hawoody

Untitled

Mar 26th, 2018
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  1. function sandbox(var,func)
  2. local env = getfenv(func)
  3. local newenv = setmetatable({},{
  4. __index = function(self,k)
  5. if k=="script" then
  6. return var
  7. else
  8. return env[k]
  9. end
  10. end,
  11. })
  12. setfenv(func,newenv)
  13. return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Part0 = Instance.new("Part")
  18. ParticleEmitter1 = Instance.new("ParticleEmitter")
  19. ParticleEmitter2 = Instance.new("ParticleEmitter")
  20. WedgePart3 = Instance.new("WedgePart")
  21. CornerWedgePart4 = Instance.new("CornerWedgePart")
  22. WedgePart5 = Instance.new("WedgePart")
  23. WedgePart6 = Instance.new("WedgePart")
  24. WedgePart7 = Instance.new("WedgePart")
  25. WedgePart8 = Instance.new("WedgePart")
  26. WedgePart9 = Instance.new("WedgePart")
  27. WedgePart10 = Instance.new("WedgePart")
  28. WedgePart11 = Instance.new("WedgePart")
  29. WedgePart12 = Instance.new("WedgePart")
  30. WedgePart13 = Instance.new("WedgePart")
  31. Part14 = Instance.new("Part")
  32. CornerWedgePart15 = Instance.new("CornerWedgePart")
  33. WedgePart16 = Instance.new("WedgePart")
  34. CornerWedgePart17 = Instance.new("CornerWedgePart")
  35. WedgePart18 = Instance.new("WedgePart")
  36. WedgePart19 = Instance.new("WedgePart")
  37. CornerWedgePart20 = Instance.new("CornerWedgePart")
  38. WedgePart21 = Instance.new("WedgePart")
  39. WedgePart22 = Instance.new("WedgePart")
  40. WedgePart23 = Instance.new("WedgePart")
  41. WedgePart24 = Instance.new("WedgePart")
  42. WedgePart25 = Instance.new("WedgePart")
  43. WedgePart26 = Instance.new("WedgePart")
  44. Part27 = Instance.new("Part")
  45. WedgePart28 = Instance.new("WedgePart")
  46. WedgePart29 = Instance.new("WedgePart")
  47. WedgePart30 = Instance.new("WedgePart")
  48. WedgePart31 = Instance.new("WedgePart")
  49. WedgePart32 = Instance.new("WedgePart")
  50. WedgePart33 = Instance.new("WedgePart")
  51. WedgePart34 = Instance.new("WedgePart")
  52. WedgePart35 = Instance.new("WedgePart")
  53. WedgePart36 = Instance.new("WedgePart")
  54. Part37 = Instance.new("Part")
  55. SpecialMesh38 = Instance.new("SpecialMesh")
  56. Part39 = Instance.new("Part")
  57. SpecialMesh40 = Instance.new("SpecialMesh")
  58. Part41 = Instance.new("Part")
  59. SpecialMesh42 = Instance.new("SpecialMesh")
  60. Part43 = Instance.new("Part")
  61. SpecialMesh44 = Instance.new("SpecialMesh")
  62. Part45 = Instance.new("Part")
  63. Part46 = Instance.new("Part")
  64. Part47 = Instance.new("Part")
  65. Part48 = Instance.new("Part")
  66. Part49 = Instance.new("Part")
  67. SpecialMesh50 = Instance.new("SpecialMesh")
  68. Part51 = Instance.new("Part")
  69. SpecialMesh52 = Instance.new("SpecialMesh")
  70. WedgePart53 = Instance.new("WedgePart")
  71. WedgePart54 = Instance.new("WedgePart")
  72. Part55 = Instance.new("Part")
  73. SpecialMesh56 = Instance.new("SpecialMesh")
  74. Part57 = Instance.new("Part")
  75. WedgePart58 = Instance.new("WedgePart")
  76. Part59 = Instance.new("Part")
  77. ParticleEmitter60 = Instance.new("ParticleEmitter")
  78. ParticleEmitter61 = Instance.new("ParticleEmitter")
  79. WedgePart62 = Instance.new("WedgePart")
  80. WedgePart63 = Instance.new("WedgePart")
  81. WedgePart64 = Instance.new("WedgePart")
  82. WedgePart65 = Instance.new("WedgePart")
  83. CornerWedgePart66 = Instance.new("CornerWedgePart")
  84. Part67 = Instance.new("Part")
  85. WedgePart68 = Instance.new("WedgePart")
  86. WedgePart69 = Instance.new("WedgePart")
  87. WedgePart70 = Instance.new("WedgePart")
  88. WedgePart71 = Instance.new("WedgePart")
  89. WedgePart72 = Instance.new("WedgePart")
  90. WedgePart73 = Instance.new("WedgePart")
  91. WedgePart74 = Instance.new("WedgePart")
  92. WedgePart75 = Instance.new("WedgePart")
  93. Part76 = Instance.new("Part")
  94. WedgePart77 = Instance.new("WedgePart")
  95. Part78 = Instance.new("Part")
  96. WedgePart79 = Instance.new("WedgePart")
  97. CornerWedgePart80 = Instance.new("CornerWedgePart")
  98. WedgePart81 = Instance.new("WedgePart")
  99. WedgePart82 = Instance.new("WedgePart")
  100. WedgePart83 = Instance.new("WedgePart")
  101. WedgePart84 = Instance.new("WedgePart")
  102. WedgePart85 = Instance.new("WedgePart")
  103. Part86 = Instance.new("Part")
  104. CornerWedgePart87 = Instance.new("CornerWedgePart")
  105. CornerWedgePart88 = Instance.new("CornerWedgePart")
  106. WedgePart89 = Instance.new("WedgePart")
  107. WedgePart90 = Instance.new("WedgePart")
  108. Part91 = Instance.new("Part")
  109. WedgePart92 = Instance.new("WedgePart")
  110. Part93 = Instance.new("Part")
  111. SpecialMesh94 = Instance.new("SpecialMesh")
  112. WedgePart95 = Instance.new("WedgePart")
  113. WedgePart96 = Instance.new("WedgePart")
  114. WedgePart97 = Instance.new("WedgePart")
  115. WedgePart98 = Instance.new("WedgePart")
  116. WedgePart99 = Instance.new("WedgePart")
  117. WedgePart100 = Instance.new("WedgePart")
  118. WedgePart101 = Instance.new("WedgePart")
  119. Part102 = Instance.new("Part")
  120. WedgePart103 = Instance.new("WedgePart")
  121. WedgePart104 = Instance.new("WedgePart")
  122. WedgePart105 = Instance.new("WedgePart")
  123. WedgePart106 = Instance.new("WedgePart")
  124. WedgePart107 = Instance.new("WedgePart")
  125. WedgePart108 = Instance.new("WedgePart")
  126. WedgePart109 = Instance.new("WedgePart")
  127. WedgePart110 = Instance.new("WedgePart")
  128. CornerWedgePart111 = Instance.new("CornerWedgePart")
  129. WedgePart112 = Instance.new("WedgePart")
  130. WedgePart113 = Instance.new("WedgePart")
  131. WedgePart114 = Instance.new("WedgePart")
  132. WedgePart115 = Instance.new("WedgePart")
  133. CornerWedgePart116 = Instance.new("CornerWedgePart")
  134. WedgePart117 = Instance.new("WedgePart")
  135. CornerWedgePart118 = Instance.new("CornerWedgePart")
  136. WedgePart119 = Instance.new("WedgePart")
  137. WedgePart120 = Instance.new("WedgePart")
  138. WedgePart121 = Instance.new("WedgePart")
  139. CornerWedgePart122 = Instance.new("CornerWedgePart")
  140. Part123 = Instance.new("Part")
  141. WedgePart124 = Instance.new("WedgePart")
  142. WedgePart125 = Instance.new("WedgePart")
  143. Part126 = Instance.new("Part")
  144. SpecialMesh127 = Instance.new("SpecialMesh")
  145. Part128 = Instance.new("Part")
  146. SpecialMesh129 = Instance.new("SpecialMesh")
  147. Part130 = Instance.new("Part")
  148. WedgePart131 = Instance.new("WedgePart")
  149. Part132 = Instance.new("Part")
  150. SpecialMesh133 = Instance.new("SpecialMesh")
  151. WedgePart134 = Instance.new("WedgePart")
  152. WedgePart135 = Instance.new("WedgePart")
  153. Part136 = Instance.new("Part")
  154. Part137 = Instance.new("Part")
  155. SpecialMesh138 = Instance.new("SpecialMesh")
  156. WedgePart139 = Instance.new("WedgePart")
  157. Part140 = Instance.new("Part")
  158. WedgePart141 = Instance.new("WedgePart")
  159. Part142 = Instance.new("Part")
  160. Part143 = Instance.new("Part")
  161. Part144 = Instance.new("Part")
  162. WedgePart145 = Instance.new("WedgePart")
  163. Part146 = Instance.new("Part")
  164. ParticleEmitter147 = Instance.new("ParticleEmitter")
  165. ParticleEmitter148 = Instance.new("ParticleEmitter")
  166. Part149 = Instance.new("Part")
  167. Part150 = Instance.new("Part")
  168. SpecialMesh151 = Instance.new("SpecialMesh")
  169. Part152 = Instance.new("Part")
  170. Part153 = Instance.new("Part")
  171. Part154 = Instance.new("Part")
  172. Part155 = Instance.new("Part")
  173. Part156 = Instance.new("Part")
  174. Part157 = Instance.new("Part")
  175. SpecialMesh158 = Instance.new("SpecialMesh")
  176. Part159 = Instance.new("Part")
  177. SpecialMesh160 = Instance.new("SpecialMesh")
  178. Part161 = Instance.new("Part")
  179. Part162 = Instance.new("Part")
  180. Part163 = Instance.new("Part")
  181. Part164 = Instance.new("Part")
  182. Part165 = Instance.new("Part")
  183. Part166 = Instance.new("Part")
  184. ScreenGui167 = Instance.new("ScreenGui")
  185. SurfaceGui168 = Instance.new("SurfaceGui")
  186. TextBox169 = Instance.new("TextBox")
  187. Part170 = Instance.new("Part")
  188. ManualWeld171 = Instance.new("ManualWeld")
  189. ManualWeld172 = Instance.new("ManualWeld")
  190. Part173 = Instance.new("Part")
  191. Part174 = Instance.new("Part")
  192. SpawnLocation175 = Instance.new("SpawnLocation")
  193. Part176 = Instance.new("Part")
  194. Script177 = Instance.new("Script")
  195. Part178 = Instance.new("Part")
  196. ManualWeld179 = Instance.new("ManualWeld")
  197. Part180 = Instance.new("Part")
  198. Part181 = Instance.new("Part")
  199. Part182 = Instance.new("Part")
  200. Part183 = Instance.new("Part")
  201. Part184 = Instance.new("Part")
  202. Part185 = Instance.new("Part")
  203. Part186 = Instance.new("Part")
  204. Part187 = Instance.new("Part")
  205. SpecialMesh188 = Instance.new("SpecialMesh")
  206. Part189 = Instance.new("Part")
  207. Part190 = Instance.new("Part")
  208. SpecialMesh191 = Instance.new("SpecialMesh")
  209. Part192 = Instance.new("Part")
  210. ManualWeld193 = Instance.new("ManualWeld")
  211. Part194 = Instance.new("Part")
  212. ManualWeld195 = Instance.new("ManualWeld")
  213. ManualWeld196 = Instance.new("ManualWeld")
  214. ManualWeld197 = Instance.new("ManualWeld")
  215. Part198 = Instance.new("Part")
  216. WedgePart199 = Instance.new("WedgePart")
  217. Part200 = Instance.new("Part")
  218. Part201 = Instance.new("Part")
  219. Part202 = Instance.new("Part")
  220. ManualWeld203 = Instance.new("ManualWeld")
  221. ManualWeld204 = Instance.new("ManualWeld")
  222. Part205 = Instance.new("Part")
  223. Part206 = Instance.new("Part")
  224. Part207 = Instance.new("Part")
  225. Part208 = Instance.new("Part")
  226. Part209 = Instance.new("Part")
  227. Part210 = Instance.new("Part")
  228. Part211 = Instance.new("Part")
  229. SpecialMesh212 = Instance.new("SpecialMesh")
  230. Part213 = Instance.new("Part")
  231. SpecialMesh214 = Instance.new("SpecialMesh")
  232. Part215 = Instance.new("Part")
  233. Part216 = Instance.new("Part")
  234. Part217 = Instance.new("Part")
  235. Part218 = Instance.new("Part")
  236. SpecialMesh219 = Instance.new("SpecialMesh")
  237. Part220 = Instance.new("Part")
  238. Part221 = Instance.new("Part")
  239. Part222 = Instance.new("Part")
  240. SpecialMesh223 = Instance.new("SpecialMesh")
  241. Part224 = Instance.new("Part")
  242. Part225 = Instance.new("Part")
  243. Part226 = Instance.new("Part")
  244. Part227 = Instance.new("Part")
  245. Part228 = Instance.new("Part")
  246. Part229 = Instance.new("Part")
  247. Part230 = Instance.new("Part")
  248. Part231 = Instance.new("Part")
  249. Part232 = Instance.new("Part")
  250. Part233 = Instance.new("Part")
  251. Part234 = Instance.new("Part")
  252. Part235 = Instance.new("Part")
  253. Part236 = Instance.new("Part")
  254. Part237 = Instance.new("Part")
  255. SpecialMesh238 = Instance.new("SpecialMesh")
  256. Part239 = Instance.new("Part")
  257. SpecialMesh240 = Instance.new("SpecialMesh")
  258. Part241 = Instance.new("Part")
  259. ScreenGui242 = Instance.new("ScreenGui")
  260. SurfaceGui243 = Instance.new("SurfaceGui")
  261. TextBox244 = Instance.new("TextBox")
  262. Part245 = Instance.new("Part")
  263. ScreenGui246 = Instance.new("ScreenGui")
  264. SurfaceGui247 = Instance.new("SurfaceGui")
  265. TextBox248 = Instance.new("TextBox")
  266. Part249 = Instance.new("Part")
  267. Part250 = Instance.new("Part")
  268. Part251 = Instance.new("Part")
  269. Part252 = Instance.new("Part")
  270. SpecialMesh253 = Instance.new("SpecialMesh")
  271. Part254 = Instance.new("Part")
  272. Part255 = Instance.new("Part")
  273. Part256 = Instance.new("Part")
  274. SpecialMesh257 = Instance.new("SpecialMesh")
  275. Part258 = Instance.new("Part")
  276. Part259 = Instance.new("Part")
  277. Part260 = Instance.new("Part")
  278. SpecialMesh261 = Instance.new("SpecialMesh")
  279. Part262 = Instance.new("Part")
  280. Part263 = Instance.new("Part")
  281. Part264 = Instance.new("Part")
  282. Part265 = Instance.new("Part")
  283. Part266 = Instance.new("Part")
  284. Part267 = Instance.new("Part")
  285. Part268 = Instance.new("Part")
  286. Part269 = Instance.new("Part")
  287. ScreenGui270 = Instance.new("ScreenGui")
  288. SurfaceGui271 = Instance.new("SurfaceGui")
  289. TextBox272 = Instance.new("TextBox")
  290. Part273 = Instance.new("Part")
  291. Part274 = Instance.new("Part")
  292. Model275 = Instance.new("Model")
  293. Part276 = Instance.new("Part")
  294. Part277 = Instance.new("Part")
  295. WedgePart278 = Instance.new("WedgePart")
  296. Part279 = Instance.new("Part")
  297. Part280 = Instance.new("Part")
  298. Part281 = Instance.new("Part")
  299. Part282 = Instance.new("Part")
  300. WedgePart283 = Instance.new("WedgePart")
  301. Part284 = Instance.new("Part")
  302. Part285 = Instance.new("Part")
  303. WedgePart286 = Instance.new("WedgePart")
  304. Part287 = Instance.new("Part")
  305. Part288 = Instance.new("Part")
  306. Part289 = Instance.new("Part")
  307. Part290 = Instance.new("Part")
  308. Part291 = Instance.new("Part")
  309. Part292 = Instance.new("Part")
  310. WedgePart293 = Instance.new("WedgePart")
  311. WedgePart294 = Instance.new("WedgePart")
  312. Part295 = Instance.new("Part")
  313. WedgePart296 = Instance.new("WedgePart")
  314. WedgePart297 = Instance.new("WedgePart")
  315. WedgePart298 = Instance.new("WedgePart")
  316. WedgePart299 = Instance.new("WedgePart")
  317. WedgePart300 = Instance.new("WedgePart")
  318. Part301 = Instance.new("Part")
  319. ParticleEmitter302 = Instance.new("ParticleEmitter")
  320. ParticleEmitter303 = Instance.new("ParticleEmitter")
  321. WedgePart304 = Instance.new("WedgePart")
  322. WedgePart305 = Instance.new("WedgePart")
  323. WedgePart306 = Instance.new("WedgePart")
  324. WedgePart307 = Instance.new("WedgePart")
  325. WedgePart308 = Instance.new("WedgePart")
  326. WedgePart309 = Instance.new("WedgePart")
  327. WedgePart310 = Instance.new("WedgePart")
  328. Part311 = Instance.new("Part")
  329. SpecialMesh312 = Instance.new("SpecialMesh")
  330. WedgePart313 = Instance.new("WedgePart")
  331. Part314 = Instance.new("Part")
  332. SpecialMesh315 = Instance.new("SpecialMesh")
  333. WedgePart316 = Instance.new("WedgePart")
  334. WedgePart317 = Instance.new("WedgePart")
  335. Part318 = Instance.new("Part")
  336. Part319 = Instance.new("Part")
  337. SpecialMesh320 = Instance.new("SpecialMesh")
  338. WedgePart321 = Instance.new("WedgePart")
  339. WedgePart322 = Instance.new("WedgePart")
  340. WedgePart323 = Instance.new("WedgePart")
  341. CornerWedgePart324 = Instance.new("CornerWedgePart")
  342. CornerWedgePart325 = Instance.new("CornerWedgePart")
  343. WedgePart326 = Instance.new("WedgePart")
  344. Part327 = Instance.new("Part")
  345. SpecialMesh328 = Instance.new("SpecialMesh")
  346. WedgePart329 = Instance.new("WedgePart")
  347. WedgePart330 = Instance.new("WedgePart")
  348. WedgePart331 = Instance.new("WedgePart")
  349. WedgePart332 = Instance.new("WedgePart")
  350. WedgePart333 = Instance.new("WedgePart")
  351. Part334 = Instance.new("Part")
  352. Part335 = Instance.new("Part")
  353. WedgePart336 = Instance.new("WedgePart")
  354. CornerWedgePart337 = Instance.new("CornerWedgePart")
  355. WedgePart338 = Instance.new("WedgePart")
  356. WedgePart339 = Instance.new("WedgePart")
  357. WedgePart340 = Instance.new("WedgePart")
  358. CornerWedgePart341 = Instance.new("CornerWedgePart")
  359. WedgePart342 = Instance.new("WedgePart")
  360. Part343 = Instance.new("Part")
  361. Part344 = Instance.new("Part")
  362. Part345 = Instance.new("Part")
  363. Part346 = Instance.new("Part")
  364. Part347 = Instance.new("Part")
  365. SpecialMesh348 = Instance.new("SpecialMesh")
  366. Part349 = Instance.new("Part")
  367. WedgePart350 = Instance.new("WedgePart")
  368. WedgePart351 = Instance.new("WedgePart")
  369. WedgePart352 = Instance.new("WedgePart")
  370. WedgePart353 = Instance.new("WedgePart")
  371. Part354 = Instance.new("Part")
  372. WedgePart355 = Instance.new("WedgePart")
  373. WedgePart356 = Instance.new("WedgePart")
  374. WedgePart357 = Instance.new("WedgePart")
  375. WedgePart358 = Instance.new("WedgePart")
  376. WedgePart359 = Instance.new("WedgePart")
  377. WedgePart360 = Instance.new("WedgePart")
  378. WedgePart361 = Instance.new("WedgePart")
  379. WedgePart362 = Instance.new("WedgePart")
  380. CornerWedgePart363 = Instance.new("CornerWedgePart")
  381. Part364 = Instance.new("Part")
  382. ParticleEmitter365 = Instance.new("ParticleEmitter")
  383. ParticleEmitter366 = Instance.new("ParticleEmitter")
  384. CornerWedgePart367 = Instance.new("CornerWedgePart")
  385. Part368 = Instance.new("Part")
  386. WedgePart369 = Instance.new("WedgePart")
  387. WedgePart370 = Instance.new("WedgePart")
  388. WedgePart371 = Instance.new("WedgePart")
  389. WedgePart372 = Instance.new("WedgePart")
  390. CornerWedgePart373 = Instance.new("CornerWedgePart")
  391. WedgePart374 = Instance.new("WedgePart")
  392. Part375 = Instance.new("Part")
  393. Part376 = Instance.new("Part")
  394. SpecialMesh377 = Instance.new("SpecialMesh")
  395. WedgePart378 = Instance.new("WedgePart")
  396. Part379 = Instance.new("Part")
  397. WedgePart380 = Instance.new("WedgePart")
  398. WedgePart381 = Instance.new("WedgePart")
  399. WedgePart382 = Instance.new("WedgePart")
  400. CornerWedgePart383 = Instance.new("CornerWedgePart")
  401. Part384 = Instance.new("Part")
  402. SpecialMesh385 = Instance.new("SpecialMesh")
  403. Part386 = Instance.new("Part")
  404. SpecialMesh387 = Instance.new("SpecialMesh")
  405. WedgePart388 = Instance.new("WedgePart")
  406. WedgePart389 = Instance.new("WedgePart")
  407. WedgePart390 = Instance.new("WedgePart")
  408. WedgePart391 = Instance.new("WedgePart")
  409. Part0.Parent = mas
  410. Part0.Material = Enum.Material.Cobblestone
  411. Part0.BrickColor = BrickColor.new("Really black")
  412. Part0.Transparency = 1
  413. Part0.Anchored = true
  414. Part0.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
  415. Part0.CFrame = CFrame.new(-336.691895, 82.4856262, 327.318054, 1, -4.47034182e-07, 5.5287084e-21, -4.47034211e-07, 0.999996424, -3.19849263e-14, 5.52870881e-21, -3.19849263e-14, 1)
  416. Part0.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  417. Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  418. Part0.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  419. Part0.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  420. Part0.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  421. Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  422. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  423. Part0.Position = Vector3.new(-336.691895, 82.4856262, 327.318054)
  424. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  425. ParticleEmitter1.Parent = Part0
  426. ParticleEmitter1.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
  427. ParticleEmitter1.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
  428. ParticleEmitter1.Texture = "rbxassetid://410256160"
  429. ParticleEmitter1.Rate = 3
  430. ParticleEmitter1.RotSpeed = NumberRange.new(55, 55)
  431. ParticleEmitter1.Speed = NumberRange.new(6, 6)
  432. ParticleEmitter1.VelocitySpread = 30
  433. ParticleEmitter2.Parent = Part0
  434. ParticleEmitter2.Transparency = NumberSequence.new(0,1,0,0)
  435. ParticleEmitter2.Rotation = NumberRange.new(56, 56)
  436. ParticleEmitter2.Texture = "rbxassetid://242201991"
  437. ParticleEmitter2.Rate = 2
  438. ParticleEmitter2.RotSpeed = NumberRange.new(56, 56)
  439. ParticleEmitter2.Speed = NumberRange.new(12.119999885559, 12.119999885559)
  440. ParticleEmitter2.VelocitySpread = 30
  441. WedgePart3.Parent = mas
  442. WedgePart3.Material = Enum.Material.Wood
  443. WedgePart3.BrickColor = BrickColor.new("Rust")
  444. WedgePart3.Rotation = Vector3.new(72.6500015, -33.2700005, 125.579994)
  445. WedgePart3.Anchored = true
  446. WedgePart3.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
  447. WedgePart3.CFrame = CFrame.new(-336.234741, 82.4363098, 326.838501, -0.486465812, -0.679965734, -0.548632681, 0.54727757, 0.252336323, -0.798005342, 0.681056559, -0.688457012, 0.249377072)
  448. WedgePart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  449. WedgePart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  450. WedgePart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  451. WedgePart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  452. WedgePart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  453. WedgePart3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  454. WedgePart3.Color = Color3.new(0.560784, 0.298039, 0.164706)
  455. WedgePart3.Position = Vector3.new(-336.234741, 82.4363098, 326.838501)
  456. WedgePart3.Orientation = Vector3.new(52.9399986, -65.5599976, 65.25)
  457. WedgePart3.Color = Color3.new(0.560784, 0.298039, 0.164706)
  458. CornerWedgePart4.Parent = mas
  459. CornerWedgePart4.Material = Enum.Material.Wood
  460. CornerWedgePart4.BrickColor = BrickColor.new("Rust")
  461. CornerWedgePart4.Rotation = Vector3.new(-180, -90, 0)
  462. CornerWedgePart4.Anchored = true
  463. CornerWedgePart4.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  464. CornerWedgePart4.CFrame = CFrame.new(-336.849609, 80.8409195, 327.456818, 4.37113883e-08, 7.45057491e-08, -1, 5.95443833e-16, -0.999998748, 2.38418423e-07, -1, 1.06616537e-14, -4.37113883e-08)
  465. CornerWedgePart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  466. CornerWedgePart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  467. CornerWedgePart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  468. CornerWedgePart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  469. CornerWedgePart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  470. CornerWedgePart4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  471. CornerWedgePart4.Color = Color3.new(0.560784, 0.298039, 0.164706)
  472. CornerWedgePart4.Position = Vector3.new(-336.849609, 80.8409195, 327.456818)
  473. CornerWedgePart4.Orientation = Vector3.new(0, -90, 180)
  474. CornerWedgePart4.Color = Color3.new(0.560784, 0.298039, 0.164706)
  475. WedgePart5.Parent = mas
  476. WedgePart5.Material = Enum.Material.Wood
  477. WedgePart5.BrickColor = BrickColor.new("Rust")
  478. WedgePart5.Rotation = Vector3.new(107.349998, -33.2700005, -170.269989)
  479. WedgePart5.Anchored = true
  480. WedgePart5.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
  481. WedgePart5.CFrame = CFrame.new(-336.018555, 82.4376297, 327.304657, -0.824040234, 0.141279921, -0.548632622, 0.566530764, 0.205496475, -0.798004806, -4.83212899e-15, -0.968406558, -0.249377072)
  482. WedgePart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  483. WedgePart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  484. WedgePart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  485. WedgePart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  486. WedgePart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  487. WedgePart5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  488. WedgePart5.Color = Color3.new(0.560784, 0.298039, 0.164706)
  489. WedgePart5.Position = Vector3.new(-336.018555, 82.4376297, 327.304657)
  490. WedgePart5.Orientation = Vector3.new(52.9399986, -114.439995, 70.0599976)
  491. WedgePart5.Color = Color3.new(0.560784, 0.298039, 0.164706)
  492. WedgePart6.Parent = mas
  493. WedgePart6.Material = Enum.Material.Wood
  494. WedgePart6.BrickColor = BrickColor.new("Rust")
  495. WedgePart6.Rotation = Vector3.new(90, 90, 0)
  496. WedgePart6.Anchored = true
  497. WedgePart6.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
  498. WedgePart6.CFrame = CFrame.new(-337.226929, 82.4672546, 327.851563, 1.49011576e-08, -6.35484257e-23, 1, 0.999999404, -5.33082896e-15, -1.63912716e-07, -5.33082896e-15, 1, 3.17742141e-22)
  499. WedgePart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  500. WedgePart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  501. WedgePart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  502. WedgePart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  503. WedgePart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  504. WedgePart6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  505. WedgePart6.Color = Color3.new(0.560784, 0.298039, 0.164706)
  506. WedgePart6.Position = Vector3.new(-337.226929, 82.4672546, 327.851563)
  507. WedgePart6.Orientation = Vector3.new(0, 90, 90)
  508. WedgePart6.Color = Color3.new(0.560784, 0.298039, 0.164706)
  509. WedgePart7.Parent = mas
  510. WedgePart7.Material = Enum.Material.Wood
  511. WedgePart7.BrickColor = BrickColor.new("Rust")
  512. WedgePart7.Rotation = Vector3.new(72.6500015, 30.8199997, 9.09999943)
  513. WedgePart7.Anchored = true
  514. WedgePart7.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
  515. WedgePart7.CFrame = CFrame.new(-337.339844, 82.4351273, 327.304657, 0.84799993, -0.135763019, 0.512312949, 0.529995859, 0.217222229, -0.819705725, -2.26025533e-15, 0.96663481, 0.256158441)
  516. WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  517. WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  518. WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  519. WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  520. WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  521. WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  522. WedgePart7.Color = Color3.new(0.560784, 0.298039, 0.164706)
  523. WedgePart7.Position = Vector3.new(-337.339844, 82.4351273, 327.304657)
  524. WedgePart7.Orientation = Vector3.new(55.0599976, 63.4300003, 67.7099991)
  525. WedgePart7.Color = Color3.new(0.560784, 0.298039, 0.164706)
  526. WedgePart8.Parent = mas
  527. WedgePart8.Material = Enum.Material.Wood
  528. WedgePart8.BrickColor = BrickColor.new("Rust")
  529. WedgePart8.Rotation = Vector3.new(0, -69.4399948, -90)
  530. WedgePart8.Anchored = true
  531. WedgePart8.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
  532. WedgePart8.CFrame = CFrame.new(-336.201477, 82.4672546, 327.851563, -1.49011576e-08, 0.351125389, -0.936328471, -0.999999404, -6.34137649e-08, 1.5916882e-07, 5.33082896e-15, 0.936328471, 0.351125389)
  533. WedgePart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  534. WedgePart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  535. WedgePart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  536. WedgePart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  537. WedgePart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  538. WedgePart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  539. WedgePart8.Color = Color3.new(0.560784, 0.298039, 0.164706)
  540. WedgePart8.Position = Vector3.new(-336.201477, 82.4672546, 327.851563)
  541. WedgePart8.Orientation = Vector3.new(0, -69.4399948, -90)
  542. WedgePart8.Color = Color3.new(0.560784, 0.298039, 0.164706)
  543. WedgePart9.Parent = mas
  544. WedgePart9.Material = Enum.Material.Wood
  545. WedgePart9.BrickColor = BrickColor.new("Rust")
  546. WedgePart9.Rotation = Vector3.new(0, 64.5400009, -90)
  547. WedgePart9.Anchored = true
  548. WedgePart9.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  549. WedgePart9.CFrame = CFrame.new(-336.679993, 82.4672623, 326.96286, -1.49011576e-08, 0.429933786, 0.902860343, -0.999999404, -7.6736022e-08, -1.41774095e-07, 5.33082896e-15, -0.902860343, 0.429933816)
  550. WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  551. WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  552. WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  553. WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  554. WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  555. WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  556. WedgePart9.Color = Color3.new(0.560784, 0.298039, 0.164706)
  557. WedgePart9.Position = Vector3.new(-336.679993, 82.4672623, 326.96286)
  558. WedgePart9.Orientation = Vector3.new(0, 64.5400009, -90)
  559. WedgePart9.Color = Color3.new(0.560784, 0.298039, 0.164706)
  560. WedgePart10.Parent = mas
  561. WedgePart10.Material = Enum.Material.Wood
  562. WedgePart10.BrickColor = BrickColor.new("Rust")
  563. WedgePart10.Rotation = Vector3.new(-72.6500015, 33.2700005, -9.72999954)
  564. WedgePart10.Anchored = true
  565. WedgePart10.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
  566. WedgePart10.CFrame = CFrame.new(-336.394531, 81.8907242, 327.133759, 0.824040174, 0.141279951, 0.548632681, -0.566531122, 0.205496609, 0.798005342, 2.41606534e-15, -0.968406558, 0.249377072)
  567. WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  568. WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  569. WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  570. WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  571. WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  572. WedgePart10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  573. WedgePart10.Color = Color3.new(0.560784, 0.298039, 0.164706)
  574. WedgePart10.Position = Vector3.new(-336.394531, 81.8907242, 327.133759)
  575. WedgePart10.Orientation = Vector3.new(-52.9399986, 65.5599976, -70.0599976)
  576. WedgePart10.Color = Color3.new(0.560784, 0.298039, 0.164706)
  577. WedgePart11.Parent = mas
  578. WedgePart11.Material = Enum.Material.Wood
  579. WedgePart11.BrickColor = BrickColor.new("Rust")
  580. WedgePart11.Rotation = Vector3.new(-72.6500015, 33.2700005, 129.959991)
  581. WedgePart11.Anchored = true
  582. WedgePart11.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
  583. WedgePart11.CFrame = CFrame.new(-336.614197, 81.8906174, 327.637817, -0.536983848, -0.640820265, 0.548632622, 0.564953029, 0.209795192, 0.798004806, -0.62647897, 0.738468289, 0.249377072)
  584. WedgePart11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  585. WedgePart11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  586. WedgePart11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  587. WedgePart11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  588. WedgePart11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  589. WedgePart11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  590. WedgePart11.Color = Color3.new(0.560784, 0.298039, 0.164706)
  591. WedgePart11.Position = Vector3.new(-336.614197, 81.8906174, 327.637817)
  592. WedgePart11.Orientation = Vector3.new(-52.9399986, 65.5599976, 69.6299973)
  593. WedgePart11.Color = Color3.new(0.560784, 0.298039, 0.164706)
  594. WedgePart12.Parent = mas
  595. WedgePart12.Material = Enum.Material.Wood
  596. WedgePart12.BrickColor = BrickColor.new("Rust")
  597. WedgePart12.Rotation = Vector3.new(-90, -90, 0)
  598. WedgePart12.Anchored = true
  599. WedgePart12.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
  600. WedgePart12.CFrame = CFrame.new(-336.201477, 82.4672546, 326.791962, 1.49011576e-08, 6.35484257e-23, -1, 0.999999404, 5.33082896e-15, 1.63912716e-07, -5.33082896e-15, -1, -3.17742141e-22)
  601. WedgePart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  602. WedgePart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  603. WedgePart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  604. WedgePart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  605. WedgePart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  606. WedgePart12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  607. WedgePart12.Color = Color3.new(0.560784, 0.298039, 0.164706)
  608. WedgePart12.Position = Vector3.new(-336.201477, 82.4672546, 326.791962)
  609. WedgePart12.Orientation = Vector3.new(0, -90, 90)
  610. WedgePart12.Color = Color3.new(0.560784, 0.298039, 0.164706)
  611. WedgePart13.Parent = mas
  612. WedgePart13.Material = Enum.Material.Wood
  613. WedgePart13.BrickColor = BrickColor.new("Rust")
  614. WedgePart13.Rotation = Vector3.new(-180, -64.5400009, -90)
  615. WedgePart13.Anchored = true
  616. WedgePart13.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  617. WedgePart13.CFrame = CFrame.new(-335.962219, 82.4672623, 327.304657, 1.49011576e-08, 0.429933786, -0.902860343, 0.999999404, -7.6736022e-08, 1.41774095e-07, -5.33082896e-15, -0.902860343, -0.429933816)
  618. WedgePart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  619. WedgePart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  620. WedgePart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  621. WedgePart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  622. WedgePart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  623. WedgePart13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  624. WedgePart13.Color = Color3.new(0.560784, 0.298039, 0.164706)
  625. WedgePart13.Position = Vector3.new(-335.962219, 82.4672623, 327.304657)
  626. WedgePart13.Orientation = Vector3.new(0, -115.459999, 90)
  627. WedgePart13.Color = Color3.new(0.560784, 0.298039, 0.164706)
  628. Part14.Parent = mas
  629. Part14.Material = Enum.Material.Cobblestone
  630. Part14.BrickColor = BrickColor.new("Really black")
  631. Part14.Anchored = true
  632. Part14.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
  633. Part14.CFrame = CFrame.new(-336.741882, 82.5856247, 327.328064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  635. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  636. Part14.Position = Vector3.new(-336.741882, 82.5856247, 327.328064)
  637. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  638. CornerWedgePart15.Parent = mas
  639. CornerWedgePart15.Material = Enum.Material.Wood
  640. CornerWedgePart15.BrickColor = BrickColor.new("Rust")
  641. CornerWedgePart15.Rotation = Vector3.new(180, 0, 0)
  642. CornerWedgePart15.Anchored = true
  643. CornerWedgePart15.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  644. CornerWedgePart15.CFrame = CFrame.new(-336.849609, 80.8409195, 327.18338, 1, 5.96045986e-08, 8.74227766e-08, -2.38418423e-07, -0.999998808, -9.47076856e-15, 8.74227766e-08, 1.06616545e-14, -1)
  645. CornerWedgePart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  646. CornerWedgePart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  647. CornerWedgePart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  648. CornerWedgePart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  649. CornerWedgePart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  650. CornerWedgePart15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  651. CornerWedgePart15.Color = Color3.new(0.560784, 0.298039, 0.164706)
  652. CornerWedgePart15.Position = Vector3.new(-336.849609, 80.8409195, 327.18338)
  653. CornerWedgePart15.Orientation = Vector3.new(0, 180, -180)
  654. CornerWedgePart15.Color = Color3.new(0.560784, 0.298039, 0.164706)
  655. WedgePart16.Parent = mas
  656. WedgePart16.Material = Enum.Material.Wood
  657. WedgePart16.BrickColor = BrickColor.new("Rust")
  658. WedgePart16.Rotation = Vector3.new(-55.4899979, -14.4399996, -90)
  659. WedgePart16.Anchored = true
  660. WedgePart16.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
  661. WedgePart16.CFrame = CFrame.new(-336.577454, 81.8907318, 327.624329, -2.49360355e-09, 0.968406498, -0.249377057, -0.566530943, 0.20549649, 0.798005402, 0.824040234, 0.141279921, 0.548632622)
  662. WedgePart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  663. WedgePart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  664. WedgePart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  665. WedgePart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  666. WedgePart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  667. WedgePart16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  668. WedgePart16.Color = Color3.new(0.560784, 0.298039, 0.164706)
  669. WedgePart16.Position = Vector3.new(-336.577454, 81.8907318, 327.624329)
  670. WedgePart16.Orientation = Vector3.new(-52.9399986, -24.4399986, -70.0599976)
  671. WedgePart16.Color = Color3.new(0.560784, 0.298039, 0.164706)
  672. CornerWedgePart17.Parent = mas
  673. CornerWedgePart17.Material = Enum.Material.Wood
  674. CornerWedgePart17.BrickColor = BrickColor.new("Rust")
  675. CornerWedgePart17.Rotation = Vector3.new(0, 0, 180)
  676. CornerWedgePart17.Anchored = true
  677. CornerWedgePart17.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  678. CornerWedgePart17.CFrame = CFrame.new(-336.576172, 80.8409195, 327.456818, -1, -7.10542736e-15, 0, 1.78813863e-07, -0.999999285, -6.39699441e-15, -3.81290529e-22, 6.39699441e-15, 1)
  679. CornerWedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  680. CornerWedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  681. CornerWedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  682. CornerWedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  683. CornerWedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  684. CornerWedgePart17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  685. CornerWedgePart17.Color = Color3.new(0.560784, 0.298039, 0.164706)
  686. CornerWedgePart17.Position = Vector3.new(-336.576172, 80.8409195, 327.456818)
  687. CornerWedgePart17.Orientation = Vector3.new(0, 0, 180)
  688. CornerWedgePart17.Color = Color3.new(0.560784, 0.298039, 0.164706)
  689. WedgePart18.Parent = mas
  690. WedgePart18.Material = Enum.Material.Wood
  691. WedgePart18.BrickColor = BrickColor.new("Rust")
  692. WedgePart18.Rotation = Vector3.new(-122.009995, -14.8399992, 127.57)
  693. WedgePart18.Anchored = true
  694. WedgePart18.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
  695. WedgePart18.CFrame = CFrame.new(-337.015717, 81.8897705, 327.174042, -0.589372337, -0.766174495, -0.256157905, -0.552531064, 0.150974706, 0.819704235, -0.589363337, 0.624646544, -0.512315869)
  696. WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  697. WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  698. WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  699. WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  700. WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  701. WedgePart18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  702. WedgePart18.Color = Color3.new(0.560784, 0.298039, 0.164706)
  703. WedgePart18.Position = Vector3.new(-337.015717, 81.8897705, 327.174042)
  704. WedgePart18.Orientation = Vector3.new(-55.0599976, -153.429993, -74.7200012)
  705. WedgePart18.Color = Color3.new(0.560784, 0.298039, 0.164706)
  706. WedgePart19.Parent = mas
  707. WedgePart19.Material = Enum.Material.Wood
  708. WedgePart19.BrickColor = BrickColor.new("Rust")
  709. WedgePart19.Rotation = Vector3.new(57.9899979, 14.8399992, -90)
  710. WedgePart19.Anchored = true
  711. WedgePart19.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
  712. WedgePart19.CFrame = CFrame.new(-336.748352, 82.4351273, 326.679016, 1.93713667e-08, 0.966634929, 0.256157964, -0.5299986, 0.217220917, -0.819703758, -0.847998023, -0.135763511, 0.512315869)
  713. WedgePart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  714. WedgePart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  715. WedgePart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  716. WedgePart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  717. WedgePart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  718. WedgePart19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  719. WedgePart19.Color = Color3.new(0.560784, 0.298039, 0.164706)
  720. WedgePart19.Position = Vector3.new(-336.748352, 82.4351273, 326.679016)
  721. WedgePart19.Orientation = Vector3.new(55.0599976, 26.5699997, -67.7099991)
  722. WedgePart19.Color = Color3.new(0.560784, 0.298039, 0.164706)
  723. CornerWedgePart20.Parent = mas
  724. CornerWedgePart20.Material = Enum.Material.Wood
  725. CornerWedgePart20.BrickColor = BrickColor.new("Rust")
  726. CornerWedgePart20.Rotation = Vector3.new(180, 90, 0)
  727. CornerWedgePart20.Anchored = true
  728. CornerWedgePart20.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  729. CornerWedgePart20.CFrame = CFrame.new(-336.576141, 80.8409195, 327.18338, -1.31134158e-07, -7.10542736e-15, 1, 1.50975627e-14, -0.999999344, -1.63912716e-07, 1, 5.33082854e-15, 1.31134158e-07)
  730. CornerWedgePart20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  731. CornerWedgePart20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  732. CornerWedgePart20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  733. CornerWedgePart20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  734. CornerWedgePart20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  735. CornerWedgePart20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  736. CornerWedgePart20.Color = Color3.new(0.560784, 0.298039, 0.164706)
  737. CornerWedgePart20.Position = Vector3.new(-336.576141, 80.8409195, 327.18338)
  738. CornerWedgePart20.Orientation = Vector3.new(0, 90, 180)
  739. CornerWedgePart20.Color = Color3.new(0.560784, 0.298039, 0.164706)
  740. WedgePart21.Parent = mas
  741. WedgePart21.Material = Enum.Material.Wood
  742. WedgePart21.BrickColor = BrickColor.new("Rust")
  743. WedgePart21.Rotation = Vector3.new(0, 64.5400009, 90)
  744. WedgePart21.Anchored = true
  745. WedgePart21.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  746. WedgePart21.CFrame = CFrame.new(-337.397827, 82.4672546, 327.304657, 1.49011576e-08, -0.429933786, 0.902860343, 0.999999404, 7.6736022e-08, -1.41774095e-07, -5.33082896e-15, 0.902860343, 0.429933816)
  747. WedgePart21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  748. WedgePart21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  749. WedgePart21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  750. WedgePart21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  751. WedgePart21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  752. WedgePart21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  753. WedgePart21.Color = Color3.new(0.560784, 0.298039, 0.164706)
  754. WedgePart21.Position = Vector3.new(-337.397827, 82.4672546, 327.304657)
  755. WedgePart21.Orientation = Vector3.new(0, 64.5400009, 90)
  756. WedgePart21.Color = Color3.new(0.560784, 0.298039, 0.164706)
  757. WedgePart22.Parent = mas
  758. WedgePart22.Material = Enum.Material.Wood
  759. WedgePart22.BrickColor = BrickColor.new("Rust")
  760. WedgePart22.Rotation = Vector3.new(-107.349998, -30.8199997, 170.899994)
  761. WedgePart22.Anchored = true
  762. WedgePart22.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
  763. WedgePart22.CFrame = CFrame.new(-336.998047, 81.8882217, 327.475586, -0.84799993, -0.135763019, -0.512312949, -0.529995859, 0.217222229, 0.819705725, 2.26025533e-15, 0.96663481, -0.256158441)
  764. WedgePart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  765. WedgePart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  766. WedgePart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  767. WedgePart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  768. WedgePart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  769. WedgePart22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  770. WedgePart22.Color = Color3.new(0.560784, 0.298039, 0.164706)
  771. WedgePart22.Position = Vector3.new(-336.998047, 81.8882217, 327.475586)
  772. WedgePart22.Orientation = Vector3.new(-55.0599976, -116.57, -67.7099991)
  773. WedgePart22.Color = Color3.new(0.560784, 0.298039, 0.164706)
  774. WedgePart23.Parent = mas
  775. WedgePart23.Material = Enum.Material.Wood
  776. WedgePart23.BrickColor = BrickColor.new("Rust")
  777. WedgePart23.Rotation = Vector3.new(90, -90, 0)
  778. WedgePart23.Anchored = true
  779. WedgePart23.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
  780. WedgePart23.CFrame = CFrame.new(-336.509094, 82.4672546, 327.851563, -1.49011576e-08, -6.35484257e-23, -1, -0.999999404, -5.33082896e-15, 1.63912716e-07, 5.33082896e-15, 1, -3.17742141e-22)
  781. WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  782. WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  783. WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  784. WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  785. WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  786. WedgePart23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  787. WedgePart23.Color = Color3.new(0.560784, 0.298039, 0.164706)
  788. WedgePart23.Position = Vector3.new(-336.509094, 82.4672546, 327.851563)
  789. WedgePart23.Orientation = Vector3.new(0, -90, -90)
  790. WedgePart23.Color = Color3.new(0.560784, 0.298039, 0.164706)
  791. WedgePart24.Parent = mas
  792. WedgePart24.Material = Enum.Material.Wood
  793. WedgePart24.BrickColor = BrickColor.new("Rust")
  794. WedgePart24.Rotation = Vector3.new(180, 69.4399948, -90)
  795. WedgePart24.Anchored = true
  796. WedgePart24.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
  797. WedgePart24.CFrame = CFrame.new(-336.748352, 82.4672546, 328.056671, 1.49011576e-08, 0.351125389, 0.936328471, 0.999999404, -6.34137649e-08, -1.5916882e-07, -5.33082896e-15, 0.936328471, -0.351125389)
  798. WedgePart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  799. WedgePart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  800. WedgePart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  801. WedgePart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  802. WedgePart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  803. WedgePart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  804. WedgePart24.Color = Color3.new(0.560784, 0.298039, 0.164706)
  805. WedgePart24.Position = Vector3.new(-336.748352, 82.4672546, 328.056671)
  806. WedgePart24.Orientation = Vector3.new(0, 110.559998, 90)
  807. WedgePart24.Color = Color3.new(0.560784, 0.298039, 0.164706)
  808. WedgePart25.Parent = mas
  809. WedgePart25.Material = Enum.Material.Wood
  810. WedgePart25.BrickColor = BrickColor.new("Rust")
  811. WedgePart25.Rotation = Vector3.new(57.9899979, 14.8399992, 52.4300003)
  812. WedgePart25.Anchored = true
  813. WedgePart25.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
  814. WedgePart25.CFrame = CFrame.new(-337.186646, 82.4366684, 326.832245, 0.589372337, -0.766174495, 0.256157905, 0.552531064, 0.150974706, -0.819704235, 0.589363337, 0.624646544, 0.512315869)
  815. WedgePart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  816. WedgePart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  817. WedgePart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  818. WedgePart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  819. WedgePart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  820. WedgePart25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  821. WedgePart25.Color = Color3.new(0.560784, 0.298039, 0.164706)
  822. WedgePart25.Position = Vector3.new(-337.186646, 82.4366684, 326.832245)
  823. WedgePart25.Orientation = Vector3.new(55.0599976, 26.5699997, 74.7200012)
  824. WedgePart25.Color = Color3.new(0.560784, 0.298039, 0.164706)
  825. WedgePart26.Parent = mas
  826. WedgePart26.Material = Enum.Material.Wood
