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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o3 = Instance.new("Model")
- o4 = Instance.new("Model")
- o5 = Instance.new("Part")
- o6 = Instance.new("Decal")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Decal")
- o10 = Instance.new("Model")
- o11 = Instance.new("Model")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("Model")
- o17 = Instance.new("Part")
- o18 = Instance.new("Part")
- o19 = Instance.new("Part")
- o20 = Instance.new("Part")
- o21 = Instance.new("Model")
- o22 = Instance.new("Part")
- o23 = Instance.new("Part")
- o24 = Instance.new("Part")
- o25 = Instance.new("Part")
- o26 = Instance.new("Model")
- o27 = Instance.new("Part")
- o28 = Instance.new("Part")
- o29 = Instance.new("Part")
- o30 = Instance.new("Part")
- o31 = Instance.new("Model")
- o32 = Instance.new("Part")
- o33 = Instance.new("CylinderMesh")
- o34 = Instance.new("PointLight")
- o35 = Instance.new("Part")
- o36 = Instance.new("CylinderMesh")
- o37 = Instance.new("Model")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("Part")
- o41 = Instance.new("Part")
- o42 = Instance.new("Part")
- o43 = Instance.new("Part")
- o44 = Instance.new("Model")
- o45 = Instance.new("Seat")
- o46 = Instance.new("Part")
- o47 = Instance.new("Part")
- o48 = Instance.new("Part")
- o49 = Instance.new("Part")
- o50 = Instance.new("Seat")
- o51 = Instance.new("Part")
- o52 = Instance.new("Model")
- o53 = Instance.new("Part")
- o54 = Instance.new("Part")
- o55 = Instance.new("Part")
- o56 = Instance.new("Part")
- o57 = Instance.new("Part")
- o58 = Instance.new("Part")
- o59 = Instance.new("Seat")
- o60 = Instance.new("Seat")
- o61 = Instance.new("Seat")
- o62 = Instance.new("Part")
- o63 = Instance.new("Model")
- o64 = Instance.new("Model")
- o65 = Instance.new("Part")
- o66 = Instance.new("Part")
- o67 = Instance.new("Part")
- o68 = Instance.new("SurfaceGui")
- o69 = Instance.new("TextLabel")
- o3.Parent = mas
- o4.Parent = o3
- o5.Parent = o4
- o5.BrickColor = BrickColor.new("Dark stone grey")
- o5.Position = Vector3.new(-23.5, 17.5, -35.5)
- o5.Anchored = true
- o5.Size = Vector3.new(1, 3, 9)
- o5.CFrame = CFrame.new(-23.5, 17.5, -35.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o5.Position = Vector3.new(-23.5, 17.5, -35.5)
- o6.Name = "bathroom"
- o6.Parent = o5
- o6.Texture = "http://www.roblox.com/asset/?id=2091010147"
- o6.Face = Enum.NormalId.Left
- o7.Parent = o4
- o7.BrickColor = BrickColor.new("Dark stone grey")
- o7.Position = Vector3.new(-22.46632, 12.6666775, -35.071434)
- o7.Anchored = true
- o7.Size = Vector3.new(1, 5, 47)
- o7.CFrame = CFrame.new(-22.46632, 12.6666775, -35.071434, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o7.Position = Vector3.new(-22.46632, 12.6666775, -35.071434)
- o8.Parent = o4
- o8.BrickColor = BrickColor.new("Dark stone grey")
- o8.Position = Vector3.new(-23.5, 17.5, -27)
- o8.Anchored = true
- o8.Size = Vector3.new(1, 3, 4)
- o8.CFrame = CFrame.new(-23.5, 17.5, -27, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o8.Position = Vector3.new(-23.5, 17.5, -27)
- o9.Parent = o8
- o9.Texture = "http://www.roblox.com/asset/?id=1110657056"
- o9.Face = Enum.NormalId.Left
- o10.Parent = o4
- o11.Name = "Door"
- o11.Parent = o10
- o12.Name = "Basic Block?"
