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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- ParticleEmitter1 = Instance.new("ParticleEmitter")
- ParticleEmitter2 = Instance.new("ParticleEmitter")
- WedgePart3 = Instance.new("WedgePart")
- CornerWedgePart4 = Instance.new("CornerWedgePart")
- WedgePart5 = Instance.new("WedgePart")
- WedgePart6 = Instance.new("WedgePart")
- WedgePart7 = Instance.new("WedgePart")
- WedgePart8 = Instance.new("WedgePart")
- WedgePart9 = Instance.new("WedgePart")
- WedgePart10 = Instance.new("WedgePart")
- WedgePart11 = Instance.new("WedgePart")
- WedgePart12 = Instance.new("WedgePart")
- WedgePart13 = Instance.new("WedgePart")
- Part14 = Instance.new("Part")
- CornerWedgePart15 = Instance.new("CornerWedgePart")
- WedgePart16 = Instance.new("WedgePart")
- CornerWedgePart17 = Instance.new("CornerWedgePart")
- WedgePart18 = Instance.new("WedgePart")
- WedgePart19 = Instance.new("WedgePart")
- CornerWedgePart20 = Instance.new("CornerWedgePart")
- WedgePart21 = Instance.new("WedgePart")
- WedgePart22 = Instance.new("WedgePart")
- WedgePart23 = Instance.new("WedgePart")
- WedgePart24 = Instance.new("WedgePart")
- WedgePart25 = Instance.new("WedgePart")
- WedgePart26 = Instance.new("WedgePart")
- Part27 = Instance.new("Part")
- WedgePart28 = Instance.new("WedgePart")
- WedgePart29 = Instance.new("WedgePart")
- WedgePart30 = Instance.new("WedgePart")
- WedgePart31 = Instance.new("WedgePart")
- WedgePart32 = Instance.new("WedgePart")
- WedgePart33 = Instance.new("WedgePart")
- WedgePart34 = Instance.new("WedgePart")
- WedgePart35 = Instance.new("WedgePart")
- WedgePart36 = Instance.new("WedgePart")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- SpecialMesh40 = Instance.new("SpecialMesh")
- Part41 = Instance.new("Part")
- SpecialMesh42 = Instance.new("SpecialMesh")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- SpecialMesh50 = Instance.new("SpecialMesh")
- Part51 = Instance.new("Part")
- SpecialMesh52 = Instance.new("SpecialMesh")
- WedgePart53 = Instance.new("WedgePart")
- WedgePart54 = Instance.new("WedgePart")
- Part55 = Instance.new("Part")
- SpecialMesh56 = Instance.new("SpecialMesh")
- Part57 = Instance.new("Part")
- WedgePart58 = Instance.new("WedgePart")
- Part59 = Instance.new("Part")
- ParticleEmitter60 = Instance.new("ParticleEmitter")
- ParticleEmitter61 = Instance.new("ParticleEmitter")
- WedgePart62 = Instance.new("WedgePart")
- WedgePart63 = Instance.new("WedgePart")
- WedgePart64 = Instance.new("WedgePart")
- WedgePart65 = Instance.new("WedgePart")
- CornerWedgePart66 = Instance.new("CornerWedgePart")
- Part67 = Instance.new("Part")
- WedgePart68 = Instance.new("WedgePart")
- WedgePart69 = Instance.new("WedgePart")
- WedgePart70 = Instance.new("WedgePart")
- WedgePart71 = Instance.new("WedgePart")
- WedgePart72 = Instance.new("WedgePart")
- WedgePart73 = Instance.new("WedgePart")
- WedgePart74 = Instance.new("WedgePart")
- WedgePart75 = Instance.new("WedgePart")
- Part76 = Instance.new("Part")
- WedgePart77 = Instance.new("WedgePart")
- Part78 = Instance.new("Part")
- WedgePart79 = Instance.new("WedgePart")
- CornerWedgePart80 = Instance.new("CornerWedgePart")
- WedgePart81 = Instance.new("WedgePart")
- WedgePart82 = Instance.new("WedgePart")
- WedgePart83 = Instance.new("WedgePart")
- WedgePart84 = Instance.new("WedgePart")
- WedgePart85 = Instance.new("WedgePart")
- Part86 = Instance.new("Part")
- CornerWedgePart87 = Instance.new("CornerWedgePart")
- CornerWedgePart88 = Instance.new("CornerWedgePart")
- WedgePart89 = Instance.new("WedgePart")
- WedgePart90 = Instance.new("WedgePart")
- Part91 = Instance.new("Part")
- WedgePart92 = Instance.new("WedgePart")
- Part93 = Instance.new("Part")
- SpecialMesh94 = Instance.new("SpecialMesh")
- WedgePart95 = Instance.new("WedgePart")
- WedgePart96 = Instance.new("WedgePart")
- WedgePart97 = Instance.new("WedgePart")
- WedgePart98 = Instance.new("WedgePart")
- WedgePart99 = Instance.new("WedgePart")
- WedgePart100 = Instance.new("WedgePart")
- WedgePart101 = Instance.new("WedgePart")
- Part102 = Instance.new("Part")
- WedgePart103 = Instance.new("WedgePart")
- WedgePart104 = Instance.new("WedgePart")
- WedgePart105 = Instance.new("WedgePart")
- WedgePart106 = Instance.new("WedgePart")
- WedgePart107 = Instance.new("WedgePart")
- WedgePart108 = Instance.new("WedgePart")
- WedgePart109 = Instance.new("WedgePart")
- WedgePart110 = Instance.new("WedgePart")
- CornerWedgePart111 = Instance.new("CornerWedgePart")
- WedgePart112 = Instance.new("WedgePart")
- WedgePart113 = Instance.new("WedgePart")
- WedgePart114 = Instance.new("WedgePart")
- WedgePart115 = Instance.new("WedgePart")
- CornerWedgePart116 = Instance.new("CornerWedgePart")
- WedgePart117 = Instance.new("WedgePart")
- CornerWedgePart118 = Instance.new("CornerWedgePart")
- WedgePart119 = Instance.new("WedgePart")
- WedgePart120 = Instance.new("WedgePart")
- WedgePart121 = Instance.new("WedgePart")
- CornerWedgePart122 = Instance.new("CornerWedgePart")
- Part123 = Instance.new("Part")
- WedgePart124 = Instance.new("WedgePart")
- WedgePart125 = Instance.new("WedgePart")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- SpecialMesh129 = Instance.new("SpecialMesh")
- Part130 = Instance.new("Part")
- WedgePart131 = Instance.new("WedgePart")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- WedgePart134 = Instance.new("WedgePart")
- WedgePart135 = Instance.new("WedgePart")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- WedgePart139 = Instance.new("WedgePart")
- Part140 = Instance.new("Part")
- WedgePart141 = Instance.new("WedgePart")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- WedgePart145 = Instance.new("WedgePart")
- Part146 = Instance.new("Part")
- ParticleEmitter147 = Instance.new("ParticleEmitter")
- ParticleEmitter148 = Instance.new("ParticleEmitter")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- SpecialMesh151 = Instance.new("SpecialMesh")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- SpecialMesh158 = Instance.new("SpecialMesh")
- Part159 = Instance.new("Part")
- SpecialMesh160 = Instance.new("SpecialMesh")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- ScreenGui167 = Instance.new("ScreenGui")
- SurfaceGui168 = Instance.new("SurfaceGui")
- TextBox169 = Instance.new("TextBox")
- Part170 = Instance.new("Part")
- ManualWeld171 = Instance.new("ManualWeld")
- ManualWeld172 = Instance.new("ManualWeld")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- SpawnLocation175 = Instance.new("SpawnLocation")
- Part176 = Instance.new("Part")
- Script177 = Instance.new("Script")
- Part178 = Instance.new("Part")
- ManualWeld179 = Instance.new("ManualWeld")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- SpecialMesh188 = Instance.new("SpecialMesh")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- SpecialMesh191 = Instance.new("SpecialMesh")
- Part192 = Instance.new("Part")
- ManualWeld193 = Instance.new("ManualWeld")
- Part194 = Instance.new("Part")
- ManualWeld195 = Instance.new("ManualWeld")
- ManualWeld196 = Instance.new("ManualWeld")
- ManualWeld197 = Instance.new("ManualWeld")
- Part198 = Instance.new("Part")
- WedgePart199 = Instance.new("WedgePart")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- ManualWeld203 = Instance.new("ManualWeld")
- ManualWeld204 = Instance.new("ManualWeld")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- SpecialMesh212 = Instance.new("SpecialMesh")
- Part213 = Instance.new("Part")
- SpecialMesh214 = Instance.new("SpecialMesh")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- SpecialMesh219 = Instance.new("SpecialMesh")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- SpecialMesh223 = Instance.new("SpecialMesh")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- SpecialMesh238 = Instance.new("SpecialMesh")
- Part239 = Instance.new("Part")
- SpecialMesh240 = Instance.new("SpecialMesh")
- Part241 = Instance.new("Part")
- ScreenGui242 = Instance.new("ScreenGui")
- SurfaceGui243 = Instance.new("SurfaceGui")
- TextBox244 = Instance.new("TextBox")
- Part245 = Instance.new("Part")
- ScreenGui246 = Instance.new("ScreenGui")
- SurfaceGui247 = Instance.new("SurfaceGui")
- TextBox248 = Instance.new("TextBox")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- SpecialMesh253 = Instance.new("SpecialMesh")
- Part254 = Instance.new("Part")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- SpecialMesh257 = Instance.new("SpecialMesh")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Part260 = Instance.new("Part")
- SpecialMesh261 = Instance.new("SpecialMesh")
- Part262 = Instance.new("Part")
- Part263 = Instance.new("Part")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- ScreenGui270 = Instance.new("ScreenGui")
- SurfaceGui271 = Instance.new("SurfaceGui")
- TextBox272 = Instance.new("TextBox")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Model275 = Instance.new("Model")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- WedgePart278 = Instance.new("WedgePart")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- WedgePart283 = Instance.new("WedgePart")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- WedgePart286 = Instance.new("WedgePart")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Part292 = Instance.new("Part")
- WedgePart293 = Instance.new("WedgePart")
- WedgePart294 = Instance.new("WedgePart")
- Part295 = Instance.new("Part")
- WedgePart296 = Instance.new("WedgePart")
- WedgePart297 = Instance.new("WedgePart")
- WedgePart298 = Instance.new("WedgePart")
- WedgePart299 = Instance.new("WedgePart")
- WedgePart300 = Instance.new("WedgePart")
- Part301 = Instance.new("Part")
- ParticleEmitter302 = Instance.new("ParticleEmitter")
- ParticleEmitter303 = Instance.new("ParticleEmitter")
- WedgePart304 = Instance.new("WedgePart")
- WedgePart305 = Instance.new("WedgePart")
- WedgePart306 = Instance.new("WedgePart")
- WedgePart307 = Instance.new("WedgePart")
- WedgePart308 = Instance.new("WedgePart")
- WedgePart309 = Instance.new("WedgePart")
- WedgePart310 = Instance.new("WedgePart")
- Part311 = Instance.new("Part")
- SpecialMesh312 = Instance.new("SpecialMesh")
- WedgePart313 = Instance.new("WedgePart")
- Part314 = Instance.new("Part")
- SpecialMesh315 = Instance.new("SpecialMesh")
- WedgePart316 = Instance.new("WedgePart")
- WedgePart317 = Instance.new("WedgePart")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- SpecialMesh320 = Instance.new("SpecialMesh")
- WedgePart321 = Instance.new("WedgePart")
- WedgePart322 = Instance.new("WedgePart")
- WedgePart323 = Instance.new("WedgePart")
- CornerWedgePart324 = Instance.new("CornerWedgePart")
- CornerWedgePart325 = Instance.new("CornerWedgePart")
- WedgePart326 = Instance.new("WedgePart")
- Part327 = Instance.new("Part")
- SpecialMesh328 = Instance.new("SpecialMesh")
- WedgePart329 = Instance.new("WedgePart")
- WedgePart330 = Instance.new("WedgePart")
- WedgePart331 = Instance.new("WedgePart")
- WedgePart332 = Instance.new("WedgePart")
- WedgePart333 = Instance.new("WedgePart")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- WedgePart336 = Instance.new("WedgePart")
- CornerWedgePart337 = Instance.new("CornerWedgePart")
- WedgePart338 = Instance.new("WedgePart")
- WedgePart339 = Instance.new("WedgePart")
- WedgePart340 = Instance.new("WedgePart")
- CornerWedgePart341 = Instance.new("CornerWedgePart")
- WedgePart342 = Instance.new("WedgePart")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- SpecialMesh348 = Instance.new("SpecialMesh")
- Part349 = Instance.new("Part")
- WedgePart350 = Instance.new("WedgePart")
- WedgePart351 = Instance.new("WedgePart")
- WedgePart352 = Instance.new("WedgePart")
- WedgePart353 = Instance.new("WedgePart")
- Part354 = Instance.new("Part")
- WedgePart355 = Instance.new("WedgePart")
- WedgePart356 = Instance.new("WedgePart")
- WedgePart357 = Instance.new("WedgePart")
- WedgePart358 = Instance.new("WedgePart")
- WedgePart359 = Instance.new("WedgePart")
- WedgePart360 = Instance.new("WedgePart")
- WedgePart361 = Instance.new("WedgePart")
- WedgePart362 = Instance.new("WedgePart")
- CornerWedgePart363 = Instance.new("CornerWedgePart")
- Part364 = Instance.new("Part")
- ParticleEmitter365 = Instance.new("ParticleEmitter")
- ParticleEmitter366 = Instance.new("ParticleEmitter")
- CornerWedgePart367 = Instance.new("CornerWedgePart")
- Part368 = Instance.new("Part")
- WedgePart369 = Instance.new("WedgePart")
- WedgePart370 = Instance.new("WedgePart")
- WedgePart371 = Instance.new("WedgePart")
- WedgePart372 = Instance.new("WedgePart")
- CornerWedgePart373 = Instance.new("CornerWedgePart")
- WedgePart374 = Instance.new("WedgePart")
- Part375 = Instance.new("Part")
- Part376 = Instance.new("Part")
- SpecialMesh377 = Instance.new("SpecialMesh")
- WedgePart378 = Instance.new("WedgePart")
- Part379 = Instance.new("Part")
- WedgePart380 = Instance.new("WedgePart")
- WedgePart381 = Instance.new("WedgePart")
- WedgePart382 = Instance.new("WedgePart")
- CornerWedgePart383 = Instance.new("CornerWedgePart")
- Part384 = Instance.new("Part")
- SpecialMesh385 = Instance.new("SpecialMesh")
- Part386 = Instance.new("Part")
- SpecialMesh387 = Instance.new("SpecialMesh")
- WedgePart388 = Instance.new("WedgePart")
- WedgePart389 = Instance.new("WedgePart")
- WedgePart390 = Instance.new("WedgePart")
- WedgePart391 = Instance.new("WedgePart")
- Part0.Parent = mas
- Part0.Material = Enum.Material.Cobblestone
- Part0.BrickColor = BrickColor.new("Really black")
- Part0.Transparency = 1
- Part0.Anchored = true
- Part0.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
- Part0.CFrame = CFrame.new(-336.691895, 82.4856262, 327.318054, 1, -4.47034182e-07, 5.5287084e-21, -4.47034211e-07, 0.999996424, -3.19849263e-14, 5.52870881e-21, -3.19849263e-14, 1)
- Part0.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part0.Position = Vector3.new(-336.691895, 82.4856262, 327.318054)
- Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ParticleEmitter1.Parent = Part0
- ParticleEmitter1.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
- ParticleEmitter1.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- ParticleEmitter1.Texture = "rbxassetid://410256160"
- ParticleEmitter1.Rate = 3
- ParticleEmitter1.RotSpeed = NumberRange.new(55, 55)
- ParticleEmitter1.Speed = NumberRange.new(6, 6)
- ParticleEmitter1.VelocitySpread = 30
- ParticleEmitter2.Parent = Part0
- ParticleEmitter2.Transparency = NumberSequence.new(0,1,0,0)
- ParticleEmitter2.Rotation = NumberRange.new(56, 56)
- ParticleEmitter2.Texture = "rbxassetid://242201991"
- ParticleEmitter2.Rate = 2
- ParticleEmitter2.RotSpeed = NumberRange.new(56, 56)
- ParticleEmitter2.Speed = NumberRange.new(12.119999885559, 12.119999885559)
- ParticleEmitter2.VelocitySpread = 30
- WedgePart3.Parent = mas
- WedgePart3.Material = Enum.Material.Wood
- WedgePart3.BrickColor = BrickColor.new("Rust")
- WedgePart3.Rotation = Vector3.new(72.6500015, -33.2700005, 125.579994)
- WedgePart3.Anchored = true
- WedgePart3.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
- WedgePart3.CFrame = CFrame.new(-336.234741, 82.4363098, 326.838501, -0.486465812, -0.679965734, -0.548632681, 0.54727757, 0.252336323, -0.798005342, 0.681056559, -0.688457012, 0.249377072)
- WedgePart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart3.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart3.Position = Vector3.new(-336.234741, 82.4363098, 326.838501)
- WedgePart3.Orientation = Vector3.new(52.9399986, -65.5599976, 65.25)
- WedgePart3.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart4.Parent = mas
- CornerWedgePart4.Material = Enum.Material.Wood
- CornerWedgePart4.BrickColor = BrickColor.new("Rust")
- CornerWedgePart4.Rotation = Vector3.new(-180, -90, 0)
- CornerWedgePart4.Anchored = true
- CornerWedgePart4.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart4.CFrame = CFrame.new(-336.849609, 80.8409195, 327.456818, 4.37113883e-08, 7.45057491e-08, -1, 5.95443833e-16, -0.999998748, 2.38418423e-07, -1, 1.06616537e-14, -4.37113883e-08)
- CornerWedgePart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart4.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart4.Position = Vector3.new(-336.849609, 80.8409195, 327.456818)
- CornerWedgePart4.Orientation = Vector3.new(0, -90, 180)
- CornerWedgePart4.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart5.Parent = mas
- WedgePart5.Material = Enum.Material.Wood
- WedgePart5.BrickColor = BrickColor.new("Rust")
- WedgePart5.Rotation = Vector3.new(107.349998, -33.2700005, -170.269989)
- WedgePart5.Anchored = true
- WedgePart5.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
- WedgePart5.CFrame = CFrame.new(-336.018555, 82.4376297, 327.304657, -0.824040234, 0.141279921, -0.548632622, 0.566530764, 0.205496475, -0.798004806, -4.83212899e-15, -0.968406558, -0.249377072)
- WedgePart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart5.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart5.Position = Vector3.new(-336.018555, 82.4376297, 327.304657)
- WedgePart5.Orientation = Vector3.new(52.9399986, -114.439995, 70.0599976)
- WedgePart5.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart6.Parent = mas
- WedgePart6.Material = Enum.Material.Wood
- WedgePart6.BrickColor = BrickColor.new("Rust")
- WedgePart6.Rotation = Vector3.new(90, 90, 0)
- WedgePart6.Anchored = true
- WedgePart6.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
- WedgePart6.CFrame = CFrame.new(-337.226929, 82.4672546, 327.851563, 1.49011576e-08, -6.35484257e-23, 1, 0.999999404, -5.33082896e-15, -1.63912716e-07, -5.33082896e-15, 1, 3.17742141e-22)
- WedgePart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart6.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart6.Position = Vector3.new(-337.226929, 82.4672546, 327.851563)
- WedgePart6.Orientation = Vector3.new(0, 90, 90)
- WedgePart6.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart7.Parent = mas
- WedgePart7.Material = Enum.Material.Wood
- WedgePart7.BrickColor = BrickColor.new("Rust")
- WedgePart7.Rotation = Vector3.new(72.6500015, 30.8199997, 9.09999943)
- WedgePart7.Anchored = true
- WedgePart7.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
- WedgePart7.CFrame = CFrame.new(-337.339844, 82.4351273, 327.304657, 0.84799993, -0.135763019, 0.512312949, 0.529995859, 0.217222229, -0.819705725, -2.26025533e-15, 0.96663481, 0.256158441)
- WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart7.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart7.Position = Vector3.new(-337.339844, 82.4351273, 327.304657)
- WedgePart7.Orientation = Vector3.new(55.0599976, 63.4300003, 67.7099991)
- WedgePart7.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart8.Parent = mas
- WedgePart8.Material = Enum.Material.Wood
- WedgePart8.BrickColor = BrickColor.new("Rust")
- WedgePart8.Rotation = Vector3.new(0, -69.4399948, -90)
- WedgePart8.Anchored = true
- WedgePart8.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
- WedgePart8.CFrame = CFrame.new(-336.201477, 82.4672546, 327.851563, -1.49011576e-08, 0.351125389, -0.936328471, -0.999999404, -6.34137649e-08, 1.5916882e-07, 5.33082896e-15, 0.936328471, 0.351125389)
- WedgePart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart8.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart8.Position = Vector3.new(-336.201477, 82.4672546, 327.851563)
- WedgePart8.Orientation = Vector3.new(0, -69.4399948, -90)
- WedgePart8.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart9.Parent = mas
- WedgePart9.Material = Enum.Material.Wood
- WedgePart9.BrickColor = BrickColor.new("Rust")
- WedgePart9.Rotation = Vector3.new(0, 64.5400009, -90)
- WedgePart9.Anchored = true
- WedgePart9.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart9.CFrame = CFrame.new(-336.679993, 82.4672623, 326.96286, -1.49011576e-08, 0.429933786, 0.902860343, -0.999999404, -7.6736022e-08, -1.41774095e-07, 5.33082896e-15, -0.902860343, 0.429933816)
- WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart9.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart9.Position = Vector3.new(-336.679993, 82.4672623, 326.96286)
- WedgePart9.Orientation = Vector3.new(0, 64.5400009, -90)
- WedgePart9.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart10.Parent = mas
- WedgePart10.Material = Enum.Material.Wood
- WedgePart10.BrickColor = BrickColor.new("Rust")
- WedgePart10.Rotation = Vector3.new(-72.6500015, 33.2700005, -9.72999954)
- WedgePart10.Anchored = true
- WedgePart10.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
- WedgePart10.CFrame = CFrame.new(-336.394531, 81.8907242, 327.133759, 0.824040174, 0.141279951, 0.548632681, -0.566531122, 0.205496609, 0.798005342, 2.41606534e-15, -0.968406558, 0.249377072)
- WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart10.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart10.Position = Vector3.new(-336.394531, 81.8907242, 327.133759)
- WedgePart10.Orientation = Vector3.new(-52.9399986, 65.5599976, -70.0599976)
- WedgePart10.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart11.Parent = mas
- WedgePart11.Material = Enum.Material.Wood
- WedgePart11.BrickColor = BrickColor.new("Rust")
- WedgePart11.Rotation = Vector3.new(-72.6500015, 33.2700005, 129.959991)
- WedgePart11.Anchored = true
- WedgePart11.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
- WedgePart11.CFrame = CFrame.new(-336.614197, 81.8906174, 327.637817, -0.536983848, -0.640820265, 0.548632622, 0.564953029, 0.209795192, 0.798004806, -0.62647897, 0.738468289, 0.249377072)
- WedgePart11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart11.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart11.Position = Vector3.new(-336.614197, 81.8906174, 327.637817)
- WedgePart11.Orientation = Vector3.new(-52.9399986, 65.5599976, 69.6299973)
- WedgePart11.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart12.Parent = mas
- WedgePart12.Material = Enum.Material.Wood
- WedgePart12.BrickColor = BrickColor.new("Rust")
- WedgePart12.Rotation = Vector3.new(-90, -90, 0)
- WedgePart12.Anchored = true
- WedgePart12.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
- WedgePart12.CFrame = CFrame.new(-336.201477, 82.4672546, 326.791962, 1.49011576e-08, 6.35484257e-23, -1, 0.999999404, 5.33082896e-15, 1.63912716e-07, -5.33082896e-15, -1, -3.17742141e-22)
- WedgePart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart12.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart12.Position = Vector3.new(-336.201477, 82.4672546, 326.791962)
- WedgePart12.Orientation = Vector3.new(0, -90, 90)
- WedgePart12.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart13.Parent = mas
- WedgePart13.Material = Enum.Material.Wood
- WedgePart13.BrickColor = BrickColor.new("Rust")
- WedgePart13.Rotation = Vector3.new(-180, -64.5400009, -90)
- WedgePart13.Anchored = true
- WedgePart13.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart13.CFrame = CFrame.new(-335.962219, 82.4672623, 327.304657, 1.49011576e-08, 0.429933786, -0.902860343, 0.999999404, -7.6736022e-08, 1.41774095e-07, -5.33082896e-15, -0.902860343, -0.429933816)
- WedgePart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart13.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart13.Position = Vector3.new(-335.962219, 82.4672623, 327.304657)
- WedgePart13.Orientation = Vector3.new(0, -115.459999, 90)
- WedgePart13.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part14.Parent = mas
- Part14.Material = Enum.Material.Cobblestone
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Anchored = true
- Part14.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
- Part14.CFrame = CFrame.new(-336.741882, 82.5856247, 327.328064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(-336.741882, 82.5856247, 327.328064)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CornerWedgePart15.Parent = mas
- CornerWedgePart15.Material = Enum.Material.Wood
- CornerWedgePart15.BrickColor = BrickColor.new("Rust")
- CornerWedgePart15.Rotation = Vector3.new(180, 0, 0)
- CornerWedgePart15.Anchored = true
- CornerWedgePart15.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart15.CFrame = CFrame.new(-336.849609, 80.8409195, 327.18338, 1, 5.96045986e-08, 8.74227766e-08, -2.38418423e-07, -0.999998808, -9.47076856e-15, 8.74227766e-08, 1.06616545e-14, -1)
- CornerWedgePart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart15.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart15.Position = Vector3.new(-336.849609, 80.8409195, 327.18338)
- CornerWedgePart15.Orientation = Vector3.new(0, 180, -180)
- CornerWedgePart15.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart16.Parent = mas
- WedgePart16.Material = Enum.Material.Wood
- WedgePart16.BrickColor = BrickColor.new("Rust")
- WedgePart16.Rotation = Vector3.new(-55.4899979, -14.4399996, -90)
- WedgePart16.Anchored = true
- WedgePart16.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
- WedgePart16.CFrame = CFrame.new(-336.577454, 81.8907318, 327.624329, -2.49360355e-09, 0.968406498, -0.249377057, -0.566530943, 0.20549649, 0.798005402, 0.824040234, 0.141279921, 0.548632622)
- WedgePart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart16.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart16.Position = Vector3.new(-336.577454, 81.8907318, 327.624329)
- WedgePart16.Orientation = Vector3.new(-52.9399986, -24.4399986, -70.0599976)
- WedgePart16.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart17.Parent = mas
- CornerWedgePart17.Material = Enum.Material.Wood
- CornerWedgePart17.BrickColor = BrickColor.new("Rust")
- CornerWedgePart17.Rotation = Vector3.new(0, 0, 180)
- CornerWedgePart17.Anchored = true
- CornerWedgePart17.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart17.CFrame = CFrame.new(-336.576172, 80.8409195, 327.456818, -1, -7.10542736e-15, 0, 1.78813863e-07, -0.999999285, -6.39699441e-15, -3.81290529e-22, 6.39699441e-15, 1)
- CornerWedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart17.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart17.Position = Vector3.new(-336.576172, 80.8409195, 327.456818)
- CornerWedgePart17.Orientation = Vector3.new(0, 0, 180)
- CornerWedgePart17.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart18.Parent = mas
- WedgePart18.Material = Enum.Material.Wood
- WedgePart18.BrickColor = BrickColor.new("Rust")
- WedgePart18.Rotation = Vector3.new(-122.009995, -14.8399992, 127.57)
- WedgePart18.Anchored = true
- WedgePart18.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
- WedgePart18.CFrame = CFrame.new(-337.015717, 81.8897705, 327.174042, -0.589372337, -0.766174495, -0.256157905, -0.552531064, 0.150974706, 0.819704235, -0.589363337, 0.624646544, -0.512315869)
- WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart18.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart18.Position = Vector3.new(-337.015717, 81.8897705, 327.174042)
- WedgePart18.Orientation = Vector3.new(-55.0599976, -153.429993, -74.7200012)
- WedgePart18.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart19.Parent = mas
- WedgePart19.Material = Enum.Material.Wood
- WedgePart19.BrickColor = BrickColor.new("Rust")
- WedgePart19.Rotation = Vector3.new(57.9899979, 14.8399992, -90)
- WedgePart19.Anchored = true
- WedgePart19.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
- WedgePart19.CFrame = CFrame.new(-336.748352, 82.4351273, 326.679016, 1.93713667e-08, 0.966634929, 0.256157964, -0.5299986, 0.217220917, -0.819703758, -0.847998023, -0.135763511, 0.512315869)
- WedgePart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart19.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart19.Position = Vector3.new(-336.748352, 82.4351273, 326.679016)
- WedgePart19.Orientation = Vector3.new(55.0599976, 26.5699997, -67.7099991)
- WedgePart19.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart20.Parent = mas
- CornerWedgePart20.Material = Enum.Material.Wood
- CornerWedgePart20.BrickColor = BrickColor.new("Rust")
- CornerWedgePart20.Rotation = Vector3.new(180, 90, 0)
- CornerWedgePart20.Anchored = true
- CornerWedgePart20.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart20.CFrame = CFrame.new(-336.576141, 80.8409195, 327.18338, -1.31134158e-07, -7.10542736e-15, 1, 1.50975627e-14, -0.999999344, -1.63912716e-07, 1, 5.33082854e-15, 1.31134158e-07)
- CornerWedgePart20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart20.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart20.Position = Vector3.new(-336.576141, 80.8409195, 327.18338)
- CornerWedgePart20.Orientation = Vector3.new(0, 90, 180)
- CornerWedgePart20.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart21.Parent = mas
- WedgePart21.Material = Enum.Material.Wood
- WedgePart21.BrickColor = BrickColor.new("Rust")
- WedgePart21.Rotation = Vector3.new(0, 64.5400009, 90)
- WedgePart21.Anchored = true
- WedgePart21.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart21.CFrame = CFrame.new(-337.397827, 82.4672546, 327.304657, 1.49011576e-08, -0.429933786, 0.902860343, 0.999999404, 7.6736022e-08, -1.41774095e-07, -5.33082896e-15, 0.902860343, 0.429933816)
- WedgePart21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart21.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart21.Position = Vector3.new(-337.397827, 82.4672546, 327.304657)
- WedgePart21.Orientation = Vector3.new(0, 64.5400009, 90)
- WedgePart21.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart22.Parent = mas
- WedgePart22.Material = Enum.Material.Wood
- WedgePart22.BrickColor = BrickColor.new("Rust")
- WedgePart22.Rotation = Vector3.new(-107.349998, -30.8199997, 170.899994)
- WedgePart22.Anchored = true
- WedgePart22.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
- WedgePart22.CFrame = CFrame.new(-336.998047, 81.8882217, 327.475586, -0.84799993, -0.135763019, -0.512312949, -0.529995859, 0.217222229, 0.819705725, 2.26025533e-15, 0.96663481, -0.256158441)
- WedgePart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart22.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart22.Position = Vector3.new(-336.998047, 81.8882217, 327.475586)
- WedgePart22.Orientation = Vector3.new(-55.0599976, -116.57, -67.7099991)
- WedgePart22.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart23.Parent = mas
- WedgePart23.Material = Enum.Material.Wood
- WedgePart23.BrickColor = BrickColor.new("Rust")
- WedgePart23.Rotation = Vector3.new(90, -90, 0)
- WedgePart23.Anchored = true
- WedgePart23.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
- WedgePart23.CFrame = CFrame.new(-336.509094, 82.4672546, 327.851563, -1.49011576e-08, -6.35484257e-23, -1, -0.999999404, -5.33082896e-15, 1.63912716e-07, 5.33082896e-15, 1, -3.17742141e-22)
- WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart23.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart23.Position = Vector3.new(-336.509094, 82.4672546, 327.851563)
- WedgePart23.Orientation = Vector3.new(0, -90, -90)
- WedgePart23.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart24.Parent = mas
