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- // Written By: Ĵyм Ѡҩℓƒ (Jym Resident)
- /*
- LICENCE:
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- or you may visit - http://license.idjhost.com/
- */
- // DESCRIPTION
- // Play 9 second sounds back to back with preloaded sound for no interruption
- list invlist;
- integer tottrack;
- integer i;
- integer play = FALSE;
- sound()
- {
- llSetTimerEvent(9.0);
- tottrack = llGetInventoryNumber(INVENTORY_SOUND);
- float length = tottrack*9.0;
- llSay(0, (string)length);
- llPreloadSound(llGetInventoryName(INVENTORY_SOUND, 0));
- i=0;
- }
- default
- {
- touch_start(integer total_number)
- {
- if (play)
- {
- sound();
- }
- else
- {
- llSetTimerEvent(0.0);
- }
- play = !play;
- }
- timer()
- {
- llTriggerSound(llGetInventoryName(INVENTORY_SOUND, i), 100.0);
- i++;
- if(i+1 < tottrack )
- {
- llPreloadSound(llGetInventoryName(INVENTORY_SOUND, i+1));
- }
- if(i == tottrack )
- {
- llResetScript();
- }
- }
- }
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