- o12.Parent = o11
- o12.BrickColor = BrickColor.new("Navy blue")
- o12.Position = Vector3.new(-22.2282257, -0.0190324783, -35)
- o12.Rotation = Vector3.new(-90, 0, 0)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o12.CFrame = CFrame.new(-22.2282257, -0.0190324783, -35, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0, 0.12549, 0.376471)
- o12.Position = Vector3.new(-22.2282257, -0.0190324783, -35)
- o13.Name = "Basic Block?"
- o13.Parent = o11
- o13.BrickColor = BrickColor.new("Navy blue")
- o13.Position = Vector3.new(-22.2282257, 5.0000186, -30.7190247)
- o13.Rotation = Vector3.new(-90, 0, 0)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Custom
- o13.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o13.CFrame = CFrame.new(-22.2282257, 5.0000186, -30.7190247, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0, 0.12549, 0.376471)
- o13.Position = Vector3.new(-22.2282257, 5.0000186, -30.7190247)
- o14.Name = "Basic Block?"
- o14.Parent = o11
- o14.BrickColor = BrickColor.new("Navy blue")
- o14.Position = Vector3.new(-22.2282257, 10.0190582, -35)
- o14.Rotation = Vector3.new(-90, 0, 0)
- o14.Anchored = true
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o14.CFrame = CFrame.new(-22.2282257, 10.0190582, -35, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0, 0.12549, 0.376471)
- o14.Position = Vector3.new(-22.2282257, 10.0190582, -35)
- o15.Name = "Basic Block?"
- o15.Parent = o11
- o15.BrickColor = BrickColor.new("Navy blue")
- o15.Position = Vector3.new(-22.2282257, 5.0000186, -39.2809525)
- o15.Rotation = Vector3.new(-90, 0, 0)
- o15.Anchored = true
- o15.FormFactor = Enum.FormFactor.Custom
- o15.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o15.CFrame = CFrame.new(-22.2282257, 5.0000186, -39.2809525, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0, 0.12549, 0.376471)
- o15.Position = Vector3.new(-22.2282257, 5.0000186, -39.2809525)
- o16.Name = "Door"
- o16.Parent = o10
- o17.Name = "Basic Block?"
- o17.Parent = o16
- o17.BrickColor = BrickColor.new("Navy blue")
- o17.Position = Vector3.new(-22.2282257, -0.0190324783, -27)
- o17.Rotation = Vector3.new(-90, 0, 0)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o17.CFrame = CFrame.new(-22.2282257, -0.0190324783, -27, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0, 0.12549, 0.376471)
- o17.Position = Vector3.new(-22.2282257, -0.0190324783, -27)
- o18.Name = "Basic Block?"
- o18.Parent = o16
- o18.BrickColor = BrickColor.new("Navy blue")
- o18.Position = Vector3.new(-22.2282257, 5.0000186, -22.7190247)
- o18.Rotation = Vector3.new(-90, 0, 0)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o18.CFrame = CFrame.new(-22.2282257, 5.0000186, -22.7190247, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0, 0.12549, 0.376471)
- o18.Position = Vector3.new(-22.2282257, 5.0000186, -22.7190247)
- o19.Name = "Basic Block?"
- o19.Parent = o16
- o19.BrickColor = BrickColor.new("Navy blue")
- o19.Position = Vector3.new(-22.2282257, 10.0190582, -27)
- o19.Rotation = Vector3.new(-90, 0, 0)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Custom
- o19.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o19.CFrame = CFrame.new(-22.2282257, 10.0190582, -27, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o19.BottomSurface = Enum.SurfaceType.Smooth
- o19.TopSurface = Enum.SurfaceType.Smooth
- o19.Color = Color3.new(0, 0.12549, 0.376471)
- o19.Position = Vector3.new(-22.2282257, 10.0190582, -27)
- o20.Name = "Basic Block?"
- o20.Parent = o16
- o20.BrickColor = BrickColor.new("Navy blue")
- o20.Position = Vector3.new(-22.2282257, 5.0000186, -31.2809525)
- o20.Rotation = Vector3.new(-90, 0, 0)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o20.CFrame = CFrame.new(-22.2282257, 5.0000186, -31.2809525, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0, 0.12549, 0.376471)
- o20.Position = Vector3.new(-22.2282257, 5.0000186, -31.2809525)
- o21.Name = "Door"
- o21.Parent = o10
- o22.Name = "Basic Block?"
