Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --[[Hell toast by vlad20020--
- Im a bit crappy scripter but its ok.
- I just like toasts...
- --]]
- plr = game.Players.LocalPlayer
- char = plr.Character
- ra = char["Right Arm"]
- la = char["Left Arm"]
- rl = char["Right Leg"]
- ll = char["Left Leg"]
- h = char.Head
- t = char.Torso
- mouse = plr:GetMouse()
- print("Made by vlad20020")
- warn([[
- Q - I still dont know how to call this attack
- E - Toast smash
- R - Just bit the toast
- T - Dead sky
- F - Punch
- G - Stomp(Works only if enemy stunned)
- Z - Sit
- X - Teleport
- C - Crouch + Half invisiblity
- V - Im very hungry!
- Y - Throw Toast(You can feed these boxes.)
- Click - Slap
- H - Cut the throat(My fav)]])
- ---------------
- rs = t["Right Shoulder"]
- ls = t["Left Shoulder"]
- rh = t["Right Hip"]
- lh = t["Left Hip"]
- nec = t.Neck
- rut = char.HumanoidRootPart
- rutj = rut.RootJoint
- hum = char.Humanoid
- using = false
- eating = false
- ---------Ragdoll--------
- at2 = t:findFirstChild("RightCollarAttachment") at2.Position = Vector3.new(1,.8,0)
- at = Instance.new("Attachment",ra) at.Name = "oof" at.Position = Vector3.new(-.5,.8,0)
- balls = Instance.new("BallSocketConstraint",ra) balls.Attachment0 = at2 balls.Attachment1 = at
- at21 = t:findFirstChild("LeftCollarAttachment") at21.Position = Vector3.new(-1,.8,0) at21.Orientation = Vector3.new(0,180,0)
- at1 = Instance.new("Attachment",la) at.Name = "oof" at1.Position = Vector3.new(.5,.8,0)
- balls1 = Instance.new("BallSocketConstraint",la) balls1.Attachment0 = at21 balls1.Attachment1 = at1
- nek = Instance.new("Attachment",h) nek.Position = Vector3.new(0,-.5,0) nball = Instance.new("BallSocketConstraint",h) nball.Attachment0 = nek nball.Attachment1 = t:findFirstChild("NeckAttachment")
- owihatedis = Instance.new("Attachment",t) owihatedis.Position = Vector3.new(.6,-1,0) oihd = Instance.new("Attachment",rl) oihd.Position = Vector3.new(.1,1,0) oww = Instance.new("BallSocketConstraint",rl) oww.Attachment0 = owihatedis oww.Attachment1 = oihd
- owihatedis2 = Instance.new("Attachment",t) owihatedis2.Position = Vector3.new(-.6,-1,0) oihd2 = Instance.new("Attachment",ll) oihd2.Position = Vector3.new(-.1,1,0) oww2 = Instance.new("BallSocketConstraint",ll) oww2.Attachment0 = owihatedis2 oww2.Attachment1 = oihd2
- hum.Died:connect(function()
- mus:Destroy()
- rut:Destroy()
- dying = Instance.new("Sound",char) dying.Volume = 5 dying.SoundId = "rbxassetid://475550904" dying:Play() hum.DisplayDistanceType = "None"
- boom = Instance.new("Explosion",char) boom.Position = t.Position h.face.Texture = "http://www.roblox.com/asset/?id=41679365" boom.BlastRadius = 1
- ouch = Instance.new("Model",char) ouch1 = Instance.new("Part",ouch) ouch1.CFrame = h.CFrame ouch1.Size = Vector3.new(.4,.4,.4) ouch1.CanCollide = false ouch1.Name = "Head" ouch.Name = "OW" ouch2 = Instance.new("Humanoid",ouch) ouch3 = Instance.new("Attachment",ouch1) ouch4 = Instance.new("BallSocketConstraint",ouch1) ouch4.Attachment0 = ouch3 ouch4.Attachment1 = h.FaceCenterAttachment
- end)
- ----------------
- hum.MaxHealth = "inf" hum.Health = "inf" ff = Instance.new("ForceField",char) ff.Visible = false char.Animate.idle.Animation2:Destroy()
- mus = Instance.new("Sound",t) mus.SoundId = "rbxassetid://1009867561" mus.Volume = 2 mus.Looped = true mus:Play()
- --------------
- brda = Instance.new("Part",char) brda.Transparency = 1 brda.CanCollide = false brda.Size = Vector3.new(1.248, 1.264, 0.16) brdam = Instance.new("SpecialMesh",brda) brdam.Scale = Vector3.new(1,1,1) brdam.MeshType = "FileMesh" brdam.MeshId = "rbxassetid://1008211429" brdam.TextureId = "rbxassetid://1008211504" brdaw = Instance.new("Weld",ra) brdaw.Part0 = ra brdaw.Part1 = brda brdaw.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,3) brdaw.C0 = brdaw.C0 * CFrame.new(0,1.3,0)
- ------Uuhh... Idk--------
- mouse.KeyDown:connect(function(key)
- if key == "q" and not using then
- using = true
- function die(hit)
- if hit.Parent ~= nil then
- local hum = hit.Parent:findFirstChildOfClass("Humanoid")
- if hum ~= nil then
- if hit.Parent == char then
- else
- hit:Destroy()
- end
- end
- end
- end
- aaa = Instance.new("Sound",t) aaa.SoundId = "rbxassetid://176238381" aaa.Volume = 2 aaa:Play()
- bread = Instance.new("Part",workspace) bread.CanCollide = false bread.Anchored = true bread.Position = mouse.Hit.p bread.CFrame = bread.CFrame * CFrame.new(0,30,0) bread.Size = Vector3.new(15.6, 15.8, 4) bread.Orientation = Vector3.new(90, 180, 0)
- bc = bread.Touched:connect(die)
- bmesh = Instance.new("SpecialMesh",bread) bmesh.MeshType = "FileMesh" bmesh.MeshId = "rbxassetid://1008211429" bmesh.TextureId = "rbxassetid://1008211504" bmesh.Scale = Vector3.new(4,4,4)
- hum.WalkSpeed = 0 hum.JumpPower = 0
- for i = 1,10 do
- bread.CFrame = bread.CFrame * CFrame.new(0,0,3)