  827. WedgePart26.BrickColor = BrickColor.new("Rust")
  828. WedgePart26.Rotation = Vector3.new(107.349998, -33.2700005, 50.0399971)
  829. WedgePart26.Anchored = true
  830. WedgePart26.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
  831. WedgePart26.CFrame = CFrame.new(-336.238159, 82.4375153, 327.808746, 0.536983848, -0.640820265, -0.548632622, -0.564953029, 0.209795192, -0.798004806, 0.62647897, 0.738468289, -0.249377072)
  832. WedgePart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  833. WedgePart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  834. WedgePart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  835. WedgePart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  836. WedgePart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  837. WedgePart26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  838. WedgePart26.Color = Color3.new(0.560784, 0.298039, 0.164706)
  839. WedgePart26.Position = Vector3.new(-336.238159, 82.4375153, 327.808746)
  840. WedgePart26.Orientation = Vector3.new(52.9399986, -114.439995, -69.6299973)
  841. WedgePart26.Color = Color3.new(0.560784, 0.298039, 0.164706)
  842. Part27.Parent = mas
  843. Part27.Material = Enum.Material.Cobblestone
  844. Part27.BrickColor = BrickColor.new("Really black")
  845. Part27.Anchored = true
  846. Part27.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
  847. Part27.CFrame = CFrame.new(-336.691895, 82.5856247, 327.328064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  848. Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  849. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  850. Part27.Position = Vector3.new(-336.691895, 82.5856247, 327.328064)
  851. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  852. WedgePart28.Parent = mas
  853. WedgePart28.Material = Enum.Material.Wood
  854. WedgePart28.BrickColor = BrickColor.new("Rust")
  855. WedgePart28.Rotation = Vector3.new(-180, -64.5400009, 90)
  856. WedgePart28.Anchored = true
  857. WedgePart28.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  858. WedgePart28.CFrame = CFrame.new(-336.679993, 82.4672623, 327.646484, 5.96045986e-08, -0.429933786, -0.902860343, -0.999998808, 1.08768525e-07, 2.09042355e-07, 1.06616545e-14, 0.902860343, -0.429933816)
  859. WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  860. WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  861. WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  862. WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  863. WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  864. WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  865. WedgePart28.Color = Color3.new(0.560784, 0.298039, 0.164706)
  866. WedgePart28.Position = Vector3.new(-336.679993, 82.4672623, 327.646484)
  867. WedgePart28.Orientation = Vector3.new(0, -115.459999, -90)
  868. WedgePart28.Color = Color3.new(0.560784, 0.298039, 0.164706)
  869. WedgePart29.Parent = mas
  870. WedgePart29.Material = Enum.Material.Wood
  871. WedgePart29.BrickColor = BrickColor.new("Rust")
  872. WedgePart29.Rotation = Vector3.new(0, -70.3499985, 90)
  873. WedgePart29.Anchored = true
  874. WedgePart29.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
  875. WedgePart29.CFrame = CFrame.new(-336.748352, 82.4672546, 326.621033, 1.49011576e-08, -0.336337686, -0.941741407, 0.999999404, 5.48614238e-08, 1.44670963e-07, -5.33082896e-15, -0.941741407, 0.336337686)
  876. WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  877. WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  878. WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  879. WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  880. WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  881. WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  882. WedgePart29.Color = Color3.new(0.560784, 0.298039, 0.164706)
  883. WedgePart29.Position = Vector3.new(-336.748352, 82.4672546, 326.621033)
  884. WedgePart29.Orientation = Vector3.new(0, -70.3499985, 90)
  885. WedgePart29.Color = Color3.new(0.560784, 0.298039, 0.164706)
  886. WedgePart30.Parent = mas
  887. WedgePart30.Material = Enum.Material.Wood
  888. WedgePart30.BrickColor = BrickColor.new("Rust")
  889. WedgePart30.Rotation = Vector3.new(180, 70.3499985, 90)
  890. WedgePart30.Anchored = true
  891. WedgePart30.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
  892. WedgePart30.CFrame = CFrame.new(-337.226929, 82.4672546, 326.791962, 5.96045986e-08, -0.336337686, 0.941741407, -0.999998808, 7.9920504e-08, -2.14836078e-07, 1.06616545e-14, -0.941741407, -0.336337686)
  893. WedgePart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  894. WedgePart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  895. WedgePart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  896. WedgePart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  897. WedgePart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  898. WedgePart30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  899. WedgePart30.Color = Color3.new(0.560784, 0.298039, 0.164706)
  900. WedgePart30.Position = Vector3.new(-337.226929, 82.4672546, 326.791962)
  901. WedgePart30.Orientation = Vector3.new(0, 109.649994, -90)
  902. WedgePart30.Color = Color3.new(0.560784, 0.298039, 0.164706)
  903. WedgePart31.Parent = mas
  904. WedgePart31.Material = Enum.Material.Wood
  905. WedgePart31.BrickColor = BrickColor.new("Rust")
  906. WedgePart31.Rotation = Vector3.new(-55.4899979, -14.4399996, 49.0099983)
  907. WedgePart31.Anchored = true
  908. WedgePart31.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
  909. WedgePart31.CFrame = CFrame.new(-337.012573, 81.8904495, 327.439392, 0.635211647, -0.730970025, -0.249377057, 0.562419772, 0.216495141, 0.798005402, -0.529329479, -0.647157311, 0.548632622)
  910. WedgePart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  911. WedgePart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  912. WedgePart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  913. WedgePart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  914. WedgePart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  915. WedgePart31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  916. WedgePart31.Color = Color3.new(0.560784, 0.298039, 0.164706)
  917. WedgePart31.Position = Vector3.new(-337.012573, 81.8904495, 327.439392)
  918. WedgePart31.Orientation = Vector3.new(-52.9399986, -24.4399986, 68.9499969)
  919. WedgePart31.Color = Color3.new(0.560784, 0.298039, 0.164706)
  920. WedgePart32.Parent = mas
  921. WedgePart32.Material = Enum.Material.Wood
  922. WedgePart32.BrickColor = BrickColor.new("Rust")
  923. WedgePart32.Rotation = Vector3.new(-90, 90, 0)
  924. WedgePart32.Anchored = true
  925. WedgePart32.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
  926. WedgePart32.CFrame = CFrame.new(-336.919281, 82.4672546, 326.791962, 5.96045986e-08, -2.54193703e-22, 1, -0.999998808, 1.06616545e-14, -2.38418423e-07, 1.06616545e-14, -1, 1.01677461e-21)
  927. WedgePart32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  928. WedgePart32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  929. WedgePart32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  930. WedgePart32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  931. WedgePart32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  932. WedgePart32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  933. WedgePart32.Color = Color3.new(0.560784, 0.298039, 0.164706)
  934. WedgePart32.Position = Vector3.new(-336.919281, 82.4672546, 326.791962)
  935. WedgePart32.Orientation = Vector3.new(0, 90, -90)
  936. WedgePart32.Color = Color3.new(0.560784, 0.298039, 0.164706)
  937. WedgePart33.Parent = mas
  938. WedgePart33.Material = Enum.Material.Wood
  939. WedgePart33.BrickColor = BrickColor.new("Rust")
  940. WedgePart33.Rotation = Vector3.new(-122.009995, -14.8399992, -90)
  941. WedgePart33.Anchored = true
  942. WedgePart33.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
  943. WedgePart33.CFrame = CFrame.new(-336.577454, 81.8882217, 327.020813, 2.01166337e-08, 0.966634929, -0.256157905, 0.529998899, 0.217221126, 0.819704235, 0.847998023, -0.135763511, -0.512315869)
  944. WedgePart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  945. WedgePart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  946. WedgePart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  947. WedgePart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  948. WedgePart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  949. WedgePart33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  950. WedgePart33.Color = Color3.new(0.560784, 0.298039, 0.164706)
  951. WedgePart33.Position = Vector3.new(-336.577454, 81.8882217, 327.020813)
  952. WedgePart33.Orientation = Vector3.new(-55.0599976, -153.429993, 67.7099991)
  953. WedgePart33.Color = Color3.new(0.560784, 0.298039, 0.164706)
  954. WedgePart34.Parent = mas
  955. WedgePart34.Material = Enum.Material.Wood
  956. WedgePart34.BrickColor = BrickColor.new("Rust")
  957. WedgePart34.Rotation = Vector3.new(-107.349998, 33.2700005, 54.4199982)
  958. WedgePart34.Anchored = true
  959. WedgePart34.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
  960. WedgePart34.CFrame = CFrame.new(-336.610718, 81.8894043, 327.009399, 0.486465812, -0.679965734, 0.548632681, -0.54727757, 0.252336323, 0.798005342, -0.681056559, -0.688457012, -0.249377072)
  961. WedgePart34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  962. WedgePart34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  963. WedgePart34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  964. WedgePart34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  965. WedgePart34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  966. WedgePart34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  967. WedgePart34.Color = Color3.new(0.560784, 0.298039, 0.164706)
  968. WedgePart34.Position = Vector3.new(-336.610718, 81.8894043, 327.009399)
  969. WedgePart34.Orientation = Vector3.new(-52.9399986, 114.439995, -65.25)
  970. WedgePart34.Color = Color3.new(0.560784, 0.298039, 0.164706)
  971. WedgePart35.Parent = mas
  972. WedgePart35.Material = Enum.Material.Wood
  973. WedgePart35.BrickColor = BrickColor.new("Rust")
  974. WedgePart35.Rotation = Vector3.new(124.509995, 14.4399996, -90)
  975. WedgePart35.Anchored = true
  976. WedgePart35.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
  977. WedgePart35.CFrame = CFrame.new(-336.748352, 82.4376297, 328.000336, 2.49360355e-09, 0.968406498, 0.249377057, 0.566530943, 0.20549649, -0.798005402, -0.824040234, 0.141279921, -0.548632622)
  978. WedgePart35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  979. WedgePart35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  980. WedgePart35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  981. WedgePart35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  982. WedgePart35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  983. WedgePart35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  984. WedgePart35.Color = Color3.new(0.560784, 0.298039, 0.164706)
  985. WedgePart35.Position = Vector3.new(-336.748352, 82.4376297, 328.000336)
  986. WedgePart35.Orientation = Vector3.new(52.9399986, 155.559998, 70.0599976)
  987. WedgePart35.Color = Color3.new(0.560784, 0.298039, 0.164706)
  988. WedgePart36.Parent = mas
  989. WedgePart36.Material = Enum.Material.Wood
  990. WedgePart36.BrickColor = BrickColor.new("Rust")
  991. WedgePart36.Rotation = Vector3.new(124.509995, 14.4399996, 130.98999)
  992. WedgePart36.Anchored = true
  993. WedgePart36.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
  994. WedgePart36.CFrame = CFrame.new(-337.183472, 82.4373474, 327.815369, -0.635211587, -0.730970025, 0.249377117, -0.562419355, 0.216495067, -0.798004985, 0.529329479, -0.647157311, -0.548632622)
  995. WedgePart36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  996. WedgePart36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  997. WedgePart36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  998. WedgePart36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  999. WedgePart36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1000. WedgePart36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1001. WedgePart36.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1002. WedgePart36.Position = Vector3.new(-337.183472, 82.4373474, 327.815369)
  1003. WedgePart36.Orientation = Vector3.new(52.9399986, 155.559998, -68.9499969)
  1004. WedgePart36.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1005. Part37.Parent = mas
  1006. Part37.Material = Enum.Material.Cobblestone
  1007. Part37.BrickColor = BrickColor.new("Really black")
  1008. Part37.Rotation = Vector3.new(0, 0, 90)
  1009. Part37.Anchored = true
  1010. Part37.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  1011. Part37.CFrame = CFrame.new(-337.241882, 82.5856247, 326.878052, -4.52008173e-08, -0.99999994, -2.08616285e-07, 1, -4.52008528e-08, 2.49351302e-07, -2.34450198e-07, -1.63912773e-07, 0.999999881)
  1012. Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1014. Part37.Position = Vector3.new(-337.241882, 82.5856247, 326.878052)
  1015. Part37.Orientation = Vector3.new(0, 0, 90)
  1016. Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1017. SpecialMesh38.Parent = Part37
  1018. SpecialMesh38.MeshType = Enum.MeshType.Wedge
  1019. Part39.Parent = mas
  1020. Part39.Material = Enum.Material.Cobblestone
  1021. Part39.BrickColor = BrickColor.new("Really black")
  1022. Part39.Rotation = Vector3.new(0, 0, -90)
  1023. Part39.Anchored = true
  1024. Part39.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  1025. Part39.CFrame = CFrame.new(-336.191895, 82.5856247, 326.878052, -4.22219593e-08, 0.99999994, 2.08616257e-07, -1, -4.22219166e-08, -2.49351331e-07, -2.34450198e-07, -1.63912773e-07, 0.999999881)
  1026. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1027. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1028. Part39.Position = Vector3.new(-336.191895, 82.5856247, 326.878052)
  1029. Part39.Orientation = Vector3.new(0, 0, -90)
  1030. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1031. SpecialMesh40.Parent = Part39
  1032. SpecialMesh40.MeshType = Enum.MeshType.Wedge
  1033. Part41.Parent = mas
  1034. Part41.Material = Enum.Material.Cobblestone
  1035. Part41.BrickColor = BrickColor.new("Really black")
  1036. Part41.Rotation = Vector3.new(-180, 0, 90)
  1037. Part41.Anchored = true
  1038. Part41.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  1039. Part41.CFrame = CFrame.new(-337.241882, 82.5856247, 327.778076, -4.52008173e-08, -0.99999994, -2.08616285e-07, -1, 4.52008102e-08, 0, 0, 1.63912787e-07, -0.999999821)
  1040. Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1042. Part41.Position = Vector3.new(-337.241882, 82.5856247, 327.778076)
  1043. Part41.Orientation = Vector3.new(0, -180, -90)
  1044. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1045. SpecialMesh42.Parent = Part41
  1046. SpecialMesh42.MeshType = Enum.MeshType.Wedge
  1047. Part43.Parent = mas
  1048. Part43.Material = Enum.Material.Cobblestone
  1049. Part43.BrickColor = BrickColor.new("Really black")
  1050. Part43.Rotation = Vector3.new(-180, 0, -90)
  1051. Part43.Anchored = true
  1052. Part43.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  1053. Part43.CFrame = CFrame.new(-336.191895, 82.5856247, 327.778076, -4.22219593e-08, 0.99999994, 2.08616257e-07, 1, 4.22219308e-08, 1.61928568e-07, 1.47027421e-07, 1.63912773e-07, -0.999999881)
  1054. Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1055. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1056. Part43.Position = Vector3.new(-336.191895, 82.5856247, 327.778076)
  1057. Part43.Orientation = Vector3.new(0, 180, 90)
  1058. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1059. SpecialMesh44.Parent = Part43
  1060. SpecialMesh44.MeshType = Enum.MeshType.Wedge
  1061. Part45.Parent = mas
  1062. Part45.BrickColor = BrickColor.new("Really black")
  1063. Part45.Rotation = Vector3.new(0, 0, 90)
  1064. Part45.Anchored = true
  1065. Part45.Shape = Enum.PartType.Cylinder
  1066. Part45.Size = Vector3.new(113, 42, 42)
  1067. Part45.CFrame = CFrame.new(-162, 23.5, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  1068. Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1072. Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1073. Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1074. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1075. Part45.Position = Vector3.new(-162, 23.5, 122)
  1076. Part45.Orientation = Vector3.new(0, 0, 90)
  1077. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1078. Part46.Parent = mas
  1079. Part46.BrickColor = BrickColor.new("Really red")
  1080. Part46.Rotation = Vector3.new(0, 0, 90)
  1081. Part46.Anchored = true
  1082. Part46.Shape = Enum.PartType.Cylinder
  1083. Part46.Size = Vector3.new(16, 44, 44)
  1084. Part46.CFrame = CFrame.new(-162, 36, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  1085. Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. Part46.Color = Color3.new(1, 0, 0)
  1092. Part46.Position = Vector3.new(-162, 36, 122)
  1093. Part46.Orientation = Vector3.new(0, 0, 90)
  1094. Part46.Color = Color3.new(1, 0, 0)
  1095. Part47.Parent = mas
  1096. Part47.BrickColor = BrickColor.new("Really black")
  1097. Part47.Rotation = Vector3.new(0, 0, 90)
  1098. Part47.Anchored = true
  1099. Part47.Shape = Enum.PartType.Cylinder
  1100. Part47.Size = Vector3.new(113, 42, 42)
  1101. Part47.CFrame = CFrame.new(-162, 23.5, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  1102. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1109. Part47.Position = Vector3.new(-162, 23.5, -118)
  1110. Part47.Orientation = Vector3.new(0, 0, 90)
  1111. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1112. Part48.Parent = mas
  1113. Part48.BrickColor = BrickColor.new("Really red")
  1114. Part48.Rotation = Vector3.new(0, 0, 90)
  1115. Part48.Anchored = true
  1116. Part48.Shape = Enum.PartType.Cylinder
  1117. Part48.Size = Vector3.new(16, 44, 44)
  1118. Part48.CFrame = CFrame.new(-162, 36, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  1119. Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1120. Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1121. Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1122. Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1123. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1124. Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1125. Part48.Color = Color3.new(1, 0, 0)
  1126. Part48.Position = Vector3.new(-162, 36, -118)
  1127. Part48.Orientation = Vector3.new(0, 0, 90)
  1128. Part48.Color = Color3.new(1, 0, 0)
  1129. Part49.Parent = mas
  1130. Part49.Material = Enum.Material.Cobblestone
  1131. Part49.BrickColor = BrickColor.new("Really black")
  1132. Part49.Rotation = Vector3.new(-180, 15, -90)
  1133. Part49.Anchored = true
  1134. Part49.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  1135. Part49.CFrame = CFrame.new(-147.495865, 71.7967529, 104.173309, 1.41308035e-07, 0.965925694, 0.258818984, 0.999998689, 1.18711895e-07, 2.4935099e-07, 2.80584004e-07, 0.258818895, -0.965925694)
  1136. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1138. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1139. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1140. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1141. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1142. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1143. Part49.Position = Vector3.new(-147.495865, 71.7967529, 104.173309)
  1144. Part49.Orientation = Vector3.new(0, 165, 90)
  1145. Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1146. SpecialMesh50.Parent = Part49
  1147. SpecialMesh50.MeshType = Enum.MeshType.Wedge
  1148. Part51.Parent = mas
  1149. Part51.Material = Enum.Material.Cobblestone
  1150. Part51.BrickColor = BrickColor.new("Really black")
  1151. Part51.Rotation = Vector3.new(0, -15, 90)
  1152. Part51.Anchored = true
  1153. Part51.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  1154. Part51.CFrame = CFrame.new(-148.277145, 71.7967529, 103.032196, 3.95491583e-07, -0.965925694, -0.258818984, 0.999997377, -2.85603335e-07, 1.61928099e-07, -4.62424055e-08, -0.258818895, 0.965925694)
  1155. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1157. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1158. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1159. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1160. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1161. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1162. Part51.Position = Vector3.new(-148.277145, 71.7967529, 103.032196)
  1163. Part51.Orientation = Vector3.new(0, -15, 90)
  1164. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1165. SpecialMesh52.Parent = Part51
  1166. SpecialMesh52.MeshType = Enum.MeshType.Wedge
  1167. WedgePart53.Parent = mas
  1168. WedgePart53.Material = Enum.Material.Wood
  1169. WedgePart53.BrickColor = BrickColor.new("Rust")
  1170. WedgePart53.Rotation = Vector3.new(-120.25, 22.5100002, 76.6500015)
  1171. WedgePart53.Anchored = true
  1172. WedgePart53.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
  1173. WedgePart53.CFrame = CFrame.new(-147.944504, 71.10186, 103.280495, 0.213277027, -0.898842931, 0.382876307, -0.566530228, 0.205496058, 0.798004389, -0.795961738, -0.38710779, -0.465394974)
  1174. WedgePart53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. WedgePart53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. WedgePart53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. WedgePart53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1178. WedgePart53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1179. WedgePart53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1180. WedgePart53.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1181. WedgePart53.Position = Vector3.new(-147.944504, 71.10186, 103.280495)
  1182. WedgePart53.Orientation = Vector3.new(-52.9399986, 140.559998, -70.0599976)
  1183. WedgePart53.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1184. WedgePart54.Parent = mas
  1185. WedgePart54.Material = Enum.Material.Wood
  1186. WedgePart54.BrickColor = BrickColor.new("Rust")
  1187. WedgePart54.Rotation = Vector3.new(64.3699951, 27.7399998, 25.9399986)
  1188. WedgePart54.Anchored = true
  1189. WedgePart54.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
  1190. WedgePart54.CFrame = CFrame.new(-148.567093, 71.6487579, 103.444626, 0.795961916, -0.38710773, 0.465394855, 0.566530168, 0.205496177, -0.798003614, 0.213277116, 0.89884305, 0.382876188)
  1191. WedgePart54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1192. WedgePart54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1193. WedgePart54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1194. WedgePart54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. WedgePart54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. WedgePart54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. WedgePart54.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1198. WedgePart54.Position = Vector3.new(-148.567093, 71.6487579, 103.444626)
  1199. WedgePart54.Orientation = Vector3.new(52.9399986, 50.5599976, 70.0599976)
  1200. WedgePart54.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1201. Part55.Parent = mas
  1202. Part55.Material = Enum.Material.Cobblestone
  1203. Part55.BrickColor = BrickColor.new("Really black")
  1204. Part55.Rotation = Vector3.new(180, 15, 90)
  1205. Part55.Anchored = true
  1206. Part55.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  1207. Part55.CFrame = CFrame.new(-148.510086, 71.7967529, 103.901558, -1.78224383e-07, -0.965925932, 0.258818567, -0.999998689, -2.06134558e-07, -2.49351018e-07, 1.94965651e-07, -0.258818597, -0.965925813)
  1208. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1209. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1210. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1211. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1212. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1213. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1214. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1215. Part55.Position = Vector3.new(-148.510086, 71.7967529, 103.901558)
  1216. Part55.Orientation = Vector3.new(0, 165, -90)
  1217. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1218. SpecialMesh56.Parent = Part55
  1219. SpecialMesh56.MeshType = Enum.MeshType.Wedge
  1220. Part57.Parent = mas
  1221. Part57.Material = Enum.Material.Cobblestone
  1222. Part57.BrickColor = BrickColor.new("Really black")
  1223. Part57.Rotation = Vector3.new(180, 15, -180)
  1224. Part57.Anchored = true
  1225. Part57.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
  1226. Part57.CFrame = CFrame.new(-147.86235, 71.7967529, 103.609222, -0.965925872, 1.58327552e-07, 0.258818805, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.258818805, 4.24237001e-08, -0.965925872)
  1227. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1228. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1232. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1234. Part57.Position = Vector3.new(-147.86235, 71.7967529, 103.609222)
  1235. Part57.Orientation = Vector3.new(0, 165, 0)
  1236. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1237. WedgePart58.Parent = mas
  1238. WedgePart58.Material = Enum.Material.Wood
  1239. WedgePart58.BrickColor = BrickColor.new("Rust")
  1240. WedgePart58.Rotation = Vector3.new(124.399994, -6.58999968, -114.799995)
  1241. WedgePart58.Anchored = true
  1242. WedgePart58.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
  1243. WedgePart58.CFrame = CFrame.new(-147.561081, 71.6477966, 104.20327, -0.416751444, 0.901738107, -0.114832833, 0.552529454, 0.150974557, -0.819702148, -0.721821845, -0.405061901, -0.561157703)
  1244. WedgePart58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1245. WedgePart58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. WedgePart58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. WedgePart58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. WedgePart58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. WedgePart58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. WedgePart58.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1251. WedgePart58.Position = Vector3.new(-147.561081, 71.6477966, 104.20327)
  1252. WedgePart58.Orientation = Vector3.new(55.0499992, -168.429993, 74.7200012)
  1253. WedgePart58.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1254. Part59.Parent = mas
  1255. Part59.Material = Enum.Material.Cobblestone
  1256. Part59.BrickColor = BrickColor.new("Really black")
  1257. Part59.Transparency = 1
  1258. Part59.Rotation = Vector3.new(180, 15, -180)
  1259. Part59.Anchored = true
  1260. Part59.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
  1261. Part59.CFrame = CFrame.new(-147.913239, 71.6967545, 103.605949, -0.965925872, 5.9012882e-07, 0.258818805, -6.10946358e-07, 0.999995112, -4.37127039e-14, -0.258818805, 1.58124436e-07, -0.965925872)
  1262. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1263. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1265. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1269. Part59.Position = Vector3.new(-147.913239, 71.6967545, 103.605949)
  1270. Part59.Orientation = Vector3.new(0, 165, 0)
  1271. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1272. ParticleEmitter60.Parent = Part59
  1273. ParticleEmitter60.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
  1274. ParticleEmitter60.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
  1275. ParticleEmitter60.Texture = "rbxassetid://410256160"
  1276. ParticleEmitter60.Rate = 3
  1277. ParticleEmitter60.RotSpeed = NumberRange.new(55, 55)
  1278. ParticleEmitter60.Speed = NumberRange.new(6, 6)
  1279. ParticleEmitter60.VelocitySpread = 30
  1280. ParticleEmitter61.Parent = Part59
  1281. ParticleEmitter61.Transparency = NumberSequence.new(0,1,0,0)
  1282. ParticleEmitter61.Rotation = NumberRange.new(56, 56)
  1283. ParticleEmitter61.Texture = "rbxassetid://242201991"
  1284. ParticleEmitter61.Rate = 2
  1285. ParticleEmitter61.RotSpeed = NumberRange.new(56, 56)
  1286. ParticleEmitter61.Speed = NumberRange.new(12.119999885559, 12.119999885559)
  1287. ParticleEmitter61.VelocitySpread = 30
  1288. WedgePart62.Parent = mas
  1289. WedgePart62.Material = Enum.Material.Wood
  1290. WedgePart62.BrickColor = BrickColor.new("Rust")
  1291. WedgePart62.Rotation = Vector3.new(180, -49.5399971, 90)
  1292. WedgePart62.Anchored = true
  1293. WedgePart62.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  1294. WedgePart62.CFrame = CFrame.new(-148.016663, 71.6783905, 103.945961, -3.0226127e-07, -0.648961425, -0.760821223, -0.999996781, -2.17678917e-07, -4.37754068e-07, -8.09906098e-08, 0.760821283, -0.648961484)
  1295. WedgePart62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. WedgePart62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. WedgePart62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1298. WedgePart62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1299. WedgePart62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1300. WedgePart62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1301. WedgePart62.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1302. WedgePart62.Position = Vector3.new(-148.016663, 71.6783905, 103.945961)
  1303. WedgePart62.Orientation = Vector3.new(0, -130.459991, -90)
  1304. WedgePart62.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1305. WedgePart63.Parent = mas
  1306. WedgePart63.Material = Enum.Material.Wood
  1307. WedgePart63.BrickColor = BrickColor.new("Rust")
  1308. WedgePart63.Rotation = Vector3.new(124.399994, -6.58999968, 102.759995)
  1309. WedgePart63.Anchored = true
  1310. WedgePart63.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
  1311. WedgePart63.CFrame = CFrame.new(-148.024094, 71.6462555, 104.237839, -0.219477907, -0.968835831, -0.114832774, -0.529997885, 0.217220455, -0.819702744, 0.819103241, -0.119045779, -0.561157703)
  1312. WedgePart63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. WedgePart63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1314. WedgePart63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. WedgePart63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. WedgePart63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. WedgePart63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. WedgePart63.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1319. WedgePart63.Position = Vector3.new(-148.024094, 71.6462555, 104.237839)
  1320. WedgePart63.Orientation = Vector3.new(55.0599976, -168.429993, -67.7099991)
  1321. WedgePart63.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1322. WedgePart64.Parent = mas
  1323. WedgePart64.Material = Enum.Material.Wood
  1324. WedgePart64.BrickColor = BrickColor.new("Rust")
  1325. WedgePart64.Rotation = Vector3.new(-120.25, 22.5100002, -144.339996)
  1326. WedgePart64.Anchored = true
  1327. WedgePart64.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
  1328. WedgePart64.CFrame = CFrame.new(-147.572083, 71.1015778, 103.571739, -0.750567675, 0.53856647, 0.382876307, 0.562418938, 0.216494963, 0.798004389, 0.346888363, 0.814294815, -0.465394974)
  1329. WedgePart64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1330. WedgePart64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1331. WedgePart64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1332. WedgePart64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1333. WedgePart64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. WedgePart64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. WedgePart64.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1336. WedgePart64.Position = Vector3.new(-147.572083, 71.1015778, 103.571739)
  1337. WedgePart64.Orientation = Vector3.new(-52.9399986, 140.559998, 68.9499969)
  1338. WedgePart64.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1339. WedgePart65.Parent = mas
  1340. WedgePart65.Material = Enum.Material.Wood
  1341. WedgePart65.BrickColor = BrickColor.new("Rust")
  1342. WedgePart65.Rotation = Vector3.new(0, 75, 90)
  1343. WedgePart65.Anchored = true
  1344. WedgePart65.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
  1345. WedgePart65.CFrame = CFrame.new(-148.523102, 71.6783829, 103.98719, 3.0226127e-07, -0.258818805, 0.965925872, 0.999996781, 2.87864384e-14, 4.91737467e-07, 8.09906098e-08, 0.965925872, 0.258818805)
  1346. WedgePart65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1347. WedgePart65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1348. WedgePart65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1349. WedgePart65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1350. WedgePart65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1351. WedgePart65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1352. WedgePart65.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1353. WedgePart65.Position = Vector3.new(-148.523102, 71.6783829, 103.98719)
  1354. WedgePart65.Orientation = Vector3.new(0, 75, 90)
  1355. WedgePart65.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1356. CornerWedgePart66.Parent = mas
  1357. CornerWedgePart66.Material = Enum.Material.Wood
  1358. CornerWedgePart66.BrickColor = BrickColor.new("Rust")
  1359. CornerWedgePart66.Rotation = Vector3.new(180, 15, 0)
  1360. CornerWedgePart66.Anchored = true
  1361. CornerWedgePart66.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  1362. CornerWedgePart66.CFrame = CFrame.new(-147.989105, 70.0520477, 103.441978, 0.965925872, -3.16654649e-07, 0.258818805, 5.06638571e-07, -0.999996662, -2.98526022e-14, 0.258818805, -8.48472936e-08, -0.965925872)
  1363. CornerWedgePart66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1364. CornerWedgePart66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1365. CornerWedgePart66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1366. CornerWedgePart66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1367. CornerWedgePart66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1368. CornerWedgePart66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1369. CornerWedgePart66.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1370. CornerWedgePart66.Position = Vector3.new(-147.989105, 70.0520477, 103.441978)
  1371. CornerWedgePart66.Orientation = Vector3.new(0, 165, 180)
  1372. CornerWedgePart66.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1373. Part67.Parent = mas
  1374. Part67.Material = Enum.Material.Wood
  1375. Part67.BrickColor = BrickColor.new("Dirt brown")
  1376. Part67.Rotation = Vector3.new(-180, 30, -180)
  1377. Part67.Anchored = true
  1378. Part67.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
  1379. Part67.CFrame = CFrame.new(-147.78714, 70.0598907, 103.439705, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
  1380. Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1381. Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1382. Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1383. Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1384. Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1385. Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1386. Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1387. Part67.Position = Vector3.new(-147.78714, 70.0598907, 103.439705)
  1388. Part67.Orientation = Vector3.new(0, 150, 0)
  1389. Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1390. WedgePart68.Parent = mas
  1391. WedgePart68.Material = Enum.Material.Wood
  1392. WedgePart68.BrickColor = BrickColor.new("Rust")
  1393. WedgePart68.Rotation = Vector3.new(0, 75, -90)
  1394. WedgePart68.Anchored = true
  1395. WedgePart68.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
  1396. WedgePart68.CFrame = CFrame.new(-147.951721, 71.6783829, 103.04332, -1.43934017e-07, 0.258818805, 0.965925872, -0.999998093, -1.70586405e-14, 3.27825205e-07, -3.85669843e-08, -0.965925872, 0.258818805)
  1397. WedgePart68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1398. WedgePart68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1399. WedgePart68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1400. WedgePart68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. WedgePart68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. WedgePart68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1403. WedgePart68.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1404. WedgePart68.Position = Vector3.new(-147.951721, 71.6783829, 103.04332)
  1405. WedgePart68.Orientation = Vector3.new(0, 75, -90)
  1406. WedgePart68.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1407. WedgePart69.Parent = mas
  1408. WedgePart69.Material = Enum.Material.Wood
  1409. WedgePart69.BrickColor = BrickColor.new("Rust")
  1410. WedgePart69.Rotation = Vector3.new(180, -75, 90)
  1411. WedgePart69.Anchored = true
  1412. WedgePart69.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
  1413. WedgePart69.CFrame = CFrame.new(-147.829758, 71.6783829, 104.172974, -2.15900968e-07, -0.258818805, -0.965925872, -0.999997497, 2.23894593e-14, -4.02330841e-07, -5.78504462e-08, 0.965925872, -0.258818805)
  1414. WedgePart69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1415. WedgePart69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1416. WedgePart69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1417. WedgePart69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1418. WedgePart69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1419. WedgePart69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. WedgePart69.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1421. WedgePart69.Position = Vector3.new(-147.829758, 71.6783829, 104.172974)
  1422. WedgePart69.Orientation = Vector3.new(0, -105, -90)
  1423. WedgePart69.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1424. WedgePart70.Parent = mas
  1425. WedgePart70.Material = Enum.Material.Wood
  1426. WedgePart70.BrickColor = BrickColor.new("Rust")
  1427. WedgePart70.Rotation = Vector3.new(-65.1299973, 25.3799992, -24.9599991)
  1428. WedgePart70.Anchored = true
  1429. WedgePart70.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
  1430. WedgePart70.CFrame = CFrame.new(-147.576752, 71.09935, 103.533028, 0.819105029, 0.381320298, 0.428557992, -0.52999419, 0.217221692, 0.819703758, 0.219478264, -0.898559451, 0.38002637)
  1431. WedgePart70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1432. WedgePart70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1433. WedgePart70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1434. WedgePart70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1435. WedgePart70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1436. WedgePart70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1437. WedgePart70.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1438. WedgePart70.Position = Vector3.new(-147.576752, 71.09935, 103.533028)
  1439. WedgePart70.Orientation = Vector3.new(-55.0599976, 48.4300003, -67.7099991)
  1440. WedgePart70.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1441. WedgePart71.Parent = mas
  1442. WedgePart71.Material = Enum.Material.Wood
  1443. WedgePart71.BrickColor = BrickColor.new("Rust")
  1444. WedgePart71.Rotation = Vector3.new(180, -49.5399971, -90)
  1445. WedgePart71.Anchored = true
  1446. WedgePart71.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  1447. WedgePart71.CFrame = CFrame.new(-147.234818, 71.6783829, 103.801613, 1.43934017e-07, 0.648961425, -0.760821223, 0.999998093, 1.47207516e-07, -2.89764216e-07, 3.85669843e-08, -0.760821283, -0.648961484)
  1448. WedgePart71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. WedgePart71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. WedgePart71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1451. WedgePart71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1452. WedgePart71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1453. WedgePart71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. WedgePart71.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1455. WedgePart71.Position = Vector3.new(-147.234818, 71.6783829, 103.801613)
  1456. WedgePart71.Orientation = Vector3.new(0, -130.459991, 90)
  1457. WedgePart71.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1458. WedgePart72.Parent = mas
  1459. WedgePart72.Material = Enum.Material.Wood
  1460. WedgePart72.BrickColor = BrickColor.new("Rust")
  1461. WedgePart72.Rotation = Vector3.new(97.0599976, 36.4799995, -36.5299988)
  1462. WedgePart72.Anchored = true
  1463. WedgePart72.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
  1464. WedgePart72.CFrame = CFrame.new(-148.478928, 71.647438, 103.950851, 0.646160245, 0.478610933, 0.594481945, 0.547276914, 0.252336085, -0.79800415, -0.531943679, 0.840986311, -0.0988833606)
  1465. WedgePart72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. WedgePart72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. WedgePart72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1468. WedgePart72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. WedgePart72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1470. WedgePart72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1471. WedgePart72.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1472. WedgePart72.Position = Vector3.new(-148.478928, 71.647438, 103.950851)
  1473. WedgePart72.Orientation = Vector3.new(52.9399986, 99.4399948, 65.25)
  1474. WedgePart72.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1475. WedgePart73.Parent = mas
  1476. WedgePart73.Material = Enum.Material.Wood
  1477. WedgePart73.BrickColor = BrickColor.new("Rust")
  1478. WedgePart73.Rotation = Vector3.new(180, -75, -90)
  1479. WedgePart73.Anchored = true
  1480. WedgePart73.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
  1481. WedgePart73.CFrame = CFrame.new(-147.258347, 71.6783829, 103.229111, 1.43934017e-07, 0.258818805, -0.965925872, 0.999998093, -1.70586405e-14, -3.27825205e-07, 3.85669843e-08, -0.965925872, -0.258818805)
  1482. WedgePart73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1483. WedgePart73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1484. WedgePart73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. WedgePart73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1486. WedgePart73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. WedgePart73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. WedgePart73.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1489. WedgePart73.Position = Vector3.new(-147.258347, 71.6783829, 103.229111)
  1490. WedgePart73.Orientation = Vector3.new(0, -105, 90)
  1491. WedgePart73.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1492. WedgePart74.Parent = mas
  1493. WedgePart74.Material = Enum.Material.Wood
  1494. WedgePart74.BrickColor = BrickColor.new("Rust")
  1495. WedgePart74.Rotation = Vector3.new(59.75, -22.5100002, -35.6599998)
  1496. WedgePart74.Anchored = true
  1497. WedgePart74.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
  1498. WedgePart74.CFrame = CFrame.new(-147.309692, 71.6484756, 103.252823, 0.750567615, 0.53856647, -0.382876396, -0.56241852, 0.216494888, -0.798003972, -0.346888423, 0.814294815, 0.465394914)
  1499. WedgePart74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. WedgePart74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1501. WedgePart74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. WedgePart74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. WedgePart74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. WedgePart74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1505. WedgePart74.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1506. WedgePart74.Position = Vector3.new(-147.309692, 71.6484756, 103.252823)
  1507. WedgePart74.Orientation = Vector3.new(52.9399986, -39.4399986, -68.9499969)
  1508. WedgePart74.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1509. WedgePart75.Parent = mas
  1510. WedgePart75.Material = Enum.Material.Wood
  1511. WedgePart75.BrickColor = BrickColor.new("Rust")
  1512. WedgePart75.Rotation = Vector3.new(0, 49.5399971, -90)
  1513. WedgePart75.Anchored = true
  1514. WedgePart75.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  1515. WedgePart75.CFrame = CFrame.new(-147.839722, 71.6783905, 103.285652, -2.15900968e-07, 0.648961425, 0.760821223, -0.999997497, 1.79239976e-07, 3.57032377e-07, -5.78504462e-08, -0.760821283, 0.648961484)
  1516. WedgePart75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1517. WedgePart75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1518. WedgePart75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1519. WedgePart75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1520. WedgePart75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1521. WedgePart75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1522. WedgePart75.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1523. WedgePart75.Position = Vector3.new(-147.839722, 71.6783905, 103.285652)
  1524. WedgePart75.Orientation = Vector3.new(0, 49.5399971, -90)
  1525. WedgePart75.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1526. Part76.Parent = mas
  1527. Part76.Material = Enum.Material.Wood
  1528. Part76.BrickColor = BrickColor.new("Dirt brown")
  1529. Part76.Rotation = Vector3.new(-180, 30, -180)
  1530. Part76.Anchored = true
  1531. Part76.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
  1532. Part76.CFrame = CFrame.new(-148.160339, 70.0598907, 103.686127, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
  1533. Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1534. Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1537. Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1538. Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1539. Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1540. Part76.Position = Vector3.new(-148.160339, 70.0598907, 103.686127)
  1541. Part76.Orientation = Vector3.new(0, 150, 0)
  1542. Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1543. WedgePart77.Parent = mas
  1544. WedgePart77.Material = Enum.Material.Wood
  1545. WedgePart77.BrickColor = BrickColor.new("Rust")
  1546. WedgePart77.Rotation = Vector3.new(-115.629997, -27.7399998, -66.25)
  1547. WedgePart77.Anchored = true
  1548. WedgePart77.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
  1549. WedgePart77.CFrame = CFrame.new(-147.905533, 71.1017456, 103.27697, 0.35654223, 0.810114443, -0.465394795, 0.564951718, 0.209794849, 0.798002541, 0.744113743, -0.547449291, -0.382876098)