- o22.Parent = o21
- o22.BrickColor = BrickColor.new("Navy blue")
- o22.Position = Vector3.new(-22.2282257, -0.0190324783, -44)
- o22.Rotation = Vector3.new(-90, 0, 0)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o22.CFrame = CFrame.new(-22.2282257, -0.0190324783, -44, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(0, 0.12549, 0.376471)
- o22.Position = Vector3.new(-22.2282257, -0.0190324783, -44)
- o23.Name = "Basic Block?"
- o23.Parent = o21
- o23.BrickColor = BrickColor.new("Navy blue")
- o23.Position = Vector3.new(-22.2282257, 5.0000186, -39.7190247)
- o23.Rotation = Vector3.new(-90, 0, 0)
- o23.Anchored = true
- o23.FormFactor = Enum.FormFactor.Custom
- o23.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o23.CFrame = CFrame.new(-22.2282257, 5.0000186, -39.7190247, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o23.BottomSurface = Enum.SurfaceType.Smooth
- o23.TopSurface = Enum.SurfaceType.Smooth
- o23.Color = Color3.new(0, 0.12549, 0.376471)
- o23.Position = Vector3.new(-22.2282257, 5.0000186, -39.7190247)
- o24.Name = "Basic Block?"
- o24.Parent = o21
- o24.BrickColor = BrickColor.new("Navy blue")
- o24.Position = Vector3.new(-22.2282257, 10.0190582, -44)
- o24.Rotation = Vector3.new(-90, 0, 0)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o24.CFrame = CFrame.new(-22.2282257, 10.0190582, -44, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o24.Color = Color3.new(0, 0.12549, 0.376471)
- o24.Position = Vector3.new(-22.2282257, 10.0190582, -44)
- o25.Name = "Basic Block?"
- o25.Parent = o21
- o25.BrickColor = BrickColor.new("Navy blue")
- o25.Position = Vector3.new(-22.2282257, 5.0000186, -48.2809525)
- o25.Rotation = Vector3.new(-90, 0, 0)
- o25.Anchored = true
- o25.FormFactor = Enum.FormFactor.Custom
- o25.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o25.CFrame = CFrame.new(-22.2282257, 5.0000186, -48.2809525, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0, 0.12549, 0.376471)
- o25.Position = Vector3.new(-22.2282257, 5.0000186, -48.2809525)
- o26.Name = "Door"
- o26.Parent = o10
- o27.Name = "Basic Block?"
- o27.Parent = o26
- o27.BrickColor = BrickColor.new("Navy blue")
- o27.Position = Vector3.new(-22.2282257, -0.0190324783, -17)
- o27.Rotation = Vector3.new(-90, 0, 0)
- o27.Anchored = true
- o27.FormFactor = Enum.FormFactor.Custom
- o27.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o27.CFrame = CFrame.new(-22.2282257, -0.0190324783, -17, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o27.BottomSurface = Enum.SurfaceType.Smooth
- o27.TopSurface = Enum.SurfaceType.Smooth
- o27.Color = Color3.new(0, 0.12549, 0.376471)
- o27.Position = Vector3.new(-22.2282257, -0.0190324783, -17)
- o28.Name = "Basic Block?"
- o28.Parent = o26
- o28.BrickColor = BrickColor.new("Navy blue")
- o28.Position = Vector3.new(-22.2282257, 5.0000186, -12.7190247)
- o28.Rotation = Vector3.new(-90, 0, 0)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o28.CFrame = CFrame.new(-22.2282257, 5.0000186, -12.7190247, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0, 0.12549, 0.376471)
- o28.Position = Vector3.new(-22.2282257, 5.0000186, -12.7190247)
- o29.Name = "Basic Block?"
- o29.Parent = o26
- o29.BrickColor = BrickColor.new("Navy blue")
- o29.Position = Vector3.new(-22.2282257, 10.0190582, -17)
- o29.Rotation = Vector3.new(-90, 0, 0)
- o29.Anchored = true
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o29.CFrame = CFrame.new(-22.2282257, 10.0190582, -17, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(0, 0.12549, 0.376471)
- o29.Position = Vector3.new(-22.2282257, 10.0190582, -17)
- o30.Name = "Basic Block?"
- o30.Parent = o26
- o30.BrickColor = BrickColor.new("Navy blue")
- o30.Position = Vector3.new(-22.2282257, 5.0000186, -21.2809525)
- o30.Rotation = Vector3.new(-90, 0, 0)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o30.CFrame = CFrame.new(-22.2282257, 5.0000186, -21.2809525, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0, 0.12549, 0.376471)
- o30.Position = Vector3.new(-22.2282257, 5.0000186, -21.2809525)
- o31.Name = "Light"
- o31.Parent = o10
- o32.Name = "Light"
- o32.Parent = o31
- o32.Material = Enum.Material.SmoothPlastic
- o32.BrickColor = BrickColor.new("Cool yellow")
- o32.Reflectance = 0.40000000596046
- o32.Position = Vector3.new(-19.0196495, 19.1000252, -34.7505493)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Custom
- o32.Size = Vector3.new(2, 0.200000003, 2)
- o32.CFrame = CFrame.new(-19.0196495, 19.1000252, -34.7505493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.992157, 0.917647, 0.552941)
- o32.Position = Vector3.new(-19.0196495, 19.1000252, -34.7505493)
- o33.Parent = o32
- o33.Scale = Vector3.new(1, 1.00999999, 1)
- o34.Parent = o32
- o34.Range = 40
- o35.Parent = o31
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Dark stone grey")
- o35.Position = Vector3.new(-19.0196495, 19.1000252, -34.7505493)
- o35.Anchored = true
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- o35.CFrame = CFrame.new(-19.0196495, 19.1000252, -34.7505493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o35.BottomSurface = Enum.SurfaceType.Smooth
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o35.Position = Vector3.new(-19.0196495, 19.1000252, -34.7505493)
- o36.Parent = o35
- o37.Name = "Door"
- o37.Parent = o10
- o38.Name = "Basic Block?"
- o38.Parent = o37
- o38.BrickColor = BrickColor.new("Navy blue")
- o38.Position = Vector3.new(-22.2282257, -0.0190324783, -53)
- o38.Rotation = Vector3.new(-90, 0, 0)
- o38.Anchored = true
- o38.FormFactor = Enum.FormFactor.Custom
- o38.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o38.CFrame = CFrame.new(-22.2282257, -0.0190324783, -53, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0, 0.12549, 0.376471)
- o38.Position = Vector3.new(-22.2282257, -0.0190324783, -53)
- o39.Name = "Basic Block?"
- o39.Parent = o37
- o39.BrickColor = BrickColor.new("Navy blue")
- o39.Position = Vector3.new(-22.2282257, 5.0000186, -48.7190247)
- o39.Rotation = Vector3.new(-90, 0, 0)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o39.CFrame = CFrame.new(-22.2282257, 5.0000186, -48.7190247, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.TopSurface = Enum.SurfaceType.Smooth
- o39.Color = Color3.new(0, 0.12549, 0.376471)
- o39.Position = Vector3.new(-22.2282257, 5.0000186, -48.7190247)
- o40.Name = "Basic Block?"
- o40.Parent = o37
- o40.BrickColor = BrickColor.new("Navy blue")
- o40.Position = Vector3.new(-22.2282257, 10.0190582, -53)
- o40.Rotation = Vector3.new(-90, 0, 0)
- o40.Anchored = true
- o40.FormFactor = Enum.FormFactor.Custom
- o40.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o40.CFrame = CFrame.new(-22.2282257, 10.0190582, -53, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0, 0.12549, 0.376471)
- o40.Position = Vector3.new(-22.2282257, 10.0190582, -53)
- o41.Name = "Basic Block?"