- WedgePart24.Material = Enum.Material.Wood
- WedgePart24.BrickColor = BrickColor.new("Rust")
- WedgePart24.Rotation = Vector3.new(180, 69.4399948, -90)
- WedgePart24.Anchored = true
- WedgePart24.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
- WedgePart24.CFrame = CFrame.new(-336.748352, 82.4672546, 328.056671, 1.49011576e-08, 0.351125389, 0.936328471, 0.999999404, -6.34137649e-08, -1.5916882e-07, -5.33082896e-15, 0.936328471, -0.351125389)
- WedgePart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart24.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart24.Position = Vector3.new(-336.748352, 82.4672546, 328.056671)
- WedgePart24.Orientation = Vector3.new(0, 110.559998, 90)
- WedgePart24.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart25.Parent = mas
- WedgePart25.Material = Enum.Material.Wood
- WedgePart25.BrickColor = BrickColor.new("Rust")
- WedgePart25.Rotation = Vector3.new(57.9899979, 14.8399992, 52.4300003)
- WedgePart25.Anchored = true
- WedgePart25.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
- WedgePart25.CFrame = CFrame.new(-337.186646, 82.4366684, 326.832245, 0.589372337, -0.766174495, 0.256157905, 0.552531064, 0.150974706, -0.819704235, 0.589363337, 0.624646544, 0.512315869)
- WedgePart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart25.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart25.Position = Vector3.new(-337.186646, 82.4366684, 326.832245)
- WedgePart25.Orientation = Vector3.new(55.0599976, 26.5699997, 74.7200012)
- WedgePart25.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart26.Parent = mas
- WedgePart26.Material = Enum.Material.Wood
- WedgePart26.BrickColor = BrickColor.new("Rust")
- WedgePart26.Rotation = Vector3.new(107.349998, -33.2700005, 50.0399971)
- WedgePart26.Anchored = true
- WedgePart26.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
- WedgePart26.CFrame = CFrame.new(-336.238159, 82.4375153, 327.808746, 0.536983848, -0.640820265, -0.548632622, -0.564953029, 0.209795192, -0.798004806, 0.62647897, 0.738468289, -0.249377072)
- WedgePart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart26.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart26.Position = Vector3.new(-336.238159, 82.4375153, 327.808746)
- WedgePart26.Orientation = Vector3.new(52.9399986, -114.439995, -69.6299973)
- WedgePart26.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part27.Parent = mas
- Part27.Material = Enum.Material.Cobblestone
- Part27.BrickColor = BrickColor.new("Really black")
- Part27.Anchored = true
- Part27.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
- Part27.CFrame = CFrame.new(-336.691895, 82.5856247, 327.328064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Position = Vector3.new(-336.691895, 82.5856247, 327.328064)
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart28.Parent = mas
- WedgePart28.Material = Enum.Material.Wood
- WedgePart28.BrickColor = BrickColor.new("Rust")
- WedgePart28.Rotation = Vector3.new(-180, -64.5400009, 90)
- WedgePart28.Anchored = true
- WedgePart28.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart28.CFrame = CFrame.new(-336.679993, 82.4672623, 327.646484, 5.96045986e-08, -0.429933786, -0.902860343, -0.999998808, 1.08768525e-07, 2.09042355e-07, 1.06616545e-14, 0.902860343, -0.429933816)
- WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart28.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart28.Position = Vector3.new(-336.679993, 82.4672623, 327.646484)
- WedgePart28.Orientation = Vector3.new(0, -115.459999, -90)
- WedgePart28.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart29.Parent = mas
- WedgePart29.Material = Enum.Material.Wood
- WedgePart29.BrickColor = BrickColor.new("Rust")
- WedgePart29.Rotation = Vector3.new(0, -70.3499985, 90)
- WedgePart29.Anchored = true
- WedgePart29.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
- WedgePart29.CFrame = CFrame.new(-336.748352, 82.4672546, 326.621033, 1.49011576e-08, -0.336337686, -0.941741407, 0.999999404, 5.48614238e-08, 1.44670963e-07, -5.33082896e-15, -0.941741407, 0.336337686)
- WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart29.Position = Vector3.new(-336.748352, 82.4672546, 326.621033)
- WedgePart29.Orientation = Vector3.new(0, -70.3499985, 90)
- WedgePart29.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart30.Parent = mas
- WedgePart30.Material = Enum.Material.Wood
- WedgePart30.BrickColor = BrickColor.new("Rust")
- WedgePart30.Rotation = Vector3.new(180, 70.3499985, 90)
- WedgePart30.Anchored = true
- WedgePart30.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
- WedgePart30.CFrame = CFrame.new(-337.226929, 82.4672546, 326.791962, 5.96045986e-08, -0.336337686, 0.941741407, -0.999998808, 7.9920504e-08, -2.14836078e-07, 1.06616545e-14, -0.941741407, -0.336337686)
- WedgePart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart30.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart30.Position = Vector3.new(-337.226929, 82.4672546, 326.791962)
- WedgePart30.Orientation = Vector3.new(0, 109.649994, -90)
- WedgePart30.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart31.Parent = mas
- WedgePart31.Material = Enum.Material.Wood
- WedgePart31.BrickColor = BrickColor.new("Rust")
- WedgePart31.Rotation = Vector3.new(-55.4899979, -14.4399996, 49.0099983)
- WedgePart31.Anchored = true
- WedgePart31.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
- WedgePart31.CFrame = CFrame.new(-337.012573, 81.8904495, 327.439392, 0.635211647, -0.730970025, -0.249377057, 0.562419772, 0.216495141, 0.798005402, -0.529329479, -0.647157311, 0.548632622)
- WedgePart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart31.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart31.Position = Vector3.new(-337.012573, 81.8904495, 327.439392)
- WedgePart31.Orientation = Vector3.new(-52.9399986, -24.4399986, 68.9499969)
- WedgePart31.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart32.Parent = mas
- WedgePart32.Material = Enum.Material.Wood
- WedgePart32.BrickColor = BrickColor.new("Rust")
- WedgePart32.Rotation = Vector3.new(-90, 90, 0)
- WedgePart32.Anchored = true
- WedgePart32.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
- WedgePart32.CFrame = CFrame.new(-336.919281, 82.4672546, 326.791962, 5.96045986e-08, -2.54193703e-22, 1, -0.999998808, 1.06616545e-14, -2.38418423e-07, 1.06616545e-14, -1, 1.01677461e-21)
- WedgePart32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart32.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart32.Position = Vector3.new(-336.919281, 82.4672546, 326.791962)
- WedgePart32.Orientation = Vector3.new(0, 90, -90)
- WedgePart32.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart33.Parent = mas
- WedgePart33.Material = Enum.Material.Wood
- WedgePart33.BrickColor = BrickColor.new("Rust")
- WedgePart33.Rotation = Vector3.new(-122.009995, -14.8399992, -90)
- WedgePart33.Anchored = true
- WedgePart33.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
- WedgePart33.CFrame = CFrame.new(-336.577454, 81.8882217, 327.020813, 2.01166337e-08, 0.966634929, -0.256157905, 0.529998899, 0.217221126, 0.819704235, 0.847998023, -0.135763511, -0.512315869)
- WedgePart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart33.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart33.Position = Vector3.new(-336.577454, 81.8882217, 327.020813)
- WedgePart33.Orientation = Vector3.new(-55.0599976, -153.429993, 67.7099991)
- WedgePart33.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart34.Parent = mas
- WedgePart34.Material = Enum.Material.Wood
- WedgePart34.BrickColor = BrickColor.new("Rust")
- WedgePart34.Rotation = Vector3.new(-107.349998, 33.2700005, 54.4199982)
- WedgePart34.Anchored = true
- WedgePart34.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
- WedgePart34.CFrame = CFrame.new(-336.610718, 81.8894043, 327.009399, 0.486465812, -0.679965734, 0.548632681, -0.54727757, 0.252336323, 0.798005342, -0.681056559, -0.688457012, -0.249377072)
- WedgePart34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart34.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart34.Position = Vector3.new(-336.610718, 81.8894043, 327.009399)
- WedgePart34.Orientation = Vector3.new(-52.9399986, 114.439995, -65.25)
- WedgePart34.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart35.Parent = mas
- WedgePart35.Material = Enum.Material.Wood
- WedgePart35.BrickColor = BrickColor.new("Rust")
- WedgePart35.Rotation = Vector3.new(124.509995, 14.4399996, -90)
- WedgePart35.Anchored = true
- WedgePart35.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
- WedgePart35.CFrame = CFrame.new(-336.748352, 82.4376297, 328.000336, 2.49360355e-09, 0.968406498, 0.249377057, 0.566530943, 0.20549649, -0.798005402, -0.824040234, 0.141279921, -0.548632622)
- WedgePart35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart35.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart35.Position = Vector3.new(-336.748352, 82.4376297, 328.000336)
- WedgePart35.Orientation = Vector3.new(52.9399986, 155.559998, 70.0599976)
- WedgePart35.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart36.Parent = mas
- WedgePart36.Material = Enum.Material.Wood
- WedgePart36.BrickColor = BrickColor.new("Rust")
- WedgePart36.Rotation = Vector3.new(124.509995, 14.4399996, 130.98999)
- WedgePart36.Anchored = true
- WedgePart36.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
- WedgePart36.CFrame = CFrame.new(-337.183472, 82.4373474, 327.815369, -0.635211587, -0.730970025, 0.249377117, -0.562419355, 0.216495067, -0.798004985, 0.529329479, -0.647157311, -0.548632622)
- WedgePart36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart36.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart36.Position = Vector3.new(-337.183472, 82.4373474, 327.815369)
- WedgePart36.Orientation = Vector3.new(52.9399986, 155.559998, -68.9499969)
- WedgePart36.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part37.Parent = mas
- Part37.Material = Enum.Material.Cobblestone
- Part37.BrickColor = BrickColor.new("Really black")
- Part37.Rotation = Vector3.new(0, 0, 90)
- Part37.Anchored = true
- Part37.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part37.CFrame = CFrame.new(-337.241882, 82.5856247, 326.878052, -4.52008173e-08, -0.99999994, -2.08616285e-07, 1, -4.52008528e-08, 2.49351302e-07, -2.34450198e-07, -1.63912773e-07, 0.999999881)
- Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part37.Position = Vector3.new(-337.241882, 82.5856247, 326.878052)
- Part37.Orientation = Vector3.new(0, 0, 90)
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh38.Parent = Part37
- SpecialMesh38.MeshType = Enum.MeshType.Wedge
- Part39.Parent = mas
- Part39.Material = Enum.Material.Cobblestone
- Part39.BrickColor = BrickColor.new("Really black")
- Part39.Rotation = Vector3.new(0, 0, -90)
- Part39.Anchored = true
- Part39.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part39.CFrame = CFrame.new(-336.191895, 82.5856247, 326.878052, -4.22219593e-08, 0.99999994, 2.08616257e-07, -1, -4.22219166e-08, -2.49351331e-07, -2.34450198e-07, -1.63912773e-07, 0.999999881)
- Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part39.Position = Vector3.new(-336.191895, 82.5856247, 326.878052)
- Part39.Orientation = Vector3.new(0, 0, -90)
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh40.Parent = Part39
- SpecialMesh40.MeshType = Enum.MeshType.Wedge
- Part41.Parent = mas
- Part41.Material = Enum.Material.Cobblestone
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Rotation = Vector3.new(-180, 0, 90)
- Part41.Anchored = true
- Part41.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part41.CFrame = CFrame.new(-337.241882, 82.5856247, 327.778076, -4.52008173e-08, -0.99999994, -2.08616285e-07, -1, 4.52008102e-08, 0, 0, 1.63912787e-07, -0.999999821)
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Position = Vector3.new(-337.241882, 82.5856247, 327.778076)
- Part41.Orientation = Vector3.new(0, -180, -90)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh42.Parent = Part41
- SpecialMesh42.MeshType = Enum.MeshType.Wedge
- Part43.Parent = mas
- Part43.Material = Enum.Material.Cobblestone
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.Rotation = Vector3.new(-180, 0, -90)
- Part43.Anchored = true
- Part43.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part43.CFrame = CFrame.new(-336.191895, 82.5856247, 327.778076, -4.22219593e-08, 0.99999994, 2.08616257e-07, 1, 4.22219308e-08, 1.61928568e-07, 1.47027421e-07, 1.63912773e-07, -0.999999881)
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Position = Vector3.new(-336.191895, 82.5856247, 327.778076)
- Part43.Orientation = Vector3.new(0, 180, 90)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh44.Parent = Part43
- SpecialMesh44.MeshType = Enum.MeshType.Wedge
- Part45.Parent = mas
- Part45.BrickColor = BrickColor.new("Really black")
- Part45.Rotation = Vector3.new(0, 0, 90)
- Part45.Anchored = true
- Part45.Shape = Enum.PartType.Cylinder
- Part45.Size = Vector3.new(113, 42, 42)
- Part45.CFrame = CFrame.new(-162, 23.5, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part45.Position = Vector3.new(-162, 23.5, 122)
- Part45.Orientation = Vector3.new(0, 0, 90)
- Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Parent = mas
- Part46.BrickColor = BrickColor.new("Really red")
- Part46.Rotation = Vector3.new(0, 0, 90)
- Part46.Anchored = true
- Part46.Shape = Enum.PartType.Cylinder
- Part46.Size = Vector3.new(16, 44, 44)
- Part46.CFrame = CFrame.new(-162, 36, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Color = Color3.new(1, 0, 0)
- Part46.Position = Vector3.new(-162, 36, 122)
- Part46.Orientation = Vector3.new(0, 0, 90)
- Part46.Color = Color3.new(1, 0, 0)
- Part47.Parent = mas
- Part47.BrickColor = BrickColor.new("Really black")
- Part47.Rotation = Vector3.new(0, 0, 90)
- Part47.Anchored = true
- Part47.Shape = Enum.PartType.Cylinder
- Part47.Size = Vector3.new(113, 42, 42)
- Part47.CFrame = CFrame.new(-162, 23.5, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Position = Vector3.new(-162, 23.5, -118)
- Part47.Orientation = Vector3.new(0, 0, 90)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Parent = mas
- Part48.BrickColor = BrickColor.new("Really red")
- Part48.Rotation = Vector3.new(0, 0, 90)
- Part48.Anchored = true
- Part48.Shape = Enum.PartType.Cylinder
- Part48.Size = Vector3.new(16, 44, 44)
- Part48.CFrame = CFrame.new(-162, 36, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.Color = Color3.new(1, 0, 0)
- Part48.Position = Vector3.new(-162, 36, -118)
- Part48.Orientation = Vector3.new(0, 0, 90)
- Part48.Color = Color3.new(1, 0, 0)
- Part49.Parent = mas
- Part49.Material = Enum.Material.Cobblestone
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.Rotation = Vector3.new(-180, 15, -90)
- Part49.Anchored = true
- Part49.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part49.CFrame = CFrame.new(-147.495865, 71.7967529, 104.173309, 1.41308035e-07, 0.965925694, 0.258818984, 0.999998689, 1.18711895e-07, 2.4935099e-07, 2.80584004e-07, 0.258818895, -0.965925694)
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Position = Vector3.new(-147.495865, 71.7967529, 104.173309)
- Part49.Orientation = Vector3.new(0, 165, 90)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh50.Parent = Part49
- SpecialMesh50.MeshType = Enum.MeshType.Wedge
- Part51.Parent = mas
- Part51.Material = Enum.Material.Cobblestone
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.Rotation = Vector3.new(0, -15, 90)
- Part51.Anchored = true
- Part51.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part51.CFrame = CFrame.new(-148.277145, 71.7967529, 103.032196, 3.95491583e-07, -0.965925694, -0.258818984, 0.999997377, -2.85603335e-07, 1.61928099e-07, -4.62424055e-08, -0.258818895, 0.965925694)
- Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Position = Vector3.new(-148.277145, 71.7967529, 103.032196)
- Part51.Orientation = Vector3.new(0, -15, 90)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh52.Parent = Part51
- SpecialMesh52.MeshType = Enum.MeshType.Wedge
- WedgePart53.Parent = mas
- WedgePart53.Material = Enum.Material.Wood
- WedgePart53.BrickColor = BrickColor.new("Rust")
- WedgePart53.Rotation = Vector3.new(-120.25, 22.5100002, 76.6500015)
- WedgePart53.Anchored = true
- WedgePart53.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
- WedgePart53.CFrame = CFrame.new(-147.944504, 71.10186, 103.280495, 0.213277027, -0.898842931, 0.382876307, -0.566530228, 0.205496058, 0.798004389, -0.795961738, -0.38710779, -0.465394974)
- WedgePart53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart53.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart53.Position = Vector3.new(-147.944504, 71.10186, 103.280495)
- WedgePart53.Orientation = Vector3.new(-52.9399986, 140.559998, -70.0599976)
- WedgePart53.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart54.Parent = mas
- WedgePart54.Material = Enum.Material.Wood
- WedgePart54.BrickColor = BrickColor.new("Rust")
- WedgePart54.Rotation = Vector3.new(64.3699951, 27.7399998, 25.9399986)
- WedgePart54.Anchored = true
- WedgePart54.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
- WedgePart54.CFrame = CFrame.new(-148.567093, 71.6487579, 103.444626, 0.795961916, -0.38710773, 0.465394855, 0.566530168, 0.205496177, -0.798003614, 0.213277116, 0.89884305, 0.382876188)
- WedgePart54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart54.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart54.Position = Vector3.new(-148.567093, 71.6487579, 103.444626)
- WedgePart54.Orientation = Vector3.new(52.9399986, 50.5599976, 70.0599976)
- WedgePart54.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part55.Parent = mas
- Part55.Material = Enum.Material.Cobblestone
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Rotation = Vector3.new(180, 15, 90)
- Part55.Anchored = true
- Part55.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part55.CFrame = CFrame.new(-148.510086, 71.7967529, 103.901558, -1.78224383e-07, -0.965925932, 0.258818567, -0.999998689, -2.06134558e-07, -2.49351018e-07, 1.94965651e-07, -0.258818597, -0.965925813)
- Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(-148.510086, 71.7967529, 103.901558)
- Part55.Orientation = Vector3.new(0, 165, -90)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh56.Parent = Part55
- SpecialMesh56.MeshType = Enum.MeshType.Wedge
- Part57.Parent = mas
- Part57.Material = Enum.Material.Cobblestone
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.Rotation = Vector3.new(180, 15, -180)
- Part57.Anchored = true
- Part57.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
- Part57.CFrame = CFrame.new(-147.86235, 71.7967529, 103.609222, -0.965925872, 1.58327552e-07, 0.258818805, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.258818805, 4.24237001e-08, -0.965925872)
- Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Position = Vector3.new(-147.86235, 71.7967529, 103.609222)
- Part57.Orientation = Vector3.new(0, 165, 0)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart58.Parent = mas
- WedgePart58.Material = Enum.Material.Wood
- WedgePart58.BrickColor = BrickColor.new("Rust")
- WedgePart58.Rotation = Vector3.new(124.399994, -6.58999968, -114.799995)
- WedgePart58.Anchored = true
- WedgePart58.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
- WedgePart58.CFrame = CFrame.new(-147.561081, 71.6477966, 104.20327, -0.416751444, 0.901738107, -0.114832833, 0.552529454, 0.150974557, -0.819702148, -0.721821845, -0.405061901, -0.561157703)
- WedgePart58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart58.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart58.Position = Vector3.new(-147.561081, 71.6477966, 104.20327)
- WedgePart58.Orientation = Vector3.new(55.0499992, -168.429993, 74.7200012)
- WedgePart58.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part59.Parent = mas
- Part59.Material = Enum.Material.Cobblestone
- Part59.BrickColor = BrickColor.new("Really black")
- Part59.Transparency = 1
- Part59.Rotation = Vector3.new(180, 15, -180)
- Part59.Anchored = true
- Part59.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
- Part59.CFrame = CFrame.new(-147.913239, 71.6967545, 103.605949, -0.965925872, 5.9012882e-07, 0.258818805, -6.10946358e-07, 0.999995112, -4.37127039e-14, -0.258818805, 1.58124436e-07, -0.965925872)
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Position = Vector3.new(-147.913239, 71.6967545, 103.605949)
- Part59.Orientation = Vector3.new(0, 165, 0)
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ParticleEmitter60.Parent = Part59
- ParticleEmitter60.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
- ParticleEmitter60.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- ParticleEmitter60.Texture = "rbxassetid://410256160"
- ParticleEmitter60.Rate = 3
- ParticleEmitter60.RotSpeed = NumberRange.new(55, 55)
- ParticleEmitter60.Speed = NumberRange.new(6, 6)
- ParticleEmitter60.VelocitySpread = 30
- ParticleEmitter61.Parent = Part59
- ParticleEmitter61.Transparency = NumberSequence.new(0,1,0,0)
- ParticleEmitter61.Rotation = NumberRange.new(56, 56)
- ParticleEmitter61.Texture = "rbxassetid://242201991"
- ParticleEmitter61.Rate = 2
- ParticleEmitter61.RotSpeed = NumberRange.new(56, 56)
- ParticleEmitter61.Speed = NumberRange.new(12.119999885559, 12.119999885559)
- ParticleEmitter61.VelocitySpread = 30
- WedgePart62.Parent = mas
- WedgePart62.Material = Enum.Material.Wood
- WedgePart62.BrickColor = BrickColor.new("Rust")
- WedgePart62.Rotation = Vector3.new(180, -49.5399971, 90)
- WedgePart62.Anchored = true
- WedgePart62.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart62.CFrame = CFrame.new(-148.016663, 71.6783905, 103.945961, -3.0226127e-07, -0.648961425, -0.760821223, -0.999996781, -2.17678917e-07, -4.37754068e-07, -8.09906098e-08, 0.760821283, -0.648961484)
- WedgePart62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart62.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart62.Position = Vector3.new(-148.016663, 71.6783905, 103.945961)
- WedgePart62.Orientation = Vector3.new(0, -130.459991, -90)
- WedgePart62.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart63.Parent = mas
- WedgePart63.Material = Enum.Material.Wood
- WedgePart63.BrickColor = BrickColor.new("Rust")
- WedgePart63.Rotation = Vector3.new(124.399994, -6.58999968, 102.759995)
- WedgePart63.Anchored = true
- WedgePart63.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
- WedgePart63.CFrame = CFrame.new(-148.024094, 71.6462555, 104.237839, -0.219477907, -0.968835831, -0.114832774, -0.529997885, 0.217220455, -0.819702744, 0.819103241, -0.119045779, -0.561157703)
- WedgePart63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart63.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart63.Position = Vector3.new(-148.024094, 71.6462555, 104.237839)
- WedgePart63.Orientation = Vector3.new(55.0599976, -168.429993, -67.7099991)
- WedgePart63.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart64.Parent = mas
- WedgePart64.Material = Enum.Material.Wood
- WedgePart64.BrickColor = BrickColor.new("Rust")
- WedgePart64.Rotation = Vector3.new(-120.25, 22.5100002, -144.339996)
- WedgePart64.Anchored = true
- WedgePart64.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
- WedgePart64.CFrame = CFrame.new(-147.572083, 71.1015778, 103.571739, -0.750567675, 0.53856647, 0.382876307, 0.562418938, 0.216494963, 0.798004389, 0.346888363, 0.814294815, -0.465394974)
- WedgePart64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart64.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart64.Position = Vector3.new(-147.572083, 71.1015778, 103.571739)
- WedgePart64.Orientation = Vector3.new(-52.9399986, 140.559998, 68.9499969)
- WedgePart64.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart65.Parent = mas
- WedgePart65.Material = Enum.Material.Wood
- WedgePart65.BrickColor = BrickColor.new("Rust")
- WedgePart65.Rotation = Vector3.new(0, 75, 90)
- WedgePart65.Anchored = true
- WedgePart65.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
- WedgePart65.CFrame = CFrame.new(-148.523102, 71.6783829, 103.98719, 3.0226127e-07, -0.258818805, 0.965925872, 0.999996781, 2.87864384e-14, 4.91737467e-07, 8.09906098e-08, 0.965925872, 0.258818805)
- WedgePart65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart65.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart65.Position = Vector3.new(-148.523102, 71.6783829, 103.98719)
- WedgePart65.Orientation = Vector3.new(0, 75, 90)
- WedgePart65.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart66.Parent = mas
- CornerWedgePart66.Material = Enum.Material.Wood
- CornerWedgePart66.BrickColor = BrickColor.new("Rust")
- CornerWedgePart66.Rotation = Vector3.new(180, 15, 0)
- CornerWedgePart66.Anchored = true
- CornerWedgePart66.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart66.CFrame = CFrame.new(-147.989105, 70.0520477, 103.441978, 0.965925872, -3.16654649e-07, 0.258818805, 5.06638571e-07, -0.999996662, -2.98526022e-14, 0.258818805, -8.48472936e-08, -0.965925872)
- CornerWedgePart66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart66.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart66.Position = Vector3.new(-147.989105, 70.0520477, 103.441978)
- CornerWedgePart66.Orientation = Vector3.new(0, 165, 180)
- CornerWedgePart66.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part67.Parent = mas
- Part67.Material = Enum.Material.Wood
- Part67.BrickColor = BrickColor.new("Dirt brown")
- Part67.Rotation = Vector3.new(-180, 30, -180)
- Part67.Anchored = true
- Part67.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
- Part67.CFrame = CFrame.new(-147.78714, 70.0598907, 103.439705, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
- Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part67.Position = Vector3.new(-147.78714, 70.0598907, 103.439705)
- Part67.Orientation = Vector3.new(0, 150, 0)
- Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart68.Parent = mas
- WedgePart68.Material = Enum.Material.Wood
- WedgePart68.BrickColor = BrickColor.new("Rust")
- WedgePart68.Rotation = Vector3.new(0, 75, -90)
- WedgePart68.Anchored = true
- WedgePart68.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
- WedgePart68.CFrame = CFrame.new(-147.951721, 71.6783829, 103.04332, -1.43934017e-07, 0.258818805, 0.965925872, -0.999998093, -1.70586405e-14, 3.27825205e-07, -3.85669843e-08, -0.965925872, 0.258818805)
- WedgePart68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart68.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart68.Position = Vector3.new(-147.951721, 71.6783829, 103.04332)
- WedgePart68.Orientation = Vector3.new(0, 75, -90)
- WedgePart68.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart69.Parent = mas
- WedgePart69.Material = Enum.Material.Wood
- WedgePart69.BrickColor = BrickColor.new("Rust")
- WedgePart69.Rotation = Vector3.new(180, -75, 90)
- WedgePart69.Anchored = true
- WedgePart69.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
- WedgePart69.CFrame = CFrame.new(-147.829758, 71.6783829, 104.172974, -2.15900968e-07, -0.258818805, -0.965925872, -0.999997497, 2.23894593e-14, -4.02330841e-07, -5.78504462e-08, 0.965925872, -0.258818805)
- WedgePart69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart69.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart69.Position = Vector3.new(-147.829758, 71.6783829, 104.172974)
- WedgePart69.Orientation = Vector3.new(0, -105, -90)
- WedgePart69.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart70.Parent = mas
- WedgePart70.Material = Enum.Material.Wood
- WedgePart70.BrickColor = BrickColor.new("Rust")
- WedgePart70.Rotation = Vector3.new(-65.1299973, 25.3799992, -24.9599991)
- WedgePart70.Anchored = true
- WedgePart70.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
- WedgePart70.CFrame = CFrame.new(-147.576752, 71.09935, 103.533028, 0.819105029, 0.381320298, 0.428557992, -0.52999419, 0.217221692, 0.819703758, 0.219478264, -0.898559451, 0.38002637)
- WedgePart70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart70.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart70.Position = Vector3.new(-147.576752, 71.09935, 103.533028)
- WedgePart70.Orientation = Vector3.new(-55.0599976, 48.4300003, -67.7099991)
- WedgePart70.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart71.Parent = mas
- WedgePart71.Material = Enum.Material.Wood
- WedgePart71.BrickColor = BrickColor.new("Rust")
- WedgePart71.Rotation = Vector3.new(180, -49.5399971, -90)
- WedgePart71.Anchored = true
- WedgePart71.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart71.CFrame = CFrame.new(-147.234818, 71.6783829, 103.801613, 1.43934017e-07, 0.648961425, -0.760821223, 0.999998093, 1.47207516e-07, -2.89764216e-07, 3.85669843e-08, -0.760821283, -0.648961484)
- WedgePart71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart71.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart71.Position = Vector3.new(-147.234818, 71.6783829, 103.801613)
- WedgePart71.Orientation = Vector3.new(0, -130.459991, 90)
- WedgePart71.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart72.Parent = mas
- WedgePart72.Material = Enum.Material.Wood
- WedgePart72.BrickColor = BrickColor.new("Rust")
- WedgePart72.Rotation = Vector3.new(97.0599976, 36.4799995, -36.5299988)
- WedgePart72.Anchored = true
- WedgePart72.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
- WedgePart72.CFrame = CFrame.new(-148.478928, 71.647438, 103.950851, 0.646160245, 0.478610933, 0.594481945, 0.547276914, 0.252336085, -0.79800415, -0.531943679, 0.840986311, -0.0988833606)
- WedgePart72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart72.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart72.Position = Vector3.new(-148.478928, 71.647438, 103.950851)
- WedgePart72.Orientation = Vector3.new(52.9399986, 99.4399948, 65.25)
- WedgePart72.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart73.Parent = mas
- WedgePart73.Material = Enum.Material.Wood
- WedgePart73.BrickColor = BrickColor.new("Rust")
- WedgePart73.Rotation = Vector3.new(180, -75, -90)
- WedgePart73.Anchored = true
- WedgePart73.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
- WedgePart73.CFrame = CFrame.new(-147.258347, 71.6783829, 103.229111, 1.43934017e-07, 0.258818805, -0.965925872, 0.999998093, -1.70586405e-14, -3.27825205e-07, 3.85669843e-08, -0.965925872, -0.258818805)
- WedgePart73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart73.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart73.Position = Vector3.new(-147.258347, 71.6783829, 103.229111)
- WedgePart73.Orientation = Vector3.new(0, -105, 90)
- WedgePart73.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart74.Parent = mas
- WedgePart74.Material = Enum.Material.Wood
- WedgePart74.BrickColor = BrickColor.new("Rust")
- WedgePart74.Rotation = Vector3.new(59.75, -22.5100002, -35.6599998)