  1550. WedgePart77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1551. WedgePart77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1552. WedgePart77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1553. WedgePart77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1554. WedgePart77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1555. WedgePart77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1556. WedgePart77.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1557. WedgePart77.Position = Vector3.new(-147.905533, 71.1017456, 103.27697)
  1558. WedgePart77.Orientation = Vector3.new(-52.9399986, -129.440002, 69.6299973)
  1559. WedgePart77.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1560. Part78.Parent = mas
  1561. Part78.Material = Enum.Material.Cobblestone
  1562. Part78.BrickColor = BrickColor.new("Really black")
  1563. Part78.Rotation = Vector3.new(180, 15, -180)
  1564. Part78.Anchored = true
  1565. Part78.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
  1566. Part78.CFrame = CFrame.new(-147.910645, 71.7967529, 103.596283, -0.965925872, 1.58327552e-07, 0.258818805, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.258818805, 4.24237001e-08, -0.965925872)
  1567. Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1568. Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1570. Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1571. Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1572. Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1573. Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1574. Part78.Position = Vector3.new(-147.910645, 71.7967529, 103.596283)
  1575. Part78.Orientation = Vector3.new(0, 165, 0)
  1576. Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1577. WedgePart79.Parent = mas
  1578. WedgePart79.Material = Enum.Material.Wood
  1579. WedgePart79.BrickColor = BrickColor.new("Rust")
  1580. WedgePart79.Rotation = Vector3.new(-82.9399948, -36.4799995, -143.470001)
  1581. WedgePart79.Anchored = true
  1582. WedgePart79.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
  1583. WedgePart79.CFrame = CFrame.new(-148.071533, 71.1005325, 103.883095, -0.646160364, 0.478611022, -0.594481707, -0.547276318, 0.252335846, 0.798003078, 0.53194356, 0.840986371, 0.0988834053)
  1584. WedgePart79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. WedgePart79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1586. WedgePart79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1587. WedgePart79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1588. WedgePart79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1589. WedgePart79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. WedgePart79.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1591. WedgePart79.Position = Vector3.new(-148.071533, 71.1005325, 103.883095)
  1592. WedgePart79.Orientation = Vector3.new(-52.9399986, -80.5599976, -65.25)
  1593. WedgePart79.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1594. CornerWedgePart80.Parent = mas
  1595. CornerWedgePart80.Material = Enum.Material.Wood
  1596. CornerWedgePart80.BrickColor = BrickColor.new("Rust")
  1597. CornerWedgePart80.Rotation = Vector3.new(180, -75, 0)
  1598. CornerWedgePart80.Anchored = true
  1599. CornerWedgePart80.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  1600. CornerWedgePart80.CFrame = CFrame.new(-148.059891, 70.0520477, 103.706085, 0.258818924, -1.58327424e-07, -0.965925813, 2.48642778e-14, -0.999998033, -3.27825205e-07, -0.965925813, -4.24236788e-08, -0.258818924)
  1601. CornerWedgePart80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1602. CornerWedgePart80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1603. CornerWedgePart80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1604. CornerWedgePart80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1605. CornerWedgePart80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1606. CornerWedgePart80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. CornerWedgePart80.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1608. CornerWedgePart80.Position = Vector3.new(-148.059891, 70.0520477, 103.706085)
  1609. CornerWedgePart80.Orientation = Vector3.new(0, -105, 180)
  1610. CornerWedgePart80.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1611. WedgePart81.Parent = mas
  1612. WedgePart81.Material = Enum.Material.Wood
  1613. WedgePart81.BrickColor = BrickColor.new("Rust")
  1614. WedgePart81.Rotation = Vector3.new(-115.629997, -27.7399998, 154.059998)
  1615. WedgePart81.Anchored = true
  1616. WedgePart81.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
  1617. WedgePart81.CFrame = CFrame.new(-148.248169, 71.1018524, 103.707024, -0.795961976, -0.38710773, -0.465394825, -0.56652993, 0.205496028, 0.798003078, -0.213277161, 0.89884305, -0.382876158)
  1618. WedgePart81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1619. WedgePart81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. WedgePart81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. WedgePart81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1622. WedgePart81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1623. WedgePart81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1624. WedgePart81.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1625. WedgePart81.Position = Vector3.new(-148.248169, 71.1018524, 103.707024)
  1626. WedgePart81.Orientation = Vector3.new(-52.9399986, -129.440002, -70.0599976)
  1627. WedgePart81.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1628. WedgePart82.Parent = mas
  1629. WedgePart82.Material = Enum.Material.Wood
  1630. WedgePart82.BrickColor = BrickColor.new("Rust")
  1631. WedgePart82.Rotation = Vector3.new(-113.709999, 29.3599987, 61.7899971)
  1632. WedgePart82.Anchored = true
  1633. WedgePart82.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
  1634. WedgePart82.CFrame = CFrame.new(-145.649963, 71.1018524, -103.429695, 0.412019849, -0.768024981, 0.490282923, -0.56652993, 0.205496028, 0.798003078, -0.713640094, -0.606554866, -0.350441337)
  1635. WedgePart82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. WedgePart82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1637. WedgePart82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. WedgePart82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. WedgePart82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1640. WedgePart82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1641. WedgePart82.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1642. WedgePart82.Position = Vector3.new(-145.649963, 71.1018524, -103.429695)
  1643. WedgePart82.Orientation = Vector3.new(-52.9399986, 125.559998, -70.0599976)
  1644. WedgePart82.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1645. WedgePart83.Parent = mas
  1646. WedgePart83.Material = Enum.Material.Wood
  1647. WedgePart83.BrickColor = BrickColor.new("Rust")
  1648. WedgePart83.Rotation = Vector3.new(121.57, -20.5100002, -139.639999)
  1649. WedgePart83.Anchored = true
  1650. WedgePart83.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
  1651. WedgePart83.CFrame = CFrame.new(-145.076401, 71.6487579, -102.68998, -0.713639915, 0.606554925, -0.350441456, 0.566530228, 0.205496058, -0.798004389, -0.41201967, -0.768024802, -0.490283132)
  1652. WedgePart83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. WedgePart83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1654. WedgePart83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1655. WedgePart83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1656. WedgePart83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1657. WedgePart83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1658. WedgePart83.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1659. WedgePart83.Position = Vector3.new(-145.076401, 71.6487579, -102.68998)
  1660. WedgePart83.Orientation = Vector3.new(52.9399986, -144.440002, 70.0599976)
  1661. WedgePart83.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1662. WedgePart84.Parent = mas
  1663. WedgePart84.Material = Enum.Material.Wood
  1664. WedgePart84.BrickColor = BrickColor.new("Rust")
  1665. WedgePart84.Rotation = Vector3.new(180, 55.4599991, -90)
  1666. WedgePart84.Anchored = true
  1667. WedgePart84.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  1668. WedgePart84.CFrame = CFrame.new(-146.003632, 71.6783829, -102.475357, -7.45056852e-08, 0.566933513, 0.823763549, 0.999998093, 1.47207516e-07, -2.89764216e-07, 1.29047734e-07, 0.82376349, -0.566933453)
  1669. WedgePart84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. WedgePart84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. WedgePart84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1672. WedgePart84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1673. WedgePart84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1674. WedgePart84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1675. WedgePart84.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1676. WedgePart84.Position = Vector3.new(-146.003632, 71.6783829, -102.475357)
  1677. WedgePart84.Orientation = Vector3.new(0, 124.540001, 90)
  1678. WedgePart84.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1679. WedgePart85.Parent = mas
  1680. WedgePart85.Material = Enum.Material.Wood
  1681. WedgePart85.BrickColor = BrickColor.new("Rust")
  1682. WedgePart85.Rotation = Vector3.new(0, -85.3499985, -90)
  1683. WedgePart85.Anchored = true
  1684. WedgePart85.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
  1685. WedgePart85.CFrame = CFrame.new(-147.532593, 71.6783829, 104.252602, -3.74228136e-07, 0.0811368972, -0.996702969, -0.999996185, 1.90180288e-07, -5.23562107e-07, -1.00274058e-07, 0.996702969, 0.0811368972)
  1686. WedgePart85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1687. WedgePart85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. WedgePart85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. WedgePart85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1690. WedgePart85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1691. WedgePart85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1692. WedgePart85.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1693. WedgePart85.Position = Vector3.new(-147.532593, 71.6783829, 104.252602)
  1694. WedgePart85.Orientation = Vector3.new(0, -85.3499985, -90)
  1695. WedgePart85.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1696. Part86.Parent = mas
  1697. Part86.Material = Enum.Material.Wood
  1698. Part86.BrickColor = BrickColor.new("Dirt brown")
  1699. Part86.Rotation = Vector3.new(-180, 30, -180)
  1700. Part86.Anchored = true
  1701. Part86.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
  1702. Part86.CFrame = CFrame.new(-147.763931, 70.0598907, 103.799538, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
  1703. Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1704. Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1705. Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1706. Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1709. Part86.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1710. Part86.Position = Vector3.new(-147.763931, 70.0598907, 103.799538)
  1711. Part86.Orientation = Vector3.new(0, 150, 0)
  1712. Part86.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1713. CornerWedgePart87.Parent = mas
  1714. CornerWedgePart87.Material = Enum.Material.Wood
  1715. CornerWedgePart87.BrickColor = BrickColor.new("Rust")
  1716. CornerWedgePart87.Rotation = Vector3.new(0, 75, 180)
  1717. CornerWedgePart87.Anchored = true
  1718. CornerWedgePart87.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  1719. CornerWedgePart87.CFrame = CFrame.new(-147.724976, 70.0520477, 103.512749, -0.258818805, -3.88621487e-07, 0.965925872, 9.72137003e-15, -0.999996126, 5.66242988e-07, 0.965925872, -1.04130756e-07, 0.258818805)
  1720. CornerWedgePart87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1721. CornerWedgePart87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. CornerWedgePart87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1723. CornerWedgePart87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1724. CornerWedgePart87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. CornerWedgePart87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. CornerWedgePart87.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1727. CornerWedgePart87.Position = Vector3.new(-147.724976, 70.0520477, 103.512749)
  1728. CornerWedgePart87.Orientation = Vector3.new(0, 75, 180)
  1729. CornerWedgePart87.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1730. CornerWedgePart88.Parent = mas
  1731. CornerWedgePart88.Material = Enum.Material.Wood
  1732. CornerWedgePart88.BrickColor = BrickColor.new("Rust")
  1733. CornerWedgePart88.Rotation = Vector3.new(0, -15, 180)
  1734. CornerWedgePart88.Anchored = true
  1735. CornerWedgePart88.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  1736. CornerWedgePart88.CFrame = CFrame.new(-147.795746, 70.0520477, 103.776878, -0.965925813, -3.74228136e-07, -0.258818865, -5.66242988e-07, -0.999996185, -1.46745121e-14, -0.258818865, -1.00274058e-07, 0.965925813)
  1737. CornerWedgePart88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1738. CornerWedgePart88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1739. CornerWedgePart88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1740. CornerWedgePart88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1741. CornerWedgePart88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1742. CornerWedgePart88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1743. CornerWedgePart88.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1744. CornerWedgePart88.Position = Vector3.new(-147.795746, 70.0520477, 103.776878)
  1745. CornerWedgePart88.Orientation = Vector3.new(0, -15, -180)
  1746. CornerWedgePart88.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1747. WedgePart89.Parent = mas
  1748. WedgePart89.Material = Enum.Material.Wood
  1749. WedgePart89.BrickColor = BrickColor.new("Rust")
  1750. WedgePart89.Rotation = Vector3.new(-55.5999985, 6.58999968, -65.1999969)
  1751. WedgePart89.Anchored = true
  1752. WedgePart89.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
  1753. WedgePart89.CFrame = CFrame.new(-147.637711, 71.1008987, 103.828873, 0.416751564, 0.901738048, 0.114832744, -0.552530229, 0.150974616, 0.819703221, 0.721821904, -0.405061901, 0.561157644)
  1754. WedgePart89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1755. WedgePart89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1756. WedgePart89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1757. WedgePart89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1758. WedgePart89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1759. WedgePart89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1760. WedgePart89.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1761. WedgePart89.Position = Vector3.new(-147.637711, 71.1008987, 103.828873)
  1762. WedgePart89.Orientation = Vector3.new(-55.0599976, 11.5699997, -74.7200012)
  1763. WedgePart89.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1764. WedgePart90.Parent = mas
  1765. WedgePart90.Material = Enum.Material.Wood
  1766. WedgePart90.BrickColor = BrickColor.new("Rust")
  1767. WedgePart90.Rotation = Vector3.new(121.57, -20.5100002, 81.3499985)
  1768. WedgePart90.Anchored = true
  1769. WedgePart90.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
  1770. WedgePart90.CFrame = CFrame.new(-145.454147, 71.6484756, -102.40564, 0.140807465, -0.92593956, -0.350441366, -0.56241852, 0.216494888, -0.798003972, 0.814773917, 0.309460431, -0.490283191)
  1771. WedgePart90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. WedgePart90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. WedgePart90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. WedgePart90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1775. WedgePart90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. WedgePart90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. WedgePart90.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1778. WedgePart90.Position = Vector3.new(-145.454147, 71.6484756, -102.40564)
  1779. WedgePart90.Orientation = Vector3.new(52.9399986, -144.440002, -68.9499969)
  1780. WedgePart90.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1781. Part91.Parent = mas
  1782. Part91.Material = Enum.Material.Wood
  1783. Part91.BrickColor = BrickColor.new("Dirt brown")
  1784. Part91.Rotation = Vector3.new(-180, 30, -180)
  1785. Part91.Anchored = true
  1786. Part91.Size = Vector3.new(1.39999998, 1, 1.9000001)
  1787. Part91.CFrame = CFrame.new(-148.807755, 70.1098862, 105.074287, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
  1788. Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1789. Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1790. Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1793. Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1795. Part91.Position = Vector3.new(-148.807755, 70.1098862, 105.074287)
  1796. Part91.Orientation = Vector3.new(0, 150, 0)
  1797. Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1798. WedgePart92.Parent = mas
  1799. WedgePart92.Material = Enum.Material.Wood
  1800. WedgePart92.BrickColor = BrickColor.new("Rust")
  1801. WedgePart92.Rotation = Vector3.new(114.869995, -25.3799992, -155.039993)
  1802. WedgePart92.Anchored = true
  1803. WedgePart92.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
  1804. WedgePart92.CFrame = CFrame.new(-147.290833, 71.6462555, 103.786606, -0.819105029, 0.381320298, -0.428557813, 0.529995024, 0.217221946, -0.819704711, -0.219478279, -0.89855957, -0.380026281)
  1805. WedgePart92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1806. WedgePart92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1807. WedgePart92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1808. WedgePart92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1809. WedgePart92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1810. WedgePart92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1811. WedgePart92.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1812. WedgePart92.Position = Vector3.new(-147.290833, 71.6462555, 103.786606)
  1813. WedgePart92.Orientation = Vector3.new(55.0599976, -131.569992, 67.7099991)
  1814. WedgePart92.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1815. Part93.Parent = mas
  1816. Part93.Material = Enum.Material.Cobblestone
  1817. Part93.BrickColor = BrickColor.new("Really black")
  1818. Part93.Rotation = Vector3.new(0, -15, -90)
  1819. Part93.Anchored = true
  1820. Part93.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  1821. Part93.CFrame = CFrame.new(-147.262924, 71.7967529, 103.303955, -2.72994214e-07, 0.965925932, -0.258818537, -0.999997377, 3.7302587e-07, 9.18452868e-14, -7.31485201e-08, 0.258818597, 0.965925753)
  1822. Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1823. Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1824. Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1825. Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1826. Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1827. Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1828. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1829. Part93.Position = Vector3.new(-147.262924, 71.7967529, 103.303955)
  1830. Part93.Orientation = Vector3.new(0, -15, -90)
  1831. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1832. SpecialMesh94.Parent = Part93
  1833. SpecialMesh94.MeshType = Enum.MeshType.Wedge
  1834. WedgePart95.Parent = mas
  1835. WedgePart95.Material = Enum.Material.Wood
  1836. WedgePart95.BrickColor = BrickColor.new("Rust")
  1837. WedgePart95.Rotation = Vector3.new(87.5999985, 34.8699989, -11.0900002)
  1838. WedgePart95.Anchored = true
  1839. WedgePart95.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
  1840. WedgePart95.CFrame = CFrame.new(-146.307144, 71.6477966, -102.894455, 0.805089533, 0.15787296, 0.571757674, 0.552529454, 0.150974557, -0.819702148, -0.215729907, 0.975849807, 0.034318164)
  1841. WedgePart95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. WedgePart95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. WedgePart95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1844. WedgePart95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. WedgePart95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. WedgePart95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. WedgePart95.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1848. WedgePart95.Position = Vector3.new(-146.307144, 71.6477966, -102.894455)
  1849. WedgePart95.Orientation = Vector3.new(55.0499992, 86.5699997, 74.7200012)
  1850. WedgePart95.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1851. WedgePart96.Parent = mas
  1852. WedgePart96.Material = Enum.Material.Wood
  1853. WedgePart96.BrickColor = BrickColor.new("Rust")
  1854. WedgePart96.Rotation = Vector3.new(-180, 85.3499985, -90)
  1855. WedgePart96.Anchored = true
  1856. WedgePart96.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
  1857. WedgePart96.CFrame = CFrame.new(-148.039108, 71.6783829, 104.293831, 3.0226127e-07, 0.0811368972, 0.996702969, 0.999996781, 1.65121264e-07, 4.53397149e-07, 8.09906098e-08, 0.996702969, -0.0811368972)
  1858. WedgePart96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. WedgePart96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1860. WedgePart96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1861. WedgePart96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1862. WedgePart96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1863. WedgePart96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. WedgePart96.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1865. WedgePart96.Position = Vector3.new(-148.039108, 71.6783829, 104.293831)
  1866. WedgePart96.Orientation = Vector3.new(0, 94.6500015, 90)
  1867. WedgePart96.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1868. WedgePart97.Parent = mas
  1869. WedgePart97.Material = Enum.Material.Wood
  1870. WedgePart97.BrickColor = BrickColor.new("Rust")
  1871. WedgePart97.Rotation = Vector3.new(180, 10.3499994, 90)
  1872. WedgePart97.Anchored = true
  1873. WedgePart97.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
  1874. WedgePart97.CFrame = CFrame.new(-146.362167, 71.6783829, -102.879707, 1.93714584e-07, -0.983740985, 0.179593265, -0.999996185, 1.90180288e-07, -5.23562107e-07, -3.3552385e-07, -0.179593265, -0.983740985)
  1875. WedgePart97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1876. WedgePart97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. WedgePart97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1878. WedgePart97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1879. WedgePart97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1880. WedgePart97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1881. WedgePart97.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1882. WedgePart97.Position = Vector3.new(-146.362167, 71.6783829, -102.879707)
  1883. WedgePart97.Orientation = Vector3.new(0, 169.649994, -90)
  1884. WedgePart97.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1885. WedgePart98.Parent = mas
  1886. WedgePart98.Material = Enum.Material.Wood
  1887. WedgePart98.BrickColor = BrickColor.new("Rust")
  1888. WedgePart98.Rotation = Vector3.new(87.5999985, 34.8699989, -153.529999)
  1889. WedgePart98.Anchored = true
  1890. WedgePart98.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
  1891. WedgePart98.CFrame = CFrame.new(-146.220703, 71.6462555, -103.350639, -0.734387994, 0.365742326, 0.571757674, -0.529997885, 0.217220455, -0.819702744, -0.423998713, -0.90501231, 0.0343182236)
  1892. WedgePart98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. WedgePart98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. WedgePart98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1895. WedgePart98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1896. WedgePart98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1897. WedgePart98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1898. WedgePart98.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1899. WedgePart98.Position = Vector3.new(-146.220703, 71.6462555, -103.350639)
  1900. WedgePart98.Orientation = Vector3.new(55.0599976, 86.5699997, -67.7099991)
  1901. WedgePart98.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1902. WedgePart99.Parent = mas
  1903. WedgePart99.Material = Enum.Material.Wood
  1904. WedgePart99.BrickColor = BrickColor.new("Rust")
  1905. WedgePart99.Rotation = Vector3.new(180, 30, 90)
  1906. WedgePart99.Anchored = true
  1907. WedgePart99.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
  1908. WedgePart99.CFrame = CFrame.new(-146.208344, 71.6783829, -103.146133, 1.11758482e-07, -0.866025627, 0.499999583, -0.999997497, 2.23894593e-14, -4.02330841e-07, -1.93571552e-07, -0.499999583, -0.866025627)
  1909. WedgePart99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. WedgePart99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1911. WedgePart99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1912. WedgePart99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1913. WedgePart99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. WedgePart99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. WedgePart99.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1916. WedgePart99.Position = Vector3.new(-146.208344, 71.6783829, -103.146133)
  1917. WedgePart99.Orientation = Vector3.new(0, 150, -90)
  1918. WedgePart99.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1919. WedgePart100.Parent = mas
  1920. WedgePart100.Material = Enum.Material.Wood
  1921. WedgePart100.BrickColor = BrickColor.new("Rust")
  1922. WedgePart100.Rotation = Vector3.new(-180, 84.4399948, 90)
  1923. WedgePart100.Anchored = true
  1924. WedgePart100.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
  1925. WedgePart100.CFrame = CFrame.new(-148.248856, 71.6783829, 102.963707, -1.43934017e-07, -0.0968216807, 0.995301723, -0.999998093, -1.20967613e-07, 3.12644772e-07, -3.85669843e-08, -0.995301723, -0.0968216807)
  1926. WedgePart100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1927. WedgePart100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. WedgePart100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. WedgePart100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1930. WedgePart100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. WedgePart100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. WedgePart100.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1933. WedgePart100.Position = Vector3.new(-148.248856, 71.6783829, 102.963707)
  1934. WedgePart100.Orientation = Vector3.new(0, 95.5599976, -90)
  1935. WedgePart100.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1936. WedgePart101.Parent = mas
  1937. WedgePart101.Material = Enum.Material.Wood
  1938. WedgePart101.BrickColor = BrickColor.new("Rust")
  1939. WedgePart101.Rotation = Vector3.new(0, 49.5399971, 90)
  1940. WedgePart101.Anchored = true
  1941. WedgePart101.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  1942. WedgePart101.CFrame = CFrame.new(-148.621506, 71.6783905, 103.430046, 3.0226127e-07, -0.648961425, 0.760821223, 0.999996781, -2.17678917e-07, 4.37754068e-07, 8.09906098e-08, 0.760821283, 0.648961484)
  1943. WedgePart101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. WedgePart101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1945. WedgePart101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. WedgePart101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. WedgePart101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. WedgePart101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1949. WedgePart101.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1950. WedgePart101.Position = Vector3.new(-148.621506, 71.6783905, 103.430046)
  1951. WedgePart101.Orientation = Vector3.new(0, 49.5399971, 90)
  1952. WedgePart101.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1953. Part102.Parent = mas
  1954. Part102.Material = Enum.Material.Wood
  1955. Part102.BrickColor = BrickColor.new("Dirt brown")
  1956. Part102.Rotation = Vector3.new(-180, 30, -180)
  1957. Part102.Anchored = true
  1958. Part102.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
  1959. Part102.CFrame = CFrame.new(-148.604477, 70.1098862, 104.815353, -0.866025627, 0, 0.499999523, 0, 1, 0, -0.499999523, 0, -0.866025627)
  1960. Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1961. Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1962. Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. Part102.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1967. Part102.Position = Vector3.new(-148.604477, 70.1098862, 104.815353)
  1968. Part102.Orientation = Vector3.new(0, 150, 0)
  1969. Part102.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1970. WedgePart103.Parent = mas
  1971. WedgePart103.Material = Enum.Material.Wood
  1972. WedgePart103.BrickColor = BrickColor.new("Rust")
  1973. WedgePart103.Rotation = Vector3.new(59.75, -22.5100002, 103.349998)
  1974. WedgePart103.Anchored = true
  1975. WedgePart103.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
  1976. WedgePart103.CFrame = CFrame.new(-147.682114, 71.6487579, 102.96154, -0.213277027, -0.898842931, -0.382876307, 0.566530228, 0.205496058, -0.798004389, 0.795961738, -0.38710779, 0.465394974)
  1977. WedgePart103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. WedgePart103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1979. WedgePart103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1980. WedgePart103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1981. WedgePart103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. WedgePart103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. WedgePart103.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1984. WedgePart103.Position = Vector3.new(-147.682114, 71.6487579, 102.96154)
  1985. WedgePart103.Orientation = Vector3.new(52.9399986, -39.4399986, 70.0599976)
  1986. WedgePart103.Color = Color3.new(0.560784, 0.298039, 0.164706)
  1987. WedgePart104.Parent = mas
  1988. WedgePart104.Material = Enum.Material.Wood
  1989. WedgePart104.BrickColor = BrickColor.new("Rust")
  1990. WedgePart104.Rotation = Vector3.new(0, -84.4399948, 90)
  1991. WedgePart104.Anchored = true
  1992. WedgePart104.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
  1993. WedgePart104.CFrame = CFrame.new(-147.667526, 71.6783829, 102.907112, 1.43934017e-07, -0.0968216807, -0.995301723, 0.999998093, -1.20967613e-07, -3.12644772e-07, 3.85669843e-08, -0.995301723, 0.0968216807)
  1994. WedgePart104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. WedgePart104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. WedgePart104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. WedgePart104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. WedgePart104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1999. WedgePart104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2000. WedgePart104.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2001. WedgePart104.Position = Vector3.new(-147.667526, 71.6783829, 102.907112)
  2002. WedgePart104.Orientation = Vector3.new(0, -84.4399948, 90)
  2003. WedgePart104.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2004. WedgePart105.Parent = mas
  2005. WedgePart105.Material = Enum.Material.Wood
  2006. WedgePart105.BrickColor = BrickColor.new("Rust")
  2007. WedgePart105.Rotation = Vector3.new(64.3699951, 27.7399998, -113.75)
  2008. WedgePart105.Anchored = true
  2009. WedgePart105.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
  2010. WedgePart105.CFrame = CFrame.new(-148.224518, 71.6486435, 103.014557, -0.35654217, 0.810114443, 0.465394855, -0.564952374, 0.209795028, -0.798003614, -0.744113803, -0.547449291, 0.382876188)
  2011. WedgePart105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2012. WedgePart105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2013. WedgePart105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2014. WedgePart105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2015. WedgePart105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2016. WedgePart105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. WedgePart105.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2018. WedgePart105.Position = Vector3.new(-148.224518, 71.6486435, 103.014557)
  2019. WedgePart105.Orientation = Vector3.new(52.9399986, 50.5599976, -69.6299973)
  2020. WedgePart105.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2021. WedgePart106.Parent = mas
  2022. WedgePart106.Material = Enum.Material.Wood
  2023. WedgePart106.BrickColor = BrickColor.new("Rust")
  2024. WedgePart106.Rotation = Vector3.new(111.059998, 28.5499992, -61.1399994)
  2025. WedgePart106.Anchored = true
  2026. WedgePart106.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
  2027. WedgePart106.CFrame = CFrame.new(-145.974625, 71.6462555, -102.525574, 0.423999548, 0.769249022, 0.477996051, 0.529995024, 0.217221946, -0.819704711, -0.734389603, 0.600891292, -0.315597117)
  2028. WedgePart106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. WedgePart106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. WedgePart106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2031. WedgePart106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2032. WedgePart106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2033. WedgePart106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2034. WedgePart106.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2035. WedgePart106.Position = Vector3.new(-145.974625, 71.6462555, -102.525574)
  2036. WedgePart106.Orientation = Vector3.new(55.0599976, 123.43, 67.7099991)
  2037. WedgePart106.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2038. WedgePart107.Parent = mas
  2039. WedgePart107.Material = Enum.Material.Wood
  2040. WedgePart107.BrickColor = BrickColor.new("Rust")
  2041. WedgePart107.Rotation = Vector3.new(-92.4000015, -34.8699989, -168.910004)
  2042. WedgePart107.Anchored = true
  2043. WedgePart107.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
  2044. WedgePart107.CFrame = CFrame.new(-145.925674, 71.1008987, -102.871574, -0.805089593, 0.157872975, -0.571757615, -0.552530229, 0.150974616, 0.819703221, 0.215730011, 0.975849748, -0.0343182385)
  2045. WedgePart107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. WedgePart107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. WedgePart107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. WedgePart107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2049. WedgePart107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2050. WedgePart107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2051. WedgePart107.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2052. WedgePart107.Position = Vector3.new(-145.925674, 71.1008987, -102.871574)
  2053. WedgePart107.Orientation = Vector3.new(-55.0599976, -93.4300003, -74.7200012)
  2054. WedgePart107.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2055. WedgePart108.Parent = mas
  2056. WedgePart108.Material = Enum.Material.Wood
  2057. WedgePart108.BrickColor = BrickColor.new("Rust")
  2058. WedgePart108.Rotation = Vector3.new(-58.4300003, 20.5100002, 98.6500015)
  2059. WedgePart108.Anchored = true
  2060. WedgePart108.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
  2061. WedgePart108.CFrame = CFrame.new(-145.694275, 71.1015778, -102.741631, -0.14080739, -0.92593956, 0.350441456, 0.562418938, 0.216494963, 0.798004389, -0.814773977, 0.309460431, 0.490283132)
  2062. WedgePart108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. WedgePart108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2064. WedgePart108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2065. WedgePart108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2066. WedgePart108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2067. WedgePart108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2068. WedgePart108.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2069. WedgePart108.Position = Vector3.new(-145.694275, 71.1015778, -102.741631)
  2070. WedgePart108.Orientation = Vector3.new(-52.9399986, 35.5599976, 68.9499969)
  2071. WedgePart108.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2072. WedgePart109.Parent = mas
  2073. WedgePart109.Material = Enum.Material.Wood
  2074. WedgePart109.BrickColor = BrickColor.new("Rust")
  2075. WedgePart109.Rotation = Vector3.new(-55.5999985, 6.58999968, 77.2399979)
  2076. WedgePart109.Anchored = true
  2077. WedgePart109.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
  2078. WedgePart109.CFrame = CFrame.new(-148.100708, 71.09935, 103.863457, 0.219477981, -0.968835831, 0.114832833, 0.529997528, 0.217220232, 0.819702148, -0.819103181, -0.119045779, 0.561157703)
  2079. WedgePart109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. WedgePart109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. WedgePart109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. WedgePart109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2083. WedgePart109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. WedgePart109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2085. WedgePart109.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2086. WedgePart109.Position = Vector3.new(-148.100708, 71.09935, 103.863457)
  2087. WedgePart109.Orientation = Vector3.new(-55.0499992, 11.5699997, 67.7099991)
  2088. WedgePart109.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2089. WedgePart110.Parent = mas
  2090. WedgePart110.Material = Enum.Material.Wood
  2091. WedgePart110.BrickColor = BrickColor.new("Rust")
  2092. WedgePart110.Rotation = Vector3.new(0, -55.4599991, 90)
  2093. WedgePart110.Anchored = true
  2094. WedgePart110.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  2095. WedgePart110.CFrame = CFrame.new(-145.285797, 71.6783905, -103.71862, -1.56461823e-07, -0.566933513, -0.823763549, 0.999996781, -2.17678917e-07, 4.37754068e-07, 2.7100009e-07, -0.82376349, 0.566933453)
  2096. WedgePart110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. WedgePart110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. WedgePart110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. WedgePart110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. WedgePart110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. WedgePart110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2102. WedgePart110.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2103. WedgePart110.Position = Vector3.new(-145.285797, 71.6783905, -103.71862)
  2104. WedgePart110.Orientation = Vector3.new(0, -55.4599991, 90)
  2105. WedgePart110.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2106. CornerWedgePart111.Parent = mas
  2107. CornerWedgePart111.Material = Enum.Material.Wood
  2108. CornerWedgePart111.BrickColor = BrickColor.new("Rust")
  2109. CornerWedgePart111.Rotation = Vector3.new(0, 60, -180)
  2110. CornerWedgePart111.Anchored = true
  2111. CornerWedgePart111.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  2112. CornerWedgePart111.CFrame = CFrame.new(-145.461014, 70.0520477, -103.110855, -0.499999583, 1.63912375e-07, 0.866025627, 5.06638571e-07, -0.999996662, -2.98526022e-14, 0.866025627, -2.83904853e-07, 0.499999583)
  2113. CornerWedgePart111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. CornerWedgePart111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. CornerWedgePart111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. CornerWedgePart111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. CornerWedgePart111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. CornerWedgePart111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. CornerWedgePart111.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2120. CornerWedgePart111.Position = Vector3.new(-145.461014, 70.0520477, -103.110855)
  2121. CornerWedgePart111.Orientation = Vector3.new(0, 60, 180)
  2122. CornerWedgePart111.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2123. WedgePart112.Parent = mas
  2124. WedgePart112.Material = Enum.Material.Wood
  2125. WedgePart112.BrickColor = BrickColor.new("Rust")
  2126. WedgePart112.Rotation = Vector3.new(0, -30, 90)
  2127. WedgePart112.Anchored = true
  2128. WedgePart112.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
  2129. WedgePart112.CFrame = CFrame.new(-145.849442, 71.6783829, -103.767776, -1.56461823e-07, -0.866025627, -0.499999583, 0.999996781, 2.87864384e-14, 4.91737467e-07, 2.7100009e-07, -0.499999583, 0.866025627)
  2130. WedgePart112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2131. WedgePart112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2132. WedgePart112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. WedgePart112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. WedgePart112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. WedgePart112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. WedgePart112.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2137. WedgePart112.Position = Vector3.new(-145.849442, 71.6783829, -103.767776)
  2138. WedgePart112.Orientation = Vector3.new(0, -30, 90)
  2139. WedgePart112.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2140. WedgePart113.Parent = mas
  2141. WedgePart113.Material = Enum.Material.Wood
  2142. WedgePart113.BrickColor = BrickColor.new("Rust")
  2143. WedgePart113.Rotation = Vector3.new(-92.4000015, -34.8699989, -26.4699993)
  2144. WedgePart113.Anchored = true
  2145. WedgePart113.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
  2146. WedgePart113.CFrame = CFrame.new(-145.839233, 71.09935, -103.327744, 0.734387934, 0.365742326, -0.571757674, 0.529997528, 0.217220232, 0.819702148, 0.423998773, -0.90501231, -0.034318164)
  2147. WedgePart113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2148. WedgePart113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2149. WedgePart113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2150. WedgePart113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2151. WedgePart113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2152. WedgePart113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. WedgePart113.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2154. WedgePart113.Position = Vector3.new(-145.839233, 71.09935, -103.327744)
  2155. WedgePart113.Orientation = Vector3.new(-55.0499992, -93.4300003, 67.7099991)
  2156. WedgePart113.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2157. WedgePart114.Parent = mas
  2158. WedgePart114.Material = Enum.Material.Wood
  2159. WedgePart114.BrickColor = BrickColor.new("Rust")
  2160. WedgePart114.Rotation = Vector3.new(0, -10.3499994, 90)
  2161. WedgePart114.Anchored = true
  2162. WedgePart114.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
  2163. WedgePart114.CFrame = CFrame.new(-146.270905, 71.6783829, -103.379639, -1.56461823e-07, -0.983740985, -0.179593265, 0.999996781, 1.65121264e-07, 4.53397149e-07, 2.7100009e-07, -0.179593265, 0.983740985)
  2164. WedgePart114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2165. WedgePart114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2166. WedgePart114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. WedgePart114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. WedgePart114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2169. WedgePart114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. WedgePart114.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2171. WedgePart114.Position = Vector3.new(-146.270905, 71.6783829, -103.379639)
  2172. WedgePart114.Orientation = Vector3.new(0, -10.3499994, 90)
  2173. WedgePart114.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2174. WedgePart115.Parent = mas
  2175. WedgePart115.Material = Enum.Material.Wood
  2176. WedgePart115.BrickColor = BrickColor.new("Rust")
  2177. WedgePart115.Rotation = Vector3.new(66.2900009, -29.3599987, -21.4799995)
  2178. WedgePart115.Anchored = true
  2179. WedgePart115.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
  2180. WedgePart115.CFrame = CFrame.new(-144.987228, 71.6486435, -103.227623, 0.811038613, 0.319122553, -0.490282953, -0.564952374, 0.209795028, -0.798003614, -0.151802644, 0.924200714, 0.350441337)
  2181. WedgePart115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. WedgePart115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. WedgePart115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. WedgePart115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. WedgePart115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. WedgePart115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2187. WedgePart115.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2188. WedgePart115.Position = Vector3.new(-144.987228, 71.6486435, -103.227623)
  2189. WedgePart115.Orientation = Vector3.new(52.9399986, -54.4399986, -69.6299973)
  2190. WedgePart115.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2191. CornerWedgePart116.Parent = mas
  2192. CornerWedgePart116.Material = Enum.Material.Wood
  2193. CornerWedgePart116.BrickColor = BrickColor.new("Rust")
  2194. CornerWedgePart116.Rotation = Vector3.new(180, 30, 0)
  2195. CornerWedgePart116.Anchored = true
  2196. CornerWedgePart116.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  2197. CornerWedgePart116.CFrame = CFrame.new(-145.6978, 70.0520477, -103.247589, 0.866025507, 8.19562445e-08, 0.499999702, 2.48642778e-14, -0.999998033, -3.27825205e-07, 0.499999702, -1.41952512e-07, -0.866025507)
  2198. CornerWedgePart116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. CornerWedgePart116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. CornerWedgePart116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. CornerWedgePart116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. CornerWedgePart116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. CornerWedgePart116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. CornerWedgePart116.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2205. CornerWedgePart116.Position = Vector3.new(-145.6978, 70.0520477, -103.247589)
  2206. CornerWedgePart116.Orientation = Vector3.new(0, 150, 180)
  2207. CornerWedgePart116.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2208. WedgePart117.Parent = mas
  2209. WedgePart117.Material = Enum.Material.Wood
  2210. WedgePart117.BrickColor = BrickColor.new("Rust")
  2211. WedgePart117.Rotation = Vector3.new(0, -55.4599991, -90)
  2212. WedgePart117.Anchored = true
  2213. WedgePart117.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  2214. WedgePart117.CFrame = CFrame.new(-145.348679, 71.6783905, -102.926109, 1.11758482e-07, 0.566933513, -0.823763549, -0.999997497, 1.79239976e-07, 3.57032377e-07, -1.93571552e-07, 0.82376349, 0.566933453)
