billwa

Untitled

Mar 16th, 2020
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Lua 0.20 KB | None | 0 0
  1. while wait(0.2) do
  2. for _,plr in pairs(game.Players:GetPlayers()) do
  3. pcall(function()
  4. for _,obj in pairs(plr.Character.Head:GetChildren()) do
  5. if obj:IsA("Sound") then
  6. obj:Play()
  7. end
  8. end
  9. end)
  10. end
  11. end
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