- WedgePart74.Anchored = true
- WedgePart74.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
- WedgePart74.CFrame = CFrame.new(-147.309692, 71.6484756, 103.252823, 0.750567615, 0.53856647, -0.382876396, -0.56241852, 0.216494888, -0.798003972, -0.346888423, 0.814294815, 0.465394914)
- WedgePart74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart74.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart74.Position = Vector3.new(-147.309692, 71.6484756, 103.252823)
- WedgePart74.Orientation = Vector3.new(52.9399986, -39.4399986, -68.9499969)
- WedgePart74.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart75.Parent = mas
- WedgePart75.Material = Enum.Material.Wood
- WedgePart75.BrickColor = BrickColor.new("Rust")
- WedgePart75.Rotation = Vector3.new(0, 49.5399971, -90)
- WedgePart75.Anchored = true
- WedgePart75.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart75.CFrame = CFrame.new(-147.839722, 71.6783905, 103.285652, -2.15900968e-07, 0.648961425, 0.760821223, -0.999997497, 1.79239976e-07, 3.57032377e-07, -5.78504462e-08, -0.760821283, 0.648961484)
- WedgePart75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart75.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart75.Position = Vector3.new(-147.839722, 71.6783905, 103.285652)
- WedgePart75.Orientation = Vector3.new(0, 49.5399971, -90)
- WedgePart75.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part76.Parent = mas
- Part76.Material = Enum.Material.Wood
- Part76.BrickColor = BrickColor.new("Dirt brown")
- Part76.Rotation = Vector3.new(-180, 30, -180)
- Part76.Anchored = true
- Part76.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
- Part76.CFrame = CFrame.new(-148.160339, 70.0598907, 103.686127, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
- Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part76.Position = Vector3.new(-148.160339, 70.0598907, 103.686127)
- Part76.Orientation = Vector3.new(0, 150, 0)
- Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart77.Parent = mas
- WedgePart77.Material = Enum.Material.Wood
- WedgePart77.BrickColor = BrickColor.new("Rust")
- WedgePart77.Rotation = Vector3.new(-115.629997, -27.7399998, -66.25)
- WedgePart77.Anchored = true
- WedgePart77.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
- WedgePart77.CFrame = CFrame.new(-147.905533, 71.1017456, 103.27697, 0.35654223, 0.810114443, -0.465394795, 0.564951718, 0.209794849, 0.798002541, 0.744113743, -0.547449291, -0.382876098)
- WedgePart77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart77.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart77.Position = Vector3.new(-147.905533, 71.1017456, 103.27697)
- WedgePart77.Orientation = Vector3.new(-52.9399986, -129.440002, 69.6299973)
- WedgePart77.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part78.Parent = mas
- Part78.Material = Enum.Material.Cobblestone
- Part78.BrickColor = BrickColor.new("Really black")
- Part78.Rotation = Vector3.new(180, 15, -180)
- Part78.Anchored = true
- Part78.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
- Part78.CFrame = CFrame.new(-147.910645, 71.7967529, 103.596283, -0.965925872, 1.58327552e-07, 0.258818805, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.258818805, 4.24237001e-08, -0.965925872)
- Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part78.Position = Vector3.new(-147.910645, 71.7967529, 103.596283)
- Part78.Orientation = Vector3.new(0, 165, 0)
- Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart79.Parent = mas
- WedgePart79.Material = Enum.Material.Wood
- WedgePart79.BrickColor = BrickColor.new("Rust")
- WedgePart79.Rotation = Vector3.new(-82.9399948, -36.4799995, -143.470001)
- WedgePart79.Anchored = true
- WedgePart79.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
- WedgePart79.CFrame = CFrame.new(-148.071533, 71.1005325, 103.883095, -0.646160364, 0.478611022, -0.594481707, -0.547276318, 0.252335846, 0.798003078, 0.53194356, 0.840986371, 0.0988834053)
- WedgePart79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart79.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart79.Position = Vector3.new(-148.071533, 71.1005325, 103.883095)
- WedgePart79.Orientation = Vector3.new(-52.9399986, -80.5599976, -65.25)
- WedgePart79.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart80.Parent = mas
- CornerWedgePart80.Material = Enum.Material.Wood
- CornerWedgePart80.BrickColor = BrickColor.new("Rust")
- CornerWedgePart80.Rotation = Vector3.new(180, -75, 0)
- CornerWedgePart80.Anchored = true
- CornerWedgePart80.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart80.CFrame = CFrame.new(-148.059891, 70.0520477, 103.706085, 0.258818924, -1.58327424e-07, -0.965925813, 2.48642778e-14, -0.999998033, -3.27825205e-07, -0.965925813, -4.24236788e-08, -0.258818924)
- CornerWedgePart80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart80.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart80.Position = Vector3.new(-148.059891, 70.0520477, 103.706085)
- CornerWedgePart80.Orientation = Vector3.new(0, -105, 180)
- CornerWedgePart80.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart81.Parent = mas
- WedgePart81.Material = Enum.Material.Wood
- WedgePart81.BrickColor = BrickColor.new("Rust")
- WedgePart81.Rotation = Vector3.new(-115.629997, -27.7399998, 154.059998)
- WedgePart81.Anchored = true
- WedgePart81.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
- WedgePart81.CFrame = CFrame.new(-148.248169, 71.1018524, 103.707024, -0.795961976, -0.38710773, -0.465394825, -0.56652993, 0.205496028, 0.798003078, -0.213277161, 0.89884305, -0.382876158)
- WedgePart81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart81.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart81.Position = Vector3.new(-148.248169, 71.1018524, 103.707024)
- WedgePart81.Orientation = Vector3.new(-52.9399986, -129.440002, -70.0599976)
- WedgePart81.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart82.Parent = mas
- WedgePart82.Material = Enum.Material.Wood
- WedgePart82.BrickColor = BrickColor.new("Rust")
- WedgePart82.Rotation = Vector3.new(-113.709999, 29.3599987, 61.7899971)
- WedgePart82.Anchored = true
- WedgePart82.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
- WedgePart82.CFrame = CFrame.new(-145.649963, 71.1018524, -103.429695, 0.412019849, -0.768024981, 0.490282923, -0.56652993, 0.205496028, 0.798003078, -0.713640094, -0.606554866, -0.350441337)
- WedgePart82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart82.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart82.Position = Vector3.new(-145.649963, 71.1018524, -103.429695)
- WedgePart82.Orientation = Vector3.new(-52.9399986, 125.559998, -70.0599976)
- WedgePart82.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart83.Parent = mas
- WedgePart83.Material = Enum.Material.Wood
- WedgePart83.BrickColor = BrickColor.new("Rust")
- WedgePart83.Rotation = Vector3.new(121.57, -20.5100002, -139.639999)
- WedgePart83.Anchored = true
- WedgePart83.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
- WedgePart83.CFrame = CFrame.new(-145.076401, 71.6487579, -102.68998, -0.713639915, 0.606554925, -0.350441456, 0.566530228, 0.205496058, -0.798004389, -0.41201967, -0.768024802, -0.490283132)
- WedgePart83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart83.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart83.Position = Vector3.new(-145.076401, 71.6487579, -102.68998)
- WedgePart83.Orientation = Vector3.new(52.9399986, -144.440002, 70.0599976)
- WedgePart83.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart84.Parent = mas
- WedgePart84.Material = Enum.Material.Wood
- WedgePart84.BrickColor = BrickColor.new("Rust")
- WedgePart84.Rotation = Vector3.new(180, 55.4599991, -90)
- WedgePart84.Anchored = true
- WedgePart84.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart84.CFrame = CFrame.new(-146.003632, 71.6783829, -102.475357, -7.45056852e-08, 0.566933513, 0.823763549, 0.999998093, 1.47207516e-07, -2.89764216e-07, 1.29047734e-07, 0.82376349, -0.566933453)
- WedgePart84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart84.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart84.Position = Vector3.new(-146.003632, 71.6783829, -102.475357)
- WedgePart84.Orientation = Vector3.new(0, 124.540001, 90)
- WedgePart84.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart85.Parent = mas
- WedgePart85.Material = Enum.Material.Wood
- WedgePart85.BrickColor = BrickColor.new("Rust")
- WedgePart85.Rotation = Vector3.new(0, -85.3499985, -90)
- WedgePart85.Anchored = true
- WedgePart85.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
- WedgePart85.CFrame = CFrame.new(-147.532593, 71.6783829, 104.252602, -3.74228136e-07, 0.0811368972, -0.996702969, -0.999996185, 1.90180288e-07, -5.23562107e-07, -1.00274058e-07, 0.996702969, 0.0811368972)
- WedgePart85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart85.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart85.Position = Vector3.new(-147.532593, 71.6783829, 104.252602)
- WedgePart85.Orientation = Vector3.new(0, -85.3499985, -90)
- WedgePart85.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part86.Parent = mas
- Part86.Material = Enum.Material.Wood
- Part86.BrickColor = BrickColor.new("Dirt brown")
- Part86.Rotation = Vector3.new(-180, 30, -180)
- Part86.Anchored = true
- Part86.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
- Part86.CFrame = CFrame.new(-147.763931, 70.0598907, 103.799538, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
- Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part86.Position = Vector3.new(-147.763931, 70.0598907, 103.799538)
- Part86.Orientation = Vector3.new(0, 150, 0)
- Part86.Color = Color3.new(0.337255, 0.258824, 0.211765)
- CornerWedgePart87.Parent = mas
- CornerWedgePart87.Material = Enum.Material.Wood
- CornerWedgePart87.BrickColor = BrickColor.new("Rust")
- CornerWedgePart87.Rotation = Vector3.new(0, 75, 180)
- CornerWedgePart87.Anchored = true
- CornerWedgePart87.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart87.CFrame = CFrame.new(-147.724976, 70.0520477, 103.512749, -0.258818805, -3.88621487e-07, 0.965925872, 9.72137003e-15, -0.999996126, 5.66242988e-07, 0.965925872, -1.04130756e-07, 0.258818805)
- CornerWedgePart87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart87.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart87.Position = Vector3.new(-147.724976, 70.0520477, 103.512749)
- CornerWedgePart87.Orientation = Vector3.new(0, 75, 180)
- CornerWedgePart87.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart88.Parent = mas
- CornerWedgePart88.Material = Enum.Material.Wood
- CornerWedgePart88.BrickColor = BrickColor.new("Rust")
- CornerWedgePart88.Rotation = Vector3.new(0, -15, 180)
- CornerWedgePart88.Anchored = true
- CornerWedgePart88.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart88.CFrame = CFrame.new(-147.795746, 70.0520477, 103.776878, -0.965925813, -3.74228136e-07, -0.258818865, -5.66242988e-07, -0.999996185, -1.46745121e-14, -0.258818865, -1.00274058e-07, 0.965925813)
- CornerWedgePart88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart88.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart88.Position = Vector3.new(-147.795746, 70.0520477, 103.776878)
- CornerWedgePart88.Orientation = Vector3.new(0, -15, -180)
- CornerWedgePart88.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart89.Parent = mas
- WedgePart89.Material = Enum.Material.Wood
- WedgePart89.BrickColor = BrickColor.new("Rust")
- WedgePart89.Rotation = Vector3.new(-55.5999985, 6.58999968, -65.1999969)
- WedgePart89.Anchored = true
- WedgePart89.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
- WedgePart89.CFrame = CFrame.new(-147.637711, 71.1008987, 103.828873, 0.416751564, 0.901738048, 0.114832744, -0.552530229, 0.150974616, 0.819703221, 0.721821904, -0.405061901, 0.561157644)
- WedgePart89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart89.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart89.Position = Vector3.new(-147.637711, 71.1008987, 103.828873)
- WedgePart89.Orientation = Vector3.new(-55.0599976, 11.5699997, -74.7200012)
- WedgePart89.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart90.Parent = mas
- WedgePart90.Material = Enum.Material.Wood
- WedgePart90.BrickColor = BrickColor.new("Rust")
- WedgePart90.Rotation = Vector3.new(121.57, -20.5100002, 81.3499985)
- WedgePart90.Anchored = true
- WedgePart90.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
- WedgePart90.CFrame = CFrame.new(-145.454147, 71.6484756, -102.40564, 0.140807465, -0.92593956, -0.350441366, -0.56241852, 0.216494888, -0.798003972, 0.814773917, 0.309460431, -0.490283191)
- WedgePart90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart90.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart90.Position = Vector3.new(-145.454147, 71.6484756, -102.40564)
- WedgePart90.Orientation = Vector3.new(52.9399986, -144.440002, -68.9499969)
- WedgePart90.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part91.Parent = mas
- Part91.Material = Enum.Material.Wood
- Part91.BrickColor = BrickColor.new("Dirt brown")
- Part91.Rotation = Vector3.new(-180, 30, -180)
- Part91.Anchored = true
- Part91.Size = Vector3.new(1.39999998, 1, 1.9000001)
- Part91.CFrame = CFrame.new(-148.807755, 70.1098862, 105.074287, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
- Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part91.Position = Vector3.new(-148.807755, 70.1098862, 105.074287)
- Part91.Orientation = Vector3.new(0, 150, 0)
- Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart92.Parent = mas
- WedgePart92.Material = Enum.Material.Wood
- WedgePart92.BrickColor = BrickColor.new("Rust")
- WedgePart92.Rotation = Vector3.new(114.869995, -25.3799992, -155.039993)
- WedgePart92.Anchored = true
- WedgePart92.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
- WedgePart92.CFrame = CFrame.new(-147.290833, 71.6462555, 103.786606, -0.819105029, 0.381320298, -0.428557813, 0.529995024, 0.217221946, -0.819704711, -0.219478279, -0.89855957, -0.380026281)
- WedgePart92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart92.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart92.Position = Vector3.new(-147.290833, 71.6462555, 103.786606)
- WedgePart92.Orientation = Vector3.new(55.0599976, -131.569992, 67.7099991)
- WedgePart92.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part93.Parent = mas
- Part93.Material = Enum.Material.Cobblestone
- Part93.BrickColor = BrickColor.new("Really black")
- Part93.Rotation = Vector3.new(0, -15, -90)
- Part93.Anchored = true
- Part93.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part93.CFrame = CFrame.new(-147.262924, 71.7967529, 103.303955, -2.72994214e-07, 0.965925932, -0.258818537, -0.999997377, 3.7302587e-07, 9.18452868e-14, -7.31485201e-08, 0.258818597, 0.965925753)
- Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Position = Vector3.new(-147.262924, 71.7967529, 103.303955)
- Part93.Orientation = Vector3.new(0, -15, -90)
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh94.Parent = Part93
- SpecialMesh94.MeshType = Enum.MeshType.Wedge
- WedgePart95.Parent = mas
- WedgePart95.Material = Enum.Material.Wood
- WedgePart95.BrickColor = BrickColor.new("Rust")
- WedgePart95.Rotation = Vector3.new(87.5999985, 34.8699989, -11.0900002)
- WedgePart95.Anchored = true
- WedgePart95.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
- WedgePart95.CFrame = CFrame.new(-146.307144, 71.6477966, -102.894455, 0.805089533, 0.15787296, 0.571757674, 0.552529454, 0.150974557, -0.819702148, -0.215729907, 0.975849807, 0.034318164)
- WedgePart95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart95.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart95.Position = Vector3.new(-146.307144, 71.6477966, -102.894455)
- WedgePart95.Orientation = Vector3.new(55.0499992, 86.5699997, 74.7200012)
- WedgePart95.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart96.Parent = mas
- WedgePart96.Material = Enum.Material.Wood
- WedgePart96.BrickColor = BrickColor.new("Rust")
- WedgePart96.Rotation = Vector3.new(-180, 85.3499985, -90)
- WedgePart96.Anchored = true
- WedgePart96.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
- WedgePart96.CFrame = CFrame.new(-148.039108, 71.6783829, 104.293831, 3.0226127e-07, 0.0811368972, 0.996702969, 0.999996781, 1.65121264e-07, 4.53397149e-07, 8.09906098e-08, 0.996702969, -0.0811368972)
- WedgePart96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart96.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart96.Position = Vector3.new(-148.039108, 71.6783829, 104.293831)
- WedgePart96.Orientation = Vector3.new(0, 94.6500015, 90)
- WedgePart96.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart97.Parent = mas
- WedgePart97.Material = Enum.Material.Wood
- WedgePart97.BrickColor = BrickColor.new("Rust")
- WedgePart97.Rotation = Vector3.new(180, 10.3499994, 90)
- WedgePart97.Anchored = true
- WedgePart97.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
- WedgePart97.CFrame = CFrame.new(-146.362167, 71.6783829, -102.879707, 1.93714584e-07, -0.983740985, 0.179593265, -0.999996185, 1.90180288e-07, -5.23562107e-07, -3.3552385e-07, -0.179593265, -0.983740985)
- WedgePart97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart97.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart97.Position = Vector3.new(-146.362167, 71.6783829, -102.879707)
- WedgePart97.Orientation = Vector3.new(0, 169.649994, -90)
- WedgePart97.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart98.Parent = mas
- WedgePart98.Material = Enum.Material.Wood
- WedgePart98.BrickColor = BrickColor.new("Rust")
- WedgePart98.Rotation = Vector3.new(87.5999985, 34.8699989, -153.529999)
- WedgePart98.Anchored = true
- WedgePart98.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
- WedgePart98.CFrame = CFrame.new(-146.220703, 71.6462555, -103.350639, -0.734387994, 0.365742326, 0.571757674, -0.529997885, 0.217220455, -0.819702744, -0.423998713, -0.90501231, 0.0343182236)
- WedgePart98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart98.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart98.Position = Vector3.new(-146.220703, 71.6462555, -103.350639)
- WedgePart98.Orientation = Vector3.new(55.0599976, 86.5699997, -67.7099991)
- WedgePart98.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart99.Parent = mas
- WedgePart99.Material = Enum.Material.Wood
- WedgePart99.BrickColor = BrickColor.new("Rust")
- WedgePart99.Rotation = Vector3.new(180, 30, 90)
- WedgePart99.Anchored = true
- WedgePart99.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
- WedgePart99.CFrame = CFrame.new(-146.208344, 71.6783829, -103.146133, 1.11758482e-07, -0.866025627, 0.499999583, -0.999997497, 2.23894593e-14, -4.02330841e-07, -1.93571552e-07, -0.499999583, -0.866025627)
- WedgePart99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart99.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart99.Position = Vector3.new(-146.208344, 71.6783829, -103.146133)
- WedgePart99.Orientation = Vector3.new(0, 150, -90)
- WedgePart99.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart100.Parent = mas
- WedgePart100.Material = Enum.Material.Wood
- WedgePart100.BrickColor = BrickColor.new("Rust")
- WedgePart100.Rotation = Vector3.new(-180, 84.4399948, 90)
- WedgePart100.Anchored = true
- WedgePart100.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
- WedgePart100.CFrame = CFrame.new(-148.248856, 71.6783829, 102.963707, -1.43934017e-07, -0.0968216807, 0.995301723, -0.999998093, -1.20967613e-07, 3.12644772e-07, -3.85669843e-08, -0.995301723, -0.0968216807)
- WedgePart100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart100.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart100.Position = Vector3.new(-148.248856, 71.6783829, 102.963707)
- WedgePart100.Orientation = Vector3.new(0, 95.5599976, -90)
- WedgePart100.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart101.Parent = mas
- WedgePart101.Material = Enum.Material.Wood
- WedgePart101.BrickColor = BrickColor.new("Rust")
- WedgePart101.Rotation = Vector3.new(0, 49.5399971, 90)
- WedgePart101.Anchored = true
- WedgePart101.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart101.CFrame = CFrame.new(-148.621506, 71.6783905, 103.430046, 3.0226127e-07, -0.648961425, 0.760821223, 0.999996781, -2.17678917e-07, 4.37754068e-07, 8.09906098e-08, 0.760821283, 0.648961484)
- WedgePart101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart101.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart101.Position = Vector3.new(-148.621506, 71.6783905, 103.430046)
- WedgePart101.Orientation = Vector3.new(0, 49.5399971, 90)
- WedgePart101.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part102.Parent = mas
- Part102.Material = Enum.Material.Wood
- Part102.BrickColor = BrickColor.new("Dirt brown")
- Part102.Rotation = Vector3.new(-180, 30, -180)
- Part102.Anchored = true
- Part102.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
- Part102.CFrame = CFrame.new(-148.604477, 70.1098862, 104.815353, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
- Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part102.Position = Vector3.new(-148.604477, 70.1098862, 104.815353)
- Part102.Orientation = Vector3.new(0, 150, 0)
- Part102.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart103.Parent = mas
- WedgePart103.Material = Enum.Material.Wood
- WedgePart103.BrickColor = BrickColor.new("Rust")
- WedgePart103.Rotation = Vector3.new(59.75, -22.5100002, 103.349998)
- WedgePart103.Anchored = true
- WedgePart103.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
- WedgePart103.CFrame = CFrame.new(-147.682114, 71.6487579, 102.96154, -0.213277027, -0.898842931, -0.382876307, 0.566530228, 0.205496058, -0.798004389, 0.795961738, -0.38710779, 0.465394974)
- WedgePart103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart103.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart103.Position = Vector3.new(-147.682114, 71.6487579, 102.96154)
- WedgePart103.Orientation = Vector3.new(52.9399986, -39.4399986, 70.0599976)
- WedgePart103.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart104.Parent = mas
- WedgePart104.Material = Enum.Material.Wood
- WedgePart104.BrickColor = BrickColor.new("Rust")
- WedgePart104.Rotation = Vector3.new(0, -84.4399948, 90)
- WedgePart104.Anchored = true
- WedgePart104.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
- WedgePart104.CFrame = CFrame.new(-147.667526, 71.6783829, 102.907112, 1.43934017e-07, -0.0968216807, -0.995301723, 0.999998093, -1.20967613e-07, -3.12644772e-07, 3.85669843e-08, -0.995301723, 0.0968216807)
- WedgePart104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart104.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart104.Position = Vector3.new(-147.667526, 71.6783829, 102.907112)
- WedgePart104.Orientation = Vector3.new(0, -84.4399948, 90)
- WedgePart104.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart105.Parent = mas
- WedgePart105.Material = Enum.Material.Wood
- WedgePart105.BrickColor = BrickColor.new("Rust")
- WedgePart105.Rotation = Vector3.new(64.3699951, 27.7399998, -113.75)
- WedgePart105.Anchored = true
- WedgePart105.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
- WedgePart105.CFrame = CFrame.new(-148.224518, 71.6486435, 103.014557, -0.35654217, 0.810114443, 0.465394855, -0.564952374, 0.209795028, -0.798003614, -0.744113803, -0.547449291, 0.382876188)
- WedgePart105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart105.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart105.Position = Vector3.new(-148.224518, 71.6486435, 103.014557)
- WedgePart105.Orientation = Vector3.new(52.9399986, 50.5599976, -69.6299973)
- WedgePart105.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart106.Parent = mas
- WedgePart106.Material = Enum.Material.Wood
- WedgePart106.BrickColor = BrickColor.new("Rust")
- WedgePart106.Rotation = Vector3.new(111.059998, 28.5499992, -61.1399994)
- WedgePart106.Anchored = true
- WedgePart106.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
- WedgePart106.CFrame = CFrame.new(-145.974625, 71.6462555, -102.525574, 0.423999548, 0.769249022, 0.477996051, 0.529995024, 0.217221946, -0.819704711, -0.734389603, 0.600891292, -0.315597117)
- WedgePart106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart106.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart106.Position = Vector3.new(-145.974625, 71.6462555, -102.525574)
- WedgePart106.Orientation = Vector3.new(55.0599976, 123.43, 67.7099991)
- WedgePart106.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart107.Parent = mas
- WedgePart107.Material = Enum.Material.Wood
- WedgePart107.BrickColor = BrickColor.new("Rust")
- WedgePart107.Rotation = Vector3.new(-92.4000015, -34.8699989, -168.910004)
- WedgePart107.Anchored = true
- WedgePart107.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
- WedgePart107.CFrame = CFrame.new(-145.925674, 71.1008987, -102.871574, -0.805089593, 0.157872975, -0.571757615, -0.552530229, 0.150974616, 0.819703221, 0.215730011, 0.975849748, -0.0343182385)
- WedgePart107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart107.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart107.Position = Vector3.new(-145.925674, 71.1008987, -102.871574)
- WedgePart107.Orientation = Vector3.new(-55.0599976, -93.4300003, -74.7200012)
- WedgePart107.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart108.Parent = mas
- WedgePart108.Material = Enum.Material.Wood
- WedgePart108.BrickColor = BrickColor.new("Rust")
- WedgePart108.Rotation = Vector3.new(-58.4300003, 20.5100002, 98.6500015)
- WedgePart108.Anchored = true
- WedgePart108.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
- WedgePart108.CFrame = CFrame.new(-145.694275, 71.1015778, -102.741631, -0.14080739, -0.92593956, 0.350441456, 0.562418938, 0.216494963, 0.798004389, -0.814773977, 0.309460431, 0.490283132)
- WedgePart108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart108.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart108.Position = Vector3.new(-145.694275, 71.1015778, -102.741631)
- WedgePart108.Orientation = Vector3.new(-52.9399986, 35.5599976, 68.9499969)
- WedgePart108.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart109.Parent = mas
- WedgePart109.Material = Enum.Material.Wood
- WedgePart109.BrickColor = BrickColor.new("Rust")
- WedgePart109.Rotation = Vector3.new(-55.5999985, 6.58999968, 77.2399979)
- WedgePart109.Anchored = true
- WedgePart109.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
- WedgePart109.CFrame = CFrame.new(-148.100708, 71.09935, 103.863457, 0.219477981, -0.968835831, 0.114832833, 0.529997528, 0.217220232, 0.819702148, -0.819103181, -0.119045779, 0.561157703)
- WedgePart109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart109.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart109.Position = Vector3.new(-148.100708, 71.09935, 103.863457)
- WedgePart109.Orientation = Vector3.new(-55.0499992, 11.5699997, 67.7099991)
- WedgePart109.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart110.Parent = mas
- WedgePart110.Material = Enum.Material.Wood
- WedgePart110.BrickColor = BrickColor.new("Rust")
- WedgePart110.Rotation = Vector3.new(0, -55.4599991, 90)
- WedgePart110.Anchored = true
- WedgePart110.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart110.CFrame = CFrame.new(-145.285797, 71.6783905, -103.71862, -1.56461823e-07, -0.566933513, -0.823763549, 0.999996781, -2.17678917e-07, 4.37754068e-07, 2.7100009e-07, -0.82376349, 0.566933453)
- WedgePart110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart110.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart110.Position = Vector3.new(-145.285797, 71.6783905, -103.71862)
- WedgePart110.Orientation = Vector3.new(0, -55.4599991, 90)
- WedgePart110.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart111.Parent = mas
- CornerWedgePart111.Material = Enum.Material.Wood
- CornerWedgePart111.BrickColor = BrickColor.new("Rust")
- CornerWedgePart111.Rotation = Vector3.new(0, 60, -180)
- CornerWedgePart111.Anchored = true
- CornerWedgePart111.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart111.CFrame = CFrame.new(-145.461014, 70.0520477, -103.110855, -0.499999583, 1.63912375e-07, 0.866025627, 5.06638571e-07, -0.999996662, -2.98526022e-14, 0.866025627, -2.83904853e-07, 0.499999583)
- CornerWedgePart111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart111.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart111.Position = Vector3.new(-145.461014, 70.0520477, -103.110855)
- CornerWedgePart111.Orientation = Vector3.new(0, 60, 180)
- CornerWedgePart111.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart112.Parent = mas
- WedgePart112.Material = Enum.Material.Wood
- WedgePart112.BrickColor = BrickColor.new("Rust")
- WedgePart112.Rotation = Vector3.new(0, -30, 90)
- WedgePart112.Anchored = true
- WedgePart112.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
- WedgePart112.CFrame = CFrame.new(-145.849442, 71.6783829, -103.767776, -1.56461823e-07, -0.866025627, -0.499999583, 0.999996781, 2.87864384e-14, 4.91737467e-07, 2.7100009e-07, -0.499999583, 0.866025627)
- WedgePart112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart112.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart112.Position = Vector3.new(-145.849442, 71.6783829, -103.767776)
- WedgePart112.Orientation = Vector3.new(0, -30, 90)
- WedgePart112.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart113.Parent = mas
- WedgePart113.Material = Enum.Material.Wood
- WedgePart113.BrickColor = BrickColor.new("Rust")
- WedgePart113.Rotation = Vector3.new(-92.4000015, -34.8699989, -26.4699993)
- WedgePart113.Anchored = true
- WedgePart113.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
- WedgePart113.CFrame = CFrame.new(-145.839233, 71.09935, -103.327744, 0.734387934, 0.365742326, -0.571757674, 0.529997528, 0.217220232, 0.819702148, 0.423998773, -0.90501231, -0.034318164)
- WedgePart113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart113.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart113.Position = Vector3.new(-145.839233, 71.09935, -103.327744)
- WedgePart113.Orientation = Vector3.new(-55.0499992, -93.4300003, 67.7099991)
- WedgePart113.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart114.Parent = mas
- WedgePart114.Material = Enum.Material.Wood
- WedgePart114.BrickColor = BrickColor.new("Rust")
- WedgePart114.Rotation = Vector3.new(0, -10.3499994, 90)
- WedgePart114.Anchored = true
- WedgePart114.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
- WedgePart114.CFrame = CFrame.new(-146.270905, 71.6783829, -103.379639, -1.56461823e-07, -0.983740985, -0.179593265, 0.999996781, 1.65121264e-07, 4.53397149e-07, 2.7100009e-07, -0.179593265, 0.983740985)
- WedgePart114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart114.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart114.Position = Vector3.new(-146.270905, 71.6783829, -103.379639)
