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- local Main = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- -------
- local NewGuiPart2 = Instance.new("Frame")
- NewGuiPart2.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
- NewGuiPart2.BackgroundTransparency = 0.40000000596046
- NewGuiPart2.Size = UDim2.new(0, 300, 0, 300)
- NewGuiPart2.Parent = Main
- NewGuiPart2.Active = true
- NewGuiPart2.Draggable = true
- -------
- local NewGuiPart3 = Instance.new("ScrollingFrame")
- NewGuiPart3.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- NewGuiPart3.BackgroundTransparency = 0.60000002384186
- NewGuiPart3.Position = UDim2.new(0, 10, 0, 40)
- NewGuiPart3.Selectable = true
- NewGuiPart3.Size = UDim2.new(1, -20, 1, -50)
- NewGuiPart3.ClipsDescendants = true
- NewGuiPart3.CanvasSize = UDim2.new(0,0,2.5,0)
- NewGuiPart3.Parent = NewGuiPart2
- -------
- local NewGuiPart4 = Instance.new("TextLabel")
- NewGuiPart4.BackgroundColor3 = Color3.new(0, 0, 1)
- NewGuiPart4.BackgroundTransparency = 0.40000000596046
- NewGuiPart4.Position = UDim2.new(0, 2, 0, 2)
- NewGuiPart4.Size = UDim2.new(1, -2, 0, 30)
- NewGuiPart4.FontSize = Enum.FontSize.Size14
- NewGuiPart4.Text = "Ozfinity Teleport Menu"
- NewGuiPart4.TextScaled = true
- NewGuiPart4.TextWrapped = true
- NewGuiPart4.Parent = NewGuiPart2
- -------
- local Exit = Instance.new("TextButton")
- Exit.BackgroundColor3 = Color3.new(1, 0, 0)
- Exit.BackgroundTransparency = 0.30000001192093
- Exit.Position = UDim2.new(1, -20, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 20)
- Exit.Style = Enum.ButtonStyle.Custom
- Exit.FontSize = Enum.FontSize.Size14
- Exit.Text = "X"
- Exit.TextScaled = true
- Exit.TextWrapped = true
- Exit.Parent = NewGuiPart2
- Exit.MouseButton1Click:connect(function()
- Main:Destroy()
- end)
- Teleports = {
- ["Wood R Us"] = Vector3.new(249.2, 0.5, 57.8),
- ["Land Store"] = Vector3.new(244.2, 0.5, -99.2),
- ["Bobs Shack"] = Vector3.new(250.663, 5.901, -2539.82),
- ["Links Logic"] = Vector3.new(4609.744, 4.501, -769.989),
- ["Fine Arts"] = Vector3.new(5221.7, -168.5, 720.5),
- ["Boxed Cars"] = Vector3.new(509.6, 0.5, -1475.6),
- ["Furniture Store"] = Vector3.new(491.6, 0.5, -1702.6),
- ["Volcano"] = Vector3.new(-1542.502, 621, 1071.808),
- ["Swamp"] = Vector3.new(-1257.956, 146.001, -588.471),
- ["Cave"] = Vector3.new(3642.9, -168.2, 413),
- ["Snow Biome"] = Vector3.new(919.071, 57.8, 1245.572),
- ["Palm Island 1"] = Vector3.new(2584.399, -7.9, -14.4),
- ["Palm Island 2"] = Vector3.new(1798.401, -7.9, -2413.8),
- ["Palm Island 3"] = Vector3.new(4311.398, -7.9, -1811.4),
- ["Spawn"] = Vector3.new(155.4, -1.5, 58),
- ["Cherry Forest"] = Vector3.new(197.799, 57.8, 1089.271),
- ["Strange Man"] = Vector3.new(1066.90833, 16.3975735, 1137.23669),
- }
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- function InitButtons(Gui,Val)
- Gui.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Val)
- end)
- end
- for i,v in pairs(Teleports) do
- gui = Instance.new("TextButton",NewGuiPart3)
- gui.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- gui.BackgroundTransparency = 0.40000000596046
- gui.Name = i
- gui.Text = i
- if oldV == nil then
- gui.Position = UDim2.new(0,0,0,0)
- else
- gui.Position = UDim2.new(0,0,0,oldV.Position.Y.Offset+35)
- end
- gui.Size = UDim2.new(0,200,0,30)
- gui.TextScaled = true
- gui.TextWrapped = true
- oldV = gui
- InitButtons(gui,v)
- end
- gui = Instance.new("TextLabel",NewGuiPart3)
- gui.BackgroundColor3 = Color3.new(85, 255, 127)
- gui.BackgroundTransparency = 0.40000000596046
- gui.Name = "Advanced"
- gui.Text = "Advanced"
- gui.Size = UDim2.new(0,200,0,30)
- gui.Position = UDim2.new(0,40,0,oldV.Position.Y.Offset+35)
- gui.TextScaled = true
- gui.TextWrapped = true
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