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- rh.C0 = rh.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- lh.C0 = lh.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- wait()
- end
- for i = 1,30 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- rh.C0 = rh.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- lh.C0 = lh.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(1,1,1)
- wait()
- end
- aaa:Destroy()
- hum.WalkSpeed = 16 hum.JumpPower = 50
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- ls.C0 = CFrame.fromEulerAnglesXYZ(0,-14.1,0) ls.C0 = ls.C0 * CFrame.new(0,.5,1)
- rh.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rh.C0 = rh.C0 * CFrame.new(0,-1,1)
- lh.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,0) lh.C0 = lh.C0 * CFrame.new(0,-1,1)
- nec.C0 = CFrame.fromEulerAnglesXYZ(4.7,0,9.4) nec.C0 = nec.C0 * CFrame.new(0,0,1)
- rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,9.4,0)
- for i = 1,10 do
- bread.Transparency = bread.Transparency + .1
- wait()
- end
- bread:Destroy()
- wait(.1)
- using = false
- end
- end)
- ----------Toast smash-----------
- mouse.KeyDown:connect(function(key)
- if key == "e" and not using then
- using = true
- function die(hit)
- if hit.Parent ~= nil then
- local hum = hit.Parent:findFirstChildOfClass("Humanoid")
- if hum ~= nil then
- if hit.Parent == char then
- else
- bd = Instance.new("Decal",hit) bd.Texture = "http://www.roblox.com/asset/?id=718043865" bd.Face = "Front" bd.Transparency = .5
- bd1 = Instance.new("Decal",hit) bd1.Texture = "http://www.roblox.com/asset/?id=718043865" bd1.Face = "Back" bd1.Transparency = .5
- bd2 = Instance.new("Decal",hit) bd2.Texture = "http://www.roblox.com/asset/?id=718043865" bd2.Face = "Right" bd2.Transparency = .5
- bd3 = Instance.new("Decal",hit) bd3.Texture = "http://www.roblox.com/asset/?id=718043865" bd3.Face = "Left" bd3.Transparency = .5
- bd4 = Instance.new("Decal",hit) bd4.Texture = "http://www.roblox.com/asset/?id=718043865" bd4.Face = "Bottom" bd4.Transparency = .5
- bd5 = Instance.new("Decal",hit) bd5.Texture = "http://www.roblox.com/asset/?id=718043865" bd5.Face = "Top" bd5.Transparency = .5
- bme = Instance.new("SpecialMesh",hit) bme.MeshType = "Brick"
- hit.Size = hit.Size * Vector3.new(1,.5,1)
- for i = 1,10 do
- hit.Transparency = hit.Transparency +.1
- wait()
- end
- hit:Destroy()
- end
- end
- end
- end
- hum.WalkSpeed = 0 hum.JumpPower = 0
- for i = 1,5 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.3,-.2,.6) ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(-.3,.2,-.6) rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(-.07,0,0) rh.C0 = rh.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.1) lh.C0 = lh.C0 * CFrame.fromEulerAnglesXYZ(0,0,.1)
- wait()
- end
- han = Instance.new("Part",workspace) han.Size = Vector3.new(2,2,1) han.Transparency = 1 han.CanCollide = false hw = Instance.new("Weld",han) hw.Part0 = han hw.Part1 = t
- mb = Instance.new("Part",workspace) mb.Transparency = 1 mb.CFrame = t.CFrame rut.Anchored = true mb.Size = Vector3.new(15.6, 15.8, 2) mm = Instance.new("SpecialMesh",mb) mm.MeshType = "FileMesh" mm.MeshId = "rbxassetid://1008211429" mm.TextureId = "rbxassetid://1008211504" mm.Scale = Vector3.new(10,10,10) mw = Instance.new("Weld",mb) mw.Part0 = mb mw.Part1 = han mw.C0 = mw.C0 * CFrame.new(0,-20,0)
- for i = 1,10 do
- mb.Transparency = mb.Transparency -.1
- wait()
- end
- mc = mb.Touched:connect(die)
- for i = 1,5 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(.2,0,0) rh.C0 = rh.C0 * CFrame.fromEulerAnglesXYZ(0,0,.24) lh.C0 = lh.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.24) hw.C0 = hw.C0 * CFrame.fromEulerAnglesXYZ(.18,0,0) hw.C0 = hw.C0 * CFrame.new(0,1.2,0) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.3,-.2,-.2) ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(.3,-.1,.1) nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(.1,0,0)
- wait()
- end
- han:Destroy() mb.Anchored = true
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- ls.C0 = CFrame.fromEulerAnglesXYZ(0,-14.1,0) ls.C0 = ls.C0 * CFrame.new(0,.5,1)
- rh.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rh.C0 = rh.C0 * CFrame.new(0,-1,1)
- lh.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,0) lh.C0 = lh.C0 * CFrame.new(0,-1,1)
- nec.C0 = CFrame.fromEulerAnglesXYZ(4.7,0,9.4) nec.C0 = nec.C0 * CFrame.new(0,0,1)
- rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,9.4,0)
- hum.WalkSpeed = 16 hum.JumpPower = 50 rut.Anchored = false
- wait(.5)
- mc:disconnect(die)
- wait(.5)
- for i = 1,10 do
- mb.Transparency = mb.Transparency +.1
- wait()
- end
- mb:Destroy()
- wait(.1)
- using = false
- end
- end)
- -----------Slap----------
- function slap()
- if mouse.Button1Down and not using then
- using = true