  2215. WedgePart117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. WedgePart117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. WedgePart117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. WedgePart117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. WedgePart117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. WedgePart117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. WedgePart117.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2222. WedgePart117.Position = Vector3.new(-145.348679, 71.6783905, -102.926109)
  2223. WedgePart117.Orientation = Vector3.new(0, -55.4599991, -90)
  2224. WedgePart117.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2225. CornerWedgePart118.Parent = mas
  2226. CornerWedgePart118.Material = Enum.Material.Wood
  2227. CornerWedgePart118.BrickColor = BrickColor.new("Rust")
  2228. CornerWedgePart118.Rotation = Vector3.new(180, -60, 0)
  2229. CornerWedgePart118.Anchored = true
  2230. CornerWedgePart118.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  2231. CornerWedgePart118.CFrame = CFrame.new(-145.834534, 70.0520477, -103.010765, 0.499999642, 1.93714584e-07, -0.866025507, -5.66242988e-07, -0.999996185, -1.46745121e-14, -0.866025507, -3.3552385e-07, -0.499999642)
  2232. CornerWedgePart118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2233. CornerWedgePart118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2234. CornerWedgePart118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2235. CornerWedgePart118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. CornerWedgePart118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. CornerWedgePart118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. CornerWedgePart118.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2239. CornerWedgePart118.Position = Vector3.new(-145.834534, 70.0520477, -103.010765)
  2240. CornerWedgePart118.Orientation = Vector3.new(0, -120, -180)
  2241. CornerWedgePart118.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2242. WedgePart119.Parent = mas
  2243. WedgePart119.Material = Enum.Material.Wood
  2244. WedgePart119.BrickColor = BrickColor.new("Rust")
  2245. WedgePart119.Rotation = Vector3.new(180, 30, -90)
  2246. WedgePart119.Anchored = true
  2247. WedgePart119.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
  2248. WedgePart119.CFrame = CFrame.new(-145.444534, 71.6783829, -102.349907, -7.45056852e-08, 0.866025627, 0.499999583, 0.999998093, -1.70586405e-14, -3.27825205e-07, 1.29047734e-07, 0.499999583, -0.866025627)
  2249. WedgePart119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2250. WedgePart119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2251. WedgePart119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2252. WedgePart119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2253. WedgePart119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. WedgePart119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. WedgePart119.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2256. WedgePart119.Position = Vector3.new(-145.444534, 71.6783829, -102.349907)
  2257. WedgePart119.Orientation = Vector3.new(0, 150, 90)
  2258. WedgePart119.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2259. WedgePart120.Parent = mas
  2260. WedgePart120.Material = Enum.Material.Wood
  2261. WedgePart120.BrickColor = BrickColor.new("Rust")
  2262. WedgePart120.Rotation = Vector3.new(66.2900009, -29.3599987, 118.209999)
  2263. WedgePart120.Anchored = true
  2264. WedgePart120.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
  2265. WedgePart120.CFrame = CFrame.new(-145.31398, 71.6487579, -103.669838, -0.412019789, -0.768024981, -0.490282953, 0.566530168, 0.205496177, -0.798003614, 0.713640094, -0.606554866, 0.350441337)
  2266. WedgePart120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2267. WedgePart120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2268. WedgePart120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2269. WedgePart120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2270. WedgePart120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2271. WedgePart120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2272. WedgePart120.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2273. WedgePart120.Position = Vector3.new(-145.31398, 71.6487579, -103.669838)
  2274. WedgePart120.Orientation = Vector3.new(52.9399986, -54.4399986, 70.0599976)
  2275. WedgePart120.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2276. WedgePart121.Parent = mas
  2277. WedgePart121.Material = Enum.Material.Wood
  2278. WedgePart121.BrickColor = BrickColor.new("Rust")
  2279. WedgePart121.Rotation = Vector3.new(0, -9.43999958, -90)
  2280. WedgePart121.Anchored = true
  2281. WedgePart121.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
  2282. WedgePart121.CFrame = CFrame.new(-144.931808, 71.6783829, -103.237968, 7.45056852e-08, 0.986446977, -0.164080262, -0.999998093, -1.20967613e-07, 3.12644772e-07, -1.29047734e-07, 0.164080262, 0.986446977)
  2283. WedgePart121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2284. WedgePart121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2285. WedgePart121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2286. WedgePart121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2287. WedgePart121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2288. WedgePart121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2289. WedgePart121.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2290. WedgePart121.Position = Vector3.new(-144.931808, 71.6783829, -103.237968)
  2291. WedgePart121.Orientation = Vector3.new(0, -9.43999958, -90)
  2292. WedgePart121.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2293. CornerWedgePart122.Parent = mas
  2294. CornerWedgePart122.Material = Enum.Material.Wood
  2295. CornerWedgePart122.BrickColor = BrickColor.new("Rust")
  2296. CornerWedgePart122.Rotation = Vector3.new(0, -30, -180)
  2297. CornerWedgePart122.Anchored = true
  2298. CornerWedgePart122.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  2299. CornerWedgePart122.CFrame = CFrame.new(-145.597733, 70.0520477, -102.874046, -0.866025627, 2.01165136e-07, -0.499999583, 9.72137003e-15, -0.999996126, 5.66242988e-07, -0.499999583, -3.48428557e-07, 0.866025627)
  2300. CornerWedgePart122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. CornerWedgePart122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2302. CornerWedgePart122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2303. CornerWedgePart122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2304. CornerWedgePart122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2305. CornerWedgePart122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2306. CornerWedgePart122.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2307. CornerWedgePart122.Position = Vector3.new(-145.597733, 70.0520477, -102.874046)
  2308. CornerWedgePart122.Orientation = Vector3.new(0, -30, 180)
  2309. CornerWedgePart122.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2310. Part123.Parent = mas
  2311. Part123.Material = Enum.Material.Cobblestone
  2312. Part123.BrickColor = BrickColor.new("Really black")
  2313. Part123.Rotation = Vector3.new(0, 60, 0)
  2314. Part123.Anchored = true
  2315. Part123.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
  2316. Part123.CFrame = CFrame.new(-145.655365, 71.7967529, -103.031708, 0.499999583, -8.19563013e-08, 0.866025627, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.866025627, 1.4195264e-07, 0.499999583)
  2317. Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2322. Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2323. Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2324. Part123.Position = Vector3.new(-145.655365, 71.7967529, -103.031708)
  2325. Part123.Orientation = Vector3.new(0, 60, 0)
  2326. Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2327. WedgePart124.Parent = mas
  2328. WedgePart124.Material = Enum.Material.Wood
  2329. WedgePart124.BrickColor = BrickColor.new("Rust")
  2330. WedgePart124.Rotation = Vector3.new(53.0699997, -3.3499999, 69.6899948)
  2331. WedgePart124.Anchored = true
  2332. WedgePart124.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
  2333. WedgePart124.CFrame = CFrame.new(-145.825775, 71.647438, -103.715698, 0.346579701, -0.936203957, -0.0583491102, 0.547276914, 0.252336085, -0.79800415, 0.761819959, 0.24463959, 0.599818349)
  2334. WedgePart124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. WedgePart124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2336. WedgePart124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. WedgePart124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2338. WedgePart124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. WedgePart124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. WedgePart124.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2341. WedgePart124.Position = Vector3.new(-145.825775, 71.647438, -103.715698)
  2342. WedgePart124.Orientation = Vector3.new(52.9399986, -5.55999994, 65.25)
  2343. WedgePart124.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2344. WedgePart125.Parent = mas
  2345. WedgePart125.Material = Enum.Material.Wood
  2346. WedgePart125.BrickColor = BrickColor.new("Rust")
  2347. WedgePart125.Rotation = Vector3.new(180, 9.43999958, -90)
  2348. WedgePart125.Anchored = true
  2349. WedgePart125.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
  2350. WedgePart125.CFrame = CFrame.new(-145.027603, 71.6783829, -102.661804, -7.45056852e-08, 0.986446977, 0.164080262, 0.999998093, -1.20967613e-07, -3.12644772e-07, 1.29047734e-07, 0.164080262, -0.986446977)
  2351. WedgePart125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. WedgePart125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2353. WedgePart125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. WedgePart125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2355. WedgePart125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2356. WedgePart125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. WedgePart125.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2358. WedgePart125.Position = Vector3.new(-145.027603, 71.6783829, -102.661804)
  2359. WedgePart125.Orientation = Vector3.new(0, 170.559998, 90)
  2360. WedgePart125.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2361. Part126.Parent = mas
  2362. Part126.Material = Enum.Material.Cobblestone
  2363. Part126.BrickColor = BrickColor.new("Really black")
  2364. Part126.Rotation = Vector3.new(0, 60, -90)
  2365. Part126.Anchored = true
  2366. Part126.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  2367. Part126.CFrame = CFrame.new(-145.770096, 71.7967529, -103.73304, -1.42194537e-07, 0.499999404, 0.866025627, -0.999998689, -2.06134558e-07, -2.49351018e-07, -2.22612329e-07, -0.866025686, 0.499999344)
  2368. Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2369. Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2371. Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2372. Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2373. Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2374. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2375. Part126.Position = Vector3.new(-145.770096, 71.7967529, -103.73304)
  2376. Part126.Orientation = Vector3.new(0, 60, -90)
  2377. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2378. SpecialMesh127.Parent = Part126
  2379. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  2380. Part128.Parent = mas
  2381. Part128.Material = Enum.Material.Cobblestone
  2382. Part128.BrickColor = BrickColor.new("Really black")
  2383. Part128.Rotation = Vector3.new(0, 60, 90)
  2384. Part128.Anchored = true
  2385. Part128.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  2386. Part128.CFrame = CFrame.new(-146.29509, 71.7967529, -102.823708, -3.07596508e-07, -0.499999642, 0.866025388, 0.999998689, 1.18711895e-07, 2.4935099e-07, 6.38726618e-08, 0.866025388, 0.499999702)
  2387. Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2388. Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2389. Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2390. Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2391. Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2394. Part128.Position = Vector3.new(-146.29509, 71.7967529, -102.823708)
  2395. Part128.Orientation = Vector3.new(0, 60, 90)
  2396. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2397. SpecialMesh129.Parent = Part128
  2398. SpecialMesh129.MeshType = Enum.MeshType.Wedge
  2399. Part130.Parent = mas
  2400. Part130.Material = Enum.Material.Wood
  2401. Part130.BrickColor = BrickColor.new("Dirt brown")
  2402. Part130.Rotation = Vector3.new(0, 45, 0)
  2403. Part130.Anchored = true
  2404. Part130.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
  2405. Part130.CFrame = CFrame.new(-145.511093, 70.0598907, -102.915192, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
  2406. Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2407. Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2409. Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2410. Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2411. Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2412. Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2413. Part130.Position = Vector3.new(-145.511093, 70.0598907, -102.915192)
  2414. Part130.Orientation = Vector3.new(0, 45, 0)
  2415. Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2416. WedgePart131.Parent = mas
  2417. WedgePart131.Material = Enum.Material.Wood
  2418. WedgePart131.BrickColor = BrickColor.new("Rust")
  2419. WedgePart131.Rotation = Vector3.new(-113.709999, 29.3599987, -158.519989)
  2420. WedgePart131.Anchored = true
  2421. WedgePart131.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
  2422. WedgePart131.CFrame = CFrame.new(-145.323257, 71.1017456, -102.987427, -0.811038554, 0.319122553, 0.490282863, 0.564951718, 0.209794849, 0.798002541, 0.151802719, 0.924200714, -0.350441307)
  2423. WedgePart131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2424. WedgePart131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. WedgePart131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. WedgePart131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2427. WedgePart131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2428. WedgePart131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. WedgePart131.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2430. WedgePart131.Position = Vector3.new(-145.323257, 71.1017456, -102.987427)
  2431. WedgePart131.Orientation = Vector3.new(-52.9399986, 125.559998, 69.6299973)
  2432. WedgePart131.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2433. Part132.Parent = mas
  2434. Part132.Material = Enum.Material.Cobblestone
  2435. Part132.BrickColor = BrickColor.new("Really black")
  2436. Part132.Rotation = Vector3.new(-180, -60, 90)
  2437. Part132.Anchored = true
  2438. Part132.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  2439. Part132.CFrame = CFrame.new(-145.51564, 71.7967529, -102.373695, 1.41312086e-07, -0.499999404, -0.866025567, -0.999997377, 3.7302587e-07, 9.18452868e-14, -2.44759974e-07, 0.866025686, -0.499999285)
  2440. Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2442. Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2445. Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2447. Part132.Position = Vector3.new(-145.51564, 71.7967529, -102.373695)
  2448. Part132.Orientation = Vector3.new(0, -120, -90)
  2449. Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2450. SpecialMesh133.Parent = Part132
  2451. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  2452. WedgePart134.Parent = mas
  2453. WedgePart134.Material = Enum.Material.Wood
  2454. WedgePart134.BrickColor = BrickColor.new("Rust")
  2455. WedgePart134.Rotation = Vector3.new(-58.4300003, 20.5100002, -40.3600006)
  2456. WedgePart134.Anchored = true
  2457. WedgePart134.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
  2458. WedgePart134.CFrame = CFrame.new(-145.316589, 71.10186, -103.025986, 0.713639915, 0.606554925, 0.350441456, -0.566530228, 0.205496058, 0.798004389, 0.41201967, -0.768024802, 0.490283132)
  2459. WedgePart134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. WedgePart134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. WedgePart134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. WedgePart134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2463. WedgePart134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. WedgePart134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2465. WedgePart134.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2466. WedgePart134.Position = Vector3.new(-145.316589, 71.10186, -103.025986)
  2467. WedgePart134.Orientation = Vector3.new(-52.9399986, 35.5599976, -70.0599976)
  2468. WedgePart134.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2469. WedgePart135.Parent = mas
  2470. WedgePart135.Material = Enum.Material.Wood
  2471. WedgePart135.BrickColor = BrickColor.new("Rust")
  2472. WedgePart135.Rotation = Vector3.new(-68.9399948, -28.5499992, -118.860001)
  2473. WedgePart135.Anchored = true
  2474. WedgePart135.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
  2475. WedgePart135.CFrame = CFrame.new(-145.655685, 71.09935, -102.736122, -0.423999518, 0.769248903, -0.477996171, -0.52999419, 0.217221692, 0.819703758, 0.734389663, 0.600891232, 0.315597266)
  2476. WedgePart135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. WedgePart135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2478. WedgePart135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2479. WedgePart135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. WedgePart135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. WedgePart135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2482. WedgePart135.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2483. WedgePart135.Position = Vector3.new(-145.655685, 71.09935, -102.736122)
  2484. WedgePart135.Orientation = Vector3.new(-55.0599976, -56.5699997, -67.7099991)
  2485. WedgePart135.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2486. Part136.Parent = mas
  2487. Part136.Material = Enum.Material.Wood
  2488. Part136.BrickColor = BrickColor.new("Dirt brown")
  2489. Part136.Rotation = Vector3.new(0, 45, 0)
  2490. Part136.Anchored = true
  2491. Part136.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
  2492. Part136.CFrame = CFrame.new(-146.628326, 70.1098862, -104.060715, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
  2493. Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2494. Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2495. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2497. Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2499. Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2500. Part136.Position = Vector3.new(-146.628326, 70.1098862, -104.060715)
  2501. Part136.Orientation = Vector3.new(0, 45, 0)
  2502. Part136.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2503. Part137.Parent = mas
  2504. Part137.Material = Enum.Material.Cobblestone
  2505. Part137.BrickColor = BrickColor.new("Really black")
  2506. Part137.Rotation = Vector3.new(-180, -60, -90)
  2507. Part137.Anchored = true
  2508. Part137.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  2509. Part137.CFrame = CFrame.new(-144.990646, 71.7967529, -103.283028, -5.7693935e-08, 0.499999642, -0.866025388, 0.999997377, -2.85603335e-07, 1.61928099e-07, 3.93983953e-07, -0.866025388, -0.499999702)
  2510. Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2511. Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2512. Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2516. Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2517. Part137.Position = Vector3.new(-144.990646, 71.7967529, -103.283028)
  2518. Part137.Orientation = Vector3.new(0, -120, 90)
  2519. Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2520. SpecialMesh138.Parent = Part137
  2521. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  2522. WedgePart139.Parent = mas
  2523. WedgePart139.Material = Enum.Material.Wood
  2524. WedgePart139.BrickColor = BrickColor.new("Rust")
  2525. WedgePart139.Rotation = Vector3.new(180, 55.4599991, 90)
  2526. WedgePart139.Anchored = true
  2527. WedgePart139.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  2528. WedgePart139.CFrame = CFrame.new(-145.940704, 71.6783905, -103.267921, 1.56461823e-07, -0.566933513, 0.823763549, -0.999996781, -2.17678917e-07, -4.37754068e-07, -2.7100009e-07, -0.82376349, -0.566933453)
  2529. WedgePart139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2530. WedgePart139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. WedgePart139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2532. WedgePart139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. WedgePart139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2534. WedgePart139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2535. WedgePart139.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2536. WedgePart139.Position = Vector3.new(-145.940704, 71.6783905, -103.267921)
  2537. WedgePart139.Orientation = Vector3.new(0, 124.540001, -90)
  2538. WedgePart139.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2539. Part140.Parent = mas
  2540. Part140.Material = Enum.Material.Cobblestone
  2541. Part140.BrickColor = BrickColor.new("Really black")
  2542. Part140.Rotation = Vector3.new(0, 60, 0)
  2543. Part140.Anchored = true
  2544. Part140.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
  2545. Part140.CFrame = CFrame.new(-145.630371, 71.7967529, -103.075012, 0.499999583, -8.19563013e-08, 0.866025627, -1.63912716e-07, 0.999998689, -1.17278183e-14, -0.866025627, 1.4195264e-07, 0.499999583)
  2546. Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2547. Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2548. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2549. Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2550. Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2551. Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2552. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2553. Part140.Position = Vector3.new(-145.630371, 71.7967529, -103.075012)
  2554. Part140.Orientation = Vector3.new(0, 60, 0)
  2555. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2556. WedgePart141.Parent = mas
  2557. WedgePart141.Material = Enum.Material.Wood
  2558. WedgePart141.BrickColor = BrickColor.new("Rust")
  2559. WedgePart141.Rotation = Vector3.new(-126.93, 3.3499999, 110.309998)
  2560. WedgePart141.Anchored = true
  2561. WedgePart141.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
  2562. WedgePart141.CFrame = CFrame.new(-145.865768, 71.1005325, -103.304649, -0.346579552, -0.936204016, 0.0583490133, -0.547276318, 0.252335846, 0.798003078, -0.761820018, 0.244639665, -0.59981811)
  2563. WedgePart141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. WedgePart141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. WedgePart141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2566. WedgePart141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. WedgePart141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2568. WedgePart141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2569. WedgePart141.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2570. WedgePart141.Position = Vector3.new(-145.865768, 71.1005325, -103.304649)
  2571. WedgePart141.Orientation = Vector3.new(-52.9399986, 174.440002, -65.25)
  2572. WedgePart141.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2573. Part142.Parent = mas
  2574. Part142.Material = Enum.Material.Wood
  2575. Part142.BrickColor = BrickColor.new("Dirt brown")
  2576. Part142.Rotation = Vector3.new(0, 45, 0)
  2577. Part142.Anchored = true
  2578. Part142.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
  2579. Part142.CFrame = CFrame.new(-145.652527, 70.0598907, -103.339447, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
  2580. Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. Part142.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2587. Part142.Position = Vector3.new(-145.652527, 70.0598907, -103.339447)
  2588. Part142.Orientation = Vector3.new(0, 45, 0)
  2589. Part142.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2590. Part143.Parent = mas
  2591. Part143.Material = Enum.Material.Wood
  2592. Part143.BrickColor = BrickColor.new("Dirt brown")
  2593. Part143.Rotation = Vector3.new(0, 45, 0)
  2594. Part143.Anchored = true
  2595. Part143.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
  2596. Part143.CFrame = CFrame.new(-145.86467, 70.0598907, -102.985901, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
  2597. Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2598. Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2599. Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2601. Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2603. Part143.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2604. Part143.Position = Vector3.new(-145.86467, 70.0598907, -102.985901)
  2605. Part143.Orientation = Vector3.new(0, 45, 0)
  2606. Part143.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2607. Part144.Parent = mas
  2608. Part144.Material = Enum.Material.Wood
  2609. Part144.BrickColor = BrickColor.new("Dirt brown")
  2610. Part144.Rotation = Vector3.new(0, 45, 0)
  2611. Part144.Anchored = true
  2612. Part144.Size = Vector3.new(1.39999998, 1, 1.9000001)
  2613. Part144.CFrame = CFrame.new(-146.825836, 70.1098862, -104.324089, 0.707106233, 0, 0.707107246, 0, 1, 0, -0.707107246, 0, 0.707106233)
  2614. Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2615. Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2616. Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2617. Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2620. Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2621. Part144.Position = Vector3.new(-146.825836, 70.1098862, -104.324089)
  2622. Part144.Orientation = Vector3.new(0, 45, 0)
  2623. Part144.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2624. WedgePart145.Parent = mas
  2625. WedgePart145.Material = Enum.Material.Wood
  2626. WedgePart145.BrickColor = BrickColor.new("Rust")
  2627. WedgePart145.Rotation = Vector3.new(0, -30, -90)
  2628. WedgePart145.Anchored = true
  2629. WedgePart145.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
  2630. WedgePart145.CFrame = CFrame.new(-145.085617, 71.6783829, -102.971565, 7.45056852e-08, 0.866025627, -0.499999583, -0.999998093, -1.70586405e-14, 3.27825205e-07, -1.29047734e-07, 0.499999583, 0.866025627)
  2631. WedgePart145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. WedgePart145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2633. WedgePart145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2634. WedgePart145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2635. WedgePart145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2636. WedgePart145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. WedgePart145.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2638. WedgePart145.Position = Vector3.new(-145.085617, 71.6783829, -102.971565)
  2639. WedgePart145.Orientation = Vector3.new(0, -30, -90)
  2640. WedgePart145.Color = Color3.new(0.560784, 0.298039, 0.164706)
  2641. Part146.Parent = mas
  2642. Part146.Material = Enum.Material.Cobblestone
  2643. Part146.BrickColor = BrickColor.new("Really black")
  2644. Part146.Transparency = 1
  2645. Part146.Rotation = Vector3.new(0, 60, 0)
  2646. Part146.Anchored = true
  2647. Part146.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
  2648. Part146.CFrame = CFrame.new(-145.639023, 71.6967545, -103.080017, 0.499999583, -3.05472952e-07, 0.866025627, -6.10946358e-07, 0.999995112, -4.37127039e-14, -0.866025627, 5.29095132e-07, 0.499999583)
  2649. Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2652. Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2653. Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2654. Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2655. Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2656. Part146.Position = Vector3.new(-145.639023, 71.6967545, -103.080017)
  2657. Part146.Orientation = Vector3.new(0, 60, 0)
  2658. Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2659. ParticleEmitter147.Parent = Part146
  2660. ParticleEmitter147.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
  2661. ParticleEmitter147.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
  2662. ParticleEmitter147.Texture = "rbxassetid://410256160"
  2663. ParticleEmitter147.Rate = 3
  2664. ParticleEmitter147.RotSpeed = NumberRange.new(55, 55)
  2665. ParticleEmitter147.Speed = NumberRange.new(6, 6)
  2666. ParticleEmitter147.VelocitySpread = 30
  2667. ParticleEmitter148.Parent = Part146
  2668. ParticleEmitter148.Transparency = NumberSequence.new(0,1,0,0)
  2669. ParticleEmitter148.Rotation = NumberRange.new(56, 56)
  2670. ParticleEmitter148.Texture = "rbxassetid://242201991"
  2671. ParticleEmitter148.Rate = 2
  2672. ParticleEmitter148.RotSpeed = NumberRange.new(56, 56)
  2673. ParticleEmitter148.Speed = NumberRange.new(12.119999885559, 12.119999885559)
  2674. ParticleEmitter148.VelocitySpread = 30
  2675. Part149.Parent = mas
  2676. Part149.BrickColor = BrickColor.new("Institutional white")
  2677. Part149.Rotation = Vector3.new(0, 0, 30)
  2678. Part149.Anchored = true
  2679. Part149.Size = Vector3.new(1, 2, 1)
  2680. Part149.CFrame = CFrame.new(-51.724144, 63.0152664, 109.900002, 0.866025209, -0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, 1)
  2681. Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2685. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2686. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2688. Part149.Position = Vector3.new(-51.724144, 63.0152664, 109.900002)
  2689. Part149.Orientation = Vector3.new(0, 0, 30)
  2690. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2691. Part150.Parent = mas
  2692. Part150.BrickColor = BrickColor.new("Institutional white")
  2693. Part150.Anchored = true
  2694. Part150.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  2695. Part150.CFrame = CFrame.new(-53.4705887, 64.3617249, 109.900002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
  2696. Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2698. Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2699. Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2700. Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2701. Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2702. Part150.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2703. Part150.Position = Vector3.new(-53.4705887, 64.3617249, 109.900002)
  2704. Part150.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2705. SpecialMesh151.Parent = Part150
  2706. Part152.Parent = mas
  2707. Part152.BrickColor = BrickColor.new("Institutional white")
  2708. Part152.Rotation = Vector3.new(0, 0, -15)
  2709. Part152.Anchored = true
  2710. Part152.Size = Vector3.new(1, 2, 1)
  2711. Part152.CFrame = CFrame.new(-54.3999977, 60.978756, 109.900002, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
  2712. Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2713. Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2714. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2715. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2716. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2717. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2718. Part152.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2719. Part152.Position = Vector3.new(-54.3999977, 60.978756, 109.900002)
  2720. Part152.Orientation = Vector3.new(0, 0, -15)
  2721. Part152.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2722. Part153.Parent = mas
  2723. Part153.BrickColor = BrickColor.new("Institutional white")
  2724. Part153.Rotation = Vector3.new(0, 0, 15)
  2725. Part153.Anchored = true
  2726. Part153.Size = Vector3.new(1, 2, 1)
  2727. Part153.CFrame = CFrame.new(-52.5999985, 60.978756, 109.900002, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
  2728. Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2734. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2735. Part153.Position = Vector3.new(-52.5999985, 60.978756, 109.900002)
  2736. Part153.Orientation = Vector3.new(0, 0, 15)
  2737. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2738. Part154.Parent = mas
  2739. Part154.BrickColor = BrickColor.new("Lime green")
  2740. Part154.Anchored = true
  2741. Part154.Size = Vector3.new(2, 2, 1)
  2742. Part154.CFrame = CFrame.new(-53.4705887, 62.861721, 109.900002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
  2743. Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2744. Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2745. Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2746. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2747. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2748. Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. Part154.Color = Color3.new(0, 1, 0)
  2750. Part154.Position = Vector3.new(-53.4705887, 62.861721, 109.900002)
  2751. Part154.Color = Color3.new(0, 1, 0)
  2752. Part155.Parent = mas
  2753. Part155.BrickColor = BrickColor.new("Institutional white")
  2754. Part155.Rotation = Vector3.new(0, 0, -135)
  2755. Part155.Anchored = true
  2756. Part155.Size = Vector3.new(1, 2, 1)
  2757. Part155.CFrame = CFrame.new(-55.2241402, 63.9152718, 109.900002, -0.707106531, 0.707107008, 0, -0.707107008, -0.707106531, 0, 0, 0, 1)
  2758. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2759. Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2762. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2763. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2764. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2765. Part155.Position = Vector3.new(-55.2241402, 63.9152718, 109.900002)
  2766. Part155.Orientation = Vector3.new(0, 0, -135)
  2767. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2768. Part156.Parent = mas
  2769. Part156.BrickColor = BrickColor.new("Bright yellow")
  2770. Part156.Rotation = Vector3.new(90, 0, -9.96000004)
  2771. Part156.Anchored = true
  2772. Part156.Size = Vector3.new(1, 2, 1)
  2773. Part156.CFrame = CFrame.new(-69.024147, 63.3152657, 108.699997, 0.984918237, 0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, -0.173021033, 0.984918237, 2.98023224e-08)
  2774. Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2777. Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2778. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2779. Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2780. Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2781. Part156.Position = Vector3.new(-69.024147, 63.3152657, 108.699997)
  2782. Part156.Orientation = Vector3.new(90, 9.96000004, 0)
  2783. Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2784. Part157.Parent = mas
  2785. Part157.BrickColor = BrickColor.new("Bright yellow")
  2786. Part157.Rotation = Vector3.new(0, 15, 15)
  2787. Part157.Anchored = true
  2788. Part157.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  2789. Part157.CFrame = CFrame.new(-70.4705887, 64.3617249, 109.900002, 0.933012605, -0.250000209, 0.258819044, 0.258819252, 0.965925753, 0, -0.249999985, 0.0669873506, 0.965925813)
  2790. Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2792. Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2794. Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2796. Part157.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2797. Part157.Position = Vector3.new(-70.4705887, 64.3617249, 109.900002)
  2798. Part157.Orientation = Vector3.new(0, 15, 15)
  2799. Part157.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2800. SpecialMesh158.Parent = Part157
  2801. Part159.Name = "Hammar"
  2802. Part159.Parent = mas
  2803. Part159.BrickColor = BrickColor.new("Institutional white")
  2804. Part159.Rotation = Vector3.new(45.9899979, 68.909996, -134.009995)
  2805. Part159.Anchored = true
  2806. Part159.FormFactor = Enum.FormFactor.Symmetric
  2807. Part159.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
  2808. Part159.CFrame = CFrame.new(-53.5859261, 64.4944992, 110.900002, -0.249999806, 0.258818746, 0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, -0.0669871345, -0.965925634, 0.249999747)
  2809. Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2810. Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2811. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2816. Part159.Position = Vector3.new(-53.5859261, 64.4944992, 110.900002)
  2817. Part159.Orientation = Vector3.new(15, 75, -90)
  2818. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2819. SpecialMesh160.Parent = Part159
  2820. SpecialMesh160.MeshId = "rbxassetid://16198309"
  2821. SpecialMesh160.Scale = Vector3.new(5, 5, 5)
  2822. SpecialMesh160.TextureId = "rbxassetid://16198294"
  2823. SpecialMesh160.VertexColor = Vector3.new(1, 2, 1)
  2824. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  2825. SpecialMesh160.Scale = Vector3.new(5, 5, 5)
  2826. Part161.Parent = mas
  2827. Part161.BrickColor = BrickColor.new("Shamrock")
  2828. Part161.Rotation = Vector3.new(0, 0, -15)
  2829. Part161.Anchored = true
  2830. Part161.Size = Vector3.new(1, 2, 1)
  2831. Part161.CFrame = CFrame.new(-71.3999939, 60.978756, 109.900002, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
  2832. Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2836. Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2838. Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2839. Part161.Position = Vector3.new(-71.3999939, 60.978756, 109.900002)
  2840. Part161.Orientation = Vector3.new(0, 0, -15)
  2841. Part161.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2842. Part162.Parent = mas
  2843. Part162.BrickColor = BrickColor.new("Shamrock")
  2844. Part162.Rotation = Vector3.new(0, 0, 15)
  2845. Part162.Anchored = true
  2846. Part162.Size = Vector3.new(1, 2, 1)
  2847. Part162.CFrame = CFrame.new(-69.5999985, 60.978756, 109.900002, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
  2848. Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2849. Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2850. Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. Part162.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2855. Part162.Position = Vector3.new(-69.5999985, 60.978756, 109.900002)
  2856. Part162.Orientation = Vector3.new(0, 0, 15)
  2857. Part162.Color = Color3.new(0.356863, 0.603922, 0.298039)
  2858. Part163.Parent = mas
  2859. Part163.BrickColor = BrickColor.new("Cyan")
  2860. Part163.Anchored = true
  2861. Part163.Size = Vector3.new(2, 2, 1)
  2862. Part163.CFrame = CFrame.new(-70.4705887, 62.861721, 109.900002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
  2863. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2864. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2865. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2866. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2867. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2868. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2869. Part163.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  2870. Part163.Position = Vector3.new(-70.4705887, 62.861721, 109.900002)
  2871. Part163.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  2872. Part164.Parent = mas
  2873. Part164.BrickColor = BrickColor.new("Bright yellow")
  2874. Part164.Rotation = Vector3.new(97.6299973, -12.9499998, -29.1299992)
  2875. Part164.Anchored = true
  2876. Part164.Size = Vector3.new(1, 2, 1)
  2877. Part164.CFrame = CFrame.new(-71.8241348, 63.7152634, 109.400002, 0.851270974, 0.474444181, -0.224143878, -0.129409581, -0.224143833, -0.965925813, -0.508518398, 0.851270974, -0.129409507)
  2878. Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2879. Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2880. Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2881. Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2882. Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2883. Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2884. Part164.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2885. Part164.Position = Vector3.new(-71.8241348, 63.7152634, 109.400002)
  2886. Part164.Orientation = Vector3.new(75, -120, -150)
  2887. Part164.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2888. Part165.Parent = mas
  2889. Part165.BrickColor = BrickColor.new("Really red")
  2890. Part165.Anchored = true
  2891. Part165.Size = Vector3.new(275, 16, 245)
  2892. Part165.CFrame = CFrame.new(-26.1128693, 35.978756, 2.42008972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2893. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2895. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2896. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2897. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2899. Part165.Color = Color3.new(1, 0, 0)
  2900. Part165.Position = Vector3.new(-26.1128693, 35.978756, 2.42008972)
  2901. Part165.Color = Color3.new(1, 0, 0)
  2902. Part166.Parent = mas
  2903. Part166.BrickColor = BrickColor.new("Cool yellow")
  2904. Part166.Anchored = true
  2905. Part166.Size = Vector3.new(9, 2.5999999, 0.5)
  2906. Part166.CFrame = CFrame.new(-62.0000038, 58.2787552, 107.650002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2907. Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2908. Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2909. Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2911. Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2913. Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2914. Part166.Position = Vector3.new(-62.0000038, 58.2787552, 107.650002)
  2915. Part166.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2916. ScreenGui167.Parent = Part166
  2917. SurfaceGui168.Parent = Part166
  2918. TextBox169.Parent = SurfaceGui168
  2919. TextBox169.Size = UDim2.new(0, 800, 0, 700)
  2920. TextBox169.Text = "Made by Crab_Kake and reset4852258!"
  2921. TextBox169.BackgroundColor3 = Color3.new(1, 1, 1)
  2922. TextBox169.Font = Enum.Font.SourceSans
  2923. TextBox169.FontSize = Enum.FontSize.Size60
  2924. Part170.Parent = mas
  2925. Part170.BrickColor = BrickColor.new("Really black")
  2926. Part170.Anchored = true
  2927. Part170.Size = Vector3.new(273, 138, 243)
  2928. Part170.CFrame = CFrame.new(-26.1128693, -12.021244, 2.42008972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2929. Part170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. Part170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. Part170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2932. Part170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. Part170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2934. Part170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2935. Part170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2936. Part170.Position = Vector3.new(-26.1128693, -12.021244, 2.42008972)
  2937. Part170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2938. ManualWeld171.Name = "Part-to-Part Strong Joint"
  2939. ManualWeld171.Parent = Part170
  2940. ManualWeld171.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2941. ManualWeld171.C1 = CFrame.new(-100.612869, -1.29999924, 235.270081, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2942. ManualWeld171.Part0 = Part170
  2943. ManualWeld171.Part1 = Part241
  2944. ManualWeld172.Name = "Part-to-Part Strong Joint"
  2945. ManualWeld172.Parent = Part170
  2946. ManualWeld172.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2947. ManualWeld172.C1 = CFrame.new(-101.112869, -1.5, 233.67009, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2948. ManualWeld172.Part0 = Part170
  2949. ManualWeld172.Part1 = Part249
  2950. Part173.Parent = mas
  2951. Part173.Anchored = true
  2952. Part173.Size = Vector3.new(25, 3, 3.5)
  2953. Part173.CFrame = CFrame.new(-61.5, 58.478756, 109.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2954. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2955. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2957. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2958. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2959. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2960. Part173.Position = Vector3.new(-61.5, 58.478756, 109.25)
  2961. Part174.Parent = mas
  2962. Part174.Material = Enum.Material.DiamondPlate
  2963. Part174.BrickColor = BrickColor.new("Quill grey")
  2964. Part174.Rotation = Vector3.new(-107.389999, -27.3599987, 55.7399979)
  2965. Part174.Anchored = true
  2966. Part174.Size = Vector3.new(2, 4, 2)
  2967. Part174.CFrame = CFrame.new(-14.4995794, 61.9786911, 112, 0.499999881, -0.733979046, -0.459646523, 0, -0.530754089, 0.847525954, -0.866025448, -0.423762858, -0.265376985)
  2968. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2969. Part174.TopSurface = Enum.SurfaceType.Smooth
  2970. Part174.Color = Color3.new(0.87451, 0.87451, 0.870588)
  2971. Part174.Position = Vector3.new(-14.4995794, 61.9786911, 112)
  2972. Part174.Orientation = Vector3.new(-57.9399986, -120, 180)
  2973. Part174.Color = Color3.new(0.87451, 0.87451, 0.870588)
  2974. SpawnLocation175.Parent = mas
  2975. SpawnLocation175.Transparency = 1
  2976. SpawnLocation175.Anchored = true
  2977. SpawnLocation175.CanCollide = false
  2978. SpawnLocation175.Size = Vector3.new(6, 1, 6)
  2979. SpawnLocation175.CFrame = CFrame.new(-4.05079365, 202.040024, 6.37201071, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2980. SpawnLocation175.BottomSurface = Enum.SurfaceType.Smooth
  2981. SpawnLocation175.TopSurface = Enum.SurfaceType.Smooth
  2982. SpawnLocation175.Position = Vector3.new(-4.05079365, 202.040024, 6.37201071)
  2983. Part176.Name = "Kill brick"
  2984. Part176.Parent = mas
  2985. Part176.Material = Enum.Material.Granite
  2986. Part176.BrickColor = BrickColor.new("Really red")
  2987. Part176.Anchored = true
  2988. Part176.Size = Vector3.new(1568.5, 1, 1265.3999)
  2989. Part176.CFrame = CFrame.new(-2.18000793, 0.500001013, 5.45999146, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2990. Part176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2991. Part176.Color = Color3.new(1, 0, 0)
  2992. Part176.Position = Vector3.new(-2.18000793, 0.500001013, 5.45999146)
  2993. Part176.Color = Color3.new(1, 0, 0)
  2994. Script177.Name = "Code"
  2995. Script177.Parent = Part176
  2996. table.insert(cors,sandbox(Script177,function()
  2997. --Variables--
  2998. local Brick = script.Parent
  2999. --End--
  3000.  
  3001. --Code--
  3002. local function PlayerTouched(Part)
  3003. local Parent = Part.Parent
  3004. if game.Players:GetPlayerFromCharacter(Parent) then
  3005. Parent.Humanoid.Health = 0
  3006. end
  3007. end
  3008.  
  3009. Brick.Touched:connect(PlayerTouched)
  3010. end))
  3011. Part178.Parent = mas
  3012. Part178.Material = Enum.Material.DiamondPlate
  3013. Part178.BrickColor = BrickColor.new("Quill grey")
  3014. Part178.Rotation = Vector3.new(-180, 0, -120.259995)
  3015. Part178.Anchored = true
  3016. Part178.Size = Vector3.new(2, 4, 2)
  3017. Part178.CFrame = CFrame.new(-14.9826288, 58.928688, -94.9054184, -0.503929079, 0.863745093, 0, 0.863745093, 0.503929079, 0, 0, -0, -1)
  3018. Part178.BottomSurface = Enum.SurfaceType.Smooth
  3019. Part178.TopSurface = Enum.SurfaceType.Smooth
  3020. Part178.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3021. Part178.Position = Vector3.new(-14.9826288, 58.928688, -94.9054184)
  3022. Part178.Orientation = Vector3.new(0, 180, 59.7399979)
  3023. Part178.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3024. ManualWeld179.Name = "Part-to-Part Strong Joint"
  3025. ManualWeld179.Parent = Part178
  3026. ManualWeld179.C0 = CFrame.new(-1, -2, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3027. ManualWeld179.C1 = CFrame.new(4.8716774, 0.223721504, -1, -0.863787413, -0.50385654, 0, 0.50385654, -0.863787413, 0, 0, 0, 1)
  3028. ManualWeld179.Part0 = Part178
  3029. ManualWeld179.Part1 = Part194
  3030. Part180.Parent = mas
  3031. Part180.BrickColor = BrickColor.new("Really black")
  3032. Part180.Rotation = Vector3.new(0, 90, 0)
  3033. Part180.Anchored = true
  3034. Part180.Shape = Enum.PartType.Cylinder
  3035. Part180.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
  3036. Part180.CFrame = CFrame.new(-72.261116, 63.8841705, 107.848938, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
  3037. Part180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. Part180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. Part180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. Part180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. Part180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. Part180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3043. Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3044. Part180.Position = Vector3.new(-72.261116, 63.8841705, 107.848938)
  3045. Part180.Orientation = Vector3.new(0, 90, 0)
  3046. Part180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3047. Part181.Parent = mas
  3048. Part181.BrickColor = BrickColor.new("New Yeller")
  3049. Part181.Anchored = true
  3050. Part181.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
  3051. Part181.CFrame = CFrame.new(-70.7720795, 63.7199783, 107.861755, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3052. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3053. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3054. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3055. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3056. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3057. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3058. Part181.Color = Color3.new(1, 1, 0)
  3059. Part181.Position = Vector3.new(-70.7720795, 63.7199783, 107.861755)
  3060. Part181.Color = Color3.new(1, 1, 0)
  3061. Part182.Parent = mas
  3062. Part182.BrickColor = BrickColor.new("Deep orange")
  3063. Part182.Rotation = Vector3.new(0, 90, 0)
  3064. Part182.Anchored = true
  3065. Part182.Shape = Enum.PartType.Cylinder
  3066. Part182.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
  3067. Part182.CFrame = CFrame.new(-72.401123, 63.8841705, 107.898941, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
  3068. Part182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3069. Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3070. Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3071. Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3072. Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3073. Part182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3074. Part182.Color = Color3.new(1, 0.690196, 0)
  3075. Part182.Position = Vector3.new(-72.401123, 63.8841705, 107.898941)
  3076. Part182.Orientation = Vector3.new(0, 90, 0)
  3077. Part182.Color = Color3.new(1, 0.690196, 0)
  3078. Part183.Parent = mas
  3079. Part183.Material = Enum.Material.DiamondPlate
  3080. Part183.BrickColor = BrickColor.new("Quill grey")
  3081. Part183.Rotation = Vector3.new(0, 0, -90)
  3082. Part183.Anchored = true
  3083. Part183.Size = Vector3.new(4, 4, 2)
  3084. Part183.CFrame = CFrame.new(-15.9997482, 61.9788589, 112.5, -8.39999993e-05, 1, 0, -1, -8.39999993e-05, 0, 0, 0, 1)
  3085. Part183.BottomSurface = Enum.SurfaceType.Smooth
  3086. Part183.TopSurface = Enum.SurfaceType.Smooth
  3087. Part183.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3088. Part183.Position = Vector3.new(-15.9997482, 61.9788589, 112.5)
  3089. Part183.Orientation = Vector3.new(0, 0, -90)
  3090. Part183.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3091. Part184.Parent = mas
  3092. Part184.Material = Enum.Material.DiamondPlate
  3093. Part184.BrickColor = BrickColor.new("Quill grey")
  3094. Part184.Rotation = Vector3.new(-7.62999964, -12.9499998, -102.829994)
  3095. Part184.Anchored = true
  3096. Part184.Size = Vector3.new(2, 4, 2)
  3097. Part184.CFrame = CFrame.new(-14.9999952, 59.7787704, 111, -0.216417551, 0.950222611, -0.224143997, -0.973006308, -0.191080749, 0.129409656, 0.0801383853, 0.246100068, 0.965925753)
  3098. Part184.BottomSurface = Enum.SurfaceType.Smooth
  3099. Part184.TopSurface = Enum.SurfaceType.Smooth
  3100. Part184.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3101. Part184.Position = Vector3.new(-14.9999952, 59.7787704, 111)
  3102. Part184.Orientation = Vector3.new(-7.44000006, -13.0599995, -101.110001)
  3103. Part184.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3104. Part185.Parent = mas
  3105. Part185.Material = Enum.Material.DiamondPlate
  3106. Part185.BrickColor = BrickColor.new("Quill grey")
  3107. Part185.Rotation = Vector3.new(17.1900005, 32.2399979, 76.9300003)
  3108. Part185.Anchored = true
  3109. Part185.Size = Vector3.new(2, 4, 2)
  3110. Part185.CFrame = CFrame.new(-16.9999962, 58.9787674, 111, 0.191244885, -0.823899329, 0.533493578, 0.966232836, 0.0624028146, -0.250000089, 0.172683403, 0.563290238, 0.808012784)
  3111. Part185.BottomSurface = Enum.SurfaceType.Smooth
  3112. Part185.TopSurface = Enum.SurfaceType.Smooth
  3113. Part185.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3114. Part185.Position = Vector3.new(-16.9999962, 58.9787674, 111)
  3115. Part185.Orientation = Vector3.new(14.4799995, 33.4300003, 86.2999954)
  3116. Part185.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3117. Part186.Parent = mas
  3118. Part186.Material = Enum.Material.DiamondPlate
  3119. Part186.BrickColor = BrickColor.new("Quill grey")
  3120. Part186.Rotation = Vector3.new(-107.389999, 27.3599987, -55.7399979)
  3121. Part186.Anchored = true
  3122. Part186.Size = Vector3.new(2, 4, 2)
  3123. Part186.CFrame = CFrame.new(-17.2995796, 61.9786911, 112, 0.499999911, 0.733979046, 0.459646553, 0, -0.530754089, 0.847525954, 0.866025448, -0.423762888, -0.265376985)
  3124. Part186.BottomSurface = Enum.SurfaceType.Smooth
  3125. Part186.TopSurface = Enum.SurfaceType.Smooth
  3126. Part186.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3127. Part186.Position = Vector3.new(-17.2995796, 61.9786911, 112)
  3128. Part186.Orientation = Vector3.new(-57.9399986, 120, 180)
  3129. Part186.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3130. Part187.Parent = mas
  3131. Part187.Material = Enum.Material.DiamondPlate
  3132. Part187.BrickColor = BrickColor.new("Mid gray")
  3133. Part187.Anchored = true
  3134. Part187.Size = Vector3.new(4, 2.4000001, 2.4000001)
  3135. Part187.CFrame = CFrame.new(-16.0995808, 65.0787735, 112.400002, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
  3136. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3137. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3138. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3139. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3140. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3141. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3142. Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3143. Part187.Position = Vector3.new(-16.0995808, 65.0787735, 112.400002)
  3144. Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3145. SpecialMesh188.Parent = Part187
  3146. Part189.Parent = mas
  3147. Part189.Material = Enum.Material.DiamondPlate
  3148. Part189.BrickColor = BrickColor.new("Quill grey")
  3149. Part189.Rotation = Vector3.new(-42.9399986, 0, -180)
  3150. Part189.Anchored = true
  3151. Part189.Size = Vector3.new(2, 4, 2)
  3152. Part189.CFrame = CFrame.new(-18.9830456, 61.9286118, -96.9054184, -1, 0, 0, 0, -0.732024968, 0.681277931, 0, 0.681277931, 0.732024968)
  3153. Part189.BottomSurface = Enum.SurfaceType.Smooth
  3154. Part189.TopSurface = Enum.SurfaceType.Smooth
  3155. Part189.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3156. Part189.Position = Vector3.new(-18.9830456, 61.9286118, -96.9054184)
  3157. Part189.Orientation = Vector3.new(-42.9399986, 0, 180)
  3158. Part189.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3159. Part190.Parent = mas
  3160. Part190.Material = Enum.Material.DiamondPlate
  3161. Part190.BrickColor = BrickColor.new("Mid gray")
  3162. Part190.Rotation = Vector3.new(-180, 0, -180)
  3163. Part190.Anchored = true
  3164. Part190.Size = Vector3.new(2.20000005, 2.20000005, 2.20000005)
  3165. Part190.CFrame = CFrame.new(-15.8830462, 65.0286942, -96.8054199, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, -0, -1)
  3166. Part190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3167. Part190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3168. Part190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3169. Part190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3170. Part190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3171. Part190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3172. Part190.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3173. Part190.Position = Vector3.new(-15.8830462, 65.0286942, -96.8054199)
  3174. Part190.Orientation = Vector3.new(0, 180, 0)
  3175. Part190.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3176. SpecialMesh191.Parent = Part190
  3177. Part192.Parent = mas
  3178. Part192.Material = Enum.Material.DiamondPlate
  3179. Part192.BrickColor = BrickColor.new("Quill grey")
  3180. Part192.Rotation = Vector3.new(-180, 0, 123.040001)
  3181. Part192.Anchored = true
  3182. Part192.Size = Vector3.new(2, 4, 2)
  3183. Part192.CFrame = CFrame.new(-16.9826298, 58.928688, -94.9054184, -0.545180023, -0.838319004, 0, -0.838319004, 0.545180023, 0, 0, 0, -1)
  3184. Part192.BottomSurface = Enum.SurfaceType.Smooth
  3185. Part192.TopSurface = Enum.SurfaceType.Smooth
  3186. Part192.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3187. Part192.Position = Vector3.new(-16.9826298, 58.928688, -94.9054184)
  3188. Part192.Orientation = Vector3.new(0, 180, -56.9599991)
  3189. Part192.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3190. ManualWeld193.Name = "Part-to-Part Strong Joint"
  3191. ManualWeld193.Parent = Part192
  3192. ManualWeld193.C0 = CFrame.new(-1, -2, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3193. ManualWeld193.C1 = CFrame.new(3.25223541, -1.22179222, -1, 0.838273227, -0.545250416, 0, 0.545250416, 0.838273227, 0, 0, 0, 1)
  3194. ManualWeld193.Part0 = Part192
  3195. ManualWeld193.Part1 = Part194
  3196. Part194.Parent = mas
  3197. Part194.Material = Enum.Material.DiamondPlate
  3198. Part194.BrickColor = BrickColor.new("Quill grey")
  3199. Part194.Rotation = Vector3.new(-180, 0, 90)
  3200. Part194.Anchored = true
  3201. Part194.Size = Vector3.new(4, 4, 2)
  3202. Part194.CFrame = CFrame.new(-15.9828777, 61.9287796, -96.9054184, 8.39999993e-05, -1, 0, -1, -8.39999993e-05, 0, 0, 0, -1)
  3203. Part194.BottomSurface = Enum.SurfaceType.Smooth
  3204. Part194.TopSurface = Enum.SurfaceType.Smooth
  3205. Part194.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3206. Part194.Position = Vector3.new(-15.9828777, 61.9287796, -96.9054184)
  3207. Part194.Orientation = Vector3.new(0, 180, -90)
  3208. Part194.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3209. ManualWeld195.Name = "Part-to-Part Strong Joint"
  3210. ManualWeld195.Parent = Part194
  3211. ManualWeld195.C0 = CFrame.new(-2, 2, 1, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3212. ManualWeld195.C1 = CFrame.new(-1, -2.14532471, 0.630531311, 8.39999993e-05, 0, 1, -0.732024968, -0.681277931, 6.14901001e-05, 0.681277931, -0.732024968, -5.72273457e-05)
  3213. ManualWeld195.Part0 = Part194
  3214. ManualWeld195.Part1 = Part189
  3215. ManualWeld196.Name = "Part-to-Part Strong Joint"
  3216. ManualWeld196.Parent = Part194
  3217. ManualWeld196.C0 = CFrame.new(2, -2, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3218. ManualWeld196.C1 = CFrame.new(0.999664307, 0.782524109, -2.09435272, -8.39999993e-05, 0, -1, 0.732024968, -0.681277931, -6.14901001e-05, -0.681277931, -0.732024968, 5.72273457e-05)
  3219. ManualWeld196.Part0 = Part194
  3220. ManualWeld196.Part1 = Part198
  3221. ManualWeld197.Name = "Part-to-Part Strong Joint"
  3222. ManualWeld197.Parent = Part194
  3223. ManualWeld197.C0 = CFrame.new(-2, -2, -1, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3224. ManualWeld197.C1 = CFrame.new(-1.89999962, -1.09974289, -0.900001526, 0, 1, 8.42086156e-05, 0, -8.42086156e-05, 1, 1, 0, 0)
  3225. ManualWeld197.Part0 = Part194
  3226. ManualWeld197.Part1 = Part190
  3227. Part198.Parent = mas
  3228. Part198.Material = Enum.Material.DiamondPlate
  3229. Part198.BrickColor = BrickColor.new("Quill grey")
  3230. Part198.Rotation = Vector3.new(-42.9399986, 0, -180)
  3231. Part198.Anchored = true
  3232. Part198.Size = Vector3.new(2, 4, 2)
  3233. Part198.CFrame = CFrame.new(-12.9830456, 61.9286118, -96.9054184, -1, 0, 0, 0, -0.732024968, 0.681277931, 0, 0.681277931, 0.732024968)
  3234. Part198.BottomSurface = Enum.SurfaceType.Smooth
  3235. Part198.TopSurface = Enum.SurfaceType.Smooth
  3236. Part198.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3237. Part198.Position = Vector3.new(-12.9830456, 61.9286118, -96.9054184)
  3238. Part198.Orientation = Vector3.new(-42.9399986, 0, 180)
  3239. Part198.Color = Color3.new(0.87451, 0.87451, 0.870588)
  3240. WedgePart199.Parent = mas
  3241. WedgePart199.BrickColor = BrickColor.new("Really red")
  3242. WedgePart199.Rotation = Vector3.new(90, 90, 0)
  3243. WedgePart199.Anchored = true
  3244. WedgePart199.Size = Vector3.new(0.174993396, 44.2733154, 24.8490562)
  3245. WedgePart199.CFrame = CFrame.new(-64.6483536, 57.2525444, -88.5680542, 5.07959091e-11, 4.37002328e-08, 1, 0.999990404, -2.34432449e-07, -5.33647501e-11, 2.34432164e-07, 1, -4.36996679e-08)
  3246. WedgePart199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3247. WedgePart199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3248. WedgePart199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3249. WedgePart199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3250. WedgePart199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. WedgePart199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3252. WedgePart199.Color = Color3.new(1, 0, 0)
  3253. WedgePart199.Position = Vector3.new(-64.6483536, 57.2525444, -88.5680542)
  3254. WedgePart199.Orientation = Vector3.new(0, 90, 90)
  3255. WedgePart199.Color = Color3.new(1, 0, 0)
  3256. Part200.Parent = mas
  3257. Part200.BrickColor = BrickColor.new("Bright yellow")
  3258. Part200.Rotation = Vector3.new(82.3699951, 12.9499998, 150.869995)
  3259. Part200.Anchored = true
  3260. Part200.Size = Vector3.new(1, 2, 1)
  3261. Part200.CFrame = CFrame.new(-51.1758652, 63.736515, -103.687782, -0.851270974, -0.474444181, 0.224143878, -0.129409581, -0.224143833, -0.965925813, 0.508518398, -0.851270974, 0.129409507)
  3262. Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3263. Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3264. Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3265. Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3266. Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3267. Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3268. Part200.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3269. Part200.Position = Vector3.new(-51.1758652, 63.736515, -103.687782)
  3270. Part200.Orientation = Vector3.new(75, 60, -150)
  3271. Part200.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3272. Part201.Parent = mas
  3273. Part201.BrickColor = BrickColor.new("Deep orange")
  3274. Part201.Rotation = Vector3.new(0, -90, 0)
  3275. Part201.Anchored = true
  3276. Part201.Shape = Enum.PartType.Cylinder
  3277. Part201.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
  3278. Part201.CFrame = CFrame.new(-50.598877, 63.9054222, -102.186722, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  3279. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3282. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3283. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3284. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. Part201.Color = Color3.new(1, 0.690196, 0)
  3286. Part201.Position = Vector3.new(-50.598877, 63.9054222, -102.186722)
  3287. Part201.Orientation = Vector3.new(0, -90, 0)
  3288. Part201.Color = Color3.new(1, 0.690196, 0)
  3289. Part202.Parent = mas
  3290. Part202.BrickColor = BrickColor.new("Really black")
  3291. Part202.Anchored = true
  3292. Part202.Size = Vector3.new(273, 138, 243)
  3293. Part202.CFrame = CFrame.new(-26.1128693, -12.021244, 2.42008972, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3294. Part202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3295. Part202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3296. Part202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. Part202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3298. Part202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. Part202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3301. Part202.Position = Vector3.new(-26.1128693, -12.021244, 2.42008972)
  3302. Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3303. ManualWeld203.Name = "Part-to-Part Strong Joint"
  3304. ManualWeld203.Parent = Part202
  3305. ManualWeld203.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3306. ManualWeld203.C1 = CFrame.new(-100.612869, -1.29999924, 235.270081, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3307. ManualWeld203.Part0 = Part202
  3308. ManualWeld203.Part1 = Part241
  3309. ManualWeld204.Name = "Part-to-Part Strong Joint"
  3310. ManualWeld204.Parent = Part202
  3311. ManualWeld204.C0 = CFrame.new(-136.5, 69, 121.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3312. ManualWeld204.C1 = CFrame.new(-101.112869, -1.5, 233.67009, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3313. ManualWeld204.Part0 = Part202
  3314. ManualWeld204.Part1 = Part249
  3315. Part205.Parent = mas
  3316. Part205.BrickColor = BrickColor.new("Really black")
  3317. Part205.Rotation = Vector3.new(0, -90, 0)
  3318. Part205.Anchored = true
  3319. Part205.Shape = Enum.PartType.Cylinder
  3320. Part205.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
  3321. Part205.CFrame = CFrame.new(-50.738884, 63.9054222, -102.136719, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  3322. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3323. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3324. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3325. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3326. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3327. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3328. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3329. Part205.Position = Vector3.new(-50.738884, 63.9054222, -102.136719)
  3330. Part205.Orientation = Vector3.new(0, -90, 0)
  3331. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3332. Part206.Parent = mas
  3333. Part206.BrickColor = BrickColor.new("Institutional white")
  3334. Part206.Rotation = Vector3.new(0, 0, 30)
  3335. Part206.Anchored = true
  3336. Part206.Size = Vector3.new(1, 2, 1)
  3337. Part206.CFrame = CFrame.new(-51.724144, 63.0152664, -109.099998, 0.866025209, -0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, 1)
  3338. Part206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3339. Part206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3340. Part206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3341. Part206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3342. Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. Part206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3344. Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3345. Part206.Position = Vector3.new(-51.724144, 63.0152664, -109.099998)
  3346. Part206.Orientation = Vector3.new(0, 0, 30)
  3347. Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3348. Part207.Parent = mas
  3349. Part207.BrickColor = BrickColor.new("Lime green")
  3350. Part207.Anchored = true
  3351. Part207.Size = Vector3.new(2, 2, 1)
  3352. Part207.CFrame = CFrame.new(-53.4705887, 62.861721, -109.099998, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
  3353. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3355. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3356. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3357. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3358. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3359. Part207.Color = Color3.new(0, 1, 0)
  3360. Part207.Position = Vector3.new(-53.4705887, 62.861721, -109.099998)
  3361. Part207.Color = Color3.new(0, 1, 0)
  3362. Part208.Parent = mas
  3363. Part208.BrickColor = BrickColor.new("Institutional white")
  3364. Part208.Rotation = Vector3.new(0, 0, 15)
  3365. Part208.Anchored = true
  3366. Part208.Size = Vector3.new(1, 2, 1)
  3367. Part208.CFrame = CFrame.new(-52.5999985, 60.978756, -109.099998, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
  3368. Part208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3369. Part208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3370. Part208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3371. Part208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3372. Part208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3373. Part208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3374. Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3375. Part208.Position = Vector3.new(-52.5999985, 60.978756, -109.099998)
  3376. Part208.Orientation = Vector3.new(0, 0, 15)
  3377. Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3378. Part209.Parent = mas
  3379. Part209.BrickColor = BrickColor.new("Institutional white")
  3380. Part209.Rotation = Vector3.new(0, 0, -135)
  3381. Part209.Anchored = true
  3382. Part209.Size = Vector3.new(1, 2, 1)
  3383. Part209.CFrame = CFrame.new(-55.2241402, 63.9152718, -109.099998, -0.707106531, 0.707107008, 0, -0.707107008, -0.707106531, 0, 0, 0, 1)
  3384. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3385. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3386. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3387. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3388. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3389. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3390. Part209.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3391. Part209.Position = Vector3.new(-55.2241402, 63.9152718, -109.099998)
  3392. Part209.Orientation = Vector3.new(0, 0, -135)
  3393. Part209.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3394. Part210.Parent = mas
  3395. Part210.BrickColor = BrickColor.new("Institutional white")
  3396. Part210.Rotation = Vector3.new(0, 0, -15)
  3397. Part210.Anchored = true
  3398. Part210.Size = Vector3.new(1, 2, 1)
  3399. Part210.CFrame = CFrame.new(-54.3999977, 60.978756, -109.099998, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
  3400. Part210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3401. Part210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3402. Part210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3403. Part210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3404. Part210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3405. Part210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3406. Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3407. Part210.Position = Vector3.new(-54.3999977, 60.978756, -109.099998)
  3408. Part210.Orientation = Vector3.new(0, 0, -15)
  3409. Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3410. Part211.Parent = mas
  3411. Part211.BrickColor = BrickColor.new("Institutional white")
  3412. Part211.Anchored = true
  3413. Part211.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  3414. Part211.CFrame = CFrame.new(-53.4705887, 64.3617249, -109.099998, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
  3415. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3416. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3417. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3418. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3419. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3420. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3421. Part211.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3422. Part211.Position = Vector3.new(-53.4705887, 64.3617249, -109.099998)
  3423. Part211.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3424. SpecialMesh212.Parent = Part211
  3425. Part213.Parent = mas
  3426. Part213.BrickColor = BrickColor.new("Bright yellow")
  3427. Part213.Rotation = Vector3.new(-180, -15, -165)
  3428. Part213.Anchored = true
  3429. Part213.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  3430. Part213.CFrame = CFrame.new(-52.5294113, 64.3829803, -104.187782, -0.933012605, 0.250000209, -0.258819044, 0.258819252, 0.965925753, 0, 0.249999985, -0.0669873506, -0.965925813)
  3431. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3432. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3434. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3435. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3436. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3437. Part213.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3438. Part213.Position = Vector3.new(-52.5294113, 64.3829803, -104.187782)
  3439. Part213.Orientation = Vector3.new(0, -165, 15)
  3440. Part213.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3441. SpecialMesh214.Parent = Part213
  3442. Part215.Parent = mas
  3443. Part215.BrickColor = BrickColor.new("New Yeller")
  3444. Part215.Rotation = Vector3.new(-180, 0, -180)
  3445. Part215.Anchored = true
  3446. Part215.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
  3447. Part215.CFrame = CFrame.new(-52.2279205, 63.74123, -102.149536, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3448. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3449. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3452. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3453. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3454. Part215.Color = Color3.new(1, 1, 0)
  3455. Part215.Position = Vector3.new(-52.2279205, 63.74123, -102.149536)
  3456. Part215.Orientation = Vector3.new(0, 180, 0)
  3457. Part215.Color = Color3.new(1, 1, 0)
  3458. Part216.Parent = mas
  3459. Part216.BrickColor = BrickColor.new("Bright yellow")
  3460. Part216.Rotation = Vector3.new(90, 0, 170.039993)
  3461. Part216.Anchored = true
  3462. Part216.Size = Vector3.new(1, 2, 1)
  3463. Part216.CFrame = CFrame.new(-53.975853, 63.3365173, -102.987778, -0.984918237, -0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, 0.173021033, -0.984918237, -2.98023224e-08)
  3464. Part216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3465. Part216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3466. Part216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3467. Part216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3468. Part216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. Part216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3470. Part216.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3471. Part216.Position = Vector3.new(-53.975853, 63.3365173, -102.987778)
  3472. Part216.Orientation = Vector3.new(90, -170.039993, 0)
  3473. Part216.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3474. Part217.Parent = mas
  3475. Part217.BrickColor = BrickColor.new("Cyan")
  3476. Part217.Rotation = Vector3.new(-180, 0, -180)
  3477. Part217.Anchored = true
  3478. Part217.Size = Vector3.new(2, 2, 1)
  3479. Part217.CFrame = CFrame.new(-52.5294113, 62.8829727, -104.187782, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
  3480. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3481. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3482. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3483. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3484. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3485. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3486. Part217.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3487. Part217.Position = Vector3.new(-52.5294113, 62.8829727, -104.187782)
  3488. Part217.Orientation = Vector3.new(0, 180, 0)
  3489. Part217.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3490. Part218.Name = "Hammar"
  3491. Part218.Parent = mas
  3492. Part218.BrickColor = BrickColor.new("Institutional white")
  3493. Part218.Rotation = Vector3.new(45.9899979, 68.909996, -134.009995)
  3494. Part218.Anchored = true
  3495. Part218.FormFactor = Enum.FormFactor.Symmetric
  3496. Part218.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
  3497. Part218.CFrame = CFrame.new(-53.5859261, 64.4944992, -108.099998, -0.249999806, 0.258818746, 0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, -0.0669871345, -0.965925634, 0.249999747)
  3498. Part218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3499. Part218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3500. Part218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3501. Part218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. Part218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3503. Part218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3505. Part218.Position = Vector3.new(-53.5859261, 64.4944992, -108.099998)
  3506. Part218.Orientation = Vector3.new(15, 75, -90)
  3507. Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3508. SpecialMesh219.Parent = Part218
  3509. SpecialMesh219.MeshId = "rbxassetid://16198309"
  3510. SpecialMesh219.Scale = Vector3.new(5, 5, 5)
  3511. SpecialMesh219.TextureId = "rbxassetid://16198294"
  3512. SpecialMesh219.VertexColor = Vector3.new(1, 2, 1)
  3513. SpecialMesh219.MeshType = Enum.MeshType.FileMesh
  3514. SpecialMesh219.Scale = Vector3.new(5, 5, 5)
  3515. Part220.Parent = mas
  3516. Part220.BrickColor = BrickColor.new("Cyan")
  3517. Part220.Anchored = true
  3518. Part220.Size = Vector3.new(2, 2, 1)
  3519. Part220.CFrame = CFrame.new(-70.4705887, 62.861721, -109.099998, 1, -2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, 1)
  3520. Part220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3521. Part220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3522. Part220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3523. Part220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. Part220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. Part220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. Part220.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3527. Part220.Position = Vector3.new(-70.4705887, 62.861721, -109.099998)
  3528. Part220.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3529. Part221.Parent = mas
  3530. Part221.BrickColor = BrickColor.new("New Yeller")
  3531. Part221.Anchored = true
  3532. Part221.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
  3533. Part221.CFrame = CFrame.new(-70.7720795, 63.7199783, -111.138245, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3534. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3535. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3536. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3537. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3538. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3539. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3540. Part221.Color = Color3.new(1, 1, 0)
  3541. Part221.Position = Vector3.new(-70.7720795, 63.7199783, -111.138245)
  3542. Part221.Color = Color3.new(1, 1, 0)
  3543. Part222.Name = "Hammar"
  3544. Part222.Parent = mas
  3545. Part222.BrickColor = BrickColor.new("Institutional white")
  3546. Part222.Rotation = Vector3.new(134.009995, -68.909996, 45.9899979)
  3547. Part222.Anchored = true
  3548. Part222.FormFactor = Enum.FormFactor.Symmetric
  3549. Part222.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
  3550. Part222.CFrame = CFrame.new(-69.4140778, 64.5157471, -105.187782, 0.249999806, -0.258818746, -0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, 0.0669871345, 0.965925634, -0.249999747)
  3551. Part222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3552. Part222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3553. Part222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3554. Part222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3555. Part222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3556. Part222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3557. Part222.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3558. Part222.Position = Vector3.new(-69.4140778, 64.5157471, -105.187782)
  3559. Part222.Orientation = Vector3.new(15, -105, -90)
  3560. Part222.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3561. SpecialMesh223.Parent = Part222
  3562. SpecialMesh223.MeshId = "rbxassetid://16198309"
  3563. SpecialMesh223.Scale = Vector3.new(5, 5, 5)
  3564. SpecialMesh223.TextureId = "rbxassetid://16198294"
  3565. SpecialMesh223.VertexColor = Vector3.new(1, 2, 1)
  3566. SpecialMesh223.MeshType = Enum.MeshType.FileMesh
  3567. SpecialMesh223.Scale = Vector3.new(5, 5, 5)
  3568. Part224.Parent = mas
  3569. Part224.BrickColor = BrickColor.new("Shamrock")
  3570. Part224.Rotation = Vector3.new(0, 0, 15)
  3571. Part224.Anchored = true
  3572. Part224.Size = Vector3.new(1, 2, 1)
  3573. Part224.CFrame = CFrame.new(-69.5999985, 60.978756, -109.099998, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
  3574. Part224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3575. Part224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3576. Part224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3577. Part224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3578. Part224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3579. Part224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3580. Part224.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3581. Part224.Position = Vector3.new(-69.5999985, 60.978756, -109.099998)
  3582. Part224.Orientation = Vector3.new(0, 0, 15)
  3583. Part224.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3584. Part225.Parent = mas
  3585. Part225.BrickColor = BrickColor.new("Shamrock")
  3586. Part225.Rotation = Vector3.new(-180, 0, -165)
  3587. Part225.Anchored = true
  3588. Part225.Size = Vector3.new(1, 2, 1)
  3589. Part225.CFrame = CFrame.new(-53.4000015, 61.0000076, -104.187782, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
  3590. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3592. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3595. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3596. Part225.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3597. Part225.Position = Vector3.new(-53.4000015, 61.0000076, -104.187782)
  3598. Part225.Orientation = Vector3.new(0, 180, 15)
  3599. Part225.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3600. Part226.Parent = mas
  3601. Part226.BrickColor = BrickColor.new("Shamrock")
  3602. Part226.Rotation = Vector3.new(0, 0, -15)
  3603. Part226.Anchored = true
  3604. Part226.Size = Vector3.new(1, 2, 1)
  3605. Part226.CFrame = CFrame.new(-71.3999939, 60.978756, -109.099998, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, 1)
  3606. Part226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3607. Part226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3608. Part226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3609. Part226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3610. Part226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3611. Part226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3612. Part226.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3613. Part226.Position = Vector3.new(-71.3999939, 60.978756, -109.099998)
  3614. Part226.Orientation = Vector3.new(0, 0, -15)
  3615. Part226.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3616. Part227.Parent = mas
  3617. Part227.BrickColor = BrickColor.new("Lime green")
  3618. Part227.Rotation = Vector3.new(-180, 0, -180)
  3619. Part227.Anchored = true
  3620. Part227.Size = Vector3.new(2, 2, 1)
  3621. Part227.CFrame = CFrame.new(-69.5294113, 62.8829727, -104.187782, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
  3622. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3624. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3625. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3626. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3627. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3628. Part227.Color = Color3.new(0, 1, 0)
  3629. Part227.Position = Vector3.new(-69.5294113, 62.8829727, -104.187782)
  3630. Part227.Orientation = Vector3.new(0, 180, 0)
  3631. Part227.Color = Color3.new(0, 1, 0)
  3632. Part228.Parent = mas
  3633. Part228.BrickColor = BrickColor.new("Institutional white")
  3634. Part228.Rotation = Vector3.new(-180, 0, 165)
  3635. Part228.Anchored = true
  3636. Part228.Size = Vector3.new(1, 2, 1)
  3637. Part228.CFrame = CFrame.new(-68.6000061, 61.0000076, -104.187782, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
  3638. Part228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. Part228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3640. Part228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3641. Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. Part228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3643. Part228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3644. Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3645. Part228.Position = Vector3.new(-68.6000061, 61.0000076, -104.187782)
  3646. Part228.Orientation = Vector3.new(0, 180, -15)
  3647. Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3648. Part229.Parent = mas
  3649. Part229.BrickColor = BrickColor.new("Shamrock")
  3650. Part229.Rotation = Vector3.new(-180, 0, 165)
  3651. Part229.Anchored = true
  3652. Part229.Size = Vector3.new(1, 2, 1)
  3653. Part229.CFrame = CFrame.new(-51.6000061, 61.0000076, -104.187782, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
  3654. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3655. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3656. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3657. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3658. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3659. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. Part229.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3661. Part229.Position = Vector3.new(-51.6000061, 61.0000076, -104.187782)
  3662. Part229.Orientation = Vector3.new(0, 180, -15)
  3663. Part229.Color = Color3.new(0.356863, 0.603922, 0.298039)
  3664. Part230.Parent = mas
  3665. Part230.BrickColor = BrickColor.new("Institutional white")
  3666. Part230.Rotation = Vector3.new(-180, 0, -150)
  3667. Part230.Anchored = true
  3668. Part230.Size = Vector3.new(1, 2, 1)
  3669. Part230.CFrame = CFrame.new(-71.275856, 63.0365181, -104.187782, -0.866025209, 0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, -1)
  3670. Part230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3671. Part230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3672. Part230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3673. Part230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3674. Part230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3675. Part230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3676. Part230.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3677. Part230.Position = Vector3.new(-71.275856, 63.0365181, -104.187782)
  3678. Part230.Orientation = Vector3.new(0, 180, 30)
  3679. Part230.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3680. Part231.Parent = mas
  3681. Part231.BrickColor = BrickColor.new("Bright yellow")
  3682. Part231.Rotation = Vector3.new(97.6299973, -12.9499998, -29.1299992)
  3683. Part231.Anchored = true
  3684. Part231.Size = Vector3.new(1, 2, 1)
  3685. Part231.CFrame = CFrame.new(-71.8241348, 63.7152634, -109.599998, 0.851270974, 0.474444181, -0.224143878, -0.129409581, -0.224143833, -0.965925813, -0.508518398, 0.851270974, -0.129409507)
  3686. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3687. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3688. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3689. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3690. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3691. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3692. Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3693. Part231.Position = Vector3.new(-71.8241348, 63.7152634, -109.599998)
  3694. Part231.Orientation = Vector3.new(75, -120, -150)
  3695. Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3696. Part232.Parent = mas
  3697. Part232.BrickColor = BrickColor.new("Really black")
  3698. Part232.Rotation = Vector3.new(0, 90, 0)
  3699. Part232.Anchored = true
  3700. Part232.Shape = Enum.PartType.Cylinder
  3701. Part232.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
  3702. Part232.CFrame = CFrame.new(-72.261116, 63.8841705, -111.151062, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
  3703. Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3707. Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3708. Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3709. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3710. Part232.Position = Vector3.new(-72.261116, 63.8841705, -111.151062)
  3711. Part232.Orientation = Vector3.new(0, 90, 0)
  3712. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3713. Part233.Parent = mas
  3714. Part233.BrickColor = BrickColor.new("Deep orange")
  3715. Part233.Rotation = Vector3.new(0, 90, 0)
  3716. Part233.Anchored = true
  3717. Part233.Shape = Enum.PartType.Cylinder
  3718. Part233.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
  3719. Part233.CFrame = CFrame.new(-72.401123, 63.8841705, -111.101059, -2.08616257e-07, 0, 1, 0, 1, 0, -1, 0, -2.08616257e-07)
  3720. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3721. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3722. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3723. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3724. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3725. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3726. Part233.Color = Color3.new(1, 0.690196, 0)
  3727. Part233.Position = Vector3.new(-72.401123, 63.8841705, -111.101059)
  3728. Part233.Orientation = Vector3.new(0, 90, 0)
  3729. Part233.Color = Color3.new(1, 0.690196, 0)
  3730. Part234.Parent = mas
  3731. Part234.BrickColor = BrickColor.new("Institutional white")
  3732. Part234.Rotation = Vector3.new(-180, 0, -165)
  3733. Part234.Anchored = true
  3734. Part234.Size = Vector3.new(1, 2, 1)
  3735. Part234.CFrame = CFrame.new(-70.4000015, 61.0000076, -104.187782, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
  3736. Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3737. Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3738. Part234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3739. Part234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3740. Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3741. Part234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3742. Part234.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3743. Part234.Position = Vector3.new(-70.4000015, 61.0000076, -104.187782)
  3744. Part234.Orientation = Vector3.new(0, 180, 15)
  3745. Part234.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3746. Part235.Parent = mas
  3747. Part235.BrickColor = BrickColor.new("Bright yellow")
  3748. Part235.Rotation = Vector3.new(90, 0, -9.96000004)
  3749. Part235.Anchored = true
  3750. Part235.Size = Vector3.new(1, 2, 1)
  3751. Part235.CFrame = CFrame.new(-69.024147, 63.3152657, -110.300003, 0.984918237, 0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, -0.173021033, 0.984918237, 2.98023224e-08)
  3752. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3753. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3754. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3755. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3756. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3757. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3758. Part235.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3759. Part235.Position = Vector3.new(-69.024147, 63.3152657, -110.300003)
  3760. Part235.Orientation = Vector3.new(90, 9.96000004, 0)
  3761. Part235.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3762. Part236.Parent = mas
  3763. Part236.BrickColor = BrickColor.new("Institutional white")
  3764. Part236.Rotation = Vector3.new(-180, 0, 45)
  3765. Part236.Anchored = true
  3766. Part236.Size = Vector3.new(1, 2, 1)
  3767. Part236.CFrame = CFrame.new(-67.7758636, 63.9365234, -104.187782, 0.707106531, -0.707107008, 0, -0.707107008, -0.707106531, 0, -0, 0, -1)
  3768. Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3769. Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3770. Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3771. Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3772. Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3773. Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3774. Part236.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3775. Part236.Position = Vector3.new(-67.7758636, 63.9365234, -104.187782)
  3776. Part236.Orientation = Vector3.new(0, 180, -135)
  3777. Part236.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3778. Part237.Parent = mas
  3779. Part237.BrickColor = BrickColor.new("Bright yellow")
  3780. Part237.Rotation = Vector3.new(0, 15, 15)
  3781. Part237.Anchored = true
  3782. Part237.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  3783. Part237.CFrame = CFrame.new(-70.4705887, 64.3617249, -109.099998, 0.933012605, -0.250000209, 0.258819044, 0.258819252, 0.965925753, 0, -0.249999985, 0.0669873506, 0.965925813)
  3784. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3785. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3786. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3787. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3788. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3789. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3790. Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3791. Part237.Position = Vector3.new(-70.4705887, 64.3617249, -109.099998)
  3792. Part237.Orientation = Vector3.new(0, 15, 15)
  3793. Part237.Color = Color3.new(0.960784, 0.803922, 0.188235)
  3794. SpecialMesh238.Parent = Part237
  3795. Part239.Parent = mas
  3796. Part239.BrickColor = BrickColor.new("Institutional white")
  3797. Part239.Rotation = Vector3.new(-180, 0, -180)
  3798. Part239.Anchored = true
  3799. Part239.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  3800. Part239.CFrame = CFrame.new(-69.5294113, 64.3829803, -104.187782, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
  3801. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3802. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3803. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3804. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3805. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3806. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3807. Part239.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3808. Part239.Position = Vector3.new(-69.5294113, 64.3829803, -104.187782)
  3809. Part239.Orientation = Vector3.new(0, 180, 0)
  3810. Part239.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3811. SpecialMesh240.Parent = Part239
  3812. Part241.Parent = mas
  3813. Part241.BrickColor = BrickColor.new("Cool yellow")
  3814. Part241.Anchored = true
  3815. Part241.Size = Vector3.new(9, 2.5999999, 0.5)
  3816. Part241.CFrame = CFrame.new(-62.0000038, 58.2787552, -111.349998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3817. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3818. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3819. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3820. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3821. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3822. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3823. Part241.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3824. Part241.Position = Vector3.new(-62.0000038, 58.2787552, -111.349998)