- WedgePart114.Orientation = Vector3.new(0, -10.3499994, 90)
- WedgePart114.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart115.Parent = mas
- WedgePart115.Material = Enum.Material.Wood
- WedgePart115.BrickColor = BrickColor.new("Rust")
- WedgePart115.Rotation = Vector3.new(66.2900009, -29.3599987, -21.4799995)
- WedgePart115.Anchored = true
- WedgePart115.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
- WedgePart115.CFrame = CFrame.new(-144.987228, 71.6486435, -103.227623, 0.811038613, 0.319122553, -0.490282953, -0.564952374, 0.209795028, -0.798003614, -0.151802644, 0.924200714, 0.350441337)
- WedgePart115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart115.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart115.Position = Vector3.new(-144.987228, 71.6486435, -103.227623)
- WedgePart115.Orientation = Vector3.new(52.9399986, -54.4399986, -69.6299973)
- WedgePart115.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart116.Parent = mas
- CornerWedgePart116.Material = Enum.Material.Wood
- CornerWedgePart116.BrickColor = BrickColor.new("Rust")
- CornerWedgePart116.Rotation = Vector3.new(180, 30, 0)
- CornerWedgePart116.Anchored = true
- CornerWedgePart116.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart116.CFrame = CFrame.new(-145.6978, 70.0520477, -103.247589, 0.866025507, 8.19562445e-08, 0.499999702, 2.48642778e-14, -0.999998033, -3.27825205e-07, 0.499999702, -1.41952512e-07, -0.866025507)
- CornerWedgePart116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart116.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart116.Position = Vector3.new(-145.6978, 70.0520477, -103.247589)
- CornerWedgePart116.Orientation = Vector3.new(0, 150, 180)
- CornerWedgePart116.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart117.Parent = mas
- WedgePart117.Material = Enum.Material.Wood
- WedgePart117.BrickColor = BrickColor.new("Rust")
- WedgePart117.Rotation = Vector3.new(0, -55.4599991, -90)
- WedgePart117.Anchored = true
- WedgePart117.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart117.CFrame = CFrame.new(-145.348679, 71.6783905, -102.926109, 1.11758482e-07, 0.566933513, -0.823763549, -0.999997497, 1.79239976e-07, 3.57032377e-07, -1.93571552e-07, 0.82376349, 0.566933453)
- WedgePart117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart117.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart117.Position = Vector3.new(-145.348679, 71.6783905, -102.926109)
- WedgePart117.Orientation = Vector3.new(0, -55.4599991, -90)
- WedgePart117.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart118.Parent = mas
- CornerWedgePart118.Material = Enum.Material.Wood
- CornerWedgePart118.BrickColor = BrickColor.new("Rust")
- CornerWedgePart118.Rotation = Vector3.new(180, -60, 0)
- CornerWedgePart118.Anchored = true
- CornerWedgePart118.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart118.CFrame = CFrame.new(-145.834534, 70.0520477, -103.010765, 0.499999642, 1.93714584e-07, -0.866025507, -5.66242988e-07, -0.999996185, -1.46745121e-14, -0.866025507, -3.3552385e-07, -0.499999642)
- CornerWedgePart118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart118.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart118.Position = Vector3.new(-145.834534, 70.0520477, -103.010765)
- CornerWedgePart118.Orientation = Vector3.new(0, -120, -180)
- CornerWedgePart118.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart119.Parent = mas
- WedgePart119.Material = Enum.Material.Wood
- WedgePart119.BrickColor = BrickColor.new("Rust")
- WedgePart119.Rotation = Vector3.new(180, 30, -90)
- WedgePart119.Anchored = true
- WedgePart119.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
- WedgePart119.CFrame = CFrame.new(-145.444534, 71.6783829, -102.349907, -7.45056852e-08, 0.866025627, 0.499999583, 0.999998093, -1.70586405e-14, -3.27825205e-07, 1.29047734e-07, 0.499999583, -0.866025627)
- WedgePart119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart119.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart119.Position = Vector3.new(-145.444534, 71.6783829, -102.349907)
- WedgePart119.Orientation = Vector3.new(0, 150, 90)
- WedgePart119.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart120.Parent = mas
- WedgePart120.Material = Enum.Material.Wood
- WedgePart120.BrickColor = BrickColor.new("Rust")
- WedgePart120.Rotation = Vector3.new(66.2900009, -29.3599987, 118.209999)
- WedgePart120.Anchored = true
- WedgePart120.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
- WedgePart120.CFrame = CFrame.new(-145.31398, 71.6487579, -103.669838, -0.412019789, -0.768024981, -0.490282953, 0.566530168, 0.205496177, -0.798003614, 0.713640094, -0.606554866, 0.350441337)
- WedgePart120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart120.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart120.Position = Vector3.new(-145.31398, 71.6487579, -103.669838)
- WedgePart120.Orientation = Vector3.new(52.9399986, -54.4399986, 70.0599976)
- WedgePart120.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart121.Parent = mas
- WedgePart121.Material = Enum.Material.Wood
- WedgePart121.BrickColor = BrickColor.new("Rust")
- WedgePart121.Rotation = Vector3.new(0, -9.43999958, -90)
- WedgePart121.Anchored = true
- WedgePart121.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
- WedgePart121.CFrame = CFrame.new(-144.931808, 71.6783829, -103.237968, 7.45056852e-08, 0.986446977, -0.164080262, -0.999998093, -1.20967613e-07, 3.12644772e-07, -1.29047734e-07, 0.164080262, 0.986446977)
- WedgePart121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart121.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart121.Position = Vector3.new(-144.931808, 71.6783829, -103.237968)
- WedgePart121.Orientation = Vector3.new(0, -9.43999958, -90)
- WedgePart121.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart122.Parent = mas
- CornerWedgePart122.Material = Enum.Material.Wood
- CornerWedgePart122.BrickColor = BrickColor.new("Rust")
- CornerWedgePart122.Rotation = Vector3.new(0, -30, -180)
- CornerWedgePart122.Anchored = true
- CornerWedgePart122.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart122.CFrame = CFrame.new(-145.597733, 70.0520477, -102.874046, -0.866025627, 2.01165136e-07, -0.499999583, 9.72137003e-15, -0.999996126, 5.66242988e-07, -0.499999583, -3.48428557e-07, 0.866025627)
- CornerWedgePart122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart122.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart122.Position = Vector3.new(-145.597733, 70.0520477, -102.874046)
- CornerWedgePart122.Orientation = Vector3.new(0, -30, 180)
- CornerWedgePart122.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part123.Parent = mas
- Part123.Material = Enum.Material.Cobblestone
- Part123.BrickColor = BrickColor.new("Really black")
- Part123.Rotation = Vector3.new(0, 60, 0)
- Part123.Anchored = true
- Part123.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
- Part123.CFrame = CFrame.new(-145.655365, 71.7967529, -103.031708, 0.499999583, -8.19563013e-08, 0.866025627, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.866025627, 1.4195264e-07, 0.499999583)
- Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part123.Position = Vector3.new(-145.655365, 71.7967529, -103.031708)
- Part123.Orientation = Vector3.new(0, 60, 0)
- Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart124.Parent = mas
- WedgePart124.Material = Enum.Material.Wood
- WedgePart124.BrickColor = BrickColor.new("Rust")
- WedgePart124.Rotation = Vector3.new(53.0699997, -3.3499999, 69.6899948)
- WedgePart124.Anchored = true
- WedgePart124.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
- WedgePart124.CFrame = CFrame.new(-145.825775, 71.647438, -103.715698, 0.346579701, -0.936203957, -0.0583491102, 0.547276914, 0.252336085, -0.79800415, 0.761819959, 0.24463959, 0.599818349)
- WedgePart124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart124.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart124.Position = Vector3.new(-145.825775, 71.647438, -103.715698)
- WedgePart124.Orientation = Vector3.new(52.9399986, -5.55999994, 65.25)
- WedgePart124.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart125.Parent = mas
- WedgePart125.Material = Enum.Material.Wood
- WedgePart125.BrickColor = BrickColor.new("Rust")
- WedgePart125.Rotation = Vector3.new(180, 9.43999958, -90)
- WedgePart125.Anchored = true
- WedgePart125.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
- WedgePart125.CFrame = CFrame.new(-145.027603, 71.6783829, -102.661804, -7.45056852e-08, 0.986446977, 0.164080262, 0.999998093, -1.20967613e-07, -3.12644772e-07, 1.29047734e-07, 0.164080262, -0.986446977)
- WedgePart125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart125.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart125.Position = Vector3.new(-145.027603, 71.6783829, -102.661804)
- WedgePart125.Orientation = Vector3.new(0, 170.559998, 90)
- WedgePart125.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part126.Parent = mas
- Part126.Material = Enum.Material.Cobblestone
- Part126.BrickColor = BrickColor.new("Really black")
- Part126.Rotation = Vector3.new(0, 60, -90)
- Part126.Anchored = true
- Part126.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part126.CFrame = CFrame.new(-145.770096, 71.7967529, -103.73304, -1.42194537e-07, 0.499999404, 0.866025627, -0.999998689, -2.06134558e-07, -2.49351018e-07, -2.22612329e-07, -0.866025686, 0.499999344)
- Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part126.Position = Vector3.new(-145.770096, 71.7967529, -103.73304)
- Part126.Orientation = Vector3.new(0, 60, -90)
- Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh127.Parent = Part126
- SpecialMesh127.MeshType = Enum.MeshType.Wedge
- Part128.Parent = mas
- Part128.Material = Enum.Material.Cobblestone
- Part128.BrickColor = BrickColor.new("Really black")
- Part128.Rotation = Vector3.new(0, 60, 90)
- Part128.Anchored = true
- Part128.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part128.CFrame = CFrame.new(-146.29509, 71.7967529, -102.823708, -3.07596508e-07, -0.499999642, 0.866025388, 0.999998689, 1.18711895e-07, 2.4935099e-07, 6.38726618e-08, 0.866025388, 0.499999702)
- Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part128.Position = Vector3.new(-146.29509, 71.7967529, -102.823708)
- Part128.Orientation = Vector3.new(0, 60, 90)
- Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh129.Parent = Part128
- SpecialMesh129.MeshType = Enum.MeshType.Wedge
- Part130.Parent = mas
- Part130.Material = Enum.Material.Wood
- Part130.BrickColor = BrickColor.new("Dirt brown")
- Part130.Rotation = Vector3.new(0, 45, 0)
- Part130.Anchored = true
- Part130.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
- Part130.CFrame = CFrame.new(-145.511093, 70.0598907, -102.915192, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
- Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part130.Position = Vector3.new(-145.511093, 70.0598907, -102.915192)
- Part130.Orientation = Vector3.new(0, 45, 0)
- Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart131.Parent = mas
- WedgePart131.Material = Enum.Material.Wood
- WedgePart131.BrickColor = BrickColor.new("Rust")
- WedgePart131.Rotation = Vector3.new(-113.709999, 29.3599987, -158.519989)
- WedgePart131.Anchored = true
- WedgePart131.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
- WedgePart131.CFrame = CFrame.new(-145.323257, 71.1017456, -102.987427, -0.811038554, 0.319122553, 0.490282863, 0.564951718, 0.209794849, 0.798002541, 0.151802719, 0.924200714, -0.350441307)
- WedgePart131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart131.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart131.Position = Vector3.new(-145.323257, 71.1017456, -102.987427)
- WedgePart131.Orientation = Vector3.new(-52.9399986, 125.559998, 69.6299973)
- WedgePart131.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part132.Parent = mas
- Part132.Material = Enum.Material.Cobblestone
- Part132.BrickColor = BrickColor.new("Really black")
- Part132.Rotation = Vector3.new(-180, -60, 90)
- Part132.Anchored = true
- Part132.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part132.CFrame = CFrame.new(-145.51564, 71.7967529, -102.373695, 1.41312086e-07, -0.499999404, -0.866025567, -0.999997377, 3.7302587e-07, 9.18452868e-14, -2.44759974e-07, 0.866025686, -0.499999285)
- Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part132.Position = Vector3.new(-145.51564, 71.7967529, -102.373695)
- Part132.Orientation = Vector3.new(0, -120, -90)
- Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh133.Parent = Part132
- SpecialMesh133.MeshType = Enum.MeshType.Wedge
- WedgePart134.Parent = mas
- WedgePart134.Material = Enum.Material.Wood
- WedgePart134.BrickColor = BrickColor.new("Rust")
- WedgePart134.Rotation = Vector3.new(-58.4300003, 20.5100002, -40.3600006)
- WedgePart134.Anchored = true
- WedgePart134.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
- WedgePart134.CFrame = CFrame.new(-145.316589, 71.10186, -103.025986, 0.713639915, 0.606554925, 0.350441456, -0.566530228, 0.205496058, 0.798004389, 0.41201967, -0.768024802, 0.490283132)
- WedgePart134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart134.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart134.Position = Vector3.new(-145.316589, 71.10186, -103.025986)
- WedgePart134.Orientation = Vector3.new(-52.9399986, 35.5599976, -70.0599976)
- WedgePart134.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart135.Parent = mas
- WedgePart135.Material = Enum.Material.Wood
- WedgePart135.BrickColor = BrickColor.new("Rust")
- WedgePart135.Rotation = Vector3.new(-68.9399948, -28.5499992, -118.860001)
- WedgePart135.Anchored = true
- WedgePart135.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
- WedgePart135.CFrame = CFrame.new(-145.655685, 71.09935, -102.736122, -0.423999518, 0.769248903, -0.477996171, -0.52999419, 0.217221692, 0.819703758, 0.734389663, 0.600891232, 0.315597266)
- WedgePart135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart135.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart135.Position = Vector3.new(-145.655685, 71.09935, -102.736122)
- WedgePart135.Orientation = Vector3.new(-55.0599976, -56.5699997, -67.7099991)
- WedgePart135.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part136.Parent = mas
- Part136.Material = Enum.Material.Wood
- Part136.BrickColor = BrickColor.new("Dirt brown")
- Part136.Rotation = Vector3.new(0, 45, 0)
- Part136.Anchored = true
- Part136.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
- Part136.CFrame = CFrame.new(-146.628326, 70.1098862, -104.060715, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
- Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part136.Position = Vector3.new(-146.628326, 70.1098862, -104.060715)
- Part136.Orientation = Vector3.new(0, 45, 0)
- Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part137.Parent = mas
- Part137.Material = Enum.Material.Cobblestone
- Part137.BrickColor = BrickColor.new("Really black")
- Part137.Rotation = Vector3.new(-180, -60, -90)
- Part137.Anchored = true
- Part137.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part137.CFrame = CFrame.new(-144.990646, 71.7967529, -103.283028, -5.7693935e-08, 0.499999642, -0.866025388, 0.999997377, -2.85603335e-07, 1.61928099e-07, 3.93983953e-07, -0.866025388, -0.499999702)
- Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part137.Position = Vector3.new(-144.990646, 71.7967529, -103.283028)
- Part137.Orientation = Vector3.new(0, -120, 90)
- Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh138.Parent = Part137
- SpecialMesh138.MeshType = Enum.MeshType.Wedge
- WedgePart139.Parent = mas
- WedgePart139.Material = Enum.Material.Wood
- WedgePart139.BrickColor = BrickColor.new("Rust")
- WedgePart139.Rotation = Vector3.new(180, 55.4599991, 90)
- WedgePart139.Anchored = true
- WedgePart139.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart139.CFrame = CFrame.new(-145.940704, 71.6783905, -103.267921, 1.56461823e-07, -0.566933513, 0.823763549, -0.999996781, -2.17678917e-07, -4.37754068e-07, -2.7100009e-07, -0.82376349, -0.566933453)
- WedgePart139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart139.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart139.Position = Vector3.new(-145.940704, 71.6783905, -103.267921)
- WedgePart139.Orientation = Vector3.new(0, 124.540001, -90)
- WedgePart139.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part140.Parent = mas
- Part140.Material = Enum.Material.Cobblestone
- Part140.BrickColor = BrickColor.new("Really black")
- Part140.Rotation = Vector3.new(0, 60, 0)
- Part140.Anchored = true
- Part140.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
- Part140.CFrame = CFrame.new(-145.630371, 71.7967529, -103.075012, 0.499999583, -8.19563013e-08, 0.866025627, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.866025627, 1.4195264e-07, 0.499999583)
- Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part140.Position = Vector3.new(-145.630371, 71.7967529, -103.075012)
- Part140.Orientation = Vector3.new(0, 60, 0)
- Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart141.Parent = mas
- WedgePart141.Material = Enum.Material.Wood
- WedgePart141.BrickColor = BrickColor.new("Rust")
- WedgePart141.Rotation = Vector3.new(-126.93, 3.3499999, 110.309998)
- WedgePart141.Anchored = true
- WedgePart141.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
- WedgePart141.CFrame = CFrame.new(-145.865768, 71.1005325, -103.304649, -0.346579552, -0.936204016, 0.0583490133, -0.547276318, 0.252335846, 0.798003078, -0.761820018, 0.244639665, -0.59981811)
- WedgePart141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart141.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart141.Position = Vector3.new(-145.865768, 71.1005325, -103.304649)
- WedgePart141.Orientation = Vector3.new(-52.9399986, 174.440002, -65.25)
- WedgePart141.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part142.Parent = mas
- Part142.Material = Enum.Material.Wood
- Part142.BrickColor = BrickColor.new("Dirt brown")
- Part142.Rotation = Vector3.new(0, 45, 0)
- Part142.Anchored = true
- Part142.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
- Part142.CFrame = CFrame.new(-145.652527, 70.0598907, -103.339447, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
- Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part142.Position = Vector3.new(-145.652527, 70.0598907, -103.339447)
- Part142.Orientation = Vector3.new(0, 45, 0)
- Part142.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part143.Parent = mas
- Part143.Material = Enum.Material.Wood
- Part143.BrickColor = BrickColor.new("Dirt brown")
- Part143.Rotation = Vector3.new(0, 45, 0)
- Part143.Anchored = true
- Part143.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
- Part143.CFrame = CFrame.new(-145.86467, 70.0598907, -102.985901, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
- Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part143.Position = Vector3.new(-145.86467, 70.0598907, -102.985901)
- Part143.Orientation = Vector3.new(0, 45, 0)
- Part143.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part144.Parent = mas
- Part144.Material = Enum.Material.Wood
- Part144.BrickColor = BrickColor.new("Dirt brown")
- Part144.Rotation = Vector3.new(0, 45, 0)
- Part144.Anchored = true
- Part144.Size = Vector3.new(1.39999998, 1, 1.9000001)
- Part144.CFrame = CFrame.new(-146.825836, 70.1098862, -104.324089, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
- Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part144.Position = Vector3.new(-146.825836, 70.1098862, -104.324089)
- Part144.Orientation = Vector3.new(0, 45, 0)
- Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart145.Parent = mas
- WedgePart145.Material = Enum.Material.Wood
- WedgePart145.BrickColor = BrickColor.new("Rust")
- WedgePart145.Rotation = Vector3.new(0, -30, -90)
- WedgePart145.Anchored = true
- WedgePart145.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
- WedgePart145.CFrame = CFrame.new(-145.085617, 71.6783829, -102.971565, 7.45056852e-08, 0.866025627, -0.499999583, -0.999998093, -1.70586405e-14, 3.27825205e-07, -1.29047734e-07, 0.499999583, 0.866025627)
- WedgePart145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart145.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart145.Position = Vector3.new(-145.085617, 71.6783829, -102.971565)
- WedgePart145.Orientation = Vector3.new(0, -30, -90)
- WedgePart145.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part146.Parent = mas
- Part146.Material = Enum.Material.Cobblestone
- Part146.BrickColor = BrickColor.new("Really black")
- Part146.Transparency = 1
- Part146.Rotation = Vector3.new(0, 60, 0)
- Part146.Anchored = true
- Part146.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
- Part146.CFrame = CFrame.new(-145.639023, 71.6967545, -103.080017, 0.499999583, -3.05472952e-07, 0.866025627, -6.10946358e-07, 0.999995112, -4.37127039e-14, -0.866025627, 5.29095132e-07, 0.499999583)
- Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part146.Position = Vector3.new(-145.639023, 71.6967545, -103.080017)
- Part146.Orientation = Vector3.new(0, 60, 0)
- Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ParticleEmitter147.Parent = Part146
- ParticleEmitter147.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
- ParticleEmitter147.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- ParticleEmitter147.Texture = "rbxassetid://410256160"
- ParticleEmitter147.Rate = 3
- ParticleEmitter147.RotSpeed = NumberRange.new(55, 55)
- ParticleEmitter147.Speed = NumberRange.new(6, 6)
- ParticleEmitter147.VelocitySpread = 30
- ParticleEmitter148.Parent = Part146
- ParticleEmitter148.Transparency = NumberSequence.new(0,1,0,0)
- ParticleEmitter148.Rotation = NumberRange.new(56, 56)
- ParticleEmitter148.Texture = "rbxassetid://242201991"
- ParticleEmitter148.Rate = 2
- ParticleEmitter148.RotSpeed = NumberRange.new(56, 56)
- ParticleEmitter148.Speed = NumberRange.new(12.119999885559, 12.119999885559)
- ParticleEmitter148.VelocitySpread = 30
- Part149.Parent = mas
- Part149.BrickColor = BrickColor.new("Institutional white")
- Part149.Rotation = Vector3.new(0, 0, 30)
- Part149.Anchored = true
- Part149.Size = Vector3.new(1, 2, 1)
- Part149.CFrame = CFrame.new(-51.724144, 63.0152664, 109.900002, 0.866025209, -0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, 1)
- Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part149.Position = Vector3.new(-51.724144, 63.0152664, 109.900002)
- Part149.Orientation = Vector3.new(0, 0, 30)
- Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part150.Parent = mas
- Part150.BrickColor = BrickColor.new("Institutional white")
- Part150.Anchored = true
- Part150.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part150.CFrame = CFrame.new(-53.4705887, 64.3617249, 109.900002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
- Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part150.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part150.Position = Vector3.new(-53.4705887, 64.3617249, 109.900002)
- Part150.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh151.Parent = Part150
- Part152.Parent = mas
- Part152.BrickColor = BrickColor.new("Institutional white")
- Part152.Rotation = Vector3.new(0, 0, -15)
- Part152.Anchored = true
- Part152.Size = Vector3.new(1, 2, 1)
- Part152.CFrame = CFrame.new(-54.3999977, 60.978756, 109.900002, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
- Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part152.Position = Vector3.new(-54.3999977, 60.978756, 109.900002)
- Part152.Orientation = Vector3.new(0, 0, -15)
- Part152.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part153.Parent = mas
- Part153.BrickColor = BrickColor.new("Institutional white")
- Part153.Rotation = Vector3.new(0, 0, 15)
- Part153.Anchored = true
- Part153.Size = Vector3.new(1, 2, 1)
- Part153.CFrame = CFrame.new(-52.5999985, 60.978756, 109.900002, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
- Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part153.Position = Vector3.new(-52.5999985, 60.978756, 109.900002)
- Part153.Orientation = Vector3.new(0, 0, 15)
- Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part154.Parent = mas
- Part154.BrickColor = BrickColor.new("Lime green")
- Part154.Anchored = true
- Part154.Size = Vector3.new(2, 2, 1)
- Part154.CFrame = CFrame.new(-53.4705887, 62.861721, 109.900002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
- Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.Color = Color3.new(0, 1, 0)
- Part154.Position = Vector3.new(-53.4705887, 62.861721, 109.900002)
- Part154.Color = Color3.new(0, 1, 0)
- Part155.Parent = mas
- Part155.BrickColor = BrickColor.new("Institutional white")
- Part155.Rotation = Vector3.new(0, 0, -135)
- Part155.Anchored = true
- Part155.Size = Vector3.new(1, 2, 1)
- Part155.CFrame = CFrame.new(-55.2241402, 63.9152718, 109.900002, -0.707106531, 0.707107008, 0, -0.707107008, -0.707106531, 0, 0, 0, 1)
- Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part155.Position = Vector3.new(-55.2241402, 63.9152718, 109.900002)
- Part155.Orientation = Vector3.new(0, 0, -135)
- Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part156.Parent = mas
- Part156.BrickColor = BrickColor.new("Bright yellow")
- Part156.Rotation = Vector3.new(90, 0, -9.96000004)
- Part156.Anchored = true
- Part156.Size = Vector3.new(1, 2, 1)
- Part156.CFrame = CFrame.new(-69.024147, 63.3152657, 108.699997, 0.984918237, 0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, -0.173021033, 0.984918237, 2.98023224e-08)
- Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part156.Position = Vector3.new(-69.024147, 63.3152657, 108.699997)
- Part156.Orientation = Vector3.new(90, 9.96000004, 0)
- Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part157.Parent = mas
- Part157.BrickColor = BrickColor.new("Bright yellow")
- Part157.Rotation = Vector3.new(0, 15, 15)
- Part157.Anchored = true
- Part157.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part157.CFrame = CFrame.new(-70.4705887, 64.3617249, 109.900002, 0.933012605, -0.250000209, 0.258819044, 0.258819252, 0.965925753, 0, -0.249999985, 0.0669873506, 0.965925813)
- Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part157.Position = Vector3.new(-70.4705887, 64.3617249, 109.900002)
- Part157.Orientation = Vector3.new(0, 15, 15)
- Part157.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh158.Parent = Part157
- Part159.Name = "Hammar"
- Part159.Parent = mas
- Part159.BrickColor = BrickColor.new("Institutional white")
- Part159.Rotation = Vector3.new(45.9899979, 68.909996, -134.009995)
- Part159.Anchored = true
- Part159.FormFactor = Enum.FormFactor.Symmetric
- Part159.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
- Part159.CFrame = CFrame.new(-53.5859261, 64.4944992, 110.900002, -0.249999806, 0.258818746, 0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, -0.0669871345, -0.965925634, 0.249999747)
- Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part159.Position = Vector3.new(-53.5859261, 64.4944992, 110.900002)
- Part159.Orientation = Vector3.new(15, 75, -90)
- Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh160.Parent = Part159
- SpecialMesh160.MeshId = "rbxassetid://16198309"
- SpecialMesh160.Scale = Vector3.new(5, 5, 5)
- SpecialMesh160.TextureId = "rbxassetid://16198294"
- SpecialMesh160.VertexColor = Vector3.new(1, 2, 1)
- SpecialMesh160.MeshType = Enum.MeshType.FileMesh
- SpecialMesh160.Scale = Vector3.new(5, 5, 5)
- Part161.Parent = mas
- Part161.BrickColor = BrickColor.new("Shamrock")
- Part161.Rotation = Vector3.new(0, 0, -15)
- Part161.Anchored = true
- Part161.Size = Vector3.new(1, 2, 1)
- Part161.CFrame = CFrame.new(-71.3999939, 60.978756, 109.900002, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
- Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part161.Position = Vector3.new(-71.3999939, 60.978756, 109.900002)
- Part161.Orientation = Vector3.new(0, 0, -15)
- Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part162.Parent = mas
- Part162.BrickColor = BrickColor.new("Shamrock")
- Part162.Rotation = Vector3.new(0, 0, 15)
- Part162.Anchored = true
- Part162.Size = Vector3.new(1, 2, 1)
- Part162.CFrame = CFrame.new(-69.5999985, 60.978756, 109.900002, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
- Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part162.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part162.Position = Vector3.new(-69.5999985, 60.978756, 109.900002)
- Part162.Orientation = Vector3.new(0, 0, 15)
- Part162.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part163.Parent = mas
- Part163.BrickColor = BrickColor.new("Cyan")
- Part163.Anchored = true
- Part163.Size = Vector3.new(2, 2, 1)
- Part163.CFrame = CFrame.new(-70.4705887, 62.861721, 109.900002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
- Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part163.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part163.Position = Vector3.new(-70.4705887, 62.861721, 109.900002)
- Part163.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part164.Parent = mas
- Part164.BrickColor = BrickColor.new("Bright yellow")
- Part164.Rotation = Vector3.new(97.6299973, -12.9499998, -29.1299992)
- Part164.Anchored = true
- Part164.Size = Vector3.new(1, 2, 1)
- Part164.CFrame = CFrame.new(-71.8241348, 63.7152634, 109.400002, 0.851270974, 0.474444181, -0.224143878, -0.129409581, -0.224143833, -0.965925813, -0.508518398, 0.851270974, -0.129409507)
- Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part164.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part164.Position = Vector3.new(-71.8241348, 63.7152634, 109.400002)
- Part164.Orientation = Vector3.new(75, -120, -150)
- Part164.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part165.Parent = mas
- Part165.BrickColor = BrickColor.new("Really red")
- Part165.Anchored = true
- Part165.Size = Vector3.new(275, 16, 245)
- Part165.CFrame = CFrame.new(-26.1128693, 35.978756, 2.42008972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.Color = Color3.new(1, 0, 0)
- Part165.Position = Vector3.new(-26.1128693, 35.978756, 2.42008972)
- Part165.Color = Color3.new(1, 0, 0)
- Part166.Parent = mas
- Part166.BrickColor = BrickColor.new("Cool yellow")
- Part166.Anchored = true
- Part166.Size = Vector3.new(9, 2.5999999, 0.5)
- Part166.CFrame = CFrame.new(-62.0000038, 58.2787552, 107.650002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part166.Position = Vector3.new(-62.0000038, 58.2787552, 107.650002)
- Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
- ScreenGui167.Parent = Part166
- SurfaceGui168.Parent = Part166
- TextBox169.Parent = SurfaceGui168
- TextBox169.Size = UDim2.new(0, 800, 0, 700)
- TextBox169.Text = "Made by Crab_Kake and reset4852258!"
