.2830581 -0.9504844 0.987464 -0.6112605 0.7169418 -0.9504845 0.01253604 -0.6112605 0.1090841 -0.1882551 0.987464 -0.6112605 0.2830581 -0.9504844 0.01253604 -0.6112605 0.987464 -0.6112605</float_array>
- <technique_common>
- <accessor source="#Cylinder-mesh-map-7-array" count="72" stride="2">
- <param name="S" type="float"/>
- <param name="T" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <vertices id="Cylinder-mesh-vertices">
- <input semantic="POSITION" source="#Cylinder-mesh-positions"/>
- </vertices>
- <polylist material="mat1-material" count="2">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 </vcount>
- <p>4 2 6 5 2 7 7 2 8 6 11 33 4 11 34 7 11 35</p>
- </polylist>
- <polylist material="mat2-material" count="2">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 </vcount>
- <p>2 1 3 3 1 4 5 1 5 4 10 30 2 10 31 5 10 32</p>
- </polylist>
- <polylist material="mat3-material" count="2">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 </vcount>
- <p>0 0 0 1 0 1 3 0 2 2 9 27 0 9 28 3 9 29</p>
- </polylist>
- <polylist material="mat4-material" count="2">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 </vcount>
- <p>12 6 18 13 6 19 0 6 20 13 18 54 1 18 55 0 18 56</p>
- </polylist>
- <polylist material="mat5-material" count="2">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 </vcount>
- <p>10 7 21 11 7 22 12 7 23 11 19 57 13 19 58 12 19 59</p>
- </polylist>
- <polylist material="mat6-material" count="2">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 </vcount>
- <p>8 4 12 9 4 13 10 4 14 9 13 39 11 13 40 10 13 41</p>
- </polylist>
- <polylist material="mat7-material" count="2">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 </vcount>
- <p>6 3 9 7 3 10 8 3 11 7 12 36 9 12 37 8 12 38</p>
- </polylist>
- <polylist material="mat8-material" count="10">
- <input semantic="VERTEX" source="#Cylinder-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Cylinder-mesh-normals" offset="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-0" offset="2" set="0"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-1" offset="2" set="1"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-2" offset="2" set="2"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-3" offset="2" set="3"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-4" offset="2" set="4"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-5" offset="2" set="5"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-6" offset="2" set="6"/>
- <input semantic="TEXCOORD" source="#Cylinder-mesh-map-7" offset="2" set="7"/>
- <vcount>3 3 3 3 3 3 3 3 3 3 </vcount>
- <p>7 5 15 11 5 16 9 5 17 0 8 24 2 8 25 4 8 26 3 14 42 1 14 43 5 14 44 1 15 45 13 15 46 5 15 47 13 16 48 11 16 49 7 16 50 5 17 51 13 17 52 7 17 53 12 20 60 0 20 61 4 20 62 8 21 63 4 21 64 6 21 65 10 22 66 12 22 67 4 22 68 8 23 69 10 23 70 4 23 71</p>
- </polylist>
- </mesh>
- <extra><technique profile="MAYA"><double_sided>1</double_sided></technique></extra>
- </geometry>
- </library_geometries>
- <library_controllers/>
- <library_visual_scenes>
- <visual_scene id="Scene" name="Scene">
- <node id="Cylinder" name="Cylinder" type="NODE">
- <matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
- <instance_geometry url="#Cylinder-mesh">
- <bind_material>
- <technique_common>
- <instance_material symbol="mat1-material" target="#mat1-material"/>
- <instance_material symbol="mat2-material" target="#mat2-material"/>
- <instance_material symbol="mat3-material" target="#mat3-material"/>
- <instance_material symbol="mat4-material" target="#mat4-material"/>
- <instance_material symbol="mat5-material" target="#mat5-material"/>
- <instance_material symbol="mat6-material" target="#mat6-material"/>
- <instance_material symbol="mat7-material" target="#mat7-material"/>
- <instance_material symbol="mat8-material" target="#mat8-material"/>
- </technique_common>
- </bind_material>
- </instance_geometry>
- </node>
- </visual_scene>
- </library_visual_scenes>
- <scene>
- <instance_visual_scene url="#Scene"/>
- </scene>
- </COLLADA>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement