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- local Bloom = Instance.new("BloomEffect")
- Bloom.Intensity = 0.1
- Bloom.Threshold = 0
- Bloom.Size = 100
- Bloom.Parent = game:GetService("Lighting")
- local Bloom = Instance.new("BloomEffect")
- Bloom.Enabled = false
- Bloom.Intensity = 0.35
- Bloom.Threshold = 0.2
- Bloom.Size = 56
- Bloom.Parent = game:GetService("Lighting")
- local Blur = Instance.new("BlurEffect")
- Blur.Size = 1
- Blur.Parent = game:GetService("Lighting")
- local Efecto = Instance.new("BlurEffect")
- Efecto.Name = "Efecto"
- Efecto.Enabled = false
- Efecto.Size = 1
- Efecto.Parent = game:GetService("Lighting")
- local Inaritaisha = Instance.new("ColorCorrectionEffect")
- Inaritaisha.Name = "Inari taisha"
- Inaritaisha.Saturation = 0.05
- Inaritaisha.TintColor = Color3.fromRGB(255, 224, 219)
- Inaritaisha.Parent = game:GetService("Lighting")
- local Normal = Instance.new("ColorCorrectionEffect")
- Normal.Name = "Normal"
- Normal.Enabled = false
- Normal.Saturation = -0.2
- Normal.TintColor = Color3.fromRGB(255, 232, 215)
- Normal.Parent = game:GetService("Lighting")
- local SunRays = Instance.new("SunRaysEffect")
- SunRays.Intensity = 0.05
- local Takayama = Instance.new("ColorCorrectionEffect")
- Takayama.Name = "Takayama"
- Takayama.Enabled = true
- Takayama.Saturation = -0.3
- Takayama.Contrast = 0.1
- Takayama.TintColor = Color3.fromRGB(235, 214, 204)
- Takayama.Parent = game:GetService("Lighting")
- local L = game:GetService("Lighting")
- L.Brightness = 2.14
- L.ColorShift_Bottom = Color3.fromRGB(11, 0, 20)
- L.ColorShift_Top = Color3.fromRGB(240, 127, 14)
- L.OutdoorAmbient = Color3.fromRGB(34, 0, 49)
- L.ClockTime = 6.7
- L.FogColor = Color3.fromRGB(94, 76, 106)
- L.FogEnd = 1000
- L.FogStart = 0
- L.ExposureCompensation = 0.24
- L.ShadowSoftness = 0
- L.Ambient = Color3.fromRGB(59, 33, 27)
- local Bloom = Instance.new("BloomEffect")
- Bloom.Intensity = 0.1
- Bloom.Threshold = 0
- Bloom.Size = 100
- Bloom.Parent = game:GetService("Lighting")
- local Bloom = Instance.new("BloomEffect")
- Bloom.Enabled = false
- Bloom.Intensity = 0.35
- Bloom.Threshold = 0.2
- Bloom.Size = 56
- Bloom.Parent = game:GetService("Lighting")
- local Blur = Instance.new("BlurEffect")
- Blur.Size = 1
- Blur.Parent = game:GetService("Lighting")
- local Efecto = Instance.new("BlurEffect")
- Efecto.Name = "Efecto"
- Efecto.Enabled = false
- Efecto.Size = 2
- Efecto.Parent = game:GetService("Lighting")
- local Inaritaisha = Instance.new("ColorCorrectionEffect")
- Inaritaisha.Name = "Inari taisha"
- Inaritaisha.Saturation = 0.05
- Inaritaisha.TintColor = Color3.fromRGB(255, 224, 219)
- Inaritaisha.Parent = game:GetService("Lighting")
- local Normal = Instance.new("ColorCorrectionEffect")
- Normal.Name = "Normal"
- Normal.Enabled = false
- Normal.Saturation = -0.2
- Normal.TintColor = Color3.fromRGB(255, 232, 215)
- Normal.Parent = game:GetService("Lighting")
- local Takayama = Instance.new("ColorCorrectionEffect")
- Takayama.Name = "Takayama"
- Takayama.Enabled = false
- Takayama.Saturation = -0.3
- Takayama.Contrast = 0.1
- Takayama.TintColor = Color3.fromRGB(235, 214, 204)
- Takayama.Parent = game:GetService("Lighting")
- local L = game:GetService("Lighting")
- L.Brightness = 2.14
- L.ColorShift_Bottom = Color3.fromRGB(11, 0, 20)
- L.ColorShift_Top = Color3.fromRGB(240, 127, 14)
- L.OutdoorAmbient = Color3.fromRGB(34, 0, 49)
- L.ClockTime = 6.7
- L.FogColor = Color3.fromRGB(94, 76, 106)
- L.FogEnd = 1000
- L.FogStart = 0
- L.ExposureCompensation = 0.24
- L.ShadowSoftness = 0
- L.Ambient = Color3.fromRGB(59, 33, 27)
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