- TextBox169.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox169.Font = Enum.Font.SourceSans
- TextBox169.FontSize = Enum.FontSize.Size60
- Part170.Parent = mas
- Part170.BrickColor = BrickColor.new("Really black")
- Part170.Anchored = true
- Part170.Size = Vector3.new(273, 138, 243)
- Part170.CFrame = CFrame.new(-26.1128693, -12.021244, 2.42008972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part170.Position = Vector3.new(-26.1128693, -12.021244, 2.42008972)
- Part170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld171.Name = "Part-to-Part Strong Joint"
- ManualWeld171.Parent = Part170
- ManualWeld171.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld171.C1 = CFrame.new(-100.612869, -1.29999924, 235.270081, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld171.Part0 = Part170
- ManualWeld171.Part1 = Part241
- ManualWeld172.Name = "Part-to-Part Strong Joint"
- ManualWeld172.Parent = Part170
- ManualWeld172.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld172.C1 = CFrame.new(-101.112869, -1.5, 233.67009, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld172.Part0 = Part170
- ManualWeld172.Part1 = Part249
- Part173.Parent = mas
- Part173.Anchored = true
- Part173.Size = Vector3.new(25, 3, 3.5)
- Part173.CFrame = CFrame.new(-61.5, 58.478756, 109.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.Position = Vector3.new(-61.5, 58.478756, 109.25)
- Part174.Parent = mas
- Part174.Material = Enum.Material.DiamondPlate
- Part174.BrickColor = BrickColor.new("Quill grey")
- Part174.Rotation = Vector3.new(-107.389999, -27.3599987, 55.7399979)
- Part174.Anchored = true
- Part174.Size = Vector3.new(2, 4, 2)
- Part174.CFrame = CFrame.new(-14.4995794, 61.9786911, 112, 0.499999881, -0.733979046, -0.459646523, 0, -0.530754089, 0.847525954, -0.866025448, -0.423762858, -0.265376985)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part174.Position = Vector3.new(-14.4995794, 61.9786911, 112)
- Part174.Orientation = Vector3.new(-57.9399986, -120, 180)
- Part174.Color = Color3.new(0.87451, 0.87451, 0.870588)
- SpawnLocation175.Parent = mas
- SpawnLocation175.Transparency = 1
- SpawnLocation175.Anchored = true
- SpawnLocation175.CanCollide = false
- SpawnLocation175.Size = Vector3.new(6, 1, 6)
- SpawnLocation175.CFrame = CFrame.new(-4.05079365, 202.040024, 6.37201071, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation175.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation175.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation175.Position = Vector3.new(-4.05079365, 202.040024, 6.37201071)
- Part176.Name = "Kill brick"
- Part176.Parent = mas
- Part176.Material = Enum.Material.Granite
- Part176.BrickColor = BrickColor.new("Really red")
- Part176.Anchored = true
- Part176.Size = Vector3.new(1568.5, 1, 1265.3999)
- Part176.CFrame = CFrame.new(-2.18000793, 0.500001013, 5.45999146, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part176.Color = Color3.new(1, 0, 0)
- Part176.Position = Vector3.new(-2.18000793, 0.500001013, 5.45999146)
- Part176.Color = Color3.new(1, 0, 0)
- Script177.Name = "Code"
- Script177.Parent = Part176
- table.insert(cors,sandbox(Script177,function()
- --Variables--
- local Brick = script.Parent
- --End--
- --Code--
- local function PlayerTouched(Part)
- local Parent = Part.Parent
- if game.Players:GetPlayerFromCharacter(Parent) then
- Parent.Humanoid.Health = 0
- end
- end
- Brick.Touched:connect(PlayerTouched)
- end))
- Part178.Parent = mas
- Part178.Material = Enum.Material.DiamondPlate
- Part178.BrickColor = BrickColor.new("Quill grey")
- Part178.Rotation = Vector3.new(-180, 0, -120.259995)
- Part178.Anchored = true
- Part178.Size = Vector3.new(2, 4, 2)
- Part178.CFrame = CFrame.new(-14.9826288, 58.928688, -94.9054184, -0.503929079, 0.863745093, 0, 0.863745093, 0.503929079, 0, 0, -0, -1)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part178.Position = Vector3.new(-14.9826288, 58.928688, -94.9054184)
- Part178.Orientation = Vector3.new(0, 180, 59.7399979)
- Part178.Color = Color3.new(0.87451, 0.87451, 0.870588)
- ManualWeld179.Name = "Part-to-Part Strong Joint"
- ManualWeld179.Parent = Part178
- ManualWeld179.C0 = CFrame.new(-1, -2, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld179.C1 = CFrame.new(4.8716774, 0.223721504, -1, -0.863787413, -0.50385654, 0, 0.50385654, -0.863787413, 0, 0, 0, 1)
- ManualWeld179.Part0 = Part178
- ManualWeld179.Part1 = Part194
- Part180.Parent = mas
- Part180.BrickColor = BrickColor.new("Really black")
- Part180.Rotation = Vector3.new(0, 90, 0)
- Part180.Anchored = true
- Part180.Shape = Enum.PartType.Cylinder
- Part180.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
- Part180.CFrame = CFrame.new(-72.261116, 63.8841705, 107.848938, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
- Part180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part180.Position = Vector3.new(-72.261116, 63.8841705, 107.848938)
- Part180.Orientation = Vector3.new(0, 90, 0)
- Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part181.Parent = mas
- Part181.BrickColor = BrickColor.new("New Yeller")
- Part181.Anchored = true
- Part181.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
- Part181.CFrame = CFrame.new(-70.7720795, 63.7199783, 107.861755, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.Color = Color3.new(1, 1, 0)
- Part181.Position = Vector3.new(-70.7720795, 63.7199783, 107.861755)
- Part181.Color = Color3.new(1, 1, 0)
- Part182.Parent = mas
- Part182.BrickColor = BrickColor.new("Deep orange")
- Part182.Rotation = Vector3.new(0, 90, 0)
- Part182.Anchored = true
- Part182.Shape = Enum.PartType.Cylinder
- Part182.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
- Part182.CFrame = CFrame.new(-72.401123, 63.8841705, 107.898941, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
- Part182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.Color = Color3.new(1, 0.690196, 0)
- Part182.Position = Vector3.new(-72.401123, 63.8841705, 107.898941)
- Part182.Orientation = Vector3.new(0, 90, 0)
- Part182.Color = Color3.new(1, 0.690196, 0)
- Part183.Parent = mas
- Part183.Material = Enum.Material.DiamondPlate
- Part183.BrickColor = BrickColor.new("Quill grey")
- Part183.Rotation = Vector3.new(0, 0, -90)
- Part183.Anchored = true
- Part183.Size = Vector3.new(4, 4, 2)
- Part183.CFrame = CFrame.new(-15.9997482, 61.9788589, 112.5, -8.39999993e-05, 1, 0, -1, -8.39999993e-05, 0, 0, 0, 1)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part183.Position = Vector3.new(-15.9997482, 61.9788589, 112.5)
- Part183.Orientation = Vector3.new(0, 0, -90)
- Part183.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part184.Parent = mas
- Part184.Material = Enum.Material.DiamondPlate
- Part184.BrickColor = BrickColor.new("Quill grey")
- Part184.Rotation = Vector3.new(-7.62999964, -12.9499998, -102.829994)
- Part184.Anchored = true
- Part184.Size = Vector3.new(2, 4, 2)
- Part184.CFrame = CFrame.new(-14.9999952, 59.7787704, 111, -0.216417551, 0.950222611, -0.224143997, -0.973006308, -0.191080749, 0.129409656, 0.0801383853, 0.246100068, 0.965925753)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part184.Position = Vector3.new(-14.9999952, 59.7787704, 111)
- Part184.Orientation = Vector3.new(-7.44000006, -13.0599995, -101.110001)
- Part184.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part185.Parent = mas
- Part185.Material = Enum.Material.DiamondPlate
- Part185.BrickColor = BrickColor.new("Quill grey")
- Part185.Rotation = Vector3.new(17.1900005, 32.2399979, 76.9300003)
- Part185.Anchored = true
- Part185.Size = Vector3.new(2, 4, 2)
- Part185.CFrame = CFrame.new(-16.9999962, 58.9787674, 111, 0.191244885, -0.823899329, 0.533493578, 0.966232836, 0.0624028146, -0.250000089, 0.172683403, 0.563290238, 0.808012784)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part185.Position = Vector3.new(-16.9999962, 58.9787674, 111)
- Part185.Orientation = Vector3.new(14.4799995, 33.4300003, 86.2999954)
- Part185.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part186.Parent = mas
- Part186.Material = Enum.Material.DiamondPlate
- Part186.BrickColor = BrickColor.new("Quill grey")
- Part186.Rotation = Vector3.new(-107.389999, 27.3599987, -55.7399979)
- Part186.Anchored = true
- Part186.Size = Vector3.new(2, 4, 2)
- Part186.CFrame = CFrame.new(-17.2995796, 61.9786911, 112, 0.499999911, 0.733979046, 0.459646553, 0, -0.530754089, 0.847525954, 0.866025448, -0.423762888, -0.265376985)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part186.Position = Vector3.new(-17.2995796, 61.9786911, 112)
- Part186.Orientation = Vector3.new(-57.9399986, 120, 180)
- Part186.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part187.Parent = mas
- Part187.Material = Enum.Material.DiamondPlate
- Part187.BrickColor = BrickColor.new("Mid gray")
- Part187.Anchored = true
- Part187.Size = Vector3.new(4, 2.4000001, 2.4000001)
- Part187.CFrame = CFrame.new(-16.0995808, 65.0787735, 112.400002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
- Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part187.Position = Vector3.new(-16.0995808, 65.0787735, 112.400002)
- Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh188.Parent = Part187
- Part189.Parent = mas
- Part189.Material = Enum.Material.DiamondPlate
- Part189.BrickColor = BrickColor.new("Quill grey")
- Part189.Rotation = Vector3.new(-42.9399986, 0, -180)
- Part189.Anchored = true
- Part189.Size = Vector3.new(2, 4, 2)
- Part189.CFrame = CFrame.new(-18.9830456, 61.9286118, -96.9054184, -1, 0, 0, 0, -0.732024968, 0.681277931, 0, 0.681277931, 0.732024968)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part189.Position = Vector3.new(-18.9830456, 61.9286118, -96.9054184)
- Part189.Orientation = Vector3.new(-42.9399986, 0, 180)
- Part189.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part190.Parent = mas
- Part190.Material = Enum.Material.DiamondPlate
- Part190.BrickColor = BrickColor.new("Mid gray")
- Part190.Rotation = Vector3.new(-180, 0, -180)
- Part190.Anchored = true
- Part190.Size = Vector3.new(2.20000005, 2.20000005, 2.20000005)
- Part190.CFrame = CFrame.new(-15.8830462, 65.0286942, -96.8054199, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, -0, -1)
- Part190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part190.Position = Vector3.new(-15.8830462, 65.0286942, -96.8054199)
- Part190.Orientation = Vector3.new(0, 180, 0)
- Part190.Color = Color3.new(0.803922, 0.803922, 0.803922)
- SpecialMesh191.Parent = Part190
- Part192.Parent = mas
- Part192.Material = Enum.Material.DiamondPlate
- Part192.BrickColor = BrickColor.new("Quill grey")
- Part192.Rotation = Vector3.new(-180, 0, 123.040001)
- Part192.Anchored = true
- Part192.Size = Vector3.new(2, 4, 2)
- Part192.CFrame = CFrame.new(-16.9826298, 58.928688, -94.9054184, -0.545180023, -0.838319004, 0, -0.838319004, 0.545180023, 0, 0, 0, -1)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part192.Position = Vector3.new(-16.9826298, 58.928688, -94.9054184)
- Part192.Orientation = Vector3.new(0, 180, -56.9599991)
- Part192.Color = Color3.new(0.87451, 0.87451, 0.870588)
- ManualWeld193.Name = "Part-to-Part Strong Joint"
- ManualWeld193.Parent = Part192
- ManualWeld193.C0 = CFrame.new(-1, -2, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld193.C1 = CFrame.new(3.25223541, -1.22179222, -1, 0.838273227, -0.545250416, 0, 0.545250416, 0.838273227, 0, 0, 0, 1)
- ManualWeld193.Part0 = Part192
- ManualWeld193.Part1 = Part194
- Part194.Parent = mas
- Part194.Material = Enum.Material.DiamondPlate
- Part194.BrickColor = BrickColor.new("Quill grey")
- Part194.Rotation = Vector3.new(-180, 0, 90)
- Part194.Anchored = true
- Part194.Size = Vector3.new(4, 4, 2)
- Part194.CFrame = CFrame.new(-15.9828777, 61.9287796, -96.9054184, 8.39999993e-05, -1, 0, -1, -8.39999993e-05, 0, 0, 0, -1)
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part194.Position = Vector3.new(-15.9828777, 61.9287796, -96.9054184)
- Part194.Orientation = Vector3.new(0, 180, -90)
- Part194.Color = Color3.new(0.87451, 0.87451, 0.870588)
- ManualWeld195.Name = "Part-to-Part Strong Joint"
- ManualWeld195.Parent = Part194
- ManualWeld195.C0 = CFrame.new(-2, 2, 1, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld195.C1 = CFrame.new(-1, -2.14532471, 0.630531311, 8.39999993e-05, 0, 1, -0.732024968, -0.681277931, 6.14901001e-05, 0.681277931, -0.732024968, -5.72273457e-05)
- ManualWeld195.Part0 = Part194
- ManualWeld195.Part1 = Part189
- ManualWeld196.Name = "Part-to-Part Strong Joint"
- ManualWeld196.Parent = Part194
- ManualWeld196.C0 = CFrame.new(2, -2, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld196.C1 = CFrame.new(0.999664307, 0.782524109, -2.09435272, -8.39999993e-05, 0, -1, 0.732024968, -0.681277931, -6.14901001e-05, -0.681277931, -0.732024968, 5.72273457e-05)
- ManualWeld196.Part0 = Part194
- ManualWeld196.Part1 = Part198
- ManualWeld197.Name = "Part-to-Part Strong Joint"
- ManualWeld197.Parent = Part194
- ManualWeld197.C0 = CFrame.new(-2, -2, -1, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld197.C1 = CFrame.new(-1.89999962, -1.09974289, -0.900001526, 0, 1, 8.42086156e-05, 0, -8.42086156e-05, 1, 1, 0, 0)
- ManualWeld197.Part0 = Part194
- ManualWeld197.Part1 = Part190
- Part198.Parent = mas
- Part198.Material = Enum.Material.DiamondPlate
- Part198.BrickColor = BrickColor.new("Quill grey")
- Part198.Rotation = Vector3.new(-42.9399986, 0, -180)
- Part198.Anchored = true
- Part198.Size = Vector3.new(2, 4, 2)
- Part198.CFrame = CFrame.new(-12.9830456, 61.9286118, -96.9054184, -1, 0, 0, 0, -0.732024968, 0.681277931, 0, 0.681277931, 0.732024968)
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part198.Position = Vector3.new(-12.9830456, 61.9286118, -96.9054184)
- Part198.Orientation = Vector3.new(-42.9399986, 0, 180)
- Part198.Color = Color3.new(0.87451, 0.87451, 0.870588)
- WedgePart199.Parent = mas
- WedgePart199.BrickColor = BrickColor.new("Really red")
- WedgePart199.Rotation = Vector3.new(90, 90, 0)
- WedgePart199.Anchored = true
- WedgePart199.Size = Vector3.new(0.174993396, 44.2733154, 24.8490562)
- WedgePart199.CFrame = CFrame.new(-64.6483536, 57.2525444, -88.5680542, 5.07959091e-11, 4.37002328e-08, 1, 0.999990404, -2.34432449e-07, -5.33647501e-11, 2.34432164e-07, 1, -4.36996679e-08)
- WedgePart199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart199.Color = Color3.new(1, 0, 0)
- WedgePart199.Position = Vector3.new(-64.6483536, 57.2525444, -88.5680542)
- WedgePart199.Orientation = Vector3.new(0, 90, 90)
- WedgePart199.Color = Color3.new(1, 0, 0)
- Part200.Parent = mas
- Part200.BrickColor = BrickColor.new("Bright yellow")
- Part200.Rotation = Vector3.new(82.3699951, 12.9499998, 150.869995)
- Part200.Anchored = true
- Part200.Size = Vector3.new(1, 2, 1)
- Part200.CFrame = CFrame.new(-51.1758652, 63.736515, -103.687782, -0.851270974, -0.474444181, 0.224143878, -0.129409581, -0.224143833, -0.965925813, 0.508518398, -0.851270974, 0.129409507)
- Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part200.Position = Vector3.new(-51.1758652, 63.736515, -103.687782)
- Part200.Orientation = Vector3.new(75, 60, -150)
- Part200.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part201.Parent = mas
- Part201.BrickColor = BrickColor.new("Deep orange")
- Part201.Rotation = Vector3.new(0, -90, 0)
- Part201.Anchored = true
- Part201.Shape = Enum.PartType.Cylinder
- Part201.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
- Part201.CFrame = CFrame.new(-50.598877, 63.9054222, -102.186722, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
- Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part201.Color = Color3.new(1, 0.690196, 0)
- Part201.Position = Vector3.new(-50.598877, 63.9054222, -102.186722)
- Part201.Orientation = Vector3.new(0, -90, 0)
- Part201.Color = Color3.new(1, 0.690196, 0)
- Part202.Parent = mas
- Part202.BrickColor = BrickColor.new("Really black")
- Part202.Anchored = true
- Part202.Size = Vector3.new(273, 138, 243)
- Part202.CFrame = CFrame.new(-26.1128693, -12.021244, 2.42008972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part202.Position = Vector3.new(-26.1128693, -12.021244, 2.42008972)
- Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld203.Name = "Part-to-Part Strong Joint"
- ManualWeld203.Parent = Part202
- ManualWeld203.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld203.C1 = CFrame.new(-100.612869, -1.29999924, 235.270081, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld203.Part0 = Part202
- ManualWeld203.Part1 = Part241
- ManualWeld204.Name = "Part-to-Part Strong Joint"
- ManualWeld204.Parent = Part202
- ManualWeld204.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld204.C1 = CFrame.new(-101.112869, -1.5, 233.67009, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld204.Part0 = Part202
- ManualWeld204.Part1 = Part249
- Part205.Parent = mas
- Part205.BrickColor = BrickColor.new("Really black")
- Part205.Rotation = Vector3.new(0, -90, 0)
- Part205.Anchored = true
- Part205.Shape = Enum.PartType.Cylinder
- Part205.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
- Part205.CFrame = CFrame.new(-50.738884, 63.9054222, -102.136719, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
- Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part205.Position = Vector3.new(-50.738884, 63.9054222, -102.136719)
- Part205.Orientation = Vector3.new(0, -90, 0)
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part206.Parent = mas
- Part206.BrickColor = BrickColor.new("Institutional white")
- Part206.Rotation = Vector3.new(0, 0, 30)
- Part206.Anchored = true
- Part206.Size = Vector3.new(1, 2, 1)
- Part206.CFrame = CFrame.new(-51.724144, 63.0152664, -109.099998, 0.866025209, -0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, 1)
- Part206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part206.Position = Vector3.new(-51.724144, 63.0152664, -109.099998)
- Part206.Orientation = Vector3.new(0, 0, 30)
- Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part207.Parent = mas
- Part207.BrickColor = BrickColor.new("Lime green")
- Part207.Anchored = true
- Part207.Size = Vector3.new(2, 2, 1)
- Part207.CFrame = CFrame.new(-53.4705887, 62.861721, -109.099998, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
- Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part207.Color = Color3.new(0, 1, 0)
- Part207.Position = Vector3.new(-53.4705887, 62.861721, -109.099998)
- Part207.Color = Color3.new(0, 1, 0)
- Part208.Parent = mas
- Part208.BrickColor = BrickColor.new("Institutional white")
- Part208.Rotation = Vector3.new(0, 0, 15)
- Part208.Anchored = true
- Part208.Size = Vector3.new(1, 2, 1)
- Part208.CFrame = CFrame.new(-52.5999985, 60.978756, -109.099998, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
- Part208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part208.Position = Vector3.new(-52.5999985, 60.978756, -109.099998)
- Part208.Orientation = Vector3.new(0, 0, 15)
- Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part209.Parent = mas
- Part209.BrickColor = BrickColor.new("Institutional white")
- Part209.Rotation = Vector3.new(0, 0, -135)
- Part209.Anchored = true
- Part209.Size = Vector3.new(1, 2, 1)
- Part209.CFrame = CFrame.new(-55.2241402, 63.9152718, -109.099998, -0.707106531, 0.707107008, 0, -0.707107008, -0.707106531, 0, 0, 0, 1)
- Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part209.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part209.Position = Vector3.new(-55.2241402, 63.9152718, -109.099998)
- Part209.Orientation = Vector3.new(0, 0, -135)
- Part209.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part210.Parent = mas
- Part210.BrickColor = BrickColor.new("Institutional white")
- Part210.Rotation = Vector3.new(0, 0, -15)
- Part210.Anchored = true
- Part210.Size = Vector3.new(1, 2, 1)
- Part210.CFrame = CFrame.new(-54.3999977, 60.978756, -109.099998, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
- Part210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part210.Position = Vector3.new(-54.3999977, 60.978756, -109.099998)
- Part210.Orientation = Vector3.new(0, 0, -15)
- Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part211.Parent = mas
- Part211.BrickColor = BrickColor.new("Institutional white")
- Part211.Anchored = true
- Part211.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part211.CFrame = CFrame.new(-53.4705887, 64.3617249, -109.099998, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
- Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part211.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part211.Position = Vector3.new(-53.4705887, 64.3617249, -109.099998)
- Part211.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh212.Parent = Part211
- Part213.Parent = mas
- Part213.BrickColor = BrickColor.new("Bright yellow")
- Part213.Rotation = Vector3.new(-180, -15, -165)
- Part213.Anchored = true
- Part213.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part213.CFrame = CFrame.new(-52.5294113, 64.3829803, -104.187782, -0.933012605, 0.250000209, -0.258819044, 0.258819252, 0.965925753, 0, 0.249999985, -0.0669873506, -0.965925813)
- Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part213.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part213.Position = Vector3.new(-52.5294113, 64.3829803, -104.187782)
- Part213.Orientation = Vector3.new(0, -165, 15)
- Part213.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh214.Parent = Part213
- Part215.Parent = mas
- Part215.BrickColor = BrickColor.new("New Yeller")
- Part215.Rotation = Vector3.new(-180, 0, -180)
- Part215.Anchored = true
- Part215.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
- Part215.CFrame = CFrame.new(-52.2279205, 63.74123, -102.149536, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part215.Color = Color3.new(1, 1, 0)
- Part215.Position = Vector3.new(-52.2279205, 63.74123, -102.149536)
- Part215.Orientation = Vector3.new(0, 180, 0)
- Part215.Color = Color3.new(1, 1, 0)
- Part216.Parent = mas
- Part216.BrickColor = BrickColor.new("Bright yellow")
- Part216.Rotation = Vector3.new(90, 0, 170.039993)
- Part216.Anchored = true
- Part216.Size = Vector3.new(1, 2, 1)
- Part216.CFrame = CFrame.new(-53.975853, 63.3365173, -102.987778, -0.984918237, -0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, 0.173021033, -0.984918237, -2.98023224e-08)
- Part216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part216.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part216.Position = Vector3.new(-53.975853, 63.3365173, -102.987778)
- Part216.Orientation = Vector3.new(90, -170.039993, 0)
- Part216.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part217.Parent = mas
- Part217.BrickColor = BrickColor.new("Cyan")
- Part217.Rotation = Vector3.new(-180, 0, -180)
- Part217.Anchored = true
- Part217.Size = Vector3.new(2, 2, 1)
- Part217.CFrame = CFrame.new(-52.5294113, 62.8829727, -104.187782, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
- Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part217.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part217.Position = Vector3.new(-52.5294113, 62.8829727, -104.187782)
- Part217.Orientation = Vector3.new(0, 180, 0)
- Part217.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part218.Name = "Hammar"
- Part218.Parent = mas
- Part218.BrickColor = BrickColor.new("Institutional white")
- Part218.Rotation = Vector3.new(45.9899979, 68.909996, -134.009995)
- Part218.Anchored = true
- Part218.FormFactor = Enum.FormFactor.Symmetric
- Part218.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
- Part218.CFrame = CFrame.new(-53.5859261, 64.4944992, -108.099998, -0.249999806, 0.258818746, 0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, -0.0669871345, -0.965925634, 0.249999747)
- Part218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part218.Position = Vector3.new(-53.5859261, 64.4944992, -108.099998)
- Part218.Orientation = Vector3.new(15, 75, -90)
- Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh219.Parent = Part218
- SpecialMesh219.MeshId = "rbxassetid://16198309"
- SpecialMesh219.Scale = Vector3.new(5, 5, 5)
- SpecialMesh219.TextureId = "rbxassetid://16198294"
- SpecialMesh219.VertexColor = Vector3.new(1, 2, 1)
- SpecialMesh219.MeshType = Enum.MeshType.FileMesh
- SpecialMesh219.Scale = Vector3.new(5, 5, 5)
- Part220.Parent = mas
- Part220.BrickColor = BrickColor.new("Cyan")
- Part220.Anchored = true
- Part220.Size = Vector3.new(2, 2, 1)
- Part220.CFrame = CFrame.new(-70.4705887, 62.861721, -109.099998, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
- Part220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part220.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part220.Position = Vector3.new(-70.4705887, 62.861721, -109.099998)
- Part220.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part221.Parent = mas
- Part221.BrickColor = BrickColor.new("New Yeller")
- Part221.Anchored = true
- Part221.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
- Part221.CFrame = CFrame.new(-70.7720795, 63.7199783, -111.138245, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part221.Color = Color3.new(1, 1, 0)
- Part221.Position = Vector3.new(-70.7720795, 63.7199783, -111.138245)
- Part221.Color = Color3.new(1, 1, 0)
- Part222.Name = "Hammar"
- Part222.Parent = mas
- Part222.BrickColor = BrickColor.new("Institutional white")
- Part222.Rotation = Vector3.new(134.009995, -68.909996, 45.9899979)
- Part222.Anchored = true
- Part222.FormFactor = Enum.FormFactor.Symmetric
- Part222.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
- Part222.CFrame = CFrame.new(-69.4140778, 64.5157471, -105.187782, 0.249999806, -0.258818746, -0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, 0.0669871345, 0.965925634, -0.249999747)
- Part222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part222.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part222.Position = Vector3.new(-69.4140778, 64.5157471, -105.187782)
- Part222.Orientation = Vector3.new(15, -105, -90)
- Part222.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh223.Parent = Part222
- SpecialMesh223.MeshId = "rbxassetid://16198309"
- SpecialMesh223.Scale = Vector3.new(5, 5, 5)
- SpecialMesh223.TextureId = "rbxassetid://16198294"
- SpecialMesh223.VertexColor = Vector3.new(1, 2, 1)
- SpecialMesh223.MeshType = Enum.MeshType.FileMesh
- SpecialMesh223.Scale = Vector3.new(5, 5, 5)
- Part224.Parent = mas
- Part224.BrickColor = BrickColor.new("Shamrock")
- Part224.Rotation = Vector3.new(0, 0, 15)
- Part224.Anchored = true
- Part224.Size = Vector3.new(1, 2, 1)
- Part224.CFrame = CFrame.new(-69.5999985, 60.978756, -109.099998, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
- Part224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part224.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part224.Position = Vector3.new(-69.5999985, 60.978756, -109.099998)
- Part224.Orientation = Vector3.new(0, 0, 15)
- Part224.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part225.Parent = mas
- Part225.BrickColor = BrickColor.new("Shamrock")
- Part225.Rotation = Vector3.new(-180, 0, -165)
- Part225.Anchored = true
- Part225.Size = Vector3.new(1, 2, 1)
- Part225.CFrame = CFrame.new(-53.4000015, 61.0000076, -104.187782, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
- Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part225.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part225.Position = Vector3.new(-53.4000015, 61.0000076, -104.187782)
- Part225.Orientation = Vector3.new(0, 180, 15)
- Part225.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part226.Parent = mas
- Part226.BrickColor = BrickColor.new("Shamrock")
- Part226.Rotation = Vector3.new(0, 0, -15)
- Part226.Anchored = true
- Part226.Size = Vector3.new(1, 2, 1)
- Part226.CFrame = CFrame.new(-71.3999939, 60.978756, -109.099998, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
- Part226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part226.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part226.Position = Vector3.new(-71.3999939, 60.978756, -109.099998)
- Part226.Orientation = Vector3.new(0, 0, -15)
- Part226.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part227.Parent = mas
- Part227.BrickColor = BrickColor.new("Lime green")
- Part227.Rotation = Vector3.new(-180, 0, -180)
- Part227.Anchored = true
- Part227.Size = Vector3.new(2, 2, 1)
- Part227.CFrame = CFrame.new(-69.5294113, 62.8829727, -104.187782, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
- Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part227.Color = Color3.new(0, 1, 0)
- Part227.Position = Vector3.new(-69.5294113, 62.8829727, -104.187782)
- Part227.Orientation = Vector3.new(0, 180, 0)
- Part227.Color = Color3.new(0, 1, 0)
- Part228.Parent = mas
- Part228.BrickColor = BrickColor.new("Institutional white")
- Part228.Rotation = Vector3.new(-180, 0, 165)
- Part228.Anchored = true
- Part228.Size = Vector3.new(1, 2, 1)
- Part228.CFrame = CFrame.new(-68.6000061, 61.0000076, -104.187782, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
- Part228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part228.Position = Vector3.new(-68.6000061, 61.0000076, -104.187782)
- Part228.Orientation = Vector3.new(0, 180, -15)
- Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part229.Parent = mas
- Part229.BrickColor = BrickColor.new("Shamrock")
- Part229.Rotation = Vector3.new(-180, 0, 165)
- Part229.Anchored = true
- Part229.Size = Vector3.new(1, 2, 1)
- Part229.CFrame = CFrame.new(-51.6000061, 61.0000076, -104.187782, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
- Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part229.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part229.Position = Vector3.new(-51.6000061, 61.0000076, -104.187782)
- Part229.Orientation = Vector3.new(0, 180, -15)
- Part229.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part230.Parent = mas
- Part230.BrickColor = BrickColor.new("Institutional white")
- Part230.Rotation = Vector3.new(-180, 0, -150)
- Part230.Anchored = true
- Part230.Size = Vector3.new(1, 2, 1)
- Part230.CFrame = CFrame.new(-71.275856, 63.0365181, -104.187782, -0.866025209, 0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, -1)
- Part230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part230.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part230.Position = Vector3.new(-71.275856, 63.0365181, -104.187782)
- Part230.Orientation = Vector3.new(0, 180, 30)
- Part230.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part231.Parent = mas
- Part231.BrickColor = BrickColor.new("Bright yellow")
- Part231.Rotation = Vector3.new(97.6299973, -12.9499998, -29.1299992)
- Part231.Anchored = true
- Part231.Size = Vector3.new(1, 2, 1)
- Part231.CFrame = CFrame.new(-71.8241348, 63.7152634, -109.599998, 0.851270974, 0.474444181, -0.224143878, -0.129409581, -0.224143833, -0.965925813, -0.508518398, 0.851270974, -0.129409507)
- Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part231.Position = Vector3.new(-71.8241348, 63.7152634, -109.599998)
- Part231.Orientation = Vector3.new(75, -120, -150)
- Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part232.Parent = mas
- Part232.BrickColor = BrickColor.new("Really black")
- Part232.Rotation = Vector3.new(0, 90, 0)
- Part232.Anchored = true
- Part232.Shape = Enum.PartType.Cylinder
- Part232.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
- Part232.CFrame = CFrame.new(-72.261116, 63.8841705, -111.151062, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
- Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part232.Position = Vector3.new(-72.261116, 63.8841705, -111.151062)
- Part232.Orientation = Vector3.new(0, 90, 0)
- Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part233.Parent = mas
- Part233.BrickColor = BrickColor.new("Deep orange")
- Part233.Rotation = Vector3.new(0, 90, 0)
- Part233.Anchored = true
- Part233.Shape = Enum.PartType.Cylinder
- Part233.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
- Part233.CFrame = CFrame.new(-72.401123, 63.8841705, -111.101059, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
- Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part233.Color = Color3.new(1, 0.690196, 0)
- Part233.Position = Vector3.new(-72.401123, 63.8841705, -111.101059)
- Part233.Orientation = Vector3.new(0, 90, 0)
- Part233.Color = Color3.new(1, 0.690196, 0)
- Part234.Parent = mas
- Part234.BrickColor = BrickColor.new("Institutional white")
- Part234.Rotation = Vector3.new(-180, 0, -165)
- Part234.Anchored = true
- Part234.Size = Vector3.new(1, 2, 1)
- Part234.CFrame = CFrame.new(-70.4000015, 61.0000076, -104.187782, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
- Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part234.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part234.Position = Vector3.new(-70.4000015, 61.0000076, -104.187782)
- Part234.Orientation = Vector3.new(0, 180, 15)
- Part234.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part235.Parent = mas
- Part235.BrickColor = BrickColor.new("Bright yellow")
- Part235.Rotation = Vector3.new(90, 0, -9.96000004)
- Part235.Anchored = true
- Part235.Size = Vector3.new(1, 2, 1)
- Part235.CFrame = CFrame.new(-69.024147, 63.3152657, -110.300003, 0.984918237, 0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, -0.173021033, 0.984918237, 2.98023224e-08)
- Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part235.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part235.Position = Vector3.new(-69.024147, 63.3152657, -110.300003)
- Part235.Orientation = Vector3.new(90, 9.96000004, 0)
- Part235.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part236.Parent = mas
- Part236.BrickColor = BrickColor.new("Institutional white")
- Part236.Rotation = Vector3.new(-180, 0, 45)
- Part236.Anchored = true
- Part236.Size = Vector3.new(1, 2, 1)
- Part236.CFrame = CFrame.new(-67.7758636, 63.9365234, -104.187782, 0.707106531, -0.707107008, 0, -0.707107008, -0.707106531, 0, -0, 0, -1)
- Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part236.Position = Vector3.new(-67.7758636, 63.9365234, -104.187782)
- Part236.Orientation = Vector3.new(0, 180, -135)
- Part236.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part237.Parent = mas
- Part237.BrickColor = BrickColor.new("Bright yellow")
- Part237.Rotation = Vector3.new(0, 15, 15)
- Part237.Anchored = true
- Part237.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part237.CFrame = CFrame.new(-70.4705887, 64.3617249, -109.099998, 0.933012605, -0.250000209, 0.258819044, 0.258819252, 0.965925753, 0, -0.249999985, 0.0669873506, 0.965925813)
- Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part237.Position = Vector3.new(-70.4705887, 64.3617249, -109.099998)
- Part237.Orientation = Vector3.new(0, 15, 15)
- Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh238.Parent = Part237
- Part239.Parent = mas
- Part239.BrickColor = BrickColor.new("Institutional white")
- Part239.Rotation = Vector3.new(-180, 0, -180)
- Part239.Anchored = true
- Part239.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part239.CFrame = CFrame.new(-69.5294113, 64.3829803, -104.187782, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
- Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part239.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part239.Position = Vector3.new(-69.5294113, 64.3829803, -104.187782)
- Part239.Orientation = Vector3.new(0, 180, 0)
- Part239.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh240.Parent = Part239
- Part241.Parent = mas
- Part241.BrickColor = BrickColor.new("Cool yellow")
- Part241.Anchored = true
- Part241.Size = Vector3.new(9, 2.5999999, 0.5)
- Part241.CFrame = CFrame.new(-62.0000038, 58.2787552, -111.349998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part241.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part241.Position = Vector3.new(-62.0000038, 58.2787552, -111.349998)
- Part241.Color = Color3.new(0.992157, 0.917647, 0.552941)
- ScreenGui242.Parent = Part241
- SurfaceGui243.Parent = Part241
- TextBox244.Parent = SurfaceGui243
- TextBox244.Size = UDim2.new(0, 800, 0, 700)
- TextBox244.Text = "Made by Crab_Kake and reset4852258!"