  3825. Part241.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3826. ScreenGui242.Parent = Part241
  3827. SurfaceGui243.Parent = Part241
  3828. TextBox244.Parent = SurfaceGui243
  3829. TextBox244.Size = UDim2.new(0, 800, 0, 700)
  3830. TextBox244.Text = "Made by Crab_Kake and reset4852258!"
  3831. TextBox244.BackgroundColor3 = Color3.new(1, 1, 1)
  3832. TextBox244.Font = Enum.Font.SourceSans
  3833. TextBox244.FontSize = Enum.FontSize.Size60
  3834. Part245.Parent = mas
  3835. Part245.BrickColor = BrickColor.new("Cool yellow")
  3836. Part245.Rotation = Vector3.new(-180, 0, -180)
  3837. Part245.Anchored = true
  3838. Part245.Size = Vector3.new(9, 2.5999999, 0.5)
  3839. Part245.CFrame = CFrame.new(-60.9999962, 58.3000069, -101.937782, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3840. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3841. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3842. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3843. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3844. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3845. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3846. Part245.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3847. Part245.Position = Vector3.new(-60.9999962, 58.3000069, -101.937782)
  3848. Part245.Orientation = Vector3.new(0, 180, 0)
  3849. Part245.Color = Color3.new(0.992157, 0.917647, 0.552941)
  3850. ScreenGui246.Parent = Part245
  3851. SurfaceGui247.Parent = Part245
  3852. TextBox248.Parent = SurfaceGui247
  3853. TextBox248.Size = UDim2.new(0, 800, 0, 700)
  3854. TextBox248.Text = "Made by Crab_Kake and reset4852258!"
  3855. TextBox248.BackgroundColor3 = Color3.new(1, 1, 1)
  3856. TextBox248.Font = Enum.Font.SourceSans
  3857. TextBox248.FontSize = Enum.FontSize.Size60
  3858. Part249.Parent = mas
  3859. Part249.Anchored = true
  3860. Part249.Size = Vector3.new(25, 3, 3.5)
  3861. Part249.CFrame = CFrame.new(-61.5, 58.478756, -109.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3862. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3863. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3864. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3865. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3866. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3867. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3868. Part249.Position = Vector3.new(-61.5, 58.478756, -109.75)
  3869. Part250.Parent = mas
  3870. Part250.Rotation = Vector3.new(-180, 0, -180)
  3871. Part250.Anchored = true
  3872. Part250.Size = Vector3.new(25, 3, 3.5)
  3873. Part250.CFrame = CFrame.new(-61.5, 58.5000076, -103.537781, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3874. Part250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3875. Part250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3876. Part250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3877. Part250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3878. Part250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3879. Part250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3880. Part250.Position = Vector3.new(-61.5, 58.5000076, -103.537781)
  3881. Part250.Orientation = Vector3.new(0, 180, 0)
  3882. Part251.Parent = mas
  3883. Part251.BrickColor = BrickColor.new("Institutional white")
  3884. Part251.Rotation = Vector3.new(-180, 0, 45)
  3885. Part251.Anchored = true
  3886. Part251.Size = Vector3.new(1, 2, 1)
  3887. Part251.CFrame = CFrame.new(-67.7758636, 63.9365234, 114.812218, 0.707106531, -0.707107008, 0, -0.707107008, -0.707106531, 0, -0, 0, -1)
  3888. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3889. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3891. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3892. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3893. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3894. Part251.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3895. Part251.Position = Vector3.new(-67.7758636, 63.9365234, 114.812218)
  3896. Part251.Orientation = Vector3.new(0, 180, -135)
  3897. Part251.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3898. Part252.Name = "Hammar"
  3899. Part252.Parent = mas
  3900. Part252.BrickColor = BrickColor.new("Institutional white")
  3901. Part252.Rotation = Vector3.new(134.009995, -68.909996, 45.9899979)
  3902. Part252.Anchored = true
  3903. Part252.FormFactor = Enum.FormFactor.Symmetric
  3904. Part252.Size = Vector3.new(4.31999969, 2.64000058, 7.93999958)
  3905. Part252.CFrame = CFrame.new(-69.4140778, 64.5157471, 113.812218, 0.249999806, -0.258818746, -0.933012545, -0.965925872, -5.01370998e-08, -0.258818746, 0.0669871345, 0.965925634, -0.249999747)
  3906. Part252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3907. Part252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3908. Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3909. Part252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3910. Part252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3911. Part252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3912. Part252.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3913. Part252.Position = Vector3.new(-69.4140778, 64.5157471, 113.812218)
  3914. Part252.Orientation = Vector3.new(15, -105, -90)
  3915. Part252.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3916. SpecialMesh253.Parent = Part252
  3917. SpecialMesh253.MeshId = "rbxassetid://16198309"
  3918. SpecialMesh253.Scale = Vector3.new(5, 5, 5)
  3919. SpecialMesh253.TextureId = "rbxassetid://16198294"
  3920. SpecialMesh253.VertexColor = Vector3.new(1, 2, 1)
  3921. SpecialMesh253.MeshType = Enum.MeshType.FileMesh
  3922. SpecialMesh253.Scale = Vector3.new(5, 5, 5)
  3923. Part254.Parent = mas
  3924. Part254.BrickColor = BrickColor.new("Lime green")
  3925. Part254.Rotation = Vector3.new(-180, 0, -180)
  3926. Part254.Anchored = true
  3927. Part254.Size = Vector3.new(2, 2, 1)
  3928. Part254.CFrame = CFrame.new(-69.5294113, 62.8829727, 114.812218, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
  3929. Part254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3930. Part254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3931. Part254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3932. Part254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3933. Part254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3934. Part254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3935. Part254.Color = Color3.new(0, 1, 0)
  3936. Part254.Position = Vector3.new(-69.5294113, 62.8829727, 114.812218)
  3937. Part254.Orientation = Vector3.new(0, 180, 0)
  3938. Part254.Color = Color3.new(0, 1, 0)
  3939. Part255.Parent = mas
  3940. Part255.BrickColor = BrickColor.new("Institutional white")
  3941. Part255.Rotation = Vector3.new(-180, 0, -165)
  3942. Part255.Anchored = true
  3943. Part255.Size = Vector3.new(1, 2, 1)
  3944. Part255.CFrame = CFrame.new(-70.4000015, 61.0000076, 114.812218, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
  3945. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3946. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3947. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3948. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3949. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3950. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3951. Part255.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3952. Part255.Position = Vector3.new(-70.4000015, 61.0000076, 114.812218)
  3953. Part255.Orientation = Vector3.new(0, 180, 15)
  3954. Part255.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3955. Part256.Parent = mas
  3956. Part256.BrickColor = BrickColor.new("Institutional white")
  3957. Part256.Rotation = Vector3.new(-180, 0, -180)
  3958. Part256.Anchored = true
  3959. Part256.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  3960. Part256.CFrame = CFrame.new(-69.5294113, 64.3829803, 114.812218, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
  3961. Part256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3962. Part256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3963. Part256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3964. Part256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3965. Part256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3966. Part256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3967. Part256.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3968. Part256.Position = Vector3.new(-69.5294113, 64.3829803, 114.812218)
  3969. Part256.Orientation = Vector3.new(0, 180, 0)
  3970. Part256.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3971. SpecialMesh257.Parent = Part256
  3972. Part258.Parent = mas
  3973. Part258.BrickColor = BrickColor.new("Institutional white")
  3974. Part258.Rotation = Vector3.new(-180, 0, 165)
  3975. Part258.Anchored = true
  3976. Part258.Size = Vector3.new(1, 2, 1)
  3977. Part258.CFrame = CFrame.new(-68.6000061, 61.0000076, 114.812218, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
  3978. Part258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3979. Part258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3980. Part258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3981. Part258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3982. Part258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3983. Part258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3984. Part258.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3985. Part258.Position = Vector3.new(-68.6000061, 61.0000076, 114.812218)
  3986. Part258.Orientation = Vector3.new(0, 180, -15)
  3987. Part258.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3988. Part259.Parent = mas
  3989. Part259.BrickColor = BrickColor.new("Institutional white")
  3990. Part259.Rotation = Vector3.new(-180, 0, -150)
  3991. Part259.Anchored = true
  3992. Part259.Size = Vector3.new(1, 2, 1)
  3993. Part259.CFrame = CFrame.new(-71.275856, 63.0365181, 114.812218, -0.866025209, 0.500000358, 0, 0.500000358, 0.866025209, 0, 0, 0, -1)
  3994. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3995. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3996. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3997. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3998. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3999. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4000. Part259.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4001. Part259.Position = Vector3.new(-71.275856, 63.0365181, 114.812218)
  4002. Part259.Orientation = Vector3.new(0, 180, 30)
  4003. Part259.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4004. Part260.Parent = mas
  4005. Part260.BrickColor = BrickColor.new("Bright yellow")
  4006. Part260.Rotation = Vector3.new(-180, -15, -165)
  4007. Part260.Anchored = true
  4008. Part260.Size = Vector3.new(2.20000005, 1.20000005, 1.20000005)
  4009. Part260.CFrame = CFrame.new(-52.5294113, 64.3829803, 114.812218, -0.933012605, 0.250000209, -0.258819044, 0.258819252, 0.965925753, 0, 0.249999985, -0.0669873506, -0.965925813)
  4010. Part260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4011. Part260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4012. Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4013. Part260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4014. Part260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4015. Part260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. Part260.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4017. Part260.Position = Vector3.new(-52.5294113, 64.3829803, 114.812218)
  4018. Part260.Orientation = Vector3.new(0, -165, 15)
  4019. Part260.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4020. SpecialMesh261.Parent = Part260
  4021. Part262.Parent = mas
  4022. Part262.BrickColor = BrickColor.new("Shamrock")
  4023. Part262.Rotation = Vector3.new(-180, 0, 165)
  4024. Part262.Anchored = true
  4025. Part262.Size = Vector3.new(1, 2, 1)
  4026. Part262.CFrame = CFrame.new(-51.6000061, 61.0000076, 114.812218, -0.965925872, -0.258818835, 0, -0.258818835, 0.965925872, 0, 0, 0, -1)
  4027. Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4028. Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4029. Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4030. Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4031. Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4032. Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4033. Part262.Color = Color3.new(0.356863, 0.603922, 0.298039)
  4034. Part262.Position = Vector3.new(-51.6000061, 61.0000076, 114.812218)
  4035. Part262.Orientation = Vector3.new(0, 180, -15)
  4036. Part262.Color = Color3.new(0.356863, 0.603922, 0.298039)
  4037. Part263.Parent = mas
  4038. Part263.BrickColor = BrickColor.new("Shamrock")
  4039. Part263.Rotation = Vector3.new(-180, 0, -165)
  4040. Part263.Anchored = true
  4041. Part263.Size = Vector3.new(1, 2, 1)
  4042. Part263.CFrame = CFrame.new(-53.4000015, 61.0000076, 114.812218, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, -1)
  4043. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4044. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4045. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4046. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4047. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4048. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4049. Part263.Color = Color3.new(0.356863, 0.603922, 0.298039)
  4050. Part263.Position = Vector3.new(-53.4000015, 61.0000076, 114.812218)
  4051. Part263.Orientation = Vector3.new(0, 180, 15)
  4052. Part263.Color = Color3.new(0.356863, 0.603922, 0.298039)
  4053. Part264.Parent = mas
  4054. Part264.BrickColor = BrickColor.new("Bright yellow")
  4055. Part264.Rotation = Vector3.new(90, 0, 170.039993)
  4056. Part264.Anchored = true
  4057. Part264.Size = Vector3.new(1, 2, 1)
  4058. Part264.CFrame = CFrame.new(-53.975853, 63.3365173, 116.012222, -0.984918237, -0.173021048, 0, -3.7252903e-09, 2.98023224e-08, -1, 0.173021033, -0.984918237, -2.98023224e-08)
  4059. Part264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4060. Part264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4061. Part264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4062. Part264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4063. Part264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4064. Part264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4065. Part264.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4066. Part264.Position = Vector3.new(-53.975853, 63.3365173, 116.012222)
  4067. Part264.Orientation = Vector3.new(90, -170.039993, 0)
  4068. Part264.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4069. Part265.Parent = mas
  4070. Part265.BrickColor = BrickColor.new("Cyan")
  4071. Part265.Rotation = Vector3.new(-180, 0, -180)
  4072. Part265.Anchored = true
  4073. Part265.Size = Vector3.new(2, 2, 1)
  4074. Part265.CFrame = CFrame.new(-52.5294113, 62.8829727, 114.812218, -1, 2.08616257e-07, 0, 2.08616257e-07, 1, 0, 0, 0, -1)
  4075. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4076. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4077. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4078. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4079. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4080. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4081. Part265.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4082. Part265.Position = Vector3.new(-52.5294113, 62.8829727, 114.812218)
  4083. Part265.Orientation = Vector3.new(0, 180, 0)
  4084. Part265.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4085. Part266.Parent = mas
  4086. Part266.BrickColor = BrickColor.new("Bright yellow")
  4087. Part266.Rotation = Vector3.new(82.3699951, 12.9499998, 150.869995)
  4088. Part266.Anchored = true
  4089. Part266.Size = Vector3.new(1, 2, 1)
  4090. Part266.CFrame = CFrame.new(-51.1758652, 63.736515, 115.312218, -0.851270974, -0.474444181, 0.224143878, -0.129409581, -0.224143833, -0.965925813, 0.508518398, -0.851270974, 0.129409507)
  4091. Part266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4092. Part266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4093. Part266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4094. Part266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4095. Part266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4096. Part266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4097. Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4098. Part266.Position = Vector3.new(-51.1758652, 63.736515, 115.312218)
  4099. Part266.Orientation = Vector3.new(75, 60, -150)
  4100. Part266.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4101. Part267.Parent = mas
  4102. Part267.Rotation = Vector3.new(-180, 0, -180)
  4103. Part267.Anchored = true
  4104. Part267.Size = Vector3.new(25, 3, 3.5)
  4105. Part267.CFrame = CFrame.new(-61.5, 58.5000076, 115.462219, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4106. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4107. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4108. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4109. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4110. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4111. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4112. Part267.Position = Vector3.new(-61.5, 58.5000076, 115.462219)
  4113. Part267.Orientation = Vector3.new(0, 180, 0)
  4114. Part268.Parent = mas
  4115. Part268.BrickColor = BrickColor.new("New Yeller")
  4116. Part268.Rotation = Vector3.new(-180, 0, -180)
  4117. Part268.Anchored = true
  4118. Part268.Size = Vector3.new(2.39999986, 0.0999999866, 0.399999976)
  4119. Part268.CFrame = CFrame.new(-52.2279205, 63.74123, 116.850464, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4120. Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4121. Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4122. Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4123. Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4124. Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4125. Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4126. Part268.Color = Color3.new(1, 1, 0)
  4127. Part268.Position = Vector3.new(-52.2279205, 63.74123, 116.850464)
  4128. Part268.Orientation = Vector3.new(0, 180, 0)
  4129. Part268.Color = Color3.new(1, 1, 0)
  4130. Part269.Parent = mas
  4131. Part269.BrickColor = BrickColor.new("Cool yellow")
  4132. Part269.Rotation = Vector3.new(-180, 0, -180)
  4133. Part269.Anchored = true
  4134. Part269.Size = Vector3.new(9, 2.5999999, 0.5)
  4135. Part269.CFrame = CFrame.new(-60.9999962, 58.3000069, 117.062218, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4136. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4137. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4138. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4139. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4140. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4141. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4142. Part269.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4143. Part269.Position = Vector3.new(-60.9999962, 58.3000069, 117.062218)
  4144. Part269.Orientation = Vector3.new(0, 180, 0)
  4145. Part269.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4146. ScreenGui270.Parent = Part269
  4147. SurfaceGui271.Parent = Part269
  4148. TextBox272.Parent = SurfaceGui271
  4149. TextBox272.Size = UDim2.new(0, 800, 0, 700)
  4150. TextBox272.Text = "Made by Crab_Kake and reset4852258!"
  4151. TextBox272.BackgroundColor3 = Color3.new(1, 1, 1)
  4152. TextBox272.Font = Enum.Font.SourceSans
  4153. TextBox272.FontSize = Enum.FontSize.Size60
  4154. Part273.Parent = mas
  4155. Part273.BrickColor = BrickColor.new("Deep orange")
  4156. Part273.Rotation = Vector3.new(0, -90, 0)
  4157. Part273.Anchored = true
  4158. Part273.Shape = Enum.PartType.Cylinder
  4159. Part273.Size = Vector3.new(0.600000024, 1.20000005, 1.20000005)
  4160. Part273.CFrame = CFrame.new(-50.598877, 63.9054222, 116.813278, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  4161. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4162. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4163. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4164. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4165. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4166. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4167. Part273.Color = Color3.new(1, 0.690196, 0)
  4168. Part273.Position = Vector3.new(-50.598877, 63.9054222, 116.813278)
  4169. Part273.Orientation = Vector3.new(0, -90, 0)
  4170. Part273.Color = Color3.new(1, 0.690196, 0)
  4171. Part274.Parent = mas
  4172. Part274.BrickColor = BrickColor.new("Really black")
  4173. Part274.Rotation = Vector3.new(0, -90, 0)
  4174. Part274.Anchored = true
  4175. Part274.Shape = Enum.PartType.Cylinder
  4176. Part274.Size = Vector3.new(0.700000048, 0.899999976, 0.899999976)
  4177. Part274.CFrame = CFrame.new(-50.738884, 63.9054222, 116.863281, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  4178. Part274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4179. Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4180. Part274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4181. Part274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4182. Part274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4183. Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4184. Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4185. Part274.Position = Vector3.new(-50.738884, 63.9054222, 116.863281)
  4186. Part274.Orientation = Vector3.new(0, -90, 0)
  4187. Part274.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4188. Model275.Name = "skull"
  4189. Model275.Parent = mas
  4190. Part276.Parent = Model275
  4191. Part276.BrickColor = BrickColor.new("Really red")
  4192. Part276.Anchored = true
  4193. Part276.Size = Vector3.new(35.399025, 0.174993396, 7.87469816)
  4194. Part276.CFrame = CFrame.new(1.17430496, 57.2525444, -6.68986893, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4195. Part276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4196. Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4197. Part276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4198. Part276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4199. Part276.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4201. Part276.Color = Color3.new(1, 0, 0)
  4202. Part276.Position = Vector3.new(1.17430496, 57.2525444, -6.68986893)
  4203. Part276.Color = Color3.new(1, 0, 0)
  4204. Part277.Parent = Model275
  4205. Part277.BrickColor = BrickColor.new("Really red")
  4206. Part277.Anchored = true
  4207. Part277.Size = Vector3.new(43.223362, 0.174993396, 78.2220154)
  4208. Part277.CFrame = CFrame.new(-30.6121597, 57.2525444, -5.98989487, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4209. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4210. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4211. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4212. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4213. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4214. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4215. Part277.Color = Color3.new(1, 0, 0)
  4216. Part277.Position = Vector3.new(-30.6121597, 57.2525444, -5.98989487)
  4217. Part277.Color = Color3.new(1, 0, 0)
  4218. WedgePart278.Parent = Model275
  4219. WedgePart278.BrickColor = BrickColor.new("Really red")
  4220. WedgePart278.Rotation = Vector3.new(90, -90, 0)
  4221. WedgePart278.Anchored = true
  4222. WedgePart278.Size = Vector3.new(0.174993396, 44.2733154, 24.4990692)
  4223. WedgePart278.CFrame = CFrame.new(-39.9743118, 57.2525444, 76.4319458, -8.73719728e-08, -4.37002221e-08, -1, -0.999990404, 5.9620433e-08, 8.73685622e-08, 5.96218257e-08, 1, -4.36996608e-08)
  4224. WedgePart278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4225. WedgePart278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4226. WedgePart278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4227. WedgePart278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4228. WedgePart278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4229. WedgePart278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4230. WedgePart278.Color = Color3.new(1, 0, 0)
  4231. WedgePart278.Position = Vector3.new(-39.9743118, 57.2525444, 76.4319458)
  4232. WedgePart278.Orientation = Vector3.new(0, -90, -90)
  4233. WedgePart278.Color = Color3.new(1, 0, 0)
  4234. Part279.Parent = Model275
  4235. Part279.BrickColor = BrickColor.new("Really red")
  4236. Part279.Anchored = true
  4237. Part279.Size = Vector3.new(53.5479736, 0.174993396, 78.2220154)
  4238. Part279.CFrame = CFrame.new(36.4131241, 57.2512741, -5.89090347, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4239. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4240. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4241. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4242. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4243. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4244. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4245. Part279.Color = Color3.new(1, 0, 0)
  4246. Part279.Position = Vector3.new(36.4131241, 57.2512741, -5.89090347)
  4247. Part279.Color = Color3.new(1, 0, 0)
  4248. Part280.Parent = Model275
  4249. Part280.BrickColor = BrickColor.new("Really red")
  4250. Part280.Rotation = Vector3.new(-180, 0, 0)
  4251. Part280.Anchored = true
  4252. Part280.Size = Vector3.new(24.4990692, 0.174993396, 21.1741962)
  4253. Part280.CFrame = CFrame.new(-39.9743118, 57.2525444, -55.6879997, 1, 5.07959126e-11, -1.11555253e-11, 5.33756754e-11, -0.999990463, 8.74055814e-08, -1.17239551e-11, -8.74055885e-08, -1)
  4254. Part280.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. Part280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4256. Part280.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4257. Part280.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4258. Part280.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4259. Part280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4260. Part280.Color = Color3.new(1, 0, 0)
  4261. Part280.Position = Vector3.new(-39.9743118, 57.2525444, -55.6879997)
  4262. Part280.Orientation = Vector3.new(0, -180, 180)
  4263. Part280.Color = Color3.new(1, 0, 0)
  4264. Part281.Parent = Model275
  4265. Part281.BrickColor = BrickColor.new("Really red")
  4266. Part281.Anchored = true
  4267. Part281.Size = Vector3.new(68.69767, 0.174993396, 18.8992748)
  4268. Part281.CFrame = CFrame.new(-17.8750191, 57.2525444, -35.651268, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4269. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4270. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4271. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4272. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4273. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4274. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4275. Part281.Color = Color3.new(1, 0, 0)
  4276. Part281.Position = Vector3.new(-17.8750191, 57.2525444, -35.651268)
  4277. Part281.Color = Color3.new(1, 0, 0)
  4278. Part282.Parent = Model275
  4279. Part282.Material = Enum.Material.Neon
  4280. Part282.BrickColor = BrickColor.new("Really red")
  4281. Part282.Anchored = true
  4282. Part282.Size = Vector3.new(6.99974155, 0.174993396, 7.17472458)
  4283. Part282.CFrame = CFrame.new(-4.45066452, 57.2525444, -18.4144211, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4284. Part282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4285. Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4286. Part282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4287. Part282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4288. Part282.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4289. Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4290. Part282.Color = Color3.new(1, 0, 0)
  4291. Part282.Position = Vector3.new(-4.45066452, 57.2525444, -18.4144211)
  4292. Part282.Color = Color3.new(1, 0, 0)
  4293. WedgePart283.Parent = Model275
  4294. WedgePart283.BrickColor = BrickColor.new("Really red")
  4295. WedgePart283.Rotation = Vector3.new(-90, -90, 0)
  4296. WedgePart283.Anchored = true
  4297. WedgePart283.Size = Vector3.new(0.174993396, 44.2733154, 24.4990692)
  4298. WedgePart283.CFrame = CFrame.new(-39.9743118, 57.2525406, -88.4117508, -8.74735662e-08, -4.37225296e-08, -1, 0.999990404, 2.78015069e-08, -8.74753212e-08, 2.78009384e-08, -1, 4.3723098e-08)
  4299. WedgePart283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4300. WedgePart283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4301. WedgePart283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4302. WedgePart283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4303. WedgePart283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4304. WedgePart283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4305. WedgePart283.Color = Color3.new(1, 0, 0)
  4306. WedgePart283.Position = Vector3.new(-39.9743118, 57.2525406, -88.4117508)
  4307. WedgePart283.Orientation = Vector3.new(0, -90, 90)
  4308. WedgePart283.Color = Color3.new(1, 0, 0)
  4309. Part284.Parent = Model275
  4310. Part284.BrickColor = BrickColor.new("Really red")
  4311. Part284.Anchored = true
  4312. Part284.Size = Vector3.new(68.69767, 0.174993396, 18.8992748)
  4313. Part284.CFrame = CFrame.new(-17.8750191, 57.2525444, 23.6714706, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4314. Part284.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4315. Part284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4316. Part284.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4317. Part284.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4318. Part284.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4319. Part284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4320. Part284.Color = Color3.new(1, 0, 0)
  4321. Part284.Position = Vector3.new(-17.8750191, 57.2525444, 23.6714706)
  4322. Part284.Color = Color3.new(1, 0, 0)
  4323. Part285.Parent = Model275
  4324. Part285.BrickColor = BrickColor.new("Really red")
  4325. Part285.Anchored = true
  4326. Part285.Size = Vector3.new(24.4990692, 0.174993396, 21.1741962)
  4327. Part285.CFrame = CFrame.new(-39.9743118, 57.2525406, 43.7082214, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4328. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4331. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4332. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4333. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4334. Part285.Color = Color3.new(1, 0, 0)
  4335. Part285.Position = Vector3.new(-39.9743118, 57.2525406, 43.7082214)
  4336. Part285.Color = Color3.new(1, 0, 0)
  4337. WedgePart286.Parent = Model275
  4338. WedgePart286.BrickColor = BrickColor.new("Really red")
  4339. WedgePart286.Rotation = Vector3.new(-90, 90, 0)
  4340. WedgePart286.Anchored = true
  4341. WedgePart286.Size = Vector3.new(0.174993396, 44.2733154, 24.8490562)
  4342. WedgePart286.CFrame = CFrame.new(-64.6483536, 57.2525444, 76.4319458, 5.07959091e-11, 4.37002328e-08, 1, -0.999990404, 1.47009672e-07, 5.336857e-11, -1.47010226e-07, -1, 4.36996679e-08)
  4343. WedgePart286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4344. WedgePart286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4345. WedgePart286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4346. WedgePart286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4347. WedgePart286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4348. WedgePart286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4349. WedgePart286.Color = Color3.new(1, 0, 0)
  4350. WedgePart286.Position = Vector3.new(-64.6483536, 57.2525444, 76.4319458)
  4351. WedgePart286.Orientation = Vector3.new(0, 90, -90)
  4352. WedgePart286.Color = Color3.new(1, 0, 0)
  4353. Part287.Parent = Model275
  4354. Part287.Material = Enum.Material.Neon
  4355. Part287.BrickColor = BrickColor.new("Really red")
  4356. Part287.Anchored = true
  4357. Part287.Size = Vector3.new(6.99974155, 0.174993396, 7.17472458)
  4358. Part287.CFrame = CFrame.new(-4.45066452, 57.2525444, 6.08464813, 1, -5.07888072e-11, 1.1155521e-11, 5.33756754e-11, 0.999990463, 1.63599308e-11, -1.17239551e-11, -1.71932538e-11, 1)
  4359. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4360. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4362. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4363. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4364. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4365. Part287.Color = Color3.new(1, 0, 0)
  4366. Part287.Position = Vector3.new(-4.45066452, 57.2525444, 6.08464813)
  4367. Part287.Color = Color3.new(1, 0, 0)
  4368. Part288.Parent = mas
  4369. Part288.BrickColor = BrickColor.new("Really red")
  4370. Part288.Rotation = Vector3.new(0, 0, 90)
  4371. Part288.Anchored = true
  4372. Part288.Shape = Enum.PartType.Cylinder
  4373. Part288.Size = Vector3.new(16, 44, 44)
  4374. Part288.CFrame = CFrame.new(108, 36, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4375. Part288.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. Part288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4377. Part288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4378. Part288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. Part288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. Part288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4381. Part288.Color = Color3.new(1, 0, 0)
  4382. Part288.Position = Vector3.new(108, 36, 122)
  4383. Part288.Orientation = Vector3.new(0, 0, 90)
  4384. Part288.Color = Color3.new(1, 0, 0)
  4385. Part289.Parent = mas
  4386. Part289.BrickColor = BrickColor.new("Really black")
  4387. Part289.Rotation = Vector3.new(0, 0, 90)
  4388. Part289.Anchored = true
  4389. Part289.Shape = Enum.PartType.Cylinder
  4390. Part289.Size = Vector3.new(113, 42, 42)
  4391. Part289.CFrame = CFrame.new(108, 23.5, 122, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4392. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4393. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4394. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4395. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4396. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4397. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4399. Part289.Position = Vector3.new(108, 23.5, 122)
  4400. Part289.Orientation = Vector3.new(0, 0, 90)
  4401. Part289.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4402. Part290.Parent = mas
  4403. Part290.BrickColor = BrickColor.new("Really red")
  4404. Part290.Rotation = Vector3.new(0, 0, 90)
  4405. Part290.Anchored = true
  4406. Part290.Shape = Enum.PartType.Cylinder
  4407. Part290.Size = Vector3.new(16, 44, 44)
  4408. Part290.CFrame = CFrame.new(108, 36, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4409. Part290.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4410. Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4411. Part290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4412. Part290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4413. Part290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4414. Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4415. Part290.Color = Color3.new(1, 0, 0)
  4416. Part290.Position = Vector3.new(108, 36, -118)
  4417. Part290.Orientation = Vector3.new(0, 0, 90)
  4418. Part290.Color = Color3.new(1, 0, 0)
  4419. Part291.Parent = mas
  4420. Part291.BrickColor = BrickColor.new("Really black")
  4421. Part291.Rotation = Vector3.new(0, 0, 90)
  4422. Part291.Anchored = true
  4423. Part291.Shape = Enum.PartType.Cylinder
  4424. Part291.Size = Vector3.new(113, 42, 42)
  4425. Part291.CFrame = CFrame.new(108, 23.5, -118, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4426. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4427. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4428. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4429. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4431. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4432. Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4433. Part291.Position = Vector3.new(108, 23.5, -118)
  4434. Part291.Orientation = Vector3.new(0, 0, 90)
  4435. Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4436. Part292.Parent = mas
  4437. Part292.Material = Enum.Material.Wood
  4438. Part292.BrickColor = BrickColor.new("Dirt brown")
  4439. Part292.Rotation = Vector3.new(-180, -45, -180)
  4440. Part292.Anchored = true
  4441. Part292.Size = Vector3.new(1.39999998, 1, 1.9000001)
  4442. Part292.CFrame = CFrame.new(94.6828995, 70.1098862, 106.011559, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
  4443. Part292.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4444. Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4445. Part292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4446. Part292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. Part292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4448. Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4449. Part292.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4450. Part292.Position = Vector3.new(94.6828995, 70.1098862, 106.011559)
  4451. Part292.Orientation = Vector3.new(0, -135, 0)
  4452. Part292.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4453. WedgePart293.Parent = mas
  4454. WedgePart293.Material = Enum.Material.Wood
  4455. WedgePart293.BrickColor = BrickColor.new("Rust")
  4456. WedgePart293.Rotation = Vector3.new(-121.57, -20.5100002, -81.3499985)
  4457. WedgePart293.Anchored = true
  4458. WedgePart293.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
  4459. WedgePart293.CFrame = CFrame.new(93.5513763, 71.1015778, 104.4291, 0.140807256, 0.925939679, -0.350441366, 0.562418938, 0.216494963, 0.798004389, 0.814774036, -0.309460282, -0.490283191)
  4460. WedgePart293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4461. WedgePart293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4462. WedgePart293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4463. WedgePart293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4464. WedgePart293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4465. WedgePart293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4466. WedgePart293.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4467. WedgePart293.Position = Vector3.new(93.5513763, 71.1015778, 104.4291)
  4468. WedgePart293.Orientation = Vector3.new(-52.9399986, -144.440002, 68.9499969)
  4469. WedgePart293.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4470. WedgePart294.Parent = mas
  4471. WedgePart294.Material = Enum.Material.Wood
  4472. WedgePart294.BrickColor = BrickColor.new("Rust")
  4473. WedgePart294.Rotation = Vector3.new(-53.0699997, -3.3499999, -69.6899948)
  4474. WedgePart294.Anchored = true
  4475. WedgePart294.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
  4476. WedgePart294.CFrame = CFrame.new(93.722847, 71.1005325, 104.992119, 0.346579462, 0.936204135, -0.0583491474, -0.547276318, 0.252335846, 0.798003078, 0.761820138, -0.244639486, 0.59981817)
  4477. WedgePart294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4478. WedgePart294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4479. WedgePart294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4480. WedgePart294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4481. WedgePart294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4482. WedgePart294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4483. WedgePart294.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4484. WedgePart294.Position = Vector3.new(93.722847, 71.1005325, 104.992119)
  4485. WedgePart294.Orientation = Vector3.new(-52.9399986, -5.55999994, -65.25)
  4486. WedgePart294.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4487. Part295.Parent = mas
  4488. Part295.Material = Enum.Material.Cobblestone
  4489. Part295.BrickColor = BrickColor.new("Really black")
  4490. Part295.Rotation = Vector3.new(180, -60, -180)
  4491. Part295.Anchored = true
  4492. Part295.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
  4493. Part295.CFrame = CFrame.new(93.5124512, 71.7967529, 104.719185, -0.499999762, 8.19563297e-08, -0.866025567, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0.866025567, -1.41952611e-07, -0.499999762)
  4494. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4495. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4496. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4497. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4498. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4499. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4500. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4501. Part295.Position = Vector3.new(93.5124512, 71.7967529, 104.719185)
  4502. Part295.Orientation = Vector3.new(0, -120, 0)
  4503. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4504. WedgePart296.Parent = mas
  4505. WedgePart296.Material = Enum.Material.Wood
  4506. WedgePart296.BrickColor = BrickColor.new("Rust")
  4507. WedgePart296.Rotation = Vector3.new(-180, 55.4599991, 90)
  4508. WedgePart296.Anchored = true
  4509. WedgePart296.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  4510. WedgePart296.CFrame = CFrame.new(93.2057571, 71.6783905, 104.613579, -1.11758524e-07, -0.566933393, 0.823763669, -0.999997497, 1.79239976e-07, 3.57032377e-07, 1.93571537e-07, -0.823763609, -0.566933334)
  4511. WedgePart296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4512. WedgePart296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4513. WedgePart296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4514. WedgePart296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4515. WedgePart296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4516. WedgePart296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4517. WedgePart296.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4518. WedgePart296.Position = Vector3.new(93.2057571, 71.6783905, 104.613579)
  4519. WedgePart296.Orientation = Vector3.new(0, 124.540001, -90)
  4520. WedgePart296.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4521. WedgePart297.Parent = mas
  4522. WedgePart297.Material = Enum.Material.Wood
  4523. WedgePart297.BrickColor = BrickColor.new("Rust")
  4524. WedgePart297.Rotation = Vector3.new(113.709999, 29.3599987, -61.7899971)
  4525. WedgePart297.Anchored = true
  4526. WedgePart297.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
  4527. WedgePart297.CFrame = CFrame.new(93.1710587, 71.6487579, 105.357315, 0.412019968, 0.768024921, 0.490283042, 0.566530168, 0.205496177, -0.798003614, -0.713640034, 0.606555045, -0.350441307)
  4528. WedgePart297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4529. WedgePart297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4530. WedgePart297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4531. WedgePart297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4532. WedgePart297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4533. WedgePart297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4534. WedgePart297.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4535. WedgePart297.Position = Vector3.new(93.1710587, 71.6487579, 105.357315)
  4536. WedgePart297.Orientation = Vector3.new(52.9399986, 125.559998, 70.0599976)
  4537. WedgePart297.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4538. WedgePart298.Parent = mas
  4539. WedgePart298.Material = Enum.Material.Wood
  4540. WedgePart298.BrickColor = BrickColor.new("Rust")
  4541. WedgePart298.Rotation = Vector3.new(180, 69.4399948, -90)
  4542. WedgePart298.Anchored = true
  4543. WedgePart298.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
  4544. WedgePart298.CFrame = CFrame.new(99.2232285, 71.6783829, -96.5474243, -1.49011456e-07, 0.351125389, 0.936328471, 0.999998093, -1.20967613e-07, -3.12644772e-07, -1.70586388e-14, 0.936328471, -0.351125389)
  4545. WedgePart298.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4546. WedgePart298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4547. WedgePart298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4548. WedgePart298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4549. WedgePart298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4550. WedgePart298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4551. WedgePart298.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4552. WedgePart298.Position = Vector3.new(99.2232285, 71.6783829, -96.5474243)
  4553. WedgePart298.Orientation = Vector3.new(0, 110.559998, 90)
  4554. WedgePart298.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4555. WedgePart299.Parent = mas
  4556. WedgePart299.Material = Enum.Material.Wood
  4557. WedgePart299.BrickColor = BrickColor.new("Rust")
  4558. WedgePart299.Rotation = Vector3.new(-90, -90, 0)
  4559. WedgePart299.Anchored = true
  4560. WedgePart299.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
  4561. WedgePart299.CFrame = CFrame.new(99.7701035, 71.6783829, -97.8121338, -3.12923873e-07, 0, -1, 0.999996781, 2.87864384e-14, 4.91737467e-07, -2.8786435e-14, -1, 0)
  4562. WedgePart299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4563. WedgePart299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4564. WedgePart299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4565. WedgePart299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4566. WedgePart299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4567. WedgePart299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4568. WedgePart299.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4569. WedgePart299.Position = Vector3.new(99.7701035, 71.6783829, -97.8121338)
  4570. WedgePart299.Orientation = Vector3.new(0, -90, 90)
  4571. WedgePart299.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4572. WedgePart300.Parent = mas
  4573. WedgePart300.Material = Enum.Material.Wood
  4574. WedgePart300.BrickColor = BrickColor.new("Rust")
  4575. WedgePart300.Rotation = Vector3.new(-107.349998, 33.2700005, 54.4199982)
  4576. WedgePart300.Anchored = true
  4577. WedgePart300.Size = Vector3.new(0.136725113, 0.560718775, 1.19336295)
  4578. WedgePart300.CFrame = CFrame.new(99.3608627, 71.1005325, -97.594696, 0.486465991, -0.679965854, 0.548632383, -0.547276318, 0.252335846, 0.798003078, -0.681056559, -0.688457012, -0.249377072)
  4579. WedgePart300.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. WedgePart300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4581. WedgePart300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. WedgePart300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. WedgePart300.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4584. WedgePart300.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4585. WedgePart300.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4586. WedgePart300.Position = Vector3.new(99.3608627, 71.1005325, -97.594696)
  4587. WedgePart300.Orientation = Vector3.new(-52.9399986, 114.439995, -65.25)
  4588. WedgePart300.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4589. Part301.Parent = mas
  4590. Part301.Material = Enum.Material.Cobblestone
  4591. Part301.BrickColor = BrickColor.new("Really black")
  4592. Part301.Transparency = 1
  4593. Part301.Anchored = true
  4594. Part301.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
  4595. Part301.CFrame = CFrame.new(99.279686, 71.6967545, -97.2860413, 1, -6.10946302e-07, 0, -6.10946358e-07, 0.999995112, -4.37127039e-14, 0, -4.37127006e-14, 1)
  4596. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4597. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4598. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4599. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4600. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4602. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4603. Part301.Position = Vector3.new(99.279686, 71.6967545, -97.2860413)
  4604. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4605. ParticleEmitter302.Parent = Part301
  4606. ParticleEmitter302.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
  4607. ParticleEmitter302.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
  4608. ParticleEmitter302.Texture = "rbxassetid://410256160"
  4609. ParticleEmitter302.Rate = 3
  4610. ParticleEmitter302.RotSpeed = NumberRange.new(55, 55)
  4611. ParticleEmitter302.Speed = NumberRange.new(6, 6)
  4612. ParticleEmitter302.VelocitySpread = 30
  4613. ParticleEmitter303.Parent = Part301
  4614. ParticleEmitter303.Transparency = NumberSequence.new(0,1,0,0)
  4615. ParticleEmitter303.Rotation = NumberRange.new(56, 56)
  4616. ParticleEmitter303.Texture = "rbxassetid://242201991"
  4617. ParticleEmitter303.Rate = 2
  4618. ParticleEmitter303.RotSpeed = NumberRange.new(56, 56)
  4619. ParticleEmitter303.Speed = NumberRange.new(12.119999885559, 12.119999885559)
  4620. ParticleEmitter303.VelocitySpread = 30
  4621. WedgePart304.Parent = mas
  4622. WedgePart304.Material = Enum.Material.Wood
  4623. WedgePart304.BrickColor = BrickColor.new("Rust")
  4624. WedgePart304.Rotation = Vector3.new(0, -69.4399948, -90)
  4625. WedgePart304.Anchored = true
  4626. WedgePart304.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
  4627. WedgePart304.CFrame = CFrame.new(99.7701035, 71.6783829, -96.752533, 1.49011456e-07, 0.351125389, -0.936328471, -0.999998093, -1.20967613e-07, 3.12644772e-07, 1.70586388e-14, 0.936328471, 0.351125389)
  4628. WedgePart304.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. WedgePart304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4630. WedgePart304.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4631. WedgePart304.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4632. WedgePart304.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4633. WedgePart304.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4634. WedgePart304.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4635. WedgePart304.Position = Vector3.new(99.7701035, 71.6783829, -96.752533)
  4636. WedgePart304.Orientation = Vector3.new(0, -69.4399948, -90)
  4637. WedgePart304.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4638. WedgePart305.Parent = mas
  4639. WedgePart305.Material = Enum.Material.Wood
  4640. WedgePart305.BrickColor = BrickColor.new("Rust")
  4641. WedgePart305.Rotation = Vector3.new(124.509995, 14.4399996, 130.98999)
  4642. WedgePart305.Anchored = true
  4643. WedgePart305.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
  4644. WedgePart305.CFrame = CFrame.new(98.7881088, 71.6484756, -96.7887268, -0.635211468, -0.730970085, 0.249377251, -0.56241852, 0.216494888, -0.798003972, 0.529329479, -0.647157311, -0.548632622)
  4645. WedgePart305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4646. WedgePart305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4647. WedgePart305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4648. WedgePart305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. WedgePart305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. WedgePart305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. WedgePart305.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4652. WedgePart305.Position = Vector3.new(98.7881088, 71.6484756, -96.7887268)
  4653. WedgePart305.Orientation = Vector3.new(52.9399986, 155.559998, -68.9499969)
  4654. WedgePart305.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4655. WedgePart306.Parent = mas
  4656. WedgePart306.Material = Enum.Material.Wood
  4657. WedgePart306.BrickColor = BrickColor.new("Rust")
  4658. WedgePart306.Rotation = Vector3.new(-72.6500015, 33.2700005, -9.72999954)
  4659. WedgePart306.Anchored = true
  4660. WedgePart306.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
  4661. WedgePart306.CFrame = CFrame.new(99.5770493, 71.1018524, -97.4703369, 0.824040413, 0.141279876, 0.548632443, -0.56652993, 0.205496028, 0.798003078, 1.42108547e-14, -0.968406558, 0.249377072)
  4662. WedgePart306.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4663. WedgePart306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4664. WedgePart306.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4665. WedgePart306.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4666. WedgePart306.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4667. WedgePart306.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4668. WedgePart306.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4669. WedgePart306.Position = Vector3.new(99.5770493, 71.1018524, -97.4703369)
  4670. WedgePart306.Orientation = Vector3.new(-52.9399986, 65.5599976, -70.0599976)
  4671. WedgePart306.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4672. WedgePart307.Parent = mas
  4673. WedgePart307.Material = Enum.Material.Wood
  4674. WedgePart307.BrickColor = BrickColor.new("Rust")
  4675. WedgePart307.Rotation = Vector3.new(72.6500015, 30.8199997, 9.09999943)
  4676. WedgePart307.Anchored = true
  4677. WedgePart307.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
  4678. WedgePart307.CFrame = CFrame.new(98.6317368, 71.6462555, -97.2994385, 0.847999871, -0.135763049, 0.512313068, 0.529995024, 0.217221946, -0.819704711, 0, 0.96663481, 0.256158441)
  4679. WedgePart307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4680. WedgePart307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4681. WedgePart307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4682. WedgePart307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4683. WedgePart307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4684. WedgePart307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4685. WedgePart307.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4686. WedgePart307.Position = Vector3.new(98.6317368, 71.6462555, -97.2994385)
  4687. WedgePart307.Orientation = Vector3.new(55.0599976, 63.4300003, 67.7099991)
  4688. WedgePart307.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4689. WedgePart308.Parent = mas
  4690. WedgePart308.Material = Enum.Material.Wood
  4691. WedgePart308.BrickColor = BrickColor.new("Rust")
  4692. WedgePart308.Rotation = Vector3.new(-72.6500015, 33.2700005, 129.959991)
  4693. WedgePart308.Anchored = true
  4694. WedgePart308.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
  4695. WedgePart308.CFrame = CFrame.new(99.3573837, 71.1017456, -96.9662781, -0.536984026, -0.640820324, 0.548632383, 0.564951718, 0.209794849, 0.798002541, -0.62647897, 0.738468289, 0.249377072)
  4696. WedgePart308.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4697. WedgePart308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4698. WedgePart308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4699. WedgePart308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4700. WedgePart308.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4701. WedgePart308.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4702. WedgePart308.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4703. WedgePart308.Position = Vector3.new(99.3573837, 71.1017456, -96.9662781)
  4704. WedgePart308.Orientation = Vector3.new(-52.9399986, 65.5599976, 69.6299973)
  4705. WedgePart308.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4706. WedgePart309.Parent = mas
  4707. WedgePart309.Material = Enum.Material.Wood
  4708. WedgePart309.BrickColor = BrickColor.new("Rust")
  4709. WedgePart309.Rotation = Vector3.new(0, 64.5400009, -90)
  4710. WedgePart309.Anchored = true
  4711. WedgePart309.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  4712. WedgePart309.CFrame = CFrame.new(99.2915878, 71.6783905, -97.6412354, 3.12923873e-07, 0.429933786, 0.902860343, -0.999996781, -2.17678917e-07, -4.37754068e-07, 2.8786435e-14, -0.902860343, 0.429933816)
  4713. WedgePart309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4714. WedgePart309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4715. WedgePart309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4716. WedgePart309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4717. WedgePart309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4718. WedgePart309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4719. WedgePart309.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4720. WedgePart309.Position = Vector3.new(99.2915878, 71.6783905, -97.6412354)
  4721. WedgePart309.Orientation = Vector3.new(0, 64.5400009, -90)
  4722. WedgePart309.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4723. WedgePart310.Parent = mas
  4724. WedgePart310.Material = Enum.Material.Wood
  4725. WedgePart310.BrickColor = BrickColor.new("Rust")
  4726. WedgePart310.Rotation = Vector3.new(-122.009995, -14.8399992, 127.57)
  4727. WedgePart310.Anchored = true
  4728. WedgePart310.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
  4729. WedgePart310.CFrame = CFrame.new(98.955864, 71.1008987, -97.4300537, -0.589372218, -0.766174495, -0.256158054, -0.552530229, 0.150974616, 0.819703221, -0.589363337, 0.624646544, -0.512315869)
  4730. WedgePart310.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4731. WedgePart310.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4732. WedgePart310.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4733. WedgePart310.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4734. WedgePart310.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4735. WedgePart310.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4736. WedgePart310.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4737. WedgePart310.Position = Vector3.new(98.955864, 71.1008987, -97.4300537)
  4738. WedgePart310.Orientation = Vector3.new(-55.0599976, -153.429993, -74.7200012)
  4739. WedgePart310.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4740. Part311.Parent = mas
  4741. Part311.Material = Enum.Material.Cobblestone
  4742. Part311.BrickColor = BrickColor.new("Really black")
  4743. Part311.Rotation = Vector3.new(0, 0, 90)
  4744. Part311.Anchored = true
  4745. Part311.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  4746. Part311.CFrame = CFrame.new(98.7296982, 71.7967529, -97.7260437, -2.09113523e-07, -0.99999994, -2.08616328e-07, 0.999998689, 1.18711895e-07, 2.4935099e-07, -2.34450212e-07, -1.63912773e-07, 0.999999881)
  4747. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4748. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4749. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4750. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4751. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4752. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4753. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4754. Part311.Position = Vector3.new(98.7296982, 71.7967529, -97.7260437)
  4755. Part311.Orientation = Vector3.new(0, 0, 90)
  4756. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4757. SpecialMesh312.Parent = Part311
  4758. SpecialMesh312.MeshType = Enum.MeshType.Wedge
  4759. WedgePart313.Parent = mas
  4760. WedgePart313.Material = Enum.Material.Wood
  4761. WedgePart313.BrickColor = BrickColor.new("Rust")
  4762. WedgePart313.Rotation = Vector3.new(180, 70.3499985, 90)
  4763. WedgePart313.Anchored = true
  4764. WedgePart313.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
  4765. WedgePart313.CFrame = CFrame.new(98.7446518, 71.6783829, -97.8121338, 3.87429424e-07, -0.336337686, 0.941741407, -0.999996185, 1.90180288e-07, -5.23562107e-07, 3.41172471e-14, -0.941741407, -0.336337686)
  4766. WedgePart313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4767. WedgePart313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4768. WedgePart313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4769. WedgePart313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4770. WedgePart313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4771. WedgePart313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4772. WedgePart313.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4773. WedgePart313.Position = Vector3.new(98.7446518, 71.6783829, -97.8121338)
  4774. WedgePart313.Orientation = Vector3.new(0, 109.649994, -90)
  4775. WedgePart313.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4776. Part314.Parent = mas
  4777. Part314.Material = Enum.Material.Cobblestone
  4778. Part314.BrickColor = BrickColor.new("Really black")
  4779. Part314.Rotation = Vector3.new(-180, 0, 90)
  4780. Part314.Anchored = true
  4781. Part314.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  4782. Part314.CFrame = CFrame.new(98.7296982, 71.7967529, -96.8260193, 2.82624399e-07, -0.99999994, -2.08616285e-07, -0.999997377, 3.7302587e-07, 9.18452868e-14, 2.34556213e-14, 1.63912787e-07, -0.999999821)
  4783. Part314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4784. Part314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4785. Part314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4786. Part314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4787. Part314.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4788. Part314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4789. Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4790. Part314.Position = Vector3.new(98.7296982, 71.7967529, -96.8260193)
  4791. Part314.Orientation = Vector3.new(0, -180, -90)
  4792. Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4793. SpecialMesh315.Parent = Part314
  4794. SpecialMesh315.MeshType = Enum.MeshType.Wedge
  4795. WedgePart316.Parent = mas
  4796. WedgePart316.Material = Enum.Material.Wood
  4797. WedgePart316.BrickColor = BrickColor.new("Rust")
  4798. WedgePart316.Rotation = Vector3.new(72.6500015, -33.2700005, 125.579994)
  4799. WedgePart316.Anchored = true
  4800. WedgePart316.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
  4801. WedgePart316.CFrame = CFrame.new(99.7368393, 71.647438, -97.7655945, -0.486465901, -0.679965794, -0.548632562, 0.547276914, 0.252336085, -0.79800415, 0.681056559, -0.688457012, 0.249377072)
  4802. WedgePart316.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4803. WedgePart316.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4804. WedgePart316.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4805. WedgePart316.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4806. WedgePart316.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4807. WedgePart316.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4808. WedgePart316.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4809. WedgePart316.Position = Vector3.new(99.7368393, 71.647438, -97.7655945)
  4810. WedgePart316.Orientation = Vector3.new(52.9399986, -65.5599976, 65.25)
  4811. WedgePart316.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4812. WedgePart317.Parent = mas
  4813. WedgePart317.Material = Enum.Material.Wood
  4814. WedgePart317.BrickColor = BrickColor.new("Rust")
  4815. WedgePart317.Rotation = Vector3.new(90, -90, 0)
  4816. WedgePart317.Anchored = true
  4817. WedgePart317.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
  4818. WedgePart317.CFrame = CFrame.new(99.4624863, 71.6783829, -96.752533, 1.49011456e-07, 0, -1, -0.999998093, -1.70586405e-14, 3.27825205e-07, 1.70586388e-14, 1, 0)
  4819. WedgePart317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4820. WedgePart317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4821. WedgePart317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4822. WedgePart317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4823. WedgePart317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4824. WedgePart317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4825. WedgePart317.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4826. WedgePart317.Position = Vector3.new(99.4624863, 71.6783829, -96.752533)
  4827. WedgePart317.Orientation = Vector3.new(0, -90, -90)
  4828. WedgePart317.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4829. Part318.Parent = mas
  4830. Part318.Material = Enum.Material.Wood
  4831. Part318.BrickColor = BrickColor.new("Dirt brown")
  4832. Part318.Rotation = Vector3.new(0, -15, 0)
  4833. Part318.Anchored = true
  4834. Part318.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
  4835. Part318.CFrame = CFrame.new(99.6343536, 70.1098862, -98.6331253, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
  4836. Part318.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4837. Part318.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4838. Part318.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4839. Part318.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4840. Part318.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4841. Part318.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4842. Part318.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4843. Part318.Position = Vector3.new(99.6343536, 70.1098862, -98.6331253)
  4844. Part318.Orientation = Vector3.new(0, -15, 0)
  4845. Part318.Color = Color3.new(0.337255, 0.258824, 0.211765)
  4846. Part319.Parent = mas
  4847. Part319.Material = Enum.Material.Cobblestone
  4848. Part319.BrickColor = BrickColor.new("Really black")
  4849. Part319.Rotation = Vector3.new(-180, 0, -90)
  4850. Part319.Anchored = true
  4851. Part319.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  4852. Part319.CFrame = CFrame.new(99.779686, 71.7967529, -96.8260193, -3.70047161e-07, 0.99999994, 2.086162e-07, 0.999997377, -2.85603335e-07, 1.61928099e-07, 1.47027393e-07, 1.63912773e-07, -0.999999881)
  4853. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4854. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4855. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4856. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4857. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4858. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4859. Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4860. Part319.Position = Vector3.new(99.779686, 71.7967529, -96.8260193)
  4861. Part319.Orientation = Vector3.new(0, 180, 90)
  4862. Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4863. SpecialMesh320.Parent = Part319
  4864. SpecialMesh320.MeshType = Enum.MeshType.Wedge
  4865. WedgePart321.Parent = mas
  4866. WedgePart321.Material = Enum.Material.Wood
  4867. WedgePart321.BrickColor = BrickColor.new("Rust")
  4868. WedgePart321.Rotation = Vector3.new(57.9899979, 14.8399992, -90)
  4869. WedgePart321.Anchored = true
  4870. WedgePart321.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
  4871. WedgePart321.CFrame = CFrame.new(99.2232285, 71.6462555, -97.9250793, 1.06244876e-07, 0.96663487, 0.256158113, -0.529997885, 0.217220455, -0.819702744, -0.847998023, -0.135763511, 0.512315869)
  4872. WedgePart321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4873. WedgePart321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4874. WedgePart321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4875. WedgePart321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4876. WedgePart321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4877. WedgePart321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4878. WedgePart321.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4879. WedgePart321.Position = Vector3.new(99.2232285, 71.6462555, -97.9250793)
  4880. WedgePart321.Orientation = Vector3.new(55.0599976, 26.5699997, -67.7099991)
  4881. WedgePart321.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4882. WedgePart322.Parent = mas
  4883. WedgePart322.Material = Enum.Material.Wood
  4884. WedgePart322.BrickColor = BrickColor.new("Rust")
  4885. WedgePart322.Rotation = Vector3.new(0, -70.3499985, 90)
  4886. WedgePart322.Anchored = true
  4887. WedgePart322.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
  4888. WedgePart322.CFrame = CFrame.new(99.2232285, 71.6783829, -97.9830627, -3.12923873e-07, -0.336337686, -0.941741407, 0.999996781, 1.65121264e-07, 4.53397149e-07, -2.8786435e-14, -0.941741407, 0.336337686)
  4889. WedgePart322.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4890. WedgePart322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4891. WedgePart322.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4892. WedgePart322.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4893. WedgePart322.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4894. WedgePart322.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4895. WedgePart322.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4896. WedgePart322.Position = Vector3.new(99.2232285, 71.6783829, -97.9830627)
  4897. WedgePart322.Orientation = Vector3.new(0, -70.3499985, 90)
  4898. WedgePart322.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4899. WedgePart323.Parent = mas
  4900. WedgePart323.Material = Enum.Material.Wood
  4901. WedgePart323.BrickColor = BrickColor.new("Rust")
  4902. WedgePart323.Rotation = Vector3.new(-90, 90, 0)
  4903. WedgePart323.Anchored = true
  4904. WedgePart323.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
  4905. WedgePart323.CFrame = CFrame.new(99.0522995, 71.6783829, -97.8121338, 2.23517119e-07, 0, 1, -0.999997497, 2.23894593e-14, -4.02330841e-07, 2.23894593e-14, -1, 0)
  4906. WedgePart323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4907. WedgePart323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4908. WedgePart323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4909. WedgePart323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4910. WedgePart323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4911. WedgePart323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4912. WedgePart323.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4913. WedgePart323.Position = Vector3.new(99.0522995, 71.6783829, -97.8121338)
  4914. WedgePart323.Orientation = Vector3.new(0, 90, -90)
  4915. WedgePart323.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4916. CornerWedgePart324.Parent = mas
  4917. CornerWedgePart324.Material = Enum.Material.Wood
  4918. CornerWedgePart324.BrickColor = BrickColor.new("Rust")
  4919. CornerWedgePart324.Rotation = Vector3.new(-180, -90, 0)
  4920. CornerWedgePart324.Anchored = true
  4921. CornerWedgePart324.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  4922. CornerWedgePart324.CFrame = CFrame.new(99.1219711, 70.0520477, -97.1472778, 4.37113883e-08, 4.02330556e-07, -1, 9.72137003e-15, -0.999996126, 5.66242988e-07, -1, 3.41172471e-14, -4.37113883e-08)
  4923. CornerWedgePart324.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4924. CornerWedgePart324.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4925. CornerWedgePart324.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4926. CornerWedgePart324.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4927. CornerWedgePart324.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4928. CornerWedgePart324.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4929. CornerWedgePart324.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4930. CornerWedgePart324.Position = Vector3.new(99.1219711, 70.0520477, -97.1472778)
  4931. CornerWedgePart324.Orientation = Vector3.new(0, -90, 180)
  4932. CornerWedgePart324.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4933. CornerWedgePart325.Parent = mas
  4934. CornerWedgePart325.Material = Enum.Material.Wood
  4935. CornerWedgePart325.BrickColor = BrickColor.new("Rust")
  4936. CornerWedgePart325.Rotation = Vector3.new(0, 0, -180)
  4937. CornerWedgePart325.Anchored = true
  4938. CornerWedgePart325.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  4939. CornerWedgePart325.CFrame = CFrame.new(99.3954086, 70.0520477, -97.1472778, -1, 3.27824978e-07, 0, 5.06638571e-07, -0.999996662, -2.98526022e-14, 0, 2.98526022e-14, 1)
  4940. CornerWedgePart325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4941. CornerWedgePart325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4942. CornerWedgePart325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4943. CornerWedgePart325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4944. CornerWedgePart325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4945. CornerWedgePart325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4946. CornerWedgePart325.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4947. CornerWedgePart325.Position = Vector3.new(99.3954086, 70.0520477, -97.1472778)
  4948. CornerWedgePart325.Orientation = Vector3.new(0, 0, 180)
  4949. CornerWedgePart325.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4950. WedgePart326.Parent = mas
  4951. WedgePart326.Material = Enum.Material.Wood
  4952. WedgePart326.BrickColor = BrickColor.new("Rust")
  4953. WedgePart326.Rotation = Vector3.new(57.9899979, 14.8399992, 52.4300003)
  4954. WedgePart326.Anchored = true
  4955. WedgePart326.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
  4956. WedgePart326.CFrame = CFrame.new(98.784935, 71.6477966, -97.7718506, 0.589372098, -0.766174555, 0.256158173, 0.552529454, 0.150974557, -0.819702148, 0.589363337, 0.624646544, 0.512315869)
  4957. WedgePart326.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4958. WedgePart326.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4959. WedgePart326.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4960. WedgePart326.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4961. WedgePart326.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4962. WedgePart326.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4963. WedgePart326.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4964. WedgePart326.Position = Vector3.new(98.784935, 71.6477966, -97.7718506)
  4965. WedgePart326.Orientation = Vector3.new(55.0499992, 26.5699997, 74.7200012)
  4966. WedgePart326.Color = Color3.new(0.560784, 0.298039, 0.164706)
  4967. Part327.Parent = mas
  4968. Part327.Material = Enum.Material.Cobblestone
  4969. Part327.BrickColor = BrickColor.new("Really black")
  4970. Part327.Rotation = Vector3.new(0, 0, -90)
  4971. Part327.Anchored = true
  4972. Part327.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  4973. Part327.CFrame = CFrame.new(99.779686, 71.7967529, -97.7260437, 1.21690761e-07, 0.99999994, 2.08616299e-07, -0.999998689, -2.06134558e-07, -2.49351018e-07, -2.34450198e-07, -1.63912759e-07, 0.999999881)
  4974. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4975. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4976. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4977. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4978. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4979. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4980. Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4981. Part327.Position = Vector3.new(99.779686, 71.7967529, -97.7260437)
  4982. Part327.Orientation = Vector3.new(0, 0, -90)
  4983. Part327.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4984. SpecialMesh328.Parent = Part327
  4985. SpecialMesh328.MeshType = Enum.MeshType.Wedge
  4986. WedgePart329.Parent = mas
  4987. WedgePart329.Material = Enum.Material.Wood
  4988. WedgePart329.BrickColor = BrickColor.new("Rust")
  4989. WedgePart329.Rotation = Vector3.new(-55.4899979, -14.4399996, 49.0099983)
  4990. WedgePart329.Anchored = true
  4991. WedgePart329.Size = Vector3.new(0.136725113, 0.51529932, 1.23086405)
  4992. WedgePart329.CFrame = CFrame.new(98.9590073, 71.1015778, -97.1647034, 0.635211527, -0.730970085, -0.249377191, 0.562418938, 0.216494963, 0.798004389, -0.529329479, -0.647157311, 0.548632622)
  4993. WedgePart329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4994. WedgePart329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4995. WedgePart329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4996. WedgePart329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. WedgePart329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4998. WedgePart329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4999. WedgePart329.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5000. WedgePart329.Position = Vector3.new(98.9590073, 71.1015778, -97.1647034)
  5001. WedgePart329.Orientation = Vector3.new(-52.9399986, -24.4399986, 68.9499969)
  5002. WedgePart329.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5003. WedgePart330.Parent = mas
  5004. WedgePart330.Material = Enum.Material.Wood
  5005. WedgePart330.BrickColor = BrickColor.new("Rust")
  5006. WedgePart330.Rotation = Vector3.new(0, 64.5400009, 90)
  5007. WedgePart330.Anchored = true
  5008. WedgePart330.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  5009. WedgePart330.CFrame = CFrame.new(98.5737534, 71.6783829, -97.2994385, -1.49011456e-07, -0.429933786, 0.902860343, 0.999998093, 1.47207516e-07, -2.89764216e-07, -1.70586388e-14, 0.902860343, 0.429933816)
  5010. WedgePart330.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5011. WedgePart330.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5012. WedgePart330.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5013. WedgePart330.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5014. WedgePart330.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5015. WedgePart330.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5016. WedgePart330.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5017. WedgePart330.Position = Vector3.new(98.5737534, 71.6783829, -97.2994385)
  5018. WedgePart330.Orientation = Vector3.new(0, 64.5400009, 90)
  5019. WedgePart330.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5020. WedgePart331.Parent = mas
  5021. WedgePart331.Material = Enum.Material.Wood
  5022. WedgePart331.BrickColor = BrickColor.new("Rust")
  5023. WedgePart331.Rotation = Vector3.new(107.349998, -33.2700005, 50.0399971)
  5024. WedgePart331.Anchored = true
  5025. WedgePart331.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
  5026. WedgePart331.CFrame = CFrame.new(99.7334213, 71.6486435, -96.7953491, 0.536983967, -0.640820324, -0.548632503, -0.564952374, 0.209795028, -0.798003614, 0.62647897, 0.738468289, -0.249377072)
  5027. WedgePart331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5028. WedgePart331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5029. WedgePart331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5030. WedgePart331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5031. WedgePart331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5032. WedgePart331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5033. WedgePart331.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5034. WedgePart331.Position = Vector3.new(99.7334213, 71.6486435, -96.7953491)
  5035. WedgePart331.Orientation = Vector3.new(52.9399986, -114.439995, -69.6299973)
  5036. WedgePart331.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5037. WedgePart332.Parent = mas
  5038. WedgePart332.Material = Enum.Material.Wood
  5039. WedgePart332.BrickColor = BrickColor.new("Rust")
  5040. WedgePart332.Rotation = Vector3.new(-180, -64.5400009, -90)
  5041. WedgePart332.Anchored = true
  5042. WedgePart332.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  5043. WedgePart332.CFrame = CFrame.new(100.009361, 71.6783905, -97.2994385, -3.12923873e-07, 0.429933786, -0.902860343, 0.999996781, -2.17678917e-07, 4.37754068e-07, -2.8786435e-14, -0.902860343, -0.429933816)
  5044. WedgePart332.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5045. WedgePart332.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5046. WedgePart332.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5047. WedgePart332.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5048. WedgePart332.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5049. WedgePart332.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5050. WedgePart332.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5051. WedgePart332.Position = Vector3.new(100.009361, 71.6783905, -97.2994385)
  5052. WedgePart332.Orientation = Vector3.new(0, -115.459999, 90)
  5053. WedgePart332.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5054. WedgePart333.Parent = mas
  5055. WedgePart333.Material = Enum.Material.Wood
  5056. WedgePart333.BrickColor = BrickColor.new("Rust")
  5057. WedgePart333.Rotation = Vector3.new(-180, -64.5400009, 90)
  5058. WedgePart333.Anchored = true
  5059. WedgePart333.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  5060. WedgePart333.CFrame = CFrame.new(99.2915878, 71.6783905, -96.9576111, 2.23517119e-07, -0.429933786, -0.902860343, -0.999997497, 1.79239976e-07, 3.57032377e-07, 2.23894593e-14, 0.902860343, -0.429933816)
  5061. WedgePart333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5062. WedgePart333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5063. WedgePart333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5064. WedgePart333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5065. WedgePart333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. WedgePart333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5067. WedgePart333.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5068. WedgePart333.Position = Vector3.new(99.2915878, 71.6783905, -96.9576111)
  5069. WedgePart333.Orientation = Vector3.new(0, -115.459999, -90)
  5070. WedgePart333.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5071. Part334.Parent = mas
  5072. Part334.Material = Enum.Material.Cobblestone
  5073. Part334.BrickColor = BrickColor.new("Really black")
  5074. Part334.Anchored = true
  5075. Part334.Size = Vector3.new(0.799999893, 0.100000024, 1.0999999)
  5076. Part334.CFrame = CFrame.new(99.2296982, 71.7967529, -97.2760315, 1, -1.63912716e-07, 0, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0, -1.17278183e-14, 1)
  5077. Part334.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5078. Part334.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5079. Part334.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5080. Part334.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5081. Part334.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5082. Part334.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5083. Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5084. Part334.Position = Vector3.new(99.2296982, 71.7967529, -97.2760315)
  5085. Part334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5086. Part335.Parent = mas
  5087. Part335.Material = Enum.Material.Cobblestone
  5088. Part335.BrickColor = BrickColor.new("Really black")
  5089. Part335.Anchored = true
  5090. Part335.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
  5091. Part335.CFrame = CFrame.new(99.279686, 71.7967529, -97.2760315, 1, -1.63912716e-07, 0, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0, -1.17278183e-14, 1)
  5092. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5094. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5095. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5096. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5097. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5098. Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5099. Part335.Position = Vector3.new(99.279686, 71.7967529, -97.2760315)
  5100. Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5101. WedgePart336.Parent = mas
  5102. WedgePart336.Material = Enum.Material.Wood
  5103. WedgePart336.BrickColor = BrickColor.new("Rust")
  5104. WedgePart336.Rotation = Vector3.new(107.349998, -33.2700005, -170.269989)
  5105. WedgePart336.Anchored = true
  5106. WedgePart336.Size = Vector3.new(0.136725113, 0.662023723, 0.170482531)
  5107. WedgePart336.CFrame = CFrame.new(99.9530258, 71.6487579, -97.2994385, -0.824040353, 0.141279891, -0.548632503, 0.566530168, 0.205496177, -0.798003614, -1.42108547e-14, -0.968406558, -0.249377072)
  5108. WedgePart336.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5109. WedgePart336.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5110. WedgePart336.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5111. WedgePart336.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5112. WedgePart336.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5113. WedgePart336.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5114. WedgePart336.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5115. WedgePart336.Position = Vector3.new(99.9530258, 71.6487579, -97.2994385)
  5116. WedgePart336.Orientation = Vector3.new(52.9399986, -114.439995, 70.0599976)
  5117. WedgePart336.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5118. CornerWedgePart337.Parent = mas
  5119. CornerWedgePart337.Material = Enum.Material.Wood
  5120. CornerWedgePart337.BrickColor = BrickColor.new("Rust")
  5121. CornerWedgePart337.Rotation = Vector3.new(180, 90, 0)
  5122. CornerWedgePart337.Anchored = true
  5123. CornerWedgePart337.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  5124. CornerWedgePart337.CFrame = CFrame.new(99.3954391, 70.0520477, -97.4207153, -1.31134158e-07, 1.63912603e-07, 1, 2.48642778e-14, -0.999998033, -3.27825205e-07, 1, 1.70586405e-14, 1.31134158e-07)
  5125. CornerWedgePart337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5126. CornerWedgePart337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5127. CornerWedgePart337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5128. CornerWedgePart337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5129. CornerWedgePart337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5130. CornerWedgePart337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5131. CornerWedgePart337.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5132. CornerWedgePart337.Position = Vector3.new(99.3954391, 70.0520477, -97.4207153)
  5133. CornerWedgePart337.Orientation = Vector3.new(0, 90, 180)
  5134. CornerWedgePart337.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5135. WedgePart338.Parent = mas
  5136. WedgePart338.Material = Enum.Material.Wood
  5137. WedgePart338.BrickColor = BrickColor.new("Rust")
  5138. WedgePart338.Rotation = Vector3.new(124.509995, 14.4399996, -90)
  5139. WedgePart338.Anchored = true
  5140. WedgePart338.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
  5141. WedgePart338.CFrame = CFrame.new(99.2232285, 71.6487579, -96.6037598, -9.03680117e-08, 0.968406439, 0.249377191, 0.566530228, 0.205496058, -0.798004389, -0.824040234, 0.141279921, -0.548632622)
  5142. WedgePart338.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5143. WedgePart338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5144. WedgePart338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5145. WedgePart338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5146. WedgePart338.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5147. WedgePart338.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5148. WedgePart338.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5149. WedgePart338.Position = Vector3.new(99.2232285, 71.6487579, -96.6037598)
  5150. WedgePart338.Orientation = Vector3.new(52.9399986, 155.559998, 70.0599976)
  5151. WedgePart338.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5152. WedgePart339.Parent = mas
  5153. WedgePart339.Material = Enum.Material.Wood
  5154. WedgePart339.BrickColor = BrickColor.new("Rust")
  5155. WedgePart339.Rotation = Vector3.new(90, 90, 0)
  5156. WedgePart339.Anchored = true
  5157. WedgePart339.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
  5158. WedgePart339.CFrame = CFrame.new(98.7446518, 71.6783829, -96.752533, -1.49011456e-07, 0, 1, 0.999998093, -1.70586405e-14, -3.27825205e-07, -1.70586388e-14, 1, 0)
  5159. WedgePart339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5160. WedgePart339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5161. WedgePart339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5162. WedgePart339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5163. WedgePart339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5164. WedgePart339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5165. WedgePart339.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5166. WedgePart339.Position = Vector3.new(98.7446518, 71.6783829, -96.752533)
  5167. WedgePart339.Orientation = Vector3.new(0, 90, 90)
  5168. WedgePart339.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5169. WedgePart340.Parent = mas
  5170. WedgePart340.Material = Enum.Material.Wood
  5171. WedgePart340.BrickColor = BrickColor.new("Rust")
  5172. WedgePart340.Rotation = Vector3.new(-122.009995, -14.8399992, -90)
  5173. WedgePart340.Anchored = true
  5174. WedgePart340.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
  5175. WedgePart340.CFrame = CFrame.new(99.3941269, 71.09935, -97.5832825, -1.53630367e-07, 0.96663487, -0.256158173, 0.529997528, 0.217220232, 0.819702148, 0.847998023, -0.135763511, -0.512315869)
  5176. WedgePart340.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5177. WedgePart340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5178. WedgePart340.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5179. WedgePart340.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5180. WedgePart340.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5181. WedgePart340.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5182. WedgePart340.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5183. WedgePart340.Position = Vector3.new(99.3941269, 71.09935, -97.5832825)
  5184. WedgePart340.Orientation = Vector3.new(-55.0499992, -153.429993, 67.7099991)
  5185. WedgePart340.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5186. CornerWedgePart341.Parent = mas
  5187. CornerWedgePart341.Material = Enum.Material.Wood
  5188. CornerWedgePart341.BrickColor = BrickColor.new("Rust")
  5189. CornerWedgePart341.Rotation = Vector3.new(180, 0, 0)
  5190. CornerWedgePart341.Anchored = true
  5191. CornerWedgePart341.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  5192. CornerWedgePart341.CFrame = CFrame.new(99.1219711, 70.0520477, -97.4207153, 1, 3.87429424e-07, 8.74227766e-08, -5.66242988e-07, -0.999996185, -1.46745121e-14, 8.74227766e-08, 3.41172471e-14, -1)
  5193. CornerWedgePart341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5194. CornerWedgePart341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5195. CornerWedgePart341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5196. CornerWedgePart341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5197. CornerWedgePart341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5198. CornerWedgePart341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5199. CornerWedgePart341.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5200. CornerWedgePart341.Position = Vector3.new(99.1219711, 70.0520477, -97.4207153)
  5201. CornerWedgePart341.Orientation = Vector3.new(0, 180, -180)
  5202. CornerWedgePart341.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5203. WedgePart342.Parent = mas
  5204. WedgePart342.Material = Enum.Material.Wood
  5205. WedgePart342.BrickColor = BrickColor.new("Rust")
  5206. WedgePart342.Rotation = Vector3.new(-55.4899979, -14.4399996, -90)
  5207. WedgePart342.Anchored = true
  5208. WedgePart342.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
  5209. WedgePart342.CFrame = CFrame.new(99.3941269, 71.10186, -96.9797668, 9.03680117e-08, 0.968406439, -0.249377191, -0.566530228, 0.205496058, 0.798004389, 0.824040234, 0.141279921, 0.548632622)
  5210. WedgePart342.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5211. WedgePart342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5212. WedgePart342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5213. WedgePart342.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5214. WedgePart342.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5215. WedgePart342.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5216. WedgePart342.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5217. WedgePart342.Position = Vector3.new(99.3941269, 71.10186, -96.9797668)
  5218. WedgePart342.Orientation = Vector3.new(-52.9399986, -24.4399986, -70.0599976)
  5219. WedgePart342.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5220. Part343.Parent = mas
  5221. Part343.Material = Enum.Material.Wood
  5222. Part343.BrickColor = BrickColor.new("Dirt brown")
  5223. Part343.Rotation = Vector3.new(0, -15, 0)
  5224. Part343.Anchored = true
  5225. Part343.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
  5226. Part343.CFrame = CFrame.new(99.2009125, 70.0598907, -97.0928268, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
  5227. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5228. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5229. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5230. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5231. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5232. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5233. Part343.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5234. Part343.Position = Vector3.new(99.2009125, 70.0598907, -97.0928268)
  5235. Part343.Orientation = Vector3.new(0, -15, 0)
  5236. Part343.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5237. Part344.Parent = mas
  5238. Part344.Material = Enum.Material.Wood
  5239. Part344.BrickColor = BrickColor.new("Dirt brown")
  5240. Part344.Rotation = Vector3.new(0, -15, 0)
  5241. Part344.Anchored = true
  5242. Part344.Size = Vector3.new(1.39999998, 1, 1.9000001)
  5243. Part344.CFrame = CFrame.new(99.7637024, 70.1098862, -98.9358444, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
  5244. Part344.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5245. Part344.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5246. Part344.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5247. Part344.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5248. Part344.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5249. Part344.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5250. Part344.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5251. Part344.Position = Vector3.new(99.7637024, 70.1098862, -98.9358444)
  5252. Part344.Orientation = Vector3.new(0, -15, 0)
  5253. Part344.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5254. Part345.Parent = mas
  5255. Part345.Material = Enum.Material.Wood
  5256. Part345.BrickColor = BrickColor.new("Dirt brown")
  5257. Part345.Rotation = Vector3.new(0, -15, 0)
  5258. Part345.Anchored = true
  5259. Part345.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
  5260. Part345.CFrame = CFrame.new(99.4976273, 70.0598907, -97.4274292, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
  5261. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5262. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5263. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5264. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5265. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5266. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5267. Part345.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5268. Part345.Position = Vector3.new(99.4976273, 70.0598907, -97.4274292)
  5269. Part345.Orientation = Vector3.new(0, -15, 0)
  5270. Part345.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5271. Part346.Parent = mas
  5272. Part346.Material = Enum.Material.Wood
  5273. Part346.BrickColor = BrickColor.new("Dirt brown")
  5274. Part346.Rotation = Vector3.new(0, -15, 0)
  5275. Part346.Anchored = true
  5276. Part346.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
  5277. Part346.CFrame = CFrame.new(99.0853729, 70.0598907, -97.4343719, 0.965925872, 0, -0.258818835, 0, 1, 0, 0.258818835, 0, 0.965925872)
  5278. Part346.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5279. Part346.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5280. Part346.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5281. Part346.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5282. Part346.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5283. Part346.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5284. Part346.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5285. Part346.Position = Vector3.new(99.0853729, 70.0598907, -97.4343719)
  5286. Part346.Orientation = Vector3.new(0, -15, 0)
  5287. Part346.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5288. Part347.Parent = mas
  5289. Part347.Material = Enum.Material.Cobblestone
  5290. Part347.BrickColor = BrickColor.new("Really black")
  5291. Part347.Rotation = Vector3.new(0, 60, -90)
  5292. Part347.Anchored = true
  5293. Part347.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  5294. Part347.CFrame = CFrame.new(93.3727264, 71.7967529, 104.061172, -1.41312142e-07, 0.499999583, 0.866025507, -0.999997377, 3.7302587e-07, 9.18452868e-14, 2.44759946e-07, -0.866025627, 0.499999464)
  5295. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5296. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5297. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5298. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5299. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5300. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5301. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5302. Part347.Position = Vector3.new(93.3727264, 71.7967529, 104.061172)