- function dmg(hit1)
- if hit1.Parent ~= nil then
- local hum = hit1.Parent:findFirstChildOfClass("Humanoid")
- local faic = hit1.Parent.Head:findFirstChildOfClass("Decal")
- if hum ~= nil then
- if hit1.Parent == char then
- else
- hum.MaxHealth = 100
- hum.Health = hum.Health -5
- hum.PlatformStand = true faic.Texture = "rbxassetid://1383895045"
- slap = Instance.new("Sound",brda) slap.Volume = 3 slap.SoundId = "rbxassetid://511340819"
- slap:Play()
- ogad = Instance.new("Weld",workspace) ogad.Part0 = hum.Parent.Torso ogad.Part1 = hum.Parent["Left Arm"] ogad.C0 = ogad.C0 * CFrame.fromEulerAnglesXYZ(0,0,4.7) ogad.C0 = ogad.C0 * CFrame.new(-.5,-2,0) ogad1 = Instance.new("Weld",workspace) ogad1.Part0 = hum.Parent.Torso ogad1.Part1 = hum.Parent["Right Arm"] ogad1.C0 = ogad1.C0 * CFrame.fromEulerAnglesXYZ(0,9.4,4.7) ogad1.C0 = ogad1.C0 * CFrame.new(-.5,-2,0) ogad2 = Instance.new("Weld",workspace) ogad2.Part0 = hum.Parent.Torso ogad2.Part1 = hum.Parent["Left Leg"] ogad2.C0 = ogad2.C0 * CFrame.new(-1,-1.6,0) ogad3 = Instance.new("Weld",workspace) ogad3.Part0 = hum.Parent.Torso ogad3.Part1 = hum.Parent["Right Leg"] ogad3.C0 = ogad3.C0 * CFrame.new(1,-1.6,0)
- ow = Instance.new("Decal",hum.Parent.Head) ow.Texture = "http://www.roblox.com/asset/?id=140321302" ow.Color3 = Color3.fromRGB(255,50,50) ow.Transparency = .5
- oof = Instance.new("Weld",workspace) oof.Part0 = hum.Parent.Head oof.Part1 = hum.Parent.Torso oof.C0 = oof.C0 * CFrame.new(0,-1.5,0) oof.C0 = oof.C0 * CFrame.fromEulerAnglesXYZ(0,.5,0)
- wait(1)
- slap:Destroy()
- hum.WalkSpeed = 0 hum.JumpPower = 0
- wait(4)
- hum.PlatformStand = false
- wait(3)
- hum.WalkSpeed = 16 hum.JumpPower = 50
- end
- end
- end
- end
- brda.Transparency = 0
- for i = 1,5 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3)
- wait()
- end
- for i = 1,5 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.25,0,0)
- wait()
- end
- brda.CanCollide = true
- dmgg = brda.Touched:connect(dmg)
- for i = 1,5 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.4,0,0)
- wait()
- end
- dmgg:disconnect(dmg)
- for i = 1,5 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.1,0,-.33)
- wait()
- end
- brda.Transparency = 1
- brda.CanCollide = false
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- using = false
- end
- end
- mouse.Button1Down:connect(slap)
- -------------Dead Sky----------
- mouse.KeyDown:connect(function(key)
- if key == "t" and not using then
- using = true
- function die1(hit)
- if hit.Parent ~= nil then
- local hum = hit.Parent:findFirstChildOfClass("Humanoid")
- if hum ~= nil then
- hit:Destroy()
- end
- end
- end
- for i = 1,6 do
- mus.Volume = mus.Volume -.5
- wait(.2)
- end
- hum.WalkSpeed = 70 hum.JumpPower = 120
- hum.DisplayDistanceType = "None" hum.HealthDisplayType = "AlwaysOff"
- game.Lighting.TimeOfDay = 0 game.Lighting.FogColor = Color3.fromRGB(0,0,0) game.Lighting.FogEnd = 20
- h.face.Transparency = 1
- eh = Instance.new("Decal",h) eh.Texture = "http://www.roblox.com/asset/?id=1471407701"
- scm = Instance.new("Sound",workspace) scm.Volume = 1 scm.SoundId = "rbxassetid://1569907462" scm:Play()
- hewill = Instance.new("Sound",workspace) hewill.Pitch = .9 hewill.Volume = 10 hewill.SoundId = "rbxassetid://689176850" hewill:Play()
- for i = 1,70 do
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(0,.0125,0)
- wait()
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(0,-.00625,0)
- wait()
- end
- wait(4.4)
- lau = Instance.new("Sound",t) lau.SoundId = "rbxassetid://138085838" lau.Volume = 5 lau:Play()
- hum.WalkSpeed = 0 hum.JumpPower = 0
- blid = Instance.new("Part",workspace) blid.Anchored = true blid.CanCollide = false blid.BrickColor = BrickColor.new("Crimson") blid.Material = "Neon" blid.Size = Vector3.new(1,.05,1) blid.CFrame = t.CFrame * CFrame.new(0,-2.85,0) bm = Instance.new("SpecialMesh",blid) bm.MeshType = "Sphere"
- for i = 1,15 do
- blid.Size = blid.Size + Vector3.new(1,0,1)
- rut.Anchored = true
- wait()
- end
- hewill:Destroy()
- wot = Instance.new("Part",workspace) wot.CanCollide = false wot.Transparency = 1 wot.Size = Vector3.new(1000, 1000, 60) wot.Anchored = true wot.CFrame = t.CFrame * CFrame.new(0,100,0) wot.CFrame = wot.CFrame * CFrame.fromEulerAnglesXYZ(4.7,0,0) wot.BrickColor = BrickColor.new("Crimson") wot.Material = "Glass" wot.Transparency = 1 li = Instance.new("SurfaceLight",wot) li.Angle = 180 li.Brightness = 100 li.Color = Color3.fromRGB(255,0,0) li.Range = 100 li.Face = "Front" wot.Name = "onoweded" hum.WalkSpeed = 0 hum.JumpPower = 0
- dy3 = wot.Touched:connect(die1)
- for i = 1,5 do
- rutj.C0 = rutj.C0 * CFrame.new(0,0,-2.5)
- wot.Transparency = wot.Transparency -.14
- wait()
- end
- for i = 1,15 do
- blid.Size = blid.Size - Vector3.new(1,0,1)
- wait()
- end
- blid.Transparency = 1
- for i = 1,14 do
- wot.CFrame = wot.CFrame * CFrame.new(0,0,-2.5)
- wait(.1)
- end
- lau:Destroy()
- for i = 1,26 do
- wot.CFrame = wot.CFrame * CFrame.new(0,0,-2.5)
- wait(.1)
- end
- wait(1)
- blid.Transparency = 0
- for i = 1,15 do
- blid.Size = blid.Size + Vector3.new(1,0,1)
- wait()
- end
- scm:Destroy()
- h.face.Transparency = 0 eh:Destroy()
- for i = 1,6 do
- mus.Volume = mus.Volume +.5
- wait()
- end
- for i = 1,7 do
- wot.Transparency = wot.Transparency +.1
- wait()
- end
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- ls.C0 = CFrame.fromEulerAnglesXYZ(0,-14.1,0) ls.C0 = ls.C0 * CFrame.new(0,.5,1)
- rh.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rh.C0 = rh.C0 * CFrame.new(0,-1,1)
- lh.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,0) lh.C0 = lh.C0 * CFrame.new(0,-1,1)
- nec.C0 = CFrame.fromEulerAnglesXYZ(4.7,0,9.4) nec.C0 = nec.C0 * CFrame.new(0,0,1)
- rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,9.4,0) rutj.C0 = rutj.C0 * CFrame.new(0,0,-10)
- hum.DisplayDistanceType = "Viewer" hum.HealthDisplayType = "DisplayWhenDamaged"
- for i = 1,5 do
- rutj.C0 = rutj.C0 * CFrame.new(0,0,2)
- wait()
- end
- rut.Anchored = false wot:Destroy() hum.WalkSpeed = 16 hum.JumpPower = 50 game.Lighting.TimeOfDay = 14 game.Lighting.FogColor = Color3.fromRGB(191,191,191) game.Lighting.FogEnd = 100000
- for i = 1,10 do
- blid.Transparency = blid.Transparency +.1
- wait(.05)
- end
- blid:Destroy()
- wait(.1)
- using = false
- end
- end)
- ----------------Bit Toast-------------
- mouse.KeyDown:connect(function(key)
- if key == "r" and not using and not eating then
- using = true
- eating = true
- for i = 1,10 do
- brda.Transparency = brda.Transparency -.1
- wait()
- end
- hum.WalkSpeed = 0 hum.JumpPower = 0
- for i = 1,10 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.1,.07,.15) brdaw.C0 = brdaw.C0 * CFrame.fromEulerAnglesXYZ(.2,.15,.2)
- wait()
- end
- wait(.5)
- crunch = Instance.new("Sound",brda) crunch.Volume = 5 crunch.SoundId = "rbxassetid://181027147" crunch:Play()
- piece = Instance.new("Part",workspace) piece.BrickColor = BrickColor.new("Wheat") piece.Size = Vector3.new(.1,.1,.1) piece.TopSurface = "Smooth" piece.BottomSurface = "Smooth" piece.CFrame = h.CFrame * CFrame.new(.1,0,-.4)
- piece1 = Instance.new("Part",workspace) piece1.BrickColor = BrickColor.new("Deep orange") piece1.Size = Vector3.new(.1,.1,.1) piece1.TopSurface = "Smooth" piece1.BottomSurface = "Smooth" piece1.CFrame = h.CFrame * CFrame.new(0,0,-.5)
- piece2 = Instance.new("Part",workspace) piece2.BrickColor = BrickColor.new("Wheat") piece2.Size = Vector3.new(.1,.1,.1) piece2.TopSurface = "Smooth" piece2.BottomSurface = "Smooth" piece2.CFrame = h.CFrame * CFrame.new(0,.05,-.5)
- piece3 = Instance.new("Part",workspace) piece3.BrickColor = BrickColor.new("Wheat") piece3.Size = Vector3.new(.1,.1,.1) piece3.TopSurface = "Smooth" piece3.BottomSurface = "Smooth" piece3.CFrame = h.CFrame * CFrame.new(-.1,.1,-.6)
- piece4 = Instance.new("Part",workspace) piece4.BrickColor = BrickColor.new("Wheat") piece4.Size = Vector3.new(.1,.1,.1) piece4.TopSurface = "Smooth" piece4.BottomSurface = "Smooth" piece4.CFrame = h.CFrame * CFrame.new(-.1,.1,-.6)
- for i = 1,2 do
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(.1,0,0)
- wait()
- end
- happy = Instance.new("Decal",h) happy.Texture = "http://www.roblox.com/asset/?id=258591579" h.face.Transparency = 1
- wait(.07)
- for i = 1,10 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.1,-.07,-.15) brdaw.C0 = brdaw.C0 * CFrame.fromEulerAnglesXYZ(-.2,-.15,-.2)
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(-.02,0,0)
- wait()
- end
- for i = 1,10 do
- brda.Transparency = brda.Transparency +.1
- wait()
- end
- crunch:Destroy() hum.WalkSpeed = 40 hum.JumpPower = 80
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1) brdaw.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,3) brdaw.C0 = brdaw.C0 * CFrame.new(0,1.3,0)
- wait(.1)
- using = false
- for i = 1,10 do
- hum.WalkSpeed = 40 hum.JumpPower = 80
- wait(.5)
- end
- for i = 1,10 do
- piece.Transparency = piece.Transparency +.1
- piece1.Transparency = piece1.Transparency +.1
- piece2.Transparency = piece2.Transparency +.1
- piece3.Transparency = piece3.Transparency +.1
- piece4.Transparency = piece4.Transparency +.1
- wait()
- end
- piece:Destroy() piece1:Destroy() piece2:Destroy() piece3:Destroy() piece4:Destroy()
- for i = 1,30 do
- hum.WalkSpeed = 40 hum.JumpPower = 80
- wait(.5)
- end
- happy:Destroy() h.face.Transparency = 0
- hum.WalkSpeed = 16 hum.JumpPower = 50
- eating = false
- end
- end)
- -------------Sit--------------
- mouse.KeyDown:connect(function(key)
- if key == "z" and not using then
- hum.WalkSpeed = 0 hum.JumpPower = 0
- rutj.C0 = rutj.C0 * CFrame.new(0,0,-1.9)
- rh.C0 = rh.C0 * CFrame.fromEulerAnglesXYZ(0,-.2,.8) rh.C0 = rh.C0 * CFrame.new(1,.4,0)
- lh.C0 = lh.C0 * CFrame.fromEulerAnglesXYZ(0,.1,-1.5) lh.C0 = lh.C0 * CFrame.new(-.3,0,0)
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,1,1)
- ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(0,-.5,-.7)
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "z" and not using then
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- ls.C0 = CFrame.fromEulerAnglesXYZ(0,-14.1,0) ls.C0 = ls.C0 * CFrame.new(0,.5,1)
- rh.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rh.C0 = rh.C0 * CFrame.new(0,-1,1)
- lh.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,0) lh.C0 = lh.C0 * CFrame.new(0,-1,1)
- nec.C0 = CFrame.fromEulerAnglesXYZ(4.7,0,9.4) nec.C0 = nec.C0 * CFrame.new(0,0,1)
- rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,9.4,0)
- hum.WalkSpeed = 16 hum.JumpPower = 50
- end
- end)
- -------------Punch-------------
- mouse.KeyDown:connect(function(key)
- if key == "f" and not using then
- using = true
- function punch(hit)
- if hit.Parent ~= nil then
- local huma = hit.Parent:findFirstChildOfClass("Humanoid")
- if hum ~= nil then
- ow = Instance.new("Sound",hit.Parent.Head) ow.Volume = 3 ow.SoundId = "rbxassetid://743886825" ow:Play()
- huma.MaxHealth = 100 huma.PlatformStand = true
- huma:TakeDamage(math.random(1,5))
- huma.Health = huma.Health -0
- blud = Instance.new("Part",hit.Parent.Head) blud.Material = "Glass" blud.Shape = "Ball" blud.Size = Vector3.new(.25,.25,.25) blud.BrickColor = BrickColor.new("Crimson") blud.CFrame = hit.Parent.Head.CFrame bludm = Instance.new("SpecialMesh",blud) bludm.MeshType = "Brick"
- wait(3)
- for i,v in pairs(hit.Parent.Head:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = v.Transparency +.1
- wait(.1)
- end
- end
- for i,v in pairs(hit.Parent.Head:GetChildren()) do
- if v:IsA("Part") then
- v:Destroy()
- wait()
- end
- end
- ow:Destroy() huma.PlatformStand = false
- end
- end
- end
- hb = Instance.new("Part",ra) hb.Size = Vector3.new(1,1,1) hbw = Instance.new("Weld",hb) hb.Transparency = 1 hbw.Part0 = ra hbw.Part1 = hb hbw.C0 = hbw.C0 * CFrame.new(0,-.5,0)
- for i = 1,5 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.1)
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3)
- wait()
- end
- hb.Touched:connect(punch)
- wait(.2)
- for i = 1,5 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3)
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.16,0,0)
- wait()
- end
- for i,v in pairs(ra:GetChildren()) do
- if v:IsA("Part") then
- v:Destroy()
- end
- end
- for i = 1,10 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.1)
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.154)
- wait()
- end
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1) rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,3.145,0)
- wait(.1)
- using = false
- end
- end)
- -------Teleport--------
- mouse.KeyDown:connect(function(key)
- if key == "x" then
- t.CFrame = mouse.Hit * CFrame.new(0,2.5,0)
- end
- end)
- ---------FINISH HIM---------
- mouse.KeyDown:connect(function(key)
- if key == "g" and not using then
- using = true
- function awa(hit)
- if hit.Parent ~= nil then
- local humn = hit.Parent:findFirstChildOfClass("Humanoid")
- if humn ~= nil then
- if humn.PlatformStand == true then
- ow1 = Instance.new("Sound",hit.Parent.Head) ow1.Volume = 3 ow1.SoundId = "rbxassetid://743886825" ow1:Play() humn.Health = 0
- for i = 1,10 do
- blud1 = Instance.new("Part",hit.Parent.Head) blud1.Material = "Glass" blud1.CFrame = hit.Parent.Head.CFrame blud1.Size = Vector3.new(.25,.25,.25) blud1.BrickColor = BrickColor.new("Crimson") blud1.Shape = "Ball" blud1m = Instance.new("SpecialMesh",blud1) blud1m.MeshType = "Brick"
- end
- for i,v in pairs(hit.Parent.Head:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = v.Transparency +.1
- wait(.1)
- end
- end
- for i,v in pairs(hit.Parent.Head:GetChildren()) do
- if v:IsA("Part") then
- v:Destroy()
- wait()
- end
- end
- for i = 1,50 do
- humn.Health = 0
- wait()
- end
- ow1:Destroy()
- end
- end
- end
- end
- for i = 1,5 do
- rh.C0 = rh.C0 * CFrame.new(.17,.25,0) rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(-.03,0,0) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.1,0.04,.17) ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(-0.1,-.04,-.17) lh.C0 = lh.C0 * CFrame.fromEulerAnglesXYZ(0,0,.05)
- wait()
- end
- hitbox = Instance.new("Part",rl) hitbox.Size = Vector3.new(1,1,1) hitbox.Transparency = 1 hw = Instance.new("Weld",hitbox) hw.Part0 = rl hw.Part1 = hitbox hw.C0 = hw.C0 * CFrame.new(0,-.5,0)
- wait(.3)
- hc = hitbox.Touched:connect(awa)
- for i = 1,5 do
- rh.C0 = rh.C0 * CFrame.fromEulerAnglesXYZ(0,0,.03)
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(.1,0,0)
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(.1,0,0)