- TextBox244.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox244.Font = Enum.Font.SourceSans
- TextBox244.FontSize = Enum.FontSize.Size60
- Part245.Parent = mas
- Part245.BrickColor = BrickColor.new("Cool yellow")
- Part245.Rotation = Vector3.new(-180, 0, -180)
- Part245.Anchored = true
- Part245.Size = Vector3.new(9, 2.5999999, 0.5)
- Part245.CFrame = CFrame.new(-60.9999962, 58.3000069, -101.937782, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part245.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part245.Position = Vector3.new(-60.9999962, 58.3000069, -101.937782)
- Part245.Orientation = Vector3.new(0, 180, 0)
- Part245.Color = Color3.new(0.992157, 0.917647, 0.552941)
- ScreenGui246.Parent = Part245
- SurfaceGui247.Parent = Part245
- TextBox248.Parent = SurfaceGui247
- TextBox248.Size = UDim2.new(0, 800, 0, 700)
- TextBox248.Text = "Made by Crab_Kake and reset4852258!"
- TextBox248.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox248.Font = Enum.Font.SourceSans
- TextBox248.FontSize = Enum.FontSize.Size60
- Part249.Parent = mas
- Part249.Anchored = true
- Part249.Size = Vector3.new(25, 3, 3.5)
- Part249.CFrame = CFrame.new(-61.5, 58.478756, -109.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part249.Position = Vector3.new(-61.5, 58.478756, -109.75)
- Part250.Parent = mas
- Part250.Rotation = Vector3.new(-180, 0, -180)
- Part250.Anchored = true
- Part250.Size = Vector3.new(25, 3, 3.5)
- Part250.CFrame = CFrame.new(-61.5, 58.5000076, -103.537781, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part250.Position = Vector3.new(-61.5, 58.5000076, -103.537781)
- Part250.Orientation = Vector3.new(0, 180, 0)
- Part251.Parent = mas
- Part251.BrickColor = BrickColor.new("Institutional white")
- Part251.Rotation = Vector3.new(-180, 0, 45)
- Part251.Anchored = true
- Part251.Size = Vector3.new(1, 2, 1)
- Part251.CFrame = CFrame.new(-67.7758636, 63.9365234, 114.812218, 0.707106531, -0.707107008, 0, -0.707107008, -0.707106531, 0, -0, 0, -1)
- Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part251.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part251.Position = Vector3.new(-67.7758636, 63.9365234, 114.812218)
- Part251.Orientation = Vector3.new(0, 180, -135)
- Part251.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part252.Name = "Hammar"
- Part252.Parent = mas
- Part252.BrickColor = BrickColor.new("Institutional white")
- Part252.Rotation = Vector3.new(134.009995, -68.909996, 45.9899979)
- Part252.Anchored = true
- Part252.FormFactor = Enum.FormFactor.Symmetric
- Part252.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
- Part252.CFrame = CFrame.new(-69.4140778, 64.5157471, 113.812218, 0.249999806, -0.258818746, -0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, 0.0669871345, 0.965925634, -0.249999747)
- Part252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part252.Position = Vector3.new(-69.4140778, 64.5157471, 113.812218)
- Part252.Orientation = Vector3.new(15, -105, -90)
- Part252.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh253.Parent = Part252
- SpecialMesh253.MeshId = "rbxassetid://16198309"
- SpecialMesh253.Scale = Vector3.new(5, 5, 5)
- SpecialMesh253.TextureId = "rbxassetid://16198294"
- SpecialMesh253.VertexColor = Vector3.new(1, 2, 1)
- SpecialMesh253.MeshType = Enum.MeshType.FileMesh
- SpecialMesh253.Scale = Vector3.new(5, 5, 5)
- Part254.Parent = mas
- Part254.BrickColor = BrickColor.new("Lime green")
- Part254.Rotation = Vector3.new(-180, 0, -180)
- Part254.Anchored = true
- Part254.Size = Vector3.new(2, 2, 1)
- Part254.CFrame = CFrame.new(-69.5294113, 62.8829727, 114.812218, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
- Part254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part254.Color = Color3.new(0, 1, 0)
- Part254.Position = Vector3.new(-69.5294113, 62.8829727, 114.812218)
- Part254.Orientation = Vector3.new(0, 180, 0)
- Part254.Color = Color3.new(0, 1, 0)
- Part255.Parent = mas
- Part255.BrickColor = BrickColor.new("Institutional white")
- Part255.Rotation = Vector3.new(-180, 0, -165)
- Part255.Anchored = true
- Part255.Size = Vector3.new(1, 2, 1)
- Part255.CFrame = CFrame.new(-70.4000015, 61.0000076, 114.812218, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
- Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part255.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part255.Position = Vector3.new(-70.4000015, 61.0000076, 114.812218)
- Part255.Orientation = Vector3.new(0, 180, 15)
- Part255.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part256.Parent = mas
- Part256.BrickColor = BrickColor.new("Institutional white")
- Part256.Rotation = Vector3.new(-180, 0, -180)
- Part256.Anchored = true
- Part256.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part256.CFrame = CFrame.new(-69.5294113, 64.3829803, 114.812218, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
- Part256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part256.Position = Vector3.new(-69.5294113, 64.3829803, 114.812218)
- Part256.Orientation = Vector3.new(0, 180, 0)
- Part256.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh257.Parent = Part256
- Part258.Parent = mas
- Part258.BrickColor = BrickColor.new("Institutional white")
- Part258.Rotation = Vector3.new(-180, 0, 165)
- Part258.Anchored = true
- Part258.Size = Vector3.new(1, 2, 1)
- Part258.CFrame = CFrame.new(-68.6000061, 61.0000076, 114.812218, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
- Part258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part258.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part258.Position = Vector3.new(-68.6000061, 61.0000076, 114.812218)
- Part258.Orientation = Vector3.new(0, 180, -15)
- Part258.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part259.Parent = mas
- Part259.BrickColor = BrickColor.new("Institutional white")
- Part259.Rotation = Vector3.new(-180, 0, -150)
- Part259.Anchored = true
- Part259.Size = Vector3.new(1, 2, 1)
- Part259.CFrame = CFrame.new(-71.275856, 63.0365181, 114.812218, -0.866025209, 0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, -1)
- Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part259.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part259.Position = Vector3.new(-71.275856, 63.0365181, 114.812218)
- Part259.Orientation = Vector3.new(0, 180, 30)
- Part259.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part260.Parent = mas
- Part260.BrickColor = BrickColor.new("Bright yellow")
- Part260.Rotation = Vector3.new(-180, -15, -165)
- Part260.Anchored = true
- Part260.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
- Part260.CFrame = CFrame.new(-52.5294113, 64.3829803, 114.812218, -0.933012605, 0.250000209, -0.258819044, 0.258819252, 0.965925753, 0, 0.249999985, -0.0669873506, -0.965925813)
- Part260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part260.Position = Vector3.new(-52.5294113, 64.3829803, 114.812218)
- Part260.Orientation = Vector3.new(0, -165, 15)
- Part260.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh261.Parent = Part260
- Part262.Parent = mas
- Part262.BrickColor = BrickColor.new("Shamrock")
- Part262.Rotation = Vector3.new(-180, 0, 165)
- Part262.Anchored = true
- Part262.Size = Vector3.new(1, 2, 1)
- Part262.CFrame = CFrame.new(-51.6000061, 61.0000076, 114.812218, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
- Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part262.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part262.Position = Vector3.new(-51.6000061, 61.0000076, 114.812218)
- Part262.Orientation = Vector3.new(0, 180, -15)
- Part262.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part263.Parent = mas
- Part263.BrickColor = BrickColor.new("Shamrock")
- Part263.Rotation = Vector3.new(-180, 0, -165)
- Part263.Anchored = true
- Part263.Size = Vector3.new(1, 2, 1)
- Part263.CFrame = CFrame.new(-53.4000015, 61.0000076, 114.812218, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
- Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part263.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part263.Position = Vector3.new(-53.4000015, 61.0000076, 114.812218)
- Part263.Orientation = Vector3.new(0, 180, 15)
- Part263.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part264.Parent = mas
- Part264.BrickColor = BrickColor.new("Bright yellow")
- Part264.Rotation = Vector3.new(90, 0, 170.039993)
- Part264.Anchored = true
- Part264.Size = Vector3.new(1, 2, 1)
- Part264.CFrame = CFrame.new(-53.975853, 63.3365173, 116.012222, -0.984918237, -0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, 0.173021033, -0.984918237, -2.98023224e-08)
- Part264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part264.Position = Vector3.new(-53.975853, 63.3365173, 116.012222)
- Part264.Orientation = Vector3.new(90, -170.039993, 0)
- Part264.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part265.Parent = mas
- Part265.BrickColor = BrickColor.new("Cyan")
- Part265.Rotation = Vector3.new(-180, 0, -180)
- Part265.Anchored = true
- Part265.Size = Vector3.new(2, 2, 1)
- Part265.CFrame = CFrame.new(-52.5294113, 62.8829727, 114.812218, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
- Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part265.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part265.Position = Vector3.new(-52.5294113, 62.8829727, 114.812218)
- Part265.Orientation = Vector3.new(0, 180, 0)
- Part265.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part266.Parent = mas
- Part266.BrickColor = BrickColor.new("Bright yellow")
- Part266.Rotation = Vector3.new(82.3699951, 12.9499998, 150.869995)
- Part266.Anchored = true
- Part266.Size = Vector3.new(1, 2, 1)
- Part266.CFrame = CFrame.new(-51.1758652, 63.736515, 115.312218, -0.851270974, -0.474444181, 0.224143878, -0.129409581, -0.224143833, -0.965925813, 0.508518398, -0.851270974, 0.129409507)
- Part266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part266.Position = Vector3.new(-51.1758652, 63.736515, 115.312218)
- Part266.Orientation = Vector3.new(75, 60, -150)
- Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part267.Parent = mas
- Part267.Rotation = Vector3.new(-180, 0, -180)
- Part267.Anchored = true
- Part267.Size = Vector3.new(25, 3, 3.5)
- Part267.CFrame = CFrame.new(-61.5, 58.5000076, 115.462219, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part267.Position = Vector3.new(-61.5, 58.5000076, 115.462219)
- Part267.Orientation = Vector3.new(0, 180, 0)
- Part268.Parent = mas
- Part268.BrickColor = BrickColor.new("New Yeller")
- Part268.Rotation = Vector3.new(-180, 0, -180)
- Part268.Anchored = true
- Part268.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
- Part268.CFrame = CFrame.new(-52.2279205, 63.74123, 116.850464, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.Color = Color3.new(1, 1, 0)
- Part268.Position = Vector3.new(-52.2279205, 63.74123, 116.850464)
- Part268.Orientation = Vector3.new(0, 180, 0)
- Part268.Color = Color3.new(1, 1, 0)
- Part269.Parent = mas
- Part269.BrickColor = BrickColor.new("Cool yellow")
- Part269.Rotation = Vector3.new(-180, 0, -180)
- Part269.Anchored = true
- Part269.Size = Vector3.new(9, 2.5999999, 0.5)
- Part269.CFrame = CFrame.new(-60.9999962, 58.3000069, 117.062218, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part269.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part269.Position = Vector3.new(-60.9999962, 58.3000069, 117.062218)
- Part269.Orientation = Vector3.new(0, 180, 0)
- Part269.Color = Color3.new(0.992157, 0.917647, 0.552941)
- ScreenGui270.Parent = Part269
- SurfaceGui271.Parent = Part269
- TextBox272.Parent = SurfaceGui271
- TextBox272.Size = UDim2.new(0, 800, 0, 700)
- TextBox272.Text = "Made by Crab_Kake and reset4852258!"
- TextBox272.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox272.Font = Enum.Font.SourceSans
- TextBox272.FontSize = Enum.FontSize.Size60
- Part273.Parent = mas
- Part273.BrickColor = BrickColor.new("Deep orange")
- Part273.Rotation = Vector3.new(0, -90, 0)
- Part273.Anchored = true
- Part273.Shape = Enum.PartType.Cylinder
- Part273.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
- Part273.CFrame = CFrame.new(-50.598877, 63.9054222, 116.813278, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
- Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.Color = Color3.new(1, 0.690196, 0)
- Part273.Position = Vector3.new(-50.598877, 63.9054222, 116.813278)
- Part273.Orientation = Vector3.new(0, -90, 0)
- Part273.Color = Color3.new(1, 0.690196, 0)
- Part274.Parent = mas
- Part274.BrickColor = BrickColor.new("Really black")
- Part274.Rotation = Vector3.new(0, -90, 0)
- Part274.Anchored = true
- Part274.Shape = Enum.PartType.Cylinder
- Part274.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
- Part274.CFrame = CFrame.new(-50.738884, 63.9054222, 116.863281, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
- Part274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part274.Position = Vector3.new(-50.738884, 63.9054222, 116.863281)
- Part274.Orientation = Vector3.new(0, -90, 0)
- Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Model275.Name = "skull"
- Model275.Parent = mas
- Part276.Parent = Model275
- Part276.BrickColor = BrickColor.new("Really red")
- Part276.Anchored = true
- Part276.Size = Vector3.new(35.399025, 0.174993396, 7.87469816)
- Part276.CFrame = CFrame.new(1.17430496, 57.2525444, -6.68986893, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.Color = Color3.new(1, 0, 0)
- Part276.Position = Vector3.new(1.17430496, 57.2525444, -6.68986893)
- Part276.Color = Color3.new(1, 0, 0)
- Part277.Parent = Model275
- Part277.BrickColor = BrickColor.new("Really red")
- Part277.Anchored = true
- Part277.Size = Vector3.new(43.223362, 0.174993396, 78.2220154)
- Part277.CFrame = CFrame.new(-30.6121597, 57.2525444, -5.98989487, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.Color = Color3.new(1, 0, 0)
- Part277.Position = Vector3.new(-30.6121597, 57.2525444, -5.98989487)
- Part277.Color = Color3.new(1, 0, 0)
- WedgePart278.Parent = Model275
- WedgePart278.BrickColor = BrickColor.new("Really red")
- WedgePart278.Rotation = Vector3.new(90, -90, 0)
- WedgePart278.Anchored = true
- WedgePart278.Size = Vector3.new(0.174993396, 44.2733154, 24.4990692)
- WedgePart278.CFrame = CFrame.new(-39.9743118, 57.2525444, 76.4319458, -8.73719728e-08, -4.37002221e-08, -1, -0.999990404, 5.9620433e-08, 8.73685622e-08, 5.96218257e-08, 1, -4.36996608e-08)
- WedgePart278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart278.Color = Color3.new(1, 0, 0)
- WedgePart278.Position = Vector3.new(-39.9743118, 57.2525444, 76.4319458)
- WedgePart278.Orientation = Vector3.new(0, -90, -90)
- WedgePart278.Color = Color3.new(1, 0, 0)
- Part279.Parent = Model275
- Part279.BrickColor = BrickColor.new("Really red")
- Part279.Anchored = true
- Part279.Size = Vector3.new(53.5479736, 0.174993396, 78.2220154)
- Part279.CFrame = CFrame.new(36.4131241, 57.2512741, -5.89090347, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part279.Color = Color3.new(1, 0, 0)
- Part279.Position = Vector3.new(36.4131241, 57.2512741, -5.89090347)
- Part279.Color = Color3.new(1, 0, 0)
- Part280.Parent = Model275
- Part280.BrickColor = BrickColor.new("Really red")
- Part280.Rotation = Vector3.new(-180, 0, 0)
- Part280.Anchored = true
- Part280.Size = Vector3.new(24.4990692, 0.174993396, 21.1741962)
- Part280.CFrame = CFrame.new(-39.9743118, 57.2525444, -55.6879997, 1, 5.07959126e-11, -1.11555253e-11, 5.33756754e-11, -0.999990463, 8.74055814e-08, -1.17239551e-11, -8.74055885e-08, -1)
- Part280.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.Color = Color3.new(1, 0, 0)
- Part280.Position = Vector3.new(-39.9743118, 57.2525444, -55.6879997)
- Part280.Orientation = Vector3.new(0, -180, 180)
- Part280.Color = Color3.new(1, 0, 0)
- Part281.Parent = Model275
- Part281.BrickColor = BrickColor.new("Really red")
- Part281.Anchored = true
- Part281.Size = Vector3.new(68.69767, 0.174993396, 18.8992748)
- Part281.CFrame = CFrame.new(-17.8750191, 57.2525444, -35.651268, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part281.Color = Color3.new(1, 0, 0)
- Part281.Position = Vector3.new(-17.8750191, 57.2525444, -35.651268)
- Part281.Color = Color3.new(1, 0, 0)
- Part282.Parent = Model275
- Part282.Material = Enum.Material.Neon
- Part282.BrickColor = BrickColor.new("Really red")
- Part282.Anchored = true
- Part282.Size = Vector3.new(6.99974155, 0.174993396, 7.17472458)
- Part282.CFrame = CFrame.new(-4.45066452, 57.2525444, -18.4144211, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.Color = Color3.new(1, 0, 0)
- Part282.Position = Vector3.new(-4.45066452, 57.2525444, -18.4144211)
- Part282.Color = Color3.new(1, 0, 0)
- WedgePart283.Parent = Model275
- WedgePart283.BrickColor = BrickColor.new("Really red")
- WedgePart283.Rotation = Vector3.new(-90, -90, 0)
- WedgePart283.Anchored = true
- WedgePart283.Size = Vector3.new(0.174993396, 44.2733154, 24.4990692)
- WedgePart283.CFrame = CFrame.new(-39.9743118, 57.2525406, -88.4117508, -8.74735662e-08, -4.37225296e-08, -1, 0.999990404, 2.78015069e-08, -8.74753212e-08, 2.78009384e-08, -1, 4.3723098e-08)
- WedgePart283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart283.Color = Color3.new(1, 0, 0)
- WedgePart283.Position = Vector3.new(-39.9743118, 57.2525406, -88.4117508)
- WedgePart283.Orientation = Vector3.new(0, -90, 90)
- WedgePart283.Color = Color3.new(1, 0, 0)
- Part284.Parent = Model275
- Part284.BrickColor = BrickColor.new("Really red")
- Part284.Anchored = true
- Part284.Size = Vector3.new(68.69767, 0.174993396, 18.8992748)
- Part284.CFrame = CFrame.new(-17.8750191, 57.2525444, 23.6714706, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part284.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part284.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part284.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part284.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part284.Color = Color3.new(1, 0, 0)
- Part284.Position = Vector3.new(-17.8750191, 57.2525444, 23.6714706)
- Part284.Color = Color3.new(1, 0, 0)
- Part285.Parent = Model275
- Part285.BrickColor = BrickColor.new("Really red")
- Part285.Anchored = true
- Part285.Size = Vector3.new(24.4990692, 0.174993396, 21.1741962)
- Part285.CFrame = CFrame.new(-39.9743118, 57.2525406, 43.7082214, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part285.Color = Color3.new(1, 0, 0)
- Part285.Position = Vector3.new(-39.9743118, 57.2525406, 43.7082214)
- Part285.Color = Color3.new(1, 0, 0)
- WedgePart286.Parent = Model275
- WedgePart286.BrickColor = BrickColor.new("Really red")
- WedgePart286.Rotation = Vector3.new(-90, 90, 0)
- WedgePart286.Anchored = true
- WedgePart286.Size = Vector3.new(0.174993396, 44.2733154, 24.8490562)
- WedgePart286.CFrame = CFrame.new(-64.6483536, 57.2525444, 76.4319458, 5.07959091e-11, 4.37002328e-08, 1, -0.999990404, 1.47009672e-07, 5.336857e-11, -1.47010226e-07, -1, 4.36996679e-08)
- WedgePart286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart286.Color = Color3.new(1, 0, 0)
- WedgePart286.Position = Vector3.new(-64.6483536, 57.2525444, 76.4319458)
- WedgePart286.Orientation = Vector3.new(0, 90, -90)
- WedgePart286.Color = Color3.new(1, 0, 0)
- Part287.Parent = Model275
- Part287.Material = Enum.Material.Neon
- Part287.BrickColor = BrickColor.new("Really red")
- Part287.Anchored = true
- Part287.Size = Vector3.new(6.99974155, 0.174993396, 7.17472458)
- Part287.CFrame = CFrame.new(-4.45066452, 57.2525444, 6.08464813, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
- Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part287.Color = Color3.new(1, 0, 0)
- Part287.Position = Vector3.new(-4.45066452, 57.2525444, 6.08464813)
- Part287.Color = Color3.new(1, 0, 0)
- Part288.Parent = mas
- Part288.BrickColor = BrickColor.new("Really red")
- Part288.Rotation = Vector3.new(0, 0, 90)
- Part288.Anchored = true
- Part288.Shape = Enum.PartType.Cylinder
- Part288.Size = Vector3.new(16, 44, 44)
- Part288.CFrame = CFrame.new(108, 36, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part288.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part288.Color = Color3.new(1, 0, 0)
- Part288.Position = Vector3.new(108, 36, 122)
- Part288.Orientation = Vector3.new(0, 0, 90)
- Part288.Color = Color3.new(1, 0, 0)
- Part289.Parent = mas
- Part289.BrickColor = BrickColor.new("Really black")
- Part289.Rotation = Vector3.new(0, 0, 90)
- Part289.Anchored = true
- Part289.Shape = Enum.PartType.Cylinder
- Part289.Size = Vector3.new(113, 42, 42)
- Part289.CFrame = CFrame.new(108, 23.5, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part289.Position = Vector3.new(108, 23.5, 122)
- Part289.Orientation = Vector3.new(0, 0, 90)
- Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part290.Parent = mas
- Part290.BrickColor = BrickColor.new("Really red")
- Part290.Rotation = Vector3.new(0, 0, 90)
- Part290.Anchored = true
- Part290.Shape = Enum.PartType.Cylinder
- Part290.Size = Vector3.new(16, 44, 44)
- Part290.CFrame = CFrame.new(108, 36, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part290.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.Color = Color3.new(1, 0, 0)
- Part290.Position = Vector3.new(108, 36, -118)
- Part290.Orientation = Vector3.new(0, 0, 90)
- Part290.Color = Color3.new(1, 0, 0)
- Part291.Parent = mas
- Part291.BrickColor = BrickColor.new("Really black")
- Part291.Rotation = Vector3.new(0, 0, 90)
- Part291.Anchored = true
- Part291.Shape = Enum.PartType.Cylinder
- Part291.Size = Vector3.new(113, 42, 42)
- Part291.CFrame = CFrame.new(108, 23.5, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part291.Position = Vector3.new(108, 23.5, -118)
- Part291.Orientation = Vector3.new(0, 0, 90)
- Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part292.Parent = mas
- Part292.Material = Enum.Material.Wood
- Part292.BrickColor = BrickColor.new("Dirt brown")
- Part292.Rotation = Vector3.new(-180, -45, -180)
- Part292.Anchored = true
- Part292.Size = Vector3.new(1.39999998, 1, 1.9000001)
- Part292.CFrame = CFrame.new(94.6828995, 70.1098862, 106.011559, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
- Part292.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part292.Position = Vector3.new(94.6828995, 70.1098862, 106.011559)
- Part292.Orientation = Vector3.new(0, -135, 0)
- Part292.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart293.Parent = mas
- WedgePart293.Material = Enum.Material.Wood
- WedgePart293.BrickColor = BrickColor.new("Rust")
- WedgePart293.Rotation = Vector3.new(-121.57, -20.5100002, -81.3499985)
- WedgePart293.Anchored = true
- WedgePart293.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
- WedgePart293.CFrame = CFrame.new(93.5513763, 71.1015778, 104.4291, 0.140807256, 0.925939679, -0.350441366, 0.562418938, 0.216494963, 0.798004389, 0.814774036, -0.309460282, -0.490283191)
- WedgePart293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart293.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart293.Position = Vector3.new(93.5513763, 71.1015778, 104.4291)
- WedgePart293.Orientation = Vector3.new(-52.9399986, -144.440002, 68.9499969)
- WedgePart293.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart294.Parent = mas
- WedgePart294.Material = Enum.Material.Wood
- WedgePart294.BrickColor = BrickColor.new("Rust")
- WedgePart294.Rotation = Vector3.new(-53.0699997, -3.3499999, -69.6899948)
- WedgePart294.Anchored = true
- WedgePart294.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
- WedgePart294.CFrame = CFrame.new(93.722847, 71.1005325, 104.992119, 0.346579462, 0.936204135, -0.0583491474, -0.547276318, 0.252335846, 0.798003078, 0.761820138, -0.244639486, 0.59981817)
- WedgePart294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart294.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart294.Position = Vector3.new(93.722847, 71.1005325, 104.992119)
- WedgePart294.Orientation = Vector3.new(-52.9399986, -5.55999994, -65.25)
- WedgePart294.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part295.Parent = mas
- Part295.Material = Enum.Material.Cobblestone
- Part295.BrickColor = BrickColor.new("Really black")
- Part295.Rotation = Vector3.new(180, -60, -180)
- Part295.Anchored = true
- Part295.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
- Part295.CFrame = CFrame.new(93.5124512, 71.7967529, 104.719185, -0.499999762, 8.19563297e-08, -0.866025567, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0.866025567, -1.41952611e-07, -0.499999762)
- Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part295.Position = Vector3.new(93.5124512, 71.7967529, 104.719185)
- Part295.Orientation = Vector3.new(0, -120, 0)
- Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart296.Parent = mas
- WedgePart296.Material = Enum.Material.Wood
- WedgePart296.BrickColor = BrickColor.new("Rust")
- WedgePart296.Rotation = Vector3.new(-180, 55.4599991, 90)
- WedgePart296.Anchored = true
- WedgePart296.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart296.CFrame = CFrame.new(93.2057571, 71.6783905, 104.613579, -1.11758524e-07, -0.566933393, 0.823763669, -0.999997497, 1.79239976e-07, 3.57032377e-07, 1.93571537e-07, -0.823763609, -0.566933334)
- WedgePart296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart296.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart296.Position = Vector3.new(93.2057571, 71.6783905, 104.613579)
- WedgePart296.Orientation = Vector3.new(0, 124.540001, -90)
- WedgePart296.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart297.Parent = mas
- WedgePart297.Material = Enum.Material.Wood
- WedgePart297.BrickColor = BrickColor.new("Rust")
- WedgePart297.Rotation = Vector3.new(113.709999, 29.3599987, -61.7899971)
- WedgePart297.Anchored = true
- WedgePart297.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
- WedgePart297.CFrame = CFrame.new(93.1710587, 71.6487579, 105.357315, 0.412019968, 0.768024921, 0.490283042, 0.566530168, 0.205496177, -0.798003614, -0.713640034, 0.606555045, -0.350441307)
- WedgePart297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart297.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart297.Position = Vector3.new(93.1710587, 71.6487579, 105.357315)
- WedgePart297.Orientation = Vector3.new(52.9399986, 125.559998, 70.0599976)
- WedgePart297.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart298.Parent = mas
- WedgePart298.Material = Enum.Material.Wood
- WedgePart298.BrickColor = BrickColor.new("Rust")
- WedgePart298.Rotation = Vector3.new(180, 69.4399948, -90)
- WedgePart298.Anchored = true
- WedgePart298.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
- WedgePart298.CFrame = CFrame.new(99.2232285, 71.6783829, -96.5474243, -1.49011456e-07, 0.351125389, 0.936328471, 0.999998093, -1.20967613e-07, -3.12644772e-07, -1.70586388e-14, 0.936328471, -0.351125389)
- WedgePart298.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart298.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart298.Position = Vector3.new(99.2232285, 71.6783829, -96.5474243)
- WedgePart298.Orientation = Vector3.new(0, 110.559998, 90)
- WedgePart298.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart299.Parent = mas
- WedgePart299.Material = Enum.Material.Wood
- WedgePart299.BrickColor = BrickColor.new("Rust")
- WedgePart299.Rotation = Vector3.new(-90, -90, 0)
- WedgePart299.Anchored = true
- WedgePart299.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
- WedgePart299.CFrame = CFrame.new(99.7701035, 71.6783829, -97.8121338, -3.12923873e-07, 0, -1, 0.999996781, 2.87864384e-14, 4.91737467e-07, -2.8786435e-14, -1, 0)
- WedgePart299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart299.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart299.Position = Vector3.new(99.7701035, 71.6783829, -97.8121338)
- WedgePart299.Orientation = Vector3.new(0, -90, 90)
- WedgePart299.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart300.Parent = mas
- WedgePart300.Material = Enum.Material.Wood
- WedgePart300.BrickColor = BrickColor.new("Rust")
- WedgePart300.Rotation = Vector3.new(-107.349998, 33.2700005, 54.4199982)
- WedgePart300.Anchored = true
- WedgePart300.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
- WedgePart300.CFrame = CFrame.new(99.3608627, 71.1005325, -97.594696, 0.486465991, -0.679965854, 0.548632383, -0.547276318, 0.252335846, 0.798003078, -0.681056559, -0.688457012, -0.249377072)
- WedgePart300.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart300.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart300.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart300.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart300.Position = Vector3.new(99.3608627, 71.1005325, -97.594696)
- WedgePart300.Orientation = Vector3.new(-52.9399986, 114.439995, -65.25)
- WedgePart300.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part301.Parent = mas
- Part301.Material = Enum.Material.Cobblestone
- Part301.BrickColor = BrickColor.new("Really black")
- Part301.Transparency = 1
- Part301.Anchored = true
- Part301.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
- Part301.CFrame = CFrame.new(99.279686, 71.6967545, -97.2860413, 1, -6.10946302e-07, 0, -6.10946358e-07, 0.999995112, -4.37127039e-14, 0, -4.37127006e-14, 1)
- Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part301.Position = Vector3.new(99.279686, 71.6967545, -97.2860413)
- Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ParticleEmitter302.Parent = Part301
- ParticleEmitter302.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
- ParticleEmitter302.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- ParticleEmitter302.Texture = "rbxassetid://410256160"
- ParticleEmitter302.Rate = 3
- ParticleEmitter302.RotSpeed = NumberRange.new(55, 55)
- ParticleEmitter302.Speed = NumberRange.new(6, 6)
- ParticleEmitter302.VelocitySpread = 30
- ParticleEmitter303.Parent = Part301
- ParticleEmitter303.Transparency = NumberSequence.new(0,1,0,0)
- ParticleEmitter303.Rotation = NumberRange.new(56, 56)
- ParticleEmitter303.Texture = "rbxassetid://242201991"
- ParticleEmitter303.Rate = 2
- ParticleEmitter303.RotSpeed = NumberRange.new(56, 56)
- ParticleEmitter303.Speed = NumberRange.new(12.119999885559, 12.119999885559)
- ParticleEmitter303.VelocitySpread = 30
- WedgePart304.Parent = mas
- WedgePart304.Material = Enum.Material.Wood
- WedgePart304.BrickColor = BrickColor.new("Rust")
- WedgePart304.Rotation = Vector3.new(0, -69.4399948, -90)
- WedgePart304.Anchored = true
- WedgePart304.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
- WedgePart304.CFrame = CFrame.new(99.7701035, 71.6783829, -96.752533, 1.49011456e-07, 0.351125389, -0.936328471, -0.999998093, -1.20967613e-07, 3.12644772e-07, 1.70586388e-14, 0.936328471, 0.351125389)
- WedgePart304.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart304.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart304.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart304.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart304.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart304.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart304.Position = Vector3.new(99.7701035, 71.6783829, -96.752533)
- WedgePart304.Orientation = Vector3.new(0, -69.4399948, -90)
- WedgePart304.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart305.Parent = mas
- WedgePart305.Material = Enum.Material.Wood
- WedgePart305.BrickColor = BrickColor.new("Rust")
- WedgePart305.Rotation = Vector3.new(124.509995, 14.4399996, 130.98999)
- WedgePart305.Anchored = true
- WedgePart305.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
- WedgePart305.CFrame = CFrame.new(98.7881088, 71.6484756, -96.7887268, -0.635211468, -0.730970085, 0.249377251, -0.56241852, 0.216494888, -0.798003972, 0.529329479, -0.647157311, -0.548632622)
- WedgePart305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart305.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart305.Position = Vector3.new(98.7881088, 71.6484756, -96.7887268)
- WedgePart305.Orientation = Vector3.new(52.9399986, 155.559998, -68.9499969)
- WedgePart305.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart306.Parent = mas
- WedgePart306.Material = Enum.Material.Wood
- WedgePart306.BrickColor = BrickColor.new("Rust")
- WedgePart306.Rotation = Vector3.new(-72.6500015, 33.2700005, -9.72999954)
- WedgePart306.Anchored = true
- WedgePart306.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
- WedgePart306.CFrame = CFrame.new(99.5770493, 71.1018524, -97.4703369, 0.824040413, 0.141279876, 0.548632443, -0.56652993, 0.205496028, 0.798003078, 1.42108547e-14, -0.968406558, 0.249377072)
- WedgePart306.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart306.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart306.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart306.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart306.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart306.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart306.Position = Vector3.new(99.5770493, 71.1018524, -97.4703369)
- WedgePart306.Orientation = Vector3.new(-52.9399986, 65.5599976, -70.0599976)
- WedgePart306.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart307.Parent = mas
- WedgePart307.Material = Enum.Material.Wood
- WedgePart307.BrickColor = BrickColor.new("Rust")
- WedgePart307.Rotation = Vector3.new(72.6500015, 30.8199997, 9.09999943)
- WedgePart307.Anchored = true
- WedgePart307.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
- WedgePart307.CFrame = CFrame.new(98.6317368, 71.6462555, -97.2994385, 0.847999871, -0.135763049, 0.512313068, 0.529995024, 0.217221946, -0.819704711, 0, 0.96663481, 0.256158441)
- WedgePart307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart307.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart307.Position = Vector3.new(98.6317368, 71.6462555, -97.2994385)
- WedgePart307.Orientation = Vector3.new(55.0599976, 63.4300003, 67.7099991)
- WedgePart307.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart308.Parent = mas