  5303. Part347.Orientation = Vector3.new(0, 60, -90)
  5304. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5305. SpecialMesh348.Parent = Part347
  5306. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  5307. Part349.Parent = mas
  5308. Part349.Material = Enum.Material.Wood
  5309. Part349.BrickColor = BrickColor.new("Dirt brown")
  5310. Part349.Rotation = Vector3.new(-180, -45, -180)
  5311. Part349.Anchored = true
  5312. Part349.Size = Vector3.new(0.49999994, 0.100000031, 0.0999999046)
  5313. Part349.CFrame = CFrame.new(93.368187, 70.0598907, 104.602661, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
  5314. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5315. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5316. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5317. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5318. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5319. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5320. Part349.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5321. Part349.Position = Vector3.new(93.368187, 70.0598907, 104.602661)
  5322. Part349.Orientation = Vector3.new(0, -135, 0)
  5323. Part349.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5324. WedgePart350.Parent = mas
  5325. WedgePart350.Material = Enum.Material.Wood
  5326. WedgePart350.BrickColor = BrickColor.new("Rust")
  5327. WedgePart350.Rotation = Vector3.new(-107.349998, -30.8199997, 170.899994)
  5328. WedgePart350.Anchored = true
  5329. WedgePart350.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
  5330. WedgePart350.CFrame = CFrame.new(98.9735336, 71.09935, -97.1285095, -0.847999811, -0.135763079, -0.512313247, -0.52999419, 0.217221692, 0.819703758, 7.10542736e-15, 0.96663481, -0.256158441)
  5331. WedgePart350.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5332. WedgePart350.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5333. WedgePart350.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5334. WedgePart350.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5335. WedgePart350.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5336. WedgePart350.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5337. WedgePart350.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5338. WedgePart350.Position = Vector3.new(98.9735336, 71.09935, -97.1285095)
  5339. WedgePart350.Orientation = Vector3.new(-55.0599976, -116.57, -67.7099991)
  5340. WedgePart350.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5341. WedgePart351.Parent = mas
  5342. WedgePart351.Material = Enum.Material.Wood
  5343. WedgePart351.BrickColor = BrickColor.new("Rust")
  5344. WedgePart351.Rotation = Vector3.new(-66.2900009, -29.3599987, 21.4799995)
  5345. WedgePart351.Anchored = true
  5346. WedgePart351.Size = Vector3.new(0.136725113, 0.609562218, 1.21041381)
  5347. WedgePart351.CFrame = CFrame.new(93.1803513, 71.1017456, 104.674896, 0.811038613, -0.319122374, -0.490282953, 0.564951718, 0.209794849, 0.798002541, -0.15180257, -0.924200773, 0.350441217)
  5348. WedgePart351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5349. WedgePart351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5350. WedgePart351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5351. WedgePart351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5352. WedgePart351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5353. WedgePart351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5354. WedgePart351.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5355. WedgePart351.Position = Vector3.new(93.1803513, 71.1017456, 104.674896)
  5356. WedgePart351.Orientation = Vector3.new(-52.9399986, -54.4399986, 69.6299973)
  5357. WedgePart351.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5358. WedgePart352.Parent = mas
  5359. WedgePart352.Material = Enum.Material.Wood
  5360. WedgePart352.BrickColor = BrickColor.new("Rust")
  5361. WedgePart352.Rotation = Vector3.new(58.4300003, 20.5100002, 40.3600006)
  5362. WedgePart352.Anchored = true
  5363. WedgePart352.Size = Vector3.new(0.136725113, 0.595827043, 0.153435767)
  5364. WedgePart352.CFrame = CFrame.new(92.9334793, 71.6487579, 104.377449, 0.713639915, -0.606555045, 0.350441366, 0.566530228, 0.205496058, -0.798004389, 0.412019849, 0.768024802, 0.490283191)
  5365. WedgePart352.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5366. WedgePart352.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5367. WedgePart352.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5368. WedgePart352.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5369. WedgePart352.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5370. WedgePart352.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5371. WedgePart352.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5372. WedgePart352.Position = Vector3.new(92.9334793, 71.6487579, 104.377449)
  5373. WedgePart352.Orientation = Vector3.new(52.9399986, 35.5599976, 70.0599976)
  5374. WedgePart352.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5375. WedgePart353.Parent = mas
  5376. WedgePart353.Material = Enum.Material.Wood
  5377. WedgePart353.BrickColor = BrickColor.new("Rust")
  5378. WedgePart353.Rotation = Vector3.new(-111.059998, 28.5499992, 61.1399994)
  5379. WedgePart353.Anchored = true
  5380. WedgePart353.Size = Vector3.new(0.136725113, 0.660819292, 1.15926373)
  5381. WedgePart353.CFrame = CFrame.new(93.5127792, 71.09935, 104.423584, 0.423999697, -0.769248903, 0.47799626, -0.52999419, 0.217221692, 0.819703758, -0.734389544, -0.600891471, -0.315597206)
  5382. WedgePart353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5383. WedgePart353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5384. WedgePart353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5385. WedgePart353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5386. WedgePart353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5387. WedgePart353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5388. WedgePart353.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5389. WedgePart353.Position = Vector3.new(93.5127792, 71.09935, 104.423584)
  5390. WedgePart353.Orientation = Vector3.new(-55.0599976, 123.43, -67.7099991)
  5391. WedgePart353.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5392. Part354.Parent = mas
  5393. Part354.Material = Enum.Material.Wood
  5394. Part354.BrickColor = BrickColor.new("Dirt brown")
  5395. Part354.Rotation = Vector3.new(-180, -45, -180)
  5396. Part354.Anchored = true
  5397. Part354.Size = Vector3.new(0.49999994, 0.400000036, 2.5)
  5398. Part354.CFrame = CFrame.new(94.4854126, 70.1098862, 105.748184, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
  5399. Part354.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5400. Part354.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5401. Part354.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5402. Part354.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5403. Part354.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5404. Part354.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5405. Part354.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5406. Part354.Position = Vector3.new(94.4854126, 70.1098862, 105.748184)
  5407. Part354.Orientation = Vector3.new(0, -135, 0)
  5408. Part354.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5409. WedgePart355.Parent = mas
  5410. WedgePart355.Material = Enum.Material.Wood
  5411. WedgePart355.BrickColor = BrickColor.new("Rust")
  5412. WedgePart355.Rotation = Vector3.new(0, -30, -90)
  5413. WedgePart355.Anchored = true
  5414. WedgePart355.Size = Vector3.new(0.136725113, 0.34181276, 0.957071543)
  5415. WedgePart355.CFrame = CFrame.new(94.0654297, 71.6783829, 104.833611, -1.11758524e-07, 0.866025567, -0.499999762, -0.999997497, 2.23894593e-14, -4.02330841e-07, 1.93571537e-07, 0.499999762, 0.866025567)
  5416. WedgePart355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5417. WedgePart355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5418. WedgePart355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5419. WedgePart355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5420. WedgePart355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5421. WedgePart355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5422. WedgePart355.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5423. WedgePart355.Position = Vector3.new(94.0654297, 71.6783829, 104.833611)
  5424. WedgePart355.Orientation = Vector3.new(0, -30, -90)
  5425. WedgePart355.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5426. WedgePart356.Parent = mas
  5427. WedgePart356.Material = Enum.Material.Wood
  5428. WedgePart356.BrickColor = BrickColor.new("Rust")
  5429. WedgePart356.Rotation = Vector3.new(126.93, 3.3499999, -110.309998)
  5430. WedgePart356.Anchored = true
  5431. WedgePart356.Size = Vector3.new(0.136725113, 0.560718775, 0.177303478)
  5432. WedgePart356.CFrame = CFrame.new(93.6828613, 71.647438, 105.403168, -0.346579552, 0.936204076, 0.0583492368, 0.547276914, 0.252336085, -0.79800415, -0.761820018, -0.244639426, -0.599818349)
  5433. WedgePart356.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5434. WedgePart356.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5435. WedgePart356.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5436. WedgePart356.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5437. WedgePart356.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5438. WedgePart356.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5439. WedgePart356.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5440. WedgePart356.Position = Vector3.new(93.6828613, 71.647438, 105.403168)
  5441. WedgePart356.Orientation = Vector3.new(52.9399986, 174.440002, 65.25)
  5442. WedgePart356.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5443. WedgePart357.Parent = mas
  5444. WedgePart357.Material = Enum.Material.Wood
  5445. WedgePart357.BrickColor = BrickColor.new("Rust")
  5446. WedgePart357.Rotation = Vector3.new(92.4000015, -34.8699989, 168.910004)
  5447. WedgePart357.Anchored = true
  5448. WedgePart357.Size = Vector3.new(0.136725113, 0.47539717, 0.0875569209)
  5449. WedgePart357.CFrame = CFrame.new(94.1642227, 71.6477966, 104.581924, -0.805089593, -0.157872766, -0.571757674, 0.552529454, 0.150974557, -0.819702148, 0.215729758, -0.975849867, -0.0343182981)
  5450. WedgePart357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5451. WedgePart357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5452. WedgePart357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5453. WedgePart357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5454. WedgePart357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5455. WedgePart357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5456. WedgePart357.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5457. WedgePart357.Position = Vector3.new(94.1642227, 71.6477966, 104.581924)
  5458. WedgePart357.Orientation = Vector3.new(55.0499992, -93.4300003, 74.7200012)
  5459. WedgePart357.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5460. WedgePart358.Parent = mas
  5461. WedgePart358.Material = Enum.Material.Wood
  5462. WedgePart358.BrickColor = BrickColor.new("Rust")
  5463. WedgePart358.Rotation = Vector3.new(68.9399948, -28.5499992, 118.860001)
  5464. WedgePart358.Anchored = true
  5465. WedgePart358.Size = Vector3.new(0.136725113, 0.660819292, 0.175116524)
  5466. WedgePart358.CFrame = CFrame.new(93.8317108, 71.6462555, 104.213043, -0.423999727, -0.769248962, -0.477996141, 0.529995024, 0.217221946, -0.819704711, 0.734389603, -0.600891471, 0.315597057)
  5467. WedgePart358.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5468. WedgePart358.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5469. WedgePart358.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5470. WedgePart358.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5471. WedgePart358.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5472. WedgePart358.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5473. WedgePart358.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5474. WedgePart358.Position = Vector3.new(93.8317108, 71.6462555, 104.213043)
  5475. WedgePart358.Orientation = Vector3.new(55.0599976, -56.5699997, 67.7099991)
  5476. WedgePart358.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5477. WedgePart359.Parent = mas
  5478. WedgePart359.Material = Enum.Material.Wood
  5479. WedgePart359.BrickColor = BrickColor.new("Rust")
  5480. WedgePart359.Rotation = Vector3.new(58.4300003, 20.5100002, -98.6500015)
  5481. WedgePart359.Anchored = true
  5482. WedgePart359.Size = Vector3.new(0.136725113, 0.51529932, 0.139802203)
  5483. WedgePart359.CFrame = CFrame.new(93.3112335, 71.6484756, 104.093109, -0.140807301, 0.925939679, 0.350441307, -0.56241852, 0.216494888, -0.798003972, -0.814773977, -0.309460282, 0.490283251)
  5484. WedgePart359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5485. WedgePart359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5486. WedgePart359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5487. WedgePart359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5488. WedgePart359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5489. WedgePart359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5490. WedgePart359.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5491. WedgePart359.Position = Vector3.new(93.3112335, 71.6484756, 104.093109)
  5492. WedgePart359.Orientation = Vector3.new(52.9399986, 35.5599976, -68.9499969)
  5493. WedgePart359.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5494. WedgePart360.Parent = mas
  5495. WedgePart360.Material = Enum.Material.Wood
  5496. WedgePart360.BrickColor = BrickColor.new("Rust")
  5497. WedgePart360.Rotation = Vector3.new(-180, 30, -90)
  5498. WedgePart360.Anchored = true
  5499. WedgePart360.Size = Vector3.new(0.136725113, 0.34181276, 0.478540987)
  5500. WedgePart360.CFrame = CFrame.new(93.7065353, 71.6783829, 105.455246, 1.56461894e-07, 0.866025567, 0.499999762, 0.999996781, 2.87864384e-14, 4.91737467e-07, -2.71000062e-07, 0.499999762, -0.866025567)
  5501. WedgePart360.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5502. WedgePart360.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5503. WedgePart360.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5504. WedgePart360.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5505. WedgePart360.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5506. WedgePart360.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5507. WedgePart360.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5508. WedgePart360.Position = Vector3.new(93.7065353, 71.6783829, 105.455246)
  5509. WedgePart360.Orientation = Vector3.new(0, 150, 90)
  5510. WedgePart360.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5511. WedgePart361.Parent = mas
  5512. WedgePart361.Material = Enum.Material.Wood
  5513. WedgePart361.BrickColor = BrickColor.new("Rust")
  5514. WedgePart361.Rotation = Vector3.new(-180, 30, 90)
  5515. WedgePart361.Anchored = true
  5516. WedgePart361.Size = Vector3.new(0.136725113, 0.410179496, 1.09380496)
  5517. WedgePart361.CFrame = CFrame.new(92.9427032, 71.6783829, 104.659042, -7.45057065e-08, -0.866025567, 0.499999762, -0.999998093, -1.70586405e-14, 3.27825205e-07, 1.2904772e-07, -0.499999762, -0.866025567)
  5518. WedgePart361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5519. WedgePart361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5520. WedgePart361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5521. WedgePart361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5522. WedgePart361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5523. WedgePart361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5524. WedgePart361.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5525. WedgePart361.Position = Vector3.new(92.9427032, 71.6783829, 104.659042)
  5526. WedgePart361.Orientation = Vector3.new(0, 150, -90)
  5527. WedgePart361.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5528. WedgePart362.Parent = mas
  5529. WedgePart362.Material = Enum.Material.Wood
  5530. WedgePart362.BrickColor = BrickColor.new("Rust")
  5531. WedgePart362.Rotation = Vector3.new(113.709999, 29.3599987, 158.519989)
  5532. WedgePart362.Anchored = true
  5533. WedgePart362.Size = Vector3.new(0.136725113, 0.609562218, 0.160252541)
  5534. WedgePart362.CFrame = CFrame.new(92.8443146, 71.6486435, 104.915092, -0.811038613, -0.319122374, 0.490283042, -0.564952374, 0.209795028, -0.798003614, 0.15180251, -0.924200773, -0.350441307)
  5535. WedgePart362.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5536. WedgePart362.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5537. WedgePart362.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5538. WedgePart362.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5539. WedgePart362.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5540. WedgePart362.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5541. WedgePart362.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5542. WedgePart362.Position = Vector3.new(92.8443146, 71.6486435, 104.915092)
  5543. WedgePart362.Orientation = Vector3.new(52.9399986, 125.559998, -69.6299973)
  5544. WedgePart362.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5545. CornerWedgePart363.Parent = mas
  5546. CornerWedgePart363.Material = Enum.Material.Wood
  5547. CornerWedgePart363.BrickColor = BrickColor.new("Rust")
  5548. CornerWedgePart363.Rotation = Vector3.new(-180, 30, 0)
  5549. CornerWedgePart363.Anchored = true
  5550. CornerWedgePart363.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  5551. CornerWedgePart363.CFrame = CFrame.new(93.4548111, 70.0520477, 104.561516, 0.866025567, -2.01165221e-07, 0.499999791, 9.72137003e-15, -0.999996126, 5.66242988e-07, 0.499999791, 3.48428529e-07, -0.866025567)
  5552. CornerWedgePart363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5553. CornerWedgePart363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5554. CornerWedgePart363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5555. CornerWedgePart363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5556. CornerWedgePart363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5557. CornerWedgePart363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5558. CornerWedgePart363.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5559. CornerWedgePart363.Position = Vector3.new(93.4548111, 70.0520477, 104.561516)
  5560. CornerWedgePart363.Orientation = Vector3.new(0, 150, 180)
  5561. CornerWedgePart363.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5562. Part364.Parent = mas
  5563. Part364.Material = Enum.Material.Cobblestone
  5564. Part364.BrickColor = BrickColor.new("Really black")
  5565. Part364.Transparency = 1
  5566. Part364.Rotation = Vector3.new(180, -60, -180)
  5567. Part364.Anchored = true
  5568. Part364.Size = Vector3.new(0.600000024, 0.100000024, 0.699999988)
  5569. Part364.CFrame = CFrame.new(93.4961243, 71.6967545, 104.767487, -0.499999762, 3.05473037e-07, -0.866025567, -6.10946358e-07, 0.999995112, -4.37127039e-14, 0.866025567, -5.29095075e-07, -0.499999762)
  5570. Part364.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5571. Part364.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5572. Part364.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5573. Part364.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5574. Part364.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5575. Part364.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5576. Part364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5577. Part364.Position = Vector3.new(93.4961243, 71.6967545, 104.767487)
  5578. Part364.Orientation = Vector3.new(0, -120, 0)
  5579. Part364.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5580. ParticleEmitter365.Parent = Part364
  5581. ParticleEmitter365.Transparency = NumberSequence.new(0,0.99374997615814,0,0.0062499642372131)
  5582. ParticleEmitter365.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
  5583. ParticleEmitter365.Texture = "rbxassetid://410256160"
  5584. ParticleEmitter365.Rate = 3
  5585. ParticleEmitter365.RotSpeed = NumberRange.new(55, 55)
  5586. ParticleEmitter365.Speed = NumberRange.new(6, 6)
  5587. ParticleEmitter365.VelocitySpread = 30
  5588. ParticleEmitter366.Parent = Part364
  5589. ParticleEmitter366.Transparency = NumberSequence.new(0,1,0,0)
  5590. ParticleEmitter366.Rotation = NumberRange.new(56, 56)
  5591. ParticleEmitter366.Texture = "rbxassetid://242201991"
  5592. ParticleEmitter366.Rate = 2
  5593. ParticleEmitter366.RotSpeed = NumberRange.new(56, 56)
  5594. ParticleEmitter366.Speed = NumberRange.new(12.119999885559, 12.119999885559)
  5595. ParticleEmitter366.VelocitySpread = 30
  5596. CornerWedgePart367.Parent = mas
  5597. CornerWedgePart367.Material = Enum.Material.Wood
  5598. CornerWedgePart367.BrickColor = BrickColor.new("Rust")
  5599. CornerWedgePart367.Rotation = Vector3.new(180, -60, 0)
  5600. CornerWedgePart367.Anchored = true
  5601. CornerWedgePart367.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  5602. CornerWedgePart367.CFrame = CFrame.new(93.3180923, 70.0520477, 104.798325, 0.499999762, -1.63912432e-07, -0.866025567, 5.06638571e-07, -0.999996662, -2.98526022e-14, -0.866025567, 2.83904797e-07, -0.499999762)
  5603. CornerWedgePart367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5604. CornerWedgePart367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5605. CornerWedgePart367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5606. CornerWedgePart367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5607. CornerWedgePart367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5608. CornerWedgePart367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5609. CornerWedgePart367.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5610. CornerWedgePart367.Position = Vector3.new(93.3180923, 70.0520477, 104.798325)
  5611. CornerWedgePart367.Orientation = Vector3.new(0, -120, 180)
  5612. CornerWedgePart367.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5613. Part368.Parent = mas
  5614. Part368.Material = Enum.Material.Wood
  5615. Part368.BrickColor = BrickColor.new("Dirt brown")
  5616. Part368.Rotation = Vector3.new(-180, -45, -180)
  5617. Part368.Anchored = true
  5618. Part368.Size = Vector3.new(0.0999999344, 0.100000031, 0.699999928)
  5619. Part368.CFrame = CFrame.new(93.7217484, 70.0598907, 104.67337, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
  5620. Part368.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5621. Part368.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5622. Part368.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5623. Part368.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5624. Part368.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5625. Part368.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5626. Part368.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5627. Part368.Position = Vector3.new(93.7217484, 70.0598907, 104.67337)
  5628. Part368.Orientation = Vector3.new(0, -135, 0)
  5629. Part368.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5630. WedgePart369.Parent = mas
  5631. WedgePart369.Material = Enum.Material.Wood
  5632. WedgePart369.BrickColor = BrickColor.new("Rust")
  5633. WedgePart369.Rotation = Vector3.new(-180, 10.3499994, -90)
  5634. WedgePart369.Anchored = true
  5635. WedgePart369.Size = Vector3.new(0.136725113, 0.206934288, 0.579416394)
  5636. WedgePart369.CFrame = CFrame.new(94.1279907, 71.6783829, 105.067101, 1.56461894e-07, 0.983740926, 0.179593474, 0.999996781, 1.65121264e-07, 4.53397149e-07, -2.71000062e-07, 0.179593474, -0.983740926)
  5637. WedgePart369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5638. WedgePart369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5639. WedgePart369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5640. WedgePart369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5641. WedgePart369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5642. WedgePart369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5643. WedgePart369.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5644. WedgePart369.Position = Vector3.new(94.1279907, 71.6783829, 105.067101)
  5645. WedgePart369.Orientation = Vector3.new(0, 169.649994, 90)
  5646. WedgePart369.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5647. WedgePart370.Parent = mas
  5648. WedgePart370.Material = Enum.Material.Wood
  5649. WedgePart370.BrickColor = BrickColor.new("Rust")
  5650. WedgePart370.Rotation = Vector3.new(92.4000015, -34.8699989, 26.4699993)
  5651. WedgePart370.Anchored = true
  5652. WedgePart370.Size = Vector3.new(0.136725113, 0.594738007, 0.157603323)
  5653. WedgePart370.CFrame = CFrame.new(94.0777893, 71.6462555, 105.038109, 0.734387934, -0.365742534, -0.571757674, -0.529997885, 0.217220455, -0.819702744, 0.423998892, 0.90501225, -0.0343183577)
  5654. WedgePart370.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5655. WedgePart370.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5656. WedgePart370.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5657. WedgePart370.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5658. WedgePart370.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5659. WedgePart370.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5660. WedgePart370.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5661. WedgePart370.Position = Vector3.new(94.0777893, 71.6462555, 105.038109)
  5662. WedgePart370.Orientation = Vector3.new(55.0599976, -93.4300003, -67.7099991)
  5663. WedgePart370.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5664. WedgePart371.Parent = mas
  5665. WedgePart371.Material = Enum.Material.Wood
  5666. WedgePart371.BrickColor = BrickColor.new("Rust")
  5667. WedgePart371.Rotation = Vector3.new(0, -9.43999958, 90)
  5668. WedgePart371.Anchored = true
  5669. WedgePart371.Size = Vector3.new(0.136725113, 0.216039121, 0.576089621)
  5670. WedgePart371.CFrame = CFrame.new(92.884697, 71.6783829, 104.349281, 7.45057065e-08, -0.986446977, -0.164080441, 0.999998093, -1.20967613e-07, -3.12644772e-07, -1.2904772e-07, -0.164080441, 0.986446977)
  5671. WedgePart371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5672. WedgePart371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5673. WedgePart371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5674. WedgePart371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5675. WedgePart371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5676. WedgePart371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5677. WedgePart371.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5678. WedgePart371.Position = Vector3.new(92.884697, 71.6783829, 104.349281)
  5679. WedgePart371.Orientation = Vector3.new(0, -9.43999958, 90)
  5680. WedgePart371.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5681. WedgePart372.Parent = mas
  5682. WedgePart372.Material = Enum.Material.Wood
  5683. WedgePart372.BrickColor = BrickColor.new("Rust")
  5684. WedgePart372.Rotation = Vector3.new(0, -30, 90)
  5685. WedgePart372.Anchored = true
  5686. WedgePart372.Size = Vector3.new(0.136725113, 0.410179496, 0.341807544)
  5687. WedgePart372.CFrame = CFrame.new(93.3016205, 71.6783829, 104.037376, 7.45057065e-08, -0.866025567, -0.499999762, 0.999998093, -1.70586405e-14, -3.27825205e-07, -1.2904772e-07, -0.499999762, 0.866025567)
  5688. WedgePart372.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5689. WedgePart372.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5690. WedgePart372.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5691. WedgePart372.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5692. WedgePart372.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5693. WedgePart372.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5694. WedgePart372.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5695. WedgePart372.Position = Vector3.new(93.3016205, 71.6783829, 104.037376)
  5696. WedgePart372.Orientation = Vector3.new(0, -30, 90)
  5697. WedgePart372.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5698. CornerWedgePart373.Parent = mas
  5699. CornerWedgePart373.Material = Enum.Material.Wood
  5700. CornerWedgePart373.BrickColor = BrickColor.new("Rust")
  5701. CornerWedgePart373.Rotation = Vector3.new(0, 60, 180)
  5702. CornerWedgePart373.Anchored = true
  5703. CornerWedgePart373.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  5704. CornerWedgePart373.CFrame = CFrame.new(93.6916275, 70.0520477, 104.698235, -0.499999821, -1.93714669e-07, 0.866025507, -5.66242988e-07, -0.999996185, -1.46745121e-14, 0.866025507, 3.35523794e-07, 0.499999821)
  5705. CornerWedgePart373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5706. CornerWedgePart373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5707. CornerWedgePart373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5708. CornerWedgePart373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5709. CornerWedgePart373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5710. CornerWedgePart373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5711. CornerWedgePart373.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5712. CornerWedgePart373.Position = Vector3.new(93.6916275, 70.0520477, 104.698235)
  5713. CornerWedgePart373.Orientation = Vector3.new(0, 60, -180)
  5714. CornerWedgePart373.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5715. WedgePart374.Parent = mas
  5716. WedgePart374.Material = Enum.Material.Wood
  5717. WedgePart374.BrickColor = BrickColor.new("Rust")
  5718. WedgePart374.Rotation = Vector3.new(0, -10.3499994, -90)
  5719. WedgePart374.Anchored = true
  5720. WedgePart374.Size = Vector3.new(0.136725113, 0.206934288, 0.436862051)
  5721. WedgePart374.CFrame = CFrame.new(94.2192612, 71.6783829, 104.567177, -1.93714669e-07, 0.983740926, -0.179593474, -0.999996185, 1.90180288e-07, -5.23562107e-07, 3.35523794e-07, 0.179593474, 0.983740926)
  5722. WedgePart374.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5723. WedgePart374.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5724. WedgePart374.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5725. WedgePart374.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5726. WedgePart374.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5727. WedgePart374.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5728. WedgePart374.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5729. WedgePart374.Position = Vector3.new(94.2192612, 71.6783829, 104.567177)
  5730. WedgePart374.Orientation = Vector3.new(0, -10.3499994, -90)
  5731. WedgePart374.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5732. Part375.Parent = mas
  5733. Part375.Material = Enum.Material.Wood
  5734. Part375.BrickColor = BrickColor.new("Dirt brown")
  5735. Part375.Rotation = Vector3.new(-180, -45, -180)
  5736. Part375.Anchored = true
  5737. Part375.Size = Vector3.new(0.0999999493, 0.100000031, 0.899999917)
  5738. Part375.CFrame = CFrame.new(93.509613, 70.0598907, 105.026917, -0.707106411, 0, -0.707107127, 0, 1, 0, 0.707107127, 0, -0.707106411)
  5739. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5740. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5741. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5742. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5743. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5744. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5745. Part375.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5746. Part375.Position = Vector3.new(93.509613, 70.0598907, 105.026917)
  5747. Part375.Orientation = Vector3.new(0, -135, 0)
  5748. Part375.Color = Color3.new(0.337255, 0.258824, 0.211765)
  5749. Part376.Parent = mas
  5750. Part376.Material = Enum.Material.Cobblestone
  5751. Part376.BrickColor = BrickColor.new("Really black")
  5752. Part376.Rotation = Vector3.new(180, -60, 90)
  5753. Part376.Anchored = true
  5754. Part376.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  5755. Part376.CFrame = CFrame.new(93.6271896, 71.7967529, 105.420502, 1.42194494e-07, -0.499999583, -0.866025567, -0.999998689, -2.06134558e-07, -2.49351018e-07, 2.22612357e-07, 0.866025627, -0.499999523)
  5756. Part376.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5757. Part376.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5758. Part376.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5759. Part376.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5760. Part376.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5761. Part376.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5762. Part376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5763. Part376.Position = Vector3.new(93.6271896, 71.7967529, 105.420502)
  5764. Part376.Orientation = Vector3.new(0, -120, -90)
  5765. Part376.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5766. SpecialMesh377.Parent = Part376
  5767. SpecialMesh377.MeshType = Enum.MeshType.Wedge
  5768. WedgePart378.Parent = mas
  5769. WedgePart378.Material = Enum.Material.Wood
  5770. WedgePart378.BrickColor = BrickColor.new("Rust")
  5771. WedgePart378.Rotation = Vector3.new(-87.5999985, 34.8699989, 11.0900002)
  5772. WedgePart378.Anchored = true
  5773. WedgePart378.Size = Vector3.new(0.136725113, 0.47539717, 1.24682605)
  5774. WedgePart378.CFrame = CFrame.new(93.782753, 71.1008987, 104.559052, 0.805089712, -0.157872826, 0.571757615, -0.552530229, 0.150974616, 0.819703221, -0.215729862, -0.975849807, 0.0343183726)
  5775. WedgePart378.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5776. WedgePart378.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5777. WedgePart378.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5778. WedgePart378.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5779. WedgePart378.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5780. WedgePart378.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5781. WedgePart378.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5782. WedgePart378.Position = Vector3.new(93.782753, 71.1008987, 104.559052)
  5783. WedgePart378.Orientation = Vector3.new(-55.0599976, 86.5699997, -74.7200012)
  5784. WedgePart378.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5785. Part379.Parent = mas
  5786. Part379.Material = Enum.Material.Cobblestone
  5787. Part379.BrickColor = BrickColor.new("Really black")
  5788. Part379.Rotation = Vector3.new(180, -60, -180)
  5789. Part379.Anchored = true
  5790. Part379.Size = Vector3.new(1.29999995, 0.100000024, 0.699999928)
  5791. Part379.CFrame = CFrame.new(93.4874573, 71.7967529, 104.762482, -0.499999762, 8.19563297e-08, -0.866025567, -1.63912716e-07, 0.999998689, -1.17278183e-14, 0.866025567, -1.41952611e-07, -0.499999762)
  5792. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5793. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5794. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5795. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5796. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5797. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5798. Part379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5799. Part379.Position = Vector3.new(93.4874573, 71.7967529, 104.762482)
  5800. Part379.Orientation = Vector3.new(0, -120, 0)
  5801. Part379.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5802. WedgePart380.Parent = mas
  5803. WedgePart380.Material = Enum.Material.Wood
  5804. WedgePart380.BrickColor = BrickColor.new("Rust")
  5805. WedgePart380.Rotation = Vector3.new(-180, 9.43999958, 90)
  5806. WedgePart380.Anchored = true
  5807. WedgePart380.Size = Vector3.new(0.136725113, 0.216039121, 0.592095554)
  5808. WedgePart380.CFrame = CFrame.new(92.788887, 71.6783829, 104.925446, -7.45057065e-08, -0.986446977, 0.164080441, -0.999998093, -1.20967613e-07, 3.12644772e-07, 1.2904772e-07, -0.164080441, -0.986446977)
  5809. WedgePart380.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5810. WedgePart380.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5811. WedgePart380.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5812. WedgePart380.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5813. WedgePart380.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5814. WedgePart380.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5815. WedgePart380.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5816. WedgePart380.Position = Vector3.new(92.788887, 71.6783829, 104.925446)
  5817. WedgePart380.Orientation = Vector3.new(0, 170.559998, -90)
  5818. WedgePart380.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5819. WedgePart381.Parent = mas
  5820. WedgePart381.Material = Enum.Material.Wood
  5821. WedgePart381.BrickColor = BrickColor.new("Rust")
  5822. WedgePart381.Rotation = Vector3.new(-87.5999985, 34.8699989, 153.529999)
  5823. WedgePart381.Anchored = true
  5824. WedgePart381.Size = Vector3.new(0.136725113, 0.594738007, 1.17677951)
  5825. WedgePart381.CFrame = CFrame.new(93.6963272, 71.09935, 105.015213, -0.734387875, -0.365742534, 0.571757674, 0.529997528, 0.217220232, 0.819702148, -0.423998952, 0.90501225, 0.0343182981)
  5826. WedgePart381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5827. WedgePart381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5828. WedgePart381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5829. WedgePart381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5830. WedgePart381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5831. WedgePart381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5832. WedgePart381.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5833. WedgePart381.Position = Vector3.new(93.6963272, 71.09935, 105.015213)
  5834. WedgePart381.Orientation = Vector3.new(-55.0499992, 86.5699997, 67.7099991)
  5835. WedgePart381.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5836. WedgePart382.Parent = mas
  5837. WedgePart382.Material = Enum.Material.Wood
  5838. WedgePart382.BrickColor = BrickColor.new("Rust")
  5839. WedgePart382.Rotation = Vector3.new(-66.2900009, -29.3599987, -118.209999)
  5840. WedgePart382.Anchored = true
  5841. WedgePart382.Size = Vector3.new(0.136725113, 0.662023723, 1.20018387)
  5842. WedgePart382.CFrame = CFrame.new(93.5070572, 71.1018524, 105.117165, -0.412020028, 0.768024921, -0.490283012, -0.56652993, 0.205496028, 0.798003078, 0.713640094, 0.606555045, 0.350441247)
  5843. WedgePart382.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5844. WedgePart382.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5845. WedgePart382.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5846. WedgePart382.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5847. WedgePart382.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5848. WedgePart382.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5849. WedgePart382.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5850. WedgePart382.Position = Vector3.new(93.5070572, 71.1018524, 105.117165)
  5851. WedgePart382.Orientation = Vector3.new(-52.9399986, -54.4399986, -70.0599976)
  5852. WedgePart382.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5853. CornerWedgePart383.Parent = mas
  5854. CornerWedgePart383.Material = Enum.Material.Wood
  5855. CornerWedgePart383.BrickColor = BrickColor.new("Rust")
  5856. CornerWedgePart383.Rotation = Vector3.new(0, -30, 180)
  5857. CornerWedgePart383.Anchored = true
  5858. CornerWedgePart383.Size = Vector3.new(0.273450196, 2.32432675, 0.273450196)
  5859. CornerWedgePart383.CFrame = CFrame.new(93.5548859, 70.0520477, 104.935066, -0.866025448, -8.195628e-08, -0.499999851, 2.48642778e-14, -0.999998033, -3.27825205e-07, -0.499999851, 1.41952498e-07, 0.866025448)
  5860. CornerWedgePart383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5861. CornerWedgePart383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5862. CornerWedgePart383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5863. CornerWedgePart383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5864. CornerWedgePart383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5865. CornerWedgePart383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5866. CornerWedgePart383.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5867. CornerWedgePart383.Position = Vector3.new(93.5548859, 70.0520477, 104.935066)
  5868. CornerWedgePart383.Orientation = Vector3.new(0, -30, 180)
  5869. CornerWedgePart383.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5870. Part384.Parent = mas
  5871. Part384.Material = Enum.Material.Cobblestone
  5872. Part384.BrickColor = BrickColor.new("Really black")
  5873. Part384.Rotation = Vector3.new(-180, -60, -90)
  5874. Part384.Anchored = true
  5875. Part384.Size = Vector3.new(0.0999999046, 0.200000018, 0.199999899)
  5876. Part384.CFrame = CFrame.new(94.1521683, 71.7967529, 104.511177, 3.07596565e-07, 0.499999821, -0.866025329, 0.999998689, 1.18711895e-07, 2.4935099e-07, -6.3872605e-08, -0.866025388, -0.499999881)
  5877. Part384.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5878. Part384.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5879. Part384.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5880. Part384.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5881. Part384.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5882. Part384.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5883. Part384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5884. Part384.Position = Vector3.new(94.1521683, 71.7967529, 104.511177)
  5885. Part384.Orientation = Vector3.new(0, -120, 90)
  5886. Part384.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5887. SpecialMesh385.Parent = Part384
  5888. SpecialMesh385.MeshType = Enum.MeshType.Wedge
  5889. Part386.Parent = mas
  5890. Part386.Material = Enum.Material.Cobblestone
  5891. Part386.BrickColor = BrickColor.new("Really black")
  5892. Part386.Rotation = Vector3.new(0, 60, 90)
  5893. Part386.Anchored = true
  5894. Part386.Size = Vector3.new(0.0999999046, 0.300000012, 0.199999899)
  5895. Part386.CFrame = CFrame.new(92.8477325, 71.7967529, 104.97049, 5.7694006e-08, -0.499999821, 0.866025329, 0.999997377, -2.85603335e-07, 1.61928099e-07, -3.93983953e-07, 0.866025388, 0.499999881)
  5896. Part386.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5897. Part386.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5898. Part386.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5899. Part386.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5900. Part386.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5901. Part386.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5902. Part386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5903. Part386.Position = Vector3.new(92.8477325, 71.7967529, 104.97049)
  5904. Part386.Orientation = Vector3.new(0, 60, 90)
  5905. Part386.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5906. SpecialMesh387.Parent = Part386
  5907. SpecialMesh387.MeshType = Enum.MeshType.Wedge
  5908. WedgePart388.Parent = mas
  5909. WedgePart388.Material = Enum.Material.Wood
  5910. WedgePart388.BrickColor = BrickColor.new("Rust")
  5911. WedgePart388.Rotation = Vector3.new(0, -55.4599991, 90)
  5912. WedgePart388.Anchored = true
  5913. WedgePart388.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  5914. WedgePart388.CFrame = CFrame.new(93.8606949, 71.6783829, 104.162827, 7.45057065e-08, -0.566933393, -0.823763669, 0.999998093, 1.47207516e-07, -2.89764216e-07, -1.2904772e-07, -0.823763609, 0.566933334)
  5915. WedgePart388.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5916. WedgePart388.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5917. WedgePart388.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5918. WedgePart388.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5919. WedgePart388.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5920. WedgePart388.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5921. WedgePart388.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5922. WedgePart388.Position = Vector3.new(93.8606949, 71.6783829, 104.162827)
  5923. WedgePart388.Orientation = Vector3.new(0, -55.4599991, 90)
  5924. WedgePart388.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5925. WedgePart389.Parent = mas
  5926. WedgePart389.Material = Enum.Material.Wood
  5927. WedgePart389.BrickColor = BrickColor.new("Rust")
  5928. WedgePart389.Rotation = Vector3.new(-121.57, -20.5100002, 139.639999)
  5929. WedgePart389.Anchored = true
  5930. WedgePart389.Size = Vector3.new(0.136725113, 0.595827043, 1.21723056)
  5931. WedgePart389.CFrame = CFrame.new(93.1736679, 71.10186, 104.713455, -0.713639915, -0.606555045, -0.350441366, -0.566530228, 0.205496058, 0.798004389, -0.412019849, 0.768024802, -0.490283191)
  5932. WedgePart389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5933. WedgePart389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5934. WedgePart389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5935. WedgePart389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5936. WedgePart389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5937. WedgePart389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5938. WedgePart389.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5939. WedgePart389.Position = Vector3.new(93.1736679, 71.10186, 104.713455)
  5940. WedgePart389.Orientation = Vector3.new(-52.9399986, -144.440002, -70.0599976)
  5941. WedgePart389.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5942. WedgePart390.Parent = mas
  5943. WedgePart390.Material = Enum.Material.Wood
  5944. WedgePart390.BrickColor = BrickColor.new("Rust")
  5945. WedgePart390.Rotation = Vector3.new(0, -55.4599991, -90)
  5946. WedgePart390.Anchored = true
  5947. WedgePart390.Size = Vector3.new(0.136725113, 0.617216706, 1.29615831)
  5948. WedgePart390.CFrame = CFrame.new(93.7977829, 71.6783905, 104.955391, -1.56461894e-07, 0.566933393, -0.823763669, -0.999996781, -2.17678917e-07, -4.37754068e-07, 2.71000062e-07, 0.823763609, 0.566933334)
  5949. WedgePart390.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5950. WedgePart390.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5951. WedgePart390.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5952. WedgePart390.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5953. WedgePart390.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5954. WedgePart390.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5955. WedgePart390.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5956. WedgePart390.Position = Vector3.new(93.7977829, 71.6783905, 104.955391)
  5957. WedgePart390.Orientation = Vector3.new(0, -55.4599991, -90)
  5958. WedgePart390.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5959. WedgePart391.Parent = mas
  5960. WedgePart391.Material = Enum.Material.Wood
  5961. WedgePart391.BrickColor = BrickColor.new("Rust")
  5962. WedgePart391.Rotation = Vector3.new(-180, 55.4599991, -90)
  5963. WedgePart391.Anchored = true
  5964. WedgePart391.Size = Vector3.new(0.136725113, 0.617216706, 0.293913126)
  5965. WedgePart391.CFrame = CFrame.new(93.1428909, 71.6783905, 105.406097, 1.56461894e-07, 0.566933393, 0.823763669, 0.999996781, -2.17678917e-07, 4.37754068e-07, -2.71000062e-07, 0.823763609, -0.566933334)
  5966. WedgePart391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5967. WedgePart391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5968. WedgePart391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5969. WedgePart391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5970. WedgePart391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5971. WedgePart391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5972. WedgePart391.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5973. WedgePart391.Position = Vector3.new(93.1428909, 71.6783905, 105.406097)
  5974. WedgePart391.Orientation = Vector3.new(0, 124.540001, 90)
  5975. WedgePart391.Color = Color3.new(0.560784, 0.298039, 0.164706)
  5976. for i,v in pairs(mas:GetChildren()) do
  5977. v.Parent = workspace
  5978. pcall(function() v:MakeJoints() end)
  5979. end
  5980. mas:Destroy()
  5981. for i,v in pairs(cors) do
  5982. spawn(function()
  5983. pcall(v)
  5984. end)
  5985. end
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