- o41.Parent = o37
- o41.BrickColor = BrickColor.new("Navy blue")
- o41.Position = Vector3.new(-22.2282257, 5.0000186, -57.2809525)
- o41.Rotation = Vector3.new(-90, 0, 0)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Custom
- o41.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o41.CFrame = CFrame.new(-22.2282257, 5.0000186, -57.2809525, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o41.BottomSurface = Enum.SurfaceType.Smooth
- o41.TopSurface = Enum.SurfaceType.Smooth
- o41.Color = Color3.new(0, 0.12549, 0.376471)
- o41.Position = Vector3.new(-22.2282257, 5.0000186, -57.2809525)
- o42.Parent = o10
- o42.BrickColor = BrickColor.new("Storm blue")
- o42.Position = Vector3.new(-13.5, 9.5, -12)
- o42.Anchored = true
- o42.Size = Vector3.new(19, 17, 2)
- o42.CFrame = CFrame.new(-13.5, 9.5, -12, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.2, 0.345098, 0.509804)
- o42.Position = Vector3.new(-13.5, 9.5, -12)
- o43.Parent = o10
- o43.BrickColor = BrickColor.new("Storm blue")
- o43.Position = Vector3.new(-14, 8.5, -49)
- o43.Anchored = true
- o43.Size = Vector3.new(18, 15, 2)
- o43.CFrame = CFrame.new(-14, 8.5, -49, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o43.BottomSurface = Enum.SurfaceType.Smooth
- o43.TopSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(0.2, 0.345098, 0.509804)
- o43.Position = Vector3.new(-14, 8.5, -49)
- o44.Parent = o10
- o45.Parent = o44
- o45.Position = Vector3.new(-8, 1.19999993, -16)
- o45.Rotation = Vector3.new(0, 90, 0)
- o45.Anchored = true
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(2, 0.400000006, 2)
- o45.CFrame = CFrame.new(-8, 1.19999993, -16, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o45.BottomSurface = Enum.SurfaceType.Smooth
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Position = Vector3.new(-8, 1.19999993, -16)
- o46.Parent = o10
- o46.BrickColor = BrickColor.new("Storm blue")
- o46.Position = Vector3.new(-4.5, 9.5, -35)
- o46.Anchored = true
- o46.Size = Vector3.new(1, 17, 48)
- o46.CFrame = CFrame.new(-4.5, 9.5, -35, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.2, 0.345098, 0.509804)
- o46.Position = Vector3.new(-4.5, 9.5, -35)
- o47.Parent = o10
- o47.BrickColor = BrickColor.new("Storm blue")
- o47.Position = Vector3.new(-13.5, 0.5, -35)
- o47.Anchored = true
- o47.Size = Vector3.new(19, 1, 48)
- o47.CFrame = CFrame.new(-13.5, 0.5, -35, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.TopSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.2, 0.345098, 0.509804)
- o47.Position = Vector3.new(-13.5, 0.5, -35)
- o48.Parent = o10
- o48.BrickColor = BrickColor.new("Storm blue")
- o48.Position = Vector3.new(-14, 17, -35)
- o48.Anchored = true
- o48.Size = Vector3.new(18, 4, 46)
- o48.CFrame = CFrame.new(-14, 17, -35, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.2, 0.345098, 0.509804)
- o48.Position = Vector3.new(-14, 17, -35)
- o49.Parent = o10
- o49.BrickColor = BrickColor.new("Storm blue")
- o49.Position = Vector3.new(-14.5, 8.5, -23)
- o49.Anchored = true
- o49.Size = Vector3.new(17, 15, 2)
- o49.CFrame = CFrame.new(-14.5, 8.5, -23, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.TopSurface = Enum.SurfaceType.Smooth
- o49.Color = Color3.new(0.2, 0.345098, 0.509804)
- o49.Position = Vector3.new(-14.5, 8.5, -23)
- o50.Parent = o10
- o50.Position = Vector3.new(-8, 1.19999993, -35)
- o50.Rotation = Vector3.new(0, 90, 0)
- o50.Anchored = true
- o50.FormFactor = Enum.FormFactor.Plate
- o50.Size = Vector3.new(2, 0.400000006, 2)
- o50.CFrame = CFrame.new(-8, 1.19999993, -35, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Weld
- o50.Position = Vector3.new(-8, 1.19999993, -35)
- o51.Parent = o10
- o51.BrickColor = BrickColor.new("Storm blue")
- o51.Position = Vector3.new(-14, 8.5, -21)
- o51.Anchored = true
- o51.Size = Vector3.new(18, 15, 2)
- o51.CFrame = CFrame.new(-14, 8.5, -21, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o51.BottomSurface = Enum.SurfaceType.Smooth
- o51.TopSurface = Enum.SurfaceType.Smooth
- o51.Color = Color3.new(0.2, 0.345098, 0.509804)
- o51.Position = Vector3.new(-14, 8.5, -21)
- o52.Name = "Door"
- o52.Parent = o10
- o53.Name = "Basic Block?"