- WedgePart308.Material = Enum.Material.Wood
- WedgePart308.BrickColor = BrickColor.new("Rust")
- WedgePart308.Rotation = Vector3.new(-72.6500015, 33.2700005, 129.959991)
- WedgePart308.Anchored = true
- WedgePart308.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
- WedgePart308.CFrame = CFrame.new(99.3573837, 71.1017456, -96.9662781, -0.536984026, -0.640820324, 0.548632383, 0.564951718, 0.209794849, 0.798002541, -0.62647897, 0.738468289, 0.249377072)
- WedgePart308.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart308.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart308.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart308.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart308.Position = Vector3.new(99.3573837, 71.1017456, -96.9662781)
- WedgePart308.Orientation = Vector3.new(-52.9399986, 65.5599976, 69.6299973)
- WedgePart308.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart309.Parent = mas
- WedgePart309.Material = Enum.Material.Wood
- WedgePart309.BrickColor = BrickColor.new("Rust")
- WedgePart309.Rotation = Vector3.new(0, 64.5400009, -90)
- WedgePart309.Anchored = true
- WedgePart309.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart309.CFrame = CFrame.new(99.2915878, 71.6783905, -97.6412354, 3.12923873e-07, 0.429933786, 0.902860343, -0.999996781, -2.17678917e-07, -4.37754068e-07, 2.8786435e-14, -0.902860343, 0.429933816)
- WedgePart309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart309.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart309.Position = Vector3.new(99.2915878, 71.6783905, -97.6412354)
- WedgePart309.Orientation = Vector3.new(0, 64.5400009, -90)
- WedgePart309.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart310.Parent = mas
- WedgePart310.Material = Enum.Material.Wood
- WedgePart310.BrickColor = BrickColor.new("Rust")
- WedgePart310.Rotation = Vector3.new(-122.009995, -14.8399992, 127.57)
- WedgePart310.Anchored = true
- WedgePart310.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
- WedgePart310.CFrame = CFrame.new(98.955864, 71.1008987, -97.4300537, -0.589372218, -0.766174495, -0.256158054, -0.552530229, 0.150974616, 0.819703221, -0.589363337, 0.624646544, -0.512315869)
- WedgePart310.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart310.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart310.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart310.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart310.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart310.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart310.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart310.Position = Vector3.new(98.955864, 71.1008987, -97.4300537)
- WedgePart310.Orientation = Vector3.new(-55.0599976, -153.429993, -74.7200012)
- WedgePart310.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part311.Parent = mas
- Part311.Material = Enum.Material.Cobblestone
- Part311.BrickColor = BrickColor.new("Really black")
- Part311.Rotation = Vector3.new(0, 0, 90)
- Part311.Anchored = true
- Part311.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part311.CFrame = CFrame.new(98.7296982, 71.7967529, -97.7260437, -2.09113523e-07, -0.99999994, -2.08616328e-07, 0.999998689, 1.18711895e-07, 2.4935099e-07, -2.34450212e-07, -1.63912773e-07, 0.999999881)
- Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part311.Position = Vector3.new(98.7296982, 71.7967529, -97.7260437)
- Part311.Orientation = Vector3.new(0, 0, 90)
- Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh312.Parent = Part311
- SpecialMesh312.MeshType = Enum.MeshType.Wedge
- WedgePart313.Parent = mas
- WedgePart313.Material = Enum.Material.Wood
- WedgePart313.BrickColor = BrickColor.new("Rust")
- WedgePart313.Rotation = Vector3.new(180, 70.3499985, 90)
- WedgePart313.Anchored = true
- WedgePart313.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
- WedgePart313.CFrame = CFrame.new(98.7446518, 71.6783829, -97.8121338, 3.87429424e-07, -0.336337686, 0.941741407, -0.999996185, 1.90180288e-07, -5.23562107e-07, 3.41172471e-14, -0.941741407, -0.336337686)
- WedgePart313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart313.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart313.Position = Vector3.new(98.7446518, 71.6783829, -97.8121338)
- WedgePart313.Orientation = Vector3.new(0, 109.649994, -90)
- WedgePart313.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part314.Parent = mas
- Part314.Material = Enum.Material.Cobblestone
- Part314.BrickColor = BrickColor.new("Really black")
- Part314.Rotation = Vector3.new(-180, 0, 90)
- Part314.Anchored = true
- Part314.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part314.CFrame = CFrame.new(98.7296982, 71.7967529, -96.8260193, 2.82624399e-07, -0.99999994, -2.08616285e-07, -0.999997377, 3.7302587e-07, 9.18452868e-14, 2.34556213e-14, 1.63912787e-07, -0.999999821)
- Part314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part314.Position = Vector3.new(98.7296982, 71.7967529, -96.8260193)
- Part314.Orientation = Vector3.new(0, -180, -90)
- Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh315.Parent = Part314
- SpecialMesh315.MeshType = Enum.MeshType.Wedge
- WedgePart316.Parent = mas
- WedgePart316.Material = Enum.Material.Wood
- WedgePart316.BrickColor = BrickColor.new("Rust")
- WedgePart316.Rotation = Vector3.new(72.6500015, -33.2700005, 125.579994)
- WedgePart316.Anchored = true
- WedgePart316.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
- WedgePart316.CFrame = CFrame.new(99.7368393, 71.647438, -97.7655945, -0.486465901, -0.679965794, -0.548632562, 0.547276914, 0.252336085, -0.79800415, 0.681056559, -0.688457012, 0.249377072)
- WedgePart316.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart316.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart316.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart316.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart316.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart316.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart316.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart316.Position = Vector3.new(99.7368393, 71.647438, -97.7655945)
- WedgePart316.Orientation = Vector3.new(52.9399986, -65.5599976, 65.25)
- WedgePart316.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart317.Parent = mas
- WedgePart317.Material = Enum.Material.Wood
- WedgePart317.BrickColor = BrickColor.new("Rust")
- WedgePart317.Rotation = Vector3.new(90, -90, 0)
- WedgePart317.Anchored = true
- WedgePart317.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
- WedgePart317.CFrame = CFrame.new(99.4624863, 71.6783829, -96.752533, 1.49011456e-07, 0, -1, -0.999998093, -1.70586405e-14, 3.27825205e-07, 1.70586388e-14, 1, 0)
- WedgePart317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart317.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart317.Position = Vector3.new(99.4624863, 71.6783829, -96.752533)
- WedgePart317.Orientation = Vector3.new(0, -90, -90)
- WedgePart317.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part318.Parent = mas
- Part318.Material = Enum.Material.Wood
- Part318.BrickColor = BrickColor.new("Dirt brown")
- Part318.Rotation = Vector3.new(0, -15, 0)
- Part318.Anchored = true
- Part318.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
- Part318.CFrame = CFrame.new(99.6343536, 70.1098862, -98.6331253, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
- Part318.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part318.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part318.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part318.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part318.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part318.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part318.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part318.Position = Vector3.new(99.6343536, 70.1098862, -98.6331253)
- Part318.Orientation = Vector3.new(0, -15, 0)
- Part318.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part319.Parent = mas
- Part319.Material = Enum.Material.Cobblestone
- Part319.BrickColor = BrickColor.new("Really black")
- Part319.Rotation = Vector3.new(-180, 0, -90)
- Part319.Anchored = true
- Part319.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part319.CFrame = CFrame.new(99.779686, 71.7967529, -96.8260193, -3.70047161e-07, 0.99999994, 2.086162e-07, 0.999997377, -2.85603335e-07, 1.61928099e-07, 1.47027393e-07, 1.63912773e-07, -0.999999881)
- Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part319.Position = Vector3.new(99.779686, 71.7967529, -96.8260193)
- Part319.Orientation = Vector3.new(0, 180, 90)
- Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh320.Parent = Part319
- SpecialMesh320.MeshType = Enum.MeshType.Wedge
- WedgePart321.Parent = mas
- WedgePart321.Material = Enum.Material.Wood
- WedgePart321.BrickColor = BrickColor.new("Rust")
- WedgePart321.Rotation = Vector3.new(57.9899979, 14.8399992, -90)
- WedgePart321.Anchored = true
- WedgePart321.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
- WedgePart321.CFrame = CFrame.new(99.2232285, 71.6462555, -97.9250793, 1.06244876e-07, 0.96663487, 0.256158113, -0.529997885, 0.217220455, -0.819702744, -0.847998023, -0.135763511, 0.512315869)
- WedgePart321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart321.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart321.Position = Vector3.new(99.2232285, 71.6462555, -97.9250793)
- WedgePart321.Orientation = Vector3.new(55.0599976, 26.5699997, -67.7099991)
- WedgePart321.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart322.Parent = mas
- WedgePart322.Material = Enum.Material.Wood
- WedgePart322.BrickColor = BrickColor.new("Rust")
- WedgePart322.Rotation = Vector3.new(0, -70.3499985, 90)
- WedgePart322.Anchored = true
- WedgePart322.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
- WedgePart322.CFrame = CFrame.new(99.2232285, 71.6783829, -97.9830627, -3.12923873e-07, -0.336337686, -0.941741407, 0.999996781, 1.65121264e-07, 4.53397149e-07, -2.8786435e-14, -0.941741407, 0.336337686)
- WedgePart322.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart322.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart322.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart322.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart322.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart322.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart322.Position = Vector3.new(99.2232285, 71.6783829, -97.9830627)
- WedgePart322.Orientation = Vector3.new(0, -70.3499985, 90)
- WedgePart322.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart323.Parent = mas
- WedgePart323.Material = Enum.Material.Wood
- WedgePart323.BrickColor = BrickColor.new("Rust")
- WedgePart323.Rotation = Vector3.new(-90, 90, 0)
- WedgePart323.Anchored = true
- WedgePart323.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
- WedgePart323.CFrame = CFrame.new(99.0522995, 71.6783829, -97.8121338, 2.23517119e-07, 0, 1, -0.999997497, 2.23894593e-14, -4.02330841e-07, 2.23894593e-14, -1, 0)
- WedgePart323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart323.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart323.Position = Vector3.new(99.0522995, 71.6783829, -97.8121338)
- WedgePart323.Orientation = Vector3.new(0, 90, -90)
- WedgePart323.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart324.Parent = mas
- CornerWedgePart324.Material = Enum.Material.Wood
- CornerWedgePart324.BrickColor = BrickColor.new("Rust")
- CornerWedgePart324.Rotation = Vector3.new(-180, -90, 0)
- CornerWedgePart324.Anchored = true
- CornerWedgePart324.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart324.CFrame = CFrame.new(99.1219711, 70.0520477, -97.1472778, 4.37113883e-08, 4.02330556e-07, -1, 9.72137003e-15, -0.999996126, 5.66242988e-07, -1, 3.41172471e-14, -4.37113883e-08)
- CornerWedgePart324.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart324.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart324.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart324.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart324.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart324.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart324.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart324.Position = Vector3.new(99.1219711, 70.0520477, -97.1472778)
- CornerWedgePart324.Orientation = Vector3.new(0, -90, 180)
- CornerWedgePart324.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart325.Parent = mas
- CornerWedgePart325.Material = Enum.Material.Wood
- CornerWedgePart325.BrickColor = BrickColor.new("Rust")
- CornerWedgePart325.Rotation = Vector3.new(0, 0, -180)
- CornerWedgePart325.Anchored = true
- CornerWedgePart325.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart325.CFrame = CFrame.new(99.3954086, 70.0520477, -97.1472778, -1, 3.27824978e-07, 0, 5.06638571e-07, -0.999996662, -2.98526022e-14, 0, 2.98526022e-14, 1)
- CornerWedgePart325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart325.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart325.Position = Vector3.new(99.3954086, 70.0520477, -97.1472778)
- CornerWedgePart325.Orientation = Vector3.new(0, 0, 180)
- CornerWedgePart325.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart326.Parent = mas
- WedgePart326.Material = Enum.Material.Wood
- WedgePart326.BrickColor = BrickColor.new("Rust")
- WedgePart326.Rotation = Vector3.new(57.9899979, 14.8399992, 52.4300003)
- WedgePart326.Anchored = true
- WedgePart326.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
- WedgePart326.CFrame = CFrame.new(98.784935, 71.6477966, -97.7718506, 0.589372098, -0.766174555, 0.256158173, 0.552529454, 0.150974557, -0.819702148, 0.589363337, 0.624646544, 0.512315869)
- WedgePart326.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart326.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart326.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart326.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart326.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart326.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart326.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart326.Position = Vector3.new(98.784935, 71.6477966, -97.7718506)
- WedgePart326.Orientation = Vector3.new(55.0499992, 26.5699997, 74.7200012)
- WedgePart326.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part327.Parent = mas
- Part327.Material = Enum.Material.Cobblestone
- Part327.BrickColor = BrickColor.new("Really black")
- Part327.Rotation = Vector3.new(0, 0, -90)
- Part327.Anchored = true
- Part327.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part327.CFrame = CFrame.new(99.779686, 71.7967529, -97.7260437, 1.21690761e-07, 0.99999994, 2.08616299e-07, -0.999998689, -2.06134558e-07, -2.49351018e-07, -2.34450198e-07, -1.63912759e-07, 0.999999881)
- Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part327.Position = Vector3.new(99.779686, 71.7967529, -97.7260437)
- Part327.Orientation = Vector3.new(0, 0, -90)
- Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh328.Parent = Part327
- SpecialMesh328.MeshType = Enum.MeshType.Wedge
- WedgePart329.Parent = mas
- WedgePart329.Material = Enum.Material.Wood
- WedgePart329.BrickColor = BrickColor.new("Rust")
- WedgePart329.Rotation = Vector3.new(-55.4899979, -14.4399996, 49.0099983)
- WedgePart329.Anchored = true
- WedgePart329.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
- WedgePart329.CFrame = CFrame.new(98.9590073, 71.1015778, -97.1647034, 0.635211527, -0.730970085, -0.249377191, 0.562418938, 0.216494963, 0.798004389, -0.529329479, -0.647157311, 0.548632622)
- WedgePart329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart329.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart329.Position = Vector3.new(98.9590073, 71.1015778, -97.1647034)
- WedgePart329.Orientation = Vector3.new(-52.9399986, -24.4399986, 68.9499969)
- WedgePart329.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart330.Parent = mas
- WedgePart330.Material = Enum.Material.Wood
- WedgePart330.BrickColor = BrickColor.new("Rust")
- WedgePart330.Rotation = Vector3.new(0, 64.5400009, 90)
- WedgePart330.Anchored = true
- WedgePart330.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart330.CFrame = CFrame.new(98.5737534, 71.6783829, -97.2994385, -1.49011456e-07, -0.429933786, 0.902860343, 0.999998093, 1.47207516e-07, -2.89764216e-07, -1.70586388e-14, 0.902860343, 0.429933816)
- WedgePart330.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart330.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart330.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart330.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart330.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart330.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart330.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart330.Position = Vector3.new(98.5737534, 71.6783829, -97.2994385)
- WedgePart330.Orientation = Vector3.new(0, 64.5400009, 90)
- WedgePart330.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart331.Parent = mas
- WedgePart331.Material = Enum.Material.Wood
- WedgePart331.BrickColor = BrickColor.new("Rust")
- WedgePart331.Rotation = Vector3.new(107.349998, -33.2700005, 50.0399971)
- WedgePart331.Anchored = true
- WedgePart331.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
- WedgePart331.CFrame = CFrame.new(99.7334213, 71.6486435, -96.7953491, 0.536983967, -0.640820324, -0.548632503, -0.564952374, 0.209795028, -0.798003614, 0.62647897, 0.738468289, -0.249377072)
- WedgePart331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart331.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart331.Position = Vector3.new(99.7334213, 71.6486435, -96.7953491)
- WedgePart331.Orientation = Vector3.new(52.9399986, -114.439995, -69.6299973)
- WedgePart331.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart332.Parent = mas
- WedgePart332.Material = Enum.Material.Wood
- WedgePart332.BrickColor = BrickColor.new("Rust")
- WedgePart332.Rotation = Vector3.new(-180, -64.5400009, -90)
- WedgePart332.Anchored = true
- WedgePart332.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart332.CFrame = CFrame.new(100.009361, 71.6783905, -97.2994385, -3.12923873e-07, 0.429933786, -0.902860343, 0.999996781, -2.17678917e-07, 4.37754068e-07, -2.8786435e-14, -0.902860343, -0.429933816)
- WedgePart332.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart332.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart332.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart332.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart332.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart332.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart332.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart332.Position = Vector3.new(100.009361, 71.6783905, -97.2994385)
- WedgePart332.Orientation = Vector3.new(0, -115.459999, 90)
- WedgePart332.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart333.Parent = mas
- WedgePart333.Material = Enum.Material.Wood
- WedgePart333.BrickColor = BrickColor.new("Rust")
- WedgePart333.Rotation = Vector3.new(-180, -64.5400009, 90)
- WedgePart333.Anchored = true
- WedgePart333.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart333.CFrame = CFrame.new(99.2915878, 71.6783905, -96.9576111, 2.23517119e-07, -0.429933786, -0.902860343, -0.999997497, 1.79239976e-07, 3.57032377e-07, 2.23894593e-14, 0.902860343, -0.429933816)
- WedgePart333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart333.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart333.Position = Vector3.new(99.2915878, 71.6783905, -96.9576111)
- WedgePart333.Orientation = Vector3.new(0, -115.459999, -90)
- WedgePart333.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part334.Parent = mas
- Part334.Material = Enum.Material.Cobblestone
- Part334.BrickColor = BrickColor.new("Really black")
- Part334.Anchored = true
- Part334.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
- Part334.CFrame = CFrame.new(99.2296982, 71.7967529, -97.2760315, 1, -1.63912716e-07, 0, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0, -1.17278183e-14, 1)
- Part334.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part334.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part334.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part334.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part334.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part334.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part334.Position = Vector3.new(99.2296982, 71.7967529, -97.2760315)
- Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part335.Parent = mas
- Part335.Material = Enum.Material.Cobblestone
- Part335.BrickColor = BrickColor.new("Really black")
- Part335.Anchored = true
- Part335.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
- Part335.CFrame = CFrame.new(99.279686, 71.7967529, -97.2760315, 1, -1.63912716e-07, 0, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0, -1.17278183e-14, 1)
- Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part335.Position = Vector3.new(99.279686, 71.7967529, -97.2760315)
- Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart336.Parent = mas
- WedgePart336.Material = Enum.Material.Wood
- WedgePart336.BrickColor = BrickColor.new("Rust")
- WedgePart336.Rotation = Vector3.new(107.349998, -33.2700005, -170.269989)
- WedgePart336.Anchored = true
- WedgePart336.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
- WedgePart336.CFrame = CFrame.new(99.9530258, 71.6487579, -97.2994385, -0.824040353, 0.141279891, -0.548632503, 0.566530168, 0.205496177, -0.798003614, -1.42108547e-14, -0.968406558, -0.249377072)
- WedgePart336.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart336.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart336.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart336.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart336.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart336.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart336.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart336.Position = Vector3.new(99.9530258, 71.6487579, -97.2994385)
- WedgePart336.Orientation = Vector3.new(52.9399986, -114.439995, 70.0599976)
- WedgePart336.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart337.Parent = mas
- CornerWedgePart337.Material = Enum.Material.Wood
- CornerWedgePart337.BrickColor = BrickColor.new("Rust")
- CornerWedgePart337.Rotation = Vector3.new(180, 90, 0)
- CornerWedgePart337.Anchored = true
- CornerWedgePart337.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart337.CFrame = CFrame.new(99.3954391, 70.0520477, -97.4207153, -1.31134158e-07, 1.63912603e-07, 1, 2.48642778e-14, -0.999998033, -3.27825205e-07, 1, 1.70586405e-14, 1.31134158e-07)
- CornerWedgePart337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart337.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart337.Position = Vector3.new(99.3954391, 70.0520477, -97.4207153)
- CornerWedgePart337.Orientation = Vector3.new(0, 90, 180)
- CornerWedgePart337.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart338.Parent = mas
- WedgePart338.Material = Enum.Material.Wood
- WedgePart338.BrickColor = BrickColor.new("Rust")
- WedgePart338.Rotation = Vector3.new(124.509995, 14.4399996, -90)
- WedgePart338.Anchored = true
- WedgePart338.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
- WedgePart338.CFrame = CFrame.new(99.2232285, 71.6487579, -96.6037598, -9.03680117e-08, 0.968406439, 0.249377191, 0.566530228, 0.205496058, -0.798004389, -0.824040234, 0.141279921, -0.548632622)
- WedgePart338.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart338.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart338.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart338.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart338.Position = Vector3.new(99.2232285, 71.6487579, -96.6037598)
- WedgePart338.Orientation = Vector3.new(52.9399986, 155.559998, 70.0599976)
- WedgePart338.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart339.Parent = mas
- WedgePart339.Material = Enum.Material.Wood
- WedgePart339.BrickColor = BrickColor.new("Rust")
- WedgePart339.Rotation = Vector3.new(90, 90, 0)
- WedgePart339.Anchored = true
- WedgePart339.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
- WedgePart339.CFrame = CFrame.new(98.7446518, 71.6783829, -96.752533, -1.49011456e-07, 0, 1, 0.999998093, -1.70586405e-14, -3.27825205e-07, -1.70586388e-14, 1, 0)
- WedgePart339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart339.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart339.Position = Vector3.new(98.7446518, 71.6783829, -96.752533)
- WedgePart339.Orientation = Vector3.new(0, 90, 90)
- WedgePart339.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart340.Parent = mas
- WedgePart340.Material = Enum.Material.Wood
- WedgePart340.BrickColor = BrickColor.new("Rust")
- WedgePart340.Rotation = Vector3.new(-122.009995, -14.8399992, -90)
- WedgePart340.Anchored = true
- WedgePart340.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
- WedgePart340.CFrame = CFrame.new(99.3941269, 71.09935, -97.5832825, -1.53630367e-07, 0.96663487, -0.256158173, 0.529997528, 0.217220232, 0.819702148, 0.847998023, -0.135763511, -0.512315869)
- WedgePart340.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart340.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart340.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart340.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart340.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart340.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart340.Position = Vector3.new(99.3941269, 71.09935, -97.5832825)
- WedgePart340.Orientation = Vector3.new(-55.0499992, -153.429993, 67.7099991)
- WedgePart340.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart341.Parent = mas
- CornerWedgePart341.Material = Enum.Material.Wood
- CornerWedgePart341.BrickColor = BrickColor.new("Rust")
- CornerWedgePart341.Rotation = Vector3.new(180, 0, 0)
- CornerWedgePart341.Anchored = true
- CornerWedgePart341.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart341.CFrame = CFrame.new(99.1219711, 70.0520477, -97.4207153, 1, 3.87429424e-07, 8.74227766e-08, -5.66242988e-07, -0.999996185, -1.46745121e-14, 8.74227766e-08, 3.41172471e-14, -1)
- CornerWedgePart341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart341.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart341.Position = Vector3.new(99.1219711, 70.0520477, -97.4207153)
- CornerWedgePart341.Orientation = Vector3.new(0, 180, -180)
- CornerWedgePart341.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart342.Parent = mas
- WedgePart342.Material = Enum.Material.Wood
- WedgePart342.BrickColor = BrickColor.new("Rust")
- WedgePart342.Rotation = Vector3.new(-55.4899979, -14.4399996, -90)
- WedgePart342.Anchored = true
- WedgePart342.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
- WedgePart342.CFrame = CFrame.new(99.3941269, 71.10186, -96.9797668, 9.03680117e-08, 0.968406439, -0.249377191, -0.566530228, 0.205496058, 0.798004389, 0.824040234, 0.141279921, 0.548632622)
- WedgePart342.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart342.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart342.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart342.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart342.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart342.Position = Vector3.new(99.3941269, 71.10186, -96.9797668)
- WedgePart342.Orientation = Vector3.new(-52.9399986, -24.4399986, -70.0599976)
- WedgePart342.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part343.Parent = mas
- Part343.Material = Enum.Material.Wood
- Part343.BrickColor = BrickColor.new("Dirt brown")
- Part343.Rotation = Vector3.new(0, -15, 0)
- Part343.Anchored = true
- Part343.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
- Part343.CFrame = CFrame.new(99.2009125, 70.0598907, -97.0928268, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
- Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part343.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part343.Position = Vector3.new(99.2009125, 70.0598907, -97.0928268)
- Part343.Orientation = Vector3.new(0, -15, 0)
- Part343.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part344.Parent = mas
- Part344.Material = Enum.Material.Wood
- Part344.BrickColor = BrickColor.new("Dirt brown")
- Part344.Rotation = Vector3.new(0, -15, 0)
- Part344.Anchored = true
- Part344.Size = Vector3.new(1.39999998, 1, 1.9000001)
- Part344.CFrame = CFrame.new(99.7637024, 70.1098862, -98.9358444, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
- Part344.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part344.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part344.Position = Vector3.new(99.7637024, 70.1098862, -98.9358444)
- Part344.Orientation = Vector3.new(0, -15, 0)
- Part344.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part345.Parent = mas
- Part345.Material = Enum.Material.Wood
- Part345.BrickColor = BrickColor.new("Dirt brown")
- Part345.Rotation = Vector3.new(0, -15, 0)
- Part345.Anchored = true
- Part345.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
- Part345.CFrame = CFrame.new(99.4976273, 70.0598907, -97.4274292, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
- Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part345.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part345.Position = Vector3.new(99.4976273, 70.0598907, -97.4274292)
- Part345.Orientation = Vector3.new(0, -15, 0)
- Part345.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part346.Parent = mas
- Part346.Material = Enum.Material.Wood
- Part346.BrickColor = BrickColor.new("Dirt brown")
- Part346.Rotation = Vector3.new(0, -15, 0)
- Part346.Anchored = true
- Part346.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
- Part346.CFrame = CFrame.new(99.0853729, 70.0598907, -97.4343719, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
- Part346.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part346.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part346.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part346.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part346.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part346.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part346.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part346.Position = Vector3.new(99.0853729, 70.0598907, -97.4343719)
- Part346.Orientation = Vector3.new(0, -15, 0)
- Part346.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part347.Parent = mas
- Part347.Material = Enum.Material.Cobblestone
- Part347.BrickColor = BrickColor.new("Really black")
- Part347.Rotation = Vector3.new(0, 60, -90)
- Part347.Anchored = true
- Part347.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part347.CFrame = CFrame.new(93.3727264, 71.7967529, 104.061172, -1.41312142e-07, 0.499999583, 0.866025507, -0.999997377, 3.7302587e-07, 9.18452868e-14, 2.44759946e-07, -0.866025627, 0.499999464)
- Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part347.Position = Vector3.new(93.3727264, 71.7967529, 104.061172)
- Part347.Orientation = Vector3.new(0, 60, -90)
- Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh348.Parent = Part347
- SpecialMesh348.MeshType = Enum.MeshType.Wedge
- Part349.Parent = mas
- Part349.Material = Enum.Material.Wood
- Part349.BrickColor = BrickColor.new("Dirt brown")
- Part349.Rotation = Vector3.new(-180, -45, -180)
- Part349.Anchored = true
- Part349.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
- Part349.CFrame = CFrame.new(93.368187, 70.0598907, 104.602661, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
- Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part349.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part349.Position = Vector3.new(93.368187, 70.0598907, 104.602661)
- Part349.Orientation = Vector3.new(0, -135, 0)
- Part349.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart350.Parent = mas
- WedgePart350.Material = Enum.Material.Wood
- WedgePart350.BrickColor = BrickColor.new("Rust")
- WedgePart350.Rotation = Vector3.new(-107.349998, -30.8199997, 170.899994)
- WedgePart350.Anchored = true
- WedgePart350.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
- WedgePart350.CFrame = CFrame.new(98.9735336, 71.09935, -97.1285095, -0.847999811, -0.135763079, -0.512313247, -0.52999419, 0.217221692, 0.819703758, 7.10542736e-15, 0.96663481, -0.256158441)
- WedgePart350.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart350.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart350.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart350.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart350.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart350.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart350.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart350.Position = Vector3.new(98.9735336, 71.09935, -97.1285095)
- WedgePart350.Orientation = Vector3.new(-55.0599976, -116.57, -67.7099991)
- WedgePart350.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart351.Parent = mas
- WedgePart351.Material = Enum.Material.Wood
- WedgePart351.BrickColor = BrickColor.new("Rust")
- WedgePart351.Rotation = Vector3.new(-66.2900009, -29.3599987, 21.4799995)
- WedgePart351.Anchored = true
- WedgePart351.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
- WedgePart351.CFrame = CFrame.new(93.1803513, 71.1017456, 104.674896, 0.811038613, -0.319122374, -0.490282953, 0.564951718, 0.209794849, 0.798002541, -0.15180257, -0.924200773, 0.350441217)
- WedgePart351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart351.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart351.Position = Vector3.new(93.1803513, 71.1017456, 104.674896)
- WedgePart351.Orientation = Vector3.new(-52.9399986, -54.4399986, 69.6299973)