- rh.C0 = rh.C0 * CFrame.new(0,-.25,0) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.34) ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(0,0,.34)
- wait()
- end
- for i,v in pairs(rl:GetChildren()) do
- if v:IsA("Part") then
- v:Destroy()
- end
- end
- for i = 1,5 do
- rh.C0 = rh.C0 * CFrame.new(-.17,0,0) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.1,0,.17) ls.C0 = ls.C0 * CFrame.fromEulerAnglesXYZ(.1,0,-.17) rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(-.08,0,0) nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(-.1,0,0)
- wait()
- end
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- ls.C0 = CFrame.fromEulerAnglesXYZ(0,-14.1,0) ls.C0 = ls.C0 * CFrame.new(0,.5,1)
- rh.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rh.C0 = rh.C0 * CFrame.new(0,-1,1)
- lh.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,0) lh.C0 = lh.C0 * CFrame.new(0,-1,1)
- nec.C0 = CFrame.fromEulerAnglesXYZ(4.7,0,9.4) nec.C0 = nec.C0 * CFrame.new(0,0,1)
- rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,9.4,0)
- wait(.1)
- using = false
- end
- end)
- ----------Crouch------------
- mouse.KeyDown:connect(function(key)
- if key == "c" and not using then
- hum.WalkSpeed = 7 hum.JumpPower = 20
- rutj.C0 = rutj.C0 * CFrame.new(0,0,-1) rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(.5,0,0)
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(-.4,0,0)
- rh.C0 = rh.C0 * CFrame.new(.6,1,0) rh.C0 = rh.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3)
- lh.C0 = lh.C0 * CFrame.new(-.6,1,0) lh.C0 = lh.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.33)
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("Accessory") then
- v.Handle.Transparency = .8
- end
- end
- ra.Transparency = .8 la.Transparency = .8 rl.Transparency = .8 ll.Transparency = .8 t.Transparency = .8 h.Transparency = .8 h.face.Transparency = .8
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "c" and not using then
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("Accessory") then
- v.Handle.Transparency = 0
- end
- end
- ra.Transparency = 0 la.Transparency = 0 rl.Transparency = 0 ll.Transparency = 0 t.Transparency = 0 h.Transparency = 0 h.face.Transparency = 0
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- ls.C0 = CFrame.fromEulerAnglesXYZ(0,-14.1,0) ls.C0 = ls.C0 * CFrame.new(0,.5,1)
- rh.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rh.C0 = rh.C0 * CFrame.new(0,-1,1)
- lh.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,0) lh.C0 = lh.C0 * CFrame.new(0,-1,1)
- nec.C0 = CFrame.fromEulerAnglesXYZ(4.7,0,9.4) nec.C0 = nec.C0 * CFrame.new(0,0,1)
- rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,9.4,0)
- hum.WalkSpeed = 16 hum.JumpPower = 50
- end
- end)
- ------------Im very hungry------------
- suicide = mouse.KeyDown:connect(function(key)
- if key == "v" and not using then
- using = true
- mus:Destroy()
- suicide:disconnect()
- hungry = Instance.new("Sound",t) hungry.Volume = 5 hungry.SoundId = "http://www.roblox.com/asset/?id=189652125" hungry:Play()
- wait(1.5)
- hum.WalkSpeed = 0 hum.JumpPower = 0 brda.Transparency = 0 mold = Instance.new("Decal",brda) mold.Texture = "http://www.roblox.com/asset/?id=15906017"
- for i = 1,10 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.1,.07,.15) brdaw.C0 = brdaw.C0 * CFrame.fromEulerAnglesXYZ(.2,.15,.2)
- wait()
- end
- wait(.5)
- crunch1 = Instance.new("Sound",brda) crunch1.Volume = 5 crunch1.SoundId = "rbxassetid://181027147" crunch1:Play()
- for i = 1,2 do
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(.1,0,0)
- wait()
- end
- brda.CanCollide = true
- wait(.07)
- for i = 1,10 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.1,-.07,-.15) brdaw.C0 = brdaw.C0 * CFrame.fromEulerAnglesXYZ(-.2,-.15,-.2)
- nec.C0 = nec.C0 * CFrame.fromEulerAnglesXYZ(-.02,0,0)
- wait()
- end
- oh = Instance.new("Sound",t) oh.TimePosition = .1 oh.SoundId = "rbxassetid://330010786" oh.Volume = 4 oh.Pitch = .9 oh:Play()
- h.face.Texture = "http://www.roblox.com/asset/?id=684884589"
- wait(1)
- brdaw:Destroy()
- wait(4)
- hungry:Destroy()
- dimooon = Instance.new("Sound",t) dimooon.SoundId = "rbxassetid://144776699" dimooon.Volume = 7 dimooon:Play()
- h.face.Texture = "http://www.roblox.com/asset/?id=981490232"
- box = Instance.new("Part",ra) box.Size = Vector3.new(1,1,1) box.Transparency = 1
- box1 = Instance.new("Part",la) box1.Size = Vector3.new(1,1,1) box1.Transparency = 1
- box2 = Instance.new("Part",rl) box2.Size = Vector3.new(1,1,1) box2.Transparency = 1
- box3 = Instance.new("Part",ll) box3.Size = Vector3.new(1,1,1) box3.Transparency = 1
- box4 = Instance.new("Part",t) box4.Size = t.Size - Vector3.new(0,.2,0) box4.Transparency = 1
- bw = Instance.new("Weld",box) bw.Part0 = box bw.Part1 = ra bw.C0 = bw.C0 * CFrame.new(0,.5,0)
- bw1 = Instance.new("Weld",box1) bw1.Part0 = box1 bw1.Part1 = la bw1.C0 = bw1.C0 * CFrame.new(0,.5,0)