- o53.Parent = o52
- o53.BrickColor = BrickColor.new("Navy blue")
- o53.Position = Vector3.new(-22.2282257, -0.0190324783, -17)
- o53.Rotation = Vector3.new(-90, 0, 0)
- o53.Anchored = true
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o53.CFrame = CFrame.new(-22.2282257, -0.0190324783, -17, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.TopSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0, 0.12549, 0.376471)
- o53.Position = Vector3.new(-22.2282257, -0.0190324783, -17)
- o54.Name = "Basic Block?"
- o54.Parent = o52
- o54.BrickColor = BrickColor.new("Navy blue")
- o54.Position = Vector3.new(-22.2282257, 5.0000186, -12.7190247)
- o54.Rotation = Vector3.new(-90, 0, 0)
- o54.Anchored = true
- o54.FormFactor = Enum.FormFactor.Custom
- o54.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o54.CFrame = CFrame.new(-22.2282257, 5.0000186, -12.7190247, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0, 0.12549, 0.376471)
- o54.Position = Vector3.new(-22.2282257, 5.0000186, -12.7190247)
- o55.Name = "Basic Block?"
- o55.Parent = o52
- o55.BrickColor = BrickColor.new("Navy blue")
- o55.Position = Vector3.new(-22.2282257, 10.0190582, -17)
- o55.Rotation = Vector3.new(-90, 0, 0)
- o55.Anchored = true
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(1.47618926, 8.85713482, 0.295237839)
- o55.CFrame = CFrame.new(-22.2282257, 10.0190582, -17, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0, 0.12549, 0.376471)
- o55.Position = Vector3.new(-22.2282257, 10.0190582, -17)
- o56.Name = "Basic Block?"
- o56.Parent = o52
- o56.BrickColor = BrickColor.new("Navy blue")
- o56.Position = Vector3.new(-22.2282257, 5.0000186, -21.2809525)
- o56.Rotation = Vector3.new(-90, 0, 0)
- o56.Anchored = true
- o56.FormFactor = Enum.FormFactor.Custom
- o56.Size = Vector3.new(1.47618926, 0.295237839, 10.3333244)
- o56.CFrame = CFrame.new(-22.2282257, 5.0000186, -21.2809525, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0, 0.12549, 0.376471)
- o56.Position = Vector3.new(-22.2282257, 5.0000186, -21.2809525)
- o57.Parent = o10
- o57.BrickColor = BrickColor.new("Storm blue")
- o57.Position = Vector3.new(-14, 8.5, -39)
- o57.Anchored = true
- o57.Size = Vector3.new(18, 15, 2)
- o57.CFrame = CFrame.new(-14, 8.5, -39, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.2, 0.345098, 0.509804)
- o57.Position = Vector3.new(-14, 8.5, -39)
- o58.Parent = o10
- o58.BrickColor = BrickColor.new("Storm blue")
- o58.Position = Vector3.new(-14, 8.5, -31)
- o58.Anchored = true
- o58.Size = Vector3.new(18, 15, 2)
- o58.CFrame = CFrame.new(-14, 8.5, -31, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(0.2, 0.345098, 0.509804)
- o58.Position = Vector3.new(-14, 8.5, -31)
- o59.Parent = o10
- o59.Position = Vector3.new(-8, 1.19999993, -54)
- o59.Rotation = Vector3.new(0, 90, 0)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(2, 0.400000006, 2)
- o59.CFrame = CFrame.new(-8, 1.19999993, -54, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Position = Vector3.new(-8, 1.19999993, -54)
- o60.Parent = o10
- o60.Position = Vector3.new(-8, 1.19999993, -44)
- o60.Rotation = Vector3.new(0, 90, 0)
- o60.Anchored = true
- o60.FormFactor = Enum.FormFactor.Plate
- o60.Size = Vector3.new(2, 0.400000006, 2)