- WedgePart351.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart352.Parent = mas
- WedgePart352.Material = Enum.Material.Wood
- WedgePart352.BrickColor = BrickColor.new("Rust")
- WedgePart352.Rotation = Vector3.new(58.4300003, 20.5100002, 40.3600006)
- WedgePart352.Anchored = true
- WedgePart352.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
- WedgePart352.CFrame = CFrame.new(92.9334793, 71.6487579, 104.377449, 0.713639915, -0.606555045, 0.350441366, 0.566530228, 0.205496058, -0.798004389, 0.412019849, 0.768024802, 0.490283191)
- WedgePart352.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart352.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart352.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart352.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart352.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart352.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart352.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart352.Position = Vector3.new(92.9334793, 71.6487579, 104.377449)
- WedgePart352.Orientation = Vector3.new(52.9399986, 35.5599976, 70.0599976)
- WedgePart352.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart353.Parent = mas
- WedgePart353.Material = Enum.Material.Wood
- WedgePart353.BrickColor = BrickColor.new("Rust")
- WedgePart353.Rotation = Vector3.new(-111.059998, 28.5499992, 61.1399994)
- WedgePart353.Anchored = true
- WedgePart353.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
- WedgePart353.CFrame = CFrame.new(93.5127792, 71.09935, 104.423584, 0.423999697, -0.769248903, 0.47799626, -0.52999419, 0.217221692, 0.819703758, -0.734389544, -0.600891471, -0.315597206)
- WedgePart353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart353.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart353.Position = Vector3.new(93.5127792, 71.09935, 104.423584)
- WedgePart353.Orientation = Vector3.new(-55.0599976, 123.43, -67.7099991)
- WedgePart353.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part354.Parent = mas
- Part354.Material = Enum.Material.Wood
- Part354.BrickColor = BrickColor.new("Dirt brown")
- Part354.Rotation = Vector3.new(-180, -45, -180)
- Part354.Anchored = true
- Part354.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
- Part354.CFrame = CFrame.new(94.4854126, 70.1098862, 105.748184, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
- Part354.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part354.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part354.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part354.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part354.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part354.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part354.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part354.Position = Vector3.new(94.4854126, 70.1098862, 105.748184)
- Part354.Orientation = Vector3.new(0, -135, 0)
- Part354.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart355.Parent = mas
- WedgePart355.Material = Enum.Material.Wood
- WedgePart355.BrickColor = BrickColor.new("Rust")
- WedgePart355.Rotation = Vector3.new(0, -30, -90)
- WedgePart355.Anchored = true
- WedgePart355.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
- WedgePart355.CFrame = CFrame.new(94.0654297, 71.6783829, 104.833611, -1.11758524e-07, 0.866025567, -0.499999762, -0.999997497, 2.23894593e-14, -4.02330841e-07, 1.93571537e-07, 0.499999762, 0.866025567)
- WedgePart355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart355.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart355.Position = Vector3.new(94.0654297, 71.6783829, 104.833611)
- WedgePart355.Orientation = Vector3.new(0, -30, -90)
- WedgePart355.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart356.Parent = mas
- WedgePart356.Material = Enum.Material.Wood
- WedgePart356.BrickColor = BrickColor.new("Rust")
- WedgePart356.Rotation = Vector3.new(126.93, 3.3499999, -110.309998)
- WedgePart356.Anchored = true
- WedgePart356.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
- WedgePart356.CFrame = CFrame.new(93.6828613, 71.647438, 105.403168, -0.346579552, 0.936204076, 0.0583492368, 0.547276914, 0.252336085, -0.79800415, -0.761820018, -0.244639426, -0.599818349)
- WedgePart356.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart356.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart356.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart356.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart356.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart356.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart356.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart356.Position = Vector3.new(93.6828613, 71.647438, 105.403168)
- WedgePart356.Orientation = Vector3.new(52.9399986, 174.440002, 65.25)
- WedgePart356.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart357.Parent = mas
- WedgePart357.Material = Enum.Material.Wood
- WedgePart357.BrickColor = BrickColor.new("Rust")
- WedgePart357.Rotation = Vector3.new(92.4000015, -34.8699989, 168.910004)
- WedgePart357.Anchored = true
- WedgePart357.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
- WedgePart357.CFrame = CFrame.new(94.1642227, 71.6477966, 104.581924, -0.805089593, -0.157872766, -0.571757674, 0.552529454, 0.150974557, -0.819702148, 0.215729758, -0.975849867, -0.0343182981)
- WedgePart357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart357.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart357.Position = Vector3.new(94.1642227, 71.6477966, 104.581924)
- WedgePart357.Orientation = Vector3.new(55.0499992, -93.4300003, 74.7200012)
- WedgePart357.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart358.Parent = mas
- WedgePart358.Material = Enum.Material.Wood
- WedgePart358.BrickColor = BrickColor.new("Rust")
- WedgePart358.Rotation = Vector3.new(68.9399948, -28.5499992, 118.860001)
- WedgePart358.Anchored = true
- WedgePart358.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
- WedgePart358.CFrame = CFrame.new(93.8317108, 71.6462555, 104.213043, -0.423999727, -0.769248962, -0.477996141, 0.529995024, 0.217221946, -0.819704711, 0.734389603, -0.600891471, 0.315597057)
- WedgePart358.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart358.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart358.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart358.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart358.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart358.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart358.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart358.Position = Vector3.new(93.8317108, 71.6462555, 104.213043)
- WedgePart358.Orientation = Vector3.new(55.0599976, -56.5699997, 67.7099991)
- WedgePart358.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart359.Parent = mas
- WedgePart359.Material = Enum.Material.Wood
- WedgePart359.BrickColor = BrickColor.new("Rust")
- WedgePart359.Rotation = Vector3.new(58.4300003, 20.5100002, -98.6500015)
- WedgePart359.Anchored = true
- WedgePart359.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
- WedgePart359.CFrame = CFrame.new(93.3112335, 71.6484756, 104.093109, -0.140807301, 0.925939679, 0.350441307, -0.56241852, 0.216494888, -0.798003972, -0.814773977, -0.309460282, 0.490283251)
- WedgePart359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart359.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart359.Position = Vector3.new(93.3112335, 71.6484756, 104.093109)
- WedgePart359.Orientation = Vector3.new(52.9399986, 35.5599976, -68.9499969)
- WedgePart359.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart360.Parent = mas
- WedgePart360.Material = Enum.Material.Wood
- WedgePart360.BrickColor = BrickColor.new("Rust")
- WedgePart360.Rotation = Vector3.new(-180, 30, -90)
- WedgePart360.Anchored = true
- WedgePart360.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
- WedgePart360.CFrame = CFrame.new(93.7065353, 71.6783829, 105.455246, 1.56461894e-07, 0.866025567, 0.499999762, 0.999996781, 2.87864384e-14, 4.91737467e-07, -2.71000062e-07, 0.499999762, -0.866025567)
- WedgePart360.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart360.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart360.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart360.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart360.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart360.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart360.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart360.Position = Vector3.new(93.7065353, 71.6783829, 105.455246)
- WedgePart360.Orientation = Vector3.new(0, 150, 90)
- WedgePart360.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart361.Parent = mas
- WedgePart361.Material = Enum.Material.Wood
- WedgePart361.BrickColor = BrickColor.new("Rust")
- WedgePart361.Rotation = Vector3.new(-180, 30, 90)
- WedgePart361.Anchored = true
- WedgePart361.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
- WedgePart361.CFrame = CFrame.new(92.9427032, 71.6783829, 104.659042, -7.45057065e-08, -0.866025567, 0.499999762, -0.999998093, -1.70586405e-14, 3.27825205e-07, 1.2904772e-07, -0.499999762, -0.866025567)
- WedgePart361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart361.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart361.Position = Vector3.new(92.9427032, 71.6783829, 104.659042)
- WedgePart361.Orientation = Vector3.new(0, 150, -90)
- WedgePart361.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart362.Parent = mas
- WedgePart362.Material = Enum.Material.Wood
- WedgePart362.BrickColor = BrickColor.new("Rust")
- WedgePart362.Rotation = Vector3.new(113.709999, 29.3599987, 158.519989)
- WedgePart362.Anchored = true
- WedgePart362.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
- WedgePart362.CFrame = CFrame.new(92.8443146, 71.6486435, 104.915092, -0.811038613, -0.319122374, 0.490283042, -0.564952374, 0.209795028, -0.798003614, 0.15180251, -0.924200773, -0.350441307)
- WedgePart362.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart362.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart362.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart362.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart362.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart362.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart362.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart362.Position = Vector3.new(92.8443146, 71.6486435, 104.915092)
- WedgePart362.Orientation = Vector3.new(52.9399986, 125.559998, -69.6299973)
- WedgePart362.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart363.Parent = mas
- CornerWedgePart363.Material = Enum.Material.Wood
- CornerWedgePart363.BrickColor = BrickColor.new("Rust")
- CornerWedgePart363.Rotation = Vector3.new(-180, 30, 0)
- CornerWedgePart363.Anchored = true
- CornerWedgePart363.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart363.CFrame = CFrame.new(93.4548111, 70.0520477, 104.561516, 0.866025567, -2.01165221e-07, 0.499999791, 9.72137003e-15, -0.999996126, 5.66242988e-07, 0.499999791, 3.48428529e-07, -0.866025567)
- CornerWedgePart363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart363.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart363.Position = Vector3.new(93.4548111, 70.0520477, 104.561516)
- CornerWedgePart363.Orientation = Vector3.new(0, 150, 180)
- CornerWedgePart363.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part364.Parent = mas
- Part364.Material = Enum.Material.Cobblestone
- Part364.BrickColor = BrickColor.new("Really black")
- Part364.Transparency = 1
- Part364.Rotation = Vector3.new(180, -60, -180)
- Part364.Anchored = true
- Part364.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
- Part364.CFrame = CFrame.new(93.4961243, 71.6967545, 104.767487, -0.499999762, 3.05473037e-07, -0.866025567, -6.10946358e-07, 0.999995112, -4.37127039e-14, 0.866025567, -5.29095075e-07, -0.499999762)
- Part364.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part364.Position = Vector3.new(93.4961243, 71.6967545, 104.767487)
- Part364.Orientation = Vector3.new(0, -120, 0)
- Part364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ParticleEmitter365.Parent = Part364
- ParticleEmitter365.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
- ParticleEmitter365.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- ParticleEmitter365.Texture = "rbxassetid://410256160"
- ParticleEmitter365.Rate = 3
- ParticleEmitter365.RotSpeed = NumberRange.new(55, 55)
- ParticleEmitter365.Speed = NumberRange.new(6, 6)
- ParticleEmitter365.VelocitySpread = 30
- ParticleEmitter366.Parent = Part364
- ParticleEmitter366.Transparency = NumberSequence.new(0,1,0,0)
- ParticleEmitter366.Rotation = NumberRange.new(56, 56)
- ParticleEmitter366.Texture = "rbxassetid://242201991"
- ParticleEmitter366.Rate = 2
- ParticleEmitter366.RotSpeed = NumberRange.new(56, 56)
- ParticleEmitter366.Speed = NumberRange.new(12.119999885559, 12.119999885559)
- ParticleEmitter366.VelocitySpread = 30
- CornerWedgePart367.Parent = mas
- CornerWedgePart367.Material = Enum.Material.Wood
- CornerWedgePart367.BrickColor = BrickColor.new("Rust")
- CornerWedgePart367.Rotation = Vector3.new(180, -60, 0)
- CornerWedgePart367.Anchored = true
- CornerWedgePart367.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart367.CFrame = CFrame.new(93.3180923, 70.0520477, 104.798325, 0.499999762, -1.63912432e-07, -0.866025567, 5.06638571e-07, -0.999996662, -2.98526022e-14, -0.866025567, 2.83904797e-07, -0.499999762)
- CornerWedgePart367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart367.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart367.Position = Vector3.new(93.3180923, 70.0520477, 104.798325)
- CornerWedgePart367.Orientation = Vector3.new(0, -120, 180)
- CornerWedgePart367.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part368.Parent = mas
- Part368.Material = Enum.Material.Wood
- Part368.BrickColor = BrickColor.new("Dirt brown")
- Part368.Rotation = Vector3.new(-180, -45, -180)
- Part368.Anchored = true
- Part368.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
- Part368.CFrame = CFrame.new(93.7217484, 70.0598907, 104.67337, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
- Part368.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part368.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part368.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part368.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part368.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part368.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part368.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part368.Position = Vector3.new(93.7217484, 70.0598907, 104.67337)
- Part368.Orientation = Vector3.new(0, -135, 0)
- Part368.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart369.Parent = mas
- WedgePart369.Material = Enum.Material.Wood
- WedgePart369.BrickColor = BrickColor.new("Rust")
- WedgePart369.Rotation = Vector3.new(-180, 10.3499994, -90)
- WedgePart369.Anchored = true
- WedgePart369.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
- WedgePart369.CFrame = CFrame.new(94.1279907, 71.6783829, 105.067101, 1.56461894e-07, 0.983740926, 0.179593474, 0.999996781, 1.65121264e-07, 4.53397149e-07, -2.71000062e-07, 0.179593474, -0.983740926)
- WedgePart369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart369.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart369.Position = Vector3.new(94.1279907, 71.6783829, 105.067101)
- WedgePart369.Orientation = Vector3.new(0, 169.649994, 90)
- WedgePart369.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart370.Parent = mas
- WedgePart370.Material = Enum.Material.Wood
- WedgePart370.BrickColor = BrickColor.new("Rust")
- WedgePart370.Rotation = Vector3.new(92.4000015, -34.8699989, 26.4699993)
- WedgePart370.Anchored = true
- WedgePart370.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
- WedgePart370.CFrame = CFrame.new(94.0777893, 71.6462555, 105.038109, 0.734387934, -0.365742534, -0.571757674, -0.529997885, 0.217220455, -0.819702744, 0.423998892, 0.90501225, -0.0343183577)
- WedgePart370.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart370.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart370.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart370.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart370.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart370.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart370.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart370.Position = Vector3.new(94.0777893, 71.6462555, 105.038109)
- WedgePart370.Orientation = Vector3.new(55.0599976, -93.4300003, -67.7099991)
- WedgePart370.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart371.Parent = mas
- WedgePart371.Material = Enum.Material.Wood
- WedgePart371.BrickColor = BrickColor.new("Rust")
- WedgePart371.Rotation = Vector3.new(0, -9.43999958, 90)
- WedgePart371.Anchored = true
- WedgePart371.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
- WedgePart371.CFrame = CFrame.new(92.884697, 71.6783829, 104.349281, 7.45057065e-08, -0.986446977, -0.164080441, 0.999998093, -1.20967613e-07, -3.12644772e-07, -1.2904772e-07, -0.164080441, 0.986446977)
- WedgePart371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart371.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart371.Position = Vector3.new(92.884697, 71.6783829, 104.349281)
- WedgePart371.Orientation = Vector3.new(0, -9.43999958, 90)
- WedgePart371.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart372.Parent = mas
- WedgePart372.Material = Enum.Material.Wood
- WedgePart372.BrickColor = BrickColor.new("Rust")
- WedgePart372.Rotation = Vector3.new(0, -30, 90)
- WedgePart372.Anchored = true
- WedgePart372.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
- WedgePart372.CFrame = CFrame.new(93.3016205, 71.6783829, 104.037376, 7.45057065e-08, -0.866025567, -0.499999762, 0.999998093, -1.70586405e-14, -3.27825205e-07, -1.2904772e-07, -0.499999762, 0.866025567)
- WedgePart372.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart372.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart372.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart372.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart372.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart372.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart372.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart372.Position = Vector3.new(93.3016205, 71.6783829, 104.037376)
- WedgePart372.Orientation = Vector3.new(0, -30, 90)
- WedgePart372.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart373.Parent = mas
- CornerWedgePart373.Material = Enum.Material.Wood
- CornerWedgePart373.BrickColor = BrickColor.new("Rust")
- CornerWedgePart373.Rotation = Vector3.new(0, 60, 180)
- CornerWedgePart373.Anchored = true
- CornerWedgePart373.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart373.CFrame = CFrame.new(93.6916275, 70.0520477, 104.698235, -0.499999821, -1.93714669e-07, 0.866025507, -5.66242988e-07, -0.999996185, -1.46745121e-14, 0.866025507, 3.35523794e-07, 0.499999821)
- CornerWedgePart373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart373.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart373.Position = Vector3.new(93.6916275, 70.0520477, 104.698235)
- CornerWedgePart373.Orientation = Vector3.new(0, 60, -180)
- CornerWedgePart373.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart374.Parent = mas
- WedgePart374.Material = Enum.Material.Wood
- WedgePart374.BrickColor = BrickColor.new("Rust")
- WedgePart374.Rotation = Vector3.new(0, -10.3499994, -90)
- WedgePart374.Anchored = true
- WedgePart374.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
- WedgePart374.CFrame = CFrame.new(94.2192612, 71.6783829, 104.567177, -1.93714669e-07, 0.983740926, -0.179593474, -0.999996185, 1.90180288e-07, -5.23562107e-07, 3.35523794e-07, 0.179593474, 0.983740926)
- WedgePart374.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart374.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart374.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart374.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart374.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart374.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart374.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart374.Position = Vector3.new(94.2192612, 71.6783829, 104.567177)
- WedgePart374.Orientation = Vector3.new(0, -10.3499994, -90)
- WedgePart374.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part375.Parent = mas
- Part375.Material = Enum.Material.Wood
- Part375.BrickColor = BrickColor.new("Dirt brown")
- Part375.Rotation = Vector3.new(-180, -45, -180)
- Part375.Anchored = true
- Part375.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
- Part375.CFrame = CFrame.new(93.509613, 70.0598907, 105.026917, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
- Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part375.Position = Vector3.new(93.509613, 70.0598907, 105.026917)
- Part375.Orientation = Vector3.new(0, -135, 0)
- Part375.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part376.Parent = mas
- Part376.Material = Enum.Material.Cobblestone
- Part376.BrickColor = BrickColor.new("Really black")
- Part376.Rotation = Vector3.new(180, -60, 90)
- Part376.Anchored = true
- Part376.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part376.CFrame = CFrame.new(93.6271896, 71.7967529, 105.420502, 1.42194494e-07, -0.499999583, -0.866025567, -0.999998689, -2.06134558e-07, -2.49351018e-07, 2.22612357e-07, 0.866025627, -0.499999523)
- Part376.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part376.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part376.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part376.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part376.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part376.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part376.Position = Vector3.new(93.6271896, 71.7967529, 105.420502)
- Part376.Orientation = Vector3.new(0, -120, -90)
- Part376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh377.Parent = Part376
- SpecialMesh377.MeshType = Enum.MeshType.Wedge
- WedgePart378.Parent = mas
- WedgePart378.Material = Enum.Material.Wood
- WedgePart378.BrickColor = BrickColor.new("Rust")
- WedgePart378.Rotation = Vector3.new(-87.5999985, 34.8699989, 11.0900002)
- WedgePart378.Anchored = true
- WedgePart378.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
- WedgePart378.CFrame = CFrame.new(93.782753, 71.1008987, 104.559052, 0.805089712, -0.157872826, 0.571757615, -0.552530229, 0.150974616, 0.819703221, -0.215729862, -0.975849807, 0.0343183726)
- WedgePart378.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart378.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart378.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart378.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart378.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart378.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart378.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart378.Position = Vector3.new(93.782753, 71.1008987, 104.559052)
- WedgePart378.Orientation = Vector3.new(-55.0599976, 86.5699997, -74.7200012)
- WedgePart378.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part379.Parent = mas
- Part379.Material = Enum.Material.Cobblestone
- Part379.BrickColor = BrickColor.new("Really black")
- Part379.Rotation = Vector3.new(180, -60, -180)
- Part379.Anchored = true
- Part379.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
- Part379.CFrame = CFrame.new(93.4874573, 71.7967529, 104.762482, -0.499999762, 8.19563297e-08, -0.866025567, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0.866025567, -1.41952611e-07, -0.499999762)
- Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part379.Position = Vector3.new(93.4874573, 71.7967529, 104.762482)
- Part379.Orientation = Vector3.new(0, -120, 0)
- Part379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart380.Parent = mas
- WedgePart380.Material = Enum.Material.Wood
- WedgePart380.BrickColor = BrickColor.new("Rust")
- WedgePart380.Rotation = Vector3.new(-180, 9.43999958, 90)
- WedgePart380.Anchored = true
- WedgePart380.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
- WedgePart380.CFrame = CFrame.new(92.788887, 71.6783829, 104.925446, -7.45057065e-08, -0.986446977, 0.164080441, -0.999998093, -1.20967613e-07, 3.12644772e-07, 1.2904772e-07, -0.164080441, -0.986446977)
- WedgePart380.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart380.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart380.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart380.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart380.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart380.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart380.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart380.Position = Vector3.new(92.788887, 71.6783829, 104.925446)
- WedgePart380.Orientation = Vector3.new(0, 170.559998, -90)
- WedgePart380.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart381.Parent = mas
- WedgePart381.Material = Enum.Material.Wood
- WedgePart381.BrickColor = BrickColor.new("Rust")
- WedgePart381.Rotation = Vector3.new(-87.5999985, 34.8699989, 153.529999)
- WedgePart381.Anchored = true
- WedgePart381.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
- WedgePart381.CFrame = CFrame.new(93.6963272, 71.09935, 105.015213, -0.734387875, -0.365742534, 0.571757674, 0.529997528, 0.217220232, 0.819702148, -0.423998952, 0.90501225, 0.0343182981)
- WedgePart381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart381.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart381.Position = Vector3.new(93.6963272, 71.09935, 105.015213)
- WedgePart381.Orientation = Vector3.new(-55.0499992, 86.5699997, 67.7099991)
- WedgePart381.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart382.Parent = mas
- WedgePart382.Material = Enum.Material.Wood
- WedgePart382.BrickColor = BrickColor.new("Rust")
- WedgePart382.Rotation = Vector3.new(-66.2900009, -29.3599987, -118.209999)
- WedgePart382.Anchored = true
- WedgePart382.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
- WedgePart382.CFrame = CFrame.new(93.5070572, 71.1018524, 105.117165, -0.412020028, 0.768024921, -0.490283012, -0.56652993, 0.205496028, 0.798003078, 0.713640094, 0.606555045, 0.350441247)
- WedgePart382.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart382.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart382.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart382.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart382.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart382.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart382.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart382.Position = Vector3.new(93.5070572, 71.1018524, 105.117165)
- WedgePart382.Orientation = Vector3.new(-52.9399986, -54.4399986, -70.0599976)
- WedgePart382.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart383.Parent = mas
- CornerWedgePart383.Material = Enum.Material.Wood
- CornerWedgePart383.BrickColor = BrickColor.new("Rust")
- CornerWedgePart383.Rotation = Vector3.new(0, -30, 180)
- CornerWedgePart383.Anchored = true
- CornerWedgePart383.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
- CornerWedgePart383.CFrame = CFrame.new(93.5548859, 70.0520477, 104.935066, -0.866025448, -8.195628e-08, -0.499999851, 2.48642778e-14, -0.999998033, -3.27825205e-07, -0.499999851, 1.41952498e-07, 0.866025448)
- CornerWedgePart383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- CornerWedgePart383.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart383.Position = Vector3.new(93.5548859, 70.0520477, 104.935066)
- CornerWedgePart383.Orientation = Vector3.new(0, -30, 180)
- CornerWedgePart383.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part384.Parent = mas
- Part384.Material = Enum.Material.Cobblestone
- Part384.BrickColor = BrickColor.new("Really black")
- Part384.Rotation = Vector3.new(-180, -60, -90)
- Part384.Anchored = true
- Part384.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
- Part384.CFrame = CFrame.new(94.1521683, 71.7967529, 104.511177, 3.07596565e-07, 0.499999821, -0.866025329, 0.999998689, 1.18711895e-07, 2.4935099e-07, -6.3872605e-08, -0.866025388, -0.499999881)
- Part384.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part384.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part384.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part384.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part384.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part384.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part384.Position = Vector3.new(94.1521683, 71.7967529, 104.511177)
- Part384.Orientation = Vector3.new(0, -120, 90)
- Part384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh385.Parent = Part384
- SpecialMesh385.MeshType = Enum.MeshType.Wedge
- Part386.Parent = mas
- Part386.Material = Enum.Material.Cobblestone
- Part386.BrickColor = BrickColor.new("Really black")
- Part386.Rotation = Vector3.new(0, 60, 90)
- Part386.Anchored = true
- Part386.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
- Part386.CFrame = CFrame.new(92.8477325, 71.7967529, 104.97049, 5.7694006e-08, -0.499999821, 0.866025329, 0.999997377, -2.85603335e-07, 1.61928099e-07, -3.93983953e-07, 0.866025388, 0.499999881)
- Part386.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part386.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part386.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part386.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part386.Position = Vector3.new(92.8477325, 71.7967529, 104.97049)
- Part386.Orientation = Vector3.new(0, 60, 90)
- Part386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh387.Parent = Part386
- SpecialMesh387.MeshType = Enum.MeshType.Wedge
- WedgePart388.Parent = mas
- WedgePart388.Material = Enum.Material.Wood
- WedgePart388.BrickColor = BrickColor.new("Rust")
- WedgePart388.Rotation = Vector3.new(0, -55.4599991, 90)
- WedgePart388.Anchored = true
- WedgePart388.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart388.CFrame = CFrame.new(93.8606949, 71.6783829, 104.162827, 7.45057065e-08, -0.566933393, -0.823763669, 0.999998093, 1.47207516e-07, -2.89764216e-07, -1.2904772e-07, -0.823763609, 0.566933334)
- WedgePart388.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart388.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart388.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart388.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart388.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart388.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart388.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart388.Position = Vector3.new(93.8606949, 71.6783829, 104.162827)
- WedgePart388.Orientation = Vector3.new(0, -55.4599991, 90)
- WedgePart388.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart389.Parent = mas
- WedgePart389.Material = Enum.Material.Wood
- WedgePart389.BrickColor = BrickColor.new("Rust")
- WedgePart389.Rotation = Vector3.new(-121.57, -20.5100002, 139.639999)
- WedgePart389.Anchored = true
- WedgePart389.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
- WedgePart389.CFrame = CFrame.new(93.1736679, 71.10186, 104.713455, -0.713639915, -0.606555045, -0.350441366, -0.566530228, 0.205496058, 0.798004389, -0.412019849, 0.768024802, -0.490283191)
- WedgePart389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart389.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart389.Position = Vector3.new(93.1736679, 71.10186, 104.713455)
- WedgePart389.Orientation = Vector3.new(-52.9399986, -144.440002, -70.0599976)
- WedgePart389.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart390.Parent = mas
- WedgePart390.Material = Enum.Material.Wood
- WedgePart390.BrickColor = BrickColor.new("Rust")
- WedgePart390.Rotation = Vector3.new(0, -55.4599991, -90)
- WedgePart390.Anchored = true
- WedgePart390.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
- WedgePart390.CFrame = CFrame.new(93.7977829, 71.6783905, 104.955391, -1.56461894e-07, 0.566933393, -0.823763669, -0.999996781, -2.17678917e-07, -4.37754068e-07, 2.71000062e-07, 0.823763609, 0.566933334)
- WedgePart390.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart390.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart390.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart390.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart390.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart390.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart390.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart390.Position = Vector3.new(93.7977829, 71.6783905, 104.955391)
- WedgePart390.Orientation = Vector3.new(0, -55.4599991, -90)
- WedgePart390.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart391.Parent = mas
- WedgePart391.Material = Enum.Material.Wood
- WedgePart391.BrickColor = BrickColor.new("Rust")
- WedgePart391.Rotation = Vector3.new(-180, 55.4599991, -90)
- WedgePart391.Anchored = true
- WedgePart391.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
- WedgePart391.CFrame = CFrame.new(93.1428909, 71.6783905, 105.406097, 1.56461894e-07, 0.566933393, 0.823763669, 0.999996781, -2.17678917e-07, 4.37754068e-07, -2.71000062e-07, 0.823763609, -0.566933334)
- WedgePart391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart391.Color = Color3.new(0.560784, 0.298039, 0.164706)
- WedgePart391.Position = Vector3.new(93.1428909, 71.6783905, 105.406097)
- WedgePart391.Orientation = Vector3.new(0, 124.540001, 90)
- WedgePart391.Color = Color3.new(0.560784, 0.298039, 0.164706)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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