- bw2 = Instance.new("Weld",box2) bw2.Part0 = box2 bw2.Part1 = rl bw2.C0 = bw2.C0 * CFrame.new(0,.5,0)
- bw3 = Instance.new("Weld",box3) bw3.Part0 = box3 bw3.Part1 = ll bw3.C0 = bw3.C0 * CFrame.new(0,.5,0)
- bw4 = Instance.new("Weld",box4) bw4.Part0 = box4 bw4.Part1 = t bw4.C0 = bw4.C0 * CFrame.new(0,.2,0)
- hum.DisplayDistanceType = "None"
- ouch = Instance.new("Model",char) ouch1 = Instance.new("Part",ouch) ouch1.CFrame = h.CFrame ouch1.Size = Vector3.new(.4,.4,.4) ouch1.CanCollide = false ouch1.Name = "Head" ouch.Name = "Ate a Spoiled Donut (This is was a big mistake...)" ouch2 = Instance.new("Humanoid",ouch) ouch3 = Instance.new("Attachment",ouch1) ouch4 = Instance.new("BallSocketConstraint",ouch1) ouch4.Attachment0 = ouch3 ouch4.Attachment1 = h.FaceCenterAttachment
- for i,v in pairs(t:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- t.CFrame = t.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
- rut:Destroy() hum.PlatformStand = true
- wait(27)
- dimooon.Looped = true
- for i = 1,9 do
- dimooon.Volume = dimooon.Volume -.3
- wait()
- end
- while wait(.5) do
- hum.PlatformStand = true
- end
- end
- end)
- --------Cut the throat---------
- mouse.KeyDown:connect(function(key)
- if key == "h" and not using then
- local hum1 = mouse.Target.Parent:findFirstChildOfClass("Humanoid")
- if hum1 ~= nil then
- char.Animate.Disabled = true
- for i,v in pairs(hum1.Parent:GetChildren()) do
- if v:IsA("LocalScript") then
- v:Destroy()
- end
- end
- for i,v in pairs(hum1.Parent:GetChildren()) do
- if v:IsA("Script") then
- v:Destroy()
- end
- end
- disshit = hum1.Parent
- h1 = hum1.Parent.Head
- t1 = hum1.Parent.Torso
- ra1 = hum1.Parent["Right Arm"]
- la1 = hum1.Parent["Left Arm"]
- rl1 = hum1.Parent["Right Leg"]
- ll1 = hum1.Parent["Left Leg"]
- hum1.WalkSpeed = 0 hum1.JumpPower = 0 hum1.Parent.Head.Anchored = true hum.WalkSpeed = 0 hum.JumpPower = 0
- t.CFrame = hum1.Parent.Head.CFrame * CFrame.new(0,-1.5,-2.5) t.CFrame = t.CFrame * CFrame.fromEulerAnglesXYZ(0,3.1,0)
- knife = Instance.new("Part",ra) knife.Size = Vector3.new(0.2, 3, 0.7) km = Instance.new("SpecialMesh",knife) km.MeshType = "FileMesh" km.MeshId = "http://www.roblox.com/asset/?id=121944778" km.TextureId = "http://www.roblox.com/asset/?id=845438218" kw = Instance.new("Weld",knife) kw.Part0 = knife kw.Part1 = ra kw.C0 = kw.C0 * CFrame.new(0,-.6,1) kw.C0 = kw.C0 * CFrame.fromEulerAnglesXYZ(1.5,3,0)
- rut.Anchored = true
- for i = 1,5 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,-.1) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(-.3,0,0)
- wait()
- end
- bb = Instance.new("BillboardGui",char)
- bb.AlwaysOnTop = false
- bb.Size = UDim2.new(5,35,2,15)
- bb.StudsOffset = Vector3.new(4,0,0)
- bb.MaxDistance = 75
- bb.Adornee = h
- bb.Name = "Name"
- label = Instance.new("TextLabel",bb)
- label.BackgroundTransparency = 1
- label.TextScaled = true
- label.BorderSizePixel = 0
- label.Text = "Be Gone... " ..disshit.Name
- label.Font = "Cartoon"
- label.TextSize = 20
- label.TextStrokeTransparency = 0
- label.TextColor3 = Color3.new(1,1,1)
- label.TextStrokeColor3 = Color3.fromRGB(255,150,0)
- label.Size = UDim2.new(1,0,0.5,0)
- label.Parent = bb
- for i = 1,10 do
- bb.StudsOffset = bb.StudsOffset +Vector3.new(0,.2,0)
- label.TextTransparency = label.TextTransparency +.1
- label.TextStrokeTransparency = label.TextStrokeTransparency +.1
- wait(.07)
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BillboardGui") then
- v:Destroy()
- end
- end
- for i = 1,3 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,.6)
- wait()
- end
- hum1.Health = 0.1 hum1.MaxHealth = 100
- stab = Instance.new("Sound",h1) stab.TimePosition = .3 stab.SoundId = "rbxassetid://1386772138" stab.Volume = 3 stab:Play()
- hum1.PlatformStand = true
- hum1.Parent.Head.Anchored = false
- for i,v in pairs(t1:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- for i,v in pairs(h1:GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- aaaaa = Instance.new("Sound",h1) aaaaa.SoundId = "rbxassetid://393884633" aaaaa.Volume = 3 aaaaa:Play()
- disshit:BreakJoints()
- ooww = Instance.new("Decal",h1) ooww.Texture = "http://www.roblox.com/asset/?id=1253783230"
- at2 = Instance.new("Attachment",t1) at2.Position = Vector3.new(1,.8,0) at2.Position = Vector3.new(1,.8,0)
- at = Instance.new("Attachment",ra1) at.Name = "oof" at.Position = Vector3.new(-.5,.8,0)
- balls = Instance.new("BallSocketConstraint",ra1) balls.Attachment0 = at2 balls.Attachment1 = at
- at21 = Instance.new("Attachment",t1) at21.Position = Vector3.new(-1,.8,0) at21.Position = Vector3.new(-1,.8,0) at21.Orientation = Vector3.new(0,180,0)
- at1 = Instance.new("Attachment",la1) at.Name = "oof" at1.Position = Vector3.new(.5,.8,0)
- balls1 = Instance.new("BallSocketConstraint",la1) balls1.Attachment0 = at21 balls1.Attachment1 = at1
