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ArcDesLHK

Golden Gambler (first card by Wingblazer)

Jun 16th, 2024
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  1. Golden Gambler of Great Fortune
  2. RNK: 7
  3. ATK: 2700/DEF: 700
  4. LIGHT
  5. Warrior/Xyz/Effect
  6. 3 Level 7 EARTH monsters
  7. When this card is Xyz Summoned: You can roll a six-sided die twice, and if you do, place Chip Counters on this card equal to the total result. All Monsters you control gain 100 ATK for every Chip Counter on this card. Once per turn, when you roll a die (once or twice) and the result is 3 or less: You can detach 1 Material from this card; Increase the result by 3. When this card destroys an opponent's monster by battle while you have 5 or more Chip Counters on your field: Inflict damage to your opponent equal to the destroyed monster's ATK.
  8.  
  9. Golden Gambler of Ladybug
  10. Level 7 EARTH Insect/Effect
  11. 700/700
  12. You can reveal this card in your hand; roll a six-sided die twice, and if the rolls are the same or the total roll is 7 or higher, Special Summon this card. Otherwise, banish this card, face-down. A "Golden Gambler" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  13. ● When your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 material from this card; roll a six-sided die, and if the rolls are the same or the total roll is 7 or higher, negate the activation.
  14. You can only use each effect of "Golden Gambler of Ladybug" once per turn.
  15.  
  16. Golden Gambler of Rabbit
  17. Level 7 EARTH Beast/Effect
  18. 700/700
  19. You can reveal this card in your hand; roll a six-sided die twice, and if the rolls are the same or the total roll is 7 or higher, Special Summon this card. Otherwise, banish this card, face-down. A "Golden Gambler" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  20. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; roll a six-sided die, and if the rolls are the same or the total roll is 7 or higher, negate the activation.
  21. You can only use each effect of "Golden Gambler of Rabbit" once per turn.
  22.  
  23. Golden Gambler of Elephant
  24. Level 7 EARTH Beast/Effect
  25. 700/700
  26. You can reveal this card in your hand; roll a six-sided die twice, and if the rolls are the same or the total roll is 7 or higher, Special Summon this card. Otherwise, banish this card, face-down. You can only use this effect of "Golden Gambler of Elephant" once per turn. A "Golden Gambler" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  27. ● Once per turn, during the End Phase: You can place 2 Chip Counters on this card.
  28.  
  29. Golden Gambler of Turtle
  30. Level 7 EARTH Reptile/Effect
  31. 700/700
  32. You can reveal this card in your hand; roll a six-sided die twice, and if the rolls are the same or the total roll is 7 or higher, Special Summon this card. Otherwise, banish this card, face-down. You can only use this effect of "Golden Gambler of Turtle" once per turn. A "Golden Gambler" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  33. ● Once per turn: You can remove 3 Chip Counters from your field; this card gains 2700 ATK until the end of your opponent's next turn.
  34.  
  35. Golden Gambler of Cat
  36. Level 7 EARTH Beast/Effect
  37. 700/700
  38. You can reveal this card in your hand; roll a six-sided die twice, and if the rolls are the same or the total roll is 7 or higher, Special Summon this card. Otherwise, banish this card, face-down. You can only use this effect of "Golden Gambler of Cat" once per turn. A "Golden Gambler" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  39. ● Once per turn: You can remove 2 Chip Counters from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, until the end of this turn.
  40.  
  41. Golden Gambler of Peacock
  42. Level 7 EARTH Winged Beast/Effect
  43. 700/700
  44. You can reveal this card in your hand; roll a six-sided die twice, and if the rolls are the same or the total roll is 7 or higher, Special Summon this card. Otherwise, banish this card, face-down. You can only use this effect of "Golden Gambler of Peacock" once per turn. A "Golden Gambler" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  45. ● Once per turn: You can detach any number of materials from this card; place a number of Chip Counters on this card equal to the number of materials detached +2.
  46.  
  47. Golden Gambler of Charismatic Fortune, Lakshmi
  48. Rank 7 LIGHT Fairy/Xyz/Effect
  49. 2000/2700
  50. 2 Level 7 EARTH monsters
  51. When this card is Xyz Summoned: You can roll a six-sided die twice, and if you do, place Chip Counters on this card equal to the total roll. Gains 200 ATK for every Chip Counter on it. Once per turn, when you roll a die (or dice) and the result is 3 or less: You can detach 1 material from this card; destroy up to 2 cards on the field. Once per turn: You can remove 2 Chip Counters from this card, then target 1 face-up card on the field; negate its effects.
  52.  
  53. Golden Gambler's Horseshoe
  54. Normal Spell
  55. Add 1 "Golden Gambler" monster from your Deck to your hand. If you roll a die (or dice) by the effect of a "Golden Gambler" monster, and the result is 3 or less, you can apply that effect as the result(s) +1. You can only activate 1 "Golden Gambler's Horseshoe" per turn.
  56.  
  57. Golden Gambler's Clover
  58. Normal Spell
  59. If you control a "Golden Gambler" monster: Roll a six-sided die twice, and if the rolls are the same or the total roll is 7 or higher, draw 2 cards. You can only activate 1 "Golden Gambler's Clover" per turn.
  60.  
  61. Golden Gambler's Key
  62. Equip Spell
  63. Equip only to a "Golden Gambler" monster. It gains 700 ATK. Once per turn, if this card is equipped with an Xyz Monster: You can target 1 face-up monster your opponent controls; place Chip Counters on the equipped monster equal to that monster's Level/Rank/Link Rating.
  64.  
  65. Golden Gambler's Luck
  66. Equip Spell
  67. Equip only to a "Golden Gambler" monster. It gains 700 ATK. Once per turn, if this card is equipped with an Xyz Monster: You can target 1 face-up monster your opponent controls with a Level; roll a six-sided die twice, and if the rolls are the same or the total roll is higher than or equal to the targeted monster's Level, destroy that monster.
  68.  
  69. Golden Gambler's Wallet
  70. Continuous Trap
  71. The first time each "Golden Gambler" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn, when your opponent activates a card or effect that targets 1 "Golden Gambler" monster you control (and no other cards): You can roll a six-sided die twice, and if the rolls are the same, negate that activated effect.
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