- o60.CFrame = CFrame.new(-8, 1.19999993, -44, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o60.BottomSurface = Enum.SurfaceType.Smooth
- o60.TopSurface = Enum.SurfaceType.Weld
- o60.Position = Vector3.new(-8, 1.19999993, -44)
- o61.Parent = o10
- o61.Position = Vector3.new(-8, 1.19999993, -27)
- o61.Rotation = Vector3.new(0, 90, 0)
- o61.Anchored = true
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(2, 0.400000006, 2)
- o61.CFrame = CFrame.new(-8, 1.19999993, -27, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Position = Vector3.new(-8, 1.19999993, -27)
- o62.Parent = o10
- o62.BrickColor = BrickColor.new("Storm blue")
- o62.Position = Vector3.new(-13.5, 9.5, -58)
- o62.Anchored = true
- o62.Size = Vector3.new(19, 17, 2)
- o62.CFrame = CFrame.new(-13.5, 9.5, -58, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.TopSurface = Enum.SurfaceType.Smooth
- o62.Color = Color3.new(0.2, 0.345098, 0.509804)
- o62.Position = Vector3.new(-13.5, 9.5, -58)
- o63.Parent = o3
- o64.Name = "Sign"
- o64.Parent = o63
- o65.Parent = o64
- o65.Material = Enum.Material.WoodPlanks
- o65.BrickColor = BrickColor.new("Reddish brown")
- o65.Position = Vector3.new(-27.5237846, 2.40001917, -10.9389658)
- o65.Rotation = Vector3.new(0, 80, 0)
- o65.Anchored = true
- o65.Size = Vector3.new(0.400000006, 4.80000019, 0.200000003)
- o65.CFrame = CFrame.new(-27.5237846, 2.40001917, -10.9389658, 0.173647001, 0, 0.984807968, 0, 1, 0, -0.984807968, 0, 0.173647001)
- o65.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o65.Position = Vector3.new(-27.5237846, 2.40001917, -10.9389658)
- o66.Parent = o64
- o66.Material = Enum.Material.WoodPlanks
- o66.BrickColor = BrickColor.new("Reddish brown")
- o66.Position = Vector3.new(-27.7207508, 3.50001907, -10.9736996)
- o66.Rotation = Vector3.new(0, 80, 0)
- o66.Anchored = true
- o66.Size = Vector3.new(4, 2.20000005, 0.200000003)
- o66.CFrame = CFrame.new(-27.7207508, 3.50001907, -10.9736996, 0.173647001, 0, 0.984807968, 0, 1, 0, -0.984807968, 0, 0.173647001)
- o66.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o66.Position = Vector3.new(-27.7207508, 3.50001907, -10.9736996)
- o67.Name = "Text"
- o67.Parent = o64
- o67.Material = Enum.Material.WoodPlanks
- o67.BrickColor = BrickColor.new("Reddish brown")
- o67.Position = Vector3.new(-27.9203796, 3.50500107, -10.9936256)
- o67.Rotation = Vector3.new(0, 80, 0)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Custom
- o67.Size = Vector3.new(3.97000051, 2.21000004, 0.200000003)
- o67.CFrame = CFrame.new(-27.9203796, 3.50500107, -10.9936256, 0.173647001, 0, 0.984807968, 0, 1, 0, -0.984807968, 0, 0.173647001)
- o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o67.Position = Vector3.new(-27.9203796, 3.50500107, -10.9936256)
- o68.Parent = o67
- o68.CanvasSize = Vector2.new(200, 100)
- o69.Name = "Made by Time"
- o69.Parent = o68
- o69.Size = UDim2.new(1,0,1,0)
- o69.Text = "Made by Time"
- o69.Active = true
- o69.BackgroundColor3 = Color3.new(1, 1, 1)
- o69.BackgroundTransparency = 1
- o69.Font = Enum.Font.ArialBold
- o69.FontSize = Enum.FontSize.Size12
- o69.TextColor3 = Color3.new(1, 1, 1)
- o69.TextScaled = true
- o69.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- o69.TextStrokeTransparency = 0
- o69.TextWrapped = true
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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