- nek = Instance.new("Attachment",h1) nek2 = Instance.new("Attachment",t1) nek2.Position = Vector3.new(0,1,0) nek.Position = Vector3.new(0,-.5,0) nball = Instance.new("BallSocketConstraint",h1) nball.Attachment0 = nek nball.Attachment1 = nek2
- owihatedis = Instance.new("Attachment",t1) owihatedis.Position = Vector3.new(.6,-1,0) oihd = Instance.new("Attachment",rl1) oihd.Position = Vector3.new(.1,1,0) oww = Instance.new("BallSocketConstraint",rl1) oww.Attachment0 = owihatedis oww.Attachment1 = oihd
- owihatedis2 = Instance.new("Attachment",t1) owihatedis2.Position = Vector3.new(-.6,-1,0) oihd2 = Instance.new("Attachment",ll1) oihd2.Position = Vector3.new(-.1,1,0) oww2 = Instance.new("BallSocketConstraint",ll1) oww2.Attachment0 = owihatedis2 oww2.Attachment1 = oihd2
- box = Instance.new("Part",ra1) box.Size = Vector3.new(1,1,1) box.Transparency = 1
- box1 = Instance.new("Part",la1) box1.Size = Vector3.new(1,1,1) box1.Transparency = 1
- box2 = Instance.new("Part",rl1) box2.Size = Vector3.new(1,1,1) box2.Transparency = 1
- box3 = Instance.new("Part",ll1) box3.Size = Vector3.new(1,1,1) box3.Transparency = 1
- box4 = Instance.new("Part",t1) box4.Size = t.Size - Vector3.new(0,.2,0) box4.Transparency = 1
- bw = Instance.new("Weld",box) bw.Part0 = box bw.Part1 = ra1 bw.C0 = bw.C0 * CFrame.new(0,.5,0)
- bw1 = Instance.new("Weld",box1) bw1.Part0 = box1 bw1.Part1 = la1 bw1.C0 = bw1.C0 * CFrame.new(0,.5,0)
- bw2 = Instance.new("Weld",box2) bw2.Part0 = box2 bw2.Part1 = rl1 bw2.C0 = bw2.C0 * CFrame.new(0,.5,0)
- bw3 = Instance.new("Weld",box3) bw3.Part0 = box3 bw3.Part1 = ll1 bw3.C0 = bw3.C0 * CFrame.new(0,.5,0)
- bw4 = Instance.new("Weld",box4) bw4.Part0 = box4 bw4.Part1 = t1 bw4.C0 = bw4.C0 * CFrame.new(0,.2,0)
- for i = 1,2 do
- rutj.C0 = rutj.C0 * CFrame.fromEulerAnglesXYZ(0,0,.3) rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(0,0,.4)
- wait()
- end
- end
- char.Animate.Disabled = false
- rut.Anchored = false
- hum.WalkSpeed = 16 hum.JumpPower = 50
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1) rutj.C0 = CFrame.fromEulerAnglesXYZ(-4.7,3.145,0) knife:Destroy()
- for i = 1,10 do
- blood = Instance.new("Part",h1) blood.Size = Vector3.new(3,3,.01) blood.BrickColor = BrickColor.new("Crimson") blood.TopSurface = "Smooth" blood.BottomSurface = "Smooth" blood.Material = "Glass" blood.CFrame = h1.CFrame * CFrame.new(0,-.5,-.6) bloodm = Instance.new("SpecialMesh",blood) bloodm.MeshType = "Sphere"
- wait(.2)
- end
- wait(1)
- for i = 1,10 do
- h1.Transparency = h1.Transparency +.1
- t1.Transparency =t1.Transparency +.1
- ra1.Transparency = ra1.Transparency +.1
- la1.Transparency =la1.Transparency +.1
- rl1.Transparency = rl1.Transparency +.1
- ll1.Transparency = ll1.Transparency +.1
- wait(.05)
- end
- disshit:Destroy()
- bb = Instance.new("BillboardGui",char)
- bb.AlwaysOnTop = false
- bb.Size = UDim2.new(5,35,2,15)
- bb.StudsOffset = Vector3.new(4,0,0)
- bb.MaxDistance = 75
- bb.Adornee = h
- bb.Name = "Name"
- label = Instance.new("TextLabel",bb)
- label.BackgroundTransparency = 1
- label.TextScaled = true
- label.BorderSizePixel = 0
- label.Text = disshit.Name.. " Is Gone..."
- label.Font = "Cartoon"
- label.TextSize = 20
- label.TextStrokeTransparency = 0
- label.TextColor3 = Color3.new(1,1,1)
- label.TextStrokeColor3 = Color3.fromRGB(255,150,0)
- label.Size = UDim2.new(1,0,0.5,0)
- label.Parent = bb
- for i = 1,10 do
- bb.StudsOffset = bb.StudsOffset +Vector3.new(0,.2,0)
- label.TextTransparency = label.TextTransparency +.1
- label.TextStrokeTransparency = label.TextStrokeTransparency +.1
- wait(.07)
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BillboardGui") then
- v:Destroy()
- end
- end
- end
- end)
- -------Throw Toast(For boxes)--------
- mouse.KeyDown:connect(function(key)
- if key == "y" and not using then
- toast = Instance.new("Part",workspace) toast.Name = "EATMEBITC" toast.Size = Vector3.new(1.248, 1.264, 0.16) tm = Instance.new("SpecialMesh",toast) tm.Scale = Vector3.new(1,1,1) tm.MeshType = "FileMesh" tm.MeshId = "rbxassetid://1008211429" tm.TextureId = "rbxassetid://1008211504" tw = Instance.new("Weld",brda) tw.Name = "wuild" tw.Part0 = toast tw.Part1 = brda
- for i = 1,5 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.2,-.2,.2)
- wait()
- end
- wait(.3)
- for i = 1,2 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.2,0,.1)
- wait()
- end
- for i,v in pairs(brda:GetChildren()) do
- if v:IsA("Weld") then
- v:Destroy()
- end
- end
- for i = 1,5 do
- toast.CFrame = toast.CFrame * CFrame.new(0,1,1)
- wait()
- end
- for i = 1,3 do
- rs.C0 = rs.C0 * CFrame.fromEulerAnglesXYZ(.2,0,.1)
- wait()
- end
- rs.C0 = CFrame.fromEulerAnglesXYZ(0,-4.7,0) rs.C0 = rs.C0 * CFrame.new(0,.5,1)
- end
- end)
- -----------------END----------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement